StooMonster Comments

Page 2 of 121

  • Snake moves with the times, Lara doesn't

  • StooMonster 16/08/2014

    @bad09 I know you've got your Steam hatred thing going on, but that's not what I meant.

    I was referring to this article and the premise that it's big news that latest MGS is on Steam.

    It would be even bigger news if — as well as Windows — it was on Mac OSX, Linux and lastly Steam OS … the smallest of Steam's supported cross-platforms.
    Reply +6
  • StooMonster 16/08/2014

    Would be even bigger news if it was on Steam OS and not simply Windows. Reply +3
  • Performance Analysis: Metro Redux

  • StooMonster 16/08/2014

    @bladdard
    912p or 1080p there's very little difference
    1920x1080 = 2073600 pixels

    1620x912 = 1477440 pixels

    912p is 71.25% of 1080p resolution or 28.25% few pixels … nearly a third less picture information. Edit: or maybe a quarter less.

    However, that through filters and post-processing AA etc 912p looks nearly as good as 1080p despite having fewer pixels shows people at 4A are doing good job within the hardware limitations.
    Reply +55
  • StooMonster 16/08/2014

    I pre-ordered this on Steam, looking forward to old vs new Digital Foundry comparison.

    Although wishing I got it on PS4 instead ATM.
    Reply +14
  • Microsoft discussing Xbox Entertainment Studios sale with Warner Bros. - report

  • StooMonster 15/08/2014

    Quelle surprise.

    Microsoft CEO selling off non-core assets in company restructuring implementation of 'Mobile First Cloud First' strategy.

    Edit: Negative Nancys apparently do not get that I mean this is in no way surprising. Go figure!
    Reply -9
  • Xbox One snappable media player, Party updates roll out to preview members

  • StooMonster 15/08/2014

    @bad09 It's because DNLA is full of "your own" content and not streamed or purchased from them or their content partners. Reply +1
  • The Crew won't release on PS3 and Wii U due to different "technical infrastructure"

  • StooMonster 14/08/2014

    @PirateRoberts
    that you've used isn't exactly true
    I was just generally quoting -- in italics -- to demonstrate to @skunkfish that people were talking about Sony replacing dual-Cell with Cell + RSX ... I wasn't intending to discuss capabilities of RSX (which is well covered ground). There was loads of discussion about it at the time, remember The Inquirer and other tech sites had plenty of coverage of the last minute nvidia RSX placement.

    That ray tracing worked and looked identical on one PS3 linux kit(eg 1 Cell BE in less than 512MB) @ 720p 7-14fps, the 1080p60 ray-tracer was using just 4 PS3s (4xCell BEs) linked by gigabit ethernet, as the IBM product brochure stated at the time.
    Was quickest example of Cell ray tracing I could find with Google.

    1080p60 ray-tracer YouTube poster comments state that it's 14x Cell chips.
    Reply 0
  • StooMonster 14/08/2014

    @skunkfish
    This article from December 2004 suggests Nvidia had been working with Sony for 2 years on the PS3 GPU up to that point and that it would be based on their next generation of GPU's.

    I think that voids the 'Nvidia GPU thrown in at the last minute' argument...
    The article you cite says nvidia "worked on aspects" not that they worked on RSX for two years.

    Eurogamer and many others covered the development of PS3 e.g. PS3's RSX not finished if you can't remember that far back.

    Old industry legend Bruce Everis wrote about it on his blog here http://www.bruceongames.com/2008/06/10/is-the-gpu-holding-the-ps3-back/

    The intention was to use two of these in the PS3, one as CPU and one as GPU. However at the last minute Sony realised that the Cell GPU wasn’t up to the job so they went to nVidia and bought their 7800GTX GPU. This gave them a number of disadvantages:

    It wasn’t designed or optimised as a console GPU. It was designed and optimised as a PC GPU.
    The whole architecture of the console was compromised by the last minute change.
    The 7800GTX has less raw processing power than the Microsoft Xbox 360 GPU.
    Reply +2
  • StooMonster 14/08/2014

    @grassyknoll
    This is why Sony went with Nvidia at the time & why they're not now.
    Rumour was that nvidia did them over a barrel on the pricing of RSX, and why they were not even considered for PS4.
    Reply +1
  • StooMonster 14/08/2014

    @Playstationman Here's 1080p 60Hz ray tracing running on Cell cpu ... on 16x Cell chips actually.



