StooMonster Comments

Page 2 of 141

  • Does The Witcher 3 expansion fulfil the original graphics promise?

  • StooMonster 27/05/2016

    @Bagpuss
    GOTY release for it this Christmas?
    I have resisted buying this because I haven't finished (or really started) Witcher 2 and have many other things to play yet.

    But if there's a GotY edition I will not be able to resist.
    Reply +1
  • No Man's Sky delayed, no longer releasing in June - reports

  • StooMonster 26/05/2016

    Delayed but better (e.g. fewer bugs) always welcome by me. Reply +82
  • More powerful Xbox One planned for 2017 - report

  • StooMonster 26/05/2016

    I would consider an XbOne Scorpio to play the games that are otherwise UWP on PC. Reply 0
  • After 10 years of waiting, Half-Life 2: Episode 3 seems further away than ever

  • StooMonster 23/05/2016

    @ubergine
    Steam ruined them as a developer, they don't have to do anything for a living … they'll never produce a simply competent game.
    Don't they make Dota 2 and CS:GO for a living these days?
    Reply -7
  • Oculus Rift's latest attempt to block piracy backfires

  • StooMonster 23/05/2016

    How many of these are platform exclusives? :-(

    Reply 0
  • StooMonster 23/05/2016

    @LordanSS Reply +3
  • StooMonster 23/05/2016

    @LordanSS
    I'm still not sold my PS4 can handle VR well enough
    The videos look quite impressive.

    I've got a Vive and the 90Hz refresh rate is excellent, but I am looking forward to seeing the Sony PSVR running at 120Hz.

    I am definitely up for having one VR on PC and one VR on console, but I am not up for having multiple PC VR headsets.
    Reply -1
  • StooMonster 23/05/2016

    Facebook
    Google Daydream, from the other user-data farming advertising company, their super simple VR will be the cheapest … although they're up against Samsung in that budget end of the market.

    Will that be the 'apps' end of the market?
    Reply 0
  • StooMonster 23/05/2016

    @Pierre2k
    I am interested in Sony's take
    It's going to be interesting to see whether Sony go down the same route of platform exclusivity as Facebook.

    I am sure they will.

    But that's an entirely different platform, whereas Vive and Oculus are PC based (Vive, being SteamVR based is on Linux and SteamOS as well as Windows).

    SteamVR and OpenVR SDK are (mostly) open to anyone, and there's OSVR too, we'll have to see what Razer and others who've announced VR headsets get up to and whether these build jointly momentum over Facebook's closed-platform.
    Reply +2
  • StooMonster 23/05/2016

    our goal is not to profit by locking people to only our hardware
    Actions speak louder than words Palmer Luckey.

    Why do Facebook block other VR platforms from running 'their' Oculus games? That's the opposite of what you said.

    Facebook's moneyhatting platform exclusivity might not be unusual practice in the games industry, but it's not doing much for expanding VR market.
    Reply +7
  • Nvidia GeForce GTX 1080 review

  • StooMonster 17/05/2016

    How long is this card?

    Will it fit in my case? That's why I have an GTX970 rather than GTX980 or 980Ti, my case is tiny. So is it a bigger upgrade than just GPU alone for me?
    Reply +1
  • Clash of Clans developer boosted Finland's capital gains tax total by a fifth

  • StooMonster 17/05/2016

    Its execs pay enough tax that, between them, the company has boosted Finland's revenues from capital gains tax by a fifth
    You don't appear to know the difference between income tax and capital gains tax.

    The GamesIndustry.biz article you link to is about the capital gain from them selling the business.
    Reply -3
  • Nine ways the the 8-bit era made gaming what it is today

  • StooMonster 15/05/2016

    You missed rehashed sequels, reusing assets.

    We made Arc of Yesod out of Nodes of Yesod also my mate Steve Wetherill's CPC Jet Set Willy port got back ported to Spectrum as Jet Set Willy 2 … albeit after Matt Smith, Marc Dawson and me failed to make Megatree happen.

    But still, cash in sequels … 8-bit led the way.
    Reply +9
  • Exploring a tiny galaxy filled with jerks in Stellaris

  • StooMonster 15/05/2016

    @edje I read plenty of Douglas Adams references in the article. :)

    Sounds really very good, I haven't played a serious strategy game in a very very long time. Perhaps Stellaris is the one to get me back into the genre.
    Reply +3
  • Face-Off: Forza Motorsport 6 Apex on PC

  • StooMonster 14/05/2016

    @I_Am_CatButler
    dynamic settings
    Very interesting post.

