SweetMrGibs Comments

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  • Titanfall update four adds new features, Marked for Death mode

  • SweetMrGibs 25/06/2014

    @George-Roper

    Hope to see you on the ground soon, eh.
    Reply +1
  • How World of Warcraft plans to welcome you back

  • SweetMrGibs 26/02/2014

    @Stricker He'll love the Willow MMO that's coming out then. Reply -1
  • Molyneux's Project Godus Kickstarter inches over halfway mark with just 11 days to go

  • SweetMrGibs 11/12/2012

    @Nukemasta

    You have access to his bank account do you? "If his game is going to be that good..." doesn't guarantee ROI.
    Reply +1
  • State of Decay is one hugely ambitious open-world zombie game

  • SweetMrGibs 20/09/2012

    @MrBeens

    Point out where I said that it did... Go on...

    I think you, and all your lovely chaps who negged me, mis-understood what I was saying. Having said that, I could have been clearer. Let's call it a draw and spray some loaves!
    Reply 0
  • SweetMrGibs 20/09/2012

    "Here's how it works; You begin the game as a preset character, but as you rescue other folks they can be recruited into your enclave. From there you can select any character in your group to play as. Each will have different stats and operate on a stamina meter. Play as one character for too long and they'll get exhausted or injured and you'll have to swap them for another.

    That's where a lot of the emergent strategy of the game comes in,"

    Emergent strategy? I was doing the above in Midwinter back in the late 80's! ;)
    Reply -13
  • SweetMrGibs 20/09/2012

    "You begin the game as a preset character, but as you rescue other folks they can be recruited into your enclave. From there you can select any character in your group to play as. Each will have different stats and operate on a stamina meter. Play as one character for too long and they'll get exhausted or injured and you'll have to swap them for another.

    That's where a lot of the emergent strategy of the game comes in,"

    Emergent strategy? I was doing the above in Midwinter back in the late 80's ;)
    Reply 0
  • XCOM: Enemy Unknown release date

  • SweetMrGibs 22/05/2012

    @uninspiredcup

    But don't expect the use of commas.
    Reply +5
  • The Elder Scrolls Online's main story is 100 per cent solo

  • SweetMrGibs 18/05/2012

    I already play an Elder Scrolls MMO! Well, I make my girlfriend watch me play Skyrim. Reply +14
  • SweetMrGibs 18/05/2012

    @kamps09

    I think they're better off leaving that to the developers who made Skyrim. This is a different development team.
    Reply +21
  • XCOM: Enemy Unknown dev diary talks modernisation

  • SweetMrGibs 18/05/2012

    @onestepfromlost

    Does it scare you because you live in the woods, and you don't want your cave to be turned into a Costa Coffee?
    Reply +2
  • CCP: players' attempt to destroy Eve Online economy is "f***ing brilliant"

  • SweetMrGibs 27/04/2012

    @Parpy

    Thanks Parpy. So, I guess if I were to play again, I'd either choose a different BS which gaves bonuses to Lasers, or learn Blaster turrets.
    Reply +2
  • SweetMrGibs 27/04/2012

    @scoop

    Sounds like Jita are going to need someone to help them break this space-based trade embargo.

    Mesa help!
    Reply +4
  • SweetMrGibs 27/04/2012

    @dagas

    This. I love the idea of an Elite-type MMO,and I *want* to love Eve, but whenever I cuddle up to it for an evenin of good-luvin', it turns to me, puckers up and then BURPS IN MY FACE!
    Reply +4
  • SweetMrGibs 27/04/2012

    @rubicante

    Out of curiousity, what should have I put on my megathron? Not being sarcastic. Genuinely curious.

    My friend's still playing it and he has one too. If he pisses me off, I'll tell him to put lasers on it ;)
    Reply +5
  • SweetMrGibs 27/04/2012

    @Machetazo

    Megathron = bristling death machine.

    Cruiser = Citroen Picasso, driven by school-run mum with a bad migraine.

