Mr.Spo Comments

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  • Capcom confirms it has new Switch games in the works, including an Ace Attorney

  • Mr.Spo 10/11/2017

    @Kami There was a report that much of the Japanese games industry is now scrambling to support Switch. Square Enix are the only publisher to support Swit h with numerous titles in the first year, and even then most of that output remains Japan-only.

    With Capcom It's understandable in some ways. Their financial situation is genuinely dire. If they invested in Switch and Switch had flopped, it may well have sank them. On the other hand, the one reliable profit generator for Capcom was Monster Hunter on 3DS - some 20 million units of software sales while franchises like Resident Evil and Street Fighter underperformed. There are plenty of projects Capcom could move to Switch quickly, like Okami HD, and they do need the money, so here's hoping they can stake out a market on Switch before too long.
    Reply 0
  • US video-streaming app Hulu launches on Switch

  • Mr.Spo 09/11/2017

    Having had a Switch for 6 days, I like how snappy and minimalist the UI is, but I couldn't help but feel it was due some kind of update by Christmas. Video apps and more customization options (wallpapers and folders, please) would be good, before 'Nintendo Online' launches next year. Reply +16
  • Sonic Forces review

  • Mr.Spo 09/11/2017

    There's never been a point where I was interested in this or where I could see it ending up as a genuinely good Sonic game - unlike Lost World, when I admittedly did get caught in the Sonic Cycle. I haven't picked up Mania yet, so I'll be sure to buy that soon. More of that over this, please Sega. Reply 0
  • Zelda: Breath of the Wild's Xenoblade quest now live

  • Mr.Spo 09/11/2017

    @el_pollo_diablo It does seem odd. But given the relative profile of the two series, I think it's a bit of welcome (if slightly jarring) cross-promotion on Nintendo's part. Breath of the Wild is on track to become the best-selling Zelda game, and presumably Nintendo hope that players who've invested so much in a long adventure game will take an interest in Xenoblade, which remains fairly niche.

    It's also the case that Monolith Soft's Kyoto studio helped Nintendo EAD/EPD on Skyward Sword, Link Between Worlds and Breath of the Wild (among other games), so maybe this is also a thank you note?
    Reply +1
  • Mr.Spo 09/11/2017

    Speaking of champions, Breath of the Wild's Champion's Ballad expansion is still due this year - although we're yet to get a release date.
    Release date has been narrowed down to December according to the European eShop listing.
    Reply +4
  • Xenoblade Chronicles 2 gets a season pass and dual audio DLC

  • Mr.Spo 07/11/2017

    Ambivalent about the season pass - and I can see myself holding off until the Autumn 2018 story content actually lands on that front. Given I spent a combined 250 hours on the first two Xenoblade games, I am looking forward to getting this, though. Reply +4
  • Jelly Deals roundup: PUBG, Super Mario Odyssey, Steam Link and more

  • Mr.Spo 04/11/2017

    I got my Switch from Simply Games this week and Odyssey from Smyths for the grand total of £302. Not too shabby. Hoping the explorer's edition of Breath of the Wild makes it out over here - though I guess I could import if it doesn't. Reply +1
  • Rocket League careens onto Switch in November

  • Mr.Spo 30/10/2017

    @seeyoshirun If I could I would give you +100 for a good Simpsons reference. Reply +1
  • It took Nintendo Switch just six months to hit half the Wii U's lifetime sales

  • Mr.Spo 30/10/2017

    Plus one more Switch for me and a copy of Mario Odyssey, arriving later this week. Then I can start catching up on Fire Emblem Warriors, Mario & Rabbids, Splatoon 2, Arms, and some eShop titles with Xenoblade 2 coming next month.

    Well done to Nintendo - I've thought that a hybrid system was the logical place to go for them and while I loved the initial reveal 12 months ago, I did have severe doubts after that January event. But they've largely executed Switch's key concepts brilliantly and they've backed it up with a consistent supply of first party titles, some of which are amazing games, third party support is gradually improving, and the trickle of indie titles heading to the system has become a flood. Here's hoping they keep it up.
    Reply +4
  • Nintendo's incredible year continues, but not without a few minor casualties along the way

  • Mr.Spo 27/10/2017

    @smelly So far for next year from Nintendo there's Kirby, Yoshi, Fire Emblem and potentially Pokemon, which is down as "2018 or later". I assume it's intended as a 2018 release and they'll have something as back-up should Pokemon not release - maybe a port of Smash 4 or Mario Maker.

