StooMonster Comments

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  • Sometimes I wish more games were just a vertical slice

  • StooMonster 06/09/2014

    @MrTomFTW
    No use having a 60 hour game when 45 hours is pure grind and padding.
    This is a personal bugbear of mine, although I've been negged to death here before when I've written that I would prefer AAA games like Assassins Creed to be 20 hours long than 60+ of grind and repetition.

    Quality over quantity doesn't seem to be everyone's cup-of-tea.
    Reply +15
  • Here's how Destiny controls on Vita using Remote Play

  • StooMonster 05/09/2014

    Sony missed a trick on the Vita, with not enough buttons/triggers for proper Remote Play. Reply +15
  • Warhammer 40K: Dawn of War 2 ditches Games for Windows Live

  • StooMonster 05/09/2014

    @Bickle2
    The real shame is that they didn't make the achievement system open to anyone who wanted to use it. Still the only ones that matter.
    This would've been killer, so many opportunities lost...
    Reply 0
  • StooMonster 05/09/2014

    I've been waiting for this to happen before I started playing it -- it's been in my Steam library for a very long time in the "to play" pile. Reply +4
  • Bayonetta 2 release date set for October

  • StooMonster 05/09/2014

    Wish this wasn't a platform exclusive, would be excellent to see XbOne and PS4 version along with HD version of the first one too. Reply -7
  • Is Ouya looking for a buyer?

  • StooMonster 03/09/2014

    Still circling the drain I am amazed it's got any cash left.

    Oh wait looking for a buyer no cash left.
    Reply 0
  • Samsung unveils GearVR

  • StooMonster 03/09/2014

    @SuperSoupy
    allows you to actually play videogames on your own personal 'cinema'-like screen
    I already do this every day, all you need is a projector. :)
    Reply +4
  • StooMonster 03/09/2014

    @JudasBlitzkrieg
    Samsung appears to be putting a lot of grubby fingers into a lot of pies these days.
    One of the reasons for their business woes and thus declining share price.
    Reply +1
  • Intel Core i7 5960X review

  • StooMonster 31/08/2014

    @mouseymouse I pre-ordered one. ;)

    Also to note, X99 needs the new DDR4 RAM which is not cheap either.
    Reply 0
  • StooMonster 31/08/2014

    @INSERT-COIN
    So do you use GPU's with double floating point performance as well or do you just use racks of CPU's?.
    I wish we did use GPUs for interesting stuff, but mostly I use Excel to do R&D to come up with new ideas that then get built into a database system on servers.

    Aye, corporate help-to-buy are not as exotic as my Razor laptop I bought in USA a couple of weeks ago. Playing games at 3K resolution is astonishing, particularly on something some light.

    I was more asking as I wanted to know how long it takes you to exhaust a set up like that?.
    Last time I updated workstations was a few years ago, these multi-core Xeons work well for years; last time I updated was 2010 and I 'only' had 24-threads then (i.e. 2x Xeon with 6-physical cores over 12-threads each). It's the parallelism that keeps them going, and I only really changed because we had to (switch of outsource provider requiring to replace all hardware with their own).
    Reply 0
  • StooMonster 30/08/2014

    @Liuwil
    Mantle currently serves as a proof of concept
    As I wrote, one can play with Metal API on iOS for similar and it's far from proof of concept it's going to be a core part of iOS8 and thus give plenty of games a boost in performance.

    I'm looking forward to the updated Unity with Metal API integration as I'll update my Vorble game then which hasn't had an update in a while (wish I had time to finish Windows/Mac/Linux version too).

    To be honest I thought Mantle was more than proof of concept, although the real challenge for it is if ATI put some marketing budget behind it and get developers to utilise it so that games run better on their hardware; as without that what's the financial incentive for developers to spend money adding support in?

    Thus it will be interesting to see where Mantle goes once DX12 is available.
    Reply 0
  • StooMonster 30/08/2014

    @Liuwil
    doesn't change the fact that modern PCs will have a massive reserve for console ports and with Mantle and DX12, CPU will have even less stuff to do in videogames
    I think you misunderstand DirectX 12 the CPU will have same amount of stuff to do, it's just that CPU element will be multi-threaded across multiple cores instead of running on a single core and being bottle-necked. (They should have done this years ago.)

    Will be interesting to see how many threads DX12 scales to, i.e. will it use all available?

