Oskool Comments

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  • EA has switched off Star Wars Battlefront 2's microtransactions

  • Oskool 17/11/2017

    Star Wars pay to win.

    https://imgur.com/5lKYfh6
    Reply +6
  • Oskool 17/11/2017

    Loot crates better contain only cosmetic items when they get turned back on. Otherwise, Disney needs to deliver EA another firm backhand. Reply 0
  • Star Wars Battlefront 2 loot boxes investigated by Belgian Gaming Commission

  • Oskool 16/11/2017

    Loot box slot machines are the worst type of predatory gambling there is. The victims spend real world money on loot boxes that payout prizes worth zero real world currency.

    That's worse than traditional gambling. At least with traditional gambling the victim might recover some of their financial losses or come out ahead.

    Loot box gambling victims never recover any of their money. The house always wins.
    Reply +5
  • DICE fails to quell Star Wars Battlefront 2 controversy in reddit AMA

  • Oskool 16/11/2017

    @pelican_ "Is this supposed to be some sort of impressive rebellious act? You played the SP game - pay for it."

    Returning a game within 24hrs is perfectly legal and within EA's TOS. If you're not happy with EA's return policy, you need to take that up with EA. I didn't write the policy.

    As for your demand that I "pay for it". You have no legal authority to make such demands. Therefore, your demand is denied.
    Reply +6
  • Oskool 16/11/2017

    Pay to Boba Fett

    Reply 0
  • Oskool 16/11/2017

    I'm going to play through the single player campaign then request a refund within EA's 24hr return window.

    When support asks me why I'm returning the game. I'll tell them their loot crates turned me into a gambling addict and there's no 1-800 hotline number on the back of the box that I can call to help me with my gambling addiction.
    Reply -2
  • EA's response to Star Wars: Battlefront 2 hero unlock fury isn't going down well

  • Oskool 13/11/2017

    You know what's even more rewarding than grinding 40hrs to unlock Darth Vader? Grinding 80hrs to unlock Darth Vader!

    That makes it feel twice as rewarding!
    Reply +8
  • Intel Coffee Lake-S: Core i5 8400/ Core i5 8600K review

  • Oskool 15/10/2017

    I went into this review wondering what's more important for gaming performance. Core count or thread count? Comparing the i7-7700k vs i5-8600k I would say core count won out with the i5-8600k posting slightly higher frame-rates in most benchmarks.

    On the other hand, the i7's higher thread count won out with slightly better frame-times in heavily multi-threaded scenes. But such heavily threaded scenes were few and far between.

    Given the near identical performance of the two, but much lower cost of the i5-8600k, it's clear the i5-8600k is the winner.

    A six core/thread CPU is enough to keep frame-times stable in current gen games and has a big performance improvement over four core/thread CPUs.
    Reply +1
  • Are loot boxes gambling?

  • Oskool 13/10/2017

    I look forward to laws regulating gambling in the video game industry in the near future. Such gambling laws are especially important in an industry with so many young children playing these games, in order to prevent them from developing a gambling addiction at an early age. An addiction that could very well follow them into their adult life. Reply +1
  • DICE offers clarification on Star Wars: Battlefront 2's controversial crate system

  • Oskool 13/10/2017

    I want to buy Battlefront 2, but at the same time I don't want to support pay-to-win gambling in the video game industry. It sickens me how children are being conditioned into gamblers at a young age by the video game industry and there's no laws to stop it from happening.

    You know you've hit a new low when you're maximizing profits at the expense of young children. Kids love Star Wars.
    Reply +5
  • Epic is suing two alleged Fortnite cheaters

  • Oskool 13/10/2017

    Cheating is an addiction like gambling or using drugs. Society shouldn't throw addicts in jail. Addicts should be placed in rehab programs to help them overcome their cheating addiction. Reply -7
  • Intel Coffee Lake-S: Core i7 8700K review

  • Oskool 05/10/2017

    I'm interested to see how the i5 8600k 6 core performs compared to the i7 7700k 4 core / 8 thread. Which will provide smoother frame times in the Crysis 3 benchmark.

