SpaceMonkey77 Comments

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  • Double Fine's former COO launches crowdfunding platform offering return on investment

  • SpaceMonkey77 18/08/2015

    Seeing as no one was doing it, why not? I guess that KS will be adjusting its options soon to match. Should be interesting to see what gets made out of it.

    However, the deeper you go, the more murky this stuff becomes. KS, Indiegogo and Patreon will still rule this roost.
    Reply -2
  • Resident Evil 2's fan remake has been cancelled

  • SpaceMonkey77 17/08/2015

    @DAN.E.B

    It'll be Sweet Home, all over again.

    Don't open that door.
    Reply +2
  • SpaceMonkey77 17/08/2015

    Partly sad, but also great news. Can't wait to play it again. Reply +12
  • Nintendo employee fired after podcast remarks on localisation, fans

  • SpaceMonkey77 17/08/2015

    @Machiavellian

    Well, there might be a silver lining for Chris. Perhaps he could hook up with the last guy that got sacked from Nintendo, for something similar on Twitter, as he's doing his own thing now.
    Reply 0
  • SpaceMonkey77 17/08/2015

    @null

    Sure, but was what he said actually that bad? Many gamers don't understand the inner workings of Nintendo, and thus why they can't get a said game in said territory.

    Is it better to help those fans understand such things, in simpler terms, or keep them in the dark?
    Reply -1
  • SpaceMonkey77 17/08/2015

    Well, its a pity lost your job, Chris, through trying to give a lot of fans, the inside perspective at Nintendo, which few may not know. We all make mistakes and no one is perfect.

    Despite your loss, and being a huge Nintendo fan, best to chalk it up as a lesson learned and move on. There's a wealth of great games out there to discover and enjoy. Try doing your own thing (maybe a podcast), while you seek something else to do. Other jobs options will arise eventually.

    You can still be a fan and enjoy their stuff, without them paying your bills. In fact it might be a better way to go, for at least now you can speak your mind. Good luck to you, anyway.

    As for some fans getting on his case, there's no need for that.
    Reply 0
  • Metal Gear Solid 2: The first postmodern video game

  • SpaceMonkey77 17/08/2015

    I'm gonna have to backtrack and play this one. Feel nuts for not doing so before. I think my delay was that I had no PS2 until late in its life.

    Will indulge via the MGS Collection on PS3 or 360.
    Reply 0
  • Guillermo del Toro doesn't want to make another game

  • SpaceMonkey77 17/08/2015

    He shouldn't give in so easily. Failing that previous Konami stuff, just make an indie game via a small team. It need not be triple A to get people playing it either.

    The tools are out there, all they need is some talent to make something cool.
    Reply 0
  • Why I will never call video games a hobby

  • SpaceMonkey77 17/08/2015

    Inner struggle for acceptance in the eyes of others, that might deem games not worthy is pointless. If games are your job, then fine (you still have some love for them. If not, its best to not let others put you down, and claim that their watching soaps, reality tv etc is some kind of high art.

    You will find that that across the vast history of much art, that next to none of it is created for acceptance by cliques and tribes (unless commissioned for such. In fact, if you look deeper, you may find that many who create anything can go misunderstood by others. Gaming and many who play are no different, with it being a young medium.

    Give it another 15-20 years and and the majority of people on the planet will frown less upon games, via hobbies or not.

    For me, gaming is hobby for life, amongst others past times I enjoy. I care not what others think of it, as they go about their own hobbies, whatever they may be.
    Reply +2
  • SpaceMonkey77 16/08/2015

    What's in a name?

    Some are fun, some aren't. Games as a whole are always evolving to grow. Somethings will stay and others not.

    As for their wider acceptance, I doubt that gamers really worry about that. many gamers have grown on the fringes of norms, sometimes bullied in earlier years. For anyone who's been through that, as you grow, you learn to accept yourself and not stress about others.

