Rogueywon Comments

Page 1 of 57

  • Everton FC fans in a flap about new Angry Birds sponsor

  • Rogueywon 20/09/2017

    How dare Angry Birds detract from the fundamental dignity of a bunch of overpaid walnut-brained idiots kicking an inflated bladder around a field! Reply +19
  • Square Enix announces survival action shooter Left Alive for PC and PS4

  • Rogueywon 19/09/2017

    @mostro XB1's installed base shortfall behind the PS4 means that there's a growing risk that developers without much of a history on MS platforms decide to bypass it as a commercial decision.

    This was common back in the PS2/GC/XB era, when many developers went PS2-only not because of exclusivity deals but because that was where they expected most of their sales to come from. We all got used to the relative parity of the PS3/360 scene, but it was actually fairly atypical in historical terms.

    XB1 really need the XB1-X to give them a big shot in the arm in terms of installed-base, or a growing number of developers will start to sideline them.
    Reply +9
  • Project Cars 2 review

  • Rogueywon 18/09/2017

    @BOFH_UK I don't think the review is excusing it. The absence of a "recommended" badge on what otherwise sounds like a positive review implies to me that the game has been marked down hard on the basis of bugs. Reply +31
  • Rogueywon 18/09/2017

    Wanted to cry when I read about the qualifying times bug. The same thing hit me several times in PC1 and the need to see every boring qualifying session through to the end was a big part of what drove me to drop the game. Reply +26
  • DF Retro: we play every single Doom console conversion

  • Rogueywon 17/09/2017

    Interesting article. But one of the remarkable things about Doom on PC back in the day was that unlike many of the major releases of the time (e.g. Strike Commander) it would run quite comfortably on mid-end PC hardware. Low-detail mode was fine on a 386 and a 486 DX33 (ideally with 8mb of RAM, though 4mb would do in a pinch) was absolutely perfect for high-detail. Remarkable optimisation by the standards of the time. Reply +2
  • AMD Radeon RX Vega 64 review

  • Rogueywon 16/09/2017

    @Cyclone The likely upcoming government crackdowns on cryptocurrency (starting in China now, but it will spread) are more likely than anything to end the current Ponzi scheme. Reply 0
  • Thieves snatch van-full of Total War: Warhammer 2 collector's editions

  • Rogueywon 15/09/2017

    So I guess you can pick up a copy in CEX this weekend should you be so inclined! Reply +3
  • It looks like Dragon's Crown Pro is coming to PS4

  • Rogueywon 15/09/2017

    Oooh... that'd be nice.

    Although if they're going to do this, it would be nice if it could get the same kind of comprehensive upgrade that the Odin's Sphere remake got. The remixed campaign which removed a lot of the original's need to replay stages over and over to grind experience and cash was a real boon for OS and Dragon's Crown would benefit from similar tweaks.
    Reply +14
  • Divinity: Original Sin 2 is shaping up to be every bit as good as its predecessor

  • Rogueywon 15/09/2017

    I confess - I was a bit shocked to see that this was released yesterday. I knew it was coming, but having not really been following it closely, I'd assumed this was some kind of early-access release. I saw it sat there on Steam with no early-access tags or anything of the sort and did a bit of a double-take.

    From looking around, it seems most review sites, like EG, only got access to the game at pretty much the same time as the general public. Very odd not to have review copies available in advance for a game where there don't seem to be any quality issues that needed to be hidden away.
    Reply +6
  • Xenoblade Chronicles 2 has a final release date

  • Rogueywon 14/09/2017

    I'm sort of looking forward to this. Kind of. Ish.

    I don't think a game has ever left me feeling as conflicted as Xenoblade Chronicles X. On the one hand, the world design, the visual style, the exploration and the "top level" story were all absolutely superb.

