Rogueywon Comments

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  • Sniper Ghost Warrior 3's multiplayer mode isn't in the game at launch

  • Rogueywon 25/04/2017

    I'm at work at the moment and can't check Steam. Does this list multiplayer in the features?

    I can see this triggering a lot of refund requests.
    Reply +1
  • Sniper Ghost Warrior 3 review

  • Rogueywon 25/04/2017

    Oh good... Ghost: Elite Warrior Modern Sniper 3. Or whatever. There do seem to be an awful lot of these, don't there?

    So is this another case of a pointlessly open-world game. The review is a bit rambling, but from what I can glean, it might fall into the Watch_Dogs category of a game which could have been fun for mission-based play, but crippled by a pointless and dull open-world.
    Reply +1
  • Looks like Double Fine's Broken Age will finally launch for Xbox One

  • Rogueywon 25/04/2017

    @muro It's feeling a bit like "back to the early '00s", when a lot of developers felt they could just target the PS2 and ignore the other platforms, because basically everybody owned a PS2 anyway.

    PS4 + PC seems to be enough for a lot of developers these days, even without exclusivity deals.

    On a different note, Broken Age has been virtually given away under so many guises now (PS+, Humble Bundles, deep discounts on Steam sales) that I'd be surprised if there were many people who wanted to play it but still haven't.
    Reply +6
  • May's Xbox Live Games with Gold detailed

  • Rogueywon 21/04/2017

    @bioreit Don't you know? Disney changed the name for all of the old stuff to differentiate it from their own offerings.

    Everything made before they acquired the licence is now Star Was.
    Reply +28
  • Snooker star says he's a recovering video game addict

  • Rogueywon 21/04/2017

    Video games can be addictive. That shouldn't be a controversial statement. Thing is, a whole host of other perfectly normal hobbies and activities can also be addictive (and some, such as gambling, can be much more destructive), so pointing out that "video games can be addictive" should not be read as "OMG video games can be banned".

    I kinda get where he's coming from, to be honest. World of Warcraft's mechanics can be particularly bad for inducing addiction. It's not just the reward-mechanics, well documented though those are. It's also the social side of the game, which can put a lot of pressure and expectations on you if you play at a higher level. To ensure they have a viable team, most raid guilds back when I was playing at a moderately high level would enforce a minimum attendance requirement which put a lot of pressure on you to keep up your playtime. If you didn't do that, not only did you risk your raid slot, but you also risked letting down your friends when they were counting on you.

    I had to go cold-turkey from WoW back towards the end of the Lich King era. It was getting to the point both where it was making me fairly miserable and where it was threating to cut into my work-life. I did actually dip a toe back into the game as a casual around the time Pandaria launched, but without getting involved in the raiding scene, the hooks to keep me playing were pretty weak and I drifted off again after a month or two of very low-intensity play. Final Fantasy XIV was fun for a while, but I was very careful to stay away from the raid scene.

    Back when I was at university, two friends of mine (well, one friend and one acquaintance-I-didn't-like-much) managed to fail their exams and flunk out because they couldn't balance Quake 3 with their studies. More recently, another friend got so enmeshed in Diablo 3 that he started skipping work to play it, to the extent we basically had to do a mini-intervention (and he did go cold-turkey).
    Reply +16
  • Mario Kart 8 Deluxe review

  • Rogueywon 21/04/2017

    @macmurphy I have played it on the Wii-U. I hated it. Reply -18
  • Rogueywon 21/04/2017

    @PinktotheLast Umm... this is the comments section. Discussion and dissenting views are kind of the whole point of it. I profoundly disagree with the review, not on the basis of "it's a remake", but rather because I thought MK8 was always a bit crap anyway.

    For me, the Mario Kart series has been an object lesson in making things worse with every instalment. The original was an absolute classic and one of the finest games of its generation. Every successor to it has been an attempt to add "more" - more weapons, more karts on the track, more catch-up mechanisms. Every single one of these additions has made things worse, not better.

    Modern Mario Kart games, from the Wii version onwards, have been mindless weapon-spam, with too many competitors on the track spamming too many weapons, most of which are too powerful. The mechanics that made the original great have been lost under a sea of visually flashy but gameplay-wrecking superweapons and an approach to game balance that tips too far in the direction of luck over skill.

