Pandy Comments

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  • Unreal Engine 4 tech demo looks unnervingly realistic

  • Pandy 27/01/2015

    Nice portfolio piece for him, but yeah, that did absolutely nothing for me.

    A static environment is not going to show us anything about 'the uncanny valley'. If anything, the requirements to make an environment that pretty seem realistic are way higher than more video-gamey settings, as the discrepancy between real-world physics, 'frame-rate' and audio, becomes that much greater from the graphical quality.

    i.e.- stuff like this in a game is only taking us DEEPER into the uncanny valley, until the animation, physics, and AI departments can work to this level and beyond.
    Reply +11
  • Titanfall and Season Pass bundle just Ł10 on Xbox this week

  • Pandy 27/01/2015

    @Drygore
    Great graphics and fast gameplay in 60fps

    http://www.eurogamer.net/articles/digitalfoundry-2014-performance-analysis-titanfall-revisited
    EDIT: I'm not in the habit of posting gifs, but this illustrates exactly what went through my head as I read your post.
    Reply +7
  • Riding the meta in Heroes of the Storm

  • Pandy 27/01/2015

    @spamdangled
    We did talk about it as a possibility that a character like Gazlowe, the Tinker, a character who is really good at owning ground, would be powerful in this map, but we're seeing him as first pick in ranked play. Gazlowe is never first pick in any version of ranked play ever. But on Sky Temple, he's first pick.
    How much do you have to play/pay to unlock Gazlowe? Just as an example.

    It seems like they can make it P2W as easy as designing in some killer map & character combos.
    Reply 0
  • A guide to gaming's most valuable treasures

  • Pandy 25/01/2015

    Where are the Amstrads, Spectrums, and Commodores?
    Strange kinda half-article for EUROgamer.
    Reply -2
  • Pokkén Tournament gameplay shows off critters, controls

  • Pandy 23/01/2015

    @Gamblix
    Don't worry about it, this is the (not finalised) controller for the arcade game:

    As others have said, it's basically a perfect match for the WiiU, which means their very much designing it with the WiiU in mind. If only because the Western arcade scene is dead. :(
    Reply +5
  • Video: First-person parkour - does it really work?

  • Pandy 23/01/2015

    @harryshaw
    Given the state of DICE's recent output, I'm really not getting my hopes up.
    Reply 0
  • Dying Light gets new UK physical launch date, a month late

  • Pandy 23/01/2015

    @dogmanstaruk
    This is probably a logistical issue, or perhaps simply Warner Bros' incompetence.
    I'm going with WB incompetence also.
    There were a number of WB WiiU releases that had odd delays and set-backs only in Europe, so it does seem to be that a problem exists on their end of the supply chain.
    Reply +5
  • Watch the Dead Rising film's debut trailer

  • Pandy 23/01/2015

    @scuffpuppies
    Fun evening's entertainment. Forgotten about in the morning. Job done. Nothing wrong with that.
    How many people have you led astray with that line? ;)
    Reply +19
  • Pandy 23/01/2015

    I feel bad.
    Rob Riggle is a terrible actor, and them using his name to promote this actively put me off.

    However, watching the trailer, the young actor they have playing the lead I've seen in a few other things, and he's really good... but I don't know his name.

    Marketing decision completely justified. :(

    It's Jesse Metcalfe, but I had to check a DVD cover for that.
    Reply -1
  • Ubisoft reveals experimental PC platformer Grow Home

  • Pandy 23/01/2015

    Needs an actual gameplay trailer before I'm going to get too excited.

    As others have said though, Child of Light was awesome, and Valiant Hearts was one of the very best games of last year. Ubisoft games should always be approached with caution, but they still have plenty of talented people working for them.
    Reply +9
  • Microsoft investigating PC to Xbox One streaming

  • Pandy 22/01/2015

    @TechMaster360
    Wouldn't there be less latency in simply running another HDMI cable from the XBO to your PC monitor?

    Currently have a PS4 linked to one of my two PC monitors, so I can easily use that if the TV is in use.
    Reply +1
  • HoloLens is a surreal experience - and full of possibilities

  • Pandy 22/01/2015

    @_LarZen_
    No, that was not your point.

    Some people have made random negative statements but Bagpuss, who you replied to, made a very specific one about wearability which you failed to address with your silly reply.

    There is a difference.

