Mr.Spo Comments

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  • Nintendo hardware sales in the Americas are worse than you'd expect

  • Mr.Spo 27/09/2016

    @Billybobbythomas I'm not really sure what you're getting at here or what you expect me to prove or how you expect me to explain the success of the GBA. 3DS is (currently) around 20 million units below GBA, globally. At best it will end up 10 million units behind GBA once it stops being manufactured. I alluded to a significant drop-off in sales from GBA to 3DS in my first.

    I would point out that GBA continued to sell strongly in the states until 2007, even outselling the PS3 for large parts of that year. And, as I said in my original post, 3DS is a more Japan orientated system, because the portable market is still strong there. As you note 3DS has sold better than GBA in Japan, and by extension, Nintendo's biggest drop-offs in portable sales have come in the States and in Europe.

    I'm not really sure what your comment is getting at, though, other than GBA sold very strongly. I said in my original post the drop off from both GBA and DS was obvious, and I meant that in term of annual sales as well as lifetime sales. Perhaps you can clarify what you were getting at?
    Reply 0
  • Mr.Spo 26/09/2016

    Those figures aren't remotely surprising. The original Game Boy and Game Boy Colour were on sale for well over a decade, so that comparison isn't very pertinent, but the drop off from GBA and DS has been evident for several years now. 3DS has sold well, peaking in terms of annual sales at similar levels to 360 and PS3 (it is declining more rapidly than those systems did) but it hasn't performed as well as previous Nintendo systems and it's a very Japan orientated system.

    That being said, Nintendo's future business won't rely on shifting 100 million units of hardware in 5 or 6 years. I expect they realise they can profit easily from a 50-60 million unit base with high software sales, a subscription service, a higher ratio of digital revenue, more merchandise and a strong mobile presence. If Wii U hadn't been such a drain on Nintendo's finances, 3DS would have seen them through this generation with tidy profits, but it would still have been apparent business as usual isn't an option.
    Reply +6
  • Sony Tokyo Game Show 2016 conference live report

  • Mr.Spo 12/09/2016

    Speaking of NX, Kevin Pereira (formerly of G4TV and host of the 2015 Nintendo World Championships) has taken to Snapchat and Twitter to imply NX will be making an appearance at GameStop Expo on Wednesday, including photographs of a conference room with Nintendo branding up. An NX reveal may very well happen in the next two days before TGS kicks off. Perhaps a Direct tomorrow, followed by a livestream of the GameStop Expo on Wednesday? Have EG heard anything?? Reply +1
  • Mr.Spo 12/09/2016

    Odds on NX appearing are zero, Nintendo aren't attending TGS. Reply +1
  • Bayonetta joins Xbox One backwards compatibility

  • Mr.Spo 09/09/2016

    Superb game with an even better sequel. Lost Odyssey soon, please? Reply +4
  • Mass Effect Andromeda's male and female hero choices are brother and sister

  • Mr.Spo 08/09/2016

    Not really massively impressed by anything I've seen of this (I know we've not seen much) so far, but the sibling idea is potentially interesting and I am going to keep a close eye on it. It'd be interesting if your sibling has an impact on the narrative depending upon your own choices. A simplistic way of explaining it would be that if you're going out and about making Paragon choices, your sibling could be off on their own mission making Renegade choices. It'd have to have some nuance within that binary, but it'd certainly add replay value if your different choices (and if the game is fairly non-linear) and approach to where you go and how you approach scenarios had different results for your sibling each play-through. I'm hoping for a concentrated, 30 hour or so adventure rather than the sprawl that was Dragon Age Inquisition, too, which was filled with far too many repetitive objectives. I often felt like the sandboxes didn't feel 'natural' either, which was only reinforced by the secondary quest structures. Hopefully Andromeda has its own identity and structures. Reply 0
  • Finally, Mario comes to iPhone

  • Mr.Spo 07/09/2016

    Really big news, despite the fact it has--for the last two years at least--only been a matter of time before something like this was announced, but it's surprising to see Nintendo do this in such a big way. I also wonder who decided on timed exclusivity. With Pokemon Go having hit 500 million downloads and made $440 million so far, Nintendo will want to keep the hits rolling, especially given they'll only see 10-15% of that Pokemon Go cash coming to them.