    Podding = me, being kicked out of the bristling death machine and being run over by the mum's kid, on her pink bike with tassles.
    Reply +14
  • SweetMrGibs 27/04/2012

    Having got fed-up with the uber-blandness of SWTOR, I thought I'd have a go at playing Eve Online again (I'd played from launch for about 9 months). I thought to myself, "I'll take it easy and play it casually"... yeah, right. That type of stance isn't really something you can apply to Eve. It's all or nothing. Anyway, I decided the game wasn't for me but wanted to go out in a blaze of glory. I loaded up my Megathron battleship until it resembled a hungry space shark dripping with lethality, and valiantly entered 0.0 sec space. Many players were going to die by my lasers!

    I was killed by the first player who saw me. He was in a cruiser.









    He also podded me.
    Reply +35
  • Legend of Grimrock Review

  • SweetMrGibs 19/04/2012

    @krayzkrok

    re: Dungeon Master: I remember heading into the dungeon proper once I'd picked my four characters (via portraits hanging on walls iirc) and stumbling upon my first skeleton (or 'skellington' as I pronounced it back then). I was like... "that almost looks real!" I then proceeded to run away like a big girl (or big group of girls).

    I also remember getting very angry with my ST because the mouse was becoming unresponsive and it would take my group an age to move to the next tile or turn. It was only later that I realised it was because I had so much stuff in my inventory.
    Reply +1
  • SweetMrGibs 19/04/2012

    @UncleLou

    Hey UncleLou (James Caldari here)! If I remember correctly, we share the same birthday (May 7th?) and we're the same age :)

    Does anyone recall "HMS Jayne Seymour"? That was a great RPG... oh, and Xenomorph too!
    Reply +1
  • Total War Battles Shogun launches today

  • SweetMrGibs 19/04/2012

    @arcam

    It borrows a couple of quid for a pint then doesn't give it back.
    Reply +10
  • 30 days free SWTOR for level 50 characters

  • SweetMrGibs 13/04/2012

    @Rombom

    As for surviving a dark night on Hoth, it's help if the 'generic icy planet in SWTOR with the name Hoth' bore some resemblance to the Hoth we saw in 'Empire'. It might *look* like Hoth, but it certainly didn't *feel* like Hoth, you know what I mean?
    Reply +2
  • SweetMrGibs 13/04/2012

    @Rombom

    Yeah, but it's not just about server population, it's about the quality of the game. The whole thing's cyclical. If the quality of the game (or endgame) were better, more people would be playing it, and the server populations would be higher. In turn, if the server populations were higher, more people would be able to experience endgame, yadda yadda.
    Reply +4
  • SweetMrGibs 13/04/2012

    I recently stopped playing and this offer isn't going to change that. I have no agenda for or against games, I rate them on their own merits, and unfortunately even if Bioware made SWTOR free, I wouldn't play it. I don't simply consider it a waste of money, I'd consider playing it a waste of my *time*.

    That's not to say I don't understand why others would enjoy it, but for me, I found the game very bland. Someone also said that SWTOR didn't feel like a cohesive world, unlike WoW. At first, I didn't really *get* their point... now I do. SWTOR feels like a series of seperate instances, and as such, doesn't feel like a living breathing universe. It feels sterile. Also, the graphics may be more advanced than WOW's, but Warcraft's have style. SWTOR's pseudo-cartoon/realistic blend (with glued-on hair-do's for your toons) just doesn't work. Neither does the fact that I can only zoom into my character in increments. I recently read 'Ready Player One' and one of the things the hero would do when he got new gear would be to put it on and admire it. When I got new gear in SWTOR, I stopped doing that after a while.

    Eve Online is calling to me.
    Reply +7
  • Blizzard acknowledges Star Wars: The Old Republic's impact on WOW

  • SweetMrGibs 20/03/2012

    I've played WoW since launch (on and off, mainly on), but stopped when SWTOR launched. However, unless 1.2 improves things, I'm quitting SWTOR and either going to go back to WoW or try Tera. I may even go back to Eve Online if I can restore my previous toon somehow.

    I'm actually quite cheesed-off with SWTOR. For something that combines two of my fave things, Star Wars and MMOs, to turn out so bland and soulless has left me miffed. Especially as it also spelt the end of the WOW guild I was in. When I actually think about logging into SWTOR at the moment, I struggle to think of a decent reason. It just seems so... clinical. I think someone previously had a go at the game because it didn't feel like a cohesive world; rather a series of instanced levels, and as such the game lacked 'magic'. At first I didn't agree... I do now. For instance, in WoW, you could - if so inclined - venture into the enemy capital city. You'd die pretty quickly, but you could do it. Alternatively, you could try and get a large raiding party going via general chat. Once ready, off you'd all trot - a heaving hotch-potch of tire-kickers, off to cause mischief for no good reason! Want to do something like that in SWTOR? You can't. Where's the spontaneity? Where's the sense of fun?

