Stricker Comments

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  • Stealth vs stealth

  • Stricker 04/04/2014

    Guns should feel like the get out of jail card that puts you in danger. That's where with Splinter Cell I lost track, because the new Splinter Cell, you can literally play it as a third-person shooter and you can get through it a lot quicker. Players do, even if they're not conscious of it, choose the path of least resistance through a game.
    I understand this guy's thinking, but I simply do not agree. My experience with Blacklist was entirely stealth driven, with only few confrontations throughout its campaign. The game attempts to condition the player to not consider just blasting their way through the game, by having side missions that do not allow for killing or being spotted. I certainly never allowed myself to kill any enemies, and even incapacitating them sometimes felt like failure, and would often lead me to replay sections of a mission if I felt like I'd neglected the role as a proper stealthster.
    Reply +20
  • How the Kinect exclusive Fantasia messes with the classics

  • Stricker 01/04/2014

    @Shinetop Because classical music was the only music featured in the 1940s Fantasia film. I have no idea how you managed to interpret that as pretension, it's just observation, one based entirely on fact.

    My final remark regarded the game itself, I even wrote that.

    What an odd reaction to a post where I do my very best to be as precise and clear as possible. Yet because I would like the Fantasia game to be true to its legacy, I am regarded a snob, a person who just hates change. Sorry to ruin your notions of classical music lovers, but that's not the case. I would much rather have a Fantasia game with its features focused on what Fantasia actually is and the sort of music is represents.
    Reply +3
  • Stricker 01/04/2014

    Nicholls adds that the original 1940 film "was born of a time where you went to the theatre and sat very respectfully and just sort of appreciated the artistry of others, but that's not where we are in the 21st century.

    So you've never attended a classical music concert. How encouraging!

    I sincerely hope this Mr Nicholls fellow has very little involvement with the actual development of the game. Because so far, it seems like shameless mockery of the Fantasia legacy. I feel it's pointless getting upset about something like that, but I genuinely do feel insulted by this game.
    Reply 0
  • Valve's The International 2014 Dota 2 tournament announced

  • Stricker 01/04/2014

    So. Techies? Reply 0
  • Wolfenstein: The New Order Panzerhund Edition doesn't include the game

  • Stricker 26/03/2014

    Merchandise does not count as an edition of a game. Call it "official merchandise collection" instead or some such.

    There's really no need to insult your customers.
    Reply +5
  • Wolfenstein: The New Order release date brought forward

  • Stricker 26/03/2014

    Exciting, the video released of it earlier this year was very entertaining to watch. But I am concerned that modern FPS tripes will be present in the game, to offer it a wider appeal, which will inevitably make the core experience so formulaic and predictable in its execution, that it simply won't be fun enough to play the game, to experience what is probably a great story. Reply +2
  • Facebook buys Oculus VR for $2 billion

  • Stricker 25/03/2014

    Please, no. I do not want my gaming habits and future gaming trends to be obliged to Facebook in any way whatsoever. Reply +41
  • Watch Portal running on Nvidia Shield

  • Stricker 25/03/2014

    Portal is already a classic? Reply -2
  • Ground Zeroes shows open worlds how to be open

  • Stricker 22/03/2014

    I know this may be an unpopular opinion, but I think that the Splinter Cell series outdid the Metal Gear Solid series ever since the first game, and has continued to do so, with Blacklist being a remarkably well done stealth game, which sadly is a bit overlooked, despite its level structure and mechanics being a careful step back to its root. I will admit the two series against each other have their strengths and weaknesses; every Splinter Cell game is like a generic, dumb, "save America" TV series, but the gameplay is about the most intense and satisfying of all single player experiences.
    And I do honestly feel the love for this much-too-short game is spurred on by nostalgia and a huge amount of (deserved) respect for Hideo Kojima. I am sure we will all enjoy The Phantom Pain immensely.
    Reply +1
  • McDonald's Mario Happy Meal unboxing video

  • Stricker 20/03/2014

    I'm surprised by how little food there is. There's no way a child could have this on an empty stomach, then go on for ~4 hours comfortably. Do they expect you to buy day one DLC to feel full? Reply +33
  • Diablo 3's controversial Auction House finally goes offline

