Oli Comments

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  • The Witcher 3: Wild Hunt review

  • Oli 18/05/2015


    Doh. Now I get it. You know that never even occurred to me.
    Reply +1
  • Oli 18/05/2015

    @Drakann The funny thing is, while we may not be mentioned on as many adverts (we are still mentioned on some thanks to our shiny badges), review traffic is exactly as good as it ever was. No change at all. If the measure of the relevance of our reviews is how many people read them, we're just as relevant as ever. Not that there's nothing to your argument of course - different kinds of relevance. Reply +44
  • Oli 18/05/2015

    @ChiefGB We'll be covering performance in detail in Digital Foundry pieces. The main point in delaying the review was to comply with our review code policy - and see if the patch fixed the worst of the frame-rate issues on console, which it seems to. Reply +23
  • Oli 18/05/2015

    @Gemini42 It'a gigantic game - Matt is also working on our guide, so he's played it a lot, and fed me some useful notes to help me cover the ground. Reply +8
  • Oli 18/05/2015


    1 Not all of them, but some of them, I think. And there are equivalent monsters dotted about guarding treasure.

    2 We haven't tried PC yet. Pre-patch, PS4 had some seriously poor frame-rate in places, and a few other glitches which didn't bother me much. I think the patch made the right move - the frame-rate really was too poor in places. It's necessary optimisation.

    The quality of the game always shone through for me though. It's great. And it looks beautiful, downgrade or no.
    Reply +52
  • Oli 18/05/2015

    @Badoink I know, but I tried starting to explain that and figured shorthand would work better. Tell you what, I'll put a "sort of" in there. Reply +20
  • Return to vendor: the legend of Xur

  • Oli 15/05/2015

    @ubergine Many good thoughts there! Reply -5
  • Oli 15/05/2015

    @jabberwoky "Suppose you were all really into the latest Civ game, would be be getting lots of in depth coverage on that? Or COD, etc etc."

    I think we would - as long as people were interested in reading it as well. This is the other half of the Destiny equation - most articles we publish on the game are really, really popular and read by a great many people. This article is no exception to that rule, by the way. The comments may be giving you a distorted view of the level of interest in this game among our readers.

    You talk about the majority of our readership not being interested in Destiny: a) that's probably true of every single game ever and b) I can assure you that a very sizeable minority *is* interested in it. Obviously this encourages us to keep doing it.

    I'm sorry if you find it annoying, but I have to admit I don't really get that, as long as you can find other stuff on the site that is of interest to you. Which I hope you can!
    Reply -5
  • Oli 15/05/2015

    @saxxonde Yeah, I freely admit that Dota 2 (and LoL) are a blindspot for us. To do deep ongoing coverage of games like this effectively, you need to be playing them yourselves, and the fact is that none of us on staff is playing these games regularly - while we are playing Destiny.

    It's something I'd love to address! But I also can't force the staff to enjoy games they're not particularly into... We're talking a lot about this stuff behind the scenes though, and I would really like to be doing this kind of coverage for more games than just Destiny and Hearthstone...
    Reply -2
  • Oli 15/05/2015

    @sizu-sizu What Wes said! I would genuinely like to know where you feel we're missing out. Gaming is such an insanely broad church that we'll never be able to cover everything, of course, and that's not really our focus: there are other, bigger sites out there that can do that for you. We bring you the stuff that interests us most, in the hope it interests you.

    One of those things is Destiny - we genuinely love the game and loads of us on the team play it regularly. Destiny has a huge, persistent community, so obviously we're addressing those players with our ongoing coverage. But I like this article in particular because it goes deeper than that.

    Xur is a phenomenon among Destiny players, but for those outside the game he's interesting as a case study of how habits and mindsets form around scheduled and random features in persistent games, and how those features then take on a life of their own. Although Xur generates dozens of news posts every Friday on his location and stock, I hadn't seen an article exploring those questions, and I think Wes has done a great job of it. Also of turning the access he got from a trip to Bungie into something more unusual and interesting than just a cookie-cutter preview (though, fair enough, it did also generate a couple of those).

