SpaceMonkey77 Comments

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  • Amazon has the best Nintendo Switch deal on Cyber Monday

  • SpaceMonkey77 27/11/2017

    Nice deals. Black Friday is becoming a big thing, & Christmas isn't done yet. Games will dip in price by new year, so if not now buy then.

    I personally can't buy one right now, while I'd love one, but enjoy if you get a sweet bargain. Good to see Switch uptake growing.
    Reply -1
  • UK Gambling Commission weighs in on how it can - and can't - regulate in-game loot boxes

  • SpaceMonkey77 26/11/2017

    @The_KFD_Case

    I agree with you, that updates would help but that's where such worlds are apart. There are many things that could do with the same but old zombies die hard & don't wait for rapid speedy tech.
    Reply -1
  • SpaceMonkey77 24/11/2017

    (Sorry folks, first while two of my forums post today, between 3-5pm, have gone blank/deleted today, so some can use/edit them against me, I'm not sure whether to answer this one. I'll apologize to my people creative & on EG for those posts, if some seek to entrap me so I can't work as I wish. Edited video & sound might/will also be used against me so I can't work & others can exploit me. Thanks for the block/delete EG. Never said anything bad or damaging in those posts at all but I fear some may seek to edit & use them against me, to gain/defraud/exploit me of much. I think I need a cold beer after some try to call me ill, again! Sorry EG!)


    Onto this topic...


    I'll try, though. Loot boxes, I'm not a fan of them either. These arrived when I used to play Payday 2, when the games was fun & once implemented tipped the balance that was fun out a bit. When BF2 was fun it didn't have them, but when BF3 & BF4 arrived, the began. I stopped playing many big fps games loot boxes & micros became a thing. I play fps games less due to loot boxes after PD2 & dlc pack over load, but I understand why they exist. This is my personal gaming choice. Others must choose for themselves.

    Are loot boxes gambling? No they aren't but some might say so. They are a clever carnival game, kind of like those coin pushing machines, you know the ones at some fairs (no, not like Zoltar kind, silly). If loot boxes are cosmetic, they aren't a problem. If game play impacting, like weapons & shields, they can tip the balance & spoil fun in a pay to win way. I began to feel this back on MW3, when I found it hard to play, as some got too many perks.

    Overwatch, I've not played but they may have become the norm that they annoy, devs/pubs have to do something about it. The result of losing loot boxes might be less games made per year, but if that means them stopping too many boxes, that might not be such a bad idea if they upset gamers enough. Good luck to all who have & make games. I expect if micros go away, something will sooner or later replace them. Attaching a parental lock on loot boxes that need adult pass might help too.

    Not gambling though. Due to some not taking the time to understand video games, IMO they'd rather just point & claim yes on them, when not playing them at all. Games with loot aren't targeted at anyone & most games with an 18 rating do so for mature players. I play less games because of those with loot too. Add disclaimers where needed & adjust. Good luck!
    Reply -1
  • LA Noire's Switch port tested: could the system handle GTA5?

  • SpaceMonkey77 24/11/2017

    @Krychek

    I think its likely that Rockstar would port the 360/PS3 version as they might scale better & port faster, than a high end XBX/PS4/PC cuts. Makes more sense, especially when docked to play, as Switch isn't going to offer 4K gaming. As for the online & dlc, that should prove interesting too. The main game should fit on a Switch 64gb card with maybe the dlc via download & SD card storage. Online play could still be fun too, once Nintendo sort out that coming subscription online service. GTAV might arrive on Switch, just in time for it.
    Reply -1
  • SpaceMonkey77 24/11/2017

    I had mind that LA Noire on Switch might be a prelude to GTA on Switch, something Nintendo has never had on their systems like Sony & MS. Sure, there has been more cut down vanilla GTA, on previous Nintendo systems, but no the true big boy, GTA.

    GTAV has been out for five years now, so it should scale okay onto Switch with tweaks here & there. I still haven't played GTAV, but Rockstar's games are huge with so much to do & stand up for themselves. Certainly hard to go wrong with a highly ranked game joining the Switch stable.

