SpaceMonkey77 Comments

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  • Payday 2: Crimewave Edition for PS4, Xbox One in June

  • SpaceMonkey77 26/02/2015

    This is expected. PS3 and 360 versions were fine fun, but those consoles only have so many years of support left in them, probably another two/three years as more games push to PS4 and Xbone. Overkill aren't that big so it make sense to push the superior PC cut to Xbone and PS4.

    Been playing the PC version for a while now, and I have to say its an insanely fun game in co-op or single player, while not as polished as many other games these days. Invest time to learn its ways and you'll see the bigger picture of fun. Extra DLC also rounds its out well, and Overkill are open to mods suggested etc. Options for stealth or loud for each heist provide tactical means that many other games don't have.

    Can't go wrong with this one. Its not perfect but show me a game that is. On top of that, PS4 and Xbone libraries still aren't bulging with good games yet.

    Cool that its got to 9m for Overkill, especially when many would rather play triple A CoD or BF. And for those griping about prices on console, I got two words for you.

    Steam sale.
    Reply -2
  • Battlefield Hardline's EA Access trial detailed

  • SpaceMonkey77 26/02/2015

    Even if I can't play, its a nice incentive to those who have access. It'll sell like warm cookies and ice cream, anyway. Reply 0
  • SpaceMonkey77 25/02/2015

    Sounds nice but I feel short changed. If this isn't appearing on Origin too that's not nice. Don't ghettoize gamers, EA. Reply -2
  • Grand Theft Auto 5 PC release date delayed yet again

  • SpaceMonkey77 25/02/2015

    @FMV-GAMER

    Alright, FMV. Best to not feed or battle with them.
    Reply 0
  • SpaceMonkey77 24/02/2015

    @FMV-GAMER

    Great to hear and I'm the same. Even if you don't play on your PC, you shouldn't discount the PC from your multi-format mindset. There's some really special gems on PC, made by small devs you've never heard of, and perhaps may not grace consoles some of us hold aloft.

    Delays will always happen, be it GTAV or another 3DS iteration. Just one of life's potholes we can sidestep, in a world where we want everything yesterday. Due to the digital releases these day, most games hit PC early/on time anyway.
    Reply +2
  • SpaceMonkey77 24/02/2015

    @FMV-GAMER

    Well, feel free to believe what you will. I do myself best not to divide into camps, when both PC and consoles all run fun and entertaining games. I'll even play some Nintendo stuff, which despite some of my views on them, are insane fun too.

    If I was a real disliker as you might like to claim, I'd frown upon simple playing cards and chess, just because they are ancient but still fun games, Quite the opposite as they and many other games can be fun and challenging...even without PC and consoles. Lol, fun elsewhere, who knew...life is full of surprises.

    As you were.
    Reply +2
  • SpaceMonkey77 24/02/2015

    @Pandy

    Well, while your opinion of Hardline might be less, doesn't mean the majority of other gamers share your view. Despite my skipping it because its overpriced DLC, BF4 did alright for DICE/EA.

    GTAV has also been successful on console, but its also trying to do similar heist stuff like Hardline and Payday 2.

    I hope that you can connect the dots and see why Hardline, with its 64 player games will do well, despite my or your objections/ire of it, and possibly next to GTAV eventually once its on PC. Me, I hope to play both GTAV and Hardline. Why settle for less and be a humbug? Buy and play what suits you, friend.
    Reply 0
  • SpaceMonkey77 24/02/2015

    I do find it amusing that some push this PC master race crap. Nothing wrong with liking your PC, and it doesn't mean you hate consoles either. Being able to mod games is one of the bonuses of that. After the Just Cause mods, would love to see what some GTA fans can create.

    The PC version of most games are usual the best ones, another worthy perk.
    Reply +1
  • SpaceMonkey77 24/02/2015

    This is going be tough for GTAV, now. BF Hardline is due in March and is going to clean house, while Rockstar have struggled just to get their heists online going and they've had plenty of time. While both can be epic fun, Hardline will surely gain that ground GTAV has left open to win.