  • Stricker 18/03/2014

    Hopefully this experience will serve as a constant reminder to the suits at Activision Blizzard, that their consumers will not tolerate greedy schemes like this, nor the option to purchase high level characters in WoW that damages the integrity of their own games. With few exceptions, nearly all of Blizzard's work has impressed me and entertained me immensely, but there is an undeniable business ethic gaining more and more favour within their environment, that seeks opportunities to please shareholders more than fans. It's a sad evolution, and I fear that it will cause the beloved Warcraft, Starcraft and Diablo universes to eventually become so unpopular, that their stories and fandom will be disregarded and locked away behind a barrier of copyrights and lawyers, and in 10 years time, all we'll have left is nostalgia and a holding company barring the use of Blizzard's creations. Reply +4
  • Metal Gear Solid 5: Ground Zeroes review

  • Stricker 18/03/2014

    I hope good sales will be an incentive to consider future PC releases of the series. Reply +11
  • Gaming's middle-aged crisis

  • Stricker 16/03/2014

    "Bosses are running into the limits of a 32-bit integer on their health where they can't have more than 2.1 billion health, and they need more than 2.1 billion health in order to survive long enough to be a boss. I guarantee that's not something that the original WOW development team thought about in 2003 when they were planning out the original number curves for their systems. That comes with age. It's kind of like the Y2K problem."

    Then he shrugged, as if to say, what can you do? 10 years spent on the frontlines of player desire. 10 years of incremental changes, incremental patching. 10 years of working towards the next expansion, and then seeing what happens after that.

    I suppose you could've addressed the issue in 2008 when you recognised it. I don't understand why they ignored it, numbers even in hundreds of thousands are extremes, certainly not numbers most people concern themselves with every day, such as the price of milk, the number of hours in a day, etc. Millions and upwards are indistinguishable to me. They're so many digits, that 4 million and 16 million don't seem like millions apart; they're both very large numbers that I don't associate with or calculate.
    Reply +3
  • Disney Interactive lays off 700 staff

  • Stricker 06/03/2014

    I had no idea they had so many employed. Reply +12
  • What's so great about vampires anyway?

  • Stricker 01/03/2014

    I've seen these Outside Xbox articles featured so many times on Eurogamer, but I still don't know what they are. I first thought they were advertising, some sort of program made by Microsoft, but now I have the impression its an independent webseries hosted on Eurogamer for some reason. Reply +12
  • How World of Warcraft plans to welcome you back

  • Stricker 26/02/2014

    @AgentDaleCooper You'd love it, there are so many different and great-looking trees. Reply +11
  • Ace Combat: Assault Horizon update lets you ditch Games for Windows Live

  • Stricker 25/02/2014

    Cool, now bother them about Dark Souls! Reply +28
  • Blizzard explains $60 cost of World of Warcraft level 90 character boost

  • Stricker 25/02/2014

    You don't want to devalue the experience of leveling? Why, I can think of a simple solution: Do not give any opportunity whatsoever for players to instantly become a higher level, and do away with any experience enhancing features, such as heirlooms and recruit-a-friend programs. Reply 0
  • Doom 4 is alive: pre-order Wolfenstein: The New Order to get in the beta

  • Stricker 19/02/2014

    Haha, wow, that video is something. It's so over the top and unashamedly campy, very entertaining to watch!

    - But as a game? I don't quite know. Yet. I'll keep an open mind, just because it's id.
    Reply +2
  • EA shutting down Lord of Ultima

  • Stricker 13/02/2014

    I'm amazed EA does this to their legacy titles. Do they not think that those who care for those titles, the fans, the developers, that they won't be slighted or annoyed by their practices? Sure, it might be a brief cash grab, but is it really worth damaging their reputation this way, when they've already burnt their LGBT-bridges to save themselves? I seriously cannot believe that they aren't aware of how they are destroying EA as a brand. Reply +12
  • Microsoft's PC gaming chief leaves after just six months

  • Stricker 13/02/2014

    Sure, Microsoft, we believe everything you say, even when all evidence is contradictory. Reply +24
  • BioShock Infinite isn't up for a Best Game BAFTA

  • Stricker 12/02/2014

    I don't care for award ceremonies, and I'm not going to bother watching this one either, but I do not think Bioshock Infinite deserves the amount of praise it has received just for its story. The core gameplay is let down by mediocre gunplay and poor AI. The supposed RPG elements are also very lacking, and certainly nowhere near as meaningful and exciting as Levine's System Shock.
    Seriously, those of you that have played System Shock 2, imagine how amazing it would be if it were translated to modern graphics and game trends, minus the dumbing down parts. It would make the Bioshock series look like Halo in execution and design.
    Reply +10
  • PlayStation Vita PCH-2000 review

  • Stricker 07/02/2014

    @Kasjer Where'd you get a whole year of PS+ for 36 euros!? Reply 0
  • Stricker 07/02/2014

    @misterm84 I don't mean to ruin your fun, but those games weren't free. In your own words, you "paid for a PS+ subscription". Sorry for being pedantic, but I don't think people should have the impression that they'll have unlimited access to whatever games they're offered through the PS+ service in its trial period.

