SonicUk Comments

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  • 40 Battlefield Hardline Premium program detailed

  • SonicUk 03/03/2015

    It really is fucking unbelievable how publishers these days have the cheek to announce season passes and the content they will contain before the games even released. Whats even more fucking incredible is how its come to be seen as accepted by many. However, maybe the publishers dont realise that SHIT like this actually deters some people from a sale...

    Fuck.

    Off.

    EA.

    I also wonder how much of this will be mentioned in the reviews (I already know the answer).
    Reply 0
  • Over a year after release, Gran Turismo 6 finally gets B-Spec mode

  • SonicUk 01/03/2015

    @picka_vi_materina - A mate of mine did that years ago and I had a go - worst control scheme ever, found it extremely awkward and couldn't get a feel for it at all. Anyway, I am perfectly happy using the triggers, have been for years since I got a Dreamcast. Reply 0
  • SonicUk 26/02/2015

    @djm99 - I thought the opposite, the visuals in GT6 trumped GT5 imo. Sunsets in particular looked gorgeous, although the weather effects looked pretty poor (especially the raindrops on the car windows). I didn't notice any framerate issues either, although I am less bothered about the odd dropped frame than most people. Reply -1
  • SonicUk 26/02/2015

    @aidey6 - "I guess we can count you out of everything Hudson!" Reply +1
  • SonicUk 26/02/2015

    @LLJaf - The Ps3 triggers were horrible, granted. They were not concave, so your fingers would slip off unless you applied a lot of pressure which gave you numb fingers after a while, but I still prefferred them to the face buttons for accel/brake. The Ps4 triggers are a lot nicer. I also liked the 360 pads triggers which were the best I've tried so far. Very comfortable to use for extended periods. Reply 0
  • SonicUk 26/02/2015

    @andrewsqual - In your reply to Big Boss, because the cars shouldnt need to be added afterwards in the first place, and the very notion they are content using car models with no interiors from two console generations ago in a big budget game such as this is, to put it midly, a pisstake. I'd rather they drop the roster right down but make it so every single car in the game is a Ps4 model with a fully rendered interior. Once the groundwork is laid they can then add to the roster in subsequent games.

    Also do you still use X and Square for racing games? Even back in the day I couldnt stand using the face buttons and was very pleased when Sony dropped the analogue funtionality of the face buttons which were always very hard to get a feeling for. I've always preferred using triggers in racing games, mind you, when everyone had a Ps1 and GT, I was playing Metropolis Street Racer, Tokyo Highway Challenge and GT2 (using Bleem) on my Dreamcast so thats probably why I prefer the triggers as I've been using them all this time, well that, and I can get a better feel for how much pressure I'm applying.
    Reply +1
  • SonicUk 26/02/2015

    @monkie_king - "Forza doesnt released half finished" - I beg to differ. Forza 5 had hardly any content compared to the previous games, but rather conveiniently and by sheer coincidence you could buy most of it back as dlc. There was also a massive day one patch http://www.eurogamer.net/articles/2013-07-17-forza-5-mandatory-day-one-update-adds-drivatars-tracks-cars . Reply +16
  • Evolve review

  • SonicUk 01/03/2015

    @Sterling_57 - Sounds great. If only I had the time. Reply 0
  • SonicUk 26/02/2015

    @Sterling_57 - Spot on. Gaming sites need to grow a pair and start listing all the publisher bullshit in the review, as it absolutely effects my enjoyment of a game (and I'm sure many others who are sick and tired of these underhand publisher fleecing tactics). Only when we have a review with all the details of a game can we see the true picture and make an informed decision. At the moment the review only gives us half the information (and conveniently ignores the parts the publisher doesn't want you to know about before purchasing). Reply +1
  • SonicUk 18/02/2015

    @Sterling_57 - Absolutely one hundred percent agree.

    All gaming sites are guilty of the same thing. We all see the news pieces about dlc, transactions (nothing micro about them), drm, "season passes", "companion apps" etc, but when it comes to the actual review these things all by sheer coincidence never get mentioned. I'm real fed up of gaming sites giving publishers a free pass and was naive to hope with the new review process shake up they might finally mention these things in the reviews so that we get a true, full representation of the game I might potentially spend money on.

