SpaceMonkey77 Comments

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  • A Cities: Skylines expansion will be unveiled at Gamescom

  • SpaceMonkey77 01/07/2015

    Fun game. Worth the punt. More can only be good. Reply 0
  • Amy Hennig's EA Star Wars game like Uncharted and 1313, says Nolan North

  • SpaceMonkey77 29/06/2015

    1313 getting canned was bad, looked great, but glad something promising like it is coming in the future. Only neg thing is that it might be based on established characters again, and we've had enough SW games like that already. That was big part of 1313's appeal, a part of SW largely unexplored by most.

    Could yet be awesome.
    Reply +1
  • Free-to-play Pokémon Shuffle headed to iPhone, Android

  • SpaceMonkey77 29/06/2015

    It'll slowly clean house for them, regardless of what we think of the game.

    A step in the right direction.
    Reply +1
  • See what Mario looks like in Unreal Engine 4

  • SpaceMonkey77 29/06/2015

    Doesn't have their art design chops, but is still a great effort from one guy. Have a go yourself, if you think you can do better.

    If their next console could do this kind of stuff, I'd check it out, as would many others.
    Reply 0
  • Star Wars: Battlefront's closed alpha launches next week on PC

  • SpaceMonkey77 27/06/2015

    @dean0null

    A lot of gamers will play on console anyway. Guess I'll have to decide in November.
    Reply 0
  • SpaceMonkey77 27/06/2015

    Was really pumped to try it, then you mentioned Origin.

    Not the Original droid I was looking for.
    Reply -2
  • Watch 15 minutes of Zelda: Triforce Heroes

  • SpaceMonkey77 27/06/2015

    No two player is weird. Can't remember the last time there was no two player in a game. Have fun with it once its out. Reply +1
  • Nintendo UK store restocks rarer Amiibo

  • SpaceMonkey77 26/06/2015

    Limited to one? Quick, pass the Captain Falcon cosplay outfit, I'm going in.

    And I'll cosplay Link after that and get another one. ^ ^

    Jesting 1up. Best not to do that, folks.
    Reply +3
  • Mass Effect: Andromeda trailer scanned and analysed

  • SpaceMonkey77 26/06/2015

    I haven't progressed from the first game. (^ ^)

    Missing a lot, so will have to jump back into it.
    Reply 0
  • Tetsuya Nomura didn't realise he was directing Final Fantasy 7 remake

  • SpaceMonkey77 26/06/2015

    With this news its anyone's guess how it'll turn out. I like Nomura's art but sometimes gravitating around one artist can be a problem. Hope he doesn't drop the ball, good luck. Reply +1
  • Warner suspends Batman: Arkham Knight PC sales

  • SpaceMonkey77 25/06/2015

    @Sicho

    Hear you on the Dark Souls bit. That game would probably be easier to fiddle with its frame rate, since what its largely generating is mostly nice environments with very few enemies, and loading each only when needed (we all know of its infamous load screens, no). Not surprised it took a modder to tweak it to 60fps, but as you say its complex stuff to mess with. Arkham Knight is doing something more complex than Dark Souls.

    You got to wonder how the Steam sales are going? I know the reviews have suffered a bit because of this mishap, but surely the returns on Steam aren't as bad, are they? I guess WB don't have to say there.

    I don't buy into the PC master stuff, there are just PC gamers, no leet or masters. Some like to drive autos (consoles if you will) and others like manuals (PC) or both if you can (a better ideal). The gulf is there, fine, but don't let it go to your head. A PC will still and always offer a much wider spectrum of games than any console ever can. Even these B:AK problems won't detract from the positives of PC gaming.
    Reply +2
  • Nippon Ichi teases a new horror game for Vita

  • SpaceMonkey77 24/06/2015

    Scary stuff. Don't go jogging at night.

    Someone to support Vita, that's good news. Could sell a lot since it doesn't get as much games.
    Reply +4
  • Oculus Touch is the gold standard in VR control

  • SpaceMonkey77 24/06/2015

    Cool, but join them together and what do they make? A controller you say?

    Great option for VR, but the main worry is one of tiredness of your limbs after a long period of use, something even Kinect and Wii couldn't escape.

    I expect it won't be long until many VR's come with it as standard.
    Reply 0
  • Bulletstorm dev People Can Fly regains independence

  • SpaceMonkey77 24/06/2015

    Good for them. Bulletstorm was riot of fun. Rarely has an fps made me laugh so much and was refreshing, to the point that few have emulated what it did. Possibly the only similar funny action was Bad Company 2, years back.

