Skirlasvoud Comments

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  • Final Fantasy 9 arrives on Steam with 'no encounter' mode

  • Skirlasvoud 14/04/2016


    Emulators have you covered for VI. Just buy the mangled version and then emulate the old ROMS so you already own a legitimate copy.

    EDIT: Could share you a dropbox link to one if you'd like. Just promise to buy the VI currently on steam.
    Reply 0
  • Skirlasvoud 14/04/2016

    Finally. Now there's nothing left of Squeenix that I could want for. The Squaresoft legacy has been picked. Maybe FF XV will surprise, but I don't have to hold my breath anymore.

    Can you believe I've managed to remain spoiler free for 16 years? It's going to be like a new release for me. This is going to be awesome!
    Reply +4
  • The war on the floor

  • Skirlasvoud 09/04/2016

    Isn't chess a form of turn based war gaming by the same definitions, but 13 centuries older? The original Indian game even had its pieces divided into archer, elephants, infantry and chariots. Reply +2
  • Dark Souls is getting an official board game

  • Skirlasvoud 08/04/2016


    Well, people who "donate" do get a copy so it isn't complete panhandling... but yeah. Kickstarter should be the spotlight for those who ACTUALLY need it.

    I can't believe I'm saying this, but big companies should be using a pre-order system instead of kickstarter... and they shouldn't even be using a pre-order system in the first place.
    Reply +20
  • EA apologises for giving Muslim fighter a Christian victory gesture in UFC 2

  • Skirlasvoud 23/03/2016


    We're just less precious about our religions, because we're doing well for ourselves. Any well-developed country instantly cares less about faith, as compared to those carved up, exploited and kept a conflicted backwater like we did to the middle east.

    Living in London, I had an Indonesian Muslim neighbour. Now, those are already worlds apart from what you and Trump are thinking of when you hear Muslim. Very laid back fellow who didn't make a fuss. On the contrary, Christian people from Nigeria could be sticklers. Bless 'em.
    Reply +25
  • Skirlasvoud 23/03/2016


    You're giving humanity too much credit.

    We'd be fighting over and held back by which side of a toast to butter, what exact colour yellow the sun is, or over the greenest grass if it weren't for religion. I'm just glad humanity managed to decide on and blame (falsely) as fancy a pretext as we have now in religion.

    I'd say we just give people what's important to them.
    Reply +21
  • Introducing TinderBox: The arcade cabinet for indie games

  • Skirlasvoud 29/02/2016


    *snickers* I think I see what you did there.
    Reply 0
  • The Suffering lead designer announces The Church in the Darkness

  • Skirlasvoud 26/02/2016

    The suffering was a pretty good hybrid between Horror and FPS... but the horror part was pretty disappointing in my opinion.

    After a while the lore behind the horror and the horror itself got pretty bland. The burning girls and the the Firing Squad demons were introduced without much aplomb and other than a few setpieces showing how gory and terrible everything was, true psychological horror like find in a game like Silent Hill was neglected.

    That said... I still liked it. The Suffering was a pretty good, atmospheric FPS, dressed up to act like a horror game.
    Reply +2
  • Meet Factorio, the wonderfully complex game about designing factories

  • Skirlasvoud 26/02/2016

    I usually shy away from early access and I was a bit confused by the comments and articles. This looks too polished for Early Access and apparently they've already been working on this game for four years after I investigated for a bit.

    Turns out that this game is one of those rare cases where the Early Access label is attached to a game that's pretty much already in a finished states, with extras being slathered on over the next few months. Similar to Darkest Dungeon or FTL.

    So yeah, buy for me.

    *sigh* this Early Access thing is becoming really confusing and meaningless. You've got five types of Early Access for as far as I can tell:

    Humble Early Access, (Darkest Dungeon) where the game's so good and finished it might as well already be a valid release.
    Real Early Access, (Slime Rancher) where the game has promise and is set to get better.
    Stagnant Early Access (SpaceBase DF-9) where the game's never going to get better than Early Access.
    Covert Early Access, (Street Fighter V, Arkham Knight) where the game acts like it is a full product, but one that needs so many patches and updates that it might as well still be in Early Access.
    Reply 0
  • Superhot review

  • Skirlasvoud 25/02/2016

    This game is extremely stylized and to its credit, so is this review.

    Excellent job Mr. Donlan. It almost reads like a review to a Modern Art exhibition or an Abstract life performance. With you refering to other works of creativity, you succeed quite a bit in turning your game review into a review of art. I really enjoyed reading it.

