Skirlasvoud Comments

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  • Paradox pulls "discriminatory" Stellaris mod that made all humans white

  • Skirlasvoud 24/05/2016


    You wouldn't think posting text would be such a black and white issue. :P
    Reply +1
  • Skirlasvoud 24/05/2016


    Fuck it, Eurogamer keeps messing up my comment.

    I said, Barely veiled. You can't tell me that the titles doesn't point that out.
    Reply 0
  • Skirlasvoud 24/05/2016

    I don't envy Paradox making a decision on the Seperate Human Phenotypes mod. I wouldn't mind roleplaying China being the victor of the space race and establishing a crazy Technocracy, or a Cherokee confederacy establishing a Collective pacifist empire. Hell, even Beyond Earth had factions seperated by nations and therefore Phenotype and I was cool with it as it added flavour. I could definitly have used a mod that only gave me white or black people and not see the harm.

    A mod carrying a title barely veiled as "whites only" would have rang an alarm bell though.
    Reply +33
  • Stellaris patches promise "major gameplay improvements"

  • Skirlasvoud 17/05/2016

    "As long as enough players keep buying paid content for the game," said game director, Henrik Fåhraeus, "we promise to keep improving the game for everyone, almost like an MMO."
    You have things mixed up there. If you improve the game, players will keep buying the paid content, so get to it!
    Reply +7
  • Overwatch cheaters will be banned for life, Blizzard says

  • Skirlasvoud 13/05/2016


    I played Titanfall on release and I have to honestly admit, at the end there I was tempted enough to cautiously browse for an aimbot.

    Others always appeared quicker, more accurate or seemed to have omniscience. They could hunt me down rabbitholes they couldn't possibly have known I was in. True or not - I'll never know - I started convincing myself others were using aimbots too and that I needed one myself to compete. That, or simply make up for hours of rotten bad luck.

    Thinking like that, skill didn't factor any more, or the fact that I was playing with other people. Lady Luck was simply being a bitch and my toy didn't do what I wanted it to. Like a singleplayer game that's bugged or has an achievement that won't pop, I started looking at aimbots like a method of compensation, or a patch to get my game to do what I wanted again.

    Selfish of course. I can tell myself it isn't fair, but in that situation I'm forgetting that my sense of justice does others a misdeed.

    Needless to say, I never did download that Aimbot, never did cheat on any MP game and simply stopped playing Titanfall soon after. It did teach me a valuable lesson about what kind of player I am. I don't like being dependant on other people for my gaming enjoyment. I'm also too bloody casual about the FPS genre to git gud. I'm not bad, always on the higher halve of any score chart... but its still easy to forget that there's people out there who practically do it for a living.

    Regardless, I think I'll still go for Overwatch. For as far as I can tell, the dynamics and the rock-paper-scissor class system mitigate sheer practice by a whole lot. I'll think strategically and try to counter, or pick up a different job like healing with Mercy when it gets to me.
    Reply +3
  • Can Battlefield 1 help us see The Great War with fresh eyes?

  • Skirlasvoud 11/05/2016

    Battlefield 1 will never be able to accurately portray the Great War...

    But I argue it doesn't have to. Simply portraying the Great War at all, no matter how skewed, already does it a good service.

    There's basically two kinds of people who play this game.

    1) People who didn't care or won't care about WW1 to begin with and these people will play purely because its an FPS. They were never in it to get an accurate picture about World War 1 anyway and there's neither a net gain, nor a loss. They're more likely to talk about the gunplay or the weapons like most people/kids do who play purely for the FPS-mechanics, than try to fit it into their sense of world history.

    2) People who do care about WW1 or will care about WW1 after playing it. These people will get inspired to find out more about WW1 after playing this game, flocking towards wikipedia or BBC Documentaries about the Great War after this, negating the fact that the game doesn't portray it accurately.

