Rob Comments

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  • Wii U exclusive Kirby and the Rainbow Paintbrush release date

  • Rob 11/03/2015

    @tidy-spidey Wasn't the last DS Euro release 'Power Paintbrush'? Probably just changed to be consistent with that. Reply +1
  • Rob 11/03/2015

    @bigwhinger73 Absolutely no difference between the US and UK versions you say? You mean other than the numerous additional European langauges? When are Uk gamers going to realise they are in Europe and not everyone plays their games in English? Reply +3
  • Nintendo: "difficult" decision to hold back New 3DS release in Europe, US

  • Rob 24/02/2015

    @nickthegun Continually create failure? You mean Wii U right? I'd say that the DS, Wii, and now the 3DS have put him a fair bit in credit there really...his hit ratio is pretty good. Reply +7
  • Watch how fast the Wii U loads with its new quick start menu

  • Rob 09/05/2014

    I did have to wait about 30 or so minutes for the first update to download and install.
    You didn't have to wait - the update would have downloaded in the background while you got on with playing Mario if you'd have wanted.
    Reply 0
  • Nintendo slumps to another annual loss after dismal Wii U sales

  • Rob 07/05/2014

    Least surprising aspect of this's got big billing on the front page of the site. As compared to the Mario Kart 8 news (which included the a free game offer) which got short shrift.

    Guess Nintendo don't buy enough Mountain Dew.
    Reply +6
  • Buy Mario Kart 8 and get a free Wii U game

  • Rob 30/04/2014

    So, Nintendo release a whole host of new details on one of the best selling franchises of all time - including video sharing/uploading, voice chat, tournaments, and a way to avoid blue shells. They then add that if you buy early, they will also give you another Wii U game totally free.

    ALL THAT - and yet the story gets less billing on the front page than the PS4 update, one of the main features of which is to dim the light on the pad.

    Oh Eurogamer!
    Reply +42
  • EA apologises for Frostbite's "stupid" anti-Nintendo April Fool

  • Rob 02/04/2014

    Until they can pump out software on anything like the quality level that Nintendo usually manage on such 'terrible underpowered hardware', the folks over at Frostbite would do well to stfu and concentrate on their own problems.

    That's the bigger issue - they are so busy playing technical one-upmanship that the actual content, gameplay, and overall quality gets lost in the deperate run to belittle anything else that isn't pushing as many polygons.

    A better April Fool from them would have simply been "We understand we went wrong, we'll place our priorities on the important stuff next time".
    Reply +12
  • Asda drops Wii U price to just £149/£199

  • Rob 02/05/2013

    Well whatever you want to put it down to, it worked - they have sold out. Customer demand is either there, or the fabled 'huge pile of unwanted stock' wasn't actually much of a pile at all. Reply +1
  • Splinter Cell: Blacklist finally confirmed for Wii U

  • Rob 10/04/2013

    @mr_bez Are you being serious? The press release clearly says there are gadgets (note the plural), and multiple other uses including the weapon switching. This pieces takes that and makes it sound like all there is the 'Snake Camera' and weapon switching. It's clearly missing some information which is particularly relevent given the snarky tone they apply to the 'inventory' comment in order to make it seem like no other uses are being made. Reply +6
  • Rob 10/04/2013

    The release from Nintendo actually says:
    Showcasing enhanced game-play features using the Wii U
    GamePad controller, Tom Clancy`s Splinter Cell Blacklist allows players to
    operate innovative gadgets, take out enemies and move through the environment,
    and intuitively switch between weapons, among other features.
    Interesting that you saw fit to basically report that as:
    You also use it to "intuitively switch between" weapons - an inventory, then.
    Reply +22
  • Resident Evil: Revelations Wii U lets you give monsters speech bubbles

  • Rob 19/03/2013

    The "in-game monster speech bubbles" are for Raid mode only, not the main game. Might want to update the article EG - here's the official line from Capcom

