Shakey_Jake33 Comments

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  • Tech Interview: Gears of War 4

  • Shakey_Jake33 23/07/2016

    This interview reads really weird. So many lines of the interview sound like scripted pre-prepared pro-Xbox propaganda that the guy has been briefed to say. Yet this is mixed in with some extremely in-depth information about the game engine, rendering etc.

    It feels like two separate interviews have been merged.
    Reply -6
  • Sega announces two new Sonic games

  • Shakey_Jake33 23/07/2016

    @SpaceMonkey77 I'm not sure Sega has too many internal development teams left, to be honest. Reply +4
  • Shakey_Jake33 23/07/2016

    Reply +14
  • Nvidia GeForce GTX 1060 review

  • Shakey_Jake33 20/07/2016

    @mkreku Same here in Japan. The 6GB 1060 is 32,980 yen. Compare that with roughly 30,000 yen for the RX 480 8GB and we're talking around a 10 pound price difference. Maybe 20 quid tops.

    I love my RX 480 and look forward to what it's supposed DX12 advantage brings, but definately fighting off buyer's regret at the moment.
    Reply 0
  • Looks like the original Dead Rising is headed to PS4

  • Shakey_Jake33 18/07/2016

    @jest0r I'd say the story here is that game has never been ported to another format, aside from that Wii 'reimagining'. Reply +2
  • Shakey_Jake33 18/07/2016

    A PC port please, Capcom? All the other Dead Rising games are on the PC, and I never really got into the sequels like I did the original. Reply +5
  • Can AMD's new strategy restore its fortunes?

  • Shakey_Jake33 03/07/2016

    @I_Am_CatButler Supposedly only the review models of the 4GB card can be flashed to 8GB. This is because of the lack of actual 4GB cards available, forcing AMD to flash existing 8GB cards to 4GB with the associated lower clocks for review.

    Retail cards won't actaully come with 8GB on board.
    Reply +1
  • Sonic Team prepping new Sonic for next year

  • Shakey_Jake33 27/06/2016

    @JimmyDanger I'm much the same, to be fair. I've been playng Sonic since the original Sonic 1 so it's hard to let go. I remember the long 4 years between Sonic & Knuckles and Sonic Adventure where the latter seemed like a new dawn. It didn't fully live up, but they seemed to be on the right track with Sonic Adventure 2 when they polished everything up and seemed to know where they were going with the series. Then it all went downhill fast.

    It's difficult to objectively claim that any recent Sonic game is good (aside from the Sonic All-Stars Racing games), but my emotional attachment to the series sees me forgiving its faults in ways that I wouldn't with other games. I even enjoyed Sonic Boom - it had much better characterisation than the Japanese-developed efforts, at least.
    Reply +1
  • Shakey_Jake33 27/06/2016

    Reply +2
  • Here's 14 minutes of Dead Rising 4 gameplay

  • Shakey_Jake33 14/06/2016

    It's not just getting darker in terms of colour pallet, either. I can hardly see anything in that video. Reply 0
  • Resident Evil 7's demo fails to be the next P.T.

  • Shakey_Jake33 14/06/2016

    It's ironic that given so many people have complained about the action-orientated direction that Capcom have been dragging Resident Evil towards since 2004, and people have constantly wax lyricled about the fact that they best survival horror games have no weapons at all, instead building the horror through atmosphere, tension, claustrophobia and general feeling of helplessness (holding up games like Siren, Project Zero and the more recent P.T. as examples) that the biggest conplaint people seem to have with Resident Evil 7 is the lack of firearms.

    Capcom can't win.
    Reply +4
  • Shakey_Jake33 14/06/2016

    Oh blimey. You lot at Eurogamer are such miserable gits.

    They're trying something new, the demo is a small taster of the concept thet're going for, and we're yet to see how it's going to work They may not actually be trying to clone P.T., you know. The limitations of the concept within the context of Resident Evil will be noticed and expanded upon during devleopment.

