SpaceMonkey77 Comments

Page 2 of 107

  • Looks like Square Enix is revealing the new Deus Ex

  • SpaceMonkey77 07/04/2015

    Hmmm! Looks good. Nice to see Square pushing building up this series. Plot sounds a bit Ghost in the Shell like, but that's no bad thing. I pray that after Thief's luke warm reception, that they don't mess this up. Reply +1
  • SpaceMonkey77 07/04/2015

    New Deus and TR. Gonna be a good year. for them, plus FFXV looking okay Reply +1
  • Ni No Kuni and Layton dev's Yo-Kai Watch headed to UK

  • SpaceMonkey77 07/04/2015

    I think it'll find an audience on the back of the anime series, that kids will no doubt eat up. I half expect that Level 5 will also put this on mobiles at some point too. 3DS will probably be on its last legs, by the time it hits though. Probably will hit NX too, for max effect.

    I can agree, that its very late getting out of Japan. What took them so long?
    Reply 0
  • Professor Layton 7 and Fantasy Life 2 announced for smartphones

  • SpaceMonkey77 07/04/2015

    Some of you people are funny. You claim to be gamers, who want to support devs and their games, and because they choose mobile, you want to buy them a ticket to hell. Okay!

    Regardless of whether you favour them or not, more people own mobiles than the likes of 3DS. Games will follow where they can make the most return. Good luck, Level 5. These are good games so will sell.

    Now, surely you want Level 5 to make money and not close? 3DS isn't enough anymore, no matter how much you might cling to it. Diversify or die.

    They'll probably get a 3DS cuts later on anyway, so time to stop moaning and rejoice.
    Reply -3
  • Square Enix tones down Mobius Final Fantasy's "too sexy" leading man

  • SpaceMonkey77 07/04/2015

    This is interesting, as it is tricky. FF has always had sometimes cool and sometimes crazy character design as a thing, probably because Square also make mint on cosplay, trinkets, parts and accessories. Sometimes, there is such a thing as pandering too much.

    IMO, practicality should win out, but its their art not mine. I feel Square's best designs were around FFV, VI, VII, VIII and IX. They started to lose it after FFXI. Best I liked were Squall and co in FF8, were their outfits were likeable, colourful and probably easier to cosplay.

    Good luck to the guy who's gonna try this one for reals. They might end up looking a bit 'Hard Gay', (while there's nothing wrong with some flesh in general.

    Good dressing with flesh exposed, is an art in and of itself. I do feel Square can do better than this.
    Reply -1
  • Tomb Raider reboot has sold 8.5m copies

  • SpaceMonkey77 07/04/2015

    Well it's a good game, so it deserved to do well. Understandable that not all fans liked the changes, but it would have died another death had it stayed the same as it previously was.

    MS getting into bed for the sequel, might upset some, but Square like the colour of their money enough to do the time exclusive. It could just as easily been another game. Those upset will get over their char grin eventually, like those who'll miss SF5 being a PS4 exclusive.

    Choose wisely.

    At least Square can ease up on TR sales now. All it ever takes is time.
    Reply +8
  • The best Xbox One games

  • SpaceMonkey77 06/04/2015

    Tis a light selection above.

    As for Goldeneye, it was a cool game that next Half Life, did help bring the fps from its frag fest days. Goldeneye was still a license game, and was also not online. Half Life was both something fresh at the time, then also online via Counter Strike and Team Fortress. And hey, CS and TF are still played today. Where's Goldeneye today?

    Halo later built on all of that PC goodness for the original Xbox and in the long run other consoles. Overtime, Halo (like it or not) had more impact on consoles.

    On a flip side, I'm looking forward to Star Citizen, because it shows the awesome of PC games and unchained imagination and talent, putting branded consoles in their limited place.
    Reply +2
  • Gen Con responds to Indiana amending its discriminatory "religious freedom" bill

  • SpaceMonkey77 05/04/2015

    This sad mess again. And I thought a big part of christianity was about accepting others.

    I think some people are bought up by their folks, who (might have been gay) go to church and that's how some get used to and expose to christian stuff. Once used to its positively highlighted aspects (like most of these clubs), they will find it hard to leave.
    Reply 0
  • Dead Rising Watchtower movie review

  • SpaceMonkey77 03/04/2015

    Should have gone with an anime movie instead. It was never gonna have those RE legs. Reply 0
  • "He suddenly became incredibly sullen, angry and frustrated. He was 10"

  • SpaceMonkey77 03/04/2015

    @pomi

    As someone who's had trouble with sleep all his life, its important for kids to get enough of their own zs. Lol, as a kid I used to fall asleep anywhere and everywhere much to my embarrassment. I still do, but not as bad these days.

