PlugMonkey Comments

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  • What does it take to run Arkham Knight smoothly on PC?

  • PlugMonkey 02/07/2015

    @Neo68_za

    Yes, boycott the PC version and buy it on PlayStation! That'll learn 'em!

    I'm going to get it on PS4 AND XBone. Learn 'em twice! These fupsters will rue the day!
    Reply +5
  • To the Batmobile? The trouble with Arkham Knight's biggest addition

  • PlugMonkey 02/07/2015

    While we're complaining about annoying Nolan-esque intrusions, here's one for the Warner marketing department: could we possibly go back to occasionally referring to Batman just as 'Batman' instead of 'the Batman' absolutely all the damn time? It's becoming monumentally naff and annoying. Reply +1
  • King's Quest reboot release date confirmed

  • PlugMonkey 01/07/2015

    Why do I balk at the idea of £30 for a game yet last night I spent that on curry for me and the missus without batting an eyelid, just because it was hot and I couldn't be faffed to cook? I even commented on what good value it was.

    I'll pay £8 to go to the cinema to see literally any movie. I don't even bother to check if the movie is any good. Somehow, this represents value for money to me regardless.

    Then I agonise over buying an app that costs £2.50. I have never agonised over buying a coffee. If I'm out and about and decide I fancy a coffee, moments later I'm drinking a coffee. I'm probably also eating a muffin. No thought goes into it.

    I bet other people are the same. Isn't it weird?
    Reply +4
  • Sony: PS4 market share "frequently greater than 90 per cent in continental Europe"

  • PlugMonkey 30/06/2015

    @DaltonBay

    It's not really all that surprising when you consider: the Xbox One reveal; it's price at launch; that Kinect was imposed on you at launch (this put me right off); that the PS4 was £80 cheaper at launch; is more powerful etc.
    It's just the last one that's killing them, I think. Last time when people asked me which console was more powerful I'd have to say something like "Well, the PS3 probably has a bit more grunt, but it has a weird architecture that it's hard to get the best out of, while the X360 is a bit easier to work with so more people seem to get the best out of it."

    This time I say "The PS4".

    Edit: What? It is. I don't own either, but the one is categorically and entirely objectively more powerful than the other. They're both more powerful than the Wii U. Does some muppet want to neg me for stating that fact too? ;)
    Reply +22
  • Nolan North: "I know they're doing The Last of Us 2"

  • PlugMonkey 30/06/2015

    @kevinkdobdobson

    To be perfectly honest, I didn't think the story was that hot. It was good for a video game, but we should really be reserving our most gushing praise for things that don't need that qualifier.

    Edit: I should probably clarify that before the negstorm hits: I thought the characterisation was excellent, but the story itself was heavily compromised by them constantly having to shoehorn it back round to Joel murdering a whole bunch of people - leading to a lot of people doing a lot of things that didn't make a great deal of sense.
    Reply -1
  • PlugMonkey 30/06/2015

    @Frybird

    I'd praise the day the head of a game as successful as TLOU comes around and says "You know, we've told a complete story and made a game that will be fondly remembered for years, we'd rather leave that as it is and concentrate on a whole new thing"
    Amen to that.

    It also occurs that if they did do a sequel, easily the best way to do it would be to not feature Joel, whose story was pretty much done. That might explain why Troy Baker hasn't heard anything about it...
    Reply 0
  • Play all Total War games free on Steam this weekend

  • PlugMonkey 26/06/2015

    @curtlikesmeat

    I find half the battle is grabbing units who are about to pursue a routing enemy and ordering them back into position - which I suspect is probably quite historically accurate, to be honest.

    HOLD THE LINE YOU MISERABLE MAGGOTS!
    Reply +2
  • Don't hold your breath for PS4 backwards compatibility

  • PlugMonkey 19/06/2015

    @Playstationman

    I didn't upgrade my PC to play old games, but I also didn't suddenly stop wanting to play older games just because I'd upgraded my PC.

    Same thing here. This is a big deal. Not just for now, but for the future. I can buy an XBone game today with a little more confidence that I'll still be able to play that in 10 years time too.

    Everyone wants next gen games. Not everyone wants JUST next gen games.
    Reply +5
  • 3am eternal: The glorious return of Rock Band 4

  • PlugMonkey 19/06/2015

    @vert1go

    "We'd like some more money for this last gen game slightly shinier once more, having milked it to death previously already."
    I just read about a whole bunch of changed and improved mechanics. What else do they need to add to make a new game allowable in your eyes?
    Reply +5
  • Video: Games that do mental health right

  • PlugMonkey 11/06/2015

    @gravearchitecture

    i was being purposefully flippant :) there's different kinds of depression
    That's exactly what the people you were being purposely flippant to were saying...

