SpaceMonkey77 Comments

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  • Call of Duty: Advanced Warfare not coming to Wii U

  • SpaceMonkey77 21/08/2014

    The big question some of you raise is, does there really have to be a differentiator across consoles? And when is too different damaging? (Wii U is an example of the latter, IMO. Its too far outside that needed 'Goldielocks' zone, to use a science term.

    My dvd player plays all dvds, bar region. As does my cd player etc. My tv shows the same basic channels as yours bar region. Why do consoles have to be so different from each other? Technically they don't and aren't that much apart from each other.

    That's why they use the games to divide and conquer. I honestly think that Nintendo would be still in the game, had they just followed the line and done an on/up to par console. 3rd parties would have their back and all gamers from all walks of life, would feel safe in investing with them for the long term. I have no problem with my consoles being close to PC, as my PC does many tasks my console can't.

    What they have with Wii U shows no signs of changing. Only when its dead, will they admit, ''yeah, we got some stuff wrong with Wii U and suffered because of it'', in the same way they did with N64 and GC.

    @kohntarkosz

    Yeah, but they forgot the online part for GC, just as Xbox/Xbox Live and console online play was on the rise. They underestimated MS potential impact on their business. As many enjoyed Live, GC was left with meagre scraps, no demos or hard drive and dwindling support. (these pieces of the puzzle are vital now, as PS4 and Xbone testify as example and why Sony and MS have mass support. I loved my GC, but jumped to Xbox when I saw the change in the wind.
    Reply 0
  • SpaceMonkey77 21/08/2014

    @grassyknoll

    Glad you can see it, because so many here and elsewhere are blind to it.

    Nintendo's problem is an inability to step away from neat gimmicks and just make a strong base system with a normal controller. They've failed in this way with N64 (good controller, bad base system, GC, (good console and controller but no demos or online) and currently Wii U (horrid gimmick controller, improved but still behind base system, lacking online etc. After so many years of watching Nintendo release consoles, I expect many devs scratch their heads in frustration and just concede defeat. Far too much of a gamble to back Nintendo these days, that might not return as Ubisoft etc have seen.

    Its no fun watching this slow console demise play out (well, maybe just a wee bit). Nintendo don't seem to be learning much from their past, and if they are, they aren't learning quick enough for its impact to matter and shift their ship to better wheels of fortunes.

    I didn't buy Wii or Wii U, and unless Nintendo get their act together and do a Sony, they won't get my support again (as much as I'd like to.

    @vast

    No.2 choice for gamers? What are you smoking? I think that More gamers will play on PS4/Xbone and PC, before Wii U, and the sales reflect that. Remember Wii U has been out longer and has sold less, so don't freak out about that 7 million.
    Reply 0
  • SpaceMonkey77 21/08/2014

    @killalink

    Yes nails. Its all about BF and Payday 2 these days, other games which Wii U doesn't have.
    Reply -1
  • SpaceMonkey77 21/08/2014

    Each is a nail in the Wii U coffin. That's not really unlucky.

    Some will try to deflect the hurt by saying Wii U ill needs other games, because its for Nintendo people, but we all know that's hogwash and Red Bull.

    What else can we do? Only Nintendo must help themselves out of this Wii U mess.
    Reply +19
  • Watch Dogs is Ubisoft's last mature game for Wii U

  • SpaceMonkey77 21/08/2014

    @smelly

    Nothing to be sorry about. I have a lot of old consoles, some of which tanked but still had great games. DC, N64 sit in this camp and despite where they ended up, I've never regretted buying them, knowing them or the fun they've bought me.

    Many people will feel the same way about their Wii's. No one sets out to buy a dead/dying system, so that's why we all tend to choose carefully (swayed by this game or that). Its also hard for those who buy whatever to defend what they buy, than see what's actually happening. An sometimes gamers don't care if a system is dying or not, enjoying its fruits while ripe.
    Reply 0
  • SpaceMonkey77 21/08/2014

    @smelly

    You do not know me, sir so whatever. For me personally, I make a point of buying each format if I can afford it, to experience as much games as possible. I can't really say which I'd buy first out of PS4 and Xbone. Each have exclusive games coming to them that I'd check out.

