PlugMonkey Comments

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  • Steam to receive its first AO-rated game in June

  • PlugMonkey 30/04/2015

    @Guy.J.

    It could be a more imaginative psycho, even drawing from psycho stereotypes.

    Does he work for you?

    I find him crushingly lame. Totally ridiculous, yet utterly humourless. Like a 14 year old's power fantasy; trying so desperately hard to be dark and serious and edgy and cool that it misses all of them by a country mile.

    I keep describing him as laughable, but that suggests he might work on some humourous or satirical level. It's not actually him that I find laughable, it's that he's someone's idea of 'cool'. I keep scrolling back up to him and thinking "someone actually went through a process...and came up with that." :/
    Reply +2
  • PlugMonkey 30/04/2015

    @Guy.J.

    I actually agree with you that the theme is the most interesting part. That’s largely why I’m so fascinated with all the people claiming the theme is irrelevant to their interest. There is nothing else to it. I could find a dozen more shooters like this without even trying, and the only thing that would differentiate this one in any way is the theme. I can’t see a single other reason to be interested in it, so why don’t people just say that? Some days you want to watch the world burn? OK! You think it looks cathartic? Fine! You want to test the boundaries of what makes you uncomfortable, even? Sure! All good reasons that no-one is giving. If someone else came along with a much better version of this concept, I might even be inclined to join them. Instead I get “I don’t need a justification to shoot things”. Oh. Right. Then why do you need this game again?

    I think there is a case to be made for a game like Hatred being there to push the boundaries of what is acceptable in a game, and challenge how easily we accept other flimsy excuses for murder. I also couldn't stand GTA V, and there are bits of TLOU that I found deeply uncomfortable. When murder is your only way of interacting with the game world, that poses some challenges. Hatred could be seen as addressing those challenges, rather than shying away from them. It could be an instrument to make people rethink how they approach developing more mainstream games.

    The problem for me is that, if such a valid artistic statement is there to be made, the debate we should really be having now is whether Hatred is indeed making it, or if it is just a cheap stunt to make money. Unfortunately, the devs have rather derailed that by coming right out and saying that it is just a cheap stunt to make money. Something that is further backed up by them evidently having approached the concept without an ounce of wit, charm, sophistication or intellect. I mean, take the main character. Do you think he’s that appalling cliché deliberately, or is he just an appalling cliché? I don’t think he just looks like Tommy Wiseau, I think the devs share his level of competence when it comes to characterisation. I don’t think he’s there making any kind of a statement, I think that’s just the best they can do. Desperately obvious and one dimensional. The rest of the game looks the same.
    Reply 0
  • PlugMonkey 30/04/2015

    @X-Alucard

    I think you're missing the point.

    "The gates of hell have opened." 6 words.

    "Aliens have invaded." 3 words.

    "..." 0 words. (That one's Geometry Wars)

    Not only are they already shorter, none of those invite the question "Why?" This is why none of them require a clumsy vo monologue to explain them. In a blind user test, you could throw someone into the first level of Doom or EDF with no knowledge of the set-up and they'd immediately work out what to do. With Hatred, you'd have to explain it. Whatever way you cut it, that's way more story.

    You keep saying you don't need a justification to shoot things, yet all I can see in this game is a ludicrously over produced justification for shooting things. Replace the innocent civilians with demons, aliens or little squares and diamonds and I suspect you wouldn't have the interest you do.

    It doesn't add up. You're reasoning makes no sense. What is there going for this game, other than a mildly interesting new justification for shooting people? The one thing you say you don't need is the only thing it has!

    And yes, they're very clever, if your definition of clever is coming up with a successful cheap stunt. I never said it wouldn't work, I said it doesn't deserve to. You support them for coming up with a cheap stunt if you want. I have no doubt you won't be the only one. I'm sure lots of people will also think they're being very daring and rebellious by playing it.

    I think you're all being had.
    Reply 0
  • PlugMonkey 29/04/2015

    @Guy.J.

    A potential buyer doesn't need to show this is better than anything else they've bought. They don't need to show anything at all.

    It would be an interesting addition to the conversation if they were willing to though.

    As good, as in no worse, works better when people aren't comparing it to something they're holding up as an example of mediocre. "There's nothing wrong with this, all these other games are just as bad..."