    AR technology is pretty cool, and at some point in the future it will even be practical.

    Hololens is neither of these things.
    Reply -5
  • Pandy 22/01/2015

    @_LarZen_
    But smart phones don't require me to wear stupid goggles. Silly reply.

    Also, smart phones only became big with the proliferation of wi-fi and 3G that allowed them to connect properly to the internet. Smart phones and apps by themselves are mostly still crap, but the wonders of the internet gave them a purpose.

    Phone/tablet tech is only now getting to a level where the device itself can have truely useful functions.
    Reply -2
  • Pandy 22/01/2015

    They aren't holograms.
    Could we stop swallowing Microsoft's PR bull? Thanks.

    PR bull aside, this is pretty cool. We'll see what happens when consumer versions arrive. I'm going to guess a decade before they work half as well as the video demonstration.
    Reply 0
  • Destiny fans demolish Crota's End hard mode

  • Pandy 22/01/2015

    Can we assume they were using every trick in the book, or does it have to be a 'legit' run for Bungie to count it? Reply +1
  • So, what do you actually do in No Man's Sky?

  • Pandy 22/01/2015

    @obscured021
    I think comparing it to Epic is unfair at this stage, as Epic completely failed to live up to it's pre-launch hype. Time will tell.
    Reply 0
  • Pandy 22/01/2015

    Since the moment Sean Murray first introduced this at VGX, I've been completely sold on both him, and the idea. I'm really hoping they can pull this off.

    The release date would be fine now, rather than more PR. This was a good article, though.
    Reply +3
  • Microsoft HoloLens is a new AR headset computer

  • Pandy 21/01/2015

    The video was complete nonsense. The implementations were hilariously responsive, especially the gesture controls. I'd give them credit for a nice idea, except there wasn't one original thing there.

    Will look forward to selected user feedback from live demos taking place in perfect demo environments.
    Reply +5
  • Alien: Isolation passes 1m sales mark after three months

  • Pandy 21/01/2015

    @jasonchurch
    Not really, I'll get it when a complete edition eventually comes out.
    If they don't release one, then I'll wait for a Steam sale.
    Reply 0
  • Pandy 21/01/2015

    Still not buying it.

    Nothing to do with Colonial Marines, eveything to do with pre-order DLC bullshit.
    Reply -7
  • Retro first-person shooter Strafe® parties like its 1996

  • Pandy 21/01/2015

    @The_shlaaaag_returns
    Amazing if it handled more like Elite: Dangerous than Microsoft Excel.
    Reply +2
  • H1Z1 unplanned downtime stretches on

  • Pandy 21/01/2015

    @MrWonderstuff
    It's news worthy if you're an H1Z1 player and were planning to have a game sometime soon.

    Also, for those who seem confused, the reason for the negativity is... drumroll... they (or at least the writer tasked to play it) didn't like it very much.
    Reply +3
  • At launch, H1Z1 is a poor imitation of DayZ

  • Pandy 21/01/2015

    I had the presence of mind to take a screenshot
    And with that, we have the single most professional article on EG in years.

    Good job, Rick.
    Reply +8
  • 'Sorry about Christmas' PSN discount rolls out Friday

  • Pandy 20/01/2015

    @IronSoldier
    Congatulations, we have a winner! :D
    Reply -1
  • Pandy 20/01/2015

    To reiterate what others have said, a one-off 10% off digital prices, after the sale ends, with a three-day window, is just begging for a Ferrero Rocher picture. Reply +1
  • Ori and the Blind Forest gets PC, Xbox One release date

  • Pandy 20/01/2015

    Platform game design 101: Do not require the player to make blind leaps of faith to progress.

    Pretty, but unconvincing. I hope there's at least a free camera option so you could scout ahead for those sections.
    Reply +1
  • Borderlands Handsome Collection and Ł270 special edition announced for PS4, Xbox One

  • Pandy 20/01/2015

    @grassyknoll
    Interesting reply.
    Yes, those publishers got some great marketing deals, that hardly translates into the publisher going 'all in'.

    The reason the XBO and PS4 versions were pushed so hard was because the marketing was often done by Sony/Microsoft directly. Hilariously so in the case of Titanfall, where the 360 version was kept under-wraps as much as possible.