    Shouldn't stress about hobbies. People, since we've been people, have always found stuff to do, when not eating, breeding or sleeping. Its only of late that differing camps have begun to stand up and pointlessly point fingers at others. Give those people a sidestep.
    Reply 0
  • Star Wars Battlefront details the Conquest-like Supremacy mode

  • SpaceMonkey77 14/08/2015

    Sure it'll be cool, but this kind of shoehorning of old characters, while cool in a way is why some sour on SW, and why many were more excited for 1313, something fresh from the norm. Darth and Luke shouldn't be in this game at all, unless in cut scenes, but that's just me. Reply +1
  • Video: Where's the hype for these huge games?

  • SpaceMonkey77 13/08/2015

    Too much hype can be a bad thing. Expectation thrown into the mud etc. After Destiny, A:CM, and while we don't expect ever game to be a smash hit, I think I'm a little less excited for certain established games these days.

    Smaller games are offering more interesting things in terms of play, ideas etc. Too much hailing from pubs, has put too many games we might have wanted to get out to pasture. An ironic contrast to this is Star Citizen, which frankly has me the most excited for the future of games, much more than stuff like VR.
    Reply 0
  • Watch the ambitious swordfighting of Kingdom Come: Deliverance

  • SpaceMonkey77 13/08/2015

    Nice to see this series gaining ground again. Looks cool, and next summer couldn't arrive sooner. Reply +8
  • Larian heads back to Kickstarter for Divinity: Original Sin 2

  • SpaceMonkey77 13/08/2015

    Well, good luck to them. They made an awesome sauce and want to make more.

    I get some may feel a bit sour on KS sometimes, but there's no need to here. Back up and let them do their thing, peeps.
    Reply +1
  • Capcom announces Resident Evil 2 remake via T-shirt

  • SpaceMonkey77 13/08/2015

    I just had a thought about this game, that would make it more awesome.

    As a possible extra in RE Remake, it would be nice to also see a remix of the cancelled RE1.5, that is a cool but lesser known piece of the RE mythos.
    Reply +1
  • SpaceMonkey77 12/08/2015

    @Cjail

    I think Onimusha would be cool to revisit, but it might need some work, as it was very much a monster in the room type kind of game. With a more open world, it could yet be more cool.
    Reply +2
  • SpaceMonkey77 12/08/2015

    Awesome. Would love to play it again. A fave classic.

    Back in the day, I was so excited for the sequel I picked up an import copy. Never regretted the superior picture quality or the better packaging. Once I got past that zombie fear that used to plague these games, completed both a and b stories.

    Pity such differing single player options haven't prevailed in the series as much, as they offer great replay value.
    Reply +1
  • Metal Gear Solid: The first modern video game

  • SpaceMonkey77 12/08/2015

    Next to RE2, FFVII, this one made the PS1 stand out from the crowd. A certain high achievement for Konami.

    But for how long? I wonder how well they do, if they could make more games of this calibre, that weren't MGS based? Guess we'll find out soon.

    Psycho Mantis says hi, and switch to controller 2.
    Reply +1
  • Now there's a Hulkbuster mod for Grand Theft Auto 5

  • SpaceMonkey77 12/08/2015

    These modders are really knocking it out of the park. Just keeps getting better. Reply +4
  • Galak-Z: The Dimensional review

  • SpaceMonkey77 10/08/2015

    Liked the look of this ages ago. Its a saturday morning anime love letter from days gone by. Presentation like episodes with credits is a cool touch.

    Added to Steam, thanks.
    Reply +3
  • Pixels: the Eurogamer review

  • SpaceMonkey77 10/08/2015

    @2old4disshit

    Think you need to look up dislike and hate in the dictionary, friend.

    Two words with very different meanings. Many on this page are for the former (myself included, just from the premise), not the latter as some love to flag.
    Reply 0
  • SpaceMonkey77 10/08/2015

    Their heart might have been luke warm, but I could never really see this being so much fun. The premise sounded weak from the start, like it was thrown together over a beer while drunk. Nerds will bite, won't they?

