Nikanoru Comments

Page 2 of 61

  • E3 organiser and trade group ESA speaks out against GamerGate

  • Nikanoru 16/10/2014

    @sanctusmortis Before you get all sarcastic it's advisable you fully understand the point of the original reply. Reply 0
  • Nikanoru 16/10/2014

    @Zaiz I think you've lost sight of the original point that the comic was trying to make. It was about looks.

    So many female main characters are represented as strong and independent but they still get bashed on by certain people because of the way they look. Like Lara Croft, who gets so much undeserved shit, and as a result has been turned into a shadow of her former self. A sad crybaby of a character. But at least she doesn't have big boobs anymore huh? Cool!

    Or look at Bayonetta 2, you can't get a more powerful character like that, but then look at Polygon's farce of a review of that game...

    As for your gay thing, I highly disagree, but that's a whole other discussion for another time.
    Reply +3
  • Nikanoru 16/10/2014

    @Zaiz I have no idea wth you just tried to say.
    Top image is the main antagonist from Final Fantasy IX. Yes, official concept art, yes, looks like that in game.

    Also, bigoted? Oh god you can't be serious.
    Reply +1
  • Nikanoru 16/10/2014

    @MrTomFTW Please god, not that utterly idiotic comic again. Hey, let's look at some of the main characters of some of the most popular high-profile games around, shall we?

    Welcome to the background radiation of my life. Point being that I'm totally fine with it, so the guy in the comic is a big fat strawman. But what else is new there.
    Reply +1
  • Anita Sarkeesian cancels university speech following school shooting threat

  • Nikanoru 15/10/2014

    @the_dudefather Yeah... now draw another comic where the guy's getting mugged on the street, then the next day blames someone else in a totally different place for the mugging when asking him for 20 bucks, and goes on about how "you criminal losers should get a job!" Reply 0
  • Children of Morta's pixel art is truly a sight to behold

  • Nikanoru 11/10/2014

    @Simbosan I think it's pretty much everyone. Everyone but you. ;) Reply 0
  • Nikanoru 11/10/2014

    @KanePaws Fucking precisely. By their logic, portrait painters should have quit as soon as color photography was invented. Reply +3
  • You can push The Evil Within beyond 30fps on PC

  • Nikanoru 10/10/2014

    What is with the fucking lynching here of anyone who suggests that maybe, possibly a developer could by any stretch of the imagination EVER have any artistic control on PC? Instead it's rows after rows of upvoted comments calling the director an idiot.

    No wonder nobody makes AAA PC exclusives anymore. You're a fine bunch, you are.
    Reply -4
  • Zelda and Sheik are separate Smash Bros. characters due to 3DS limitations

  • Nikanoru 06/10/2014

    @TPoppaPuff (PS: I know you can still read these in your notifications. ;D Do continue to be quiet though, it's nice.) Reply -1
  • Nikanoru 05/10/2014

    @TPoppaPuff Of course you need to block me, I know the truth stings a bit. ;) 5 years from college? That means you can't be much older than 25-26? LOL! I don't think you have a right to call anyone else out on age.

    It's very telling that you only mentioned your bachelor's degree (BTW you know what a bad name "video game colleges" have, right? lmao), and not any game dev jobs you might have had. Nobody would hire someone with such an incredibly weak grasp on game graphics theory.

    I sure as hell would never hire you. Just like so many interns I've rejected who were about to graduate from some of these colleges but had all the design sense of a wet sock.

    But at least they didn't pretend they were hot shit like you. Worthless.
    Reply -1
  • Nikanoru 05/10/2014

    @TPoppaPuff Bwahahaha like I'm gonna divulge any of my personal details to some internet teenager who pretends to know shit, then proceeds to make an absolute fool out of himself. Let's just say I have a lot more experience with game graphics than what you have shown so far. You can try to wriggle your way around this but your idiotic statements remain and speak for themselves.

    I'm done arguing with someone who thinks you don't need to see all players in SSB, doesn't know what alpha means and doesn't know why MK7 and SSB look different, yet claims to be an expert. This is fucking hilarious, lmao. :D
    Reply -2
  • Nikanoru 05/10/2014

    So it's using resources it shouldn't have is what you're saying, right? Well then it turns out that I'm right and you're wrong. When the same system works with everything else as intended and one game game doesn't work, it's the falw of the game, which was my point. Thank you.
    It works just fine silly, they just chose to move more system resources to the game because Nintendo is the platform holder and they can do that. Oh boo hoo it needs to reset when you quit, if more games could use more of the system by disabling certain OS features wouldn't you want them to? What if PS4 games could actually use the full 8 GB of memory, instead of the 5GB they're allowed because the OS takes up 3? Isn't it all about the games? No?

