PlugMonkey Comments

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  • Star Wars: Commander is your next Star Wars game

  • PlugMonkey 21/08/2014

    @Spuzzell

    Hearthstone contains the same compulsion as gambling, because the reward is variable.

    Do you always feel as big a winner with every pack you open? No you don't, and so you chase the high.

    (I'm guessing when Koozer talks about pathological gambling he means this skinner box, fruit machine style compulsion.

    I don't think any game has the risk that's at the heart of real gambling addiction.)
    Reply -1
  • PlugMonkey 21/08/2014

    @Pasco

    doesn't absolve them from being ethically reprehensible because they are aimed at 'whales' for them to make money. The whales being people who have a mental instability similar to pathological gamblers.
    Rubbish. Who told you that? That's nothing but a handy sound bite that sounds hissably evil.

    The compulsion loops in one of these games - and they most definitely have strong compulsion loops - are nothing remotely similar to gambling. Where is the randomised reward schedule? Skinner box basics, that is.

    You're thinking of Hearthstone. Wait a minute, why doesn't everyone hate Hearthstone?

    Edit: Sigh. Don't just reflexively neg me. Think for a moment. This is true. There is no gambling compulsion in Clash of Clans. There is in Hearthstone. THINK!

    Edit 2: Yeah, that was a bit optimistic really, wasn't it? :/

    Edit 3: Well, the results of our poll are in and, yup, 7 out of 7 video game 'fans' are incapable of even the most rudimentary game design analysis: no risk + no variable reward = no gambling compulsion. I wish I could say I was surprised. Sadly, this is what happens when you're challenging people's beliefs and not their logic.
    Reply -7
  • PlugMonkey 21/08/2014

    @Koozer

    I slowly came to realise it's a pure numbers game, with zero choice involved bar the most basic 'I got a new building therefore I should build the new building.' It's pure grind, with the 'reward' of more levels, so you can start grinding the next one.
    Yep, it's exactly that. Exactly.

    It's like a grindy RPG, only without you actually having to sit at the computer for dozens of hours to earn a new level. You have to go and do something else for dozens of hours instead.

    I don't get why people play grindy RPGs either, but there you go! Some people like them. Some people just love a good grind. They always have done, since the birth of gaming. This is exactly the same game, but without the time commitment.
    Reply -2
  • PlugMonkey 21/08/2014

    @Thunderbolt

    I wear my badge with pride. ;)
    Reply +1
  • PlugMonkey 21/08/2014

    @Frosty840

    and "free to download" games that can't muster up enough entertainment value in their free forms to make the claim that they can actually be played?
    And who gets to decide the difference?

    However much gamers like to deny it, millions of people enjoy playing games like this, and do so entirely for free.

    Honestly. I've met them. The lack of skill and involvement is one of the main plus points to them. I find them boring (the games, not the people), but there you go!
    Reply +1
  • PlugMonkey 21/08/2014

    @Chowny

    So, you would also hate The Sims and Harvest Moon?
    Reply -4
  • PlugMonkey 21/08/2014

    @SUNDANSS

    How about:

    "Fear leads to hate, hate leads to anger, and anger leads to the dark side"?

    There's nothing to fear here. It's just the mainstream. Gaming's equivalent of Big Brother.

    Far too many gamers have fallen to the dark side for my liking at the moment. Can't go 5 minutes without striking something down with their hatred.
    Reply -2
  • PlugMonkey 21/08/2014

    @DyingAtheist

    Brilliant! :lol:
    Reply 0
  • PlugMonkey 21/08/2014

    @Thunderbolt

    Your powers are weak old man...
    Reply +2
  • PlugMonkey 21/08/2014

    @jetsetwillie

    Well said.
    Reply -2
  • Star Citizen races past $50m mark after selling new space ships

  • PlugMonkey 18/08/2014

    @Sunjammer

    He didn't ask for this much faith. Somehow he got it anyway.

    WC IV has an aggregate score of 83.75% on game rankings. That's a spot? Now who's twisting and bending?

