ProtoformX Comments

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  • Watch: Why I love Overwatch's new hero

  • ProtoformX 25/03/2017

    I played a few matches with her last night. From my (admittedly limited) experience I would consider increasing the cooldown for her barrier and increasing its hit points. I was thinking it'd be a stationary version of Reinhardt's but it can be depleted a bit too easily for my tastes. Reply 0
  • Why Halo's biggest problem may be Halo itself

  • ProtoformX 15/02/2017

    @MasterBruce ...and no-one's expecting it to win any awards but there is a general trend these days for videogames to include more narrative. Look at Doom - the very first Doom game had a paragraph in the manual and a paragraph between each episode that effectively just told you where the next episode was going to be set. Compare that with the 2016 Doom game. Even though it's an all-guns-blazing FPS where the idea is to kill everything as fast as possible with as much flair as you can by the end of the game you still know who the protagonist is, where they're from and there are other characters with their own motives.

    Speaking personally I'm a narrative-driven gamer. I don't play games for points or achievements, I play games to learn more about the protagonist and the world they're living in so a good story is a boost for any game for me.
    Reply +36
  • Overwatch has become my favourite tawdry soap opera

  • ProtoformX 27/12/2016

    I agree with this article completely. I main as Mercy because I saw her on the trailer with an outstretched hand and a voiceover of "We are compassion " and my heart nearly burst. Likewise, my 2nd is Soldier: 76 precisely because of the "Grumpy old man" aspect.

    Through practice I'm OK with both of them but I didn't choose them because I liked their play style. I picked them because I liked them.
    Reply +4
  • Watch: We hit every Overwatch hero with a car

  • ProtoformX 30/11/2016

    Aw, I was hoping that they would get blasted into the sky with a huge amount of force. Seeing various heroes suddenly go sailing over my head whilst I was playing would have given me no small amount of amusement. Reply 0
  • Overwatch Christmas theme tune found, sets tongues wagging

  • ProtoformX 25/11/2016

    @imagonnawin Haven't they tweaked the XP thresholds in the latest patch? Now every level beyond level 100/first star/prestige requires 20,000 XP to hit. No more easy loot boxes on promotion. Reply +2
  • ProtoformX 24/11/2016

    Overwatch has really got its hooks into me. I haven't played an online shooter with any regularity since Halo 2 but I absolutely adore this game. That theme has already got me looking forward to this.

    Santa costume for Roadhog?
    Christmas tree with Mercy on top?
    Hat saying "Bah, humbug!" for Soldier?
    Payload on at least one map being replaced with a sleigh full of presents?

    All the above plz.
    Reply +3
  • Overwatch Skill Ratings are changing again and Competitive Play should feel nicer

  • ProtoformX 25/10/2016

    This would explain my dismal performance after placement in season 2. I got placed in gold after winning 5 and losing 5 in placement and then lost every game I played right down to the 1700s. I then won 1 game, saw how little rating I got compared to losing and haven't played competitive since. Stuck with Quick Play and love it. Reply +6
  • Overwatch will be free to play next weekend on console

  • ProtoformX 02/09/2016

    @ghostgate2001 Give it a go! The last online shooter I played before Overwatch was Halo (2 or 3, I forget which one) and that was only when invited so I thought I would probably suck but you're generally teamed with players of the same level as yourself so they're of a similar skill. Plus the lack of a deathmatch scenario means that just destroying the other team isn't the point of the game. I haven't stopped playing since I got it and I absolutely adore it. Reply +2
  • Ana goes live in Overwatch on PC, consoles TBC

  • ProtoformX 20/07/2016

    @DeepSleepOperative Yeah, exactly my point. It makes it much better - far fewer occurances of "Heroes never-" *splat* :-) Reply +1
  • ProtoformX 20/07/2016