    It's a very sensible approach but I imagine hardcore PC gamers would hate it; I would quite like it.
    Reply 0
  • StooMonster 14/05/2016

    @mega-gazz
    I'm not a fan of being forced straight in to gameplay in any game before I have been given the chance to visit the options screen
    This is a trend that must die.

    Another is unstoppable videos being played at wrong resolution, then settings that require a restart so you have to have unstoppable videos for second time.
    Reply +10
  • StooMonster 14/05/2016

    @Bagpuss
    Project Cars
    Just bought this to play with HTC Vive, looks even more amazing in VR.
    Reply +6
  • Microsoft adds unlocked frame-rate and G-Sync/FreeSync support for UWP

  • StooMonster 10/05/2016

    @muro
    This still could go either way, but good to see MS trying.
    Or they could just stick with supporting open 'desktop' Windows of ages, and stop keep trying with new closed 'Metro' OS.
    Reply 0
  • Tech Analysis: Uncharted 4: A Thief's End

  • StooMonster 10/05/2016

    Uncharted 4 looks amazing, Amazon keeps telling me my copy arrives tomorrow.

    That was a good analysis video from DF, thanks.
    Reply +3
  • Don't care about VR? Neither did I

  • StooMonster 09/05/2016

    @ziggy_played_guitar
    I don't understand the aggressive tone towards people who are a bit skeptic regarding VR
    Many sceptics seem to be along the lines of "I've not tried this, but I assume it's rubbish" variety.
    Reply 0
  • StooMonster 09/05/2016

    @neems
    The Valve VR 'logo' is amazing isn't it? I say logo, it's more like a room.
    I think it's brilliant.

    Kids think it's terrifying.
    Reply 0
  • StooMonster 08/05/2016

    A lot of VR games are like apps on phones, short and simple experiences … but that doesn't stop them being fun.

    Moreover, some are a bit Wii like where one does things that aren't usual in games and might involve physical movement … which makes them different to traditional games.

    So I can see why the unfit basement dwelling neck-beard in the YouTube video linked above didn't like VR, due to either of these two factors as well as playing 'early access' stuff on an immature platform.

    I think it's important to note that it's unlikely there's going to be some multiplatform game that works well in VR vs regular gaming, with exception of games where you are sat down (eg space flight, racing cars, etc.).

    So it's a different experience to regular gaming, an alternative to it, which will have its own games (ie not CoD or FIFA or Battlefield VR). Which is why spending five minutes setting it up isn't terrible — we do that getting board games out — but you have to decide to do it, like I decide I'm going to gym or doing the garden, it's not as instant on as regular TV/monitor gaming.

    Probably make it a bit niche though, however, I suspect that Sony are going to sell a lot of PSVR this Christmas, and some of their upcoming titles look amazing. I think Vive will get a lot of indie stuff, as it is SteamVR after all, and Facebook will continue to buy exclusivity in PC VR space.
    Reply -1
  • StooMonster 08/05/2016

    @Fourfoldroot
    London prices are ridiculous.
    As is living in Home Counties and buying season ticket to commute to EC4; but not as bad, more bang for buck. :)

    Said kid just said to me "I've just realised that I haven't watched TV since you got this VR thing (Vive)" … wow!
    Reply -1
  • StooMonster 08/05/2016

    Valve's logo in VR is cool, but it terrifies my kids. Reply +4
  • StooMonster 08/05/2016

    @IronSoldier
    Hover Junkers
    One of the very best VR titles yet.

    The room scale puts you in a vehicle you fly round and have gun battle with people from sci-fi cowboy desert, with big guns and you duck for cover behind the shields you build out of junk.

    Graphics are in cartoon style, like Borderlands, and holding big cell-shaded guns never gets old.

    I wish they would do a proper review too, it deserves one.
    Reply +6
  • StooMonster 08/05/2016

    I've got an HTC Vive.

    The kids get up early at the weekends to have a go on it, even the teen. Because it's brilliant.

    Even the 'experiences' like Blu (the whales and fishes) and Apollo 11 are fun, but some of the games are hilariously fun. However, if you don't like "walking simulators" as games then you probably won't see much here with the experiences; but I liked sitting next to Neil Armstrong and Buzz Aldrin (met him once) and traveling to the moon in 1960s tech, peering inside human bodies, flying around the solar system, etc.