    Also, you can re-balance your brain chemistry by other means than adding more chemicals. Many other means. All of your moods are just chemicals in the end. In some cases your lifestyle may be the cause of the imbalance, and if not there might be lifestyle changes you can make that have the same effect as the pills. If you learn how to make it do it, your brain can produce much better quality juice than any big pharma company.

    This isn't just 'thinking positively', it's more like physiotherapy for your brain. A lengthy process of working out and strengthening the deficient part to get things back in balance, and keep them there. It's not just 'thinking positively', it's understanding your brain chemistry and learning how you can influence it, slowly, over time.

    Someone used the analogy of a pulled muscle a while ago, which I quite liked. Why spend the rest of your life taking painkillers for something you could manage with physiotherapy? That would be crazy, right? It's still getting help, but the least invasive form of help that can still be effective, instead of rushing straight for the cortizone. I really should play Depression Quest so I can comment properly, but it sounds like it has rather an American approach to the prescription book, and that's what's being criticised.
    Reply 0
  • PlugMonkey 11/06/2015

    @gravearchitecture

    I don't think anyone at any point has suggested people with depression should not seek help or talk to their doctor.

    What's been suggested is that you shouldn't talk to your doctor demanding pills because a game has told you that's the only thing that can help.

    You describing the alternatives as "a positive mental attitude, or whatever" kind of suggests that you aren't really understanding what's being suggested. You don't tackle depression with a 'positive mental attitude'. You tackle it by addressing what's causing it. Medication is ONE WAY of addressing SOME of a legion of causes.

    L_A_G and Kendrene have both described a process that came AFTER seeking help and talking to a doctor.
    Reply 0
  • PlugMonkey 10/06/2015

    @meusli

    I know I shouldn't ask, but what exactly is "the cancer on this industry"?
    Reply +6
  • PlugMonkey 10/06/2015

    Hmm. I thought Spec Ops was fun, but it was also one of the most 'Hollywood' interpretations of mental illness I've ever come across, and as twists go was only one step above "they were already dead". Better than no twist at all, but a deep and thoughtful exploration of ptsd it was not. Reply +3
  • PlugMonkey 10/06/2015

    @L_A_G

    One of my tools for beating depression is the stupidest thing, but it really worked for me.

    1. Make a list of all the things you need to do that you're utterly bogged down with.
    2. Be sure to include something really, really easy, like "make a cup of tea".
    3. Make the cup of tea.
    4. Cross it off the list.

    I can't stress the importance of #4.

    Then pick something else of the list. Another easy one, like having no clean socks. Do it. Cross it off the list. When you get to a big one, you're into a routine, you break it down and you keep crossing things off.

    As I say, it sounds so stupid I feel a bit daft telling it to people, but it gets you moving forwards and puts you back in control. I can't remember where I picked it up from.

    I've never played Depression Quest but it sounds bloody awful if that's the advice.
    Reply +15
  • Introducing Eco: An ecosystem sim where everyone must nurture a shared planet

  • PlugMonkey 10/06/2015

    I love the idea of massively multiplayer games like this that are going for actual, discreet games. Y'know, where you play, and then there's an outcome, and then you start a new game and play again.

    It's how absolutely all other games work. Why so many video games have gone down the route of a persistent, never ending status quo is deeply bizarre to me. That's kind of the opposite of a 'game', when you think about it.
    Reply 0
  • D&D adventure Sword Coast Legends gets release date, console versions

  • PlugMonkey 09/06/2015

    Haha. So, the anti-F2P cabal is now extending its reactionary paranoia to pay-up-front games that simply carry promotions for F2P games?

    You could not make this crap up.
    Reply -2
  • Uwe Boll quits crowdfunding with expletive-laden tirade after third project fails

  • PlugMonkey 08/06/2015

    "I have enough money to play gold until I die...we need to kill the rich."

    Riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight.
    Reply +17
  • Need for Speed reboot requires online connection

  • PlugMonkey 05/06/2015

    @captain_sugg

    I do have eyes however, and people posting stuff here are informed gamers.
    Yes, they are. EA are a mainstream gaming company, however, aimed at mainstream gamers.