    That's what I love about Digital Foundry. They provide us with excellent videos which allows us to watch performance graph comparisons in real-time. I find this much more informative than reading static numbers on a webpage when it comes to benchmarking games.
    Reply +1
  • Watch: Scorn may look fantastic, but its gameplay is utterly archaic

  • Oskool 03/10/2017

    I had a good laugh watching Ian play that game. Especially when the creature with a blinding light came up through the floor and trapped him in a room! Reply 0
  • Riot apologises after League of Legends dev says streamer will "die from a coke overdose"

  • Oskool 03/10/2017

    The reason the developer was fired is because he became a financial liability to the company. When you call customers coke head socipaths who use steroids, you better have concrete evidence to backup those claims. Otherwise Tyler1 has good standing to bring a defamation lawsuit against Riot for making false statements that damage his character. Yes, Tyler1 is a trolling douche bag, but that doesn't prove he's a druggie.

    Everything always comes down to money. It's the same with cops who go overboard and kill unarmed suspects in America. It's not the killing of the suspects that gets them fired. It's the wrongful death lawsuits that follow where the city pays out millions of dollars to the victim's family which really causes them to lose their job.
    Reply +8
  • True 4K isn't the best way to play Rise of the Tomb Raider on Xbox One X

  • Oskool 27/09/2017

    Can't wait for Digital Foundry to start testing out FreeSync on Xbox X. I'm curious if currently available HDMI FreeSync monitors will work with Xbox X. Reply +8
  • Watch: Digital Foundry's Rich and John on Xbox One X and the future of consoles

  • Oskool 22/09/2017

    @richardiox PS4 Pro is an incremental upgrade or mid-gen refresh as it's called. It uses the exact same CPU as base PS4, but with a minor overclock in place. Can't have a generational leap using the same CPU.

    Which makes me wonder how Microsoft plans to implement their 'incremental upgrade' strategy. If Microsoft had shipped Xbox X with a CPU 2x more powerful than the base Xbox. Would game developers be permitted to run games at 60fps on Xbox X and base Xbox at 30fps? That higher frame rate would give Xbox X players a huge advantage in multiplayer games.

    The CPU performance disparity also causes problems for game developers wanting to target 30fps for high fidelity games on Xbox X, but can't do that because it'll never run at 30fps on the base Xbox's 50% slower CPU.

    Taking all this into consideration, it's starting to sound a lot like the PC market with multiple hardware targets and game developers choosing to design games around hardware with the largest player install base. Which currently is base consoles, not high-end consoles.

    This is where I foresee incremental upgrades causing game developers to dumb down their games in order to make it run on lower spec hardware and reduce their production costs. Most likely causing high performance hardware to go underutilized. Kind of like we're currently seeing with games for PS4 Pro.

    This is why generational leaps causing clean breaks from previous generation systems is a good thing. It allows game developers to move on to a new set of fixed hardware specs which reduces their development costs. Allowing them to push graphics fidelity and performance to the max because they don't have to worry about making games run on slower hardware.
    Reply +2
  • Oskool 22/09/2017

    I'm a fan of Sony's generational leap strategy for consoles as opposed to Microsoft's small incremental upgrades. It allows game developers to target a single hardware spec so they don't have to dumb down games in order to make them run on underpowered legacy devices.

    Most gamers desire backwards compatibility. I'm not one of them, but most gamers want that feature so it cannot be ignored. I just hope it doesn't weigh down future hardware designs due to legacy DX11 components taking up silicon space and increasing the production cost just for backwards compatibility support.
    Reply -14
  • Battlefield 1's new Incursions mode is a shot in the arm

  • Oskool 10/09/2017

    Been playing Battlefield since 1942. I originally started playing the series due to it's huge 64 player battles with tanks, planes, boats, and infantry combat. Hardly any games offer that type of large scale combat experience.

    If anything, I've always hoped the number of players would go up, not down. I mean look at PlayerUnknown's Battlegrounds. It's sporting 100 player servers and is the most popular game on Steam!

    I'm all about choices. I'm glad 5v5 is there for those who enjoy it, and maybe it's a better fit for esports. But if the overall direction of the Battlefield franchise ever moves towards small scale battles. I would quickly lose interest because most games offer that type of experience.
    Reply +11
  • Microsoft to coach devs on how best to use Xbox One keyboard and mouse support

  • Oskool 04/09/2017

    I'm glad native M&K support is coming to consoles, but I think it's futile to try and seperate M&K players from controller players. XIM4 already proves how futile this is. Plus it splits the player base into smaller groups like paid DLC maps do, which is always a bad outcome.

