Nikanoru Comments

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  • Nintendo announces new 3DS and 3DS XL designs with extra buttons, improved CPU

  • Nikanoru 29/08/2014

    @sickpuppysoftware Hah, that's what my friend always used to call the little cursor nub that came with certain laptops... Reply +3
  • Nikanoru 29/08/2014

    @Oxybelis
    Fcking nintendo can not make a good handheld on first revision.
    ???
    The original 3DS was great, and still is.
    Reply +11
  • Watch Dogs is Ubisoft's last mature game for Wii U

  • Nikanoru 19/08/2014

    @Drakefury Also true, but the popular narrative of the WiiU selling the least consoles of all 3 and/or the Xbox1 "speeding past it" just has no base in reality. Reply +2
  • Nikanoru 19/08/2014

    @midnight_walker
    Hasn't it only just sold more units than the Xbox One in about double the timeframe?
    Yes, but the latter continues to sell worse on a monthly basis (despite the price cut and the fact MK8's boost has tapered off). It's not catching up, and at this point whether it ever will is up for debate.
    Reply +2
  • Snake moves with the times, Lara doesn't

  • Nikanoru 16/08/2014

    These sorts of articles/posts always seem to (intentionally?) ignore the sort of exclusives that make many of the best games ever, namely those which are completely built for a system from the ground up and allow the entire focus of every single building block - right from the foundation to the icing - lie with making the best out of that system.

    It's a beautiful thing that should never disappear. Not until the day all systems are well and truly equal and run every game without any discrepancies whatsoever.

    Come to think of it, that will be one boring day.

    (Downvotes? I hope people aren't thinking I'm trying to defend MS here or anything... the new TR is not the sort of exclusive I was talking about.)
    Reply -2
  • P.T. is more than a teaser - it's a great game in its own right

  • Nikanoru 15/08/2014

    @Ragnab Agreed. Reply 0
  • Nikanoru 15/08/2014

    This demo looks absolutely beautiful.

    It's also absolutely unlike Silent Hill in almost every way. Cheap-ass "screamers", seriously? I hope this is not what the game is going to be like, because I want to play a Silent Hill, not "Yet Another Generic Indie Horror".
    Reply -7
  • The Crew won't release on PS3 and Wii U due to different "technical infrastructure"

  • Nikanoru 14/08/2014

    I was under the impression that the new consoles all made use of a GPGPU? And that this would make porting to WiiU easier than 360 and PS3 since the WiiU also mostly relies on its GPGPU? I guess not. Reply 0
  • Hyrule Warriors had designs for a female Link

  • Nikanoru 14/08/2014

    @KanePaws
    I shall reluctantly accept (and wash my hands afterward).
    Reply +3
  • Nikanoru 13/08/2014

    @KanePaws
    Haha WOOO what do I win? :P
    Reply +2
  • Nikanoru 13/08/2014

    Actually I would DEFINITELY not want character customization in a Zelda game, even if it's just a gender select. Hell if they'd ever feel the need, I'd rather have a female Link as the only possible main character, rather than a selection.

    IMO stories in games always suffer from character customization.
    Reply +2
  • Nikanoru 13/08/2014

    @DrStrangelove

    Reply +15
  • Nikanoru 13/08/2014

    Looks alright I guess? But to me this just... veers ever so slightly too far into the realm of internet fanfiction and deviantart fanart. Reply 0
  • The Evil Within reveals Season Pass and three DLC packs

  • Nikanoru 13/08/2014

    My hype level for this game has dropped considerably since its first reveal. This doesn't help. Reply +18
  • Hideo Kojima and Guillermo del Toro are making Silent Hills

  • Nikanoru 13/08/2014

    @Mr-Writer
    I hadn't even thought about that, you're probably right. Even less cause for outrage then.
    Reply 0
  • Nikanoru 13/08/2014

    @alimokrane

    That AND several other titles in the series were Sony exclusives. There's precedent. It's generally been a Playstation focused franchise throughout its history, that's just a fact. It's not a defense for anything. It's just an explanation for why there is no "outrage", as opposed to TR where exclusivity shifted to a platform that never even had any TR games until last gen.

