StooMonster Comments

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  • Gaming on the Big Screen: Optoma GT1080 projector review

  • StooMonster 21/09/2014

    @Lickmymidget
    on a gray wall
    One of my mates has a projector in his cellar (it's his man cave), and years ago he discovered that the reverse side (i.e. the underneath) of linoleum has similar reflective capabilities to proper screens.

    So to save a few quid, he found Lino with no printing on the reverse, that was a wide as his room is tall and used No-Nails to put it up on the wall (pattern side to the wall) … giant screen for budget price, covering entire basement wall.

    He's also a fan of 3D gaming, and runs 3D PS3 games on his system: quite impressive at 'entire wall' size.
    Reply +13
  • StooMonster 21/09/2014

    Been gaming on 1080p projectors for years, my living room screen is 115-inches and drops from inside ceiling with motors, and it's awesome.

    I put gaming PC, PS4, Xbox 360 and even Wii through it and the size makes everything feel epic.

    My projector is a bit more expensive than the one in this article and doesn't suffer from any bluring or colour trails or any visual artefacts when gaming. I have light blocking blinds, but with off-white walls I tend not to use when too bright outside and stick to HDTV instead.

    Also, not just used for gaming and Blu-rays but also for television (I have a high quality deinterlacer) so watching programmes like Game of Thrones makes them even more cinematic, Last Night of the Proms feels epic (along with big audio); friends with projectors who like watching sport use theirs for big football games, etc.

    Edit: one thing to bear in mind is that projector bulbs are consumables, and tend to only last a few hundred hours before needing replacing (they go dim) and they tend to be expensive to replace. In my case I am lucky if I can get a new bulb for less than £200.
    Reply +32
  • The evolution of Destiny

  • StooMonster 20/09/2014

    it's clear there's been a radical review of Old Russia's aesthetic overall … we wondered whether these changes are technical in nature - perhaps driven by a shifting console spec
    But there is indeed some evidence of a technical downgrade as we compare the final game to its E3 showing.
    Driven by XbOne 1080p30 parity with PS4 version?
    Reply +1
  • Nvidia GeForce GTX 980 review

  • StooMonster 19/09/2014

    @Bruh Yes, DirectX 12 is "closer to the metal", did I say that it wasn't, but...


    Source: MSDN
    Link: http://blogs.msdn.com/b/directx/archive/2014/03/20/directx-12.aspx

    This chart shows DirectX 11 above and CPU multi-threaded and load balanced across multiple cores in DirectX 12 below.

    More from Microsoft's DX12 page:

    Q: Should I wait to buy a new PC or GPU?
    A: No – if you buy a PC with supported graphics hardware (over 80% of gamer PCs currently being sold), you’ll be able to enjoy all the power of DirectX 12 games as soon as they are available.
    Because DX12 runs on DX11 hardware.

    Here's a link from nVidia where they discuss all those architectures I listed being DX12 class http://blogs.nvidia.com/blog/2014/03/20/directx-12/

    Microsoft developer blog (from yesterday) discussing DX12 running on NVidia Maxwell architecture
    http://blogs.msdn.com/b/directx/archive/2014/09/18/directx-12-lights-up-nvidia-s-maxwell-editor-s-day.aspx

    Et cetera.
    Reply +1
  • StooMonster 19/09/2014

    @Widge GTX680 and with water cooled i7-3770K, 450W gold PSU, etc. Had it for couple of years.

    Case only fits cards 10-inches long, Scan.co.uk used to sell premade power-gamer systems with a Titan in this case but they cut the case (internally) to make them fit.

    As I said, if there's a card to swap out I would probably do that -- but if I have to get a new case then I would probably just build a new system.

    Quite fancy one of those Silverstone Raven Z RVZ01 "steam machine" cases though, they look very good.
    Reply 0
  • StooMonster 19/09/2014

    @blade2333 My daughter's gaming PC is also a Hackintosh. Reply 0
  • StooMonster 19/09/2014

    @Widge Silverstone FT03B-Mini USB 3.0 Fortress Tower Mini ITX with water cooling for CPU -- about the size of two Xbox 360 stood vertically together. Reply 0
  • StooMonster 19/09/2014

    @Bruh
    Don't expect older Nvidia cards to ever support the newer DX versions either
    The key change with DirectX 12 is that it has multi-threaded CPU support -- so the API is no longer CPU bottle-necked.

