Nikanoru Comments

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  • PS4 keyboard / mouse controller replicates PC FPS-style gaming

  • Nikanoru 29/07/2015

    @deddoa Hell, you're just repeating my argument. Yes, PC's have multifunctionality and flexibility and this upside inherently comes with its own downside. That's what I'm saying! It's up to the individual what to make of this, there is no single choice that is "objectively superior".

    BTW, I know for a fact that new Wii U and PS4 consoles (not sure about X1) will simply run any sp game disk out of the box without having connected to the internet, and all you'll possibly experience is small niggles in games from certain developers (Nintendo games for example will pretty much always be perfect out of the box). But there is no such thing as "game won't start", even without patches.

    In fact, AFAIK this is a requirement. Of course it's different for online games, for obvious reasons.
    Reply 0
  • Nikanoru 29/07/2015

    @deddoa I don't see how it's even remotely relevant for my enjoyment of gaming on a PC to consider "why" it has more issues running games, how justified it is.

    None of that changes the fact that it simply does, and this is a factor that influences my choice of gaming platform.
    Reply 0
  • Nikanoru 29/07/2015

    @deddoa I'm not even sure how to reply to "consoles have just as many issues" anymore.

    I just went to the steam store page and clicked on 10 of the non-early-access games right on the front page, and looked at just the first page of forum threads for each. 5 of them had threads from people who couldn't even run the game. A bunch more had controller issues, or sound that didn't work, or freezes during the game. All just on the first page of each forum. I didn't look any further at that point.

    It's undeniable reality, and it has been so since the first PC was invented. Even with the introduction of patches on console, like you mentioned, making console devs more lax than in the past, there is still no comparison whatsoever if you look at sheer volume. It's just a downside to the PC platform, and it's OK to acknowledge it. Again, it doesn't mean you chose a bad system, on the contrary!

    I mean I'll fully acknowledge a slow patch cycle on consoles like you said can be crippling to certain types of games as well, specifically online games. For other types like SP-focused games it may actually be beneficial to stability, because devs know patching is a long process.

    Like a lot of things, it can be a pro and a con. Flexibility vs stability. Customizability vs artistic agency. PC or console, either choice is equally valid and nobody's choice is "daft".
    Reply 0
  • Nikanoru 29/07/2015

    @Drunk-Si If you think my point fell to pieces there, then you didn't understand my point to begin with. Reply 0
  • Nikanoru 29/07/2015

    @Drunk-Si Same difference that it would make for any game I guess? Besides the practical annoyances I listed, like I said I feel there's just a certain polish within a game itself that comes with locking a 500-person team in a building for 2 years and having them make a game specifically for one certain set of specs. And I'm talking about creating a hypothetical SC2 from scratch, not back-porting the current SC2.

    I don't know, do you want me to try and list all the different sorts of things a development team does in a situation like that? Frankly I'm not too keen on trying.
    Reply 0
  • Nikanoru 29/07/2015

    @Drunk-Si Well I explained why I prefer games on console, so yeah, that's why.

    But obviously SC2 couldn't be made on console at present because there isn't one as of yet that features kb+m as standard.
    Reply 0
  • Nikanoru 29/07/2015

    @GeminiXLII Misquoted? That's exactly what you're saying though!

    And if all you're seeing in my posts is "vile and obnoxious" and "nonsense" just because the tone of my argument wasn't nice in response to someone who made a base assertion that was very much not nice to begin with, then good riddance to you.
    Reply 0
  • Nikanoru 28/07/2015

    @GeminiXLII "He's not calling anyone stupid, just calling their personal choices stupid."

    Yeah ok.

    And "my wish"?? Quite an extrapolation there, nice job. (insert clapping gif here)

    I hardly believe the account was deleted just because of this anyway (especially because he already put me on his block list apparently, what was the point of that then?), and if it was, don't you think that's overreacting just a teeny bit?
    Reply -1
  • Nikanoru 28/07/2015

    @FMV-GAMER

    I think you misunderstood what I'm saying about hardware. I'm talking about CPU, GPU, RAM, motherboard, OS, etc etc that are literally identical across millions and millions of users. And a developer putting a 500 man team on creating a game specifically for that single machine over the course of two years.