    If Nintendo put out a version of Mario Kart that stripped the series back to its essence - or even added a "classic mode" toggle, I would be delighted. By that, I mean no more than 8-10 racers on the track and items limited to... let's say... green shell (including x3 version), banana skin, red shell, mushroom and star, I would be very happy to buy it. Without that, the series is strictly in the "no sale" camp for me these days.
    Reply -4
  • Rogueywon 21/04/2017

    Is it still basically nothing more than a fruit-machine game based around over-powered weapons with little emphasis on, you know, actual racing?

    Double Dash was the last instalment in this series which I actually got any enjoyment out of, before the over-powered super-weapons took over. A simple option to play all content with weapons capped at red-shell level might bring me back, but until and unless that happens, I'll be very happy to skip this one.
    Reply -47
  • Dawn of War 3 is brutal, beautiful, and inconsistently brilliant

  • Rogueywon 20/04/2017

    At last, some coverage of the campaign. I rather suspect more people are interested in this for the singleplayer aspects than the multi, and I struggle to see this displacing the established giants of the competitive scene.

    It does sometimes feel like hardcore multiplayer is why the rest of us can't have nice things any more. But good to see that there does still appear to be substantial value in the campaign offering.
    Reply +12
  • Code Vein is a new "gruelling" action RPG from Bandai Namco

  • Rogueywon 20/04/2017

    I quite like the aesthetic, but this will live or die by the strength of its combat mechanics. I wasn't bowled off my feet by those in God Eater. Reply +5
  • Why the pros think Black Ops 2 is still the best Call of Duty

  • Rogueywon 20/04/2017

    @HE1NZ Really? I disagree. I only play CoD games for the campaign and would probably rate Blops2 fairly highly on that score. It was probably the most daring campaign in the series (though Infinite Warfare is also decent), mixing up the traditional gameplay styles a bit with the tactical drone missions and the branching story options.

    Don't get me wrong, it was still a Michael Bey style cliché-fest and the gaming equivalent of junk food, but it was fairly good junk food - more Byron Burger than Big Mac.
    Reply +5
  • AMD Radeon RX 580/ RX 570 review

  • Rogueywon 18/04/2017

    @samharper I'd second adding Wildlands to the benchmarking list, possibly taking over The Division's slot. It's one of the few games that really stresses my 1080 Ti (4k/60fps is right out, without massive image quality cuts), without obviously terrible optimisation (a la Mass Effect: Andromeda). It also has lots of lovely tools that allow you to play around with various settings and quickly determine where bottlenecks are arising.

    It's not a very good game, but that doesn't really matter for benchmarking purposes.
    Reply +12
  • Persona 5 guide: Walkthrough and tips for making the most of your school year

  • Rogueywon 17/04/2017

    @Raejinn The guide has you do them very, very late. That's fine, provided:

    a) you also hit the triggers for the missable ones, to get the best ending.

    b) You don't fall too far behind on levels in plot dungeons.
    Reply +1
  • Rogueywon 16/04/2017

    The guide is generally pretty good (and I've been rude about Eurogamer guides in the past, so that does mean something coming from me). However, it should be noted that it sets out an incredibly narrow path to walk and it is very, very easy to fall off it (I've already fallen off in my game, though not to the extent I can be bothered stepping back several hours).

    In particular, points to note:

    - You absolutely must have a persona of the relevant arcana equipped for confidants. This is how I fell off (missing a Chariot persona for an early "spend time with Ryuji" entry).

    - There's sometimes a degree of RNG to how many points you increase social stats by when studying, making coffee etc. You may need to do a couple of save/reloads to get the bonus described in the guide, although there is a little more slack on this side than there is on the confidants.

    - Following the guide puts a lot of reliance on your ability to get a hell of a lot done in a single visit to a dungeon. This is particularly true because of the way it back-loads Mementos. If you want to follow this for a first-playthrough, then Easy or even Safe difficulty is the way to go.
    Reply 0
  • There was a weird thing in last night's Japanese Nintendo Direct

  • Rogueywon 13/04/2017

    @MrBeast Hell, the origin for the whole series was Kenichiro Takaki deciding that he wanted to use the 3DS to make 3d-animated boobs.