    Indeed, when I get a game that really captures my imagination, I will at times lose some sleep, trying to conquer it. Even when I'm not playing I'm thinking about it, over coming a puzzle or whatever its task maybe. Last games I had this with were Spec Ops: The Line, the Bioshock trilogy and Dragons Dogma. Its important to take breaks to rest and recharge. I think my longest game marathon back on PS1 with FFVII was 48hr over a weekend (with rest breaks.

    @jonsaan

    Internet regulation? A nice and noble idea, but its frankly humanly impossible to do with any lasting effect (and not the best idea either, due to wider ripples on other things. Far too much data being uploaded from many nations on the planet on a daily basis, for any person or group of persons to wade through. Youtube alone has more vids than you'd ever be able to watch. 300 hours a video uploaded EVERY MINUTE. Good luck applying for that job.
    Reply +1
  • SpaceMonkey77 02/04/2015

    @Kili102

    Eventually I think games will come to join those types of output. Cave paintings were the earliest forms of story telling and chronicling of important events to early man. Games can do story telling too, while allowing participation and learning of skills etc. There's been no medium like it before and with time it will only get better.

    Your kid asking to play Forza should be interesting. Forza is a tougher driving game, but it wouldn't hurt to let him try it. For a driving game less punishing, try Grid, Grid 2, Need For Speed Shift (1 and 2) and NFS Hot Pursuit. All are a blast, without beating the players confidence and progress. Then give him Forza. Burnout Paradise he might also enjoy, as its easy to play but tricky to master.
    Reply +1
  • SpaceMonkey77 02/04/2015

    @trooper6

    Well said.

    I'm a late 70 early 80's person. I agree that back in our youth we had much more freedom as kids. As where I live in the country slowly expanded, we'd roam the green wild making our own play until the sun began to dip. Those were great days that felt like they'd never end. Then the bs of real life took a bite.

    My first experience with games were C64, BBC Micro and PC, through good friends and schcol. Later the Amiga, NES and SNES would open my eyes to a great variety of fun games. MK went 18 cert while I was at school, still got played with no problem, because guess what, kids can tell its not actually real and walk away from it, just like a fair ride.

    Other stuff I indulged in were comics and rental video. From my earliest years, I had a cool uncle, who was really into great action and kung fu films. He'd share that passion with me my bro and cousin. I think by the time I was ten, I'd seen so many kung fu films that rental store was running dry. I saw Robocop when I was nine, and while it blew my mind it actually made me enjoy and look forward to such sci-fi stuff more, with a high appreciation for special effect and design. Alien and Aliens also blew my mind to the possibilities of special effects and story telling etc.

    We weren't well off either, but I never let this get me down too much. I'm lucky to be blessed with drawing/art/writing skills and a mind that's rich in ideas, that I can create something from nothing.

    Exposure to films, games, comics etc, hasn't done me any harm either. In fact, I think I respect such mature stuff or whatever more (as well as from a creative perspective, that many don't have), also knowing when there's times to use and not use certain things. I was also pretty much raised by my mother, with a difficult stepfather not playing a hand in my upbringing, many things I had to learn from others instead. I'm not perfect, (show me someone that is) and we all have our ups and down. Playing games like MK etc or watching the likes of Brain Dead, has been a blast and done nothing to me.

    Its about now that someone should start playing that old Don't Believe The Hype tune, because so many are keen push this violence fear train, on a one way track through their brains and not let it out, when its nothing to worry actually about. Sex and violence are part of being human and like any thing should be consumed in media with moderation and dialogue too. Teach kids about them early and openly and without sugar coating, before kids find out about them on their own (which in the age of so much online devices, is now playing out.

    People waited too long, and now the internet/games etc dealt a big kick and the horse has bolted. What to do.
    Reply +1
  • SpaceMonkey77 02/04/2015

    @Eternal_Lee

    Retail games stores also do their part. They are very strict about who they sell mature games to. The parent must be the buyer of the game. If that parent then give it to their kid, despite warnings given by store staff, any further responsibility is given up right there. Its up to the parent, from that moment. Feel free to intervene next time you see this happening, and see what happens. You'll probably be told to mind your own business, probably profanely too. Store staff have received the same before.