    I also have to agree with the majority of comments here regarding the ratings system. They should have ditched it altogether. There is a huge gulf in the middle. Also one mans "avoid" is another mans "recommended", its all subjective to the individual user. Tell us about the game (and include ALL the information, not just the parts the publisher wants us to hear) and let the reader decide if its for them or not.
    Reply +2
  • SonicUk 17/02/2015

    I'm sure the game is fun to play, although not sure how long that will last in the long term. Still, I am very disappointed in the review itself. Why? Because my opinion differs from the reviewers? Not quite. Instead, to better explain let me mirror some of what I said (the bits relevant to Evolve in particular) what I said recently in another post. The recent change in the review policy was a perfect opportunity for Eurogamer to show they're representing the gamers (their readership) interests. In the case of Evolve they should have mentioned the content witheld for "preorder bonuses" or "season passes", informed us of the content locked out or slower (read "Grindy") in-game progression if you refuse to download a "companion app", and finally they should've told us details of the in-game transactions - all these things have an effect on the enjoyment of the game and absolutely should be talked about during the review process. For a potential customer to come to a decision (especially one which involves money) they must have all the information available to them. Instead, rather predictably Eurogamer failed miserably to mention one single item from the above, and I'm very disappointed in the missed opportunity. Reply 0
  • Top factor driving PS4 purchases is "better resolution" - survey

  • SonicUk 26/02/2015

    @Kalime - Thanks mate. I've been planning to pick one up for a while. I will get round to it soon. Looking forward to Bayonetta 2, Super Mario 3d World, Sonic Lost World, and Yoshis Wolly World among others (the new Zelda and Starfox are appealing, as is the afore mentioned backwards compatibility). Reply +1
  • SonicUk 26/02/2015

    @Ionz0r - Ive been calling for an end to comment voting on this site for years, to no avail. At the risk of repeating myself from past threads, all it does is discourage discussion (defeating the whole point of a comments section in the first place) and is actively abused on Every. Single. Thread. Two weeks ago I was negged for having a friendly discussion with another gamer about what joypads we like. Are you kidding me??!! I see on a daily basis people negged for helping other gamers out with advice etc. Ive even seen someone negged for saying they're looking forward to a game. What the eff? Seriously, whats the point in it exactly? Its time for it to go. NOW. Reply +1
  • SonicUk 26/02/2015

    @shotbyascot - Fair enough mate, I wont dispute the quality of Nintys games. All I'm saying is that's a personal opinion, popular opinion if you will, and doesnt necessarily mean fact. You could say its a fact a lot of people think Nintendos games are the best, which is true enough going by the comments on various forums on the web.

    I do agree they deserve a lot more credit in the games department than they currently recieve though. I must admit I overlooked the Wii U until rececently, until I had a go on a mates console and quickly saw what I was missing out on.
    Reply +3
  • SonicUk 26/02/2015

    @Kalime - Thats the problem in a nutshell isnt it? These days the industry is run by bean-counting suits who have no idea about gaming culture and how to keep customers happy. They only see the short term gains and dont look past that to the future. The industry is slowly being destroyed by these people (most of whom are publishers) and as someone whos been gaming for over 31 years its very sad to see, especially when younger gamers dont know how things used to be and just accept it as "how it is". Reply +1
  • SonicUk 26/02/2015

    @shotbyascot - Although the next console I will buy funnily enough is a Wii U, you cant claim "It has the most fun games - fact". That is purely subjective to the user, and what one person thinks is fun someone else might not. For the record, I'm getting mine for the retro inspired 2.5d Mario games and Sonic Lost World. There are also other games I'm sure I'll pick up. Being backwardly compatible is a major draw for me however and really made the console more appealing. Reply +1
  • SonicUk 26/02/2015

    @Kalime - Exactly mate. It's all subjective. I think the general consensus is that the majority of 360 owners last gen switched to Ps4 this gen, although there are some who opted for the Ms console again. I've always gone with the console with the games I wanted to play - brand loyalty has to be the most stupid reason to buy anything, let alone a console, but last gen I started avoiding certain consoles whos manufacturers displayed arrogance. At the start of last gen it was Sony, which is why I only bought a Ps3 years later down the line when Sony had changed their ways. This gen it was Ms, which is why I havent got a bone yet. However, as a gamer it is good to see Ms stance changing, and it appears that like Sony last gen, they learnt their lesson the hard way. Perhaps I will pick up a bone when Halo 5 and Gears 4 come out. Reply +4
  • SonicUk 26/02/2015