    I can scarcely believe that there'll be anyone super psyched about Battlefield 1 because its a WW1 game and limits their knowledge to just what they'll see in the game, causing misconceptions that are still relevant to our society. Even if, they'll keep their misconceptions to themselves (because it's not like WW1 is such a frequently discussed topic) and even if not, any opportunity to discuss the subject sincerely and passionately will be with people who do know about WW1.

    All Battlefield 1 does, is bring attention to a part of history that is worth remembering. Nothing more. I really can't see the harm.
    Reply +3
  • Civilization 6 announced, ahead of October release

  • Skirlasvoud 11/05/2016

    Yay! Release on 2016 October!

    And as is custom with every Civ, all we need to do now is wait until 2019 until Expansions make it better than its predecessor.
    Reply +1
  • DICE's Great War: classes, horses and more in Battlefield 1

  • Skirlasvoud 10/05/2016

    I'm so buying this. Not as a gamer or a lover of the fps genre (which I'm not), but for the attempted vintage period authenticity. It'll be the first battlefield game I'll buy. Never even did COD. Reply +3
  • Skirlasvoud 10/05/2016


    100 years back, generals and the propeganda of the general public were calling the slaughter of the Somme heroic, patriotic, noble and neccesary, while sending the poor bastards off to die in a meat grinder.

    I think blurbs like that are ironically authentic. We've been misrepresenting warfare for millennia as a human species, not just in gaming.
    Reply +25
  • Stellaris Review

  • Skirlasvoud 10/05/2016


    Cheers for the clarification! This'll be my first Paradox Strategy game since GalCiv 2, if that one even counts. I know better what to expect now.
    Reply +1
  • Skirlasvoud 09/05/2016

    Nice review, but the first three paragraph applies to so many 4x games it becomes irrelevant. You start civ5 as just a single village, puttering about your direct, surrounding environment too, until meeting another civ and knowledge of the wider world breaks the nativity.

    Despite the waste of text, really looking forward to the game too. The elements later described in the article sound sweet.
    Reply -5
  • Battlefield 1 is the new World War 1 Battlefield game

  • Skirlasvoud 06/05/2016

    This actually looks interesting if they stay true to history. I'm watching all kinds of WW1 inspired stuff at the moment.

    This might actually be the first Battlefield game I'll be playing. Not for the shooty shooty pow pow, but for the period atmosphere.
    Reply 0
  • Windows 10 will cost $119 after July

  • Skirlasvoud 05/05/2016


    Universal Windows Platform. Look it up.

    Microsoft WILL try and push it by piggybacking it on Windows 10.
    Reply +1
  • Skirlasvoud 05/05/2016

    I'm torn between resisting as long as possible and continue to play on Windows 7,
    or finally make the big leap and download that Windows 10 my system has been pestering me with for the past year.

    I don't like change, don't like them trying to close the system to outside development and Windows 8's UI was bad enough.

    Can I still upgrade for free after the 29th of July? For how much longer is Windows 7 going to be fine for gaming?

    Seriously, these are questions weighing me down right now. Write me an Article Eurogamer! Anyone around with an opinion? I REALLY don't like change... :(
    Reply +8
  • Call of Duty fan campaign mass-downvotes Infinite Warfare's reveal trailer

  • Skirlasvoud 05/05/2016


    ... I stand corrected. Middle East (not Gallipoli) or the Easter Front could work.
    Reply 0
  • Skirlasvoud 05/05/2016

    "OMFG make a WW1 or WW2 game already"
    Wait, big title shooter fans are into WW1 now? Turning that into an enjoyable fps might be more unrelialistc than a sci-fi theme. Spending days in a shelled trench, being cut down by overwhelming machine gun fire going over the top, only to get stuck in barbed wire is a desirable experience to these people now?
    Reply +5
  • Steam updated to better expose recent user reviews

  • Skirlasvoud 04/05/2016

    I feel that negative reviews that are older are more the developer's problem than that of the system. Don't want to be dragged down by negative day one reviews complaining about bugs and imbalances? Then release a bug-free and balanced game! Take the division, assassin's creed unity or Arkham Knight for instance. All games that deserve to be haunted for their crappy release.