    Store staff in most (if not all) game stores are heavily drilled and trained in how to sell these games, because they don't need the blow back. Means of education have been tried in stores too, FOR AGES, LIKE 20-25 years. How much more can they do? I agree that reliance on leaflets isn't that great. What would be better to to give out dvd guides or something, that a parent can sit, watch, digest and learn. Its either that or some kind of ap, that's easy to access and digest.

    And here comes the main and last point you raised. Retail are a shrinking part of the games industry picture (see what happened to Game stores nearly going bust and Dixon/Blockbuster disappearing). Its possible that games retail might not be around in another 20 years, as a lot of games are going digital instead. No boxed games to ship and store on shelves, that must be rented for a high price or staff to train and pay. As games go more online, ratings aren't needed as much as before, while many games devs/pubs will slap their own rating on each game, instead.

    Suddenly, you as a parent actually have a bit more power. In coming days, you'll need to pay more attention to what your kids are buying and playing digitally, as games consoles online are more established. Personally, I'd not want boxed games to disappear though. The best way to do this is GET INVOLVED AND PLAY GAMES WITH THEM KIDS! Leaving them to their own devices all the time, because you want some soap/reality tv time is nice (yes, everyone needs a break), but sometimes step outside of your comfort zone and PLAY GAMES WITH YOUR KIDS! I'm sure they'll eventually enjoy your company and teach you a lot, while being glad you are taking an interest in games they love and play.

    Perhaps parents should have a regular gaming evening with their kids, where all games (yes, even CoD etc) can be tried with them present. Maybe then they'd find those magical parental settings consoles have.
    Reply 0
  • SpaceMonkey77 02/04/2015

    @Eternal_Lee

    Well, he's soon to be a teen, and as we all know, he'll be off the rails when that happens, so enjoy those next few months. Its possible he might be calmer, because he can still play those games at a friends place. Again, would it not be better to play CoD with him (or in your presence), than have him go to a friends place and play them?

    Voice chat in games has been around for a long time. I agree that there are some awfully mouthy people on there, who abuse it to no end. Voice mute is great option to use, while still letting him play. Its tough to punish the kid because of the ills of others online.

    As for the games industry, I'm sorry, it has done its part to educate parents for the last 20 years odd, as much as it should. Many parents don't use the means to educate themselves once given that info. You can lead a horse to water and all that...

    Could more be done to educate parents? Possibly so. This stuff could only be of any use if updated regularly, because games are released and move real fast by nature. Updates for parents every six months might do the trick, if not monthly via some kind of ap.
    Reply +1
  • SpaceMonkey77 02/04/2015

    @JoelStinty

    Glad you agree. There was a time when parents would teach their kids more about life and what's ahead for them, but I think that many shuffled that responsibility as religion became more prevalent in our lives.

    Females I think are lucky, in the sense that they have a rich history of passing on things learned down the generations, spanning back hundreds of years. Methods of contraception, make up etc all passed down. The same can't be said as strongly for males, who've had to imagine and build things, grow food and fight war that might end them. When a male is lost, so is vital knowledge and things learned to pass on.

    Place that at present, and we have many males who lack knowledge and identity, who miss a positive male in their lives to teach and guide them. The closest some might get to that may be at school, so school can be a positive at times.

    Indeed, entertainment is a great thing, but like awesome dreams of flying, we must eventually wake from them and live our lives. Parents must play their part, whether in a scary or smiley mask...or both. Those that choose not to however, don't deserve to be persecuted for their choice, mind. They are still trying to do, one of the hardest tasks there is in life.
    Reply 0
  • SpaceMonkey77 02/04/2015

    @JoelStinty

    IMO, porn is different, in the sense that sex is something natural and vital to prolonging our species, so there will be some effects. Porn for males is hitting that visual nail on its head, if you will, while novel porn/erotica, does the same for females (some will abstain from this stuff altogether). While there's plenty of messed up stuff out there for every taste, ultimately its about the fantasy and pleasure of the act (whatever it may be, while some might see something else. Each to their own and hopefully nothing dodgy.

    Since porn has been online, I can agree things have shot up to extreme levels than they used to be offline. Problem is that society doesn't like to talk about these things (let alone with kids, who might otherwise talk amongst themselves), so others are left to fumble their way through. Its easier to shun, avoid and point than try to listens and understand. And so long as its not talked about, the issues prevail. Like games, you try to step out of it and must take it with a pinch of salt, for its all fake by design to get you off (or not. Young people will have to find their way through this minefield, somehow, hopefully with help.