    Plus Payday 2 is still awesome heisting fun. GTAV PC will have to wait til later in the year. (Hope GTAV's got some mod tools for such a long wait, too)

    Other stuff to play until then.
    Reply -11
  • New Street Fighter 5 video introduces Charlie

  • SpaceMonkey77 24/02/2015

    @Calverz

    Lol. Killer Instinct says 'Hi' from the poor island already. Many of the original KI characters were lame by design.

    SF is just hailing from its Alpha roots and manga like stylized design sense. For the boring of supposed realism, play Tekken, where models are reused and reskinned add infinitum. Pretty much Poser mods with clothes most of them.
    Reply 0
  • Resident Evil: Revelations 2 might yet be great, but the episodic structure does it no favours

  • SpaceMonkey77 24/02/2015

    @Kami

    Yeah, Biohazard/RE has like MGS, always done good challenging boss fights with great grotesque BOWs. Would be fun to fight RE4 chainsaw guy.

    As time has gone on though, they began to get silly and QTE based in RE5. Got to the end of RE5, and QTEs just killed it for me ON THE VERY LAST BOSS. Still haven't finished it.
    Reply +1
  • SpaceMonkey77 24/02/2015

    @Kami

    Sounds good, a boss rush mode. You'd have to remove Lisa Trevor from that though, as she's the only thing in the RE/bio series that you can't kill, just run from/avoid. (Would love to fight some of those old bosses, Dragons Dogma style, though. Chris with bow gun, Barry climbs on its back and stabs away etc.

    Read the files In RE Remake for more on why she's still alive and won't die, even at gun point, so don't waste that ammo on her.

    As for Evolve, I hear what you say. 4 vs 1 was going to have problems from day one, because hunting in general is a lot of tracking/waiting around. A 4 vs 4 mode would have been a better option and potentially more fun.
    Reply +1
  • SpaceMonkey77 24/02/2015

    @Kami

    Those modes sound like those that have been in Biohazard for ages. The RE4 co-op mode sounds like the more progressive way to go. Making modes too location based, reusing the level assets can be a double edge sword, cool for retro fun, but lacking for wider multiplay.

    Yeah, they certain have a vault of BOW weapons that can just be thrown in a game. You want challenge, try tackling Yawn, Plant 42, Tyrant and the Batapillar, horde style (instead of just mostly zombies. Could be some epic fun, if Capcom would get on it.
    Reply +1
  • SpaceMonkey77 24/02/2015

    @Darren

    That's a good point. Kinda wish Telltale would just release the whole thing at once. Waiting has its place, but make us fill our time with other games etc.
    Reply +1
  • SpaceMonkey77 24/02/2015

    @Kami

    That's an interesting idea. You mean like an online Biohazard horde like game. Possibly against the optional clock, run and gun stuff, with past series defeated BOWs thrown in for good measure.

    I'd certainly check that out. Giant spiders, snakes, zombies and other stuff versus you and weapons, go nuts.
    Reply 0
  • SpaceMonkey77 24/02/2015

    I think that Capcom see Telltale's TWD success and want to emulate it a bit. Perfectly understandable from the once pioneer of the zombie buster game, but while I haven't played it, pushing the Biohazard series this episodic way seems half hearted. While the action game play will deliver along with some jump scares, I'll still check it out, but does it suit?

    My main concern would be that of story, which Capcom will find it hard to match TWD for, let alone its characters and their minor conflicts. RE has milked story so much (alongside those terrible movies) that I've stopped caring about it and its hokey conspiracy guff.

    Anyway, will watch on Steam for zombie action gibs, once its all out there.
    Reply 0
  • Hunger Games film studio Lionsgate announces Telltale Games partnership

  • SpaceMonkey77 24/02/2015

    Hmm, since that updated piece of info above. I'm even more puzzled, but will give them a chance to work the magic.

    After once pioneering Defiance, not too sure about this tv/game hybrid shennanigans. Prove me wrong, though.
    Reply +1
  • SpaceMonkey77 24/02/2015

    @Dantonir

    Interesting thought. My thought on Royale was the view of someone who was a bit angry at japanese youth not following in their parents footsteps and conforming etc. So the BR was hatched in a way to thin their numbers out, in militaristic survival conditions that some of their parents (post war or not) might have approved of or secretly sanctioned. Looking back now, BR seems juxtaposed and silly, with Japan in a death spirallingly low birth rate. Some individualistic rebellious japanese kids are certainly better than no kids at all, right?