    Seems like Microsoft is attempting to introduce some sort of 'honor system' in order to protect controller players from M&K players. Requesting that the XIM4 players voluntarily stop using their devices and only play on M&K servers. I already know how that's going to turn out. Empty M&K servers with a bunch of XIM4 players choosing to join the highly populated controller only servers instead.
    Reply 0
  • What does it take to run Destiny 2 at 1080p60?

  • Oskool 02/09/2017

    So console manufacturers did a mid-generation upgrade on everything except the CPU? I really want to buy a Xbox X and get away from all the cheating in PC multiplayer games, but I'm finding it hard to spend $500 on something with a CPU as powerful as a toaster oven. Reply +1
  • Can Call of Duty: World War 2 improve on one of gaming's fastest engines?

  • Oskool 31/08/2017

    "Now, what's surprising here is running PS4 Pro with 1080p selected gives the same performance level as 4k."

    -Digital Foundry

    If lowering the resolution doesn't increase performance, that implies a CPU bottleneck issue to me.
    Reply +6
  • The hackers of PlayerUnknown's Battlegrounds

  • Oskool 01/08/2017

    I've given up on PC multiplayer gaming. Cheaters have ruined it, and there's no stopping them. I've been PC gaming since the 1990's and cheating in online games has gotten much worse since then.

    On consoles it's impossible to run unsigned code (game hacks) unless the console itself has been jailbroke. PC on the other hand allows any code, including game hacks, to run on it.

    The article defends cheat developers, but in truth they are actually worse than the cheaters themselves. Most cheat devs code for financial gain. Either way, cheat devs know exactly what they're doing and enable large numbers of people to cheat. People who otherwise wouldn't have the knowledge to code cheats themselves.

    The end result is competitive online gaming is dead on PC. At least for those who want an experience free of ESP wallhackers and aimbotters.
    Reply +2
  • Input lag tested: COD vs Battlefield - which is the most responsive FPS?

  • Oskool 29/07/2017

    Can't wait for Digital Foundry to start testing FreeSync input lag on Xbox One X. There are many pitfalls involved with implementing FreeSync properly on consoles, in order to achieve the lowest input lag possible.

    Such as using AMD's Frame Rate Target Control to cap framerates, which results in nearly as much input lag as using vsync. Or allowing the game's framerate to bump up against the monitor's vsync limit of 60hz, which again causes all the benefits of reduced input lag from FreeSync to be lost.

    I'm skeptical Microsoft and game developers will be able to properly implement FreeSync in order to reduce input lag on Xbox One X games.

    This video by Battle(non)sense, goes into great detail about the pitfalls involved when trying to reduce input lag using FreeSync. It's extremely informative!

    https://m.youtube.com/watch?list=PLfOoCUS0PSkXVGjhB63KMDTOT5sJ0vWy8&v=mVNRNOcLUuA
    Reply +3
  • Valve issued its biggest banhammer in history following Steam Summer Sale

  • Oskool 11/07/2017

    I'm probably going to sell my PC and buy a XboneX when it comes out. The cheating in PC games like Battlefield 1 is out of control. Hackers code cheat programs to detect when FairFight is requesting a screen shot and automatically disable their cheats so a clean screenshot gets sent to FairFight and they never get banned.

    There's no stopping cheaters on PC. They are exactly like steroid users in professional sports. They ruin the game for everyone. I don't want to deal with them anymore so I'm switching over to consoles.

    At least on console all I have to worry about is rapid fire controllers, XIM mouse users, and the occasional lag switch user. That's nothing compared to the wallhacks, aimbots, teleport hacks, radar hacks, damage multiplier hacks, auto spot hacks, plus all the other hacks I'm dealing with on a daily basis playing Battlefield 1 on PC.

    It's a shame. I really wanted to get back into PC gaming but the hackers put a stop to that. I'm honestly surprised how bad game hacking has gotten. Though I probably shouldn't be surprised, because a lot more people take classes and write code now-a-days compared to the 1990's.
    Reply +11
  • In Theory: is AMD's Ryzen CPU the game-changer for next-gen consoles?