    No wonder game developers play it safe with conservative development with people ready to pounce with articles like this.
    Reply +7
  • APB Reloaded hits Xbox One - with a Ł115 "micro"-transaction

  • Shakey_Jake33 03/06/2016

    @Dappa The original APB was the flop, I believe. Reloaded is an enhanced relaunch of the same game under a new developer. Reply +4
  • Here's our first look at PES 2017

  • Shakey_Jake33 25/05/2016

    I'm surprised that a new PES is even coming out given that Konami have been withdrawing from the gaming industry to focus on pachinko.

    They've given up their exclusivity rights on the JLeague to EA as well as Jleague sponsorship - FIFA 17 will be the first FIFA to feature the JLeague. I took that as a sign that Konami really were withdrawing.
    Reply +7
  • That time I was blacklisted by Sega while editing a Sega magazine

  • Shakey_Jake33 21/05/2016

    @jimmyhill11 Half-Life on the Dreamcast has been freely downloadable from the Internet since 2004. Reply +2
  • Shakey_Jake33 21/05/2016

    @mega-gazz Probably not, to be fair. The article is inaccurate - the Action Replay could not run pirated games, only imported original games.

    There was something called the Utopia boot disc which you burned yourself and was used to boot pirated games. This disc itself was short-lived as within months they figured out how to make pirated games autoboot - no boot disc needed.
    Reply +2
  • Shakey_Jake33 21/05/2016

    I remember buying that issue of DC-UK just to see if the Action Replay disc on the front cover could bypass the region lock. It did. No internet back then so it was purely my curiosity which turned out to be correct.

    Even my 14 year old self could join the dots so it's amusing to hear that Datel and the DC-UK staff couldn't!
    Reply +6
  • Nintendo fans can cheer themselves with an excellent Wii U, 3DS Humble Bundle

  • Shakey_Jake33 27/04/2016

    These are codes, right? What regions do they work on? Japanese console here. Reply 0
  • Blizzard closes popular vanilla World of Warcraft pirate servers

  • Shakey_Jake33 07/04/2016

    I tend to think that the best way to defeat private servers is to make them irrelevent through making the official servers more appealing and offering what the private servers cannot.

    Phantasy Star Online: Blue Burst suffered from this, but more because the official servers were so awful. The official servers were literally a year behind in terms of content due to Sega taking their sweet time to bring all the new missions, weapons items etc. over from the Japanese servers to the western servers, whereas the SCHTHACK private server had this content almost immediately, often translated within days. Sega's own poor management of their servers rendered the official server irrelevent. People might cite the 'licence' to claim that private servers weren't allowed, but Sega failed to fill the the void that their own poor management created.

    I'm not sure how much that scenario can be applied to WoW or other MMOs, but I tend to think that private servers either will a void (in the case of existing games), or extend the life of games (in the case of MMOs now closed down).
    Reply +4
  • Quantum Break pre-order offer replaces Alan Wake's American Nightmare with Kameo

  • Shakey_Jake33 02/04/2016

    Kameo was grossly underappreciated on release, by the way. I completed it and thought it was really charming. Reply +2
  • Meanwhile, at Rare...

  • Shakey_Jake33 09/03/2016

    I actually interpret the first line as a cynical dig at Microsoft for their closures, rather than having a larf at the expense of employees as some people are interpreting it. Reply +27
  • Carmageddon: Max Damage release date wheeled in

  • Shakey_Jake33 08/03/2016

    @carmagainagain Not sure why you've been negged. I've just read the page and their use of homophobic language depressing. The line you've quoted is actually the least offensive. Reply +1
  • A big interview with Chris Sawyer, the creator of RollerCoaster Tycoon

  • Shakey_Jake33 03/03/2016

    Transport Tycoon will always be his best game in my eyes. It was the sequel to Railroad Tycoon I always wanted.

    Not to discredit Rollercoaster Tycoon, of course!
    Reply +4
  • Digital Foundry's guide to the best PC controllers

  • Shakey_Jake33 28/02/2016

    I ditched my aging wired 360 controller recently (my baby kept chewing the wire!) in favour of a Bluetooth dongle so I can use my Dual Shock 4 with Input Mapper.

