PlugMonkey Comments

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  • Video: Games that remember when you die

  • PlugMonkey 06/03/2015

    I think the canon vs. non-canon thing is the main reason people report Dark Souls as being gruelingly hard and Skyrim not.

    I'm pretty sure for me the Dragonborn died just as many times, and with just as great a loss of progress each time, but the game constantly told me that I was super special and that thing with the trap impaling me into a wall hadn't really happened. Dark Souls just nodded and said "Yup. You died again. That's because you're a nobody".
    Reply 0
  • Bullfrog classic Syndicate free on EA Origin now

  • PlugMonkey 05/03/2015

    @Pandy

    OK, I am a bit out of date. Let's see here.

    They also shut down some of their mobile purchases after the bubble burst? Meh. Black Box? Dude, they bought the cow there. They were a 3rd party EA dev from the get go. DreamWorks, again - who were they before EA came along? That's "buying a studio for the strength of their games"? EA made those studios.

    None of these are actually examples of what you said. Pandemic was. Possibly. Assuming they actually failed because of EA interference and didn't just blow up themselves.

    Mythic could be a second, but what is the basis for your confidence that they'd still be flying high without EA's involvement? They hadn't released a game for years when EA bought them. How do you know EA didn't rescue them and give them one last shot at survival? It's not always the publisher beating down the developer's door...

    Which brings us to Criterion. Now there's an interesting one! Who gutted Criterion? And at precisely what point did this gutting take place?

    There are 11 designers listed in the credits for Burnout Paradise. How many of them do you think were still there for Need for Speed: Hot Pursuit? And how many of them were credited as far back as Burnout 3? You might be surprised.

    People have this perception of studios as these consistent entities, but the truth is nothing like that. EA buying them is not the only change that happens, it's just the only change you can see. Plenty of studios get bought up by publishers and thrive. Plenty of others don't, and wither all the same.
    Reply 0
  • PlugMonkey 05/03/2015

    @Pandy

    You say "for example", but then you don't give an example. When did EA last buy a studio and then shut it down?

    Pandemic in 2009? Other, 'less evil' publishers haven't shut down more studios since?
    Reply 0
  • PlugMonkey 04/03/2015

    @MattEvansC3

    A conversation? That was unlike any conversation I've ever had.

    Aside from the opening question...
    Yeah, that's pretty much where that falls flat. I wonder why PM went on the defensive? I mean, Walker gave him every opportunity to get his side of the story across before going on the attack...with his opening question.

    And as for the rest of it, you're entitled to your opinion, but I entirely disagree. The whole piece was a shameless hatchet job, starting with a personal attack and continuing in much the same vein. Do I care if Molyneux (gasp!) stayed in a hotel!? No, in fact, I do not. It was pathetic.

    I know a lot of people think Molyneux deserved a shoeing, but I don't. Molyneux is a bit of a prat. That's all. Nothing more. A bit dippy. Surely we all know that by now? Rendering a 60 minute verbal assault somewhat unnecessary? Surely even the poor, misled, oh won't someone think of the children Godus backers knew that already when they backed the bloody thing?

    Just for clarity, would it help if I point it out again for anyone who doesn't know yet?

    DON'T TAKE PETER MOLYNEUX TOO SERIOUSLY! HE'S A BIT OF A DIV!

    That goes double for jumped up journalist tosspots who imagine they have a cause to fight for.
    Reply 0
  • PlugMonkey 04/03/2015

    @jetsetwillie

    Yeah, they took over from Activision, didn't they?

    Surely Molyneux is the reigning pantomime villain du jour? He's apparently so evil it's considered perfectly acceptable to call him up solely to abuse and harangue him for an hour.
    Reply 0
  • PlugMonkey 04/03/2015

    @jetsetwillie

    I'm curious about that too. EA are a big, dumb corporation. No more or less 'evil' than any other big, dumb corporation.
    Reply 0
  • PlugMonkey 04/03/2015

    The only time I load Origin is to download these free games. Then I instantly forget it exists again.

    I suppose if they keep it up long enough it might stick eventually...
    Reply +23
  • Rock Band 4 announced for PS4 and Xbox One

  • PlugMonkey 05/03/2015

    @GuiltySpark

    For the love of God let us use real instruments.
    Completely the wrong direction, and what killed the genre off first time round imho.