    Hunger, I saw as similar but futuristic. The District world reminded my Midgar from FFVII, where each segment did something different. Each had its pros and cons and gradually you traveled through them and and saw things you shouldn't have (Mako reactors and where that mysterious energy comes from, Jenova, Shin Ra etc). Midgar is not the perfect place first thought. Hunger is like you in control of Aeris, if she hadn't died early instead of mopey Cloud.
    Reply 0
  • SpaceMonkey77 24/02/2015

    @ObliviousTroll

    As YA stuff, Hunger kind of follows what Battle Royale did years before, but just moves it into the distopian orwellian future.

    Would take Royal anyday. And both Royale and Hunger are about survival of the fittest. For Hunger, adult or teen, it matters not...eventually.

    What worries is what does this also mean for the original in house game Telltale have in the pipe. Probably business as usual.
    Reply +3
  • SpaceMonkey77 24/02/2015

    Hmmm! Not too sure about this one. Any sewing of oneself to another so big may offer great potential, but I fear that slowly one will eat the other, until Telltale ceases to be, and more focus goes on Lionsgate stuff that few gamers care about. What's the price of creative freedom, Telltale? Alongside that, will their works suffer because red tape etc?

    I'll give them a chance, mind, but I have a bad feeling about it, long term.

    Not interested in Expendables, Divithings or Hungry Birdgames, thanks (while I get some do. A Now You See Me game though, that would be interesting via Tell Tale.
    Reply +2
  • Halo: Nightfall available on demand, DVD next month

  • SpaceMonkey77 24/02/2015

    @drhickman1983

    Those are some good classics. I think besides The 100, Supernatural is a blessing too. Add TWD, Extant and Continuum and that's my weekly covered. 12Monkeys is gonna string me out, but its good time to be a syfy fan.

    Agents of Shield I find cheesy, with some okay eps, but I think I'll wait for the Netflix shows instead. Agent Carter is welcome, mind, but when does it get to the U.K?
    Reply 0
  • SpaceMonkey77 24/02/2015

    @MilkYMoO

    Oh yes, The 100. Yes I do. I was calling it Battle Royale in space at one point, but after the first season, it molded into a good show (slap me surprised, as I had written it off early as another one of these lame pretty teen group shows.

    If you like stuff like Fallout, The 100 is right up your alley. Interesting to watch fragments of civilization struggle back to their feet. Check season one and catch up to season two.
    Reply 0
  • SpaceMonkey77 24/02/2015

    @MilkYMoO

    Defiance is okay, but there's better stuff out there. Try 12 Monkeys from this Friday on syfy (hate that name). Supposed to be much better.
    Reply +1
  • SpaceMonkey77 24/02/2015

    Its a pity that MS lost faith in this series half way through making it, because it has potential and after Forward Unto Dawn, I'll check it out. I'm not the most staunch Halo fan, but I don't mind a dose of sci fi marines vs them pesky aliens stuff. Hope it hits Netflix soon.

    I also kinda hope that once Sony's Powers series hits soon, that MS will reconsider and do some more Halo stuff.
    Reply 0
  • Nintendo: "difficult" decision to hold back New 3DS release in Europe, US

  • SpaceMonkey77 24/02/2015

    Delays like this happen. While buying this is questionable, if you have a previous, 3DS's selling out and still waiting would still have been a difficult situation for Nintendo. Damned if you do or don't. This will probably be the last big push of 3DS, before its successor is pushed (probably expect something at E3 in June, but out 2016)

    Will it be enough to boost their coffers by end of March 2015? We'll soon see. Good luck.
    Reply 0
  • Dead or Alive 5 Last Round launches with plenty of issues

  • SpaceMonkey77 24/02/2015

    @SpaceMonkey77

    Thanks for the pointless negs, anonymous Troll-Bot-Jox. Keep'em coming. ^ ^
    Reply -2
  • SpaceMonkey77 24/02/2015

    Good luck out there. Going to have a hard time against Tekken Revolution, but I get them experimenting with this kind of free to play model. However, while its not for me, I don't dig this 'buy the characters' nonsense (thanks Namco). Its no longer you buying a full bar of chocolate, now its pieces and tastes for a price, which is automatically going to put this game down. At least with Tekken, you can also unlock other characters the more you play as an alternative to buying, while keeping servers busy and gamers generally content.