    Bulletstorm 2 would be welcome or failing that, something new and cool.
    Reply +4
  • After a week, 1m votes cast for Xbox One backwards-compatible games

  • SpaceMonkey77 24/06/2015

    Bad Company 2 is on the list but on third page. Good to see peeps still playing it.

    I still haven't played Red Dead, either. (Added to list)
    Reply +2
  • XCOM 2 serves a very different kind of strategy

  • SpaceMonkey77 24/06/2015

    Glad there's more on the way. New to the series and its certainly packs a punch, challenge wise. Losing a cool team bites, but starting anew allows for trying different things out. Reply +1
  • Wii U exclusive Splatoon fires past 1m sales worldwide

  • SpaceMonkey77 24/06/2015

    Even after E3, good to see some using their Wii U and getting behind this game.

    If it can't be the full 9-10 mil, 1 mil will do. Enjoy.
    Reply +2
  • ReCore is a new game from Keiji Inafune and Metroid Prime devs

  • SpaceMonkey77 24/06/2015

    It looks really good. Looking forward to playing it. Hope it graces PC too.

    Cool female character, that MS aren't worrying about, either.
    Reply +1
  • Ex-BioShock dev's horror game Perception meets its Kickstarter goal

  • SpaceMonkey77 23/06/2015

    Cool news. Another interesting fps game, doing something different from the crowd, congrats. Hopefully more will bag it, than those who didn't gravitate to The Black Glove. Reply +1
  • Face-Off: Payday 2: Crimewave Edition

  • SpaceMonkey77 23/06/2015

    Now now, don't fight, gamers. We all want the same thing. Fun challenging games that run well.

    Any issues will be fixed in time. Overkill are usually good with that kind of thing. Chill.
    Reply 0
  • SpaceMonkey77 23/06/2015

    @Episode13

    Trouble is that the DF in itself, while its there to do its job, also gets the fanboys riled up a bit too much.

    Any minor issues will be patched soon so take a chill pill.
    Reply +5
  • SpaceMonkey77 23/06/2015

    Console corner marked and boxing gloves out, round one, fight! It need not be that way.

    A fun game, but it has its minor issues. The issue isn't with Live.
    Reply +1
  • Rocksteady and "external PC development partner" investigating Batman: Arkham Knight performance issues

  • SpaceMonkey77 23/06/2015

    Sit tight. Rock will be on the case to fix it.

    Even the best, tasty cakes have air bubbles.
    Reply 0
  • Destiny: The Taken King director defends Ł40 expansion price tag

  • SpaceMonkey77 23/06/2015

    @Uncomp

    Those that enjoy this game will defend it, but overall these overpriced dlc pack just hurt gamers. Not against them making a buck, but they go a bit too far. As a result, both Destiny and Evolve have a lot of gamers that bought the game then later abandon them.
    Reply +3
  • SpaceMonkey77 23/06/2015

    Bad stuff. The dlc plans for Destiny have been awful (alongside Evolve's) that I wonder why they still bother with them. 40 notes is steep for what the game is.

    Don't try that with CoD BlOps 3, Acti.
    Reply +2
  • Nintendo asked Burnout dev to make Wii U F-Zero

  • SpaceMonkey77 23/06/2015

    Could have been awesome, but will have to remain in dreams.

    A pity and missed chance.
    Reply +1
  • The Division's companion app has been canned

  • SpaceMonkey77 23/06/2015

    I hope things get to a decent release. Its been delayed a few times that many are worried about it, despite it being at two E3s already.

    One less game app, never mind.
    Reply +1
  • 15 minutes of Rise of the Tomb Raider gameplay footage

  • SpaceMonkey77 22/06/2015

    @SavageEvil

    Well, if you are disappointed, looking through those rose tinted glasses, you should count your blessings and be glad they exist. Try to remember that there could just as easily had been no reboot of DMC or TR, and they would have sat gathering dust in some corporate vault somewhere. Sales of both were tanking probably due to the competition. A brave new approach was needed.

    I do have DMC 1-4 and I know that 4 was a bit meh. Story was average, Nero was a weeaboo character and it felt played/worn out, like its RE stablemates. I didn't finish it, because I got bored of it. Bayonetta on the other hand, I played start to finish and how refreshing a game that was.

    TR needs a break and will find its feet to be more than previously and find new fans. No point in picking it apart, or we'd have to do the same for other games. Suspension of disbelief is a thing for a reason.