    With regards to violence, I think that the news and papers do their part in feeding fear of it. Conflicts will bring out the worst in mankind resulting in dark acts, and when not that it'll be something else negative in peaceful times (if it bleeds, it leads stuff). Many people will never experience any real violence in their life time (amen to that), and others will unfortunately know it or similar stuff first hand. It is however important that violence not be shunned as myth, but something that really happens to people. With games, movies etc though, again its important to remember its all spectacle entertainment by design, built on foundations going back to ancient greece or before that. You will laugh, cry, feel anger, love, pain, pity, regret etc, until the credits roll and the fantasy ride stops. Even those magazines some read, now use similar thinking, for they must entertain their readers, with those bold headlines.

    You can get off and go home, now. Back to boring reality. The ride is over.
    Reply +1
  • SpaceMonkey77 02/04/2015

    You know, sometimes I find us humans amusing. We will teach in history how a nation is formed, but leave out the dark and icky details of lives lost and things done to whom. I can agree with some, that perhaps too much sheltering kids from certain things, can leave them more open and blind to some parts of life. Now, it could be said that games fill this gap, because we can't hunt for our food, or show the fragility of life and why violence is sometimes an ultimate last resort in some cases in life, but in games some thought and dialogue can be raised, for conversations, that some who don't play games would like to sidestep.

    What we aren't also taught is deep emotional stuff. Not everyone gets that from their parents, and most males are left to fumble their way through that stuff themselves, sometimes alone. For kids, some games could be covering ground they might not understand and they could be experiencing emotions/feeling they might not have so intensely before. You find zombies scary, okay lets break down zombies, STARS, Umbrella (why zombies aren't real and why you shouldn't be playing RE Remake alongside.

    Here's another idea, have some new classes that are game based. Wheel in some Minecraft and Portal, and teach them what's for their age and what isn't. Everyone have a go and then talk about them after, as I'm sure these kids also have an opinion and minds of their own. Sure, it might be patronizing, but they get to play games at school.

    One key thing teachers shouldn't forget is that while they are teaching students, they can also learn things from their class (and should be open to such too), that they might not know. Yep and about games too.

    I still feel that the fears of games turning everyone into going postal, is largely crap sprouting from misplaced fear and those of old rival media, fearing the new shiny game media, that some don't understand. The more we game though, those fears are being debunked as little but shadows, since kids bypass certifications all the time, and eventually they deal with games more as they grow, and ultimately realize, that each game is just big theme park ride of fun, and they can step off of it and still be okay afterwards.

    After all these years of gaming, I've yet to hear of gamers not being okay otherwise, that wasn't some bs, in the same way that rock music will apparently make you love and worship the devil and smoking reefer will make you mad (when it has some positive healing aspects).
    Reply +3
  • SpaceMonkey77 02/04/2015

    @UkHardcore23

    Er. don't know if you know, but our jails are already bursting beyond capacity. Besides, such action is a bit extreme and up there with TV license jailing.

    I'm not a teacher, but I get their concern. However, I feel that there can be better ways through education. Print out those leaflets about parental control that all consoles have. PC is another matter, but Steam might also have them.

    Also they have to try enforce bedtimes as a good nights sleep is very important. This is harder to do, in the 21 century but not impossible. Even talking to kids about it is better than nothing at all. So many games come out that I get why parents who have more pressing matter like bills and a mortgage, might not be able to keep up with their kids and what they are playing.

    Occasionally checking on what they are playing is always a good idea, but do so without cramping their style. Its also better to play with them, as I feel kids don't stop wanting their parents to be fun at any certain age. ''So, okay, you are playing BF4, son, can you teach me how to play it?'' Turning the learning tables 'now you're the student' way can be a good way of connecting with them than them being on their own all the time. I would have loved for my parents to play games with me as a kid (but instead got the opposite negative view of 'those stupid game'), so kids today are luckier in a way.

    Here's what I think would be better than a lame over reactionary letter, that will only upset gamers and ruffle the feathers of the pitchforked ones.

    1: Kids won't go to bed when they are told? Then use the magic of 'gamification' and pay them to go to bed on time. Each time they do so, they'll get extra pocket money (choose what you can afford) to help buy their games. And you know they love their games, right? This is forward thinking and you and they get what they want. Timers are also available that will shut down their power sockets, so no gaming on coneolse, once the bedroom door is closed. Mobiles are another matter, I have no idea for though.

