StooMonster Comments

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  • PlayStation Plus in May adds Ether One and Guacamelee! STCE

  • StooMonster 30/04/2015

    One thing that annoys me with games like The Unfinished Swan is the PS4 and Vita having separate achievements.

    Some games seem to have shared ones, and other split out … is it to do with CrossSave?

    Whatever the technical cause for split, I would prefer that they were merged into one.
    Reply +1
  • Middle-earth: Shadow of Mordor gets Game of Year Edition

  • StooMonster 29/04/2015

    Still need to play this (got a sealed copy and all)

    Tis top of my pile of shame.
    Reply +2
  • Ouya seeks quick sale as debts mount

  • StooMonster 29/04/2015

    Ouya's death throes nicely timed to coincide with rumoured June launch of Apple TV v4 with iOS App Store. Reply -7
  • StooMonster 29/04/2015

    This was sadly doomed to fail from the first day....
    That this venture was doomed to fail from its inception was obvious to many.

    Edit: To be fair, I thought Ouya would fail within six months, then a year, that they've managed this long is some kind of accomplishment.

    Chinese e-commerce giant Alibaba invested $10 million into this California-based company back in February 2015, so that capital must all be gone too.
    Reply +3
  • StooMonster 29/04/2015

    "I continue to read the tweets and emails of our fans who play Ouya every day, and our catalogue is now over 1000 apps and 40,000 developers. We have the largest library of Android content for the TV (still more than Amazon) - hells ya!"
    Not enough paying customers though, or you wouldn't be going out of business. Hell yeah!
    Reply +65
  • Tekken / Galaga crossover is real

  • StooMonster 27/04/2015

    Words fail. Reply +6
  • Broken Age Act 2 review

  • StooMonster 27/04/2015

    In the end, it's the surface details - the dry and gentle wit, the winsome voice acting, and the gorgeous design - that lash it all together.
    What I loved about the first part, and why I will complete the second part.

    The deeper elements, the bones that might give it structural strength, feel thin.
    That was disappointing in the first part, but outweighed by the above point; so I am sure that even though the adventure is 'thin' it will be worth my time.
    Reply +18
  • Gears of War remaster set for Xbox One - report

  • StooMonster 25/04/2015

    Considering I own all four games on 360 I don't personally see any need for this
    It's the same as with Halo for me, I was Xbox 360 last gen and have played all these games.

    I have enough trouble keeping up with new ones than replaying old ones.

    Which was party why I went for PS4 this gen, as I could play best-of PS3 remakes in HD.

    Games I had not played before.

    (It was always obvious the HD remakes we're going to dominated first few years of both consoles, it's a low risk strategy in a high risk industry.)

    So HD remakes are great for platform switchers, but won't make me buy into XbOne.
    Reply +1
  • Xbox sales decreased 20 per cent year-over-year in Q1

  • StooMonster 24/04/2015

    when we get to play armchair business experts
    For some of us it's what we do for work. :)
    Reply +3
  • Windows 10 release in July, AMD spills

  • StooMonster 21/04/2015

    Will windows 10 support dx9 multi gpu?
    If Win 8.x doesn't then I doubt Win10 will.
    Reply 0
  • StooMonster 21/04/2015

    I am looking at getting some more 'bang for my buck' with my GPU via DirectX 12. Reply +3
  • You now have to spend at least $5 to access some Steam features

  • StooMonster 20/04/2015

    many of those accounts are for DOTA 2 alone
    Many of the friend spams I get are from bots with only Dota2 on their record.
    Reply +1
  • StooMonster 20/04/2015

    @jamyskis1981 Isn't it spend $5 on Steam, not buy a game on Steam?

    So micropayments count too, e.g. if you've bought hats.
    Reply 0
  • The best PC games

  • StooMonster 19/04/2015

    The Stanley Parable
    Loved Frank Underwood playing this game in House of Cards season 3 … having been forced to move on from his CoD addition.
    Reply +1
  • Project Cars technical details confirmed

  • StooMonster 15/04/2015

    The American sanitised version is 'tidbits' because tits are rude, although maybe your link is correct. :)
    Reply +4
  • Video: Modern games inspired by the ZX Spectrum

  • StooMonster 13/04/2015

    @sadakos_fury NODES 2k15

    Get sued, like Atari on Llamasoft. ;)

    Ah… the call of Melbourne Draw, used to love that basic bit of drawing software.

    My old mate Matt Smith didn't do any of his graphics on Spectrum, he did them all on his Trash-80 instead in his own editing package.

    I actually preferred the ZX Spectrum+ to the dead-flesh original.

    Although that model not as useful as a pillow when a mid-afternoon nap was required, the rubbery keys were quite cushioning.
    Reply +1
  • StooMonster 13/04/2015

    @riceNpea I did buy it, and my kids loved it. Reply 0
  • StooMonster 13/04/2015

    @riceNpea A not half-bad remake plus an emulation of the original Spectrum game too.