    Now this rather huge news is out, and the marginally less huge news of 3DS support well into 2017 is confirmed, we'll hopefully see NX very soon, perhaps before the month is over. Between the orchestrated publicity--this and the Tokyo Olympics handover--and the viral publicity from Pokemon Go, Nintendo have really raised their profile over the summer. They need to get NX into the news soon.
    Reply +3
  • Life after console generations has one big upside

  • Mr.Spo 07/09/2016

    @grassyknoll I can see at least some of the smaller Japanese developers finding a home on NX, which (if it is a portable hybrid) could very well become the leading system in a post 3DS Japanese market. The danger there is that a lot of the software could end up remaining in Japan. I expect we'll see more Japanese developers gradually embrace PC, too, in order to find a global audience without the high entry barriers PS4 could pose. Reply +1
  • Imminent thriller Virginia gets first proper trailer

  • Mr.Spo 07/09/2016

    After the sub-heading, I am a little disappointed this doesn't have anything to do with Virginia Woolf. Just ever so slightly disappointed... Reply +1
  • Catch up with today's 3DS Nintendo Direct here

  • Mr.Spo 01/09/2016

    Pretty good Direct. I expect some people will be furious that the new Pikmin title is a) not Pikmin 4 and b) on 3DS, but I quite like the look of the new game. Ever Oasis looks good too, and that Mario Sports title is presumably a reaction to the fact that golf/tennis games have been increasingly stingy content wise.

    Yoshi and Mario Maker are the two Wii U games I wanted that I haven't bought, and I'm probably more likely to buy their 3DS versions, but I am a little baffled by the implication that there's no way to share courses via wifi on Mario Maker 3DS. That's not really a game breaker for me--I'm more interested in playing created content than creating my own content--but it's an odd choice. I understand that people regularly carry their 3DS around in Japan, and local multiplayer on portables works well there, but it's just not the same in the West.

    Ah well. Pretty good Direct overall for the increasingly venerable portable.
    Reply +4
  • Mr.Spo 01/09/2016

    Have they actually removed the ability to share levels via wi-fi from the 3DS version of Mario Maker??? Reply +1
  • Mr.Spo 01/09/2016

    There's quite a bit coming to 3DS in Europe. Federation Force tomorrow *cough*, Dragon Quest VII, Sonic Boom Fire & Ice, Mario & Sonic at the Olympics, a new Rhythm Heaven, a new Mario Party, Shin Megami Tensei IV: Apocalypse, an utterly bonkers (but apparently very good) sounding JRPG in the shape of 7th Dragon III Code VFD, and, of course, Pokemon Sun & Moon, all by Christmas. Add to that the Nindies 'summer' (September) sale, new hardware models like the Galaxy system, amiibo functionality for Animal Crossing, and probably more SNES games for New 3DS, and there's plenty for Nintendo to talk about.

    Plus dates, details and localisation news for Dragon Quest VIII, Yo-kai Watch 2, Ever Oasis, Lady Layton, Detective Pikachu and Monster Hunter Stories might not go amiss. Given they're likely 2017 releases they may have to wait.
    Reply +2
  • Mr.Spo 01/09/2016

    @UKRaver1980 Because this is a 3DS Direct, and it may very well be the last broadcast 3DS gets to itself. They're still on track to shifting several million 3DS systems this year, and it makes sense to talk about 3DS's software line-up before discussion about Nintendo hardware & software is inevitably consumed by NX and the first wave of NX software. Reply +1
  • Metroid Prime: Federation Force is a sales disaster in Japan

  • Mr.Spo 31/08/2016

    @Rogueywon It'll be Nintendo's weakest financial year since they entered the games market, that's for sure, but the only bombs have been Zero and Federation Force. Both will likely still sell several hundred thousand copies.

