Rogueywon Comments

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  • Cross-buy and wireless Xbox One controller play coming to PC

  • Rogueywon 04/03/2015

    Cross-buy is a good thing. Period. And Sony need to roll it out across more titles on their platforms. PS3/Vita titles in particular. Highly annoyed that Tokyo Twilight Ghost Hunters isn't cross-buy.

    Cross-play could go either way. If it's just savegame-sharing, then that's simple enough. If it's going to be shared multiplayer servers between PC and Xbox... then previous experiments such as Shadowrun and those Quake 3 trials suggest that the results will be hilarious in some genres (hint: put keyboard/mouse users on the same first person shooter server as controller-users and casuals using the former tend to beat professionals using the latter).

    Not that fussed about Xbox One controllers on the PC. I actually slightly prefer the feel of the old 360-controller-for-Windows. Compared with the 360 controller, the Xbox One version feels a bit light and flimsy.
    Reply 0
  • Elite: Dangerous confirmed for Xbox One

  • Rogueywon 04/03/2015

    Wonder if this version will have the mandatory always-on connection requirement? Reply +23
  • Gone Home is no longer in development for consoles

  • Rogueywon 04/03/2015

    Pity, because I gather the boxed console release was going to come bundled with an attach-with-selotape hipster-beard.

    Seriously, it's a terrible game. A dull walking-simulator with unnecessary and misleading survival horror trappings. If you want an atmospheric and scary exploration game, play The Vanishing of Ethan Carter. If you want a boring diatribe on gender-politics, just sneak into a lecture for a course whose name ends in "studies" at your nearest former-polytechnic.
    Reply -3
  • Homeworld Remastered review

  • Rogueywon 04/03/2015

    Gearbox have done a good job on the remaster. The game looks and feels like a new game released in 2015; indeed, I see brand new releases popping up on Steam each week that don't feel as modern as this. That's partly a tribute to Gearbox's work and partly a reflection of how far ahead of their time these games were.

    That said, a few issues persist from the old games, most notably around campaign difficulty and balance. In particular, the way the first game more or less forces the player into "salvage corvette spam" tactics is a little frustrating.
    Reply +2
  • PS4 sales hit 20.2m

  • Rogueywon 04/03/2015

    @riceNpea To be honest, though, he kind of has a point. None of its exclusives so far have really shone for me.

    Hoping Bloodborne will be the game to change that when it comes out later this month. In fact, will be interesting to see what the first genuinely "must have" exclusive does to sales of the hardware, as it's not clear how much they matter these days.

    Lots of people think the Wii-U has had lots of "must have" exclusives, but none of them have helped the machines' sales with more than tiny blips. Meanwhile the PS4 and Xb-One are doing fine without them (though I'd rate Forza Horizon 2 as pretty close to "must have").
    Reply 0
  • Final Fantasy 10 / 10-2 HD Remaster PS4 release date announced

  • Rogueywon 03/03/2015

    Ugh, full price. And after I already bought the PS3 version. Not particularly chuffed about this spate of HD-remasters for an already-obsolete console. What next? KH1.5 and 2.5 on the PS4? Reply +22
  • Dead or Alive 5 tournament soft ban on "over-sexualised" costumes sparks heated debate

  • Rogueywon 02/03/2015

    @Wreckless_4485 I still find it amusing/crazy that the old DOA:Xtreme Beach Volleyball games got 18 certificates in the UK. Given they contained no violence, no bad language and no actual nudity (only suggestive clothing which would maybe attract a 12 certificate in the cinema) it always seemed bizarre that they were put in the same bracket as the nastiest survival horror games and controversy seeking shock-shooters like Postal. Reply +9
  • Rogueywon 02/03/2015

    @riceNpea Meh, don't assume that we're any better these days. There's a nasty puritanism coming off our university campuses that's no different to the US version.

    Plus we have the Daily Wail, for a regular dose of Think-of-the-Children-ism.
    Reply +15
  • Rogueywon 02/03/2015

    @MrTomFTW And is that a problem? It would be a boring world if every franchise within every genre was the same.

    Would be a real pity if every shooter out there these days was like Call of Duty.

    Oh...