    And make no mistake, this is about developers trying to get rid of the penalty for bad launches. Any review not complaining about bugs or the like, are probably about aspects that the developer can't fix anyway.

    Early Access reviews; fine. A case can also be made for indie games from small studios who didn't have the insight to go early access. Otherwise however, this is just another step in support of a future where developers won't care if their products are ready or not.
    How often is it that gaming sites like Eurogamer get to change their reviews? Why should it be different for Steam?
    Reply +10
  • In Theory: Will future consoles share identical tech specs?

  • Skirlasvoud 03/05/2016

    At this rate, Xbox, Nintendo and PlayStation are nothing but a difference in branding. If this continues, with the only strong difference between them being exclusives, I'm looking forward to the we simply get a single gaming console that can run all and these three companies simply become publishers of the only thing that makes them unique: catalogue. Reply +1
  • Into the Pyre: Taking it higher and higher

  • Skirlasvoud 02/05/2016

    Scrumptious. Supergiant games have never failed to transport me to a rich and vibrant alternate world and with the similar likes of Banner Saga behind us, I'm ready for a new journey.

    This preview might be underestimating just how steeped in spirituality the game is (intentionally). With the characters "cast out" to traverse a wasteland for lack of enlightenment, it's plain to see we're talking damned souls in a wacky hybrid gypsy/Persian version of purgatory who didn't make it into Heaven.

    This game bandies about themes of religion, myth, spiritual salvation and afterlife like Dhali, Picasso and Van Gogh squabbling over a paintbrush on the same lighthearted canvas of a simple ball sport. I can't wait for the result!
    Reply +4
  • Final Fantasy 9 arrives on Steam with 'no encounter' mode

  • Skirlasvoud 14/04/2016


    Emulators have you covered for VI. Just buy the mangled version and then emulate the old ROMS so you already own a legitimate copy.

    EDIT: Could share you a dropbox link to one if you'd like. Just promise to buy the VI currently on steam.
    Reply 0
  • Skirlasvoud 14/04/2016

    Finally. Now there's nothing left of Squeenix that I could want for. The Squaresoft legacy has been picked. Maybe FF XV will surprise, but I don't have to hold my breath anymore.

    Can you believe I've managed to remain spoiler free for 16 years? It's going to be like a new release for me. This is going to be awesome!
    Reply +5
  • The war on the floor

  • Skirlasvoud 09/04/2016

    Isn't chess a form of turn based war gaming by the same definitions, but 13 centuries older? The original Indian game even had its pieces divided into archer, elephants, infantry and chariots. Reply +2
  • Dark Souls is getting an official board game

  • Skirlasvoud 08/04/2016


    Well, people who "donate" do get a copy so it isn't complete panhandling... but yeah. Kickstarter should be the spotlight for those who ACTUALLY need it.

    I can't believe I'm saying this, but big companies should be using a pre-order system instead of kickstarter... and they shouldn't even be using a pre-order system in the first place.
    Reply +21
  • EA apologises for giving Muslim fighter a Christian victory gesture in UFC 2

  • Skirlasvoud 23/03/2016


    We're just less precious about our religions, because we're doing well for ourselves. Any well-developed country instantly cares less about faith, as compared to those carved up, exploited and kept a conflicted backwater like we did to the middle east.

    Living in London, I had an Indonesian Muslim neighbour. Now, those are already worlds apart from what you and Trump are thinking of when you hear Muslim. Very laid back fellow who didn't make a fuss. On the contrary, Christian people from Nigeria could be sticklers. Bless 'em.
    Reply +25
  • Skirlasvoud 23/03/2016


    You're giving humanity too much credit.

    We'd be fighting over and held back by which side of a toast to butter, what exact colour yellow the sun is, or over the greenest grass if it weren't for religion. I'm just glad humanity managed to decide on and blame (falsely) as fancy a pretext as we have now in religion.