    I don't see what the issue is. You may not agree, but surely you can at least acknowledge that difference.
    Reply 0
  • Nikanoru 13/08/2014

    @alimokrane Silent Hill started as a PSX exclusive... and several other entries in the series never left Playstation platforms. Reply +1
  • Nikanoru 13/08/2014

    Silent Hill has never been about jump scares. :/ I hope the demo is not a sign of things to come in that regard.

    Also the "we want you to shit your pants" comment adds to that worry.
    Reply +1
  • Tearaway is being retold on PS4 as Tearaway Unfolded

  • Nikanoru 12/08/2014

    @samharper
    Every game will always be better on its original hardware though...
    Reply 0
  • Not for everyone: exploring the strange pleasures of exclusivity

  • Nikanoru 09/08/2014

    I'm not sure I'm entirely on board with the idea in the article of considering exclusives as being defined by the groups of people that will play them, rather than by the hardware.

    That's what system exclusives are to me, and that's why IMO most of the best games ever made are exclusives: they represent an expression of a certain piece of hardware, of how it can really shine if a team of people put their mind to it, and they show its unique quirks.

    You could say exclusives bring to light the very soul of a games machine, in a way that multiplatform games never could.

    Of course it's not so much the case nowadays as it was in the 8, 16 and 32/64 bit eras when all systems were much more different from each other than they are now.

    But still, there's something beautiful about a well-made exclusive, which is why it makes me sad every time there's another one of those HD re-masters or ports-after-the-fact and you can see all the leftovers and loose ends and tiny little broken corners resulting from the porting process.
    Reply 0
  • Nikanoru 09/08/2014

    @CloudXIV Unacceptable. EVERYTHING must be HD nowadays, don't you know? Reply 0
  • Bayonetta 2 is a sequel to savour

  • Nikanoru 09/08/2014

    @Gnort Lol, while you're at it wait for the "inevitable" Zelda Collection for Xbox One! Has about the same chance of happening.

    Meanwhile us normal people will just play the game.
    Reply +1
  • Nikanoru 09/08/2014

    @Lync Stuff that was previously hidden in interesting places for the player to discover, is now "funneled" directly towards them. No more player agency, we are merely fed content in a nice queue because game asset development is too expensive anymore to leave even the possibility that the player might not find some content on their own. This is part of the whole "streamlining" sequels trend and frankly I've seen just about every single franchise I used to love ruined by it, so I'm a bit touchy on the subject, lol. Reply 0
  • Nikanoru 08/08/2014

    ...that were hidden throughout the original Bayonetta are now placed on your path of progression. They remain optional, but players are now more readily funnelled towards them,
    Really, game devs? Fucking really? I thought you'd gotten over this retarded shit by now.
    Reply -11
  • Steam beta adds 'hide this game in my library' option

  • Nikanoru 08/08/2014

    Good. The steam library has the tendency to just populate itself with crap games, even if you're trying not to let it. Reply +1
  • Xbox One launch title Ryse: Son of Rome announced for PC

  • Nikanoru 08/08/2014

    Can I... can I say it?

    Xbox is dooooomed!
    Reply -3
  • Nikanoru 08/08/2014

    @Nynja re: comment repost

    Everything you said makes absolute sense. But sense isn't a thing the PC Master Race have, so I'm afraid your comment will be in vain.
    Reply +1
  • Shovel Knight sales surpass dev's lifetime estimate in one month

  • Nikanoru 07/08/2014

    Doesn't surprise me much considering all the coverage this game has had. It also featured in some pretty high-profile let's plays, which I suspect helped quite a bit.

    Good for them, they deserve it.
    Reply +3
  • Steam and Early Access: To curate or not curate?