    That's something you obviously can't do on the PC, and it's one of the main reasons I like consoles.

    I mean I enjoy Starcraft II and I've bought every iteration of it so far (already pre-ordered LotV). But not once, on any single PC I've run the game and its expansion on over the years, did it ever feel like it was made for my specific system, because of course it wasn't. It couldn't be.

    Do I think it would've been a better game had it been made for a console with a keyboard + mouse? For my personal preferences, yes, but I understand that someone else wouldn't feel that way.

    Again, this doesn't mean I think it's a bad platform, it's just got its upsides and downsides like anything else, and it's about time certain individuals started seeing this and understanding and respecting other people's choices.
    Reply -3
  • Nikanoru 28/07/2015

    @SlartyBartFarst

    You know what's pathetic and simply not a cool thing to do? Insulting the intelligence of a whole group of people by calling them stupid simply for their choice of videogame hardware.

    Pretty hard not to take a thing like that personally.

    As for putting me on the ignore list: right back at ya!
    Reply +1
  • Nikanoru 28/07/2015

    @SlartyBartFarst
    I don't choose any gaming platform to be popular or "liked" I choose it based on my personal preferences; I want the best punch for punch PCs ARE the superior platform. That's not some made up fallacy, that's a simple fact, so yes if you have the option to comfortably invest in a high-end rig then why settle for something less because that is just plain daft. You don't buy a Ford Fiesta if you can comfortably afford a Mercedes.
    Wow. You keep doing it, don't you? You're like a parody of a stereotype, yet you're for real.

    I can't believe I'm doing this again, but here we go:

    The PC is the only platform where it's possible to try to start up a game and get a black screen, and why? Because fuck me and my special snowflake of a unique hardware/software configuration that's why.

    It's the only platform where I can be playing a game, look at my friend who has a comparable PC playing the same game, and notice my textures are resized to shit and his aren't, and there isn't a single thing I can do about it even after about an hour of troubleshooting.

    PC games mess up more. Stop trying to deny this like some child with his hands over his ears going "lalalaaa consoles have just as many problems lalalaaa" or saying just because it miraculously never happens to you, the problem must not exist. Go to any forum of any steam game and count the number of people who have issues that would be considered absolutely ridiculous on a console, such as "my game just won't start" or "all the walls are purple".

    And beyond the major glitches or issues, it's just the small stuff. It's the only platform where I can never be guaranteed that what I'm getting is actually the same game that came off the assembly line because nobody has the same PC. It's the inconsistency. Which is, by the way, an issue for developers as much as it is for users, and that's why you barely see any AAA PC focused games anymore.

    You think a game like Mario 3D World could be developed for PC, the way it is? A laser-focused piece of software like that which fits the hardware like a glove, and works immediately and perfectly without installation or configuration, that's one of the most beautiful things to me as a gamer. And you tell me I'm "daft" simply because I appreciate a thing like that?

    It is able to exist because of a unified hardware configuration across millions of users. Which the PC platform can never be, by definition, or it becomes a console.



    Your PC is not a Mercedes, it's not a goddamn Ferrari.

    It's a kit car.

    And sure, a kit car can be a lot more powerful than your average Fiesta, and drives and looks better, but IT'S STILL A KIT CAR. And no matter how much someone tells you how easy and painless it is to build and maintain one (the average bloke on "a car is born" had no trouble at all!) and no matter how much there is to like about it, and no matter how much they may be RIGHT about those things, any kit car owner who comes at you telling you you're "daft" for owning a regular production vehicle, is an obnoxious, conceited, insufferable cunt.


    In short: stop trying to deny the very notion that someone might actually have a valid reason to prefer console aside from money. It does not lessen the advantages of a PC (of which there are many!). Acknowledging its downsides doesn't make your choice of platform wrong. I recognize that consoles will never beat PC in raw power or customization, and I'm just fine! See?
    Reply 0
  • Nikanoru 27/07/2015

    @SlartyBartFarst
    Of course not everyone has the cash to slap down on a high-end gaming rig, I appreciate that, and that is where the consoles come in, in that you can get a reasonably good gaming machine for low price, but seriously if you have the cash and aren't going to break the bank then picking up a PS4 or X1 over a quality rig is just plain daft.
    See and this is why people don't like PC gamers. You're just so goddamn conceited. You think your favourite platform is literally superior in every single way, and that whoever doesn't choose it over a console is "daft".

