SpaceMonkey77 Comments

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  • Woman awarded $10k after suing Microsoft for sneaky Windows 10 upgrade

  • SpaceMonkey77 27/06/2016

    All they needed to do was add a simple option, like iTunes. Would you like updates to be automatic or handle them manually, when available. Tick according box and click ok.

    I've seen no option and even mine likes to stealth dl, without asking, regardless of what you are doing, it cares not. Please fix it, MS.
    Reply +1
  • Watch: Here's the best theory we have on Kojima's new game Death Stranding

  • SpaceMonkey77 27/06/2016

    My guess is its about space exploration and travel through a black hole, and not coming out as spaghetti on the other end (possibly Interstellar influenced). The umbilical connection is there to provide and possibly counter the rapid aging effect. As you see, the young baby died and was probably his life support for the trip.

    Take twin infants or conceived eggs and send them through the black hole young. Being very small they'd be more likely to survive the trip, than a fully grown adult, time dilation added. Tags around his neck has scribbles on them, of import.

    The dead whales bit is anyone's guess. Either a reference to Japan's treating them like food to near extinction, or maybe the dead whales are next gen bio-space craft, and humans ride in their stomachs of mammal ick. (Whales, also our nearest mammal cousins, with dolphins. Correct if wrong)

    On the other side of the black hole is another planet place, life, after life or something. Guess we'll see once we play the game.
    Reply +5
  • Microsoft reveals special edition Game of Thrones Xbox One

  • SpaceMonkey77 27/06/2016

    Cool, how is that gonna fit in your set up? Nice option for those core GoT fans, though. If those rings moved, that would be cool. Reply 0
  • Stop everything: Burnout Paradise is 2.50 on Steam right now

  • SpaceMonkey77 27/06/2016

    @cowell

    Sure, Burnout 2 was fun, but Takedown and Revenge, take it to another level, and THEY STILL AREN'T FOR SALE ON ORIGIN! What's up with that, EA?
    Reply -1
  • SpaceMonkey77 27/06/2016

    Not bothered, already got it and want BURNOUT TAKEDOWN/REVENGE, much more. Reply +3
  • Resident Evil 7 won't be a supernatural ghost story

  • SpaceMonkey77 27/06/2016

    @spamdangled

    You aren't alone. I also like RE5 (QTEs aside). While the setting was an interesting change, it was good to see it taken in a different direction. Some may frown at action based game play, but that's what you need against weird undead zombo things.

    Sheva was a good addition, IMO, because the RE series had a thing for killing off its ethnic characters early. First zombie discovered in RE1's mansion was the one eating Kenneth of Bravo Team (the black guy). Sheva reversed that, nicely, while her AI could have been a bit better.

    Looking forward to RE7, whatever happens to it.
    Reply +1
  • Video: What does Project Scorpio mean to Xbox One?

  • SpaceMonkey77 26/06/2016

    Nothing to worry about from it. While its not due for a while, many gamers might invest in one, to get easier gaming. Its quality stroke is that MS know the PC is more of a lure, even despite the 360 success, and they know that instead of trying to beat the unbeatable PC, they need to embrace PC and use it to their advantage, something Sony are unlikely to follow suit in. Smart thinking.

    Each company likes their box and ecosystem, but the reasons to be in such dwindle each generation, making buying a console box, a thing of the past.

    Gamers want to buy and play games, big, small fun and well designed, and frankly I think its a good thing that the tech games is running on, is becoming less of an obstacle, and stuff like forced exclusivity will fast become a thing of the gaming museums, hopefully.

    We know that its unlikely Nintendo will move in a PC direction, which leaves Sony to respond to MS in some way, or not. It'll be interesting to see what they do. Expect Sony to respond by or at E3 2017. Sony also still have a Vita problem to deal with.

    Do any of you remember an old cancelled game known as The Crossing? That game was going to be cross platform, years back. Cross platform gaming is another progressive step in gaming, which MS are looking to embrace too, and that's good for all gamers.

    Now, if MS could just get that W10 store redesign on PC, to look different than its sugary simple tablet version, and they'd be set. (Pay attention to Steam/GOG color scheme and design and emulate, MS, its not that hard to do)
    Reply +2
  • Snake's alive! The expanding cult of Slither.io

  • SpaceMonkey77 26/06/2016

    Snake! Snake! Snnaaake!

