TelexStar Comments

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  • I wore the Fallout 4 Pip-Boy for a week

  • TelexStar 18/11/2015

    @Sheetbike In that last image, you look a little like a seriously depressed Harry Potter in his university years after the horrible realisation he's taken the wrong course.

    Amazing challenge you set yourself here. Well played. :)
    Reply +8
  • Battlefield 4 map community helped DICE make is out tomorrow

  • TelexStar 26/10/2015

    Sorry to be THAT guy but I had to read the headline several times before it made sense...

    Battlefield 4 map community helped DICE make, is out tomorrow
    Commas are a wonderful thing.
    Reply +21
  • Watch: When should we review games?

  • TelexStar 24/10/2015

    That's a fair point and something we usually strive for in my experience, but as we were trying to show with that Rising Tide example, there are exceptions.
    Sorry but I don't see that there are exceptions. Surely the point of reviewing a game is to help your readership make an informed buying decision? Or am I missing something? If a game hits the shelves with bugs - no matter how well intentioned the developer is in fixing them - your duty as a reviewer is to inform your readership of them so they know.

    It seems that the difference between Tony Hawks and Civ in this case is that EG generally thought Tony Hawks was shit and were happy to tell people, where as Christian liked Civ despite it having a serious bug and thought that reviewing it as it was might put people off an otherwise good game, so decided not to review it at all.

    If that's the case then EG's idea of 'reviewing' a game and mine are very very different.
    Reply +5
  • PS1 at 20: Fluid's symphony of drugs, dolphins and drum'n'bass

  • TelexStar 02/10/2015

    Die Hard Trilogy was an epic masterpiece on the PS1. Reply +4
  • Several prominent voice actors have voted to strike

  • TelexStar 24/09/2015

    @Ginzy Yep, I wasn't clear on this. Are these people wanting retrospective payments for franchises that have done really well? Or is this a new arrangement that they want for future work? If it's the latter, then I don't really see the problem. The industry that hires them will either go"yeah ok, we think you're talent is worth it" or "Err No, fuck off, we'll hire some less well known VA's" (A good thing in my opinion. Reply 0
  • All about that base: Metal Gear Solid 5's FOBs are glorious

  • TelexStar 11/09/2015

    @G-Money I think you have to suspend disbelief more than you're prepared to then. The game world in MGS:V serves a contextual purpose for the gameplay. It's not trying to accurately re-create Afghanistan... merely to recreate a general sense of the place. In relative terms, its a very compressed, condensed place. You can drive from one end of the map to the other in less than 15-20 mins (I'm not sure exactly as I haven't tried it). Within that area are many guard outposts, bases and other such locations that missions have you visiting or for you to explore without the travelling becoming overly tiresome. Having everyday, non-military local life, carrying about their business 2 minutes from a military base with giant mechs in it doesn't really make sense does it?

    Like I said, I think you're needlessly picking holes where you don't need to pick personally.
    Reply +2
  • TelexStar 11/09/2015

    Oh and the environments are stale and lifeless, no farmers, no children playing...
    And you've obviously seen extensive reaches of the war-torn Afghanistan countryside to know that farmers and children playing are common have you?

    Do you not think you're perhaps needlessly picking holes? read Dead Redemption had plenty of terrain that you couldn't climb, that didn't make it any less of an open world game.
    Reply +4
  • Metal Gear Solid 5: The Phantom Pain review

  • TelexStar 02/09/2015

    You can't pause any of the opening section in the normal manner (on PS4) but can suspend the game to get the same effect. I too know the perils of bath time and unpausable cut scenes.
    You can click on the left side of the track pad on the PS4 to pause/skip cut scenes. In true Kojima obtuse'ness, I'm not sure the game tells you this.
    Reply +2
  • Face-Off: Metal Gear Solid 5: The Phantom Pain

