Stricker Comments

Page 1 of 5

  • Nintendo fires marketer after sustained online hate campaign

  • Stricker 31/03/2016

    @siluro8x8 Rude :( Reply 0
  • Stricker 31/03/2016

    I think it's been rather established by now that news outlets/opinion-creating websites like Eurogamer have an agenda in attacking GamerGate and narrating the movement as having some sort of sexist agenda. GamerGate has only ever been about forcing gaming journalism to conform to the same ethics and codes of conduct as traditional journalism, something that Eurogamer is obviously threatened by, thus attempting to label GamerGate's philosophy as one motivated by misogyny. These pieces you write are so unashamedly biased, it really reflects on how Eurogamer doesn't respect journalism and its rules. Reply -3
  • Valve brings back paid mods with Dota 2 Custom Game Pass

  • Stricker 15/03/2016

    It's a distressing time when EA is coming out as good guys and Valve are coming out as bad guys. Reply +16
  • Can WOW's next expansion bring its legion of lost heroes home?

  • Stricker 07/08/2015

    @jrb Flying mounts in WoW was one of the worst additions to the game. I'm sorry to the new players who have been conditioned to think that it is a good thing, because I was a part of the vocal majority who believed it was neccesary to improve WoW. Now the world is largely barren and unexciting, players rarely ever encountering each other, teaming up for quests or whatelse. It really did harm the MM in MMO, and I'm so sad that Blizzard decided to cave in the people who think taking it away worsened their experience. It takes time to appreciate how much of an effect this has on the game, and I hoped they would've kept it for at least a few years until people had come to understand the implications of players largely confined to land travel, perhaps learning to embrace it rather than dislike it. Because as a person who has played WoW since late 2005, I've learned to understand how beneficial not having flying mounts is to a game's community in my last few years of mucking about on private servers. It really does enhance the immersion and community qualities of a game if players are confined to the same dimension. Reply +4
  • Stricker 07/08/2015

    Nah. Reply -3
  • World of Warcraft subscriptions at nine-year low with 5.6 million

  • Stricker 05/08/2015

    I hope this tells them there is a considerable audience for legacy servers. I would personally pay a monthly subscription to get to play their outdated content, as private servers are never quite authentic enough. Reply +2
  • PS4 keyboard / mouse controller replicates PC FPS-style gaming

  • Stricker 27/07/2015

    That's hilarious. Reply +4
  • The Surge is the new game by Lords of the Fallen dev Deck13

  • Stricker 22/07/2015

    Polish publisher and developer CI Games will attempt to do it alone, with plenty of outsourcing help.
    That sounds like an incredibly bad idea.
    Reply +3
  • WRC 5 gets a new trailer, and a new developer for the series

  • Stricker 21/07/2015

    @neems As something of a mild PC elitist, I hope the game will see console releases as well. It's an excellent game, and the more people that play it, the more likely it is that Codemasters' work will influence other developers and series to adopt their philososophy of abandoning 2fast2stupid narratives and focusing on the core experience of driving cars. Reply +5
  • Oblivion in the Skyrim engine: new videos show good Skyblivion progress

  • Stricker 21/07/2015

    I am far more excited about Skywind. Reply +12
  • Tony Hawk's Pro Skater 5 has 20-player multiplayer

  • Stricker 26/06/2015

    Huh. You'd think with the THPS HD Remake game and increasing popularity of multiplatform titles that they would bring this to PC as well, especially considering that some previous THPS players (myself included) no longer own consoles. Reply +1
  • Flying mounts will be allowed in WOW's Draenor region after all

  • Stricker 11/06/2015

    I understand the objective of this, but I've always found the issue of allowing for flying mounts was that ground level felt less populated with players obviously opting to ignore the hazards and tediousness of terrain.
    Players not meeting as often in the game world as a cause of this also means there's less chance for interaction between players.

    I had hoped they had stuck to their guns on this one. I was a part of the verbal majority that asked for flying mounts back in 05 or 06, but I did not anticipate it would have this sort of effect on the game, and I certainly understand the playerbase not wanting to give this up if it's been available to them ever since they started playing. It's difficult to understand that removing features can improve your experience.
    Reply +1
  • The very first screenshots of World of Warcraft

  • Stricker 10/06/2015

    This almost seems like an epitaph. I know a lot of people still play WoW, but the appeal of the game I played in early 2005 does not exist anymore.