    Expect more by E3 time. Potential GTAV in your pocket! What's not to like about that? Super excited! Would be a big win for Nintendo & Rockstar.
    Reply -3
  • SpaceMonkey77 24/11/2017

    Very possible. Reply -1
  • 500,000 sales in 3 months: the risk Ninja Theory took with Hellblade paid off

  • SpaceMonkey77 23/11/2017

    @sinplicity

    True, it'll be different for everyone. From 2018 when new devs are born from those out of work, they'll be paying attention to this games income & outcome.

    I still say a breakdown of costs to make a game, should go into the box, though, so gamers can't complain about this & that.
    Reply -1
  • SpaceMonkey77 22/11/2017

    Attach the costs stats of making a game, in the box/file its sold with. Now all gamers are informed how much games cost annually, and as the years pass, they can see costs are going up & hopefully care enough to read the data. Reply -1
  • SpaceMonkey77 22/11/2017

    @ShiftyGeezer

    Perhaps what's needed is for devs to also produce charts of their stats annually, so gamers can see what goes into creating a game & what comes out at the end. If we saw more of that, perhaps many would be more open to supporting their fave games on the horizon.

    Trouble is with larger devs & publishers (eg EA) they get more pressure from shareholders to produce & maybe some others we can't see. Its good to see small success like this, so enjoy Ninja Theory.
    Reply +2
  • SpaceMonkey77 22/11/2017

    @SheepDip82

    I think its a balance of dev size, cost & game scope that might manage to swing it. Good move though, which seems almost of a smaller Rockstar flavor. A game focused on & out every few years. Not sure how consoles would manage with less games but its possible, & we get so many games anyway.
    Reply +4
  • SpaceMonkey77 22/11/2017

    Very happy for Hellblade working out for them. This good news comes after some devs are out of a job, so I hope those of a Runic & Visceral take heart. There's indeed no reason why other devs can't emulate their new game dev plan.

    Well done! Break open the champaz. Will pick the game up when I can.
    Reply +10
  • Valve unveils plans to tackle Steam review bombers

  • SpaceMonkey77 22/11/2017

    Perhaps a good solution might be for Valve to have a one-two punch.


    Have an early access pre-release review section & a post game release review section. Between both, anyone buying a game can judge better without bad review impacting a game with or without good play, pros & cons. All games have to be played so attach a graph that let's reviewers know ''player x has played game b for 15 minutes before prejudging & reviewing''. This might give buyers & devs a better chance. Work you up or down votes into it.


    There you go, Valve. Another cool idea, just for you guys. You are welcome & thank you for your service & fun gaming memories, across the years & your cool games.
    Reply -1
  • Brütal Legend is currently free on Humble Bundle

  • SpaceMonkey77 21/11/2017

    Enter The Sandman of Brutality Who Axes Back In Black.

    Hey, we missed Rocktober this year. No Legendary Brutali2y.

    A fun game blast from the past. Enjoy!
    Reply 0
  • Uncharted is a decade old, so here are some freebies

  • SpaceMonkey77 20/11/2017

    Good series from a good dev. There's a problem where not all will have played them but seen them in passing. Only played the debut game & the sequel, both enjoyed. 3 & 4 are cool but I've yet to have the pleasure.

    Where next? Not sure. Perhaps Naughty might want a break from this series & try something new. Can't wait to see what they have next.
    Reply +3
  • Rainbow Six Siege teases a cooperative zombie mode for Year 3

  • SpaceMonkey77 20/11/2017

    Countdown Vampires! Does anyone even remember that game?

    Vampire Strain! That's not a game at all.

    Just jesting, zombies it is then, sigh.
    Reply 0
  • SpaceMonkey77 20/11/2017

    Vampires! Ubisoft, vampires! No one has done vampires, instead.

