Repsode Comments

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  • Next mainline Professor Layton game due in July on iOS and Android

  • Repsode 15/04/2017

    @SaddoOne I'm just speculating but I'm guessing that the mobile version is only half the game or a certain number of chapters. IAP fills in the gap. The whole game will cost the same either way. Level 5 would probably love to sell the whole thing up front. But the mobile market won't support that cause people now expect cheap. This is the balance of upfront cost/content Level 5 has settled on. It wouldn't be the first game to do it either. Final Fantasy Dimensions was a free download but you only got the first few hours then you bought the rest piecemeal. I think it was 20-30 in all. Reply 0
  • Older iPhone, iPad games now warn they'll soon become obsolete

  • Repsode 11/04/2017

    Welp, there'll go the only official english language version of Shin Megami Tensei as well as Cobra Command and Road Avenger if my list of affected apps is anything to go by. Reply 0
  • Persona 5 is series' biggest launch to date

  • Repsode 10/04/2017

    Good to see. Now just to get the same recognition to its big brother. Still waiting on that next batch of discs because of my "No preorder rule". Tried at the weekend. No luck so far but I'll get there. Reply 0
  • Snake Pass on Switch holds up nicely against PS4

  • Repsode 30/03/2017

    Recent changes in my life have meant that I have to find my gaming where I can get it. The Switch is the only console available right now that allows me to play games at any of my free moments including those rare moments in front of the TV. For that reason I am prioritising research into Switch versions. While performance issues are more likely to affect my decision articles like these are quite interesting to see how close they come to parity. In my case it's largely academic as it's fast becoming a case of Switch version or no version. Sure there will be some exceptions, Persona 5 is next on the shopping list. But given that Yakuza 0, the latest in one of my favourite series, still sits with maybe 2 hrs playtime on the clock, I question how much of it I'll get to play. I definitely think I'll be sidelining games without Switch versions in the future, more out of necessity than anything else. Wonder if I'm alone in that? Reply +3
  • Capcom remasters six classic Disney titles for PS4, Xbox One and PC

  • Repsode 16/03/2017

    Here's a mildly interesting question. Will the collection be renamed outside America? Given that The Disney Afternoon wasn't a thing outside of America(maybe Canada too?). Given that these shows were packaged differently in different countries it may prove difficult to market. In the UK if it were renamed it would probably be named The Disney Club Collection or The Saturday Disney collection. Might not be worth it. People understand it well enough I suppose. Reply 0
  • The new Konami is doing very well indeed

  • Repsode 15/02/2017

    @UncleLou this is very true. Businesses morph, expand and contract all the time. Look at Nintendo. Video games are just one of the many things that company has focused on in the past. It's been a Playing card company, Toy company, taxi company, hotel company, instant rice company. And should the conditions merit it they'll dump video games. Don't think they'd go bankrupt first. If that were to happen I'd imagine they'd head back to their plans to enter the healthcare device market.

    (Kinda) Outside of video games look at Virgin and how many industries that brand's dipped in and out of, including Video games. These companies are there to make money regardless of whether they follow the founding mission statements or not.
    Reply 0
  • Darkseid is an Injustice 2 pre-order incentive

  • Repsode 17/01/2017

    You say Pre-order Incentive. I say Sales Deterrent.
    Let's call the whole thing off!
    Reply +8
  • Best-selling Steam games of 2016 revealed

  • Repsode 03/01/2017

    @ziggy_played_guitar There's too much that's good on there for that. To me, it's closer to the TK Maxx of gaming. You can great bargains there but you have to hunt through a lot of crap to get to them. Reply -1
  • Final Fantasy 15 is getting a free update that bolsters one of the game's best features

  • Repsode 16/12/2016

    @wertps3134 Oh god please. Those are now way past the point of self parody. I genuinely got this headline wth this article:
    "Billionaires Are Shocked By This Method. Watch This Video Now in Local Area"

    I don't even know where to begin parsing it let alone being interested enough to click through. Maybe they're banking on confusion piquing my curiosity?
    Reply +17
  • Elite Dangerous headed to PlayStation 4 in Q2 2017