  • TelexStar 01/09/2015

    @riceNpea Maybe but 5 years for a AAA game isn't that far off from the norm and no amount of time polishing/optimising can turn a 30fps game into a 60fps one. The decision to design a game that runs at 60fps is locked in much earlier I think. Either way, it's just nice to see a game like this in motion that also looks really pretty, albeit probably missing some of the glitzier effects that pixel whores look for. Reply +2
  • TelexStar 01/09/2015

    game's visuals on newer consoles may not necessarily bring us to the cutting-edge in terms of visuals - but it does qualify PS4 and Xbox One for a rare combination of open-world, 60fps gameplay.
    And do you know what? It still looks lovely! I've been playing it since thursday (thanks to a cheeky online retailer) and it's a joy to behold a game where the devs struck a superb balance on visual fidelity and keeping things running at a smooth and impressive fps. I wish more devs did this.
    Reply +3
  • Watch someone complete Fallout 3 as an infant

  • TelexStar 07/08/2015

    No one puts baby in a vault. Reply +18
  • Blizzard announces new Reveal mechanic for Hearthstone

  • TelexStar 06/08/2015

    @Gigaflop I never said there was a 50/50 chance of winning did I? Of course there's some skill in the game but your factor in winning is heavily dependant on your monetary investment. Take a top skilled opponent with a basic deck and pit them against an average (or even sub-average) player with a deck filled with powerful/rare cards and the sub-average player is likely to win pretty much all the time.... therefore winning is more about how much money you've invested (or your luck in card packs) than skill.

    Now to be fair, this isn't different from any other CCG format but what makes Hearthstone different (and worse in my opinion) is this CCG format coupled with a high card turnover (i.e. cards don't spend very much time in play) so building a deck with a core, reliable strategy is tough and subject to a great deal of randomness on your initial card draw.

    The game isn't balanced basically! I've played enough CCG/LCG games to see the difference between this and a more balanced game. That's not to say it can't be fun or you can't build a ladder/league around the game but don't fool yourself into thinking winning/losing is down to your skill. It's not. And that's just my opinion.

    I'll stick to A:Netrunner thanks.
    Reply +1
  • TelexStar 05/08/2015

    Hearthstone is all about that high random factor
    It's this that has put me off the game to be honest. I only recently started playing it a few weeks ago to see what the fuss was about. I was already dubious about the CCG style "pay-to-win" core of the game but even then, the card turn over is so incredibly high that the strategy is almost completely dependant on your initial card draw. I can't stand it (and I'm not paying the hundreds of pounds that some people appear to be spending).
    Reply 0
  • Everything you need to know about Metal Gear Solid 5's Mother Base

  • TelexStar 06/08/2015

    @hopper_papa_roach It's also in the central tower as the helicopter circles at the beginning of the vid. Why are you annoyed out of interest?
    It made me smile. :) I'm surprised that slipped through Konami's grip to be honest. It's an obvious dig at Konami from Kojima at their general mis-management of games.
    Reply +2
  • An hour with Randy Pitchford

  • TelexStar 24/07/2015

    overreact much. Its a game, you didnt like said game, now you are sad. Calling someone you dont know, have never met and probably never will meet a lying cunt is utterly disgraceful, regardless of who he is. Its people like you that give gamers a bad name.
    Calm down darling. Do you know what's really utterly disgraceful? Spending years hyping up a game on the premise that you're a fan of the IP, then lying through your teeth (albeit carefully and legally) about the quality and features of the game, knowing full well it's nowhere near the game you personally marketed it as. Then, when the game releases to a universal critical slamming, you quickly pull out a developer you outsourced most of the work to and throw them under the bus, blaming them for the shambles instead (Oh and Sega. It was Sega's fault too). That's disgraceful!

    Most developers/publishers over-hype their games. That's to be expected. But few do it with such fanatical, blinkered abandon as that man. He gives developers a bad name!
    Reply +10
  • TelexStar 24/07/2015

    get a grip on yourself you tool

    What about my comment implies that I don't have a grip on myself? I have grip enough to remember to use grammar in my comment, even when I'm insulting someone so, you know, there's that! :)

    he said he doesnt want to throw anyone under the bus. He is telling the truth, give the guy a break for the love of god.
    Except he was perfectly happy to throw Time Gate under a bus when the game launched and people asked him what the hell went wrong with the game.
    Reply +13
  • TelexStar 24/07/2015

    Mr Pictford, I don't use this level of colourful language often but I can't help it in this case, you just bring it out of me. You are lying snake that perpetually forms the words "I am a cunt" as it slithers along the ground!

