StooMonster Comments

Page 1 of 120

  • PlayStation Plus gets Velocity 2X, Sportsfriends and TxK in September

  • StooMonster 27/08/2014

    TxK on PS4 with Vita compatible Cloud Saves would be ace. :) Reply +1
  • Some celebrity games that don't feature Kim Kardashian

  • StooMonster 27/08/2014

    @spliffhead

    FRANKIE
    SAY
    MISSING
    Reply +1
  • Microsoft announces new Age of Empires game, Castle Siege

  • StooMonster 26/08/2014

    But...
    Windows 8 and Windows Phone 8 devices
    So, it's a program for Microsoft's Metro OS and not their 'desktop' one.

    Wonder if Windows 9 will knock this stuff on the head or double down on it?
    Reply +1
  • Watch P.T. mashed up with The Stanley Parable's narrator

  • StooMonster 26/08/2014

    Thanks guys.

    What happens if saves are synced to the cloud? Do they have to be deleted twice.

    I guess I could've created a new log-in but last time I did that for one of my kids went through painful PSN account creation process that took ages — my mate is Xbox 360 chap who was checking out my PS4, so he doesn't have PSN account.

    I'll try deleting first, want to try it again myself anyway. :)
    Reply 0
  • StooMonster 26/08/2014

    @ghostgate2001 Thank mate, although being new to PS4 I guessed that but couldn't work out how to do it.

    How do I delete the save file?
    Reply +1
  • StooMonster 26/08/2014

    Saw this the other day, it's brilliant.

    PS: anyone know how to restart P.T.? I finished it and wanted to show a mate, but cannot find how to get a new game.
    Reply +4
  • How to cheaply upgrade your PS4 to 2TB

  • StooMonster 24/08/2014

    @MasterNameless I once had an entire rack of servers die in the space of a month, when all the RAID5s in each server had more than one drive die.

    All the failed drives were Seagate, they replaced them all on warranty but what an arse ache it was recovering all the data and getting the systems and website up and running again.

    Never bought Seagate since.
    Reply 0
  • StooMonster 24/08/2014

    @MattEvansC3 Edit, I know! Just reread it and edited that before I saw your post. My excuse was that I typed it on my iPad :$

    These ones don't take up space on the motherboard, they take up PCIe slots like a GPU.

    I guess it depends on your mobo design if it can't handle a dual slot GPU plus other cards: as per my original post, I already use PCIe SSD :) Although not on my gaming PC, which uses regular SSD in 'disk' spaces in case.
    Reply +1
  • StooMonster 24/08/2014

    Slightly off topic, anyone seen the new Intel PCIe SSDs? 2.8GB/s read and 2GB/s write … much faster than my workstation's 0.9GB/s which is already brilliant. SSDs are just getting faster and faster. Reply +5
  • StooMonster 24/08/2014

    @Kilboy That's a fair point, I am only thinking about it for the sake of doing so. :)

    Also, had a letter from Virgin Media this week saying that they're speed bumping their cable modem products in the next couple of months too.
    Reply +1
  • StooMonster 24/08/2014

    @Kilboy That's dull.

    Aren't my saves already in the cloud? Although not a problem to put on flash drive.

    Luckily my Virgin cable modem is very quick and unlimited, but still boring to have to download 350GB of data again.
    Reply 0
  • StooMonster 24/08/2014

    What's the process for getting data and downloads from my existing PS4 HDD onto new storage?

    e.g. Can I put both old and new drives into a PC and copy over (like one does with Sky+HD box)?
    Reply +1
  • Xbox 360 getting new 500GB hard drive

  • StooMonster 21/08/2014

    @TheEnforcer000
    Nothing had changed?
    Not for 360 it hasn't, which is what this article and my comment were about.

    Xbox one uses standard drives while the 360 uses proprietary drives.
    If you want to change subject: the 360 had internal drives (well, plugged on the side but 'in the case') whereas by 'standard drives' for XbOne you mean external ones (i.e. in cases with control circuity, cables, etc.) rather than a standard naked drive you can just plug in (as per PS4 for example).
    Reply +1
  • StooMonster 21/08/2014

    @SarcasticJoe
    A good size RAID array
    On a games console?

    Which is what we were discussing.
    Reply +2
  • StooMonster 20/08/2014

    @SarcasticJoe
    the PS4 uses SATA2.0, which is slower than USB3.0
    So which HDD are you using that floods SATA2 and needs USB3 speeds? Only SSDs need SATA3 or USB3 speeds.