    Gormley, with those basic artist mannequin shapes conveying a surprising amount of humanity. ... and they fragment, crimson limbs coming apart to reveal golden interiors. Glass? More like glossy sweets. Rhubarb and custard. Hard-boiled candy.
    While the missions that unfold showcase the inescapable delight of make-believe violence more honestly than any other game I've ever played, the meta-narrative that strings them together - a thing of hackers, cracks, and terse chats played out on a humming, flickering computer terminal - urges you to consider why you love this horrible business quite so much in the first place.
    Good stuff Christian. Good Stuff.
    Reply +19
  • Plants vs Zombies Garden Warfare 2 review

  • Skirlasvoud 24/02/2016

    That sub heading... Bravo. Reply +3
  • Selling loot boxes and the trouble with ranked play - Blizzard on Overwatch

  • Skirlasvoud 17/02/2016

    I'd rather have everything straight from the start, but if I'd have to choose between evils, I'll applaud Blizzard. This is in-game purchases done right. Reply -2
  • Watch: What's going on with Chun-Li's ridiculous boob physics?

  • Skirlasvoud 16/02/2016

    I'm more of a buttocks man myself. Could you please do a physics article on ass jiggle next? :P Reply +6
  • Remember when Dungeon Keeper was good?

  • Skirlasvoud 14/02/2016

    @Peeto Then might I reccomend Dungeons 2 from Realmforge and Kalypso?

    It's true to the original formula and relies more on its own style. You can fill tunnels back up too, though the actual dungeon management is more simple.
    Reply 0
  • Skirlasvoud 14/02/2016

    I fear I'll never see the original Dungeon Keeper's genius repeated in my lifetime.

    Somehow with the legacy of that game weighing everyone down, modern copies can't manage the simplicity that made the original so great. Dungeons 2 comes close, but even it is saturated with pop references, a campy atmosphere and far too much gimmicky colour. The set-up is far too meta and fourth wall breaking.

    I think it's the way in which the early games took themselves serious. Just look at C&C 1's acting, the storyline behind the original Age of Wonders, or the way that Sims 1 had this working class honesty. Nowadays we have flying bears in our Red Alert.

    All we get now is games that know they're games and do absolutely everything possible to let us know that. Either by having bonkers, over the top action that confirms with the pomp of cynical modern action movies, following prior examples like some game designer formula that can be repeated and subsequently comes off as shallow, or an adorably scampish tongue-in-cheek humor. We look back on games from decades ago and think: They couldn't have been serious. We're not going to take the gaming medium serious either to emulate that.

    But you know what, as cheesy as it appears to us now, these games were damn serious about themselves and it allowed me to suspend my disbelief and really think of them as credible. When I played Dungeon Keeper, I was transported.

    Someone should create a new Dungeon Keeper without all of the weight. Just, come up with an interesting setting and not be afraid to really believe in their own guff. I'm more than willing to follow you around to resurrect some of the atmosphere that is now missing.

    One example I'm really fond of, is how Homeworld: Deserts of Kharak worked out. Wonderful atmosphere and backstory!
    Reply +4
  • A single button press skips loading screens in XCOM 2

  • Skirlasvoud 14/02/2016


    So releasing too early and having bugs is now the new standard? The bar reached after which everything is good enough?

    That's sad. What happened? Moreover, is there anything we can do to stop it? I think reminding them that it isn't okay, is the only way to do that.
    Reply -1
  • Skirlasvoud 11/02/2016

    If they patch this out, people are going to set fire to Firaxis HQ.

    They'd better just stay silent and smile awkwardly about the whole situation.

    I'm starting to think more and more that they rushed XCOM out of development by quite a bit, together with all the performance issues and all. And that after extending the release date by a couple of months.
    Reply +7
  • FNaF World is out again, for free this time

  • Skirlasvoud 12/02/2016


    I'd like to think the guy is perhaps an Idiot Savant and there really isn't any accounting for taste.

    To be fair, the real Five Nights at Freddy were pretty gauch as well. It's why I never played. Maybe the man himself thought so too, but when he released it, there was suddenly this giant fanbase that gobbled it up.

    Then he gets to thinking 'maybe my style isn't so bad at all' and he makes this RPG, thinking it'll have the same effect... and it doesn't.

    It's easy to start thinking your farts don't stink if you're the only one in the room. Especially when people think the last one smelled like flowers.
    Reply +4
  • Watch: What are XCOM 2's Advent soldiers really saying?

  • Skirlasvoud 11/02/2016


    Which he had planned to have with his kids and wife just the next day.