    And they fucking hate this bullshit, 95% of us. For a reason
    Even assuming that's true, it's something like 95% of the 5% that the 'informed gamers' represent. The 95% that are the 'uninformed gamers' either:

    a) Don't hate this bullshit.
    or
    b) This bullshit won't fly.

    You have to allow for the possibility of other consumers existing who like things that you don't like. This direction will either die, or it will serve a different audience. Neither of these things should be any skin of your nose.

    Now, please tell us about how difficult it would've been to provide for an offline singleplayer experience.
    Pretty difficult, if your main focus is online multiplayer. Sort of like building a whole extra game. Pretty dumb too, if you think your target market - who we've established isn't you - puts online high on their list of interests.

    Offline is what you want. That isn't the same as everyone, or even the majority, and even if it is, that still allows for a significant minority that EA can target this game at without it being any trouble to you!
    Reply 0
  • PlugMonkey 30/05/2015

    @captain_sugg

    And you probably believe that is true. That nobody ever made a product because it would sell enough before people realised it wasn't great or didn't understand any better.
    "Guys! I've got this idea I think everyone will hate, but we might manage to sell enough copies before they realise!"

    "OK. Then what?"

    "..."

    *facepalm*

    Sounds plausible! Seriously though, if people do that, and sometimes they do, they won't do it for long. Either they will stop or they will fail. And then stop. I believe I presented that as scenario #2.

    You have all the power in this relationship.

    All of it.

    There are way more games than there are players. That's how come game studios close when they can't find enough players, but no gamer ever sits there with all the games and nothing to buy.

    Games companies compete desperately for your attention, and they have to make someone, somewhere happy or they die. Some might try and take the piss, but they won't take the piss for long. There is no 'wedge' they can drive. No 'slippery slope' to gaming destruction we must guard against. If something lasts, it can only be because somebody likes it and the only slippery slope is the one the games companies are climbing over each other to claw their way up for your attention.

    You have all the power. Any publisher who thinks otherwise is on the fast track to oblivion. Honestly, it'll all be fine.

    Thank you for responding. For the 10 mute Chicken Littles that are left: the neg button is just down there on your right.

    THE SKY! THE MUTHERFUGGIN SKY! LOOK OUT!
    Reply 0
  • PlugMonkey 29/05/2015

    Lol. A typical crop of mute negvotes for not talking hysterical hyperbole.

    Honestly, you, the consumer, hold all the power in this relationship. All of it. You always have, you always will. Why is pointing out reassuring truths so unpopular? Are you all that desperate to have something to moan about?

    The only reason - THE SINGLE AND ONLY REASON - any consumer company does anything is because they think it will sell, which is to say they think the market wants it. If they're wrong, it won't sell and they won't do it anymore.

    If they do something you personally don't like there are only two possible outcomes:

    1. Someone else likes it.

    2. They stop doing it.

    That's it. That's all the options. There's no "wedge". There's no "destruction of gaming". There's just an audience, and an industry trying to do what that audience wants, because that's the ONLY way they make money.

    Apologies if that ruins your planned weekend of whinging, but there you go. Everything isn't fucked. Sorry.
    Reply -11
  • PlugMonkey 29/05/2015

    @Zarglas

    Online demands like theese are destroing gaming. Listen: I dont want other People in my games! Get it?
    You don't. Other people do. So you won't buy this game, but the other people will. If the other people are too few in number, the game will fail. The market will speak, and gaming will continue undestroyed.

    Devs making games that you don't like because they think someone else will is not going to destroy gaming.
    Reply -12
  • PlugMonkey 29/05/2015

    @riceNpea

    God, the 'super' hubs are chronic. Virgin wouldn't replace mine with a newer one, and so now I'm not with Virgin anymore. The BT hub is so much better it's unreal.
    Reply +2
  • Looks like Disney is actually trying with the new Star Wars: Uprising mobile game

  • PlugMonkey 05/06/2015

    @bad09

    I've played some right crap in the pay up front model.

    If I wrote off all pay up front games off the back of that, the only loser would be me.
    Reply +1
  • PlugMonkey 05/06/2015

    I see the 'F2P automatically equals shite' cabal are out in the usual force.

    Don't you realise? Fear leads to hate. Hate leads to suffering. Suffering leads to binge drinking. Binge drinking leads to regret.

    Hang on, I lost my train of thought.
    Reply +2
  • The first Video Game Hall of Fame selects its inaugural class

  • PlugMonkey 05/06/2015

    There should be a time requirement for eligibility, like with the Rock and Roll Hall of Fame where you can't go in until a minimum of 25 years after the release of your first record. This ensures no flash in the pan fads get in.