    Nonetheless, thank you, Blizzard.
    Reply +6
  • BioWare turns 20 today

  • Stricker 24/05/2015

    @Gemini42 Why is there a 'video games memebase' watermark in this picture? They certainly did not create that image. Reply 0
  • eSports betting site Unikrn is now live

  • Stricker 29/04/2015

    Never, ever gamble. Reply +13
  • Dark Souls 2: Scholar of the First Sin's PC upgrade priced

  • Stricker 30/03/2015

    Imagine if a company with a worse reputation like EA did a stunt like this.

    Really, this is a shameful cashgrab. I'm all for awarding people for creating things I enjoy, but the idea and price of this does not reflect a project of passion, nor a studio's thanks to its fans.

    I am very disappointed in From and Namco.

    PS: I bloody hate people like the commenter above who inserts images into their comments. This is not memeworld.com or whatever nonsense where that sort of content is appropriate.
    Reply +9
  • With the announcement of the NX, Nintendo admits defeat with the Wii U

  • Stricker 18/03/2015

    Destiny? Worth playing?

    Heh. If you say so.
    Reply +210
  • Cross-buy and wireless Xbox One controller play coming to PC

  • Stricker 04/03/2015

    Great! I'm excited about upgrading from the Xbox 360 controller to the Xbox One controller.

    Now to decide whether or not the Steam controller is interesting enough to get as well..
    Reply +6
  • Blizzard resurrects Lost Vikings in Heroes of the Storm

  • Stricker 11/02/2015

    This pay-to-play-heroes model is absolutely absurd. I'm ready to try something else than Dota 2 that I've played for this long, but most alternatives have much of their content locked behind ridiculous fees, offering me even less incentive to even bother trying their games. Reply +1
  • Guardians of the Galaxy meets Mega Man in retro reimagining

  • Stricker 14/01/2015

    Cool. Reply +3
  • The Last of Us review

  • Stricker 31/07/2014

    Did they ever address the issues of the AI? I'm not trying to come across as overly critical, but I do recall many complaints that they AI promised at E3 was not represented in the final game. Reply +2
  • The Last of Us Remastered lets you lock frame-rate at 30fps

  • Stricker 16/07/2014

    Hmm. Why the option? Do they expect the game will not run fluently at 60FPS, frustrating those who do not like varying framerates? Reply +7
  • Huge Dragon Age: Inquisition Q&A info dump

  • Stricker 09/07/2014

    Toolset

    "Definitely not at launch"
    "We will continue to explore options, but there are significant challenges," wrote Laidlaw
    Answering questions as politicians is a sure way to create distrust.
    Reply +9
  • Sigourney Weaver and original Alien cast to star in Alien: Isolation

  • Stricker 09/07/2014

    HARHAR, time for piracy! Reply -8
  • "It's not historically accurate!"

  • Stricker 05/07/2014

    Interestingly, with all the incorrect data from historical scholars and even more modern ones, Tom dedicates his entire piece to the role of women in history and not anything else. It is so obvious by the end of the third paragraph that Tom is about to embark on yet another feminist rant when he sums up how he considers males in video games: "(or indeed any character that isn't white, straight, male, vest-owning)."

    This is getting really boring, Eurogamer.
    Reply +93
  • EA: FIFA 14 and UFC 4 demo price due to a "technical error"

  • Stricker 04/07/2014

    @Korpers I don't entirely agree. You don't know the taste of their particular donuts, so you're less inclined to want to risk the purchase, but most who purchase the FIFA games are aware of the general taste, if you will, but curious of additions, perhaps even willing to pay for it just for a sneak peak. Reply -1
  • Oculus suspends Rift sales in China after "extreme" reselling

  • Stricker 04/07/2014

    Why is there nothing about feminism in this article?

    Are you quite well, Eurogamer?
    Reply -26
  • Rainbow Six Siege has male and female hostages

  • Stricker 25/06/2014

    Why does Eurogamer have this man employed as Editor-in-Chief when he publishes the most unpopular content on the site? Are you trying to turn Eurogamer into some gossip tabloid whose main aim is to create controvesy where there is none? Reply +48
  • Editor's blog: I am sexist

  • Stricker 19/06/2014

    Why is Eurogamer becoming RPS?

