PlugMonkey Comments

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  • Advertising Standards rules No Man's Sky Steam page did not mislead consumers

  • PlugMonkey 03/12/2016

    @Murton

    I wouldn't be against Steam being a more curated service, but that's a different discussion really. It wasn't great when the little guys had no chance of getting on there either.

    It isn't though, and I don't think you can make it a requisite of any store that they personally check the claims of all 12,077 products they sell. It could take dozens of hours per game.

    Where serious breaches have been highlighted, like with that Sergei Titov* DayZ rip off, they did take action. I'm not sure what action they're supposed to take here though. Be more strict than ASA?

    (*who miraculously remains less of an industry hate figure than either Molyneux or Murray...)
    Reply 0
  • PlugMonkey 02/12/2016

    @Murton

    which helped perpetuate the lies.
    What lies? Did you read the article?

    And as for the rest of it, no. Steam are responsible for the fittings, not what people write on the back of their virtual packaging.
    Reply 0
  • PlugMonkey 02/12/2016

    @skunkfish

    Amazon then. Amazon are responsible for checking every claim of every item. As are eBay. And Tesco. If the back of a l'Oreal bottle says 83% of women preferred their product, it's Tesco's job to go out and corroborate that claim or be liable.

    No, it isn't.
    Reply 0
  • PlugMonkey 01/12/2016

    @Murton

    So, if a TV commercial makes spurious claims, that falls on ITV for showing it? Landing ITV with the impossible task of corroborating the claims of every single advert it broadcasts?

    Not sure how that would ever work.
    Reply +1
  • PlugMonkey 30/11/2016

    Oh, look. That's what I said would happen. Reply 0
  • Steam Winter Sale start date confirmed

  • PlugMonkey 01/12/2016

    @Achtung_Englander

    Same here. The timed deals added a christmassy excitement that I find completely lacking without them.
    Reply +2
  • Why I think big console game sales are down

  • PlugMonkey 30/11/2016

    @bigfriendlygamer

    That has been a long-standing mystery to me. When video games were kids' toys - really, really expensive kids' toys that cost the equivalent of £95 a go - it made sense to pack them around xmas. Kids are rich at xmas. It was one of the few times of the year they could afford a new game.

    Now video games are largely grown up toys, and yet we still pack all the big releases around xmas. Grown ups are poor around xmas. It's one of the few times of the year they can't afford a new game. It's a bit mental.
    Reply +6
  • PlugMonkey 30/11/2016

    @FrostedSloth

    Gaming is already expensive as hell
    Is it? From where I'm sitting, gaming is both cheaper and better value than it has ever been.

    Edit: Honestly, if confectionary was video games, a Mars Bar would still be 20p, would be the size of a baguette, and everyone eating them would be relentlessly bitching about being screwed over.
    Reply +6
  • PlugMonkey 30/11/2016

    Surely sequels doing slightly less business than their predecessors is the rule, not the exception?

    COD has been an interesting exception. In recent years it has enjoyed a position at the top of the pile more off the back of being the fashionable shooter than the best one, and the only thing you can guarantee with fashion is that it will change.

    In a nutshell, COD just isn't cool any more.
    Reply 0
  • Burnout Paradise is gaming perfection

  • PlugMonkey 28/11/2016

    @ChrisBrowne

    That’s fair. I think you could replace ‘racing game’ with ‘Burnout game’ in my last post and we’d be pretty much there, but that would be to apply what I feel is an uncomfortably narrow definition of ‘Burnoutness’.

    My peak Burnoutness was Burnout 2. Practice mode, Big Surf Long, chain boosting forever with no AI or finish line to ruin things. There wasn’t a track I couldn’t chain. Even Crystal Summit, short and long, forward and reverse. Just me, a car, a track, and Burnouts. Pure, unadulterated Burnoutness.

    Every subsequent Burnout – brilliant though they were - went away from that pure Burnoutness; first by taking away boost chains(!), and then by adding traffic checking. It all watered down the essence. Paradise brought it back, but even more so. Now I could not only boost forever, I could seamlessly segue between Big Surf and Downtown and back, and punch smash gates and billboards while I'm at it. And then go online and do it while playing follow the leader. All completely seamlessly!

    The events are merely punctuation.

