Nikanoru Comments

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  • It gets worse - Batman: Arkham Knight on PC lacks console visual features

  • Nikanoru 25/06/2015

    @Antropie

    No. Console games have just as many issues as PC games.

    Just yesterday I was trying to play a console game and it said I didn't have the right drivers for my controller, and the sound didn't work so I had to edit the .ini file. Stuff like this happens on any system, there is NO PROBLEM WITH PC, IT IS OBJECTIVELY SUPERIOR, IF YOU HAVE PROBLEM WITH PC THEN IT IS YOUR FAULT!

    PC ÜBER ALLES! HEIL GABEN! HEIL GABEN!
    Reply 0
  • Rocksteady and "external PC development partner" investigating Batman: Arkham Knight performance issues

  • Nikanoru 23/06/2015

    @BigBANGtheory
    Reply +3
  • Nikanoru 23/06/2015

    @BigBANGtheory There's a difference between developing on PC and developing for PC. Reply 0
  • Nikanoru 23/06/2015

    @SeeNoWeevil
    So what the hell were they running the early promo videos on??
    Just another PC configuration. That's the thing about the platform, rarely are two PC's entirely the same, and things can fuck up in completely unexpected ways, minor and major, differently from anyone else. And when it does, you might be shit out of luck for help, because of your unique snowflake of a system.

    We should just be glad that enough people had the issue in this case to actually draw the developer's attention. This isn't always the case.

    (Here come the PC masturbator neggers. Can't stand to hear a simple truth about your mess of a platform? Pathetic.)
    Reply -1
  • Wasteland 2 Director's Cut video showcases improvements

  • Nikanoru 23/06/2015

    What's with this "game of the year edition" naming convention? When did that start, anyway? Seems awfully presumptuous. Reply +2
  • Yoshi's Woolly World review

  • Nikanoru 23/06/2015

    @Mr-Writer I can hardly believe it, but could it be that you actually, really don't get it, even though I literally told you? You're not trolling?

    In case that you're actually not trolling, let me spell it out for you again:

    First there's Yoshi's Story which is an entire GAME made to look hand-crafted.

    Then there's LBP which is ALSO a game made to look entirely handcrafted (with the small detail that the player character also looks the same), which, according to Mr. Mr-Writer is apparently totally not a ripoff at all. Whole game, not a ripoff.

    Then there's another new Yoshi game which is, once again, entirely handcrafted, just this time they also made the character look the same, and NOW you call Yoshi a ripoff of LBP?

    I can't believe anyone's actually this stupid and/or desperate to bash on something. You must be trolling. There's no other way.
    Reply 0
  • Nikanoru 22/06/2015

    @Mr-Writer

    I love this story you've created for yourself. You created your own made-up ripoff accusations AND you've made up stuff I never said to serve as a counter-argument you can then fight against.

    I don't know if I've ever seen this before on EG, very funny.
    Reply +3
  • Nikanoru 22/06/2015

    @Mr-Writer HAH Oh wow, I'm not even gonna try to correct you because it's just too much fun to watch you flail around blindly. :D

    Let's see if you can find my post that makes the sackboy crap you've been saying afterward irrelevant. Hint: it's not what you think it is. Hint 2: you've actually replied to it.
    Reply 0
  • Nikanoru 22/06/2015

    @Mr-Writer Who's sticking their fingers in their ears? Obviously you since your last line shows you haven't been paying attention at all. :p Reply +4
  • Nikanoru 22/06/2015

    @Mr-Writer I've provided all the evidence any normal person could possibly need. You just keep trying to desperately worm your way around the obvious because you're silly little troll and/or idiot.

    I won't tell you to let go, you seem to be way too seriously invested in this thing you came up with. :p
    Reply +8
  • Nikanoru 22/06/2015

    @Mr-Writer LOL, just saying "NO U" doesn't work in this case, I'm afraid. Reply +2
  • Nikanoru 22/06/2015

    1: Yoshi's Story is released as a game with a hand-crafted look.

    2: LBP is released as a game with a hand-crafted look.
    Mr-Writer: Everything's fine, nothing to see here!
    3: Yoshi's WW is released as a game with a hand-crafted look, except Yoshi himself now looks that way too.
    Mr-Writer: OMG ripoff!!!!
    Reply +11
  • Nikanoru 22/06/2015

    @FMV-GAMER I don't know, all the Yoshi sequels have been worse than the first one, so I wouldn't say I'm particularly excited. I'll still try it out, though.

