Nikanoru Comments

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  • Telltale's Minecraft: Story Mode unveiled, stars Patton Oswalt

  • Nikanoru 04/07/2015

    I'm just wondering what the gameplay will be like, if there's any gameplay to speak of at all. Reply -1
  • Video: The Final Fantasy VII scenes that probably won't reach the remake

  • Nikanoru 03/07/2015

    @consignia The snowboarding also had a mobile game... Reply 0
  • Ultra-rare Sony PlayStation SNES console spotted, pictured

  • Nikanoru 03/07/2015

    @L_A_G http://lifehacker.com/5164208/retr0bright-restores-yellowed-vintage-plastic-to-factory-fresh Reply 0
  • Nikanoru 03/07/2015

    @spamdangled Yeah but as I understand, they did this because of Sony's greedy bullshit. Reply +1
  • Nikanoru 03/07/2015

    Why is Sony's name all over everything and Nintendo is invisible aside from the back of the controller?

    I'd almost say this seems indicative of why the deal fell through.
    Reply +8
  • Reddit drama prompts gaming boards to shut themselves down

  • Nikanoru 03/07/2015

    It's incredible how much I don't give a shit about this. Reply +12
  • Tales of Symphonia HD coming to PC next year

  • Nikanoru 02/07/2015

    I'll bet it'll just be the downgraded PS2 version again. Reply +2
  • There's a new London studio making an amazing looking racing game

  • Nikanoru 01/07/2015

    @Der-Kleine It's not so much that it's fun, it's just that this is as complicated as you can really make a mobile game. Reply 0
  • Free-to-play Pokémon Shuffle headed to iPhone, Android

  • Nikanoru 29/06/2015

    @SpaceCadet
    Make no delusions. This, my friend, is exactly what you're ever going to get out of "Nintendo on mobile".

    If you're waiting for a Mario platformer on your phone, LOL! Sorry. You just get this shit. Microtransation-laden free-to-play minigame wank that the mobile audience expects, and deserves.

    (Seems like I hit a nerve there with mobile app users. I'm sorry this simple truth is so hurtful. ;))
    Reply -3
  • See what Mario looks like in Unreal Engine 4

  • Nikanoru 29/06/2015

    What a bunch of absolute wank. Reply -3
  • Rise of the Tomb Raider brings back Lara's sense of adventure

  • Nikanoru 26/06/2015

    I hate hate hate Lara's "modern" design. Why the hell are devs so afraid of any sort of style? Why is realism a prerequisite for any big budget game now? She looks boring as fuck, if you didn't tell me it was her it would look like any of the other 10000+ generic soulless people in games nowadays.

    As for the gameplay, nothing I've seen so far has convinced me it will be anything more than a mindless linear sequence of simon-says climbing commands like TR Legend was. I'll continue to assume this until reviews are out.


    (EDIT: Looks like anyone who isn't sucking this game's dick is getting downvoted. By whom? Xbone fanboys? I'm a Nintendo man so my dissatisfaction with the state of TR is completely platform-agnostic, you insecure little babies.)
    Reply -8
  • It gets worse - Batman: Arkham Knight on PC lacks console visual features

  • Nikanoru 25/06/2015

    @SeeNoWeevil

    It's always funny to watch PC gamers struggling to deny that their favourite platform could have any downsides at all. :D

    There is SO MUCH of that in this thread.
    Reply +1
  • Nikanoru 25/06/2015

    @Antropie

    No. Console games have just as many issues as PC games.

    Just yesterday I was trying to play a console game and it said I didn't have the right drivers for my controller, and the sound didn't work so I had to edit the .ini file. Stuff like this happens on any system, there is NO PROBLEM WITH PC, IT IS OBJECTIVELY SUPERIOR, IF YOU HAVE PROBLEM WITH PC THEN IT IS YOUR FAULT!