    Edit: this comment is clearly in regard to PS4 and XbOne consoles, not SATA2 vs USB3 vs Thunderbolt per se. Sigh...
    Reply +3
  • StooMonster 20/08/2014

    @jtodroc
    I'd much prefer to be able to upgrade the internal drive to whatever you want to use.
    Completely agree, it's also one of the things I hate about new Mac Pro versus the old one: the old Mac Pro could be stuffed full of internal drives via easy to remove side panel and sliding slots, whereas the new one (Darth Vader's shiny black waste basket) requires a desk with a stack of external drives.

    On my lovely minimalist AV racks I prefer single boxes rather than additional smaller boxes stuck on/behind the main boxes.

    It's a neatness thing I know, but I like it that way.
    Reply +8
  • StooMonster 20/08/2014

    @jtodroc Was about to post something similar, I am just about to upgrade my PS4 hard drive.

    The price of Microsoft drive upgrades was something that really irked me about my 360s.

    Seems like nothing has changed, still super expensive.
    Reply +36
  • Wasteland 2 release date set for next month

  • StooMonster 20/08/2014

    Anyone know if it supports 4K? I want to play it on my laptop and don't want tiny text! Reply 0
  • Video: Watch us play through P.T.

  • StooMonster 19/08/2014

    @CynicalMe3 Late at night, dark room, 120-inch screen, 7.1 so loud Mrs StooMonster texted me from elsewhere in the house to tell me to turn it down ...

    ...bloody brilliant. Made me jump a few times.

    Worked out all but red corridors, had to look that up; getting trailer up is obscure and needed looking up too.

    Good stuff, looking forward to the game itself, particularly if it keeps up the photorealism vibe.
    Reply +1
  • StooMonster 18/08/2014

    @CynicalMe3 Sounds brilliant! Reply +1
  • StooMonster 18/08/2014

    @Haerger Thanks, will look this evening.

    Played Outlast on my projector, in the dark with 7.1 sound cranked up and it was terrifying; will give this the same treatment. :)

    Mrs StooMonster already hates Silent Hill from long ago, "it's just horrible" she says; so I'll ensure she sees it too. :)
    Reply +3
  • StooMonster 18/08/2014

    Is this called P.T. on the PlayStation Store?

    I couldn't find it at the weekend, but looks like I was using the wrong name in search.
    Reply 0
  • 1TB Xbox One with Call of Duty: Advanced Warfare exclusive to GAME in UK

  • StooMonster 18/08/2014

    One for a teenage boys bedroom, but not a design as a living room friendly piece of kit. Reply +9
  • Elgato Game Capture HD60 review

  • StooMonster 17/08/2014

    In my Mac Pro I have a BlackMagic HDMI capture card which along with an HDCP stripper device I use to grab 1080p video at 60Hz etc.

    Raw 1080p60 video (i.e. uncompressed) eats up huge amounts of space in very short periods of time, so I'm interested in devices that can do this in real-time with reasonable amounts of H.264 compression.

    This device looks pretty neat.
    Reply +2
  • StooMonster 17/08/2014

    @Kaminari
    Your nice videos will be RECOMPRESSED by YouTube when you upload them
    How do you know that they don't store the native file in archive, and then either compress in real-time when they are played or playback stored compressed version after upload?
    Reply -1
  • Performance Analysis: Metro Redux

  • StooMonster 16/08/2014

    @kieran12
    The CPU in xb1 is running at 1.75ghz and Sony CPU is 1.6ghz. So realistically the x box 1 should have a better frame rate off the bat.
    If you assume there is no overhead on both CPUs.

    Or you assume that the OSes have exactly equal overhead on the CPUs.

    Do you remember the "three OSes in one" stuff about XbOne … and how the OSes run on a hypervisor?
    Reply +6
  • StooMonster 16/08/2014

    @faizi1997 I was talking generally about scaling, e.g. in HDTV or DVD players or satellite boxes or view JPGs at larger sizes than native resolution, or PC games being scaled up, running 1280x720 desktop on a 1920x1080 monitor, etc. … most common way to do it is simple interpolation.

    Which, as you say, pales into comparison compared with native resolution non-scaled images.
    Reply +2
  • StooMonster 16/08/2014

    @kieran12
    Rubbish the reason Mantle and Directx12 to come exist is to rid CPU overhead.
    The "CPU overhead" is that in APIs like DirectX 11 the CPU code is single-threaded … whereas DX12 has multi-threaded the CPU part of the API to take advantage of multiple CPU cores.

    (They should've done this years ago.)

