Nikanoru Comments

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  • Homophobic and transphobic game removed from Steam Greenlight

  • Nikanoru 06/05/2015

    If it really, honestly was a game purely made to piss people off and nothing else, I'd say fair enough.

    But he admitted he's actually a homophobe. So he's a fucking liar. He didn't make this game just to "troll" anyone, he made it to oust his own true feelings like the fucking degenerate that he is, and then tried to hide behind the "I'm just messing with people" veil.

    Doesn't even want to take responsibility for his own views. He's a bigot AND a fucking coward.
    Reply +1
  • Mirror's Edge 2 due in Q1 2016

  • Nikanoru 06/05/2015

    @kevboard Huh. I don't see why it needed a reboot, but whatever. Reply +1
  • Nikanoru 06/05/2015

    I'm... not seeing a "2" in that logo. Are we sure it's Mirror's Edge 2 and not another fucking remaster? Reply +6
  • Nikanoru 06/05/2015

    @Gemini42 Oh thank god. Reply -4
  • Half-Life 1 remake Black Mesa out on Steam Early Access

  • Nikanoru 05/05/2015

    @I_Am_CatButler If they're gonna charge money for the same thing that's already available for free, then I hope they'll at least update it a bit. From those screenshots it looks pretty dated already. Which would kinda defeat the point of a remake I think. Reply +5
  • Nintendo 3DS exploit makes handheld region-free

  • Nikanoru 05/05/2015

    @PixelEdged

    @MccyMcFlinn

    Indeed, that seems like the most stupid reason I've ever read.
    Reply +1
  • The best PC hardware for Grand Theft Auto 5

  • Nikanoru 03/05/2015

    @KanevilPS Haha well I understand downvoting when someone is just posting something entirely awful. But a post that just tries to reason which framerate is probably appropriate for which game genre? I don't get it. Reply 0
  • Nikanoru 03/05/2015

    @Riggerto

    30fps works great for all things third-person, where the focus is rarely ever on side-to-side camera movement.

    In games where you're directly scrolling the camera sideways without any other movement going on, while you're supposed to focus on the environment (such as FPS games), you just want 60 whenever you can, especially if you have mouse control. This is also the reason 2D platformers always run at 60.


    (LOL getting negged for THAT? I can't imagine what a sad couple you must be. Which is it that earned me these neggers, was it me implying 60 is preferable for FPS games? Or is it me DARING to imply 30 is fine for third-person games? Fucking hilarious.)
    Reply +3
  • Nikanoru 02/05/2015

    I think anyone saying anything along the lines of "consoles are going the way of the dodo" is just revealing their own childish bitterness left over from back when people were saying the same about PC gaming.

    The latter made about as much sense then as the former does now, btw.
    Reply 0
  • Nikanoru 02/05/2015

    @bobbycuckoo Hornets? More like bumblebees...

    cuz PC gamers are fat, geddit.

    I kid, I kid. ;)
    Reply +2
  • The best 3DS games

  • Nikanoru 03/05/2015

    @coderkind To be fair, the "gritty" style is probably more appropriate for a game like AW considering what it's about. :P
    http://www.awkwardzombie.com/index.php?page=0&comic=092208
    Reply 0
  • Nikanoru 03/05/2015

    @OnlyJoeKing
    I think the problem most people will have with a list like that, is that almost all of those games are ports and can be played elsewhere, and many are probably even better on those other systems.
    Meanwhile all of the 3DS games mentioned in the article are exclusives (Even OoT and SSB which are entirely different versions from their N64/WiiU counterparts).

    This probably goes a long way towards explaining why the Vita isn't as popular. I would certainly pick one up if it had a killer app or two of its own, but I just can't think of any. On the other hand, like half or more of the games on 3DS list here can be viewed as individual killer apps all by themselves. I've seen people buy 3DSes for MH4U, MK7, Fire Emblem, Pokemon, Bravely Default, Zelda ALBW, Professor Layton (*cough* guilty as charged), and Animal Crossing.
    Reply +5
  • Playtonic launches 175k Yooka-Laylee Kickstarter campaign

  • Nikanoru 03/05/2015

    @L_A_G

    All I'll say is that it's very obvious you haven't listened to a word the devs themselves have said.
    Reply -2
  • Nikanoru 03/05/2015

    @L_A_G I don't know who decided it and it doesn't matter. It doesn't change what I'm saying.