    PC ÜBER ALLES! HEIL GABEN! HEIL GABEN!
    Reply 0
  • Rocksteady and "external PC development partner" investigating Batman: Arkham Knight performance issues

  • Nikanoru 23/06/2015

    @BigBANGtheory
    Reply +3
  • Nikanoru 23/06/2015

    @BigBANGtheory There's a difference between developing on PC and developing for PC. Reply 0
  • Nikanoru 23/06/2015

    @SeeNoWeevil
    So what the hell were they running the early promo videos on??
    Just another PC configuration. That's the thing about the platform, rarely are two PC's entirely the same, and things can fuck up in completely unexpected ways, minor and major, differently from anyone else. And when it does, you might be shit out of luck for help, because of your unique snowflake of a system.

    We should just be glad that enough people had the issue in this case to actually draw the developer's attention. This isn't always the case.

    (Here come the PC masturbator neggers. Can't stand to hear a simple truth about your mess of a platform? Pathetic.)
    Reply -1
  • Wasteland 2 Director's Cut video showcases improvements

  • Nikanoru 23/06/2015

    What's with this "game of the year edition" naming convention? When did that start, anyway? Seems awfully presumptuous. Reply +2
  • Yoshi's Woolly World review

  • Nikanoru 23/06/2015

    @Mr-Writer I can hardly believe it, but could it be that you actually, really don't get it, even though I literally told you? You're not trolling?

    In case that you're actually not trolling, let me spell it out for you again:

    First there's Yoshi's Story which is an entire GAME made to look hand-crafted.

    Then there's LBP which is ALSO a game made to look entirely handcrafted (with the small detail that the player character also looks the same), which, according to Mr. Mr-Writer is apparently totally not a ripoff at all. Whole game, not a ripoff.

    Then there's another new Yoshi game which is, once again, entirely handcrafted, just this time they also made the character look the same, and NOW you call Yoshi a ripoff of LBP?

    I can't believe anyone's actually this stupid and/or desperate to bash on something. You must be trolling. There's no other way.
    Reply 0
  • Nikanoru 22/06/2015

    @Mr-Writer

    I love this story you've created for yourself. You created your own made-up ripoff accusations AND you've made up stuff I never said to serve as a counter-argument you can then fight against.

    I don't know if I've ever seen this before on EG, very funny.
    Reply +3
  • Nikanoru 22/06/2015

    @Mr-Writer HAH Oh wow, I'm not even gonna try to correct you because it's just too much fun to watch you flail around blindly. :D

    Let's see if you can find my post that makes the sackboy crap you've been saying afterward irrelevant. Hint: it's not what you think it is. Hint 2: you've actually replied to it.
    Reply 0
  • Nikanoru 22/06/2015

    @Mr-Writer Who's sticking their fingers in their ears? Obviously you since your last line shows you haven't been paying attention at all. :p Reply +4
  • Nikanoru 22/06/2015

    @Mr-Writer I've provided all the evidence any normal person could possibly need. You just keep trying to desperately worm your way around the obvious because you're silly little troll and/or idiot.

    I won't tell you to let go, you seem to be way too seriously invested in this thing you came up with. :p
    Reply +8
  • Nikanoru 22/06/2015

    @Mr-Writer LOL, just saying "NO U" doesn't work in this case, I'm afraid. Reply +2
  • Nikanoru 22/06/2015

    1: Yoshi's Story is released as a game with a hand-crafted look.

    2: LBP is released as a game with a hand-crafted look.
    Mr-Writer: Everything's fine, nothing to see here!
    3: Yoshi's WW is released as a game with a hand-crafted look, except Yoshi himself now looks that way too.
    Mr-Writer: OMG ripoff!!!!
    Reply +11
  • Nikanoru 22/06/2015

    @FMV-GAMER I don't know, all the Yoshi sequels have been worse than the first one, so I wouldn't say I'm particularly excited. I'll still try it out, though.