    On the other hand, the sheer level of grinding required was maddening, the combat system was often infuriatingly unresponsive, the in-game economy was a basket case and the character-work and dialogue was often reminiscent of George Lucas at his absolute worst.
    Reply +3
  • iPhone X: Apple bets the future of smartphones on Kinect's failed tech

  • Rogueywon 13/09/2017

    I think Apple now have the same problem that Microsoft hit around the time of Windows 7. Their flagship products (the iPhone/iPad for Apple and Windows/Office for MS) are at the point where, in feature terms, they are "good enough". Apple simply continuing to refine what they've got by, for instance, increasing the power of the processor or offering a wider range of screen-sizes, isn't going to let them sustain the kind of sales they've been historically accustomed to. So instead, they're having to think up new features that nobody really wants in an increasingly vain hope that one of them will become a "must have". Reply +98
  • The video game pacifists

  • Rogueywon 13/09/2017

    I quite like games which let you go the opposite direction. The old Infinity Engine RPGs, for instance, offered ample opportunities for Kill 'Em All playthroughs, as did some of the entries in the Fallout series. I'll rarely take that path on my first playthrough, but it's often fun to replay a game as a murderous villain. Too many modern RPGs (Bioware ones in particular) have smoothed out that kind of option. Reply 0
  • Switch's Rayman Legends: Definitive Edition is far from definitive

  • Rogueywon 12/09/2017

    I've a nasty feeling that the choice of an expensive cartridge format, the small internal storage and the relatively pricey additional storage media will turn out to be a bit of an Achilles heel for the Switch.

    But Rayman Legends is an awesome game. I'd personally peg it as the best 2d platformer ever made. So if you still haven't played it, there really is no excuse.
    Reply +6
  • What Destiny 2's post-credits teaser means for the series' future

  • Rogueywon 11/09/2017

    I suspect the more pertinent issue here is "What Destiny 2's possibly-disappointing week 1 sales mean for the series' future". Reply -10
  • Destiny 2 physical sales down by half from Destiny 1

  • Rogueywon 11/09/2017

    @funployee182 It's had a lot of addon packs and some very attractive discounts in the run up to the release of Forza Motorsport 7 at the end of this month.

    Doesn't hurt that it's also an awesome game.
    Reply +2
  • Rogueywon 11/09/2017

    I'm just not picking up all that much excitement for this one, despite the marketing and news blitz we've had over the last few months. I think with the first game, very few people really understood what the game was until it launched and lots of people picked it up on the basis of the hopes they were projecting onto it.

    This time around we know what it is. It's Borderlands 2 without the funny bits. Some people want that and are fine with it. But there are probably far fewer speculative purchases this time around.
    Reply +26
  • Destiny 2: Bungie's technology evolves - but is it enough?

  • Rogueywon 10/09/2017

    @colin24_7 Not actually a stupid question, but one that's bloody difficult to answer.

    The best hand-wavey summary I can come up with is "because those are refresh rates that modern monitors and TVs are optimised for". Which is a massive over-simplication.

    Edit: Maybe I can do a bit better. Most (but not all) modern monitors and TVs will be refreshing their image 60 times per second regardless of how many fps the hardware hooked up to them is outputting at. A framerate of 30 or 60fps makes it easier to ensure an even pacing of frames giving a more fluid feel. At a steady 45fps on a 60Hz display, half of your frames are sticking around for twice as long as the other half, which is going to give a less fluid feel.

    This is still a massive over-simplication and sort-of wrong in places, but it's as good a way to think about things as any.
    Reply +36
  • Ark: Survival Evolved is out of Early Access but still needs work

  • Rogueywon 09/09/2017

    @Hengist_ Disabling vsync is pretty much the first thing I do on loading up any PC game. Screen-tear I can tolerate. Input lag I cannot. Reply -4
  • Jelly Deals: Xbox One S bundles discounted before Xbox One X launch