    That said, worth remembering that despite some of the comments above, the sexual content in the series is roughly on a par with the old Carry On movies (and even in those, Barbara Windsor never had mysterious light beams to preserve her modesty when her bra popped off). They're more "bawdy" than "erotica".
    Reply +4
  • Rogueywon 13/04/2017

    @Fourfoldroot EG and its readership do seem to be a bit prudish on these things of late. Most other gaming sites tend to see Senran Kagura for the silly bit of fun that it is. Reply +13
  • Rogueywon 13/04/2017

    @3en Nintendo-as-publisher has different policies to Nintendo-as-platform-owner. It's been that way for many, many years (since the SNES days, at least).

    Also, on an unrelated note, I'll actually confess to really liking the Senran Kagura series. The gameplay's fun - basically a fast-paced Dynasty Warriors clone in the Sony-platform games, with a fairly large and highly varied roster. The characters and plot are "I can feel my IQ dropping" stupid, but usually in a good way, if that makes any sense.

    Estival Versus, which I'd rate as the best in the series (best combat tuning, and a plot content to stay silly without the badly-fitting "dark" bits from the earlier games) just came out on Steam the other week, with a rather nice PC port.
    Reply +11
  • Nioh's first paid DLC dated and detailed

  • Rogueywon 12/04/2017

    It's a fun enough game, but unlike the Souls games, it's best played in short bursts. The mission-based structure lends itself to that, and the slightly repetitive nature of the levels and enemies stands out less that way. Reply +4
  • Rogueywon 12/04/2017

    As detailed on the PlayStation Blog, this add-on sees William venture off to the new Oshu region, which is crawling with new Yokai and ruled by the "one-eyed dragon" Masamune Date.
    So that will be a Darth Vader helmet added to the loot list, then.
    Reply 0
  • Elite Dangerous patch notes accidentally references horrific United Airlines incident

  • Rogueywon 12/04/2017

    Hah, I remember back in Frontier: Elite 2, if you took a passenger mission but failed the deadline, it could often be impossible to evict the passenger from your ship, permanently clogging up a slot and making it impossible to sell your ship.

    I remember having to eject from a ship so that it was destroyed just so I could get rid of one passenger and buy a new ship. Even United didn't go that far...
    Reply +50
  • Bayonetta PC runs beautifully - even on old hardware

  • Rogueywon 12/04/2017

    @bemani Based on what I've seen of PC performance (including my own testing last night), it's not beyond imagining that this title could be one of the rare 4k/60fps games on the PS4 Pro.

    I'd be surprised if ports to other console platforms didn't follow. I'm guessing Platinum Games like money.
    Reply +1
  • Bayonetta now available on Steam

  • Rogueywon 11/04/2017

    Been testing the PC version this evening. Bottom line: it's cheap, it's a very solid port, performance is excellent, but it is very much a remaster not a remake and the age of the assets shows in places.

    Having looked at my GPU and CPU loads while playing, I would not be in the slightest bit surprised if 4k/60fps were possible on a PS4 Pro, should a port to that platform be forthcoming. I can manage that on PC with maxed settings without my hardware even having to roll its sleeves up.
    Reply 0
  • Overwatch Insurrection trailer leaks, shows today's new PvE mode

  • Rogueywon 11/04/2017

    They do like to focus on those "old-gen" heroes, don't they? Reinhardt, Winston, Tracer, Mercy, Torbjorn, Reaper etc.

    Can't help but feel that the younger and less conventional ones might actually be a bit more fun. How about a bit more lore-love for D.Va, Roadhog, Junkrat and the like?
    Reply +2
  • The Binding of Isaac: Afterbirth+ Switch retail release confirmed for Europe

  • Rogueywon 11/04/2017

    @UncleLou No, it's nothing like a 300% difference going off default prices. That said, it's still large enough to be significant and still large enough to put me off a purchase. I actually got a huge amount of value out of the Vita version of the original game and could have been tempted into a Switch version of the modernised remake to play on the go. But the pricing is just too high for that.

    The discounts thing is where it gets interesting, though. Given it has been possible to - as I did - get the whole package for less than £15 (most recently in the Christmas Steam sales), and given the Nintendo store's reputation for being fairly parsimonious on sales, you could argue that for a relatively old game, the "real" price differential is larger than it looks up-front.

    Hyperbole helps nobody, but I do think there is a real pricing issue around Switch games which is doing nobody any favours.
    Reply +2
  • Rogueywon 11/04/2017

    @UncleLou Ok, so, checking from a browser not logged into Steam:

    Rebirth: £10.99
    Afterbirth: £7.99
    Afterbirth+: £6.99

    So it's £25.97 for the full shebang. The bundle isn't actually discounted. It was erroneously showing as such on my Steam client, because for some reason it could work out I owned Afterbirth+ (and hence subtracted it from the price) but not the other two components.

