Mr.Spo Comments

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  • Microsoft dates Gamescom 2015 Xbox press conference

  • Mr.Spo 01/07/2015

    @frightlever I went with Game for the first time in years. Xbox One with Witcher 3 installed, physical copy of Arkham Knight, download code for Ori & the Blind Forest, plus Jurassic Park on Bluray for 310. Reward points off Rare Replay means I'll be getting that for 11, so quite pleased! Reply +3
  • Mr.Spo 01/07/2015

    My Xbox One is turning up tomorrow, there are some great deals at the moment with retailers turfing out the 500GB models. Hoping Scalebound is coming at some point in 2016... Reply +15
  • The Taken King is the expansion Destiny has been waiting for

  • Mr.Spo 01/07/2015

    @riceNpea Great post. I got rid of Destiny when I saw the price and amount of content for the first expansion.

    Great game design has been hollowed out to serve a business model, to force players to invest as much time and money on as little content as possible. Where did the hundreds of millions of dollars of investment go?

    I'd hoped the new DLC included edition would get me back into Destiny, and as much as I want to try those great shooting mechanics again, I don't think I can justify handing my money over to Activision again. That will only reinforce what they're doing and inspire the inevitable EA/Ubisoft takes on Destiny's business model.
    Reply +11
  • Shovel Knight is getting a retail release

  • Mr.Spo 01/07/2015

    @n0signal I've got the Wii U version, and loved it. The Xbox One is getting some kind of Battletoads mode or expansion, though I'm not sure on the details. The 3DS version might very well be cheaper than the home console versions, though. I'd check out the Xbox One version if Battletoads has any kind of meaning for you, if not, you can't go wrong on any format, it's a great game.

    Seriously considering buying a physical copy...
    Reply +1
  • Splatoon gets all-new mode ahead of first Splatfest

  • Mr.Spo 30/06/2015

    In Europe, Splatfest is a contest between Rock and Pop.

    Also, this mode was originally scheduled as part of the large August update, alongside a fourth mode which is basically a take on capture the flag (no pun intended).
    Reply +4
  • Sony: PS4 market share "frequently greater than 90 per cent in continental Europe"

  • Mr.Spo 30/06/2015

    There's also a key lesson for Microsoft and Nintendo in that PS4's success hasn't just been a triumph of messaging from Sony, but also a triumph of distribution. Sony have launched in far more markets far sooner than either of their rivals thanks to superior distribution networks. If rival products aren't easily available in certain markets, then Sony's marketshare in those areas will naturally be incredibly high.

    Usually Sony only launch more widely later on in their console's life, so it'll be interesting to see if this more aggressive, widespread roll-out results in a more front-loaded sales curve for PS4. DS, for example, outsold PS2 in Japan, Europe and North America, but PS2's worldwide total trumps DS thanks to Sony's wider distribution of their product. For Nintendo, I doubt they'll be too concerned with distributing in as many markets as Sony. As a games centric company, they don't have the pre-existing network that a multi-media company like Sony can utilise for PS4. For Microsoft, though, if they plan on aiming for market leadership by shifting Xbox hardware, they'll have to make sure their distribution network is better placed to compete with Sony around the world.
    Reply +5
  • Mr.Spo 30/06/2015

    @IronSoldier It's only 90% of smaller European markets, though, and thus not comparative to Nintendo's early dominance with the NES, which took place in a massively different (and it has to be said, far smaller) market. Sony's global share is likely a still impressive 50%, a share that should increase given Wii U will likely be off the market by 2017. As I said, the market is much larger now. We'll never see the kind of 90% dominance Nintendo had in the late 80s, and this dominance in continental Europe shouldn't be conflated with all-consuming dominance on a global level.