    There's never any pleasing everyone, so yeah, never mind. Pillared expectations aren't the best way to look forward to a game, but rather just an open mind and heart.
    Reply 0
  • SpaceMonkey77 22/06/2015

    @Yautja_Warrior

    I hear you and agree on some parts. I used to like the Jumping Flash series, but Sony hasn't chased it since PS1. it was a unique quirky puzzle action platform game, of the type we could do with today, but the man at Sony, he say no.

    The fall of platform games is five fold, IMO. Mario 64 was a pinnacle point, and few others could match it. Overall though, platform games disappeared when everywhere got too cluttered with them (especially game trade in joints). Too many clones and the rise of new console gens bought new 3d engines, AI, programs etc. The rise of the third person and first person games added the nails in the coffin for many platformers, and the rise of online games drove the hammer. Some still exist, but in low numbers plus they tend to have a low value after they've been played and completed.

    I try not to plant flags in any one company camp, as I feel a decent, fun and interesting game can come from absolutely anywhere. MS, Sony and Nintendo have all added to our games this way, as well as indies. Better to overall invest in the games.

    As for the exclusivity, I dislike it to, but Sony and MS do it to drive gamers to their games box. If exclusives are limited that's okay. When they are permanent, one must by said box to play it or else. RotTR will still get a PC release so more gamers can play it there, if they dislike waiting for the PS4 cut. Like you, I'm not happy about the SFV exclusive deal with Sony, but the PC version gives an option still.
    Reply +1
  • SpaceMonkey77 22/06/2015

    @Yautja_Warrior

    Well with all due respect to you, it seems you are in the minority. However, there's the likes of Guardian or Light and Temple of Osiris and the upcoming TR Go that will probably be more puzzley. The original TR was born in an age of platform and puzzley games, both of which barely sell anymore, unless on mobile/tabs.

    As for what TR is supposed to be, I think that one lays in the palm of TR's creators, and as a creator he/she can adapt their universe characters etc, how they see fit, despite the view of some fans that this and that is set in stone. Different reboot adaptions have their place and still see TR's original creators getting some dues, rather than not.

    Its a bit sad, that like DMC, people still can't get behind something because of minor changes. Don't expect everyone to like everything though. There's also nothing wrong with reusing ideas from Uncharted and TR, vice versa. That's what makes all art better and progress in the end.
    Reply 0
  • SpaceMonkey77 22/06/2015

    @Yautja_Warrior

    Thing about that is the old games were more puzzle based. And the thing about puzzles is that they take more time and get in the way of progress sometimes.

    Action on the other hand can be quick, adrenalin fueled and easier to do/play.

    How many TR I games have completed? None of them, because too many puzzles and leaps of death. Puzzle are greater in something like Professor Layton, because they are quick to attempt and complete. In TR, they can become a time sink, IMO. New TR given the exception, hence more action focus (that and Uncharted is out doing TR).

    Rise looks good anyway. Will surpass the last game, gradually.
    Reply -1
  • PlayStation "new home of Call of Duty", Black Ops 3 DLC headed to PS4 first

  • SpaceMonkey77 22/06/2015

    Deals, deals, for exclusive meals on wheels. They battle over the scraps.

    30 days is enough to get through the campaign, achievos and multiplayer so many won't sweat it.

    Guess game reps etc, are so under pressure to sell their box, that these deals are struck to make said box gain more x factor and sales. Perhaps for them, just having every system get the same content (the sensible thing to do) is a bad idea.

    Watched some e3 vids. Blops 3 is looking like crazy fun. Kudos to raising your game, Actiblizz.
    Reply -1
  • Xbox One weekly Japan sales hit new all-time low

  • SpaceMonkey77 22/06/2015

    @Malacath

    Actually that taste is not set in stone either. While mobile is hugely popular in japan, japanese game tastes are changing, possibly with age. Try catching a BF4/Hardline twitch feed from japanese gamers playing it. (Thanks MS and Sony)

    That's right. Japanese fps players are out there, something unheard of many years ago, as we were fed the myths about motion sickness etc. Its probably they weren't being served the right fps/tps games. Who knows but that's good progress in expanding tastes, to try the once laughed at gaijin games.
    Reply +1
  • SpaceMonkey77 22/06/2015

    @Playstationman

    I think its not as bad as you are trying to make out. MS did their part in Japan and many chose not to bite. Sony have a home advantage so what are MS to do. Start sacrificing fresians to appease? There's always room for improvement, but MS have other things to do.

    Why don't MS give up and go home? Because some presence there is better than none at all.

    Do you also want Nintendo to pack up and go home, when things aren't going well for them too? Didn't think so.

