SpaceMonkey77 Comments

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  • Mass Effect Andromeda: gameplay, story and everything we know

  • SpaceMonkey77 03/07/2016

    I'm still yet to play the full trilogy, so maybe I might be better starting with this new cut. Looks crazy good. Reply 0
  • Star Ocean: Integrity and Faithlessness review

  • SpaceMonkey77 02/07/2016

    @redcrayon

    FM Evolved may have fallen over because Square chose their outsourced dev poorly and for the cheapest price. As we've seen with the infamous Aliens CM game, when Gearbox outsourced that to a small studio, while intentions may be good, it doesn't always go well.

    This is why IMO, for Front Mission to really achieve a game worthy of its world and lore, you'd need a dev seasons in that particular game genre. I'd say Digital Extremes who did Dark Sector would perhaps be a good choice. And if they want to keep FM inhouse, Io would craft it well, but they are busy with Hitman games.

    FM Evolved was also from a time before Square had a east/west merger, 7-8 years ago, so in the right hands, it could yet be great. And seeing as Io made Freedom Fighters, a game that's interestingly squad based with an order system, all it takes is the minds and hands to make it. I also kind of think that if Square had perhaps, gone more FM Online with multiplay, than Nosgoth online, such might still be online to play.
    Reply +1
  • SpaceMonkey77 01/07/2016

    @lovely-Che

    Agree. Would be nice. Many of those games not everyone got to play.
    Reply +1
  • SpaceMonkey77 01/07/2016

    @Hei

    Thing is it need not be a budget thing, with Unity and other engines around. But that might circle back to the english learning problem. The more you know via english, the easier and more tools you can use to make a game.
    Reply +2
  • SpaceMonkey77 01/07/2016

    Where else forward for the jrpg.

    I'd like to see something else done with the Vagrant Story universe. That with a modern engine could be really something, especially if more action based. Nier is looking good, and may hold more promise too and could be the nearest thing to Dark Souls Square have.

    Front Mission also needs another chance, IMO, but with the right carefully chosen dev in charge (I'd like to see what Epic/People Can Fly or even Ubisoft, could do with it). I still think it'd make a great third person action game along Vanquish/Gears of War lines of design (with sweet multiplay. Front Mission always had good lore and intelligent adult characters, than more anime weaboos chaff, besides.

    Square also need to perhaps embrace in house game jams (even for 24hrs), where new game concepts can be given a chance to shine (correct if wrong as I don't work there).
    Reply +4
  • SpaceMonkey77 01/07/2016

    @Fox89

    Well, the thing there is that polish culture isn't that well known especially in games, so that series offered a different perspective, mood and feeling, and despite Elder Scrolls and WoW, it was welcomed.

    By contrast j-culture we've swam in for decades in games, so you'll see how things can get tired.
    Reply +2
  • SpaceMonkey77 01/07/2016

    @Malek86

    Its not a west vs japan review/article. The discussion is on getting jrpgs to evolve forward, not hold them back. If you don't think there's a problem then don't stress. We all love games here.

    I seen things around the net for that TMS game, something different is encouraging.
    Reply +1
  • SpaceMonkey77 01/07/2016

    @Fox89

    Why is it unfair? Explain. Many of them are cookie cutter games, despite fans enjoying them. The ones you mention are full of the usual tropes, except for Persona and Dark Souls.
    Reply -1
  • SpaceMonkey77 01/07/2016

    @Rogueywon

    Yeah, you summed up parts I missed nicely. Teaching english out there would have to change, if they want to better take part in making tomorrows great games, exchange ideas and skills etc. It would certainly take the mixed means of Japan's large dev studios, in order to push for change. I think both the english and the IT/computing thing can be solved at school and onwards, but deep rooted and protectionist attitude, of old guard people in important positions, would need uprooting and adjusting for the better, along with better, less 'life sucking' working conditions and others stuff.

    The new rise of the indie dev scene out there, is a good step, showing that one need not be part of a huge mega corps, in order to make a small fun game. I think here too, there is also an opportunity to push english classes, and the important impact learning it can have. Like you said, some of these new guys, might get headhunted to feed the big dev machine, which can be a scythe to individual creativity and new ideas.