    You find the theme interesting. That's a start. An actual complement instead of a deflected criticism.

    I might find the theme interesting, if the main character wasn't so laughably awful.
    Reply 0
  • PlugMonkey 29/04/2015

    @Guy.J.

    Right. The graphics are passably pretty. That's not all we 'look' at, though, when we ‘look’ at a game. The central character is cringe-makingly awful, and the game itself from everything I've read about it - including the dev interviews talking about how it's solely designed to create as much cash generating scandal as possible - sounds shit. It looks and/or sounds (if you prefer) like a passably pretty, shit game.

    Indeed, that is only my opinion, and yes, you are entitled to your opinion. I can start giving people more credit for actually liking the game when they tell me what they actually like about it, rather than just telling me they're getting it because it's "no worse" than other games - which is what makes it sound like they're only doing it to make a point.

    OK. Fair play. The story in Far Cry 4 is crap. I can agree with that. This is is better because..?

    What I'm waiting for is someone to stop telling me this game shouldn't be banned (which is a given) and stop telling me that this game is really no worse than, say, the gung ho hoo-rah nonsense of COD or Far Cry and tell me why it's actually better. That's what 'good' means, isn't it? Better than something we're holding up as an example of mediocre?

    If it's not better, don't buy it, just like all the other not-better games you don't buy. What's so special about not-better in a more extreme direction? If you're getting it just to 'defend' gaming or it’s right to exist, or to see what the fuss is about, then you're playing right into their very, very cheap stunt. I don’t like cheap stunts.

    Maybe “right to succeed” was badly worded, but I’m not saying they’re not allowed to succeed, I’m saying it’s not their right. Nobody has a right to succeed, only to try. They are allowed to fail, just like anybody else. We can’t, shouldn’t and won’t ban it, but we can all just step back and watch it fall flat on its arse. They're not owed a living from this, and there's no real reason to make it some special case poster child to be championed over the thousand other developers with a thousand more interesting ideas.

    Edit: Man, I'm still chewing over the semantics of this. They have a right to succeed but not the right to succeed? Not quite. I have the right to be prime minister, but I can't just present myself at the house of commons and say "Hi! I've come to exercise my right to be prime minister!". I only really have the right to run for prime minister. Summink like that anyway. I'm more interested in that than Hatred now. Semantic pile-on!
    Reply +1
  • PlugMonkey 29/04/2015

    @X-Alucard

    But the game makers have developed some story or "justification" for you to shoot people. They've gone out of their way to make as much of it as possible. It's an emo dude in a trenchcoat who wants the world to suffer. Is that a better justification than aliens or nazis or terrorists or the gates of hell opening?

    If brevity is what you're after, it's certainly not shorter. I can set the scene for Doom or Galaga or Wolfenstein a lot more quickly than I can for this. This setting actually leans far more heavily on story for justification than any of the other games mentioned. Did any of them need an opening voice-over monolog to establish a character's motives? Nope. They're far more lightweight. They're pure shooter gameplay, whereas this is ALL about setting.

    I can totally see the argument for why this sort of game should be allowed - it should - but I'm totally missing why it "looks great". It doesn't. It looks shit. It looks like what it is: a cynical attempt to parlay column inches into dollars. That's the only thing that offends me here. This isn't about art or free speech, and if you think it is you've been had. It's Katie Hopkins in video game form.

    They have a right to exist, not to succeed. There are a thousand other developers out there with a thousand more original and interesting ideas. Don't give these idiots your money just to prove a point to me.
    Reply 0
  • PlugMonkey 29/04/2015

    @PCMaestro

    Good, can't wait to see SJWs pissed.
    Me too! Let me know when you find one.

    Give me a shout if you see a perplexed yeti or a mildly outraged loch ness monster too...
    Reply +4
  • PlugMonkey 29/04/2015

    @Tuffty

    That and the tone. For e.g., the way the 'people' in GTA totter about spouting fatuous one-liners is deliberately tailored towards making them have about as much humanity as a wind up toy. Tone is very important.