    Except, Vampire Rain & dead game Nosgoth (was awesome until closure), but enough said there.
    Reply +3
  • Valkyria Chronicles 4 announced for Nintendo Switch

  • SpaceMonkey77 20/11/2017

    Good to see them building on this loved game. The variety of formats is a bigger win too. Might get much more fans in the wake of X-Com:EU & Mario Rabbids.

    ((Also coming soon, Vanquish 2 & Persona Collection, please. Hey, we can only dream.))

    Good luck, Sega.
    Reply -1
  • This celebration of Runic Games' greatest hits is late because I was playing Runic Games' greatest hits

  • SpaceMonkey77 17/11/2017

    @romelpotter

    That's just business, fella. Runic got in bed with a Chinese outfit, looking for a business boost via variety into games. This might have been a poor decision but devs need money & making games is expensive. If smaller devs don't have the resources of large devs, they have to find a way to get more green. Some dislike micros in games, but such exists to fund the games we love. Smaller devs are less likely to use micros & have to find other ways to earn without upsetting their gamers & hurting their games, like EA are experiencing, sadly.

    Indie devs only have so many funding options, that's why many go to crowd funding over the last decade, than normal publishers that may help them, but may also take a large cut from a dev's game. I hope that when some of these devs, restart under a new dev studio, they go the crowdfunding option. Good luck to them & this is not the end of them making games, just a stop gap.
    Reply +1
  • SpaceMonkey77 17/11/2017

    @ZuluHero

    Fans of their games shouldn't lose hope. Their cool brand of games will return, as I seriously doubt the devs in the wind, will quit just because they are out of employ. Passion, hope & love burns bright in creative people, so they will be back in future indie efforts of games

    In the meanwhile enjoy their trio of games, especially Hob (or all three), which is a pleasant treat in a world where good platform adventure games are few & far between, outside of SMO & LoZ. Take heart & treat someone to Hob as a gift for Christmas or new year & let their hard work be worth it for us all.
    Reply 0
  • SpaceMonkey77 17/11/2017

    Enjoyed Torchlight a lot. Nice dungeon romp with an even difficulty. Torchlight 2 is fun also. Hob is a nice icing on the cake of the dev efforts & its a real pity they have closed shop. However, there's yet light at the end of this dire tunnel. Hopefully, some of their dev crew, will reunite under a new indie dev studio & make their games again, without interference of those who seek to close them down.

    If you can show these guys some parting love, & pick up all three games on GOG, Steam & such. Have a nice weekend. X^ ^X.
    Reply +1
  • Making our own adventures in Dragon's Dogma

  • SpaceMonkey77 15/11/2017

    @Skylad

    Indeed, many didn't figure out the pawn system, but it is a stroke of sweet game design. Focus on your character & your pawns right for a perfect quartet of monster busting awesome. While many like to sing about Monster Hunter, I think Dragons Dogma is the better game. Its story might not be perfect but at least it has one. Its characters & world have more meaning & weight. D&D style battles with a group makes things more interesting, especially if you are trying to slay all beasts. Sometimes as you roam you can bite off more than you chew & end up running away, which is refreshing, that you aren't always strong enough. I've survived some scraps so remember to save often. Fast travel might not be as good as other games, but stones offered will have to do, until the sequel.

    In Dark Souls allowing other players to thwart your game online, which is both cool & sometimes a grief problem, DD tops that by allowing a more friendly quid pro quo approach. I build & loan out my pawn & other players online do the same, so we all find what we need to go on a cool adventure across various classes & there's never a shortage or range to choose from.

    Combat is eventually once you level up on weapons, with moves similar to other Capcom games you might know. Look in the menus to discover the move sets, that make life so much easier when fighting.
    Reply -2
  • SpaceMonkey77 15/11/2017

    Ah, where at thou, my Captain Mercedes?

    I love making characters in D-Dogma & when that gets boring switching them up later on via classes, (like previous FF games, a bit) really makes thing whole thing shine more.

    I began as knight for brute bludgeon force, then strider for more agility & variety awesome, them later mystic knight & magic archer. Once you upgrade your classes it get sweeter to beat down Golem, Griffin, Chimera & other dark beasts of shadow & ill magic.