    And you're right that Mario Maker is just as likely to have been inspired by the vast Mario World editing community as anything else. :p You could say they're cashing in on that, which is their good right.
    Reply 0
  • Nikanoru 22/06/2015

    @Mr-Writer I'm not gonna sit here and spell this out for you. You obviously get it, but you're just gonna keep reaching because you can't stand that you were called out on your bullshit. Reply +51
  • Nikanoru 22/06/2015

    @Mr-Writer
    Hahaha, keep grasping them straws little dude.
    Reply +39
  • Nikanoru 22/06/2015

    @Mr-Writer

    You mean this truth?
    Reply +46
  • Nikanoru 22/06/2015

    @Mr-Writer How old are you? Were you born after the N64? I imagine you would think that, if you were. Reply +27
  • Digital Foundry: Hands-on with Batman Arkham Knight

  • Nikanoru 19/06/2015

    @Yautja_Warrior Huh, really? It's weird that you'd get such roughly grained shimmer in the far-off background then. Maybe it's the AA method used. Reply +1
  • Nikanoru 19/06/2015

    @TheMightyEthan @uncharted86 @himmatsj

    From the video, although it's slightly compressed, it doesn't look as if it's running at full 1080p. You can most easily tell from the guard rails in the distance. I would guess it's 900p.

    (edit: LOL here come the downvote retards for no good reason)
    Reply -16
  • Much Mad Max actual gameplay footage

  • Nikanoru 18/06/2015

    Dunno about anyone else, but the big text flashing on screen describing everything you're doing like some checklist and reporting status on whatever you've found just makes me totally disinterested in anything that's happening.

    Achievements have made games just a little shittier.
    Reply +9
  • Nintendo's painful metamorphosis leaves fans reeling

  • Nikanoru 17/06/2015

    This article should have been titled "Nintendo's somewhat uneventful E3 presentation leaves drooling internet mouthbreathers in a state of utter insanity". Reply +3
  • Nikanoru 17/06/2015

    @apoc_reg You mean, the more you read people's articles about how much they need you to hate it. Reply 0
  • Nikanoru 17/06/2015

    @seeyoshirun +100000 Reply +1
  • Nikanoru 17/06/2015

    (even if, as some cads had it, Nintendo's now letting you make the Wii U games now it's clearly decided to turn its back on the machine).
    the increasing probability that the new Zelda will straddle generations
    Keep pushing that narrative EG, push it harder, come on!
    Reply -26
  • Next proper Metroid Prime "would likely now be on NX"

  • Nikanoru 17/06/2015

    "Instead of broadening it to more planets I would have one and would focus on the timeline, and being able to change that. That's one interesting idea I have in mind... but I understand many people thought that [Echoes] was too difficult."
    Echoes was excellent and its dark world mechanic made every environment twice as interesting. A time travel mechanic could work wonders IF done right.

    Please Tanabe, if I was there right now I would beg you on my bare goddamn knees: please don't make Metroid more linear and boring, and the environments less interesting and fun to explore, just because of a bunch of fucking whingers, fucking excuses for gamers who become like a deer in the headlights each time they are faced with a map that's not just a tunnel they can walk through towards the exit.

    Though actually I think most people, when they said Echoes was difficult, were referring to some of the boss fights. So Tanabe also misinterprets that, and I have great fear that he will fuck up the series further, on that basis.
    Reply +2
  • Nikanoru 17/06/2015

    Just please god don't continue along the path of linearization for this series I beg the gods of gaming PLEASE. MP3 was veering dangerously towards it, and Other M even more so. Reply +3
  • Video: Xbox One Backward Compatibility - How does it work?

  • Nikanoru 17/06/2015

    A Parks & Recreation reference (?) in an article written by Chris Bratt. That makes me smile. Reply +4
  • Mirror's Edge Catalyst won't let you use guns, ever

  • Nikanoru 17/06/2015

    @Zeik56 Since apparently all your posts have disappeared, I'll try to reply this way.

    I'll just say this: games like Resident Evil 6, Final Fantasy XIII and most modern FPS games have all done away with a large part of the game experience for the sake of "focus", and are worse for it.

    In the case of FPS's especially, the original Doom and games of its era had actual level designs to explore, places to be in and think about how to solve. Now, all shooters are just a blindly navigable path forward, and a combat system. Game budgets are astronomical today, why could they put all these different elements in a game back in 1995 on a comparatively shoestring budget?

