The_shlaaaag_returns Comments

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  • Zelda: Breath of the Wild download fills almost half Nintendo Switch internal storage

  • The_shlaaaag_returns 16/01/2017

    @Jac No, microSD cards have slower read speeds than a 5,400rpm HDD (which is what's in the PS4). They also degrade relatively quickly with continuous use, so quite why Nintendo thought that this was a good idea is baffling. Reply +6
  • Nintendo: Switch launch day "not be-all and end-all"

  • The_shlaaaag_returns 16/01/2017

    Everything about this launch is going to be a disaster. Reply +17
  • Nintendo Switch's bundled Joy-Con grip doesn't charge controllers

  • The_shlaaaag_returns 16/01/2017

    Nintendo should just give up now. They're a joke. Reply +5
  • Switch clicks in the hands, but on paper, it's in trouble

  • The_shlaaaag_returns 13/01/2017

    60 for Zelda, a 20 premium over the Wii U version, which to the best of our knowledge is identical (though from what we've seen, it does run more smoothly on Switch). 50 for Mario Kart 8 Deluxe, a port of a three-year-old Wii U game - a devastatingly good one, but still. 40 for 1-2-Switch, a collection of mildly amusing but totally throwaway party minigames that is more Wii Play than Wii Sports, and should have been thrown in free with the console. 60 for Splatoon 2, which barely qualifies as a sequel and is closer to being an expanded port of a game that cost half as much when it was released two years ago. It's just not on.
    What has happened to them as a company? It's so sad. I've always said the Switch would struggle, but after everything I've read about it today, I think it's going to absolutely tank.
    Reply +16
  • Nintendo's precarious reveal runs risk of Switching off fans

  • The_shlaaaag_returns 13/01/2017

    @system11 What has the PC got do with this? The point is that no one is making games for the Switch. It's another Wii U waiting to happen and it's going to fail. Reply +1
  • The_shlaaaag_returns 13/01/2017

    Don't know if this has been posted here yet, but according to a survey at GDC 2017 there are more developers making games for Linux than they are all Nintendo platforms (including Switch) combined. If that doesn't scream "imminent failure" I don't know what does.

    Here's the article.

    If you buy a Switch, you're a moron. You might as well just set your wallet on fire.
    Reply +2
  • Dishonored 2 update adds chapter select and permadeath this month

  • The_shlaaaag_returns 13/01/2017

    What a game. Reply 0
  • New year's resolution: Let's stop screaming

  • The_shlaaaag_returns 08/01/2017

    Good article. I think the whole industry needs to get its shit together, as well as the players/readers. The hype is too much, the reporting on certain games can be questionable and laced with unnecessary opinion (and on occasion misinformation), leading to the petulant anger we see in a lot of the comments sections. Most worrying of all publishers are so powerful they can now hold the press to ransom over coverage of about-to-be-released games (thank you pre-order culture). I worry this will only get worse. Reply +4
  • Intel Kaby Lake: Core i5 7600K review

  • The_shlaaaag_returns 04/01/2017

    This is why we need AMD to be competitive as a CPU manufacturer. Intel keep releasing what are essentially identical chips, rebranding and then charging a hefty premium for them.

    As someone who runs an overclocked 6600K, I'm delighted. I've got years until I need to upgrade.
    Reply +1
  • Eurogamer readers' top 50 games of 2016

  • The_shlaaaag_returns 01/01/2017

    No Superhot on this list... that makes me sad. :-( Reply +41
  • Eurogamer's game of the year 2016

  • The_shlaaaag_returns 31/12/2016

    No complaints from me. It's a brilliant game despite not being my personal GOTY (that honour goes to Superhot) but I don't begrudge it one bit. Blizzard took the class-based FPS and perfected it. It's oodles of fun, highly rewarding and I've made some great friends across the Pond because of it.