    Like I said I'm not even gonna comment further on your hilarious little thing you have going that they should've saved resourced by not showing all players, lmao. You can't argue your way out of that one. Dear god.

    Dripping with irony. You have literally no idea what you're talking about. I have a Bachelor's degree in game and simulation programming. You are a podunk 16 year old who runs their mouth because they think they know something about programming because they managed to change their homepage.
    HAHAHAHA oh jesus, you're either a big fat liar or that's the most worthless degree ever. Holy fucking shit man, you don't even know why there's a difference in character detail between MK7 and SSB. That is terrible. Get your money back!

    Doesn't make it any less wrong when you say it.
    Bullshit, mr. "alpha". ROFL.

    I'm sorry I was born a decade before you, Squirt. I want them to cut down so they could add controls to the game to improve gameplay.

    Gameplay should be a priority over graphics, obviously you feel differently.
    I'm getting the feeling you're fresh out of highschool the way you keep bringing age into this, "squirt". Anyway I love that you keep insisting on them not using transparency effects to gain performance, I hope you never try to bring that shit up if you ever apply for a job anywhere because nobody's gonna hire you, boy.
    Reply 0
  • Nikanoru 04/10/2014

    As improbable as it is, it's a more likely conclusion than what you're suggesting, which is the the game is so all hardware consuming that it simply can't afford the processing power to properly close. That's insane.
    And Miiverse doesn't work, don't forget. I'm fairly sure it's simply unloading a lot of things from memory that would usually be kept in memory with other games. Reloading that stuff back in after the game quits would require a reset. There's nothing complicated about it. The system also needs to reset after you use the System Settings app, which also changes things in the system.
    Nope. Not if they're the entire level away. It pulls the camera too far back to make anything decipherable and it's also taxing on the game which can lead to performance issues. If they're that high up or that far away from the player they are not going to affect the player.
    Hahahaha wow. I don't even want to comment on this any further. Just be glad this article is no longer on the front page or you'd get torn apart by Smash players. Losing sight of the other player in a 2D brawler? Give me a break, seriously?
    It still has to render those levels in 3D regardless of gameplay. Just because Mario can only move left to right doesn't mean his model is any less taxing on the system. BTW, you don't even know what "2.5D" actually means. 2.5D is the term for isometric games but you and other late 90s kiddies bastardized the term into the current misnomer because it's a term you had heard when you were still in diapers.
    You literally have no clue about game development at all, do you? Have you ever even heard about occlusion culling? Do you know why it's necessary? Do you know what video memory even is, and how it affects level size vs polygon density?

    And you damn well know what I mean with 2.5D which is what everyone means nowadays when they use it. Also I was playing simcity 1 in proper 2D when you were merely a tadpole, thank you very much (just to bring out another ridiculous hyperbole).
    I read it would drop frames when there's too much on screen. I haven't played it myself but I assume whichever reviews weren't lying.
    Then maybe you should. The demo is free. It has no noticeable performance issues whatsoever, at least not in singleplayer (or what little local multi I tried). Not even when there's 5 different explosions going on. The only issues people have reported are online-related.
    So no part of those screens have any transparencies in them at all? That's what you're saying? Wow. Just wow. Whatever it takes to win an argument. If you want effects, make the cel shading turn red when hit or pop little stars or some similar effect.
    There's additive transparency (look up what that means) but there sure as hell is no alpha, unless you're talking about the windows in the background which I doubt you were (and I think those are probably just polys anyway). Hey, you want to be pedantic about terms? I can be too. But unlike my usage of the term 2.5D which is widely used and acceptable today, your incorrect usage of the term alpha shows how little you actually know about game graphics.

    And I can't believe you want one of the biggest games of the year to not use something as basic as transparency effects. You might as well ask MS not to use shaders in the next Halo.
    Reply -1
  • Nikanoru 04/10/2014

    Wow I don't even know where to begin. First of all you seriously just suggested that the system reset is because it's buggy, and the developers of one of the biggest releases of the year did not know how to properly terminate an app, unlike every single no-name indie dev on the eshop. That's amazing all by itself.

    Then there's this:
    Like I originally said, why does the screen constantly try to pull all the way out during 4 player when you really only need to see one guy?
    Please don't tell me you mean you think seeing all 4 characters at all times during a match isn't necessary?

    And then there's your MK7 comparison. First of all MK7 is more low-poly because it's a fully 3D racing game with wide open 3d navigable environments as opposed to side-view 2.5D Smashbros that never leaves the same tiny stage. That should be self-evident. Second of all, when does Smash ever drop frames? Not even during the most intense explosion spectacles does the framerate drop below 60, at least not that I've noticed during gameplay.