    Johnny, you monster.
    Reply 0
  • Veteran BioWare writer David Gaider seems to have a new job

  • Skirlasvoud 09/02/2016

    He talked about pranks and about a disorganised but passionate BioWare - one quite different to the company we know today.
    Which is one tightly organised by EA and having lost all passion.
    Reply +5
  • Someone made a working calculator in Super Mario Maker

  • Skirlasvoud 08/02/2016


    Doing that can often lead to new insight or even invention, so I'm fine with a handful of odd birds doing mental things.
    Reply +8
  • "It was tempting to retire…"

  • Skirlasvoud 03/02/2016

    Peter Molyneux has changed. He's a new man with a new plan


    Reply -4
  • XCOM 2 review

  • Skirlasvoud 01/02/2016

    or completely miss its target. If it's the latter, it's a punchline that's been more than three years in the making.
    Well, as long as I'm going to get bald and suffer heart attacks eventually, it might as well be because of X-Com.

    On another note: Despite this game being tougher, I can't help but feel it has gotten somewhat easier judging by all the let's plays. It feels like the teams have gotten more accurate and lethal. If that's true, it's a fair trade-off.
    Reply +1
  • Remembering Dragon Age: Origins

  • Skirlasvoud 31/01/2016

    I strongly disliked the whole induction into the Grey Wardens. Bastards like Duncan don't tell you you'll need to swallow tainted blood and turn into a monster until you have literally no other choice, or he'll slit your throat. And then afterwards the entire thing is presented as heroic, with Allistair constantly whining about how wonderful Duncan and the Grey warden are and were, like a 16 year old girl having been slipped a roofie and thinking the rapists who gangbanged her were the first loves of her life. Stockholm Syndrome anyone?

    Then afterwards, when Duncan is gone and I don't have anyone holding me at gunpoint anymore, I have no choice but to say I'm part of the organization and stick to the role. Fuck that.

    I would have rather died than join the Grey Wardens. I'd have paid good money for an expansion where I can disembowel Duncan in the epilogue and strangle Alistair with the entrails, then run off and actually have the choice of being a hero. The entire reincarnating Arch Demon is hamfisted and there's alternatives to slaying one anyway.
    Reply +4
  • Metal Gear Solid 5 has shipped 6m units

  • Skirlasvoud 30/01/2016


    They never be allowed to get back to glory. That would imply success.

    Some of the things they've done are simply unforgivable. Any self respecting gamer, developer or game designer should file for a restraining order against these guys.

    There's only so much fesces you can throw around as a publisher before you're tarnished forever.
    Reply +1
  • Skirlasvoud 30/01/2016

    Thing is Eurogamer: I know you're playing me with articles like these...

    But I'm loving it. More articles about Konami suffering please.
    Reply +7
  • Watch: Anxiety and video games - Low Batteries episode 4

  • Skirlasvoud 29/01/2016


    Indeed. You're doing real good work here Johnny. Work that isn't all about traffic, clicks and hype, like most regular gaming sites.

    You're delving into stuff that makes better people out of us and makes us think about both ourselves and our hobbies. Always knew you had things like that in you ever I saw you on Gamespot's feedbackula, though I think you were just trying to dam the flow of human refuge with that one.

    Hope you enjoy the chance to do more with us here on Eurogamer. I at least, greatly appreciate your addition.
    Reply +4
  • Skirlasvoud 29/01/2016


    Social Anxiety is much the same as your own brush with panic attacks Tom, only the trigger is different. Yours is mortality and death, mine's social dynamics and loneliness.

    For me the social anxiety came, whenever I dressed the social event up as far more than it was. Going to a party, I put so much pressure on myself to perform, that I completely psyched myself out. I'm not very good socially, so I wanted to do everything I could to compensate. My friends usually get things like funny anecdotes, a girl's number or a memorable night, so I absolutely forced myself to have these things. If not, I would come across as boring, miss out on the love of my life or come across as strange. Everything would depend on it.

    So of course I never approached these things relaxed, everything seemed like a loss opportunity and before I knew it, the music, darkness, loud noises and atmosphere would just weight on me like a brick and would feel like suffocating, running away from these events and never having any fun.

    I'm older now and I've learned that not that much depends on it and I'm more relaxed by the idea these places simply aren't my thing. Like johnny wisely said: Acknowledging its not much of a struggle at all.
    Reply +4
  • Skirlasvoud 29/01/2016

    Wait what? Episode four? I can remember episode 1. Did I miss episode 2 and 3?