    Wait...
    Reply +27
  • Rogueywon 02/03/2015

    @MrTomFTW But overly-sexualised costumes aren't what Star Trek is all about (they're in there, in the original series at least, but are on the fringes).

    DoA, on the other hand, has long used the skimpy costumes as one of its core defining features. If you're not comfortable with that, you're probably best just leaving the franchise alone.
    Reply +30
  • Rogueywon 02/03/2015

    @Eraysor I don't like fighting games much as a genre, but I've always found the DoA ones relatively fun. The lack of finger-spraining special moves, in favour of a relatively comprehensible combo-system is a plus as far as I'm concerned.

    Plus they actually put some effort into making the single-player campaign enjoyable. That counts for a lot with me.
    Reply +37
  • Rogueywon 02/03/2015

    It's like hosting a Star Trek convention and banning costumes which are a bit nerdy, or which have a sci-fi vibe going on... Reply +61
  • Arcade sticks should now work with Dead or Alive 5 Last Round on Xbox One

  • Rogueywon 02/03/2015

    I bought the physical-disk copy of this for the PS4 after seeing it on offer (on launch day, no less) for £20. The game itself works fine, but the PSN storefront is an absolute mess.

    There's a tab which is supposed to show DLC for owners of the full game (as opposed to the free version) - except it's full of DLC you only need to purchase if you only have the free version (ie. the character unlocks and story-mode). And don't think that it will stop you buying DLC you already have via your disc version.

    The EU Playstation Store is a disgrace.
    Reply +7
  • Resident Evil Revelations 2 PC gets a local co-op mod

  • Rogueywon 28/02/2015

    @KanevilPS That's my take too. Coding split-screen from scratch would take a lot longer than this, so most of the work on it must already have been done and must have been relatively accessible in the game's files.

    God only knows why Capcom would develop most of a feature and then pull it. Perhaps they were worried about getting criticised over the framerate? Or over controller-only controls?

    Which is daft, because PC gamers would rather have had either of those issues to deal with than "no local co-op".
    Reply +2
  • Newly revealed Bloodborne boss brings back old bones

  • Rogueywon 27/02/2015

    Picked up some PSN cards when I was in the US last month and have already pre-ordered this via the US store.

    The first PS4 exclusive I've been genuinely excited about in its own right, rather than as a benchmarking tool to see what the PS4 hardware can do.
    Reply +1
  • Pokémon Shuffle review

  • Rogueywon 27/02/2015

    Reads like an Avoid.

    I've long hoped to see the Pokemon series go the other direction - a full-featured RPG on a home console platform. To watch it go the other direction - the mobile-style pay-to-win market - is depressing.
    Reply +30
  • Tomb Raider, BioShock Infinite free via Games with Gold in March - report

  • Rogueywon 25/02/2015

    Rayman Legends for free? Blimey, that's good. Already played the PC version to death, but it's such a good game I'm tempted to try it on another platform anyway.

    From the days of being a bad joke, Games With Gold has gone on to become remarkably competitive with PS+.
    Reply +16
  • How Xenoblade Chronicles scales down to the 3DS

  • Rogueywon 24/02/2015

    @bratsampson Except I could also read that as it being a new game that is only for the Nintendo 3DS. A bit like those "Only on Playstation" logos.

    I wouldn't, because when it comes to games, I'm a pretty well informed buyer. But I look at some of the people I see in Game/HMV (particularly those distracted and trying to shepherd small children) and I just don't think it's anything like clear enough.
    Reply +2
  • Rogueywon 24/02/2015

    The subtitle for this article is a good example of how utterly idiotic Nintendo's naming policy is.

    Is this a new "3DS exclusive" or is it a "New 3DS" exclusive. The capitalisation gives the clues you need to work it out, but it's not intuitive and I can see plenty of people who don't follow online gaming news sites getting stung.
    Reply +7
  • What it's like playing as Hitler in Hearts of Iron 4

  • Rogueywon 23/02/2015

    @DrStrangelove It'd only require a mild re-skinning of Death-Stare Luigi.

    Somebody's going to go and do that now.
    Reply +1
  • Rogueywon 23/02/2015

    Sounds uncomfortable.