    @kysen

    Not true. FF, MGS etc all make a large sum of their money abroad. They have game fans globally and will still sell globally. Japanese devs/pubs know there's money to be made overseas, as well as at home. Good example is Konami and Pro Evo, which always sells annually, that's global football/soccer game money that they will not let go.
    Reply +2
  • SpaceMonkey77 22/06/2015

    @Playstationman

    Now, now, put that stick away. Windows is used in many nations that don't speak english alongside those that do and their products do a great job of supporting other languages.

    You need to put that misplaced hate away. With so many countries on the planet, it can be a tall ask for some to want MS to cater to them and what seems them alone, while some bending for regional cultural differences will be naturally made. Where do you draw the line on that, though?

    360 did okay for them and they should celebrate that. It achieved a great thing in offering those gamers an alternative to PS, a stronger online gaming network and games that they might never have otherwise played. IMO, that's a greater victory. MS might see it otherwise.

    Who knows. Once B/C hit japan it might bring some XB1 sales back.
    Reply +2
  • SpaceMonkey77 22/06/2015

    No ones fault. Nothing really wrong with the system, a lot of japanese gamers just prefer PS4 or mobile. Each to their own.

    Just as well those extra markets in China etc, are open now instead for MS, rendering once highly important Japan to much less for them.
    Reply 0
  • Phantom Dust turns to vapourware

  • SpaceMonkey77 22/06/2015

    Well, might be an idea to find someone else to make it.

    Perhaps toss it to Grasshopper or Ninja Theory (after their great work on DMC) to work on. Blue Castle Games would be a good outsider after Dead Rising 2.

    Would have added Platinum, but they've got their hands full with a few games already and we don't need another LoK quality game.
    Reply 0
  • Yu Suzuki wants $10 million to make a truly open world Shenmue 3

  • SpaceMonkey77 22/06/2015

    @PSfourskin

    Once unique, but QTEs are now played out after like 15 years. Even in GoW, they are only so cool. We'll see if they are removed or perhaps become optional. There's room for improvement while still remaining true to its roots.
    Reply +1
  • SpaceMonkey77 22/06/2015

    Well, we'll soon see if someone has the scratch to spare. Good luck.

    I pray it won't have QTEs, as they are kinda lame now.
    Reply +2
  • SpaceMonkey77 22/06/2015

    Oh, more Shenmue's gonna be made. Oh, wait!

    10 million. I know games are expensive to make but this game isn't a Star Citizen. By comparison, unless they are expecting to include every ott bit of detail, perhaps they might be biting the hand that feeds a bit.

    Might be time to push that game multi-format, unless Sony has that 10 million to spare.
    Reply -16
  • Sony announces lighter, less power hungry PS4 hardware

  • SpaceMonkey77 22/06/2015

    Cool enough, but might be easier to buy a smaller one and upgrade yourself. Many aren't that way, so this is cool for those PS4 cats. Reply 0
  • ZombiU ports spotted for PlayStation 4 and Xbox One

  • SpaceMonkey77 22/06/2015

    I think that perhaps the high sales of Dying Light and smaller games like Outlast, might have convinced Ubisoft to go back for another slice of flesh. Zombie games will sell and with Wii U on its way out, subtracting it and updating to XB1/PS4 and possibly PC, they could clean house on it.

    The switching mode on Wii U was nice, but if it went while it was cool enough, I doubt many would mind. Could be replaced and replicated with more zombies and other cool situations.

    Will look forward to this, another Ubisoft game.
    Reply 0
  • SpaceMonkey77 22/06/2015

    This port should be interesting. Possibly more zoms than you can point a melee weapon at plus its decent gameplay. Hope this can work out well.

    Too many zombie games? Depends on what they are doing different than the last one. Moving from Wii U will bring changes and some won't be happy about that. One bonus would be the possibility of additional co-op/multi-player, that might have been dropped from previous version (and Ubi still want to push U-Play, after all).
    Reply +2
  • Urban Chaos: Riot Response was Rocksteady's pre-Batman crime crackdown

  • SpaceMonkey77 21/06/2015

    Missed this one. Maybe have to backtrack on psn for it. Reply +3
  • How to make great vapourware

  • SpaceMonkey77 20/06/2015

    BG&E2 is probably just on the back burner at Ubisoft, because the original didn't sell as well. Sure, I get that many gamers want to see more, but this stuff has to make them enough money. Ubisoft know that action games with guns etc rule and sell more, than a lot of other games such as platformers etc.