    SWTOR is a game based in the Star Wars universe, which manages to evoke none of the atmosphere/spirit of the Star Wars movies.

    /off chest
    Reply +3
  • Peter Molyneux exits Microsoft, Lionhead

  • SweetMrGibs 07/03/2012

    Petr Molyneux is partly responsible for some of my favorite games ever. Powermonger, Populous, Dungeon Keeper, Magic Carpet. I even enjoyed Flood. I'm hoping this means he can flex his creative muscles again, and begin producing classic games again. Reply +11
  • Firaxis: XCOM is a "very, very big budget game"

  • SweetMrGibs 06/03/2012

    @George-Roper

    I miss the days of killing venomous splurges. You don't get enough venomous splurges these days.
    Reply 0
  • SweetMrGibs 06/03/2012

    @George-Roper

    Did the developer actually say that they're developing primarily on console then porting to PC? Not being 'funny' - I can't hear the dev's talking so I honestly don't know.

    Laser Squad was released on Atari ST first.

    My point?

    I don't have one. Just wanted to mention Laser Squad... Laser





    Squad.
    Reply +2
  • SweetMrGibs 06/03/2012

    @George-Roper

    It depends what's being simplified. If it's the UI, then great. The complexity in the game should come from the tactics you can employ, strategies you can use and the research trees available to you - not struggling to figure out how to perform 'action A'.

    For example, if I want to flank and kill 'Alien X', the complexity should lie in the approach I employ. How do I maintain it's attention whilst soldier boy moves into position? Should I use smoke grenades for cover? Should I use a noob soldier as bait? If the UI is simplified, it means the gameplay can accomodate more complexity.
    Reply +1
  • EA claims 1.7m active Star Wars: The Old Republic subscribers

  • SweetMrGibs 02/02/2012

    @benjerry

    Do you need a supplier?
    Reply 0
  • SweetMrGibs 02/02/2012

    @benjerry

    "Dijon Pickle Dream" you say?

    Colour my balls purple, I'm intrigued!
    Reply 0
  • SweetMrGibs 02/02/2012

    @benjerry

    Well, I hate that "Fish Food" icecream you make!

    Mind you, it beats Heston's mustard ice cream. I thought "Hmmm. mustard ice cream. Must be more to it." There isn't, it's mustard in vanilla ice cream and it's not pleasant.

    Hnnnnnnnnn.

    Also, Hagen Daas sold 12% more units in my local Tecsos than your particular brand of ice cream, mainly because I bought it to cheer myself up after a particuarly violent - and unproductive - SWTOR levelling session. Sust.
    Reply -1
  • 40% of all Star Wars: The Old Republic sales made through Origin

  • SweetMrGibs 02/02/2012

    Round One....

    Fight!
    Reply 0
  • BioWare to hold Star Wars: The Old Republic Guild Summit

  • SweetMrGibs 02/02/2012

    @gribb

    Sorry bud, but I have to disagree with you. I *love* the space combat. After I completed my first mission, I went to see my girlfriend (who was in the other room watching NCSI or something) and she said I was smiling like a kid :) I do hope that they make space combat relevant to end game content though. The thing with the space combat is that, it begins as a bit of a no-brain shooter, but the later missions are waaaay more frantic. You really have to use the ship abilities wisely, and know when to shoot, when to 'shield up' and when to evade. Awesome stuff, but definitely seems to be a bit 'marmite'.

    As for all these facts and figures, my interest extends to the point where I want SWTOR to remain successful enough that the servers stay up, thus enabling me to continue to play. I don't care about EA's shares or their shareholders, how the game population compares to WoW (good or bad), or anything else.