    As for these issues, they'll iron out soon. It shouldn't happen but that some adjusting to online games. Give it time and play something else. Sony really need to sink some of that money into PSN, if they are set to rely more on PS4 for future profits.
    Reply -3
  • Crowfall MMO Kickstarter campaign begins

  • SpaceMonkey77 24/02/2015

    Sounds interesting, and I'm not that into MMOs. They as a genre can only get better and I'm liking some of the recent examples (Arche Age etc) I'm seeing, with more compelling options available.

    Will watch, despite its life absorbing potential.
    Reply +2
  • Final Fantasy 15: Episode Duscae demo detailed

  • SpaceMonkey77 23/02/2015

    @Rack

    Well if you are right, I'll rest and look forward to it.
    Reply 0
  • PS4 exclusive The Order: 1886 number one in UK chart

  • SpaceMonkey77 23/02/2015

    Evolve is doing okay for itself, also a positive for something new. Perhaps some have become too entrenched in sequelitis that we are getting bored, and one where the only games doing anything interesting are indies.

    Games I'm playing of late. The Long Dark. global apocalypse in the wilderness, survive or die. Simple idea, well executed, despite it being in early access.

    @grassyknoll

    Damn, no multi-player in the Order? That was a dumb move. Thanks for updating me.
    Reply 0
  • SpaceMonkey77 23/02/2015

    @Simatron3000

    I expect that's the problem with games that are short. They get traded in early and stores can't shift them again. Since its a PS4 exclusive, I half expect Ready to have DLC lined up somewhere down the line. Perhaps what it also needs is a horde/multi-player mode, and not a after thought attached one either. (Does it have these modes?)
    Reply +1
  • SpaceMonkey77 23/02/2015

    This shows that a lot of gamers want something different. For all its apparent issues, The Order still serves up a new universe for some to explore and indulge in. Nice to see something imaginative.

    I haven't play it yet, but I'd like to see more of The Order eventually, like Uncharted, if given more of a chance it can only get better. Clearly it has a lot to learn from the Gears of War series, though.
    Reply +4
  • DICE wants Battlefield 4 players to help build a new map

  • SpaceMonkey77 22/02/2015

    @mega-gazz

    The reason BFBC2 is loved so much are a few. The first reason is because its single player campaign was fun, with cool characters with an A-Team like vibe to war and soldiering. (As you know,BF3/4 went for this serious story CoD stuff and it was nowhere near as fun)

    Second was the multi-player. BFBC2 had an evenly balanced multi-player, that made sure that everyone got kills and had fun, no matter your class or skill level (progression and new skills built gradually). The maps were huge and generously dealt out, with a better some free and some paid dlc model. Control of vehicles was also easier, especially with regards to helicopters (I purchased BF3 later on and never completed any of the helicopter sections, because the controls were crap and too complicated). I had long disliked frag fest fps games (Halo, CoD, that were all about the leets and unwelcoming to new players, and that's why BFBC became a new home. BF offered team based battles with the emphasis on TEAM tactics and fun...where many fps games were about going one man frag army.

    BF3 once had a decent multi-player balance, but then an update came one day that screwed it all up too much and I gave up playing it. Balance was too much in favour of perked out players would got all the DLC etc. Congrats, EA, pay to win won and I haven't played it since.

    I've been of the opinion that ever since EA got involved in BF series pie, it largely got worse. Hopefully , Hardline can bring me back...until the high priced dlc stings again.

    This is also why Payday 2 is a new home. The game is reasonable to learn, perks are good, DLC is reasonable, some paid some free, with mods stuff too. Also better to support the smaller dev than megacorps.
    Reply +1
  • SpaceMonkey77 20/02/2015

    Well, this is a shock. EA waking up to pushing the demon, that they've poked forks at for years, the humble game mod.