    In time, things will change, as consoles slowly morph into gaming PCs. And once they are such PC, the creation spark would hopefully connect full circle, by offering coding options, like the PC. The big question is, with japan's ageing populace, will they have enough devs to actually make tomorrows games, a decade or two from now?
    Reply 0
  • SpaceMonkey77 01/07/2016

    I expect that jrpg hardcore fans will buy it anyway, and that's probably enough.

    The jrpg, beyond Dark Souls, Persona and few notables doing something different is stuck in the sticky gum of its tropes. If you enjoy the refried, recooked and served tropes, then more power to you, buying and playing this and others.

    Advancing game tech has left many rpg designers, not knowing how to respond, or catch up effectively. A few gens on and many of their games still look like PS2 games. And if these same designers haven't seen what CD Projekt, who came from meagre beginnings in Poland, and began to eat their cake, there are missing the boat.

    The way forward, isn't for all rpgs to be the same, but take some time out from anime, take trip out into the world and refill your creative/imagination tank. If you are selling globally, games with more adults might go down better, than the sugary cute nonsense, as The Witcher and Dark Souls proves.

    But its your game, so do as you will with it, regardless of my view. Best of luck, Square.

    The last jrpgs I purchased were Dark Souls and Dragons Dogma, and its with these I see leading the charge of jrpgs and japanese devs for the future of the genre, in a more positive light. While their stories could be better, their action, good fun game play and systems, more than makes up for it. I hope upcoming Scalebound also helps build on these games too, for change is needed.
    Reply +2
  • Wreck-It Ralph sequel coming March 2018

  • SpaceMonkey77 01/07/2016

    Didn't see the first one. Will have to backtrack and do so. Glad there's more coming soon, but why not more Sega characters too? Reply +1
  • Show your game at this year's EGX

  • SpaceMonkey77 01/07/2016

    I'd love to submit one of my games, but nothing I have is ready yet. Maybe in a few years, if I commit to it.

    If only I could program and code, I'd probably have a demo by now, but I'm more of a game design/paper/ideas person. Never mind.
    Reply 0
  • How will System Shock's reboot differ from the original?

  • SpaceMonkey77 01/07/2016

    Seeing as there's no new Bioshock game due, this reboot, might fix that dose of the Levine hypo, deep into my veins, once more. Maybe an extra nip and tuck might do it some good.

    Bring it.
    Reply +4
  • Orion dev admits his game ripped off Call of Duty assets

  • SpaceMonkey77 01/07/2016

    A pity, the game looked alright.

    Sure, he couldn't have known about that, if working remotely with artists and such. Might be best to give Acti a credit and some coin, to keep the peace and put the game back up, or if possible, replace the assets entirely, before going back on sale.

    I think I might have this game. Hmm!
    Reply 0
  • Scorn is H.R. Giger-inspired nightmare fuel

  • SpaceMonkey77 01/07/2016

    After just waking and eating breakfast, just looking at this makes me want to barf it. Note to self, no HR Giger before, over breakfast, or any other meal.

    Looks cool though. Will have to tag it on Steam EA. Also a big cheer for the EZA crew, and them bouncing back from the brink of GT. Good EZA podcast, too.

    I think that vid, is going to give me daymares.
    Reply 0
  • BioShock: The Collection resurfaces on 2K Games' website

  • SpaceMonkey77 01/07/2016

    @Dijon

    Well, you could be on to something. Bioshock 2 to might not have happened the first game not done well, and I see that its a difficult one to grasp that we never encountered her before in Rapture.

    The chaos of the civil war there, and the crazy effects of Adam, would have divided up the Rapture, with some survivors bailing out if possible, some going into hiding completely and others just dying altogether from remaining Splicers. Its a hard wedge to place, but just works out as credible. I also agree a larger cast of characters would have been better, even in Infinite too, but the rest is game history. The original Bioshock might well have one of the best cast of game characters yet, next to Telltale's TWD. IMO.

    Buried at Sea DLC is the part I want to play the most, as it completes the whole trilogy, and especially tells how the Rapture civil war began, after Ryan's drastic actions against his rivals deep watery imprisonment. Its a rounds it all off nicely.

