Nikanoru Comments

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  • Chris Donlan on: Gaming's cruellest downgrade

  • Nikanoru 23/05/2015

    If people can't have the one thing that they specifically love, they will turn a thing that somebody else specifically loves into something that everyone can accept.
    Very true, this! It's an unfortunate phenomenon that influences a lot of things in our society, especially lately...
    Reply +1
  • Face-Off: The Witcher 3: Wild Hunt

  • Nikanoru 23/05/2015

    @CaptainKid Actually, I agree with both you and harzo - the game simply doesn't look very good to me, compared to other current releases. Maybe it's the art direction?

    Of course, yes, this opinion is controversial because to most "gamers" today, "looking good" solely depends on the screen resolution and polygon count.
    Reply -2
  • Is this the new Logitech wheel for PlayStation 4?

  • Nikanoru 22/05/2015

    Can someone tell me why anyone is still putting those utterly awful circular d-pads on anything? Hasn't the patent for proper d-pads expired ages ago? Reply +2
  • Lizard Squad teen pleads guilty to 23 charges of harassment

  • Nikanoru 22/05/2015

    @brigadier
    What a sad excuse for a human. 17 years old. He'll wake up one morning at 35 and cringe at what a twat he was.
    No, no I don't believe he will. Some people remain mentally undeveloped like that well into their 40s. Then they transition right into "dirty old man".

    In fact I think nobody who was this much of a cunt in their teens can ever truly change.
    Reply +11
  • The next Need for Speed is a reboot

  • Nikanoru 21/05/2015

    Probably one of the most sigh-inducing media fads in the 2010's, the "reboot". Almost as bad as the "remaster". Reply +3
  • Witcher 3's latest patch tidies up Nvidia Hairworks performance

  • Nikanoru 21/05/2015

    So Ati users don't get the hair simulations? Or is there an alternative? Reply +4
  • Video for cancelled Doom 4 revealed

  • Nikanoru 19/05/2015

    @Der_tolle_Emil

    Yeah it was probably gonna be squad-based at least in some sections.

    I'll never get why anyone wants that.
    Reply +1
  • Grand Theft Auto 5 has sold nearly 52m units to retail

  • Nikanoru 19/05/2015

    @SaintDaveUK Well of course it's not that simple, but if it was 50/50, don't you think certain awesome games out there that absolutely flopped should've seen at least a fraction of the sales GTAV did?

    Let's put it this way: Knack sold a shitload and it was utter mediocrity. What it did have was a base level of production value to go along with its advertisement, so we could say a game needs at least that.

    There's also a certain x-factor that might propel a game, like say for instance Minecraft: there's no way Notch could've predicted he'd become a billionaire when he started his simple "cave game", and the popularity of Minecraft has to do with the creative community almost as much or maybe moreso than the game itself.

    In the end, just quality never sells. You can count the 10/10's on EG and see which of them actually sold significant numbers - it'll be the big names with the big publishers behind them.
    Reply +3
  • Nikanoru 19/05/2015

    @Cold_Waste Oh, then by that measure I know a few game titles that should be topping the charts but are nowhere to be seen...

    Let's not fool ourselves. It always has, and always will be 99% advertising and brand recognition.


    (re: dowvoters: What? Are you guys really naive enough to think game sales depend on game quality? LMAO!)
    Reply -11
  • A (very) brief look at the new Doom

  • Nikanoru 18/05/2015

    @shehzaanshazabdulla Well, glad you recognize at least that much. Many people shit on Rage's graphics undeservedly. I for one would kill to see another game that looks as much as a piece of concept art as it did. And I just can't bring myself to hate the engine that made it possible, despite its downsides. Reply +2
  • Nikanoru 18/05/2015

    @shehzaanshazabdulla

    Texture quirks be damned, it gave us Rage which had the best looking vistas in any game out at the time, and to be quite frank not even today I see any games beating it in that regard.

    So I don't think you're giving it enough credit.
    Reply +3
  • Nikanoru 18/05/2015

    @Jimjamyaha I see a lot of blood and burning in the clip... Reply +1
  • GTA 5 physical sales pass 5m mark in UK

  • Nikanoru 18/05/2015

    @bf Well what I meant to say was, it's wannabe gangster teenagers and chavs that are buying it in droves, and will continue to buy it forever.

    Which means, yes, you're right about it being part of the culture they supposedly parody.
    Reply -1
  • Nikanoru 18/05/2015

    @bf

    That's precisely it. Who do you think is buying all these copies? Almost 10% of the country owns GTAV now.

