The potential for a mind-blowing Star Trek RPG/action-adventure game is incredibly huge. Just think about the commercial successes of Mass Effect and the new Star Trek movies. Why, oh why can't Rocksteady's attitude towards IP and game design be more prevalent in this industry...
Dear publishers: half-baked flashy shooters tacked on any IP won't do it anymore. You WILL lose money that way. Get your act together and stop ruining franchises! Reply+4
Shamelessly pre-ordered it already for those 10% off discount.
This looks like a very talented studio that is actually truly sweating to make a great and unique game, offered for an 18 dollars price tag on Steam. Reply+2
I hope Valve and others are working on ways to make it easy for PS controller owners to adequately use their controllers with their PC games.
I use my DS3 emulated as an xinput device on PC, I know it works, but it's too complicated. Also, it can't be that hard for the game to recognize the controller as a DS and change the icons to AOXO.
I play Dark Souls on PC with the icons mod and it's awesome. Reply+5
I guess implementing and fixing the always-online cage "features" and the advertising DLC was more important than making the gameplay as good as possible. Horrible. Reply+3
Crytek has sadly been imbued by that pitiful EA mentality of "we will rule people's lives and become filthy rich and powerful with our technologically advanced online social games that everyone will be addicted to";
even if all they're managing to do is to put out some poor games filled with expensive unimaginative eye-candy and piles of micro-transactions. Reply-5
The first person shooter as we know could really use an ice age right now, so that in early 2020's people would rediscover them and make new exciting and refreshing games on the genre again. Reply0
"without the internet you have like half of it [the experience]"
It's pathetic the way they say that "online is half of the experience" and at the same time people are sick and tired of laughable tries at generic tacked-on online multiplayer modes.
Online is like 5 percent of all my gaming time. Without a doubt, I'd love to have more decent online experiences offered to me. Reply+1
What you're saying is the same as if teachers that mistreat their students shouldn't get punished, since it's the parents fault that the kids ended up in that particular school...
Miasmata was made by 2 brothers. It is unbelievably gorgeous, as well as unique and very fun.
By the way, ex-staff producing a flashy helicopter action game + main focus in multiplayer + avoiding Kickstarter = smells like Freemium Competitive Online Action Game, a VERY crowded gaming sector that includes the likes of WarFace, Team Fortress 2, Hawken and Uncharted 3 MP component. Definitely not my cup of tea. Reply0
"It's this steady ratcheting, the reeling in of the fish, that sours the free-to-play model, relying on a psychology that has its roots not in entertainment media but in casinos, bookmakers and payday loans."
Exactly. And it's being heavily marketed to children. I will repeat that in caps, in the next paragraph.
Dark Souls and Witcher 2 are perfect examples of AAA games where development money was wisely spent. Both were considered to have done very well commercially, having sold around 2 million units. It is simply fantastic, considering how amazingly complex, beautiful and well-made both of them were.
EA, Activision, MS and Capcom are making huge efforts to save this industry with their always online, "games as services" business. They want to save this industry from a disease they created themselves. The disease is called LARGE-SCALE MISMANAGEMENT/GAMBLING. Reply+11
About damn time. At the very least, there should be huge warnings on the front page of these apps to let parents and children know beforehand they are downloading that kind of predatory game before having to play it to find out. I'm pretty sure that if given the choice, most parents would always choose traditional paying model games over IAP-heavy freemium games. Problem is it's simply impossible to know which is which in the app store, since "free" could mean eifher a demo version of a proper game, or a pay-to-win IAP-heavy app. Reply+2
@danielmaher I'd love to know more about the new regime, anything. It wouldn't make me not buy something I wasn't going to buy anyway. But who knows, maybe there's at least some bit of a "not as terrible as we thought" piece of info. Reply0
Face-Off: Metro: Last Light
Nvidia's marketing team always at the top of their game.
You do know that Radeon 7870/7950/7970 owners have been very satisfied with their GPU's performance, right? Reply 0
Mystery Defense Grid 2 investor "represents a group of people who could revive independent games"
SimCity has sold over 1.6 million units
They've tainted their own formula with those tiny cities and social stupidity, and all they got was 1.6 million units, for SimCity.
Great job, EA/Maxis. Reply +3
Digital Foundry: Hands-on with Oculus Rift
Star Trek: The Video Game review
Dear publishers: half-baked flashy shooters tacked on any IP won't do it anymore. You WILL lose money that way. Get your act together and stop ruining franchises! Reply +4
Zeno Clash 2 video details numerous enhancements
This looks like a very talented studio that is actually truly sweating to make a great and unique game, offered for an 18 dollars price tag on Steam. Reply +2
Next Xbox to be released in "early November" - report
I hope Valve and others are working on ways to make it easy for PS controller owners to adequately use their controllers with their PC games.
I use my DS3 emulated as an xinput device on PC, I know it works, but it's too complicated. Also, it can't be that hard for the game to recognize the controller as a DS and change the icons to AOXO.
I play Dark Souls on PC with the icons mod and it's awesome. Reply +5
The funny bugs of SimCity - post update 2.0
Microsoft to unveil its upcoming console on 21st May
XCOM shooter has "evolved", 2K confirms
An XCOM squad based shooter spinoff that has gone through development hell in the last 3 years sounds pretty bad. Reply +2
Monaco: What's Yours is Mine review
Mind-blowing CryEngine 3 tech demo simulates real-life urban development plans
even if all they're managing to do is to put out some poor games filled with expensive unimaginative eye-candy and piles of micro-transactions. Reply -5
Adrian Chmielarz on Bulletstorm 2 ideas, Gears of War: Judgment changes and why he left People Can Fly
Raymond: Splinter Cell popularity held back by its complexity
Windows 8.1 will revive the Start button, reports suggest
2 seconds shorter boot time is definitely not worth the hassle. Reply +14
Lords of the Fallen is a "challenging" PC and next-gen consoles action RPG
It's pathetic the way they say that "online is half of the experience" and at the same time people are sick and tired of laughable tries at generic tacked-on online multiplayer modes.
Online is like 5 percent of all my gaming time. Without a doubt, I'd love to have more decent online experiences offered to me. Reply +1
Papo & Yo launches on Steam today
UK government launches in-app purchases survey for parents
What you're saying is the same as if teachers that mistreat their students shouldn't get punished, since it's the parents fault that the kids ended up in that particular school...
Wake up. Reply -2
Strike Vector is an impressive looking aerial combat game made by four people
By the way, ex-staff producing a flashy helicopter action game + main focus in multiplayer + avoiding Kickstarter = smells like Freemium Competitive Online Action Game, a VERY crowded gaming sector that includes the likes of WarFace, Team Fortress 2, Hawken and Uncharted 3 MP component. Definitely not my cup of tea. Reply 0
EA shuts down "older" Facebook games The Sims Social, SimCity Social and Pet Society
Saturday Soapbox: The high cost of free-to-play
Exactly. And it's being heavily marketed to children. I will repeat that in caps, in the next paragraph.
IT'S BEING HEAVILY MARKETED TO CHILDREN. Reply +2
Dark Souls worldwide sales total 2.3 million
Perfectly put. Reply 0
EA, Activision, MS and Capcom are making huge efforts to save this industry with their always online, "games as services" business. They want to save this industry from a disease they created themselves. The disease is called LARGE-SCALE MISMANAGEMENT/GAMBLING. Reply +11
After children rack up huge bills, UK government announces investigation into "aggressive" in-app purchases
Ex-Inside Xbox members launch new project Thank You For Playing