    I want to get back to 'air guitar with a scoring system', rather than all the real instrument training systems it turned into.
    Reply +1
  • PlugMonkey 05/03/2015

    @mattk84 Me too. Well, will it, Harmonix? WILL IT?! Reply 0
  • Video: Games that made us feel like terrible people

  • PlugMonkey 04/03/2015

    @Timmy_Toldrum

    100% too. I've never felt like more of a douche in a video game than I did when I brought my first colossus down. I struck the final blow, lent back to bask in the coming glow of satisfaction, and instead the pit of my stomach reported that I'd just done something awful. I'll never forget that.

    Papers Please didn't make me feel like a bad person. The brilliantly chilling thing about Papers Please was how I felt entirely justified in everything I did. I was quite clearly a good person trying my best for everyone while doing entirely justifiable terrible things that anyone in my position would do. Brrr.
    Reply 0
  • Eurogamer readership survey 2015

  • PlugMonkey 03/03/2015

    @cyacomini

    That's not how these things work. You plan a change, then you survey - thus giving peeps the impression that they are giving you something *you asked for*.
    You plan change, then you survey, and if everyone who takes the survey says "stuff that for a game of soldiers" then you probably plan again.

    'Boycotting' the survey does nothing. It's an utterly pointless theatrical gesture. If you think it's a dumb idea, tell them it's a dumb idea in the survey. That registers your discontent. Closing the survey does nothing.

    Edit: Neglol! What, I'm wrong? Meekly closing the survey strikes EG a brutal deathblow from which it shall never recover? Sheesh.
    Reply +1
  • PlugMonkey 02/03/2015

    @cyacomini

    I closed the survey when I reached the questions about paying for membership. Not a chance..
    Interesting.

    You realise there was an option for that in the survey, which you could have ticked, thereby making it less likely to happen?
    Reply +24
  • Dead or Alive 5 tournament soft ban on "over-sexualised" costumes sparks heated debate

  • PlugMonkey 02/03/2015

    Where they went wrong here is calling it a "soft ban", which has got everyone bleating about censorship, instead of calling it a "suggestion", which as far as I can see would be functionally identical.

    Edit: Lol. Instaneg! No, seriously. It's a suggested dress code for official tournaments. If they'd called it that, they'd have been fine. Scandal averted!
    Reply +19
  • Fable Legends is free-to-play

  • PlugMonkey 27/02/2015

    @man.the.king

    Please dump the tone, because if that's how you are going to 'talk', I don't see any point in discussing things with you.
    Hah! Please dump the tone? What tone? I asked a simple, straightforward question. The 'tone' is all in your head, and now all in your post. How do you think you come across to someone with your "please dump the tone"? Condescending? Arrogant? Rude? Any two of three? I try to avoid ever reading tone into text, but I'm struggling think of any other way for that particular wording to be used. Dump the tone? Back atcha.

    For now, I will assume this snark was unintentional and proceed:
    Oh, how gracious, my Lord! Thank you so for considering my case so justly! (That, my friend, is TONE :P).

    Aaaaanyway. WoT doesn't make 200 different skins and then charge an arm and a leg for them. To the best of my knowledge, neither does LoL. Why is it a reasonable supposition that any other free to play game will?

    If the core mechanics and a set of characters/vehicles with a sufficient spread of variety for you enjoy the game is what you're after, then that is what is typically made available FOR FREE. If everything else made for sale is a meaningless skin, then what would you be missing?
    Reply 0
  • PlugMonkey 27/02/2015

    @zzkj

    Haha, this is the perfect storm, Molyneux + F2P.
    Well, you've really got your finger on the pulse, haven't you?

    :rolleyes:
    Reply +1
  • PlugMonkey 27/02/2015

    @man.the.king

    No, I think I do. Are the guns in CoD all strikingly unique? The footballers in FIFA? Would you like to explain further how a game passes or fails this test of yours?

    The point that I have is that the content in WoT or LoL is not divided up along the lines where you can 'just buy the game once'. It can't be divided up that way, and if you try the closest pay-up-front analogy is 45 per year, every year, for 10+ years.
    Reply 0
  • PlugMonkey 26/02/2015

    Lol. If there's one thing that will never cease to amuse me, it's people who have never played a halfway decent F2P game coming on these threads and negging the comments of people who have.

    Remember: their prejudice is far more reliable than your experience!
    Reply +3
  • PlugMonkey 26/02/2015

    @man.the.king

    I hope there is an option to just buy the game one-time.
    There won't be, because that's fundamentally not how this works, and if there was, you'd complain about how expensive it was.