    I played as Ana a bit last night and I think I'll enjoy playing as her more often, I just have to learn her play style. The biggest challenge for me is that, as a sniper, she works best with a vantage point but unlike Widowmaker or Hanzo, she doesn't have any movement abilities that help her reach those points. But there's always balance - being able to put a Bastion turret to sleep is wonderful and, as someone to plays Mercy mainly, being able to move whilst using my ultimate ability helps with getting shot to bits all the time. :-D Reply +4
  • Overwatch Review

  • ProtoformX 26/05/2016

    @atothewest @grassyknoll Another voice for "Absolutely!" As someone who has tried and never got on with series like Call of Duty or Battlefield and generally prefers a single-player game I'm absolutely loving this. There's depth to it to keep you going but it's delightfully bonkers on the surface so that I never find myself taking it too seriously. Up against another player who's clearly very skilled? Next time you die, change heroes and blow them away! Reply +1
  • The Doom movie missed the point - but so did most rival games

  • ProtoformX 20/05/2016

    A nice article. I've always loved the Doom games and I'm currently saving for a PS4 for this to continue the complete collection (and Uncharted 4). I don't remember the part exactly, but the film for me was always summed up in the shot where The Rock jumps through a window holding the BFG, bellows "Semper Fi, motherfucker!" and melts a wall with it.

    The thing that this article nails for me is the point about the aesthetic. It's the main reason I've played Doom so many times and why, despite it's failings, I have Clive Barker's Jericho in my collection along with Dante's Inferno. The latter 2 are both so gorgeously horrific and unsettling in their look and feel that I revisit them both - Jericho slightly less as that can be pretty horrific an a very different way at times.
    Reply -1
  • Watch: My favourite game from Lionhead Studios

  • ProtoformX 13/03/2016

    I started playing through this again as well after reading about the closure of Lionhead and I'm really enjoying it. The younger me who played through it on release just smashed through the game with melee weapons so I ended up with an absolute powerhouse of a hero who was useless at Skill and Will. Now I'm balancing things out a bit more and having a whale of a time. I personally still really enjoy the simplicity of the combat. Reply +3
  • Watch: Six lost levels you'll never get to play

  • ProtoformX 24/02/2016

    @Amistat It wouldn't surprise me if it was a legal decision. If you decide to let a 3rd party use your IP without any form of formal agreement then it sets a precedent and it would make it much harder for Sega to defend themselves in other cases when they genuinely wanted to stop people using it poorly. Reply 0
  • ProtoformX 23/02/2016

    @Amistat I've just had a look and it looks like Sega did get it taken down after all. I never realised, I think I must have just been very lucky and got it in the brief window when it was publicly available. Reply 0
  • ProtoformX 22/02/2016

    You can play the motorbike section of Streets of Rage through Streets of Rage Remake -> Reply +6
  • Ellie Gibson on: Manual Stimulation

  • ProtoformX 09/01/2016

    My favorite piece from a manual was from the SNES manual for A Link To The Past. The screenshot explaining the item select screen showed a red boomerang not a blue one. Was that an error or a previous version of the game or something else entirely? I started hunting.

    Lo and behold, Magical Boomerang. Completely hidden apart from a tiny reference in the manual. Brilliant.
    Reply +10
  • Minecraft creator Notch bought the most expensive house ever in Beverly Hills

  • ProtoformX 19/12/2014

    I'm just wondering if the house price includes unlimited refills for the candy room. Reply +41
  • SingStar Ultimate Party review

  • ProtoformX 13/11/2014

    ...and that's "We Like to Party" by The Vengaboys in my head for the day. Reply +7
  • The problem with video game guns

  • ProtoformX 25/10/2014

    I completely agree. A few years ago I played Quake IV and Ghost Recon: Advanced Warfighter fairly close together and I found Quake to be much more fun because of some of the silly weapons. The top gun fires miniature black holes! Peek into room, if number of enemies > 3 press trigger, massive massive destruction. Reply +4
  • Half-Life speed run world record set at 20:41

  • ProtoformX 15/04/2014

    I was really surprised when they actually fought the bosses at the end. I was expecting them to have found an exploit that would enable them to rocket/grenade blast them off into space at a million miles an hour, given what the rest of the run was like. Reply +2
  • Transformers retrospective

  • ProtoformX 13/04/2014

    The yellow Lamborghini is Sunstreaker.