    Other stuff like Fates, Twilight Princess HD and Pokken Tournament (hit the 1 million mark last month) have done well, and Pokemon will undoubtedly do well, especially with interest in the franchise renewed by Go. Much of the pressure will be on Nintendo getting NX out before the end of their financial year and achieving a strong launch with high software sales, given they're predicting a return to profit.
    Reply +2
  • Mario has an official Hot Wheels range

  • Mr.Spo 31/08/2016

    The anthropomorphic ones look like nightmare fuel.

    That Super Mario World camper van, however, looks like my mid-life crisis in miniature form.
    Reply +21
  • "We have to do better when we launch NX"

  • Mr.Spo 26/08/2016

    @lukej Part of the problem was certainly down to the branding, absolutely. But Nintendo got the software wrong, launching the wrong games at the wrong time, too far apart. They got the price wrong. They got the pitch (direct competitor to Xbox/PS plus an upgrade for Wii owners) wrong. They got the features wrong, with a very slow OS at day one and missing previously advertised features like TVii which have never appeared outside of Japan, whilst also not using the NFC for anything productive until two years after launch... Basically Wii U was a trainwreck at launch.

    As a system, it hosts some brilliant, brilliant games, and is a much better piece of kit than it was at day one, but Nintendo screwed up massively moving onto 3DS and Wii U. They managed to recover with 3DS, but the effort they put into that--and the magnitude of their initial mistakes with Wii U--meant a recovery wasn't possible. And it really means they can't go anywhere near as wrong with NX.
    Reply +27
  • Mr.Spo 26/08/2016

    The big difference between this and the usual "We need to release software more consistently" stuff from the past is that Nintendo have actually undergone massive re-structuring during the last few years, and NX will be the first system to benefit from that. Whether that really seriously turns things around for Nintendo and results in more Nintendo software, more often, remains to be seen. Reply +31
  • Metroid Prime: Federation Force may point to a Metroid Prime 4

  • Mr.Spo 19/08/2016

    I'd be very surprised if Metroid Prime 4 is actually in development. Tanabe's comments last year suggested (to me at least) there wasn't a core Metroid in development, and that if one were to enter development, it would have to be for NX simply due to development time. I don't doubt Tanabe wants to make Prime 4, but I really don't see his comments from last year as a hint that such a game is in development.

    That being said, Prime 4 would be a very welcome surprise.
    Reply +5
  • Metroid Prime Federation Force review

  • Mr.Spo 19/08/2016

    Honestly I think the bigger problem for Metroid is that the two Nintendo staff who head the series don't seem to be taking it in a promising direction for the core games, or at the least, they're not taking it into territory long time fans will like. Yoshio Sakamoto single-handedly wrote the nonsense that comprised Other M's story, and Kensuke Tanabe wants to focus more on the Galactic Federation and Sylux in future Prime games. Tanabe's idea for the next Prime game is a more narrative focused exploration of the rivalry between Samus and Sylux, and I wouldn't be surprised if, after Other M, Sakamoto is being kept away from the series.

    Nintendo should do with Metroid what they've done with Zelda. Return to the core ideas of the series, and hand the basic prototyping stage for the next installment over to younger designers and programmers who haven't been involved in the series before, and then build from that.
    Reply +3
  • Mr.Spo 19/08/2016

    @Repsode That isn't the case here. Kensuke Tanabe, a producer at Nintendo who oversees development with different studios and the man in charge of the Prime series, wanted to develop a Prime spinoff based on playing as Federation troopers. He first had the idea during the development of Metroid Prime 3. See this interview: http://uk.ign.com/articles/2015/06/17/e3-2015-nintendos-next-metroid-game-nearly-launched-alongside-new-3ds Reply -1
  • Mr.Spo 19/08/2016