    A proper 10/10 game. Bravo Blizzard.
    Reply +6
  • A Force aside: Eight notable Star Wars spin-offs

  • The_shlaaaag_returns 18/12/2016

    I'm surprised to see, as others have pointed out, TIE Fighter not mentioned here, but also Star Wars Trilogy Arcade that SEGA released towards the end of the '90s. I absolutely loved that game, despite the cumbersome aiming. It was a really intense experience. Reply 0
  • Leak reveals Street Fighter 5 will shame rage quitters by branding their profile

  • The_shlaaaag_returns 16/12/2016

    Blizzard should do this for Overwatch (apart from the bit where the losing 5 players still lose SR points). Brand people's player icons with some symbol that means they've rage quit during a competitive match because they're sore losers or they refuse to change heroes when it would benefit the rest of the team. Labelling these cock ferrets would warn the rest of us beforehand. Reply +1
  • Time Commanders is back on the telly, tonight at 9pm

  • The_shlaaaag_returns 12/12/2016

    Buttery Biscuit Battles Reply +3
  • Eurogamer reader's top 50 games of 2016 voting

  • The_shlaaaag_returns 10/12/2016

    For anyone still reading this low down:

    2. Overwatch
    3. Thumper
    4. DOOM
    5. Dishonored 2
    Reply 0
  • The Last Guardian review

  • The_shlaaaag_returns 05/12/2016

    I'm going to have to buy a PS4 aren't I? Reply +35
  • How Football Manager 2017 is making football fans panic about Brexit

  • The_shlaaaag_returns 25/11/2016

    A huge, massive shout out for tautologies!! Reply 0
  • Face-Off: Dishonored 2

  • The_shlaaaag_returns 25/11/2016

    A shame the game doesn't run as well on PC as it should, because if you can overlook the dips in framerate, Dishonored 2 is a magnificent title. Its depth, level design and world building are second to none. As far as stealth games go, Dishonored 2 and, I would argue, Alien Isolation are the best available with nothing else even coming close. The patches, driver update and fixed mouse control have made it far more playable than it was at launch. If you like stealth games, I cannot recommend it enough. Reply +2
  • Frustrated Elite Dangerous players are trying to get Frontier to fix cheating

  • The_shlaaaag_returns 23/11/2016

    @nigelivey How about you counter my points rather than resorting to petty ad hominems? If you'd read my comments you'd know that I'm certainly no fanboy of it and expressed my own concerns to an earlier poster.

    In reply to your second comment, yes, Frontier do see Elite as a ten year project, but sadly given the direction the game is going in (ie. seemingly nowhere) I can't see its playerbase sticking around if CIG manage to implement the features they've planned to include up to Alpha 4.0. Elite will be hamstrung by the choice Frontier made in making its online infrastructure P2P. They cannot change that without rebuilding and rewriting the game from scratch, and that's not including having to spend huge sums on the servers and the staff to maintain them.

    Not only does Elite have to compete with Star Citizen (a project which, like-it-or-not is showing huge potential), but with EVE Online too, especially after having gone F2P and with its constant updates and evolution, Elite is in danger of being left behind.
    Reply +1
  • The_shlaaaag_returns 23/11/2016

    @RPMcMurphy How is that chest-beating?! I've put over 400 hours into Elite (mostly spent exploring) and about 100 in Star Citizen since I backed it three years ago so I feel I'm qualified to offer an opinion. If you're happy with Elite, more power to you. Like you say, you can't please everyone.

    IF Cloud Imperium can implement what they have planned for the next 12-18 months of SC's development, then yes, I stand by my original point that despite not being completed, it will offer more than ED. Given their track record of demoing features and then those features being put in the hands of players later down the line, I'd say it's more likely than not that they'll deliver.

    You are free to ignore or disagree with me and to express an alternative point of view, but don't call me a knob. Firstly, it's just rude, and secondly, it only serves to undermine your argument.
    Reply +2
  • The_shlaaaag_returns 23/11/2016

    @Gurgeh Combat logging isn't gameplay of any kind. It's cheating in order to avoid death. Reply -1
  • The_shlaaaag_returns 23/11/2016

    If the elite laws were to be used in our real life, you would get killed on sight by cops
    As I said to @ArithonUK, this is the fault of Frontier for not taking EVE's approach to policing of systems. If you shoot someone in patrolled space, you should get insta-jumped by the police and punished for it.
    Reply +1
  • The_shlaaaag_returns 23/11/2016