    Personally I think Pikmin 4, Animal Crossing and deluxe versions of Smash or Mario Maker (maybe both) are good bets for next year. Beyond that, Dragon Quest XI, Lost Sphear, No More Heroes, Wolfenstein 2, Project Octopath Traveler are among the third party games that should be out next year. I think whatever happens 2017 is a hard year for Switch to beat - but I'm more optimistic about Switch than previous Nintendo systems given the surprisingly varied third party support that's being established, the strong sales, the developing flood of indie titles and Nintendo's reorganisation of its software development. We might not have two mesmerising blockbusters as brilliant as Odyssey and Breath of the Wild in 2018 on Switch, but I still think there's a good line-up waiting to take shape.

    I haven't mentioned Metroid Prime 4 because I'm pretty much certain that's 2019...
    Reply +1
  • Mr.Spo 27/10/2017

    @riceNpea Pretty much the conclusion I reached this week. I'm waiting on back-pay from work (semester by semester contracts at universities are a pain), but once I have that I'm getting a Switch and starting to catch up on things like Arms, though Odyssey is the priority. Reply +4
  • Mr.Spo 27/10/2017

    @Fourfoldroot It's absolutely the case that the poor Wii U line up will have helped Switch and it certainly would have been Nintendo's decision to prioritise Switch development and cut Wii U off prematurely. Personally - even as a Wii U owner - I was ok with that trade-off. Wii U was beyond saving, whereas strong software support for Switch could rescue Nintendo's console business and keep them in the game. I'd take the latter - but then I bought a Wii U on the cheap a year after launch, so maybe wasn't as invested in the system as some.

    That being said, I'd have to say Nintendo have plenty more titles they can bring out and, despite having launch some of their biggest and best, they can offer more in future. It's unusual to see 3D Mario, Zelda and Mario Kart, plus a new IP and something like Splatoon 2 in the same year (as major releases), but major sellers like Pokemon (confirmed), Smash Bros (almost certain), Animal Crossing (almost certain), Mario Maker (almost certain) would keep momentum going. There might well be more new IPs. There's no reason why - in 3 years or so - there can't be follow ups to Odyssey, Kart, Breath of the Wild, especially given Nintendo actually know how to make HD games now (a big problem with Wii U was Nintendo not having sufficient expertise). Plus there'll be the spread of commercially smaller Nintendo IP to choose from - Yoshi, Fire Emblem, Kirby, Metroid Prime 4 are all coming, for example, and we might see things like Pikmin or Luigi's Mansion.

    Plus, with 3DS now winding down the logical decision is that Switch receives the vast majority of Nintendo's resources from now on, with some resources being allocated to mobile development. This is the first time in over 25 years Nintendo won't be juggling software support for two different systems. We've had the repeated statements from Nintendo (reiterated in Mario Odyssey interviews) that the plan for Switch is to have a consistent stream of first party titles. They've achieved that so far and, hopefully, the measures they've taken in the last few years will keep that coming. There's no guarantees - but I'd say I'm more optimistic than past Nintendo systems. Time will tell, of course.
    Reply +20
  • Super Mario Odyssey review

  • Mr.Spo 26/10/2017

    Looking forward to getting this and a Switch sometime this month. Really looking forward to it - and I appreciate such a full, thorough review that doesn't spoil the game. Reply +3
  • Super Mario Galaxy, the Nintendo game that landed from another star

  • Mr.Spo 26/10/2017

    While I probably prefer the second, I think both Galaxy games are magnificent - Nintendo at the absolute peak of their powers, with a level of creativity and polish that few developers match. That being said, the original Galaxy game is the last time Nintendo really re-thought what the platform game could be and how it could work. The two '3D' games were an attempt to reconcile 2D and 3D Mario (and were still great, but not genre-defining brilliance), while Galaxy 2 was, at times, a deconstruction of the first game and of platforming in general. It's one of the titles that demonstrate Nintendo approaching a mastery of 3D space, the way their designers mastered 2D space in things like Super Metroid and Link to the Past - Galaxy 2's green star challenges in particular demonstrated that to me. Initially it seemed like they were plonked randomly around the levels, but there were specific tricks and nuances in the level design that allowed you to get them.