    PS4 also isn't (as far as I can tell) selling at a faster rate than the PS2. It launched stronger but hasn't sold as well as PS2 since then. It's still the clear market leader, but it hasn't matched the initial lightning success of Wii, or the slightly lower, but more clearly sustained success of the PS2. It'll be fascinating to see how Xbox One and PS4 do in the years ahead, and what the total market size actually is this generation.
    Reply +2
  • Zelda: Ocarina of Time on Wii U eShop this week

  • Mr.Spo 29/06/2015

    A shame Virtual Console has never returned to its 2006-2008 high point, when there were anywhere from three to six releases a week and good releases every month. Great variety of systems, too, on Wii.

    Hopefully Nintendo will reinvigorate the service for NX and their future network platform. That being said, Advance Wars 2 is mighty tempting...
    Reply +2
  • The best Wii U games: June 2015

  • Mr.Spo 27/06/2015

    Updating is a good idea.

    I still think Deus Ex: Human Revolution, Hyrule Warriors and The Wonderful 101 should be on there, ahead of Wii Sports Club and Nintendo Land. I'd also stick EarthBound on there. Yes, it's a SNES RPG on Virtual Console, but it's also the first time it was released in Europe and it's pretty spectacular.
    Reply +3
  • Mass Effect: Andromeda trailer scanned and analysed

  • Mr.Spo 26/06/2015

    Also it would be nice to have some level of continuity to the Shepard trilogy, similar to Dragon Age: Inquisition's online questionnaire thing. If long-lived characters like Grunt and Liara (young for their species at the time of the Shepard games) were still alive in your trilogy, it would be fun to see them pop up. Reply +1
  • Mr.Spo 26/06/2015

    @Duffking Yeah, the overall sweep of the third game was poor but they did have some great moments. Not to mention it seems to forget so much of how the first game went down.

    Personally I preferred the second game out of the three overall, and I still feel like a Mass Effect game where you build a tough squad to take on impossible missions (with character development as the key narrative drive) worked and would work brilliantly if tried again. I don't think the Reapers ever lived up to the kind of cosmic horror they promised to be when you first spoke to Sovereign on Virmire, and really, the series may have been better off if they dropped that plot, or at least they shouldn't have tried to resolve it with "Reapers invade Milky Way". Stuff like Lair of the Shadow Broker really convinced me Shepard would be better off as James Bond in space kind of stuff.

    Still, trying to live up to the potential of the first game is a noble ambition, and one that will hopefully work out well.
    Reply +1
  • Mr.Spo 26/06/2015

    @lone_wolf_uk Me too, my point was more EA could change the direction of this game in a way that doesn't work out well, like the extreme linearity/Michael Bay plot of Mass Effect 3, simply because they're chasing an advertising campaign or a market Activision have cornered.

    The second Mass Effect is my favourite, and that's a game that actually benefitted from EA's interference. The suicide mission and much more robust combat were directives from on-high, for example. I'd be more worried about EA trying to replicate Destiny's commercial success with Mass Effect, though, because it means undermining great game design by stringing out too little content for too much money.
    Reply +4
  • Mr.Spo 26/06/2015

    @afrogeez I've been concerned about that, too.

    That's how Mass Effect went more and more shooter based, ultimately ending up with online multiplayer and micro-transactions. EA clearly lag behind Activision when it comes to marketshare, and I do wonder if EA are looking to follow at least some of Activision's business model from Destiny and decided Mass Effect was (once again) the franchise with which to chase the leader of the pack.

    Hopefully I'm wrong on that, though.
    Reply +4
  • Fire Emblem Fates is the first Nintendo game to allow same-sex marriage

  • Mr.Spo 24/06/2015

    Good stuff, but concerned about the double version malarky we've got going on here. Nintendo spent over a decade establishing Fire Emblem in the West, and Awakening was the first seriously successful Western release for the franchise. Is a dual-release going to confuse that?