    I'm not even gonna repeat myself for the 100th time as to why I prefer consoles regardless of cost, because you don't even want to acknowledge the validity of the reasons behind such a preference.

    Ugh.
    Reply +6
  • Nikanoru 27/07/2015

    A mouse or mouse-like aiming controller I get, but why the hell would you make a controller that resembles a keyboard? Unless you're playing something incredibly tactical with a hundred actions that won't fit on a controller, a keyboard is terrible.

    Keyboards were designed for work, and the only games that benefit from them are games that resemble work.
    Reply 0
  • Dragon Quest 11 coming to 3DS, PlayStation 4 - and the NX

  • Nikanoru 29/07/2015

    @Sora888 Pretty big Vita list there, but I'm still not seeing any exclusives that seem interesting to me.

    And if you look at some of the responses to the thread, people list their personal interests out of all those games, like the ones they're looking forward to... and they're all ports.

    Doesn't invalidate the Vita as a good console of course, but I can imagine why it just doesn't interest a lot of people based on this.
    Reply 0
  • Rise of the Tomb Raider hits PS4 "holiday 2016"

  • Nikanoru 23/07/2015

    @Drunk-Si True, they are, but there's always tiny little differences a dev can take into account to squeeze out a bit more performance and eyecandy if they're developing a true exclusive. Just little things a player can get pretty obsessive about *cough*me*cough*. Reply 0
  • Nikanoru 23/07/2015

    Considering this news, I wonder if this game is developed with a focus on Xbox first, or if it's a true multiplatform game. If it's the former, I'll still get it for X1, but somehow I doubt it. Reply 0
  • Nikanoru 23/07/2015

    @SlartyBartFarst

    TR1 pretty much took the basic movement mechanics of the original Prince of Persia verbatim.

    Of course PoP could owe its existence to Pitfall in turn...
    Reply +3
  • The re-engineering of Ethan Carter

  • Nikanoru 22/07/2015

    For a game that encourages peering over every surface of the world, the improvements to texture clarity and realism are really welcome. It's like night and day in some of the shots, holy shit.

    The original version just seems muddled in comparison. I always thought the scanned objects weren't really being done justice unless you went right up to them, but that's changed now. I might go for a replay.
    Reply -2
  • Project Cars Wii U canned, "simply too much" for hardware

  • Nikanoru 21/07/2015

    @MindFever
    the Wii U hardware is weak and it isnt easy to develop. If it was so great we would have seen Zelda U much much sooner.
    Hahaha oh god what the fuck hahaha

    Yeah really, that's the reason for the Zelda delay. Not the same reason why Zelda games have been delayed endlessly ever since the N64. No, THIS TIME it's because of the Wii U. LOL
    Reply +2
  • Resident Evil 2 fan remake nears finish line, free this summer

  • Nikanoru 21/07/2015

    @TheDarkSide Because almost all these fan remakes suck, and game developers actually have an eye for these things unlike certain members of the public, so no, they don't hire them. Reply -1
  • Nikanoru 21/07/2015

    @Dysisa That doesn't look much better at all. Both of these just look like fanmade UE crap. Reply -7
  • Should you install The Witcher 3 patch 1.07?

  • Nikanoru 19/07/2015

    @Suarez07

    I'm sorry but, pointing out the hypocricy of someone playing old games while exhibiting elitist behaviour about the power of their hardware and constantly putting down other systems, how the hell does that excuse this behaviour in the first place?

    The contradiction isn't in my posts, but within yourself. The day you stop talking about "underpowered" consoles is when you can talk about this stuff without seeming like a total hypocrite.
    Reply +2
  • Nikanoru 19/07/2015

    @UncleLou First of all, given averages, chances are I've been using gaming systems including PC since before most people here were old enough to hold a controller, so you know where you can stick your favourite word ("ignorant").