  • Nikanoru 06/08/2014

    If they're terrible, nothing will happen. They won't sell. They'll just disappear. And if they're good they'll sell.
    I'm sorry but that's the biggest load of bull ever. If this were true, the games industry would look a whole lot different.
    Reply +11
  • Resident Evil 1 remastered for PS4, Xbox One, PC, PS3 and Xbox 360

  • Nikanoru 05/08/2014

    @Kami re: video
    So... it looks terrible. What's the point you were trying to make?
    Reply -2
  • Nikanoru 05/08/2014

    @StahlWurst They weren't a visual improvement, but at least they didn't look worse, which is what this "re-master" does. Reply +2
  • Nikanoru 05/08/2014

    Bwahaha high-res polygonal characters running around on a blurry bitmap? Why the fuck would anyone ever want that? More like a de-master.

    I'll stick to my Gamecube original running on a CRT where the whole image will at least look consistently sharp, thanks.
    Reply 0
  • Assassin's Creed: Rogue headed to PS3, Xbox 360 this November

  • Nikanoru 05/08/2014

    Soooooooooo..... when can we expect the "Ubi needs to stop rehashing the same game over and over" article like we inexplicably got for Zelda?

    Heh, I mean... with Zelda having just 1 or 2 proper games per console at most, you'd expect a game with seven (is that how many it's been now? I've lost count) near-identical installments on the Xbox360 alone to receive a similar treatment, surely? Obviously.

    No? Alright then.
    Reply +6
  • Nintendo of America indie chief leaves company

  • Nikanoru 04/08/2014

    @AgentPothead
    And I think even fewer people give a fuck about what sort of retarded bets you have going, or who does and doesn't have a profile pic in the EG comments, LOL!
    Reply +3
  • Nikanoru 04/08/2014

    @AgentPothead

    LOL you seriously just wrote that last sentence.

    I think I need to say no more.
    Reply +3
  • Nikanoru 04/08/2014

    @AgentPothead
    Good thing you gave yourself a wide enough margin there. Hateboys have been calling Nintendoomed for more than a decade already, so maybe if you pray hard enough it'll happen in another ten years!
    Reply 0
  • Nikanoru 04/08/2014

    @mouseymouse Yeah dude what a terrible company that cares about games more than any of the suits that run any of the other corporations, what a terrible company that has a president who believes in the value of great games and refuses to make mobile phone crap despite being repeatedly pressured by shareholders to that end, what a terrible company that makes the most consistently high rated games out of pretty much any other developer because of these philosophies... terrible.

    Microsoft on the other hand is a saint with their lovely parity clause and other such great ideas. They totally did not simply fire people on the spot because of twitter comments, no sir.
    Reply +3
  • Dead or Alive 5's Bath and Bedtime DLC could be its creepiest yet

  • Nikanoru 04/08/2014

    @MrTomFTW Yeah that's what it was. You sign up and no boobs to be found! Jeez. :(

    I'm sure there are other games that do have this kind of thing actually in-game except it's just kind of sneaky and out-of-place.

    DOA is exactly what it advertises at least.
    Reply +5
  • Nikanoru 04/08/2014

    @MrTomFTW Whether I should find it insulting all depends on whether I think sexuality, even when it is crude and blatant, is anything to be ashamed of. I do not think it is.

    Honestly I think your point would be better served by examples such as Evony, if you remember that. Not a developer like TN who really aren't trying to fool anyone.
    Reply +9
  • Nikanoru 04/08/2014

    @Letsalljusthavefun

    You do NOT do your username justice...
    Reply +2
  • Nikanoru 04/08/2014

    @Arwin A law for that? Why? That would be terrible. And pretty damn scary. Reply +2
  • Nikanoru 04/08/2014

    @Bander
    KoF doesn't really count as physics... they were simply hand-drawn animations, whereas 3D models in DOA had actual real-time calculated physics.