    Hopefully there'll be some good pricing options. In Japan, you can buy one version at retail, which then gives you a heavy discount on the second version on the eShop, with the cost working out at slightly more than a full-priced 3DS release.
    Reply +2
  • Wii U exclusive Splatoon fires past 1m sales worldwide

  • Mr.Spo 24/06/2015

    Good stuff, and a big result for a new IP launching on a niche platform. Hopefully, like Smash Bros and Kart, this game will sell strongly in the long-run. Reply 0
  • Splatoon datamine discovers dozens of on-disc details

  • Mr.Spo 24/06/2015

    @thomasroberts Nintendo didn't specify how much content was coming, but they did say (in their pre-release Splatoon Direct) there would be free content updates each week until a major free update in August. Some reviews seemed to take that into account, while some reviews either ignored that or weren't aware, and reviewed the game on the basis that was all the content you would ever get.

    Personally, like many others, I think this approach works well. I don't have much time to play videogames at the moment, and always have more than one game on the go, so I can't sink huge hours into Splatoon memorising maps and mastering weapon sets. This means I can still jump on once or twice a week and not be at a massive disadvantage. And, all of this stuff is included in the shelf price for the game, so that's a big plus.
    Reply +1
  • Yoshi's Woolly World review

  • Mr.Spo 24/06/2015

    As with the recent Kirby title, I'll wait until this is under 20. It's not like I'm short of stuff to play at the moment. Reply 0
  • Zelda: Triforce Heroes' campaign won't support two-player mode

  • Mr.Spo 20/06/2015

    @Der_tolle_Emil It won't be a technical problem, nor it will be an issue of laziness.

    As somebody else has pointed out, Nintendo have made sure there are plenty of ways to play this game (even being generous with local play only requiring one player to own the game), and there are a number of modes, so it's not a cheap or lazy spin-off, I think. Multiplayer Zelda has been on the agenda since the DS Zeldas launched, so I expect this three player idea has been lurking around for a while.

    It seems baffling, and I really think they should enable two players to play the story mode together. I expect it's more along the lines of the designers thinking it wouldn't be fair to have two players with only one bot to control. That seems ridiculous, but when Nintendo make a decision like this, there usually is some absurd, quaint design reason behind it. Personally I hope they haven't ruled out two player story mode. At the very least, Nintendo seem to be a bit more flexible on this at the moment. Miyamoto has even suggested that while online multiplayer isn't a priority for Starfox Zero, it is something they'll add if there's time. Hopefully Nintendo will pick up on this issue with Triforce Heroes and do something about it.
    Reply 0
  • Eurogamer's alternative E3 2015 awards

  • Mr.Spo 19/06/2015

    Personally, my Everything I Never Knew I Wanted Award goes to Fire Emblem x Shin Megami Tensei.

    After watching the Treehouse demo last night, I'm genuinely hyped for it. A mix of medieval fantasy strategy and contemporary Japanese role-playing, presented through the terrifying and insane prism that is the J-pop teen idol scene?

    I never thought that would be a game I'd want to play, and here I am, trying to place a pre-order.
    Reply +3
  • The E3 Bulletin: Friday

  • Mr.Spo 19/06/2015

    Not sure if Fahey's right when he suggests Nintendo dropping E3 entirely wouldn't cause much of a stir in media coverage. Considering the varying hyperbolic and dismissive reactions of fans and some journalists to this showing(some of the GI team outright dismissive of Nintendo, no attempt at the kind of analysis they give other publishers), as well as the ridiculous reaction to Nintendo dropping press conferences in the first place, and I imagine Nintendo dropping E3 would be met by another, largely negative, mostly unwarranted, shitstorm.

    As for that Federation Force petition, why didn't they just start a petition for Metroid Prime IV? Was it too difficult to say "We don't like the fact Nintendo are only doing a Metroid Prime spin-off, we want to see a return for that core series. Sign if you feel the same way!" I'd sign that petition in a heart-beat. I'm sad and disappointed there's seemingly no core Metroid game in sight, but, and this is a damn big but, I'm never going to sign a petition that demands Next Level scrap their game. That's an absurd reaction, with no thought to the impact such a decision (and even just the existence of the petition) will have on the actual people (yes, enraged fanboys, real human beings are working on that "atrocity" you want to be rid of) working at Next Level.