    I'm buying a Switch for Odyssey, anyway. Not this month, but as soon as I can. Really looking forward to a new take on the sand-box platformer.
    Reply 0
  • Nintendo reveals Animal Crossing: Pocket Camp, its next free-to-play mobile game

  • Mr.Spo 25/10/2017

    Animal Crossing has often been heralded as a good franchise for the free-to-play business model - hopefully this can be played without spending too much money. It's far from surprising, given that Heroes was a more reliable earner than Mario Run, and given the backlash that met their pricing approach with Mario. I'd argue if they'd handled Mario better - a lower price, clearer pitch in the app stores - then they would have met with more success, but pushing premium products in a mobile market which became a race to the bottom almost immediately was always going to be a tough ask, even for Nintendo's big brands.

    Hopefully this is decent and not exploitative. I found I could easily play Fire Emblem Heroes without spending any money - but I did get bored after a few weeks. It'd be nice if this had more longevity.
    Reply +2
  • Nintendo to reveal Animal Crossing mobile game this week

  • Mr.Spo 23/10/2017

    @Monkey_Puncher I'd expect Animal Crossing to be one of Nintendo's big titles next year, yeah. The timing of the smartphone release certainly suggests as much - Nintendo are using their smartphone titles to build brand awareness and the absence of a major Animal Crossing title in the last four years or more suggests we're due for an entry.

    It'd also be the ideal title to keep Switch's momentum going and start convincing more of Nintendo's handheld audience to jump on board ahead of Pokemon launching in either late 2018 or some time in 2019.
    Reply +2
  • Fire Emblem Warriors is a surprisingly good Fire Emblem game

  • Mr.Spo 09/10/2017

    This is on my list of Switch titles (for when I get a Switch). I put a good 40 hours into Hyrule Warriors and thoroughly enjoyed it. Reply +5
  • SNES mini already hacked to play downloaded games

  • Mr.Spo 09/10/2017

    I've only had time to go through Super Metroid so far, so I'm not in any rush to hack my SNES Mini, but I probably will in a few months. There are too many great SNES games for me not to do this - Terranigma, ActRaiser, DKC 2 and 3, Pilotwings, Chrono Trigger - but it'll also be a good way to play some fan translations. Seiken Densetsu 3, Rudra no Hihou and Genealogy of the Holy War for a start... Reply 0
  • Metroid: Samus Returns review

  • Mr.Spo 06/10/2017

    13 hours and 100% later, and I'd say Samus Returns is a real return to form for the series, especially within the confines of remaking one of the weaker core entries of Metroid. There's a lot here that could lay the ground-work for a brilliant all-new 2D Metroid in years to come. Starting Super Metroid straight after it, I notice that even that absolute titan of game design feels a little sluggish and unwieldy after Samus Returns.

    Super Metroid is still the superior game, but Samus Returns is a great game in its own right.
    Reply 0
  • Mr.Spo 12/09/2017

    After reading around, I'm keeping my pre-order and really looking forward to Samus Returns. One of my favourite games so far this year was actually Shadows of Valentia, so I'm looking forward to this 'black sheep' remake on 3DS. We all know what needs to happen next: an Adventure of Link remake. Reply +6
  • Mr.Spo 12/09/2017

    Reads a little too much like "this is different to Super Metroid, therefore bad" which is a persistent train of thought. I could have done with a little more detail as to how exactly the new flaws work and how they hold it back. I do understand, though, how Samus Returns might underwhelm on the back of the Metroidvania renaissance we've had over the last few years. I'll have to take a look around at other reviews, too. Reply +9
  • Capcom's hard play for the west has resulted in a very different Monster Hunter

  • Mr.Spo 03/10/2017

    Capcom have a tough ask with this one - core entries on portable systems have hit 4 million in Japan alone, whereas sales in the West rarely go much beyond one million units. The move onto Xbox One and PS4 guarantees higher development costs too, so it's a huge risk to take with the series.