    The fact that this dross might make these developers rich, just so people can think they're making a stand against something is pretty depressing. That's their plan all along, and it's not a plan that deserves to succeed.
    Reply 0
  • eSports betting site Unikrn is now live

  • PlugMonkey 29/04/2015

    And remember kids, gambling is easy! And fun! Reply 0
  • PlugMonkey 29/04/2015

    (pronounced "unicorn")
    Too late. It's pronounce "unikron". If they wanted 'unicorn' they should have just written that.
    Reply 0
  • Xbox sales decreased 20 per cent year-over-year in Q1

  • PlugMonkey 24/04/2015

    @OnlyJoeKing

    My living room is not available for market research!
    Amen to that!
    Reply +9
  • PlugMonkey 24/04/2015

    @OnlyJoeKing

    That's the thing - raw video isn't very exploitable data. What do you do with it? Much better to just get the Xbox to send processed data itself instead.

    What would happen if the NSA got hold of it is anyone's guess, but it's worth remembering that, if it comes to that, you probably already have a camera and a microphone (and a GPS) on the phone in your pocket and I don't see many people giving a crap about that.

    I wouldn't have actually had one in the house, mind you, but I still don't think that videoing people was the plan.
    Reply +1
  • PlugMonkey 24/04/2015

    @OnlyJoeKing

    No, that really wasn't the plan. The plan might have been to send back telemetry data and usage statistics. Who watched what and when, that sort of thing.

    At the moment, the Xbox can tell microsoft what your household likes. With the Kinect, it could tell them what individual members of your household like. That kind of information is gold dust. 'Spying', maybe, at a stretch. 'Filming', no.

    The plan can't have been to upload terrabytes of video feed from millions of households for the simple reasons that it would have been:
    a) worthless
    and
    b) impossible

    Both strong clues in my book.
    Reply 0
  • PlugMonkey 24/04/2015

    From my perspective, the Xbone is struggling because it provides a near identical proposition to the PS4, but with quantifiably less grunt. That's a problem when you're aimed at a market that cares quite a lot about grunt. It's like an underpowered hot-hatch. Why ever buy the one with less power? The only thing going for it is the badge.

    Obviously the brand will continue to have its fans, but objectively I can't think of a single reason to recommend it to someone over the PS4, and neither can a load of other people.

    If you want fun, family friendly games, get a Wii U. If you want the very best graphics and overall variety of games, get a PC hooked up to your TV. If you want a good all-rounder, get a PS4.

    What do you get an Xbone for, other than you're invested in the brand?
    Reply +12
  • PlugMonkey 24/04/2015

    @OnlyJoeKing

    "For my next heinous scheme we will inset a permanently switched on camera and microphone into the living room of millions of people, constantly filming them and broadcasting the data over the internet, bwahahaha!"

    You couldn't make it up!
    And yet you did!
    Reply 0
  • Infinite Crisis review

  • PlugMonkey 23/04/2015

    @Cherub007

    Indeed. It's more of a summary of the current state of the MOBA playing field than a review of this specific game.
    Reply +11
  • Overlord: Fellowship of Evil announced via gameplay trailer

  • PlugMonkey 22/04/2015

    When I played Overlord 2, I couldn't escape the feeling that someone had broken the minion AI. In the first one they used to scamper all over the place picking up up weapons and stuff, and then in the second I was having to laboriously sweep them back and forth for each individual item.

    It was such a tiny change, but it completely sapped all the fun out of it. Fix that, and I'm in.
    Reply +5
  • Bill Paxton to play Jack Thompson in BBC GTA drama

  • PlugMonkey 22/04/2015

    @Folant

    No need for a hotel. I'll ask Anita if he can stay over at the clubhouse...
    Reply +1
  • PlugMonkey 22/04/2015

    @Johnson

    Yeah, the 'pathetic' thing was a badly misjudged attempt to specifically highlight how you can't really judge Sarkeesian for her current twitter attitude without factoring in the torrents of abuse she's also received. The idea was to push him to a point where he thinks "Why I oughdda..!", and then stop and get him to think about where Sarkeesian likely is on that scale by now. Half of what she is is what she's been made to be.

    It's not that he can't get mad, it's that I'm making him mad as a deception to illustrate the point. Definitely trying to be a bit over clever on my part, but I didn't actually think he was pathetic. At that stage, or even now really. The retraction was literally a line later.