  • Rogueywon 06/09/2017

    @sp4ctro To be honest, what you're posting is mostly irrelevant anyway. A Tflops number means next to nothing to your actual consumer. What matters is what you can play on the console and how well it plays. Questions that matter include "How does it compare to the PS4?" and "How does it compare to a gaming PC?". Those might influence purchasing decisions. A Tflops number won't. Hell, it won't always translate into real performance differentials in every case. Reply -1
  • Jelly Deals: GOG's Weekly Sale includes Little King's Story, STALKER and more

  • Rogueywon 05/09/2017

    @Binba442 Oooh, might have to give it another look then. Reply 0
  • Rogueywon 05/09/2017

    The PC port of Little King's Story was hideously broken at launch. Unless it has since been substantially patched, I'd advise against touching it even at this price. Reply +5
  • Jelly Deals: Xbox Live Gold discounts this week

  • Rogueywon 05/09/2017

    @SteampunkZomb1e Meh, the 360 wasn't really the equivalent of a high end PC at the time. Its RAM constraint, in particular, was painful from the outset (and the PS3's even more so). My PC at the time had 4GB of RAM. Reply -4
  • Jesus beats up Buddha in the awful-looking Fight of Gods

  • Rogueywon 04/09/2017

    It's only a few quid, so I tried it.

    It's... ok. I'm no expert on the fighting game genre, but nothing I saw playing around with it looked horribly broken. Are we sure it was designed for mobile? It really doesn't feel like a mobile game (and it has no pay to win elements). I'm not saying it's great either and I'm sure you can find better fighting games. But it works better than many other early access titles on Steam. Just dismissing it as "crap" might be over-harsh, particularly given EG's usual fondness for fawning over wanky indie games.

    I do wonder if we're not all getting the wrong end of the stick here. Playing it, it doesn't feel like an attempt at some sort of satirical or parody game. It feels like a mostly straightforward attempt at a low-budget Unity engine fighting game with a bunch of mythological figures for characters. It's only the inclusion of Jesus that's really eyebrow raising. But if it's an East Asian game, then it certainly wouldn't be the first time that their pop culture products have had unintentionally hilarious takes on Christianity. The whole Abrahamic-religions monotheism thing is pretty odd when seen from the outside. And it's not as if Eastern culture and religions haven't been mangled plenty of times in Western-developed games.

    Edit: To clarify, while I suspect the developers might not have been aiming for "parody", I suspect PQube are with their marketing of it.
    Reply +17
  • Rogueywon 04/09/2017

    They got beaten to it by a couple of decades...

    South Park's pilot episode way back in the 90s featured Jesus squaring off with Santa Claus in a Street Fighter-inspired bout.
    Reply +27
  • Despite low player numbers, there's more to come from Lawbreakers

  • Rogueywon 04/09/2017

    Tried this. It's a very good shooter. In gameplay terms it has Overwatch beaten. Its problem is that it isn't as amenable to wanky fanfiction as Overwatch. Reply -4
  • Jelly Deals: Persona 5 discounted to 35.99 on PS4

  • Rogueywon 01/09/2017

    @mostro I'd certainly put it in the top 5 or so. GOTY for me by a country mile, barring any complete surprises in the back-end of the year. It's a really startling achievement and unbelievably good value at this kind of price. Reply +6
  • Jelly Deals: Humble Jumbo Bundle 9 live now

  • Rogueywon 30/08/2017

    As a bit of a connoisseur of these bundles, this one is by no means bad, but it does include a good few titles that have been bundle-stalwarts for a while now. Between Humble and Bundlestars, we've seen quite a few opportunities to pick up The Flame in the Flood, Human: Fall Flat and Vermintide for pennies over the last 6 months or so.

    These things seem to come in cycles. A year ago, pretty much every bundle seemed to have Broken Age and The Banner Saga part 1 bouncing along in the lower tiers.

    American Truck Simulator and Samorost 3 are probably the biggest draws here; I've not seen either discounted this heavily as part of a bundle until now.
    Reply +1
  • Dawn of War 3 to get modding tools, huge balance update

  • Rogueywon 30/08/2017

    Did they patch any fun into the main campaign yet? Because that's still sorely missing.