    But £25.97 vs EUR39.99 is a much bigger differential than I would normally expect to see based on exchange and tax rates. It also sounds like the components are more expensive in Germany?

    So I guess the question in this case is "what's the UK Switch price?" If it's £30, then the differential looks relatively minor. If it's £35 or £40, then we still have a large pricing differential to explain.

    I've tried to keep discounts out of this so far, but this is a game which is frequently discounted on both Steam and PSN. I got my Steam version via two purchases - £9.99 for Rebirth + Afterbirth and £4.69 for Afterbirth+. Over on PSN, Rebirth was a PS+ game the month Afterbirth came out.
    Reply -1
  • Rogueywon 11/04/2017

    @UncleLou I think the bundle you are looking at includes the soundtrack mp3s. I was excluding those as I doubt the Switch version includes them. Also, those Euro prices you quote do seem higher than the GBP and USD ones. Reply +1
  • Rogueywon 11/04/2017

    @UncleLou The equivalent package is £18.98 this morning on Steam. £10.99 for Binding of Isaac: Rebirth and £7.99 to DLC it up to Afterbirth+. There are currently no Steam sales reducing that price - those are the default values. Over on PS4 meanwhile, it's £1 more. Admittedly, the Afterbirth+ DLC isn't out there yet, just Afterbirth, but on PC, Afterbirth+ was a free upgrade to Afterbirth.

    Remember that the "base" Binding of Isaac is a separate product and you don't need to buy it for the full Afterbirth+ experience.

    Hate to say it, but the Switch version is significantly more expensive than that. On this occasion, not actually fake news.

    Edit: Ok, so it seems that Afterbirth+ was originally a £6.99 addon on Steam, though it's now just available in a a discounted bundle with Afterbirth. So the original price on PC was £25.97. That's still a lot cheaper than the Switch version (roughly 10 Euros, give or take a bit), but when arguing over Fake News, it's best to be absolutely sure of your facts.
    Reply +3
  • Persona 5 is series' biggest launch to date

  • Rogueywon 10/04/2017

    @I_Am_CatButler That is a worry. It felt when the PS3/360 hit like Japanese developers simply hadn't known they were coming. Console transitions are always a tricky time for developers and publishers, trading off the larger installed base of the old generation with the higher current attach rate of the new generation. That said, the rewards usually go to the ones that make the transition sooner rather than later (see how the Western refuseniks this time around, like Gearbox with Borderlands: The Pre-Sequel, took a hammering).

    I think it's probably easier this time around, though. A complicating factor last time was that the PS2 had completely dominated its generation (the Xbox and Cube had only a small fraction of the installed base), while neither the 360, PS3 nor Wii managed to achieve dominance, meaning that the market was much more split. To make things even harder, the 360 was doing really well in the West, but cratered in Japan. This time around, we are back to a single highly-dominant console in the form of the PS4, and the regional platform imbalance, while still present, isn't as stark.

    That gives Japanese developers a much clearer incentive (verging on an imperative) to make the transition this time, and many of them already have.
    Reply +2
  • Rogueywon 10/04/2017

    Amusing how many people want to tell me I must suck at games because I wasn't bowled over by BotW and really dislike some of its systems. Nintendo fans really do continue to defy parody. Reply +10
  • Rogueywon 10/04/2017

    @SBandy Japanese gaming went some pretty awful places during the PS3/360/Wii era. I think it was a combination of a few things:

    - Developers struggling with the transition from PS2 hardware (Square-Enix in particular).

    - Developers going down the dead-end of chasing a local otaku market with hyper-niche tastes (including platform choice, such as the PSP and Vita) and very little international appeal.

    - A few high-profile sales bombs that triggered a bit of a vicious cycle as Western publishers became more reluctant to go all-in on Japanese releases.

    - A general lack of ideas in the Japanese development environment and an over-reliance on old, slightly tired IP.

    Things do seem to have changed a lot since then. There were already some signs of recovery by the end of that cycle, as the Souls franchise gathered pace, but it's really started to boom over the last year or so. The hyper-niche games that pigeon-holed a lot of Japanese development last generation are still there (and have found a new market on Steam), but there are a lot more mainstream hits coming out of Japan now.