    That's why the dream of real-time ray tracing using Cell was a pipe one.
    Reply +1
  • StooMonster 14/08/2014

    @Playstationman
    How would a dual Cell with no GPU have faired do you think?
    Terribly, which is why they replaced dual-Cell with single Cell plus GPU so late in day.

    Some of us, who are old enough to remember, might recall all the ray-traced Cell videos before PS3 launched.

    The prelaunch PR at the time was that Cell was so powerful that it could render Pixar-like graphics.

    Sony originally announced PS3 had two HDMI outputs too, to power two 1080p diplays; presumably one from each Cell was the original plan.

    However, the crushing reality was that the SPE in the Cell could not replace GPU as per the original vision.

    The PR was so good that people to this day claim the Cell is super-powerful and it's just "lazy programmers" that are the problem, not that the PR was hyperbolic.
    Reply +16
  • Native Alaskan tribe's folklore-based adventure Never Alone gets a release date

  • StooMonster 13/08/2014

    Looks all kinds of awesome, will buy. Reply +3
  • It's time for your latest update on The Last Guardian - again

  • StooMonster 13/08/2014

    PS5 launch exclusive. Reply +3
  • PlayStation 4 hits 10m sales mark

  • StooMonster 12/08/2014

    @melnificent
    sold through or sold into?
    Seeing as the last benchmark announcement was 7m sold through to consumers (vs XbOne's 5m shipped to retailers) isn't it likely to be 10m sold to consumers?

    Plus, from what I read they specifically mentioned it in the announcement.

    10m sold to consumers is pretty impressive.
    Reply +18
  • Tearaway is being retold on PS4 as Tearaway Unfolded

  • StooMonster 12/08/2014

    I absolutely loved Tearaway on the Vita, possibly the best game on the platform.

    More action in the interactive Tearaway world is welcome by me, even if it's PS4 this time.
    Reply +5
  • This is Alienation, the next PS4 exclusive from the people behind Resogun

  • StooMonster 12/08/2014

    That looks like a blast. Reply 0
  • PS4's system update to v2.00 will introduce Share Play

  • StooMonster 12/08/2014

    DLNA please. Reply +7
  • Journey and The Unfinished Swan confirmed for PS4

  • StooMonster 12/08/2014

    Heard Journey was great on PS3, will deffo buy on PS4.

    Not heard as much about The Unfinished Swan, is that equally as good?
    Reply +1
  • Rise of the Tomb Raider exclusive to Xbox One

  • StooMonster 12/08/2014

    Anti-consumer move … who'd thunk it. Reply +9
  • FMV cult classic Night Trap launches Kickstarter for HD remaster

  • StooMonster 12/08/2014

    Would it work better on tablets or phones with touch screen? Reply +1
  • Remember Me dev announces new game Life is Strange

  • StooMonster 11/08/2014

    Got Remember Me in a Steam sale and haven't played it yet.

    Strange is described in the press release as an "episodic, digitally delivered, narrative driven adventure game".
    Like many games these days, episodic.

    Which as a mechanic, is working better now than in days of Half Life 2 or SiN Episodes.
    Reply +5
  • Digital Foundry vs Metro Redux

  • StooMonster 09/08/2014

    @INSERT-COIN You can get cheaper brand 1080p projectors for less than a grand, 4K projectors at similar prices I think will take a couple of years at least.

    I bought a 120-inch projector set-up for games before films, as my best mate had been doing this for years; after one particular long PlayStation session with him I thought "must have" too.

    I use projector for PC games, consoles, films and television; the screen drops out the ceiling and we switch from plasma on the wall to projecting when the kids go to bed and light can go down, or for family movie night. So we don't really go back to HDTV after projector.