    @A_FAN - I do agree both consoles have been underwhealming, with Sonys os in particular lacking basic functions its 8 year old predessessor had for example, while ms continue with the awful metro interface and non-gaming related adverts on your paid for service (although it isnt anywhere near as bad as it was on the 360) and a general lack of first party games that really deliver on both consoles (although there are some exceptions). There does now at least seem to be a lot more in the way of games coming. Lets hope this year sees both consoles come good. Reply +1
  • SonicUk 26/02/2015

    @cloudskipa - I dont mean to rain shit on your parade but personally I know (myself included) six gamers who all had 360's as their primary console last gen. All but one now has a Ps4's this gen, directly due to Ms arrogant E3 policies and forced kinect at the time (one of them doesnt read gaming websites, and doesnt know about Ms prior policies. He now owns a bone). So, out of all the 360 owning gamers I know 5 out of 6 of them now have a Ps4 as their console this gen. As you can see surveys highly depend on who exactly you ask. I think you need to stop posting personal opinion as fact. Reply +10
  • SonicUk 26/02/2015

    Thats pretty sad if resolution is all that matters. I couldnt give a shit myself as long as its in hd. I'll always take visual fidelity (special effects, art direction, lighting, particle effects, etc) over resolution any day. I bought my Ps4 as it had the games I wanted to play. I specifically avoided the bone because of Ms now infamous (and arrogant) E3 policies and mandatory kinect at the time and didnt want to give a company like that my money while they supported those policies. Things are turning around now with the new management and when Halo 5 and Gears 4 comes out I may well pick up a bone as a secondry console this gen like I did with my Ps3 last time around with the 360 as my main console. Reply +3
  • Battlefield Hardline's EA Access trial detailed

  • SonicUk 26/02/2015

    @iceytoa1 - I would, but I only buy physical. Still, this is great news for those people that don't mind renting. Reply 0
  • SonicUk 26/02/2015

    Whats to stop someone from getting a month for under 4 quid, finishing the game and then not renewing their sub? I know the majority of BF players play Multiplayer so obviously the game will last longer for them, but there are still people like myself who only play the single player (for example, I own Bc1, Bc2, Bf3 and Bf4 on two platforms and not once has the Multiplayer mode ever been loaded up on any of them). If they take advantage of this offer they are basically getting the full game which they can complete for 4 quid, unless you can only pay an annual subscription although the article was worded as 3.99 a month so I presume you can pay monthly. Reply 0
  • Looks like Destiny is getting a new social space in the Reef

  • SonicUk 26/02/2015

    It would be nice if people could play the weekly, daily, story and strikes they paid for instead of every single one of them being dlc like they were last week. Yep, the only thing that was playable were random strikes and crucible. Every single other thing was dlc. Cheers bungie. Honestly, before Destiny people had nothing but praise for bungie. I think this game's done more harm to their reputation than good. Reply +1
  • Velocity 2X is coming to Xbox One, PC, Mac and Linux

  • SonicUk 26/02/2015

    One of the best soundtracks of any game, ever. Reply +2
  • PS4 20th Anniversary Edition unit No. 00001 sold for 85K

  • SonicUk 18/02/2015

    @kangarootoo - Thanks for explaining. I'd honestly never heard that expression before. Also in response to you asking about how this thread has turned into yet another fanboy argument, sadly it happens all the time. It usually starts with some fanboy posting the usual drivel which provokes a response either from a rival fanboy or from someone like me who is sick and tired of fanboy bullshit. Reply +4
  • SonicUk 18/02/2015

    @stonecrowe - Sorry, never heard of that expression. Not on a high horse at all. Of course Eurogamer is entitled to a sense of humour, I welcome it. Sorry Eurogamer, I sincerely apologize. Reply +5
  • SonicUk 18/02/2015

    Failed to "Pony" up Eurogamer? I really hope thats a typo as I'd expect that kind of wording from idiotic fanboys, not an international gaming site. Reply -16
  • Rise of the Tomb Raider puzzles "will take you longer to solve", Crystal Dynamics promises