    Thus DirectX 12 API works on Fermi, Kepler and Maxwell -- Microsoft and nVidia have both discussed this -- and in fact there's few fixed function hardware features that don't work in DX12 (albeit the 11.x ones) running on older nVidia chipsets.
    Reply 0
  • StooMonster 19/09/2014

    Peak System Power Draw 265W
    Excellent, will work in my mini ITX system.

    But what's the length of GTX980?

    GTX680 was 10-inches long but subsequent nVidia cards moved up to 10.5 in length and my case only accepts 10 -- thus would require a system rebuild rather than a card swap.

    Edit: looked it up, and my case is too short GeForce GTX 980 specifications
    Reply +7
  • StooMonster 19/09/2014

    @freaqie Yeah, the 20nm is going to be the next major jump; so I'm not sure about upgrading my factory OCed GTX680 just yet.

    Saying that, I'm really impressed with the 870M 3GB GDDR in my laptop which runs most games at 3K resolution with ease.
    Reply +2
  • Wasteland 2 review

  • StooMonster 19/09/2014

    Solid, been looking forward to this since announement.

    Will Insta-buy now that it's a product — don't buy into that early access thing. Already got too many games to play, don't need to spend time on ones that are unfinished and I'll have to replay.
    Reply +4
  • Sony quadruples forecast loss for financial year

  • StooMonster 17/09/2014

    Was just reading in the Financial Times that a fifth of Sony's revenue comes from phones and tablets, which is one reason why they plan to keep the division.

    The second is that Sony's CEO Kazuo Hirai said that Sony needed to stay in the mobile business as it prepares for what it expects will be the post-smartphone era, which is already starting with the rise of wearable devices.

    Source: Sony rethinks smartphone strategy amid mounting losses
    Reply 0
  • StooMonster 17/09/2014

    @Spuzzell
    Yeah, that's the usual butthurt Apple zealot response to anyone who doesn't agree with them. Off you toddle, chap.

    "iBraaaaaaaaaaaains" is your line.
    That's a lot of hostility, did your girlfriend dump you for someone with an iPhone?
    Reply +1
  • StooMonster 17/09/2014

    @Spuzzell
    blind iZombies
    Other people like products that I don't?

    Ah diddums.
    Reply -4
  • StooMonster 17/09/2014

    @BabyBabyBabyOh
    VitaPhone
    Fail + Fail ≠ Win

    Caveat: I love my Vita, several of my mates only buy Sony mobiles, but I don't think you could describe either of them as a "win".
    Reply +2
  • StooMonster 17/09/2014

    @Mr-Writer
    What like Apple?
    I take it you mean their mobile phones and tablets?

    Not say their computers which are ubiquitous in many industries because of their ability to work with other products.
    Reply +1
  • StooMonster 17/09/2014

    @ipar
    its like trying to fight Mohammed Ali with your hands tied behind your back.
    There are more to both of these multi-national corporations than simply their games businesses; moreover, their games businesses are not the exclusive drivers of their corporate strategies.
    Reply +4
  • StooMonster 17/09/2014

    @crazy-Tetsuo
    Certain parties have been pumping billions after billions to Sony just to keep the show going.
    What do you mean?
    Reply +3
  • StooMonster 17/09/2014

    Sony should sell off the phone business, like they announced plans to sell off Viao and TV divisions (last February).

    If they get rid of last vestiges of loss making consumer electronics, such as mobile-phones, that would leave them with: Sony Computer Entertainment (PlayStation and PSN); Sony Pictures Entertainment (films), Sony Music Entertainment (music), Sony/ATV Music Publishing (music publishing), and Sony Financial Holdings (financial services, life insurance, securities, banking, etc.) the latter of which has been the earnings powerhouse of the business for years.

    Obviously games, films and music (i.e. entertainment) are pretty volatile and risky businesses -- one big hit and Sony corporation makes huge profits, one big loss and the corporation is in trouble -- which is entirely different to Microsoft's business.

    The only thing these two multi-national giants have in common is overlapping games divisions.
    Reply +4
  • Destiny review

  • StooMonster 17/09/2014

    I've quite enjoyed it so far, it's good but not great.

    Also, that voice acting is still terrible.
    Reply +12
  • EA is giving away Bejeweled 3 on Origin

  • StooMonster 17/09/2014

    Bejazzled — will add this into my kids' Origin accounts.