    Good, I like uncomfortable. Some of my favourite games of all times have put the player in a role that allows them to do things that might not be comfortable and to decide for themselves how they feel about it. Take Mass Effect 2; the player is basically working for a well-equipped and organised radical far-right group. Whether they do so grudgingly or enthusiastically is entirely up to the player. I started out playing it as grudging as possible, but as the game went on and the uselessness of other major factions in the face of the Reapers became apparent, I became less and less grudging and more cold-heartedly efficient. And when I finished the game and looked back on that... it raised some interesting thoughts.

    Or take the old Blitzkrieg games. Pretty dry RTSes in one sense and their clinical presentation could desensitise you pretty easily. If you needed to take an enemy-held town, then you could minimise your own losses by flattening it with an artillery barrage first, softening up the defenders. The game mechanics certainly rewarded you for playing that way. But if you actually thought you should try to minimise civillian losses, then you were in for some highly risky street-to-street fighting.
    Reply +4
  • Nvidia facing legal action over GTX 970 specs

  • Rogueywon 23/02/2015

    Part of the problem here is that (as implied in the article) the full impacts of the RAM structure might not become apparent for some time. The PS4 and Xbox One both have quite a large pool of unified RAM available to them (whatever their deficiencies in other respects) and it's by no means implausible that the PC versions of future multiplatform titles might require a lot of RAM available to the graphics card. Reply +12
  • Blizzard exploring Diablo 3 microtransactions but not for EU or US

  • Rogueywon 23/02/2015

    @linksdad Actually, knowing the Chinese market, it's quite possible that there genuinely were people asking for microtransactions. It's well documented that there is much less of a stigma about buying your way to success there - and that a lot of players actively expect to be able to do so. Reply +2
  • Troll deletes 11-year-old's Destiny characters

  • Rogueywon 23/02/2015

    So much wrong in this story:

    - Chief among them, the idiot troll who finds this kind of thing funny. There are some sad people out there who don't seem to be able to find any joy in gaming, so they have to get their kicks by ruining others' fun. Sad, sad people.

    - Second Bungie, because if they did expose this story to greater publicity, then they must have known that they were exposing the player and his family to unwanted publicity. You can tell they're not used to running an MMO - their community relations are pitiful (not just on this incident, but more generally).

    - And finally, the kids' parents. He's not old enough to be playing this game. It's not the in-game violence that's the problem, as it's all pretty comic-book stuff (I played much worse at 11), rather, it's letting a kid loose unsupervised in an MMO. Subscription MMOs have a reputation as one of the more civil online gaming subcultures (people are very reluctant to risk account bans given their investment in their characters), but even so they can be harsh places. And Destiny isn't even a subscription game, so I'd imagine that the normal niceties don't apply so much. Besides, an 11 year old playing for long enough to get characters to those kind of levels? Scary...

    I suspect that if Blizzard or Square-Enix were running the show here, they'd undo the character deletions (they both make it difficult as they don't want to encourage rage-quitting, but I've known both to make exceptions to their policies). But ultimately, it's up to Bungie how flexible they want to be.
    Reply +7
  • PS4 exclusive The Order: 1886 number one in UK chart

  • Rogueywon 23/02/2015

    Bought Last Round after seeing a PS4 version on sale for £20 (in a bricks and mortar store, no less) - but that level of discounting in its first week on sale implies that retailers didn't have much confidence in it. Don't forget that the PS3 version of DoA5 has been a PS+ title, so anybody who actively wants to play it probably has by now. Possibly the PS4 upgrades just aren't enough of a draw for existing players?

    Slightly surprised to see The Order do so well - it's had mediocre reviews and Steampunk in general often seems to carry a commercial kiss of death. But then, this is a quiet time of the year for releases and it's easy for titles that would go unnoticed in other months to do quite well. A few of the big pre-Christmas releases would probably have done well to hold back and launch around now - not least because it would have allowed for a few months of polish (Yes, AC:Unity, that means you).
    Reply 0
  • Total War: Attila review

  • Rogueywon 20/02/2015

    And for those commenting on the scoring system... I'd agree that we could do with some kind of signifier for those games that fall between a "Recommend" and and "Avoid". Some suggestions:

    The Mark of Meh
    The Grand Seal of Your-Mileage-May-Vary
    The Illustrious Order of the Ho-Hum
    Reply +8
  • Rogueywon 20/02/2015

    For those who have played it: how does the difficulty curve compare to Shogun 2? I spent my first few campaigns in that getting my arse comprehensively kicked, but when I finally managed to sieze and hold Kyoto, my first campaign victory was one of my "great moments in gaming" (up there with my first kill of Ornstein and Smough).