  • SonicUk 18/02/2015

    @PSfourskin - I wouldnt say it was "godly" but the game had a strong fan series just like many other games and imo it was a fine game series before it became a 3rd person shooter. I dont have sales figures to hand so all I can say is I really enjoyed the crystal dynamics Legend, Anniversary and Underworld Trilogy, and to me they were the pinnacle of the series. The original games were great, but the mechanics seem clunky by comparison (the whole game is based on a grid system, so movement and lining up jumps etc can be ackward if you have to rush to get through a closing door or are engaged in a firefight for example). I dont like the recent trend whereby devs seem to think every game has to be open world and an action adventure with lots and lots of action. Tomb raider to me has always been about exploration but in linear levels. Some of my favourite moments in the previous tomb raider games were when you were completely alone, its all quiet and you're wandering around empty tombs, figuring out how to solve a puzzle or climing some craggy cliffpath while soaking up the atmosphere. Reply +4
  • SonicUk 18/02/2015

    So if the tombs are optional it is NOT TOMB RAIDER. The whole point of the series up until the reboot was puzzle solving and exploration - being dropped into massive levels filled with puzzles you had to solve to progress, as well as platforming and the occasional baddie/enemy you had to shoot. The series has now become a third person shooter with "optional" tombs. Sure, the reboot was a great game, it was fun and had a lot of action, but it wasnt tomb raider and I see no evidence here that that has changed. Dont get me wrong, I'm still looking forward to it, but I do think they should change the name to better reflect the new gameplay focus. Perhaps "The adventures of Lara Croft" would be better. Reply 0
  • Ready at Dawn responds to concern over The Order: 1886 campaign length

  • SonicUk 17/02/2015

    Not everyone wants a huge open world game that never seems to end. I enjoy playing shorter games that are 5-8 hours long as I can have my fill and move onto something else. I also prefer a linear experience with a beginning, a middle and an end, as I feel the story (if the game has one) can be told with more consistency and I can see what the developers wanted me to see/experience and don't feel as if I've missed anything. Sometimes as a game drags on for 50+ hours (especially open world games) it can seem more like a chore than something to be enjoyed, with pointless filler added in. Don't get me wrong, not all open world games are like this and there is a place for big open world games that you can get lost in for months on end (Oblivion was great and kept me hooked for months for example) but equally there is also a place for a shorter experience, especially if you don't have a lot of time or have a backlog. Saying that, none of this has anything to do with a games quality, which I do not define by how long it takes to complete or play, that's irrelevant, rather how the game makes me feel when I play it and how much enjoyment I've had from it. Reply -1
  • Eurogamer has dropped review scores

  • SonicUk 17/02/2015

    @captain_sugg - I already did. Ditch the rating system. As I said it serves no purpose whatsoever, it discourages discussion which is the complete opposite of what the comments and forums are for, and it is open to and is abused beyond all comprehension on Every. Single. Thread. with people being downvoted for helping others, saying they like a certain game, or (like I was last week) having a friendly discussion about joypads with another gamer. I mean, just what the absolute shit?!??

    Its time for it to go. Now.
    Reply 0
  • SonicUk 10/02/2015

    Bout time. I applaud Eurogamer for listening to their readership. I also agree with dropping metacritic which is open to even more abuse of the system then Eurogamers own comments rating system (if thats possible) which is the next thing I'd like to see abolished as it serves no purpose whatsoever (except to discourage discussion, which I thought was the whole point of a comments section or forum?). As for the reviews, I wouldnt even put "Avoid", "Recommended" or whatever at the top, just write the review and say what you want to in the content of the review itself. "Avoid", "Recommended" etc will be down the the individual users preferences. Just tell us about the game, what you have to do, any features and list any bugs or annoyances. Tell us how it runs and what the graphics are like. List any content witheld for "preorder bonuses", " GAME exclusives" or "season passes". Tell us about any drm or content locked out if you dont connect to the internet or refuse to download a " companion app". Let us know about any in game transactions no matter how small - all these things have an effect on the enjoyment of the game and therfore should be listed. DO NOT tell us about the story or plot as this ruins the game for some people like me who dont want their game story spoiled before they even get it. Let the reader decide if its for them. In the meantime, please stop using bullshots and stop pandering to review embargos. This will all give the user a good overal impression of the complete experience they will recieve if they purchase the game. The publishers would soon be forced to change their ways if all websites followed suit. Reply 0
  • Elder Scrolls Online will add paid-for health, XP boost potions