    I do think a general fatigue with the Activision/Ubisoft templates that propped up so much of the Western gaming scene last-gen has played a bit of a role in this, even if only a peripheral one.
    Reply +11
  • Rogueywon 10/04/2017

    @Jarlath The P4 anime was better than Trinity Soul (which managed to be both bizarre and boring), but was still a pale shadow of the game. The structure didn't really work, with social-link stories jammed into a single episode. It feels a lot more organic in the games, where you advance the side-stories at the same time as also moving forward the main plot.

    Production values were also a bit janky in places. Not train-wreck level by any means, but the anime never had the kind of style or panache that the games deliver.
    Reply +3
  • Rogueywon 10/04/2017

    @PickleJuice "It gets better after 40 hours when you have fully upgraded gear" is not a good justification for bad game design.

    We're absolutely spoiled for good games at the moment. I've got Persona 5, Nioh, Nier: Automata, Tales of Berseria and the Bulletstorm remake all on the go at the moment. Zelda doesn't make the cut for me against any of those.
    Reply +13
  • Rogueywon 10/04/2017

    @n0signal I'm not going to stop "whining" about it, because alongside the weather system which means that half the time the game-world looks rubbish and I can't climb anything, it pretty much ruined my enjoyment of the game.

    I'm done with Zelda now, after around 20 hours and a broadly similar number of Shrines. There's no fun in it when every weapon I find is good for a single fight and I spend way too much time waiting for it to stop raining so I can get back to exploration (and no, abandoning 10 minutes of cross-country trekking to fast travel somewhere else to do something that isn't climbing isn't much of a consolation offer).
    Reply +2
  • Rogueywon 10/04/2017

    @-Gemini44- Guess this is the other side of the "never pre-order" coin. My pre-order of the Steelbook edition cost me £41 with Amazon's pre-order price guarantee. You're right that it seems very difficult to find the game now for south of £50. Have noticed a few instances recently of games being cheaper at pre-order than at launch.

    Persona 5 also seems to be struggling with a bit of a stock shortage. Atlus have shipped more copies to stores worldwide than for any of their previous titles, but it still doesn't seem to have been enough to meet launch demand.
    Reply +16
  • Rogueywon 10/04/2017

    Thoroughly deserved. Had the week from hell at work last week, so didn't get a chance to touch it until the weekend. However, I sat down with this after lunch on Saturday and then all of a sudden it was late on Sunday evening. It's an absolutely astounding game and makes the "GOTY" claims around Zelda a few weeks ago look very thin indeed (oh look, my weapon broke again).

    I confess, this isn't what I was expecting. It's almost 9 years since Persona 4 came out and all we've had since then have been spin-offs plus an admittedly decent remake for the Vita. Combine that with the fairly terrible anime products around both Persona 3 and 4 and I was convinced that the magic had gone; that Persona 5 would be nothing more than an underwhelming piece of nostalgia for a lost era of JRPG greatness.

    I couldn't have been more wrong. It's smart, stylish, well-written and exceedingly well executed. If anything, Atlus have managed to not just match the achievements of Persona 3 and 4, but to exceed them.
    Reply +24
  • Gearbox cuts ties with G2A after game key reseller fails to meet demands

  • Rogueywon 07/04/2017

    In other news, frog cuts partnership with scorpion after scorpion declines to stop fatally stinging frogs. Reply +34
  • Darksiders Warmastered Edition Wii U finally has a release date

  • Rogueywon 07/04/2017

    @I_Am_CatButler True, and creating a US/Canadian PSN account is trivially easy. You don't actually need an address there, or a credit card registered there.

    It's quite a good bundle. I'd considered getting it myself, but I own most of the titles in it on one format or another and as all the games come as one code, you can't trade/give-away the spares.
    Reply +1
  • Bulletstorm: Full Clip Edition review

  • Rogueywon 07/04/2017

    I loved Bulletstorm first time around - particularly the childish humour and constant, inventive swearing.

    If Bioware are going to patch Mass Effect: Andromeda in an attempt to improve it, then passing all of the dialogue through a Bulletstorm filter would be a definite improvement.
    Reply +5
  • Mass Effect: Andromeda patch makes eyes less terrifying

  • Rogueywon 06/04/2017

    Just nabbed the patch and tried this. It's a little bit better, but I'd emphasise, only a little bit. It's still a bit worse than Dragon Age: Inquisition and a lot worse than The Witcher 3, both of which were games of the same scale and complexity.