    I just about disagree with everything in this article, but I really do not have the patience to address everything Tom has written. I will just say this: The things you've been fooled into considering sexism is just gender culture and fantasy. The muscled man, the curvy woman, they're not tropes; they're just products of society's demand for fiction.
    Reply +15
  • Rainbow Six: Siege stands apart from other shooters

  • Stricker 13/06/2014

    Did you seriously slip in another feminist opinion in there?

    Eurogamer, please stop. RPS has enough of that.
    Reply +5
  • Microsoft reveals the Surface Pro 3

  • Stricker 20/05/2014

    It looks really neat, but it's a bit of a gimmick. For productivity, I want a laptop with internals I can easily access for repairs, replacements etc. Practical considerations like these are always prioritised over aesthetics. Having to use a heatgun to perform maintenance on your device is a silly thing to force your users to do. Reply -3
  • This is a video of Skyblivion, which is Oblivion in Skyrim

  • Stricker 16/05/2014

    I hope they don't give too much attention to this; Morrowind is in far more need of being updated. Reply 0
  • Star Wars Battlefront 2 multiplayer falls foul of GameSpy server shutdown

  • Stricker 06/05/2014

    @Doomspoon It's not Valve's role to do so. I never wrote that. And neither did the article you commented on.

    I'm not really complaining about the game's online features being abandoned, I just find that sort of insincerity a bit silly. If they really did regret the services being taken offline, then they probably could have restored them some other way, either earlier or at a later date.
    Reply 0
  • Stricker 06/05/2014

    "We regret any disappointment as a result of the shutdown of the services supporting these online features."
    And you will hurry to ammend this issue and restore online services as soon as possible?

    No? - Then perhaps you don't quite regret it.
    Reply +2
  • Historic real-life Eve monument defaced in days

  • Stricker 06/05/2014

    I don't condone what has been done, but this might be considered somewhat acceptable, perhaps within the mindframe of the monument being, well, a monument to the players; the feuds and wars created by them, and the destruction they've imposed onto the game - and this physical tribute. Perhaps vandalising the piece is the most appropriate thing to do, given its sandbox origin. It's an interesting consequence of the relationship between reality and virtual reality.

    But it's also plain rude to the artist(s) of the monument and the developers of EVE.
    Reply +5
  • Stealth vs stealth

  • Stricker 04/04/2014

    Guns should feel like the get out of jail card that puts you in danger. That's where with Splinter Cell I lost track, because the new Splinter Cell, you can literally play it as a third-person shooter and you can get through it a lot quicker. Players do, even if they're not conscious of it, choose the path of least resistance through a game.
    I understand this guy's thinking, but I simply do not agree. My experience with Blacklist was entirely stealth driven, with only few confrontations throughout its campaign. The game attempts to condition the player to not consider just blasting their way through the game, by having side missions that do not allow for killing or being spotted. I certainly never allowed myself to kill any enemies, and even incapacitating them sometimes felt like failure, and would often lead me to replay sections of a mission if I felt like I'd neglected the role as a proper stealthster.
    Reply +19
  • How the Kinect exclusive Fantasia messes with the classics

  • Stricker 01/04/2014

    @Shinetop Because classical music was the only music featured in the 1940s Fantasia film. I have no idea how you managed to interpret that as pretension, it's just observation, one based entirely on fact.

    My final remark regarded the game itself, I even wrote that.

    What an odd reaction to a post where I do my very best to be as precise and clear as possible. Yet because I would like the Fantasia game to be true to its legacy, I am regarded a snob, a person who just hates change. Sorry to ruin your notions of classical music lovers, but that's not the case. I would much rather have a Fantasia game with its features focused on what Fantasia actually is and the sort of music is represents.
    Reply +3
  • Stricker 01/04/2014

    Nicholls adds that the original 1940 film "was born of a time where you went to the theatre and sat very respectfully and just sort of appreciated the artistry of others, but that's not where we are in the 21st century.

    So you've never attended a classical music concert. How encouraging!

    I sincerely hope this Mr Nicholls fellow has very little involvement with the actual development of the game. Because so far, it seems like shameless mockery of the Fantasia legacy. I feel it's pointless getting upset about something like that, but I genuinely do feel insulted by this game.
    Reply 0
  • Valve's The International 2014 Dota 2 tournament announced

  • Stricker 01/04/2014

    So. Techies? Reply 0
  • Wolfenstein: The New Order Panzerhund Edition doesn't include the game

  • Stricker 26/03/2014

    Merchandise does not count as an edition of a game. Call it "official merchandise collection" instead or some such.