    We will keep going and sometimes we'll have good stuff, and sometimes we'll have those weird tracks on the b-side of the White Album.
    Hang on! Hang on a fucking moment... did Randy "cunt snake" Pitchford just implicitly liken Aliens: CM to the b-sides of the White Album? He didn't just do that, did he?

    Also, in what reality does this guy live in when he believes that showing a game off at a trade show like E3 doesn't count as 'advertising'?
    Reply +12
  • The Amiga is 30 years old today

  • TelexStar 23/07/2015

    No mentions of Frontier Elite? Wow. Reply +2
  • Dishonored: Definitive Edition is half-off if you own the original

  • TelexStar 23/07/2015

    Most PS fans have abandoned PS3 in favour of PS4 due to a number of reasons, least of which is a lack of ownership since they now realise most of their digital collection is locked into subscription.
    "Most PS fans"? And you have the actual numbers to support that do you?

    Do you reckon the number of people who have completely abandoned the PS3 for the PS4 is high or lower than the number of people who abandoned the 360 for the XBO and/or the PS4?
    Reply +6
  • Uncharted 4 pushes PS4 tech to the next level

  • TelexStar 16/07/2015

    OK no problem I won't give my opinion about UC4,even if I have also seen the same gameplay demos are the rest of you guys but I'm not allowed to give my opinion..
    Contrary to popular belief, you *don't* have the right to an opinion. You have the right to an *INFORMED* opinion.
    Reply -1
  • This week's free Witcher 3 DLC is...

  • TelexStar 14/07/2015

    @SteveV I don't see anything. What's the problem? ;) Reply 0
  • Ronin review

  • TelexStar 09/07/2015

    is it just me or does this look startlingly similar to Mark of the Ninja? Reply 0
  • Star Wars Battlefront alpha leaked, mined for information

  • TelexStar 02/07/2015

    But if you could you would simple as that ....
    Actually, I wouldn't no. I'm not judging you. Your money is your money but honestly, if I had that amount of expendable cash laying around, I'd use it way more productively than buying massively overpriced digital games, twice.
    Reply +4
  • It gets worse - Batman: Arkham Knight on PC lacks console visual features

  • TelexStar 25/06/2015

    @Suarez07 I agree that the main site thumbnail probably shouldn't say "Recommended" followed by all three platforms, but I don't believe EG's intention was to convey that the review represents all three platforms. Just that the game is available for three platforms. Above the body of the main review, it clearly states what version is being tested so if anyone is silly enough to conflate a single review with multiple platforms then they're asking to be disappointed.

    The PC version does look to be a complete travesty of a game but all this rage at EG's review is just people wanting to rage at something.
    Reply +4
  • TelexStar 25/06/2015

    I'd love Oli to pop in and explain why a technically unfit game which has been withdrawn for sale has a recommended review on the site. The new review policy was put in place to ensure this didn't happen. After all Eurogamer is supposed to be a multi-format site.
    It's a fair point to make but given the disparities between PS4, XBO and PC in games these days, I never assume that a review for a PS4 version of a game will be the same on XBO or PC. Do you?
    Reply +2
  • Video: Xbox 360 Gears of War vs. Xbox One Ultimate Edition

  • TelexStar 23/06/2015

    It only looks washed out because the 360 is incapable of proper gamma set-up. So games always are way over-contrasty looking and full of black crush
    Yup, maybe so... and the 360 version still looks better. :/
    Reply 0
  • The Last Guardian emerges from hibernation, unchanged

  • TelexStar 17/06/2015

    @cloudskipa Like I said, to each his own but I believe you completely missed the point of the game, especially if you see the entire game as just an escort mission. Reply +11
  • TelexStar 17/06/2015

    Great art style this game certainly has a distinctive look but ICO was one of those "emotional" experiences I'd rather forget. It looks good for fans of the game and puzzle platformers in general.
    To each their own I suppose but I'm curious as to why you'd like to "forget" Ico. It was an absolutely wonderful game full of heart and soul. An emotive story with distinctive characterisation wrapped around a beautiful world with clever puzzles.
    Reply +35
  • TelexStar 17/06/2015

    it hasn't advanced because the whole game is based on a concept/an idea, I genuinely don't think they've worked out how to turn that concept into a game or what the actual gameplay is. Everything we saw was heavily scripted.
    I don't agree. If you've played Ico then the "game" in The Last Guardian is far more apparent I think. The E3 demo played very much like any section from Ico. All of Ueda's games have been based around a small concept/mechanic that's repeated but built on in a variety of ways. Ico was essentially a series of "how to get from A to B" puzzles that were repeated and in various clever ways. TLG looked very much like the same kind of deal.
    Reply +18
  • Cartoony new Transformers game bears Platinum Games' name