    Wii U players will get further exclusives through the Miiverse feature. Players can post a dying message from the Game Over screen for other players around the world to see and you can taunt your friends with the ‘Creatures Voice’ function, allowing enemies in Raid Mode to have their thoughts personalised.
    Reply +11
  • Wii U graphics power finally revealed

  • Rob 06/02/2013

    The only reason there is less latency is because the screen is so small. The bigger the screen the higher the latency. Thats why some 3D TV's have more latency than a bog standard PC monitor, eventhough said 3D TV's have to have a fast refresh rate and at least a 120hz pannel.
    Please god tell me nobody actually believes this...
    Reply 0
  • Assassin's Creed 3 review

  • Rob 30/10/2012

    Just noting that Wii U isn't in the format listing for this one - will you be giving that a separate review when it hits a month from now? Reply +10
  • Nintendo hopes to sell 5.5 million Wii U consoles by April

  • Rob 25/10/2012

    I believe the actual quote was:

    In this fiscal year we are looking to ship 5.5 million units of Wii U hardware and 24 million units of Wii U software.
    So they are talking about shipping numbers, not sales numbers.
    Reply 0
  • Rayman Legends no longer a Wii U launch title

  • Rob 08/10/2012

    Another weak Nintendo launch-lineup after all
    @Beano A weak launch line-up? Are people forgetting that as well as the exclusives like ZombieU, NSMB, and NintendoLand it's also getting versions of BLOPSII, Assassin's Creed etc on Day 1

    I understand they are multi-format, but that doesn't mean they don't exist as perfectly decent software titles in the library.
    Reply +5
  • How Powerful is the Wii U Really?

  • Rob 31/08/2012

    Interesting news courtesy of the September edition of Nintendo Power (v282) - Mass Effect 3 will run in 1080p - something that wasn't an option on either the PS3 or 360. Reply +1
  • Rob 30/08/2012

    Do people think the next platforms from either Sony or MS will have an advance anywhere near as profound as the switch up to HD was? That was the big gulf between Wii and PS3/360 - I can't see where they can go (remaining cost effective) to sustain that obvious-to-the-consumer type lead Reply 0
  • Rob 30/08/2012

    Power is completely irrelevent - software decides how a platform performs. Always has, always will. Every generation proves it, and yet still some mentals deny it.

    As far as I am concerned, for at *least* 12 months (since there is no way either Sony or MS will be launching a new platform ahead of November 2013) the Wii U is going to provide a) exclusive Nintendo content that you can't get anywhere else; AND b) at least as good as, and quite possibly better, ports of a good chunk of the third-party stuff like Ass Creed, CoD etc. After 12 months b) might be gone, but I really can't see any way in which the chasm will be anywhere near even approaching that between the Wii and the 360/PS3. We'll be talking differences on a much smaller and more technical scale.

    That situation alone make me perfectly happy to drop £400 on it - anything beyond that 12 month point is essentially a bonus really, can be brushed aside by picking up one of the new platforms as needed, and is completly conjecture at this point anyway so can't really be used as a serious way to make an informed decision (Both Sony & MS have been known to initially promise significantly more than they eventually deliver to the consumer).
    Reply -2
  • Kinect 2 image outed by "genuine" Durango devkit source

  • Rob 10/08/2012

    ""much higher-resolution than the current Kinect, with clothing outlines shown in crisp detail.

    Depth perception also appears improved, enough to determine individual fingers even when held against the person's body.""

    Really? Because the image I see doesn't exactly support that - the woman/child on the right has no distinct hands/fingers and the guy on the left has his thumb melting into his stomach and his top two fingers on his left hand merging into one. In the entire image you can't count more than two distinct, clear, individual digits really.

    It looks better [than v1], but it's a million miles away from 'crisp detail' and 'individual fingers'.
    Reply +6
  • Japan chart: 3DS XL launch a bigger success than DSi or DSi XL

  • Rob 31/07/2012

    Does that 430k figure include the digital sales? Reply +3
  • 3DS Circle Pad Pro Review

  • Rob 27/01/2012

    "for now, it's near-indispensable for any 3DS owner who wants to get the most out of what we suspect will be an ever-increasing range of must-have titles."