    It is excellent, works as if it were native. As long as you can get used to the screen prompts representing Xbox conroller buttons, it's really natural. Input Mapper even has a 360 controller emulation mode so games just see it as a 360 controller.

    You can even use the trackpad as a mouse! Handy for switching games without a proper mouse.
    Reply 0
  • Inside Digital Foundry: How we analyse the PC gaming experience

  • Shakey_Jake33 15/02/2016

    DX12 should theoretically be more efficient on hardware that actually fully supports the featureset because it is designed to be much 'closer to the metal' than existing APIs generally are. It is supposed to compete against Mantle and Vulkan, the former of which had already achieved its objective of forcing Microsoft's hand.

    This makes it a very different type of upgrade than DX10, which pretty much just boasted new features.
    Reply 0
  • Shakey_Jake33 15/02/2016

    The idea that 4GB VRAM is needed for 1080p is based on the assumption that you will use textures suitable for that resolution. Obviously that doesn't need to be the case, you can drop down all the graphics settings that you want.

    I actually use 1360x768 as my PC resolution. Madness maybe, but I use my PC in the living room and I have no intention of buying a new TV when I have bills to pay and the current TV works fine. Being able to play at native resolution at a resolution not too low is enough for me. I still need a minimum of 3GB VRAM because I like to use higher quality textures, thus demonstrating that that VRAM requirements and resolution aren't necessarily directly related as long as you can store the framebuffer.
    Reply +1
  • Shakey_Jake33 14/02/2016

    @Rob_Nomad We are starting to see 4GB becoming the minimum, I think.

    Rise of the Tomb Raider really requires 4GB VRAM for 'Very High' textures, requiring me to drop down to 'High' on my 3GB VRAM card to avoid the textures caching. Arkham Knight also had the same VRAM requirements. If I were using a card with 2GB VRAM, I'd probably have to drop down to 'Normal' textures at the most.

    It's been said before, the the unified memory on the consoles is really driving up the VRAM requirements on the PC. Developers on the PS4 and Xbox One can allocate the 8GB pool however they want, whereas PC users are obviously physically limited by the RAM chips on the GPU itself.
    Reply 0
  • Shakey_Jake33 14/02/2016

    Difficult to know what my GPU upgrade path should be this year, or next.

    I have an R9 280X 3GB, which I got pre-owned for a very reasonable 20,000 yen (121 quid, though that's misleadingly cheap) and I probably wouldn't be able to afford to spend much more than that on an upgrade given that I have a wife and kid. Maybe around 150-175 quid tops.

    What cards will be hitting that kind of price within the next year or so that would actually a worthwhile upgrade? I'd say none, as none of the R9 3xx series would be worth upgrading to, and the successor cards will be much more expensive.

    And yet, 3GB VRAM really is going to become the minimum requirement for VRAM this year. Not too many current or upcoming mid-range cards that would actually be a worthwhile upgrade. Everything is happening in the high-end.
    Reply +6
  • Not everyone's thrilled with Microsoft's Quantum Break PC announcement

  • Shakey_Jake33 12/02/2016

    Nobody really benefits from games being exclusive. If more people get to play a game, this is a good thing. Reply +1
  • Watch: 35 minutes of The Legend of Zelda: Twilight Princess HD in action

  • Shakey_Jake33 04/02/2016

    Is this the same Tantalus that ported all those games to the Sega Saturn? Notably, WipEout 2097, Manx TT and House of the Dead?

    Reading their name was a surreal blast from the past!
    Reply +2
  • Eurogamer readership survey 2016

  • Shakey_Jake33 04/02/2016

    I must admit, I gave up on this after the 3rd page of 'what store do you buy your games from?' questions followed by wall-of-text of different stores. Reply +2
  • The Division on Xbox One uses dynamic resolution scaling

  • Shakey_Jake33 03/02/2016

    @IronSoldier It's worth remembering that Sony didn't actually overclock the PSP's CPU - they intentionally downclocked it at launch. Maybe because of battery usage. Regardless, letting developers use 333MHz mode was simply a case of letting developers utilise existing available resources, not unlike what Microsoft have done with the Xbox One.