    @Samael_Blackwing Yep, Star Fox was a decent arcade action game, this sounds like a decent co-op shooter. Amiibo Festival should never have been greenlit and Mario Tennis needed another six months in development. Reply +1
  • Mr.Spo 19/08/2016

    For the people confused about why this has the 'Metroid Prime' brand, it's because it started life as a Metroid Prime spin off about the Galactic Federation troopers. That's the game Kensuke Tanabe (ultimately responsible from the Prime part of the Metroid franchise) wanted to make, and he wanted to make that game with Next Level. This wasn't a prototype build of a co-op shooter Nintendo shoved the Metroid Prime name onto, it was conceived as a spin off from the Prime series from the off.

    I honestly don't think this review steps away from the trap of reviewing this title as "not a Metroid game" rather than on its own merits. I've seen other, more positive reviews that take this as what it is--a spin off set in the Metroid universe--rather than criticising it for not being Metroid. I say that as someone who wants a conventional Metroid, too. And I also say that as someone who, despite reading some positive reviews of Federation Force which give the impression of a smart, strategic multiplayer shooter, has very little interest in buying this game. I don't really have the time or the money to justify getting this. I think, too, Federation Force is a difficult game for anyone to judge, especially if they're a fan of Metroid. It's been a long six years since the deeply flawed Other M, and it's been an even longer seven years since Prime Trilogy launched on Wii.

    I dunno. I just feel that the level of hate and opprobrium directed at this game ahead of launch--and the lack of any solo Metroid entry in the last six years--and the fact that very few people are ever going to play this as a four-player game means whatever good Next Level have accomplished here is going to be completely overlooked, and I think this review might just be part of that process of missing what's actually here, because we're looking for what we want to be there.
    Reply +2
  • Mr.Spo 19/08/2016

    @vert1go Retro started a new project in December 2013, as they were finishing Tropical Freeze. If they were working on another Wii U title it'll have long since been shifted onto NX. Reply +1
  • Final Fantasy 15 delayed by two months

  • Mr.Spo 15/08/2016

    Considering this is such a big release, and it needs to shift 10 million copies according to Square Enix, this is a surprisingly good reason to delay.

    I won't be playing for a while, in all likelihood. Beginning an FF binge at 3, which I'm somehow going to fit in around other games and life.
    Reply +7
  • Putting the magic back into magic in fantasy games

  • Mr.Spo 13/08/2016

    14 years ago I was astonished when the Golden Sun games allowed me to use magic outside of battle, and made it essential to solving basic puzzles and progressing the story. Having replayed them recently, it's all a bit basic now, but I can't think of any games that have built on ideas like that.

    It was also around that time that I read the Earthsea books, and ever since I've wanted a game set in the archipelago. Sailing around Skellige in Witcher 3 last summer only made me want that more...
    Reply +13
  • Over a million UK players have spent money on Pokémon Go

  • Mr.Spo 12/08/2016

    Magikarp. Reply +21
  • Metroid 2 fan remake pleases fans, but not Nintendo

  • Mr.Spo 08/08/2016

    I'm a couple of hours into this and hugely impressed. Metroid 2 was the first Metroid i played, way back when. Nintendo should pick up the project, help the team make a definitive version and launch it on eShop.

    Sadly the odds of that happening are slim to none.
    Reply +3
  • ReCore feels more Metroid than Mega Man

  • Mr.Spo 01/08/2016

    I'm hoping this turns out well, the Prime games are some of my favourite and it's good to see a new, sensibly priced IP. There's more room in the home console industry for different budgets and different price points at retail. It'd be great to have a vibrant mid tier market between indies and blockbusters. Reply +14
  • In Theory: Could NX bring Wii and GameCube games to Virtual Console?