    What price do you put on 200+ characters and, say, a decade+ of ongoing support? By the Call of Duty or FIFA model, that would be around 450 quid. Is 450 quid good for you?
    Reply -1
  • PlugMonkey 26/02/2015

    @Madder-Max

    The idiots who've played them, as opposed to the well informed intellectuals who haven't?
    Reply +1
  • PlugMonkey 26/02/2015

    @TekMerc

    At the end of the day, if I am completely wrong then I will be the one missing out on all these amazing f2p games, right?
    Yep. That's about the size of it..
    Reply +3
  • PlugMonkey 26/02/2015

    @redcrayon

    I think I just don't lump FTP PC games in with FTP iOS games in my perception. Two very different beasts to me, with two entirely different standard approaches. One a source or dread, the other just meaning I get to try the game without paying...
    Reply 0
  • PlugMonkey 26/02/2015

    On topic, at first I thought "Oh, another MOBA", but the asymmetrical nature of this actually looks pretty interesting. Colour me intrigued. Reply 0
  • PlugMonkey 26/02/2015

    @redcrayon

    Which ones are the whale hunting dross? All the big success stories to my knowledge (WoT, LoL) have been pretty deserving.
    Reply -1
  • Troll deletes 11-year-old's Destiny characters

  • PlugMonkey 23/02/2015

    Wow. People are actually getting on their high horses about an 11 year old playing a 13 rated game? Reply +2
  • PlugMonkey 23/02/2015

    @redcrayon

    Amen, brother. I don't get 'grinding' at all. If the game bores you, don't play it. Absolutely nothing you are going to unlock by grinding a game that bores you is going to stop the game from boring you. It's a total waste of time. Find a game you like, play that instead.
    Reply 0
  • Elite: Deadly trademark sets tongues wagging

  • PlugMonkey 19/02/2015

    @melnificent

    Yeah, I read that. Boo, hiss, etc..

    It also says that 20 years ago he screwed up really badly on releasing updates by not building it in from the beginning. This time everything is on the server precisely to fix that.

    I'm still trying to work out, after things have been done on this project, how it is plausible. It's not. A sequel would have to mean a reset. Bye bye Anacondas, everyone back in your Sidewinders. Yeah, that'd sell.

    Elite: Deadly might well be the sequel and they're getting the name sorted as a part of their 10 year plan. I don't believe for a second that it's coming any time soon though. I don't care who did what 20 years ago. Right now, today, it's preposterous.
    Reply +2
  • PlugMonkey 19/02/2015

    @melnificent

    Talk me through this new game idea? I'm a regular player, enjoying Elite: Dangerous, in the market for some more content.

    People genuinely believe that Braben's masterstroke is not going to be to sell me some more content as an expansion, it's instead going to be to ask me to abandon all of my progress in this three month old game and start all over again in a sequel? Because that way he doesn't have to give this content to his season ticket holders?

    And this makes sense because..?
    Reply +12
  • PlugMonkey 19/02/2015

    @romelpotter

    Was the second thought that entered your head "hang on, that doesn't make any sense"?
    Reply +8
  • The sorry state of The Stomping Land, another abandoned Kickstarter video game

  • PlugMonkey 18/02/2015

    @dogmanstaruk
    The difference is Molyneux has been lying for 30 years.
    No, Molyneux has been getting carried away on flights of fancy for years. You'd think people would be used to it by now and shuffled neatly into either the "forgive" or "ignore" camps, but instead he's been set up as the latest Kotick style pantomime villain.

    In my experience he does, generally, deliver a game at the end of it all and the game that is delivered is, generally, of above average quality.

    I can understand why people think he's a bit of a dick, but I don't quite get why a special circle of hell is reserved especially for him. There are plenty of devs out there who pull outright cons, like The War Z for e.g., and draw a tiny fraction of the heat.
    Reply +3
  • World of Warcraft patch 6.1 brings colourblind support

  • PlugMonkey 18/02/2015

    @iceytoa1 Aaaaaargh! You're even younger than the young people I know! Reply +2
  • PlugMonkey 18/02/2015

    @iceytoa1

    You're depressed? Your list stops at 1997! Now I'm really depressed.
    Reply +5
  • New Rock Band 3 DLC hints at series return

  • PlugMonkey 17/02/2015

    @abeeken

    Same here, and now all that investment being tied to a decrepit Xbox 360 is the only reluctance I have to getting stuck in to a new round.

    Then I read that probably sarcastic post about iOS and thought, actually, that would be my ideal platform for a new full fat version.
    Reply -1
  • PlugMonkey 17/02/2015

    @GamerMax73

    I don't think most people do want real/pro instruments. It seems like the logical progression, and some people undoubtedly do want to go more hardcore, but I think it's actually a very niche direction and where the whole genre came unstuck.