    JetPac Refuelled

    Reply +2
  • StooMonster 13/04/2015

    @riceNpea JetPac on Xbox 360 is pretty neat. Reply +3
  • StooMonster 13/04/2015

    so very few Spectrum games were solely produced for the subsequently released 128k models of the computer.
    Spectrum 128K game: Where Time Stood Still where you can see my loading screen.

    Wasn't my best Speccy artwork though. :redface: Excellent work by Ally Noble (graphics) and John Heap (code) on game though.
    Reply 0
  • StooMonster 13/04/2015

    Almost makes me want to create some Speccy graphics again.

    Maybe a never-ending somersault game with 'Astro Charlie' and his moon munching mole?
    Reply +1
  • The Order: 1886 now has a Photo Mode

  • StooMonster 13/04/2015

    What the heck did autocorrect write there?

    "Haven't" was what I thought I typed. :)
    Reply +6
  • StooMonster 13/04/2015

    Yay! Museveni had a chance to finish this … will play with this new feature. Reply +1
  • Tomb Raider autorunner mobile game launches in the Netherlands

  • StooMonster 13/04/2015

    Might make me cry…

    …but my kids will love it.
    Reply +1
  • GTA 5's PC version gets a movie editor tomorrow

  • StooMonster 13/04/2015

    Makes it worth the double-dip for this alone … looks amazing. Reply +10
  • Descent is being rebooted as a MOBA on Kickstarter

  • StooMonster 13/04/2015

    I bought a big ol' super joystick for Descent but still couldn't play it because of "six degrees of freedom" which just blew my mind … don't know why.

    Would like to give it a go again, but in glorious VR … sounds cool.
    Reply 0
  • Xbox One UK price now £299.99

  • StooMonster 13/04/2015

    I think Sony has to respond in some way to this price drop.
    I read that they are starting to do the opposite of Microsoft dropping the Kinect, and are planning on including the PlayStation 4 Camera in the box … but maintaining the same £349 price.
    Reply +2
  • Digital Foundry vs extreme frame-rate gaming

  • StooMonster 12/04/2015

    @L_A_G My guess is that they get the hardware on loan and it's "free" advertising for MSI.

    Creating new and interesting content is tough, and given or loaned stuff to write about is better and more engaging than regurgitating press releases.

    So it's a win win without MSI having to pay DigitalFoundry.

    Win for us too as DF produce an interesting article plus highlight some cool hardware. Plus they mentioned returning other loaned hardware, so nothing hidden.
    Reply +1
  • StooMonster 12/04/2015

    I definitely felt the advantage of 100hz refresh rate and fps in half life death match and unreal tournament back in the day.
    Demon Servers FTW!
    Reply +2
  • StooMonster 12/04/2015

    Extreme frame-rate gaming is nothing new.

    High refresh rates was a big thing for me in the late 1990s and early 2000s when I used to play a lot of Half-Life DM and Unreal Tournament competitively online, and extreme frame-rates used to give me a significant competitive advantage.

    After a mid-1990s 120Hz Viewsonic, in late 1990s I had a Sony 20-inch CRT monitor that did 1024x1024 @ 170Hz (might even have been 180Hz) but I often used 1280x1024 at 144Hz instead because I preferred the wider aspect ratio — but even down grading from 170Hz to 144Hz was still silky smooth!

    Around 2000 I moved to the legendary CRT monitor Sony GDM FW900, until 2004 when I bought first 2560x1600 LCD monitor and have not used CRT since.

    FW900 was the greatest CRT monitor ever made and supported up to 2304x1440 @ 80Hz … although I played Half-Life 2 and Unreal Tournament 2003 at 1920x1200 @ 85Hz back in the day as that was the native resolution of monitor and it looked clearer (and my GPUs could handle it without tearing).

    Before Half-Life 2 came out I wrote an email to Gabe Newell asking him if it would support the aspect ratio, resolution and refresh rate of my monitor and he wrote back saying that it would. :)

    I've just remembered there used to be an EXE hack for Windows that would make your mouse register at same refresh rate as screen … it was essential.

    So yep, tried 1440p@80Hz and 1200p@85Hz … more than a decade ago, and seventeen years ago was gaming at 170Hz.

    These days I run gaming PC on HDTV or projector because I prefer screen size over pixel density or refresh rate … also don't do as much online competitive shooting, so fast feel hasn't meant as much. So I've been 60Hz since 2004, but am tempted to dip toes back in high refresh rate … it really is thrilling stuff, and it is about the responsiveness and feel.

