Oskool Comments

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  • Battlefield 1's new Incursions mode is a shot in the arm

  • Oskool 10/09/2017

    Been playing Battlefield since 1942. I originally started playing the series due to it's huge 64 player battles with tanks, planes, boats, and infantry combat. Hardly any games offer that type of large scale combat experience.

    If anything, I've always hoped the number of players would go up, not down. I mean look at PlayerUnknown's Battlegrounds. It's sporting 100 player servers and is the most popular game on Steam!

    I'm all about choices. I'm glad 5v5 is there for those who enjoy it, and maybe it's a better fit for esports. But if the overall direction of the Battlefield franchise ever moves towards small scale battles. I would quickly lose interest because most games offer that type of experience.
    Reply +11
  • Microsoft to coach devs on how best to use Xbox One keyboard and mouse support

  • Oskool 04/09/2017

    I'm glad native M&K support is coming to consoles, but I think it's futile to try and seperate M&K players from controller players. XIM4 already proves how futile this is. Plus it splits the player base into smaller groups like paid DLC maps do, which is always a bad outcome.

    Seems like Microsoft is attempting to introduce some sort of 'honor system' in order to protect controller players from M&K players. Requesting that the XIM4 players voluntarily stop using their devices and only play on M&K servers. I already know how that's going to turn out. Empty M&K servers with a bunch of XIM4 players choosing to join the highly populated controller only servers instead.
    Reply 0
  • What does it take to run Destiny 2 at 1080p60?

  • Oskool 02/09/2017

    So console manufacturers did a mid-generation upgrade on everything except the CPU? I really want to buy a Xbox X and get away from all the cheating in PC multiplayer games, but I'm finding it hard to spend $500 on something with a CPU as powerful as a toaster oven. Reply +1
  • Can Call of Duty: World War 2 improve on one of gaming's fastest engines?

  • Oskool 31/08/2017

    "Now, what's surprising here is running PS4 Pro with 1080p selected gives the same performance level as 4k."

    -Digital Foundry

    If lowering the resolution doesn't increase performance, that implies a CPU bottleneck issue to me.
    Reply +6
  • The hackers of PlayerUnknown's Battlegrounds

  • Oskool 01/08/2017

    I've given up on PC multiplayer gaming. Cheaters have ruined it, and there's no stopping them. I've been PC gaming since the 1990's and cheating in online games has gotten much worse since then.

    On consoles it's impossible to run unsigned code (game hacks) unless the console itself has been jailbroke. PC on the other hand allows any code, including game hacks, to run on it.

    The article defends cheat developers, but in truth they are actually worse than the cheaters themselves. Most cheat devs code for financial gain. Either way, cheat devs know exactly what they're doing and enable large numbers of people to cheat. People who otherwise wouldn't have the knowledge to code cheats themselves.

    The end result is competitive online gaming is dead on PC. At least for those who want an experience free of ESP wallhackers and aimbotters.
    Reply +2
  • Input lag tested: COD vs Battlefield - which is the most responsive FPS?

  • Oskool 29/07/2017

    Can't wait for Digital Foundry to start testing FreeSync input lag on Xbox One X. There are many pitfalls involved with implementing FreeSync properly on consoles, in order to achieve the lowest input lag possible.

    Such as using AMD's Frame Rate Target Control to cap framerates, which results in nearly as much input lag as using vsync. Or allowing the game's framerate to bump up against the monitor's vsync limit of 60hz, which again causes all the benefits of reduced input lag from FreeSync to be lost.

    I'm skeptical Microsoft and game developers will be able to properly implement FreeSync in order to reduce input lag on Xbox One X games.

    This video by Battle(non)sense, goes into great detail about the pitfalls involved when trying to reduce input lag using FreeSync. It's extremely informative!

    Reply +3
  • Valve issued its biggest banhammer in history following Steam Summer Sale

  • Oskool 11/07/2017

    I'm probably going to sell my PC and buy a XboneX when it comes out. The cheating in PC games like Battlefield 1 is out of control. Hackers code cheat programs to detect when FairFight is requesting a screen shot and automatically disable their cheats so a clean screenshot gets sent to FairFight and they never get banned.