    That being said, I'm hoping this turns out well. 4 Ultimate in particular is one of the great games of the generation for me, it doesn't get the plaudits it deserves by virtue of having released on 3DS - with the MH4U team making World it should turn out well.
    Reply +1
  • Super Mario Run's biggest update yet adds new levels, a new mode and Daisy

  • Mr.Spo 23/09/2017

    @minky-kong Cheers! Reply 0
  • Mr.Spo 23/09/2017

    It came up as full price still on Android, is it half price on iOS only? Reply +1
  • Destiny 2 holds off PES and Metroid in UK charts

  • Mr.Spo 18/09/2017

    Managed 4 hours of Samus Returns and love it so far, I really do disagree with Martin's review. Important to remember Metroid has never been a big seller, but hopefully North America will be receptive to Samus Returns. It'd be good to see it in the 1-2 million range, which is about par for the course for many Metroid games. Reply +4
  • Nintendo announces NES mini back in production

  • Mr.Spo 12/09/2017

    @DangerousDave_87 NES Mini was intended as a limited run product and so was SNES Mini. Nintendo genuinely didn't have a clue demand would be so high. They actually based their production run for NES Mini on sales of other similar devices, none of which have been a particularly big hit.

    That's not excusing their decision to stick with a limited run, of course. This product was more a result of Nintendo's toy-company philosophy than anything else: a popular, one-time offering to increase awareness and footfall at Christmas and to turn a quick buck.
    Reply +8
  • Mr.Spo 12/09/2017

    Confirmation for Europe and confirmation that SNES Mini will be available in 2018, too, as someone else has pointed out. Really Nintendo should see if they can sell these devices continually as a 'Classics' range which is gradually expanded. The decision not to allow the purchase of extra software is short-sighted in this light, but then it's clear from the farce that was NES Mini last Christmas that Nintendo genuinely didn't understand what they had on their hands. Reply +7
  • 45-minute Nintendo Direct broadcast this week

  • Mr.Spo 11/09/2017

    Nintendo are in the rare position of having strong software line-ups for both their systems (especially respective of how long each system has been out) and decent third party-support for Switch. Given all they've got coming, I don't see any major new announcements. I think it's unlikely we'll see any news of 2018 titles just yet, either, they'll probably save that for Directs either side of Christmas.

    I mean, Nintendo themselves are publishing major blockbusters: Mario Odyssey for Switch, Pokemon for 3DS, and even Skyrim for Switch. Add to that a mix of remakes and fan-favourites across both 3DS and Switch: Fire Emblem Warriors, Pokken Tournament DX, Metroid: Samus Returns, Mario & Luigi remake, a new Kirby title, and Xenoblade Chronicles 2. 3DS has the odd third party release (Monster Hunter Stories just gone, Lady Layton, Apollo Attorney coming), but Switch has a fairly impressive (for a new Nintendo system) array of mainstream Western brands on the way and a good selection of indies. Then there's ongoing DLC support for Splatoon 2, ARMS and Zelda. Even at 45 minutes, Nintendo have plenty to talk about without new announcements.

    I wouldn't say no to actually seeing Metroid Prime 4 (just a tease!) or whatever From Software are doing on Switch, though... Long-shot, of course.
    Reply +8
  • Oh my god Secret of Mana is being 3D remastered for PS4, PC and Vita

  • Mr.Spo 25/08/2017

    @ktej Whereas I think Sony may well have had a hand in the next major Monster Hunter title not coming to Switch, the idea that Square-Enix aren't supporting Switch doesn't hold up to any inspection. They're much more proactive in supporting Switch than Capcom, for example.

    Square-Enix are one of the few publishers to actually support Switch in a substantial way. I am Setsuna and Lost Sphear from Tokyo RPG Factory, the double-pack version of Dragon Quest Heroes 1&2, Switch versions of Dragon Quest X and Dragon Quest XI, Dragon Quest Builders 2, the Mana trilogy pack in Japan, some kind of Final Fantasy XV title (presumably the mobile version), Fear Effect: Reinvented and the exclusive Project Octopath Traveller from the Bravely Default developer. That's a lot of support, even if, for now, much of it remains in Japan.

    I do think it's baffling this isn't coming to Switch, and I think it's more likely than not that it gets a Switch release, but Square Enix are one of the few publishers to actually push multiple projects onto Switch.
    Reply 0
  • Mr.Spo 25/08/2017

    Not sold on the visual style, but Secret of Mana is a brilliant game. How about a world-wide release of the Japan only Seiken Densetsu 3? Reply +7
  • Returning to Metroid

  • Mr.Spo 24/08/2017

    @CalamityJames You are right, the label applied at the time was "First-person adventure", which is a far more accurate reflection of the trilogy - the first two in particular. The third is more action orientated, so I guess "First-person action-adventure" would be the most accurate label for the series. Reply +1
  • Mass Effect: Andromeda won't receive any more single-player updates

  • Mr.Spo 20/08/2017

    I'd have been more likely to buy this if they were willing invest in single player story content to try and improve on the base game. Instead, in typical EA fashion, it's cut and run.