    I'd say a minimum of 15 years for games, maybe even 20. There's plenty of stuff from '95 or before to be looked at, and Angry Birds should only be considered if people are still fondly remembering it in 10 or 15 years time. WoW is undoubtedly Hall of Fame material eventually, but it seems a bit weird for it to be going in before the likes of Ultima.
    Reply +12
  • Total War and Warhammer make the perfect couple

  • PlugMonkey 04/06/2015

    I am gibberingly excited about this. Reply 0
  • Hatred review

  • PlugMonkey 04/06/2015

    @Rogueywon

    Huh. They must have sent the reissues to a different body. Which makes sense, if the bbfc have rated your initial release beyond half your intended market.
    Reply 0
  • PlugMonkey 04/06/2015

    @Rogueywon

    Nah, ELSPA gave it an 11+ here.

    The ESRB gave it a Mature rating in the USA. Merkins are always a bit windy about sex though. They're much more comfortable with good, old fashioned violence seeing as all the actual fighting DoA games up to that point were only Teen. :lol:

    Still a double standard, but at least not our double standard.
    Reply +1
  • PlugMonkey 04/06/2015

    @aros

    For me it's not about justification, it's about tone. The justification for the violence is only a tiny part of what sets the tone.

    I find the tone of the violence in this game unappealing.

    Even without the satire (the credibility of which is pretty stretched at this point) the tone of GTA is very different. Where the tone of GTA V has drifted in parts - such as the torture scene for e.g. - it didn't get a free pass. A lot of people found that pretty unappealing too.
    Reply +2
  • PlugMonkey 04/06/2015

    @Rogueywon

    I have a general principle of buying anything which is the subject of a "ban this sick filth" campaign
    I do think that kind of falls down with this category of game, which was created solely to generate a "ban this sick filth" campaign.

    The only thing that offends me about this game is how cynical a money spinner it is. They court controversy, the press duly obliges by being outraged, and you duly oblige by buying it to prove...I don't know what. That cynical money spinning exercises spin money?

    It's a good general principle to have, swimming against the current, but I can't help feeling this is an exception and you're swimming with the current on this one.

    That was a great review though. :thumbsup:
    Reply +4
  • PlugMonkey 04/06/2015

    @bad09

    I'm not going to abuse the system. I'm going to use it as it is intended: to give a game an opportunity to impress me into keeping it, an opportunity it would otherwise be denied.

    And then I'm going to return it. ;)
    Reply 0
  • PlugMonkey 04/06/2015

    @bad09

    Pick it up in a sale, play it for 1 hour and 58 minutes, and then return it for your no quibble refund.
    Reply +3
  • Everyone thinks Fallout 4 is out this year

  • PlugMonkey 04/06/2015

    @kinky_mong

    Me either. I can't imagine there's a particularly huge crossover in their target markets at all, tbh.
    Reply +2
  • There's no PC version of Rock Band 4. Harmonix explains why

  • PlugMonkey 04/06/2015

    So, for players who want it on PC, really you're looking at a new audience that hasn't played before,
    I played Rock Band a lot on Xbox 360. I own a PC. I'm pretty sure that is allowed...
    Reply +2
  • Disney announces toy/video game hybrid Playmation

  • PlugMonkey 03/06/2015

    But...what is it? Reply 0
  • This week's free Witcher 3 DLC is...

  • PlugMonkey 02/06/2015

    For Milfgaard!
    .
    .
    .
    Sorry?
    .
    .
    .
    So how is it spelled?
    .
    .
    .
    I'm out.
    Reply +5
  • Brothers: A Tale of Two Sons rated for PS4, Xbox One

  • PlugMonkey 02/06/2015

    @MattEvansC3

    Why? Isn't keeping a game constantly available as good a solution, if not an even better solution, than letting them go out of print for 20 years and THEN bringing them back?

    People commenting on the emulation article were citing what movie studios do as the preference. Do they release on VHS, skip DVD and then bring stuff back on Blu-ray? They do not.

    Oh, you missed Brothers? Well, buy this almost obsolete console and play it! Or maybe wait 20 years! W.T.H.F.?

    (The H is for 'hairy'.)

    People want games preserving. This is a game being preserved in what is easily the most logical and sensible way to do it - maintaining its availability. So people moan.
    Reply +6
  • PlugMonkey 02/06/2015

    On Sunday there was an article about emulation, under which there was a hearty bitching session about how The Industry is to blame for not doing more to preserve games instead of abandoning them.