    That, Sony's dodgy use of Kickstarter (which may yet negatively impact studios who seriously need to use Kickstarter as a fund-raising platform) and Nintendo's apparent inability to communicate were downsides. But then... putting aside my qualms about a publisher using crowd-sourcing to gauge interest, Shenmue 3 may actually finally release now. There are plenty of games coming to 3DS into 2016 that I want to buy. I'll be buying another six or seven retail titles for Wii U in the next six months. I'm buying an Xbox One as soon as I can, and once I have that, I'll start saving up for a PS4.

    There are a handful of seriously troubling negatives, but, there are so many good things to take away from the last few days, even if my bank account is going to be more than a little bruised. Oh, and I can finally (legally) play the first Mother game. Mother 3 can't be far behind, right?
    Reply +1
  • The E3 Bulletin: Thursday

  • Mr.Spo 18/06/2015

    @vert1go My point was more that Nintendo are being criticised for not supporting, or announcing Wii U support, rather, into 2016, despite having provided support for the last two and a half years, with 9 more first party exclusives coming at least. Meanwhile, the absence of any support from Sony for Vita, is enough for a throwaway comment here and that's all.

    Hell, 12,000 Nintendo 'fans' want Federation Force cancelled, according to an online petition, and there's an opinion piece on Gamesindustry that comes close to implying that kind of frustration is justified. Largely because it's a 3DS spin-off and not an expensive Wii U home console game, despite the disparity in install base, and despite the fact that Nintendo published an FPS Metroid spin off (with online multiplayer) and a Metroid pinball game on DS.

    My point is, Nintendo and Wii U are a soft target, and journalists and some irate fanboys can't get enough, while Sony have left Vita out to die without any kind of comment, lament or outrage.
    Reply +5
  • Mr.Spo 18/06/2015

    @GamesConnoisseur Exactly, I've not bought a Vita, though there are a handful of games there I want, but I think it's a huge shame such a versatile, capable piece of hardware didn't get more support from its manufacturer. It's a blight on what has otherwise been a strong couple of years for Sony. Reply +5
  • Mr.Spo 18/06/2015

    Also something infuriating not touched on here: some furious Nintendo fans (several thousand) are calling for Federation Force to be scrapped, but there's no petition demanding that all work on Animal Crossing: Ammibo Party be halted? Get your priorities straight, irate fanboys! Reply +11
  • Mr.Spo 18/06/2015

    we learned that the next proper Metroid is only going to be on NX
    Read your own article! We learnt that the next 'proper' Metroid Prime isn't even in development on any platform, and that's about it. Which is even more depressing than learning that Metroid is coming to NX, because that, at least, would mean there IS a 'proper' Metroid game in development.

    Elsewhere in Is This Platform Doomed? news, Sony surprised nobody by saying that it isn't planning any triple-A games for Vita,
    Yet, that's fine, but Nintendo preparing to move on from their failed system (if that's what's happening) after supporting it for at least three years is a terrible crime? Not to mention, Nintendo are managing to keep 3DS support strong into 2016, its fifth year on the market, a lifespan which many said it wouldn't manage after its difficult launch.

    Nintendo had a poor E3 and certainly lost the battle of 'presentations'.Nintendo did a poor presentation, easily their worst since 2008 and comparable to 2003, when it looked like they had nothing to counter PSP's impending arrival. That doesn't mean--as I keep reading around the net--that Nintendo had little or nothing worthwile to show. That's lazy journalism, buying into the hype and the spin and not actually examining the content. But hey, I guess this is E3 time.
    Reply +4
  • Next proper Metroid Prime "would likely now be on NX"

  • Mr.Spo 17/06/2015

    @Rogueywon That's a simplistic way of looking at Nintendo's development processes.