    You seem to be completely bulletproof in your insistence that every single game should keep doing what you want (that's how things already are basically) and this specific audience shouldn't get this ONE game that THEY want. Because fuck them. All hail modern game design! No room for anything else!

    So I'm gonna stop trying to hammer in this basic point.
    Reply 0
  • Nikanoru 03/05/2015

    @ROMhack
    but looking back I can't help but think that they represent a more simple style-of-gaming that doesn't exist/sell in the modern-day age.
    Simple? If you want simple, look at the linear funnel-like levels with jack all to do or interact with, which we see in any game nowadays (unless it's a structureless open-world sandbox full of copypasted content).

    B&K had worlds within worlds with nooks and crannies and objectives that actually require you to figure out how to get to them and had *gasp* stuff you couldn't get to until you had a new ability found elsewhere (do that in a modern game and see the crybabies whine en masse about how they can't progress).

    Depth and complexity doesn't always need to come from combat systems, even though that's what almost all developers today seem to think.
    Reply +1
  • Nikanoru 03/05/2015

    @L_A_G

    Has the entire point of this project, spelled out multiple times by the developers themselves as well as fans, really flown over your head so completely?

    The entire driving force behind this whole thing, is to give people what Rare under Microsoft would not give them, which is what basically amounts to B&K3.

    Imagine how incredibly infuriating it would be, after desperately waiting for that game for years but getting Nuts & Bolts in 2008, this project which promises to actually provide what people were hoping for back then, turns out to be ANOTHER Nuts & Bolts?

    It would be the biggest troll of this decade bar none.
    Reply -3
  • Nikanoru 02/05/2015

    @L_A_G I think you still misunderstand, fans don't need anything innovative in this particular case, we just need something that gives us what we want, instead of insisting on convoluted systems just for the bloody sake of having them as bulletpoints, and streamlining all the fun out of something to appease modern non-gamers.

    The fact that we're not likely to be subject to those things here, is more than enough to earn it my support. We'll see how the rest turns out after that.
    Reply 0
  • Nikanoru 01/05/2015

    @L_A_G
    However I am slightly worried that they end up listening to their fans too much and just make an N64 game with better graphics.
    What? That's exactly what we want them to do.

    You have the entire rest of this mediocre industry to play streamlined-out-the-ass nonsense with pretentious "modern game design" rules that have to be followed or else.

    Let this one game be what it wants to be for a change.

    Here's someone who says it better than I ever could:
    Reply 0
  • Nikanoru 01/05/2015

    At first sight I had some doubts about the design of the characters, but after seeing more videos and screenshots, I've really taken a liking to them.

    I think this game is gonna turn out pretty nice. I'm backing.
    Reply +1
  • Classic arcade games now playable in tweets

  • Nikanoru 01/05/2015

    @tinyspark You still won't get a fullscreen resolution that fits the game, and if there's some way to get one anyway, then you might as well run these natively.

    And even then, most people will play these in a tiny box with terribly uneven pixels anyway, which makes me sad.
    Reply +1
  • Nikanoru 30/04/2015

    Can someone please explain me why the hell you'd ever want to play these on a webpage?

    Also: oh god holy shit the unevenly resized pixels are making me barf, have some respect for retro graphics for christ's sake!
    Reply -5
  • Banjo-Kazooie spiritual successor revealed as Yooka-Laylee

  • Nikanoru 30/04/2015

    @garyfaceman

    So from what I'm reading, you're trying to excuse it by saying it's still work in progress, but then in the same breath you say it's fantastic implying no excuse should be necessary. Which is it?
    Reply 0
  • Nikanoru 30/04/2015

    @TomPhillipsEG

    Ehh... hmm. I'm gonna have to see more of it in-game before I make my mind up about this design.


    Edit: Ok, after seeing the video, I've warmed up to them a bit. I guess the big red nose is what irked me slightly at first because it kinda looked clownish. Clowns... *shudder*

    The game itself though, from the video I'm not quite sure about the way it looks. The environments seem quite... flat? Cold? Hard? Not quite what I'm used to seeing in a game developed by these guys. I guess if I had to say one thing about it, I'd say it could use some color gradients.


