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the price range of those transactions and they should be in a freemium tab. Something like "candy crush saga - free (£0.69 - £.69.99)"
Surely all games could get 10 out of 10 if reviewers are prepared to gloss over frustrations (and also, by implication, brevity) with vague cod-philosphy.
I've wanted an online Elite since, well, since I can remember,
They are saying that this is not the case, but I personally don't believe them.
but some of the comments here are saying they don't want to play a game where risk is involved and they might get attacked. Why bother playing the game?
"a living musical experience that constantly evolves over time"
Like, you know, a physical disc?
Why can't they just record it again and again releasing multiple albums of the same songs?
And on another note, is much a better experience to know an album back and forth and listen to it with ever changing perception than to have an ever changing album that doesn't allow you the listener to create your own perception of it.
Even here we can compare this with a band that's making a physical album that must be connected online with the label every time you listen to it.
If they are an art form and not a service, why are they presented like a consumer service?
Yes, I did, I'm boycotting online only games.
But why force me to play with others?
but now FD are saying that my 16GB RAM PC with 1TB HDD can't model the game's universe in any shape or form?
Perceived value. Limited quantity.
Like we’ve already discussed, you’d then take this up with an editor
ultimately it comes down to the fact that we can either take what they say about themselves at face value, or we can start looking at the behaviour of what is effectively a small minority and use them to poison the well.
Women have the option of absolving themselves of parental responsibility.
in the western world, women have MORE rights than men.
Avoid conflicts of interest, real or perceived.
We're talking about a hypothetical
You can tell your editor you have a personal relationship with the creator but you think the game in question is worthy of coverage.
You can differentiate between colleagues and personal friends.
Even if it were true that people are addressing smaller acts of corruption before bigger ones, the fact that there are bigger ones out there is not a reason to excuse the smaller ones.
If I steal a TV from someone that can afford to replace it, is that less of a crime than if they can't?
The fact that this person's crime may be considered slightly worse if there's cash involved doesn't change the fact that they have crossed a line.
The line is wherever your readership decide it is.
Except we're not talking about just "knowing" someone, are we? To be clear: we're talking about having a close personal relationship with someone.
Most organisations don't just sack you on the spot for having concerns about the perception of bias.
if you were a struggling indie developer who didn't happen to have any mates working for prominent gaming websites to give you a leg up, would you differentiate particularly between nepotism and bribery?
What is the point having that argument?
Giving favourable coverage to a friend (just because they're a friend) is wrong for precisely the same reason as giving favourable courage for cash (just because someone is giving you cash).
The convention is that when such a situation arises, a journalist would step aside to avoid the perception of impropriety or nepotism.
You tell your editor that you have a personal relationship with a content producer and you don't think you should be writing about their stuff
the image of GG the gaming media are pushing
Personally, I'm equally concerned with both, because they are, in principle, precisely the same breach of journalistic ethics (unless said plug is done with full disclosure, obviously).
That depends who you ask.