  • Repsode 08/12/2016

    While i do already own this on PC, if PS VR support ever gets announced I will very likely double dip and hasten my VR purchase as this would be my personal killer app. I've secretly anticipated this for a while. But only when/if that VR support gets announced. For now I'm content with what I've got. Reply +4
  • The Silver Case remake gets a PS4 release date

  • Repsode 08/12/2016

    Been debating getting this on Steam as I really enjoyed the demo. I'm a sucker for the odd end of Japanese gaming. That said, news of a retail release has swayed me to PS4. I can wait a few more months. Off-topic Let It Die is also growing on me. As with all free to play games I'm cautious about when I'll butt up against the need for micropayments but I'm enjoying it so far. Reply 0
  • The 3D-printed Nintendo Switch is one of the best video game fakes we've seen

  • Repsode 17/11/2016

    I have to say it's been bugging for a little while. I knew it couldn't have been a real unit. I was very much leaning on it being 3D printed. That said, the model was so good that I actually entertained the notion of it being a stolen dummy unit from the trailer. Reply +1
  • Super Mario Run launches for iPhone on 15th December

  • Repsode 15/11/2016

    If it can send a signal that people will pay for quality phone games (like the first five years of the App Store, in my opinion the golden age of smartphone gaming), then I'll happily plonk down what I'll predict to be 6.99 on it. That of course depends on whether its quality but hey it's Nintendo. It'll probably be decent at worst. Reply +1
  • Zelda: Breath of the Wild to miss Nintendo Switch launch

  • Repsode 15/11/2016

    @JamesSwiftDay It's the only confirmed Nintendo game sure but weren't there a few third party games confirmed too?

    Project Sonic 2017, Dragon Quest X and XI and Just Dance have been confirmed too right?
    Reply +1
  • Repsode 15/11/2016

    While disappointing, it's worth remembering that this is a very ambitious game for Nintendo and that they are very dedicated to releasing a polished product. There doesn't appear to be a culture of "fix it later" there. Do Nintendo do content patches, sure. Do the do balance patches? If the game needed to be out in the wild to discover the kinks. But bug fixing patches are very, very rare. I wouldn't be surprised if the need for them are considered a failure in the company culture.

    Given that this is essentially Zelda by way of Elder Scrolls, the scope will be larger than normal and thus testing will take time to get to Nintendo's usual standard.

    It'll be a true test of the mantra that devs can't catch most of a game's issues before going gold.

    I suspect that some will seep through to the final game but that it will be considerably more polished at launch than the average Bethesda game.
    Reply +3
  • Watch Sony's fancy pants PS4 advert

  • Repsode 14/11/2016

    @ThatThereTim from an actual product advertisement perspective it's not very informative. We don't see the product or what it can do. BUT it well and truly showed us that Sony (or their marketing team at least) understood. That they got us. It was the perfect distillation of why many of us choose this odd little hobby of ours. It was the moment gaming became mainstream in the UK public consciousness. A lifestyle. I remember it being so effective my mother brought it up in conversation, not me. That never happened before.

    All that being said Cyber Razor Cut remains my favourite as it came just on the cusp of me starting to care about gaming rather that just enjoying it like any of my other toys.
    Reply +2
  • Sony PlayStation 4 Pro review

  • Repsode 07/11/2016

    Given that I'm waiting for 4K TVs to settle down into a proper standard with widespread HDR (For me, 2016 is the 'HD Ready' era of 4K. I'm waiting for the 'Full HD' era. Hopefully it won't be long.), I suspect I should hold off on this for now until we can ascertain just how much effort the wider industry is going to put into 1080p improvements. I'll likely upgrade at some point, definitely after I've gone 4K, but it might be sooner if it's benefits in 1080p become more dependable. Reply +16
  • Titanfall 2 fails to beat Titanfall sales in UK

  • Repsode 31/10/2016

    @scawp Well publishers do. Preorders and week one sales very much determine whether a sequel gets greenlit or not these days, whether they really should or not. Sure we gamers could take a more long term view on these things but realistically, much like the Hollywood blockbuster season, there's a lot of production and marketing money on the line and a lot of competition in the weeks beyond release. These games need to make back a BIG chunk of their money in the small amount of time that the spotlight is firmly on them. Sometimes you score big and release something with traction but you can't count on it. For some reason the long-tail only seems to work for a select few, Nintendo and Minecraft spring to mind. Reply 0
  • Street Fighter 5 sales grind to a halt as community calls for revamp

  • Repsode 28/10/2016

    This game really should be a case study that all other publishers should examine closely. Theres only so far that the concept of selling a promise can be pushed. Capcom crossed that line and they're being rightly punished by consumers for it.