  • Oskool 09/07/2017

    Based on Richard's benchmarks. We might get CPUs 4x more poweful in next-gen consoles, fabulous! Imagining GTA and Assassin's Creed with 4x the amount of world simulation happening makes me excited about future gameplay!

    I'm also looking forward to HDMI 2.1 variable refresh rate (VRR). We'll finally be free of v-sync induced controller lag causing inputs to feel slow and heavy. Plus no more ugly and distracting screen tear!
    Reply +6
  • Xbox One X is $500 - so how much will next-gen consoles cost?

  • Oskool 18/06/2017

    The biggest thing holding consoles back at the moment is the CPU. It's preventing games from running at a locked 60fps with better AI and interesting gameplay mechanics such as Hitman's huge crowd sizes.

    XB1 and PS4 CPUs made the switch from reduced instruction set computing (RISC) to complex instruction set computing (CISC). Almost every single console in the past has used RISC, except for the original Xbox in 2001.

    So I find it interesting that two out three current gen console manufactures are now using CISC in their consoles. I wonder what made them switch. Most likely cost, ease of design, manufacturing, and the fact it's easier for game developers to program on CISC, all played a factor.

    I wonder if consoles will stick with CISC. If so then they're pretty much at the mercy of AMD and Intel's roadmap. Which is why current gen consoles are stuck on AMD's Jaguar architecture. Intel has more powerful CPUs, but their integrated GPU is not powerful like AMD's.

    60fps is important for a smooth picture on 'sample and hold' displays like LCD, LED, and OLED. 30fps stutters badly causing double images. I've notice this even more since upgrading from a 32 inch 720p LCD to a 55 inch 4K LED TV. HDMI 2.1 variable refresh rate (VRR) will help with low fps image stutter a little by allowing developers to target odd frame rates like 50fps, but only a higher frame rate can fix sample and hold stutter. Which is why TVs have motion interpolation to increase the frame rate of 24fps movies.

    So I'll be closely watching the CPU side of future game console design. As Richard said. CPU power has increased 44 percent in current gen consoles, while GPU power has increased 226 percent. This doesn't mean there's no need for a CPU power increase. It means there's currently no cost effective way to increase CPU power in current gen AMD Jaguar APUs. AMD's Ryzen is still too new to be cost effective for console production. So current gen consoles are stuck with Jaguar.
    Reply +10
  • Digital Foundry: Hands-on with Destiny 2 PC at 4K 60fps

  • Oskool 16/06/2017

    No 60fps for Scorpio (XBoneX) then? Bummer. Hopefully next gen consoles will target 60fps and hopefully they'll support mouse and keyboard for shooter and RTS games too.

    Only thing I don't like about PC gaming is how easy it is to install cheat software in online games. Can't install cheat software on a console unless it's been jailbroken. Well, I suppose console players do have to deal with XIM players using a mouse instead of a controller to aim. I consider that cheating.
    Reply +3
  • 4K gaming: what can PC learn from PlayStation Pro?

  • Oskool 27/05/2017

    @douglashowitzer "...you actually CAN create any resolution you want if you have an Nvidia card."

    Wow! I knew you could create custom resolutions, but had no idea it's possible to display resolutions your screen doesn't support by combining the 'perform scaling on: GPU' and 'create custom resolutions' options in the Nvidia Control Panel.

    I would have never thought to try that. Thank you for sharing!
    Reply +13
  • Oskool 27/05/2017

    It's worth pointing out there is a performance penalty (increased memory bandwidth) when using the in-game resolution slider in Battlefield 1. Selecting 720p as the native resolution, then setting the in-game resolution slider to 200% will get you supersampled 1080p. But the frame rate will be lower than if you were to select a native 1080p resolution and leaving the resolution slider at 100%. This is most likely due to the in-game scaler being a software based solution instead of hardware based. Plus the GTX 1060 doesn't have much memory bandwidth to spare with everything cranked to Ultra.