    Talking of which, I wish Origin and Steam had better ability to set up accounts for kids along with parent account; Apple's new iOS8 and iCloud had made good moves in this direction, but still have silly age limits on accounts.
    Reply 0
  • Lode Runner creator Douglas E. Smith passes away at 53

  • StooMonster 16/09/2014

    @super_monty I'll be at the Bedrooms To Billions premier at EuroGamer Expo next week — in the film there's an old Software Projects story told by me. Reply +2
  • StooMonster 16/09/2014

    I loved Lode Runner on C64, and took it into Software Projects where I worked. The place ground to a halt as everyone played it and was hooked. The canny management thought "this is a winner" and licensed the rights and developed Speccy version, BBC, Amstrad, etc.

    So this is sad news for me.
    Reply +19
  • Borderlands updated with Steamworks multiplayer

  • StooMonster 16/09/2014

    Brilliant, could well be worth a co-op replay through. :) Reply +6
  • Microsoft buys Mojang and Minecraft for $2.5bn

  • StooMonster 15/09/2014

    Microcraft by Minesoft

    $2.5bn is a significant purchase even for Microsoft, however, they've got a pile of out-of-US earning that would be taxed if they bought them back so they've decided to invest instead.

    However, every investment needs a return ... be it tangible (e.g. money, assets) or intangible (e.g. brand, goodwill) so I wonder how Microsoft plan to do this with Minecraft?

    Surely Minecraft has already sold most of the copies it's going to sell, which leaves them with other things ... another version (lots of sales needed to get IRR on $2.5bn), or DLC, or licensing (e.g. films, toys, etc.).
    Reply +17
  • Sorry, Microsoft, but you can't own Minecraft

  • StooMonster 13/09/2014

    @Illusive_Man
    It'll be available on Windows PC.
    They could make it a Metro app, and then it would only be available on Windows 8.x and Windows 9 PCs … not on Windows XP or Windows 7.

    Thus driving the upgrade cycle of a lot of home users to the new OS.
    Reply 0
  • StooMonster 13/09/2014

    @Illusive_Man I think you're pretty close to the mark with you thoughts about Microsoft's reasons for buying Mojang: access to a slice of young demographic, plus using off-shore money (that would be taxed if bought back to USA) makes it cheap.

    They clearly want it as a killer app for Windows 8, Windows RT, Windows Phone, Windows 8 on XbOne — i.e. Metro that is having a hard time gaining traction, e.g. developers sticking to 'desktop' Windows on PC and not switching to their new OS — and Minecraft could be a way to get that.
    Reply +1
  • StooMonster 13/09/2014

    According to Reuters, the Microsodft acquisition is "all about mobile"

    Microsoft needs Minecraft to boost mobile ambitions

    And the deal is now at $2.5bn

    Rick Sherlund of Nomura in a research note this week stated "We don’t view this acquisition as a signal of Microsoft's intent to double down on Xbox but consider it an attempt to better address mobile on a cross-platform basis. This also appears to be consistent with (Microsoft) CEO Satya Nadella’s mobile and cloud strategy."

    In the past Notch had said that he wasn't going to develop Minecraft for Metro (i.e. Windows 8, RT, Phone, etc.) … are they really paying that much for platform support?

    If they were, it would make sense to ensure game was platform exclusive too … or maybe the next version of the game.
    Reply +5
  • Face-Off: Destiny

  • StooMonster 13/09/2014

    Bungie strikes out to achieve technical parity between Sony and Microsoft's platforms and to a great extent achieves it.
    Marketing decision is probably right for for Bungie, even though they are taking Sony's dollar; but a disappointing one for Sony fans who want to see their PS4 hardware fully utilised.
    Reply +76
  • Life is Strange: It takes time to be different

  • StooMonster 12/09/2014

    Bought Remember Me and still haven't even installed it. :( Reply 0
  • StooMonster 12/09/2014

    Max watches as Chloe rifles through her drawers.
    I see what you did there.
    Reply +8
  • Sony insists Vita is here to stay

  • StooMonster 12/09/2014

    @bit-crusheRRRR
    apparently Destiny is really well designed when it comes to remote play.
    Keep forgetting about Remote Play, might have to give that a go later when family are watching Sky+ed Great British Bake-off.
    Reply +8
  • StooMonster 12/09/2014

    don't expect games like Uncharted or Killzone again
    Two best titles on the platform IMO, shame no more like it.
    Reply +2
  • 800 excavated Atari cartridges will be auctioned off

  • StooMonster 12/09/2014

    @zzkj Less linear and doesn't have QTE Reply -1
  • Microsoft to buy Mojang for $2 billion - report

  • StooMonster 10/09/2014

    @frunk Yep, what's their IRR on this deal? Reply 0
  • StooMonster 10/09/2014

    @Dizzy
    They have FB stock yes... and they are on a friendly basis atm.
    When I look at who owns Facebook shares on my FactSet terminal, Microsoft doesn't come up in either their Class A or Class B shares.