    I still love the pawn system, which are like co-op player bots, that even when you are playing offline, you can still have a random AI in your party who still has your back. I wish other games would do this kind of thing, as it encourages both online & offline play.

    Yes, Capcom, please port Dragons Dogma onto Switch. Its ripe for it & it can be enjoyed by many more.
    Reply 0
  • Nintendo and Universal in talks for animated Mario Bros. movie

  • SpaceMonkey77 15/11/2017

    This could be fun if handled right, but it would require certain aspects, which could be done really well today in CG, like never before. Due to Minions doing so well & that studio handling the creative reigns, I think this movie will be CG based for a cleaner timeless look & feel, akin to the games, today.


    Mario as a plumber (if that's still a thing) & some life before the Mushroom Kingdom. Should have him being a regular person before diving down pipes unknown. Show me he's human after all. So long as there's plenty of gaming references in there too & with a good story, have fun with it & it could be okay as a family movie. Cameos by Rabbids & Doki Doki characters, that were never part of the Mario world, really.
    Reply -1
  • SpaceMonkey77 14/11/2017

    If animated like Wreck It Ralph, it could work. Trouble is how do you make this Mario tale fun & something you want to watch? Good luck, as with the right hand writing, it will take some work.

    No more live action. Make it like the Lego Movie, if anything. CG animation with a good story = hopefully a win. Also easier to do it via CG method.
    Reply 0
  • Rime developer addresses Switch performance issues

  • SpaceMonkey77 14/11/2017

    @cappko

    LA Noire runs in an older engine that can scale better & that game is a few years older too. Rime is using something that's different.

    LA Noire is an interesting test for if Rockstar wish to port Red Dead, Bully or GTAV to Switch. Red Dead & Bully might be possible, but GTAV might take some work since that's newer. I wouldn't be surprised if Rockstar go this way, eventually on Switch. I'd be okay with some portable GTA.
    Reply -1
  • SpaceMonkey77 14/11/2017

    Looks like a fine game, however due to Switch it might be less so. We can't expect everything to be a perfect fit, but I'm glad Tequila tried anyway, when also considering that the likes of Hob or Torchlight, may not get the same Switch port (unless someone steps up for that).


    Good luck with the game & have fun. Should still keep many happy over xmas time. Reasons for my becoming a Switch owner grow more.


    I still want a Nintendo Switch, but I'm not that lucky. If anyone has a Nintendo Switch they can spare, please send one my way. Thanks, Santa.
    Reply 0
  • There's a Hitman TV series in the works at Hulu

  • SpaceMonkey77 14/11/2017

    @Eraysor

    Its good that Io can do their own thing. A series might work for them, if they keep it short, violent & sweet, because A47 isn't the best for personality to like & connect with, but they are welcome to try. I'd rather see them make a series out of spy style game Project IGI, which has more potential but hasn't been touched in ages. Good luck, anyway, Io.
    Reply -1
  • Project Hospital is a "fresh" indie take on Bullfrog's Theme Hospital, minus the Bloaty Head

  • SpaceMonkey77 13/11/2017

    I agree that some who hold similar titles should use them, but asking for such is like talking to a wall, so after a while gamers stop asking. Parody/homage is a good way to go though.


    Will look forward to it.
    Reply 0
  • Xbox One X UK launch sales match Nintendo Switch, beat PlayStation 4 Pro

  • SpaceMonkey77 13/11/2017

    Glad to see its doing well. Should hit is million mark by end of this week of writing. Don't see how you can go wrong with it. I don't have a 4K tv upgrade yet, either.

    I don't have one yet, but if I'm lucky will look forward to it. Crackdown, State of Decay 2, Skull & Bones & more should be a great thing on it.
    Reply +2
  • Jelly Deals: Nintendo Switch down to Ł269.99 at Amazon this week

  • SpaceMonkey77 13/11/2017

    Ł239 is a good price. Wish I could buy one. SMO, Mario X-Com & LoZ look cool still & Doom & Wolfenstein 2 more awesome. The more the Switch library grows, the better it will be.