    With Levine no gone from 2K, to work on film than games I think, and even if we don't see another Bioshock game, we'll always have this trilogy and its pleasant airline ticket, back home.
    Reply 0
  • SpaceMonkey77 30/06/2016

    @Dijon

    Bioshock 2 had it harder, to follow its predecessor like any sequel, but I think the addition of Sofia Lamb made up for the lack of Ryan, Atlas and Tennenbaum. She was an interesting character with a different perspective, and you might sometimes find yourself agreeing with some of her views, which is rare for games, when many antagonists are usual projected pure evil avatars to dispatch and nothing more.

    Enjoyed all three games from start to end (yes even Infinite, and I'm yet to play its Buried At Sea dlc), and its the only trilogy I've completed in many years.
    Reply +1
  • SpaceMonkey77 30/06/2016

    A nice collection of great games, everyone should play, within age range. If this bundle comes with all the dlc included, then its a box of win. How can you go wrong? Reply +2
  • Street Fighter 5 characters who didn't make the cut revealed

  • SpaceMonkey77 30/06/2016

    This is interesting. Would like to see more stuff like this, Capcom, please.

    The soccer guy would have been a good addition to SFV, as its been a while since Rival Schools had a similar character. Something different to think about, Caps?

    Clumsy Cutie is too cliche cute and SF has a few like her already, so Laura was certainly a better choice in SFV.

    The old guy would have been interesting, as our last characters of elder age were Gen, Gill and Oro. As for the president guy, he might be okay, but would need a design adjustment here and there. Change hairstyle and possibly jacket type.

    Love it.
    Reply 0
  • BioShock 2 is the underrated human heart of the BioShock trilogy

  • SpaceMonkey77 30/06/2016

    I love it just as much as the rest of the trilogy. For its characters and world shape it so beautifully, in all its grand dreams shattered into dystopia and drowning in bubbles and silence, all unknown by the greater outside world. Reply +2
  • Zelda: Breath of the Wild needs to sell 2m copies to profit

  • SpaceMonkey77 30/06/2016

    @jamster126

    My bad. Have amended it. Thanks.

    We'll soon see about the third party support.
    Reply -1
  • SpaceMonkey77 30/06/2016

    @jamster126

    Can agree, a multi-platform Nintendo would be a leaner yet stronger beast, but let's give them a chance to change things with NX. They shouldn't have a problem making 2m, if a game like Skyward Sword made more.

    Still looks good, and its also good to see them reusing assets.

    I still long for the day, that Link has a voice to express more emotion and character.
    Reply +3
  • Splatoon gets an unofficial mobile port in China

  • SpaceMonkey77 30/06/2016

    Better still, to really understand, why doesn't EG, look up the dev for this game, and find out why they made it. We might learn something more, we don't yet know. Reply +3
  • SpaceMonkey77 30/06/2016

    Sure, its not good, but with no Wii U on sale out there in China, is it really surprising? When something is on sale everywhere or most places en masse, and there's somewhere to buy it from, many will do so.

    China, if you look at their long history, once upon a time used to make cool things like vases and stuff, but somewhere along the way, as products became less art and more commercial, (plus wars, politics and strife internal) some things happened to make them look very inwards and protectorate of their own, than be more open. I expect historic incidents like the Boxer Rebellion and the Opium Wars, have soured their taste for being totally legit and getting screwed over by foreign trade. Maybe, maybe not. Go look at some history wikis for answers.

    However, Hong Kong (a left over from the Opium Wars, go look it up, its the one where us Brits, were major drug manufacturers and dealers of opiates, against the Chinese will, because money, lest we forget) shows how things can work in favor, if you play ball somewhat, and despite the 100 year loan to the Brits, it has been key to changing ways to trade in China. They are doing well, but the sparks of originality, innovation and creativity are ones that need igniting in them as people, after many years of difficulty and unrest. ((Note this is not an anti-Brit post, just the painful, wrong ghosts of history))

    Once those flames are burning bright enough, they will no longer need to imitate Overwatch or Splatoon or iPhone, but create their own games (this could already be happening) and other stuff. Trouble is, influences for such creativity, usually draw and run deep on history and past works, like many creative efforts. Where Europe and beyond had much progress and enlightenment with the arts (even before the Renaissance) over hundreds and thousands of years, China lacked way behind through an isolationist mentality, while making some stuff. I expect this is one of the reason why, they sometimes find a cool product and re-invent it, for their use, even today.