    A shame too. This franchise deserved better. I'd have bought it by now if it were akin to IV in content levels.
    Reply +5
  • Nintendo Switch has a 6.2" 720p multi-touch screen

  • Repsode 28/10/2016

    Sounds good to me. 720p is more good enough at that screen size. A good balance between visual quality and power consumption.

    I understand that it might seem low to people used to the difference between 720p and 1080p on big TVs but at 6.2" it won't matter much. Given that the Vita had a lower resolution (so-called quarter HD) on a screen only 1.2" smaller I suspect few will complain when they see the Switch in person.

    I was personally more worried that the thing would just use Wii U Gamepad panels. As surprisingly decent as they ended up being I would have been miffed if the Switch had them.
    Reply +3
  • Bethesda's anti-consumer review policy comes as no surprise

  • Repsode 26/10/2016

    I'm not going to say I don't preorder but I tend to limit those to obscure physical releases. For example I will absolutely pre order Yakuza 0 because there may be scarcity on disc, it sends a message to Sega for my demand and, most importantly, it's a game that's been out elsewhere for a while and it's overall quality is a largely known quantity.

    I will not and have never pre-ordered a game from any established series particularly big AAA franchises. They never sell out and I have no idea if it's any good. I've never had any desire to play a game day one. They're not single day events.

    This move only serves to delay any prospective purchase from Bethesda and any that follow them. Reviews come first. Then, and only then, will any money be handed over. It's a policy that's served me well in the past and will continue. I don't have the time or money for poor luxury products.
    Reply 0
  • iPhone 7/ iPhone 7 Plus review

  • Repsode 22/10/2016

    For me it's really really frustrating. I overall really like Apple products but the removal of the headphone jack is, if nothing else, far too early for me. If we lived in a world where wireless headphones have price and quality parity with equivalent wired ones and had the battery life of an e-reader then, for me, this would be a complete non issue. But we do not live in that world yet. Wireless is not good enough for me yet. And I don't know about anyone else but for the price and with apple's design ethos in particular, paraphrasing a certain tech executive, if you see an adapter, they blew it. I my opinion of course.

    It's made me reevaluate my usage of my existing iPhone. And I've discovered that very very few of the new hardware features and improvements just aren't going to matter to me. That coupled with my continued satisfaction with my 6 means that it's hard for me to rationalise the removal away. If I do upgrade it'll be to a 6S. When I'm done with that then I can look at the state of wireless audio tech and make a judgement on whether to stick with Apple or not. I may well stick with them but for the first time in a very long time I have a slight feeling of dissatisfaction where once was none.
    I learned this year I have much more of a critical eye than I thought.
    Reply +4
  • Nintendo refuses to say whether Switch has a touchscreen

  • Repsode 21/10/2016

    Given the elevator pitch nature of the reveal video showing a large variety of the ways you will be playing with this thing, you'd think someone tapping the screen somewhere on the thing would come up if there were a touchscreen. So on first impression I'd say no. HOWEVER! That may because there is only gameplay footage there. As you can play on TV with the unit in dock I guess there is a mandate that all games must be fully playable in both modes. Therefore all GAMES have no touchscreen functionality. That may not be true of menus, internet browser, Netflix etc.(if the Wii U had them , I don't doubt for a second the Switch will too) These may use a screen as an option as uniformity of use is not as important there. So there's room for doubt.

    That said Nintendo's coyness about these things is frustrating. But they've always been that way. I'm patient. I can wait for more info. The proof of concept they presented is satisfying enough for me right now.
    Reply +3
  • NX is now Nintendo Switch, a portable console with detachable controllers

  • Repsode 20/10/2016

    Yep, this cools very, very cool. Just need price, game line up and bundling info to get me fully on board. I'd imagine some of the things shown here will be extra peripherals. Like I feel that single unit controller won't be in the box. I'm am definitely on board with the premise though. Reply 0
  • Remember Star Control? A new one is in development

  • Repsode 19/10/2016

    Fun Fact: The original developer of the first two Star Control games now makes Skylanders. Reply +1
  • Red Dead Redemption 2 is named...