    There's no stopping cheaters on PC. They are exactly like steroid users in professional sports. They ruin the game for everyone. I don't want to deal with them anymore so I'm switching over to consoles.

    At least on console all I have to worry about is rapid fire controllers, XIM mouse users, and the occasional lag switch user. That's nothing compared to the wallhacks, aimbots, teleport hacks, radar hacks, damage multiplier hacks, auto spot hacks, plus all the other hacks I'm dealing with on a daily basis playing Battlefield 1 on PC.

    It's a shame. I really wanted to get back into PC gaming but the hackers put a stop to that. I'm honestly surprised how bad game hacking has gotten. Though I probably shouldn't be surprised, because a lot more people take classes and write code now-a-days compared to the 1990's.
    Reply +11
  • In Theory: is AMD's Ryzen CPU the game-changer for next-gen consoles?

  • Oskool 09/07/2017

    Based on Richard's benchmarks. We might get CPUs 4x more poweful in next-gen consoles, fabulous! Imagining GTA and Assassin's Creed with 4x the amount of world simulation happening makes me excited about future gameplay!

    I'm also looking forward to HDMI 2.1 variable refresh rate (VRR). We'll finally be free of v-sync induced controller lag causing inputs to feel slow and heavy. Plus no more ugly and distracting screen tear!
    Reply +6
  • Xbox One X is $500 - so how much will next-gen consoles cost?

  • Oskool 18/06/2017

    The biggest thing holding consoles back at the moment is the CPU. It's preventing games from running at a locked 60fps with better AI and interesting gameplay mechanics such as Hitman's huge crowd sizes.

    XB1 and PS4 CPUs made the switch from reduced instruction set computing (RISC) to complex instruction set computing (CISC). Almost every single console in the past has used RISC, except for the original Xbox in 2001.

    So I find it interesting that two out three current gen console manufactures are now using CISC in their consoles. I wonder what made them switch. Most likely cost, ease of design, manufacturing, and the fact it's easier for game developers to program on CISC, all played a factor.

    I wonder if consoles will stick with CISC. If so then they're pretty much at the mercy of AMD and Intel's roadmap. Which is why current gen consoles are stuck on AMD's Jaguar architecture. Intel has more powerful CPUs, but their integrated GPU is not powerful like AMD's.

    60fps is important for a smooth picture on 'sample and hold' displays like LCD, LED, and OLED. 30fps stutters badly causing double images. I've notice this even more since upgrading from a 32 inch 720p LCD to a 55 inch 4K LED TV. HDMI 2.1 variable refresh rate (VRR) will help with low fps image stutter a little by allowing developers to target odd frame rates like 50fps, but only a higher frame rate can fix sample and hold stutter. Which is why TVs have motion interpolation to increase the frame rate of 24fps movies.

    So I'll be closely watching the CPU side of future game console design. As Richard said. CPU power has increased 44 percent in current gen consoles, while GPU power has increased 226 percent. This doesn't mean there's no need for a CPU power increase. It means there's currently no cost effective way to increase CPU power in current gen AMD Jaguar APUs. AMD's Ryzen is still too new to be cost effective for console production. So current gen consoles are stuck with Jaguar.
    Reply +10
  • Digital Foundry: Hands-on with Destiny 2 PC at 4K 60fps

  • Oskool 16/06/2017

    No 60fps for Scorpio (XBoneX) then? Bummer. Hopefully next gen consoles will target 60fps and hopefully they'll support mouse and keyboard for shooter and RTS games too.

    Only thing I don't like about PC gaming is how easy it is to install cheat software in online games. Can't install cheat software on a console unless it's been jailbroken. Well, I suppose console players do have to deal with XIM players using a mouse instead of a controller to aim. I consider that cheating.
    Reply +3
  • 4K gaming: what can PC learn from PlayStation Pro?