    Episode 1

    Episode 2

    Episode 3
    Reply +2
  • Sony is trying - and failing - to trademark "Let's Play"

  • Skirlasvoud 28/01/2016

    So this is where Sony tries to wash away its goodwill huh? Reply +55
  • Darkest Dungeon review

  • Skirlasvoud 25/01/2016


    Your description sums up a great many resource games where you slowly need to collect enough critical mass to win and those games are praised as being really good. I don't see DD doing worse than them and maybe even better. Add to that the artstyle, setting and production values and I can see why DD scores highly.

    Got any examples of equivalent games that do better in your opinion?
    Reply +1
  • Skirlasvoud 25/01/2016


    That's the thing. Lovecraftian horror does not equate "game over". Lovecraft is about struggling with coming to grips with your own mortality, insignificance and things you cannot define in the face of your own crumbling reality. Lovecraft is about cruelly subverting humanity's illusionary divinity.

    A "game over" would imply a failstate and a failstate would imply a winstate. A winstate implies that your actions matter and that the heroes can win.
    Instead we have a game where the the things that are represented as human, die, suffer and go insane... and the game doesn't even care. Despite your crusader being broken and smeared across the floor in a bloody heap, life goes on. This subverts human heroism and this my friends, is Lovecraft.

    What would be anti-Lovecraft is the heroes being able to beat the Darkness... but somehow I doubt that this game is going to end on a happy note.
    Reply +5
  • Skirlasvoud 25/01/2016

    Here you can collect new heroes from the stagecoach
    Read heroes as cannonfodder. The most brilliant part about this game, no matter how tough, unforgiving and dark it gets, is that there is no true failstate, other than the one you set yourself. You can get your entire roster of heroes slaughtered or broken down to the very last man or woman, but upon returning to the town after disaster, the trusty stagecoach always have new arrivals and the darkest dungeon will always be there with wide open maw, asking for more fresh meat. After a while, it can get quite macabre.

    The winning strategy for me it seems, is to keep a pool of true heroes that you actually invest in to become better, and a pool of "heroes" that are merely kindling. This is because my real heroes aren't really self-sufficient and can't actually provide for themselves. A successful run won't give you the income necessary to keep them sane, trained and provided. So, I regularly send in weaker stock to retrieve me what baubles and pennies they can to invest in supporting the real deal. These lesser heroes, I simply let die, or send away broken shadows of their former selves after they've outlived their usefulness to me.

    The darkest dungeon isn't so much an enemy, as it is a business acquaintance, as I barter human souls for a handful of coppers. Even things that I imagine to be great victories of the light, are paved by the corpses of innumerable broken things once human.

    Really brings home the themes of loss of heroism and human futility found in Lovecraft.
    Reply +8
  • Oxenfree review

  • Skirlasvoud 22/01/2016

    With Until Dawn locked away in the PS4 camp, I'll settle for this as the closest PC equivalent. ;) Reply 0
  • Fire Emblem: Fates controversial scene changed for Western launch

  • Skirlasvoud 22/01/2016


    You're quite right. I forgot about DOA and how publisher PR isn't always what it seems.

    That said, presented as it is by Eurogamer, it sounds like the original scene was a bad idea.
    Reply 0
  • Skirlasvoud 21/01/2016


    So, how many have actually played the game and understand this scene and character in context?
    The storyline was quickly flagged among players when the game originally launched in Japan last June.
    And that's coming from a less conservative Japanese audience.
    Reply 0
  • Aviary Attorney review

  • Skirlasvoud 21/01/2016


    I want at least one of the witnesses or lawyers to be a badger.
    Reply +2
  • Skirlasvoud 21/01/2016

    I suppose I can sparrow a few quid for this, foot the bill, take a gander and put an interesting idea under my wing. Not sure when I get to play it though. I'd have to establish a pecking order with the other releases. I'm at the point where I need a crane to pile up my steam titles and be able to stork them all, though I guess my first world problems are nothing to crow about. Reply +5
  • I Have no Mouth, and I Must Scream is now on mobile

  • Skirlasvoud 16/01/2016


    That was awesome in a horrifying, macabre way. Thanks for the link.

    Not easy reading for the first three paragraphs as the sentences are dense and the story does little to explain anything, but it really comes into itself later on and you get used to the style. Brilliant.
    Reply +1
  • Is your PC really VR-ready?

  • Skirlasvoud 15/01/2016

    I've always wondered if this is on top of the specs required for the software. If, theoretically let's say I wanted to run Witcher 3 in 3D? Would I require two cards? One for the VR and one for the software?