    Not sure you think Mantle reduces CPU load much, although it does remove layers of abstraction. Apple's Metal API for iOS is very similar and they're talking up power-saving as well as increased performance, so maybe there are CPU efficiencies to be had.
    Reply 0
  • StooMonster 30/08/2014

    @INSERT-COIN
    Have you never wondered why Intel doesn't produce game drivers to optimise CPU performance
    Because CPUs don't need drivers, Intel help with optimising the compilers for the code. That's how they improve efficiency.

    work
    Do? Finance stuff, heavy maths on large volumes of numbers. Hardware upgrade cycle? I am co-Head of my department, so it gets updated when I put a business case to my COO. Retired hardware? Don't know, we're currently in the middle of switch from one outsource vendor to another (to HP) as part of which they replace all hardware in the company with their own brand. Staff discounts? Many companies offer discounts on IT as part of benefits & compensation packages, mine are no exception but there's a standard pick list of notebooks etc. nothing as cool as my Razor that I play on the train.
    Reply 0
  • StooMonster 30/08/2014

    Hell I am using an I7 Sandy at 3.4ghz and there isn't really anything that gives it a real workout.
    At work my workstation has just been updated to the HP Z820 with 32-threaded dual Xeon CPUs my Excel models engage them all.

    But I agree that gaming won't use that many cores for a while, however I think advent of 8-thread consoles will hasten PC gaming towards scaling across multiple cores.
    Reply 0
  • StooMonster 29/08/2014

    @INSERT-COIN GeFore GTX 980 maybe? Not long! Reply 0
  • StooMonster 29/08/2014

    Cool, now we just need the next gen of video cards.

    Come on Nvidia and ATI, hurry up!
    Reply 0
  • Hands-on with Oculus Rift DK2

  • StooMonster 31/08/2014

    @GeraldT Many points I agree with, such as the Rift is not much more than a monitor at the moment.

    I am just happy Oculus now can play the long game and support content creation
    Maybe.

    The $2bn went to the Oculus shareholders in exchange for their equity, not to the balance sheet of the company; there wasn't an injection of $2bn cash into Oculus.

    So what is now a Facebook subsidiary will still have to run a P&L like any other division of a large company.

    Moreover, Facebook is an American publicly quoted corporation and the management have a legal duty to increase shareholder value and not destroy it, so Oculus is going to have to stand on its own two feet and cannot be a loss making forever.

    * That's why financial markets frequency float the idea of Microsoft spinning off Xbox or Sony its Music and Movies Divisions.

    It's not unknown for large corporations to spend billions acquiring something and then accidentally destroying it, NewsCorp with MySpace or HP with Autonomy spring to mind although Microsoft haven't done badly with Skype (except by ROI perhaps).

    That's what worries me about the future of Oculus rather than whether the games are available on Steam Store -- the aspects of multinational corporate business, and being a non-core asset on Facebook's balance sheet.

    That and I'm not going to have a Facebook account even if it's a requirement of using Rift in the future.
    Reply +1
  • StooMonster 31/08/2014

    @CaptainKid
    Use the mouse and keyboard like you would normally. AND use headtracking to look around independent of where the character is facing.
    Mouse does look, but if head-tracking also does look ... how does that work?
    Reply 0
  • StooMonster 31/08/2014

    @christophersmith Yeah, also they had announced that rather than pursue development of their own headsets they would work on supporting the Oculus Rift ... but that was before Facebook bought Oculus.

    Since then Valve have made a few noises about developing VR for PC space. For example, in June they showed off their alternative to Oculus Rift at a Boston event.
    Valve Shows Off Its Polka Dot VR Headset
    Reply +1
  • StooMonster 31/08/2014

    Was really looking forward to Rift before Facebook bought Oculus now I'm going to have to take some convincing as to the long term PC support.

    Because it's not clear what their plans are in regard to PC gaming, there's plenty of talk of "mobile" and Android as OS, which makes me think PC is a transitional step towards self-sufficient discrete units. After all they cannot have a mass market offering that Facebook talks about running on high end desktop PC (who, apart from PC gamers has them these days? Are ordinary people really going to go out and buy high end PCs for Rift?)

    Although as the article points out Valve think that future of VR lies with PCs, which is why I think we might see the hardware project resurrected by them or maybe they'll just license the tech if Facebook go another way with Oculus. Although talking of mass market, if VR does require powerful PC for the next few years perhaps that's where Sony could make some headway with their fixed spec, mass produced, alternative Microsoft and Nintendo both sold more than 20 million Kinect and Wii Fit boards.

