Nikanoru Comments

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  • Yasuhisa Kawamura and the Resident Evil that never was

  • Nikanoru 31/01/2015

    @cameronrogers Hahaha oh wow! I didn't think I'd still see someone in this day and age that believed that Sony hype nonsense. In 2001, sure, but 2015?

    It has been -proven- time and time again by every single multiplatform game that had to be paired down on the PS2 but ran fine on the Xbox and GC that it was an underpowered console.

    If GTA3 didn't fit on a disk, then it didn't fit on a disk, and GTA happens to be a game you can't put on multiple disks. The end. If that had been up to internal power then RE4 wouldn't have been the embarrassment that it was, Tales of Symphonia wouldn't have had to run at 30fps with lowered graphical detail on the PS2 (60 on GC), and every other multiplatform game like Beyond Good & Evil wouldn't have looked and ran worse on the PS2 out of all consoles, as they did.

    It was a clear-cut case like the Xbox One vs. PS4 this generation. Nobody would argue the Xone is more powerful unless they were seriously brainwashed.
    Reply 0
  • Nikanoru 19/01/2015

    @eightbitboy Haha it certainly was a big moment in PS2 history! It showed once and for all how incredibly inferior the hardware was compared to the Gamecube, despite some people wanting to believe otherwise at the time.

    You know, seeing how the game had to be severely cut down from the GC original (in just about every single aspect) to even run on the PS2, and to this day remains the absolute worst version, save for the iphone one. Your tin box contains a piece of crap that's an insult to RE4 and Shinji Mikami.

    It really is sad to see how many people's only experience with this revolutionary game at the time was the horrible PS2 port.


    OH and your other comment about the PS2 version being widescreen and the Cube version not, is incorrect - both the frame and actual screen resolution is identical in both games, just the PS2 version (like the Wii version) stretches the image out to fill the screen whereas the Cube one doesn't, although by using your TV's widescreen zoom mode instead, the end result is identical.
    Reply +2
  • Resident Evil Revelations 2 microtransactions limited to Raid mode

  • Nikanoru 28/01/2015

    @jimmyhill11 It's not that I don't feel pushed to play my best because of MTs. It's that I feel the game is purposely made shittier and made to aggravate me more than usual, because of their existence. SPs were a great example, especially how you could make it so you had a "debt".

    And yes, you could use them to make parts of the game piss easy, just by leaving the game on. Just by waiting, you could kill anything that was giving you trouble. So that's aggravation at having to wait, plus having your enjoyment lessened because of having them.

    You can pretend they don't exist at all, but we're not playing a game of pretend, we're playing a videogame.

    It's the same with the bullshit option of turning the random encounters off. Anyone who's played the bonus dungeon knows how this actually breaks the game.
    Reply 0
  • 3DS browser exploit lets you play Game Boy Color ROMs

  • Nikanoru 28/01/2015

    @retr0gamer You are very wrong about that. Writing specific code for each SNES game is called a hack, or a workaround you use when you're unable to code a good system emulator because you don't know how the system works.

    Zsnes hasn't been updated in 7 years, so don't use that as an example. The SNES emulator Higan (formerly known as Bsnes) has since achieved 100% cycle accuracy, meaning that all games will run on it perfectly as they ran on the original console.

    Of course I don't support piracy, and whenever possible I buy VC versions for games I want to play (or better yet: play on an actual SNES). But thanks to emulators we'll at least have a fully accurate record of how old consoles actually worked, long after all the hardware has broken down. VC games (and PS1 classics, etc) cannot provide this, in the cases where they use game-specific hacks.
    Reply +2
  • HoloLens is a surreal experience - and full of possibilities

  • Nikanoru 22/01/2015

    Wait so, is this the same thing that was teased in the advertisement with the tiny elephant in the person's hands? Or is that gonna be something different yet entirely? Reply 0
  • Club Nintendo to close later this year

  • Nikanoru 20/01/2015

    @Samael_Blackwing I see I see, somehow I thought the old points had been excised completely. Strange situation, though I guess with the older systems going away completely it won't be a problem anymore. Reply 0
  • Nikanoru 20/01/2015

    @Samael_Blackwing
    Don't know where you're looking, but eShop vouchers are definitely available in the Netherlands.

    (Edit: oh, you meant just what you can buy from Club Nintendo? That's weird, because I thought it had all been unified? I recently bought some eShop points for use on my DSi.)
    Reply 0
  • Resident Evil HD Remaster review

  • Nikanoru 20/01/2015

    @OmegaNemesis28 EXACTLY.