    AC, RS, FC, WD, GR, SC and the upcoming The Division, all very adult orientated games. And instead of risk another BG&E game, Ubisoft would rather probably push another Just Dance instead, which is more casual, but sells loads for them.

    Also Just Dance now has no Dance Central to compete with anymore, and most of the above games also have multiplayer.
    Reply +3
  • Zelda: Triforce Heroes' campaign won't support two-player mode

  • SpaceMonkey77 20/06/2015

    Perhaps not enough grunt in a 3DS to produce a decent third player bot, to accompany the other two. Nice try though, seems like an okay Zelda game besides that. It'd be a pity if some just played it in single player alone. Reply +1
  • The E3 Bulletin: Friday

  • SpaceMonkey77 19/06/2015

    @FuzzyDuck

    Yeah, Playstation TV says hi. Of course they could do it, if they could make a tv device. Plus they are investing more in their PS division, than tv etc.

    Did you buy a PS tv? I know I didn't because PS is about games, not tv.
    Reply -1
  • SpaceMonkey77 19/06/2015

    Great show. One to remember.

    Sony and their B/C problems continue, but IMO, they aren't that complex to sort out. Think about this for a sec. If PS3's Cell was so unique and difficult, why don't Sony look to re-engineer the PS3/Cell tech into an emulation peripheral, that can be plugged into PS4, via USB to run old games. PS3's tech is a decade old and could surely be miniaturized. In fact, I bet the same could be done with PS2 and PS1 in the same unit. Make that bad boy and now everyone can play their old games from previous gens. Once covered, they need never worry about B/C again, if doing so via online apps and code alone is a problem.

    Shuhei on the female character isn't worth worrying about. I think the tide is changing on female game characters. If a game is fun and strong enough, they will come, buy and play. The game look great anyways.


    Nintendo's low show was no doubt painful for them and us, but there's a chance for them to learn from it. It was something that fans had tried to hide for sometime, papering over the cracks with blind fanboyism, but the damage was done long before E3. Them bailing from E3 entirely isn't the answer though. They need a presence there and are already kind of closeted already in NoJ. While this is great for them, they are also cutting themselves off too much, while things change around them to fast for them to keep up. Maybe age is telling in their actions, or taste and time.

    Going forward, I think they need a few things. 1: Relinquish some creative control to NoE and NoA. If this were to happen, we might see more varied Nintendo games. Even as small studios, it would benefit them, than them being a satellite PR/marketing offices. There devs seem to be shining more which is positive, the Treehouse is good. 2: Its all back down to the roots of a better stronger x86 console, to boost a better stronger Nintendo for the future (minus too much bells and whistles). You gotta bring your A game, Nintendo. 3: Its going to be tough, but some changes in management might also help, like how Sega once bought in some of their U.S staff to Japan during the Megadrive era, that different perspective gave Sega a different approach and the Megadrive was a success with that free copy of Sonic (that was thinking outside the box). Nintendo should do the same. Now sure, they have the japan thing locked down, but its outside Japan where they are mostly blind and need real help. That new insight would change the game for them, but they've got to want to adapt too.

    Good luck to them and it might be time for a customer survey, Nintendo. Ask what do you think Nintendo are getting right or wrong? The feedback should help moving forward.

    You can lead a horse to water...
    Reply 0
  • Eurogamer's alternative E3 2015 awards

  • SpaceMonkey77 19/06/2015

    @dreeak

    Indeed. While not all of the reps up there were terrible, its nice to have someone more down to earth. Always looking forward to Ubisoft's shows as standard now.

    @Simatron

    Some find her too much/a little scary, but then some gamers might prefer guy company sausage fests. Its nice to get a different perspective and even when many where jumping to doubt her when she first appeared, she already proved she knows and plays her games. A great choice by Ubisoft.

    And on the preservation bit, it matters not that you might not play old games, but many do and more importantly, we need something to keep for future gens. Its mostly all down to hobbyist at the mo and that needs to change, especially for the amount of cash swimming around games. Code and other stuff is lost for old games or sometimes just over written/binned. Time to stop that from happening.
    Reply +1
  • These are the most requested Xbox 360 games for backwards compatibility

  • SpaceMonkey77 19/06/2015

    @frightlever

    Its not Capcom you should worry about, but rather EA, as they are the ones that like to switch off servers for their games.

    Once Dragons Dogma is on PC, it'll be the superior version, just in case Capcom ever do pull that plug, someone will do some mod stuff and host their on server instead. Our pawns will survive yet.
    Reply 0