    Rome 2 seemed to have a much gentler curve, but I got bored and dropped it before the end of the first proper campaign.
    Reply +4
  • Diablo 3 patch 2.2 has new Legendary sets and item powers

  • Rogueywon 20/02/2015

    @George-Roper I've tried both - extensively. For the casual player looking to do the campaign (with a friend) and dabble in Adventure Mode, the console version probably does have the edge.

    But if you want to get serious about the end-game, then the PC version is really the only sensible choice.
    Reply -1
  • Rogueywon 20/02/2015

    Good stuff; I hated the Diablo 3 that first launched on PC, but they've done a masssive amount of work since then to fix it. It's actually recently started to deserve the score that Eurogamer gave it.

    New legendary sets and treasure goblins should help to keep Adventure Mode interesting for a while longer.
    Reply +8
  • Destiny patch forces matchmaking on Weekly Heroic Strikes

  • Rogueywon 20/02/2015

    @swoopeh Actually, no, it does seem to be enforced (this has been confirmed by other sources). So the headline was correct. Reply +6
  • What's the deal with Pokémon Shuffle's microtransactions?

  • Rogueywon 18/02/2015

    So the short answer to the question in the first sentence is: "Pretty bad. Not the worst out there, but definitely towards the wrong end of the scale."

    Particularly for a brand marketed heavily to kids.
    Reply +30
  • World of Warcraft patch 6.1 brings colourblind support

  • Rogueywon 18/02/2015

    @iceytoa1 Very few games do. A real-life friend I regularly co-op with is red-green colourblind (the most common form it takes), which causes problems with certain games. Games which use red health bars for enemy units and green ones for friendlies are a particular problem.

    The old X-Wing and TIE Fighter games were unplayable for him, as the radar was completely unusable. Some RTSes have also caused real problems.
    Reply +3
  • Quake 2 on Xbox 360: the first console HD remaster

  • Rogueywon 15/02/2015

    @jetfire10 Indeed, I quite liked it. Though the comment might be in relation to the 360 version, which was apparently pretty horrible. The id Tech 4 engine just wasn't a nice thing to use on consoles.

    The Doom 3 remaster for consoles and PC updated the game to id Tech 5, which is much easier to optimise for consoles.
    Reply 0
  • Raven's Cry review

  • Rogueywon 13/02/2015

    @VibratingDonkey I think having a visible steer away from bad games is a good thing. As I said above, this has been pushed quite hard by the Steam storefront over the last couple of weeks. Dissuading people who might be tempted to "give it a go" is a good thing to do, when it's as bad as this.

    Though the £40 price tag will probably be enough to put off impulse shoppers anyway.
    Reply 0
  • Rogueywon 13/02/2015

    @Faramis Most of the major sites have reviewed it and it has had a prominent Steam store position over the last couple of weeks. The latter factor alone meant it was worth reviewing.

    The consensus across the review sites is basically the same, though for slightly different reasons in some cases. I love a good slating as much as the next man (let's face it, reviews of terrible games are much more memorable), but the Gamespot review (which told us much more about the reviewer than the game) actually had me feeling some sympathy for the game.

    The main points that come across from all sources are "buggy" and "badly designed". That should be enough.
    Reply +3
  • Rogueywon 13/02/2015

    The game sounds a broken, badly-designed mess and thoroughly deserving of the "avoid" tag.

    But worth remembering that actual pirates were not all particularly nice people. So marking it down for casting the player as a genuinely horrible person might be slightly misguided. Though this review is nothing like as unfair in that respect as the gamespot one.
    Reply +4
  • New Nintendo 3DS review

  • Rogueywon 13/02/2015

    It has a nasty nub instead of a proper second analogue stick, its battery life is still poor, the 3D feature I turned off (and never switched back on) after the first few hours is mildly better and the software support will probably be poor as most developers will target the larger installed base on the 3DS.