    The need to bring forward 3DS software led to even greater delays (combined with the transition HD) for Wii U software, because, particularly with EAD, Nintendo staff move across consoles and projects. That transition of 3DS staff to Wii U development even held back 3DS software, like Link Between Worlds, which underwent hiatus as its staff were shifted onto Nintendo Land and Mario Brothers U. Effectively he's saying what we all know, in that Nintendo doesn't have enough resources to pump out many (if any) more blockbusters on Wii U in the time before that system is replaced by NX, whatever NX is.

    Revenue and resources wise, NX is surely a replacement for Wii U. That doesn't mean we're looking at a straight forward home console replacement for Wii U, though.
    Reply +3
  • Mr.Spo 17/06/2015

    @AmicableWalrus No, last year all they said was that there woud be a future both for Prime style Metroid games and 2D Metroid. Sadly there's no 'proper' Metroid in sight. Reply 0
  • The E3 Bulletin: Wednesday

  • Mr.Spo 17/06/2015

    @seeyoshirun Great points. To be completely honest, I was expecting something on the level of Metroid or F Zero for exactly the reasons you state. Nintendo need their core base happy with Wii U, and this presentation doesn't seem to have done that. Presumably the decision within Nintendo is that the next blockbuster, or blockbusters, can afford to wait until NX, because fans will want it.

    They might be right, they might be wrong. Personally I find it increasingly likely there will be slim pickings on Wii U in 2016. It's been confirmed today no Metroid Prime is in development for Wii U, and if one appears, it would be on NX. Unless there's Luigi's Mansion 3, or a Kid Icarus Wii U game hiding somewhere, I think the big guns are heading for NX.

    Of course, a Direct a few months down the line may reveal some 2016 surprises. I'd expect more along the lines of Hyrule Warriors or Captain Toad, than Metroid or F Zero, though. It's a question of making the most of limited resources and Nintendo must be reaching the conclusion Wii U can't do that. If NX's line up is exciting enough, and there's a consistent schedule, then Nintendo may feel it's worth the gamble. I don't think NX is something they can afford to give less than their full backing, even if that results in some short term pain.
    Reply 0
  • Mr.Spo 17/06/2015

    @vert1go Ha! Fair enough, those 2008 and 2003 travesties are seared into my mind. Reply 0
  • Mr.Spo 17/06/2015

    @seeyoshirun I think you're spot in your first paragraph, but I'm not yet convinced we'll see many more reveals from Nintendo for Wii U and 3DS. With 3DS in particular, Nintendo tend to reveal and launch games within short time frames, so I find it odd so much of their E3 broadcast had 2016 titles for 3DS. Add to that newly announced titles in Japan like Monster Hunter RPG and Monster Hunter X, plus Japan-only stuff like the Yokoi sequels and Dragon Quest remakes, and 3DS may yet have a long-tail of software support in 2016. And why not? It'll still be shifting five million units or so next year, with an install base in the fifty to sixty million region, so give those people something to buy.

    With Wii U, it could be the expense and resource consuming nature of development that prevents many new announcements from being made. We may see the currently arcade-only Pokken Tournament join Fire Emblem v SMT, and maybe Project Treasure will be 2016, too. Wii u hasn't even hit 10 million yet, and this time next year, it might only just be scratching the 12 million mark. Difficult, despite the quality software Nintendo have managed so far, and despite the seven or eight Nintendo titles still to come in 2015, to see why Nintendo should launch something like Metroid Prime IV or F Zero UX on Wii U. Time will tell, of course, and you are right that Nintendo have plenty of other opportunities to reveal software.
    Reply +1
  • Mr.Spo 17/06/2015

    @vert1go Really? Worst E3 for Nintendo?

    In 2008 they had Animal Crossing: City Folk, Wii Motion Plus with Wii Sports Resort and The Conduit, Spore: Creatures for DS, and the onstage Wii Music demonstration as their big reveal. In addition to a Wario spin-off and Wii Speak. 2015 is nowhere near as poor as Nintendo in 2008 or 2003, especially considering that in 2008 in particular, Nintendo were the clear industry leader, whereas right now, Wii U is still a commercial failure and Nintendo have taken four years to return to profit.