    OpenGL and Directx11 are nowhere near doing that.
    Why don't you explain about multi-threading in OpenGL, and why in your opinion it cannot happen.

    Also Apple's Metal API (that is like Mantle but for iOS8); what about that?
    Reply +5
  • StooMonster 16/08/2014

    @faizi1997 Yes, most upscaling is simple interpolation that results in bluring. Reply +2
  • StooMonster 16/08/2014

    @Dynasty2021
    How the hell have they made the Metro series, a KNOWN KILLER OF HIGH END PCs, run at 60 FPS on dated consoles?
    New version of their engine.

    Which is why there is Redux on PC too.

    And why some of us (including Digital Foundry, from the article) are keen to see how new engine compares to old engine.
    Reply +12
  • StooMonster 16/08/2014

    @ozzzy189 Oh yes, rounding :$

    Somewhere between a third and quarter less resolution!

    Better to stick with the percentages methinks.
    Reply +5
  • StooMonster 16/08/2014

    @bladdard
    912p or 1080p there's very little difference
    1920x1080 = 2073600 pixels

    1620x912 = 1477440 pixels

    912p is 71.25% of 1080p resolution or 28.25% few pixels … nearly a third less picture information. Edit: or maybe a quarter less.

    However, that through filters and post-processing AA etc 912p looks nearly as good as 1080p despite having fewer pixels shows people at 4A are doing good job within the hardware limitations.
    Reply +55
  • StooMonster 16/08/2014

    I pre-ordered this on Steam, looking forward to old vs new Digital Foundry comparison.

    Although wishing I got it on PS4 instead ATM.
    Reply +13
  • Snake moves with the times, Lara doesn't

  • StooMonster 16/08/2014

    @bad09
    stuffed my face with eggs and... SAUSAGE! :)
    Same as here, lovely (low fat) venison sausages with poached eggs and sourdough bread.

    South Park is excellent game :)
    Reply -1
  • StooMonster 16/08/2014

    @bad09
    SteamOS was a knee jerk reaction to Windows 8 anyway, now that was a flop and Windows 9 is coming I don't think Gabe is that bothered about Steamboxes and the OS. It's certainly gone very quiet now.
    Have you heard the rumours about Windows 9?

    The "problem" with Windows 8 was Metro, in that it is really a new OS (and one which has an exclusive store), which was bolted onto regular old desktop Windows.

    Metro hasn't gone away. What is more, they are doubling-down on it and it is the basis of the "one OS" approach they have discussed — write once and code works on PC, phone, tablet, console

    There are rumours that Microsoft are going to offer a "free" Windows 9 OS — the catch is that it will be Metro only, like an x86 version of Windows RT. No desktop, Metro only … although with an option to buy 'Desktop' as a DLC extra.

    Inevitably there will be an SKU with Desktop and Metro support too — not free, but you'll be able to run old desktop Windows games on it. Although it's unclear if the Desktop Windows is actually a VM for backwards compatibility, which has also been discussed.

    So long as Metro is the long term goal, and Desktop could be depreciated, there will be Steam OS development as an alternative. However, if Microsoft dumped Metro on PC and went back to simply Desktop then there would not be any need for Steam OS … we'll have to see what happens!
    Reply +5
  • StooMonster 16/08/2014

    @bad09
    It's early and I had wine last night :)
    Saturday morning, in bed, reading Eurogamer on iPad … I had late night playing tLoU on PS4 and my projector until early hours. :)

    Time to get up.
    Reply +3
  • StooMonster 16/08/2014

    @bad09 I know you've got your Steam hatred thing going on, but that's not what I meant.

    I was referring to this article and the premise that it's big news that latest MGS is on Steam.

    It would be even bigger news if — as well as Windows — it was on Mac OSX, Linux and lastly Steam OS … the smallest of Steam's supported cross-platforms.
    Reply +6
  • StooMonster 16/08/2014

    Would be even bigger news if it was on Steam OS and not simply Windows. Reply +3
  • Microsoft discussing Xbox Entertainment Studios sale with Warner Bros. - report

  • StooMonster 15/08/2014

    Quelle surprise.

    Microsoft CEO selling off non-core assets in company restructuring implementation of 'Mobile First Cloud First' strategy.