    Despite my snark, this is a long overdue and welcome addition to BF series. Who knows, if you start offering some free mod maps (like BF used to before EA turned up) alongside paid maps, I might reconsider my stance on not doing BF4.

    That and those awful dlc prices, have killed BF for me, and are why I throw more support behind smaller devs fps, who can offer mod maps and be reasonable about their dlc prices.
    Reply 0
  • The Order: 1886 review

  • SpaceMonkey77 21/02/2015

    @IronSoldier

    I think that cooking games for a new console under pressure, can easily spoil things. If marketing can do something, IMO it would be to scale it back a bit. Both Destiny and The Order were pushed heavily at E3, building up our anticipation.

    Destiny arrives and is half baked (as did Watchdogs too) and now we have the same with The Order. Its kind of worrying and no doubt making gamers question their purchases more.
    Reply +2
  • SpaceMonkey77 20/02/2015

    @IronSoldier

    Makes me wonder if The Order would have been a more rounded out game, had it been multi format. Cinema stuff has its place, but it always should be backseat to game play, because that's why we are here.

    Exclusivity is a double edged sword. Timed however, isn't so bad because as time passes a game can appear on other formats, giving them more of a long tail to grow.
    Reply -1
  • SpaceMonkey77 20/02/2015

    @opeth13

    Thanks for giving that example. The difference with Shadow is that its a fine but multi-format game. As such high end versions are slightly different to 360/PS3 versions. Neither is it an exclusive game, that tend to be more hell bent and focused on selling their host consoles' bells and whistles.

    Ryse, Beyond Two Souls etc fall into this exclusively pressured game bracket.

    Examples of when things can go right are Sunset Overdrive. Things can only get better anyway, and that's why E3 is such a thing.
    Reply 0
  • SpaceMonkey77 19/02/2015

    Surprised at the reception of this review. That's a lot of noisy yet equally valid opinion.

    Before it came out and after its appearances at E3 etc, I thought that The Order's world looked cool, as its nice to see something more interesting, as the AC series has pretty much plundered the choicest nuggets of history. After reading this review, it seems like something of an experimental game, meeting that place between film and game.

    I also think that what we are seeing is a struggle to use this new tech and bring something fresh to games. Looks and sound maybe cool, but something is being lost in that game play. It could be said that each console generation suffers from this, but what's really interesting is that the same issue isn't transferring onto PC games in the same way. Could it be that the push exclusivity is what ended up hurting this (and other games below.

    Guess we'll have to add this with Ryse, Steel Battalion, Beyond Two Souls and Heavy Rain, game that are great in concept but somewhat suffer in the game play execution. Proof is in the playing, mind, so some PS4 fans will enjoy it for what it is.

    I don't think they should give up on this world though. If they do plan to use it again, perhaps a more Uncharted route might work for it.
    Reply +2
  • Star Ocean developer tri-Ace acquired by Japanese mobile company

  • SpaceMonkey77 21/02/2015

    Sign of the times. So many devs out there and consoles arent't enough for them to gain ground in Japan. There's a icing on this cake, mind. Mobile and PC games will continue to free a lot of japanese devs, that have been chained to the console teet for years. As much as some might frown on mobile games, they provide freedom and independence, even though its crowded. The next stop on from mobile is Steam.

    Most of the green earned goes to them and less hoops to jump through or deals to be done.
    Reply 0
  • Video: Watch 40 mins of Final Fantasy 15 on PS4

  • SpaceMonkey77 21/02/2015

    As much as I enjoyed turn based battle, I'm afraid they limit some games and with FF, I think its holding it back from being more. Meanwhile Dragon Age and Mass Effect offer a lower barrier of entry for gamers, because action game play is easier for most to grasp.

    Best to let Persona, Shadowrun, The Banner Saga do the turn based stuff better.
    Reply 0
  • SpaceMonkey77 20/02/2015

    They should subtitle this Boy Band edition.