    Today we have an article about a remastered re-release of what many people consider to be a future classic, and the response is...a hearty bitching session about how there are far too many re-releases and remasters.

    :/
    Reply +3
  • PlugMonkey 02/06/2015

    @jaguarwong

    Same here.

    Absolutely beautiful game world, but not a single puzzle caused me to ever have to pause to think, and the story was nonsensical and left me utterly unmoved.

    I love a tragedy, but there's more to constructing a good one than Sad Thing Happens At The End. The whole thing had no internal consistency, and so I just shrugged it off. A good tragedy stays with you, haunts you, but Brothers has never come back to me in that way.

    Me spending 5 minutes trying to find a way to make the game let me not kill the spider probably didn't help either...it rather cast me in the role of a nagging mum. "Well, I TOLD you not to do that! Now look at you!"
    Reply -6
  • Windows 10 launches in July

  • PlugMonkey 01/06/2015

    @jamyskis1981

    So the question is, why would Microsoft want to cajole W8 users into upgrading to W10 like this?
    I think the big difference this time out is they're getting rid of discrete versions of Windows. W10 isn't just the latest Windows, it's the last. From now on it will be incrementally improved for everyone who has it rather than the traditional generational leaps.

    If you're going to consolidate your product line to a single version it makes pretty good sense to consolidate your user base at the same time.
    Reply +5
  • We need to talk about emulation

  • PlugMonkey 01/06/2015

    These archives assigning the game no value is really a side effect of the copyright system and the rights holders' apathy.

    The archives don't want to assign a game as having no value, they assign it as having great value, hence the need to preserve it. They might well confer it financial value if they were able, but they can't. The only party who can assign it financial value is the rights holder, because while distributing an 'abandonware' game for free is a moral and legal grey area, distributing it for profit isn't.
    Reply +1
  • PlugMonkey 01/06/2015

    @Mindstorm

    I don't think I implied a simple "value chain" of cultural products.

    In fact, I'm pretty sure I'm arguing against people taking an article describing a complex inter-relation of things and somehow reading it as a simplistic sentiment of "you playing games on emulators is killing games" - which isn't what the article says at all.

    There's such a massive blame culture around EG and gaming in general, people see it where none is being aimed.
    Reply 0
  • PlugMonkey 01/06/2015

    Once more, for the people in the cheap seats: this article doesn't say emulation is damaging to gaming, it suggests the assumption that old games have no value is.

    Who is most guilty of making this assumption that old games have no value? The archives working tirelessly to preserve them? Or the publishers who eject them onto the scrap heap?

    Downloading free games on emulators isn't the problem, it's a part of a wider problem in how old games are perceived. By everyone. Archive sites and free emulators are a result of this, not the cause of it.

    For anyone who didn't make it that far, this is in the penultimate paragraph:

    The Internet Archive certainly isn't the villain here, and I actually applaud the dedication of its volunteers in finding new ways to keep old games playable and accessible, but the way it treats games so differently to other media is part of a much larger problem.
    There is a frankly ridiculous number of people around EG who are so busy fighting this big fight, they don't have time to glance up and notice there isn't one happening. It's just them, all alone, wildly swinging their arms in a car park.

    It's the damnedest spectacle.
    Reply +2
  • PlugMonkey 31/05/2015

    @TarickStonefire

    Firstly, is there currently a market for films from the birth period of the film industry? I'd argue not really.
    And yet, even though there isn't much market for it, if you want a copy of Nosferatu or Metropolis, you can buy them brand new on blu-ray.

    It's an interesting comparison. When you read interviews with Golden Age movie stars about the classic movies they were in, none of them ever dreamed that people would still be watching them a year after their release, let alone 10, 20, 50 years later. They were made to have their run in theatres, and then were expected to be forgotten and lost forever.

    It feels like games are still going through the same phase, with the people making them unaware of their lasting value.
    Reply +2
  • PlugMonkey 31/05/2015

    @TekMerc

    Oh, sorry, I should have clarified. 'This' was 'downloading games' or 'using emulators'. Which article says downloading games and running emulators is killing the industry?

    Not the one I read.

    The assumption that old games have no value =/= using emulators.

    Did you get far beyond the article title? Or head straight here to vent your spleen?
    Reply 0
  • PlugMonkey 31/05/2015

    I think there's a huge market for this stuff that currently no-one is exploiting. If there was a Netflix style service full of old games I'd be all over it like a shot. The only time I download games from 'archives' is when that's the only way of getting them. If they're available on GOG or Steam, I buy them, and do so happily. I have dozens already.