    I think it's fair to say that a good number of the characters still have a startled, wide-eyed expression that makes them look like somebody just jammed a taser up their back passage. But at least the taser has been twiddled down to a lower power setting now.
    Reply +32
  • BioWare apologises for Mass Effect: Andromeda's poor transgender representation

  • Rogueywon 05/04/2017

    @Rodimus-Prime The big thing for me is that we have the worst, least-likeable cast of party members of any Bioware game to date. The best of them (e.g. Nyx) are just dull. Then there's Liam. I'm not saying I hate Liam, but let's just say that if he fell out of a sixth floor window and landed in a skip full of broken glass and dogshit, I wouldn't be very sad. There's always a chance I would be a little bit sad, but I think I'd disguise it very well, with the pointing, and the laughing.

    I think the problem is that so many of the companions (and the wider cast) now are thinly veiled ciphers for real-world issues that Bioware want to editorialise, or tokenistic nods to particular communities. That leaves very little room for them to actually be fun or interesting. "Fun or interesting" risks being "offensive", and the modern Bioware won't go there.

    What that means is that we don't get the kind of characters any more who really added the spice to the older Bioware games. We don't get to have anybody like Baldur's Gate's Edwin in the party, or even a Minsc. We don't get an HK47. Instead, we get lots of earnest, serious and frankly very dull types who want to make us Think Meaningful Thoughts. Every conversation becomes, in that old 80s/90s sitcom cliche, "A Very Special Episode Of Mass Effect".

    Dragon Age: Inquisition was already headed in this direction, but got some slight redemption from a few more likeable members of the main cast like Varic and Iron Bull.
    Reply +29
  • Rogueywon 05/04/2017

    @chrisf To be honest, if they're going to start apologising for things in Mass Effect: Andromeda, I'd have thought this should be around #5371 on a very, very long list.

    Some of their general assaults on the English Language should rank much higher.
    Reply +99
  • Next big historical Total War game "well underway", Creative Assembly insists

  • Rogueywon 05/04/2017

    @Cherub007 The bit that gets me is that I've been playing this series since the first Rome. I've not played every installment since then, but I've tried most of them, pumped a good number of hours into a fair few and certainly touched the "major" installments.

    Total War: Warhammer is, for my money, the best installment in the series bar none. Rome 2 disappointed me, and yes, CA deserved flack over its launch. Atilla wasn't bad, but was a bit "meh". TW:W, on the other hand, is amazing, and has had fantastic post-launch support in terms of both free and paid add-on content.

    Given CA have been completely open about the fact that they have parallel teams working on the historical and Warhammer sides of the franchise, I just find the reaction inexplicable.
    Reply +7
  • Rogueywon 05/04/2017

    Personally I suspect we'll see an early 20th century setting. If you look at TW:W, the top Empire tech looks very WW1 while some of the higher Dwarf tech looks quite WW2.

    TW:W may well be a "safe" environment to test elements like air power, tanks, flamethrowers and modern artillery to see how they work in balance terms without being slated for historical inaccuracy. Hell, some of the Bretonnia mechanics from the last patch about balancing your war economy with agriculture feel like a dry run for WW1.

    Don't see the historical and Warhammer settings as being in competition. The potential for creative interplay between the two is much more exciting.
    Reply +10
  • Yooka-Laylee review

  • Rogueywon 04/04/2017

    @BabyBabyBabyOh Very unlikely. Pyschonauts and Beyond Good and Evil may have been misunderstood at the time, but that's largely because of their novelty.

    There's nothing novel about Yooka-Laylee. It's a pure nostalgia-hit which apparently manages to be ok, but no more than that. Same category as Mighty Number 9, really, even if tempers aren't quite so high around this one.
    Reply +13
  • PS4 premium joypad face-off: Razer Raiju vs Nacon Revolution Pro

  • Rogueywon 02/04/2017

    @Darren My experience with Razer mice on PC is that they have pretty nice ergonomics, but the build quality is often poor and they inevitably break before too long (the mouse-wheel and buttons using being the first to go), which is annoying given the price.