    Plus it's still region locked. Irritating on a home-console, infuriating on a handheld.

    So "no thanks" from me.
    Reply -7
  • Homeworld is where the heart is

  • Rogueywon 13/02/2015

    I was disappointed Cataclysm was left out, but it sounds like there's a rational explanation rather than just "we held it back so we could charge more for it later".

    It's certainly an odd game which doesn't "feel" like the other Homeworld games. Those are largely about "symmetrical warfare" between two sides with broadly similar tech trees, while Cataclysm is more of a "Protoss vs Zerg" affair. It also has a rather different presentational style and atmosphere.

    But it's a good game and I'd like to see it re-emerge eventually.
    Reply 0
  • Apple adds Pay Once & Play category to App Store

  • Rogueywon 13/02/2015

    Very good move. I used to use my iPad for gaming quite a lot, but have drifted away from it over the last 18 months or so because of the difficulty in identifying titles worth playing in the sea of pay-to-win crud. Reply +10
  • Nintendo to launch Mii character app for social media

  • Rogueywon 12/02/2015

    So basically, they're going to put out mobile apps as adverts for their full-sized games? Not sure that's going to produce results, but if they want to try it, then so be it...

    I'm sort of with them on not getting into the mobile games market at the moment; it's toxic and very few people actually make money out of it (and by and large, those people got into it at the start). But that doesn't mean that their current strategy is viable either. The Wii-U is a dead duck now and is acting as a drag on games sales. The sales gap between MK8 and MK-Wii is terrifying, despite MK8 being significantly better than its flawed predecessor. And the 3DS, while not a disaster, looks more like the PSP (big in Japan, so-so in the rest of the world) than the DS (huge everywhere).

    The really interesting comment in the article is the one about currency fluctuations. Nintendo are horribly vulnerable to these, as a company with huge cash reserves but currently low revenues. Those cash reserves mean the company is safe enough for the time being, but a large currency fluctuation could wipe out that safety net very quickly. Currency markets have been highly unstable for around 12 months now and that has - over that time - worked slightly in Nintendo's favour (being almost entirely responsible for their recent profit). But if the trends of the last 12 months were to reverse - entirely outside of Nintendo's control - they could be in trouble very fast. A Japanese banking crisis - not impossible given the levels of debt for some Japanese banks and Japanese sovereign debt - could wipe them out overnight.
    Reply 0
  • Video: Battlefield Hardline's image problem

  • Rogueywon 11/02/2015

    It's simple enough; if you don't like the look of it, don't buy it.

    I won't be buying it, though that's not a reaction to the political context (the game will have entered development long before recent controversies). It's more that I don't like the aesthetic, don't trust the team behind it after previous games and don't feel the need for another modern shooter, even if it is "cops and robbers" rather than "military".
    Reply +2
  • Ubisoft's unreleased, finished Wii U game revealed

  • Rogueywon 10/02/2015

    @IronSoldier I think they already made that decision. Smash Bros sold fairly well to people who had bought a Wii-U already, but was not a system seller.

    Mario Kart 8 managed a 2 week sales blip. That's 1 week more than any other Wii-U title has managed since the first few months after the console launched. And the background rate of sales outside of those blips is very low indeed.

    Third party support for the console is over. Though in the case of this particular game, that's probably not the end of the world.
    Reply +1
  • The Legend of Zelda: Majora's Mask 3D review

  • Rogueywon 10/02/2015

    At the risk of talking about the game, rather than the new review scale...

    I always hated the original version of this one and I don't think the remake has done enough to tempt me to give it another go, based on the review. Oddly, Lightning Returns (possibly the most under-rated game of last year) made a similar system work much better.
    Reply -3
  • BioWare cancels its four-on-one online RPG Shadow Realms

  • Rogueywon 09/02/2015

    Most companies that put out big MMOs find that they end up cancelling or delaying other projects, because they underestimated the resource costs of keeping an MMO updated.