    It's unthinkable that either Sony or Microsoft would actually overclock their consoles post -launch. Recipe for disaster, broken consoles and lawsuits.
    Reply +7
  • Lego Star Wars: The Force Awakens reveal leaked, due in June

  • Shakey_Jake33 02/02/2016

    @SnoppleMonster I don't think that was their fault. The Tolkien estate have taken a dim view towards video game adaptations of the series for some reason. Reply 0
  • Acer X34 Predator vs XR341CK: two ultra-wide gaming displays reviewed

  • Shakey_Jake33 24/01/2016

    Does G-Sync still bring a 5% performance hit compared with FreeSync? Reply +1
  • Cyber Gadget Retro Freak review

  • Shakey_Jake33 16/01/2016

    @HornsDino Yeah, Eurogamer really should mention in their reviews of hardware like this that they're basically stealing code from the open source LibRetro.

    LibRetro uses the GLP v3 licence which explicitely disallows 'Tivoization' i.e. usage of GPL v3 software on hardware where the user is arbitrarily restricted from modifying the software, as well as access to the source modifications.
    Reply +12
  • Witness the horror of Thomas the Tank Engine in Fallout 4

  • Shakey_Jake33 06/01/2016

    @spooderman Why? Reply +7
  • Final Fantasy 7 remake will feature full voice-acting

  • Shakey_Jake33 22/12/2015

    @roguepope the battle system used in this is essentially 'ATB Max'. It's still not real time, commands still take time to execute. Reply +1
  • Has PlayStation 4 been hacked?

  • Shakey_Jake33 18/12/2015

    This article shouldn't be dismissed as clickbait, by the way. They actually have code running on this exploit. It's the real deal.

    Who has such an old firmware version? Nobody, of course. But such access makes it easier to uncover unpatched exploits.
    Reply +7
  • Private DayZ servers can now be monetised

  • Shakey_Jake33 09/12/2015

    Yaaaaay! Monetised servers!

    Cried nobody ever.
    Reply -1
  • Report: PS4's PS2 emulation won't support discs or PS3 digital purchases

  • Shakey_Jake33 04/12/2015

    Some people will dismiss the comments here as simply gamer rage and 'entitlement' issues, but it genuinely is a puzzling move by Sony.

    They'd get an awful lot to credit and goodwill if they were to support backwards compatibility with PS2 discs and digital purchases. The amount they'd 'lose' by some people not repurchasing would be offset by the boost in sales due to the positive hype and PR over a positive approach for Sony.

    As it is, their approach seems cynical and has killed any potential hype to generate new PS2 game sales.
    Reply +5
  • Total War: Warhammer developer "disheartened" by pre-order DLC reaction

  • Shakey_Jake33 03/12/2015

    But we really wanted Chaos Warriors in the main game, even without DLC - to give a big, bad end of game 'boss' enemy Race for all players. But we couldn't do that within the resources for the main game. So we added it as the pre-order incentive that also gets sold on day one - making Chaos Warriors fully playable but also giving us the extra resources to add them as an AI race for everyone.
    I'm not sure I understand this. Preordering isn't like a Kickstarter - developers don't get the extra money and resources to develop this stuff simply by people preordering becausse money doesn't tend to change hands until release. Certainly the developers don't see the money.

    Where are these extra resources magically coming from?
    Reply +116
  • Mario & Luigi: Paper Jam Bros Review

  • Shakey_Jake33 02/12/2015

    @robfielding That's the whole point. Reply +1
  • Reporting on the Xbox 360: stories from behind the scenes

  • Shakey_Jake33 30/11/2015

    @tomphillipsEG With all due respect though, the evidence of this was flimsy to say the least. It's not as if he was able to just walk into the store with his preorder ticket and they handed him the game. He had to manufacture a scenario where he had travelled a long way, and put significant pressure on the person in question until they eventually yielded, made a one-off exception for him personally based on sympathy after much time, discussion and deliberation. This is not a scenario that is representative of the average person's ability to purchase the game early from an Argos store.

