MrFlump Comments

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  • Battlefield Hardline fends off challenge of Bloodborne in UK chart

  • MrFlump 30/03/2015

    @wyp100 I'm not convinced about that statement.

    One of the cheapest ways to get Bloodborne was digitally using the Paypal 50 credit for 40 offer. I know of at least 15 people on my friends list who bought it that way and only 3 or 4 who got a physical copy.

    I think the charts should be more accurate and start to reflect digital sales sooner than later. That way there might be more exposure to gems like Cities: Skylines, Ori and the Blind Forest etc. Seems the only people who benefit from this are companies like EA who can claim top spot and get the publicity when in reality, they're probably at best 4th or 5th overall especially when you take PC into the equation.
    Reply +4
  • Destiny item comparison sacrificed for expanded vaults on last-gen

  • MrFlump 27/03/2015

    Still plenty people playing this in the EG clan also and it is still a very popular game with a lot of people playing it so I'm not bothered by news posts on it.

    Also, i think that bringing attention to the limits being imposed on the PS3 and X360 platforms is interesting and showing that games on last gen consoles are now struggling to keep up with their current gen counterparts.

    Given the limits are starting to be reached, I wonder how viable further expansions are for the last gen versions...
    Reply +1
  • David Braben on how Elite: Dangerous on console will actually work

  • MrFlump 06/03/2015

    @Malek86 Elite isn't on Steam. Its purchased directly from Frontier via their store.

    Either way, i'm quite annoyed that they're still working on stuff for the PC version that needs fixed and updated and they've been off spending time and funds they've got in so far in developing a console version as well.

    I'm not opposed to a console version appearing, I think they should have been working on getting a lot of the content and some of the weaker areas of the game resolved on the PC first. I'm still waiting for the Mac version promised as part of the kickstarter and they're already announcing new platforms before they've finished on the ones already committed to.
    Reply -8
  • Destiny: Crota's End guide

  • MrFlump 26/01/2015

    @Bedders Cheers for that.

    If it helps you guys any, myself and one of the other guys in the Eurogamer clan took video of our first kill and posted them up last night. Will give you a kill perspective from both the sword bearer and a ranged perspective you should be able to match up. By all means pop into the clan and say hello as well :)

    We deliberately avoided the tactics of using hunters or titan bubbles on the knights to ensure we had working strategy for any combination of people coming in without needing specific gear other than maybe something on the sword bearer to help regen health (in my case, a health on orb pickup helm and suros regime). We also did this with people using weapons other than Gjallerhorn on Crota as well.

    Ranged view:
    Reply +1
  • MrFlump 24/01/2015

    Did you even play this on hard mode? Because what you've posted is pretty thin on the ground and incomplete and in some places just wrong... (Referring here to the Crota hard mode info)

    Without the Chalice to pick up, you can't afford to take much damage from the enemies at the start, so use Titan Defender bubbles to avoid it.
    Rubbish. You need to kill the acolytes fast. People will take damage, but you can't just hide in a bubble and hope they go away. Just move and strafe a lot from the acolytes and handle the damage.

    What's even more bizarre is that you didn't mention that there are specific weapons here like Suros Regime, Red Death and even some armours that regen health when you kill things or pick up orbs. That is how you mitigate the lack of chalice.

    Because this fight wasn't annoying enough originally, Bungie has also replaced the Knight that jumps onto the mid platform with a Hallowed Wizard. Fun times.
    Thanks for the invaluable advice on how to kill or handle that. It spawns after you kill the two knights in a room. If you are using a strategy killing the Knights you need to ensure the wizard is down before your sword holder is ready to hit Crota because the wizard will soak up some of your rockets otherwise and you won't get Crota to kneel.

    Crota is really upset that you're trying to kill him on Hard mode, so he brings on his Oversoul pretty often, similar to his Enrage state in the regular fight.
    This is just plain wrong! That's just utter garbage and does not happen! Oversoul occurs on player death or during enrage, it is not random.

    It's a good idea to have a Titan work closely with the sword-wielding player, using a Defender bubble to help protect him from the Boomer Knights while he's swinging at Crota. The bubble drops orbs of light that help charge up a Super too.
    This is what made me think your tactics were a copy paste from random sources or reddit. If you get the wizard on the platform (as mentioned above) you have already killed those Knights, if you time it correctly you shouldn't have them respawn during your Crota attacks..