    Much better could be done, without that 'save the world' stuff. One to park between Street Fight The Movie, Super Mario Bros and The Legend of Chun Li.

    Ready Player One, the balls in your court, now. Kudos for Crank, Tron, Wreck It Ralph and Scott Pilgrim all doing a better job.
    Reply +2
  • The Soulful machinery of Armored Core

  • SpaceMonkey77 10/08/2015

    Back on PS1, this used to get a lot of time, but I feel like the King's Field games, (precursors to Dark Souls) only so many people played them and knew of them offering something different.

    With changes in console tech, while visuals and sound have improved, but the game design has suffered. Hopefully, BN/From can turn this around in the future, in the same way they have Dark Souls and Bloodborne. As a more fast paced game, its going to take some work though.

    I can agree that servers will end up being a problem, as with previous BN games. Ridge Racer Unbounded had this same problem. Cool game, but after a while, servers were shutdown, leaving gamers with no alternative. It need not be this way and offering player server/LAN options can keep these games alive.

    Come back, Chromehounds.
    Reply 0
  • Rare Replay studio's first UK chart-topper since Banjo-Kazooie on N64 in 1998

  • SpaceMonkey77 10/08/2015

    Might be worth it just for another buzz at the awesome fun of Blastcorps. Plus achievos.

    Hey, MS. Blastcorps 2, not Battletoads, please.
    Reply +1
  • Watch Chris Roberts unveil Star Citizen's multi-crew demo

  • SpaceMonkey77 07/08/2015

    Mind blown awesomeness. I remain excited for it even more.

    Actiblizz need to watch their skies, cause SC is gonna eat their lunch and many others too.
    Reply +3
  • SpaceMonkey77 07/08/2015

    Those controllers look so sick and awesome. Sweet upgrades for all PC gamers. Still think this game is vapour?

    All looking good and encouraging.
    Reply +1
  • SpaceMonkey77 07/08/2015

    This might be a real game changer of a game, to show what's really possible, when you put a creative mind to unfettered creation.

    While I get that some are scared its vapourware, and we've been burned by games with lofty promise that didn't deliver, but I doubt that its vapourware. And the more I learn of its plans, features etc, the more awesome it sounds, that it may actually beat space veteran Elite at its own game.

    Its even very possible that once its done and released, that it might actually replace and dethrone the mighty decade old WoW. Does that sound crazy? Sure, but still very possible.

    Like a good meal or feast, it takes time to plan, prepare before its ready to serve. Have a little faith, people. We need more games that last a long time, that's played much and evolves, like TF2, EVE etc. SC could be another one, IMO.
    Reply +3
  • Scalebound is a different kind of Platinum Game

  • SpaceMonkey77 07/08/2015

    A game is a game and if its fun, it matters not what format its on. Sony has plenty of cool games across PS3, Vita, PS4 etc, many which even I haven't played, but no way would I ever say, that because its not on the format of personal choice, that said game is average or bad, out of spite and envy. Same goes for Wii or Wii U, even though I didn't own one, it still had some good games on it.

    Bonus for those in doubt on Scalebound, will be the PC version, just like SFV (which is also looking cool.

    Maybe Platinum should team up with Madcatz, Logitech or Beats and make those gnarly headphones for real, glowy bits included. Stranger stuff has happened.
    Reply 0
  • SpaceMonkey77 07/08/2015

    @nickbonkersperry

    I'm not expecting it to be Skyrim or DA: Inquisition in scale and spec, neither should you. If its fun, then that's all many will focus on. I'll take a dose of Dantism with it, as its still a new fresh world, and there'll be other characters besides.

    If I recall, Dragons Dogma wasn't the hottest in looks either, but was great fun.
    Reply +3
  • SpaceMonkey77 07/08/2015

    @Yautja_Warrior

    Well, there's a place for everything. But sometimes, its a choice between progress or slow stagnation. IMO, jrpgs have gotten bogged down into he latter.