    What absolutel bol*ocks. Sorry, but that just reads like an anti-Nintendo whine from start to finish. It's an add-on that's not required by even one single title. To label it 'near-indespensable' is preposterous nonsense.
    Reply +3
  • Resident Evil: Revelations Review

  • Rob 26/01/2012

    To everyone moaning about the lack of impact/feedback/headshots - play the game, who knows, some of the weapon upgrades might even, you know, upgrade your weapon and change a few things :)

    Also, did that review just criticise a Resident Evil game for it's script? So a series which started with the 'Master of unlocking' is now apparently supposed to have turned into the work of Shakespeare? RE has always been known for dumb scripts - I'd only consider marking it down if it didn't have one.
    Reply +4
  • Next Xbox to launch late 2012 - report

  • Rob 17/11/2011

    So devs are supposed to go from "target boxes" to games on the shelf inside a year - at a significantly increased level over the current gen? Not going to happen.

    Dev times are already way over 12 months for current gen titles, and they aren't going to get shorter with increased performance that's for sure.

    Unless MS are taking a leaf from the Nintendo book and going for an 'upgrade' rather than a full blown leap....
    Reply 0
  • EA: Wii U can do "anything" PS3, 360 can

  • Rob 28/07/2011


    I'm a bit confused by what you've said there - it makes no sense. The 'bird garden' demo Nintendo had running on the show floor at E3 did *exactly* what I mentioned - it had one image on the TV screen, and a separate, independent image of the same scene (i.e from a different viewpoint which could be moved around) on the Wii U screen.

    EDIT: The Ubisoft Ghost Recon game also showed the same thing at points: main game screen on the TV, and the camera feed from the drone being shown on the Wii U screen.
    Reply +1
  • Rob 28/07/2011

    One thing everyone seems to be overlooking - the Wii U can do 'everything' the PS3/360 can do *on two screens at once*. Regardless of anything else, that alone proves that in terms of raw power it's a pretty decent little box.

    Still, raw power means nothing as this generation has already shown (hands up anyone who thinks either MS or Sony wouldn't swap places with Nintendo right now given the opportunity), so it all be about the software again.

    If they can capture third parties, then they have a hit on their hands. One box that plays the best third party titles alongside the Nintendo first party stuff is clearly not a bad proposition.
    Reply +2
  • Vita: Sony won't repeat PSP mistakes

  • Rob 08/07/2011

    "Another problem faced by the PSP, Yoshida said, was that its visuals were rendered outdated by high-definition home consoles soon after release.

    This is why Vita features touch-screen controls, a rear touch pad and motion sensors as well as enhanced graphics and dual analog nubs."

    Yeah, that's exactly why it features a touch-screen and the rest. Absolutely nothing to do with the success of the DS/iPhone. Not at all. Totally unrelated.
    Reply 0
  • Wii U a "really cool stop-gap" – Gearbox

  • Rob 07/07/2011

    Almost as interesting as what you'veincluded, is what you've decided to leave out from the article. Martel also said:

    "We've got the [Aliens: Colonial Marines] engine running on the Wii U, and as far as the console goes, you're going to see textures at a resolution that you haven't seen on [the current] generation,"
    Reply +4
  • Super Monkey Ball 3D

  • Rob 25/03/2011

    Interesting that of all the reviews to post up on the site on the very morning of the 3DS release, it's this one.... Reply -6
  • Deadly Creatures

  • Rob 18/02/2009

    Seems like not everyone inside Eurogamer has the same opinion of this one...
    Reply 0
  • Rob 18/02/2009

    One other point I just want to make:

    "There are no multiplayer options"

    Are Eurogamer seriously suggesting that every game should now include some kind of multiplayer option even if it makes absolutely no sense at all with regards to the main thrust of the title? It's absurd comments like this that lead to 'box-ticking' game design/development of the worse possible kind.
    Reply 0
  • Rob 18/02/2009

    Interestingly enough, I emalied the Eurogamer folks early yesterday asking why they hadn't reviewed this. I got no reply, so took a punt and went out and picked it up (it's cheap in Asda right now)...