    A cool small game, but I was more of a Qix fan, after indulging in the 90's GB version.
    Reply +1
  • What does Brexit mean for the UK video games industry?

  • SpaceMonkey77 25/06/2016

    @robg

    I here you. Team 17 used to be more creative, than they are these days. Now, they are more of a boutique dev, like Koei Tecmo, reliant on Worms as KT are on Dynasty Musuo games. Both could be doing better, but are playing it perhaps too safe and unoriginally creative and coasting by, while other experiment more.

    The fallout of the Alison Road game, IMO, was probably due to Team 17 making certain conditions that AR's small team couldn't agree with and so they'd rather cancel the project and parted ways, than go forward with an otherwise cool game, with bad dev conditions attached. Stuff like this is, why its best to go the indie route, and make your creative projects your way, alone, even with little means to do so.

    One day, Team 17 will want to create their own original games again, and try something new, then attract and buy/sign up other smaller works. Until then...enjoy more servings of Worms. (and the acquired Escapists)
    Reply 0
  • SpaceMonkey77 24/06/2016

    @Indication

    And that's why the U.K should be looking more to tech, games and such, because they can stand the tides of change well.

    The U.K will still be a good mixed, multicultural place as it ever was. In time as the older generation shift off their natural coils, the dividing dislike and fear will go with them, as younger more progressive people (if they don't migrate elsewhere, first) take up the gauntlet to a better tomorrow for all.
    Reply +2
  • SpaceMonkey77 24/06/2016

    @riceNpea

    Sorry, a lot of views on here to digest. Difficult to read everyone properly.
    Reply +2
  • SpaceMonkey77 24/06/2016

    @carmagainagain

    Well said. And possibly seconded.
    Reply +7
  • SpaceMonkey77 24/06/2016

    @ricenpea

    I get the impression whatever I say will be taken the wrong way by you, so I'll tap out.

    @Travis56

    You should still be okay for your games, probably just with a small import charge.
    Reply +3
  • SpaceMonkey77 24/06/2016

    @Sicho

    I disagree. English fans have gone to footy games plenty of times, and knowing how the U.K is about hoolis, behave themselves.

    Thing is, what happens when you are minding you own in Marseille and get attacked by russian ultra hoolis? Naturally, you try to defend yourself and what happens after is hard to predict. Authorities there will look to punish both sides, regardless, as they've done.

    @ricenpea

    Just an example of dark parts of EU inside, and those at the gates (russian fans, unchecked). Hoolis stuff is always grim.

    As for Brexit, I didn't vote, because I know, deep down, either way, the U.K will be alright in the end.
    Reply +3
  • SpaceMonkey77 24/06/2016

    @Lateralus2001

    I remember when via football terms, the U.K was kicked out of Europe for being hoolis (while, somewhat one sided). What happened? U.K football did some soul searching, improved stadiums, kicked hoolis in the balls and out of the game, made the EPL and better tv with Sky, in short made football a better, more enjoyable and safer game, before giving it back to the rest of the world.

    Now as the Euro 16 has shown, such awfulness of hoolis still exists unchecked in parts of the EU, bringing the whole otherwise great tourney down (but hopefully not by the end). Its still okay for some to be hoolis and travel, when that shouldn't be so. Some in the EU, have failed to clean up their hoolis and get better, and that's not good. This is one example of some nations sleeping on the job, no offense meant.

    The other thing with the EU, IMO, is that its grown a bit too large, and bloated than was the vision, but visions can be lofty and miss out a lot of lesser details that matter.

    Back onto the games industry, I agree with you, that things might not change, but we've got to hope they do. Training people shouldn't cost as much as long before, because of the internet. Used with colleges and certs, new devs could do their own thing, even as a small devs, than for a large one. If things don't change, games will move on without gov support, as they have done in the past. They will still thrive.

    As another coal mine, factory or high street business closes, they will have to change and embrace games more, like they have other media darlings, whom can make what they like (woot! GoT), and never get culture nonsense, imposed on them and what can freely they create.

    Don't fear the future, we will pull through, okay, whatever happens.
    Reply 0
  • SpaceMonkey77 24/06/2016

    Its okay to feel down. If I recall, we also felt the same way before joining the EU, that we'd be less British for it.