    Good Digital Foundry review though, back ups (in more detail) what my friends with Rift DK2 have been telling me.
    Reply -6
  • Valve is being sued by Australia's consumer rights commission over Steam's refund policy

  • StooMonster 29/08/2014

    @spamdangled
    Steam automatically downloads new purchases
    Only if your preferences are set that way.
    Reply +10
  • Performance Analysis: inFamous First Light

  • StooMonster 28/08/2014

    @Ecoplex
    Does anyone give a shit about FPS articles
    But it's a Third Person Shooter, not a First Person one.
    Reply +2
  • The worst games I've ever played, by Ellie Gibson

  • StooMonster 28/08/2014

    Thanks Ellie, always enjoyed your writing.

    Good luck, and may you become the female Charlie Brooker. :)
    Reply +11
  • The Walking Dead: No Going Back review

  • StooMonster 28/08/2014

    Will play tonight and this weekend; worth putting even The Last of Us on hold for. Reply 0
  • PlayStation Plus gets Velocity 2X, Sportsfriends and TxK in September

  • StooMonster 27/08/2014

    TxK on PS4 with Vita compatible Cloud Saves would be ace. :) Reply 0
  • Some celebrity games that don't feature Kim Kardashian

  • StooMonster 27/08/2014

    @spliffhead

    FRANKIE
    SAY
    MISSING
    Reply +1
  • Microsoft announces new Age of Empires game, Castle Siege

  • StooMonster 26/08/2014

    But...
    Windows 8 and Windows Phone 8 devices
    So, it's a program for Microsoft's Metro OS and not their 'desktop' one.

    Wonder if Windows 9 will knock this stuff on the head or double down on it?
    Reply +1
  • Watch P.T. mashed up with The Stanley Parable's narrator

  • StooMonster 26/08/2014

    Thanks guys.

    What happens if saves are synced to the cloud? Do they have to be deleted twice.

    I guess I could've created a new log-in but last time I did that for one of my kids went through painful PSN account creation process that took ages my mate is Xbox 360 chap who was checking out my PS4, so he doesn't have PSN account.

    I'll try deleting first, want to try it again myself anyway. :)
    Reply 0
  • StooMonster 26/08/2014

    @ghostgate2001 Thank mate, although being new to PS4 I guessed that but couldn't work out how to do it.

    How do I delete the save file?
    Reply +1
  • StooMonster 26/08/2014

    Saw this the other day, it's brilliant.

    PS: anyone know how to restart P.T.? I finished it and wanted to show a mate, but cannot find how to get a new game.
    Reply +4
  • How to cheaply upgrade your PS4 to 2TB

  • StooMonster 24/08/2014

    @MasterNameless I once had an entire rack of servers die in the space of a month, when all the RAID5s in each server had more than one drive die.

    All the failed drives were Seagate, they replaced them all on warranty but what an arse ache it was recovering all the data and getting the systems and website up and running again.

    Never bought Seagate since.
    Reply 0
  • StooMonster 24/08/2014

    @MattEvansC3 Edit, I know! Just reread it and edited that before I saw your post. My excuse was that I typed it on my iPad :$

    These ones don't take up space on the motherboard, they take up PCIe slots like a GPU.

    I guess it depends on your mobo design if it can't handle a dual slot GPU plus other cards: as per my original post, I already use PCIe SSD :) Although not on my gaming PC, which uses regular SSD in 'disk' spaces in case.
    Reply +1
  • StooMonster 24/08/2014

    Slightly off topic, anyone seen the new Intel PCIe SSDs? 2.8GB/s read and 2GB/s write much faster than my workstation's 0.9GB/s which is already brilliant. SSDs are just getting faster and faster. Reply +5
  • StooMonster 24/08/2014

    @Kilboy That's a fair point, I am only thinking about it for the sake of doing so. :)

    Also, had a letter from Virgin Media this week saying that they're speed bumping their cable modem products in the next couple of months too.
    Reply +1
  • StooMonster 24/08/2014

    @Kilboy That's dull.

    Aren't my saves already in the cloud? Although not a problem to put on flash drive.

    Luckily my Virgin cable modem is very quick and unlimited, but still boring to have to download 350GB of data again.
    Reply 0
  • StooMonster 24/08/2014

    What's the process for getting data and downloads from my existing PS4 HDD onto new storage?

    e.g. Can I put both old and new drives into a PC and copy over (like one does with Sky+HD box)?
    Reply +1
  • Xbox 360 getting new 500GB hard drive

  • StooMonster 21/08/2014

    @TheEnforcer000
    Nothing had changed?
    Not for 360 it hasn't, which is what this article and my comment were about.