    Crota will go into Enrage mode when you get him down to about a fifth of his health
    He takes 18 R2 (don't know Xbox equivalent sorry) smashes to go down and enters enrage mode after you land the 14th. It's important to time it so that you can get him to past that that point and get him to kneel again before moving to finish him off. You have to be a bit more precise than "about a fifth"

    I'm all for you posting these guides but your tactics suggest that you've either not done the encounter, copy pasted from a random source or done a bad job of explaining or understanding what was happening in the fight.
    Reply +20
  • Destiny fans demolish Crota's End hard mode

  • MrFlump 22/01/2015

    @Gamblix Its not too bad. We were doing it last night and Suros and Red Death work for health regen as do any armours that give you health when picking up orbs. Providing you get that balance right I wasn't even noticing the lack of a chalice after a while. Reply +1
  • Student-made Ukip parody game upsets Nigel Farage

  • MrFlump 22/12/2014

    When is it being localised into non-english languages? Reply +55
  • Microsoft's indie parity clause exists so Xbox One owners feel "first class"

  • MrFlump 10/10/2014

    He's spinning the parity thing to sound like its a good thing. It's just another stress for small developers to worry about ensuring they can manage to release at same time or potentially lose a percentage of possible sales.

    Phil, since you feel that parity is important, mind explaining that tomb raider thing again? Would you be agreeable to Sony having a parity clause of AAA titles as well?
    Reply +100
  • PlayStation Network returns online following DDOS attack

  • MrFlump 25/08/2014

    It's a shame we cant retaliate with a Denial of Oxygen attack and do everyone a favour. Reply +191
  • Sony's Gamescom 2014 briefing

  • MrFlump 12/08/2014

    I'm impressed with the variety of games I've seen at this. Something for everyone it seems. Reply 0
  • MrFlump 12/08/2014

    Tearaway! Reply 0
  • MrFlump 12/08/2014

    Stream just exploded haha! Reply 0
  • MrFlump 12/08/2014

    What did I just witness? Reply 0
  • MrFlump 12/08/2014

    As much as I'm wanting destiny to come out sooner, this seems a lot of screen time for a game out in 4 weeks... Reply 0
  • MrFlump 12/08/2014

    So far, this is an onslaught of games, people bitching about indies etc get a grip, there is surely something for everyone in amongst all this! Reply 0
  • MrFlump 12/08/2014

    Papers please 3D? :) Reply 0
  • MrFlump 12/08/2014

    Grats on 10 million sony! Reply 0
  • MrFlump 12/08/2014

    Ooh, did I just see the order in a jungle expedition there? Not all Victorian London then! Reply 0
  • Microsoft's Gamescom 2014 briefing

  • MrFlump 12/08/2014 Seems that TR is officially a full exclusive. Reply 0
  • MrFlump 12/08/2014

    I hope that fucking tanks. Exclusivity like this serves nobody well. Reply 0
  • MrFlump 12/08/2014

    This commentary has switched me off. I couldn't give a shit about this with those two prats talking over it. Reply 0
  • MrFlump 12/08/2014

    £429 for a 1TB console - it doesn't even have the kinect! Oh dear... Reply 0
  • MrFlump 12/08/2014

    Innovative features? Have they evolved the fish physics? Reply 0
  • How about Elite: Dangerous on PS4 and Xbox One?

  • MrFlump 14/07/2014

    While having more people accessing a title like this would be a good thing, I honestly don't know how it would translate to console in terms of controls.

    I'm running on an X52 at the moment and running out of buttons to map!
    Reply +5
  • David Braben explains Elite: Dangerous 100 premium beta

  • MrFlump 11/07/2014

    So many comments about the barrier of the 100 entry. This is a BETA. Hell, the beta is actually only 50 since Premium Beta is almost over. You aren't forced to buy into it. The game will be available for the resonable price of 35 soon with no monthly subscription and you can choose to play it as much or as little as you like.

    This (Charging more for betas) is the reason that I completely skipped Planetary Annihilation and this is the same reason that I will completely ignore Elite D as well because no matter how awesome classic Elite was, by doing this Braben is proving that he is worth less than dog poop.
    So you're passing up on a great game for 35, because you dont want to pay for a completely optional 50 beta?
    Reply +5
  • MrFlump 11/07/2014

    It's greedy and exploitative. He could have easily done the same for 50 or 60 pounds. 100 for beta 200 for alpha is just greedy. I notice must of the defenders are people that paid up the money.
    It wasn't greedy at Kickstarter, and without those high tier people, they wouldn't have met the funding goal. The pricing on the site matched the kickstarter values for the same access. Given the people during the kickstarter took a risk on it, they got some incentives to help motivate them to part with their cash, now there is a playable game there, its opened up at the same entry cost to others - IF they choose to get involved.