    Who doesn't have a Strike Commander on his CV? David Braben? Chris Avellone? Pu-lease.

    Said before, said again - his track record became miraculously more spotted once the money came in. He has a record any developer would be proud of. Why is everyone suddenly saying he doesn't?
    Reply +3
  • PlugMonkey 18/08/2014

    @PearOfAnguish

    And yet the hating only started when it became (too big) a success. Remarkable coinkydink.
    Reply +1
  • PlugMonkey 18/08/2014

    @Sunjammer

    Roberts has a history of blown budgets and overwrought designs that fail to come to fruition,
    Such as?

    Also, Roberts failed as a director. As a producer, well I can only speak personally, but I enjoyed Lord of War and Lucky Number Slevin.

    His track record is being massively run down (for some reason).
    Reply +3
  • PlugMonkey 18/08/2014

    @PearOfAnguish

    Do you need someone to sit with you while you read to make sure you understand?
    Possibly. It depends how much the author is planning on contradicting themselves, and how much I'm being left to guess at.

    So, the 150 dollar ships that you do (and don't) find questionable. Are they questionable (or not) in relation to the issue of crowdfunding or the over ambitious scope of the game? (That being what we've since discovered the 'questionable direction' was.)

    If it's not questionable in relation to either, why did you mention that as being part of the issue generating the animosity I was missing the point of?

    If you don't want to go back to that point, feel free to pick up any of the other ones I've rebuffed. You've a few to choose from.

    Or you could, you know, just try and insult me again. They're all fun options.
    Reply +2
  • PlugMonkey 18/08/2014

    @PearOfAnguish

    You got that idea by quoting where I was talking about the issues raised regarding crowd funding, then applying that to the separate issue of the direction the game is taking in terms of its features and development.
    The separate issue mentioned here, in this sentence connecting them together?

    it's the questionable direction of this project and the whole issue of crowdfunding
    Is the questionable direction of this project not linked to the whole issue of crowdfunding?

    You have to understand I can only see the words you write down, not the words in your head.
    Reply +2
  • PlugMonkey 18/08/2014

    @Dodgeza

    Can you imagine what would happen if the money kept coming in, and he didn't expand the feature set with it?

    He'd be dead by now.
    Reply +1
  • PlugMonkey 18/08/2014

    @PearOfAnguish

    "I don't see how the direction becomes questionable just because he sells things you personally think are overpriced."

    That's not what I find questionable, but thanks for the strawman,
    Yes, where on earth did I get the idea that you found the selling of overpriced spaceships questionable?

    With Star Citizen it's not just that it generated an enormous amount with its initial campaign but the fact they're continuing to rake in the money with pointless bullshit like space plants and overpriced models of fake spaceships
    Ah. The strawman strawman. Vintage.

    Personally, I would say that if No Manís Sky can do what it proposes with 6 people, and Elite Dangerous can do what it proposes with £1.5m, then Star Citizenís feature set is by no means impossible with the resources they have at their disposal. A release date of end 2016 also seems fairly realistic.

    Just to clarify: his questionable track record is that he had issues on his last big studio game (which has an 85% metacritic). Arenít those precisely the issues he has acknowledged throughout this development as being the reason he wouldnít attempt to do another Freelancer in that environment? Hence crowd funding, or not doing it?

    Ultimately, people have just as much reason to have confidence in Roberts as Braben. The ONLY difference is that heís been given more money, and itís now become too much money, as per my initial post.
    Reply +4
  • PlugMonkey 18/08/2014

    @PearOfAnguish

    No, I don't miss the point. I assure you, I get the point far better than the vast majority of people on here.

    I don't see how the direction becomes questionable just because he sells things you personally think are overpriced. I don't buy things I don't want on a daily basis without the people selling them becoming crooks.

    I also don't see why risking the money of his backers is so terrible. That's what people gave it him for! To risk it on Star Citizen! This was known! Why is it so much worse that the risk is spread across so many people none of them will particularly be affected if it does fail? (Something which is being cast as a convenient certainty.) It's not like there's an investment company that's going to wipe out a pension fund here.