    Scalebound (and Persona IMO) are some progress, while some others are just treading water. Each to their own.
    Reply +1
  • SpaceMonkey77 07/08/2015

    @Yautja_Warrior

    Witty warrior, How you try to shape things. I meant the negative jrpg tropes. You know the ones I speak of. The overuse of fan service, moe characters, mediocre school crap (exception made for Persona series), etc. Not all jrpgs, just some. Shouldn't speak too soon as its not out yet, but I'm betting if there is anything like that in the game, other characters might be of a DMC like character design/fantasy. (See previous DMC characters for ref)

    Stuff like chest, hit points, enemies etc are regular rpg/game asset means, ones that don't detract from the core of the game.

    @Calverz

    I guess some don't dig the mix of futuristic headphones on a character in a fantasy world. Some might see it like mixing oil and water. And yet, no one else is doing it, so why not?
    Reply +2
  • SpaceMonkey77 07/08/2015

    @Yautja_Warrior

    Hate to break it to you, but most art/creative efforts are inspired by/borrowing/reinventing previous stuff. Most not all.

    There was DMC, and it was cool but got tired after a few games. Then came Bayonetta which aced and improved upon DMC. The rest is historia and we are better for such.

    I'd rather Scalebound, than the lame tropes that jrpgs have been entrenched in for ages, and yes, even with those headphones. How about you?
    Reply +2
  • SpaceMonkey77 07/08/2015

    @Pixi

    You aren't thinking down the right track. The headphones are a visual reminder that Drew isn't from that fantasy world, plus his persona. If they were earbuds, they'd be less visual. Do you really need a Beats logo on them? No?

    @grassyknoll

    Action rpgs are where things are going and that's a good thing, especially for japanese devs. Sure, turn based and strategy has its place, but action ones are easier to grasp and play. This is why even FF has gone in this direction (could be said with the chagrin of some.

    To me, Scalebound brings the action of DMC, mashes it with Dragons Dogma rpg styles and stirs to serve. I haven't played it but I'm still excited to eventually play it next year.

    Like I said, go play Dragons Dogma Dark Arisen (and not the demo), and you might get what Kamiya is trying to do/perhaps improve on. You can get it for like 10-15 squid.
    Reply +5
  • SpaceMonkey77 07/08/2015

    Can understand that some might be a bit scratching heads after that Legend of Korra game, Platinum made, but Scalebound still looks cool in a few ways. Its not taking itself too seriously for one, like most fantasy games out there via its lead, while its Otherworld* (*for those who remember that one) might say otherwise.

    This one looks like Platinum back on form (plus Transformers. A long time til it out, so changes can be made. Missed the Hydlide influences, but those of Dragons Dogma are there and frankly, after that fun game, is enough for me to bite and buy this one. A PC cut makes that deal sweeter, if an XB1 isn't under our tree at Xmas. Another good thing to see is Platinum breaking the single format model, that's been hurting them.

    Being able to fight and scale upon enemies to beat them down, LotR style, as they tried to shake/fight back, really made DD a much more enjoyable than most rpgs out there. So if anyone is in doubt of Scalebound, go pick up Dragons Dogma Dark Arisen for real cheap and then you might see much of Scalebound's potential. Plus Drew isn't a tired silent protagonist, which is nice but gets old. I prefer him as a plucky personable Dante removed distant cousin.

    Another factor unknown will be the multiplayer, which should shine if handled well. We'll see. One point this piece missed is that while DD was a core single player game, Scalebound will likely be traded in less, because of its single/multiplayer options, unlike Bayonetta, Vanquish, that missed the co-op/multiplayer boat.

    I get that we'd like every game to be perfect, but its human, even for devs, to trip up along a path sometimes, just as valuable as it is to learn from those mistakes and correct them. Scalebound is crazy fantasy rpg, for what Vanquish was to sci-fi fps games. As such, expect something a little different from the rpg norms we know.

