Mortal Kombat X Fatalities guide
Our reference list of all of the new finishing moves.
Titan Souls walkthrough and boss guide
How to beat every boss in the game.
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Having spent my earliest gaming years as a die-hard Spec-chum, it makes me kind of sad that, while many indie developers love to emulate the look and sound of retro games, modern titles that pay tribute to the 128k era are few and far between.
Nowadays we're practically trained to ignore 90% of the graphical details/objects on the screen; that's why we need button prompts in most modern games--to tell us when we can actually do something.
I wasn't overly impressed with DeusEx:HR (despite being a fan of the original) it felt too railed to me and held back on PC by its console variants. Would like to see a new DeusEx though hopefully involving VR this time around and more freedom like Skyrim, Fallout or S.T.A.L.K.E.R. I think that would be a good direction to take it...
Original 3DS is weaker than recent smartwatches, sorry.
Actually, pixel art on a 1:1 ratio isn't really pixel "art", is it? It's just "pixels".
Some of that charm's been lost in an English voice dub that, while far from disastrous, is too often grating, especially in the cries that loop incessantly during combat.
One genuinely good addition in this new version: the save file time counter of the Wii version stopped at 99 hours, whereas the 3DS' clock can go to over 300.
Speaking of Fire Emblem, Atlus revealed gameplay footage of its Fire Emblem / Shin Megami Tensei crossover for Wii U. This project was announced over two years ago and had gone dark for a good long while, but it's still alive and kicking and due next year. You can watch its new trailer at the 21.35 mark in the embedded presentation below.
It really doesn't, it comes from both sides,
Did naughty dog not do job with the last of us? That struggled with frame rates.
Basically, if a game doesn't run well on a console, someone didn't do their job. Adding graphics options like that would be adding a plaster on a bullet wound.
"Why do most devs insist on assuming console players are all too thick for such options?"
Because they are otherwise they would game on a PC?
You have to dealt with arbitrary decision of developer how many bells and whistles must come at the cost of a framerate.
I get that if you have a Wii U, this will be hard sour grapes to swallow, but try to get over it.