    And lastly but most importantly, why does Chris Roberts have a questionable track record all of a sudden? I mean seriously, WTF? Where does that come from?

    Because he failed at being a movie director on his one attempt 15 years ago? No one has backed him to direct a movie. He did pretty well at being a game director, and he also did pretty well at being a movie producer. Maybe not stellar, but regularly handling budgets of a similar size to this one without disappearing into the hills.

    You're telling me this isn't tall poppy syndrome? Then why are people making up crap about the guy just to run him down?
    Reply +6
  • PlugMonkey 18/08/2014

    @Lancezh

    Let's take GTA V that had triple that budget (or even more ?), sure alot of it went into storywriting
    I'm pretty sure it didn't. Zing!
    Reply +2
  • PlugMonkey 18/08/2014

    Lol. Every thread on EG at the moment is a comedy goldmine. There really is no limit to the hate in gamers' hearts.

    Sorry, Mr Roberts, we liked you to begin with, but you have now been deemed more successful than is considered decent and appropriate. Please be gone, and take all this sickening enthusiasm you've generated away with you. We'll have no truck with it here.
    Reply +12
  • World of Warcraft subscription prices will rise in November

  • PlugMonkey 18/08/2014

    @Nephirion

    I certainly think it's related. While subscriptions are increasing at a rate beyond inflation, they don't need to put the prices up. The difference is swallowed up by the growth.

    Now that's no longer true.
    Reply 0
  • PlugMonkey 18/08/2014

    @Pixi

    30 days: £9.99
    90 days: £28.17

    Buy more, pay less.

    Is this in reference to recurring payments? The above is true, but recurring payments are also always cheaper than one off. Always. Otherwise, why would you sign up to the commitment?
    Reply +1
  • PlugMonkey 18/08/2014

    @bigbadbeasty

    Prices don't generally come down, they go up. It's called inflation.

    Xbox Live Gold subscriptions have gone up. Netflix has gone up. My broadband has gone up. Sky Sports has gone up. That poker mag I buy to read on the can? That's gone up. My wholesome organic weekly veg box? Up. Gas and electricity. Home, car and life insurance. My morning coffee. This biscuit I'm eating.

    Every single one of these things costs more than it did 10 years ago, which is why my expected rate goes up a few quid each year, and why none of my clients have a conniption fit and call me a greedy asshat when that happens. It's absolutely 100% completely standard.

    The defence isn't the thing that is baffling here. It's the number of people who think a price incrementally increasing once a decade is somehow abnormal. The games playing audience becomes more baffling with every day.
    Reply +1
  • PlugMonkey 18/08/2014

    @bigbadbeasty

    Ah ha, but what about the $ and Ä that haven't gone up?
    Why should it? Ä was already more expensive, and is still more expensive now.

    $ was exactly the same price as £ and is now £1 cheaper, but then the USA has no VAT, so Actiblizzard make more from a USA subscriber than a UK subscriber where 20% goes to HMRC.

    £ is going up first because £ was cheapest to begin with.

    You can 'ah ha' and neg the dude as much as you like. When things go up in price after 7+ years, that's inflation and it's normal.
    Reply +2
  • PlugMonkey 18/08/2014

    @Mindstorm

    Wow that looks like such a cynical move. Loyal fanbase should righteously feel exploited and screwed over.
    :lol: Brilliant.

    That was deliberate, right? Paging Dr Freud?
    Reply 0
  • PlugMonkey 18/08/2014

    What with all the other scandals in the last 7 days, Actiblizzard really picked a bad time to tell gamers that inflation exists. They won't stand for it. Reply 0
  • PlugMonkey 18/08/2014

    @DunKology

    "30 Days - £9.99"
    "Additionally, the suggested retail price of a 60-day prepaid time card will be £20.99."