  • SonicUk 17/02/2015

    @jabberwoky - Thanks mate. I'm just fed up of the publishers slowly destroying our beloved hobby. It started with the arrival of last gen and its capacity for dlc which sounded like a good idea in theory but soon became a cash cow to be abused. Things went downhill from there with the rise of mobile gaming and the Pay-To-Win payment model. Now its spilling over into full priced titles. I don't how anyone can find that acceptable, whether its cosmetic items or stuff that does actually give you an advantage, the simple fact of the matter is this - stuff has either been cut from the game pre-launch to be sold back to you, or someone that pays extra has an advantage over someone who doesn't whether that advantage is in gameplay terms, ranking up faster etc is mute. The game is designed in a way to make you spend money, no matter how small, I am playing a compromised product that isnt as good as it could be. A product I've just paid 50 quid for. Suddenly that's not enough??? Now I have to be nickel and dimed further???!! No, this has to stop. Others may accept things like this because that's all they've known, but I've been gaming approx 31 years now and know things can be (and remember when things were) better. I don't see why I should just quietly accept the destruction of my hobby. Reply +1
  • SonicUk 13/02/2015

    Sure its "an option", just as its "an option" to not buy the game and take a stand. The trickle of in game transactions in full priced games has become a flood, helped along by the people who actually both pay for this shit and unbelievably defend it (much to the publishers delight while they rub their hands together). The industry has been pushing hard for this to become an accepted norm, like the "season pass", " day one dlc", "GAME exclusive" crap, and generally releasing unfinished games. It is EXACTLY what they want, with gamers suckered into believing this is "just the way things are". Well, fuck you publishers. This is one gamer who will never accept this shit destroying my hobby piece by piece, and I will always speak up about such things and vote with my wallet. However futile that may be, at least I know I havent further lined publishers pockets so they can justify these bullshit, anti consumer, customer shafting practices. Reply +12
  • Sonic Boom games shifted just 490,000 copies

  • SonicUk 17/02/2015

    @Wonkers - I agree with everything you've said mate. Some suggestions for Sega...

    - The only Sonic "friends" we need are Tails, Knuckles and Amy. That's it. Baddies? ROBOTNIK, Metal Sonic and ROBOTNIK's army of various badniks. Again, that's all we need in the cast department (Wonkers, I know you touched on this in this thread).

    - Drop the aimed-at-the-kiddies nonsense that has plagued the series since the move to 3d and re-market the series towards young adults and above once again.

    - Sonic needs to be mute, the voice they've given him is annoying as hell (and the exact same applies to Mario).


    - Hire a decent composer who can make some lovely synthesized tunes using modern instruments but keeping the actual tunes in the traditional 16-bit style (see Sonic CD for inspiration on how to make an awesome synthesised but traditional Sonic soundtrack or listen to some of the awesome Yuzo Koshiro's work, who did the soundtrack for Sonic 1 and 2 and various other Sega games like Sor and Shinobi for further inspiration).

    - Ditch the 3d in favour of lovely 2.5d.

    - Hire a team of level designers who have played and are fans of the original 16 bit games and know how to make levels that require skill, precision and the occasional bit of backtracking to get through (pretty much just like the original 16 bit games did) instead of just holding right on the d-pad and occasionally pressing a button. Make it like the originals so running quickly is highly dangerous and technically the worst way to play the game, but make it so skilled players are able to pull this off.

    - Ditch the map screens. The game should start at Zone 1, Act 1 and work on from there to the Final Zone and Final Act.

    - Ditch the story. All we need is an intro with some context why we're doing what we're doing or if you have to include a story make it like Sonic Before/After The Sequel with short animated cutscenes where no one speaks.