    Why oh WHY do some of these people equate "not immediately knowing what to do" with "bad game design"?

    It sounds like the kind of thing you'd hear from an ADD-ridden twelve-year-old. Have they been coddled by games that just fucking spell out what to do at every step so much, that anything that doesn't is suddenly badly designed?

    Jesus christ on a stick.
    Reply +8
  • Nikanoru 20/01/2015

    Interesting game world design and incorporation of the world into engaging puzzles is quite fucking frankly nonexistent nowadays.

    And it's insufferable whiny reviews like this that are the cause.

    Thanks a whole bloody lot.
    Reply +7
  • Resident Evil: Revelations 2 gets pushed back one week

  • Nikanoru 15/01/2015

    I'm just very worried the episodic format is going to be bad for this game. It certainly didn't do revelations 1 any favours, that could've been so much better than it was had it been more focused. Reply +4
  • How Duke Nukem 3D managed to be ahead of its time while trapped in the past

  • Nikanoru 12/01/2015

    This isn't a look back at DN3D. This is Dan patting himself on the back for how morally superior he thinks he is.

    I think he has more growing up yet to do, than he realizes...
    Reply +4
  • Digital Foundry vs Resident Evil on PS4

  • Nikanoru 08/01/2015

    Inconsistent detail levels leading to an unfinished, broken look, making a sad mockery of the original? Typical of all these remasters. I've never bought one and I never will.

    The Gamecube version is still superior. No surprises there.

    Also I find it ironic that what was once the single best, most shining example how to properly handle bringing a game to a new generation, now suffers this sad fate itself.
    Reply -1
  • Xbox avatars to get improved graphics, new features

  • Nikanoru 05/01/2015

    Why do they all have the same slightly retarded looking face? Is this "upgrade" going to finally bring them halfway to the level of Miis and allow some actual facial differences? Reply +1
  • Xbox One vs PlayStation 4: Year One

  • Nikanoru 22/12/2014

    @frazzl
    How about the Zelda games? Are you telling me they don't religiously stick to a formula? A formula that has remained the same for decades?

    As for being a hater, well sorry little buddy but I own a Wii U. And a Wii. And a GC. And an N64. In fact my first console (that I owned not played) was a NES. That still doesn't change the fact that Nintendo are just as in it for the money as the other two. So if anyone is being willfully blind it's you. Not that this is unexpected coming from a virulent pro-GG person like yourself.
    LMAO oh wow, I don't even know where to begin. First of all, your Zelda thing? That's something only people who don't really play Zelda say, or people who play it just to be able to say they did (likely you). Don't give me that "milking" bullshit when every entry in that series has such love and care put into it and every new game more unique character than any two entirely unrelated shooters elsewhere.

    Second, what the hell does GG have to do with anything? Just the fact that you bring that shit up speaks volumes about your lack of argument. Again, Nintendo's conduct and product is out there for everyone to see, you just choose to deny what's right in front of you, for some weird reason.

    (Oh god you're spreading your troll crap all over this thread I just noticed, if I'd seen this sooner I wouldn't have bothered with you in the first place. Good to see the downvotes seem to be taking care of your posts so far though. I'm out, the last word is yours! I know you're just gagging for it lol.)
    Reply +5
  • Nikanoru 22/12/2014

    @frazzl The only series they came even close to "milking" was NSMB and even that series was competent with every entry and limited to ONE per platform (you wanna see milking? For reference's sake, compare TEN call of duty games on one console alone, SEVEN assassin's creed games on one console alone... that's milking). Nintendo doesn't milk shit. That's just what sad little haters like to tell themselves.

    If you can't see how Nintendo simply cares about the actual games more than the other two, clear as day by every bit of their public conduct AS WELL as the product they put out, then you're willfully blind.
    Reply +2
  • Nikanoru 21/12/2014

    @electrolite
    Nintendo "don't give a shit about business?" I nearly fell off my chair laughing at that. That'll be why they dont have quarterly financial updates, profit and loss accounts, shareholders, dividends, share buybacks, previous defeats in antitrust cases, aggressive business plans or why their CEO has to apologise to and take a pay cut when profits are down.

    Come on, keep it serious.
    ....seriously? You keep it serious. Of course Nintendo need to do all that stuff, otherwise they can't keep making games. I'm sorry but, "duhhh"?