    Then, the problem is that griefers should be policed out of all but anarchy systems.
    And that is a fundamental flaw in Elite's design. Had they taken the EVE approach, whereby if you shoot a player in highsec you get Concorded, it wouldn't be an issue. Many players have asked for this but again, Frontier don't seem to listen.
    Reply 0
  • The_shlaaaag_returns 23/11/2016

    @RPMcMurphy If I appear to be "shitting" on Elite, it's because I've put a colossal amount of time in to it, and I'm exasperated with it. I've watched a game that I initially loved stagnate and stumble, and lose all sense of its own identity. The new updates that are part of Horizons have added nothing of note (bar the planetary landings, but the novelty of that soon wears off).

    I've spent 80 on Elite, and I'm not seeing any progress with it. And if I want to present my opinion that Star Citizen is more fun than Elite (which is just that, an opinion, it's not fact) it's because this is the comments section. Or, like the game itself, shall we just make this a safe space so that nothing critical or bad is allowed to be said?
    Reply 0
  • The_shlaaaag_returns 23/11/2016

    @ArithonUK But it's a sandbox!! The whole point is that players are free to do as they want! Where's the emergent gameplay if you sanitize it and make it one big safe space?

    As I said in an earlier comment, combat loggers should play the Arena mode if they want PvP without the risk. Players now seem incapable of accepting loss. You can't win at everything and condemning players for ganking when the game is designed to allow for it in the first place goes beyond daft.
    Reply -2
  • The_shlaaaag_returns 23/11/2016

    @RPMcMurphy How is presenting my opinion astro-turfing? Star Citizen is far from perfect and has many problems of its own, notably, being completed at any date in the foreseeable future as well as not becoming a lag fest with capital ships and dozens of players flying/running about shooting each other.

    And trying to imply that missions in Elite are diverse or interesting is naive. The mission design has been one of Elite's biggest problems since it launched and Frontier have yet to add any variety to them at all.
    Reply +3
  • The_shlaaaag_returns 23/11/2016

    @number1024 EVE doesn't have that problem because its players know that out in lowsec/nullsec you could get ganked at any time and if they lose a ship, their insurance will cover part of the cost of rebuying the hull. Reply 0
  • The_shlaaaag_returns 23/11/2016

    @ArithonUK Of course it's a problem because it limits what you can do in the game, which is either run dull missions, mine or explore. There is no player interaction, there is no conflict, there is no lasting impact of anything you do. That's not a sandbox game (which is what Frontier are selling this as btw), it's just crap.

    Imagine GTA Online if every time you went to run another player over or shoot them, that player successfully dived out the way and avoided death. It would be unbelievably shit.

    What leap of logic does it take to think that NPC pirates are acceptable, but actual players interdicting and engaging you isn't?
    Reply -12
  • The_shlaaaag_returns 23/11/2016

    @number1024 Their ship does stay behind, it just can't take damage and then disappears. With the P2P nature of the game, it's impossible for Frontier to make that ship take damage. All the combat logger needs to do is just disconnect from the internet. The server can't tell what happened to the ship so it vanishes. It's a problem that's impossible to resolve. Reply +1
  • The_shlaaaag_returns 23/11/2016

    Combat logging allows players to have all the thrill of PvP with none of the negative consequences.
    Then they should play the Arena mode and stop ruining the core sandbox game for everyone else.
    Reply +3
  • The_shlaaaag_returns 23/11/2016

    I've given up all hope on Elite Dangerous. The new updates as part of Horizons have added next to no new gameplay elements to it whatsoever. It's an absolute grind and the direction Frontier are taking Elite in is that of more grinding to please their middle-aged fans nostalgic for the days of 1984 who just want to relive thirty year old game design from when they were a child and when online multiplayer was a distant dream.

    Most of the core playerbase see engaging with other players in combat as bad and that PvP is just for trolls/griefers. And the times that you do engage in PvP, players will more often than not combat log, because they don't want to lose their precious ship. This has been a problem since the game launched and Frontier have done nothing about it, so fairplay to Rinzler for confronting them with it. It's partly why the game is so barren because Frontier gave these snowflakes the option to play in their own little groups or solo. There is absolutely no risk or reward in Elite.