    In the long term, I doubt that much will change overall. For the games industry, its difficult to say, but it has always adjusted well to change. EU people who live and work here won't be kicked out, I seriously doubt, since they contribute well to the U.K and games.

    The talent in games will still flow, but there's also an opportunity to help the U.K side grow more. More training from a college level up and honing for the next gen of games devs needs to get better and help feed it. If things don't improve, any talent will finish training and perhaps seek employ abroad. In the past, the U.K hasn't treasured games devs and the games industry as much before, even as other industries in the U.K have dwindled and closed for good. That needs to change, as games aren't going anywhere.

    There's one last thing. The future is reconnecting with the past. Much U.K games talent was born of the 80/90 indie scene, and with the rise of indie devs, once more, its here that future devs and their games will be found. If you want more big U.K games to do well globally, please don't impose dumb U.K culture nonsense on those making games. Just, step back, be supportive and give pats on backs and thumbs up, to U.K devs when needed. Those nice game dev tax breaks can help too.

    The rest who knows, we'll leave it to time and space and see what happens. Keep your chin up, be you a U.K or EU person in the U.K, The U.K will get through this, as it has done many times before.

    We are all still part of planet earth, so take heart in that and it is not the end of the world. (that's just my view, even when I don't know everything there is to know) Was surprised to see D-Cam quit PM, though, that was very unexpected.
    Reply +20
  • Sounds like Team Bondi's Whore of the Orient is long dead

  • SpaceMonkey77 24/06/2016

    It would have made for a nice change from the norm, for a game, but now we'll never really know. A pity as I feel Rockstar need something more than GTA, Bully and Red Dead to add to their library, while those are cool. Reply +3
  • The UK's two biggest video game magazine companies are now one

  • SpaceMonkey77 24/06/2016

    @Lateralus2001

    Lol. Never said I was perfect. Even the best writer makes grammar errors, so you can chill, with that angle.

    Best thing about being a gamer is being more open minded to games and the culture around them. Edge and Games TM are part of that. Which you choose to buy and read is up to you, while I already know both are good reads, when the net 24/7 vids and news, gets to be too much.
    Reply 0
  • SpaceMonkey77 23/06/2016

    @Lateralus2001

    And you sir, sound completely not like a wanker, possibly preferring to recommend 'yours' to peanut butter and a hungry dog's eager tongue. (I jest) (^ -)

    When some don't want to think any deeper or philosophically, the excuse of 'now you are being high brow and pretentious' is often used, to keep many much like luddites. Games work and are fun, and you don't need to know any more than that. That's a lesser place to be, but through liking, enjoying and understand how and why something is made, is vital to progression of much culture and arts. For games Edge is that magazine that does challenge itself and others to date, with Games its new sibling. And long may they be around. Edge's writing style takes a little while to get used to, but give it time and you adjust, even to their witty worded ways.

    If you want to be a luddite, you can go that way, over there. My idea of a luddite like games mag is stuff like Nintendo Entertainment Magazine System, where the whole thing is basically a big Nintendo ad with little challenging game journo stuff. That's another one that folded too.
    Reply 0
  • SpaceMonkey77 23/06/2016

    @AlexHadz

    I recall why they numbered reviews went out with the dodo, mind. Whenever they gave a score, others complained about it, forgetting that its a reviewers score, and not the readers. EG also got caught in this mess, because some react too much and are never happy.
    Reply 0
  • SpaceMonkey77 23/06/2016

    @Hellotherenow

    Disagree that they were stuck up. Again, you fail to understand what kind of magazine Edge is. Its part trade, part gamer/games.

    Car magazines are of a similar mold, part trade and part enthusiast.
    Reply +1
  • SpaceMonkey77 23/06/2016

    Edge was not pretentious, just because simpler gamer or regional u.k minds, couldn't understand, well written english and what the mag was doing for games. There is a reason why there's mags that go deeper into topics and those that just skim them. In the u.k the masses like the Sun newpaper, because its simpler to read and carry, but the real deeper stories are mostly in the broadsheet newspapers.