    Inferior? That's debatable. If I recall, Xbox 360 was the lesser system last gen, and still put Sony's face in the second place dirt for a decade. PS3 was more advanced with Blu Ray but also too complicated to make stuff for, remember? Devs voted with their feet so 360 and PC got the lead status.

    I'd be a fool to mark Xbone out of the game so early, even if its spec is a little below PS4. But like I said, its marathon, not a sprint. Both MS and Sony will do well across the coming years, ruffled feathers and mistakes aside.

    As for Wii U, all the issues that are now coming home to roost for them, could have been avoided with them making a better console and giving devs the system they want to make games for. The tablet controller has killed it, no doubt, because of Nintendo's misguided focus on controls than a strong hardcore system with decent services.

    Want a place at the table, Nintendo? Then listen to devs needs and respond in the way Sony did with PS4.
    Reply 0
  • SpaceMonkey77 20/08/2014

    @smelly

    Lol. You've made the joke of the day. Congratulations. Have an air biscuit. I hear it tastes real good.

    Xbone is far from dead, friend. By the end of 2015, it'll have a better selection of games coming to it and like PS4, the more games there are, the more reason there is to pick one up. All MS need do is get their game studios to leave dumb Surface games alone and focus on Xbone games. This lack of focus is what's hurting them.
    Reply 0
  • SpaceMonkey77 20/08/2014

    @smelly

    Yes, Wii U had a first bad year, and this second one isn't any better, despite the increase in games. Its a dumb console few want, but its games can sway some.

    You still forget that Xbone hasn't completed a year on sale and deserves like PS4 to at least get that, before rallying the doom clouds. Still have the crucially vital xmas season coming up too.

    Besides, its not a sprint but a decade long marathon. With that in mind going forward, both PS4 and Xbone are doing okay. I seriously don't see Wii U lasting that decade, do you?

    IMO, Wii U will get another two full years on sale, before Nintendo decide to abandone ship and upgrade to another system.
    Reply 0
  • SpaceMonkey77 20/08/2014

    @WelkinGunther

    Well if that's the case, like how Sony like to use the word 'shipped' than actually sold (they've been doing that since PS1 days), that just makes all supposed sales numbers a bit pointless.

    I guess Sony only want to shout about their actual sales when they apparently hit 10 million.

    And yes, Nintendo are still third, with 3rd party developer cooties.
    Reply 0
  • SpaceMonkey77 20/08/2014

    @smelly

    That may be so but I think many devs have already hedged their bets. Xbone and PS4 are new consoles and will last about a decade so they are investing in a console for the long term. I really don't think the Wii U will last the distance in the same way.

    7m Wii U sales isn't fine, when its been out for two years by November 2014. Think about that, so actually Xbone is ahead of Wii U for the time its been on sale.

    That's right, Nintendo is still third despite a sales boost. You can shed a tear, now.
    Reply 0
  • SpaceMonkey77 19/08/2014

    @vert1go

    Wouldn't worry too much about those numbers. Xbone is designed for a long tail, like PS4.

    That 7m still isn't enough to tempt many devs back into Nintendo's stable.

    Consoles without games are just boxes.
    Reply -4
  • SpaceMonkey77 19/08/2014

    @Drakefury

    Yep, like I said. I loved my GC too, but I won't let that fun and love, cloud over the fact that it was in fourth place after Xbox/PS2/PC, that few devs/pubs once again supported. They'd had enough of Nintendo draconianism and the rest is history.