    It wasn't a good show, but it's definitely not the worst Nintendo have had, and as you've been arguing, Nintendo do have good content for both systems.
    Reply +2
  • Mr.Spo 17/06/2015

    @abigsmurf Nintendo had been clear Zelda wouldn't be at E3, and if it's true that Nintendo are now moving onto NX, I think it'd be an even bigger mistake than not having new AAA titles this year to be pushing too much on Wii U. I also think that this year at least, Wii U still has a good number of good games coming, and 3DS has a surprisingly strong 2016 slate.

    Much as I've enjoyed my Wii U in the last 18 months, it's always been clear that the commercial viability of the system has rested on a knife edge. Why should Nintendo sink millions of dollars, their top studios, and years of development time into a system that has struggled to reach the 10 million mark?

    The brutal truth is, the longer Nintendo support Wii U with their biggest and best studios, the worse shape NX will be in when it launches. It takes years to get the biggest, best Nintendo games onto the market, and if the likes of Retro Studios and EAD were publishing Wii U projects in the next twelve months, their NX games would be two or three years from launch. As it is, the likes of EAD Tokyo and Retro Studios should be prepping the first wave of NX software. After all, extensive post-launch droughts killed any chance Wii U had, and severely damaged 3DS. Nintendo cannot make the same mistake twice, and sadly, it looks like that means blockbuster development on Wii U is over.

    I could yet be wrong, particularly because Nintendo are sending mixed signals on the Wii U front through interviews and PR releases. The broadcast only had one 2016 Wii U title, but Nintendo reps are talking about more third-party collaborations and yet-to-be-announced 2016 titles for Wii U. They've also committed to bringing Zelda to the platform in 2016. Perhaps some of these titles will be cross-platform. Still, though, I think given the choice between another raft of Wii U blockbusters and a poor launch for NX, or a strong launch for NX and a weak 2016 for Wii U, I'd choose the latter every time, and that very well could be the decision Nintendo made. Hopefully the structural changes Nintendo have made to internal development since Wii U launched will mean NX fares better when it comes to software consistency.
    Reply 0
  • Mr.Spo 17/06/2015

    Nintendo's line up for Wii U in Europe this year will end up being good, overall, especially for multi-format owners. There are six or seven exclusives I'll end up buying in the next six months, providing they don't turn out poorly. It's the absence of major announcements next year combined with pointless stories (did we need the Yoshi amiibo stuff?) and seriously questionable use of IP that let them down. I'm not judging Triforce Heroes or Federation Force until they release, especially not the former because Four Swords Adventure is a seriously great take on the Zelda format. Animal Crossing: Amiibo Party, however, may as well be called Animal Crossing: Cash Cow. As for the Skylanders deal, it's effectively what Sony and Microsoft have indulged in for several years and it's something we could all do without: platform exclusive DLC.

    3DS has a surprisingly good first half of next year, too: Bravely Second, Yokoi Watch, Federation Force, Mario & Luigi: Paper Jam, Hyrule Warriors, and the cherry on top, Fire Emblem: Fates. Add to that Nintendo's 2016 lineup for Wii U has "and more to be revealed" stuck to it, so Fire Emblem x SMT may yet get some company for Wii U. Nintendo's broadcast was let down by some products that don't belong in that slot or shouldn't be happening, classic poor communication, and an absence of any major new titles. Sub in Fatal Frame V, Project Treasure and Devil's Third for the Yoshi amiibo stuff and you have a better show. Despite not having high expectations, I still judge it a let down, after all. E3 isn't just about your content, it's about how you present that content, and Nintendo fell below the standard they set last year.

    They've done far, far worse in the past, and I at least will see my Wii U out in style if 2015 really is the last year of major support. Wii Music Drummer still gives me nightmares.
    Reply 0
  • Nintendo's painful metamorphosis leaves fans reeling

  • Mr.Spo 17/06/2015

    @SlackMaster Because a day earlier, Microsoft laid out a convincing and exciting future for Xbox One, while Sony revealed three games many people assumed would always be hypothetical greats. In comparison, Nintendo's presentation--which started well--was insular and poorly judged. There is good software there, I agree entirely on that point, but Nintendo's vision for Wii U in particular was lacking. When they started with Starfox, and before too long had moved onto Xenoblade, I thought they were laying out a final blaze of glory. Instead, they had only one 2016 title for Wii U, and that looks bad, especially at E3.