    Xbox one uses standard drives while the 360 uses proprietary drives.
    If you want to change subject: the 360 had internal drives (well, plugged on the side but 'in the case') whereas by 'standard drives' for XbOne you mean external ones (i.e. in cases with control circuity, cables, etc.) rather than a standard naked drive you can just plug in (as per PS4 for example).
    Reply +1
  • StooMonster 21/08/2014

    @SarcasticJoe
    A good size RAID array
    On a games console?

    Which is what we were discussing.
    Reply +2
  • StooMonster 20/08/2014

    @SarcasticJoe
    the PS4 uses SATA2.0, which is slower than USB3.0
    So which HDD are you using that floods SATA2 and needs USB3 speeds? Only SSDs need SATA3 or USB3 speeds.

    Edit: this comment is clearly in regard to PS4 and XbOne consoles, not SATA2 vs USB3 vs Thunderbolt per se. Sigh...
    Reply +3
  • StooMonster 20/08/2014

    @jtodroc
    I'd much prefer to be able to upgrade the internal drive to whatever you want to use.
    Completely agree, it's also one of the things I hate about new Mac Pro versus the old one: the old Mac Pro could be stuffed full of internal drives via easy to remove side panel and sliding slots, whereas the new one (Darth Vader's shiny black waste basket) requires a desk with a stack of external drives.

    On my lovely minimalist AV racks I prefer single boxes rather than additional smaller boxes stuck on/behind the main boxes.

    It's a neatness thing I know, but I like it that way.
    Reply +8
  • StooMonster 20/08/2014

    @jtodroc Was about to post something similar, I am just about to upgrade my PS4 hard drive.

    The price of Microsoft drive upgrades was something that really irked me about my 360s.

    Seems like nothing has changed, still super expensive.
    Reply +36
  • Wasteland 2 release date set for next month

  • StooMonster 20/08/2014

    Anyone know if it supports 4K? I want to play it on my laptop and don't want tiny text! Reply 0
  • Video: Watch us play through P.T.

  • StooMonster 19/08/2014

    @CynicalMe3 Late at night, dark room, 120-inch screen, 7.1 so loud Mrs StooMonster texted me from elsewhere in the house to tell me to turn it down ...

    ...bloody brilliant. Made me jump a few times.

    Worked out all but red corridors, had to look that up; getting trailer up is obscure and needed looking up too.

    Good stuff, looking forward to the game itself, particularly if it keeps up the photorealism vibe.
    Reply +1
  • StooMonster 18/08/2014

    @CynicalMe3 Sounds brilliant! Reply +1
  • StooMonster 18/08/2014

    @Haerger Thanks, will look this evening.

    Played Outlast on my projector, in the dark with 7.1 sound cranked up and it was terrifying; will give this the same treatment. :)

    Mrs StooMonster already hates Silent Hill from long ago, "it's just horrible" she says; so I'll ensure she sees it too. :)
    Reply +3
  • StooMonster 18/08/2014

    Is this called P.T. on the PlayStation Store?

    I couldn't find it at the weekend, but looks like I was using the wrong name in search.
    Reply 0
  • 1TB Xbox One with Call of Duty: Advanced Warfare exclusive to GAME in UK

  • StooMonster 18/08/2014

    One for a teenage boys bedroom, but not a design as a living room friendly piece of kit. Reply +9
  • Elgato Game Capture HD60 review

  • StooMonster 17/08/2014

    In my Mac Pro I have a BlackMagic HDMI capture card which along with an HDCP stripper device I use to grab 1080p video at 60Hz etc.

    Raw 1080p60 video (i.e. uncompressed) eats up huge amounts of space in very short periods of time, so I'm interested in devices that can do this in real-time with reasonable amounts of H.264 compression.

    This device looks pretty neat.
    Reply +2
  • StooMonster 17/08/2014

    @Kaminari
    Your nice videos will be RECOMPRESSED by YouTube when you upload them
    How do you know that they don't store the native file in archive, and then either compress in real-time when they are played or playback stored compressed version after upload?
    Reply -1
  • Performance Analysis: Metro Redux

  • StooMonster 16/08/2014

    @kieran12
    The CPU in xb1 is running at 1.75ghz and Sony CPU is 1.6ghz. So realistically the x box 1 should have a better frame rate off the bat.
    If you assume there is no overhead on both CPUs.

    Or you assume that the OSes have exactly equal overhead on the CPUs.

    Do you remember the "three OSes in one" stuff about XbOne and how the OSes run on a hypervisor?
    Reply +6