    So it IS all down to the Burnoutness, but it still comes down to whether you derive Burnoutness from the racing or from the crashing or, well, just from the Burnouts I suppose. For me, Paradise was the Burnoutiest of the lot.
    Reply 0
  • PlugMonkey 28/11/2016

    @ChrisBrowne

    Criterion jumped on that bandwagon and did the best they could without really understanding what an open world can do for a video game or how to use it.
    vs.

    Paradise is a game with serious insight into the manner in which open worlds are powered by player distraction.
    Did they not understand what they were doing?

    Or were they just not doing what you (and a lot of other Burnout fans) wanted?

    It's pretty obvious that Paradise isn't your idea of a great open world game*, but if Criterion were the bunch of clueless bandwagon jumping bumblefucks you describe, it seems pretty unlikely they'd manage to come out with Christian's idea of open world gaming perfection.

    That would be bordering on the miraculous, I'd say.

    *(as previously, I'd hazard a guess that what you were after was a great open world racing game...)
    Reply 0
  • PlugMonkey 27/11/2016

    Burnout Paradise is the racing game for people who don't like racing games.

    If you like racing games, it's the weakest of the series. If you don't like racing games, it's likely to be the only racing game you ever truly love.

    Probably because it isn't about racing at all, in much the same way that Crackdown isn't about fighting crime syndicates.
    Reply +7
  • PlugMonkey 27/11/2016

    before realising, all of a sudden, that you have neglected to enter any events at all, that you have merely been speeding, crashing, surviving, and thriving. Merely.
    This guy gets it.

    Christian, what's your favourite car? This is a question of extreme importance.
    Reply +1
  • Black Friday deals for Wednesday 23rd November

  • PlugMonkey 24/11/2016

    @Darkolol

    I'm not touching origin lol...
    Why? It's fine.

    Steam's great and all, but the more people who challenge their monopoly, the more likely it is to stay great.
    Reply 0
  • Watch Dogs 2 launch sales nowhere near Watch Dogs 1

  • PlugMonkey 21/11/2016

    @bad09

    The dull 1st game explains the drop for the 2nd.
    Quite. I never played the first one, on account of the general buzz at the time being that it was a perfectly enjoyable but otherwise unremarkable cookie cutter Ubi game.

    Diminishing returns are the expected norm for sequels, especially ones that didn't exactly dazzle on initial release.

    As others have said, I think they might have been better keeping it out of the xmas crush.
    Reply +3
  • The 48-hour Elite Dangerous rescue mission to the edge of the galaxy

  • PlugMonkey 18/11/2016

    @ShiftyGeezer

    This in particular is a rare one off, but that is to miss the point. The selling point here isn’t the opportunity to get stranded for two days, or the opportunity to schlepp across the galaxy to rescue someone who has. The selling point is the opportunity to immerse yourself in an experience sufficiently compelling to a) make someone do that, and b) make a whole bunch of other people care enough about them trying that the mainstream gaming media gets wind of it. The first part just requires a couple of obsessive superfans, and as you rightly say plenty of games have those. The second part needs something much bigger. A game has to worm its way into a lot of brains for that to happen.

    There’s no doubt that Elite is a niche game. Games as immersive experiences are a niche. The mainstream is entirely dominated by goal oriented games. What we have here, though, is a big successful niche. This rescue might be a one off, but 48 forum pages of people enthusiastically following it tells you that getting deeply immersed in this experience isn’t. It’s widespread enough to make this a news story! That’s got to be sign of a game doing something right, surely? Not many games capture imaginations on this scale.

    Who is it who's criticising Elite for being an inch deep? If it's the players, then the game can't be providing the sort of immersion that results in these game experiences for most of them.
    It’s not ‘the players’ who offer that criticism because that criticism is far from unanimous. It comes from its detractors, many of whom I suspect see goal oriented games are the be-all and end-all of gaming. They don’t ‘get’ Elite, and no game is ever going to be immersive enough for players who won’t ever respond to that kind of experience regardless of how well executed it is. That isn’t necessarily a failing of the game, though. Nobody expects music or movies or books to have universal appeal before they are considered ‘good’.

    It’s just a matter of taste. What I would deeply love is for people who don’t like Elite or No Man’s Sky or Virginia to say “This sort of game isn’t really for me” rather than “This game is shit / Has no content / Isn’t even a game.” - like they might with a style of music or movie or book they don’t like.