    There's really no need to insult your customers.
    Reply +5
  • Wolfenstein: The New Order release date brought forward

  • Stricker 26/03/2014

    Exciting, the video released of it earlier this year was very entertaining to watch. But I am concerned that modern FPS tripes will be present in the game, to offer it a wider appeal, which will inevitably make the core experience so formulaic and predictable in its execution, that it simply won't be fun enough to play the game, to experience what is probably a great story. Reply +2
  • Facebook buys Oculus VR for $2 billion

  • Stricker 25/03/2014

    Please, no. I do not want my gaming habits and future gaming trends to be obliged to Facebook in any way whatsoever. Reply +41
  • Watch Portal running on Nvidia Shield

  • Stricker 25/03/2014

    Portal is already a classic? Reply -2
  • Ground Zeroes shows open worlds how to be open

  • Stricker 22/03/2014

    I know this may be an unpopular opinion, but I think that the Splinter Cell series outdid the Metal Gear Solid series ever since the first game, and has continued to do so, with Blacklist being a remarkably well done stealth game, which sadly is a bit overlooked, despite its level structure and mechanics being a careful step back to its root. I will admit the two series against each other have their strengths and weaknesses; every Splinter Cell game is like a generic, dumb, "save America" TV series, but the gameplay is about the most intense and satisfying of all single player experiences.
    And I do honestly feel the love for this much-too-short game is spurred on by nostalgia and a huge amount of (deserved) respect for Hideo Kojima. I am sure we will all enjoy The Phantom Pain immensely.
    Reply +1
  • McDonald's Mario Happy Meal unboxing video

  • Stricker 20/03/2014

    I'm surprised by how little food there is. There's no way a child could have this on an empty stomach, then go on for ~4 hours comfortably. Do they expect you to buy day one DLC to feel full? Reply +33
  • Diablo 3's controversial Auction House finally goes offline

  • Stricker 18/03/2014

    Hopefully this experience will serve as a constant reminder to the suits at Activision Blizzard, that their consumers will not tolerate greedy schemes like this, nor the option to purchase high level characters in WoW that damages the integrity of their own games. With few exceptions, nearly all of Blizzard's work has impressed me and entertained me immensely, but there is an undeniable business ethic gaining more and more favour within their environment, that seeks opportunities to please shareholders more than fans. It's a sad evolution, and I fear that it will cause the beloved Warcraft, Starcraft and Diablo universes to eventually become so unpopular, that their stories and fandom will be disregarded and locked away behind a barrier of copyrights and lawyers, and in 10 years time, all we'll have left is nostalgia and a holding company barring the use of Blizzard's creations. Reply +4
  • Metal Gear Solid 5: Ground Zeroes review

  • Stricker 18/03/2014

    I hope good sales will be an incentive to consider future PC releases of the series. Reply +11
  • Gaming's middle-aged crisis

  • Stricker 16/03/2014

    "Bosses are running into the limits of a 32-bit integer on their health where they can't have more than 2.1 billion health, and they need more than 2.1 billion health in order to survive long enough to be a boss. I guarantee that's not something that the original WOW development team thought about in 2003 when they were planning out the original number curves for their systems. That comes with age. It's kind of like the Y2K problem."

    Then he shrugged, as if to say, what can you do? 10 years spent on the frontlines of player desire. 10 years of incremental changes, incremental patching. 10 years of working towards the next expansion, and then seeing what happens after that.


    I suppose you could've addressed the issue in 2008 when you recognised it. I don't understand why they ignored it, numbers even in hundreds of thousands are extremes, certainly not numbers most people concern themselves with every day, such as the price of milk, the number of hours in a day, etc. Millions and upwards are indistinguishable to me. They're so many digits, that 4 million and 16 million don't seem like millions apart; they're both very large numbers that I don't associate with or calculate.
    Reply +3
  • Disney Interactive lays off 700 staff

  • Stricker 06/03/2014

    I had no idea they had so many employed. Reply +12
  • What's so great about vampires anyway?

  • Stricker 01/03/2014

    I've seen these Outside Xbox articles featured so many times on Eurogamer, but I still don't know what they are. I first thought they were advertising, some sort of program made by Microsoft, but now I have the impression its an independent webseries hosted on Eurogamer for some reason. Reply +12