    I'm not saying they haven't done financially well out of it, but this long period of cross-gen releases has been a direct result of publishers sitting on the fence. Publishers like 2K forward-porting games onto the new-gen consoles is just another aspect of it.
    Reply +1
  • Pandy 20/01/2015

    @grassyknoll
    Ubisoft, EA & Activision went all in with Xbox One / PS4...
    Really?
    I've probably forgotten a few examples, but the only big new-gen-only game I can think of is AC:Unity (and Ubisoft still had AC:Rogue as backup). Are there others?
    Reply +4
  • Call of Duty: Advanced Warfare dev hands out "reverse boosting" bans

  • Pandy 20/01/2015

    @rubthisway
    Try reading before replying.
    What I wrote:
    the punishments for the bad game are too low.
    What you wrote:
    What they might need to do is give people who just kill themselves throughout the match some kind of penalty.
    :rolleyes:

    You should probably read the article, and some more comments. You seem to have a mis-understanding of what the problem is, where it comes from, and why people are doing it.
    Reply -1
  • Pandy 20/01/2015

    @rubthisway
    Haha! Skill-based matchmaking isn't the problem here, only Sledgehammer's implementation of it.

    By cleaning up in the resulting game, players can progress faster than if they simply played games normally against match-made opponents.
    Simply, the rewards for the resulting game are too high and/or the punishments for the bad game are too low.

    The balance is wrong and some people are choosing to exploit that, not modifying or hacking the game to cheat, just 'advancing' through the game using its own broken rules.
    Reply 0
  • Pandy 19/01/2015

    @kangarootoo
    And nobody is being to "pay for it", they are simply stopping people from taking advantage of an exploit.
    No they're not, they're threatening the people who take advantage of the exploit, not stopping people from doing it. This press-release should be talking about improving the system, which is their responsibility, not about punishing the players who are looking for an easier way to climb their silly progression ladder.

    Just to be clear, I have no sympathy for the annoying people that use these sorts of exploits at the expense of their team, but the blame for this lies squarely with Sledgehammer.
    Reply +1
  • Pandy 19/01/2015

    "We balanced our game badly, and the people who realised this will be made to pay for it." Reply -23
  • Resident Evil HD Remaster review

  • Pandy 20/01/2015

    Seems Simon struggled a bit:
    Meanwhile the discrete puzzles are laughably obtuse. In one area you must replace an item resting on a pressure plate with a replica if you are to avoid certain death. The fake is found inside a contraption that's hidden on a dog's collar. Before you can kill the dog and remove its glinting collar, you must first summon it with a whistle blown while standing on a specific portion of balcony outside the mansion. There are scant in-game clues to lead you through the various stages of this complicated errand. Presumably developer Capcom released the puzzle's solution into playgrounds in the hope that it would spread between players like the T-virus, before finally making its way into the tips pages of games magazines and online FAQs.
    I can't remember the source, but I'm pretty sure (in the Gamecube version) you were given sufficient clues within the game to solve this. I certainly worked things out for myself, with no outside assistance. Seems like Simon was rushing a bit. The inventory story was telling too. You should be leaving behind guns, ammo and healing items, not vital puzzle pieces. That's your mistake, not the game's.

    What happened to you Simon, you used to be cool.
    Reply +25
  • Club Nintendo to close later this year

  • Pandy 20/01/2015

    I quite liked Club Nintendo, got some cool physical rewards over the years, but the website/survey form was a real pain, so if nothing else, I hope they totally revamp the online aspect for the new service.

    With Flipnote 3DS being the first inducement to sign up, I do wonder if they'll go all digital for the rewards. That would be a shame, but would obviously be much easier (and cheaper) for Nintendo to administrate.
    Reply +2
  • Halo: The Master Chief Collection's latest update detailed

  • Pandy 19/01/2015

    @MrTomFTW
    I find it impossible to believe this sound effect wasn't there already. People should be getting fired over this.
    Reply +6
  • What happens when Ikaruga's director remixes one of Sega's all-time greats?

  • Pandy 19/01/2015

    Out Run is out in March. OUT RUN IS OUT IN MARCH!
    Out Run is out in March? OUT RUN IS OUT IN MARCH!
    Reply +10
  • Sony offering refunds on H1Z1's alpha following complaints about "P2W" micro-transactions

  • Pandy 18/01/2015

    @electrolite
    Ah, yes. Apologies. I've read your comment together with Jimmyhill11's comment on console features above it, and mentally run the two together.