    What actually is the issue here?
    Reply +12
  • MrFlump 11/07/2014

    @melnificent Or you could argue - well done for holding it back and responding to the feedback from alpha testing and design discussion forums and making it a better game rather than rushing out a half-assed release and tarnishing the name and reputation of the title. Reply +9
  • MrFlump 11/07/2014

    @RodHull Single player mode is coming as well for release. There are offline scenarios in the current beta. Reply +4
  • MrFlump 11/07/2014

    I paid 200 for the Alpha access. Why? Because I wanted to see this game made and my investment was towards seeing that happen. Do I care if someone else only pays 35 to get the final game at release? No. I've supported the devs because me and many others both wanted to and could and wanted to support them in making this a worthy game to play.

    When people talk about paying 100 for the premium beta, its a misconception - its not JUST the beta. You're paying 50 for standard beta access (which is likely to be a good few months) which includes a full copy of the game anyway and you get the lifetime expansion pass for the game also which comes in at 35 just now. So technically, you were paying 15 to get in at the first post-alpha release. There was also a post (I can't find it just now) suggesting that during beta and after launch that premium beta owners would be able to access beta patches as the expansions were worked on.

    If you don't want to pay to get access to the beta, the solution (like all the other early access titles and other kickstarter tiers that give alpha/beta access) is very simple. Wait for release.
    Reply +12
  • Sniper Elite 3 has a 10GB day one patch on Xbox One

  • MrFlump 23/06/2014

    This is a dangerous precedent to set. Day 1 patches are becoming more and more accepted and this is just pushing things a bit too far for my liking. Why this wasn't considered as part of the QA before it went gold is a worry. Reply +38
  • Ubisoft's E3 conference

  • MrFlump 10/06/2014

    6 years for rainbow 6. 10 years for BG&E.

    Get your shit together ubi!
    Reply 0
  • MrFlump 09/06/2014

    Fitness is still boring. I'm sure my neighbours beneath me would love me jumping around the living room like a tit. Reply 0
  • EA's E3 press conference

  • MrFlump 09/06/2014

    I think PSN just died haha Reply 0
  • MrFlump 09/06/2014

    @YoshiMcTaggis and that's what the screaming woman in the audience said... Reply 0
  • MrFlump 09/06/2014

    Levolution! Reply 0
  • MrFlump 09/06/2014

    Yeah, because when there are 16 criminals, you would only send 16 cops... Reply 0
  • MrFlump 09/06/2014

    That girl squealing clearly getting a hard line right there. Reply 0
  • MrFlump 09/06/2014

    Feel the emotion, feel the experience. Feel Suarez sink his teeth into you. Reply 0
  • MrFlump 09/06/2014

    Yes! Finally! Reply 0
  • MrFlump 09/06/2014

    Last time I was open and honest with EA, I got banned from the sim city forums. Reply 0
  • MrFlump 09/06/2014

    Surely Multi User Online Battle Arena is MUOBA? Reply 0
  • MrFlump 09/06/2014

    PGA Battlefield Reply 0
  • MrFlump 09/06/2014

    Was that Alan Carr on the dev team? Reply 0
  • MrFlump 09/06/2014

    EA Sports... bringing you more ways to have 3D models awkwardly mount each other. Reply 0
  • MrFlump 09/06/2014

    This sims presentation makes me want to kill... Reply 0
  • Microsoft's E3 press conference

  • MrFlump 09/06/2014

    Suspiciously absent information about release dates. This stuff might not be around until 2016 for all we know. Reply 0
  • MrFlump 09/06/2014

    *sigh* more CGI... Reply 0
  • MrFlump 09/06/2014

    Never played the original Phantom Dust, so this does nothing for me :) Reply 0
  • MrFlump 09/06/2014

    Okay, new tomb raider is good news. Definitive edition was excellent so hoping a next gen version improves on that. Reply 0
  • MrFlump 09/06/2014

    "Lets take a look at a number of indie games we've held to ransom with a release parity clause" Reply 0