    Um...
    Um what? The one off payment is slightly more than the recurring payment. What would you expect? How is that not completely standard?
    Reply 0
  • Snake moves with the times, Lara doesn't

  • PlugMonkey 17/08/2014

    It's not that Steam will win a platform war. It's that - unlike Xbox - it's not trying to. Valve's position is that open systems offering access to all kinds of games, competing on features and ease of use rather than exclusive content acquisition, is the natural order of things.
    What an odd thing to say. Steam launched off the back of Half-Life 2 being exclusive to the service, and you aren't playing DOTA2 anywhere else.

    That's how it set about winning the digital distribution platform war.
    Reply +1
  • The Witcher 3 includes Gwent, a Hearthstone-esque card game

  • PlugMonkey 17/08/2014

    @nottorp

    My guess is they made too much money from Witcher 2 and changed their goal from 'let's make games that people enjoy playing' to 'let's make more money'.
    According to the font of all knowledge that is Wikipedia, The Witcher 2 sold just 1.7m units. That's not a total disaster, but it's also not particularly sustainable for a project the size of The Witcher. It's certainly not "too much money".

    My guess is they've kept making games that people enjoy playing, but they really need The Witcher 3 to be a big hit or they're cooked.

    BTW, why would they overspend if their goal was now milking money instead of pushing quality? All in all, you're not making a huge amount of sense.
    Reply +4
  • PlugMonkey 17/08/2014

    @George-Roper

    If you're referring to the 'partners' part, then the question remains, why aren't they also partners with Sony?
    Because they're not! Simple as that. You might as well ask why they aren't also partners with Nintendo? Or K-Mart? Or the Dorset tourist board? It's down to them, and also down to Sony.

    MS offered them something Sony didn't, or they offered them something better than what Sony offered them. That's as much down to Sony as it is MS. In this case, it would seem that is extra marketing support. That sort of thing can make or break your company.

    MS are their partners because MS were willing to get behind their game more than Sony were (assuming Sony were willing to get behind their game at all). Sony aren't their partners because they weren't willing to get behind their game as much as MS were, or indeed, they weren't willing to get behind it at all. This isn't especially complicated stuff.

    partnership may include
    they were moneyhatted
    See what you did there?

    Also, you seem to be stretching the term "moneyhat" to mean any mutually beneficial business partnership. So, EG are moneyhatted by their advertisers, and you are moneyhatted by whoever it is pays you for whatever it is you do.

    Why aren't you also working for other people who aren't paying you? You mercenary scumbag you.
    Reply +2
  • PlugMonkey 16/08/2014

    @George-Roper

    So the first question would be, why isn't this version of the game available on the PS4 too?
    He quite literally explains that in the bit you quote just before you ask the question. It beggars belief.
    Reply +4
  • PlugMonkey 15/08/2014

    If MS are picking up the bill for the extra bits of tat, why shouldn't MS customers have a few bits of extra tat?

    After all, the tat wouldn't exist had MS not commissioned it.

    When you buy the PC version you pay £10 less. When you buy the Sony version, you pay them £10 and they provide no extra tat for you at all. Does anyone criticise Sony? No, it's all MS fault for offering you some extra tat, and CDP's fault for selling it to them, when you should be entitled to it to regardless.

    If you're not a MS customer, why are you entitled to the tat that MS is paying for for its customers? You're not. If your console provider isn't furnishing you with enough exclusive landfill fodder, why not have a go at them instead. They're the ones pocketing your tenner and not giving you anything.

    The gaming 'fanbase' is getting worse and worse for seeing absolutely EVERYTHING as something that's been taken away from them, and never, ever something that's been added. If it exists, they're entitled to it. Does my head in. Moaning, whinging tedious bunch of arses.

    a fabric map is a pretty big deal
    It's not. It's a scrap of printed cloth. I'm pretty sure that whatever the context, whatever the perspective, that's the opposite of 'a pretty big deal'.
    Reply +31
  • Microsoft confirms Rise of the Tomb Raider Xbox exclusivity deal "has a duration"

  • PlugMonkey 13/08/2014

    @Guy.J.

