Radish Comments

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  • Jelly Deals roundup: Destiny 2, L.A. Noire, Okami HD, and more

  • Radish 16/12/2017

    Remember that these aren't the cheapest deals, just the ones they get cash from. Rather than pay the £33 "deal" for Resident Evil 7 Gold Edition that's advertised here, just get it from cdkeys for £16. Reply +2
  • Ex-Uncharted developer alleges sexual harassment at Naughty Dog

  • Radish 15/10/2017

    Did we really need a big photo of what David Ballard looks like? It doesn't seem particularly relevant. Reply -7
  • Life is Strange and the pleasures of being someone else

  • Radish 08/09/2017

    I appreciate that the odds of someone reading this without having played (and finished) Life is Strange are slim, but I do think it's worth adding to the spoiler warning at the top of this article that it also contains a major spoiler for the first game.

    In a weird way, I was both surprised and not at all surprised by how much I enjoyed Before the Storm. Initially I was very much against it - prequels are very rarely interesting as they so often deal with events and characters that we already know. Coupled with the change in studio and voice actress for Chloe made me really question whether this game needed to exist. I'm glad it does.

    Why was I not surprised? Because it's more Life is Strange. Of course it was going to be brilliant. It took a little bit of time to get back into things but when I did, man, it was great to be back in Arcadia Bay. Chloe is a different enough character to Max that even going through some familiar environments felt very different to the first game. I really love the added context to her relationship with both Max and Rachel - it really makes you realise just how much Max hurt her when she left. I mean, of course it hurt her, but being able to experience how depressed and angry she is really drives it home. Compared to the bustling Blackwell Academy (and Arcadia Bay in general) in the first game, I think Before the Storm also does a very good job in showing just how isolated and alone Chloe is.
    Reply +1
  • Final Fantasy 14 Stormblood review

  • Radish 03/07/2017

    I actually think this is a pretty poor review.

    What is the experience like for a new player that doesn't want to spend an additional £30 (on top of buying the game) to skip all the old content? Does it take long? Is it fun? If there are progress blocks that require grouping, how easy is it to find a group? That may not be considered part of the expansion but it's still really nice to know for new players.

    As for the expansion itself, all this review tells me is that the story is good. How many dungeons are there and how good are they? The example given in the review is the "first" of the "standout dungeons", implying that not all are as good. How often will you need to repeat those dungeons and what mechanics are in place to keep the dungeons fresh and relevant? Are there raids, world bosses etc? What other content is there to do? Especially once you've finished the main story line.

    The comments section has already mentioned that there are fates and POTD to do instead of side quests. I think those are part of the main game, but does the expansion tweak them at all? If they're viable alternatives to the boring side quests then what makes them more exciting?

    You also say that boring side quests are genre failings, but that isn't true. Legion has a ton of quest variety and every World of Warcraft expansion has massively improved on them. The fact that you list a side quest where you have to weaken an enemy instead of killing it as a stand out side quest (something WoW has been doing for 10 years, and just one of dozens of different mechanics they use in side quests), is very telling.

    What's class balance like? I've heard that they redid a lot of the classes and moved what used to be core skills into role skills (eg healer), and a lot of White Mages seem upset by this. I don't know if that's true, but big class changes are one of the things I'd like a review to address.

    The world apparently looks nice and features varied locations, but what incentives are there to explore? How linear is the progression through the zones? (and the story progress in general).

    It just seems like the most pointless of reviews: It's completely useless to a new player or someone that doesn't know much about FF14, and those that do play FF14 have already bought the expansion and have been playing it for a couple of weeks.

    I've been tempted to retry FF14 (having got to around level 20) so I'm curious about Stormblood and whether I should pick it up or not. This review hasn't helped me in the slightest.
    Reply +16
  • I Am Setsuna studio reveals new RPG Lost Sphear

  • Radish 30/05/2017

    Hilarious. The "please don't adblock us" message smugly talks about working with adblock directly to use unobtrusive adverts, and yet when I do so there are 11 adverts on this page alone, two of which are clips. I followed your request and disbaled it from Eurogamer but unfortunately it's a shit experience, so no thanks. Reply +14
  • Destiny 2's PC version will launch after console

  • Radish 19/05/2017

    Why are people kicking up a fuss about Eurogamer posting this news? It's pretty big news to a lot of PC players that Destiny 2 won't launch at the same time as console versions, and it's entirely possible you'd have missed that information as Bungie carefully waited to say it until after the big presentation was over. Reply +4
  • Promising PvP MMO Crowfall reveals new look

  • Radish 16/05/2017

    Those bundle prices are pretty ridiculous - the cheapest is £42.99 (£59.99 for early access) and the most expensive is £849.99. Reply +1
  • Nintendo investigating Switch Joy-Con issues

  • Radish 13/03/2017

    "Fact-finding mode".