    Thank you for informing me about the Custom Resolution Utility by ToastyX! This is exactly what's needed on PC now that 4K screens are common. The 55 inch 4K Samsung TV I own jumps from 1080p to 4K resolution with no in-between options. Now I will be able to select resolutions such as 1800p and upscale it using Nvidia's hardware based scaler to 4K. Plus avoid any performance penalty from software based scaler solutions. Hopefully Nvidia and AMD release options for hardware upscaling, soon.

    Great article, Richard!
    Reply +2
  • Bungie addresses Destiny 2 dedicated servers concern

  • Oskool 26/05/2017

    @FNL4RVA "You know you shot them so many times but they do not die but you do cause there sync to you is trash. You might move and shoot ok but that tricks you cause the sync is the issue here for pvp."

    "...not having REAL dedicated servers is sad this could of been a great game to show true skill but nope sync lag will make this useless for that. Enjoy the lag switchers and people with bad pings killing you and you go wth... "

    Exactly! Well said.
    Reply 0
  • Why can't Destiny 2 run at 60fps on PS4 Pro?

  • Oskool 22/05/2017

    It will be interesting to see if the GPU command processor in Scorpio can offload enough CPU tasks to enable 60fps in Destiny 2. When I enable DX12 in Battlefield 1 it drops the workload on my Intel i5 CPU by around 20%. Scorpio should benefit even more from the reduction in draw call overhead.

    I desperately want to go back to console gaming. There's so many cheaters using hacks in Battlefield 1 on PC. Wall hacks, minimap hacks, and aimbots. Just to name a few.

    But I need 60fps gameplay and native mouse support on consoles before I'll move back over because all I play is first person shooters and it doesn't look like Scorpio will deliver those two things.

    If Scorpio can deliver then I'll gladly sell my PC and buy a Scorpio to get away from the multiplayer hackers I deal with daily on PC.
    Reply -1
  • More than 19 million people have played Battlefield 1

  • Oskool 10/05/2017

    I'm so glad DICE finally fixed the netcode in Battlefield. I've been a Battlefield fan since BF 1942 with the Desert Combat modification, but stopped playing once the netcode in Battlefield 3 dropped. Skipped right over Battlefield 4 because I figured there's no way DICE would fix the netcode in a timely manner. Glad to see it's finally fixed in Battlefield 1.

    I'm having a blast playing Battlefield 1. I have over 300+ hours into the game and I'm still having fun.

    Thanks for finally fixing the netcode DICE!
    Reply 0
  • Facebook buys Oculus VR for $2 billion

  • Oskool 26/03/2014

    Screw you Palmer Luckey and Mark Zuckerberg! My excitement over Oculus Rift VR has just crashed a burned. Facebook? Are you for real? FACEBOOK!?!!!!?!!!!

    The most innovative thing to happen to gaming since the Voodoo and Geforce256 3D accellerator cards, just got sold to Facebook...

    Enjoy your 2 billion. Oclus has become a hollow, social shell. Oh well, someone will come along and do Virutal Reality the right way.

    I doubt it'll be Sony, but it'll happen eventually. It'll just take a another decade or two, thanks to Facebook taking the reigns and riding the VR horse off a cliff.
    Reply +2
  • Final Fantasy 7 retrospective

  • Oskool 02/06/2013

    FFVII is one of the greatest games I have ever played. I don't understand why some people hate on this game. Oh well, I had a great time putting 300+ hours into playing it. :) Reply +4
  • Many tanks: Command & Conquer turns free-to-play

  • Oskool 25/02/2013

    As long as it has good matchmaking and the online gameplay is actually fun, then I'll give it a try. What sucks about free-to-play, the more units you buy the less players there are for you to be matched up with. Reply -1
  • EA: "We should've done better" with Medal of Honor: Warfighter

  • Oskool 13/02/2013

    Battlefield was doomed the second EA/DICE switched the network code to client side hit detection. I put 1000's of hours into Battlefield multiplayer while the hit detection was still server side. Once the hit detection got switched to client side, the online gameplay was no longer competitive and turned into a insta-death, out-of-sync, die around corners, high pinger wins, BS GAMEPLAY!