    The very last thing you quoted is exactly the kind of thing, among many others, that shows what Iwata actually cares about. Nobody made him take a pay cut, it was self-imposed. Any other CEO at any other company in the same situation would have just fired ten thousand people, and you damn well know it.
    Reply -1
  • Nikanoru 21/12/2014

    @frazzl
    Nintendo are not in it for the gamers. They're in it for your money.
    I'm sorry but screw that. You can only spout this "conventional wisdom" so much before you begin to question it.

    All those "bad business decisions" Nintendo's always making that has people bitching?
    All those weird things they do that are *gasp* different from what the other two are doing, for seemingly no good reason other than that's the way they feel it should be?
    All the stuff they don't care about that people feel they should care about because, after all, everyone else is doing it and it works?
    All the times they pissed off their shareholders?

    It's not because they're incompetent, it's because they don't give a shit about business. They give a shit about their craft. Yeah they care about money, just to the point where they need it to stay afloat and are able to make more games.
    Reply +8
  • Minecraft creator Notch bought the most expensive house ever in Beverly Hills

  • Nikanoru 19/12/2014

    @tidy-spidey
    with money that he earned fair and square.
    Now I'm absolutely happy for the guy. But let's not pretend he "earned" it.

    He won the lottery. He worked on a little basement project that somehow grew beyond his wildest dreams because of the passion of its players. Whatever he contributed on-and-off over the course of a couple years wasn't worth a million, let alone 2 and a half billion.

    Does he deserve it? Yes, he's a nice guy, so sure he does. I think anyone who isn't an asshole deserves a life free of money issues.

    But don't say he "earned" it. That's 1-percenter talk.
    Reply +4
  • Minecraft: Story Mode is an episodic series from Telltale

  • Nikanoru 18/12/2014

    @DwarfyP But this isn't minecraft.


    Anyway, I think I'll wait till someone inevitably mods this into minecraft proper...
    Reply +1
  • Controversial mass murdering game Hatred appears on Steam Greenlight

  • Nikanoru 17/12/2014

    Valve put it back up? Hahaha oh god stop, I only have so much popcorn!! Reply +1
  • Square Enix confirms Microsoft will publish Rise of the Tomb Raider

  • Nikanoru 09/12/2014

    @Jimjamyaha There's no way there wasn't someone else willing to publish a new Tomb Raider sequel for all platforms. There is no doubt that we would have gotten a new TR either way. MS just threw their mountains of cash at it to grab it for themselves.

    As opposed to Bayonetta 2 which was simply abandoned by everyone, even Sega themselves. We wouldn't have seen a sequel anytime soon if ever, had Nintendo not picked it up. It is absolutely different.
    Reply 0
  • Digital Foundry vs Super Smash Bros. on Wii U and 3DS

  • Nikanoru 07/12/2014

    @Der_tolle_Emil As did the original Smash Bros. Killer Instinct 2 as well, and I believe Yoshi's Story, and probably most 2D games such as Mischief Makers. Reply +1
  • Video: Touch control rage with Tomb Raider 2 for iOS

  • Nikanoru 07/12/2014

    @TarickStonefire OR use a higher-precision resistive touchscreen so a thin stylus can be used that doesn't let your fat finger get in the way of all the action. Despite incessant whining by conservative purists, the two Zelda games on DS proved the effectiveness of this, as they played beautifully.

    But that's never gonna happen on a phone, as it conflicts with the functionality needed for every day phone-related operations.

    I wonder if a hybrid is possible. But even then we're left with the phone app market which makes it difficult to sell real games...
    Reply 0
  • Nikanoru 05/12/2014

    @Deckard2 Exactly. The original games had a much better, much more precise jumping system than the newer ones, which are just auto snap-on bullshit. That's why the former have the tutorial level explaining each type of jump, each type of move.

    But nooo, tutorials are for chumps amirite. OMG why don't these controls work?!?!?
    Reply +3
  • Final Fantasy 7 announced for PlayStation 4

  • Nikanoru 07/12/2014

    @Skirlasvoud Haha true, although I do still enjoy playing FF7 today!

    It just needs the proper retro setup (PSX, CRT TV), which allows the game to feel like it's the best it can be, i.e. makes full use of the resources available, makes the console shine and show what it can do.

    This is unlike what happens when you try to transplant and upscale the old assets into a modern piece of hardware on a 1080p LCD panel. THEN the game feels like a sad shadow of the past.