    I have a large space set up for it, so we've only every tried "room scale", but I look forward to trying Elite Dangerous as sitting down set-up (a confirguation that I haven't even booted in VR yet), we've spent so long playing things like Job Simulator and Space Pirates.

    Valves controller are great, and the VR is so impressive that you can catch them if they're thrown to you. Makes you laugh, as do many VR experiences. I bought a couple of photographic light stands for the laser position boxes so they're easy to pack away and set-up.

    HTC Vive is as brilliant as when I got my first games consoles and computers when I was a kid, and as different to traditional gaming was when one first played Wii Sports or a touchscreen game.

    The only annoyance at the moment is Facebook buying studio exclusivity for their Oculus device, moneyhatting but then they are evil so we'd expect no less. Talking of other evil corporates, Google's Tilt Brush is loved by my arty kid who is making all sorts of things in it.

    We'll definitely be getting PSVR too.

    Edit: photographic light stands excellent from Amazon, 3 metres high telescopic, and cost less than Ł20 the pair.
    Reply +15
  • Nvidia unveils GTX 1080 and GTX 1070: a new level in GPU power

  • StooMonster 07/05/2016

    @dogmanstaruk Here's AVforums looking at latest Samsung 4K television with Game Mode of 21ms input lag.

    https://www.avforums.com/review/samsung-ks7500-ue55ks7500-uhd-4k-tv-review.12590
    Reply 0
  • StooMonster 07/05/2016

    @dogmanstaruk AVforums.com and hdtvtest.co.uk include input lag in their television reviews (as VEGA also points out above).

    Wish they also included them on projectors and AV amps too.

    Becoming more widespread to include this in reviews, rightly so.

    When I was searching for where I could pre-order my tv, I founds a couple of retailers that have website sections dedicated to gaming on HDTVs and they highlight low display/input lag.

    Some HDTV are shockingly poor, last years Panny's had 76mn and one of this year's Sony's is >90ms which makes it too sluggish for gaming, so it is a key factor to consider. Partly why I kept my old 1080p Pioneer Elite plasma for some long.
    Reply +1
  • StooMonster 07/05/2016

    @IronSoldier
    It'll be interesting to hear of which model 4K TV you go for, should you wish to comment here in due course.
    I am waiting delivery of one of LG 2016 range of 4K HDR OLED televisions, E6 at 65-inches.

    It's mostly for consoles and PC gaming, and a bit of films and tv.

    Input lag is 32mn in Game Mode according to several AV sites.
    Reply 0
  • StooMonster 07/05/2016

    @IronSoldier
    DisplayPort 1.3/1.4 Ready
    Also HDMI2.0b format too.

    HDR colour in gaming will be pretty cool too.
    Reply +1
  • StooMonster 07/05/2016

    Nice summary Richard. I've been looking forward to these new cards for ages, and it looks like Nvidia have delivered.

    Very interested in GTX1080 for my Vive, the VR support is excellent.
    Reply +18
  • Why I hope it's the end for Uncharted

  • StooMonster 07/05/2016

    gluten-free chickpea smoothie from my Shoreditch pop-up
    Surprisingly accurate summary of my daily lunch.
    Reply +11
  • Has Remedy fixed Quantum Break on PC?

  • StooMonster 06/05/2016

    UWP.

    Nuf said.
    Reply +1
  • Offworld Trading Company review

  • StooMonster 06/05/2016

    @Danbojones
    What I meant was that the rural working class community I grew up in saw any aspiration to wealth as something crass and ignoble.
    Don't get above your station? Know your place.
    Reply +6
  • StooMonster 06/05/2016

    Talking of capitalism in space, anyone see Space X landing today?

    When they get to Mars they'll be the real Offworld Trading Company.
    Reply +6
  • Uncharted 4: A Thief's End review

  • StooMonster 05/05/2016

    I didn't have a PS3 but thoroughly enjoyed the PS4 remaster of the Uncharted series and pre-ordered this.

    It may even interrupt my current Fallout 4 obsession, which I'm loving on PC; it looks amazing and fun, and I am keen to see what Naughty Dog can extract from PS4 hardware.
    Reply +7
  • StooMonster 05/05/2016

    @SeanBeansGravyBoat
    Can't wait for the format comparison from Digital Foundry on this...
    Neo vs Regular PS4 versions?