    They really got this one badly wrong. It's a series with strong singleplayer roots, so of course they go for an eSports focus. They try to mesh MOBA controls on top of RTS gameplay, which just makes large armies painful to handle. Resource generation is agonisingly slow in campaign, meaning I spent half of it alt-tabbed and doing other stuff while waiting for my power resource to tick high enough for me to buy anything. In multiplayer, it's so turbocharged that battles often seem to have little consequence. The storyline is a bland pile of "meh" which feels like a huge lowering of the stakes after Dawn of War 2. And the final icing on the cherry - or in this case, the final turd on the manure pile - is that having decided to only have three factions, they go and waste one of them on the bloody Eldar - the boring space-elves with the perpetually-fiddly play-style.

    Does Soulstorm still have more concurrent players than DoW3? I know it did a few weeks ago...
    Reply +8
  • CEX suffers security breach that may affect up to two million customers

  • Rogueywon 30/08/2017

    No e-mail from them. Changed my password anyway. In fact, I got a bit of a shock when I did so. Turns out I'd only used my generic easy-to-remember low-security password for their website, despite the fact that my bank details are visible once you get into their account. I normally only use that password for low-priority forums and the like, so it was a major cock-up on my part to have used it for a site like that.

    Whoops! Consider me suitably chastened. CEX go onto my password-managered list.
    Reply 0
  • Steam users review-bomb Sonic Mania over unexpected DRM

  • Rogueywon 30/08/2017

    @josepm.pons I've never, across two operating systems and a number of PCs, had any noticeable performance hit whatsoever from Denuvo. It's always - in every title it's been used on - been completely invisible to me.

    Sonic Mania runs beautifully on my PC. No slowdown, no stuttering.
    Reply +1
  • Microsoft discontinued the original Xbox One after the S launched

  • Rogueywon 29/08/2017

    @Enaksan I'd expect to see some good deals on "fat" XB1's around Black Friday. Retailers will want that stock off their hands.

    I'd also keep an eye for PS4 (and Pro) specials or price cuts if you're still in the market for one of those. Wouldn't put it past Sony to try to spoil MS's party via discounts.
    Reply +3
  • Rogueywon 29/08/2017

    @SuperSoupy I think it's more that if you don't already own an XB1, then with the XB1S available and the XB1X coming soon, there's really no reason why you would buy one of the basic machines.

    There's possibly a marginal argument around Kinect (which needs a 30 adapter to work with the S and X), but MS seem to have basically dropped all but the most nominal support for Kinect now anyway.

    In fact - there's a question. With the basic XB1 out of the manufacturing chain, will it actually be possible to buy a non-preowned Kinect any more?
    Reply 0
  • How Ark survived Steam Early Access

  • Rogueywon 29/08/2017

    It's clear the team behind Ark are no saints, but I'm not sure why people are upset over the price-hike thing. If you'd already bought the game at the lower price, then you still owned it. You didn't have to pay again or anything.

    And as the article itself states, it's not uncommon for games to be cheaper in Early Access, both to reflect that they're unpolished and to give an incentive for people to financially support the team while the game's still in development.

    To be honest, if you haven't picked up the PC version at a cheaper price already (and it's been in a Humble Monthly bundle), you were probably never in the market for it anyway.
    Reply +5
  • Nintendo will tarnish lots of older games with the closure of Miiverse

  • Rogueywon 29/08/2017

    99% of the posts I ever saw were just fawning "OMG THIS GAME IS COOL NINTENDO ROCKS" stuff. I won't be sorry to see this go; the article above highlights a few rare amusing posts, but it was generally just sycophantic graffiti. Reply -12
  • Mario + Rabbids Kingdom Battle review

  • Rogueywon 28/08/2017

    @UncleLou I'm in the opposite camp. Rabbits always cracked me up. Mario annoys the shit out of me.