    I actually found the relative emptiness of the game to be a little bland. I still can't fault it for it's gameplay and general fun, but it did seem generally empty. For me personally, War For Cybertron and Fall of Cybertron pip this game just because they dive a lot more into the Transformers backstory and really exhibit the Transformers as characters, rather than the robotic sidekicks to the Humans that they often end up being. I think that's the biggest flaw with Michael Bay's films.

    The movies and the tie-in toys are both poor because of each other, rather than either one taking the lead. Hasbro will have a degree of control over what characters they want in the film and then it's up to Bay's team to design them. I'm reading the current comics (Which are great & nothing to do with the films) and I'd notice that suddenly a character would get a redesign. There would be a narrative reason for it, but it would be very sudden and just when you're wondering why, Hasbro will release a figure in that appearance.
    Reply +2
  • HMV is ditching pre-owned video game sales

  • ProtoformX 10/03/2014

    Good. Sometimes trying to sell a bit of everything detracts from the business as a whole. I visited HMV with my dad the other day and went down to their music section (Now in the basement). He was looking for a particular piece of classical music but there were lots of different recordings of it. He asked an assistant who promptly then went on to tell my dad the differences between each recording and which, in his opinion, was the best "...despite the slightly wild oboe at the start." This is the kind of thing HMV should champion. In the days when music retail is changing and people are starting to question physical media for music this is what HMV should be showing off. Reply +42
  • Call of Duty series enters three-year dev cycle

  • ProtoformX 06/02/2014

    I applaud the development idea. This means that they can keep it as an annual franchise whilst making sure that each release gets more development time. However...

    what on Earth is "micro-DLC"?
    Reply +50
  • Killer Instinct gets Fulgore in March 2014

  • ProtoformX 22/11/2013

    Obviously Microsoft think we'll buy games based upon how loud we're screamed at in the trailers. Reply +5
  • Pre-order Zelda: A Link Between Worlds, get a musical chest

  • ProtoformX 16/10/2013

    I don't believe it. I was considering getting a 3DS due to the new Pokemon games and was wondering if there was going to be a Zelda edition 3DS. (I'm a bigger fan of Zelda than pokemon). I checked the net and there was no sign of one, so I went for one of the Pokemon edition consoles. The day I get it, the very day, a Zelda edition is announced.

    Sod's bloody law.
    Reply +8
  • Saturday Soapbox: The high cost of free-to-play

  • ProtoformX 13/04/2013

    I think the thing that bothers me about F2P is that there is ptentially no limit to what you can spend. When you buy a full-price game or even some DLC you get a set amount of content that endures. But if you're spending money on in-game resources that deplete then there's potentially no limit.

    I recently downloaded Nimble Quest for my iPad and was enjoying it immensley, I was quite happy to wait for "tokens" to just appear in game than pay for them. But suddenly when the amount of XP to take a hero from level 2 to level 3 is more than 20 times what it was to get from level 1 to 2 and you are given the option to "buy" the next level, I lost all interest. It's a shame as I loved the game itself and, as it was free, I understand that the designers need income from somewhere, but it just completely turned me off due to the business model.
    Reply +5
  • Xiaomi MI2 review

  • ProtoformX 07/04/2013

    I love the variety of Android handsets. I'm an Apple user at the moment as I find how everything just syncs to be very convenient. I don't plan on upgrading yet as my iPhone 4 does everything I need it to, but when I do I'll be looking this way. Since Steve Jobs died Apple's creativity and flair have just dropped off a cliff whereas the open nature of Android is giving us all kinds of new and interesting things. Reply +4
  • Mass Effect 3: Citadel review