    (That’s me going off on a tangent and is in no way criticism aimed at you.)
    Reply +3
  • PlugMonkey 18/11/2016

    @ShiftyGeezer

    I think that's a little unfair. This experience sprang from the systems and atmosphere of the game, both of which are very compelling. There are a handful of games that pull this kind of thing off, and thousands that don't. That is absolutely to the credit of the developer. If it was easy, everyone would do it.

    Elite Dangerous is often criticised for its lack of content, for being "a mile wide, but an inch deep". The fact is that it's just an experience driven game rather than a more traditional goal driven one. Stories like this are testament to it being a very good experience driven game. If it wasn't, nobody in this story would feel involved enough to care.

    Tl;dr: you don't play Elite to have this exact experience, you play to feel so immersed that you'll go to these sorts of lengths - and that absolutely is something you can advertise and base a game on.
    Reply +5
  • The alien hunters of Elite: Dangerous

  • PlugMonkey 01/11/2016

    @Eldritch

    Not really sure where you're coming from there, having played through a veritable battery of tutorials that taught me everything I needed to know to get going.
    Reply +10
  • NX is now Nintendo Switch, a portable console with detachable controllers

  • PlugMonkey 22/10/2016

    @frazzl

    I know. Vicious insult, 'asshat', isn't it? I have to get really cross to wheel that one out. Definite genuine proof I 'have my panties in a bunch'. Such venom! Thank goodness you kept a cool head to allow you to ram home that advantage, because if you'd ceded that high ground right before coming after me about it, you'd have been in danger of looking a bit of a tit. :lol:

    Anyway, childish fun aside, I know I brought up Microsoft! I'm not really sure why anyone would think otherwise, let alone think it was a clinching point. I brought them up in relation to Nintendo having a better track record than them, which they do. That isn't irrelevant bullshit, it pertains directly to my point of Nintendo not having a track record so bad it is akin to a broken clock. That being your point, which I am contending – rather successfully – to be untrue. You see how this works?

    You pointing out that at the time of Nintendo's quoted success Microsoft were being slightly less successful doesn't support your point. It actually supports my point. You pointing out that their last really massive success was 10 years ago, and then comparing it to Microsoft's last slightly less massive success – which was also 10 years ago - doesn't support any point. At all. It's just risible nonsense.

    Opinion is not fact. Fortunately for me, the numbers backing up my opinion are, in actual fact, fact. Nintendo have good track record of selling video game consoles. I say that because they have sold more than anyone else in history and, despite the Wii U being a massive flop, have still sold more than anyone else in the last 10 years or so. These are the facts. Proof of both a recent and historical track record of success.

    And yes, you're really showing me up here with all your unanimously downvoted posts. I feel utterly humiliated in front of the EG community. How on earth will I ever show my face here again?

    I haven't even added mine yet.
    Reply 0
  • PlugMonkey 21/10/2016

    @frazzl

    You likened Nintendo's track record to a broken clock. That's wrong. They have a very good track record.

    (Citation provided.)

    When you compared their track record to Microsoft's I mistakenly assumed that was in support of your point, because normal people don't normally bring up completely irrelevant shit. My apologies.

    (I don't have a citation for that, I'm afraid. You'll just have to take my word for it. Normal people are more...normal.)

    So, MS don't have a better track record than Nintendo? Good. We agree.

    So is MS's track record worse than a broken clock, or just about the same? :lol:

    Nintendo fanboy muppet.
    mouth breathing fuckwit
    You can untwist your panties now
    :lol::lol::lol::lol::lol::lol:

    Aww, bless! Thanks buddy! You keep calmly throwing out shit insults.

    :lol:

    Bored now. I just wanted to correct you on the Nintendo track record thing, because it was obviously bollocks, and I have, so I don't think we have much else to talk about.
    Reply +1
  • PlugMonkey 21/10/2016

    @frazzl

    Oh, apart from the ones that sold more, the 360 has sold more than any of them! Yes, that's a terrible track record.

    The DS was released 12 fucking years ago. The Wii was released 10 fucking years ago. Both sold more than the 360, which remains Microsoft's best selling console, and was released...11 fucking years ago.

    Having your best selling console be released at the same time and sell fewer units is a better track record? In what world?

    Citation please.
    Oh, do fuck off.

    If it was not mere coincidence Nintendo would have a better track record of success.
    Citation please.

    They got lucky with the Wii
    Citation please.

    and that lack of interest carried over to the Wii U.
    Citation please.