    The key to selling on such formats however is better advertising/marketing, but I also think its a problem with most Nintendo gamers being more closed off to change unless it has Nintendo's stamp on it. The fact that Nintendo didn't do GC demo discs also helped doom GC. Demos were on other formats.
    Reply -2
  • SpaceMonkey77 19/08/2014

    Zombi U was a Ubisoft doing a dedicated Wii U only game (as they previously did on Wii). It had a few good ideas and was fun, but the very fact that it was an exclusive game on a third place console doomed it from day one. This is where spreading a game across various formats is such a huge boost for devs, as they can't afford that exclusive luxury if the audience sales numbers aren't there.

    TR for Square was hailed as a failure for its 3.6m, but when that later rose to 4-5m, they kind of shut up about it. If Ubisoft had those kinds of number on Wii U alone, they'd be pleased as punch.

    So in short, a dedicated game built around certain lower tier hardware is cool in theory, but if it doesn't break even and return their investment, Ubi have to make changes. Just a pity those 6m loyal Wii U owners didn't buy into it, buying Nintendo games instead.

    This in no way means that 3rd party games don't sell on Nintendo formats. They do sell, but just not enough for smaller fish to survive, hence why multiformat games are the industry norm these days.
    Reply +5
  • SpaceMonkey77 19/08/2014

    Ubisoft have been hovering on Wii U for a while now. Sales aren't improving, so its natural for them to want to cut their losses back. The writing on the wall for Wii U is plain for all to see. Treat with kid gloves and tread with caution.

    Just Dance sells well for them, and while not a game I'd play plenty love it.
    Reply +7
  • Overkill's The Walking Dead is set in the comic's universe

  • SpaceMonkey77 20/08/2014

    I can smell this being one of 2015's games to watch. Loving Payday 2, but it still has some areas where it needs a nip tuck. I hope to god that Overkill can deliver without the problem seen in Payday 2.

    Overkill are worthy and will make a cracking game. Based more on the comics is also a great move, giving RK some great room to push something cool.

    Don't be put off by another zombie game. This another cool one on the slow cooker.
    Reply 0
  • Is there more to Quantum Break than run-of-the-mill third-person shooting?

  • SpaceMonkey77 20/08/2014

    Like the look of it, but what worries me in the back of my head, is that QB will be too much like Alan Wake, exchanging time for the evil darkness mechanic.

    I don't want them remaking a similar game, without changes. Will give them a chance though.
    Reply 0
  • Game developers would most like to work for Valve, survey finds

  • SpaceMonkey77 20/08/2014

    @Fox89

    With anything creative, you gotta think about it like Fight Club, Fox.

    What's the first rule of Fight Club? (^ -)

    I can agree Valve could make more games, but with the runaway success of Steam, they have their hands full. I'd love some more Half Life or Left 4 Dead too.
    Reply 0
  • SpaceMonkey77 20/08/2014

    Not surprised that many answer this way. Valve seem like kind of outfit that more devs should emulate. Creative, nimbly innovative and yet challenging without too much of the red tape bs and suited yes men types to deal with. That's the dreamy kind of creative environment many strive for. No place will be absolutely perfect, mind but there you go.

    As for Valve and Steam, they created something cool first and reaped the benefits of being first. You can cry monopoly all you want, but I don't see Valve being a corporate dick monster, buying and eating up competition just because they can like Google etc. Very easy to do with much money and too much power going to your brain.

    They work with gamers and treat them well, their sales are great and Steam evolves in very cool and interesting ways (Workshop/Early Access etc), that the likes of EA will never understand. For these kinds of reasons Valve will be darling to gamers and devs alike, and amen to that.
    Reply +3
  • Sony confirms "reduction in workforce" at inFamous dev Sucker Punch

  • SpaceMonkey77 20/08/2014

    Good luck to those out in the wind. Its not easy but I'm sure they'll get a handsome envelope while departing.

    Perhaps this is the downside of exclusives to a console. Were Infamous multiformat it might take much more money, especially since there's no more competition from the Prototype games, which are of a similar open world flavour.