    Other people might call that QA. Kinda wish they'd done some.
    Reply +44
  • Friend codes return for Nintendo Switch

  • Radish 02/03/2017

    Are you guys aware that Oli's friend code is visible in the top image? You may not care but I figured I'd mention it in case :D Reply +6
  • The unspoken rules of For Honor

  • Radish 24/02/2017

    "If you stomp all over your opponent round one, to such an extent that there's a clear skill gap, switch to another less used hero for round two."

    You can't switch heroes between rounds. Once you've selected your character, you're committed to the full 5 rounds (or 3 if it is a stomp).
    Reply +5
  • Halo Wars 2 launches without competitive multiplayer ranking

  • Radish 21/02/2017

    It depends how long people have to wait for the ranked mode, but in theory I think this is a good decision.

    It gives people time to get to grips with the game and the developers a chance to see if any broken strategies appear that slipped under the radar during the betas. If they had a ranked mode from day one and people discovered cheap or easily abused tactics, it would have the potential to mess up the rest of the season with people either gaining or losing rank because of it.

    Maybe I'm imagining it but the news article definitely seemed to have a negative tone and I'm not entirely sure why.
    Reply +1
  • Evolve, Left 4 Dead dev announces new dark fantasy co-op FPS IP

  • Radish 13/12/2016

    Why did they announce this now? No name, no trailer/teaser and a vague 2018 release date. Reply +3
  • Oculus Rift with next-day delivery spotted on Amazon UK

  • Radish 29/06/2016

    I don't get it.. why are you guys advertising this third party seller? Is it a staff member at Eurogamer and you want some free advertising? Otherwise it's just some random person that's collected a few and is price gouging. This post is the equivalent of going to ebay, finding some random buy it now listing and creating a "news" post about it.

    Edit: Actually, given that Eurogamer use affiliate links I wonder if they're hoping to get in on the money that way.
    Reply +8
  • Mass Effect is getting four spin-off novels bridging the gap to Andromeda

  • Radish 24/06/2016

    So the fourth book in the series that's meant to bridge the gap between Mass Effect 3 and Andromeda will be released a year after Andromeda comes out? I can't help feeling that Andromeda is getting delayed :(

    Edit: Titan Books actually addressed this: "The novels will act as prequel and sequels to the events in the games and will become part of the overarching Mass Effect saga" so presumably only the early books are meant to bridge the gap between the games, whereas the last will be set after Andromeda.
    Reply +6
  • Paragon looks great, but there are already a couple of concerns

  • Radish 18/02/2016

    @Sicho Why are two sticks way better for third person games than M&K? It's a fact that M&K allows for faster, more accurate movement so in a game that's heavy on shooting (such as RotTR) it's undeniably the better option.

    Of course, the best option is the one you're most comfortable with but just because that may be the case for you it doesn't mean sticks are "way better than M8K"
    Reply +3
  • Don't hold your breath for This War of Mine Little Ones content on PC

  • Radish 29/01/2016

    Considering about 950k people own This War of Mine on Steam alone (I assume a fair few people own it on GoG instead) this seems like an odd decision. Why piss off that many customers? Reply +20
  • Dying Light's next DLC is so big Techland is raising the price

  • Radish 25/11/2015

    @lucky_jim Games don't tend to go on sale before they even release. It's just turned into a bigger expansion than they originally thought. As an owner of the season pass (I bought it when it was on sale purely to play The Following) I'm not at all fussed. Reply +16
  • Bethesda has "concerns" about Battlecry

  • Radish 08/10/2015

    They're happy to show concern over "smaller" franchises (although perhaps that's a bit harsh on Doom) but they didn't show any such concern over the PS3 version of Skyrim and their open world RPGs in general (which are consistently very buggy at launch). Reply +1
  • BattleTech returns with new Kickstarter

  • Radish 30/09/2015

    This seems a bit odd to me. Stage 1 is already funded prior to the kickstarter and stage 2 requires $1m, so why is the kickstarter goal $250k?