    I WANT A SWITCH, but I don't have a gold coin stitch.
    Reply 0
  • Surgeon Simulator studio has cancelled Splatoon-esque multiplayer skater Decksplash

  • SpaceMonkey77 10/11/2017

    I'm glad some of you agree with the character part & I hope Bossa don't give up on this game, entirely. Rethink, remix, nip & tuck & you'll have a sweeter, fun & quirky skateboarding game with a difference.

    Not many skaters on the skater game park, Bossa, so you still have a shot at your unique gaming half pipe. Perhaps rethink your efforts & get on KS or Fig? I still believe in your game, so perhaps try again.

    Also do well to make a good soundtrack for your game, to sell along side, as skaters love some good music too. Good luck!
    Reply -1
  • SpaceMonkey77 10/11/2017

    A pity. The concept needs some work so don't bail on it entirely. Add some new ideas here & there.

    Things to try so you don't have to bail.


    Add a character: Players need something to connect with. Its harder to do this for just a skateboard, than a character on a skateboard. It could be with work & tweaks, a good, fun alternative to Skate & Tony Hawks games & there's very few other skate games, these days. Pulling stunts awesome you need a risky character, that can potentially get wiped out & feel the hurt of your skate errors. Think about that part. Wireframe, robot, some weird anthropomorphic animal/mammal character or a normal one, gamers will connect with good characters. I know that this is may be harder, but look around & you can find someone who will help you design & animate one or two.


    Level editor: Allowing user created content gives any game extra legs. Playing each others mod levels, once they complete your established game levels, would keep each gamer invested in your game, via download & uploading levels & trying crazy new levels.


    Multiplayer: I don't think there's been a multiplayer skating game, but correct if wrong, I haven't any of the Skate or Tony Hawks games. Co-op/multiplayer adds something else to your game, where gamers can be invested in it & challenge each other, whether on/offline play.


    If you choose to bail on it & concede defeat, good luck with whatever else you try for your next game. Its not easy to gain fans who like your creative work, but keep trying & don't give up. Remember to promote your game once its done, for many devs forget that part of getting it reviewed by many. Make sure all the big/medium game websites/YT channels get a review copy, or many will miss you entirely. Send a copy to Get Indie Gaming, a cool YT channel for indie games. If you have any of these ideas, good try.


    Hey, you got 50k to play it, so you maybe onto something. And I'm glad I could give positive feedback.
    Reply +2
  • Humvee suing Activision over Call of Duty

  • SpaceMonkey77 10/11/2017

    @bioreit

    No probs. It was good to think about for thought exercise.
    Reply -1
  • SpaceMonkey77 09/11/2017

    @bioreit

    You make a point, but these games have been around for some time. From what I recall these vehicle don't get much play in CoD games as you're mostly on foot. Create a 3d model in a dev studio based upon just photo reference can be done for less than buying actual licensed design plans from a vehicle manufacturer & the latter could hold up development of a game. Thus many devs may buy in or create a model from scratch this way or not. There's nothing wrong with that. I'm sure licensed plans are used, their people will see funds paid accordingly. Like I said, hunt for those receipts, Actiblizz.

    This is fishing for chips from a decade old game, on a slow day for some, respectfully. Good luck to all those who serve, though, many of them gamers too.
    Reply -1
  • SpaceMonkey77 09/11/2017

    @SonicUk

    Is CoD a kind of video game drama/satire in some previous versions, with a side wink to the real world we live in? I'm not sure. Possibly.

    By contrast, some forget games like Arma & other games that use such created assets with no problems.
    Reply -1
  • SpaceMonkey77 09/11/2017

    @FortysixterUK

    Such was likely done. There is no humvee logo in sight. The model is likely adjusted for the game & Acti known the assets, & may have scrubbed them after a decade, & new game engines, besides.