    I didn't know Fighting Vipers had it, though. Interesting!
    Reply +4
  • Nikanoru 04/08/2014

    @MrTomFTW

    Team Ninja do this kind of thing without any reservation or excuses, they don't pretend it's anything else than what it is. They take pride in it, they're the people who made that bouncy-boob commercial for Ninja Gaiden which showed more self-awareness than many a western developer.

    You rattle off a list of things such as clothing and poses as if it's somehow a secret plot, as if it involves some obscure psychology to part all the poor perverts of their cash, and nobody notices except you few enlightened souls. You tell me to "be aware" as if I don't even know what I'm looking at.

    THAT is insulting, to be very honest.

    I am aware, other gamers are, and the creators are, and everyone is aware that everyone else is. It's a simple exchange between parties, and you make it out to be much more sinister than it really is.

    (As an aside: I've never actually bought a DOA game. I don't like them.)
    Reply +5
  • Nikanoru 04/08/2014

    @landlock Oh, whew. Reply +1
  • Nikanoru 04/08/2014

    @MrTomFTW Women dressing up in schoolgirl outfits is exactly the kind of thing DOA has been about right from the beginning. It is nothing more and nothing less than something that someone enjoys looking at, and I see absolutely no problem with that.

    No more than I would have any problem with a hypothetical Twilight game where the protagonists are able to be dressed up in YMCA outfits or ball hammocks. If someone would add that kind of DLC just to make an extra buck, and it would make some women jump for joy, I would find that absolutely awesome.

    Hell, Deviantart and anime in general is full with all sorts of pretty boy exploitation. Why isn't there more of this in games, anyway?
    Reply +6
  • Nikanoru 04/08/2014

    @Bander I hope you're not implying DOA was originally not all about the boobs.

    DOA1 was the very first game with boob physics. It was a pioneer in that umm... area.
    Reply +3
  • Nikanoru 04/08/2014

    @SlumpJunk Wow really? I did not know that. Comcept is developing Mighty nr. 9, right? I hope this doesn't have any implications for that game's quality... :/ Reply +1
  • Nikanoru 04/08/2014

    @MrTomFTW
    re: "strawmen", assuming for a moment you're referring to my comment in part:

    You think characters with curvy figures like the ones in DOA are bad, yes or no?

    If yes, it would logically follow that reducing this type of titillation would be a good thing in your eyes, yes or no?

    If yes, then you are focusing on diminishing one group's enjoyment, and I don't see you advocating to give women more games with scantily clad pretty boys, instead. There is no straw man here.

    If no, then... what's the point in complaining?
    Reply +5
  • Nikanoru 04/08/2014

    @landlock
    Well Dead Or Alive actually covers the whole spectrum from small to large breasts. There's something that caters for everyone.
    That's cool, but (and this isn't specifically directed at you) so what if there were only big boobs? Or small ones? What's wrong with having a piece of media that is actually for a certain group of people that like a certain thing? Not everything has to be for everyone, does it?
    Reply +3
  • Nikanoru 04/08/2014

    @MrTomFTW
    Well, that and the creation of improbably proportioned fantasy women with unlikely breast physics dressed in towels, pyjamas and other "sexy" bed clothes to be objectified and ogled by people who don't understand the difference between sexy and sexist.
    I don't know what the purpose of this post is as you have said precisely nothing. "Improbably proportioned"? Why does this bother you so much? Does it bother you equally when anime people have improbably large eyes?

    I'm going to ogle and objectify any collection of polygons I bloody well want, and I invite women to do the exact same. But no, instead of focusing on what we can do to give women what they want (or what women can do to create it! No?), people like yourself focus solely on what we can do to take away from men what they want.

    I fully support the creation of a fighting or other type game based on Twilight with its male protagonists in various states of undress.

    But we can't have that, can we? If that existed, people wouldn't have any excuse left to make navel-gazing comments like you just did.
    Reply +6