    IMO, it's an easy 7-8. I'm actually very impressed by the graphics for a Wii title, and it's obviously had a lot of care and attention spent on it by the developers. The title screen alone can occupy me for ages, especially if you let it run. I'm at Chapter 5 right now and really don't see a lot of their complaints. The camera does occasionally struggle sure, but it's certainly nothing to go mental over given the fact that you can crawl anywhere. I'm also finding the combat to be particularly rewarding - the motion controls that are used, are used well, and the game really doesn't reward recklessness. How telling that the reviewer took to 'hapless flailing' instead of rethinking their strategy for that particular enemy? Also, lots of games give away artwork as an unlockable, why is it such a crime in this title all of a sudden?

    Summary: It's their opinion of course, but that review strikes me as being cranked out in a hurry and really criticises some aspects of the game way out of proportion. I'd certainly not hesitate to recommend it to anyone with a Wii anyway.
    Reply 0
  • Resident Evil: The Umbrella Chronicles

  • Rob 18/04/2007 Reply 0
  • Mario Strikers online detailed

  • Rob 04/04/2007

    Someone needs to find out - will that be friend codes from your existing Wii address book (good), or friend codes unique to Mario Strikers (bad)?

    Will I be able to 'import' codes from the address book even?
    Reply 0
  • Wii beating PS3 2-to-1 in Japan

  • Rob 04/04/2007

    According to the version of this news, the gap between the Wii & PS3 is "narrowing fast". Now call me old fashioned, but since when has only selling half as much as your competitor been an accepted way of narrowing a gap?

    It's not pulling away as fast perhaps, but it's still clearly pulling away.
    Reply 0
  • Capcom's new Wii title

  • Rob 16/03/2007

    IGN (and just about everybody else) are reporting that this is, in fact, a point & click adventure effort. I think branding it a 'mini-game affair' is a little premature, and perhaps very mis-leading. Reply 0
  • No unified Wii friends list

  • Rob 15/03/2007

    So if someone has a few hundred quid to spare on a console and has no loyalties, what would you advise them?

    Surely the advice would depend entirely on their situation, their likes, their dislikes, their lifestyle. There is no 'one-size-fits-all' answer to that one.
    Reply 0
  • Rob 15/03/2007

    @Rob: First, that's no guarantee.
    PS3 + Eyetoy = Motion sensing wii-style.

    I like the way you folks just ignore things to suit your argument. You say that Halo/GoW/MGS could not be done on a Wii - I kind of agree with you. Except that, obviously they could - just with a few less polygons and in SD. MGS came out on the GC (which the Wii can outperform), Halo came out on the XBox (which the Wii can outperform). Perfectly possible YES. As good as the 360/PS3 versions graphically NO. I see you argument, you're talking HD, next-gen graphics. However, if you're going to say that a few polys makes the critical difference there, how you can then even begin to suggest that the SIXAXIS and the Eyetoy are in the same ballpark as the Wii Remote?

    Face it: 360/PS3 graphically have it beat. The Wii will never match 'em. However, the Wii Remote is bounds ahead of the SIXAXIS/Eyetoy and likewise will never be matched on the 360/PS3. And it doesn't matter.

    I can't understand why people feel the need to be so black and white about it - each system has a prefectly good set of plus and minus points. You don't have to choose one and defend it with your life you know. Doing that will just mean you miss out somewhere along the line.
    Reply 0
  • Rob 15/03/2007

    I can safely say that nothing comparable to a Gears or an MGS or a GT or a Halo will EVER turn up on Wii.
    No shit sherlock. Of course, reasonable people can also see that nothing comparable to Wii Sports/WarioWare will EVER turn up on 360/PS3. Do you see now, they offer different things! Oh my!
    Reply 0
  • GDC: PS3 is "best machine"

  • Rob 07/03/2007

    "One thing I wanted to do was to have consoles scaleable based on what you can afford. You start with great, you don't start with sh*t - then if I want to spend $1000 on my Xbox, I should be able to do that, to add more memory, make it run faster, do whatever I want to customise my machine."