    @Sonic

    Until humvees go electric/hybrid, its profits may suffer. I have no idea if humvee plan to do so with future models.
    Reply -1
  • SpaceMonkey77 09/11/2017

    Best option, while I'm no expert, Actiblizz, is to check your MW2 dev receipts archive. Were Humvee paid or did you outsource for vehicle models & adjust them to suit, that they aren't the same as the original, as many devs do? Likely the latter but we'll wait & see or maybe even both.

    As an artist too, I can draw a picture of what looks like a humvee & make adjustments to it, to the point it has no badge, emblem or name & its no longer a humvee, but an homage. Its all down to how realistic a dev wants their game to be. Do I mount a made up multi-laser rocket launcher on top of the vehicle or an M-40?

    Does what I say mean I dislike those who put their lives on the line? Certainly not, that's why I hope this is fixed without upset, fight or hurt.


    @TekMerc


    I think you need to try research & understand how video games are created. To cut time, models might be purchased, regardless of region but with good speed, cost & accuracy to aid a project. If Actiblizz want to be generous & break out a donation, that's up to them.
    Reply 0
  • SpaceMonkey77 09/11/2017

    Vehicle use in games has been an interesting one for devs. Manufacturers love the exposure but as in the case with most driving games, might not want the model of their car, buckling or crashing. In many games, vehicles are for this reason sometimes made up concepts.

    Overall, I'm sure the U.S military complex has had over the years, much praise, nods & coin from video games, respectfully, as well as much gaming fun for troops deployed everywhere, who home or away need some gaming down time, this part many people forget. Military consultants also help games, movies & such, be better, as they can give tips too, with payments for service. I hope that some at Actiblizz find a happy medium, as CoD WW2 has just gone on sale & doing well. I know the auto industry isn't do as great these days, unless electric based, so we'll see how this works out. Good luck!
    Reply -1
  • SpaceMonkey77 09/11/2017

    Its a another shakedown, sadly, so some out there can top up. Truth is that a 3d model of anything can be made & adjusted in use for game, different to the original. Most of the hardware that has appeared in games for a long time does so with the manufacturers nod & payment or adjustments to differ & has been covered

    We had that article on EG ages ago about how weapons manufacturers also gain much from video games having weapons in them. I expect with the standard vehicles this is no different. Actiblizz have done well from their games over the years, but such success brings with it vultures keen to pick, claw & cut a slice for themselves.

    This one is up to Actiblizz, because unlike props used in a movie, ad or tv, 3d assets have to be built by hand, by skilled artist which all takes time & effort, before it gets into a game.

    Do what you need to do, Actiblizz & enjoy you Call of Duty WW2, success.
    Reply 0
  • Capcom confirms it has new Switch games in the works, including an Ace Attorney

  • SpaceMonkey77 10/11/2017

    Ultra SFIV would be a great addition, much wanted. Dragons Dogma Collection would also be a super big win for Switch too. Dead Rising Collection, maybe. Also, Godhand a much ignored fun classic. Marvel vs Capcom Collection! Woot.


    CPS2 Capcom Arcade Collection (Red Earth, SFIII, Eco Fighters, Dungeons & Dragons, SF Alpha 1 2 & 3, Vampire Hunter 1, 2 & 3, SSF2, SSF2T, Aliens vs Predator, Slam Masters 2, X-Men: Children of the Atom, Cyberbots, Megaman & Megaman 2, & more) None of these games have ever been in a collection outside of the arcades of old, so perfect for Switch or more on PC. All of these should fit on a 64gb card.

    How can these options go wrong for Capcom?
    Reply +9
  • EA is buying Titanfall developer Respawn Entertainment

  • SpaceMonkey77 10/11/2017

    I thought MS would have bought Respawn, if they were in strife. MS could have done with the extra talent & developed some new games much needed in the MS stable. Perhaps MS might get more via hunting those ex-Visceral/Volition/Runic/Tell Tale employee pool. Must be a lot of talent there & I hope they bounce back as indies, even while the indie pool is crowded, it beat moving out of creating games, that might not otherwise past muster at bigger dev studios. Kickstarter/Fig is your friend, indies.


