Batman: Arkham Knight guide
Our guide to Rocksteady's final Batman game.
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overreact much. Its a game, you didnt like said game, now you are sad. Calling someone you dont know, have never met and probably never will meet a lying cunt is utterly disgraceful, regardless of who he is. Its people like you that give gamers a bad name.
get a grip on yourself you tool
he said he doesnt want to throw anyone under the bus. He is telling the truth, give the guy a break for the love of god.
We will keep going and sometimes we'll have good stuff, and sometimes we'll have those weird tracks on the b-side of the White Album.
Most PS fans have abandoned PS3 in favour of PS4 due to a number of reasons, least of which is a lack of ownership since they now realise most of their digital collection is locked into subscription.
OK no problem I won't give my opinion about UC4,even if I have also seen the same gameplay demos are the rest of you guys but I'm not allowed to give my opinion..
But if you could you would simple as that ....
I'd love Oli to pop in and explain why a technically unfit game which has been withdrawn for sale has a recommended review on the site. The new review policy was put in place to ensure this didn't happen. After all Eurogamer is supposed to be a multi-format site.
It only looks washed out because the 360 is incapable of proper gamma set-up. So games always are way over-contrasty looking and full of black crush
Great art style this game certainly has a distinctive look but ICO was one of those "emotional" experiences I'd rather forget. It looks good for fans of the game and puzzle platformers in general.
it hasn't advanced because the whole game is based on a concept/an idea, I genuinely don't think they've worked out how to turn that concept into a game or what the actual gameplay is. Everything we saw was heavily scripted.
That's what made the G1 movie so good.
Uwe Boll made deliberately bad movies so that investors would lose money, write off their investment and benefit from the tax breaks for funding movies. All the trolling and butchery of the licenced IP is him just making sure to alienate as many potential viewers of the movie as possible.
I have no idea what the crowd funding is about but I wouldn't be surprised if it's another ruse of some kind.
I especially like how, in the middle of the night, there's no shadowing on the main parts of the scene. The character is plainly seen, as is the horse. No depth. No contrast. Flat.
Whilst W3 may look decent, it was sold on PR and marketing taken from a 'version' of the game that was never going to make it to the light of day.
The problem isn't specifically that W3 looks bad. Its that it was sold to the masses, for two years, on the basis of it looking tremendously better than it's turned out.
Fiasco? Four words spring to mind: Mountain, molehill, entitled and whiners.
They should really introduce a 30fps cap and get rid of that godawful tearing, it makes the game look like a mess. The physics look weird as well, the way that P1 is dancing about the track on the Monaco footage shows the weight distribution is all kinds of wrong.
Oh well, only a few weeks to go before we catch a glimpse of the godly Forza Motorsport 6, thank the heavens for Forza! All ye praise Turn 10!
"As for how it drives, it's fair to say that Project Cars is not the most exactingly realistic or physically involving sim out there"
I think im gonna cry...
Maybe they thought that being a block figure it didn't really matter, because it doesn't.
Jolly old Steve doesn't really represent the diversity of our playerbase.
First read "Tinder" instead of "Cinder", which would've been an amazing concept, actually.
Because Mark of the Ninja?
UPDATE: It's come to our attention that the build of Project Cars used as the basis for this article was not intended by the developer Slightly Mad Studios for technical analysis. We weren't aware of this, which was the unfortunate result of some miscommunication on our part with the game's publisher. It was an honest mistake and it is not our intention to misrepresent the game, so we've unpublished the videos that form the basis of the article.
We'll be able to bring you a full analysis of a more advanced build of the game in the coming weeks.
We'd like to apologise to our readers and to Slightly Mad Studios for this unintentional misrepresentation.
That's just a dude saying "it seems smooth to me". Actually half the time he doesn't even say that, but rather "it should be smooth when released". Link to a video with a frame rate counter or STFU.
sorry but it's a 60fps racing game that manages to run in the low 30's at times and is hardly consistant at all and you don't think that gives me reason to not be impressed? YES this build is probably a few months old,but come on! It runs like turd! This teams had plenty of time to optimise there game.. It's a pc game badly ported to console by the looks of it.