    Such a shame to see one of the best IPs of the last generation mishandled this way.
    Reply +3
  • The true return of Metroid is a glorious thing to behold

  • Mr.Spo 08/08/2017

    I doubt it'll be enough to earn this a place among the very best Metroids
    Which I'm ok with, given I count Super Metroid and Metroid Prime as two pinnacles of game design. Even if Samus Returns isn't quite up there with the stratospheric heights of the series, it really seems to be shaping up to be a welcome return, and another excellent game in the 3DS library.

    Return of Samus was actually the first Metroid game I ever played, when I got a GameBoy Color for my 9th birthday and found Metroid 2 for a tenner in Game in the Trafford Centre. Really looking forward to this.
    Reply +7
  • Is the New 2DS XL Nintendo's last dedicated handheld?

  • Mr.Spo 02/08/2017

    It doesn't really make sense, at this point, to continue a handheld line. Switch itself is basically a handheld console - all of the console's workings and architecture are there in the device, it's just that you can play on the TV for a (slightly) improved experience. It solves several dilemmas for Nintendo: engineering two hardware lines, finding a globally successful machine when the Western console market is home orientated, and the Japanese portable orientated, needing to deliver more first party software more often, maximising third party support by bringing mid-tier Japanese titles onto Switch. In years to come, if Switch is successful and Nintendo grow their audience through mobile, we might see a return to multiple hardware variants on the market, but I'd expect that'll be an iPad/iPhone style situation. The same architecture adapted to different form factors with apps, services and games compatible across devices. I think that's years away, though, and relies on Nintendo demonstrating a much better understanding of network services and unified accounts than they currently have. If anything, Switch is a step backwards on that front, with no entertainment apps and a convoluted online system.

    For decades Nintendo have leveraged a large portable audience against a declining home console base. Even when Wii was insanely successful, DS's rampant success meant that the portable business was still Nintendo's main bread-winner. GBA and particularly 3DS kept Nintendo afloat during challenging periods for their home console business. Now I don't think Nintendo intend to use mobile as their main bread-winner - it primarily seems to want to use mobile as an audience expansion tool - but it's obvious the company are moving away from their cyclical, twin-pillar strategy of the last 30 years. Revenue from mobile, online subscriptions, increased digital sales and more aggressive merchandising are all growing or going to grow (subscriptions only start in 2018). If they have a decent sized dedicated audience on Switch buying plenty of software, and a wider audience spending on mobile and merchandise, then they're onto a profitable strategy.

    Regardless of the business implications, I've loved 3DS, especially the New model. A fantastic range of software and backwards compatibility with DS to boot. It's a really under-rated system. I hope titles like Samus Returns and Monster Hunter Stories allows the device to go out in style, and, given it's still selling more than 5 million units a year, we're likely 2 or 3 years away from discontinuation, even if first party software dries up in the next 12 months.
    Reply +4
  • Ultra Street Fighter 2 on Nintendo Switch does the business for Capcom

  • Mr.Spo 28/07/2017

    @jabberwocky They've confirmed that further Switch titles (beyond the potentially Japan-only Monster Hunter XX) are in the works.

    Capcom shipped 450,000 copies of Ultra Street Fighter 2 on Switch, not sure if that information was available at the time of publication.
    Reply +2
  • You need four amiibo to get everything Metroid: Samus Returns has to offer

  • Mr.Spo 26/07/2017

    @Nikanoru "mostly". Plus the extra difficulty mode. There's also a big difference between games built around toys-to-life and a game that doesn't require toys locking content behind physical paywalls that very few people are going to buy.

    The fact some of this content is inconsequential is even worse. £13-£15 for a plastic toy and an art gallery? Really?
    Reply +4
  • Mr.Spo 26/07/2017

    Madness that they're locking content behind amiibos that are sold out well in advance of release. I'm buying the game but as with every recent Nintendo title I'm not bothering with amiibo. I bought a couple of cheap amiibo when they restocked the Smash range, which had decent extra functionality, but this strategy of in-game content tethered to figurines with extremely limited availability is absolute nonsense. Hell, these amiibo were sold out before Nintendo even announced their functionality.