    The deranged thing, I'm going to stand by after days of being told I'm in a cult and banging on about bloody pamphlets. Being dragged back into it after 2 days just as he distributed his own was too funny. He's a loon.
    Reply +2
  • PlugMonkey 20/04/2015

    @A-bob-omb

    I deeply love how you keep banging on about my 'pamphlets' while in the same breath apologising that one of your own fistful was factually inaccurate, but you've got loads more to hand out if it would help.

    It's brilliantly deranged, I genuinely don't think you can see it at all, and it's hilarious.

    Sarkeesian isn't going to screw up the medium that you hold dear for the simple reason that it isn't her goal. She is, at best, trying to make games a bit more progressive and, at worst, trying to make a tidy living from winding up morons who believe that she is either inclined or capable of screwing up anything.

    At this point, I think the two are indistinguishable. Fortunately for me, I support the former goal wholeheartedly, and as far as the latter goal goes, I'm increasingly enjoying laughing from the sidelines at the schadenfreude of it all.
    Reply +12
  • PlugMonkey 18/04/2015

    @MrTomFTW

    Well said.
    Reply +8
  • PlugMonkey 17/04/2015

    @A-bob-omb

    Jesus H Christ. As I told you once before already: there was a second paragraph. After the first paragraph. Really, it wasn't that long of a post. Here:

    How did you feel just then when I called you pathetic? Ready to lash out at me? Yup. Sorry about that, I didn't mean it, it was just necessary to illustrate the point.
    You can't judge Sarkeesian on what she's said on Twitter in response to the torrents of abuse she's received without viewing it in that context.

    The fake jibe was to give you an illustration of a fraction of that. Had you actually managed to read far enough. Which was, in itself, quite illuminating.
    Reply +7
  • PlugMonkey 16/04/2015

    @A-bob-omb

    Lol! Again with the cult?

    You can say I'm pathetic again if it makes you feel better
    Brilliant. I didn't really say you were pathetic, though, did I? As you'd know if you bothered to read past the first paragraph. Thanks for proving my exact point with that though. Very obliging.

    And if you've paid as much attention to Sarkeesian as you have to me, no wonder you haven't a fucking clue. Bit of a giveaway, that one. You don't hear what people say, you hear what you need them to say to perpetuate your little fantasy.

    No, nothing else. I'm done with you. You're not worth talking to. You haven't addressed a single point I've raised. You're the one with the pamphlets, matey skip, and the tin foil hat to go with them. Conspiracy around every turn. Yeah, you got me. I'm in a Sarkeesian cult. That's the only explanation! And your reaction is normal? Haha. "It's a cult!" lol. Wow. Just, wow.

    Thanks, that's really tickled me. Good luck.
    Reply +2
  • PlugMonkey 16/04/2015

    @A-bob-omb

    Cult? Lol. Do have the slightest inkling how moronic that sounds? There is no 'cult' involved here. There's a critic and a reasoned debate. Lots of other mediums manage to have critics without demonising them into imaginary 'cults'. It's just so childish, it's pathetic. You're pathetic.

    Her twitter rhetoric has to be viewed in the context of the people it is replying to - people whose 'rhetoric' is far, far worse than hers. I'd like to see how you would react if I organised a protracted hate campaign against you. How did you feel just then when I called you pathetic? Ready to lash out at me? Yup. Sorry about that, I didn't mean it, it was just necessary to illustrate the point. Sarkeesian has been called a lot worse than pathetic.

    I don't think she's any sort of angel, and maybe she does use the bile aimed at her to her advantage, but that doesn't undermine the many valid points she raises.

    What's funny is how I don't see developers being critical of the things she says in her videos. If there's anyone who is being accused of misogyny, it's them, but it's only certain overwrought 'gamers' who manufacture a problem with it. Developers just listen and absorb.

    And try and keep their heads down, in case they get imagined into a 'cult' too. It's all creating a very negative relationship from which no good can come.
    Reply +6
  • PlugMonkey 15/04/2015

    @A-bob-omb

    Have you watched her videos? And did you form this opinion before or after? I'm going for before.

    The foundation Anita Sarkeesian works from is not that games cause misogyny, it's that they would be better, more interesting products if they didn't lean so heavily on lazy gender tropes.