    I'd say we just give people what's important to them.
    Reply +21
  • Introducing TinderBox: The arcade cabinet for indie games

  • Skirlasvoud 29/02/2016


    *snickers* I think I see what you did there.
    Reply 0
  • The Suffering lead designer announces The Church in the Darkness

  • Skirlasvoud 26/02/2016

    The suffering was a pretty good hybrid between Horror and FPS... but the horror part was pretty disappointing in my opinion.

    After a while the lore behind the horror and the horror itself got pretty bland. The burning girls and the the Firing Squad demons were introduced without much aplomb and other than a few setpieces showing how gory and terrible everything was, true psychological horror like find in a game like Silent Hill was neglected.

    That said... I still liked it. The Suffering was a pretty good, atmospheric FPS, dressed up to act like a horror game.
    Reply +2
  • Meet Factorio, the wonderfully complex game about designing factories

  • Skirlasvoud 26/02/2016

    I usually shy away from early access and I was a bit confused by the comments and articles. This looks too polished for Early Access and apparently they've already been working on this game for four years after I investigated for a bit.

    Turns out that this game is one of those rare cases where the Early Access label is attached to a game that's pretty much already in a finished states, with extras being slathered on over the next few months. Similar to Darkest Dungeon or FTL.

    So yeah, buy for me.

    *sigh* this Early Access thing is becoming really confusing and meaningless. You've got five types of Early Access for as far as I can tell:

    Humble Early Access, (Darkest Dungeon) where the game's so good and finished it might as well already be a valid release.
    Real Early Access, (Slime Rancher) where the game has promise and is set to get better.
    Stagnant Early Access (SpaceBase DF-9) where the game's never going to get better than Early Access.
    Covert Early Access, (Street Fighter V, Arkham Knight) where the game acts like it is a full product, but one that needs so many patches and updates that it might as well still be in Early Access.
    Reply 0
  • Superhot review

  • Skirlasvoud 25/02/2016

    This game is extremely stylized and to its credit, so is this review.

    Excellent job Mr. Donlan. It almost reads like a review to a Modern Art exhibition or an Abstract life performance. With you refering to other works of creativity, you succeed quite a bit in turning your game review into a review of art. I really enjoyed reading it.

    Gormley, with those basic artist mannequin shapes conveying a surprising amount of humanity. ... and they fragment, crimson limbs coming apart to reveal golden interiors. Glass? More like glossy sweets. Rhubarb and custard. Hard-boiled candy.
    While the missions that unfold showcase the inescapable delight of make-believe violence more honestly than any other game I've ever played, the meta-narrative that strings them together - a thing of hackers, cracks, and terse chats played out on a humming, flickering computer terminal - urges you to consider why you love this horrible business quite so much in the first place.
    Good stuff Christian. Good Stuff.
    Reply +19
  • Plants vs Zombies Garden Warfare 2 review

  • Skirlasvoud 24/02/2016

    That sub heading... Bravo. Reply +3
  • Selling loot boxes and the trouble with ranked play - Blizzard on Overwatch

  • Skirlasvoud 17/02/2016

    I'd rather have everything straight from the start, but if I'd have to choose between evils, I'll applaud Blizzard. This is in-game purchases done right. Reply -2
  • Watch: What's going on with Chun-Li's ridiculous boob physics?

  • Skirlasvoud 16/02/2016

    I'm more of a buttocks man myself. Could you please do a physics article on ass jiggle next? :P Reply +6
  • Remember when Dungeon Keeper was good?

  • Skirlasvoud 14/02/2016

    @Peeto Then might I reccomend Dungeons 2 from Realmforge and Kalypso?

    It's true to the original formula and relies more on its own style. You can fill tunnels back up too, though the actual dungeon management is more simple.
    Reply 0
  • Skirlasvoud 14/02/2016

    I fear I'll never see the original Dungeon Keeper's genius repeated in my lifetime.