    Lastly, "Look at all those alpha's".... I'm looking. Are you talking about the additive billboard effects that's most certainly an RGB texture with no alpha channel? And are you suggesting Smash should have no hit effects at all?

    No, you'll never be able to change my mind because frankly I think you haven't a clue what you're talking about.
    Reply -2
  • Nikanoru 03/10/2014

    @TPoppaPuff Yes, you can normally use it during a game. Similarly I've never seen a game that needs the system to reset on quitting. Whether you like to use Miiverse or not isn't relevant to the argument (I don't even use it myself).

    And this was never about the game being perfect, this is about the game taking up too many resources to spare the 5%, and your initial assertion about how "asinine" that was and they were just trying to sell systems.
    Reply -2
  • Nikanoru 03/10/2014

    @TPoppaPuff Maybe you should just stop typing and play the demo - you cannot use miiverse while it's running and the whole system needs to reset if you want to quit. So either there's some EXTREMELY shoddy programming there, below the level what even no-budget indies can manage... or it's proof that the game indeed uses all system resources to their fullest, and thus cannot spare the 5% needed for the circle pad pro.

    Of course I won't put it below you to argue the former... hmm.
    Reply -2
  • Nikanoru 02/10/2014

    @TPoppaPuff LOL it's not like Nintendo ever perfectly optimizes their games for their systems do they? It's not like that's their whole raison d'etre of being first party to their own hardware, is it? Nah they just make buggy, badly optimized games. The more you know. Reply -1
  • Nikanoru 02/10/2014

    @TPoppaPuff I feel sad for you that you think that bug has anything to do with engine optimization. :p

    Like I said, I'm sure you know best! Go teach that poor sod Sakurai a lesson.
    Reply -2
  • Nikanoru 01/10/2014

    Blaming the lack of CPP support on lack of CPU power is asinine. How much processing power does it take up? 1% max?
    Sakurai said about 5% which is significant if you're trying to optimize. But I'm sure you know better, as does every other jackoff in the comments.
    Reply +1
  • How a passion for Zelda is driving Dynasty Warriors to fresh audiences

  • Nikanoru 24/09/2014

    Mario Musou? Oh god that needs to be a real thing one day. Reply +6
  • Kickstarter updates Terms for successful-then-cancelled projects

  • Nikanoru 22/09/2014

    -they offer to return any remaining funds to backers who have not received their reward (in proportion to the amounts pledged), or else explain how those funds will be used to complete the project in some alternate form.
    The hell is this? If a project failed because money ran out paying people to work on it, there ARE no more funds to refund or be used to "complete the project in some alternate form", are there? People can't live off thin air. Save for certain scams, in most cases that money is just GONE, and developers often actually pay more out of their own pocket to try and salvage it, making it even more impossible "use" any of those funds anymore.

    Surely a huge company like KS would understand this? Or am I missing something obvious here?
    Reply +2
  • The New 3DS XL unlocks the potential of Nintendo's handheld

  • Nikanoru 20/09/2014

    @electrolite Did YOU get that the charger has been in use since the DSi and DSi XL and you don't need to have bought multiple 3DSes to already own multiple chargers? And if anyone thinks Nintendo zealotry is required to want to buy a 3DS after having owned a DSi well then Idunno what to tell you...

    I've got a DSi and a 3DS and I don't even plan to buy a n3DS until there's sufficient reason to do so (just a port of Xenoblade doesn't cut it). But I'm glad that when I do, I won't be forced to pay for a third charger just because some people don't want to carry two separate packages out of the store.

    The funny thing is, most people here like the "contempt for their fans" guy probably never intend to buy any Nintendo stuff in the first place, they're just here for the sake of bashing.
    Reply -6
  • Nikanoru 19/09/2014

    @CynicalMe3 Hey, an actual argument other than "bduhhhr i hate ninty", cool.

    Well, your last sentence is certainly up for debate, although I think the ripping off viewpoint is a pretty strong claim that requires some strong proof. And IMO some strong dislike for Nintendo to begin with, evidence for this includes comments dripping with silly hyperbole such as "I can't imagine any other company showing such contempt for their fans." Right.

    What's not up for debate is the fact that a new Nintendo handheld owner has the option of adding a charger to the package. Someone who's owned several Nintendo handhelds would not have the option to remove it from the package, were it included.

    Oh and I missed one earlier: the 2DS also uses the same charger. So that's 5 systems.