    They may have more 2016 software in the works for Wii U, but yesterday was the time to reveal it.
    Reply +1
  • Mr.Spo 17/06/2015

    Fascinating to think that in 2013, when it became apparent how badly Wii U was tanking, EG users and some journalists were calling for Nintendo to drop the system and immediately push a new home console.

    Now that Nintendo will have supported their commercial failure of a home console for at least three years, including with a run of software that critics (including here at EG) have agreed was one of Nintendo's best creative periods, it's suddenly a travesty Nintendo might be trying to move on? Tell me, how's the Vita doing this E3?

    Wii U has not and never will find an audience that allows Nintendo to support it for more than four years, at a maximum. If some support has to be dropped in the next 18 months so NX can do a better job of finding and pleasing an audience, is that really that bad a thing?
    Reply +7
  • Mr.Spo 17/06/2015

    @xandaca Wii U development was hampered by the need to push more development for 3DS, and with both systems, Nintendo avoided heavy hitting launch titles because they assumed third party products would fill the gaps and sell their systems. Add to that the development bottlenecks caused by Nintendo's jump to HD, and their problems were exacerbated. And, while Wii had few amazing games between Twilight Princess and Mario Galaxy/Prime 3 the following Christmas, it did have games, and quite a few of those were products shifted over from GameCube. For the first 18 months of Wii's life, I'd say Nintendo did a brilliant job with software support.

    The whole philosophy behind NX involves Nintendo removing obstacles to internal development, such as better OS, tools and operating procedures, and unifying these systems across handheld and home console. In theory, NX will result in more Nintendo software, more often. Whether that happens remains to be seen, but even by the standards of Nintendo software droughts, this generation had its own set of particular problems that made the droughts all the more acute.
    Reply +3
  • Mr.Spo 17/06/2015

    Yoshi, Mario Maker, Devil's Third, Fatal Frame V, Starfox Zero, Mario Tennis and Xenoblade all out on Wii U in the next six months and all worth keeping an eye on, really. Xenoblade and StarFox in particular could turn out to be great. On top of Captain Toad, Kirby, and Splatoon so far this year, it wouldn't be a bad 2015 for me by any stretch. As EG point out, Nintendo cannot lean on third parties to the extent Microsoft and Sony can, and are still suffering for past mistakes while attempting to prepare for the future. It's not an easy position to be in, and perhaps the biggest triumph for Nintendo last E3, was that they were able to make their situation look easy. Kart had just launched, Smash and Bayonetta 2 were yet to come, and their E3 consisted of new takes on Kirby and Yoshi, Captain Toad, the first in-depth look at Xenoblade etc. They had blockbusters, spin-offs and even new, internally developed IP in Splatoon.

    This year I was expecting spin-offs, and spin-offs are what we got. The Zelda spin-off is getting some positive hands-on press, and let's not forget, Zelda experiments that initially seem baffling have worked out well. Hyrule Warriors turned out surprisingly well, and Nintendo have good form for multiplayer Zelda in the GC Four Swords Adventures. I'm shocked no-one is mentioning that, because 3DS's popularity means Triforce Heroes could be a multiplayer Zelda people actually get to you know, play. I don't have an issue with the idea of Metroid spin-off, but so far, whatever good ideas Federation Force might have, it just looks too cheap and bland. Certainly not the mix of strong art design and technical knowhow you expect from Nintendo on their platforms. The Mario RPG for 3DS will at least be good, and could be great. On the other hand, Amiibo Party was the real low for me, it looks like an awful cash grab, and I didn't need to know how amiibo Yoshi came to be or how many people could be fit into a musical Mario montage. And, whatever my doubts about the looks, I like the substance of Star Fox Zero. It's a modern day Lylat Wars, and it's co-developed by Platinum, and I'm glad Nintendo are continuing to experiment with control schemes. Once you master them, stuff like Wonderful 101 and Kid Icarus were an absolute blast to play.