    So yes I know PC's run old games (it's what I use my PC for most), and people do it often. It's kind of strange considering PC gamers are easily the most vocal and obnoxious about tech specs.

    Of course nowadays, if you really want to get the most out of a top of the line rig with a fullblown commercial game, what you're gonna be doing most of the time is run upscaled ports of console games. So I guess old games and indies (oh and f2p online multiplayer games) are all you've really got if you want something designed for PC...
    Reply -6
  • Nikanoru 19/07/2015

    @Suarez07 No, you missed the point. Which is that any piece of hardware can shine given the right developer. Reply -1
  • Nikanoru 18/07/2015

    @Suarez07 Ummm I don't know who you've been talking to but many console gamers including myself do still play games on PS2, GC or older. And having a better time than with a lot of modern games, I might add.

    Of course, there are always people who will never touch a game that doesn't run at 1080p at the very least... it's sad.
    Reply 0
  • Nikanoru 18/07/2015

    @peterfll What you're saying is controversial to PC gamers.

    These people cannot accept that great games are all about art and code, because they have so much of their self-worth invested in their hardware.
    Reply -3
  • Fans launch Kickstarter for unlicensed Zelda animated series

  • Nikanoru 14/07/2015

    They sound like a bunch of twats. Reply +20
  • Tributes pour in for Nintendo's Satoru Iwata

  • Nikanoru 13/07/2015

    @jamyskis1981

    This WAusJackBauer shitstain was already on my ignore list, glad I don't have to read his worthless drivel.
    Reply +2
  • Battletoads' infamous co-op glitch to be fixed in Rare Replay

  • Nikanoru 11/07/2015

    @cloudskipa
    they even developed a number of their own optional CRT filters for the older games (one for aracade another for home) and they look near perfect.
    I applaud them doing this, although they did mention they took some "artistic liberties" with the filter which is understandable as there are many differences between CRT's. But honestly the filter doesn't look much like any of mine.

    There are ways of doing it "right", and blargg's NTSC libraries pretty much get it perfect: http://blargg.8bitalley.com/libs/ntsc.html
    I've used this extensively and it just looks miles beyond anything in rare replay. The range of tweaking options helps a lot to that end as well.
    Reply 0
  • Performance Analysis: F1 2015

  • Nikanoru 11/07/2015

    4th screenshot comparison, at the very top of the screen somewhat to the right, off into the background there's a roof with some people standing on it.

    Notice anything strange?

    I wonder what this says about each console.
    Reply 0
  • Resident Evil 0, from N64 prototype to GameCube original to HD Remaster

  • Nikanoru 10/07/2015

    @michielhageman It's not just you. This is why remasters just suck, in pretty much 100% of all cases: they always somehow manage to mess something up or make the art look worse in pursuit of the holy HD resomolutions and textures and polycounts. And they don't care, because review sites and gamers will gobble it up anyway because hey, it's HD! Who cares that it's terrible. HD!!!! Reply +1
  • Nikanoru 10/07/2015

    @TheSensationalSean For just a moment, I thought the original RE0 N64 rom had been leaked, which would have been infinitely more exciting than a release by Capcom (who would probably scrub it clean of all kinds of interesting development stuff and maybe even fuck it up by adding stupid modern game design elements). Reply -1
  • New Rayman game by Ubisoft Montpellier announced

  • Nikanoru 07/07/2015

    @PrimalxConvoy I'll give you the latter. I was obviously talking about games only. Reply 0
  • Nikanoru 07/07/2015

    @Malek86 For that to happen it needs to stop being the platform that it is. Good luck waiting for that. Reply -1
  • Nikanoru 07/07/2015

    Ubisoft Montpellier has a heck of a reputation after crafting some of the finest games in Ubisoft's stable.
    I'm sure it does, but most of the (lack of) quality in mobile games is dictated by the awful platform and the horrible reality of the demographic that supports it.
    Reply +7
  • 18 minutes of No Man's Sky footage shows off what you actually do

  • Nikanoru 07/07/2015

    @UncleLou That's good to know, I mean I get that they want to show off that specific aspect of the game, but none of the videos I've seen so far seem to show any planets at all without organic life or technology, which made me question if they were even there. Reply 0
  • Nikanoru 07/07/2015

    One other thing I'm wondering, is every planet full of animals and vegetation? No planets that are just barren rock or otherwise? It's gonna get samey real fast if every planet in every system you find is "special".