  • ProtoformX 06/03/2013

    I think I'll give this a shot. I must admit I couldn't be bothered playing through the ending again when the "improved ending" DLC was released. But with this send-off, I think I'll grab all the DLC and bash through it all in one fell swoop, then finish the game again. Yes the ending was bungled and I have sympathy for more hardcore RPG fans who feel cheated by the series' simplification. But that doesn't detract from what a towering achievement Mass Effect as a whole is. Reply +1
  • Pride and Prejudice review

  • ProtoformX 13/02/2013

    @DreadedWalrus Why read a book when I can *play* a book using the quality piece of software reviewed in this very article? I've also got Dead Space 3, which I'll either spend the weekend exploring and forming a judgement on - or finish it in 5 seconds after ploughing Ł15,000 into the micro transaction feature, I haven't decided yet. Reply 0
  • ProtoformX 13/02/2013

    So, this or Aliens: Colonial Marines for my weekend... Reply +116
  • Dead Space 3 review

  • ProtoformX 05/02/2013

    I reckon I'll pick this up. I happen to like shooters as much as I like horror so this change is more of a sideways movement for me and I want to see how Isaac's story continues.

    I think people who are boycotting the whole game based upon the micro transaction aspect are cutting off their nose to spite their face. Companies now are so granular about their income they'll have different revenue streams for game sales than for micro transactions as it's a different source of income. It's perfectly possible to buy the game and then none of the micro transactions to send the message of "We love the game, just none of this rubbish please". That's exactly what I'll be doing.

    Of course, if you're boycotting the game because you dislike the new direction the gameplay has taken, then that's understandable, as your issue is with the fundamental nature of the game itself rather than a feature which it's perfectly possible to complete the game without.
    Reply +1
  • Anarchy Reigns review

  • ProtoformX 09/01/2013

    The Blacker Baron = best cosplay opportunity ever. Reply +1
  • THQ teases Darksiders 2 DLC as Joe Madureira exits Vigil Games

  • ProtoformX 22/10/2012

    ...and that image has got me all excited about Darksiders II again. I rarely play games more than once as, once I've experienced the story, there's nothing more for me. Darksiders II not only got me to play New Game+, but also to crack levels 1-100 of The Crucible in a single sitting, simply because I wanted to play more and that was all there was left to do. It's horribly addictive. Although I'm worried now as to what Mr. Madureira's departure will mean for the wonderful art direction of the series. Reply +1
  • Second Life developer releasing four games in the next month

  • ProtoformX 13/10/2012

    @themanfromdelmonte Damn, someone beat me to the Dio comment. A +1 is not enough for your post. Reply 0
  • Darksiders 2's Argul's Tomb DLC due next week

  • ProtoformX 20/09/2012

    I'm wondering what these dungeons are actually going to be considering that I've already wandered into a tomb and pounded Argul flat for one of Thane's side-quests. Reply +1
  • Resident Evil-themed restaurant opening in Japan next month

  • ProtoformX 26/06/2012

    This could be brilliant - Japanese themed restaurants are really good fun if pulled off well. I was there on holiday about 4 years ago and went to a horror one and a ninja one and loved every second of the experience.

    Not sure if this goes without saying, so I'll say it: It's definitely style over substance - the food is generally pretty forgettable.
    Reply +3
  • THQ quiet on possible Darksiders 2 release date delay

  • ProtoformX 13/04/2012

    This could well be a good thing. Darksiders 2 is one of the games I'm looking forward to most this year, but I still need to finish Kingdoms of Amalur and then I'd like to play Arkham City and The Darkness II so this could give me some more catch-up time.

    Also, I'm all in favour of publishers giving developers more time to tweak things rather than force them to release it when it's not polished in order to meet release strategies.
    Reply +3
  • Reality Crumbles: Whatever happened to VR?

  • ProtoformX 12/04/2012

    "...on our headset, the IR receivers were on your head and the transmitter sat on your desk in front of you."