    There's some weird misdirection in this Kickstarter: you aren't kickstarting the game because that's already happening, the $250k funding is for the "combined arms" stretch goal, which is just the addition of other unit types. This entire Kickstarter is feature creep.

    I've enjoyed the first two Shadowrun games (and funded Hong Kong, although I've yet to play it) so don't think I just dislike the company, I just don't know what to make of the Kickstarter.
    Reply -6
  • The Witcher 3: Hearts of Stone doesn't quite fulfil its expansion billing

  • Radish 28/09/2015

    @Bertie If you expect more than 10 hours of single player content that delivers a great, contained story for £8 then yes, you are expecting too much. Unreasonably so. Reply +9
  • We've got 3000 Might & Magic Heroes 7 closed beta keys to give away

  • Radish 27/08/2015


    That's interesting, but at no point does your disclosure say what Woobox does with the information.
    Reply 0
  • Radish 26/08/2015

    Can you at least disclose that Facebook is required and they must have access to your profile information and email address? If you're going to use a system that most likely sells our info for marketing, at least be clear about it. Don't just make a quick joke about how vocal people are about disliking how you're handling giveaways.
    Reply +11
  • Radish 26/08/2015

    Jesus Eurogamer, can you please remove the facebook requirement? Reply +25
  • Blizzard Gamescom 2015 media briefing live report

  • Radish 05/08/2015

    Any idea why this isn't being live streamed? Reply 0
  • Skyforge giveaway two!

  • Radish 27/07/2015

    Also worth noting that the game is F2P and in open beta, so "includes the full game" is kinda meaningless. It's basically a giveaway for 14 days of sub, 10k celestial threads (which isn't much) and 1h of mount usage. Not worth the facebook hassle. Reply +7
  • New Heroes coming to Hearthstone

  • Radish 05/06/2015

    £62.91 to "unlock" all the cosmetic skins (or £27.96 for 4). Instead you could buy The Witcher 3 for £30. I know which I'd go for.

    I'm surprised that they're that expensive. I can see you not being able to buy them for gold (it's a common thing in F2P games on the PC) but £7 seems a touch pricey.
    Reply +3
  • The Witcher 3 and Batman: Arkham Knight free with Nvidia GTX 980 and GTX 970

  • Radish 05/05/2015

    @fasterthanapigeon Half the cost, half the frame rate. Up to you which matters more. Reply +2
  • First screenshots of Dragon Age: Inquisition single-player DLC

  • Radish 30/03/2015

    @dogmanstaruk You have it the wrong way round. Xbox owners don't get to play it early, PS4 owners get to play it late. The DLC is finished and clearly ready to be released, so literally the only reason it isn't on the PS4 is because Microsoft have paid money to EA for it not to be. An advantage to Xbox owners would be for that cash to go on something that's actually useful to them rather than delaying content on another platform. That doesn't benefit you. Reply +1
  • BioWare outlines big Dragon Age: Inquisition patch due out today

  • Radish 09/12/2014

    That's not what he's saying at all. I'm sure every developer wants to add more to their game but you have to launch it at some point. That doesn't make it unfinished.

    I'm more concerned about justifying the lack of music and banter as "intended". I can't think of any music bar the opening theme and that's because it plays when you launch the game and reminds me a lot of Game of Thrones' music. Beyond that is' all been forgettable and apparently that'd intended (30 seconds of music every now and then).
    Reply +9
  • Dragon Age: Inquisition's multiplayer is a first draft with potential

  • Radish 02/10/2014

    I'm struggling to work out what the point of this preview is. It just repeated the same stuff we heard when the multiplayer was revealed several weeks ago. Why not tell us how the classes play? What abilities they have or what roles they can take? It just seemed like bullet points (e.g. no pausing, three levels, crafting is a thing), expanded into slightly longer paragraphs.

