Oli Comments

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  • Introducing a weekly deals roundup from Jelly Deals

  • Oli 11/07/2016

    Hey everybody. Thanks for the comments. I appreciate the concerns but hopefully one post per week won't be too intrusive, and might even be useful to you. We will definitely work with the Jelly Deals team to curate the deals to make sure they're all relevant to you. Reply +5
  • Destiny Moments of Triumph Year 2 guide

  • Oli 08/07/2016

    @xgerrit I can categorically deny that this is true. We don't do this for any game, we would never do it without disclosing it, and in fact we would just never, ever do it.

    All decisions about what we write are purely editorial. As I've said many times before, we write about Destiny because we like it, and because the game and our articles about it are really, really popular.
    Reply +19
  • PS4 Neo: release date, games, price, specs, and everything we know

  • Oli 24/06/2016

    @Fourfoldroot We have independently sourced everything that came to light about the console's specs and the way the platform will work. We're 100% convinced it's genuine. So are other journalists at other publications who have done the same.

    Of course confirmation from Sony will be good to have, but the status of this information is much, much more reliable than mere rumour, or we wouldn't have made this page now.
    Reply +3
  • Oli 24/06/2016

    @Blackmarsh63 We reported all the available info across three fairly technical Digital Foundry pieces, plus a few more reports. We wanted to consolidate all of that reporting into a single explainer piece that will be easy for people to find in future via search, and that can be updated as the situation evolves. So that's why we created this article.

    I grant you that we'd have been better off doing it much earlier, back when the information first came to light or when Sony confirmed Neo's existence before E3 - but we're relatively new to these kinds of explainer pieces and, being honest again, we didn't have all the pieces in place at the right time.

    If your version of this answer is "for clicks", well of course you're right. That is the business we are in! But it's also because we genuinely think this article, updated properly, can be useful to people for months to come. I believe it's already a handy digest of everything that's come to light.

    Like I say though, I understand the issue people have regarding release date and price appearing in the headline, and will give that some thought.
    Reply -1
  • Oli 24/06/2016

    I should add though, that we're confident in the accuracy of everything published here. The leaks are genuine. Reply -4
  • Oli 24/06/2016

    This article will be updated with more details, including final price and release date, as they come to light. The intention is for this page to be useful for months to come. We felt that there was a critical mass of info available that made it worth putting together and publishing now, not as fresh news but as a handy all-in-one explainer. And while there's no concrete information on price and release date, there is enough out there for an educated guess and, we think, a useful steer no both (price = more, release date = probably this year or very early next).

    To be perfectly honest about it, we want this guide to be easy to find via search, and that means putting those terms in the headline now, or no-one will be able to find it later. I'm sorry if the headline seems misleading as a result. For this reason we've avoided using those terms to promote the piece elsewhere, for example on Twitter, but we can't alter how it appears on the site.

    I take all the feedback on board, though, and I'll think about it carefully and balance it against our need to optimise for search in future.
    Reply -14
  • Trials of the Blood Dragon review

  • Oli 21/06/2016

    @Murton I don't think Taboola is more lucrative than direct ads, but it's an additional, very reliable revenue stream which very few sites can afford to do without. Taboola and its ilk are a fact of life in web publishing these days. I wish it were different too, but there it is.

    I'm certainly not aware of any malware risk, so if you hear of or discover anything like that being served through Taboola, please let us know. We would take it very seriously.
    Reply +10
  • Oli 21/06/2016

    @Rogueywon @ChrisOTR We can flag up any particularly inappropriate links with Taboola and get them squashed, so if you see anything that stands out, please send a screenshot to contact at eurogamer dot net and we'll see what we can do. Reply +15
  • Eurogamer's best of E3 2016

  • Oli 17/06/2016

    @Gambit1977 Jeffrey didn't enjoy the Resident Evil 7 demo, it's true, but we liked what we saw of the actual game at the show a lot more. (Also some of us liked the demo better than Jeffrey!) Reply +29
  • Gorgeous leaked Zelda art suggests rock climbing

  • Oli 12/06/2016

    @seanpatrickcarey Haha yeah. I will adjust. Reply +2
  • Three new consoles will dominate E3 - even if they're not there

  • Oli 11/06/2016

    @orangpelupa True, although I hear they are stretching that definition as far as they can this year to get as many of the general public in as possible. Reply +7
  • The Doom movie missed the point - but so did most rival games

  • Oli 20/05/2016

    A low budget is compounded by uninspired production design to give the film a bland, anonymous look and a total lack of visual excitement; the action switches between Earth and Mars, but if you had the sound muted, you'd never know.
    A film buff friend has just pointed out that this is because the action was never even set on Mars in the script, and it was changed in post production after fans complained. [Source] It was even worse than I thought!
    Reply +8
  • Lionhead: The inside story

  • Oli 12/05/2016

    @tennocyte "i know they take time, but why cant you be pumping one of these out a month?!"