    Whenever I also hear other gamer people out in the world, talk of games mags, Edge is one that always comes up to date, even in the U.S, because its a good, fun and informative read of a high standard, few games ever reach or aspire to. You could pick any issue across its 21 years, and there'd be something inside worthy of reading. And even while its editorial has changed, some feature removed as such, I think its industry job vacancy section, is what really put it real high on the list of many and withstood the test of time. Whoever thought that ad part up, was hella smart.
    Reply +1
  • SpaceMonkey77 23/06/2016

    Its funny but I have to hand it to Future Publishing, for even as I right this, stacks of Edge magazines as far back as 95' sit next to me (I had to stop buying them, due to space they were eating, but may yet digi-subscript, online). A close and dear friend lent me his copy and I was hooked. Edge was different than most games magazines, which most of were about reviews, news and previews alone. Edge had galleries of game art, ad for jobs in working games, talked more in depth about devs, publishers and game product.

    Edge made me actually want to make games and art more, and would inspire and entertain, while proving that there was a place for a different, more thought provoking kind of games mag. Some might call it pretentious, because they didn't want to know anything past, what games are fun, news, tip and previews. The thing is every mag was doing that same thing, so many naturally died off. Edge help teach me a lot about games and the games industry, from teens to adulthood.

    Games TM arrived and soon marked itself as a cool rival, covering areas that Edge could not. A new challenger, indeed. I honestly think their would be no Games TM without Edge blazing the games mag trail, not just in the U.K but setting a global high standard for games mags, where even in Japan, many games mags still aren't really critical of games and devs, but just tow the line to appeasement and review copy, for the most part.

    United under one label, I wish them the best, even in an age where online sites give more in depth and fast access to news (room for improvement, there). Both are still great reads and its nice to have something else to use, once we switch off the social media, tv and things.

    I highly recommend all gamers buy and read Edge (even just once), for you will learn a lot about games and those who make them, new and old, from it.
    Reply +4
  • Umbrella Corps review

  • SpaceMonkey77 23/06/2016

    Nice try, but I guess I'll wait on this one. Vids of it looked good. Maybe Capcom needed some lessons of the genre, in order to get this right. Maybe this game might have turned out better, with Slant Six Games help once more, like Operation Raccoon City.

    Could still have fun with it, as it has zombies in it.
    Reply 0
  • The Nintendo 64 turns 20 today

  • SpaceMonkey77 23/06/2016

    Lol, I wish I reacted like that the day I went to pick mine up from, what was then EB, now Game. It might have been a real 'shine get' moment.

    The reality was quite different. Game didn't have all the games from launch available, so I was forced to go home minus a game or two, which were 60 each (ouch!). How Nintendo's high cart price stopped me from buying more games that gen, that I opted to get a PS1, I was missing out on so much. By the N64's end, I had about 16-18 games, one of the least amounts in all my home systems.

    The promise of Ultra 64 had us all hyped up to the max, (who remembers the cool Wave race 64 short vid, with future speed boat that never were, boo!) in every games mag anywhere, but what we got from that Silicon Graphics work station jibe, was a limited box and carts and while fun, it fell way short of what it promised. Due to that and the lack of game support, I remain wary of backing a Nintendo console ever since. Exceptions for the GC, GBA and DS made.

    Fave N64 games Mario 64, Mario Kart 64, Starfox 64, Waverace, Blastcorps, Goldeneye, ISS and LoZ: OoT
    Reply 0
  • Zelda: Breath of the Wild pushes Wii U hardware to the limit

  • SpaceMonkey77 23/06/2016

    @Sagara_Sousuke_x

    That's a good point. It looks cool and you don't want to over harsh, because this shows that despite them being behind others, they are still trying.
    Reply +1
  • SpaceMonkey77 22/06/2016

    It looks cool, but we all know the NX version will be the real and leading Mc'Coy, as happened with Twilight Princess on GC to Wii. The Wii U resolution compromise is expected, if it has to render the image twice, on already limited hardware.

    What I'd like to see is how this LoZ does in more complex places. In 2016, a wide open environment in 3D is easy to do, especially when empty of much. Xenoblade Chronicles had similar sections besides, as did Skyrim before that.