  • Mr.Spo 31/07/2016

    @Ralek It's in their interests to provide a more robust and imaginative Virtual Console service, because the revenues from digital products are a high margin business, and that's what Nintendo really need. I think Virtual Console has been dropped by the wayside the last few years for two reasons.

    Firstly, to give room for original content to sell through WiiWare and then eShop. If you look at VC from 2006-2009 on Wii, the service was pretty great. It was never cheap, but prices were reasonable, the selections were good, a few titles released every week, and the range of systems expanded over time. VC has really never reached those heights again. Secondly, it's been obvious to Nintendo for two years they needed a change in direction, and I expect Virtual Console will effectively be re-launched on NX.

    Personally I'm hoping for an Amazon Prime style digital service, where you can pay a subscription for access to a large, rotating library of software, but can still buy and keep what games you want to, even without using the subscription service. Time will tell, but Nintendo need to be more ambitious and forward thinking with how people access their back catalogue through Virtual Console. If they are, my bet is they'll reap substantial rewards.
    Reply +2
  • Mr.Spo 31/07/2016

    @kantaroo3 Yeah, I honestly think control issues will be more of a problem than technical performance. Wii's motion controls, pointer, motion plus and nunchuk create one set of headaches, GameCube's analog shoulder buttons another.

    Maybe NX will feature analog shoulder buttons and Wii remote compatibility, which would help, who knows.
    Reply 0
  • Nintendo NX - games, specs, release date and everything we know about the new portable system

  • Mr.Spo 30/07/2016

    @gabloammar Ha! If there's more to the dock unit than HDMI out and perhaps storage, my bet would be Nintendo are keeping it under tighter guard than the portable unit itself. Reply 0
  • Mr.Spo 30/07/2016

    @IronSoldier No worries, I put a close bracket on that link, this should work: http://www.nintendolife.com/news/2016/07/wall_street_journal_references_nintendos_nx_being_compatible_with_its_smart_device_games Reply 0
  • Mr.Spo 30/07/2016

    @jeffbrooke Wii U shipments are being reduced from 3.2 million last year to 800,000 this year. The system is on the way out, no doubt about it, and 3DS won't be far behind.

    Nintendo said DS didn't represent the end of the GameBoy brand, and that DS was a third pillar, back in 2004. We haven't had a new GameBoy since the Micro in 2005.
    Reply +2
  • Mr.Spo 30/07/2016

    @Ralek There's a huge chunk of Japanese development that's supported by the 3DS/Vita market (which represents over 25 million consumers in Japan, a sizeable market still), which economically can't compete on PS4/Xbox One. I expect NX was designed with a deep consideration of ( and perhaps in conversation with) what Capcom, Square Enix, Sega, Atlus and Level 5 etc want. Reply +3
  • Mr.Spo 30/07/2016

    @I_Am_CatButler Yes, I expect you're right. I just wonder if there's going to be a twist beyond the hybrid system and detachable controllers. Perhaps the dock unit is the 'supplemental computing device' Nintendo patented a couple of months ago: http://www.nintendolife.com/news/2016/04/nintendos_supplemental_computing_device_patent_is_cleared_for_completion

    If not, I'd hope there's a decent chuck of storage on the dock, perhaps a 1TB HDD with 128GB of flash memory on the handheld. If games are going to be up to or beyond 32GB in size, you'll need a significant chunk of storage. With that split arrangement, you could switch what you want to keep and what you want to play between the dock and the portable. Hopefully Nintendo manage a straightforward way of doing that, if indeed that's what they're doing.
    Reply 0
  • Mr.Spo 30/07/2016

    @rodrigosantosrodrigu Wii U and 3DS are on their way out, both systems are declining. Wii U in particular has flatlined and is intentionally being rapidly phased out by Nintendo. Sales remained flat at roughly 3.2 million units a year while it's been on the market, but this year Nintendo are only shipping 800,000 units. That's a clear sign Wii U production will stop within a couple of years. 3DS likely won't last much longer, it's still on course to ship 5 million this financial year, and it's at 59.7 million currently, but I don't see it doing any higher than 67-70 million.