    Anyway, still has me more hyped than I have been for an FF game in 15 years. Real time combat is more encouraging and looks cool. Please don't mess this up.
    Reply -1
  • Monster Hunter 4 Ultimate has shipped over 3m copies worldwide

  • SpaceMonkey77 19/02/2015

    @grassyknoll

    I'm not going to pretend to know everything about it, while I know some of what you say.

    The big issue with MH is that Capcom have not tried to sell it again outside of japan than in the PS2 era (unless you wanna count the original daddy Xbox. That was a darn sight ages before online gaming was the norm, so why not try again?

    Xbox Live and PSN do quite well for themselves, and while these aren't as used in Japan, they are everyday by many gamers. Feel free to tow the lines fed you, but I don't mind disagreeing when I say that restricting a game to Japan only in the 21st century is very backwards.
    Reply 0
  • SpaceMonkey77 17/02/2015

    I think that while those numbers sound nice, Capcom aren't telling everything. And if MH is as good as they claim, how is it that there's been no rush to get this onto the biggest selling consoles in PS4 and XB1? Do they not believe in it enough to do well?

    3DS will receive a boost with the XL, but what will they do once its on its way out to pasture (probably by end of 2016?
    Reply -4
  • Square Enix invites devs to pitch ideas for Gex, Fear Effect and Anachronox

  • SpaceMonkey77 17/02/2015

    @jetsetwillie

    Indeed, and that's why I doubt it would work these days, especially after what happened to Sonic of late. Mascots are passe.
    Reply +1
  • SpaceMonkey77 17/02/2015

    @lone_wolf_uk

    Thanks. Almost forgot about Parasite Eve. That could certainly do with some attention. Trouble is Square haven't thrown any of their japanese games in the mix. Scared to use/outsource them maybe. Such a pity.

    Would also like to see Front Mission get a decent action/X-Com style game, than that last messy outing.
    Reply 0
  • SpaceMonkey77 17/02/2015

    @JonatanAllin

    Anachronox was influenced by Chrono Trigger, but not as good. Still, trying it again these days could work out.
    Reply -4
  • SpaceMonkey77 17/02/2015

    A very positive move, I wish we could see more of. Dust off those old classics. Nice move, Square. I missed Fear Effect the first time around. Would also like to see some Urban Chaos, Fighting Force and Project IGI get their dues. As for Gex, there would need to be a major overhaul rethink, before I went anywhere near it (was kind of lame from the start. A nature based game would suit it better, IMO.

    Hey Sega, this is exactly what you should be doing too. Now that Sonic is selling badly, you might wanna emulate Square a bit. Maybe then we'll get the more deserving Sega games we really want.
    Reply +2
  • Ironfall Invasion review

  • SpaceMonkey77 17/02/2015

    Better scoring would be thumbs up, down or to the side. More to the point and easier to understand.

    So this is a Gears type game on 3DS (a bit late). Looks okay for what it is. Hope it moves sales for its creators.

    Enjoy.
    Reply -14
  • Here's what's new in State of Decay: Year-One Survival Edition

  • SpaceMonkey77 17/02/2015

    Sony have H1Z1 and MS have SoD, it's certainly a great time to be a zombie apocalypse fan. With Xbone sales doing well but its games library still growing, this is a great game to have in your collection with plenty hours of based building and zombie busting for your bucks.

    Almost feels like SoD has replaced Crackdown as a recent got to MS game, but that's good in the long run (with Crackdown 3, miles off in the future. The best bit about SoD, is that its a single player game, so you can game at your own pace. Beware of that permadeath, though. It bites to lose characters that you've built up, so make sure they get enough r&r for each.

    The best part is that Undead Labs are also open to feedback from players, so the game can be tweaked and improved gradually. Got an idea, let them know.
    Reply +1
  • Nintendo cancels TVii service launch in Europe

  • SpaceMonkey77 17/02/2015

    Like many consoles before it, another service that gets wheeled out, only to not get everywhere. You would have thought that Nintendo might have learned by now, after SNES didn't get Satellaview everywhere, so how was TVii gonna be any different?

    Don't run before you can walk and jump, Nintendo. You gotta have the user base before you start thinking about extra bells like TVii, while its an okay idea.
    Reply 0