  • Repsode 18/10/2016

    The name is creatively disappointing but it just shows you how risk averse the AAA sector is that they either don't have much faith in the "Red Dead" portion of the brand working on its own or the marketing team are worried that it could of been perceived as a spin off without being totally obvious about it being a sequel.

    Boring but understandable. I guess this is just the new Soul Calibur/Dark Souls. Hold on to a brand at its peak.
    Reply +4
  • Rigs Mechanized Combat League review

  • Repsode 15/10/2016

    @Jynxa I think this is going to be difficult for reviewers and readers, at least during the next couple of years. Having to mention the concept of comfort(for lack of a better word) is pretty new for video game reviewing. I acknowledge that design decisions affect these things and therefore should be able to be critiqued. I personally feel that,at my level of VR experience, how ill an individual game either did or did not make a reviewer isn't particularly useful. Having never tried true VR, I have no idea where my tolerances are. I can't even rely on consensus to inform me right now as I could be a strange minority for whom a game accepted by the majority may make me sick and vice-versa. That said I have concerns about removing these complaints entirely from reviews.

    Only allowing those that can cope with anything to review the games could be problematic if I end up not being as strong stomached as I think I will. Possible issues will only be guessed at and some may not be thought of. If demos don't become prevalent(which given the highly subjective nature of how VR is experienced they really, really should) to see for myself then I'm gambling my money every time regardless of how the other elements of the game are reviewed. A possible approach may be to have the most "constitutionally sound" individual write the core review and offer up the ultimate score, while offering second, third or forth opinions from around the office on any sickness issues that came up as potential caveats. Reviewer Tolerance profiles could be built up that readers could identify with over time, much like taste. I think this should allow the game to be reviewed under "ideal" player conditions but still give reasonable warning for those who may need it. It won't be 100% depending on office make-up but I feel it's a good balance.
    Reply +1
  • Samsung KU6400 4K TV review

  • Repsode 08/10/2016

    I'm holding off until 4K standards settle down. When 500 sets have great picture, HDR10 and/or Dolby Vision depending on how that shakes out. In HDTV cycle terms it definitely feels like we're out of the early stage, like HDTVs sets without HDMI leads. But to me it feels like 4K is at the point where 720p only sets seemed good enough. Then full 1080p sets came down to their level pretty quick. TVs are long term commitments to me. They aren't smartphones. I have to get this right first time. So I think I'll hold off for another year or two. Reply +20
  • There's a new sound for rare Xbox achievements

  • Repsode 04/10/2016

    Hmm, nice but not enough bombast for my liking. I'd have gone with this myself.

    Reply +7
  • Castlevania turns 30

  • Repsode 27/09/2016

    @MadJack1812 indeed though I hear it's Not all it could have been.
    Reply 0
  • Pirates of the airwaves: How Sega won the hearts and minds of a generation

  • Repsode 25/09/2016

    When I was a lad my uncle had already got me into Sega in a big way already with his Master System, however the marketing was what probably pushed me over the edge into fanboy territory. I used to think that everything surrounding Sega was cool. The tv ads, the posters, Sonic the Comic(The Streets of Rage segment was a particular favourite written by a rookie Mark Millar no less). If you cut me I bled blue let's just say. And sad as it is to admit I remember actually anticipating that initial Sega Pirate TV ad. Though my favourite remains the one which directly acknowledges a certain movie tie-in being just one of the many promotional pieces of "Jurassic Krap...uh.. Park!", that we were bombarded with at the time, playing on the whole Sega/Ages thing.

    Maybe i'm mis-remembering this but weren't those Docklands ads before Cyber Razor Cut? Could have sworn that. Always thought Jimmy's swivelling games rig in the semi trailer was amazing then.

    It's funny to look back and see just how influential this marketing team were in how games were not just marketed but also presented on TV in general in the UK at the time. That Amiga ad in the comments definitely took some cues but also the likes of GamesMaster took a very Sega-like approach in attitude(and innuendo), as well as in visual style in it's first 2-3 series.