    I know years ago that Microsoft used to own Preference Shares, but maybe they sold down post IPO?
    Reply +2
  • StooMonster 10/09/2014

    @Dizzy
    Pretty sure that that Oculus PC version will happen if MS buys it.
    Because Microsoft are such great friends with Facebook?
    Reply +2
  • StooMonster 10/09/2014

    For the man who didn't like Steam and also cancelled the Rift version of Minecraft when Oculus sold to Facebook, this seems strange.

    But then two thousand million dollars would turn anyone's head, even Notch's.
    Reply +5
  • The Sims 4 review

  • StooMonster 10/09/2014

    My kids are chomping at the bit for this, nagging me every day about it. Reply 0
  • iPhone 6 and Apple Watch revealed

  • StooMonster 10/09/2014

    @FortysixterUK
    I think what Apple should be doing now is reducing the price of everything instead of making more kit that prices itself out the market .
    See Porter's Generic Strategies.
    Reply 0
  • StooMonster 10/09/2014

    @TheChieftian
    Seriously, what advatages does it offer over just the phone itself
    Measuring biometrics, haptic feedback, etc.
    Reply 0
  • StooMonster 09/09/2014

    Metal API looks good, running games at 1080p 60Hz is impressive.

    (Seeing as this is a gaming site.)
    Reply 0
  • Lego Batman 3: Beyond Gotham first Lego game to get a season pass

  • StooMonster 09/09/2014

    This is annoying, Lego games are where you'd least expect this kind of thing. Reply +20
  • Fire the US Army's next-gen laser cannon with an Xbox controller

  • StooMonster 08/09/2014

    @DreadedWalrus
    The PS2 is powerful enough to launch nuclear missiles!
    Launch code for US nukes was 00000000 for 20 years so it wasn't that tough a challenge. :)
    Reply +6
  • UK chart: The Sims 4 finds a home in the top spot

  • StooMonster 08/09/2014

    The Sims 4 ... review?

    I've read that it's been gutted, likely so that DLC can be added in perpetuity and create a never ending revenue stream for EA.
    Reply +24
  • Sometimes I wish more games were just a vertical slice

  • StooMonster 06/09/2014

    @bosseye Good post. I have plenty of shared experience here: although my kids are slightly older, we've certainly gone through similar.

    These days I tend to play quite late at night before I go to bed, but have to get up early so this is limited (except Friday nights). I've been enjoying Vita on the commuting train and recently bought a lightweight gaming laptop from Razor which is great for old Steam titles (albeit on way home, not on way to work as train) to get more gaming time in.

    Because fitting in time to play is tough, especially with other life stuff (e.g. regularly going to the gym) as well as kids; I've pretty much stopped watching television, with odd rare exceptions, to do gaming instead.
    Reply +3
  • StooMonster 06/09/2014

    @MrTomFTW
    No use having a 60 hour game when 45 hours is pure grind and padding.
    This is a personal bugbear of mine, although I've been negged to death here before when I've written that I would prefer AAA games like Assassins Creed to be 20 hours long than 60+ of grind and repetition.

    Quality over quantity doesn't seem to be everyone's cup-of-tea.
    Reply +15
  • Here's how Destiny controls on Vita using Remote Play

  • StooMonster 05/09/2014

    Sony missed a trick on the Vita, with not enough buttons/triggers for proper Remote Play. Reply +15
  • Warhammer 40K: Dawn of War 2 ditches Games for Windows Live

  • StooMonster 05/09/2014

    @Bickle2
    The real shame is that they didn't make the achievement system open to anyone who wanted to use it. Still the only ones that matter.
    This would've been killer, so many opportunities lost...
    Reply 0
  • Bayonetta 2 release date set for October

  • StooMonster 05/09/2014

    Wish this wasn't a platform exclusive, would be excellent to see XbOne and PS4 version along with HD version of the first one too. Reply -7