    And you're right that Mario Maker is just as likely to have been inspired by the vast Mario World editing community as anything else. :p You could say they're cashing in on that, which is their good right.
    Reply 0
  • Nikanoru 22/06/2015

    @Mr-Writer I'm not gonna sit here and spell this out for you. You obviously get it, but you're just gonna keep reaching because you can't stand that you were called out on your bullshit. Reply +52
  • Nikanoru 22/06/2015

    @Mr-Writer
    Hahaha, keep grasping them straws little dude.
    Reply +39
  • Nikanoru 22/06/2015

    @Mr-Writer

    You mean this truth?
    Reply +47
  • Nikanoru 22/06/2015

    @Mr-Writer How old are you? Were you born after the N64? I imagine you would think that, if you were. Reply +27
  • Digital Foundry: Hands-on with Batman Arkham Knight

  • Nikanoru 19/06/2015

    @Yautja_Warrior Huh, really? It's weird that you'd get such roughly grained shimmer in the far-off background then. Maybe it's the AA method used. Reply +1
  • Nikanoru 19/06/2015

    @TheMightyEthan @uncharted86 @himmatsj

    From the video, although it's slightly compressed, it doesn't look as if it's running at full 1080p. You can most easily tell from the guard rails in the distance. I would guess it's 900p.

    (edit: LOL here come the downvote retards for no good reason)
    Reply -16
  • Much Mad Max actual gameplay footage

  • Nikanoru 18/06/2015

    Dunno about anyone else, but the big text flashing on screen describing everything you're doing like some checklist and reporting status on whatever you've found just makes me totally disinterested in anything that's happening.

    Achievements have made games just a little shittier.
    Reply +9
  • Nintendo's painful metamorphosis leaves fans reeling

  • Nikanoru 17/06/2015

    This article should have been titled "Nintendo's somewhat uneventful E3 presentation leaves drooling internet mouthbreathers in a state of utter insanity". Reply +3
  • Nikanoru 17/06/2015

    @apoc_reg You mean, the more you read people's articles about how much they need you to hate it. Reply 0
  • Nikanoru 17/06/2015

    @seeyoshirun +100000 Reply +1
  • Nikanoru 17/06/2015

    (even if, as some cads had it, Nintendo's now letting you make the Wii U games now it's clearly decided to turn its back on the machine).
    the increasing probability that the new Zelda will straddle generations
    Keep pushing that narrative EG, push it harder, come on!
    Reply -26
  • Next proper Metroid Prime "would likely now be on NX"

  • Nikanoru 17/06/2015

    "Instead of broadening it to more planets I would have one and would focus on the timeline, and being able to change that. That's one interesting idea I have in mind... but I understand many people thought that [Echoes] was too difficult."
    Echoes was excellent and its dark world mechanic made every environment twice as interesting. A time travel mechanic could work wonders IF done right.

    Please Tanabe, if I was there right now I would beg you on my bare goddamn knees: please don't make Metroid more linear and boring, and the environments less interesting and fun to explore, just because of a bunch of fucking whingers, fucking excuses for gamers who become like a deer in the headlights each time they are faced with a map that's not just a tunnel they can walk through towards the exit.

    Though actually I think most people, when they said Echoes was difficult, were referring to some of the boss fights. So Tanabe also misinterprets that, and I have great fear that he will fuck up the series further, on that basis.
    Reply +2
  • Nikanoru 17/06/2015

    Just please god don't continue along the path of linearization for this series I beg the gods of gaming PLEASE. MP3 was veering dangerously towards it, and Other M even more so. Reply +3
  • Video: Xbox One Backward Compatibility - How does it work?

  • Nikanoru 17/06/2015

    A Parks & Recreation reference (?) in an article written by Chris Bratt. That makes me smile. Reply +4
  • Mirror's Edge Catalyst won't let you use guns, ever

  • Nikanoru 17/06/2015

    @Zeik56 Since apparently all your posts have disappeared, I'll try to reply this way.