    That's not just gamers.
    Reply 0
  • Nikanoru 18/05/2015

    1. cars
    2. shooting tough guys
    3. shooting tough guys in cars
    4. fighting tough guys
    5. terribly re-re-heated version of the worst FF
    6. it's just fucking football again
    7. shooting tough guys
    8. shooting tough guys
    9. shooting tough guys
    10. shooting tough guys


    lol UK

    lol game industry
    Reply -3
  • Face-Off: Final Fantasy X/X-2 Remaster on PS4

  • Nikanoru 17/05/2015

    @Suave
    The PS2 put out impressive games, but the remasters just made them more impressive.
    On the contrary, they make them much less impressive. Remasters make these games look like crap compared to games actually developed for the system the remaster is on.

    Compare FF Type-0 on PS4 to FFXV on PS4. What was once a triumph of art and engineering on PSP now looks like a bunch of old polygons that someone ran a filter over and put a high-poly character in the middle of.

    Hell, remasters don't even need other games to compare to, to make themselves look bad. See the aforementioned Type-0 and its redone player character models that stand in stark contrast to the low-poly enemies and NPCs. Updating the player character alone was not an improvement, at all. It just created inconsistency and made the other stuff stand out as worse! Same goes for your other examples where just certain things have been improved "in places".

    All this, and of course the basic fact of an entire game that was never designed with 1080p in mind, and that suddenly looks flat, bare and empty at that resolution, where it didn't before. Even without selectively updated assets, a mere bump in resolution makes older games look suddenly inconsistent, exposing things that were never meant to be seen.

    Like a stage play where you take a chair and sit down right on the stage mere inches away from the actors, and you can see the scaffolding in the set and the theater staff scurrying around backstage, and all the actors' makeup is terrible because it's done so to look best from a distance. But you think you're having a better experience because hey, you can see everyone's faces in more detail now!
    Reply 0
  • Nikanoru 16/05/2015

    @Suave "objectively superior"

    lol

    No. They all look like PS2 games ripped out of a PS2 into a display mode they don't belong.
    Reply -6
  • Nikanoru 16/05/2015

    Remastering PS2 games is like vectoring cave paintings.

    Remastering PS2 games is like doing this:

    As long as it's sharp and clean, huh?
    Reply +14
  • Nikanoru 16/05/2015

    @meanspirit

    The original models were simply better quality.

    "Gamers" will lap up any piece of shit as long as it's in HD. So the developers know they can get away with lower quality artwork, as long as it has more polygons and is running in 1080p.
    Reply 0
  • Nikanoru 16/05/2015

    Also fuck PS2 remasters.

    On their original system they look like they belong, and show proficiency in using what the system has to offer. Tarted up like this and transplanted onto a newgen console, they just look like old games with some textures replaced, and they look worse than everything else next to it.

    A sad fate for what was once a proud piece of art and engineering.
    Reply -5
  • Nikanoru 16/05/2015

    @Kostas You get downvoted by Playstation (2) Generation kids, but you're not wrong. FFX is the worst game in the series. Because it was the drop off the cliff, the point where the series took a plummet in quality for the first time.

    FFX was the prototype for FFXIII, but at least with XIII we were prepared. X came out of nowhere.
    Reply 0
  • Windward review

  • Nikanoru 15/05/2015

    @ShiftyGeezer

    Yeah it's pretty weird. I mean when someone's saying something that's just awful, I myself don't shy away from mashing that minus button sometimes, instead of fruitlessly engaging with someone who obviously can't be reasoned with on whatever shitty thing they're saying. So I get that.

    But then sometimes there are these entirely neutral posts like yours that don't say anything even remotely controversial (seemingly anyway?) and just bring up a point or question for discussion, and people neg it still.

    I don't know what it is. Probably just very volatile teenagers.


    By the way, I agree with your point. One of my best friends is a brilliant programmer, yet the small games that he works on for fun in his free time, don't show any sign of talent in that area. And I don't have the heart to tell him...
    Reply +2
  • Formula Fusion looks like the closest we're going to get to a new WipEout

  • Nikanoru 15/05/2015

    @evnewell I agree, I just noticed that part in the article - in no way did Wipeout do anything but implement the already existing antigrav-racing genre in a slightly different visual style. With some added Mario Kart like weapons. Which, IMHO, don't really belong in a game like this.

    (BTW, I meant they don't belong in a futuristic racer like this. In MK of course, they totally work. ;))
    Reply -2
  • Nikanoru 15/05/2015

    @specialgamer
    Hah, that's probably looking too deep into it.

    I'm not gonna get my hopes up anyway.
    Reply 0
  • Nikanoru 15/05/2015

    @specialgamer Oh man yes absolutely. I wasn't disputing anything of the sort.