    And this goes for all retro games. People don't seem to understand this for some reason. They think upscaling old games on new hardware will somehow increase the detail, while it does the opposite. It decreases perceived detail!

    It baffles me why people keep insisting on doing this.
    Reply +7
  • Nikanoru 06/12/2014

    @rubishod Idunno, in a series where FFX and FFXIII exist, IMO calling any other entries in the series "linear" does them a disservice in comparison... Reply +7
  • Nikanoru 06/12/2014

    Love how they won't show it fullscreen, lest they advertise how terrible the stretched-out re-rendered lowpoly models look against the original 320x240 backgrounds.

    The only way to play this game that doesn't mangle the graphics to shit, is what it was designed for: on a PSX on a tube TV. Scanlines, TV RGB grid and phosphor glow and all.



    And no, a fullblown remake isn't gonna work either. Some people think a remake is gonna transport them back to the past and make them experience FF7 the way it felt to them back then. They are sadly mistaken. That is not how nostalgia works. Any FF7 remake would be an entirely new experience completely detached from what you played and felt as a kid/teen. What's the bloody point? It would be an unrelated new game, just similarly themed.

    I for one would much rather have them direct their efforts to making actual new games that are good, instead of trying to improve on my childhood memories.
    Reply +67
  • The next Deus Ex game will look a little something like this

  • Nikanoru 07/12/2014

    @dean0null I'm sorry dude, like I said, I have no argument left for someone who seems this far detached from reality, evidenced by every word you keep writing. I just can't.

    I'll just leave you with one screenshot: evidently, RE6 was developed for the PS2!
    Reply 0
  • Nikanoru 06/12/2014

    @dean0null
    Compared to nearly any game Deus Ex was clearly intended for the PS2 generation. I'm sorry that this bothers you as it seems childish to continually ignore.
    Hahaha oh christ on a stick that's rich. Wow.

    WOW.

    And "accept criticism"??? That's like saying I should accept criticism from a ten year old who comes up to me saying Monet's paintings are clearly unfinished.

    Anything else I could possibly say would be fruitless, since there's no doubt that you are legally blind, and stubborn about it too. You deserve every bit of scolding thrown your way.
    Reply 0
  • Nikanoru 05/12/2014

    @dean0null "Extremely low res assets" oh jeez. You do realize that these aren't cars in a racing game? That these are merely background props in an open world, just like the trashcans? Hell they're not even interactive like the trashcans are.

    There's a certain hierarchy for detail levels on objects in any game, I suggest you read up on it.

    I'm not gonna waste any more time here arguing with someone who thinks DXHR looked "last-gen".
    Reply +1
  • Nikanoru 05/12/2014

    @dean0null I'm sorry but you are very confused.

    You're mixing up the game's clean style with it looking "last-gen". It's one of the best-looking games of that generation. The visuals are expertly balanced to the slightest nuance, and the smooth, textureless cars are completely in service of that look. They're meant to fit into the scene they're in.

    Just the fact that they don't look like what you traditionally expect videogame cars to look like, doesn't make them "last-gen". Flat hubcaps or not.
    Reply +2
  • Nikanoru 05/12/2014

    Allow me to share my excitement:

    ADFGDKFJNDKVJNSDVKNDFKVNDFKJBVDF,JBVDF



    @dean0null What the bloody F are you blabbering about?
    Reply +8
  • David Jaffe reveals arena shooter Drawn to Death

  • Nikanoru 06/12/2014

    @Devox Dude... I think that was kinda the point. Reply +1
  • Nikanoru 06/12/2014

    @ecco Because if there's anything worse than war and death and bloody horror... it's uncovered breasts. Don't you know. Reply +1
  • Street Fighter 5 exclusive to PC and PS4

  • Nikanoru 06/12/2014

    Guys, guys! It's Capcom. Remember what happened with Resident Evil 4 after Mikami said he would cut his own head off if RE4 was ever ported to PS2?

    Also the same Capcom which has ported every previous SF game to every platform under the sun eventually. If this stays PS4 console exclusive, that would be a first in company history.

    The same Capcom who, like the sleaze bags they are, likes to kick their fans in the balls after 10 years of loyally waiting for a new BoF installment. And let's not start about Megaman.


    What I'm saying here is that you cannot trust a word Capcom says. Especially about exclusivity.
    Reply 0
  • Nikanoru 05/12/2014

    Ok so... am I the only one who thinks this looks much worse than SFIV? The colors look drab as hell, and the character models aren't improved or changed at all. Almost looks like a shitty in-development version of IV.





