Mr.Spo Comments

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  • Four hours with Mass Effect Andromeda

  • Mr.Spo 23/02/2017

    I'm feeling a little more optimistic after reading this and checking out some of the other stuff that's popped up. I'll still wait for reviews before making a decision (especially with Zelda out next week and time/money extremely limited), but I really hope Andromeda turns out well. Reply 0
  • Nintendo Switch eShop will finally link purchases to accounts, not consoles

  • Mr.Spo 18/02/2017

    @SabreWlf They may do what they did with Wii to Wii U, and allow you to buy heavily discounted Virtual Console titles if you already own them, e.g. 50p for a NES title you bought, £1.50 for an N64 title you bought.

    Anything more forward thinking or generous than that seems unlikely. I'd love to see Virtual Console live up to its potential, but Nintendo's silence on it does not fill me with confidence. Having access to several dozen Nintendo classics from across their systems day one on Switch, to play at home or on the go, would be a big plus point, but there's been zero talk of Virtual Console so far other than the cryptic comment that they are aware people will want to transfer their titles from other systems.
    Reply +1
  • To understand 1-2 Switch, look back at Nintendo's crazy pre-history

  • Mr.Spo 17/02/2017

    @JoelStinty I think you are exactly right. Nintendo are obviously pushing the social angle with Switch, but they're also going to lean heavily on their core base at first and don't want to alienate people by having Switch positioned entirely as a party machine.

    I think this would be great in a bundle at Christmas. The question of value is also an interesting one. 1 2 Switch has 28 mini-games, so (assuming you pay the full RRP) you're paying £1.40 ish per mini-game. I wouldn't write it off just yet, there's something of WarioWare about it, too.
    Reply +3
  • Zelda: Breath of the Wild hard mode, Cave of Trials part of £17.99 season pass

  • Mr.Spo 14/02/2017

    @VotesForCows Yes, this puts me off. If the Hard Mode is simply like Hero Mode in the recent remasters, it should be in the game without charge.

    If the new Hard Mode is something closer to Ocarina's Master Quest, with re-configured dungeons, or the original game's second quest, with things hidden in different places around the world (or a combination of both those options) then I'd be ok with it.
    Reply +14
  • Nintendo's latest mobile gamble doesn't quite pay off

  • Mr.Spo 09/02/2017

    @jonno394_uk That's impressive, but bear in mind Super Mario Run has yet to launch on Android.

    It will be interesting to see how it pans out, though. Kimishima has indicated in Time that the first few mobile titles are experimenting with business models, to see which is most viable for future software.
    Reply 0
  • Mr.Spo 09/02/2017

    @hiptanaka That doesn't mention anything about surpassing Super Mario Run. Total revenues for Mario are $53 million as of the end of January, and $14 million in revenue in the first 3 days. Fire Emblem Heroes is nowhere near passing Super Mario Run in revenue. Reply 0
  • Mr.Spo 09/02/2017

    @hiptanaka Do you have a source for that? I saw a $3 million day one figure, but nothing else. Reply +1
  • Mr.Spo 09/02/2017

    I've been treating it as a time-waster and had fun with it. I also haven't needed to spend a single penny, it's fairly easy to rack up orbs and do the campaign on normal/hard and keep unlocking a few characters every now and again.

    I'm wondering if Martin's expectations were a little too high here. For a start, Nintendo aren't going to pump out a full Fire Emblem for mobile: this is a spin-off. Secondly, the reception to Mario Run demonstrates how skewered mobile expectations are when it comes to charging up front. Yes, there were/are other problems with Run, but mobile is now a fully developed industry with a clear, dominant business model in F2P. To some extent Nintendo will have to follow that model if they can't overcome it with their biggest brands.