    I remember being very confused at the time as to why this winning formula vanished after the launch of the Saturn. It didn't seem to peter out or stick around long enough get old. It just abruptly ended. Guess the end of this article confirmed my suspicions. it seems now that Sega of Japan never really seemed to understand the home market and what it took to market to it.

    It's funny that the one time Sega of Japan saw a major home console success was the one time they had a brand-wide, irreverent, fun and aggressive marketing campaign in the one and only Segata Sanshiro. Maybe they should have listened to the US & Europe from the start.

    It's weird that Sega Europe practically went radio silent on it's TV marketing in the Saturn era. Sony seemed to pick up where they left off. The S.A.P.S. launch campaign feels like the kind of thing I expected out of Sega at the time.

    (Pay attention to the small print)

    Speaking of Sony it'd be great to see a similar article on that other beast of influential marketing.
    Reply +1
  • Sega's brilliant Sonic Mania Collector's Edition isn't coming to Europe

  • Repsode 13/09/2016

    That's ok. I have a US PS4 account. I'll just have to import it then. Reply -2
  • Time crisis: Is this the end of the light gun?

  • Repsode 10/09/2016

    It's kind of funny. As the light gun genre dies at home, they have essentially become one of only two genres left in western arcades that still have video games.Perhaps this is BECAUSE they've become rare at home. If it isn't a racing game with a deluxe setup, it's a light gun game. Or more accurately perhaps light turret game. EVERY arcade (they do still exist) i've been to recently still has their Deadstorm Pirates machine. Ghost Squad and some version of Time crisis still seems common too. Not to mention the Big Buck Hunter series. Seems to me that it's the go-to genre for licenses too. Last year a new Jurassic Park light gun machine came out. And what genre did Capcom turn to for Luigi's Mansion Arcade(which my nearest place bought in this year, it's great!)? A light gun game.

    Ultimately a combination of impracticality with HDTVs and the death of the market for specialised peripherals and arcade ports killed off the light gun game at home, but it's spirit still lives on where it was born, if you can find them that is.
    Reply +4
  • Digital Foundry: Three hours with PlayStation 4 Pro

  • Repsode 09/09/2016

    The thing that really confuses me is the apparent compromises being made here, chiefly the lack of UHD Blu-ray drive. I genuinely thought that this was going to be a premium device aimed at a small subset the audience that cared deeply about this sort of AV stuff. The Digital Foundry types for whom AV perfection has no price. Somehow I convinced myself that we were heading for a mainstream/high-end split in the Slim and Pro. That the PS4 Pro was going to be a prestige indulgence that they could get away with because the base model would remain the core offering for the rest of us. It wasn't going to massively change anything but would be packed to the rafters with extra features that while cool would be stuff most people wouldn't miss on their existing machines. And in some ways it is.

    However it is clear though that Sony had a price to hit. They want this thing to be as widely adopted as possible, possibly with an eye to phasing non-Pro models out over the next few years.

    That makes me curious about a couple of things:

    1) While 4K is the marketing hook, maybe this isn't really being aimed at that market. The power of the machine to allow for that kind of up scaling almost seems, to me at least, to be a bonus rather than the original intent. If this was really aimed at 4K TV owners surely offering any and every possible means of getting still limited media on them would be attractive. I can't imagine that there's much overlap between 4K early adopters and people that would settle for a lesser means of using it. Not to mention that no amount of money early adopters can throw will be able to solve internet speeds if they're in a bad area. I'm sure there are many in this niche who would stream, can't, and would pay for an alternative.

    2)So if it isn't present or future 4K TV owners that they're really aiming at, then it must be the 1080p owning masses. The price would seem to indicate that, after a couple of price cuts over the next few years, they want to move the vast majority of owners to this machine. Are there serious bottlenecks to performance on the way for future games on the base model? Or maybe it's PSVR that is significantly compromised by the base unit and the aim is to to make the barrier to upgrade as attractive as possible?

    It's a weird, weird machine to me. On the one hand its benefits seem to be of most value to a currently niche audience yet maybe doesn't go far enough. On the other it seems to have been designed to be as palatable to a mass HDTV audience that may not fully benefit from it.

