TelexStar Comments

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  • Star Wars Battlefront alpha leaked, mined for information

  • TelexStar 02/07/2015

    @true_gamer
    But if you could you would simple as that ....
    Actually, I wouldn't no. I'm not judging you. Your money is your money but honestly, if I had that amount of expendable cash laying around, I'd use it way more productively than buying massively overpriced digital games, twice.
    Reply +4
  • It gets worse - Batman: Arkham Knight on PC lacks console visual features

  • TelexStar 25/06/2015

    @Suarez07 I agree that the main site thumbnail probably shouldn't say "Recommended" followed by all three platforms, but I don't believe EG's intention was to convey that the review represents all three platforms. Just that the game is available for three platforms. Above the body of the main review, it clearly states what version is being tested so if anyone is silly enough to conflate a single review with multiple platforms then they're asking to be disappointed.

    The PC version does look to be a complete travesty of a game but all this rage at EG's review is just people wanting to rage at something.
    Reply +4
  • TelexStar 25/06/2015

    @dogmanstaruk
    I'd love Oli to pop in and explain why a technically unfit game which has been withdrawn for sale has a recommended review on the site. The new review policy was put in place to ensure this didn't happen. After all Eurogamer is supposed to be a multi-format site.
    It's a fair point to make but given the disparities between PS4, XBO and PC in games these days, I never assume that a review for a PS4 version of a game will be the same on XBO or PC. Do you?
    Reply +2
  • Video: Xbox 360 Gears of War vs. Xbox One Ultimate Edition

  • TelexStar 23/06/2015

    @nickbonkersperry
    It only looks washed out because the 360 is incapable of proper gamma set-up. So games always are way over-contrasty looking and full of black crush
    Yup, maybe so... and the 360 version still looks better. :/
    Reply 0
  • The Last Guardian emerges from hibernation, unchanged

  • TelexStar 17/06/2015

    @cloudskipa Like I said, to each his own but I believe you completely missed the point of the game, especially if you see the entire game as just an escort mission. Reply +11
  • TelexStar 17/06/2015

    @cloudskipa
    Great art style this game certainly has a distinctive look but ICO was one of those "emotional" experiences I'd rather forget. It looks good for fans of the game and puzzle platformers in general.
    To each their own I suppose but I'm curious as to why you'd like to "forget" Ico. It was an absolutely wonderful game full of heart and soul. An emotive story with distinctive characterisation wrapped around a beautiful world with clever puzzles.
    Reply +35
  • TelexStar 17/06/2015

    @SHPanda
    it hasn't advanced because the whole game is based on a concept/an idea, I genuinely don't think they've worked out how to turn that concept into a game or what the actual gameplay is. Everything we saw was heavily scripted.
    I don't agree. If you've played Ico then the "game" in The Last Guardian is far more apparent I think. The E3 demo played very much like any section from Ico. All of Ueda's games have been based around a small concept/mechanic that's repeated but built on in a variety of ways. Ico was essentially a series of "how to get from A to B" puzzles that were repeated and in various clever ways. TLG looked very much like the same kind of deal.
    Reply +18
  • Cartoony new Transformers game bears Platinum Games' name

  • TelexStar 15/06/2015

    @Rodimus-Prime
    That's what made the G1 movie so good.
    But let's not forget why they killed off all those well-loved characters and introduced new ones... it was a un-ashamed cash grab to sell more toys. ;)
    Reply +2
  • TelexStar 15/06/2015

    This is most interesting but I'm wondering how they're going to get round the licensing issues with a lot of the original G1 cars. Hasbro/Takara have had a ****ing nightmare getting licenses from VW and Porsche for years which is why we haven't seen G1 styled Bumblebee and Jazz. They did get permission to use an old VW Beetle for a recent Masterpiece figure release for a game as well? Reply 0
  • Bethesda reveals first Doom gameplay

  • TelexStar 15/06/2015

    @FireMonkey Perhaps not but I just don't trust vertical slice E3 footage in the slightest. The key thing for me here is seeing the game running in 60fps.