    For something its makers claim is an MMO sandbox, nothing you do matters because there's almost no one to interact with. It's all pointless. The fact they chose a P2P online infrastructure is a joke and will only hinder the game going forward. The only advantage Elite Dangerous has over Star Citizen is the fact it came before it. Star Citizen, even in its pre-alpha form is already a better and more interesting game. Once more features are added to the 3.x builds, Elite is going to be outclassed in every department.
    Reply -14
  • Blizzard unannounced first-person project an Overwatch campaign?

  • The_shlaaaag_returns 23/11/2016

    Starcraft Ghost please. Reply +1
  • Overwatch's Symmetra is getting a choice of two ultimates

  • The_shlaaaag_returns 22/11/2016

    Nice. I've been critical of Symettra on this site before and these changes sound great, especially her shield, which will not only make her far more viable as both support and to a lesser degree, a tank, but I think we'll see more of Roadhog and Winston as a result instead of the usual Rein and Zarya/ combo. Reply 0
  • Titanfall 2, Gears 4 price plunge at HMV on Black Friday

  • The_shlaaaag_returns 22/11/2016

    If you haven't bought this yet do so asap (especially if you're on PC, ahem). It's brilliant and deserves to flourish. Reply +3
  • The_shlaaaag_returns 21/11/2016

    @Hairy-Gorilla What did they drop from the previous Titanfall? I put 150+ hrs in to the first game and can tell you with absolute certainty that TiF2 is superior to it in every way. Reply +5
  • The_shlaaaag_returns 21/11/2016

    If you don't buy this game, at that price, and support a studio who are committed to not releasing community-splitting Season Passes and rinsing their players' wallets, you're an idiot. Reply +27
  • Star Citizen FPS Star Marine gameplay demoed ahead of impending arrival

  • The_shlaaaag_returns 21/11/2016

    here's a developer that's trying to do something really new and unique and push the envelope and somehow there's still haters out there.
    Because they either don't have a PC that can run it, they only own a console, and/or are so desperately insecure they need to dump vitriol on something ambitious they'll never be able to play.
    Reply +1
  • The_shlaaaag_returns 21/11/2016

    Wow, people are completely missing the point. Star Marine is a testbed for the FPS gameplay mechanics in the same way Arena Commander was for flight. These standard modes are to give people something instantly familiar to play whilst enabling them to give feedback in order for it to be refined and polished.

    Also, if it looks wonky, it's because it's pre-alpha. Every game goes through this process where early builds are tested internally and they never see the light of day.
    Reply +16
  • Watch Dogs 2 launch sales nowhere near Watch Dogs 1

  • The_shlaaaag_returns 21/11/2016

    It's a worrying trend - and one that's hard to explain away by any one factor. Console generation fatigue, the rise of digital and falling sales of physical copies, the frequency of AAA game releases during the end-of-year period and high prices for AAA games during uncertain economic times likely all contribute.
    And the fact that each of their predecessors launched on 360 and PS3, which had a combined install base of 120 million.
    Reply +2
  • In a bid for transparency, Star Citizen reveals internal schedule to community

  • The_shlaaaag_returns 21/11/2016

    Fair play to them. It's a bold move but one that sadly won't change some people's opinion of the game and still end up in "why isn't it out yet?" comments, as seen in the comments here. Most gamers today don't have much patience and don't give a fuck about game development, or a game's ambition, they just want to play it without any consideration for how it's actually going to be made possible. It's a shame, because I think Star Citizen is slowly but surely heading in the right direction and I'm happy to wait and let CIG get on with it. Reply +6
  • Dishonored 2 review

  • The_shlaaaag_returns 16/11/2016

    Performance issues on PC aside, I totally agree with the review. Dishonored 2 is a masterpiece of design and the best stealth game I've ever played. Finished my first run through it last night as Corvo on High Chaos and it took me 17 hours to finish it. The levels are so rich with detail and have so many nooks and crannies to explore and with lore that is truly compelling to get lost in; reading diaries, listening to audiographs, eavesdropping on private conversations, there is a staggering amount of life in Dishonored 2 and I struggle to think of another game that comes close to matching it.