    This is the reason standards exist to begin with, so you don't need to keep buying the same stuff over and over because it's incompatible with what you own.
    Reply -6
  • Nikanoru 19/09/2014

    Wow. It's been a while since I've seen your level of thickheadedness on this website. You couldn't even muster up an attempt at an argument.
    Reply -9
  • Nikanoru 19/09/2014

    @electrolite Please do enlighten me. How the hell would it make sense to include the same charger yet again, when their previous FOUR (that's 4) systems used the same one?

    In what kind of weird reality does it make sense to take the choice away and just force another charger on the people who already own several... instead of *gasp* having it in a separate box?
    Reply -3
  • Nikanoru 19/09/2014

    @RSX901 Don't you mean DOWNgrade? Games like the DS Zeldas or Professor Layton would become absolutely unplayable with the low precision of capacitive, not to mention you wouldn't even be able to see Link running around with your own finger in the way.

    Capacitive is one of the reasons cellphone games suck so much.
    Reply +4
  • Nikanoru 19/09/2014

    No charger again though.

    I can't imagine any other company showing such contempt for their fans.
    You people really are insufferable. If they had included the charger (which is the same as the DSi, DSi XL, 3DS and 3DS XL) you would be bitching about what an awful company Nintendo is for making us buy the same charger over and over again when we've already got one.

    I have two of these chargers already and I applaud them for saving me the money on a third.

    So please for god's sake give it a rest.

    (Downvotes huh? lol, looks like they're out in force today...)
    Reply -5
  • Nikanoru 19/09/2014

    @abigsmurf Yeah something about that seemed off to me in many other reviews as well. Especially this quote seems strange:

    The result works a treat, and allowed me to lean over and watch my Monster Hunter partners on their own screens from over their shoulder in 3D.
    How is that possible? How does the 3DS know to track your face and not the other player's? And even if it did, this would mean it would change the screen to your orientation and ruin the other guy's 3D view?

    Your explanation seems more likely.
    Reply +3
  • Resident Evil: Revelations 2 is a cautious step forward for Capcom's troubled franchise

  • Nikanoru 19/09/2014

    @z-surf-z It was just an improvement over 5 and definitely 6 in that regard, that's why people like it. It still had its flaws, like the useless flashbacks that only served to dilute the main game, and the lack of proper puzzles (I remember there was just one door puzzle that they repeated in different variations a dozen times). But it dared to take a step back and that's what some want to encourage.

    RE4 was a lot of different things, it was highly action focused compared to the previous games but it still had a number of real puzzles and more slow-paced sections.

    I mentioned this before, but ironically the most classic RE-like segment of the game IMO took place in the last area, the Island, when you enter the first building. You close the door behind you and there's a quiet, run-down lab with a dark droning ambient sound. Then you meet Oven Man. Then you do some shit with keycards and locked doors, then you meet the fucking Regenerators. The part where you thaw the freezer to get an item, thawing another monstrosity in the process and locking yourself in with it, was just perfect.

    And who can forget the wriggly bag Thing?
    Reply +5
  • Nikanoru 19/09/2014

    Why make half-assed attempts like Revelations 2 and reimagine in HD the original RE when you can start FRESH with RE7 and focus strictly on tension and fear as every single god damn person wants them to do?
    They didn't even re-imagine RE1. They're just porting the original Gamecube version. They haven't even bothered to re-render the backgrounds, leaving them a blurry 480p (or at least it looks blurry on an LCD TV) except with some photoshop filters here and there, with 1080p characters running around on top (which only serves to accentuate the 480p backgrounds, at least the original looked visually consistent). AND their idea of "widescreen" is to cut off the top and bottom of the 4:3 original and just have it pan up and down, worsening things even further.

    A sad fate for what was once the best videogame remake ever made.
    Reply +8
  • Neal Stephenson cancels his Kickstarter-funded sword-fighting game Clang

  • Nikanoru 19/09/2014

    @Jprime777 I don't know if this is what you're implying, but just in case: they didn't just "take" the money. It funded a company full of people developing a game for two years. The people asking for refunds don't seem to realize this. Reply +4
  • The Evil Within's TGS trailer adds a touch of class

  • Nikanoru 17/09/2014

    I don't know why everyone keeps saying how blatantly RE this is. To me it evokes Silent Hill a lot more. The asylum-type environments and rusty bloody nightmare dungeons, the psychological, supernatural stuff... RE's never been about that. It's about immoral corporations using conspiracies to hide huge laboratories away underneath creaky stuffy old mansions. It's about mutant virus outbreaks, and firing rockets at big human-engineered monsters. Not nightmares and symbolism and drama.