    I have an amateur theory, that one of the reasons why movies are so huge in China, now, is because they've lack the huge input of varied culture and arts, that the rest of us have enjoyed for ages. Before huge cinema/theater were built to watch big blockbusters there, many still found bootlegs to see, so that is now making big bank for big movies, through positive and legit transferal.

    The Wii U is on its way out shortly, but I expect Nintendo will be watching this with keen eyes and wonder, if they could sell Splatoon via mobile in China officially, they could find a new revenue stream, if gamers like the game enough. And we all want Nintendo to sell their games anywhere they can, right? I hope that Nintendo can get this game on sale for them, than not. Its always worth convincing them, to buy what they like/love, and come in from the cold.

    As for Chinese trade and that stuff, its an ongoing issue, that may take many generations to amend and fix, properly. You will find, that any nation on earth, that has been stung by the blades of colonialism and bad foreign governments of the past, will tread carefully, and possibly never commit 100%, like more keen others. The wrongs of the past take time to heal, and we are all still human family, divided by water, borders and more.

    But that's just my view. Go look up the history books for more, for I do not know everything.
    Reply +1
  • Stop everything: Burnout Paradise is Ł2.50 on Steam right now

  • SpaceMonkey77 29/06/2016

    @Ryze

    I have it on 360 already, but I want it on PC where I know I can always play it, even without the online options. Should not be hard to do digitally, would it Origin? PC one might allow LAN options possibly too.
    Reply 0
  • SpaceMonkey77 27/06/2016

    @cowell

    Sure, Burnout 2 was fun, but Takedown and Revenge, take it to another level, and THEY STILL AREN'T FOR SALE ON ORIGIN! What's up with that, EA?
    Reply -1
  • SpaceMonkey77 27/06/2016

    Not bothered, already got it and want BURNOUT TAKEDOWN/REVENGE, much more. Reply +3
  • Ford uses copyrighted Firewatch art in ad campaign

  • SpaceMonkey77 28/06/2016

    @Murton

    Okay, its from a Ford dealership, but that shouldn't matter. They are still using it, to help sell an entirely different and unrelated product, without Campo Santo's blessing. This kind of using of art without permission for commercial purpose, just because, goes on a lot. Its not cool.

    Were it an ad by a design student, and/or not for profit use, then you have means to give them a pass or friendly reply. Guess its up to Campo Santo what they do.
    Reply 0
  • SpaceMonkey77 28/06/2016

    Perhaps you should ask Ford to hit Campo up with payment for its use. Its often been said that art of the individual or small company, isn't valued as much by those larger, with some even wanting to use such art for free, in ads such as these, to sell other car products. Sad stuff.

    Might be an idea to give Campo Santo their coin, Ford, unless you want to be drowned in screens, reviews of their game, Firewatch, or angry Firewatch fans. Its okay to take influences from games, if you like games and work with cars, but this one is clearly overstepping that mark.
    Reply 0
  • Fatherhood isn't the shortcut to emotional complexity games wish it was

  • SpaceMonkey77 28/06/2016

    @HoloDust

    Give it a chance, and you'll find out on PS4.
    Reply +1
  • SpaceMonkey77 28/06/2016

    @Mar27w

    Of the modern era, yeah it certainly is. The set up was A New Hope as young naive Luke learned his lineage. The bait and switch was a mind blower for all viewers. The thing you are fighting most and hating, holds a dark secret.

    Even to this day, that scene on Bespin from Empire Strike Back, strikes back harder than any light saber and is burned into our minds. Bet it made a few kids cry too.

    Return of the Jedi closes it all, that even with all that laser war and space violence, injured bonds of love and family, still saves/redeems, Luke and even Anakin.
    Reply +1
  • SpaceMonkey77 28/06/2016

    Here's to more emotion evolution in games. It all arrives in baby steps. Reply +2
  • SpaceMonkey77 28/06/2016

    @GreyBeard

    Even in this times, I think this game is also raising the important issue of passing skill and knowledge from father to son. Males, especially these days are emasculated a lot, by the masses and media.