    I'm on Android, so haven't played Run yet, but I wouldn't qualify Heroes as particularly disappointing. It's a mobile gacha version of a very deep strategy series, and my expectations were in line with that. Personally I think Advance Wars would actually be a better fit for mobile than Emblem, given that series doesn't feature relationship building or permadeath, and given it hasn't been seen for a while. So long a they don't charge actual money to build units in battle...
    Reply +4
  • Nintendo Switch Puyo Puyo Tetris release date served up

  • Mr.Spo 09/02/2017

    Releasing this at the same time as Kart 8 is a good way to guarantee very few Switch owners pick it up. Reply -1
  • Let's take a look inside Nintendo's Zelda: Breath of the Wild wrap party

  • Mr.Spo 07/02/2017

    @Jetsetsilly It's the second game with an install. Xenoblade X had one required install and several optional installs. And yeah, I have my Wii U copy pre-ordered! Reply 0
  • Mr.Spo 06/02/2017

    @Jetsetsilly There's a 3GB install for Zelda on Wii U, no install on Switch. Pulling data from the flash memory is easier than pulling data from the disc, so the install is there to ensure smoother performance. If Nintendo have any sense the install will be available in the week running up to launch... so who knows, really? Reply +1
  • Watch: Johnny cooks Yeto's Superb Soup from Twilight Princess

  • Mr.Spo 02/02/2017

    You didn't even use authentic Reekfish? Honestly. Reply 0
  • Zelda: Breath of the Wild fans in a flap as bird race appears to confirm timeline theory

  • Mr.Spo 02/02/2017

    From the trailers there are references to Skyward Sword (Goddess statue, Earth spring), Twilight Princess (Castle town, great bridges), Wind Waker (Koroks, Rito), and Ocarina (Temple of Time, Gerudo). Even though I'm a huge fan I'm not really fussed about where it goes in the timeline. I'm just really, really looking forward to finally getting to play it. Reply +14
  • Jelly Deals: Final Fantasy 15 is down to £28 at the moment

  • Mr.Spo 01/02/2017

    Oh, now this is tempting... but I genuinely don't know when I'd get round to it! Reply +3
  • Who's who in Mass Effect Andromeda

  • Mr.Spo 31/01/2017

    @TheStoneRoses Don't get me wrong, I really do hope it turns out great. What I've heard/read/seen hasn't inspired me with much confidence for the final game, but I'm happy to be proven wrong when it releases. Reply +1
  • Mr.Spo 31/01/2017

    I know I say this on every Mass Effect Andromeda article (sorry), but I'm still not feeling the hype for this. I really liked the larger squad and the squad dynamics in the second game, so a default squad of 6 in total is a little disappointing from my perspective (versus 10 in ME2 minus dlc).

    How are other fans of the original trilogy feeling about Andromeda at this point? I'm keeping an eye on it but I really can't see myself buying it day one.
    Reply +5
  • Final Fantasy 12: The Zodiac Age gets July release on PS4

  • Mr.Spo 31/01/2017

    I'm really hoping this makes it onto PC, I missed XII back in the day. Reply +5
  • Animal Crossing mobile pushed back to next fiscal year

  • Mr.Spo 31/01/2017

    @SuperSoupy You can earn and use in-game currency to unlock the content, there's no need to pay. I'm not sure how well-balanced it'll be but IGN were positive about it. Reply 0
  • Pokémon and Seattle Mariners sale boost Nintendo profit

  • Mr.Spo 31/01/2017

    3DS hardware sales were up - it shifted 6.45m 3DS handhelds and 46.8m games the three months ending 31st December, a year-on-year increase for both stats.
    Um. That seems unlikely to me, given how long 3DS has been on the market. Surely Nintendo have shifted 6.45 million 3DS systems and 46.8 million games in the financial year so far (April-Dec)? Don't get me wrong, 3DS's hardware sales increasing by 10% in its fifth year on the market is impressive, but I don't think Nintendo have ever shifted over 6 million of them in a single quarter. This also means 3DS has hit the 65 million mark, life-time sales over 70 million are basically guaranteed at this point. I have to admit 9 months ago I wouldn't have said that 70 million plus was a certainty, but the 3DS has had a very strong Christmas quarter.

    Also even with revenue declining by 27% and hardware shipments so low, it's not surprising Nintendo are pushing Switch out before the end of this financial year. Impressive they can still profit given the decline in revenue. Even if you subtract the Seattle Mariners sale, Nintendo would have slightly increased their profit levels even as revenue declined and Wii U sales finally collapsed completely. Current Wii U shipments also mean Nintendo will only be shipping another 40,000 by the end of March.

    Revenue from smart devices/IP was in the $94 million range, with $147 million profit coming from The Pokemon Company (accounted separately), so you're looking at profit in excess of $200 million (subtracting some for marketing/development) from mobile software so far.