    Edit: Negative Nancys apparently do not get that I mean this is in no way surprising. Go figure!
    Reply -9
  • Xbox One snappable media player, other updates roll out to preview members

  • StooMonster 15/08/2014

    @bad09 It's because DNLA is full of "your own" content and not streamed or purchased from them or their content partners. Reply +1
  • The Crew won't release on PS3 and Wii U due to different "technical infrastructure"

  • StooMonster 14/08/2014

    @PirateRoberts
    that you've used isn't exactly true
    I was just generally quoting -- in italics -- to demonstrate to @skunkfish that people were talking about Sony replacing dual-Cell with Cell + RSX ... I wasn't intending to discuss capabilities of RSX (which is well covered ground). There was loads of discussion about it at the time, remember The Inquirer and other tech sites had plenty of coverage of the last minute nvidia RSX placement.

    That ray tracing worked and looked identical on one PS3 linux kit(eg 1 Cell BE in less than 512MB) @ 720p 7-14fps, the 1080p60 ray-tracer was using just 4 PS3s (4xCell BEs) linked by gigabit ethernet, as the IBM product brochure stated at the time.
    Was quickest example of Cell ray tracing I could find with Google.

    1080p60 ray-tracer YouTube poster comments state that it's 14x Cell chips.
    Reply 0
  • StooMonster 14/08/2014

    @skunkfish
    This article from December 2004 suggests Nvidia had been working with Sony for 2 years on the PS3 GPU up to that point and that it would be based on their next generation of GPU's.

    I think that voids the 'Nvidia GPU thrown in at the last minute' argument...
    The article you cite says nvidia "worked on aspects" not that they worked on RSX for two years.

    Eurogamer and many others covered the development of PS3 e.g. PS3's RSX not finished if you can't remember that far back.

    Old industry legend Bruce Everis wrote about it on his blog here http://www.bruceongames.com/2008/06/10/is-the-gpu-holding-the-ps3-back/

    The intention was to use two of these in the PS3, one as CPU and one as GPU. However at the last minute Sony realised that the Cell GPU wasn’t up to the job so they went to nVidia and bought their 7800GTX GPU. This gave them a number of disadvantages:

    It wasn’t designed or optimised as a console GPU. It was designed and optimised as a PC GPU.
    The whole architecture of the console was compromised by the last minute change.
    The 7800GTX has less raw processing power than the Microsoft Xbox 360 GPU.
    Reply +2
  • StooMonster 14/08/2014

    @grassyknoll
    This is why Sony went with Nvidia at the time & why they're not now.
    Rumour was that nvidia did them over a barrel on the pricing of RSX, and why they were not even considered for PS4.
    Reply +1
  • StooMonster 14/08/2014

    @Playstationman Here's 1080p 60Hz ray tracing running on Cell cpu ... on 16x Cell chips actually.



    That's why the dream of real-time ray tracing using Cell was a pipe one.
    Reply +1
  • StooMonster 14/08/2014

    @Playstationman
    How would a dual Cell with no GPU have faired do you think?
    Terribly, which is why they replaced dual-Cell with single Cell plus GPU so late in day.

    Some of us, who are old enough to remember, might recall all the ray-traced Cell videos before PS3 launched.

    The prelaunch PR at the time was that Cell was so powerful that it could render Pixar-like graphics.

    Sony originally announced PS3 had two HDMI outputs too, to power two 1080p diplays; presumably one from each Cell was the original plan.

    However, the crushing reality was that the SPE in the Cell could not replace GPU as per the original vision.

    The PR was so good that people to this day claim the Cell is super-powerful and it's just "lazy programmers" that are the problem, not that the PR was hyperbolic.
    Reply +16
  • Native Alaskan tribe's folklore-based adventure Never Alone gets a release date

  • StooMonster 13/08/2014

    Looks all kinds of awesome, will buy. Reply +3
  • It's time for your latest update on The Last Guardian - again

  • StooMonster 13/08/2014

    PS5 launch exclusive. Reply +3
  • PlayStation 4 hits 10m sales mark

  • StooMonster 12/08/2014

    @melnificent
    sold through or sold into?
    Seeing as the last benchmark announcement was 7m sold through to consumers (vs XbOne's 5m shipped to retailers) isn't it likely to be 10m sold to consumers?

    Plus, from what I read they specifically mentioned it in the announcement.

    10m sold to consumers is pretty impressive.
    Reply +18
  • Tearaway is being retold on PS4 as Tearaway Unfolded

  • StooMonster 12/08/2014

    I absolutely loved Tearaway on the Vita, possibly the best game on the platform.

    More action in the interactive Tearaway world is welcome by me, even if it's PS4 this time.
    Reply +5
  • This is Alienation, the next PS4 exclusive from the people behind Resogun

  • StooMonster 12/08/2014

    That looks like a blast. Reply 0