    2. Parents and teachers work together. Give each student a chart that counts, their attention span and tiredness in class. If they've been up late, they'll be tired and you'll know who not had enough zees. However, also include an exception for sleep disorders, which some do suffer from. This option can also be gamified, for possible better outcome.

    3. Drop the threats of social services etc. All this will ever do is get parents on lock down and they might possibly curse every teacher they once held aloft. Such should be a last resort and not one you should choose lightly, and a lot of hurt will come from it. Is that what you as a teacher really want, to break up homes and upset and potentially destabilize kids for life?

    4. Push the use and access of parental controls onto parents. If you need help with this, all console have some kind of guide online, and failing that, ask for help from those who make the consoles, MS, Sony etc. This option can also be gamified. Perhaps offer parents a points card and points system, that once enough are collected, they can buy a game of their choice at half price etc (and if not games, something else). Worth a try, no? If parents won't come to meetings, perhaps sending some stuff to home with kids might help in letter to parents. If parents don't use the info, at least you've done your part.

    As for kids being a bit scared, you teachers should teach them that, its part of being human and its okay to feel that way sometimes, as its a survival thing from evolution. Games while fun are fantasy made up stuff for fun entertainment (not all are for kids, while some will still indulge in them), and those Freddy dwellers aren't real.

    At the end of the day, its parents that must decide for their kids, and others should step back a bit.
    Reply -1
  • Cloud gaming company OnLive shuts down this month

  • SpaceMonkey77 03/04/2015

    Another one bite the dust.

    And I'll be sticking with Steam, thanks. Its here, it works and needs no other imitations like it, beyond Origin and Uplay.

    The biggest irony of all of this, is that Nintendo should have stepped in and purchased On Live, as their online service really needs a boost. Oh well, you snooze, you lose.
    Reply -7
  • SpaceMonkey77 03/04/2015

    Like VR before it, it was an idea way ahead of its time. They underestimated gamers attachment to actual games, and having to be online just to play wasn't gonna fly. Some people still have crud internet connections. At least some of that On Live tech can help make PSN more stable and secure.

    Come back when we have 2gb fios as standard everywhere, then many might be more interested.
    Reply +5
  • Gabe Newell will be a boss in Crawl

  • SpaceMonkey77 02/04/2015

    Cool way for art to flip on reality. Seven evil bosses of games or something.

    Like the look of it. Watching on Steam.
    Reply 0
  • Grand Theft Auto 5 PC 60fps gameplay footage

  • SpaceMonkey77 02/04/2015

    Another for the wish list. Don't disappoint me, please. Reply 0
  • Surprise! Elite: Dangerous is now on Steam

  • SpaceMonkey77 02/04/2015

    Great, been waiting for this game. Added to my wish list. Reply 0
  • Xbox One-exclusive Quantum Break leaps to 2016

  • SpaceMonkey77 02/04/2015

    More delays. Sucks to be an XB1 gamers, today, but I hope the wait is worth it, especially after the awesome fun of Alan Wake.

    Seems like RotTR is going to be MS big game this year.
    Reply -13
  • The Long Dark's Early Access delivers some quality alone time

  • SpaceMonkey77 02/04/2015

    Love this game too. Despite its lack of controller support (I do hope it get sorted), its a great single player game. Haven't tried the multi-player mod yet, but will look forward to it.

    My longest time spent freezing was 5 hours of tough fun. A highly recommended game.

    Also keep an eye out for other similar indie games, Eternal Winter and Whiteout, gamers.
    Reply 0
  • Xenoblade Chronicles 3D review

  • SpaceMonkey77 01/04/2015

    Its there if you want it, but its a ported game that highlights the flaws in 3DS.

    Next time, better spec and larger screen.
    Reply 0
  • Bloodborne tops Japan sales chart

  • SpaceMonkey77 01/04/2015

    Its good to see. Shows that new consoles just need that right kind of games to get gamers interest back. It being a PS4 exclusive will help it a bit too. Reply +3
  • Demon's Souls was "a failure" before Miyazaki stepped up

  • SpaceMonkey77 01/04/2015

    @IronSoldier

    Updates for SM64, really? Who knew. I've learned something new and interesting today. Thanks again.

    I think perhaps EG needs, a daily random game knowledge section.
    Reply +1
  • SpaceMonkey77 01/04/2015

    @IronSoldier

    Okay, I can accept that. Thanks for the update.
    Reply +1
  • SpaceMonkey77 01/04/2015

    @IronSoldier

    Dude, when he was working on any of those he was just coding, not leading their dev teams. Had he been in charge, those Core games might have done much better.

