Dragon Age Inquisition: Astrarium solutions
How to solve all of these fiddly puzzles.
Destiny: How to get to level 32
The Dark Below raises the level cap - how do you get there?
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Another attempt at GamerGate to silence it's critics
Sorry dude, No Thunderf00t videos allowed.
Having the power to publish an article to a wide audience comes with the appropriate responsibility of doing so, and all the consideration and discussion that happens behind the scenes before something is published, because we know we'll be held accountable when it's seen.
Can you prove to me any of the allegations on that link aren't correct? Please do.
So what bad thing has Zoe done really?
You honestly don't know?
Look up 'the fine young capitalists'.
remind them that we donated more than $70,000 to help women make video games and no game site would talk about it.
So it's using resources it shouldn't have is what you're saying, right? Well then it turns out that I'm right and you're wrong. When the same system works with everything else as intended and one game game doesn't work, it's the falw of the game, which was my point. Thank you.
Dripping with irony. You have literally no idea what you're talking about. I have a Bachelor's degree in game and simulation programming. You are a podunk 16 year old who runs their mouth because they think they know something about programming because they managed to change their homepage.
Doesn't make it any less wrong when you say it.
I'm sorry I was born a decade before you, Squirt. I want them to cut down so they could add controls to the game to improve gameplay.
Gameplay should be a priority over graphics, obviously you feel differently.
As improbable as it is, it's a more likely conclusion than what you're suggesting, which is the the game is so all hardware consuming that it simply can't afford the processing power to properly close. That's insane.
Nope. Not if they're the entire level away. It pulls the camera too far back to make anything decipherable and it's also taxing on the game which can lead to performance issues. If they're that high up or that far away from the player they are not going to affect the player.
It still has to render those levels in 3D regardless of gameplay. Just because Mario can only move left to right doesn't mean his model is any less taxing on the system. BTW, you don't even know what "2.5D" actually means. 2.5D is the term for isometric games but you and other late 90s kiddies bastardized the term into the current misnomer because it's a term you had heard when you were still in diapers.
I read it would drop frames when there's too much on screen. I haven't played it myself but I assume whichever reviews weren't lying.
So no part of those screens have any transparencies in them at all? That's what you're saying? Wow. Just wow. Whatever it takes to win an argument. If you want effects, make the cel shading turn red when hit or pop little stars or some similar effect.
Like I originally said, why does the screen constantly try to pull all the way out during 4 player when you really only need to see one guy?
Blaming the lack of CPP support on lack of CPU power is asinine. How much processing power does it take up? 1% max?