    If PS4 Slim is the low-end device in this analogy then the Pro really seems more mid-range than high-end to me. More of a PS4 Semi-Pro if you will.
    Reply +2
  • Sony plays down PS4 Pro's lack of 4K Blu-ray disc support

  • Repsode 08/09/2016

    Given that any 4K TV I may buy in the future will likely have these streaming apps built in it seems a little redundant to spend so much effort on them. Also I have trouble streaming HD movies as it is (that incidentally don't look as good as my blu-rays) with my crappy internet speeds. According to SpeedTest.Net I get nearly 10x the download speed from my phones 4G connection than I do my wi-fi, in a new build house, in a recent development. Non-local 4K content is just not happening for me.

    Looks like I'll have to get a Xbone S or dedicated player to satisfy that itch then. That'll delay a PS4 Pro purchase but there we go.

    Always been a bit of a snob on these things though. Streaming's nice for rentals but I prefer better, more ownable methods. So much potential lost for perceived convenience. To be fair its always been this way, with Streaming being the VHS to UHD's Laserdisc. Still have some of those. CGI infested Star Wars can eff right off.
    Reply +7
  • PlayStation Meeting 2016 live report

  • Repsode 07/09/2016

    so its a full sized PS4 slim. was hoping for something that looked a bit more premium myself. Reply 0
  • Repsode 07/09/2016

    HDR on all PS4s. Interesting Reply 0
  • Repsode 07/09/2016

    I'm starting to wonder if the law of diminishing returns is also going to hit Scorpio as hard as this. Reply 0
  • Repsode 07/09/2016

    did he turn it on yet? Reply 0
  • Apple accidentally announces iPhone 7, iPhone 7 Plus via own website

  • Repsode 07/09/2016

    So they actually went and removed it eh? Might have room in my budget for PSVR this year after all. And I really wanted a worthwhile upgrade too. My iPhone 6 is still pretty good. I'll save some money on phone bills to boot.

    To be fair I do think that ultimately Apple are skating to where the puck is going to be, it just seems that they're perhaps making their move a full period too early. It seems like the Macbook and the iPhone are heading far into the future. Shame for those of use who prefer to live in the present.
    Reply 0
  • Virtua Fighter 5 is coming to PlayStation 4

  • Repsode 06/09/2016

    Wait, what?! Virtua Fighter 5 Final Showdown? Not 1 or 2 but the most recent version of the most recent game? That's pretty generous for a bonus. That's even taking into account the likelihood that there won't be online, though it's great that at least local multiplayer is supported.

    Edit: Seems I may be wrong about that online functionality based on VF 2's previous implementation in the series. I'm a little behind on my Yakuza. Not played 5 yet. Fingers crossed then.
    Reply +1
  • Emulator Dolphin can now boot every GameCube game

  • Repsode 06/09/2016

    The GameCube is a damn fine console and one I'm very fond of but its not even the best Nintendo console let alone the best one ever.

    On topic, I'm a huge advocate of game preservation. And as such I greatly admire the dedication of the emulation scene and the people who make them. This stuff can be vital for keeping certain material alive. Most urgently, in my opinion, would be computers using magnetic media like floppy disks and compact cassette. These are starting to fail and emulation can keep these old out of print games alive. Not to mention,through this work, we also now have ways of playing these games on the original machines from SD cards. The most ingenious solution I've seen so far is the ability to replace a tape drive on a zx spectrum with a line out cable attached to the headphone jack on a smartphone and using an app to convert the rom files into that famous hiss that the speccy can understand. The option is even there to speed up the playback to lower load times though mileage varies depending on the game. I love that we collectively have the will to keep this stuff going.

    Edited to fix some syntactic errors.
    Reply +15
  • The battle to fix Britain's internet heats up

  • Repsode 06/09/2016

    @nobloodyname That subtitle is a tad confusing. Before I clicked through I was wondering if this coalition was was about somehow ganging up on heavy users in a co-ordinated throttling campaign to the improvement of the rest.

    The body of the article is quite different to that assumption. Maybe something like "Gamers called to action" would have better reflected the content?
    Reply +2
  • The state of video game TV

  • Repsode 05/09/2016

    The idea that video games cannot find a place on television is to really assume that only kids, millennials and the dedicated still play video games and that say, all those over the age of 35 say eff this shit and never touch them ever again, or perhaps more importantly in this context, never reminisce about them. This is not only untrue but will become more so over time as more of the world's population will have played games at some point in their life.