    I would prefer a big screen, not a small monitor … any suggestions? Also G-sync compatible I think, what's the largest screen with that?
    Reply +16
  • Video: Deus Ex: Mankind Divided promises taser hand, gold nanoshield

  • StooMonster 11/04/2015

    Those indies look good. Reply +3
  • Affordable Space Adventures review

  • StooMonster 10/04/2015

    Looks great fun to play with friends and/or kids.

    I like local co-op gaming.
    Reply +3
  • StooMonster 10/04/2015

    I've totally forgotten Smartglass even existed. It appears developers have as well.
    Powered by some kind of long since forgotten hype 'cloud' too.
    Reply +11
  • Crytek makes a deal with Amazon - report

  • StooMonster 07/04/2015

    Amazon moving into VR? Reply 0
  • Tomb Raider reboot has sold 8.5m copies

  • StooMonster 06/04/2015

    Well the next one isn't going to sell 8.5m copies on Xbox One alone.

    edit: nor plus Xbox 360 sales either.
    Reply +18
  • The best Xbox One games

  • StooMonster 05/04/2015

    @dogmanstaruk Affiliate marketing? 'Fraid so.

    But EuroGamer does have to earn money to pay wages, if it's not subscriptions then it's going to be this kind of thing.
    Reply +6
  • StooMonster 05/04/2015

    Got another Easter promotion email from Microsoft with same bundle as above but including two more games for £299 — Sunset Overdrive and Forza 2

    So with Master Chief and Evolve that's four games in bundle, along with extra controller and charging pack, seems pretty good value (if you don't already own multi platform titles).
    Reply +7
  • StooMonster 05/04/2015

    @shotbyascot Yeah, I haven't bought one either … hence Microsoft emailing me I guess.

    Happy with PC for multiplatform and PS4 for its exclusives, I need some XbOne exclusives that justify XbOne to me.

    As great as Halo is, I've played all the games before … I barely have enough time for new titles let alone replaying old one (even if HD remastered).

    The other exclusives aren't doing it for me yet.
    Reply +1
  • StooMonster 05/04/2015

    there's no room for another €400 console under my TV
    Seems to be quite a few Xbox One sales on at the moment.

    My local Sainsbury had a promotion where the entrance was full of a pile of Easter promotion XbOne bundles.

    Xbox One console drops to £239.99 in Easter promotion in Simply Games.

    I also got this bundle email from Microsoft the other day offering me the chance to "upgrade" to an Xbox One console with Halo: The Master Chief Collection, Evolve, an extra controller and a Play & Charge Kit for £249.99

    Maybe a permanent price shift is about to happen?
    Reply +10
  • Video: The childish Easter Eggs we laughed at anyway

  • StooMonster 05/04/2015

    In my first published games Nodes of Yesod we put a giant pink penis room as an easter egg.

    You can see it in the middle of the map here:
    Reply +10
  • Cloud gaming company OnLive shuts down this month

  • StooMonster 04/04/2015

    @L_A_G Was a long time ago I went to business school :)

    The point of the whole service was to offer something for people who don't want to invest in really expensive pieces of hardware or buying loads of expensive games.
    Right, so they clearly got their market wrong too: who was their customer?

    Not PC gamers, they've already bought their expensive pieces of hardware and already buy lots of expensive games (or Steam sales).

    Not console gamers. They already own hardware, not going to buy more, and can already buy games for their platform.

    Who does that leave?

    This was 2010 it launched, so … Wii owners looking for new things? The iPad was about to launch and 'apps' were only just starting to take off.

    Where was the customer need? Who is the customer?

    So they got their market wrong, there weren't enough people to buy it … even if they had oodles of cash to market (which they didn't).

    A few tech early adopter fans on a games site are not a market.

    There's not much point in paying a monthly fee for a service where you can buy all the games outright for less than $10 each and run them just fine on the hardware you already own.
    So you appear to be saying that the market is:

    a. PC owners

    b. who have slightly underpowered kit

    Even if it had blockbuster games in the monthly subscription — the number of customers sounds tiny, or limited in their spending power.

    Funny how subscriptions have developed though: PSN and Xbox Gold offering full title downloads as part of fee … I wonder if we'll ever see a similar thing on Steam.

    You're completely ignoring something called word of mouth which is incredibly powerful in selling a product like this.
    WoM like any other marketing channel has a cost and an expected return; but it's used in addition to other channels not in replacement of all of them. It's also highly risky, generating the "buzz" and going viral are the aim but if your product/service isn't perfect it can have the opposite effect.

    I used to invest in technology start-ups for a living. The two key flaws I would see in many a business plan were:

    1. no market: bunch of guys created something "because they can" not because they were addressing a need or want of market

    2. no path to customers: build it (with someone else's money) and they will come rife, and explained away by social media / word of mouth marketing.

    OnLive as always struck me as being that since I first heard of it in 2009.
    Reply 0
  • StooMonster 04/04/2015

    Remember that comment for the future and reflect on it.
    Are you saying there's information asymmetry?