    Still a refreshing, progressive change from where most jrpgs are going, IMO.
    Reply +7
  • Crusader Kings dev goes boldly into space with Stellaris

  • SpaceMonkey77 07/08/2015

    After Crusader Kings crazy, it should be worth checking out. Losing a border nation is one thing, but losing an entire planet or more could be really epic stuff. On the game watch list it goes. Reply +1
  • Square Enix working with Just Cause 3 developers on Final Fantasy 15's airship

  • SpaceMonkey77 07/08/2015

    Potential of a JC mobile airship base would be awesome. Store all your gear in it and move around. Airdrop into any part of the world and cause explosive fun. Reply +1
  • The Eurogamer Gamescom day two podcast extravaganza

  • SpaceMonkey77 07/08/2015

    @Typhoid

    Failing that itunes will serve.

    Just general game chat would be a better way to go. Got a long way to go though.

    Could EG commit to a once a week or even once a month podcast, though?
    Reply 0
  • SpaceMonkey77 07/08/2015

    EG is in a pod fade pattern. A bit too hit and miss, but you are busy. I just wish you guys could make it a once a week thing, because the likes of other pods are leaving you in the dust.

    Despite the quick rec show quality, still good that you made the effort.

    Anyway, once a week, if not once every two weeks and I'd check your pod out.
    Reply +2
  • We're all Palmer Luckey on the cover of Time magazine

  • SpaceMonkey77 07/08/2015

    @redcrayon

    You could be right and myself wrong.

    Still a crap photo choice, but whatevs.
    Reply 0
  • SpaceMonkey77 07/08/2015

    Not the best image chosen from more than one, but also consider that its from a rival media that's struggling to keep abreast of new tech means, with dipping sales. They might see gaming and the internet as a threat to their way of life, and thus chose this less flattering image.

    You don't want to look like that guy, on the cover, do you? And compare it to previous front covers.
    Reply -1
  • Mad Max releases rig requirements for its PC version

  • SpaceMonkey77 07/08/2015

    Still looks like fun. Don't let the Arkham Knight PC stuff spoil the party (crap happens to even the best planners and it'll be fixed soon. Mad Max should be a good laugh and previous WB game Shadow of Mordor was a cracker.

    Failing that, wait until those reviews and vids hit to decide. Or pick it up in a new year sale.
    Reply +6
  • Less than two months from launch, Tony Hawk's Pro Skater 5 changes art style

  • SpaceMonkey77 06/08/2015

    @skunkfish

    Okay, thanks for correcting me. A bit tired over here.

    The point still stands, though. TH just needs some imagination to wrap around its real world body. Its done realism well, but should always be fun and pull others in at a crowded party. Seems after so many games, its dev team aren't sure what to do with it.

    Perhaps losing the name from box might allow them more flexibility to get creative again. They could still include all those great skaters in the game, but just don't bank on one to sell the game itself.

    I'm yet to buy a TH game. What turns me off is that its too entrenched in its extreme sport shorts and sneaks to be more than just that. It needs an extra hook. Jet Set Radio used skating and urban tagging mix to great effect ages ago, so why not try something similar?

    Good luck to them anyway.
    Reply 0
  • SpaceMonkey77 06/08/2015

    Tough to convince many they need another TH game. Funny thing is that a better way for this series to go, would be via a new visual aesthetic and perhaps some story to boot.

    Take a look at what EA are doing with the new NFS, and emulate that with some humour thrown in for a new TH game.

    You are a kid from a rough neighborhood, who finds salvation and escape in his skateboard and hanging out, alongside saving the local skate park from bulldozers etc. Hell, even take some cues from BTTF for kicks. A bit of imagination could go a long way to liven it up, than just skater name on box and skating game, go!

    And yes, irony is Oli Oli is doing this in 2d, and doing it well.
    Reply 0
  • Dynasty Warriors dev is making an Attack on Titan game

  • SpaceMonkey77 06/08/2015

    Yeah, it was a fun, original and entertaining anime, a rare thing these days. Nearest thing Japan has to TWD, IMO, with a good balance of story, characters, mystery and action (like anime used to do in spades.