    Nintendo have generated a lot of positive news with Switch's success and some top-tier first party content over the last few months, but between extremely limited production runs of amiibos, special editions and their Mini consoles, increasingly using amiibos as expensive physical dlc and the absolute mess that is Switch Online, they're clearly repeatedly dropping the ball. That being said, whatever parts of the fanbase keep buying amiibos are only encouraging this kind of practice.
    Reply +4
  • Nintendo Switch shipped an impressive 4.7m in four months

  • Mr.Spo 26/07/2017

    @seeyoshirun Also significant that the vast majority of those 3DS shipments were launch month. 3.6 million at launch, 700,000 in the second quarter, demonstrating that many units sat unsold on retailer's shelves and that demand tapered off quickly. Switch is in a stronger position with better ongoing sales, more momentum and ongoing stock shortages suggesting high demand at this point.

    3DS might still have had a stronger first year overall, though. The system really kicked off with Mario 3D Land, Mario Kart 7 and Monster Hunter 3 (Japan) following the summer price-cut. Switch needs more stock if it's going to continue outpacing 3DS. As hotly anticipated as Mario Odyssey is, Nintendo need to increase shipments if they're going to make the most of their current momentum. Right now, given they're sticking to the 10 million target and are having difficulty procuring components for Switch, they genuinely may not be able to increase shipments.
    Reply +4
  • Mr.Spo 26/07/2017

    @grassyknoll Nintendo had far more luck meeting demand with Wii, which really demonstrates how insanely high Wii demand was. They shipped 20 million in the first 14 months, which is crazy. Without shipment increases Switch would be just under 13 million in 13 months, which would be a great start considering low expectations just 6 months ago after the full reveal. Two analysis firms predicted Switch would sell 5 million in 2017, for example!

    It's important to note that planned shipments don't equal the production run, though. Unconfirmed reports from Japan claimed Switch's production run for the financial year had been increased to 18 million. Even if that's true, that doesn't mean Nintendo are going to nearly double shipments: several million of those 18 million produced are no doubt intended as shipments for the next financial year. That being said, with demand not being satisfied and the Christmas quarter coming, I wouldn't be surprised if Nintendo resort to shipping more units by air and bringing forward some of their 2018 shipments to meet demand, as they did during the launch month. It'll remove their profit margin from hardware sales, but a bigger install base equals more software sales equals more profit.

    They'll also need as big an install base as possible so that the install base diversifies and consumers start to pick up third party titles in meaningful numbers. No doubt this financial year will be dominated by Nintendo published titles in sales volume. Zelda, Kart, and Mario Odyssey all have a shot at 5 million or more on Switch in this financial year alone. Hell, at this point it's likely to happen.
    Reply +1
  • Mr.Spo 26/07/2017

    @flooff The Switch will be at 12.8 million by the end of March 2018, at a minimum. Do you really think Nintendo will struggle to shift another 7 million beyond that point? Reply +10
  • Mr.Spo 26/07/2017

    Is the 3.92 million figure for Zelda just the Switch version? If it is, then it's likely at the 5 million mark including the Wii U version. Could very well end up being the best-selling Zelda yet, especially if Switch carries on selling strongly next year.

    Edit: That figure is only for the Switch version, by way of comparison the Wii version of Twilight Princess took 13 months to hit 4 million, with ~1.5 million sales on GameCube. For the Switch/Wii U versions combined to be at over 5 million in four months means Breath of the Wild has a real shot at being the first entry in the series to hit the 10 million mark.
    Reply +8
  • Mr.Spo 26/07/2017

    By way of comparison, 3DS's second quarter shipments were 720,000 units, and Wii U shipments for its second quarter were just 390,000. There's been no catastrophic drop-off for Nintendo, which is crucial. It's a long way from guaranteeing long-term success, but a Wii U style belly-flop has certainly been averted, and there's no need for a painful, loss-inducing price-cut as with 3DS. Sales for the rest of 2017 should be fine, and they'll hit or likely exceed the 10 million financial year target, though for now they've kept the 10 million target in place.