    Playing games like Metro Redux with huge screens and epic 7.1 audio is brilliant, as is GTA or any other game really. :)
    Reply +1
  • StooMonster 09/08/2014

    @INSERT-COIN
    A 4k projector would be great though wouldn't it?. How much do you think a decent one would cost?.
    Depends what you mean by 'decent'; I've been using JVC mid-range for last few years (e.g. £5k instead of £7k for top end, £3k for third range).

    Sony and JVC both have 4K projectors but they are about £10k at the moment; also only have HDMI 1.4a so 4K at 24p and not 60p/fps/Hz that one wants for gaming.

    Sony's current top-end 4K projector costs about £17k/€25k and they've just announced an HDMI 2.0 upgrade for it which is €2,500 (£2,130 before VAT here in the UK).

    Between this coming September onwards to CES in May should see announcements of cheaper 'next-gen' 4K projectors and hopefully with HDMI 2.0 (we're now just getting that in 4K HDTVs).
    Reply 0
  • StooMonster 09/08/2014

    @INSERT-COIN I am thinking about upgrading my projector to a 4K one once proper 60Hz input at native resolution is standard and widely available (i.e. HDMI 2.0), and I'll definitely be looking at having a gaming PC that can drive that then.

    Although I'm in no hurry to replace the 1080p HDTV I use for desktop PC gaming with a 4K version.

    I used to be hung up on resolution and multiple graphics cards but went for size and maxed out AA etc instead; I gamed on 2560x1600 30-inch from 2004, through 2012 when I went larger 1080p screen instead.

    It was also when I got fed up with SLI and CrossFire, which is why 4K gaming on a single GPU will be the point at which I upgrade the HDTV to a 4K one.

    very slim and light
    That was actually my criteria over power, but didn't want a laptop so underpowered it couldn't run games very well (e.g. MacBook Air). So balance of GPU/CPU vs weight and thickness is key.

    Those MSI ones look good too.
    Reply 0
  • StooMonster 09/08/2014

    @INSERT-COIN It's the new 2014 edition of the Razer Blade gaming laptop, I picked it up in USA a couple of weeks ago (it's not the one on their UK site, it's only on their US site go to Razer and change location). I bought it to play Steam games on my commute to/from work.

    As you asked what the specs are:
    3200x1800 14-inch touch screen, Nvidia GTX 870M GPU with 3GB GDDR5, i7 3.2GHz, 8GB 1600MHz RAM, 256GB SSD SATA M.2, weighs 2Kg (4.4 lb) and 17.8mm thick -- it's quite impressive.

    Got Steam on it and some games, been running games at 3200x1800 and seeing if I can get 60fps by turning down settings.

    Some games work with maxed out settings at that resolution, e.g. Travellers Tails stuff.
    Reply 0
  • StooMonster 09/08/2014

    @Dizzy
    PC is going to run at 4K... this seems to become a new trend.
    Yesterday I posted on here about running these games at near 4K on my new Razer Blade laptop and got downvoted for mentioning it.

    I've been trying a few titles out (on the train) running games at high resolution but with no AA and results are often 'not bad' because I think the tiny DPI pixels ("retina", maybe) sort out jaggies and similar.
    Reply +3
  • Not for everyone: exploring the strange pleasures of exclusivity

  • StooMonster 09/08/2014

    what can games learn from William Shatner?
    I used to like the Shatoety app: poetry composition with William Shatner reading out the composition.

    But I think he's learnt more from games than the other way round ... Shatoetry followed a mobile game like trajectory where at first it was a paid app with free content updates, but perhaps it was too exclusive because it went free-to-play and shortly afterwards sold DLC packs, many DLC packs.
    Reply +1
  • StooMonster 09/08/2014

    It's like the fabled celeb-only Nando's card - always a bit of a strange one, this - that many conspiracy theorists postulate may allow the fabulously wealthy and beloved to dine for free in the kind of restaurant that usually makes you queue at the till to place your order.
    I know people and know of people with the celeb-only Nando's card, they are all performers in the music industry.

    The reason they actually use these cards is two-fold. First, when they are touring and finish a gig it's usually late at night and they want to get something to eat and not sit in McDonald's then Nando's is a good alternative (or can't be bothered with room service if they are staying in hotel that offers it at that time, and they're not just sleeping on the tour bus); or they arrive in an unknown town and want some lunch and it's easy place to go. Secondly, there's obviously the exclusivity of having one, I know of one former boy-band where all but one of the members had one and the others would constantly wind him up about it.