    - Finally LISTEN TO YOUR FANS.
    Reply +1
  • SonicUk 12/02/2015

    I'm not surprised. Sega butchered the character/s, slowed the gameplay to a crawl, and turned the whole series into a kiddie franchise (the original 16 bit games were aimed at young adults and above). Sega seemed to be back on the right track with Generations, Sonic 4 Ep 2 and Colours...then we got this. Now watch them use the poor sales that arose from their own bad descisions as an excuse to discontinue the franchise. Infact the best Sonic games I've played these past few years were Sonic Before The Sequel and Sonic After The Sequel, and they're fan games not even made by Sega. It just shows you how out of touch Sega are with their fan base. Reply +2
  • Evolve thrills, but for how long?

  • SonicUk 17/02/2015

    @Cringles88 - Fair enough mate, and I do totally get what you're saying about yearly updates, sports game are by far the worst for it. Fifa's updates could easily be a patch for example, or if they absolutely have to charge for it make it dlc, but to charge full price for what is effectively a palette swap is a bit much. Problem is, as you said people will buy it regardless, so as long as the publishers (who are mainly the ones responsible for slowly destroying our beloved hobby for years) keep making money from it they wont stop.

    But yeah, I wouldn't pay 10p for an online only game myself as I don't see the point in paying money for a game with an expiry date that becomes useless after that time, plus I rarely get any enjoyment out of online only games anyway. I don't mind a single player game having an online or multiplayer component as a bonus, but if there's no decent single player at all then I'm not interested.
    Reply 0
  • SonicUk 10/02/2015

    @Cringles88 - "Cods terrible single player"? Since when did opinion become fact? I for one enjoyed all the campaigns in Cod (except World At War as I dont like Ww2 fps). Infact its the only reason I buy them as I couldnt care less about the multiplayer (although I do accept that is the main reason many people buy the game, but it isnt the reason I buy them). Cod4's " All Ghillied Up" is one of my favourite single player levels from the last generation of consoles, and who can forget sneaking into a snow covered airbase in the middle of a blizzard in Mw2? I know the campaigns arent everyones cup of tea, but neither is the multiplayer. Reply +2
  • Video: Battlefield Hardline's image problem

  • SonicUk 12/02/2015

    Just feel I have to point out that the game will be available on both the 360 and Ps3 for people who are still gaming on the last gen machines. Eurogamer, please update your "platforms" tab on the page to reflect this. Reply 0
  • Mortal Kombat X's new Living Towers take single-player online

  • SonicUk 06/02/2015

    @wyp100 - Thanks for the info mate, although I cant find any info on it? Reply +1
  • SonicUk 06/02/2015

    So is there actually any mode where you can play offline against the cpu except the story (where you cannot pick your character)? I'm mainly interested in the traditional offline single player experience (an always online Mk does not interest me, and I say this as a huge Mk fan who has stayed with the series since the very first game on the Megadrive). Reply +9
  • What happens when Ikaruga's director remixes one of Sega's all-time greats?

  • SonicUk 06/02/2015

    @bone-on - No I agree mate. Theres literally so much to play that you just don't know where to begin. As I said though, for me personally publisher bullshit has slowly been destroying this industry since the start of the last generation and has got worse and worse and time went on. I find it hard to get as excited by new games because as soon as one is announced you wait for the inevitable news a few days later about "preorder bonus" this or "retailer (GAME - becuse its ALWAYS them) exclusive" that. Dont even get me started on the "season pass" or "dlc" the publishers talk about in great detail months before the games gone gold, let alone released. My latest pet hate is the now obligatory "companion app". When I play retro games it takes me back to a simpler time where games were made with a passion, and were complete experiences from day one. I love the simple pick up and play nature of older games too. I think for those reasons thats why I'll always prefer retro to anything modern, which I'm becoming increasingly dissapointed/frustrated with as time goes on. Reply 0
  • Destiny: House of Wolves release date narrowed, major expansion this autumn

  • SonicUk 06/02/2015

    I dont understand the obession with Bungie constantly nerfing auto rifles? So because people enjoy using a certain weapon of their choosing they are penalised for it??!!? Let people use whatever they want to and stop forcing them to use a particular weapon. I can understand to a certain extent adjusting stats for the purposes of balancing in the Pvp mode (although to be fair this should have been tested and balanced in the development stages) but in normal play (the games main feature after all) let them use whatever they want and for fucks sake stop nerfing auto rifles. Reply +23
  • Dark Souls 2 next-gen will run at 60fps/1080p