    What I think more people want is what the original Guitar Hero delivered: air guitar with a scoring system. If you want to take that to the next level, put a sensor in the guitar that gives bonus points for pogoing, and use the Kinect camera to check if I'm windmilling properly.
    Reply +2
  • PlugMonkey 17/02/2015

    @abeeken

    Cheaper to invest in an adapter for my iPad (assuming I even need one) than a PS4 just to play Rock Band. That's not easier for this consumer.

    Who plays Rock Band anyway? Not the Call of Duty crowd. No, I think you could do very well marketing it at those awful people I keep seeing in TV adverts with their awful friends, sending movies to their TVs at their awful parties. That strikes me as the more fertile Rock Band scene.

    The point is it's not 2004 any more, and it might be wrong to assume that if full fat Rock Band is going to return, it's going to return straight to the scene of its death.
    Reply -1
  • PlugMonkey 17/02/2015

    @abeeken

    Who said anything about a small TV? I can make anything that appears on my iPad appear on my big TV.

    I'd have to look into the lag for RB, mind you, but I'd say worst case scenario is I need to buy a cable.
    Reply 0
  • PlugMonkey 17/02/2015

    @cowell

    A new Rock Band for iOS and Android would be amazing
    Not sure why that's being negged.

    My iPad has more than enough power to run Rock Band comfortably, it has bluetooth for the controllers, it connects wirelessly to my TV, it's far more portable for taking to parties, and it's part of an endlessly backwards compatible family of hardware so I wouldn't lose all my songs every generation. It's basically perfect.

    That's what you meant, right?

    Edit: Oh, and people could just walk up and touch the screen to select a song instead of playing hunt-the-controller at the end of every round.
    Reply +4
  • Fallout owner Zenimax forces Fortress Fallout name change

  • PlugMonkey 17/02/2015

    @Liuwil

    You'll get nowhere around here with that sort of sense and logic, but have +1 from me anyway.
    Reply +3
  • The Escapists review

  • PlugMonkey 13/02/2015

    @spamdangled

    But, but, but the score system allowed people to recommend games even when they feel the game is heavily flawed! They did it all the time.

    Personally I think the whole debate could have been avoided by cutting out the "recommended" badge and sticking to the polar extremes - Essential and Avoid. But that's just me.
    No, that's me too.

    I think re-labelling the badge to "interesting" or "worth a look" is a nice idea, but then they could just write "interesting" or "worth a look" - or whatever other words were most appropriate to the game in question - in the summary instead of having a badge at all.

    Anyway, it's an interesting problem and I think we can agree this is a step in the right direction. I've bookmarked your site and I'll keep an eye on how you approach it as well.
    Reply 0
  • PlugMonkey 13/02/2015

    @spamdangled

    Indeed they did. And weren't limited by the old scoring system while doing it, despite its supposed limitations this change fixes.

    Equally I can see how someone else might feel limited by the new rating system. Do I really Recommend this? Is it Essential? The same questions as it is a 10 or an 8 or a 6.
    Reply 0
  • PlugMonkey 13/02/2015

    @ooStevo

    There are other words up there. Read the words, Stevo. Read the words.
    Reply +1
  • PlugMonkey 13/02/2015

    @spamdangled

    But a score system has the flexibility to recognise that something is worth playing even if the game itself may have some significant flaws. Never Alone just a couple of months ago, for example. Significant flaws, 10/10. Sorted.

    I too doubt the new ratings factor into the writing process until the very end. I also don't think the old scores factored into the writing process until the very end either though. This is the bit that keeps being the same. There's nothing you can do with the 'flexibility' of these badges that you can't also do with a four star scoring system. What you can't do is write an ambiguous text and leave it at that, you have to write an ambiguous text and then stick and unambiguous badge on it.

    As I keep saying, I think it's an improvement. I removes a lot of the ridiculous "8? 8?! Smells more like a 7!" arguments from the reader, but in terms of freeing up the author, you haven't convinced me it's any different.

    I agree we should let it bed in, but my early gut feeling is they should eject the Recommended. Essential for things everyone should play. Avoid for things everyone shouldn't. Just words in the grey area in between.
    Reply 0
  • PlugMonkey 12/02/2015

    @immateriaux

    I'm not sure myself at this juncture, to be honest. I think it was that the only thing people are struggling with about this new system is that it's functionally identical to the old system, but with fewer bands.

    I think I've said enough times that I don't care how much more different it gets, the point is that at the moment it's pretty much the same as it ever was.

    It looked at first like the revolution it was billed as, but in practice it isn't.
    Reply 0
  • PlugMonkey 12/02/2015

    @spamdangled

    I know that you'd give Recommended to a 3/5 or 4/5. That's what I'm saying Recommended means.