    TLOU is a great example of a game that doesn't rely on these tropes, and is much better for it. Among the critics you are deferring to there is one Anita Sarkeesian. Why she garners so much hate for going on to illustrate why it stands out so much from other games is a bit beyond me.
    Reply +5
  • PlugMonkey 15/04/2015

    @A-bob-omb

    Let me guess: you're one of those people who hates Anita Sarkeesian, but thinks The Last of Us is 'beautiful' or 'story-telling at its finest' or some such.

    Am I close?

    Edit: Oooh. I wonder. A mute negmonkey who's another one of those people? Or just the original one struck dumb?
    Reply -5
  • PlugMonkey 14/04/2015

    @acey

    That must be The Terminator, just before someone loses a heart.

    Edit: I've only just realised from that gif that the other bloke is that alien from X-Files.
    Reply +9
  • Godus co-creator Jack Attridge leaves 22Cans, opens up about Molyneux

  • PlugMonkey 21/04/2015

    @Wonkers

    Yes, that is indeed the point. Titov was behind the War Z scandal that resulted in Steam having to pull it and give everyone refunds. And he's been entirely left alone. Molyneux farts and everyone kicks him. He doesn't merit such attention. That's exactly my point!

    I feel the need to defend him because it's so completely disproportionate, as you have so elegantly just pointed out. Well, that and the fact that you surely need more reason to hate someone than to defend them...
    Reply 0
  • PlugMonkey 21/04/2015

    @OliverH

    He's the precise opposite of a business man, he's an ars gratia artis man.
    That gets to the heart of it for me. He's either an over enthusiastic artist or a shrewd and manipulative conman pretending to be an over enthusiastic artist.

    The second seems rather far fetched. The first shouldn't garner this kind of hate, no matter how over enthusiastic.
    Reply +1
  • PlugMonkey 21/04/2015

    @unclemonkey

    Right. And it's the worst case of misrepresentation ever seen? As befits the hate?

    What are we looking at here? A fair bit of projection onto the depth of the emotional relationships, I'm guessing, and you don't actually get a thermonuclear explosion from holding the button down for ten hours. Would that be about the size of it?

    All of this nine months before the game becomes available, which is what I was driving at before, as opposed to a faked launch trailer or bogus Steam feature list at the point of sale.

    The most hated figure in the industry.
    Reply 0
  • PlugMonkey 21/04/2015

    @Wonkers

    Right, that's how I feel, but that's moan at the media time rather than hate the developer time, isn't it?

    Tell the media to ignore him, rather than praise it for attacking him?

    And I still don't see how what he represents is worse than what, say, Sergey Titov represents.
    Reply 0
  • PlugMonkey 21/04/2015

    @Wonkers

    What I have a problem with is developers constantly shooting their mouth off, promising the world and very rarely delivering anything more than a hamlet.
    Ah. Hello! Maybe you can help me put this to bed once and for all. Why do you have a problem with these developers? Why not just ignore them?

    Personally, I have a problem with developers who deliberately attempt to mislead consumers in order to cash in one someone else's success. That's my bugbear. That's who I'd hound if I was a hatchet job journalist.

    Why do you have such a problem with developers who are full of hot air instead? What's the big deal?
    Reply -2
  • PlugMonkey 21/04/2015

    @unclemonkey

    Yes, he is very vocal. Yes, he over promises and he under delivers but in the end, he also has a pretty good track record of releasing pretty good games that are, for the most part, worth buying. (eventually)

    They might not be all he said they were going to be, but they're not The War Z or even Alien: Colonial Marines. He overstates what a game will be, but I've never known him misrepresent what a game actually is. That's a far worse crime, and there are plenty of culprits much more worthy of Molyneux's opprobrium.

    His worst crime is broken promises? I get why that would make people think he's a bit of a div and stop listening to him. I don't get why that makes him the most hated developer in the world. He seems to have succeeded EA as the fashionable pantomime hate figure du jour and it all just seems a little bit hysterical to me.
    Reply -3
  • PlugMonkey 21/04/2015

    @unclemonkey

    But why should he be despised over and above other 'business' men who are solely motivated to con you out of your money?

    Molyneux is a bit of a div, but I do believe he's a div who is primarily motivated by creating things rather than conning people.