  • TelexStar 15/06/2015

    That's what made the G1 movie so good.
    But let's not forget why they killed off all those well-loved characters and introduced new ones... it was a un-ashamed cash grab to sell more toys. ;)
    Reply +2
  • TelexStar 15/06/2015

    This is most interesting but I'm wondering how they're going to get round the licensing issues with a lot of the original G1 cars. Hasbro/Takara have had a ****ing nightmare getting licenses from VW and Porsche for years which is why we haven't seen G1 styled Bumblebee and Jazz. They did get permission to use an old VW Beetle for a recent Masterpiece figure release for a game as well? Reply 0
  • Bethesda reveals first Doom gameplay

  • TelexStar 15/06/2015

    @FireMonkey Perhaps not but I just don't trust vertical slice E3 footage in the slightest. The key thing for me here is seeing the game running in 60fps.

    I know I'm being a super cynical but I'll believe it when I see it running on my own machine.
    Reply -1
  • TelexStar 15/06/2015

    Vertical-slice gameplay folks! Any chance there's some gameplay footage showing what the game will *actually* look and run like when it's out? Because it isn't going to look or run like this. Reply +2
  • Uwe Boll quits crowdfunding with expletive-laden tirade after third project fails

  • TelexStar 09/06/2015

    @aros So the tax breaks out weigh the amount invested? Again, that makes no sense. :) Reply 0
  • TelexStar 08/06/2015

    Uwe Boll made deliberately bad movies so that investors would lose money, write off their investment and benefit from the tax breaks for funding movies. All the trolling and butchery of the licenced IP is him just making sure to alienate as many potential viewers of the movie as possible.

    I have no idea what the crowd funding is about but I wouldn't be surprised if it's another ruse of some kind.
    Sorry, what? Investors burnt millions of $ on him but were happy about it because they got tax breaks? That literally makes zero sense. Or are you saying he benefitted from tax breaks?
    Reply 0
  • Why would someone spend five years retranslating all of Final Fantasy 7?

  • TelexStar 01/06/2015

    Sooo many fond memories playing this game in high school.
    Reply +2
  • Chris Donlan on: Gaming's cruellest downgrade

  • TelexStar 27/05/2015

    I especially like how, in the middle of the night, there's no shadowing on the main parts of the scene. The character is plainly seen, as is the horse. No depth. No contrast. Flat.
    If you're going to make image comparisons, at least use images taken at the same time of day and in the same location. No-ones arguing that game doesn't look as good as the 2013 pre-release footage. What's in debate is the intention behind the downgrade.... did CDPR deliberately attempt to mislead or did their ambitions just run away with them?
    Reply +1
  • TelexStar 23/05/2015

    Whilst W3 may look decent, it was sold on PR and marketing taken from a 'version' of the game that was never going to make it to the light of day.

    The problem isn't specifically that W3 looks bad. Its that it was sold to the masses, for two years, on the basis of it looking tremendously better than it's turned out.
    But was it though? I'm not trying to be deliberately argumentative here, just hear me out....

    There's no denying the final game has seen a downgrade from the vertical slice reveal stuff but none of that footage (to my knowledge) was used in recent weeks/months prior to release. Nor in any of the official adverts to "sell" you the game. Of course they're going to show PC game play where the graphics look way better but they have never mis-represented footage from one platform as being that of another. The problem really is information! In as much as... we get too much of it!

    Are you honestly telling me you watched the vertical slice reveals and were completely sold on the game and then never watched a single piece of recent build footage, prior to release?

    I do understand the point you're making regarding this but I guess I just take a different view on at what point a game is actually "sold" to you. You'd have to be a complete idiot to take the early pre-release stuff from 2 years ago as being representative of the actual game you bought last Tuesday.
    Reply +6
  • What can we learn from The Witcher 3 "downgrade" fiasco?