    With Bloodborne out now, I'd like to see what he has planed next. He also gives some hope to that side of the industry, and that doing things differently from the conforming norm, need not equal in fail.

    Dark Souls I have to say is a tough game but rewards persistence. It will kick you in the balls a few times, before you get to grips with it. Dark Souls 2 I've yet to buy. Like some, over the years I have too soured on jrpgs and their boring tropes, so having an action focus is very welcome.

    Kudos to that Guardian article, it was a good read.
    Reply +10
  • SpaceMonkey77 01/04/2015

    Awesome. Just goes to show that good solid ideas can change and mold something magical. And wow, no game industry experience prior to being at From.

    Think how much more talent could be out there, untapped. I wonder if he could do the same thing for the Armored Core series. That has been lacking a bit too.
    Reply +3
  • Anita Sarkeesian debuts her Positive Female Characters series

  • SpaceMonkey77 01/04/2015

    @JoelStinty

    Interesting thoughts and thank you for them. Critique as an art itself also has some substance, I can appreciate as an artist myself. Even my stuff would be less without flaws I might be blind to, from my creative cloud. This is why I'm not against Anita making her vids, I just feel they need more research and balance, more pros and cons, than what seems like too much of the latter at times. But that's just me.

    @Frybird

    I'm not denying the games industry has no warts or boils that need 'treatment' as it were. But they can only be treated and cured with the passage of time, better forward thinking talent, minds and works made. What happened to Bioshock Infinite's cover, and Remember Me's issues and other examples, IMO, show that some of this is coming from those nefarious suits upstairs (or similar), who seek to ruin everything with their toxic ideas and input, because profits. Their chef intentions might be good, but can spoil broth if wrong.
    Reply 0
  • SpaceMonkey77 01/04/2015

    I don't believe we are perfect beings, born from a perfect world. Nor do I believe that the things we make are perfect either. Nor should they be, as there's much to learn from flaws and error, as getting stuff right.

    My view on Anita is like shifting sands. While probably a nice person, I feel that if one is going to be so vocal about games (games are not above critique like all other arts, in fact such is welcome) and their apparent flaws, it might be time to go off and create the games you want to see made, Anita, and thus effect positive change, while contributing something that you feel can be done better. I think Zoe Quinn is on the right track in this kind of thinking. Perhaps Anita and Zoe should work on a game together and bring that positive change.

    In a perfect world, all art would cross every t, dot every I, while stroking everyone's back and making our breakfast etc etc. I'm glad our world, people and the things we make are imperfect. Game devs should make what they want to make, and should follow their vision, like all creative types.

    Sword and Sorcery gets kudos from me.
    Reply -3
  • SpaceMonkey77 01/04/2015

    @obidanshinobi

    It could be said that she's the new JT. On top of that I'm kinda lost for words on this minefield.

    I'm for equality for all gamers (like most people on the planet) and feel that rallying too much in favour of feminism or against it will result in legs getting blown off either way. There is no win, so don't play, if there's no middle ground to stand and build
    on.

    She's entitled to her opinion (and sometimes makes a good point or two), but I feel that if (please confirm) she doesn't play games, it sometimes can liquidate much of her points to soup and swamp water.
    Reply -4
  • The best and worst of April Fools' Day 2015 in gaming

  • SpaceMonkey77 01/04/2015

    I admire their sense of humor.

    Were it me, I would have done, a new Super Marvel vs DC upcoming fighting game as a joke (while a mouth watering idea. Hmm!
    Reply -3
  • Silent Hills/P.T. page removes Kojima Productions' logo

  • SpaceMonkey77 01/04/2015

    @kongzi

    Yeah, you are right. We can't know it all, but I guess E3 will reveal more in a few weeks. Should be interesting to see how big of a presence, Konami bring this year.
    Reply 0
  • SpaceMonkey77 01/04/2015

    @alex_psaltakis

    I've seen some of those vids on japanese business culture too. Trouble is that they were shot in a time that has passed by. A more globally connected world has changed things for all industries and there's no putting that back in a bottle. You either adjust or get crushed by others. Everywhere is struggling with this change, but it will hurt some in Japan more, as they've be building the dam to outside influences for many years, from the highest halls of their government, down the people in the street.

    Those old ways are getting crushed and Kojima, like Inafune and some others are pushing that boulder. Konami fail to understand this new thinking and thus there removal of his name from products, how petty and small minded that is. In the minds of gamers who buy the games, we know where the cool art comes from, and no amount of lame name removal will change that.