    I see faults in SWTOR, but I can live with them. Last night, for example, including a particularly irritating episode. Currently I'm level 38, but have now found myself on Belsavis (a planet for 42+ players). Anyway, I bravely set forth with a mind to cast a multitude of sins on the indigenous population. Then I met my first gold elite. This gentleman seemed to take umbrage to the fact that I was trying to kill him - although that was about as likely as the ill-aimed flailings of a small child killing a large ox. Anyway, he gave me some death. It was tasty. On nom. However, I 'beefed up' and went back for some more 'beatings stew'. But lo! I had him! Death door's beckoned for mr Gold Elite-pants! I had most of my health, my companion was still kicking and the sky was blue! But then... but then... a roaming grey elite came out of nowhere (must have been a bug) and decided to get involved. By 'getting involved' I mean that he stuck his big, ugly nose into what was - up to that point - a fair fight. Due to my inherant manliness, I was able to finish off the gold elite AND the grey elite! "Huzzah!" you say! "Nay!" I say. For the grey elite, in a last, bitter-and-twisted act of malevolence, cast upon me a dot. Said dot killed me a few seconds after the grey elite went down. So there I say in front of my monitor, staring at my corpse, the mission item humming in a non-chalant shade of blue.. with the timer asking me the ultimate question > revive here in 10 minutes, or revive at the med station about 2 clicks to the north? Either way, it meant big boy would be back up and ready to administer a major-revenge-beatings upon me should I wander within a 100 yards of him. I admit to swearing alot, and may have used the C-word in earshot of people who shouldn't hear the C-word. So I revived at the med station, and bravely went to confront my impending death once more. My point? I can put up with shit, and I'm a sucker for punishment. My point in the context of this thread? I don't have one.
    Reply 0
  • BioWare discussing European SWTOR maintenance windows

  • SweetMrGibs 30/01/2012

    @CaptainTrips

    "Bioware's community team have until it runs out to address this issue and convince me that my patience and loyalty hasn't been misplaced."

    What patience and loyalty? You're threatening to quit the game because of something you yourself has stated "doesn't affect me so much as I'm at work during that time." And if it's because of the Saturday maintenance, I'd ask the same question again, what patience and loyalty?
    Reply +3
  • SweetMrGibs 30/01/2012

    Aren't we all getting a little precious with this game? I got up Saturday morning to play SWTOR and couldn't due to server maintenance - so I did something else. Yes, it was slightly annoying, but hey ho. Did Bioware time the maintenance to reduce the impact on the US players? Maybe, but I don't care. It had to affect someone. If they'd done it later, it would have affected EU players in the evening and US players in the morning. That same night I played a Warzone, won, but it didn't register. Slight moment of anger - then - gone. Back into a Warzone again (and hey, I'm improving my valor level anyway). Alderaan runs very badly at times (probably due to the amount of trees). You know what? I shrug it off. I won't be on Alderaan for long.

    I'm not saying we should just accept what occurs, but you know what? I'm sure that, like me, there are thousands of players who show a couple of attributes sadly lacking in the posters in SWTOR comment sections and the official forums... Patience and Understanding.
    Reply 0
  • GAME website removing PC games is a mistake

  • SweetMrGibs 25/01/2012

    @PeacockDreams

    200 is actually the number of times we've heard the joke about PC gaming dying. Today.

    We're not touchy on the subject. We're bored of the same old tiresome jokes ;P
    Reply +1
  • SweetMrGibs 25/01/2012

    I was playing Dead Rising on PC last night.

    All those mindless, shuffling, smelly zombies, their sombre moans filling the air.

    Last time I ever got into Game to buy something!
    Reply +1
  • SweetMrGibs 25/01/2012

    @kangarootoo

    I remember DOS. It was never fair. In fact, the bastard hated me (don't blame it, mind).
    Reply 0
  • SweetMrGibs 25/01/2012

    @kingmancheng

    Steam Boat Syndrome?
    Reply 0
  • SweetMrGibs 25/01/2012

    The cynic in me is telling me that this wasn't really newsworthy, and that Eurogamer posted it to cause the usual "PC Gaming is Dead!" fight.

    I don't *actually* believe that to be the case (although I'm beginning to worry that posting in the Comments section is starting to affect me ;) , but I bet the author had a cheeky grin on his face when he wrote the piece.
    Reply +4
  • SweetMrGibs 25/01/2012

    @kangarootoo

    You don't think that's a large number when it's 4.5 million *concurrent* users?

    I also have a pile of PC games to get through. Skyrim, MW3, Battlefield 3 are all staring at me, questioningly...