    I'll just say this: games like Resident Evil 6, Final Fantasy XIII and most modern FPS games have all done away with a large part of the game experience for the sake of "focus", and are worse for it.

    In the case of FPS's especially, the original Doom and games of its era had actual level designs to explore, places to be in and think about how to solve. Now, all shooters are just a blindly navigable path forward, and a combat system. Game budgets are astronomical today, why could they put all these different elements in a game back in 1995 on a comparatively shoestring budget?

    You may have a point that it's difficult, but for all the wrong reasons. Namely the fact that every modern game has to bow to the ever increasing, ever more shallow demands of gamers (such as the recent Starfox reveal which commenters shit on because it didn't have enough graphical detail), which of course eats up most of the budget. That doesn't make it right, though.


    (Can anyone else see Zeik56's posts? I haven't blocked him or anything, but they seem to be gone.)
    Reply +1
  • Nikanoru 17/06/2015

    @Zeik56 I'll rephrase again: I'm saying they could have done something with the guns in the new game, like for example make them incredibly difficult to use and only feasible as a last resort in specific situations, instead of just saying screw it and throwing it out, like they did with the Mako in Mass Effect 2. That is lazy game design, and does not lead to better games at all.

    It's like throwing out the potatoes and the vegetables just so you can "focus" on the meatballs. In the end you're serving a meal of only meatballs...

    That's what I get from modern game design... it's all just balls.
    Reply +2
  • Nikanoru 17/06/2015

    @Zeik56 I'm not talking about different gameplay style options. I'm talking about leaving things in that aren't really an option at all in practice, instead of scrubbing all the freckles off of a game, and with it, the the texture and the life. Reply 0
  • Nikanoru 16/06/2015

    OH and also, is it just me, or have they succumbed to those insufferable Japanese otaku and made her more "pretty"? Isn't this something EG should be writing articles about?

    I mean I get that it's a prequel and she's younger or something, but it seems very deliberate regardless.

    (Edit: in case the neggers don't know what I'm referring to, there was a lot of complaining among Japanese about how Faith (an Asian character) looked in the previous game, that she was too ugly, and someone even did a paintover of an official image, making her look more "bishoujo" as she should obviously be. Also my comment about EG was sarcastic.)
    Reply -4
  • Nikanoru 16/06/2015

    I think this is an example of the stupid goddamn dogma of modern game "streamlining".

    When you pick up a gun in Mirror's Edge, and you feel how useless you are with it, then that is the purpose of that gun. It emphasizes the feeling of doing what you're doing in the game for a reason, not something you're being auto-railed into. It fleshes out the feeling of space in a game.

    You remove the option to even pick it up, and suddenly the fact that you're doing what you're doing doesn't even matter, because there's nothing else you can do.

    What is considered streamlining in modern game design does nothing but make both gameplay and game worlds feel claustrophobic. It is a terrible trend that I hope will pass, at least during my lifetime...
    Reply +5
  • PC Gaming Show E3 2015 live report

  • Nikanoru 16/06/2015

    Is it too much to hope for some Starcraft, or even Warcraft (RTS)? Reply 0
  • The Legend of Zelda still coming to Wii U - report

  • Nikanoru 16/06/2015

    Eurogamer is really pushing the "Wii U is dead" angle, aren't they.

    I guess they have no choice continuing this narrative considering they put out a huge article about it.
    Reply +11
  • Nostalgia and experiment meet in Star Fox Zero

  • Nikanoru 16/06/2015

    the awkward situation Nintendo finds itself in this year,
    This link seems to be empty.
    Reply +5
  • Nikanoru 16/06/2015

    My big thing was that, even as computer graphics technology develops, it kinda results in people making things that look the same, so one of my concerns is making something that looks unique.'
    Nah man don't even try to make something that doesn't precisely adhere to dogma about what modern games look like, or you'll get dickheads in the comment section crying "bad graphics".
    Reply +3
  • Final Fantasy 7 Remake is real

  • Nikanoru 16/06/2015

    @landlock To be fair though, the awful PC port came later and was a terrible afterthought that damaged a great game... it doesn't exist as far as I'm concerned. Reply 0
  • Nikanoru 16/06/2015

    @markandrewroberts1
    It's actually a relatively short and very linear game by modern standards.
    You realize "modern standards" include FFXIII? And, to a certain extent, the horrific FFX that got another re-port recently.