    Somehow with the legacy of that game weighing everyone down, modern copies can't manage the simplicity that made the original so great. Dungeons 2 comes close, but even it is saturated with pop references, a campy atmosphere and far too much gimmicky colour. The set-up is far too meta and fourth wall breaking.

    I think it's the way in which the early games took themselves serious. Just look at C&C 1's acting, the storyline behind the original Age of Wonders, or the way that Sims 1 had this working class honesty. Nowadays we have flying bears in our Red Alert.

    All we get now is games that know they're games and do absolutely everything possible to let us know that. Either by having bonkers, over the top action that confirms with the pomp of cynical modern action movies, following prior examples like some game designer formula that can be repeated and subsequently comes off as shallow, or an adorably scampish tongue-in-cheek humor. We look back on games from decades ago and think: They couldn't have been serious. We're not going to take the gaming medium serious either to emulate that.

    But you know what, as cheesy as it appears to us now, these games were damn serious about themselves and it allowed me to suspend my disbelief and really think of them as credible. When I played Dungeon Keeper, I was transported.

    Someone should create a new Dungeon Keeper without all of the weight. Just, come up with an interesting setting and not be afraid to really believe in their own guff. I'm more than willing to follow you around to resurrect some of the atmosphere that is now missing.

    One example I'm really fond of, is how Homeworld: Deserts of Kharak worked out. Wonderful atmosphere and backstory!
    Reply +4
  • A single button press skips loading screens in XCOM 2

  • Skirlasvoud 14/02/2016


    So releasing too early and having bugs is now the new standard? The bar reached after which everything is good enough?

    That's sad. What happened? Moreover, is there anything we can do to stop it? I think reminding them that it isn't okay, is the only way to do that.
    Reply -1
  • Skirlasvoud 11/02/2016

    If they patch this out, people are going to set fire to Firaxis HQ.

    They'd better just stay silent and smile awkwardly about the whole situation.

    I'm starting to think more and more that they rushed XCOM out of development by quite a bit, together with all the performance issues and all. And that after extending the release date by a couple of months.
    Reply +7
  • FNaF World is out again, for free this time

  • Skirlasvoud 12/02/2016


    I'd like to think the guy is perhaps an Idiot Savant and there really isn't any accounting for taste.

    To be fair, the real Five Nights at Freddy were pretty gauch as well. It's why I never played. Maybe the man himself thought so too, but when he released it, there was suddenly this giant fanbase that gobbled it up.

    Then he gets to thinking 'maybe my style isn't so bad at all' and he makes this RPG, thinking it'll have the same effect... and it doesn't.

    It's easy to start thinking your farts don't stink if you're the only one in the room. Especially when people think the last one smelled like flowers.
    Reply +4
  • Watch: What are XCOM 2's Advent soldiers really saying?

  • Skirlasvoud 11/02/2016


    Which he had planned to have with his kids and wife just the next day.

    Johnny, you monster.
    Reply 0
  • Veteran BioWare writer David Gaider seems to have a new job

  • Skirlasvoud 09/02/2016

    He talked about pranks and about a disorganised but passionate BioWare - one quite different to the company we know today.
    Which is one tightly organised by EA and having lost all passion.
    Reply +5
  • Someone made a working calculator in Super Mario Maker

  • Skirlasvoud 08/02/2016


    Doing that can often lead to new insight or even invention, so I'm fine with a handful of odd birds doing mental things.
    Reply +8
  • "It was tempting to retire…"

  • Skirlasvoud 03/02/2016

    Peter Molyneux has changed. He's a new man with a new plan


    Reply -4
  • XCOM 2 review

  • Skirlasvoud 01/02/2016

    or completely miss its target. If it's the latter, it's a punchline that's been more than three years in the making.
    Well, as long as I'm going to get bald and suffer heart attacks eventually, it might as well be because of X-Com.