    No, it really hasn't. It used to happen all the time without anyone even commenting on it - aside from exclusives carrying extra high expectations.

    It was literally an unremarkable occurrence for decades.
    Reply -2
  • PlugMonkey 13/08/2014

    @obidanshinobi

    +1million.
    Reply 0
  • PlugMonkey 13/08/2014

    When did securing exclusive games become abhorrent? It's been a staple of the medium since the dawn of gaming. It's how you sell systems. It's ALWAYS been how you sell systems. Reply -2
  • Depression Quest has arrived on Steam

  • PlugMonkey 13/08/2014

    @Pandy

    To be fair to them, when the term was coined the difference between depression and being depressed wasn't really understood.

    It seems a bit unfair to pin modern day ignorance entirely at the door of some 19th century psychologists for not predicting a better word to use before they'd properly codified what it was they were naming.
    Reply +4
  • FMV cult classic Night Trap launches Kickstarter for HD remaster

  • PlugMonkey 12/08/2014

    @zisssou

    Star Citizen? Elite? Wasteland?

    All genres and titles considered 'dead' in publishers eyes that have turned out to be anything but. Maybe the reason is that the publishers are wrong? What's wrong with finding out?
    Reply 0
  • Dead or Alive 5's Bath and Bedtime DLC could be its creepiest yet

  • PlugMonkey 04/08/2014

    @MrTomFTW

    But having a woman dress up in, say, a school girl outfit in order to sell a few of Product X is exploitative and sexist and that's what we're seeing here.
    I see DoA as more Exploitation than exploitation. It's not to my taste, it's a little on the nose to say the least, but it's not a world apart from the Rodriguez movies I like very much. I think it's done with the same intent.

    It's like a twee 1960s fratboy fantasy; a level of lewdness Frankie Avalon could aspire to. The only shocking part is that people actually buy it.
    Reply -1
  • PlugMonkey 04/08/2014

    @ZackRoyer

    16-17 years people normally already have their opinions formed.
    What a terrifying thought.
    Reply +3
  • Rust dev angers fans by announcing new prototype Riftlight

  • PlugMonkey 28/07/2014

    To be fair, it doesn't take much to anger video game 'fans'. I'll add "not adopting a suicidal single product business plan" to the list.

    If you don't start pre-production on your next game until you've finished production on your current game, then you will go bust. Maybe not this year, maybe not next year, but sooner or later you will have to rush a half baked idea into full production simply because your entire production team is sitting twiddling their thumbs, and the project will fail and your studio will sink without a trace.

    This is why crunch kills studios too, BTW. All hands to the pumps until the last minute and no-one exploring what the next game should be until it's too late. Sooner or later, it WILL kill you.

    But hey, at least the 'fans' will be happy.
    Reply +3
  • Who framed Roger Ebert?

  • PlugMonkey 28/07/2014

    I've never really understood this debate. Of course games are art. What else would they be? Science? Some of it is disposable, some of it isn't - just like all art forms. I don't really like attempts to define my art as Art, and your art as not art at all. Art is a spectrum, and everything is on that spectrum somewhere.

    Ebert was an absolute legend though. You know he used to write Russ Meyer movies? I'll leave you with the opening sentence of his Pearl Harbor review:

    "Pearl Harbor" is a two-hour movie squeezed into three hours, about how on Dec. 7, 1941, the Japanese staged a surprise attack on an American love triangle.
    Reply 0
  • Yogventures dev to "dissolve" following Yogscast-backed project failure

  • PlugMonkey 23/07/2014

    @TarickStonefire

    Yeah, but it wasn't their money either. If you want to give $35k of your own money to one of your mates for 2 weeks work that's fine. Possibly stupid, definitely generous, but otherwise fine.

    If an investor gives you the money it's in agreement that you will spend it on producing what you're supposed to - that's why you can't just spend it on Ferraris, not even if it's Kickstarter funds rather than a proper investor - and that agreement includes getting good value. I'm pretty sure that is enshrined in law somewhere to stop folks from siphoning all the investor's funds into the pockets of their nearest and dearest in return for token contributions and then merrily declaring the company bankrupt. I think the courts are wise to that one.