  • Oskool 27/05/2017

    @douglashowitzer "...you actually CAN create any resolution you want if you have an Nvidia card."

    Wow! I knew you could create custom resolutions, but had no idea it's possible to display resolutions your screen doesn't support by combining the 'perform scaling on: GPU' and 'create custom resolutions' options in the Nvidia Control Panel.

    I would have never thought to try that. Thank you for sharing!
    Reply +13
  • Oskool 27/05/2017

    It's worth pointing out there is a performance penalty (increased memory bandwidth) when using the in-game resolution slider in Battlefield 1. Selecting 720p as the native resolution, then setting the in-game resolution slider to 200% will get you supersampled 1080p. But the frame rate will be lower than if you were to select a native 1080p resolution and leaving the resolution slider at 100%. This is most likely due to the in-game scaler being a software based solution instead of hardware based. Plus the GTX 1060 doesn't have much memory bandwidth to spare with everything cranked to Ultra.

    Thank you for informing me about the Custom Resolution Utility by ToastyX! This is exactly what's needed on PC now that 4K screens are common. The 55 inch 4K Samsung TV I own jumps from 1080p to 4K resolution with no in-between options. Now I will be able to select resolutions such as 1800p and upscale it using Nvidia's hardware based scaler to 4K. Plus avoid any performance penalty from software based scaler solutions. Hopefully Nvidia and AMD release options for hardware upscaling, soon.

    Great article, Richard!
    Reply +2
  • Bungie addresses Destiny 2 dedicated servers concern

  • Oskool 26/05/2017

    @FNL4RVA "You know you shot them so many times but they do not die but you do cause there sync to you is trash. You might move and shoot ok but that tricks you cause the sync is the issue here for pvp."

    "...not having REAL dedicated servers is sad this could of been a great game to show true skill but nope sync lag will make this useless for that. Enjoy the lag switchers and people with bad pings killing you and you go wth... "

    Exactly! Well said.
    Reply 0
  • Why can't Destiny 2 run at 60fps on PS4 Pro?

  • Oskool 22/05/2017

    It will be interesting to see if the GPU command processor in Scorpio can offload enough CPU tasks to enable 60fps in Destiny 2. When I enable DX12 in Battlefield 1 it drops the workload on my Intel i5 CPU by around 20%. Scorpio should benefit even more from the reduction in draw call overhead.

    I desperately want to go back to console gaming. There's so many cheaters using hacks in Battlefield 1 on PC. Wall hacks, minimap hacks, and aimbots. Just to name a few.

    But I need 60fps gameplay and native mouse support on consoles before I'll move back over because all I play is first person shooters and it doesn't look like Scorpio will deliver those two things.

    If Scorpio can deliver then I'll gladly sell my PC and buy a Scorpio to get away from the multiplayer hackers I deal with daily on PC.
    Reply -1
  • More than 19 million people have played Battlefield 1

  • Oskool 10/05/2017

    I'm so glad DICE finally fixed the netcode in Battlefield. I've been a Battlefield fan since BF 1942 with the Desert Combat modification, but stopped playing once the netcode in Battlefield 3 dropped. Skipped right over Battlefield 4 because I figured there's no way DICE would fix the netcode in a timely manner. Glad to see it's finally fixed in Battlefield 1.

    I'm having a blast playing Battlefield 1. I have over 300+ hours into the game and I'm still having fun.

    Thanks for finally fixing the netcode DICE!
    Reply 0
  • Facebook buys Oculus VR for $2 billion

  • Oskool 26/03/2014

    Screw you Palmer Luckey and Mark Zuckerberg! My excitement over Oculus Rift VR has just crashed a burned. Facebook? Are you for real? FACEBOOK!?!!!!?!!!!

    The most innovative thing to happen to gaming since the Voodoo and Geforce256 3D accellerator cards, just got sold to Facebook...

    Enjoy your 2 billion. Oclus has become a hollow, social shell. Oh well, someone will come along and do Virutal Reality the right way.