    ''we can't always get what we want, but if you try sometimes...you get more than one console''.

    ^ ^
    Reply 0
  • SpaceMonkey77 20/08/2014

    Sad news but I guess we may see some new small devs seeds planted from this downsizing mess. A silver lining to every cloud. Reply +4
  • Resident Evil: Revelations 2 spotted on Xbox.com

  • SpaceMonkey77 20/08/2014

    Nice for those that want it.

    Kinda burnt out on this series since RE5, which I found fun but let down by some weird QTE choices.

    These days, I'd rather take a dose of State of Decay or Dead Island instead. I don't need a hokey Umbrella conspiracy tale any more, while I do still enjoy RE reading left over diaries feature (improved by Bioshock's audio logs).
    Reply 0
  • Xbox 360 getting new 500GB hard drive

  • SpaceMonkey77 20/08/2014

    That's a relief. My 250gb is almost full, with all these free Live games.

    Would have preferred a 1tb, but beggars and choosers. Thanks MS.
    Reply -1
  • Atari is rebooting Alone in the Dark and Haunted House

  • SpaceMonkey77 20/08/2014

    @penhalion

    I know of AitD origins, but after the last awful game, you can't seriously expect me to lose my mind over this news.

    Sure, they have a chance to change that, so we'll see. Would also rather support small games that try those big ones that mess up and take your money, Thief being the most recent example of such (while not from Atari.

    Keep your nostalgia on equal reigns.
    Reply 0
  • SpaceMonkey77 20/08/2014

    Certainly that barrel scrapping sound, and the kind we've tasted before. The last AITD was a terrible game. I'm not going to hold my breath for Atari, when indie devs are making much scarier games without any big name such as this one. Outcast, Slender and The Forest, etc, take a bow.

    Might be an idea to actually create something fresh, Atari. Perhaps then we might take you seriously with regards to games again.
    Reply -3
  • Tomb Raider, Vita's no-show and the mystery of 10m PS4 sales

  • SpaceMonkey77 19/08/2014

    @scuffpuppies

    That's true, I'll give MS that. Nintendo however...
    Reply +4
  • SpaceMonkey77 19/08/2014

    Sony have done a good job. They are flexible and more open to change, listen and respond accordingly.

    MS and Nintendo are precisely where they are because they didn't listen up and respond where needed.
    Reply +26
  • Hotline Miami action figures are selling like gangbusters on Kickstarter

  • SpaceMonkey77 19/08/2014

    A cool idea, but would have been a better KS as Kotobukiya models.

    [http://www.jmdretail.com/artfx]
    Reply 0
  • Middle-earth: Shadow of Mordor Season Pass detailed

  • SpaceMonkey77 19/08/2014

    So looking forward to this game, but then that Season Pass idea surfaced, like an unflushed turd.

    Why the hell can't they just put the game out and stop trying to nickle and dime us?
    Reply +2
  • Shenmue fan is remaking the classic adventure in HD

  • SpaceMonkey77 19/08/2014

    I hope Sega jump on this positively. They could do with something else to bring in the money, and this might do just that.

    Looks cool.
    Reply +4
  • Xbox boss Phil Spencer makes case for Tomb Raider exclusivity deal

  • SpaceMonkey77 19/08/2014

    @Scherlander84

    Indeed and I vastly disagree with MS on this one, like many.

    I remember back in the PS1 era, when Sony committed to creating their own games IP, after their scuffle with Nintendo. The dived in with a full heart and wallet, invested in outside studios bring them under their wing and we all got some cracking games.

    It amazes me, that Microsoft, one of the largest mega corps on the planet, seem to be doing a 'Disney' and shirking from making games for their own games console. It makes no damn sense at all, because relying too heavily on 2nd/3rd parties is not a great idea, as they are now finding out. This is a point that MS can learn well from Sony and Nintendo.