    I guess for now it's a moot point. All VR compatible software doesn't have the looks or the interactivity to be stressful yet.
    Reply 0
  • Disney invests in new YouTube channel network starring PewDiePie

  • Skirlasvoud 14/01/2016


    Hate to play Devil's advocate, but I actually think that PewDiePie isn't directly one of them (divas with a large self-esteem)

    He seems to recognize that he's gotten lucky in an unfair world and wrings from it what he can, because he can. He's gotten fortunate, is what he's willing to admit, instead of being a hot shot.

    PewDiePie is a few notches above rock bottom after I saw that video.

    That said, I hope Disney gathers them all in one place. Like Antartica, the bottom of the ocean, or deep space.
    Reply +27
  • David Bowie dies aged 69

  • Skirlasvoud 11/01/2016


    No worries mate and no need to apologize. Bowie died. I understand.
    Reply 0
  • Skirlasvoud 11/01/2016

    Meanwhile, my local museum currently has this exhibition:

    Seems like a fine time to visit.

    To the art depository!
    Reply +7
  • Skirlasvoud 11/01/2016


    Arguably, going onto comments section to mourn a legend and then worrying enough about the upvotes and negs to turn to naming and shaming... In equal bad taste guys. You're here because Bowie died right?

    I have an admission to make: I'm not much into music. I stumble blindly upon things I likes - which are far and few between - and only make an effort when it truly appeals to me. When music doesn't appeal, at best I ignore it, at worst it annoys me because it is counter to my mood.
    Bowie wasn't one of the artists that truly appealed to me, but even I recognise the impact he's had, just on the world of style, art and sound. And to his credit, I've never heard a Bowie song that didn't sit well with me. They were always smooth enough that I could appreciate them, which says a lot.
    Reply +3
  • Intel Skylake: Core i5 6500 review

  • Skirlasvoud 10/01/2016

    Meanwhile, my cheap & tasty AMD FX-8350 eight core is playing all the new releases without a hitch. Even managed a baby smooth ride of the notorious Arkham City.

    I think I've already found my CPU for this console generation. Why upgrade then?
    Reply +6
  • Ellie Gibson on: Manual Stimulation

  • Skirlasvoud 09/01/2016

    Town where I was born didn't have any games in the stores, plus my parents only allowed me to play games in the weekends. To me buying a game was double the adventure. First came the trip to the big city. I would inhale the manual on the trip back home. Then there was the sweet anticipation as I waited for the weekend.

    Always felt it added something. I can still remember the first dungeon keeper, command & conquer or simcity 2000. Me reading the manual and trying to imagine how the game would play, would always make it bigger and better than it always was. Yet actually playing the thing was never a dissapointment. Maybe the quality of the olden games was good enough, or I was less of a cynical consumer as a kid.
    Reply +1
  • Skirlasvoud 09/01/2016


    Thing is, Ellie is best in smaller dosages. For the occasional article, she rocks. Put her on the Eurogamer team with her own regular content and something goes horribly wrong.
    I can still remember the meltdown when she went overboard on her weekly videos and her humour got too random, irreverent, unfocused and blatantly unfunny. Like giving a 15 year old girl a failing comedy show. Ellie can come back when someone on the team restrains her a bit, IMO.

    EDIT: Take the last photo for example. It means very little to the article itself. Right now it can kinda stand on itself as a sudden, irrelevant attempt at humour and yes, I'd say the rest of the article is highly enjoyable. However, this is Ellie at about a 4. Give her free reign and scale the Ellie humour up to 11 and you don't know what the fuck is going on anymore.

    Abominations like these, must never happen again:
    Reply -14
  • Square Enix closes cloud gaming company Shinra Technologies

  • Skirlasvoud 06/01/2016

    This idea started and stopped at the pun.

    Must've been too few FF7 fans among the investors.
    Reply 0
  • Shenmue 3 PayPal backers denied Kickstarter-exclusive reward options "as originally promised"

  • Skirlasvoud 05/01/2016

    Sounds to me they were hoping to cover their own asses and expenses by letting the community decide against additional work. Naked cynicism, relying on gamers to deny other gamers exclusive goodies and modern publisher thinking at its finest. Just look at the Deus Ex pre-order shenanigans.

    Only that community was more benevolent than expected... Hah!
    Reply 0
  • 20,000 video game cars flow like water in TrackMania

  • Skirlasvoud 05/01/2016

    Why do the cars flow both ways in the beginning?

    Other than that... spectacular.
    Reply 0