    I doubt it'll be Sony, but it'll happen eventually. It'll just take a another decade or two, thanks to Facebook taking the reigns and riding the VR horse off a cliff.
    Reply +2
  • Final Fantasy 7 retrospective

  • Oskool 02/06/2013

    FFVII is one of the greatest games I have ever played. I don't understand why some people hate on this game. Oh well, I had a great time putting 300+ hours into playing it. :) Reply +4
  • Many tanks: Command & Conquer turns free-to-play

  • Oskool 25/02/2013

    As long as it has good matchmaking and the online gameplay is actually fun, then I'll give it a try. What sucks about free-to-play, the more units you buy the less players there are for you to be matched up with. Reply -1
  • EA: "We should've done better" with Medal of Honor: Warfighter

  • Oskool 13/02/2013

    Battlefield was doomed the second EA/DICE switched the network code to client side hit detection. I put 1000's of hours into Battlefield multiplayer while the hit detection was still server side. Once the hit detection got switched to client side, the online gameplay was no longer competitive and turned into a insta-death, out-of-sync, die around corners, high pinger wins, BS GAMEPLAY!

    RIP Battlefield 1942-BC2
    Reply +1
  • Wii U graphics power finally revealed

  • Oskool 05/02/2013

    Great article. Hats off to Chipworks for supplying the nanoscopic resolution pics! The connection links around the outer edges of the die are interesting to look at. Especially the ones located in the lower lefthand corner. Whatever those are, they look powerful. :) Reply +1
  • PlayStation 3 may finally launch in China

  • Oskool 03/11/2012

    Maybe other countries can start exporting manufactured products into China for a change. Until now, China has mostly just imported food, fuel, and minerals. Intellectual knowledge too. Reply 0
  • Best cosplay video ever! Arguably

  • Oskool 09/10/2012

    I like Cosplay. People need to stop being such a stick in the mud. Reply +4
  • Saturday Soapbox: The loneliness of the long-distance MMO

  • Oskool 06/10/2012

    After playing different MMORPG's over the years. I eventually came to the conclusion they ask too much of my time, and don't offer enough gratifying gameplay in return. Reply +4
  • Success for War of the Roses means permanent franchise team established

  • Oskool 05/10/2012

    Way to go Gordon! Reply 0
  • Zynga shares tumble to all-time low as boss tells staff everything's okay

  • Oskool 05/10/2012

    When a ship starts to take on water, and the CEO (Captain) jumps inside his little golden dinghy boat, with voices blaring over the ships intercom system saying, "Everything's OK. Please stay calm". That's when it's time to start to panic.

    Reply 0
  • US Senate candidate criticised for playing WoW

  • Oskool 05/10/2012

    I suppose the Democratic Party could have launched a smear campaign against California Governor Arnold Schwarzenegger, for living in imaginary movie worlds and saying things like...

    "You're a funny guy, Sully. I like you. That's why I'm going to kill you last." -Commando

    Personally, I think the vast majority of politicians live in imaginary worlds that have no connection to the common American. Let alone possessing anything close to resembling common sense.
    Reply +27
  • The re-making of XCOM

  • Oskool 05/10/2012

    Sounds like it's going to be a good game, simply because the Lead Producer is so passionate about the original XCOM and actually played the game quite a bit. Having a Producer that's actually a hardcore gamer is extremely rare these days. Which is why most of the modern games released these days have crappy gameplay. Reply +12
  • Lost Humanity 15: Booth Babes

  • Oskool 03/10/2012

    I like Cosplay Babes better than booth babes, because they blend into the gaming Expo better. Booth Babes stick out like a sore thumb and look tacky. Reply +2
  • Oculus Rift dev kits available for pre-order, due in January

  • Oskool 28/09/2012

    I'm waiting for the consumer version as well. Hopefully the display will be in higher resolution and compatible with those who wear glasses. :cool: Reply +3
  • Back from the dead: OnLive on what went wrong and what has to go right

  • Oskool 27/09/2012

    I'm still not comfortable with the idea of not physically possessing my purchase. I want my investment sitting on a shelf in my house, or stored on a local storage drive. Otherwise I feel like the rug could be pulled out from under me at any time, with no form of recourse, and nothing to show for it.