    I have been gaming for 30 odd years now.
    Citation please. :)

    In my experience, I have met many people who don't really see themselves as 'gamers' but who had DSs and Wiis. I therefore speculate that they were, and still are, an important market to Nintendo in EXACTLY the same way that you speculate that the Wii was a fluke, and the Wii U sold poorly because of some sort of ongoing apathetic malaise rather than it just costing too many pounds. And didn't really catch people's imaginations because it was too much of a boring bog standard home console.

    Only without some asshat asking you for a citation. ;P
    Reply +1
  • PlugMonkey 21/10/2016

    @frazzl

    Let's be honest here. How many non-gamers will get the Switch? In fact ask yourself this, for all the non-gamers who bought the Wii when it was the "next hot thing", how many of them bought the Wii U? Or any other console?
    A lot, if it’s cheap enough. The Wii U was expensive. The Wii was cheap. The DS was cheap. The Gameboy was cheap. Notice a pattern? A lot of people who don’t really consider themselves ‘gamers’ had Wiis and DSs and Gameboys. Since then, there hasn’t been another cheap console to appeal to them. If the Switch is that console, there’s no reason it won’t replicate the success of three other wildly successful consoles that appealed to them while being written off by ‘gamers’.

    I disagree. If it was not mere coincidence Nintendo would have a better track record of success. As it stands even a broken clock is right two times a day.
    What are you on about? They’ve released 3 of the 5 best-selling consoles of all time, and the two most recent entries in that list are the DS and the Wii. Sony haven’t released a console that successful since 2000, and MS never have.
    Reply +1
  • PlugMonkey 20/10/2016

    @SpaceMonkey77

    Oh, I'm thoroughly platform agnostic these days, but one thing that's definitely not in my gaming DNA is being a Nintendo 'fanboy'.

    I really do hate that moustachioed bastard though. He got even worse once he had a voice. And he cheated in Super Mario Strikers. Wanker.
    Reply -1
  • PlugMonkey 20/10/2016

    @GeneralLocke

    Haha. No. I'm Sega all the way through. You're clearly too young to remember the Format Wars, what with only being 2 days old, but no-one ever switches sides. Not. Ever. I still can't fucking stand Mario. Link and Samus are alright, but not that prick.

    No, I'm just not an achingly cool 'gamer' who hates anything not aimed at achingly cool gamers.

    All of Nintendo's biggest successes have come when they've gone outside that market, into people who don't really see themselves as 'gamers'. They've been three of the five best selling consoles ever.

    All three were dismissed at launch by the achingly cool gamers of the time. You're not doing anything particularly new or original, so you wouldn't be the first to go down this path and have face/egg proximity issues.

    It's GOT to be the right price though. That's the one consistent factor in successful Nintendo consoles.
    Reply +1
  • PlugMonkey 20/10/2016

    @GeneralLocke

    Yes, the Wii was a fluke. A cheap, underpowered fluke.

    The DS was another fluke. No chance against the PSP, everyone said. Another cheap, underpowered fluke.

    And then there's the original Gameboy. Yet another cheap, underpowered, massively successful fluke!

    You keep using this word.

    I do not think it means what you think it means.
    Reply +7
  • PlugMonkey 20/10/2016

    @GeneralLocke

    Yes, that's ludicrous, isn't it?

    Imagine something like the Wii outselling the PS3 and Xbox 360! That would just be laughable! Unthinkable, even!

    Were you literally born two days ago? Popped out, took your first breath, and signed up to EG?

    Yes, at the right price, I think this could have mass market appeal. It'll have to be at the right price though.

    There are more 'casual' gamers than there are 'hardcore' ones, so they are the 'mass market'. That's still what that means. 'Mass' = 'more'.
    Reply +3
  • PlugMonkey 20/10/2016

    @GeneralLocke

    PS4 and RDR hasn't got mass market appeal? You actually went there? :lol:
    Um. Went where? The PS4, and Red Dead Redemption in particular, really have pretty limited appeal outside of 'core' gamers. 'Core' gamers are not the mass market.

    That's how come Red Dead Redemption sold 13m units and Mario Kart Wii sold 36m units.

    13m might be big, but unless I miss my guess, 36m is even bigger.