    But like I say, I would like to know where people feel the holes in our coverage are. I'm not denying they exist - they definitely do, we have to make judgement calls on what to cover all day every day - so it would be useful to us to know what you guys want to see more of.
    Reply +7
  • The Witcher 3 is a masterpiece of world-building

  • Oli 12/05/2015

    @Bobby1234 PlayStation 4 test kit. Reply +62
  • Project Cars review

  • Oli 08/05/2015

    @SavageEvil Doh, I forgot about the Zondas, of course! Reply +4
  • Oli 08/05/2015

    @Guy.J. I can't check right now but I believe so, yes. Reply 0
  • Oli 08/05/2015

    @Guy.J. It's fine on a pad... once you go into the settings menu and fix it yourself. The sensitivity and deadzone defaults are all wrong IMO, it's twitchy as hell out of the box. Reply +11
  • Oli 08/05/2015

    @dannyclyro Good point! Reply +6
  • Oli 08/05/2015

    @smallblueslime Slightly Mad are saying the Wii U version is still on, but it doesn't have a release date and it's all a bit vague; no-one's seen it yet. Given that I didn't really feel comfortable associating that version with this review. Reply +21
  • Project Cars puts the sport back into motorsport games

  • Oli 06/05/2015

    @benster80 I play a fair amount of racing games but I'm certainly not as big a sim enthusiast as it sounds like you are! I'd be genuinely interested to know where you feel GT6 is lacking. Reply +4
  • Oli 06/05/2015

    @redi (and Arwin) You may be on to something, it's true that I haven't managed to get FFB set up to give me the sort of feel I'm used to from other games. I'll investigate, thanks. Reply +2
  • Oli 06/05/2015

    @TelexStar Arcadey is far too strong, and it's definitely not forgiving if you turn stability and traction control off. The tyre simulation is good, but you don't get as good a sense of the car's weight as in a game like AC, and the steering seems a bit weightless and quick. Maybe the suspension sim is where it's lacking?

    It's definitely good enough for what the game is trying to achieve. Tyre temp and wear are crucial if you're doing this kind of motorsport, and Project Cars pretty much nails those. It just doesn't convince me as much as, say, Assetto Corsa does.
    Reply +2
  • Oli 06/05/2015

    @Playstationman Don't get me wrong, it's not bad a bad sim at all, especially on a wheel. But it's no Assetto Corsa or iRacing. I think Gran Turismo has an edge over it too.

    And yes I'm purely talking about handling feel... as TelexStar points out there is an impressive range of simulation options for damage etc. I'll deal with all this in more detail in the full review.
    Reply +7
  • Oli 06/05/2015

    @Dave52 http://www.eurogamer.net/articles/2010-11-24-gran-turismo-5-review

    Reply +20
  • Oli 06/05/2015

    @El-Lawsonoso Nope - you get some standard racing liveries/paint jobs for each car but that's it. And there are loads of tuning options, but no upgrades. Reply +18
  • Cheating death in Diablo 3's Hardcore mode

  • Oli 30/04/2015

    @Eraysor I do not know where that came from in my brain. Though I do love Tempest. Fixed, ta. Reply +1
  • Bloodborne's 1.03 patch tested

  • Oli 23/04/2015

    @Rob The Bloodborne patch was known about, it's true, but it didn't have a release date. So the fact it's out today *is* new information that will definitely be of interest to that game's community.

    News is new information. As much as we love Mario Kart (and we really, really do - GOTY 2014 and all that), an already-announced release date and feature list are not new information.

    Anyway, happily I don't think you'll have to wait very long at all for our review and some more Mario Kart love on EG.
    Reply +20
  • Oli 23/04/2015

    @Rob Well, the way we look at it is that we've already run a story announcing today as the release date. Since then we've also run a track list and some comparison footage, and then got hands-on with the DLC for our own video capture and impressions. It's all here: http://www.eurogamer.net/games/mario-kart-8

    I get that it's a big event, but at this stage we have no new information to bring you other than our review, which we're working on right now. (We didn't have early access beyond the hands-on I mentioned.) I would love to mark the occasion, but I also don't think a story that has nothing to say but "it's out today!" - when we'd already reported the date and features - is substantial enough to publish. Unless there's some big news about it that I've missed!
    Reply +27
  • Oli 23/04/2015

    We're working on something much more substantial on Mario Kart. Reply +63
  • Dungeons 2 review

  • Oli 20/04/2015

    For those who might be wondering, yes, we have a War for the Overworld review waiting in the wings as well. Reply +19
  • Digital Foundry: Hands-On with Project Cars

  • Oli 17/04/2015

    Apologies that we misattributed the release date as "mid-May" in the introduction to the article - as you may well be aware it has been confirmed since as 8th May. This article was edited before the release date was announced and we simply clean forgot to update it. Our apologies! Reply +1
  • What does it take to run GTA 5 at 1080p60?

  • Oli 16/04/2015

    @a1voodoo Good shout - we've added a screenshot gallery at the foot of the article detailing all the settings we used. Reply 0
  • Mortal Kombat X's dumbly enjoyable story puts other fighting games to shame

  • Oli 14/04/2015

    Hey everybody: the review's coming later, as we want to test the game thoroughly in online multiplayer first.