    There's also the bandwidth issue. Can you imagine trying to stream Onlive over 3G or 4G mobile phones? Cell phone providers would flip out over the bandwidth and block Onlive like Apple's FaceTime app.

    People might say using Wifi is the answer, but if I'm using Wifi at home, then why not game on a PC or console instead?

    In the future, I believe taking control away from customers will be a really appealing aspect of cloud service for most companies.
    Reply 0
  • Blowing on NES cartridges was actually bad for them

  • Oskool 25/09/2012

    BS. Copper connections in the top pic look dark and corroded, bottom pic looks shinny and clean.

    Another way to get the games to work was not pushing the cartridge in all the way, then pushing it down and causing it to slam into the tray.

    I'll take years of NES experience carried out by millions of people, over a single 30 day experiment any day. ;)
    Reply +5
  • Angry Birds Trilogy achievement takes approximately 300 hours to attain

  • Oskool 25/09/2012

    Any game developer attempting to waste 300hrs of someone's life for a worthless achievement, should be ashamed of themselves. Reply 0
  • Randy Pitchford Beats the Devil

  • Oskool 21/09/2012

    Randy is definitely one of the most entertaining developers to listen to. Looking forward to the release of Aliens: Colonial Marines! Reply 0
  • Bayonetta 2 confirmed

  • Oskool 13/09/2012

    Looks like I'm jealous of the Wii U after all. Bayonetta has some great combo moves and gameplay. Reply +10
  • Star Trek Preview: "It's like someone spliced Metroid Prime into my Uncharted"

  • Oskool 13/09/2012

    I hope they have Scotty on there saying, "I'm given 'er all sheez got, Captain!" Reply +1
  • Industry offers mixed response to new Australian R18+ rating

  • Oskool 13/09/2012

    I'm surprised the Australian Government hasn't confiscated Crocodile Dundee's giant knife.

    He might poke someone's eye out!
    Reply +1
  • Valve's gaming goggles tested, says "credible" AR games 3 to 5 years away

  • Oskool 10/09/2012

    I hope people aren't confusing augmented reality with virtual reality. It's odd that a video game company, such as Valve, is developing augmented reality instead of virtual reality.

    It looks to me like Valve might be trying to patent some design ideas on augmented reality. Anticipating, like Google, that it will take off big in the future. Then manufacturers will license the technology from Valve and build the hardware themselves.

    In other words, it looks like Valve is trying to expand it's portfolio into other sectors besides video games. A wise move. The video game market isn't exactly the most stable market out there.
    Reply +2
  • Saturday Soapbox: Adult Gaming

  • Oskool 08/09/2012

    I've become more picky about which games I'll invest my time in. If the gameplay isn't fun, or is too repetitive, I won't force myself to play though it.

    One of the few games that has matured nicely is Supreme Commander. I enjoyed playing Total Annihilation in my youth. Supreme Commander actually increased the complexity and enhanced the gameplay over the original Total Annihilation game.

    I found that refreshing, rare, and interesting. Then there's the new online games using client-side hit detection, which is horrible. I remember the days when a low ping meant something, now it's all this lag compensation bull, to keep high ping players from complaining about 'their shots missing the target'.

    Oculus Rift is the most exciting gaming news I've heard about in a really long time. I knew the Wii, Kinect, and Move controllers where going to flop the second I saw them. I owned a Nintendo Power Glove in my youth, so I learned about motion control gimmicks at an early age.
    Reply +1
  • Capcom wants less time between sequels, so is shortening development

  • Oskool 05/09/2012

    "with multiple sequel titles developed at the same time".
    So Capcom is going to produce sequels before releasing the game that they are making the sequel for.

    I guess that tells us how interested they are in customer feedback. We won't even have time to tell them what we liked about the first game being released, because the sequel to it will already be halfway through development or more.