    Congratulations Arkane you glorious bastards. Now bring on the patch for the PC version. The best can only get better.
    Reply +5
  • Dishonored 2 launch sales down 38% on Dishonored

  • The_shlaaaag_returns 14/11/2016

    @IronSoldier TF2's multiplayer is excellent. Reply 0
  • The_shlaaaag_returns 14/11/2016

    An absolutely tremendous game let down by its very poor optimisation. If you're on PC and still on the fence, wait for this week's patch and whether it improves performance. If it does then buy it. It's everything great about Dishonored and then some. The mission "Crack In The Slab" is a mindbending masterpiece of level design combined with a superb gameplay mechanic which will be familiar to anyone who's played Titanfall 2. I'm playing as Corvo on High Chaos and the combat is deliciously satisfying. Reply +5
  • Arkane looking into Dishonored 2 PC performance complaints

  • The_shlaaaag_returns 10/11/2016

    It seems someone on NeoGaf has found a possible cause for these issues a lot of us seem to be having. The game sets your CPU priority to low after each loading screen, and trying to set the .exe to High will net a boost to fps, but it will reset soon after. Hopefully there is a hotfix in the works.
    Reply +4
  • The_shlaaaag_returns 10/11/2016

    @nobloodyname I agree with this completely. Reply +2
  • The_shlaaaag_returns 10/11/2016

    Windows 10
    i5 6600k @ 4.3Ghz
    16Gb DDR4 RAM
    GTX 980Ti

    I've had a nightmare with it. The mouse control is terrible no matter what you do to the settings which doesn't help, but the performance is atrocious. The framerate can go from 144 inside a room, to climbing out a window on a ledge overlooking the canal in Karnaca and it tanks to 20 instantly. I do also question the decision to base the Void Engine on id tech 5, as its texture streaming issues are still noticeable. A shame because combined with the awful anti-aliasing the game uses, I can't appreciate the art design and world that's been created. The whole thing is a stuttery mess.

    Bethesda forced the game out before it was ready. That much is clear, but I hope they've learned from Warner Bros. mistake with Arkham Knight and work round the clock to get this fixed. After they chose not to send out copies to press, their PR team are going to be in for a fucking wild ride if they don't sort it out.
    Reply +12
  • Overwatch will be free to play during next weekend

  • The_shlaaaag_returns 10/11/2016

    @riceNpea Soldier 76 is the hero you want to start with. Reply +1
  • Three hours in and Dishonored 2 remains a gleeful laboratory of vindictiveness

  • The_shlaaaag_returns 10/11/2016

    A heads up for those of you planning on playing this on PC: performance is not great. I'm running a 980Ti and the framerate stutters terribly making the game feel awful to play. If you're on something more mid-range (including a 970 or any AMD card) you are going to have difficulty running it on anything higher than Medium settings.

    So far, the game is as good as I hoped but it runs like shit. Here's hoping for a patch asap.

    UPDATE: I've had to stop playing as it is borderline unplayable. The canal section you get to in the first Karnaca mission tanks the framerate, and combined with the dreadful mouse control, has absolutely ruined my enjoyment of the game. If you're reading this Arkane, please patch it as soon as possible. There's a brilliant game in there somewhere, but at the moment it's an absolute mess.
    Reply +3
  • The Division's next big expansion adds survival mechanics

  • The_shlaaaag_returns 07/11/2016

    Sounds a bit like Battle Royale from Arma 3. This is what I thought the Division was going to be when it was first unveiled, an epic survival game set in a deserted Manhattan. If only Ubisoft would release this separately to buy and I'd happily get on board. Reply +4
  • Blizzard announces Sombra, new Arcade mode, new maps, and a professional Overwatch League

  • The_shlaaaag_returns 04/11/2016

    Well, thank fuck that's over. Blizzard's idea of "teasing" fans with info about Sombra is a joke and went beyond tedious about three months ago.

    Here's a tip for the next hero Blizzard: don't bother with hints and just unveil them once you're happy with them.
    Reply 0