    I compare him to the people behind things like The War Z and I can't quite understand why this special circle of hell has been reserved for him.

    Yeah, Godus is a shambles. That's why I didn't back it. Anyone who did back it can hardly say they didn't know who or what they were backing. Boohoo, my game's late. Yeah. You backed a Peter Molyneux game...
    Reply -3
  • Titan Souls walkthrough and game guide

  • PlugMonkey 14/04/2015

    @ziggy_played_guitar

    We were talking marathons at the weekend. One of my friend's mum did the London Marathon years ago and said the hardest part wasn't the 'wall', it was the minibuses that follow the runners to pick up the quitters.

    I didn't know they did this, but apparently they drive along, right next to you, with the door wide open to take your pain away. She rather wished they'd just sod off because it not only ruined her experience having that on her mind all the time, it stopped countless other runners from gaining the satisfaction of finishing because while they might have beaten the distance, they couldn't beat the temptation.

    This is that.

    In fact, this is that, being sponsored by Nike. It's not unethical. It's just a weird mix.
    Reply +3
  • PlugMonkey 14/04/2015

    @internisus

    We've played the game, so you don't have to!
    Reply +3
  • "He suddenly became incredibly sullen, angry and frustrated. He was 10"

  • PlugMonkey 02/04/2015

    @Frybird

    Don't you think someone discovering goth, resonating with it and participating in the lifestyle to some or any extent isn't pretty much the same as being "influenced by"?
    No.

    Discovering what you are is very different from being turned into something.

    For e.g. goth is about alienation. You gravitate towards it if you feel alienated. That doesn't mean it makes you alienated. If you don't feel alienated, you won't get it. It's stupid and boring. Maybe you think it's stupid and boring, but all your friends are doing it so you do it too. That's still not goth music making you alienated though, that's just fashion.

    Sure bout that?
    Yes.

    What you're talking about there ('unique mental layout') is looking out for your child showing signs of serious mental illness, not for signs of them being influenced by media. That would be just as true if they were only exposed to the safest of kiddy appropriate media. It's not the media causing their 'unique mental layout'.

    Just to clarify, I do think some media is unsuitable for children, I just think you're picking some terrible illustrations for both what and why.

    Something like goth music is neither an adult enough theme or a difficult enough context for a child to be unable to process it. It'll either make sense to them, or be stupid and boring and go straight over their head - just like it does with me.
    Reply +3
  • PlugMonkey 02/04/2015

    @Frybird

    I'd be happy with either. The latter seems the more likely at this point, to be fair.

    I think you used a bad example. Goth music doesn't make people goth, people with goth tendencies gravitate towards a look and sound they identify with. The idea of a parent looking out for their child listening to Anathema and taking it too seriously is utterly preposterous. Children do not need telling that liking a song doesn't mean literally acting it out. That isn't something they "tend to do".

    If that's the sensible discussion, I'll take Pedantic Goth Arguments for 10 points, please Bob.
    Reply 0
  • PlugMonkey 02/04/2015

    @Frybird

    Delving into the top most portion of the top of my head, I have to ask: what about the Boom Town Rats' "I don't like Mondays". Or Queen's "Bohemian Rhapsody". My god, the danger is everywhere! Bob Altman's son was still a child himself when he penned "Suicide is Painless".

    This is not a sensible example of something children shouldn't be explosed to. Nobody ever killed anyone, themselves or otherwise, because a song told them to. Not even a song whose fans wear funny make up and clothes. Suicide rates are not higher among Anathema fans. Children listening to goth music, or hanging out with goths, is not a danger. In fact they make excellent baby sitters. Actually, now I think about it, all the goths I went to college with became teachers...

    You said exposure of children to certain cultures could be dangerous, and then cited the gothic subculture as an example. If that's not what you wanted to say, say something else. Or sigh at me again. That's definitely helping me take your point seriously.
    Reply 0
  • PlugMonkey 02/04/2015

    @Frybird

    It's not like i have made negative examples of goths, did i?
    Oh, you think the goth subculture would have a positive effect on a child's worldviews, opinions and ethics.

    Sorry, that wasn't how it came across.

    Quite right, though. Quite right.
    Reply 0
  • PlugMonkey 02/04/2015

    @Frybird

    Personally, I've never met a goth who wasn't lovely.