    Sounds like this is really going to lower the quality of Capcom games.
    Reply +1
  • Oculus Rift impressions: It's amazing until it makes you want to hurl

  • Oskool 05/09/2012

    Personally, I consider the fact that Rift makes 'some' people motion sick, a good thing. That means it's immersive enough to fool a persons brain and senses. Exactly what I'm looking for in Virtual Reality technology!

    If it didn't do those things to a person's senses, then it would be a failure and a gimmick that doesn't work well enough to be a breakthrough in VR technology.

    So I see motion sickness as a good thing. Some people might not be able to handle the Rift, but for those who can, it will be a truly immersive experience. Hopefully.
    Reply +3
  • Actor Michael Clarke Duncan dies aged 54

  • Oskool 04/09/2012

    I enjoyed Duncan's role in Armageddon. Especially the part where the police are trying to catch him and take him to NASA, but "Bear" keeps driving through the police road blocks on a Harley Davidson while laughing, "You can't catch the Bear!".

    He was one of my favorite actors. Remember the good times!
    Reply 0
  • Third FF13 game Lightning Returns: Final Fantasy 13 for PS3, Xbox 360 next year

  • Oskool 03/09/2012

    I'd like Square to rework the combat system, so I'm able to control more than one character at a time. Instead of my allies being on auto pilot and casting spells on the wrong party members. If it has the Paradigm Shift system, I think I'll pass on FFXIIIx3 Reply +1
  • Aliens: Colonial Marines will feature playable female characters in competitive multiplayer and co-op

  • Oskool 03/09/2012

    Ellen Ripley played a great lead character in Aliens. Such great movies.
    Reply 0
  • iPad mini to launch October with 7.85 inch display - report

  • Oskool 31/08/2012

    The funniest "fangirl" moment I saw, was during a TV interview with a person from Time Magazine about the most influential person of 2011.

    Time Magazine chose the "Occupy Protestor" as their most influential person. Immediately after this statement, the TV hostess asked "Why didn't you choose Steve Jobs instead". lol
    Reply 0
  • Yet more Grand Theft Auto 5 screenshots get down to "business"

  • Oskool 24/08/2012

    Hopefully those are in-game screenshots, because the river water sparkling beneath the red bi-wing plane looks amazing! Reply -1
  • Battlefield 3 dev DICE quadruples console servers

  • Oskool 24/08/2012

    Official servers should have been added a long time ago, but at least DICE gave us a server browser on consoles this time.

    Now they just need to fix 200ms ping players exploiting the client-side netcode and insta-killing people, after someone runs 3 meters behind a wall.

    Or teleports around a corner and becomes a bullet sponge because their internet connection is so bad.

    Client-side hit detection is causing all these problems, and it kills the online gameplay.
    Reply +3
  • Molyneux's curio now renamed Curiosity: What's Inside the Cube

  • Oskool 24/08/2012

    I would have gone with "Curiosity Killed the Cat"

    Something more life changing than $50,000? Maybe he means being more up front with customers. Like, oh I dunno, actually telling them what the prize is they're competing for.

    Ehh, what do I care. I hope someone buys the $50,000 Diamond Pick-axe DLC. It might be a good life lesson for them.

    It's probably not wise to invest money in something when you have no idea what you're actually investing in.
    Reply +2
  • Counter-Strike: Global Offensive gets a new patch on Steam

  • Oskool 24/08/2012

    Sounds better than BF3's suppression system. Reply +2
  • Kinect has a permanent price drop in the US

  • Oskool 22/08/2012

    They were selling these for $200 in the US, last Christmas. Now it costs half as much, and I still won't be buying it. Reply +6
  • Ubisoft has endured a 93-95% piracy rate on PC

  • Oskool 22/08/2012

    Pay to Win is crap. I added up all the Tribes:Ascend purchases, it came out to near $200 to buy all the jetpack upgrades and weapons.

    I don't see something as anti-consumer as Pay to Win ever taking off. If anything, the price is going up with Pay to Win games, not down.

    Reply -1