    I don't feel like I just learned anything new about the multiplayer at all. The only time an opinion was expressed was when it was described as a bit slow and clunky.

    Does the level 20 thing come from the original D&D level cap?
    Reply +2
  • Sorry, Microsoft, but you can't own Minecraft

  • Radish 13/09/2014

    It seems like a bit of an odd article. Can Microsoft own Minecraft? If they buy it and make Minecraft 2 an Xbox exclusive then yes, they can and will. Reply -2
  • Starcraft, Guild Wars and State of Decay designer reveals MOBA Gigantic

  • Radish 16/07/2014

    @Physically_Insane That's a bit of an odd thing to say, considering a new MOBA gives you new heroes, maps, setting/lore, items, strategies, gameplay tweaks... It's exactly the same as those different FPS games you seem to like. How is COD adding jetpacks more different to all of the aforementioned stuff?

    I've only got about 600 hours in Dota 2 (honestly, that's not much) but I'm looking forward to trying Gigantic.
    Reply +2
  • Radish 16/07/2014

    My initial reaction wasn't too positive (another MOBA? really?) but the video actually makes it look quite promising. A genuinely good artstyle (unlike Battleborn), third person and a twist that actually sounds like it might work (ancients that fight back). Too many times have MOBAs changed things just for a marketing bulletpoint without thinking about gameplay effect. Reply +2
  • Can Godus be fixed?

  • Radish 24/04/2014


    The key fact is they're charging for the game. It's perhaps a whole different debate about early access and what payers are entitled to, but when you charge players to play your game of course they have the right to question it.

    We only see these problems because they're charging customers to see them, not because they're being honest and being transparent about the game design before it's made available to customers - it's come up purely and simply because they're charging money for it. I think those customers are entitled to ask questions about the final products quality and where the games heading.
    Reply +8
  • Rollercoaster Tycoon 4 on PC will be "completely different", Atari promises

  • Radish 24/03/2014

    The key thing this news post seems to miss is that (according to RPS) the PC version will be online only. Reply +12
  • GOG St Patrick's Day sale revealed

  • Radish 14/03/2014

    Perhaps a bit cheeky to post this, but it's possible to find out what's inside your pots of gold before you pay. Once you've clicked checkout, right click the page and view the page source. Look for data-title and it will list the game next to it.

    I don't feel too bad about posting this because there's a lot of repetition in the games you "randomly select".
    Reply +7
  • Expect two SWTOR expansions in 2014

  • Radish 04/02/2014

    If you found the leveling boring then MMOs definitely aren't the thing for you. I've played a lot of them and I've never had as much fun leveling as I did in SWTOR, it's just a shame the rest of the game wasn't up to that standard. Reply +9
  • The Banner Saga: Much more than you're expecting

  • Radish 19/12/2013

    Is this still just chapter 1 of 3? £15 sounds a bit steep if it's just a third of the intended story/game. Edit: Ah, that was sort of addressed in the article. It's not a bad price but they seem to be a bit quiet about the trilogy thing on the Steam page. Think I'll pass until its either a bit cheaper or they're more sure of when parts 2 and 3 will be finished. Reply 0
  • Heroes of the Storm is the new name for Blizzard All-Stars

  • Radish 18/10/2013

    @darkmorgado And you realize that the mods development had nothing to do with Blizzard, right? Reply 0
  • XBLA champion State of Decay out on PC this year

  • Radish 17/07/2013

    Nobody "deserves" exclusives. That's the fanboy inside you talking. Reply +26
  • Etrian Odyssey 4: Legends of the Titan out in Europe soon

  • Radish 16/07/2013

    Oh, I thought "create your own maps" meant create your own levels (and share online). After watching the trailer that doesn't seem to be the case though :( Reply -1
  • The Last of Us spoilercast

  • Radish 20/06/2013

    Spoiler assumes you've completed the game.

    "I was disappointed that not a single black character survived to the end of the game. I mean, come on."

    Really? Why would you try and force controversy like that? It's a bit of a ridiculous complaint to make. The game should be about the story not a tick box of politically correct things it should accomplish. Why wasn't there a gay person in the game? Why do they eat dogs? Quick, let's get the animal activists on the phone.
    Reply +25
  • FIFA 14 on PS4 and Xbox One uses the fancy new Ignite Engine - but the PC version doesn't

  • Radish 22/05/2013

    I don't think the Fifa versions have ever truly had parity - 12 was certainly missing features, and 13 I think is still lacking some co op online stuff (though I'm struggling to remember what that was).