    Additionally Nintendo are increasing Switch production based on pre-order strength, but the 2 million shipment for launch remains unchanged.
    Reply +3
  • Super Mario Run hits 78m downloads

  • Mr.Spo 31/01/2017

    I think Animal Crossing on mobile has the potential to be bigger than Mario. I've read some good previews of Fire Emblem Heroes, so I'll download that in a couple of days and Mario next month.

    Nintendo need to look at how they pitch Mario up front and that always online requirement, though.
    Reply +2
  • Mario Sports Superstars is coming to the 3DS in March

  • Mr.Spo 27/01/2017

    Also I'd suggest an amendment to the article. The Yoshi/Poochy title is coming out in February (a week today in fact), not May, which this article currently infers:
    It's part of a decent 2017 for the 3DS, with Poochy & Yoshi's World and Fire Emblem Echoes coming along in May.
    Dragon Quest VIII and Zelda will probably keep me occupied until May, anyway!
    Reply 0
  • Mr.Spo 27/01/2017

    The problems with the last two Mario sports titles, especially Tennis on Wii U, was the lack of content. From what I heard about Tennis, it played brilliantly but there just wasn't enough to play.

    I'm not sure if this will solve those problems. Will there be five sports with plenty of content, or are there five sports to hide a lack of content? I really hope the former, because when Camelot have the time, they make great games.
    Reply 0
  • Mass Effect Andromeda trailer showcases new aliens, another squadmate

  • Mr.Spo 26/01/2017

    I'm still not feeling the hype on this one, as much as I love Mass Effect. I don't think I ever have been excited for this game after the proper announcement and after playing Inquisition.

    Right now my attention span for March is occupied entirely by Breath of the Wild. I really hope Andromeda turns out to be great, though. Any word on a demo for those not on EA Access?
    Reply +6
  • Nintendo announces huge Zelda eShop sale

  • Mr.Spo 25/01/2017

    I'm not purchasing any Virtual Console games on Wii U or 3DS until I know what's happening with transferring them to Switch (which I probably will buy around Christmas). I mean, I already own pretty much all of these in one form or another, but still. It'd be great to play Link to the Past on 3DS, but I'm not paying again for the privilege. Reply +2
  • 1-2 Switch is Nintendo's attempt to recapture Wii's golden era

  • Mr.Spo 24/01/2017

    @SpartanSpur I said "core Nintendo fans" not "core gamers". I fully believe this is a soft launch to test the waters. Low shipments, emphasis on a handful of major titles, key online features not detailed and potentially not up and running on day one. I wouldn't deny there are commerical considerations. Nintendo are leaning heavily on their core fans here, knowing a number of them will buy.

    I think Switch is a great idea, but I also think if Nintendo want it to succeed, price cut and bundles will be happening from summer onwards.
    Reply +1
  • Mr.Spo 24/01/2017

    1-2 Switch is the exception, and not the rule, though. When it comes to everything about Switch this looks like a soft launch targeting core Nintendo fans. Stick 1-2 Switch in the box and you confuse that and send the message from day one that they want a large, casual audience on board.

    I'm not really sure I understand the logic in bringing 1-2 Switch out at launch, ARMS seems a better choice. As a pack-in title at Christmas 1-2 Switch would make a lot of sense.
    Reply +11
  • Nintendo Switch touchscreen shown in action for the first time

  • Mr.Spo 24/01/2017

    @JoelStinty It seems to be true: Reply +1
  • Mr.Spo 24/01/2017

    @SupremeAC I expect at some point the marketing and messaging around Switch will shift into this direction, perhaps as soon as this Christmas. Reply 0
  • Watch: Everything you need to know about the Nintendo Switch in one video

  • Mr.Spo 21/01/2017

    I will be buying at Christmas. It doesn't make much sense as a Wii U/3DS owner to jump in before then. By Christmas, ARMS, Splatoon 2, Mario Odyssey and Xenoblade 2 should at least be worth a shot, and there may very well be more to consider. Plus, a probable price cut and bundles will make it more attractive. And E3 will have happened, which will clue us in on some more software.