    Konami fear a Kojima unchained and their fortunes without him. All the more reason he should leave and do his own thing.
    Reply -2
  • SpaceMonkey77 01/04/2015

    Konami used to be a name to revere, but now they seem to want to step outside of games. Frankly, I think it'd be better for Kojima and co to move on and start their own studio. Sitting on all that health and well being cash (okay, there's nothing wrong with some diversification in your business), Konami have become more risk averse. Their last game to really get recognized or hailed was Lords of Shadow (with a meh sequel), and we've seen them experiment less and shrink more to games.

    Do Konami need Kojima? I'd say yes they do. In fact I really think that if Kojima walked away, much of the their best talent would also depart, if they haven't already. Now sure, Kojima's work isn't by any means perfect, but he not only talented, he's also engaging and open to gaming press and devs alike, in a way that helps his and everyones art and inspires other too. He has, by Konami's own default shrinking reluctance to engage with game press, become the face of Konami. As game/enthusiast press has gone more online and decentralized, that maximizes Kojima's exposure, possibly to the point of Konami fearing his power and influence.

    A Kojima small dev studio would be better for him and gamers, and yes even if that meant at the expense of the rather strung out MGS series. No more compromising or committee led decisions or bs red tape, just creatives doing their thing and put it out there for gamers to enjoy. it'd be hard at first, but gradually, he'd build his own castle and place to be.

    A Konami without him, would be better off outsourcing more of that huge stable of old games that gather dust in their vaults. Give Sunset Riders to Platinum, Suikoden to Atlus or Gaijinworks, Silent Hill to Outlast devs Red Barrels etc. All these could be making money for them, but they seem to prefer the dust of corporate vaults instead and that's really sad. What's happening to Konami is similar to some other japanese devs, in some failure to adjust to the games industry changes. Maybe they have neglected the gaming house that built them.
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  • Microsoft mulled idea of giving away original Xbox free

  • SpaceMonkey77 01/04/2015

    Nice hind sight. It could have worked back in those days, though. Only problem is if that had worked, we might not have seen 360 as early as we did in 2004/05. Sony's PS3 might have got the advanced jump on MS. Reply +2
  • It's over: PlayStation Home has closed

  • SpaceMonkey77 01/04/2015

    Well, since I've had my PS3, I've not even booted Home up once. No loss for me at all. Reply -3
  • SpaceMonkey77 01/04/2015

    While it April 1st, this is a joke we can do without. It was flawed from the get go, on the back of millennial stuff like Second Life. Sure, some potential was there, but it was never going to be used for games, because it was really just a glorified chat room in a cheesy engine.

    Better that Sony focus their effort on something that need it, like Vita. Now there's an idea. Were Home or something similar to Miiverse on Vita, that's something that could work, in a similar way to how mobile aps work.
    Reply -4
  • Steam releases its first non-documentary movie via Devolver Digital

  • SpaceMonkey77 01/04/2015

    I think this could be a good thing for Steam, since they have more reach into places other do not. The difference with games is that a game is made to run on PC everywhere, but unlike a DVD, they aren't archaically restricted by region, which hurts many good artists etc from finding a home.

    Small films could thrive in the same way as games, but not without some changes. Like Kickstarter, Steam can make things better. I'd like to see stuff like Mortal Kombat Legends on Steam, but don't expect everything to be game related.

    Imagine this. Any kind joint Steam and Netflix alliance would be awesome for everyone.
    Reply 0
  • The Witcher 3 could take over 200 hours to complete

  • SpaceMonkey77 31/03/2015

    That's some great value for your purse. Good to see some still doing so with single player games. Reply +1
  • Assassin's Creed Chronicles now a three-part series set in China, India, Russia

  • SpaceMonkey77 31/03/2015

    @Kremlik

    Yeah, exactly my thoughts too.

    New locations are good for the series, to the point that Ubisoft are making Tomb Raider look like a walk in the backyard, than a globe trotter. Hope it does well for them.
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  • Ubisoft's cancelled ZombiU 2 would have featured co-op - report

  • SpaceMonkey77 31/03/2015

    @SavageEvil

    Trouble was written in the Wii U concept, which is a rehash of Nintendo's old GC to GBA idea. It might seem like a cool concept, but everyone having to wedge it into their games...all of a sudden their games aren't theirs anymore, but subverted by Nintendo's weird controller, thus few games used it well if at all.