    A bit like this:
    Reply +5
  • Microsoft files trademark for Avatar Motocross Madness

  • ProtoformX 10/04/2012

    Myself and some friends used to have the demo of Motorcross Madness. The first time we got up the dirt wall at the edge of the area and got catapulted into the air we pretty much lost our shit. (We were about 14 at the time) Reply +1
  • EA hits back at anti-gay groups over same-sex relationships in Mass Effect, SWTOR

  • ProtoformX 05/04/2012

    I actually found the vast majority of the relationship aspect of Mass Effect 3 to be well-handled. I played as a male Shepard and when I found out that the shuttle pilot (Steve?) was gay it wasn't forced or jarring at all. The one poorly-handled part was that of Diana Allers. Every other character followed the usual trend of the friendship developing throughout the game with the option to take it further coming later on. She was an excellent idea (Giving Shepard a voice in the media) which was poorly executed in that you give her all of about 3 interviews and then you can invite her into bed.

    Or maybe I have this wrong? Is that the point? Can Shepard have a one-night stand with some bimbo and earn a whopping Renegade score for it?
    Reply +2
  • Transformers: Fall of Cybertron Preview: Revenge of the Fallen

  • ProtoformX 12/03/2012

    "Ain't good enough. Resists, fire, rain and corrosion for up to FIVE years. Satifaction guarenteed."

    Reply +3
  • GAME unsure over future as it reportedly puts itself up for sale

  • ProtoformX 12/03/2012

    Just to add my story about GAME to the pile: I worked there as a Sales Assistant in 2005-2006. The company was about to "unveil" a new promotion and we'd had all the details e-mailed to us about how the POS was to be arranged, what posters in what frame in what window, etc, etc... (See StolenGlory's excellent post #14 about GAME arranging stores) but we hadn't been sent the POS itself. We e-mailed head office and heard nothing.

    About a week later we had a "compliance audit". Someone comes in and makes sure your store is laid out exactly like the other 400 stores. When he saw that we didn't have this POS up he said that we'd failed on that section. We explained our circumstances, showed him the e-mails we'd sent requesting it and showed that we'd put the appropriate games on the right shelves and we just waiting for the POS itself to arrive.

    His response was to the effect of "Yes I can see that, but you haven't got the POS on display. So I can't pass you. So I'll have to fail you."

    Reply +11
  • Xbox 360 10th anniversary bundle heading to Europe

  • ProtoformX 24/02/2012

    There might be better all-round games to bundle, but Halo, Fable and Gears of War have been 3 of the most defining series of the Xbox's life. Looking through my collection, there are games/series that I prefer over those 3, but they're either not as well-known to the general public (Crackdown) or are multi-format (Mass Effect). Reply +1
  • Mass Effect 3 DLC bundled with Razer peripherals

  • ProtoformX 18/02/2012

    I think this "I'm not buying Mass Effect 3 at all because of the DLC" is cutting off your nose to spite your face. I will definitely be buying Mass Effect 3 on launch day because I support the series and I think it's delivered one of the best gaming experiences of this generation. And I will be buying full-on universe-expanding DLC (e.g. Lair of The Shadow Broker) if any of it appears because it will add extra experiences to the game. However, I won't be buying anything like the stuff here because, like the majority here, I don't agre with this method.
    It's not as if BioWare are slicing out great big chunks of the game. You can stil go out and buy Mass Effect 3 and enjoy the single player and multiplayer whilst at the same time giving 2 fingers to all of this crap. One of the folks from the team has a post on Penny Arcade that states you can still get the best posible ending in the game just by playing through the single player, totally igorning the multiplayer, iPhone app and iPad game if you so wish.
    Buy the game to show support for this kind of thing (Massive games with great characters and a whole in-game galaxy) then just ignore everything else. You can bet people will be observing how well everything sells and if they see that the game itself has brilliant sales but all the action figures, books, etc. have crap sales then it'll send them a message to keep making this kind of game, but maybe try a different approach than this.
    Ultimately if you really want to put a stop to all of this rubbish, go and buy shares in EA/BioWare.
    Reply -1
  • GAME confirms talks with lenders have begun, hints at overseas sell-off

  • ProtoformX 02/02/2012

    It's quite possible that they might fall over, although not in the immediate future. The fact that they are having to confirm things like they will be selling Vita at launch and staff are still being paid is showing something - if these press claims were total rubbish, GAME would dismiss them as such. But instead they seem to be taking the whole thing very seriously in a possible effort to maintain customer and investor confidence.