    One of the great dividers of people, who grow up from broken/fractured families is lack of a good, strong positive male (or female, for some) presence. This goes on to effect the big picture. I think its give more impact to The Last of Us, TWD and now this new seventh GoW game.
    Reply +1
  • SpaceMonkey77 28/06/2016

    @glottis0

    The option for talking your way out, should be offered in all action games.

    And for Kratos being all about death, that's not true. Please note the trysts with beautiful females, looking for a good fun time, in bonus stages. Its about both sex/life and violence/death, from man's early primal base, evolved from thousands of years.
    Reply 0
  • SpaceMonkey77 28/06/2016

    @glottis0

    There's no reason it can't be both of those things.

    Some might say that perhaps this time, they could have gone with a female lead, I'd agree that would have taken things differently. Parental protective instincts kick in, regardless of gender, as Kratos does in the demo. He seeks a quiet life to his days, but gods pursue him still, so he must prepare that kid for the future or die trying to protect him.

    A female lead, would certainly still protect her young from godlike attackers, unto death if necessary. Its still an action game but defensive violence is a last resort.
    Reply 0
  • SpaceMonkey77 28/06/2016

    Its a positive for games. TWD did this well and made me feel for the bonds formed between characters.

    God of War going down dad street, and carrying that TWD mantle, after Kratos previously lost his family and had given up on life in his grief, anger and turmoil, is a good thing. It was fun to watch that demo and their interactions, and that he's trying to rediscover that long buried part of him.

    What some of us would do, for a positive father figure, that teaches and passes on valued knowledge, encourages and occasionally cheers your small life successes. Some people never experience that in life, so its great to have such in a game. Well done, Sony.

    The Last of Us sits place, sure, but that came after TWD.
    Reply +1
  • Twitch lets you buy cheers

  • SpaceMonkey77 28/06/2016

    Soon, it will turn into Twitch Gamer Cam Guys n'Gals. Nooooo...!

    Good luck with that.
    Reply 0
  • SpaceMonkey77 28/06/2016

    Its a positive move, that might help counter most of the awful comments on streams there. Just don't spend too much on them. Nice one, Twitch. Reply -1
  • Characters from The Witcher, Zelda, Mario, Metroid and BioShock - beautifully re-imagined

  • SpaceMonkey77 28/06/2016

    Nice collection of impressive game art spoofing. Link/Ganon Caravaggio-esque piece riff on David and Goliath is cool.

    Well done, EG. More like that please.
    Reply +7
  • Lumo finally has a Vita release date

  • SpaceMonkey77 28/06/2016

    Hmm, Lomu looks fun. Thought it would have needed a rotate camera. Reply -1
  • G2A to give developers royalties on third-party auctions

  • SpaceMonkey77 28/06/2016

    That's good news. Well done, G2A. Those small sales matter much more to a small dev.

    Tiny Build, nice win for you, and more so, all small devs out there, trying to make their way.
    Reply +6
  • Woman awarded $10k after suing Microsoft for sneaky Windows 10 upgrade

  • SpaceMonkey77 27/06/2016

    All they needed to do was add a simple option, like iTunes. Would you like updates to be automatic or handle them manually, when available. Tick according box and click ok.

    I've seen no option and even mine likes to stealth dl, without asking, regardless of what you are doing, it cares not. Please fix it, MS.
    Reply +5
  • Watch: Here's the best theory we have on Kojima's new game Death Stranding

  • SpaceMonkey77 27/06/2016

    My guess is its about space exploration and travel through a black hole, and not coming out as spaghetti on the other end (possibly Interstellar influenced). The umbilical connection is there to provide and possibly counter the rapid aging effect. As you see, the young baby died and was probably his life support for the trip.

    Take twin infants or conceived eggs and send them through the black hole young. Being very small they'd be more likely to survive the trip, than a fully grown adult, time dilation added. Tags around his neck has scribbles on them, of import.