    For e.g. why aren't there old games available to play on aeroplanes? You can play bad new games on them, why not good old games? The only possible answer is 'because no-one has approached them and sold them the things'.

    By the way, which article said this was killing the industry? Not the one I read.
    Reply +1
  • Chris Donlan on: Gaming's cruellest downgrade

  • PlugMonkey 26/05/2015

    @nestersan

    The point EVERYONE is making, but seems to be seen as a sort of personal attack on the quality of the game and it's ability to entertain, is that devs need to stop promising us what they can't deliver.
    I get that point. The point I keep making back is that developers DON'T need to stop promising us what they can't deliver. They need to keep shooting for the moon, just like they always have, even if that means them coming up short, just like they always have. What needs to stop is everyone suddenly jumping all over them for it.

    The quality of the Witcher 3 is not irrelevant to this discussion, for the simple reason that it wouldn't be as good as it is if CDPR hadn't been trying to make it even better.

    We really do need to stop attacking people just for aiming high. If someone aims high, we let them away with getting high enough, like we always used to. Don't we want them to keep trying to get it right up there? Set new bars? Rather than rationalise on day one to avoid being pilloried? There are plenty of people aiming low. If you really must kick someone, kick them.

    When developers start only aiming for what they know they can achieve, that's a pretty dark day for gaming in my book, but that's the future you and IronSoldier and George-Roper seem determined to deliver me. Please, please stop it. I really don't want an industry where everybody has to play it safe all the time. It's the industry you guys deserve, but you're going to drag my hobby down with you.
    Reply 0
  • PlugMonkey 25/05/2015

    @George-Roper

    Your attitude is, "It's a video game, relax". My attitude is, "It's a product I'm expected to pay £50 for".

    That's the difference, I guess.
    I suppose that's one way to describe it. I see a video game, something I'm very passionate about. I care what the game is, I care who made it, I care about the process that created it.

    You just see a product.

    Yeah. I guess that really is the difference. Finally, something we can agree on.
    Reply -2
  • PlugMonkey 25/05/2015

    @George-Roper

    No, the solution is to stop pretending anybody is putting anything anywhere near your ass.

    That's the solution.

    The Witcher 3, with it's widespread critical acclaim and 60+ hours of entertainment, is your example of an industry clearly attempting to anally violate you.

    Oh, but wait! They "got into bed with Microsoft"! So now "they deserve it"!

    Listen to yourself.

    They didn't change. Yet. You're the change. 15 years ago, nobody 'deserved' things for 'getting into bed' with anybody. The new, dangerous precedent is people like you thinking that they do.
    Reply -2
  • PlugMonkey 25/05/2015

    @George-Roper

    "If you don't stop complaining about being handed a product you paid for that isn't as advertised, then things will get worse!"
    I didnít say that, but what the heyÖ

    There isnít an escalating problem with marketing departments portraying their products in a flattering light. Thatís always happened, both within and without the games industry. Itís not new, and itís not unique to the games industry. Itís not changing, and therefore itís not a threat to anything. Itís a constant.

    What is new and changing and unique to video games is a section of the audience determined to drive a wedge between the creators and the audience. They just attack, attack, attack. Not just the people who are out to rip them off, but anyone. Everyone. The graphics have changed from an earlier build of a potential GotY? ATTACK! Molyneux has got a bit over excited again? ATTACK! ATTACK!

    Nobody working in game development is willing to stick their head over the parapet any more, and it's getting worse. The irony is it's the enthusiasts who you'll chase out. The people actually trying to rip you off couldn't give a flying fuckaroony how angry you get.

    I don't really expect you to believe me, or to stop, but I'm still going to tell you anyway. The new thing in video games is you. You didnít exist 15 years ago. The risk to our hobby is you. It's not all the petty crap you keep trying to get everyone worked up about that's always been there. It's you. You're the change. And yes, if youíre going to keep doing it, itís going to keep getting worse. Incrementally, by degrees, youíre going to get the industry you deserve, serving you the products you deserve.

    I know youíre too wrapped up in your crusade and your class action suits to listen to me, but this isnít being driven by the devs and pubs, itís being driven by you. Youíre the change. Keep hating on everyone for long enough, and eventually theyíll start hating on you in return.

    Why do I care? Because youíre killing my hobby, thatís why.
    Reply -1