    It's not just the time they take (although that is a *lot*) - it's finding the subjects that are worth going into this deeply, and that the people involved will talk to you about on the record and with honesty. They're rarer than you might think. But yes, we would absolutely love to do more of them.
    Reply +46
  • Uncharted 4: A Thief's End review

  • Oli 05/05/2016

    @IronSoldier I should add that we would normally include at least a few impressions of multiplayer in a review like this, to be followed up on later - but in this instance we just couldn't get a game at all during Sony's allotted review sessions. (Not sure why.) So yeah, I admit that's not ideal. Reply +3
  • Oli 05/05/2016

    @riceNpea I'm very sorry you and others are disappointed with it, and I have made a few edits as a result - but I don't agree. When discussing plot in a game review I use the same approach any film reviewer would. The set-up/first act is fair game. After that, reveal no details, but you can make vague allusions to the direction the story goes in that will help you write a critique of it and describe the whole experience to the reader.

    By the way, I remember using exactly this approach when I reviewed Portal 2 and being thanked for avoiding spoilers. Readers' tolerance of spoilers seems to have lowered a lot in the last five years.

    I fully understand that you might want to go into the game completely fresh, knowing nothing at all about its storyline. But if that's the case, you shouldn't be reading reviews at all.
    Reply +23
  • Oli 05/05/2016

    @timeless001 Whilst I'm quite familiar with cat-related IT issues, I have to say that's a new one on me, sorry. Reply +2
  • Oli 05/05/2016

    @IronSoldier The multiplayer piece won't be a review, but we'll come back and add a link to it and a summary to this piece. If we feel very differently about the game after playing the multiplayer properly (for better or worse), we might make some further adjustments to this review - but from what I know of the multiplayer mode, I think that's quite unlikely. Reply +3
  • Oli 05/05/2016

    @IronSoldier Hi! So, first thing, Uncharted 4 doesn't require an internet connection - you can play the campaign offline.

    Our review policy is that "predominantly online" games should be reviewed after launch. By that we mean always-online games, or games where we think the online mode is of paramount importance to the majority of players (e.g. Call of Duty). If we think online will factor into the buying decision of most players, then we'll save our review until we can test it thoroughly.

    I know Uncharted multiplayer is popular, but our feeling is that most players overwhelmingly care about the campaign, not the multiplayer. So we don't consider it a predominantly online game, and so we feel comfortable running the review now.

    We will do a separate article on multiplayer once it's ready, though.

    For reference, here's the review policy: http://www.eurogamer.net/policies.php?view=how-we-work#reviewpolicy

    And here's the relevant section: "If a game does not require an internet connection but we judge the online features to be of crucial importance to the majority of players, we will also review it after launch with a fully representative player population."
    Reply +25
  • Oli 05/05/2016

    @LittleBigDave Naughty Dog has been pretty clear in the past that they see this as Nathan Drake's last adventure, so I don't feel like I'm doing anything more than saying they're as good as their word on that score. I think you're reading something into my comments that isn't necessarily there... Reply +1
  • Oli 05/05/2016

    @BigDannyH I'm not playing with you, but there are lots of different ways you can resolve a character's story for good in the way I suggest. Killing them off is just one of them. Reply +3
  • Oli 05/05/2016

    I'm sorry you guys consider the review too spoiler-y. The fourth paragraph sounds like a lot of story, but really it's just the set-up - the first couple of hours of the game, plus some previously revealed locations. Other than that, I feel like you can't talk about a story-led game like this (particularly the last in a series) without discussing where it ends up, but I've tried to do this in as vague a way as possible.

    I'll run through it now and see if I can make any edits.
    Reply +55
  • The miniature mysteries of Below

  • Oli 28/03/2016

    @mrpon Yep, he's doing the music. Reply +2
  • The Eurogamer Podcast & Friends: GDC 2016 special

  • Oli 19/03/2016

    @gav082 Oh you're right! So sorry. Will fix. Reply 0
  • Oli 18/03/2016

    @kosigan You can download from the Soundcloud embed. Reply 0
  • Eurogamer is hiring

  • Oli 15/03/2016

    @Ror We'll keep it open until we find someone, but we're going to be looking at applications as we go, so best get in early. Reply 0
  • Oli 11/03/2016

    @Sameh93 We're looking to start people as soon as we can - but we're putting finding the right candidates first, so please apply. Reply +2
  • Oli 10/03/2016

    @Envirasu We're looking for people who can work from the office in Brighton. We do have some homeworkers on the team, but there are huge benefits to working together in the same space - for these two jobs in particular. Reply +3
  • The Division guide

  • Oli 07/03/2016

    @Ghibli We're aiming to publish our Dark Souls 3 guide on UK launch day. Certainly not before. Reply +1
  • Oli 07/03/2016

    @Blackmarsh63 Personally, I'm the same! And you are of course entirely free to play the game that way.