    You're quite correct.
    Reply 0
  • Pandy 17/01/2015

    @electrolite
    Really? The PS3 had less features at launch than the PS2 at the same time?
    Reply +2
  • Pandy 17/01/2015

    Just in case anyone was relying on Sony to be the saviour of the video games industry, this.

    EDIT: For clarity, I'm aware these two arms of Sony operate independently, but if bullshit like this is successful then it can only further influence the Playstation division. There are already micro-transactions in acclaimed games like The Last of Us, so I doubt they will be back-peddaling any time soon.
    Reply +3
  • Brothers IP sold to 505 Games

  • Pandy 17/01/2015

    Brilliant game, which I recommend everyone should play.

    I will immediately form a lynch-mob if a sequel is announced. Without giving away any spoilers, it would be like announcing The Usual Suspects 2. It's a one-trick pony, but... oh, what a trick.

    EDIT: Looks at image in article. :cry:
    Reply 0
  • Rich Stanton on: Cheesing Destiny

  • Pandy 17/01/2015

    @TPoppaPuff
    Think he meant 'malevolent'.
    Reply +2
  • Pandy 17/01/2015

    I played the original game HARD, because I wanted to max out my characters so that I'd be able to just casually dip in and out of the DLC as it was released without the game taking up so much of my time (I have other games to be playing, and a life outside of that too).

    But Bungie said, 'No. If you want to keep playing, you need to keep grinding. You'll have to re-grind things you already worked for, and that pile of upgrade materials you built up in preparation only relates to the old stuff, you'll have to build up a new pile for the new stuff.'

    So I completely stopped playing. There is no 'reward' in Destiny. As a player you do things that feel like you're moving forward, but in reality you're a hamster in a wheel, stuck in exactly the same position as you were. I can't see that they'll do anything else with any future expansion, so I cut my losses and left, it just isn't worth anybody's TIME.

    The solid core of Bungie's FPS gameplay is still there, better than ever, but the actual game they've been transplanted into is one of the worst FPS games ever made.
    Reply +10
  • Untangling Evolve's convoluted DLC plan

  • Pandy 16/01/2015

    @Corpsefoot
    Hey, two defensive comments from... drumroll... a brand new EG account.

    How well does promo/damage limitation work pay, anyway? Are they hiring?
    Reply +1
  • Watch Dogs 2 must "appeal to fans in a new way", creative director says

  • Pandy 16/01/2015

    @leonhang
    I'm not saying you're wrong, but I don't see the point in crucifying Rockstar for it before they release it and you can see for yourself.

    If it's an unoptimized mess, then yes, they held it back purely to boost new-gen console sales.
    Reply +1
  • Pandy 16/01/2015

    @leonhang
    So, no longer a fan of Rockstar because they are holding back the PC version of GTAV to polish it, but a fan of one of the most rushed-to-release (even with the delay) games of recent times in Watchdogs?

    Sigh.
    Reply +2
  • Xbox One top-selling US console for second month running

  • Pandy 16/01/2015

    @woochow
    In all seriousness, there are great alternative UK sites?

    Share the wealth.
    Reply +1
  • Pandy 16/01/2015

    I think you meant...
    Nintendo of America also reported sales of 1.7m copies of Mario Kart 8 and 1.3m copies of Super Smash Bros. for Wii U across the whole of 2014.
    I think Mario Kart 8 had sold over 3 million worldwide by October, I imagine it's closer to 4 after Christmas.
    Reply +6
  • Minecraft to receive The Simpsons skins on Xbox

  • Pandy 15/01/2015

    @bemaniac
    The Majora's Mask special edition N3DS went on sale, and then sold out before EG even noticed. They're pretty much the worst site you can come to for useful consumer news/advice.

    Unless you were thinking of pre-ordering The Order 1886, of course.
    Reply +3
  • Resident Evil: Revelations 2 gets pushed back one week

  • Pandy 15/01/2015

    @Retro-Fit
    Sony had to pay to get the Vita version. I think Capcom were trying to elevate it to a full console series.
    Reply +1
  • Motorcycling game Ride release date revealed

  • Pandy 15/01/2015

    @ghostgate2001
    Haha! I clicked on the message notification, so could only see the url for the image.

    I certainly thought twice about about checking to see what image you'd posted! ;)
    Reply 0