    Regarding the decision to switch panels, it's very worrying. Panasonic and Sony discontinued their OLED joint research last year, which means we'll probably have to depend on the Koreans to develop affordable OLED panels, and I imagine like Sony and Panasonic, that LG and Samsung are focusing their production towards 4K rather than OLED. Sad, because those of us that really do enjoy deep blacks so much still have to resort to plasma, which has always had some unfortunate compromises, and has never quite been as popular as LCD to warrant much research into improving it.
    Reply -4
  • QuadStick controller lets quadriplegics play complex games

  • Stricker 05/02/2014

    Cheater. I could easily beat him anyway. Reply -14
  • Sony shows off 79.99 PlayStation 4 wireless headset

  • Stricker 03/02/2014

    @Silvergun-Blue Then why would you buy this headset?

    Good goyim. I'll offer you 2% off your next PS4 headset purchase.
    Reply -18
  • Duke Nukem: Mass Destruction teased for PC, PS4

  • Stricker 03/02/2014

    I don't know what to think of this. You might as well have told me FIFA 15 is going to be a roguelike. Reply +1
  • Razer Blade 14 review

  • Stricker 01/02/2014

    The decision to use a TN panel is probably going to put off an already niche audience for this device. Reply +16
  • "We should never have published Pac-Avoid," King admits

  • Stricker 27/01/2014

    I don't believe this company is for real. EA's inner circle arranged to purchase King, intentionally made them stand out as scum to attempt to distract people from (rightfully) bashing EA all the time. Reply +5
  • Dark Souls 2: Think you can defeat this lot?

  • Stricker 15/01/2014

    @OtisBDriftwood Can you just not ignore the temptation of using such questionable and unintentional features? Reply +4
  • Rambo The Video Game's new trailer looks slightly less terrible

  • Stricker 11/01/2014

    We all want this to be awesome. But we all know it's going to be bad. You needn't have been into video games for many years or be much alert while watching this, to spot the many faults this trailer presents - trailers usually cherrypicking the very best features of a game to attempt to win you over. Reply 0
  • Sony turning off Gran Turismo 5, Resistance servers

  • Stricker 06/01/2014

    Silly mega billion corporations. Always more about saving a few bucks a month, rather than being concerned about disgusting themselves to their customers and fans. Especially because how obviously profit-orientated their motivations are for discontinuing online options for GT5, to try to force players into buying GT6.
    It's these things that ensure people continue regarding PC online experiences as being superior. To offer perspective, imagine if Valve had killed any way to play Counter-Strike classic and Counter-Strike: Source online with the release of CS:GO.
    Reply +13
  • Motorola Moto G review

  • Stricker 18/12/2013

    My only worry is the battery. It's sealed, but is it replaceable - and how difficult is it to do? If the battery requires special equipment or knowledge to replace, then it can be quite a hassle to have some vendors honour warranties, and your phone will automatically become obsolete. Reply +2
  • Another look at SOMA, Frictional's new PC and PS4 horror game

  • Stricker 13/12/2013

    @marijnlems Fewer games with greater quality, rather than many games with average quality? In this day and age, I find setting your standards high and being extremely critical often leads you to finding the sort of gems you might've overlooked. Reply -6
  • Stricker 13/12/2013

    It will most likely be a great game, but lay off the Molyneux speak, please. Reply -6
  • Sherlock adventure Crimes & Punishments' moral choices explained

  • Stricker 13/12/2013

    I wish they wouldn't change the voice actors so often. In my opinion, the VAs in "Sherlock Holmes vs Jack the Ripper" were phenomenal, particularly Sherlock!
    However, it seems to me, that it is becoming more popular portraying Sherlock with a deeper pitch, and a voice that often sounds boring, without the punch to separate him from other characters.
    I won't claim to know what Arthur Conan Doyle would have preferred, but I much more like Sherlock having the voice of a tenor, rather than a baritone.
    Reply 0
  • Zavvi threatens customers with legal action after accidentally sending free Vitas

  • Stricker 10/12/2013

    Customer Relations Team

    Great minds in that team of theirs.
    Reply +1
  • Sony patent hints at new PS Move controller

  • Stricker 10/12/2013

    What about 3D, Sony? You forgot about 3D at the PS4 launch! Reply +15
  • A new Ridge Racer announced!