    I know I'm being a super cynical but I'll believe it when I see it running on my own machine.
    Reply -1
  • TelexStar 15/06/2015

    Vertical-slice gameplay folks! Any chance there's some gameplay footage showing what the game will *actually* look and run like when it's out? Because it isn't going to look or run like this. Reply +2
  • Uwe Boll quits crowdfunding with expletive-laden tirade after third project fails

  • TelexStar 09/06/2015

    @aros So the tax breaks out weigh the amount invested? Again, that makes no sense. :) Reply 0
  • TelexStar 08/06/2015

    @drxym
    Uwe Boll made deliberately bad movies so that investors would lose money, write off their investment and benefit from the tax breaks for funding movies. All the trolling and butchery of the licenced IP is him just making sure to alienate as many potential viewers of the movie as possible.

    I have no idea what the crowd funding is about but I wouldn't be surprised if it's another ruse of some kind.
    Sorry, what? Investors burnt millions of $ on him but were happy about it because they got tax breaks? That literally makes zero sense. Or are you saying he benefitted from tax breaks?
    Reply 0
  • Why would someone spend five years retranslating all of Final Fantasy 7?

  • TelexStar 01/06/2015

    https://www.youtube.com/watch?v=DZBGmN5obkk

    Sooo many fond memories playing this game in high school.
    Reply +2
  • Chris Donlan on: Gaming's cruellest downgrade

  • TelexStar 27/05/2015

    @George-Roper
    I especially like how, in the middle of the night, there's no shadowing on the main parts of the scene. The character is plainly seen, as is the horse. No depth. No contrast. Flat.
    If you're going to make image comparisons, at least use images taken at the same time of day and in the same location. No-ones arguing that game doesn't look as good as the 2013 pre-release footage. What's in debate is the intention behind the downgrade.... did CDPR deliberately attempt to mislead or did their ambitions just run away with them?
    Reply +1
  • TelexStar 23/05/2015

    @George-Roper
    Whilst W3 may look decent, it was sold on PR and marketing taken from a 'version' of the game that was never going to make it to the light of day.

    The problem isn't specifically that W3 looks bad. Its that it was sold to the masses, for two years, on the basis of it looking tremendously better than it's turned out.
    But was it though? I'm not trying to be deliberately argumentative here, just hear me out....

    There's no denying the final game has seen a downgrade from the vertical slice reveal stuff but none of that footage (to my knowledge) was used in recent weeks/months prior to release. Nor in any of the official adverts to "sell" you the game. Of course they're going to show PC game play where the graphics look way better but they have never mis-represented footage from one platform as being that of another. The problem really is information! In as much as... we get too much of it!

    Are you honestly telling me you watched the vertical slice reveals and were completely sold on the game and then never watched a single piece of recent build footage, prior to release?

    I do understand the point you're making regarding this but I guess I just take a different view on at what point a game is actually "sold" to you. You'd have to be a complete idiot to take the early pre-release stuff from 2 years ago as being representative of the actual game you bought last Tuesday.
    Reply +6
  • What can we learn from The Witcher 3 "downgrade" fiasco?

  • TelexStar 26/05/2015

    @elfez
    Fiasco? Four words spring to mind: Mountain, molehill, entitled and whiners.
    This.
    Reply +4
  • M.Bison revealed for Street Fighter 5

  • TelexStar 19/05/2015

    Don't suppose there's any way to make my 360 tournament edition mad catz fight stick work on the PS4 is there? Reply +4
  • Project Cars races to pole position in UK chart

  • TelexStar 11/05/2015

    @bighairybear65 PS4. Sure it must look amazing on the PC but it's looks lovely on the PS4 personally. Reply +5
  • TelexStar 11/05/2015

    @Mik3yB Yep, for sure. It's definitely not for everyone but if you have the patience for it, then it will reward you. I was playing a private Formula C race with some mates last night. Had put in lots of practice and qualifying laps so knew the car and track well but when it came to the race, I just pushed too hard chasing P1 and spun out, totally ruining my race. It was frustrating as all seven hells but I knew it was *my* fault.