    State of Decay awesome, KI awesome, Quantum thingy looks awesome, Ryse was cool but that's not enough. More MS brand games are clearly needed.

    Make those MS in-house games and the problem goes away. Buy some small studios if you have to.
    Reply +4
  • SpaceMonkey77 18/08/2014

    Well, its a deal done because MS needs games, seeing as they find it weird to make more via Microsoft Games Studios for some reason. I think that TR is on the rise, and while Square will love that MS money from the deal, it does speak some of desperation to gain sales.

    Age of Empires is fine, but MS, you need to make other stuff. Where are your Last of Us, God of War etc, MS? So much talk of tv and not enough of games is what got you where you are. You need to invest in your own studios and let them make some awesome games for Xbone. You have had success with Halo, great, so build on that and don't be afraid to try something else.

    As for Uncharted, its a fine game thst has out-looted TR, gradually. All in all, you can't expect Sony to get all the good deals for exclusive games. Win some, lose some.
    Reply +4
  • Snake moves with the times, Lara doesn't

  • SpaceMonkey77 16/08/2014

    Well I think I said as much here during the TR info dump. Its certainly clear that Square (despite successes with Sleeping Dogs/TR are in a state that they aren't showing. This move with MS is very backwards, but if you think about them sounds like what some japanese studios get away with in Japan, keeping to one format. If you look across the PS3s life, you'll see many games that came out on that system in Japan, but never 360/PC. That sounds like a cliche party, that's not progressive.

    I doubt that this move was MS's idea but more than likely Square's, who seem to think they automatically deserve larger sales for TR. For this next TR to hit Steam six months later would be a disaster. Better to get on Steam from day one and discount in sales six months later. Then again, seeing the desperation of both, I could easily be wrong.

    Square are still hurting from wasting money and bad management with FFXIII being split across THREE GAMES was just freaking insane. It seems the bad money monkeys are still there, wasting money on Luminous engine, (don't tell me that devs are going to choose Luminous over Unity 3D, Source or Unreal 3/4. The pure overindulgence of artist Tetsuya Nomura (great artist but there are others)is another negative. While his art helped pushed FF7, that was so long ago that no other artists at Square are getting a look in, so all their games look the samey.

    Square, you are too obsessed with trying to be some big hollywood game studio (no, you can't run with Actiblizz, EA etc), than just making good solid and original games. You do not need the Luminous engine to make a good game. You guys and gals at Square seem out of ideas for games. What Square does need are in house game jams, to hash out ideas etc. You've enjoyed great sales way back when, but you can't expect that all the time. New tactical action.

    IMO, there could be more to this deal that we aren't aware of. Here's another angle. Square's FFXIV is on PS3/PS4 and PC and is doing quite well for them. I'm sure Square want FFXIV on Xbone too, but if I'm right, MS were stonewalling for some reason or another. Perhaps by Square and MS having this exclusive deal for TR, which is clearly in MS's and Xbone's favour than Square's, perhaps once complete, MS might allow FFXIV onto Xbone, giving Square and MS a nice boost.

    Lean and nimble, Square. Bob, weave and punch. Make more games and less engines you can't sell. MS we know you can make games, so stop shirking get back to it and you'd need not have to resort to this kind of deals to help sell Xbone. Killer Instinct was a great move, so more of that positivity please and more fun games like it. Cough...Blast Corps 2...cough!

    I do also agree that exclusives are a dying breed. They aren't in favour of gamers and fragment us into camps. Titanfall was one thing, but TR shows MS need is great. I don't see this working like they assume though, and its clear to me that Steam is the adopted home of gamers now, thanks to Valve being awesome. I welcome MGS on PC, so long as we get all of the MGS games and not just MGS5.

    @penhalion

    Good point. Its only PS fanboys that are getting bent out of shape on this TR thing. I love the look of Bloodborne, The Last of Us and The Order 1888 and would have no problem buying a PS4 for them. Better if every format got them, but I know things are always that way with first party stuff. (I expect Bloodborne might go multi eventually).