    I expect, even if NX struggles, 3DS will be phased out quickly so there's only one option for a dedicated Nintendo device. DS would have stayed on the market longer if 3DS hadn't struggled.
    Reply +4
  • Mr.Spo 30/07/2016

    @IronSoldier Yeah, the original article is behind a paywall, though I seem to remember reading it. Perhaps I'm thinking of a different article, I may have got it mixed up with Nintendo Life's report (which mentioned the WSJ article), and they stated "we've consulted multiple sources of our own - in addition to Eurogamer's team - and the profile of NX seems rather solid." (http://www.nintendolife.com/news/2016/07/wall_street_journal_references_nintendos_nx_being_compatible_with_its_smart_device_games)

    If NX really is Tegra based, it's not too much of a stretch to imagine Nintendo's mobile titles will be playable on it. I'm assuming Nintendo want NX to be an all in one box for their software, and to use the mobile market as a kind of catchment area to drive consumers towards NX. Being compatible with Nintendo's smart device games could also just mean cross-functionality, of course.
    Reply +1
  • Mr.Spo 30/07/2016

    @chohyunsoo I am wondering if there's additional storage or processing power (perhaps both) in the base unit. Perhaps EG aren't privy to that information, or they'd have shared it? Reply +3
  • Mr.Spo 30/07/2016

    Affordable price point and a consistent stream of software will give Nintendo a decent chance of success with NX. I'd like the official unveiling sooner rather than later, so we can get a sense of whether or not that's going to happen.

    Personally I think we'll be seeing Animal Crossing on NX in 2017. New Leaf gave 3DS a serious shot in the arm, and I think Nintendo will want that for NX as soon as possible, and they'll want to tie it in with their Animal Crossing mobile game.
    Reply +2
  • Mr.Spo 30/07/2016

    @IronSoldier The Wall Street Journal stated that their own sources corroborated EG's story, so there's that. Reply +3
  • Mr.Spo 30/07/2016

    @Anrkist Wii, DSi, and 3DS have all used SD cards. Wii U can use SD Cards and external drives via USB. I don't see Nintendo changing that strategy now, they dropped proprietary memory after GameCube. Reply +8
  • Little King's Story HD remaster is coming to PC next week

  • Mr.Spo 29/07/2016

    Wonderful game, I hung onto my Wii copy but I may buy again to replay. I'd highly recommend it. Reply +5
  • NX is different, and different is Nintendo's best option

  • Mr.Spo 28/07/2016

    @I_Am_CatButler Breaking it down like that is completely fallacious, though. You can't take NES and GameBoy as representative of the total size of Nintendo's audience at one particular point in time, for a start.

    The NES went on sale in Japan in 1983 and the US in 1985, the GameBoy only launched in 1989 and the 118m figure includes ~49m GameBoy Colors that were sold from 1998 onwards, by which point the SNES had replaced the NES and the N64 the SNES. You're comparing portable sales over a minimum of 12 years with home console sales from a roughly eight year period, and those periods mostly don't overlap. It's nowhere near as simple as "Nintendo had an audience of 190m and now it's 75m". The chronology doesn't match up and doesn't make sense. We also can't combine home and portable figures and assume that's Nintendo's core audience, or that they're the same consumers from generation to generation. There will be overlap among owners of portable/home systems, for example, to say nothing of multiple models.

    Don't get me wrong, I'm not disputing that Nintendo's core audience is currently small and facing enormous pressures, but the way you've reached that conclusion is completely fallacious. I can't find the data now, but if you include Game & Watch shipments and track Nintendo hardware over 6 year cycles from 1983, they sell roughly 100 million units per cycle until the DS/Wii explosion, and then the massive drop off with Wii U/3DS. What actually happened is that an increasing share of Nintendo's unit sales came from portables from the GameBoy Color onwards. Wii/DS partially reversed this shift, but it's continued with Wii U/3DS. That's why there's an emphasis on portability with NX, because Nintendo's market strengths have lain there since 1998 at least, and perhaps longer than that.