  • SonicUk 06/02/2015

    I couldnt care less what resolution it runs at or what framerate it is (as long as its stable) if the game looked like the leaked alpha 2013 screenshots we saw of the original version and played well. I'll always take graphical fidelity over resolution or framerate. Plus it may not end up running at these specs anyway, so at this time its pointless of the devs/publishers to promise something they cant necessarily fulfil. Better to say nothing and just make the best game they possibly can. Let the fanboys fight over what resolution and framerate it ends up running at. Reply +1
  • Performance Analysis: Battlefield Hardline beta

  • SonicUk 05/02/2015

    @Darren - Thanks for posting that video. I'll check it out.

    @ Xboner - I found Nfs Rivals on 360 to be one of the best looking games on last gen. Was the Ps3 version that bad? I thought they looked similar from the comparisons I saw. Was it framerate you were referring to? Also, I think Bf4 looked ok on last gen, but you could clearly see missing effects (that were previously in Bf3 on the same system so we know the console is capable of rendering them) that had been cut in an effort to maximise sales of the more expensive next gen versions at the time which had all the effects in place. Bf4 on last gen wasnt a bad looking game imo, but Bf3 still looked a lot better in pretty much every area.
    Reply 0
  • SonicUk 05/02/2015

    I gave the Ps4 version a whirl last night and must admit the graphics looked worse than Bf4 imo with some muddy floor textures in particular. Still its only a beta, and performance wise it seemed to run fine. We've yet to determine the exact spec it will run in the finished game. I must admit though the online component of these games doesnt interest me at all, but I always like to try the now obligatory beta out just to see what the graphics will be like for when I get the game for its single player.

    Can Df also compare the 360 and Ps3 versions against the new gen counterparts? I find cross platform comparisons interesting, particually when the game is quite advanced as I like reading how it runs on the older tech.
    Reply +3
  • Rise of the Tomb Raider details emerge

  • SonicUk 05/02/2015

    @SpaceMonkey77 - Hope so mate. Nixxes seem pretty highly rated so I'll give them the benefit of the doubt at this point. I do hate spoilers though, so will be buying this on release and avoiding any story related articles and videos. I generally try to do this with all games now, and even films, as I've found even reviews go into far too much detail and spoil things. For example, there is no reason to outline the plot in a review whatsoever. If the story lacks substance, for the purposes of the review all the reviewer needs to say is just that, and no more on the subject. Reply +1
  • SonicUk 05/02/2015

    @Dalamar42 - Yeah cod like it or loathe it is a sales behemoth and its crazy to aim for those kind of figures. Even if you do get those sales treat it as an unexpected bonus but I certainly wouldnt be aiming for cod sales figures with a reboot. I'm not surprised it sold 6m though, it was well recieved by critics and is generally regarded as a good game (just not a Tomb Raider game imo). Reply 0
  • SonicUk 05/02/2015

    @Dalamar42 - Ah I see. Yeah I did wonder why they werent happy with those numbers considering how well it sold. Maybe they should've dialled back on the advertising a touch and let the game sell itself. Reply +1
  • Mortal Kombat X's PC system requirements revealed

  • SonicUk 05/02/2015

    @Furnace-Inferno - Another thing I've found with spec sheets is they dont go into detail on the "minimum specs". Is that the bare minimum needed to get the game to boot or the minimum required for acceptable performance (which is subjective to each user)? What resolution can the game be played at? What framerate will you get on those specs? For example, I play my Pc games at 720p on my 37" Tv, as the Tv although 1080p through hdmi only supports 720p through vga which my pc is hooked up through. As the Pc is pretty old now and I sit three metres from the tv I am perfectly happy playing at 720p and 30fps, just like I am when playing the vast majority of last gen games on it. I play a lot of retro games as well so I'm not a resolution whore and have never cared about framerates in all my years as a gamer as long as they're stable, so to me that level of performance from my setup is perfectly acceptable, but to another Pc gamer who likes enthusiast stuff that level would be unacceptable. I think more clarification needs to be given on the minimum specs released by these game companies such as what resolution and framerate you can expect on those minimum specs so people can decide for themselves if they need to upgrade, or would be happy with the performance depending on the spec of their rig. Reply 0