    Not to say I won't like the game or anything. But I'm definitely not gonna go in expecting a new Resi.
    Reply 0
  • Nikanoru 17/09/2014

    @-cerberus- The island, while it's definitely my least favourite section of the game overall, does feature the Regenerators which are still a contender for scariest enemy ever... actually a lot of the first main building you enter on the island is more classic Resi than most of the rest of the game. Reply +6
  • Hyrule Warriors review

  • Nikanoru 17/09/2014

    @menage It'll let her watch TV (or play other games or whatever) without having to interrupt your game! That's gotta be worth something surely. ;) Reply 0
  • Get scared and die trying in Alien: Isolation's Survivor Mode

  • Nikanoru 17/09/2014

    So... do we know if the Alien can actually climb walls, ceilings and vents? Or is it just gonna walk around on the floor? Reply +2
  • Sony quadruples forecast loss for financial year

  • Nikanoru 17/09/2014

    Doooooooooomed! Reply +1
  • US Xbox One sales rise but PlayStation 4 still top

  • Nikanoru 12/09/2014

    It's pretty funny how people just JUMP on a sales spike for the X1 and compare it to the WiiU as "proof" the latter is dooooomed when it's been neck-and-neck with the former in monthly sales most of this year so far, even outselling it lately.

    Also people love to forget the X1 has shown that it can NOT sustain higher sales after a spike, no more than the WiiU can at least.

    The WiiU is going to hold on to 2nd place in overall sales at this rate, whether you like it or not.
    Reply +3
  • Watch this Super Smash Bros. 3DS stream confirm playable characters

  • Nikanoru 11/09/2014

    @michaelvanoeteren WTF is with you people and your obsession with some big pterodactyl? Reply 0
  • Nikanoru 11/09/2014

    I'm so glad Duck Hunt Dog is real. :D Literally the best new character. Reply +2
  • Nintendo shows off NES Edition 3DS XL

  • Nikanoru 11/09/2014

    It looks like a NES controller. Which was also a rectangle of black on a grey plastic case. It's not the most brilliant thing ever but "absolutely horrible" is just a little bit past reasonable for a hyperbole.
    Reply -2
  • Nikanoru 11/09/2014

    If they had included a charger with the 3DS XL (which is identical to the chargers for the DSi and 3DS), people like you would've been all "FUCKING NINTENDO selling us the same shit we already have over and over!1"
    Reply -1
  • Resident Evil: Revelations 2 will debut as four weekly episodic downloads

  • Nikanoru 10/09/2014

    Co-op episodic crap. Thanks once again for shitting all over your original fans capcom. Reply -2
  • Destiny launch day live report

  • Nikanoru 09/09/2014

    So can anyone tell me what's so special about this game (compared to other big releases) that it deserves something like this? Aside from all the money they spent on their ad campaign, that is. Reply 0
  • Resident Evil: Revelations 2 stars Claire Redfield

  • Nikanoru 08/09/2014

    Overall, the game will be more of a traditional survival horror adventure than the action-filled Resident Evil 5 and 6
    Ummmm, making it co-op pretty much kills that notion right out the gate, doesn't it. Even if you can play solo, the optional co-op mode will force the game structure, yet again, into something simplistic and linear and action-focused.
    Reply +1
  • Microsoft UK confirms it is behind cheeky Destiny fragrance ad

  • Nikanoru 05/09/2014

    I know what I smell. A lawsuit! Reply +6
  • Editor's blog: A brief note about "GamerGate"

  • Nikanoru 03/09/2014

    @lancashirered Wait are you... is this sarcasm

    I don't know what's real anymore :'(
    Reply +1
  • Nikanoru 03/09/2014

    Heh. I'm sorry but the condescension just drips off of every second of that video.

    (Dunno if you were sarcastic...)
    Reply 0
  • Why we need more developers like Zoe Quinn

  • Nikanoru 31/08/2014

    "Swat" me, like an annoying insect? HAH, alright. I get what kind of person you are.

    Let's not beat around the bush, you love to call anyone any names you like for whatever justification you feel lets you get away with it. Talk about a child in a man's body. They're present on every side of this argument it seems.

    Come off your moral high horse, man. We can all see it's a fake horse.
    Reply +2
  • Nikanoru 31/08/2014

    Being pissed off by a dishonest and hypocritical cheater makes you a manchild, if it's a woman.


    Oh PS: I was totally alright with Quinn before this whole thing, in fact she earned a lot of respect in my eyes after the GAME_JAM episode. That's probably what made this worse, actually.
    Reply +1
  • Nikanoru 30/08/2014

    What makes her sex life fair game but the sex life of others remains undiscussed?
    She publicly made a point to equate cheating with rape. Then cheated. That's what makes this different.
    Reply +13