    RIP Battlefield 1942-BC2
    Reply +1
  • Wii U graphics power finally revealed

  • Oskool 05/02/2013

    Great article. Hats off to Chipworks for supplying the nanoscopic resolution pics! The connection links around the outer edges of the die are interesting to look at. Especially the ones located in the lower lefthand corner. Whatever those are, they look powerful. :) Reply +1
  • PlayStation 3 may finally launch in China

  • Oskool 03/11/2012

    Maybe other countries can start exporting manufactured products into China for a change. Until now, China has mostly just imported food, fuel, and minerals. Intellectual knowledge too. Reply 0
  • Best cosplay video ever! Arguably

  • Oskool 09/10/2012

    I like Cosplay. People need to stop being such a stick in the mud. Reply +4
  • Saturday Soapbox: The loneliness of the long-distance MMO

  • Oskool 06/10/2012

    After playing different MMORPG's over the years. I eventually came to the conclusion they ask too much of my time, and don't offer enough gratifying gameplay in return. Reply +4
  • Success for War of the Roses means permanent franchise team established

  • Oskool 05/10/2012

    Way to go Gordon! Reply 0
  • Zynga shares tumble to all-time low as boss tells staff everything's okay

  • Oskool 05/10/2012

    When a ship starts to take on water, and the CEO (Captain) jumps inside his little golden dinghy boat, with voices blaring over the ships intercom system saying, "Everything's OK. Please stay calm". That's when it's time to start to panic.

    Reply 0
  • US Senate candidate criticised for playing WoW

  • Oskool 05/10/2012

    I suppose the Democratic Party could have launched a smear campaign against California Governor Arnold Schwarzenegger, for living in imaginary movie worlds and saying things like...

    "You're a funny guy, Sully. I like you. That's why I'm going to kill you last." -Commando

    Personally, I think the vast majority of politicians live in imaginary worlds that have no connection to the common American. Let alone possessing anything close to resembling common sense.
    Reply +27
  • The re-making of XCOM

  • Oskool 05/10/2012

    Sounds like it's going to be a good game, simply because the Lead Producer is so passionate about the original XCOM and actually played the game quite a bit. Having a Producer that's actually a hardcore gamer is extremely rare these days. Which is why most of the modern games released these days have crappy gameplay. Reply +12
  • Lost Humanity 15: Booth Babes

  • Oskool 03/10/2012

    I like Cosplay Babes better than booth babes, because they blend into the gaming Expo better. Booth Babes stick out like a sore thumb and look tacky. Reply +2
  • Oculus Rift dev kits available for pre-order, due in January

  • Oskool 28/09/2012

    I'm waiting for the consumer version as well. Hopefully the display will be in higher resolution and compatible with those who wear glasses. :cool: Reply +3
  • Back from the dead: OnLive on what went wrong and what has to go right

  • Oskool 27/09/2012

    I'm still not comfortable with the idea of not physically possessing my purchase. I want my investment sitting on a shelf in my house, or stored on a local storage drive. Otherwise I feel like the rug could be pulled out from under me at any time, with no form of recourse, and nothing to show for it.

    There's also the bandwidth issue. Can you imagine trying to stream Onlive over 3G or 4G mobile phones? Cell phone providers would flip out over the bandwidth and block Onlive like Apple's FaceTime app.

    People might say using Wifi is the answer, but if I'm using Wifi at home, then why not game on a PC or console instead?

    In the future, I believe taking control away from customers will be a really appealing aspect of cloud service for most companies.
    Reply 0
  • Blowing on NES cartridges was actually bad for them

  • Oskool 25/09/2012

    BS. Copper connections in the top pic look dark and corroded, bottom pic looks shinny and clean.

    Another way to get the games to work was not pushing the cartridge in all the way, then pushing it down and causing it to slam into the tray.

    I'll take years of NES experience carried out by millions of people, over a single 30 day experiment any day. ;)
    Reply +5
  • Angry Birds Trilogy achievement takes approximately 300 hours to attain

  • Oskool 25/09/2012

    Any game developer attempting to waste 300hrs of someone's life for a worthless achievement, should be ashamed of themselves. Reply 0
  • Randy Pitchford Beats the Devil

  • Oskool 21/09/2012

    Randy is definitely one of the most entertaining developers to listen to. Looking forward to the release of Aliens: Colonial Marines! Reply 0