    I'd hope that it would be self-evident that this one-exceptional case would not suffice as evidence for Argos seliing copies being 'widespread'. Widespread typically implies a number greater than 1, after all. Apparently not though, and has me wondering if these kinds of shady journalistic practices are widespread in the industry.
    Reply +4
  • Shakey_Jake33 28/11/2015

    I'd seen reports online that people were able to get a copy of Halo 3 a week before it was due out by ordering online at Argos, then popping down to the shop and simply picking it up. I thought I'd give it a go. The online ordering bit was fine. I saw a message saying the game was in-store and ready to be picked up. So far so good. I ran down to Pro-G's local Argos in Eltham, popped my card in the in-store machine, and paid for Halo 3. I had an order number and a collection point on a piece of paper. My order number was called. I handed in my slip of paper to a very friendly woman, who disappeared into the back of the shop.

    Some time passed.

    I noticed the woman having some kind of debate with her colleagues about my order. Next to her were boxes, marked with a message: DO NOT SELL UNTIL WEDNESDAY 26TH SEPTEMBER.

    Eventually, the woman returned, and said that, unfortunately, she could not sell me Halo 3 because it wasn't on sale yet. I said I'd travelled a long way (I hadn't), I'd ordered it as a present (I hadn't) and I'd already paid for it (that one was true). She sighed. "Okay, we'll make an exception this time. But we're not supposed to do this."

    Buoyed by my success, I sprinted back to the office. The street date BROKEN rumour was verified.
    And this is why some people hate journalists.

    You essentially manufactured this story. You KNEW it was before the release date, and the lady was trying to do her job and not sell the game. You guiilt-tripped her into sellling the game to you with some nonsense about travelling a long way. She took sympathy with you and made a one-off exception purely for yourself.

    You travel home and use this exceptional, one-off case to manufacture a whole non-story about Argos breaking street date, quite possibly costing the kind lady her job. Not only was it inaccurate (she was making an exception for you out of kindness and sympathy, rather than the street date being rampantly broken), it sounds like you set out to create that story right from the get-go. All that just for a headline.

    Hope you slept well that night. You should get a job at The Sun.
    Reply +34
  • Jon Hare cancels Sociable Soccer Kickstarter

  • Shakey_Jake33 26/11/2015

    @Bumhug360 Is he really a racist? That's a real shame. Reply -3
  • Shakey_Jake33 26/11/2015

    A shame, I intended to back it. Which might highlight one of the issues - how many people were planning to back it eventually but had yet to do so? Reply +2
  • Performance Analysis: PlayStation 2 emulation on PS4

  • Shakey_Jake33 21/11/2015

    Only on the Eurogamer comments section could a positive new feature be spun into negative fanboy cannon fodder.

    Nobody cares if you prefer the 360 over the PS3 or vice versa.
    Reply +84
  • Microsoft's cheeky video explains Xbox One backwards compatibility

  • Shakey_Jake33 13/11/2015

    I'm actually considerirng buying an Xbone for this. I don't own a 360 and it seems like a way to kill 2 birds with one stone. Reply +9
  • Remember Sensible Soccer? Jon Hare returns with Sociable Soccer

  • Shakey_Jake33 12/11/2015

    @Mustberger I interpreted that as being able to play online with other people who are fans of the same team and play 'as', say, Chelsea. Reply 0
  • So, how much do Steam Machines cost in the UK?

  • Shakey_Jake33 11/11/2015

    @bad09 You could spin it the other way, in fairness.

    I agree with what you're saying about Gabe essentially feeling threatened by threats to his monopoly (his rhetoric about the importance of open platforms is worthless when Steam itself is a closed source application). On the other hand, I like to see SteamOS as an alternatve gaming OS so that, just in case Microsoft really do do something silly like they've been threatening to for a decade, we have an alternative gaming OS that might actually be mature by that point.

    It's pretty pointless right now, of course. A waste of the underlying hardware.
    Reply 0