    Splatoon 2 is off to a brilliant start in Japan. 670,000 sold in 3 days, which is four times the original's opening week sales and nearly half the original's total sales in Japan. If Nintendo can start getting more stock out, Switch should sail along smoothly over the next 6-9 months at least.
    Reply +10
  • Crash Bandicoot blocks Splatoon 2 from UK chart top spot

  • Mr.Spo 24/07/2017

    @grassyknoll As others have pointed out, Fate/Extella is a niche release on a new platform with a tiny install base. On top of that, retailers like GAME aren't even selling Fate yet- and other retailers are selling it at £59.99, whereas it's available digitally for £10 less. There's factors there that easily prevent the title from charting, other than this idea (impossible to prove to any reasonable measure just yet) that Switch is underperforming in the UK, which is traditionally Nintendo's weakest major gaming market. The performance of an expensive, niche title - that's not even available at some major retailers and is more expensive physically than digitally - really doesn't tell us anything about a new system's health. Switch seems to have an extremely limited supply, too, which makes accurately gauging demand even more difficult.

    The presence of three major first party brands in the top 10, however, is only good news for Nintendo. They need their first party titles to perform well and to remain visible, to have the kind of evergreen sales and persistent hardware selling power Nintendo software very rarely achieved on Wii U. Ultimately Nintendo need to build the install base so that other developers have a market to sell into. It's only natural right now, with early adopters picking up the system, that they'll gravitate towards the big Nintendo titles. Agreed though that Arms seems to have underperformed in the UK relative to other markets.
    Reply +6
  • Nintendo's new online service looks like it could be every bit as bad as you feared

  • Mr.Spo 19/07/2017

    Absolutely bizarre. I barely ever use online features like this, but in 2017 it's one of the basic services a platform holder needs to execute well. A companion app for the online service is a nice idea, but tethering basic online multiplayer functions to that app is absolutely nonsensical. Reply +7
  • Pokémon Ultra Sun and Ultra Moon special edition includes extra potions

  • Mr.Spo 12/07/2017

    Meanwhile, the really excellent looking legacy edition of Metroid: Samus Returns went up for pre-order an hour ago on Nintendo's UK Store and sold out in 50 minutes. Ridiculous.

    I get limited editions being 'limited', but how few have Nintendo put on sale if they go so quickly?
    Reply -1
  • In Breath of the Wild's The Champion's Ballad you will be playing as Link

  • Mr.Spo 07/07/2017

    A direct sequel would make a lot of sense for the next Zelda title, too. Something like Link's Awakening or Majora's Mask: re-use the game engine and the same Link, but completely change the tone and setting of the game. The structural shift wouldn't need to be as extreme as from Ocarina to Majora, for example, but building on Breath of the Wild would be easy. Have fewer spirit orbs and hide them in the overworld, rather than having distinct shrines, build them into the overworld. Have more labrynthine dungeons like Hyrule Castle.

    Looking forward to this, anyway. I can't decide if I want to buy the season pass on Wii U or wait until I have a Switch and buy and replay Zelda on that.
    Reply +8
  • eBay takes on SNES mini scalpers, pulls listings

  • Mr.Spo 06/07/2017

    I reported a few, good to see eBay doing something. I have my pre-order but I know many others weren't so lucky.

    "We will remove listings for pre-release items and accessories if the release date of the item is more than 30 days away," the spokesperson said.
    That won't be enough to deter scalpers. eBay should tighten their rules here: only manufacturers or licensed sellers (games retailers, for example) should be able to 'pre-sell' items. Anything else is a license for scalpers to snap up stock of any high demand item and then pre-sell their pre-order in the month leading up to release.

    I'd encourage anyone considering buying one of these pre-orders not to jump. SNES Mini is launching a full two months earlier than NES Mini did. There might not be any more stock at launch, but there will be more stock before Christmas.
    Reply +7
  • Now PlatinumGames has teased The Wonderful 101 for Nintendo Switch

  • Mr.Spo 06/07/2017

    Kamiya has taken to Instagram to tease The Wonderful 102, Okami 2 and Half-life 3.

    He's a master troll. I don't doubt Platinum have something in development for Switch, and a compilation of their Wii U games would be great for Switch owners, but he's also on top trolling form.
    Reply +5
  • UK shops get SNES mini in stock

  • Mr.Spo 29/06/2017

    @FrozenMetalHead They've basically already said this is a temporary product. It all probability it'll be available late September till late December and then discontinued. Reply +1
  • Mr.Spo 29/06/2017

    @craigrusse11 It should be pointed out this is launching two months earlier than NES Mini did- so plenty of time for additional shipments leading into Christmas. It also gives Nintendo more time to increase shipments should demand be high, as it currently seems to be. Reply 0