    It's just that I 100%'ed GX from scratch more than once, and I'm really up for another.
    Reply +1
  • Nikanoru 15/05/2015

    @ChrisOTR

    Wipeout, from what I remember anyway, has always been an exercise in "how can I avoid slowing down all the time". F-Zero was "how can I go the fastest I can possibly go".

    I know which I prefer.

    Though with no F-Zero in sight I guess it's a moot point.
    Reply +3
  • Windows 10 comes with Candy Crush Saga automatically installed

  • Nikanoru 15/05/2015

    @MrTomFTW Installing it on a person's home computer, without their consent, may not be what you describe. But it's goddamn close I'd say. Reply +4
  • Nikanoru 15/05/2015

    @MrTomFTW Wait... did you even read the headline of this article?
    Windows 10 comes with Candy Crush Saga automatically installed,
    Nowhere in the post does it mention the installation being optional as you suggest.

    That's why people are annoyed. If this post was "Buy Windows 10, get a free download for candy crush" then nobody would bat an eyelid.
    Reply +12
  • The Witcher 3 is a masterpiece of world-building

  • Nikanoru 14/05/2015

    @Farzlepot I think one of the first PC ports to use shaders to mimic what the game was actually supposed to look like on consoles with custom effects, was Silent Hill 3 (2 still had a lot of missing stuff IIRC). Reply 0
  • Nikanoru 13/05/2015

    @Farzlepot
    Games have always looked better on PC
    Can't agree there. Before shaders, consoles had special effects that just couldn't be replicated on random PC hardware, and you'd get ports that were just missing things that were supposed to be there. Back then, visual polish was the domain of consoles in almost every way except raw power, because they provided standardization that was lacking on PC since a unified shader model simply hadn't been invented.
    Reply +6
  • Nikanoru 13/05/2015

    @bad09

    Don't try to excuse the Witcher's tired old theme because of the books it's based on. That does nothing to change what it is.

    It looks incredibly boring to me, like I've seen the same old brown medieval towns a million times. With JRPGs at least you never know what you're gonna get, and repeating the same old complaint about "spikey haired teens" isn't gonna dull this fact in the slightest.

    I mean come on. The Final Fantasy series alone has had games themed like medieval, steampunk, futuristic glowy sci-fi, and anything inbetween, and now with FFXV it's moving on to a modern-world style which is a first for the series. JRPGs don't stick to a theme at all.

    What does the Witcher 3 do? Elder Scrolls again. It looks exactly the same as Skyrim. Norse or polish is hardly a distinction. It's still brown wooden towns and stone castles.


    If only western RPG's did more like Mass Effect. But where do you go as a space-scifi WRPG fan? It's pretty much just ME. And even that got taken away from us because ME3 was pretty much just Gears of War with a mission hub. I hope to god ME4 will be good because that's all we're getting.

    You'd think in this industry, with all the countless Elder Scrolls wannabes, we'd see a few more Mass Effect 1 clones. But of course we don't, because that would be too fun.
    Reply -4
  • Nikanoru 12/05/2015

    Fancy as the graphics may be, I just can't help but feel tired, looking at the same old same old European medieval fantasy world. It's just castles again.

    And then I look at something like the vistas of Xenoblade X and I think, why can't western RPG developers ever do anything like this? Is it considered too "wacky"?
    Reply -3
  • Yooka-Laylee Kickstarter passes 1.5m, free DLC promised at 2m

  • Nikanoru 14/05/2015

    @mo0trix

    It's like you didn't even read a word I said. Especially the part about where the funds come from.

    It's boneheads like you that make the internet an insufferable place sometimes. I regret even replying, I'm done here.
    Reply -1
  • Nikanoru 13/05/2015

    @mo0trix

    I backed the game way before this stretch goal was in sight. I wasn't getting it, now I am, and I didn't have to pay jack shit extra for it.

    It's exactly the same for any new backers. The price is still the same as before. Nobody pays extra for this stuff. The base product is simply selling more, and instead of taking that as pure profit they pour it back into the game for more content.

    NOBODY PAYS A CENT MORE THAN THEY DID, BUT THEY GET MORE. Do you understand? That is the definition of free.
    Reply -1
  • Nikanoru 12/05/2015

    I love how people in the project comments are COMPLAINING about a stretch goal that adds FREE dlc for all backers.

    I swear to god I wanna punch someone. Fucking internet.
    Reply +26
  • Nintendo's new 3DS Pullblox game is free to download

  • Nikanoru 13/05/2015

    This isn't F2P, this is shareware.