    If you buy a service, for similar example say Sky plc's "Buy & Keep" for downloading films, that the T&Cs you agreed to don't apply? What if I stop being a Sky customer, and I can't access those movies any more … do I call for the law to be changed?

    Moreover, how would pay back work? If I bought a game for £40 at launch, is it always worth £40 forever? If it's been on sale for £1 does that mean it has a mark-to-market as the price of that asset as a £1 … so refund would be £1 rather than £40.

    Creating complex legislation such as you suggest that is easy to circumnavigate is pointless.

    The only people who benefit are the kind of politicians who like making laws — because it makes them look like they are doing something — and lawyers and accountants … not the consumers.
    Reply -1
  • StooMonster 04/04/2015

    ou really shouldn't just blindly stare at the number of games.
    Because facts are irrelevant?

    Quoting directly from the article we are discussing isn't correct approach?

    When the only games you can offer are older titles that can be bought for $10 or less and run on some pretty old machines
    wasn't that there was something wrong with the service
    Make your mind up! ;)

    Accepted 300 titles are of varying quality, but that is entirely beside the point.

    If you were studying business instead of technology you might understand that Customer Acquisition Cost versus Return on Investment is what meant that OnLive was dead on arrival from launch.

    Because even if they had the greatest catalogue of games on earth at launch, they would still have to get paying customers from somewhere.

    Getting customers is expensive, much more than their initial startup cash … certainly much more than the case after they failed they first time. "Build it and they will come" is academically known as the better mousetrap fallacy, and OnLive was a good example of it.

    There's only so much you can do with venture capital.
    Google, Facebook, eBay, Amazon, PayPal, etc.?
    Reply 0
  • StooMonster 03/04/2015

    This sucks extra much seeing how the reason why the service went down wasn't that there was something wrong with the service, it was that publishers didn't want to mess with their distribution channels.
    Yet the article above states:

    But it failed to take off, despite, as of March 2015, having over 300 games available across three different subscriptions.
    300 games sounds like plenty of publisher support.

    Three subscription models sounds comprehensive; although one might question the fit to customers, I wonder how many were in each subscription.

    Most likely to be the simple explanation of lack of scale and running out of cash: their revenues (sales) were less than their running costs so negative profits (losses) each month, soon burns through piles of cash.

    It's likely that costs were fixed, and would only rise as fraction of revenues; increasing margins with scale is why tech biz does well once it's reached critical mass.

    But the business killer is Customer Acquisition Cost (CAC) -- as with many technology ventures -- the cost of marketing to attract enough customers would outweigh the cost of the technology (running it and developing it) thus providing a poor ROI.

    Unknown brand (to mass market) competing with Playstation, Xbox and Nintendo requires hundreds of millions of dollars to launch, not the paltry few million the resurrected OnLive (it's already failed once before) had.

    Without enough capital to capture sufficient customers, they were doomed from the start.
    Reply 0
  • StooMonster 03/04/2015

    There should be some type of law ... no legislation to protect the public
    Be responsible for your own choices.

    Caveat emptor.
    Reply +3
  • StooMonster 03/04/2015



    Edit: remember when Eurogamer used to take OnLive's coin and have OnLive as a platform option on the front page?

    Link still works too but this article about OnLive going OffLine isn't tagged to appear.
    Reply +4
  • Microsoft discontinues Kinect for Windows

  • StooMonster 04/04/2015

    I read the other day that Sony are doing the opposite to Microsoft, so instead of removing their camera/mic from bundles they are adding it "for free"

    Speculation is that it's to do with forthcoming Project Morpheus requirement for a camera.
    Reply +1
  • Grand Theft Auto 5 PC 60fps gameplay footage

  • StooMonster 02/04/2015

    Wibble ... might be in double-dip territory here. Reply +4
  • Surprise! Elite: Dangerous is now on Steam

  • StooMonster 02/04/2015

    no Steam achievements or Trading Cards - for now
    If I had a Steam Key I would probably switch from their site to Steam.

    Sometimes the updates take an absolute age, feels bandwidth constrained to me.
    Reply +3
  • "He suddenly became incredibly sullen, angry and frustrated. He was 10"

  • StooMonster 02/04/2015

    she currently teaches 5 year olds and there are kids in her class whose parents let them watch Walking Dead each week & buy them GTA for their birthdays.
    Not just inappropriate video-games and scary television, but 18 certificate films too.

    It's not just limited to the under-classes either...

    I know of a middle-class couple who've not only encouraged their children to play adult games since they were tiny but got them to watch all sorts of scary films since they were 8-10 or so years old (e.g. Alien, Evil Dead) because the parents love the films, games, tv shows but have no concept of 'appropriate'.
    Reply +3