    So, he wants a PC then?
    Reply 0
  • Wii voting channel launches

  • Rob 14/02/2007

    No, that is not true. My TV does handle 50Hz over component. It's Nintendos constant resolution switching it can't handle.

    You mean, your TV can't handle the original resolution of the game over component? If that's the case, no amount of switching it on or off will change that.
    Reply 0
  • Rob 14/02/2007

    How about a channel for new IP?

    Miyamoto is going to talk about that in his forthcoming keynote, watch that space.

    Can you play VC games over component lead?
    Yes / No

    Yes, unless you have a *TV* which does not accept a 50Hz signal via component. The 'problem' isn't really at the Wii end of things.
    Reply 0
  • Kid Icarus hops on US VC

  • Rob 13/02/2007

    The 'problem' is at the TV end - your set simply does not accept a 50Hz signal over component. There really isn't a great deal that Ninty can do about that (though I guess they could offer a 60Hz version of the ROM as well to PAL folks). Reply 0
  • Turrican to return on PS3?

  • Rob 12/02/2007

    may offer a toggle between Sixaxis tilt and analogue controls

    Or, in other words, 'we can't really get the tilt stuff to work and it's not totally tied into the game design, so we may just back out totally and go the standard route'.
    Reply 0
  • Virtual Console: NES

  • Rob 16/01/2007

    I think the constant references to the arcade versions of the games is a touch harsh - it is a virtual console 'NES' release not a virtual console 'Arcade' release afterall.

    I'd also not hold your hopes out for a 'Virtual Arcade' line-up either - they obviously have NES/SNES/N64/MD emulators up and running - getting emulators for each and every different arcade cabinet config might be a little more troublesome that it's worth for them.
    Reply 0
  • US sales update: everyone wins

  • Rob 12/01/2007

    NPD's own comment that PS3 and Xbox 360 were held back by short supplies

    Don't they/you mean PS3 and Wii?
    Reply 0
  • Eye on '07: PSP and PS2

  • Rob 11/01/2007

    Prince of Persia: Rival Swords
    Developer: Ubisoft Montreal;
    Publisher: Ubisoft
    PSP Only

    PSP Only? I don't think so....
    Reply 0
  • Eye On '07: Wii

  • Rob 05/01/2007

    No More Heroes is perhaps not on the list as it's likely to be 2008 perhaps?

    How about the Wii version of The Sims that EA are putting together though, I'd have thought that was worth a place on the list (certainly way ahead of Far Cry). It's a potentially huge seller.

    I also think missing off Tiger Woods is a mistake - if they get the control right, it could set a new benchmark for the genre.

    Oh, and what about Disaster: Day of Crisis - that looks particularly good. And the Wii version of Mercury (Meltdown Revolution) - now as the developers always intended it with tilt-control. And Battalion Wars II (with online modes). And Project H.A.M.M.E.R. And Super Paper Mario.

    You've actually missed loads of big titles out!
    Reply 0
  • The Legend of Zelda: Twilight Princess

  • Rob 13/12/2006

    the save system is flawed should you decided to save and quit the game in the middle of a dungeon (forcing you to retread your steps from the start!).

    Can we kill this one off please. If you use Occocococococo (the chicken thing) you can immediately warp back to the exact spot you were in - absolutely no need to retread your steps at all.
    Reply 0
  • Rob 08/12/2006

    the cube version is IDENTICAL

    Wrong, wrong, wrong, wrong.

    The Wii version offers widescreen, more item slots, and a whole extra fishing section/game.

    If you like to spend time fishing in Zelda, the Wii version is the one to get.
    Reply 0
  • We want to go head to head with PS3 - Microsoft

  • Rob 10/11/2006

    customers who have their sights set on improving their tech will be turned off the Wii within a moments glance

    You've handily confused 'tech' with 'graphics' there haven't you. For many people, the 'tech' around the Wii controller will be what gets the sale.
    Reply 0