    This isn't a matter of opinion. The bigger number of two numbers is more 'mass market'. That's literally just what that means.
    Reply 0
  • PlugMonkey 20/10/2016

    @GeneralLocke

    The mass market didn't go for the WiiU because it was too expensive. If this is cheaper, they will definitely go for it.

    Oh...wait...when you say 'mass market', do you mean PS4 and Red Dead Redemption?

    That's not the mass market.
    Reply +3
  • PlugMonkey 20/10/2016

    @SpaceMonkey77

    Rocket League has got to happen, surely? Unless everyone involved has developed a potentially fatal allergy to money.
    Reply +14
  • PlugMonkey 20/10/2016

    @njsykora

    "Aaah...smug mode."
    Reply +9
  • PlugMonkey 20/10/2016

    That's pretty much exactly as I was hoping and expecting, only slicker. Reply +2
  • Nintendo refuses to say whether Switch has a touchscreen

  • PlugMonkey 21/10/2016

    @the_ewan

    And thinking about it, there's no reason Nintendo as a 3rd party provider would need to be targeting 'PS5' when they don't really need the horsepower, and there are so many more PS4s out there anyway.

    There was a time when EA were absolutely minting it by always being the last big publisher supporting a generation of consoles. Nintendo could OWN that space.

    And there might not even be a PS5. If Sony go incremental like it looks like they might, then a low spec requirement Mario just hits Playstation. All of Playstation. The entire family. Millions of the damn things, with the lowest spec ones going for a song.

    Hmm. Feels less improbable than it did this morning.

    Aw, but I really do like the look of the Switch though! It just looks so damn usable. It feels like it might unassumingly worm its way into my life by simple virtue of there being so little friction to using it.

    Actually, that's the other thing that picks out Nintendo's greatest hits. The Gameboy won because, unlike the Game Gear, it didn't eat batteries. The DS won because, unlike the PSP, I could just close it and suspend my game. The Wii won because, unlike everything else, I didn't have to explain the buttons to everyone. Everyone else's systems might be prettier and shinier, but Nintendo's good one are easier. Less effort.

    Maybe that's what's giving me a bit of fizz about it.
    Reply +1
  • PlugMonkey 21/10/2016

    @the_ewan

    Ah, with you. I still think that's a very gamer-centric view of the world though. For a more casual gamer, it's a choice between buying a dedicated Nintendo kit, or a more expensive general purpose console. What is an extra expense to you is a saving to them.

    Nintendo being cheaper is maybe a mix of history and myth and selective reasoning. It just seems possibly significant to me that their most successful consoles - the Gameboy, DS and Wii - were all cheaper than their more powerful rivals. They were more functional too. The Wii U was neither of these things.

    I think the Switch has the potential to be both again, and that could be really exciting.
    Reply 0
  • PlugMonkey 21/10/2016

    @the_ewan

    That kind of makes sense, although I still don't really get it. What is it about the power of the PS5 that will really maximise the potential of Mario? Realtime specular whotsits and photo realistic eyeballs and physically simulated foot prints in the snow of Ice World?

    I think I'd rather have Mario on the go than Mario with whizzier graphics. I don't see how Mario really benefits from a more powerful machine at all.

    This looks really different and fun. I'd much rather it be different and fun and cheap and successful than it be different and fun and expensive and a flop just so Mario can go on Playstation with everything else.

    I suspect Mario might even die a death on Playstation, because Playstations are expensive and Mario is cheap, simple fun, and I'm not sure that Venn diagram has enough overlap. PS5 Mario could easily do a Ratchett and Clank.
    Reply +2
  • PlugMonkey 21/10/2016

    @Yautja_Warrior

    I was thinking something like Hearthstone, where I can't imagine playing it any other way than with the screen in my lap anyway. Does anyone really want big screen Hearthstone?

    But then, I wouldn't really be getting this to play Hearthstone on anyway.
    Reply 0
  • PlugMonkey 21/10/2016

    @captainrentboy

    What makes you think it will be overpriced?

    If it is, it will die on its arse, but I don't understand why people think it will be.

    (And I really don't understand why people are positively revelling in the idea. People seeing something they want and getting excited - that makes sense. People revelling in there being something they don't want, and think is shit and will fail - not so much.)
    Reply +15
  • PlugMonkey 21/10/2016

    @Yautja_Warrior

    I don't really see the big need for a touch screen this time tbh. I mean you can't use it when its docked, so games can't rely on a touch screen as a main gameplay feature anyway.
    Well, they could, because every user will definitely have one. There's no reason someone couldn't make a game intended for play on the move.