    I also had colourful (but friendly) words with my mate who did this to me after 30 mins of practice and qualifying..... Oh the RAGE!!!! :D
    https://www.youtube.com/watch?v=Aw_DSouMii4
    Reply +4
  • TelexStar 11/05/2015

    @Uncompetative And I urge everyone to ignore your opinion. It's a wonderful game (that has a few rough edges) Reply +29
  • Project Cars review

  • TelexStar 09/05/2015

    @Oli Superb review and bang on in my opinion.
    I've had the last two days off work and have put in about 10 hours with another friend and I think it's an incredible racer. The car selection may not be huge but, aside from the obvious missing licenses, it feels wonderfully curated. All the cars i've driven so far all feel very different and offer completely unique driving challenges and experiences. It's brutal a lot of the time but crucially, it always feels fair. I look forward to seeing how this IP develops.
    Reply +3
  • Performance Analysis: Project Cars

  • TelexStar 06/05/2015

    @cloudskipa
    They should really introduce a 30fps cap and get rid of that godawful tearing, it makes the game look like a mess. The physics look weird as well, the way that P1 is dancing about the track on the Monaco footage shows the weight distribution is all kinds of wrong.

    Oh well, only a few weeks to go before we catch a glimpse of the godly Forza Motorsport 6, thank the heavens for Forza! All ye praise Turn 10!
    It's so unlike you to make a damning judgment of a game based purely on videos and your own pre-established bias!

    No, wait. Sorry! That's exactly like you.

    That P1 is jerking about because the guy playing is using a pad and can't drive. Try using 1080 or 720 degree rotational wheel and see if you get the same jerky responses.
    (*hint* you won't because it's physically impossible to move the wheel that fast!)

    Now, back to your bridge, troll.
    Reply +14
  • Project Cars puts the sport back into motorsport games

  • TelexStar 06/05/2015

    @Oli Interesting, thanks. Will look forward to the review. Reply +1
  • TelexStar 06/05/2015

    @Unholy_Witchcraft Yeah of course there is, I know. :) I'm not trolling. I'm just genuinely interested in how it compares to other sims and what makes them potentially more worthy of the title of being a a "racing sim". Reply +5
  • TelexStar 06/05/2015

    @Oli I'm genuinely interested in your views on the simulation aspect and how's it's not quite up there with the competition. Obviously I'll wait for the review but I sincerely hope you'll be going into some detail as to why you think this is the case. Does it feel more arcadey? Forgiving of mistakes? etc.

    P.S. Really good write up.
    Reply +5
  • TelexStar 06/05/2015

    @Playstationman
    "As for how it drives, it's fair to say that Project Cars is not the most exactingly realistic or physically involving sim out there"

    I think im gonna cry...
    This is probably a fairly subjective view rather than categorical fact on EG's part. I've read many other peoples views that the simulation aspect is very much full on so I'd take EG's view with a pinch of salt and make your own mind up.

    A game that has you managing tyre pressure, temperature, radiator problems, forcing you to run lower RPM gears to stop the car failing on you sounds pretty fucking hardcore simulation to me.
    Reply +12
  • First screenshots of Dragon Age: Inquisition single-player DLC

  • TelexStar 03/05/2015

    Up until around 60 hours into DA:I, I felt it was a fantastic game but after that, it just began to drag out and ended up really outstaying it's welcome for me. Too much superfluous rubbish littering the world and not a very tangible sense of danger like I felt in Origins.

    I'll be all over The Witcher 3 instead, thanks.
    Reply 0
  • Shaking off accusations of YouTube bait

  • TelexStar 01/05/2015

    @IronSoldier That's funny because I thought the exact same thing. A simple web search would have told you whether you could re-download the game or not but no... lets create a video and build up some fake sense of tension because... you know... hits! Reply +14
  • Minecraft adds female player avatars to all console versions

  • TelexStar 30/04/2015

    @zzkj
    Maybe they thought that being a block figure it didn't really matter, because it doesn't.
    This misses the point completely. Block figure or not, you're choosing an avatar.... something to represent you. It has nothing to do with making a victory for diversity for the sake of it. If guys and girls play the game then it just makes obvious bloody sense to include the option to let your players choose an avatar that represents them if they want to.