    ATARI - are you an idiot? They could easily have developed a game engine that scales back the lighting, textures, crowd etc without having any effect on gameplay. Lower fps? Every PC game has that potential, the assumption is that you buy a game your pc can handle. I could play League of Legends, Starcraft 2, Dota 2, Counter Strike etc with low fps, that's my choice and it hasn't stopped those being the biggest esports games out there.

    But then you did say "pc fanbois" so it's obvious you're just trolling.
    Reply +2
  • Don't rule free-to-play MMO Neverwinter out

  • Radish 05/04/2013

    @Kikizosan The "imagine" part was meant to put it in context using other games as examples.

    Those transactions exist in game. You can earn a maximum of 25,000 Astral Diamonds a day and the max level of mount training costs 3 million.

    I edited my previous post because it was a confusing mess :D
    Reply 0
  • Radish 05/04/2013

    @Bertie True, I focused a lot on the negatives in my previous post but the game does play well. I played a couple of the previous beta weekends and it is a surprisingly solid MMO, especially one that is launching as f2p - they've clearly spent a lot of time and money developing it. I'll be playing it when it launches and I'm looking forward to it.

    It just definitely isn't all positive at the moment and I thought your article needed a bit of a counterbalance because it's something a lot of players on the forums seem to be concerned about (lack of class diversity, microtransactions etc). Hopefully if more people are aware of it they'll be more inclined to tweak it. It is still in beta, so I guess we'll have to wait and see what the game is like on the 30th.

    What do people think about it launching as "open beta"? Characters aren't being wiped after that and the original bonuses for founders pack listed it as early access to the full game which was later changed to early access to the open beta. I might be a bit cynical but it makes me think they'd like a convenient excuse for any bugs and flaws in the game - "It's still technically in beta".

    Also, rereading what I wrote I'm not sure if I was rude to you or not in my original post so just in case, sorry!
    Reply +1
  • Radish 05/04/2013

    Am I the only one that finds this to be a bit of an odd article? It's gushing of its praise for Neverwinter but unless I'm mistaken he hasn't actually played the game, it's just based off trailers and what Cryptic have said. There's no mention of actual gameplay impressions.

    The obvious bit of evidence that he hasn't played the game is when he talks about the micro transactions. They're a big concern. Imagine if you played Diablo 3 and the only way to identify all of your loot was to buy scrolls of identify with Blizzard Points (which can be earned in game, at a very reduced rate, but also bought with real money). They drop in game, but you won't find anywhere near enough to identify even items you know you can equip, let alone all the items you find. Companions and mounts cost $40 each. It takes 120 days to earn enough astral diamonds to buy JUST the highest level mount training - you can earn 25,000 Astral Diamonds a day and the training costs 3 million. Health potions don't scale well, but they sell a very good healthstone on the store for $15. You can't resurrect players unless you buy Scrolls of Resurrection - from the store. The Auction House ONLY used Astral Diamonds. What's the point of gold you ask? Good question, there isn't really any. The runestone system requires you to use Astral Diamonds to buy gems, socket them and remove them. Respeccing costs astral diamonds.

    I also can't believe that a D&D game is launching with just 5 classes, two of which are warriors (one tanks and one uses two handers) and one is a cleric that can't use melee weapons or shields.

    Edited because I said imagine too many times and not only did it confuse some people it made me sound like an idiot :D
    Reply +7
  • Legends of Grimrock 2 officially announced

  • Radish 22/02/2013

    Not sure how I feel about this, it's the L4D/L4D2 saga all over again. Unless it's significant improvements (which hopefully it will be) I don't see why it can't be rolled out as DLC, or an expansion. Reply -6
  • PlayStation 4 Press Conference Live Report

  • Radish 21/02/2013

    This has pretty much killed all the hype I had for the PS4, and believe me it was a lot :( Reply 0
  • Radish 21/02/2013

    Uh, what exactly is the point in showing us this again? Reply 0
  • Radish 21/02/2013

    What exactly is the point in this? Reply 0