    Oh and one more thing: why the hell does IGN think we want to look at some dude in a shirt, with intermittent clips of the game, and not just the game?
    Reply +5
  • Minecraft adds female player avatars to all console versions

  • Nikanoru 30/04/2015

    @gr8effect I don't know man, the little black dress on the left seems quite short... we better make an offended blog post about it just in case. ;) Reply 0
  • Steam to receive its first AO-rated game in June

  • Nikanoru 28/04/2015

    Now I think it's a good thing that this game is allowed on Steam, and it's interesting to see the reactions.

    But try as I might, I still don't understand how on earth it is possible that sex is considered worse than this, and is still totally banned. What the fuck is wrong with people?
    Reply +4
  • Goodbye, P.T.: Inventive, brilliant, and troubled

  • Nikanoru 28/04/2015

    @Guy.J.
    Dude, I was already complaining about hardcoar gamers, no need to swipe my gimmick.
    Reply -2
  • Nikanoru 28/04/2015

    @Mooglepies I think you're searching for hidden depths in something that amounts to little more than "durr why isn't this 4k120hz also dem filters are messing with my l33t gamer performance". Reply 0
  • Nikanoru 28/04/2015

    @Mooglepies I'm not sure why you're trying to defend someone who complains about a game like PT running at 30fps or using visual filters. It's incredible how people on the internet will always find stupid shit like that to complain about, nevermind if it's done in a bully-like tone or not.

    I guess it's just a force of nature. Like quakes or hurricanes. They suck and destroy good things, but hey, what are you gonna do about it.
    Reply -3
  • Nikanoru 28/04/2015

    @zzkj
    Throwing out the word "opinion" does not excuse you. Also this isn't just about you, this is about all the people like you who fuck up this industry by making it a hostile place for developers to follow through on any sort of vision.
    Reply +1
  • Nikanoru 28/04/2015

    @zzkj It doesn't matter how long you've been gaming, you're here right now acting as you are. Reply +3
  • Nikanoru 28/04/2015

    @zzkj
    Didn't find this scary, by the time anything happened I was too annoyed with the game for it to be effective. Sluggish 30fps movement and visuals which were so soft and blurry that I quickly started to feel eye strain.
    And here, ladies and gentlemen, we have the ultimate example of this generation's so called "gamers" who care about the most shallow, stupid fucking bullshit like whether or not a goddamn slow-paced horror story runs at 60fps or not and how sharp the polygons look (missing the point entirely), instead of the content right in front of their eyes.

    People like this are the source of so many of the game industry's troubles. What a fucking disgrace.
    Reply +27
  • What lies beneath the charming exterior of Yoshi's Woolly World?

  • Nikanoru 28/04/2015

    None of the complaints here seem like a real problem to me. I would be worried if the problems were about what it lacked, which is a thing with many modern games which are just boneless and weightless. Reply 0
  • A paid Skyrim Steam Workshop mod has already been pulled

  • Nikanoru 25/04/2015

    I am beside myself with anger right now as they try to tell me what I can do with my own content.
    People bought it. It's not "your" content anymore.
    Reply -1
  • In Theory: Nintendo GameCube remasters on Wii U

  • Nikanoru 25/04/2015

    I'm sorry but WWHD looks absolutely goddamn awful compared to the original. Windwaker on the Cube had a very defined art direction, every piece of it was in total service of its toon look, including the spot lights and everything.

    The only thing WWHD is a shining example of, is how to utterly destroy a consistent art direction by just dumping a random lighting model on it.


    Remasters are muddying our gaming history and it's an incredible shame that it's applauded by some people, just for the shallow sake of a resolution increase that, in most cases, does nothing except expose what wasn't meant to be seen.
    Reply -12
  • Resident Evil HD remaster sells 1m copies

  • Nikanoru 25/04/2015

    @Skywise LOL you may be right.

    Seriously though I don't think keeping the same voice track would have fit with the new upholstery at all. But that's the beauty of a remake like RE, it doesn't replace the original as it's a reinterpretation of it, and can co-exist with it. After playing the remake I went back to the old PSX game and found it to be just as much fun as ever.