    It's good that they have. I guess I don't understand why it took this long.
    Reply +2
  • TelexStar 30/04/2015

    @MrTomFTW Yep, that's for sure. I just find it baffling that the industry as a whole, let alone one of the most successful, progressive indie poster child's are still years behind. Reply 0
  • TelexStar 30/04/2015

    Jolly old Steve doesn't really represent the diversity of our playerbase.
    How long has Minecraft been out? Are you really saying it's taken this long to figure that out?
    Reply +9
  • Killer Instinct gets Cinder

  • TelexStar 28/04/2015

    @Eldritch
    First read "Tinder" instead of "Cinder", which would've been an amazing concept, actually.
    A bit of a limited moveset (swipe left, swipe right) but benefits from some awesome special moves like 'Catfish', 'Cock Shot' and 'Sedated Tiger'.
    Reply +5
  • Assassin's Creed's move to two dimensions doesn't quite convince

  • TelexStar 21/04/2015

    @Pr0gen
    Because Mark of the Ninja?
    Indeed. Such an excellent game.
    Reply +5
  • Digital Foundry: Hands-On with Project Cars

  • TelexStar 17/04/2015

    It's good that EG got this update up quickly. Mistakes happen. However, it still highlights how these pre-release articles are just all kinds of irresponsible! By all means slate a game to oblivion if it deserves it when it's released but stuff like this just undermines a potentially great game and all the hard work that Slightly Mad Studios has put in over many years. And all for a few hits.

    It's just disgraceful really, especially given EG's recent change in reviews policy to say they "aren't going to review games until after release." These DF articles, after all, are just another kind of review.
    Reply +13
  • TelexStar 17/04/2015

    UPDATE: It's come to our attention that the build of Project Cars used as the basis for this article was not intended by the developer Slightly Mad Studios for technical analysis. We weren't aware of this, which was the unfortunate result of some miscommunication on our part with the game's publisher. It was an honest mistake and it is not our intention to misrepresent the game, so we've unpublished the videos that form the basis of the article.

    We'll be able to bring you a full analysis of a more advanced build of the game in the coming weeks.

    We'd like to apologise to our readers and to Slightly Mad Studios for this unintentional misrepresentation.
    Garme Jurnalizm
    Reply +4
  • TelexStar 17/04/2015

    @Guy.J.
    That's just a dude saying "it seems smooth to me". Actually half the time he doesn't even say that, but rather "it should be smooth when released". Link to a video with a frame rate counter or STFU.
    A dude who runs a large community website for pure racing fans across all platforms. A dude who's played PCARS on PC on a full sim rig for ages, seeing how the game's developed. A dude who probably knows more about how a good driving game should feel way better than the DF guys.

    I don't need a video with an fps counter to appreciate the opinion of gamers who play racing games ALL THE BLOODY TIME and know what they're talking about.
    Reply +6
  • TelexStar 17/04/2015

    @captainT you're right. There's no fps counter. But the guy playing the game (who's a fan 60fps racing games on PC) has said it runs perfectly well with 45 cars at 60fps on the PS4. Now granted, the race on display is one track in one set of conditions but the point though is that from a gameplay perspective, the guy playing the game thinks the game feels fantastic. It feels like a driving sim game should. Surely, is that not the point?

    it certainly doesn't (to coin your phrase) "run like a turd".
    Reply +4
  • TelexStar 17/04/2015

    @Big-Boss For the most part you're correct but from my point of view, what the hell is the value in DF doing these articles on unfinished code that consumers will NEVER see? Answer: There is none! Reply -2
  • TelexStar 17/04/2015

    @captainT
    sorry but it's a 60fps racing game that manages to run in the low 30's at times and is hardly consistant at all and you don't think that gives me reason to not be impressed? YES this build is probably a few months old,but come on! It runs like turd! This teams had plenty of time to optimise there game.. It's a pc game badly ported to console by the looks of it.
    Except if you bother to look at other sources you'd realise this isn't the case... https://youtu.be/lSbuVotiApQ?t=144

    The subtext of the point I was trying to make is Digital Foundry positively get off on making these articles as deliberately controversial as possible to generate hits. "Reviewing" code like this is just plain irresponsible games journalism and they bloody know it. But it generates traffic and fiery comments and that, at the end of the day is what it's all about. It's not about informing gamers anymore, It's just about hits.