    Just the fact that FFVII wasn't a structureless sandbox full of copypasted content, doesn't make it linear by definition.

    (*waving to FFX fanboy downvoters* Hi there, you bunch of tools. :D)
    Reply -2
  • Nikanoru 16/06/2015

    So all you whiners finally got what you wanted. Again I'd like to point out that if you think this is gonna make you relive your childhood, you'll be sorely disappointed, lol.

    (Edit: HAH, there come the volumes of negs just as expected, from a whole bunch of people who can't bear to realize this simple truth... ;))
    Reply -79
  • Rare announces Sea of Thieves

  • Nikanoru 15/06/2015

    Oh... it's just an MMO... Reply +1
  • Bethesda reveals first Doom gameplay

  • Nikanoru 15/06/2015

    @ShayenRoyen As much as I'm totally 100% with you on the level design, it's just not gonna happen.

    They already mentioned something about keeping "backpedaling" to a minimum. And with this generation's retarded excuse for "gamers" who cry like fucking babies whenever there's so much as a hint of having to actually navigate a complex environment, there's just no chance of us ever seeing interesting level design, in ANY game. Not anytime this century anyway.
    Reply +1
  • Telltale's Jurassic Park would have been a great film, but it was a poor game.

  • Nikanoru 14/06/2015

    @Old_Books Wikipedia says InfogramesNotAtari bought Ocean. But apparently they filed for bankruptcy and are now getting into gambling? I don't know what the hell's going on with them. Reply 0
  • Nikanoru 14/06/2015

    @britainshardest As in you had to puzzle out what their weird logic was...

    Let's be honest though, none of those games would've been as funny as they were, had their item combinations actually been practical in real life. Realism is boring. :p
    Reply +2
  • Nikanoru 14/06/2015

    @Canyarion I think I remember you had to plant a bomb or something, that you had an item for? Reply 0
  • Nikanoru 14/06/2015

    @Old_Books Back then, leaving the SNES on overnight with the TV off was our "sleep mode". :) That's how I finished Doom as well...

    Any VC release would have the regular save states I'm sure.
    Reply +1
  • Nikanoru 14/06/2015

    Equally importantly, it's smaller choices had weight too.
    I swear you guys are just doing it on purpose now...
    Reply +5
  • Nintendo heads into E3 with its hands tied

  • Nikanoru 12/06/2015

    @MccyMcFlinn
    Why are you so desperate to see them fail?
    Because that little twat, like some others in this thread, has barely reached the mental age for his balls to drop, so he still needs something to kick against to assert his maturity (which he will never reach).

    That, or the other possibility: they are old Sega fans from the 90's who are, somehow, still bitter over Sega's defeat and Nintendo's continued endurance. So they swarm the internet in search for revenge.

    Either way, they are pathetic. These people can't be reasoned with. You have a block list, my advice would be to use it. Makes the comment sections just a bit less shitty. :)
    Reply -1
  • Sir Christopher Lee dies aged 93

  • Nikanoru 12/06/2015

    The first time I saw him was in Gremlins 2, one of my favourite movies of all time. He played the professor so brilliantly, and that's how I'll remember him most. Reply 0
  • The challenge of remastering Uncharted

  • Nikanoru 12/06/2015

    @menelfirimaner
    in that it risks changing the impact achieved by the original game.
    You're absolutely right, but that's all these remasters ever do.

    Great games, last gen, last-last gen etc, were an expression of the capabilities of the system they were on, and the skill of a developer in using those capabilities.

    Remasters, upscaled ports etc. destroy this completely.

    And it wouldn't even be so bad, but the worst thing is actually gamers and reviewers who seem to take these zombie-like tart-ups of classics as a replacement for the originals which they shit on unapologetically, for such obnoxiously stupid reasons as not having a high enough resolution.
    Reply 0
  • Nikanoru 12/06/2015

    @FASELI YES, exactly this. Games lose something when transplanted into a resolution they weren't made for.

    There is more to graphics than how sharp things look, there's a visual balance, which is very easily upset by merely upping the P's. But since apparently higher P's are all anyone ever cares about, that's all we'll ever get.
    Reply 0