  • TelexStar 26/05/2015

    Fiasco? Four words spring to mind: Mountain, molehill, entitled and whiners.
    Reply +4
  • M.Bison revealed for Street Fighter 5

  • TelexStar 19/05/2015

    Don't suppose there's any way to make my 360 tournament edition mad catz fight stick work on the PS4 is there? Reply +4
  • Project Cars races to pole position in UK chart

  • TelexStar 11/05/2015

    @bighairybear65 PS4. Sure it must look amazing on the PC but it's looks lovely on the PS4 personally. Reply +5
  • TelexStar 11/05/2015

    @Mik3yB Yep, for sure. It's definitely not for everyone but if you have the patience for it, then it will reward you. I was playing a private Formula C race with some mates last night. Had put in lots of practice and qualifying laps so knew the car and track well but when it came to the race, I just pushed too hard chasing P1 and spun out, totally ruining my race. It was frustrating as all seven hells but I knew it was *my* fault.

    I also had colourful (but friendly) words with my mate who did this to me after 30 mins of practice and qualifying..... Oh the RAGE!!!! :D
    Reply +4
  • TelexStar 11/05/2015

    @Uncompetative And I urge everyone to ignore your opinion. It's a wonderful game (that has a few rough edges) Reply +29
  • Project Cars review

  • TelexStar 09/05/2015

    @Oli Superb review and bang on in my opinion.
    I've had the last two days off work and have put in about 10 hours with another friend and I think it's an incredible racer. The car selection may not be huge but, aside from the obvious missing licenses, it feels wonderfully curated. All the cars i've driven so far all feel very different and offer completely unique driving challenges and experiences. It's brutal a lot of the time but crucially, it always feels fair. I look forward to seeing how this IP develops.
    Reply +3
  • Performance Analysis: Project Cars

  • TelexStar 06/05/2015

    They should really introduce a 30fps cap and get rid of that godawful tearing, it makes the game look like a mess. The physics look weird as well, the way that P1 is dancing about the track on the Monaco footage shows the weight distribution is all kinds of wrong.

    Oh well, only a few weeks to go before we catch a glimpse of the godly Forza Motorsport 6, thank the heavens for Forza! All ye praise Turn 10!
    It's so unlike you to make a damning judgment of a game based purely on videos and your own pre-established bias!

    No, wait. Sorry! That's exactly like you.

    That P1 is jerking about because the guy playing is using a pad and can't drive. Try using 1080 or 720 degree rotational wheel and see if you get the same jerky responses.
    (*hint* you won't because it's physically impossible to move the wheel that fast!)

    Now, back to your bridge, troll.
    Reply +14
  • Project Cars puts the sport back into motorsport games

  • TelexStar 06/05/2015

    @Oli Interesting, thanks. Will look forward to the review. Reply +1
  • TelexStar 06/05/2015

    @Unholy_Witchcraft Yeah of course there is, I know. :) I'm not trolling. I'm just genuinely interested in how it compares to other sims and what makes them potentially more worthy of the title of being a a "racing sim". Reply +5
  • TelexStar 06/05/2015

    @Oli I'm genuinely interested in your views on the simulation aspect and how's it's not quite up there with the competition. Obviously I'll wait for the review but I sincerely hope you'll be going into some detail as to why you think this is the case. Does it feel more arcadey? Forgiving of mistakes? etc.

    P.S. Really good write up.
    Reply +5
  • TelexStar 06/05/2015

    "As for how it drives, it's fair to say that Project Cars is not the most exactingly realistic or physically involving sim out there"

    I think im gonna cry...
    This is probably a fairly subjective view rather than categorical fact on EG's part. I've read many other peoples views that the simulation aspect is very much full on so I'd take EG's view with a pinch of salt and make your own mind up.

    A game that has you managing tyre pressure, temperature, radiator problems, forcing you to run lower RPM gears to stop the car failing on you sounds pretty fucking hardcore simulation to me.
    Reply +12
  • First screenshots of Dragon Age: Inquisition single-player DLC

  • TelexStar 03/05/2015

    Up until around 60 hours into DA:I, I felt it was a fantastic game but after that, it just began to drag out and ended up really outstaying it's welcome for me. Too much superfluous rubbish littering the world and not a very tangible sense of danger like I felt in Origins.

    I'll be all over The Witcher 3 instead, thanks.
    Reply 0