    And failing that, I'll do what I did when the FF series jumped from Nintendo 64 to Sony PS1. Invest in other system.
    Reply +1
  • Microsoft discussing Xbox Entertainment Studios sale with Warner Bros. - report

  • SpaceMonkey77 15/08/2014

    MS dabbling in new areas took getting used to. When we do accept they shut stuff down just as quickly.

    Hope the Halo stuff turns out well but I'm disappointed they won't be trying anything else. They should have stuck to their guns, but they hate losing money to commit to anything. And the worst bit is less of a commitment to MS studio making games themselves, something they never talk about.

    Halo isn't enough, I'm afraid.
    Reply +1
  • PlayStation 4's Share Play feature limited to 60-minute sessions

  • SpaceMonkey77 15/08/2014

    There's little point in this especially for speed runs and has me wondering. Didn't Twitch just get a limit of some kind.

    For this to work properly, it ill needs limits. On top of that, not every game has a save feature these days. Not good.
    Reply -2
  • PS4 leads US console sales for seventh month running

  • SpaceMonkey77 15/08/2014

    Felt the need to add some more on this.

    MS E3 U-Turn culture shock was is the kind of thing that MS haven't experienced since Windows Vista. Its seems to many that MS don't take note when they are doing well, from when they are failing. And most importantly, you've got to listen to your consumer base, for without them, you might as well be a pauper on the street. I also guess that MS dealing with corporations (who buy windows in bulk with PC) and gamers in the street are two different side of a coin.

    I think their corporate thinking really blew their leg off, as commonly happens, when any business sector gets success and all of a sudden these suited weirdos turn up to take over, thinking they know better and can take things higher, faster, more, more.

    All Sony had to do was watch them bleed out and the rest was there's for the taking. MS riding out second place won't be a bad thing this time, as its still a sweet spot. Xbone is still a fine console, despite its slightly lacking spec and it hasn't be a full year in the wild yet. When MS can get Xbone up to 360 and Lives level, things will improve.

    Despite PS4, the dropping of Kinect from Xbone does show that gamers do want it too.

    Lastly on the japanese market, its a dying one. Difficult to say where it will be in ten years, if Japan runs out of potential console gamers.
    Reply +6
  • SpaceMonkey77 15/08/2014

    I don't see this changing any time soon. MS shuffling of their deck post 360 success was too much.

    The Last of Us as a PS4 bundle is a sweet deal, but MS haven't really got anything to match it on Xbone. Fifa, CoD and Titanfall are nice with modded console casing to boot, but those games, they aren't MS games.

    Congratulations anyway, Sony.

    Best to buy both consoles, mind.
    Reply +2
  • Xbox One snappable media player, other updates roll out to preview members

  • SpaceMonkey77 15/08/2014

    I don't have an Xbone yet, but these options do make it much more appealing. Good move, MS.

    It will be interesting to see if Sony follow suit, cause we all know adding such options to Vita and PS4 would really make things better for them too, Vita especially.
    Reply +3
  • Sang-Froid dev reveals physics-based RTS Conflicks

  • SpaceMonkey77 15/08/2014

    Love their hair brained thinking. I hope it works out and will look out for it. May have to take a look at their werewolf game.

    Kelloggs don't have the monopoly on chicken use, so be clucking calm. ^ ^
    Reply +1
  • Payday developer Overkill is making a co-op The Walking Dead FPS

  • SpaceMonkey77 15/08/2014

    Great news indeed. I'm sure Overkill will knock it out of the park.

    I'm of the belief that seeing how Payday 2 turned out, there's a lot that can yet be done with zombie games.