    It's indisputable Nintendo's home console audience has shrank, of course, but your final conclusion is very simplistic and ignores whatever potential money they can make from mobile. Ultimately I don't think Nintendo plan to shift 100 million NX's, but they don't need to if they're cultivating multiple revenue streams. A base of 50 million with a high attach rate over six years, plus online, mobile etc, is enough to maintain a revenue stream that runs in the billions every year and that results in profits in the hundreds of millions. Nintendo care about a sustainable future as a platform holder, and NX and mobile are designed to provide that. Saying it's hardcore or bust reduces the situation to a simplistic logic that I don't think holds up to scrutiny. They need to carve out a base with NX, but equally they need the wider audience mobile can provide, because in the long run, if kids don't grow up with Nintendo, they won't buy more Nintendo when they have more money.

    As for your final point on software production, yes, you're right. And that's exactly why we're getting one system, and not two, because it's no longer feasible to support two distinct systems. Nintendo know that, and NX is a direct response to that. They've already consolidated and combined their software and R&D. Whether the results are good enough to keep them around as a platform holder, only time will tell, but NX is a clear sign they see the danger they face.
    Reply +2
  • Mr.Spo 28/07/2016

    @Gemini73 You make a valid point about younger children. Why do you think Nintendo are establishing a presence on mobile? ;-) Reply +2
  • Mr.Spo 28/07/2016

    @I_Am_CatButler With the exception of the last two generations, sales of Nintendo hardware have actually held steady since the NES days at around 100 million combined units of home and portable consoles every six years. The obvious exceptions are Wii/DS (250 million in 7 years) and now 3DS/Wii U, which sit at 72 million after 5 years, and will probably top out at 77-80 million units.

    It's also the case that people are overlooking the fact that if Eurogamer are right, NX will be the only place to play a large amount of Nintendo software, the only place to play Zelda, Mario Kart, Smash Brothers, Pokemon, and Animal Crossing. Sure, there are going to be mobile games, but I'd wager there are still people who will push Nintendo's bigger games to 5-15 million units, with Pokemon, Mario Kart and Animal Crossing at the higher end, and something like Zelda at the lower end.

    In all honesty I do think even if NX is successful, it will mark a step down in hardware sales for Nintendo, perhaps to around 60 million units in six years. I think Nintendo's real gamble is that revenue from mobile, more aggressive IP licensing, and higher software sales/margins on the NX ecosystem will allow them to make more money. Their future platform (as they've said themselves) is their network, and NX will be the way the highest spending, most dedicated fans will access it.
    Reply +1
  • Mr.Spo 28/07/2016

    @Brave27heart 7.7 million people have bought Mario Kart 8, and 4.3 million have bought Splatoon! I get where you're coming from, though. I'd love to see Kart and Splatoon available early on, preferably either free or at a heavy discount for Wii U owners, with extra content coming on a regular basis after that. Same for Smash Bros.

    On the pricing point, I expect that is one mistake that won't be repeated. I'd also point out Nintendo resisted price cuts on Wii U because sales were so poor the lost revenue wasn't worth it. I think £200-£230 is likely, though Shield launched at $199. That'd be the real sweet spot for NX, it'd probably work out at £180 here. One sad point is a strong dollar, strong yen, weak euro and weak pound does not make for competitive price exchanges over here.
    Reply +1
  • Mr.Spo 28/07/2016

    Other news sources, like the Wall Street Journal and MCV are also now running rumours on the back of Eurogamer's report. The former are claiming NX will run Nintendo's own smartphone games, which makes a degree of sense, and really would turn the system into an all in one Nintendo box. MCV are claiming that the system will be very affordable, and that a surprisingly low price point could be Nintendo's ace in the hole.