    But this does look quite fun. Got a long plane journey coming up. This could be a good way to pass a chunk of it.
    Reply +7
  • Forget VOIP, Star Citizen has FOIP that maps your face's movements onto a character in real-time

  • Rogueywon 26/08/2017

    Looks terrible, no good, very bad.

    Still better than Mass Effect: Andromeda's facial animation, though.
    Reply +4
  • Microsoft says Xbox One X is fastest-selling Xbox pre-order ever

  • Rogueywon 25/08/2017

    Probably a lot of PS4 owners ready to double-dip on console ownership by this point in the cycle.

    A relatively unexciting wider techie/gaming hardware lineup for this Christmas period in general won't have hurt them, either. They've more or less got the field to themselves in the "large-ish gifts for gamers" space this year.
    Reply +20
  • Star Wars Battlefront 2's space battles could do with a little George Lucas

  • Rogueywon 25/08/2017

    I don't want nonsense. I want the opposite. I want a modern successor to the X-Wing and TIE Fighter games which made Star Wars space combat feel plausible. I want smartly designed, tactical battles which bring out the strengths and weaknesses of the different kinds of fighters and bombers. I want the rising sense of panic a an approaching Star Destroyer launches yet another wave of TIE Bombers towards a friendly frigate and I have to choose between hunting them down or clearing those pesky interceptors off my tail.

    The "Lucas" side of Star Wars was given ample free reign in Star Wars games for years. I'd quite like to get at least a taste of the other end of the spectrum back.
    Reply +31
  • Ex-Valve writer reveals what might have been Half-Life 2: Episode 3's story

  • Rogueywon 25/08/2017

    Valve have no real commercial incentive to make HL3 and doing so would be risky for them, even (and perhaps especially) if it was great.

    Valve's business model these days isn't "game developer" but "platform owner". They take a healthy cut of the revenue from every game sold through their platform. They're not a publicly traded company, so we don't know much about what their financials look like, but frankly, given the revenue they earn through Steam must be immense and likely far outstrip their overheads, I am guessing "all the money in the world ever".

    And being a successful platform owner means you don't actually develop games you don't need to. MS and Sony basically do first-party development to sell consoles, building the installed base so that their third party ecosystem grows (and with it, the revenues they make from third parties). Valve don't really need to, as their installed base is self-renewing.

    Worse, if Valve focussed heavily on first party development, it could upset their relationships with first parties. Nobody much likes the idea of launching on a platform where you are in direct competition with the platform owner. Chances are that product-visibility in the storefront will end up skewed against you. There's nothing to stop non-EA parties launching on Origin, but only a very small number actually do. Nintendo's struggles with third party support also have connections with this. So Valve stick to the occasional development of niche or experimental games, rather than going toe-to-toe with other publishers in the major genres like FPSes. It's a sound commercial decision.

    Half-Life 3 will only ever happen if Steam's dominance of the PC gaming market is seriously threatened to the extent they need a marquee title to bring people back to it. Right now, the chances of that are very, very slim.
    Reply +8
  • Rogueywon 25/08/2017

    @PCMR Never understood this mentality. Valve played a huge part in revitalising the PC gaming scene when it was in a very unhappy place back in the mid-00s. Largely thanks to Valve we have a vibrant PC gaming scene with reasonable prices, no need to scrabble around for discs to put in drives and a convenient back-end for game updates, friends lists and the like.

    Given the choice between all of that and an extra episode of a moderately-good first person shooter, I know which I'd pick.
    Reply -14
  • KFC unleashes VR training game about cooking fried chicken

  • Rogueywon 25/08/2017

    VR training is turning into a fairly big thing. The industry I work in has started adopting it in a big way, as it both reduces costs and means you can conduct training exercises without needing to close busy locations to the public.