    If what's happened here had been deliberate rather than incompetent, then that would undoubtedly be fraud. The incompetence is so staggering (the Watchdog builder analogy was supposed to illustrate that this isn't some finer point of business you'd need an expert for, it's something you'd expect anyone to know) that it starts to nudge towards something akin to negligence. I don't genuinely think there's a case there, but my god it's daft.

    Anyway, I mean no harm. I read the story and was boggled at how it could possibly happen, came on here to say so and you already had. I read the rest of the thread and none of your replies this morning should really have been necessary. You nailed it 1st post. "How does that even happen?" and "there really isn't anything more to say". Trust me to write a thousand words to agree that there's really nothing to add...:chatty:
    Reply +2
  • PlugMonkey 23/07/2014

    @TarickStonefire

    Well, I was adding my agreement to what you said. It's not much, but I hate just clicking the little +. Now I'm backing away slowly.

    (Criminal negligence was a bit of an exaggeration, admittedly, but they were doing it with other people's money. You do that on purpose, it's fraud. This borders of fraud by negligence - if that were a real thing.)
    Reply +2
  • PlugMonkey 23/07/2014

    @TarickStonefire

    All of which brings us back round to your opening post.

    How does that even happen?
    I mean, seriously. How? Who does that?

    How much sympathy would anyone have for some chump on Watchdog who'd paid a builder $35k up front and then never seen them again? Not a lot! That's not naivety, it's criminal negligence.
    Reply +1
  • Google Play removing "free" label for F2P games with in-app purchases

  • PlugMonkey 22/07/2014

    @Uncompetative

    Dungeon Keeper you can play the whole game at no cost. So that's alright. Right?

    Obviously not, but the issue is that the words 'play' and 'game' need inverted commas, not with its definition of FREE (as Robbie was quite non idiotically pointing out).
    Reply 0
  • PlugMonkey 22/07/2014

    @grassyknoll

    As of 2012 League of Legends had 98 Champions and 270 skins for sale at a grand total of $2410.

    $2410 is rather a lot of money for a video game, but why would you plan to buy 98 Champions and 270 skins, grassy? It's the same.

    Candy Crush Saga there's no limit to the number of special candies you can buy. Why would you plan to buy an unlimited supply of special candies? I'm on level 295 and I haven't spent a brass farthing.

    It's meaningless information. The much better information is the reviews. That's how you know Candy Crush is good value for money and iOS Dungeon Keeper isn't.
    Reply 0
  • PlugMonkey 22/07/2014

    @grassyknoll

    Personally, it should say if it contains in app purchases & how much it would cost to buy all the content if it does.
    That makes about as much sense as a supermarket having a sign on the window telling you how much it costs to buy everything in the store.

    It has absolutely no bearing on how much my shopping will cost. Instead it tells me how big the supermarket is.
    Reply 0
  • Battlefield 4: Dragon's Teeth review

  • PlugMonkey 18/07/2014

    A song of fire and DICE.
    A song of DICE and fire, shurely?
    Reply +4
  • Horrifying Catdog-like wrestling game Push Me, Pull You reveals gameplay

  • PlugMonkey 18/07/2014

    Not really sure why everyone describes this as horrifying. It looks cute, silly and very very fun. Reply +5
  • Ex-Panama dictator suing Activision over likeness in Call of Duty: Black Ops 2

  • PlugMonkey 16/07/2014

    @houldendub

    I thought if it was satirical (which your pitch sounds) then it would be fine.

    Otherwise why don't all the football games just include the names and likenesses of all the football players, only with your disclaimer on it? Have a fictitious Lionel Messi who plays for a fictitious FC Barcelona and it's all all right because you unconvincingly claim that it's just a coincidence?

    My guess is it's because that's not fine, and if you're planning on using the fictitious defence you have to include some small nods towards it, like maybe not using their actual names and faces.
    Reply +2