    (PS: I know what you're thinking. But I'm going with PS4 over Xbone this gen. So stop it.)
    Reply 0
  • For the first time, Metal Gear Solid 4 will be available as a download

  • Nikanoru 03/12/2014

    @Dondiggler Opinion? On the exact cutscene-to-gameplay ratio? There are no opinions to be had there my friend, only numbers. I mean unless this person is lying. Reply 0
  • Nikanoru 03/12/2014

    @Big-Boss I never played the game, I heard the cutscene to gameplay ratio was bad but I didn't know it was THIS bad. Thanks for the info, I'll continue to avoid "playing" it. Maybe I'll watch it one day as Kojima intended: as a Youtube movie. Reply -2
  • Target pulls Grand Theft Auto 5 from sale in Australia

  • Nikanoru 03/12/2014

    @YourFetish It's not the same! When a youtube feminist says it we gotta listen because we're good white knights! Reply 0
  • Play the original Game Boy in 1080p on an HDTV with hdmyboy

  • Nikanoru 02/12/2014

    .......Why? Why would anyone EVER take a game that was meant to run on a handheld screen the size of four postage stamps, and stretch it out across a huge LCD panel like a cheap shirt on a 900-pound man, bloating each pixel to about the size of your fist and ruining the art in the process?

    Next there'll be someone trying to output the image of a Pocketstation onto a wall-covering projector screen...
    Reply +9
  • Super Smash Bros. for Wii U review

  • Nikanoru 28/11/2014

    @Murbs I think the text is exactly what some people get "hung up" about. Reply +2
  • Nikanoru 28/11/2014

    (Note: One of these questions may have been supplied by my eight-year-old son.)
    Sounds like all of them were, including the one where you question why only some of the stages support 8-player (a question you asked before, then later seemingly answered, in this same review).

    I won't go so far as saying the entire review reads like it was supplied by your eight-year-old son...

    ...but just saying.
    Reply +6
  • "I don't want to be a part of piracy"

  • Nikanoru 21/11/2014

    "Pirating ROMs is definitely not legal or morally responsible - but if you own the game and want to play it on the go, I don't see anything wrong with that."
    Bullshit. He could make the same excuse for new 3DS games: "If you own the cart and don't want to shell out full price again just for the convenience of a digital version, I see nothing wrong with getting a free copy off the internet."

    (lol downvotes. If you can't see the double standard here you're deluding yourself.)
    Reply -4
  • Geometry Wars 3: Dimensions has pre-order DLC and platform-exclusive levels

  • Nikanoru 20/11/2014

    Looks very Nano Assault inspired doesn't it? Reply -1
  • Never Alone review

  • Nikanoru 20/11/2014

    @Bludsh0t
    First 10 of this generation. I will be buying this
    A deserved 10 I'm sure, but the first? Off the top of my head I can name at least MK8 and 3D World. Or does the Wii U not count... ?
    Reply +12
  • Digital Foundry vs Far Cry 4

  • Nikanoru 16/11/2014

    @Cold_Waste Doom originally never ran at 60fps, it was hard capped at 35. That is if your PC was even up to running the game at that speed. Only when the source was released much later did certain source ports unlock the framerate. Reply +1
  • That Dragon, Cancer has taken to Kickstarter

  • Nikanoru 12/11/2014

    I sincerely hope this game will be successful and I hope it will help the parents.

    But I for one can't get near this, lest I break down into a quivering pool of sadness. I can't do it.
    Reply +6
  • Warcraft 2 was terrific, influential - and absolutely ridiculous

  • Nikanoru 09/11/2014

    @Unrein Idunno why it's funny? Good 2D artwork doesn't age. Reply 0
  • Majora's Mask is getting remade on 3DS... finally

  • Nikanoru 06/11/2014

    @Spetzomancer
    Yeah, graphics looks the same as 14 years ago
    Pfffwahahahaha holy fucking christ on a stick, I think someone needs to visit the optometrist.
    Reply +2
  • Nikanoru 06/11/2014

    @Spetzomancer Right because a million fans constantly begging for something and Nintendo finally giving in after several years, is them "milking" it. They could've just ignored it and they would've gotten flak from people like you for not listening to their fans.

    As for the updated graphics, surely you jest if you think they were going to just plonk the N64 original on there after having remade OoT? You're not serious right? Either way a glance at the video would have told you your answer to that question.
    Reply +3