    What I asked was how you would determine between a 2, 3, or 4 out of 5, and how you would determine between Recommended and not Recommended, and how those processes would differ.

    If they wouldn't differ, then they would be the same, which is my point. The new EG system is the same as the points system, with fewer points.

    I'm even more interested in your opinion seeing as you don't even need to imagine being a game journalist. Isn't deciding whether to tag on a Recommended exactly the same as deciding whether to tag on 2 or 3 or 4 stars?
    Reply 0
  • PlugMonkey 12/02/2015

    @spamdangled

    I think everything posted on here generally borders on opinion, spam. ;) I'm interested in yours though.

    Imagine you're a games journalist and you're writing a review for EG and one for a magazine that rates out of 5.

    Explain to me how you would decide whether to give a good but flawed game the Recommended badge, and how this process would differ from how you would decide whether to give it a 3/5 or a 4/5.

    That's the grey area that still has a hard line cut through it. It's still "a reductive way to represent a nuanced, subjective opinion". An improvement but not a major departure.
    Reply -2
  • PlugMonkey 12/02/2015

    @immateriaux

    No, there were specific definitions for each.

    7 literally meant "Good". Is saying a game is good not the same as recommending it?

    The point is it doesn't really matter whether 'Recommended' is 6-7-8 or 7-8-9. It's still the same things merged together.

    They used to have 10 numbers, all of which corresponded to specific words, and now they have four specific words (or three words and one absence of a word). All that has happened is they've merged "Good" and "Very Good" into one, and "Bad", "Atrocious" and "Bloody Atrocious" into another.

    As I say, I don't really mind. It does the same thing as it did before, only a bit more cleanly, which is nice. What it doesn't do is something different. The critic still has to sit there at the end of the review and decide whether to Recommend it or not. All the nuance of the pros and cons, the thrills and frustrations, again boiled down to a single arbitrary sentiment. It's not really any different in process or functionality from deciding whether to give it a 6 or an 8 or what have you.

    (Apart from geting them off metacritic, which is a bonus, but surely not the main driving reason behind this.)

    What does Recommended even mean anyway? It can't mean 'recommended for everyone' - that's Essential. Recommended for some people? How many people vs. a game that doesn't get it, but isn't something you should actively Avoid? It's the same arbitrary distinction, really, just a bit less granular.
    Reply -4
  • PlugMonkey 12/02/2015

    @immateriaux

    The point is that's exactly how the old system worked. Exactly. Every word you've just written could equally be applied to the numbers at the bottom of the old reviews. I just substitute the word "recommended" for the numbers "7" and "8".

    "nothing" is 4, 5 and 6. Avoid is 1 to 3. Essential is 9 and 10. That's pretty much what the explanation of the old system said the numbers meant, in fact.

    It's the same system in a different hat.

    Now, I never had a problem with the old system and used it exactly as you've just described, so it's no skin off my nose either way. However if the point of making the change was to do something different, then they've failed. They're doing the same thing but with fewer grades. Fewer grades might be better, but it's still grades.
    Reply -7
  • PlugMonkey 12/02/2015

    @UncleLou

    I would agree if there was only nothing at all or the "essential" badge for very special games
    That would be good. A badge for what would be a 10/10 in old money. Everything else just gets words.
    Reply 0
  • PlugMonkey 12/02/2015

    @FuzzyDuck

    I initially thought I wanted to keep the badges, to draw my attention to reviews I might otherwise have not bothered reading.

    I think that's a mistake now, and asking the reviewer to boil their opinion down to 'Recommend' or not is identical to asking them to boil it down to a number that indicates how much they would recommend it.

    I'd vote for ditching them now. The summary at the top does the same job, but better, and if they want something on the main page they could always consider using the subtitle for more than just a pun.
    Reply -2
  • PlugMonkey 12/02/2015

    @FuzzyDuck

    So far, everything they have reviewed is Recommended or Essential.

    Maybe we're going through a purple patch, but I think they've got their scale a bit wrong and should be using it more sparingly. At the moment, Recommended seems to mean any game that someone somewhere might consider worth playing at some point. It's already becoming meaningless to me.
    Reply -3
  • PlugMonkey 12/02/2015

    @Sicho

    therefore, maybe you should pick more shitty games and tell your audience, why they are shitty and why they should avoid them... this may be more helpful for a lot of people than recommending good games.
    Then I know one game not to buy, but I'm still entering a lottery in deciding what game to buy.

    I suppose the best balance is to review the unheard of gems and the high profile stinkers.
    Reply 0