    Not quite sure I see the point of these "hardcore fps" controllers for consoles. If you want to play fpses as well as you possibly can, then mouse and keyboard over on PC are clearly the way to go. For other genres of console games, I don't see anything here that looks any better than the plain old Dualshock 4.
    Reply +8
  • Yooka-Laylee includes its own DK Rap

  • Rogueywon 01/04/2017

    I hate, loathe and despise Donkey Kong to the extent that the only way I ever want to see its characters again is in some kind of "vivisection adventure" game, which lets you go to town on the little feckers in a laboratory setting with assorted household products in the name of scientific advancement, or failing that, shits and giggles.

    There is a reason why this is the case. An actual Marvel-style origin story that explains where this loathing came from. But it makes me sound a right twat, so it will have to wait for another time.
    Reply -13
  • Why PC is the best place to play Mass Effect Andromeda

  • Rogueywon 01/04/2017

    @rep- You can get 1080s for below £500 these days, quite easily. Decent brands, as well.

    I've got a friend with a 1070 (prices start at £350 right now) who's getting 1080p/ultra/60fps in ME:A. He's a bit short of a locked 60fps in 1440p, but still close enough to pass muster.

    From what I've seen of the PC version, very decent performance at 1080p can be achieved pretty easily. The problem is that this game scales very badly as the resolution increases. Given that my 6700K/1080ti can managed a locked 4k/ultra/60fps in Witcher 3, which looks miles better, the performance results ME:A turns in at higher resolutions are highly disappointing.

    Edit: I generally grumble when DF spends excessive time benchmarking PC games on crap PCs, but this is one title where a comparison with a mid-end PC might have been useful. It definitely feels like a game with a very harsh diminishing-results curve as you add more powerful hardware.
    Reply +3
  • Rogueywon 01/04/2017

    I've been playing around with settings on PC. To get get a solid 60fps/ultra (no anti-aliasing) on a 6700K and 1080 Ti, I need to use the resolution scaling to drop to 75% from 4k (so down to 1620p). Using 80% scaling (1728p) is mostly 60fps, but with dips here and there.

    But ultimately, while the game is pretty in places, weak visual design holds things back across the board.
    Reply +10
  • Total War: Warhammer 2 announced

  • Rogueywon 31/03/2017

    @Hexcaliber It's a mistake to see the historical and Warhammer Total War sub-series as being in competition. For one thing, as has already been said, they have different dedicated teams.

    But perhaps more importantly, the historical series had been in a bit of a rut. Rome 2 was a let-down and Attila was competent but uninspired. TW: Warhammer at the very least showed there's still life in the franchise.

    But on top of that, it's also looking a lot like a testbed for neat stuff that might make it back into the historical games. The TW series has always been based around the tactical game's extended rock/paper/scissors between swords, spears, ranged and cavalry. They've never really extended it beyond that, except around the margins (cannons and muskets, for instance).

    But in TW: Warhammer, we've seen air units (fighters and bombers), fairly modern artillery and field guns and even tanks. They've not had to worry too much about historical realism because... well... fantasy. But I'd be very surprised if we didn't see some of those showing up, appropriately tuned, in the historical series sooner or later, now they've been tried and tested.
    Reply +3
  • Dark Souls trilogy ends on a high note in The Ringed City

  • Rogueywon 31/03/2017

    The general consensus on The Ringed City, which matches my own experiences, is that it starts out very weak, but gets stronger and stronger the further you get into it.

    Up until the first boss, this really is Dark Souls at its worst, with a collection of some of the less-good cliches the Souls games have picked up over the years. Enemies who bypass shields with their damage, promoting a ghetto-Bloodborne playstyle? Check. Requirement for youtube-friendly but skill-light dodge-roll spamming? Check. Irritating line-of-sight hazards where safe routes can only be determined through brute-force trial and error? Check. Heavily scripted leap-of-faith moments designed to give over-acting opportunities to gurning morons on youtube? Check. Tedious boss fight stitched together out of previous series staples? Check.

    But get past that first boss fight and it's like you move into a totally different game. The difficulty level remains extremely high (even by Souls standards), but the design becomes a lot "fairer". You can reason your way through a lot of the challenges and predict patterns and hazards without needing to rely on trial and error. There are some novel twists on the formula as well. A lot of areas are easier to clear in reverse. So rather than the normal Souls approach of edging your way into a new area dealing with threats as they come at you, it's sometimes best to make a mad dash for the next bonfire. You can then work back through the area in reverse, with it being much easier to break up enemy packs into manageable chunks this way, clearing out the loot as you go. The later bosses are also awesome.
    Reply +3