    I will also agree that the concept of a singular "good" video game show is completely absurd. For me, a good video game show gets it's facts straight where it focuses on them, but if not a documentary, does not dwell on the details too much. Those involved should be happy to be there and be enthusiastic in the moment.

    What is NOT necessary is for everyone to be "gamers". If they can get an anecdote or two out, great. Being able to rattle off obscure facts like I can is unnecessary. Knowing that Taito was founded by a Russian and was therefore naturally Japan's first distiller of vodka should not be a prerequisite unless you're making something like No Such Thing As A Fish. Jokes about games should not be avoided depending on show.

    All I ask is that the topic not be treated with contempt. The rest can be taken on a show-by-show basis.

    In 2016, Japan chose to present itself, and it's future handling of the biggest sporting event on the planet to one of the largest TV audiences in the world with Super Mario. Let that sink in for a moment. There are many, many recognisable cultural touchstones they could have used. But they used a video game character. Video games are very much part of the cultural landscape. And as such I believe there are a great many ways to explore it.

    Not to mention, let's be honest here, there are very few straight-laced enthusiast magazine/review shows left on TV for any topic. Of the top of my head The Culture Show and Film *insert year* and maybe Click. One of those is broadcast in the wee hours(Film) and another is on a channel no one really tunes into to watch a specific programme(Click). The rest are segments in broader magazine shows No, Top Gear does not count. That's the Gamesmaster of motoring.

    Besides, I just watched competitive Chuckie Egg on national TV. Never thought I'd see that in my life time.
    Reply +5
  • Catch up with today's 3DS Nintendo Direct here

  • Repsode 01/09/2016

    With the Trump Yungoos connection, Cue Mexican Ratata memes in 3..2...1. Reply 0
  • Castle of Illusion remake will be removed from sale on Friday

  • Repsode 01/09/2016

    @Rayza The one thing in common for all of these is, of course, licensing deals with third parties. Disney in this case, Ferrari for OutRun Online Arcade, many car manufacturers for Sega Rally, several aeronautics companies for After Burner Climax, and I'm guessing player likenesses for Virtua Tennis.
    Often the cost of keeping the license can be increased to the point that these games can cost more to keep available than they bring in. So de-listing is the only logical move.
    Reply +9
  • Gran Turismo Sport delayed until 2017

  • Repsode 31/08/2016

    @2old4disshit I think I read on an earlier EG article that Yamauchi has a seat on SIE's board. That might give him some leeway I'd imagine. Reply 0
  • Metroid Prime Federation Force review

  • Repsode 19/08/2016

    Based on what I've heard of Nintendo's process they tend to come up with gameplay ideas and mechanics first then see what existing IP it can be attached to. This has the twin benefits of making the idea commercially viable and keeping said IP fresh. Because Mario is so versatile and malleable as a video game character he is the usual go-to. Splatoon was at one point in its development a Mario game. However they couldn't reconcile those characters with the ink swimming mechanic and, with nothing else suitable, a new IP was born.

    I definitely think that this may have been tried here and failed. Perhaps Hunters multiplayer gave a incorrect belief that Metroid is a broader IP than it is. Metroid is a very specific thing. Which may explain why it's not gotten much attention given this apparent design process.
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  • PES 2017 demo detailed

  • Repsode 18/08/2016

    Looking forward to next year's PES, Heroes of PES, which will be a MOBA that takes a divergent look at familiar PES themes with 100s of your favourite players and mascots. Looking forward to maining Partick Thistle's Kingsley myself. There are also rumours of a pachinko based reward system. Reply -1
  • The THQ name lives again as Nordic Games rebrands

  • Repsode 12/08/2016

    @BabyBabyBabyOh Well it wasn't too surprising given that at the time they were technically a toy company. (Toy HeadQuarters if you're not old enough to remember). Founded by an ex-LJN founder no less. First THQ game I ever played was Home Alone 2 on NES. An experience I will sadly never forget.

    Edit: A couple of THQ's toys:

    Wonder why they got out of that industry?
    Reply +1