    "Why did you buy us?"
    "Why don't you at least install us?"
    "Have we done something wrong?"

    The voices tell me other things, too.
    Reply +7
  • XCOM: Enemy Unknown to appeal to action, RPG and RTS gamers

  • SweetMrGibs 24/01/2012

    @Lancezh

    UFO: Enemy Unknown and Terror From the Deep are my two favorite games of all time. But that doesn't mean I want them remade, with no changes to the gameplay, just updated graphics. I'm interested to see what Fireaxis bring to the series. Also, if you end up disliking the end product when it's released, it doesn't mean you were 'right'. Likewise, I'm not 'right' if I *do* enjoy the end product.

    Also, I'm over 25, and I think Peter Molyneux is awesome (never thought he was a god though, just awesome).
    Reply +1
  • BioWare fixes Old Republic Valor exploit

  • SweetMrGibs 21/01/2012

    @skinfasst

    Firstly, don't call me a twat. If you can't be civil, keep your trap shut.

    I'm not being sanctimonious, merely stating how I feel. I'm not saying others will agree, and that I'm necessarily right.

    As for comparing war to a game... now who's being sanctimonous. Here's a ladder... use it to get over yourself.

    Now, if we can come back to the matter at hand; if someone were to ask me what I thought of "One Flew Over the Cuckoo' Nest", I would say "I haven't seen it, but I hear it's excellent". What I wouldn't say is "Great film, shame about plot point x or y". Subtle difference.
    Reply 0
  • SweetMrGibs 20/01/2012

    @arcam

    Woah, don't put words in my mouth. I didn't tell George to get out of the thread. I'm asking him to explain what he's basing his opinion on. He may choose to ignore me, which is his right, I'd just like to know where he's coming from.
    Reply -2
  • SweetMrGibs 20/01/2012

    @arcam

    But his comment wasn't a general one about banning and cheating - it was a comment aimed at SWTOR in particular. And, if you read his comment, it has nothing to do with what the developer actually said.

    I'm sorry mate, but I can't get my head round people having the right to an uninformed opinion. Even you yourself had to put 'right' in italics, indicating - to me - that even you think it might be tenuous (apologies if I misconstrued that).

    "Besides, it seemed to me his comment was more about the politics of banning and cheating, rather than the quality of the game itself, which I admit would be difficult to judge without playing."

    Well, that's my point. George makes umpteen comments about the quality of the game - I just want to know if he actually plays it.

    "I see you haven't questioned everyone else on whether they've played the game, just the person whose opinion you disagree with most."

    And? What's your point?
    Reply -1
  • BioWare details incoming SWTOR features

  • SweetMrGibs 20/01/2012

    @bengaming

    Actually, I think your small penis is your weakness.
    Reply +3
  • SweetMrGibs 20/01/2012

    @Arsecake_Baker

    I equate your comments to a monkey in the zoo, throwing it's own faeces at passers-by in a vain attempt to get some attention.
    Reply +2
  • SweetMrGibs 20/01/2012

    @endgameRO

    How is SWTOR single-player?
    Reply 0
  • SweetMrGibs 20/01/2012

    @hjarg

    Yeah, I'd *love* to see a LFG tool too (rather than just tools in LFG ;) Having said that, I mentioned the lack of an LFG in SWTOR to a guildie and he mentioned that it ruined Rift. I thought nothing of it, then I heard it again from someone else. Apart from the anonymity which LFG affords (and therefore giving Asshats the ability to act like... Asshats), I don't see any disadvantages to LFG. What happened in Rift? Anyone know?
    Reply +1
  • SweetMrGibs 20/01/2012

    @Rogueywon

    Definitely. A threat meter would be right up there, too. Right now, I'm flying blind... no idea how much aggro I have at all. Presently I'm dropping aggro via Countermeasures every once in a while - but I have no idea if I'm doing it too often, how much aggro does down by or indeed *when* I should be using it.
    Reply +6
  • SweetMrGibs 20/01/2012

    @Shikasama

    Yep, I'd like to be able to customise the UI too. The current one takes up way too much space for my tastes. I like to keep the screen as clear as possible.

    I'd also like the option to write macros, and see DPS meters (in fact, those two features would come above the ability to customise the UI).
    Reply +7