    Then there's those rotting GC chips inside the thing, that they are still trying to push as new tech, when all they've really done is run a whisk through its guts and served them up at E3. It was crazy to think they'd ever get enough support by not joining x86 like everyone else. How many more gens must devs/pubs do a lame game dance around bad Nintendo hardware? Its no wonder at all they that lack support, four home console gens on.

    Now, I agree with you on the BF:BC2 angle. BF3 and BF4 were lesser games, because it was after BC2, that EA's mega arms invested in DICE and some corporate editing from upstairs no doubt took effect. More DLC and less awesome. Large publishers need to learn from Valve, when to ease off and let devs make their game and it seems even BF Hardline, recently suffered the edit suits too. On the flip side with regards to Ubisoft, they still have to make money, bottom line. AC is works for them, just as Mario games have worked for Nintendo for years, so there's no point in passing one while halting and pointing at another. Long before AC, it was PoP that was Ubisoft go to game, but they learned when to stop with that game. AC is heavily narrative based, and as a result with good game play gamers keep coming back to it. Good for them.

    Doing exclusive Nintendo games couldn't have been easy for Ubisoft, but they pledged their support only to be largely burnt on ZombiU. Strangely though, they have found success with the Just Dance games, which have done well on Wii and Wii U. As for their sell the ZombiU IP, there's no point. Anyone can make a zombie game, and frankly, there are better ones out there to play.

    @Nikanoru

    People have more dimensions than a piece of glass. To put forward a point in words alone is hard enough online, as not everything gets through clearly. I accept you as you are as I do others, even though I don't know you. I just wish that you (and some others) could see the wood from the trees, than so blindly and automatically believe everything that comes out of Nintendo's corporate mouth.
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  • SpaceMonkey77 31/03/2015

    @Nikanoru

    I'm not sure why you are getting bent out of shape, over a few words in a post. Condescending? You mistake me, that's not how it was intended over here. Being a bit too defensive is also a thing for some.

    No one has beaten you up, insulted or cursed you, so please lighten up and chill out.
    Reply +3
  • SpaceMonkey77 31/03/2015

    @tassletine

    and @WOnkers

    Sorry, but I feel that Ubisoft's attitude on Wii U was justified from their point of view, which was that Wii U was a dogs breakfast to work on and its life would be short as a result. No one wanted to doom the machine after a year out, but as I've said before, most devs can look at a system spec and tell roughly what's possible to potentially make on it. Such skills come from years of working on PC/consoles.

    Do you recall Nintendo holding back the Wii U spec at E3? That said enough to me and some others, that it clearly wasn't that great and wouldn't do or last that long in the wild. It was ill thought out, gimmicky and out of touch with what many gamers want.

    Nintendo still not using x86 in Wii U, that was just plain crazy.
    Reply -1
  • SpaceMonkey77 31/03/2015

    Looks cool enough, but I can understand it getting canned. Ubisoft have been burned on both Wii (anyone remember Boogie and Red Steel?) and Wii U. They've done their part but simply not enough gamers invested in a Wii U for them to get their money back. Sure, it was a cool game doing some cool things, but if people don't buy it enough, its failed.

    I get that if you have a Wii U, this will be hard sour grapes to swallow, but try to get over it. And for Ubisoft banking more on AC, while I don't play it as much, its sells plenty for them and we surely can't begrudge them that.

    I'd like to see Zombii 2 continue, but it'd have to adjust for new gen consoles and PC, where the real money is. Also perhaps rename it. It might still find an audience there, despite Dying Light, H1Z1, State of Decay etc also out there, dead walking.
    Reply 0
  • Headteachers threaten to report parents who let their children play 18-rated games

  • SpaceMonkey77 30/03/2015

    @MissDarkBlaze

    Such is the plight of many small towns. Unless you dig pubs or shops, there's very little to do. That and lack of funds are two of the reasons why many choose games as their past time. One game has possibly endless hours of play time.

    I bet everything is shut down by 11 o clock too.

    Educating parents would be nice, if it'd work. You can take a horse to water....but...
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  • SpaceMonkey77 30/03/2015

    @FireMonkey

    Yeah, not surprised by that. Its culture of fear that's push on many people. Sure, crazy stuff happens in the world, but you can only tend your own space.

    Sucks for kids these days. You can't play outside like we used to, and games have replaced a lot of that, with many changes over the years to where we are now.

    Perhaps it was only a matter of time til some came back with more stuff about games.
    Reply 0