    Not to mention it's not gonna feel a lot like actual space. If every planet has some sort of life or technology on it, the feeling of isolation you can get from being "out there" is gonna be sorely lacking.
    Reply +3
  • Nikanoru 07/07/2015

    "Procedurally generated".... well, it looks the part. Each planet is random, yet totally generic and soulless. It will never be as good as a hand-crafted environment.

    Even the planets in Mass Effect, many of which had nothing more than a picture and some flavor text describing a bit of history or some mysterious phenomenon about them, felt more intriguing just from that, than a fully simulated planet that's just random math.
    Reply +3
  • Telltale's Minecraft: Story Mode unveiled, stars Patton Oswalt

  • Nikanoru 04/07/2015

    I'm just wondering what the gameplay will be like, if there's any gameplay to speak of at all. Reply 0
  • Video: The Final Fantasy VII scenes that probably won't reach the remake

  • Nikanoru 03/07/2015

    @consignia The snowboarding also had a mobile game... Reply 0
  • Ultra-rare Sony PlayStation SNES console spotted, pictured

  • Nikanoru 03/07/2015

    @L_A_G http://lifehacker.com/5164208/retr0bright-restores-yellowed-vintage-plastic-to-factory-fresh Reply 0
  • Nikanoru 03/07/2015

    @spamdangled Yeah but as I understand, they did this because of Sony's greedy bullshit. Reply +1
  • Nikanoru 03/07/2015

    Why is Sony's name all over everything and Nintendo is invisible aside from the back of the controller?

    I'd almost say this seems indicative of why the deal fell through.
    Reply +8
  • Reddit drama prompts gaming boards to shut themselves down

  • Nikanoru 03/07/2015

    It's incredible how much I don't give a shit about this. Reply +12
  • Tales of Symphonia HD coming to PC next year

  • Nikanoru 02/07/2015

    I'll bet it'll just be the downgraded PS2 version again. Reply +2
  • There's a new London studio making an amazing looking racing game

  • Nikanoru 01/07/2015

    @Der-Kleine It's not so much that it's fun, it's just that this is as complicated as you can really make a mobile game. Reply 0
  • Free-to-play Pokémon Shuffle headed to iPhone, Android

  • Nikanoru 29/06/2015

    @SpaceCadet
    Make no delusions. This, my friend, is exactly what you're ever going to get out of "Nintendo on mobile".

    If you're waiting for a Mario platformer on your phone, LOL! Sorry. You just get this shit. Microtransation-laden free-to-play minigame wank that the mobile audience expects, and deserves.

    (Seems like I hit a nerve there with mobile app users. I'm sorry this simple truth is so hurtful. ;))
    Reply -3
  • See what Mario looks like in Unreal Engine 4

  • Nikanoru 29/06/2015

    What a bunch of absolute wank. Reply -3
  • Rise of the Tomb Raider brings back Lara's sense of adventure

  • Nikanoru 26/06/2015

    I hate hate hate Lara's "modern" design. Why the hell are devs so afraid of any sort of style? Why is realism a prerequisite for any big budget game now? She looks boring as fuck, if you didn't tell me it was her it would look like any of the other 10000+ generic soulless people in games nowadays.

    As for the gameplay, nothing I've seen so far has convinced me it will be anything more than a mindless linear sequence of simon-says climbing commands like TR Legend was. I'll continue to assume this until reviews are out.


    (EDIT: Looks like anyone who isn't sucking this game's dick is getting downvoted. By whom? Xbone fanboys? I'm a Nintendo man so my dissatisfaction with the state of TR is completely platform-agnostic, you insecure little babies.)
    Reply -8
  • It gets worse - Batman: Arkham Knight on PC lacks console visual features

  • Nikanoru 25/06/2015

    @SeeNoWeevil

    It's always funny to watch PC gamers struggling to deny that their favourite platform could have any downsides at all. :D

    There is SO MUCH of that in this thread.
    Reply +1