    On another note: Despite this game being tougher, I can't help but feel it has gotten somewhat easier judging by all the let's plays. It feels like the teams have gotten more accurate and lethal. If that's true, it's a fair trade-off.
    Reply +1
  • Remembering Dragon Age: Origins

  • Skirlasvoud 31/01/2016

    I strongly disliked the whole induction into the Grey Wardens. Bastards like Duncan don't tell you you'll need to swallow tainted blood and turn into a monster until you have literally no other choice, or he'll slit your throat. And then afterwards the entire thing is presented as heroic, with Allistair constantly whining about how wonderful Duncan and the Grey warden are and were, like a 16 year old girl having been slipped a roofie and thinking the rapists who gangbanged her were the first loves of her life. Stockholm Syndrome anyone?

    Then afterwards, when Duncan is gone and I don't have anyone holding me at gunpoint anymore, I have no choice but to say I'm part of the organization and stick to the role. Fuck that.

    I would have rather died than join the Grey Wardens. I'd have paid good money for an expansion where I can disembowel Duncan in the epilogue and strangle Alistair with the entrails, then run off and actually have the choice of being a hero. The entire reincarnating Arch Demon is hamfisted and there's alternatives to slaying one anyway.
    Reply +4
  • Metal Gear Solid 5 has shipped 6m units

  • Skirlasvoud 30/01/2016


    They never be allowed to get back to glory. That would imply success.

    Some of the things they've done are simply unforgivable. Any self respecting gamer, developer or game designer should file for a restraining order against these guys.

    There's only so much fesces you can throw around as a publisher before you're tarnished forever.
    Reply +1
  • Skirlasvoud 30/01/2016

    Thing is Eurogamer: I know you're playing me with articles like these...

    But I'm loving it. More articles about Konami suffering please.
    Reply +7
  • Watch: Anxiety and video games - Low Batteries episode 4

  • Skirlasvoud 29/01/2016


    Indeed. You're doing real good work here Johnny. Work that isn't all about traffic, clicks and hype, like most regular gaming sites.

    You're delving into stuff that makes better people out of us and makes us think about both ourselves and our hobbies. Always knew you had things like that in you ever I saw you on Gamespot's feedbackula, though I think you were just trying to dam the flow of human refuge with that one.

    Hope you enjoy the chance to do more with us here on Eurogamer. I at least, greatly appreciate your addition.
    Reply +4
  • Skirlasvoud 29/01/2016


    Social Anxiety is much the same as your own brush with panic attacks Tom, only the trigger is different. Yours is mortality and death, mine's social dynamics and loneliness.

    For me the social anxiety came, whenever I dressed the social event up as far more than it was. Going to a party, I put so much pressure on myself to perform, that I completely psyched myself out. I'm not very good socially, so I wanted to do everything I could to compensate. My friends usually get things like funny anecdotes, a girl's number or a memorable night, so I absolutely forced myself to have these things. If not, I would come across as boring, miss out on the love of my life or come across as strange. Everything would depend on it.

    So of course I never approached these things relaxed, everything seemed like a loss opportunity and before I knew it, the music, darkness, loud noises and atmosphere would just weight on me like a brick and would feel like suffocating, running away from these events and never having any fun.

    I'm older now and I've learned that not that much depends on it and I'm more relaxed by the idea these places simply aren't my thing. Like johnny wisely said: Acknowledging its not much of a struggle at all.
    Reply +4
  • Skirlasvoud 29/01/2016

    Wait what? Episode four? I can remember episode 1. Did I miss episode 2 and 3?


    Episode 1

    Episode 2

    Episode 3
    Reply +2
  • Sony is trying - and failing - to trademark "Let's Play"

  • Skirlasvoud 28/01/2016

    So this is where Sony tries to wash away its goodwill huh? Reply +55
  • Darkest Dungeon review

  • Skirlasvoud 25/01/2016


    Your description sums up a great many resource games where you slowly need to collect enough critical mass to win and those games are praised as being really good. I don't see DD doing worse than them and maybe even better. Add to that the artstyle, setting and production values and I can see why DD scores highly.

    Got any examples of equivalent games that do better in your opinion?
    Reply +1