    You may have a point that it's difficult, but for all the wrong reasons. Namely the fact that every modern game has to bow to the ever increasing, ever more shallow demands of gamers (such as the recent Starfox reveal which commenters shit on because it didn't have enough graphical detail), which of course eats up most of the budget. That doesn't make it right, though.


    (Can anyone else see Zeik56's posts? I haven't blocked him or anything, but they seem to be gone.)
    Reply +1
  • Nikanoru 17/06/2015

    @Zeik56 I'll rephrase again: I'm saying they could have done something with the guns in the new game, like for example make them incredibly difficult to use and only feasible as a last resort in specific situations, instead of just saying screw it and throwing it out, like they did with the Mako in Mass Effect 2. That is lazy game design, and does not lead to better games at all.

    It's like throwing out the potatoes and the vegetables just so you can "focus" on the meatballs. In the end you're serving a meal of only meatballs...

    That's what I get from modern game design... it's all just balls.
    Reply +2
  • Nikanoru 17/06/2015

    @Zeik56 I'm not talking about different gameplay style options. I'm talking about leaving things in that aren't really an option at all in practice, instead of scrubbing all the freckles off of a game, and with it, the the texture and the life. Reply 0
  • Nikanoru 16/06/2015

    OH and also, is it just me, or have they succumbed to those insufferable Japanese otaku and made her more "pretty"? Isn't this something EG should be writing articles about?

    I mean I get that it's a prequel and she's younger or something, but it seems very deliberate regardless.

    (Edit: in case the neggers don't know what I'm referring to, there was a lot of complaining among Japanese about how Faith (an Asian character) looked in the previous game, that she was too ugly, and someone even did a paintover of an official image, making her look more "bishoujo" as she should obviously be. Also my comment about EG was sarcastic.)
    Reply -4
  • Nikanoru 16/06/2015

    I think this is an example of the stupid goddamn dogma of modern game "streamlining".

    When you pick up a gun in Mirror's Edge, and you feel how useless you are with it, then that is the purpose of that gun. It emphasizes the feeling of doing what you're doing in the game for a reason, not something you're being auto-railed into. It fleshes out the feeling of space in a game.

    You remove the option to even pick it up, and suddenly the fact that you're doing what you're doing doesn't even matter, because there's nothing else you can do.

    What is considered streamlining in modern game design does nothing but make both gameplay and game worlds feel claustrophobic. It is a terrible trend that I hope will pass, at least during my lifetime...
    Reply +5
  • PC Gaming Show E3 2015 live report

  • Nikanoru 16/06/2015

    Is it too much to hope for some Starcraft, or even Warcraft (RTS)? Reply 0
  • The Legend of Zelda still coming to Wii U - report

  • Nikanoru 16/06/2015

    Eurogamer is really pushing the "Wii U is dead" angle, aren't they.

    I guess they have no choice continuing this narrative considering they put out a huge article about it.
    Reply +11
  • Nostalgia and experiment meet in Star Fox Zero

  • Nikanoru 16/06/2015

    the awkward situation Nintendo finds itself in this year,
    This link seems to be empty.
    Reply +5
  • Nikanoru 16/06/2015

    My big thing was that, even as computer graphics technology develops, it kinda results in people making things that look the same, so one of my concerns is making something that looks unique.'
    Nah man don't even try to make something that doesn't precisely adhere to dogma about what modern games look like, or you'll get dickheads in the comment section crying "bad graphics".
    Reply +3
  • Final Fantasy 7 Remake is real

  • Nikanoru 16/06/2015

    @landlock To be fair though, the awful PC port came later and was a terrible afterthought that damaged a great game... it doesn't exist as far as I'm concerned. Reply 0
  • Nikanoru 16/06/2015

    @markandrewroberts1
    It's actually a relatively short and very linear game by modern standards.
    You realize "modern standards" include FFXIII? And, to a certain extent, the horrific FFX that got another re-port recently.

    Just the fact that FFVII wasn't a structureless sandbox full of copypasted content, doesn't make it linear by definition.

    (*waving to FFX fanboy downvoters* Hi there, you bunch of tools. :D)
    Reply -2