    But yeah, I agree. I'd hope it's a 'no' to keep the price down. I wouldn't pay any extra for one, and the whole system really needs an accessible price point more than another feature that the rest of the design pushes to the fringe anyway.
    Reply 0
  • Nintendo to unveil NX this afternoon

  • PlugMonkey 20/10/2016

    That's exactly what I wanted! SOLD! Reply +1
  • PlugMonkey 20/10/2016

    @mega-gazz

    especially when these people likely already own a device with the technical capabilities to run the software.
    No, that's you, and these games aren't aimed at you. They are aimed at people who likely don't already own a device with the technical capabilities to run the software.

    My neices, for example, have their DS's, but no smartphones, and no Xbox or Playstation. My mother in law has a Wii, but no Xbox or Playstation.

    Nintendo putting their games on a $400 Playstation instead of a $250 Nintendo console doesn't make them more accessible, it makes them less so. Neither my 8 year old neice nor my 60 year old mother in law is getting a $400 console for xmas.

    That's where Nintendo really screwed up with the Wii U. It was just too expensive. It still is too expensive. If the NX is a combined home and mobile console coming back in at the magic Nintendo price of $250, they'll be in business.
    Reply +1
  • PlugMonkey 20/10/2016

    @plysovej_kaktus

    To be fair to EG, it's a bit easier to conjur up a Destiny article than one about a new console announcement...
    Reply +1
  • PlugMonkey 20/10/2016

    @mega-gazz

    If you support a bit of the market everyone else is neglecting, you will sell consoles. That's what the Wii showed, and that will always apply.
    Reply +2
  • PlugMonkey 20/10/2016

    @mega-gazz

    Here comes another nintendo console that's only going to play nintendo games... worked out well last time, didn't it?
    It worked just fine the time before, didn't it?
    Reply +1
  • PlugMonkey 20/10/2016

    Cheap, portable, multiplayer gaming please, Mr. Nintendo. Nothing else is even going to raise an eyebrow. Reply -1
  • PlugMonkey 20/10/2016

    @Aj64

    I knew one person with an NES at primary school, and one person with a SNES at secondary school. Gameboys were everywhere, but as far as home gaming went Sega and Commodore ruled the roost.

    That's left me with the whistful impression of the SNES being a bit exotic rather than anything derogatory though.

    I would imagine there was a lot of local geographic grouping. People at my school had Segas because everyone else at my school had Segas. You could get a SNES and swap games with one person, or get a Megadrive and swap games with everyone else. If the first few early adopters had Nintendos instead that would pretty much have swung it the other way I reckon.
    Reply -1
  • Looks like Rockstar is teasing Red Dead Redemption 2

  • PlugMonkey 17/10/2016

    @bad09

    Didn't help that Michael was the only remotely interesting one out of the 3.
    Yup. No reason 3 characters shouldn't work if it was 3 good characters...
    Reply 0
  • Asus Strix GTX 1070/GTX 1080 O8G review: high-end SLI tested

  • PlugMonkey 16/10/2016

    @Some_Goats

    You read all of it?

    To quote Tim Bisley - "Skip to the end..."
    Reply -6
  • Switch off your Galaxy Note 7 immediately, Samsung says

  • PlugMonkey 11/10/2016

    @grizzl33

    Fits in your pocket better? I do have a curved leg.

    Aaand that's about the best I can offer.
    Reply +5
  • PlugMonkey 11/10/2016

    @GreatnessAwaits

    Hmm. Now you mention it, if I found out a major rival was stealing design ideas, I might start leaving designs for something that runs a little...hot...lying around. :cool:
    Reply +6
  • Star Citizen impresses at CitizenCon with big new procedural planets video

  • PlugMonkey 10/10/2016

    It's only been in development for four years. Lots of games are in development for more than four years. The only difference here is that it was announced before they started, rather than when they reached alpha.

    This is ordinary to the point of being completely mundane.
    Reply +1
  • Our Mafia 3 review will be late - here's why

  • PlugMonkey 07/10/2016

    @jabberwocky

    Fair enough. Personally, I'm either waiting for reviews (in this case I am) or I'm buying it regardless. I don't need telling why the review is late. It's not like the range of reasons is particularly broad...
    Reply 0