    I get the feeling this is a soft launch anyway, ahead of a bigger push running into Christmas.
    Reply 0
  • Goodbye! BoxBoy! Lets you unlock cubed Kirby characters with amiibo

  • Mr.Spo 20/01/2017

    BoxBoy for Smash. Reply +4
  • Super Mario Run coming out on Android in March

  • Mr.Spo 19/01/2017

    Fire Emblem Heroes has been confirmed for an iOS launch in North America on February 2nd, but I haven't seen anything about a simultaneous worldwide release. Reply +1
  • The big Zelda: Breath of the Wild interview

  • Mr.Spo 19/01/2017

    Good stuff. I find it particularly interesting that, while we've known about the open world concept since 2014, and while more specifics about the game were revealed over 6 months ago, there's still a lot of unknowns. That's exciting rather than concerning.

    I'm really, really looking forward to this, it is my most anticipated game in a few years, but I am disappointed that the Wii U version seems a bit of an afterthought in Europe. The box-art is far more basic than the Switch version, and European Wii U owners don't get any kind of special edition. That's a disappointment given how long many Wii U owners will have waited for this title.

    One question that I would have loved you to ask: will Aonuma start work on the next entry in the franchise, or will Nintendo start work on an expansion? Majora's Mask was originally intended as an expansion for Ocarina, after all, but that idea had to dropped as the 64DD flopped.
    Reply +3
  • Nintendo's next big mobile game is coming to Android first

  • Mr.Spo 18/01/2017

    Presumably there'll be a way to unlock characters through playing, rather than purchasing, right?

    I have zero experience with free to play.
    Reply +9
  • There's a new Fire Emblem coming to the 3DS this year

  • Mr.Spo 18/01/2017

    Lovely surprise. Reply +7
  • Fire Emblem Warriors is slated for autumn on Switch and New 3DS

  • Mr.Spo 18/01/2017

    Yeah, this is New 3DS and Switch. A good little broadcast overall, but they'll need to make sure these Directs are more regular after such long silences over the last 8 months, and with so many question marks hanging over Switch.

    I can't see myself wanting this on New 3DS. Thoroughly enjoyed Hyrule Warriors on Wii U, so the Switch version is a possibility when I pick one up.
    Reply +3
  • Zelda: Breath of the Wild's Switch and Wii U differences outlined

  • Mr.Spo 18/01/2017

    @Pasco Both versions are around the 13GB mark, with the Switch version marginally larger, according to eShop listings in Japan.

    Breath of the Wild, like Xenoblade Chronicles X, requires a partial install. X had a 2GB install plus 10GB of extra installs, Zelda has the mandatory 3GB install on Wii U and no install for Switch. Given it's much easier to pull data from a solid state drive or cartridge than a bluray disc, the 3GB is likely there to ensure smoother performance and reduce loading times, which are confirmed (by Aonuma) to be reduced on Switch.
    Reply +2
  • Mr.Spo 18/01/2017

    I'm not sure why people expected 60 frames per second for an open world game originally built for Wii U. It'll be interesting to see how much better the Wii U version runs with a final 6 months or so of polishing since the E3 build. Reply +4
  • Mr.Spo 18/01/2017

    @rep- While I don't expect EA to stick around, Ubisoft have already confirmed they have more Switch games to announce. Reply +1
  • Brexit blamed for incoming UK App Store price rise

  • Mr.Spo 17/01/2017

    Higher prices will change accordingly - so £7.99 will become £9.99. Unless Nintendo chooses to drop its price, this means Super Mario Run's unlock fee will rise by £2.
    Did you manage to keep a straight face whilst writing this? After the Switch pricing debacle, Nintendo are obviously set on grinding as much profit from their fans as they can.
    Reply 0
  • Nintendo: Switch launch day "not be-all and end-all"

  • Mr.Spo 16/01/2017

    Directs between now and launch can help, and a good E3 showing will help, but the quickest step they will need to take will be to reduce the price. 3DS had Steel Diver, Ocarina, Star Fox 64, Pilotwings and Nintendogs the only first party releases for the first 6 months, and we all know how that went. £80-£100 price cut depending on the retailer and a mad panic at Nintendo to get Kart 7 and 3D Land out at Christmas. Reply +14
  • Arms takes the Splatoon approach to fighting games

  • Mr.Spo 16/01/2017

    I wasn't sold on what I saw initially, but this does sound quite promising. A Punchout style single player mode would be grand here.

    Post-launch software prices should adjust to slightly more sane levels, as they do with other systems. I remember seeing Pilotwings Resort for £40 when 3DS launched, and Xbox One/PS4 titles in the £55-60 range.