    But I digress, we'll have to wait & see how this pans out, in the next few years. With the Visceral departing it seems very weird. The fan in me is mixed of mind, so best to wait. Would welcome something new than more Titan Fall, while I love that, though.
    Reply -1
  • SpaceMonkey77 10/11/2017

    I'm just kind of like, yeah, how is this a good thing again? Sorry. I'm confused a bit, but to each their own. There's much we don't know.

    Respawn were doing okay but relied only on TF, than having two or three other games to boost them. After both TF games they needed something more, but maybe the dev costs for TF3 or other projects got too high.

    I love EA games a lot & will enjoy more in future, its just that, well, I don't know, I guess we'll see in future how things pan out. What you do with your games & business is your affair, not mine.

    Before, Respawn were using Origin to help sell TF, which might have hurt it than going via Steam. TF still isn't on Steam, & like Dead Space 2 & 3, thus had lower sales, sadly. I'm afraid with going deeper via EA, that means more Origin & still not Steam, which will hurt it more.


    Sorry folks. Good luck whatever you do, anyway.


    I shall hold my tongue. Congratulations, Respawn & EA!
    Reply -1
  • Telltale's Batman series arrives on Nintendo Switch next week

  • SpaceMonkey77 09/11/2017

    Very cool.

    Switch needs the Rock Steady Batman trilogy, ported too
    Reply +1
  • This short animated Assassin's Creed Origins trailer is worth a minute of your time

  • SpaceMonkey77 09/11/2017

    Oh yes! More of that, please. That was very cool. Will be looking forward to this mature anime a lot. What was the last anime based in ancient times? There have been very very, few. How odd to notice.

    Thermae Romae being the comedy exception, not the rule, there have been none, since the huge work that is Prince of Egypt.

    But I digress. Yo, thanks Ubisoft & co. That ACO clip has really made my day.
    Reply 0
  • Jelly Deals: Ł5 off when you spend Ł30 at Toys R Us this week

  • SpaceMonkey77 08/11/2017

    @FuzzyDucky

    Then dude your best bet is to Twit the Toys R Us U.K rep. Don't shout but explain your situation & ask why it can't be better in their stores for video games. Check Linked In & Twitter. If Toys R Us price match, against other store prices their reps should know for sure or not. Good luck!
    Reply 0
  • SpaceMonkey77 08/11/2017

    @AndyboyH

    Perhaps it might be an idea to see if they price match, then. If you see those games cheaper at another store, take a photo & show the TRU staff. The only way they'll price games better is with encouragement to change. You might find their U.K rep on Twitter, so go nuts & ask them about it.
    Reply 0
  • SpaceMonkey77 08/11/2017

    @SuperSoupy

    You make a very good point & that poor thinking on their part about games is why their biz is suffering, sadly. If they know better, good luck to them.
    Reply +1
  • SpaceMonkey77 08/11/2017

    Good deals! Overall its good to see Toys R Us, changing & pushing their games section more, as that's where a lot of money can be made, there.

    If they still want to be around in years to come, change is good for them. Best of luck out there & it should be interesting, to see how Toys R Us brave the XBX release & Christmas.
    Reply -1
  • Grand Theft Auto 5 is best-selling game of all time in US

  • SpaceMonkey77 08/11/2017

    Well done, Rockstar & Take 2. You've done the U.K proud on a games front against huge competition. Some elderly & not gaming in the U.K might frown upon your games, but mature games are mature games & yours sell well, so enjoy your success & acclaim.

    I've yet to play GTAV, but I'm looking forward to it & RD2.
    Reply 0
  • IO Interactive confirms that there's a new Hitman in the works

  • SpaceMonkey77 08/11/2017

    @S3M

    Totally agree. Something new is needed from them. I hope they have something more than another Hitman game.

    I want a game from them with a character I can like more. I know they have talent over there so FF2 (with online co-op) or something brand new IP/game. This is why game jams are important if you can spare the smaller time for such.

    Good luck, whatever you dev guys n gals create. The choice is yours.
    Reply 0