    Don't know if they still do them, but they used to.
    Reply -1
  • Metro Redux video compares original Metros to next-gen remasters

  • StooMonster 08/08/2014

    I remember the original ran badly on my gaming PC, even the latest one so I wonder how the optimised version will perform?

    If it's good, it makes me wonder what FPS I'll get on my 3200x1800 Razer Blade (2014) laptop?

    Although might have to save this for my gaming PC and 1080p on projector with big screen, for more epic feel than laptop play. :)
    Reply -4
  • Steam beta adds 'hide this game in my library' option

  • StooMonster 08/08/2014

    Remove would be good.

    Got some betas in there that long turned into games (e.g. DotA 2), along with games that are not in Steam that I added but cannot remove (e.g. Gears of War), a couple of Mods that I looked at and uninstalled but remain in my library, along with games that had free updates so are listed twice (e.g. Batman Arkham series).

    Cleaning out the closet is good, hiding under the rug is nearly there.
    Reply +26
  • Remember Sierra? Looks like it's coming back

  • StooMonster 08/08/2014

    @DrStrangelove
    Sierra Leonline?
    Hopefully not source of dangerous virus.
    Reply +2
  • StooMonster 08/08/2014

    But for what?
    EA took Origin and made an online store from the brand name.

    Activision take Sierra and also make an online store?
    Reply +18
  • Xbox One Digital TV Tuner dated and priced

  • StooMonster 07/08/2014

    The interesting test of this will be how well Xbox One deinterlaces 576i and 1080i 50Hz broadcast television.

    There's two types of content encoded in 576i50 and 1080i50: 25p (films, US drama) and 50i (news, sports, studio based shows) which need two different approaches to turn into 576p *

    * needs to do this before it's upscaled to 1080p.

    A deinterlacer needs to work out which content it's working on, and either weave two fields together to make 25p or create alternate missing lines for 50i; sometimes it needs to work in mixed mode, eg where they might be scrolling tiles over video.

    Many cheap deinterlacers aren't up to this and look crap, others use blur filters to hide their errors, which is why some broadcast television (SD and HD) can look crap -- particularly annoying if your set-top-box only outputs 576p for SD.

    The very worst are ones that work for US 60Hz television where 24p is encoded in 60i in 3:2 pattern, and don't handle 50Hz at all.

    Will it be good at deinterlacing 50Hz broadcast television?
    Reply +3
  • Has Valve just soft-launched the Source 2 engine?

  • StooMonster 07/08/2014

    @fasterthanapigeon Half Life 3 runs on Source 3 ;) Reply +8
  • Sony is being sued for Killzone failing to deliver "native 1080p" multiplayer

  • StooMonster 07/08/2014

    @Kilboy
    That's why you could get 1024x720 plasmas that were 'HD Ready' without needing to be 1200x720 which would be 'full' 16:9 720p
    1280x720

    16:9 ratio

    /pedant
    Reply +10
  • Steam and Early Access: To curate or not curate?

  • StooMonster 06/08/2014

    @Fiddle-sticks
    Separate the early access area from the main sales area entirely.
    I agree with this.

    Moreover, I should be able to have an option that I can select which removes all 'early access' titles from the store all together if I so wish.
    Reply +6
  • StooMonster 06/08/2014

    @bad09
    I do think many don't actually realise what early access is and many still think a finished product is certain just because they paid for access to a work in progress.
    That's very noble of you to worry about what other people choose to do with their money.

    But surely market forces will sort this out, i.e. if people don't like it they will stop buying into it, and it will simply be a passing fad.

    However, if people like it who is to say that they should've be allowed to buy into it if they want to, i.e. if fans of a franchise or well loved classic want 'early access' to it.
    Reply +1
  • StooMonster 06/08/2014

    @bad09
    allowing developers to sell games they legally do not have to even finish regardless of whether consumers are falling for it or not
    Are consumers forced to buy unfinished games?