    What I would like to see is more intelligent enemies, worthy fighting than just cannon fodder. This is an area that could be improved (while I'm not expecting Dark Souls hardness), but the game isn't out yet, so we'll give Monolith/Nintendo some time and see in nine months. Overall, LoZ: BotW shows the kind of imagination and scope that we should have be getting from Nintendo games already. Would certainly still like to play it.
    Reply -1
  • Hotline Miami 2's level editor is now live

  • SpaceMonkey77 23/06/2016

    Some cool levels will be made. May pick it up some time soon. Reply 0
  • Vivendi now owns over 20% of Ubisoft shares

  • SpaceMonkey77 23/06/2016

    Recent watching of E3's have made Ubi shine. What makes that cool, might disappear under outside control.

    A new dev could form, if things get too uncomfortable at Ubi, and that's something worth thinking about.
    Reply 0
  • SpaceMonkey77 22/06/2016

    @jabberwoky

    To be honest, I think as any dev/pub grows, they do become less adventurous to a degree, especially when more shareholders are involved. This is why BG&E2 has yet to surface.

    Nintendo are stuck in such a battle, between following their game ideals, and the wishes of share holders.

    Its times like these that more devs should push if they can, to be more like Valve if they can, in the long run, and things like this can become a thing of the past.
    Reply 0
  • SpaceMonkey77 22/06/2016

    @Kami

    Yeah, and let's not forget what they did to Actiblizzard. Before Actiblizzard were more secure and varied in their games, probably safer too, but some rot set in during their Vivendi days. Acti bought them out to go away, and have thrived ever since.

    Over the next few years, if things start to trip up for Ubisoft, it probably down to a Vivendi decision or similar.

    Ubisoft Entertainment current price at Sell:33.36 Buy:33.38 0.28 (0.85%) Subject to change I expect.
    Reply +2
  • SpaceMonkey77 22/06/2016

    This is worrying.

    What I don't understand is that if Ubisoft want to stay more free, why did they not tell all gamers at E3 where to go to buy up a share, when he mentioned it?

    Doing so even now, would surely help them stay out of Vivendi's jaws, too much. Perhaps Ubisoft, should get links like that hooked into U-Play.

    Best of luck anyway, and I hope our fave games aren't messed up from here on out.
    Reply +2
  • Dead by Daylight sells 270k copies in a week

  • SpaceMonkey77 22/06/2016

    @Ep1cN3ss1e

    Yeah, something like that would amp up the scares, like how the old RE games use sound to creep you out.

    What's that sound? Oh, its just my footsteps on a different surface.

    The outside levels so far are interesting, but I hope the settings differ in this game, like a mansion or castle environment.
    Reply 0
  • SpaceMonkey77 22/06/2016

    I took part in the beta. Found it interesting to play, and it has potential that can be honed and tweaked, overtime. What would make it cooler, would be some Kagero's Deception like traps that could be set and wait for players to trigger, working in favor of friend or foe. (If it has such, forgive my mistake)

    Always good to see a small indie dev game, gaining keen gamers. A game like this could make interesting use of voice chat, to maintain suspense and mystery, for too much could spoil the horror atmosphere. Sound over distance is a good horror trope of horror, as seen in any a film.
    Reply +3
  • Limbo is free on Steam right now

  • SpaceMonkey77 22/06/2016

    Never played it before. thanks for the heads up, EG. Reply +3
  • Burnout creator Criterion now working on EA's Star Wars projects, extreme sports game canned

  • SpaceMonkey77 22/06/2016

    The look of that driving/racing game is cool, but when we'll see it, who knows. I can understand EA wanting to ride the SW train, while they can, for the next few years. I just hope that they don't forget about making a new game, now and then.

    Criterion is a shadow of its former self, but that happens when others get eaten up. I do miss Burnout and it needs a new version.

    Hey, EA, would also be nice to see previous Burnout games up on Origin, please. Paradise is nice, but not as good as Burnout Takedown or Revenge, even without the online hooks, IMO. Just saying, and you did give Jade Empire, so why not previous Burnout games on Origin?
    Reply +2
  • Fable Fortune Kickstarter cancelled - but funding secured for Steam closed beta

  • SpaceMonkey77 22/06/2016

    Seeing as how many lost their jobs, due to Lionhead's demise, its good that some can still make this game, using previous assets, and more than likely in a shorter window of time, than a normal Fable game.

