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I am allowed to give my subjective opinion am I not?
I think a 50/60 pound price for the game and 20 for dlc would be much more in proportion for what I'm willing to pay.
Also, what puzzles me is developers are saying games are more expensive to make this gen. Shouldn't they be cheaper?
Also if publishers feel that they cannot make a profit from games whose fault is that, they should budget appropriately.....
Why can't I play a game play it a reasonable number of hours and complete it without having to grind or pay more?
especially if those maps and content do turn out to be on the disc itself.
Because no matter how shit something is they'll always be some fools that buy it regardless, in this case making it bad for everyone.
I think the main problem stems from todays younger generation of gamers who've grown up knowing no different, literally, so they buy into this crap thinking its the way things are supposed to be - it isn't.
Would everyone prefer they simply sold the game for $80-$90 instead? I would.
Throw that out in front of the "real world" and I guarantee you that within hours the thing would've been hacked, hacked again, 'sploited, griefed and probably taken entirely offline by enterprising script kiddies before anyone scary had even bothered to look at it properly.
the only reason I can see that they wouldn't have done it already is that they can't.
"We explored options for developing classic servers and none could be executed without great difficulty,"
Dude, you said "it's your experience." Then you proceed to explain why it shouldn't be.
The differences we're talking about are much closer to those between the XBone and PS4 than between console generations.
Hardware progresses faster on PC no doubt, but software tends to make generational leaps in sync with consoles.
Uptake of technology is incredibly slow, it has taken years for 64-bit and multi-core support to become mainstream on PCs.
It's just my view that the PS4 will be phased out in favour of Neo before we reach the end of this generation and move onto the next, whenever that may be.
Exactly. Sega tried this crap with 32X and Mega CD. It was a debacle.
As this has never worked in the history of gaming
As I said in an earlier post I reckon this move is about extending the life of PS4 and guarding against an early release of a console/PC hybrid by MS before the PS5 is ready to go.
Rather than upgrade, the average PC gamer will just buy a PS4 Neo.
Eight times out of ten you'll be the victim of lag or bad hit detection and those who ruthlessly exploit the games invincibilty frames!
The HL2 problem was that they didn't have network capacity to authenticate the peak volume of users.
Any attempts at lock in, be they stores, or peripherals, or display devices, or whatever, will fail in the long run.
Valve understand this implicitly, which is why Steam has been such a huge success when compared to GFWL, Windows Store, Origin, Uplay, etc.
...one which would even better if players were allowed to independently express themselves...
Seriously? A man is a snob, if he dislikes a cheap and cheezy movie?
Am I allowed to express such opinion? I mean without being called names and such?
Btw, "awesome f*cking movie"? Come on. If you're twelve maybe.
Not liking bad movies doesn't make anyone a snob,
but as we are (or at least should be) a bit more experienced and demanding now,
to me he's clearly the new Robert Rodriguez, favouring cool shots over worrying about performances or narrative cohesion.
Victoria - one 135 min long shot.
I'm not suggesting those things you've imagined at all.
Interesting that Remedy spent time on this gimmick rather than ensuring the PC version runs well and includes basic features such as being able to exit the game normally,