    There are still some challenges around achieving certification for its use in certain roles, but from what I've seen, the standards bodies are being pretty pragmatic about it.
    Reply 0
  • Hands-on with 10 Xbox One X games that show us what it's really capable of

  • Rogueywon 24/08/2017

    @Hailst0rm Probably down to the need to maintain parity in multiplayer? An increase in resolution on the Exbonks vs the regular XB1 isn't a huge advantage, but a step up from 30fps to 60fps would be.

    Edit: Ignore me - just noticed the article is specifically talking about campaign.
    Reply -1
  • XCOM 2: War of the Chosen review

  • Rogueywon 24/08/2017

    @obidanshinobi I liked XCom 2, but I can acknowledge that your complaints have merit. Long War 2 really exposes some of the flaws of the tactical side of the game.

    The mission timers are somewhat over-used, though sticking on the lowest difficulty in LW2 (it's hard enough as it is!) increases them to a saner level and in LW2 I only had to seriously worry about them in maybe 10% of missions.

    But spend a lot of time in the tactical game and its limitations really do start to show through. I particularly came to dislike the contact/reaction mechanic - if we get an XCom 3 (and I suspect we will), then the whole squad/reaction system for aliens needs to be reworked from scratch. I'd also suggest changing how cover works; at the moment, it's just a bit too powerful.
    Reply +6
  • Rogueywon 24/08/2017

    This sounds good, but...

    I've not all that long since finished a 120+ hour playthrough of the Long War 2 mod (literally finishing just before the expansion was announced). I'm not sure quite how much more XCom 2 I can take right now. Almost tempted to wait a few months and see if LW2 gets updated to support War of the Chosen content, then play it that way again when I'm less burned out on it.
    Reply +4
  • New horror-themed Humble Bundle offers very cheap Alien: Isolation

  • Rogueywon 23/08/2017

    I don't believe in re-reviews, just because a site turns out to have been out of whack with the consensus. Nobody's going to buy a game they initially skipped because a site gave it a more favourable re-review a few years after release. Moreover, it smacks slightly of whitewashing history. Negative or mediocre reviews of games that go on to be regarded as classics are of interest in gaming history terms to make the point that classics aren't always recognised as such at the time.

    On occasion (though I don't think this will be the case with Alien: Isolation), the nay-sayers actually turn out to have been closer to the mark in the long run.
    Reply +1
  • Buying Japanese or American games on the Switch just got a lot easier

  • Rogueywon 22/08/2017

    This is good. I can only hope Sony follow suit, as having to rely on third party merchants for pre-paid cards for other regions on the PSN store is a huge pain in the backside.

    I've been massively critical of Nintendo in the past over their online services and regionalisation policies (and am still highly critical in some areas), but they've handled multi-region accounts pretty damned well on the Switch.
    Reply +14
  • Final Fantasy 15 confirmed for PC early 2018

  • Rogueywon 21/08/2017

    @shehzaanshazabdulla Ooops, forgot about that Pro patch. Disregard my last comment, then. Reply +3
  • Rogueywon 21/08/2017

    @Malek86 I've got a horrible, horrible inkling that this is going to be one of those cases (c.f. Dark Souls) where the game engine/logic turns out to be tied to 30fps, meaning that the PC version also ends up hobbled to that framerate.

    That's apparently why the PS4 remaster of FF12 is similarly 30-fps limited (as was the FFX remaster before it). Square-Enix have form here.

    That said, FF13 was only 30-fps limited on PC when there was an FMV component playing on screen, meaning you could spend most of the game at 60fps.
    Reply 0
  • Xbox gamescom 2017 conference live report

  • Rogueywon 20/08/2017

    Ugh. Pre-order placed. I hate myself. Probably won't even use it for games, given PC cross-play.

    But I had been mulling a 4K BD player, so there is that.
    Reply +1
  • Rogueywon 20/08/2017

    Is this the point where EG switches over to pay-to-comment? Reply 0