    Its going to be interesting to see how things pan out, with CD Projekt's Gwent CCD game also in the pipeline. Most fans might buy both anyway.
    Reply 0
  • Murky world of PC game key reselling exposed by indie developer

  • SpaceMonkey77 22/06/2016

    @-Unknown-

    You make good point. Its not much different from Ebay. The rise of digital games was suppose to help eliminate the pre-owned game issue, but as you can see, gamers like nature, found a way. Only by working together, with devs, can this problem be solved, if its really a problem. More secure means of payment and game id might help too.

    If you want to push for change, that would be nice, but gamers can resell something, they don't want on to someone else who does. Gaming overall has grown and benefited from us doing so, as we've played more games than less, on a budget.
    Reply 0
  • Allison Road cancelled under mysterious circumstances

  • SpaceMonkey77 20/06/2016

    I could be wrong, but I reckon it would have been along lines, that could have resulted in Lilith losing control of their game. While publisher help can be a good thing, I feel Lilith should have just stuck with the KS and kept their reigns on track. Remember, Team 17 approached them, not the other way around.

    Hopefully they'll regroup, reboot or make something new and get back in the game. Best of luck, Lilith.
    Reply 0
  • Zelda: Breath Of The Wild is being co-developed by Monolith Soft

  • SpaceMonkey77 20/06/2016

    Okay, that's alright. Nothing wrong with getting some help from others, to make a better game. Its already shaping up well, even though I haven't played it. Reply 0
  • Warcraft most successful game-film, Duncan Jones up for a sequel

  • SpaceMonkey77 20/06/2016

    Still yet to see it, but this is good news.

    With very few fantasy flicks around, its a bonus for Actilblizz. Why not make more?
    Reply +4
  • Final Fantasy 15 E3 demo shows big performance increase

  • SpaceMonkey77 19/06/2016

    @Fourfoldroot

    Perhaps, but I think more action based game play is the way to go, with magic as extra.

    I know many like the turn based system, I do too, but I have no problem change and special move like game play.
    Reply +2
  • SpaceMonkey77 19/06/2016

    Aesthetically, its a nice pleasant change, as previous FF games used to do and the combat looks cool enough. What I would have like to have seen from the combat, is grabbing onto and scaling on those large enemies during a fight. By having close range and distanced combat, it would offer more strategy to fights and magic use.

    During the Square con, I could see Noctis almost getting pounded by the large enemies arm, where some other games, like the awesome Dragons Dogma, would grant the option when close enough to roll, or grabbing and scaling the foe, God of War style, to do close up damage. I hope this part gets fixed for the final cut in September. If included it would make the combat much better, than the usual stand of and cast magic variety.

    So far, I like what I see, and this will be the first time in ages that I want an FF game. Well done, Square. I might even try and see Kingsglaive too.

    I'll also look forward to having, all FF games in one place on Steam, playable at any time.
    Reply -3
  • Hideki Kamiya wants to make Bayonetta 3 after Scalebound

  • SpaceMonkey77 18/06/2016

    That would be cool. I'm also one who missed Bayonetta 2 due to it being a Wii U exclusive. I'd welcome more, but I'm starting to wonder, hasn't Bayonetta already destroyed everything evil?

    I jest. Will look forward to it and Scalebound. Wouldn't say no to some Vanquish 2 either (with some co-op this time, please).
    Reply +3
  • Are 4K visuals really the best use for Project Scorpio and PlayStation Neo?

  • SpaceMonkey77 18/06/2016

    The harsh truth is that 4K (and the planned 8k after it) are being pushed so the tv manufacturing industry can have something to do. Monitors have had high resolution for many years, as many PC gamers know, but whether like you say, each gamer has enough system strong enough to display a game, with great detail, while maintaining decent speed, many have to crank setting up and down depending on each game, especially with a game's age in mind. The gamers want 60fps for games as a base standard, which is a thing on PC. Consoles however, still lag behind on this one, artificially.

    Without super consoles to help push 4K, who else will do it? During the great 3Dtv era, reliance on tv studios to make 3dtv content, didn't pan out, and that died fast once PS3/360 had to do twice the workload to run a game in 3d. With 4K, the possibilities of it holding water and appealing are much better. Scorpio and Neo will help that push and the one two punch of 4K and VR, should have many others rushing out to buy, yet another giant tv.