    [EDIT] And here's another one with weather... https://www.youtube.com/watch?v=vmJiage5Pz4
    I'd rather take the opinion of a bunch of guys who dedicate themselves to driving games across ALL platforms than Digital Foundry who only seem to have an agenda these days.
    Reply +1
  • TelexStar 17/04/2015

    All you idiots writing off a game because of a DF article that looks at old, unfinished code, need your head checking.

    To the DF/EG folks, can someone please explain to me what exactly is the *value* in articles like this? Especially when they read far more like judgmental reviews than a technical analysis.
    Reply +2
  • Project Cars gets a new, final release date

  • TelexStar 16/04/2015

    @adstomko I picked a T300 up a couple of months ago and while the price was very hard to swallow (especially with a Wheel Stand Pro thrown on top), it's a ****ing brilliant piece of kit. Been hammering Drive Club with it and it's an incredible experience. Reply +3
  • Bloodborne review

  • TelexStar 27/03/2015

    @Faramis
    I hate Sony for clutching this game to themselves all over again. Shame, but I am not buying PS4 for it.


    You need to get some serious perspective on what's important in life.
    Reply +6
  • Rainbow Six: Siege closed alpha gameplay footage leaks

  • TelexStar 23/03/2015

    Gameplay looks good but anyone else think it looks very last gen graphically? Nothing like the E3 reveal.

    more vertical slice bullshit it seems.
    Reply 0
  • DriveClub developer Evolution set to lose 55 staff, sources say

  • TelexStar 23/03/2015

    This is a real shame. Launch clusterf*** aside, the game as it stands today is superb and has been supported well with decent content. Reply +33
  • DriveClub Lamborghini expansion due later this month

  • TelexStar 12/03/2015

    @dogmanstaruk
    It would be nice if as much effort was placed to meet the commitment of the advertised PS+ edition.
    Some may disagree but I feel they kinda did buy offering me the full game for 19.99. I know it's not the same but I've been more than happy with that. As the game stands today, it's a fantastic racer that gets a lot of good support.
    Reply +1
  • Hotline Miami 2: Wrong Number review

  • TelexStar 10/03/2015

    @TarickStonefire
    So... if a guy thinks a thing, then it's a thing? Even if he's wrong?!
    No, he's still wrong and it's not a thing. My point was that the perception (whether false or not) is all that's needed to do the damage. All the disclaimers in the world aren't really going to change the perception that something is amiss - even if that perception is wrong.

    The other thing is that if the Gamer's Edition management have no insight into what the EG editorial teams views are on games. isn't it odd that they're producing a special physical edition of Hotline Miami 2? It's not like they're going to go to the trouble of producing one for a shit game? Have I missed something?

    I'm not casting any blame here I'm just playing devils advocate that despite well-meaning disclaimers, the perception is going to look odd for a lot of readers who don't know the ins and outs of all the sites' policies. I just wonder if it'll end up being more hassle than it's worth for EG.
    Reply +2
  • TelexStar 10/03/2015

    @dogmanstaruk Indeed. All the well meaning disclaimers in the world aren't going to change the (perhaps wrong) perception of impropriety. Reply -2
  • Physical Dying Light sales overtake The Order and Evolve in UK

  • TelexStar 09/03/2015

    @IronSoldier
    If you and Darkwaknight can't understand how FPS games are better when played at minimum 60fps relative to targeted but not sustained 30fps then that's fine.
    I can understand it. I'm not arguing 30fps is better than 60fps and I never have. I just won't snub a game that I still find fun on the basis that it isn't a 60fps game. Is there anything wrong with that?
    Reply +18
  • TelexStar 09/03/2015

    @zzkj And that's a fair complaint to make if you know what you're looking for (as you obviously do). The vast majority of people probably don't though so like I said, it won't have any bearing on how fun the game is for them. Reply +5