    I expect key difference will be 30fps vs 60fps. ;)
    Reply +28
  • Fallout 4: Far Harbor trailer lands

  • StooMonster 04/05/2016

    I only really started playing Fallout 4 in earnest a two weeks ago, and loving it. Loved Fallout 3 before, didn't get on too much with Vegas but this is very good indeed.

    So current gaming is Fallout 4 and the Vive, which is a time sync at weekends ... kids, friends, family, mates' girlfriends, everyone wants a go.

    Never sure whether to play DLC straight away or come back to it though, as sometimes I am done with a game at the end and don't want more yet on the other hand sometimes never want to return. #firstworldproblems
    Reply -2
  • Steam updated to better expose recent user reviews

  • StooMonster 04/05/2016

    @arcam That's why they pay me the big bucks. :) Reply +1
  • StooMonster 04/05/2016

    Batman: Arkham Knight might get good reviews on Steam now it's (mostly) fixed versus the launch day reviews. Reply +1
  • StooMonster 04/05/2016

    "I've read this website for 1000 hours and I can't stand it..." Reply +77
  • In Theory: Will future consoles share identical tech specs?

  • StooMonster 03/05/2016

    There's a good chance that new Xbox hardware of some description will manifest at E3. The form it will take - a new console with a hardware boost, or a 'slim' revamp of the existing Xbox One - remains to be seen.
    I think we're going to see both and XbOne Slim plus an Xbox Two / v2 / Neo / 4K update.

    My money is on us seeing both these consoles at E3.
    Reply +9
  • Digital Foundry's top ten picks for PlayStation Neo upgrades

  • StooMonster 30/04/2016

    @Gemini42_
    I have a gaming rig. A very good one in fact.

    Still buying a Neo, regardless.
    Same as, for PC gaming rig and Neo.

    Plus I have Vive, and I will still buy PSVR regardless.
    Reply +1
  • Chronos VR: a single-player game that makes you feel like you're two people

  • StooMonster 29/04/2016

    @IronSoldier You know you want one. Resistance is futile, embrace the inevitable.

    SteamVR is good too, like Big Picture but in VR with laser pointer.
    Reply 0
  • StooMonster 29/04/2016

    @Yogafire Brilliant, my space is at about the limits it will allow, and it's amazing.

    I loved it when I first donned the helmet and went to pick up the real controller in virtual world and it worked … seen the video of someone being thrown a Vive controller and catching it. :)
    Reply +2
  • StooMonster 29/04/2016

    @IronSoldier It is the best technology leap I can recall, and I've invested in tech as a job … Vive made me smile and laugh the most since Atari VCS in late 70s when I was a kid. It is truly astonishing.

    Can't get it off my kids this evening on day two.

    Have bought practically every title on SteamVR to check out over the Bank Holiday weekend, loved The Lab.

    Was worried that my knackered forty something eyesight would be a problem and I would have to wear reading glasses, but infinity focus means I have better eyesight in VR world than in real life.

    Properly amazing.
    Reply 0
  • StooMonster 29/04/2016

    Got my HTC Vive yesterday … large room setup … properly astonishing.

    Played for hours yesterday evening, not a hint of motion sickness.

    Software, mighty impressive. Would like this game too.
    Reply +5
  • Alicia Vikander will play Lara Croft in next Tomb Raider film

  • StooMonster 29/04/2016

    @Fragtaster Talking of which, it came out on SteamOS yesterday.

    I would be interested to see a Digital Foundry FaceOff of Tomb Raider on SteamOS vs Linux vs Windows on same hardware.
    Reply +3
  • In Theory: Can next-gen Nvidia tech offer Titan X power for GTX 970 money?

  • StooMonster 28/04/2016

    :pCan it power my HTC Vive that arrived at work this morning. :) Reply +5
  • AMD "design wins" suggest three upcoming console reveals

  • StooMonster 22/04/2016

    @WhiteUmbrella
    consoles are sold at a loss, or to break even.
    Wrong.

    Check out history of Nintendo who make large margins on consoles from day one.

    Some consoles were sold as you describe, for some portions of their life-cycle.


    The money is made on the games sold for the system, not on the sale of the system itself.
    Check out Sony's last annual report, look up Playstation hardware.
    Reply +2