    For future reference, if an article is a review, it will say 'review' in the title.
    Reply +8
  • Tower of Guns review

  • Oli 10/04/2015

    @ziggy_played_guitar Just got the press release, added! Reply 0
  • Video: Introducing The Eurogamer Show, weekly on Fridays

  • Oli 27/03/2015

    @el_pollo_diablo I would agree, but he's a traitorous swine who left us for IGN and so that will NEVER HAPPEN. Lovely man and all, but still. Reply +7
  • Mario vs. Donkey Kong: Tipping Stars review

  • Oli 26/03/2015

    @shepherdnick Erm, maybe, but it is expensive for what it is. I wish I could tell you to go get the original GBA game from Virtual Console (it's great), but it's exclusive to the Ambassador program. Sad face. Reply +3
  • Oli 26/03/2015

    @Baban_Iesu Oh sorry, that's a typo. The last price is supposed to be US dollars. Fixing now. Reply +2
  • Mario Party 10 review

  • Oli 16/03/2015

    @podgek293 Our finger slipped. Reply +23
  • Laid-off SimCity dev launches Patreon for creation of Cities: Skylines buildings

  • Oli 16/03/2015

    @the_sas_man Oh nothing sinister at all, just a scheduling issue with the original choice of reviewer. Not ideal, you're right, but it happens from time to time. For games like this it's very important to have a reviewer with the right experience and that narrows our options somewhat. If you're unlucky, as we were, you can end up in a spot. Reply +23
  • Oli 16/03/2015

    Sorry guys, our original review of this game fell through and it had to be reassigned. All being well we'll have it for you in a couple of days. Reply +29
  • Editor's blog: Eurogamer Sweden is back!

  • Oli 12/03/2015

    @Koefoed Whoops! Reply 0
  • Sid Meier's Starships review

  • Oli 12/03/2015

    @JiveHound Give us, oh, an hour and 42 minutes. Reply +17
  • Frozen Cortex review

  • Oli 11/03/2015

    @PaulLFC Ori review is incoming very soon. We were only given the game a few hours before the review embargo, unfortunately - not long enough to do it justice.

    Our original Cities Skylines review fell through for reasons, we're working on getting it reassigned - apologies for the delay.
    Reply +11
  • Editor's blog: We've revised our editorial policy

  • Oli 10/03/2015

    In response to some general comments: we are a business and we need to make money and grow. We have a large editorial staff on payroll and a freelance budget on top of that, and we don't charge readers a penny.

    Don't get me wrong, we're not in trouble. This is a profitable website. But Adblock use is on the rise, and it does have a big impact on our bottom line. The advertising market for online media is also increasingly tough and competitive, especially considering that we're not prepared to do a lot of things with adverts that our competitors are. We need to take steps now to make sure we stay healthy in the future.

    Doing this while making sure that the website isn't cheapened by being overrun with too much advertising, sponsorship or other monetisation is a very fine balancing act. So is continuing to grow the audience of what is now a pretty big website without straying into content that don't reflect our high standards. On top of this the site has a new editor who's only a few months into the job and is still learning the ropes. (That's me!) Big challenges all round.

    So: please bear with us while we work it out. That's all I'm saying, really.
    Reply +2
  • Oli 10/03/2015

    @charliemouse We all miss Ellie. :( Reply +1
  • Oli 10/03/2015

    @Sonic_D No, absolutely not. Reply +1
  • Oli 09/03/2015

    @bobomb I know what you mean, but Gamer's Editions will only be made of games that are already available - albeit some of them may be in early access rather than full releases. Reply 0
  • Oli 09/03/2015

    @Eoin This is a bug we thought we'd squashed, but apparently not. We're working on it. Reply +14
  • Homeworld Remastered review

  • Oli 04/03/2015

    @Frosty840 You are quite right, will fix. Reply +4
  • Eurogamer readership survey 2015

  • Oli 02/03/2015

    @Sendlinger Oh, and on a personal note, I should add that I personally dislike paywalls and would hate to see one on EG. There are other kinds of subscription, though (like the RPS one I mentioned, which gives hardcore fans of the site extra content). Reply +25
  • Oli 02/03/2015

    @Sendlinger To be absolutely clear, this is a cross-network survey. Gamer Network has a whole network of websites (including RPS, which already has a supporter program) and has an interest in this topic generally. It doesn't necessarily mean anything for the future of EG. Reply +24
  • Oli 02/03/2015

    @BigOrkWaaagh Will you accept your 'one' out of 'ten'? Reply +45
  • Total War: Attila review

  • Oli 20/02/2015

    @pauleyc And if that's not enough (or rather, too much), we do have a handy single sentence at the top too. Reply +4