    Finally, it's interesting that the internally developed, and incredibly successful new IPs such as Nintendogs (2005), Brain Training (2006), Wii Sports (2006) and Wii Fit (2008) don't count as new IP Nintendo launched between 2001 and 2014. This is the second new character driven internally developed IP in a couple of years, which is a promising sign. Pedantic, I know, but ignoring Nintendo's boom period new IP is a bit of an oversight, considering they powered DS and Wii.

    Edit: I see a couple of other people have mentioned other new Nintendo IP. I think the distinction Martin was aiming for is that Arms comes from Nintendo's EPD studios (formerly EAD), rather than Intelligent Systems or Monolith Soft, for example, with EPD/EAD traditionally thought of as "Nintendo developed" rather than "Nintendo published", like a Retro Studios game. This seems to be headed up by the Mario Kart 8 team, which is another promising sign.
    Reply +2
  • Zelda: Breath of the Wild download fills almost half Nintendo Switch internal storage

  • Mr.Spo 16/01/2017

    @Jac Yes, the solid state memory has much better read speed than Bluray discs. With the Switch cartidges being modified SD cards (like DS/3DS), there will be no need to install Zelda, and according to Aonuma, booting up the game and loading times will be far quicker on Switch than it will Wii U. Reply +8
  • Breath of the Wild amiibo range expands with detailed Zelda, Bokoblin figures

  • Mr.Spo 16/01/2017

    Also, isn't the Guardian meant to be bigger than normal amiibo? I fully expect that'll be more than £10.99. I won't be buying any of these, but I did get the Wolf Link with TP:HD (special edition for £34), and quite like the idea of having Wolf Link as a companion. That functionality seems much more useful than anything else, though I assume the amiibo range specifically for this game will have more functionality than the other Zelda amiibo.

    Also given what I've seen in trailers, I'm pretty sure Breath of the Wild will allow you to have a dog companion, and Wolf Link is just a re-skin of that.
    Reply 0
  • Mr.Spo 16/01/2017

    @Naetharu Characters weren't unlocked via amiibo in Smash. 8 bit mode wasn't hidden behind an amiibo in Mario Maker. Reply +1
  • Nintendo Switch's bundled Joy-Con grip doesn't charge controllers

  • Mr.Spo 16/01/2017

    @SabreWlf Yes, agreed. I am wondering if the advertising pitch will change towards Christmas to reflect that. But again, right now my expectations are a price cut in the summer due to post-launch sales dropping off a cliff from April onwards.

    If Nintendo really do have Pokemon Stars coming at Christmas, then the easy way to get more 3DS owners on board is to lower the price, and pitch the machine as a powerful handheld with home console functionality, including local multiplayer etc. The home console on the go pitch makes no sense in the Western market, because Switch doesn't offer what the other home consoles do.
    Reply 0
  • Mr.Spo 16/01/2017

    @mouseymouse You can charge the Switch and joy-cons together by leaving them in the dock when you aren't using the system. The Switch also charges the joycons when it's running in portable mode, and when you are charging through a USB-C cable. If you have multiple sets of joy-cons, you can swap them and leave them charging with the Switch when it's powered off in the dock.

    If the 20 hour battery life is accurate, most people won't need to charge them more than once or twice a week.

    This is an optional, over-priced peripheral, and not a necessity.
    Reply +3
  • Mr.Spo 16/01/2017

    @Chayshirin They've confirmed there is no physical backwards compatibility. Digital backward compatibility is another matter. Reply 0
  • Mr.Spo 16/01/2017

    @shotgun44 3DS did launch with a charger and charge cradle. I think they stopped including a charger when they started launching 3DS XL.

    Now that I think about it, that makes even less sense.
    Reply +2
  • Mr.Spo 16/01/2017

    @grassyknoll Yeah. Fair point. I really think Tom should clarify, though, if things really are that obtuse. Another "Nintendo have messed up the Switch" article is obviously going to (and currently is) generate a lot of hits.

    I think the absurd pricing model warrants criticism (it's stopping me from pre-ordering), but the impression Tom has given might not actually reflect the reality of the situation.
    Reply +2
  • Mr.Spo 16/01/2017

    @Perjoss NoA said an announcement will come before launching, they're "aware" fans will want to transfer Wii/Wii U Virtual Console games and more details will be released. I expect we might get a Virtual Console Direct before launch. Reply +1