    I'm also at a bit of loss as to how you think goth music would promote someone to talk, act and behave anything other than lovely.
    Reply 0
  • PlugMonkey 02/04/2015

    @jackdea35

    Your talking about really verbally abusing someone's child.
    No he isn't. He's talking about using strong profanity in front of them.

    I think most parents would take a person to task for that sort of thing in front of their child, so there's really no reason they should accept it from a video game.

    This has nothing to do with abuse. I can praise you with profanity, you handsome son of a bitch, or verbally abuse you without it, you ignorant waste of functioning kidneys.

    This is the reason I stopped swearing in these comments threads a while back, when it occurred to me that EG doesn't have an 18 cert. I can blame a parent for letting their kid play GTA V, I can't really blame them for letting them read EG. That one's on us. :redface:
    Reply +1
  • It's over: PlayStation Home has closed

  • PlugMonkey 01/04/2015

    @loveless

    Or the other moral of the story is that nothing lasts forever. If I got annoyed every time something I bought didn't last forever, I would live in a perpetual state of seething rage.

    Real world stuff eventually wears our. Virtual stuff eventually gets turned off. People should know that, and the only source of annoyance should be when an unsatisfactory amount of time is involved between the buying and the wearing out/turning off.

    8 years? I don't hear many people complaining "I bought this t-shirt 8 years ago and now look! It's got a hole in it! wtf?"
    Reply +5
  • Inside Eve Online's game of thrones

  • PlugMonkey 30/03/2015

    @The_shlaaaag_returns

    I put off trying it for ages because I was worried it would just swallow me up. I'm invariably fascinated by the stories it creates.

    What I was struck with, as I gave it up forever shortly after completing the tutorial, was exactly the full extent to which it felt like a second job.

    I can totally see how it's enormously satisfying, and I can see why some people choose a second job as a spaceship pilot, and how EVE offers this opportunity like nothing else in the world, but I'm just not in that market these days.

    I think it probably would have swallowed me up at one stage, but I stopped playing those sorts of deferred satisfaction games a while ago. Nowadays I only play games that are fun in the here and now. Even 'grindy' games that I play a lot of, like World of Tanks, I only play while I'm having fun. When I realise I'm only playing for the next unlock, I realise the fun left a while ago. I realise the impatience and frustration is creeping in, and it's that that's keeping me playing. Undoubtedly compelling, but not actually fun.
    Reply +1
  • Atari considering rebooting Tempest, Missile Command, more

  • PlugMonkey 27/03/2015

    @Zeffi

    I don't care of dissuading you
    Funny. You talked a lot.
    Reply 0
  • PlugMonkey 27/03/2015

    @arcam

    True. I only have Minter's word for it.

    Atari can still do one, mind you.
    Reply 0
  • PlugMonkey 27/03/2015

    @Zeffi

    I think asking him to sign papers saying he won't make something in the same style again isn't legal.

    You seem to be very knowledgeable on the subject, but I'm afraid you've done little to dissuade me.
    Reply +2
  • PlugMonkey 27/03/2015

    @Zeffi

    Yes, I am. You're throwing out other examples. If this went to court, would they go with the movie precedent or the music precedent? I'm not aware of a games precedent.

    Your guess is really no better than mine, but in my opinion the movie one is correct and the music one is dangerous. A lot of other people consider it dangerous too. You don't? If you can copyright a gameplay style, where does that end? With every FPS owing money to Zenimax?

    I'm also unaware of Robin Thicke being asked to sign a piece of paper saying he'd never make another song in a similar style ever again. The style of Tempest 2000 is Jeff Minter's style! That's why they hired him to do it! He can't make a game NOT in that style!

    tl;dr: Atari can do one.
    Reply +2
  • PlugMonkey 27/03/2015

    @Zeffi

    What the law disagrees with has yet to be proved. Has this been to court? The real question is whether Minter has the resources to fight it.

    Where is my understanding lacking? Green Zone does infringe on Bourne IP?
    Reply +1
  • Gaming convention threatens to abandon Indiana if anti-gay bill passes

  • PlugMonkey 27/03/2015

    This isn't about legalising discrimination, it just happens to legalise discrimination as a convenient side effect. Reply -1