    I have to agree going for agree hybrid system and leveraging their strengths in software development, portable console gaming and family friendly entertainment makes the most sense. It's still an incredibly risky move. The official unveiling can't come soon though.

    Also, GameCube was no technical slouch. Not the most powerful of its generation, but the Metroid Prime games, Rogue Leader and F Zero GX were great technical accomplishments for their time. I'd also suggest there's reason to be optimistic about what Nintendo can achieve on NX, given something as ambitious as Breath of the Wild will be a launch title.
    Reply +38
  • Nintendo nets large loss for latest financial quarter

  • Mr.Spo 27/07/2016

    This is to be expected, undoubtedly we're looking at Nintendo's weakest year as a hardware manufacturer. 3DS is ticking along to round out its life towards the 70 million mark, but it can't cover foreign exchange losses, extremely low Wii U sales and NX development costs in its sixth year on the market.

    Pokemon Sun & Moon, Go, the Animal Crossing mobile title, Zelda and NX will be Nintendo's best bets this FY.
    Reply 0
  • Nintendo NX is a portable console with detachable controllers

  • Mr.Spo 26/07/2016

    @grassyknoll Agreed. Baffling people can't make the connection between Nintendo's diminishing home consoles success, stronger record of portable success, family friendly image and finite resources and join up the dots.

    Personally this type of device is more interesting to me than another home console. Rather than splitting my time and money between several home consoles and a portable, I potentially have an all-in-one Nintendo device to go alongside my other consoles. It's a sounder 'secondary' system than Wii or Wii U, in that sense, and potentially a stronger primary system, if the software library really is a kind of 3DS/Wii U amalgamation.
    Reply +15
  • Mr.Spo 26/07/2016

    Why aren't Nintendo interested in competing head on with Sony and Microsoft? Why is that so difficult to fathom? Two rival systems with massive third party support, a three year head-start, a combined install base north of 70 million (conservative estimate) at the time NX hits the market, established online services, hardware revisions incoming, and a close overlap between their target demographics and third party franchises. Nintendo systems and markets don't overlap with Call of Duty, Assassin's Creed, FIFA, Destiny, Battlefield. Why would the market that buys those games now switch over to a Nintendo system simply to play Zelda and Mario in addition to the Western franchises they already play? I and others have argued as much over the last 12 months or so.

    This is a shift in policy and the best analogy would actually be Nintendo's strategy over the last 25 years. A smaller home console base for their dedicated fans, and a portable base for their expanded audience. Now they're trying to retain and create a smaller portable/mobile base for their dedicated audience, and a wider mobile audience too. Nintendo have proven with 3DS-- a device that got off to a rocky start with poor branding, poor marketing, a ridiculous price point, a lack of software and features--they can still shift 10 million or so portable units a year. This also means Nintendo can bring their top quality development resources to one dedicated gaming system and mobile, rather than splitting their talent across architecturally and commercially different propositions. A library that's a mash up of 3DS/Wii U seems the likely target. More Nintendo software, more often, with third party support primarily coming from Japan, indies and family friendly Western titles. Major portable hits like Animal Crossing and Pokemon potentially bring their market power to NX. I can't be the only one hoping to see Monster Hunter 5 on NX...

    This is far from saying Nintendo have a sure fire hit here. Their development bottlenecks now really need to be confined to the past, the errors with branding, online and pricing that afflicted both Wii U and 3DS can't be repeated. And that doesn't even go into how they're going to make a success of mobile and build a viable market across NX, iOS and Android. I think, especially with Zelda on day one, and Pokemon Go proving the potential of Nintendo franchises on smart devices, Nintendo hold the cards to get off to a strong start, but they need to turn a tempting short term prospect into a viable long-term plan for their future as a platform holder, and that's as challenging a proposition as they've ever faced.
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