  • Stricker 03/12/2013


    Reply +2
  • Fighter Within review

  • Stricker 29/11/2013

    Without terrible games like these, we wouldn't have hilarious reviews like this.

    Thank you, Ubisoft.
    Reply +34
  • Should Torment Numenera be turn-based or real-time with pause?

  • Stricker 22/11/2013

    Though I haven't played many older RPGs, I liked that you could queue abilities in Bioware's KotOR and Dragon Age games. It was particularly helpful if you knew you could destroy the enemy with relative easy, and meant you didn't experience much downtime. Reply +2
  • No plans for Killzone Shadow Fall 3D support

  • Stricker 18/11/2013

    True 3D requires more processing power to complete. They probably wanted to include this in the game by release, if they wanted to avoid performance issues.

    It's odd, these technicalities and <60 FPS gives the impression that the console is already dated, or at least inadequate.
    Now, I know it's silly to begin comparing this to the variety of hardware options that the PC platform offers, but I was really expecting more after 7 years from one of the world's largest and most influential tech giants.
    Reply +7
  • Naughty Dog unveils Uncharted for PS4 with teaser trailer

  • Stricker 15/11/2013

    I'm excited, but I hope they'll focus more on the platforming segments. The gunning and hundreds of henchmen encounters made the Uncharted series pretty boring for me by the end of the second game. The third game just felt like an Uncharted game that was made "'cuz". Reply 0
  • Dirt 3 ditching Games for Windows Live for Steamworks

  • Stricker 12/11/2013

    Good news. I still enjoy Dirt 3, but cringe whenever I see that horrible overlay. Reply 0
  • Blizzard sets a steady course for WOW with Warlords of Draenor

  • Stricker 11/11/2013

    I wish Blizzard would take steps to make the game more appealing to its long time players, rather than new/upcoming ones. I really doubt there's much more growth to be had with a game so dated in its fundamental mechanics, evident in the player decline since WotLK. They should just bank on the millions of current and previous players and try to keep them subscribed.

    I don't feel excited about WoW expansions anymore. It's just a continuation of a game that I want to love, but can't anymore.
    Reply +2
  • Blizzard rules out free-to-play World of Warcraft

  • Stricker 09/11/2013

    Too bad. While I think the game is fun, it has not been fun enough for me in years for me to consider returning to monthly payments. Reply +9
  • Making Call of Duty: Ghosts

  • Stricker 08/11/2013

    The interviewer should've asked him about the arbitrary 6GB RAM requirement instead of asking feel-good questions like he's trying to get into his pants. Reply +59
  • Watch this Sony engineer take apart a PlayStation 4

  • Stricker 07/11/2013

    Am I the only one worried about the noise generated by a 85mm fan? In my experience, a fan that small at high rpm is going to be really noisy. Reply 0
  • Deadly Premonition: The Director's Cut is locked at 720p on PC

  • Stricker 29/10/2013

    Why don't these Japanese devs hire this Durante chap for a few days when their work is done to get him to make their games presentable? Reply +15
  • Games of the Generation: World of Warcraft

  • Stricker 29/10/2013

    Though I don't like the direction Blizzard has taken with WoW in recent years, it's interesting to think that it may be considered the most popular and successful video game ever made.
    I feel particularly privileged for having been old - and young enough to be both impressionable and developed enough to appreciate the game fully at its release, and to have experienced and remembered the little changes throughout the expansions that added up major changes that eventually turned me away. My 25 year old self still wants to relive my 17 year old self blissfully exploring the world and discovering mechanics and overcoming obstacles, most of which have been removed or modified, sadly, to give the game a broader appeal, and to conform to newer gaming trends.

    I wonder if people will remember this game in 100 years, and how it will be perceived then, or if every decade from now on there'll be an even more popular game that'll cause people to forget.
    Reply +7