    EG: Very few zombie games let you battle rival survivors (DR/DR2/DR3) make use of the surrounding left over weapons. One of the zombie genres biggest failings, is lack of different global locations, considering its supposed to be the end of the world (not just the U.S. I'd like to see some of this stuff change and hopefully Overkill can help do some of that.

    Don't worry. There's enough brain chow to go around.
    Reply 0
  • Ubisoft: only "vocal minority" complains about number of Assassin's Creed games

  • SpaceMonkey77 14/08/2014

    I don't see the problem. AC fans will buy them all if they can. If it wasn't AC, we'd be moaning about something else like Fifa or CoD.

    I'll take a pass until they are cheaper.
    Reply +14
  • The Crew won't release on PS3 and Wii U due to different "technical infrastructure"

  • SpaceMonkey77 14/08/2014

    I guess they know what they are doing, with regards to PS3, I'm sure many devs are glad to make the jump to PS4, after all of those years dealing with it.

    As for Wii U, Ubi are still look warm on it for understandable lack of sales reasons. PS4 reaching that 10 million mark isn't making them look on Wii U any better and it'll only get worse as time passes.

    I like the look of The Crew, bring it.
    Reply +2
  • Is FIFA 15's beauty only skin deep?

  • SpaceMonkey77 14/08/2014

    I think that without Fifa, the world would be a darker place. However, EA sure milk it for all its worth and I've never really got into the Ultimate Team part, as its another micro-transaction in sheeps clothing. Reply +2
  • Microsoft confirms Rise of the Tomb Raider Xbox exclusivity deal "has a duration"

  • SpaceMonkey77 13/08/2014

    No use griping over it fans. Its a timed exclusive in all but name, cause they can only say so much.

    I fear that this is a Square decision. Exclusivity isn't great, but at least this TR will at some point grace other systems. By contrast to that is the warped Japanese way of doing things. MGS games weren't even on Xbox when they could have been. Recently Capcom's releases of Monster Hunter games have been pretty much only on Nintendo 3DS and Wii/Wii U, when they could have been making more money elsewhere. Hell, it only just graced iOS.

    Overall, while nice suit handshakes seal deals, its only gamers that suffer the end result. I feel the pain of some, but it only seems to matter when its Playstation that losing out, when the grand truth is that every format has its exclusives that sometimes remain that way.

    Hey, what's that again? MGS5 (a previous PS exclusive series) is about to hit PC (with previous versions missing. Should have been on PC anyway.

    Now you can dry your tears.
    Reply +1
  • Metal Gear Solid 5: The Phantom Pain is coming to Steam

  • SpaceMonkey77 13/08/2014

    Very surprising that the whole series isn't on Steam. Konami have been a little slow to get on the DC tip.

    I'd welcome any I can get on PC.
    Reply +6
  • It's time for your latest update on The Last Guardian - again

  • SpaceMonkey77 13/08/2014

    Last Guardian is a great example of japanese studios dealing with game creation really badly (possibly the worst example besides Nintendo debacles. The tale of this games hampered development is set to rival the recent Duke Nukem's.

    I'd love to hear what's really going on with this game, that Sony aren't divulging. Maybe the staff are chained to their desks in some form of corporate slavery.
    Reply +3
  • SpaceMonkey77 13/08/2014

    The big irony is Sony having trouble developing for their own PS3 hardware.

    You can all laugh, now.
    Reply +8
  • EA's Gamescom 2014 briefing

  • SpaceMonkey77 13/08/2014

    Still want Bad Company 3 or Battlefront more. There's no pleasing us. > < Reply 0
  • SpaceMonkey77 13/08/2014

    I wonder if this single player will have two ways to play, from a cop or robber perspective. Would be cool if it has. Reply 0
  • SpaceMonkey77 13/08/2014

    @blarty

    This is stealthy. Don't see guns blazin...
    Reply 0
  • SpaceMonkey77 13/08/2014

    BF Hardline single player.

    Different options to tackle a task, like Payday 2.

    Don't taze a bro.
    Reply 0