    Personally I choose only to buy finished games, and don't participate in 'Early Access' programmes.
    Reply +5
  • MGS5: Ground Zeroes sales triple on PS4 over Xbox One

  • StooMonster 06/08/2014

    @Baihu1983
    The average gamer doesn't know or care about stuff like this
    So why is the average gamer buying multiples more PS4 than XbOne consoles?

    If it's not perceived "better graphics" and "more power" in multi-platform title; nor after the defenestration of Kinect 2 from XbOne and reduction in price have sales have picked up significantly, it's not price either; then what is it?

    Moreover, approximately 50%-60% of PS4 owners are people who has 360 but no PS3 in previous generation.

    So, what is responsible for the disparity in sales?

    Fashion?
    Reply 0
  • StooMonster 06/08/2014

    Maybe this opinion piece is right?

    Microsoft's Xbox One is Failing

    Outsold by Wii U, even without the Kinect 2? Really?

    Would certainly explain the volume disparity in sales if true.
    Reply +1
  • Resident Evil 1 remastered for PS4, Xbox One, PC, PS3 and Xbox 360

  • StooMonster 05/08/2014

    The classic Resident Evil control scheme remains for purists, along with a more modern style for moving characters more easily - in the direction of the analogue stick.
    Didn't play the previous HD remake, the old "tank controls" of Resident Evil put me off replaying.
    Reply -1
  • BioShock 1 announced for iPhone and iPad

  • StooMonster 05/08/2014

    @drxym MOGA ACE POWER Game Controller Reply 0
  • StooMonster 04/08/2014

    @mr_bez
    iOS8 arrives and developers can get more direct control over the CPU/GPU using Apple's new Metal API
    Most people don't seem to realise that Metal is very much like ATi's Mantle API but for iOS.

    Should be very interesting.

    I also wonder if they'll bring it over to OSX, which could be quite neat too.
    Reply +1
  • StooMonster 04/08/2014

    The game's touchscreen controls are easy to master and there's a handy button to perform contextual actions
    I have FTL and KotoR on iPad and they mostly work OK, but I found Baldur's Gate to be a PITA and found GTA games and FPSs to be unplayable with simulated joystick controls. So I don't buy into that.

    So I am glad this game supports MFi controllers, but I don't have any ATM so will probably pass right now … although Bioshock is one of my favourite ever games.
    Reply 0
  • StooMonster 04/08/2014

    Bluetooth controller for iOS a must for games like this; might have to investigate current crop.

    Will be unplayable as touch screen IMO.
    Reply +3
  • The Last of Us: Remastered is fifth biggest UK launch of 2014

  • StooMonster 04/08/2014

    @Rogueywon
    To be honest, it's time Eurogamer ditched the neg button entirely.
    I disagree.

    Positive only votes in comments are a waste of time, why bother with any kind of voting at all?

    On this and other sites the most interesting comments are the ones are where you get high volumes one way and the other, so maybe 200 votes but net result 0 -- over on Ars Technica (and other sites) they highlight these are 'Most Contentious' or 'Most Positive' or 'Most Negative' and I think those would be useful enhancements.
    Reply +4
  • StooMonster 04/08/2014

    Only got to play for about an hour this weekend, went to see Guardians of the Galaxy though. :) Was my first experience of tLoU and it was deeply engaging from the first moment, and I am looking forward to spending some serious time with this quality title.

    Glad it's sold so well.
    Reply +5
  • Gearbox explains why it should be dropped from Aliens lawsuit

  • StooMonster 31/07/2014

    Bite me Reply -3
  • The Last of Us review

  • StooMonster 31/07/2014

    Had an email from Amazon that PS4 version shipped and is on its way, know what I will be doing on Friday evening and much of this weekend (darn have to do the garden, and go out for dinner etc. which will stop me playing all weekend.) Reply +2
  • Digital Foundry vs The Last of Us Remastered

  • StooMonster 29/07/2014

    @MisterSatan
    you are showing a picture taken from neogaf and stating its from version 1.01 when it was from 1.00
    I didn't link it from neogaf

    the shadows looks photoshoped anyway
    In what way? I've been using Photoshop since v1.0 and that's not what springs to mind when I look at the two pictures.
    Reply 0