    Case in point, Capcom released a version of the old game on DS, a considerable time after the remake came out. It's still its own thing.
    Reply 0
  • Nikanoru 24/04/2015

    @easter It's even worse when people call a straight port a remake. Which happens all the time. Reply +1
  • Nikanoru 24/04/2015

    This latest version of the 1996 original is a smartened up version of an earlier re-release: the remastered 2002 GameCube edition.
    Calling RE 2002 a re-master is an insult, considering that term is used to describe the sort of re-heated last-gen leftovers we get today.

    RE 2002 was a Remake with a capital R. It perfectly captured the original, re-imagined it through a modern lens and added to it beautifully, while not taking anything away that made the original great.
    Reply +27
  • Mario Kart 8 x Animal Crossing DLC review

  • Nikanoru 24/04/2015

    @BBIAJ

    Oh. Shows you how much attention I was paying. :(
    Reply -2
  • Nikanoru 24/04/2015

    No mention of the Metro track? It looks pretty good.

    (Hey stop upvoting this, I was an idiot. They mentioned it.)
    Reply +9
  • Steam Workshop now allows modders to sell their work

  • Nikanoru 24/04/2015

    @mrharvest

    Who did all the work? You're talking about the developer who made the video game that these people are slightly messing with, right?

    Anyone who can make a mod worth paying for, will move on to make their own game or work for an actual game developer. What's left is stupid horse mods and ugly lighting "improvements" by non-talent.
    Reply 0
  • Nikanoru 23/04/2015

    I've never seen a mod that looked worth downloading even for free, so I really don't care they can now ask money for them. Reply -8
  • Video: Video game sequels you'll never get to play

  • Nikanoru 23/04/2015

    I sat in on a live demonstration for Prey 2 at Gamescom, and it looked excellent. Pretty damn bummed about that one. Especially the part where it's just sitting somewhere, all finished.

    Can't someone over there kick the people responsible in the ass, and get it released anyway? Maybe it could happen if we all cry hard enough... :(
    Reply +2
  • Nikanoru 23/04/2015

    @YourFetish

    Exactly. It's aimless, and quite boring. It seems to add a lot of gameplay mechanics which it then has no idea what to do with, like the free movement or transformations. There doesn't seem to be a point to anything that's happening on screen.

    Someone at Nintendo apparently saw this and was wise to start over. Lylat Wars turned out great.
    Reply +3
  • Microsoft apologises for using PC footage in Xbox One Witcher 3 trailer

  • Nikanoru 23/04/2015

    @MrTomFTW

    Ew, dude. Just ew.

    (Also, shaders are magic.)
    Reply +1
  • Nikanoru 23/04/2015

    @MrTomFTW And to think Eurogamer recently put up an entire article about how surprised the author was that there aren't more ZX Spectrum-style indie games... Reply +1
  • Everybody's Gone to the Rapture and the particular joy of the British apocalypse

  • Nikanoru 22/04/2015

    @FladgeMangle I guess we'll see. It's just that after seeing what they made of Amnesia, I don't have high hopes for what'll happen if they're left entirely to their own devices. Reply 0
  • Nikanoru 22/04/2015

    @Bauul Real life is on quite another level than games, at least right now it still is. Games aren't yet powerful enough to provide that same experience, so to me, they should make up for that by having something "tangible" to the environments to make them feel like more than a flat cardboard backdrop.

    After finishing Dear Esther, I just thought, this would have been better if it were a short film, instead...
    Reply 0
  • Nikanoru 22/04/2015

    @UncleLou Sure, but that doesn't mean I have to like it. ;) Reply 0
  • Nikanoru 22/04/2015

    @FladgeMangle
    Folks saying it's a "non-game" are missing the point. Not everything needs to have gun-play, weaponised misfits or racing cars in it.
    Myst had none of those things, yet it was infinitely more "game" than this is likely to be.

    A non-interactive world that doesn't require active participation of the player to get anywhere or do anything, to me is weightless, and pointless. Ironically a lot of today's linear shooters, as well as a many structureless "sandbox" games, fall into this category.
    Reply +1
  • Probing the latest Mass Effect 4 leak

  • Nikanoru 20/04/2015

    @astewart42 Better that than turning the series into another linear corridor shooter, which is where ME3 was firmly heading, tbh. Reply +10