    The game, not really for me, but many will eat it up.

    As for season 2, you won't get it until the manga is finished most likely, a common manga-anime problem.

    Hang around and keep your blades sharp.
    Reply +2
  • Submerged review

  • SpaceMonkey77 06/08/2015

    A bit like Disaster Report minus the drama, but still one to try. Added to Steam list already.

    There's a demo too for those in doubt.
    Reply +3
  • Looks like Telltale's The Walking Dead is coming to Wii U

  • SpaceMonkey77 06/08/2015

    Awesome and one of the best zombie games out there. Every Wii U owner should pick it up, if they haven't before. Get it and you won't regret it. Reply +5
  • Scalebound reveals first gameplay, four-player co-op

  • SpaceMonkey77 05/08/2015

    @grassyknoll

    Well, there's room for more games. Dark Souls speaks for itself with Bloodborne after it. Bayonetta is also an established series, and both do a great job with regards to action games.

    However, there's few examples like Scalebound from japan. Monster Hunter is fine but isn't really story based while it does action well (not for me, but some love it. FFXIV is doing well too, while more on the MMO side.

    I'm not going feel bad for liking a game, even if its on a single format first, which is the impression I get here, because its an XB1 game. If Scalebound were a PS3 exclusive, I expect many would be more excited for it, but alas no. As such, it deserves its chance to shine and post Dragon's Dogma and next to Fables Legend, it could still do well too.

    Mobile has its place too, as its the nearest thing Japan has to developing for PC, so I won't frown on it and what it can positively do for them all.

    I haven't played Bayonetta 2, Bloodborne, Yokai Watch or Splatoon, so I used other examples. Interestingly, most of the games you mention are built off previous versions.
    Reply +2
  • SpaceMonkey77 05/08/2015

    @grassyknoll

    Yes, that true, but what you are missing is many of them are retreating to mobile because of the low costs and ease to build and rely on 2D games than 3D ones on home systems. Some may think that if they can't compete with big western games, that perhaps they shouldn't try any more and focus on the core local markets instead. Not as progressive perhaps, but still something than nothing. Thing is, not all western devs are big, and medium to small ones do just fine carving their own slice of the pie, slowly building their own games and fans.

    Look around, the games are out there. Plus, why do you think Konami are looking to mobile instead after years of home console games? Mobile games are cheap to do with potentially greater return. And 2D games look greater on them to boot.

    Here's to those who tough things out and make both good 2D and 3D games, while not everyone can afford to do so.

    @Chrono

    PC cut will probably be in mid to late 2016. Guestimate at best.
    Reply +2
  • World of Warcraft subscriptions at nine-year low with 5.6 million

  • SpaceMonkey77 05/08/2015

    @mo0trix

    I could be wrong, but you missed the part where I said, if WoW doesn't get an update/reboot soon. An expansion every now and then is fine for those fans left, but as other MMOs step into the ring, WoW is showing its age, despite its success. They need to bring people back or stem the flow that has long sustained them.

    Oh, you spoke too soon, sir. Actiblizz might be looking to Destiny more, as WoW dwindles.

    Follow link below.

    http://www.vg247.com/2015/08/05/bungie-hiring-pc-specialists-to-work-on-something/

    I'm not the biggest Destiny fan, but many like it despite its early errors. Actiblizz clearly have bigger plans for it than just console versions and fps rpgs are more en vogue and easier to play too. It could be moulded into a WoW replacement, until perhaps they update WoW to a fresh new engine to match rival MMOs.

    But no, that all sound very crazy and might never happen.
    Reply 0
  • Gamescom 2015 guide - conference times, streams and announcements

  • SpaceMonkey77 05/08/2015

    I expect most XB1 games will trickle down to PC now, as standard, so MS can big up W10 more. A damn good thing and long overdue.

    Meanwhile, Sony still lock much of their exclusives behind their consoles. Last of US etc could have been making them more loot on PC by now.
    Reply 0