    It's one slight issue with capitalism that, the moment a company falters then people starting jumping ship like rats. If they'd shown a little more confidence and continued to invest/buy product then the company might have made through the crisis. But instead some people panic and abandon the cause, so more people do, so more people do and so on and so on.

    The obvious thing is that they're being overtaken by the internet. Because gaming is at the forefront of consumer technology, it embraces the internet like few other sectors can and so physical assets suffer. 10 years ago, quite a lot of people were still relatively ignorant of gaming and so they required a shop to go into to receive face-to-face customer service. Now that gaming is at least a background awareness in most peoples' lives, they no longer need that service. Combine that with the better prices that online stores and, in the case of big new releases, supermarkets can offer and there just isn't really the demand for physical specialist stores like there used to be. Some one-offs remain because they're run by true gamers who can provide service above and beyond anywhere else, but for a generic like GAME the future really isn't that bright.
    Reply +6
  • Kingdoms of Amalur: Reckoning launch trailer

  • ProtoformX 02/02/2012

    This is looking fantastic. I've found that if I'm given too much choice in a world then, instead of feeling liberated, I feel paralysed - unable to decide what to do first. Because of that I never got on with Red Dead Redemption, Fallout 3, The Elder Scrolls or Dragon Age. But I downloaded the demo of this last weekend on a whim and pre-ordered the game straight after. I really can't wait for it. Reply +2
  • Kingdoms of Amalur Preview: Action Speaks Louder

  • ProtoformX 30/01/2012

    I first heard of this when the guys at Penny Arcade started raving about it and when Gabe said he thought it was better than Skyrim and gave his reasons, it turned out to be the exact reasons why I've never got on with The Elder Scrolls as a whole. So I played the demo and absolutely love it.

    I bought Demon's Souls on release, put a few hours into and it got bored. All the comparisons between this and that caused me to pick it up again... and I still got bored. I see the appeal of the challenge but for me it's just a ballache. And I don't play games for them to be a ballache. I play them to be fun. The idea of knocking a guy into the air with knives and then peppering him with arrows in mid-air sounds like a brilliant idea. And the world has colours that aren't brown or grey!
    Reply 0
  • Mass Effect 3 action figures to come with exclusive DLC

  • ProtoformX 24/01/2012

    ...but the game is complete! I don't see the difference between buying an extra bit of DLC (e.g. a gun) than buying the whole expansion pack. Both options are providing an extra bit of something that you don't need to complete the game. I've read a lot of posts on here saying that this should be free. Honestly, what kind of justification do you have for that beyond a knee-jerk emotional reaction? It's their product and they can charge what they like for it.

    There's been a lot of talk around SOPA about how companies shouldn't just throw a wobbly because the internet is changing retail/distribution and it doesn't fit their expected business model. They should adapt to changing times. Well isn't this thread effectively the same? We're all throwing a tantrum because their new methods of profit-making aren't fitting our expected financial model? Things are changing and I don't think we're in any position telling game publishers to accept change if we're not willing to accept it ourselves.
    Reply -4
  • Razer unmasks Project Fiona

  • ProtoformX 10/01/2012

    I haven't gamed with a PC for almost a decade now, but from my limited perspective surely the biggest draws of PC gaming are a) The keyboard and mouse interface and b) The upgradable nature of the PC platform. Both of these things seem to be absent on this device. Reply +1