    I'm fine with this.
    Reply +23
  • Dragon Quest 8 coming to Nintendo 3DS

  • Nikanoru 13/05/2015

    @Rob_Nomad

    Allstars was more of a remake I'd say. Nearly grey-area I'll admit, but since every single sprite, tile and sound was completely replaced, with no trace left that it had been an 8-bit game, I'd class it as such.

    That's more than remasters of today really do anyway.
    Reply +1
  • MGS5's seedy Quiet figure has squeezable boobs

  • Nikanoru 11/05/2015

    @Din_mamma
    Japanese games never were and never will be good.
    hahahaha oh god what

    There's no way you actually believe that, sincerely. There's just no fucking way.
    Reply +3
  • Video: Playing Black Mesa, the Half-Life for today

  • Nikanoru 09/05/2015

    @vert1go I know right? Valve don't need that, with all these Valve originals they put out such as Portal, Dota2, TF2 and L4D. :D Reply 0
  • Nikanoru 08/05/2015

    If I'm going to play Half-Life, I want to either play the original and appreciate its achievements in the appropriate historical context (I even have a small CRT hooked up as a second monitor - a recommendation for any retro gamer), or a remake that truly pushes the envelope with modern visuals.

    Even though I respect the mod team's efforts, Black Mesa is neither.
    Reply -11
  • Turok: Dinosaur Hunter to receive a PC re-release - rumour

  • Nikanoru 08/05/2015

    @Canyarion 100% positive.

    Maybe you just happened to get a headache from unrelated causes that time? It happens. :p

    The game does have a specific way of aiming (up/down aiming actually mimics the analogue stick position directly, instead of linear movement that newer games have... I kinda like it but YMMV), and if you're not used to that, the camera movement can get wobbly. So if you get motion sick easily then it could be that.
    Reply 0
  • Nikanoru 08/05/2015

    @HerrDirector Right? I love how the enemy dudes actually seem to take their weight into account while running and turning, like they lean into the corner a bit. They have start and stop animations, etc.

    I don't think every game does that even today.
    Reply 0
  • Nikanoru 07/05/2015

    @Foolish_Monkey

    Don't judge the game by that screenshot. It's really as if someone did their best to find the absolute worst screenshot they could possibly find of the game.

    There are much better looking spots in the game with much more vegetation (all 3D instead of sprites - quite impressive at the time), neat looking architecture, and transparency effects that still look nice even today, like the layered cloudy mist that passes overhead in some places, the lens flare of the sun (cliche now but very atmospheric back then), beautiful weapon effects (with particles!), and the mindblowing high-poly warp portals that looked as close to CGI as possible in a real-time videogame up to that point.

    And of course this is just the very first game in the series, Turok 2 and 3 really upped the ante on the detail levels.
    Reply +1
  • Nikanoru 07/05/2015

    @Canyarion Umm, dunno which version you're playing but Turok 1 runs at a stable 30fps which is no different from many modern games... Reply 0
  • Metal Gear stylin': Konami is launching an MGS clothing line

  • Nikanoru 08/05/2015

    @RSX901 Well either way it's probably best to follow rules for this stuff anyway, and I notice the heading has been changed, so case closed then. :p Reply +1
  • Nikanoru 08/05/2015

    @RSX901 After googling, it seems the internet mostly agrees with you, also I said acronym but in this case I guess it's an initialism.

    I suppose it's an easy mistake to make in gaming, because I think many of us have more of a tendency to spell out whole game titles in our heads when we see abbreviations like that, as opposed to something like RPM where barely anyone will ever think "revolutions per minute" when they read it.
    Reply 0
  • Nikanoru 08/05/2015

    @RSX901 Depends on whether you're pronouncing the acronym, or the words Metal Gear Solid, surely?

    Or is there a rule for these cases which says you're always supposed to assume the former?
    Reply +1
  • Nintendo to launch five smartphone games by March 2017

  • Nikanoru 08/05/2015

    @Farzlepot I sincerely hope you'll turn out to be right. But at the moment it's just not looking good. Reply +1
  • Nikanoru 08/05/2015

    Of course five games in two years is too little in the eyes of investors, they were expecting at LEAST 10 games every MONTH.

    That's how the smartphone games market works after all. Shit out piles and piles of utter fucking horse manure at an incredible speed, and see what sticks with the sort of people who game on phones.

    Phone gaming is an abomination and it will destroy this industry.
    Reply +7
  • The land beyond Achievements

  • Nikanoru 07/05/2015

    Achievements have standardized fun, and as such, have made it less fun. Fuck achievements. Reply -1