    Whether the same will work with 8K in the far future, we'll have to wait and see. It'll surely be interesting to see how they sell that one.

    ''Roll up, roll up, come get your new 8K tv. With more spiffing colors, than your eyes can see.''

    There is a possibility that by then, many would have just upgraded to monitors instead of tvs or for advanced hybrid to emerge.
    Reply +5
  • Iranian historical drama 1979 Revolution is now on iOS

  • SpaceMonkey77 17/06/2016

    If my iPod will run it, will check it out. Otherwise the Steam version.

    It would take an indie to make a game like this, as larger devs do their best to avoid potentially touchy subject matter. Good for Ink that its all paying off for them.
    Reply +5
  • Eurogamer's best of E3 2016

  • SpaceMonkey77 17/06/2016

    Mine highs are...

    God of War
    GR Wildlands
    Steep
    Gears 4
    Titanfall 2
    BF1
    CoD:IW
    Fifa 17
    For Honor
    Tekken 7
    Halo Wars 2
    Scalebound
    Dishorored 2
    Fallout Vaults
    Skyrim Remastered
    Sea of Thieves
    Days Gone By
    Horizon
    Detroit
    RE7
    Death thingy
    State of Decay 2
    LoZ:BotW
    Forza Horizon
    We Happy Few
    Abzu
    Re-Core


    I expect there were more games we didn't see, or some I can't recall, but others will dribble down later.


    Biggest disappointment was still no NX/MH reveal, and the bleak, emptiness of the Treehouse, that has seen better days. They seemed lucky they even had, LoZ, that they might start selling apples instead.

    Second biggest was no Vita presence from Sony. ((Steam/GOG support would fix that Vita game problem, Sony. Just saying))
    Reply +5
  • Gay-themed games Hurt Me Plenty, Succulent, and Stick Shift are now on Steam

  • SpaceMonkey77 17/06/2016

    Looking at the pictures above, its easy to look and perhaps guess that those games are shallow offerings at best. At some point though, someone will get sick of all that, and want something deeper with some weight and meaning.

    What's also interesting is that this genre japan has locked down with yaoi games, which venture into places no western game would venture, unless indie.

    Who will make the game?
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  • SpaceMonkey77 17/06/2016

    @benfresh76

    Perhaps you should play GTAIV and Gone Home. Steps have been made for positive representation in games, while focusing less on the act. So if you want scenes/gameplay like those in The Witcher, but with guys or gals, some dev out there has to make that game, and get past the cheese factor and innuendo of sex, and bury silly tropes and stereotypes. Games have had to do a lot of growing up, to get the stuff The Witcher has in it.

    Even while I'm straight, its best to make the games you want to see, that aren't being made. Sex like violence is also part of us, but with good honed craft can be channeled to a positive, as much art out there has been doing for many years. Best of luck to those trying to make their games, and I'll leave this gay themed stuff to its genre experts.
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  • The E3 bulletin: Friday

  • SpaceMonkey77 17/06/2016

    All said and done, I think that while a little lean, around the ribs this year, its still been a fun E3. It, like any classic, had its high and lows and medium bum notes.

    Going forward, I hope its organizers rethink their plans a little, to keep the E3 flame alive. Perhaps having the last day be one open to the public masses, might help them claw back some coin, and give eager gamers a chance to play games we'll not see for months. Or perhaps they could mold part of it to be something like Rezzed, with some dev talks, q and a's alongside. Whatever they decide, I know I still want it to be around, and other shows, come close, but barely reach the bar.

    Highlights, still the cons. Ubisoft's always a joy to watch, that if it became its on games show, I'd watch it. Sony was cool, to let the games and the awesome orchestra do the talking.

    Enjoyed what I saw of LoZ:BotW, but was kinda bummed at the bleakness of the Treehouse games, that might as well have been standing in a desert. The Nintendo staff no doubt did their best, in a difficult situation, but with no NX showing or announcement, it was Nintendo's call to let that desert bloom, until they are ready to reveal them. Certainly room for improvement and I pray that Nintendo aren't regressing back into 90's ways. There is still a twinkling light of hope, even for them. And so, like always, all we can do is wait. That pic of Reggie shows some heavily weighted shoulders, bless him.
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