    The dead whales bit is anyone's guess. Either a reference to Japan's treating them like food to near extinction, or maybe the dead whales are next gen bio-space craft, and humans ride in their stomachs of mammal ick. (Whales, also our nearest mammal cousins, with dolphins. Correct if wrong)

    On the other side of the black hole is another planet place, life, after life or something. Guess we'll see once we play the game.
    Reply +7
  • Microsoft reveals special edition Game of Thrones Xbox One

  • SpaceMonkey77 27/06/2016

    Cool, how is that gonna fit in your set up? Nice option for those core GoT fans, though. If those rings moved, that would be cool. Reply 0
  • Resident Evil 7 won't be a supernatural ghost story

  • SpaceMonkey77 27/06/2016

    @spamdangled

    You aren't alone. I also like RE5 (QTEs aside). While the setting was an interesting change, it was good to see it taken in a different direction. Some may frown at action based game play, but that's what you need against weird undead zombo things.

    Sheva was a good addition, IMO, because the RE series had a thing for killing off its ethnic characters early. First zombie discovered in RE1's mansion was the one eating Kenneth of Bravo Team (the black guy). Sheva reversed that, nicely, while her AI could have been a bit better.

    Looking forward to RE7, whatever happens to it.
    Reply +1
  • Video: What does Project Scorpio mean to Xbox One?

  • SpaceMonkey77 26/06/2016

    Nothing to worry about from it. While its not due for a while, many gamers might invest in one, to get easier gaming. Its quality stroke is that MS know the PC is more of a lure, even despite the 360 success, and they know that instead of trying to beat the unbeatable PC, they need to embrace PC and use it to their advantage, something Sony are unlikely to follow suit in. Smart thinking.

    Each company likes their box and ecosystem, but the reasons to be in such dwindle each generation, making buying a console box, a thing of the past.

    Gamers want to buy and play games, big, small fun and well designed, and frankly I think its a good thing that the tech games is running on, is becoming less of an obstacle, and stuff like forced exclusivity will fast become a thing of the gaming museums, hopefully.

    We know that its unlikely Nintendo will move in a PC direction, which leaves Sony to respond to MS in some way, or not. It'll be interesting to see what they do. Expect Sony to respond by or at E3 2017. Sony also still have a Vita problem to deal with.

    Do any of you remember an old cancelled game known as The Crossing? That game was going to be cross platform, years back. Cross platform gaming is another progressive step in gaming, which MS are looking to embrace too, and that's good for all gamers.

    Now, if MS could just get that W10 store redesign on PC, to look different than its sugary simple tablet version, and they'd be set. (Pay attention to Steam/GOG color scheme and design and emulate, MS, its not that hard to do)
    Reply +2
  • Snake's alive! The expanding cult of Slither.io

  • SpaceMonkey77 26/06/2016

    Snake! Snake! Snnaaake!

    A cool small game, but I was more of a Qix fan, after indulging in the 90's GB version.
    Reply +1
  • What does Brexit mean for the UK video games industry?

  • SpaceMonkey77 25/06/2016

    @robg

    I here you. Team 17 used to be more creative, than they are these days. Now, they are more of a boutique dev, like Koei Tecmo, reliant on Worms as KT are on Dynasty Musuo games. Both could be doing better, but are playing it perhaps too safe and unoriginally creative and coasting by, while other experiment more.

    The fallout of the Alison Road game, IMO, was probably due to Team 17 making certain conditions that AR's small team couldn't agree with and so they'd rather cancel the project and parted ways, than go forward with an otherwise cool game, with bad dev conditions attached. Stuff like this is, why its best to go the indie route, and make your creative projects your way, alone, even with little means to do so.

    One day, Team 17 will want to create their own original games again, and try something new, then attract and buy/sign up other smaller works. Until then...enjoy more servings of Worms. (and the acquired Escapists)
    Reply 0
  • SpaceMonkey77 24/06/2016

    @Indication

    And that's why the U.K should be looking more to tech, games and such, because they can stand the tides of change well.

    The U.K will still be a good mixed, multicultural place as it ever was. In time as the older generation shift off their natural coils, the dividing dislike and fear will go with them, as younger more progressive people (if they don't migrate elsewhere, first) take up the gauntlet to a better tomorrow for all.
    Reply +2
  • Sounds like Team Bondi's Whore of the Orient is long dead

  • SpaceMonkey77 24/06/2016

    It would have made for a nice change from the norm, for a game, but now we'll never really know. A pity as I feel Rockstar need something more than GTA, Bully and Red Dead to add to their library, while those are cool. Reply +3