    When Square-Enix released Final Fantasy XI, it was followed by a huge gap before their next main-series Final Fantasy release. Handheld spinoffs continued, but their pace of AAA releases, which had been steady for years up tot hat point, went into decline.

    When Blizzard released World of Warcraft, they basically spent the first year or so having an "oh my god this is hard work" episode. Their release schedule for anything that isn't WoW patches has been very slow since, compared to how it was beforehand.

    Given Bioware did manage to ship Dragon Age 3 - and did a decent job on it - I had suspected that it was really the EA behemoth rather than Bioware doing the donkey work on TOR. Clearly I was wrong. But don't expect Mass Effect 4 to come out particularly quickly.
    Reply +4
  • Performance Analysis: Battlefield Hardline beta

  • Rogueywon 05/02/2015

    Why are we expecting the same kind of incremental performance improvements on PS4/Xbox One hardware that we saw on PS3/360 hardware?

    I'm pretty sure that the reason developers managed to squeeze so much out of the last generation consoles above and beyond what they could at launch is that the hardware in those consoles was pretty exotic (the PS3 in particular). So when they were launched, most developers (certainly those who weren't favoured first and second party studios with inside-access) were basically rubbish at developing for the hardware. Over time, they got much better.

    But this time, we have two consoles which are basically PCs. Neither is massively exotic and developers shouldn't be fumbling around in the dark on them. While there is probably some ground in micro-optimisation for the very specific GPU and CPU hardware, we shouldn't see anything like the improvements in performance we saw last time around.
    Reply +8
  • Nintendo clarifies YouTube revenue share program, asks users to delete non-Nintendo videos

  • Rogueywon 05/02/2015

    @mega-gazz There have been some interesting interviews over the last couple of months with former Nintendo people, on Kotaku and other places, which give an insight into how decisions like this get made.

    Basically, any significant policy decision in the company is made by a board of ultra-conservative old men sat in the boardroom in Kyoto (a city itself known for a conservative business culture). People on that board have only even vaguely heard of youtube, facebook, twitter etc and have certainly never used them personally.

    They will always prioritise direct revenue over something vague that they don't understand. Sometimes that's served them well, but more often these days it serves them badly.

    Plus with the company's revenues in a bad place at the moment and a profit/loss ledger that is almost entirely determined by fluctuations in the value of their (sizable but gradually shrinking) currency holdings, they're going to be siezing any direct income streams they can.
    Reply +19
  • Huge PS4 sales boost Sony profits

  • Rogueywon 04/02/2015

    @the_rydster More specifically, need some games for it that I can't also play, with better performance and visual quality and at a lower price, on my PC.

    There's yet to be a PS4 exclusive to get me really excited. But that should change in March, when Bloodborne comes out. Everything I see about that game makes me more and more interested.

    My Xb-One has only had slightly more use - and that was almost entirely due to Forza Horizon 2 and the campaign modes in the Halo collection.
    Reply -1
  • 343 preps "biggest" changes to Halo: The Master Chief Collection matchmaking yet

  • Rogueywon 02/02/2015

    I bought this for the campaigns; never had any intention of touching the multiplayer.

    I quite like the fact that MS keep giving me XBL Gold extensions and free content now. :)
    Reply +17
  • The Digital Foundry 2015 graphics card upgrade guide

  • Rogueywon 01/02/2015

    @Rack Based on the test results so far, the real-world impact of the 970's memory structure seems to be very limited... so far.

    There are only a small number of fringe scenarios right now where the card is pushed hard enough that it matters. The question will be whether game requirements rise enough in the relevant areas over the next couple of years that it starts to matter.
    Reply +4
  • Rogueywon 01/02/2015

    Moved to a 980 in December and been very happy with it. Agree the AMD cards are very nicely priced, but I've had two issues with them in the past - cooling requirements and driver stability.

    On an only vaguely related note - anybody know much about the PSU requirements for SLI 980s? I feel no immediate need to go for SLI, as I don't have a 4k monitor, but want to know what my options are for later. I've got an 875W PSU, but there's a lot of other stuff drawing power in my machine (3x hard drives, 2x optical drives, liquid cooling system etc).
    Reply 0