    To be honest we mostly make these guides to be found via Google, by people searching for specific help with one thing or another. As such they're useful to, and popular with, a large number of people who we know actively want to read them, because they've sought the info out.

    We put them on the homepage to help Google notice them, and also because we like to stand by everything we make. In doing so we don't mean to push this content at people who don't want to read it. But I appreciate that they're kind of hard to avoid, so please accept my apologies for that.
    Reply +18
  • Oli 07/03/2016

    @Hellotherenow That's often true. But in the case of 100% online games like The Division that rely on a large player population to be at their best, there really is no way to review them properly before launch, so I think Ubisoft's decision not to do early reviews was the right one (whether the game turns out to be pants or not). Reply +11
  • Oli 07/03/2016

    Hello! The guide is currently a beginner's guide only, and is based on our time with the beta. That's how come we were able to publish so early and before the review. It will be fleshed out over time as we get stuck into the game. We figured it was worth republishing what we had today so it was easy to find for people jumping into the game.

    We've got multiple people working on this game across the review, news, guide, Digital Foundry and video coverage, so none of these detracts from the others.

    Incidentally, beta aside we've had no early access to this game, and it's clearly quite big and quite deep, so the review will be a little while to ensure we get it right. Please bear with us. We'll have some initial impressions for you as soon as possible - we've just this minute started playing.
    Reply +20
  • The best Zelda games: Readers' choice

  • Oli 25/02/2016

    @Phreak_UK I would expect nothing less. Reply +1
  • DriveClub's latest update is its most radical yet

  • Oli 17/02/2016

    @Hailst0rm And yet PGR and Forza Horizon somehow contrive to be great anyway. Reply +27
  • Oli 17/02/2016

    @I_Am_CatButler Superb. Reply +4
  • Gravity Rush Remastered review

  • Oli 05/02/2016

    @Rack You make a fair point I think. In the end I just didn't enjoy this game that much, personally, but what you mention is something for us to keep an eye on. Reply +4
  • American Truck Simulator review

  • Oli 03/02/2016

    @UKPlay NICE.

    I'm going full Nashville for the rest of the day now.
    Reply +3
  • Oli 03/02/2016

    Fourteen wheels a-whinin'
    Four big headlights shinin'
    Him and that semi been away too long
    Hope he don't get stop from speedin'
    Cause I've got everything he's needin'
    Waitin' for him right here at home
    He's got that big ole engine singin'
    Singin' my favourite song
    And I know he's headin' my way
    Rollin' down the highway
    Tonight my baby's comin' home
    Reply +9
  • XCOM 2 review

  • Oli 01/02/2016

    @lucky_jim Apologies, fixed! It is on Mac. Reply +3
  • The Division has graphics settings we're not used to seeing on console

  • Oli 28/01/2016

    @Das_Ginge Oops, will fix and give Tom a slight slap. Reply +21
  • PlayStation 4 players can download The Division beta now using this one weird trick

  • Oli 26/01/2016

    arcam gets it! Reply +25
  • In Play: Going stir crazy in Darkest Dungeon

  • Oli 22/01/2016

    @Frosty840 I confess, I just grabbed it off the official site... I'll find something more up to date. (On Donlan's computer probably.) Reply +3
  • The Eurogamer podcast is back (again!)

  • Oli 21/01/2016

    @kosigan I would love Ellie to guest! I'll definitely ask. Reply +7
  • Oli 21/01/2016

    @Jimjamyaha It's on, on this time. We promise. Reply +2
  • The Banner Saga console review

  • Oli 15/01/2016

    @Rainbird Check the boxout titled "the console edition". The controls aren't perfect, but they'll do. Reply 0
  • The 50 most exciting games of 2016

  • Oli 06/01/2016

    @Vice.Destroyer This is just the exact wording Microsoft has used (a couple of times now). They haven't elaborated beyond that, so it's quite mysterious. It could be a beta, it could be a finished standalone multiplayer component sold separately. I imagine singleplayer is coming later. Reply +5
  • Destiny King's Fall raid challenge mode live, beaten in minutes

  • Oli 01/12/2015

    @patchbox360 We all do! I'm talking to her about a way to get her writing more regularly on the site again. It will only be every once in a while though. Reply +4
  • The Crew: Wild Run review

  • Oli 27/11/2015

    @Zukabak Ta! Reply 0
  • Britsoft: An Oral History is comprehensive and fun

  • Oli 20/11/2015

    Apologies (and thanks Dappa), I'll edit that in. Reply 0
  • Invisible, Inc. is brilliant, and free on Steam this weekend

  • Oli 13/11/2015

    @ubergine There's a PS4 version in development. Reply +3
  • Rise of the Tomb Raider review

  • Oli 09/11/2015

    @ClemFandango Well, we didn't run a review as such because we don't usually review remasters, but I did write this piece about it: http://www.eurogamer.net/articles/2015-10-09-uncharted-remastered-revisited-reassessed Reply +5