    However, it has to be said, that the show was poor. Apart from the strong Star Fox opening, and the trailers for Fire Emblem: Fates and Xenoblade, Nintendo did a terrible job of putting their software across. The absence of a 2016 surprise blockbuster for Wii U was a cruel let-down. In light of that absence, Nintendo should have had titles like Fatal Frame V, Devil's Third and Project Treasure in the mix. If you don't have much to show, don't be afraid to show the few things you do have, especially when none of those three are the usual Nintendo fare. And, despite them not wanting to show NX, they should have taken a leaf out of Sony's book and at least given fans some kind of faith for the future. CGI trailer for Metroid, or whatever is in the works for NX, perhaps even a montage of Nintendo characters, might have been cheeky and essentially cheap PR, but that wouldn't have mattered, at least not until next year when Nintendo could let the NX speak for itself.

    Ultimately Wii U has a diverse exclusive line up to see it through to the end of the year, and 3DS is shaping up to have strong, varied support well into 2016. Nintendo were only ever going to stick with Wii U for so long, because the longer they support that, the less consistent their early support for NX will be. Any other modern system with perhaps 10 million users would be lucky to get the first party support Nintendo have given Wii U: just ask the Vita. Against the heights scaled by Microsoft and Sony, what Nintendo presented looked particularly underwhelming, and I do think they screwed up their message this year. I'm more confident, however, they won't screw up the content that is coming, at least not all of it.
    Reply +11
  • Star Fox Zero finally revealed, due this year

  • Mr.Spo 17/06/2015

    @snafu65 It's because the game is rendering two different perspectives at 60fps at all times, meaning there's less horespower available to push the graphics. Something like Kart 8 either has a simple display on the bottom screen, or reproduces the same image as the tv. Displaying two completely different, fully rendered images is bound to be more taxing.

    It'll be interesting to see what it looks like when it launches, it still has four or five months of development to go.
    Reply 0
  • Mr.Spo 16/06/2015

    Can't wait to play it, but they should try to push the visuals more.

    Wii U has a good line up for the rest of the year, bizarre that things like Project Treasure, Devil's Third and Fatal Frame didn't get a look in despite being confirmed releases in the West. With this and Xenoblade, Wii U should at least go out with a bang. Yoshi, Mario Maker and Mario Tennis could all be good, too.

    Judging by the fact only spin offs were announced, EAD, Retro Studios, Next Level and HAL etc are now full steam ahead on NX development.
    Reply +2
  • Nostalgia and experiment meet in Star Fox Zero

  • Mr.Spo 16/06/2015

    @vert1go Project Guard is now an online focused experience under Platinum's control, it may yet be included in Starfox Zero.

    Also, the relatively simple graphics are due to two different perspectives being displayed at 60 frames per second on the tv and gamepad.
    Reply +3
  • Mr.Spo 16/06/2015

    @Rogueywon There's never been a Starfox platformer, Adventures (an action adventure) was decently received and not branded Starfox at the last minute; Rare requested the Starfox branding because they felt it would help them improve what they've already made.

    As for calling Miyamoto a "conceited old fart", I expect he's forgotten more about games development than you or I will ever know. Graphically this game doesn't look up to scratch, otherwise I think it sounds very promising. Bayonetta 2 is one of the best--if not the best--action games of recent times, and Luigi's Mansion 2 and Pikmin 3 are proof positive that Miyamoto can still produce great games.

    Nintendo's showing overall was poor, but that doesn't detract from individual games that show promise.

    EDIT: Also, what reasons do we have to assume NX games won't be up to scratch? We don't know what the hardware is or what's in development for it, let alone what shape those in-development games are going to take. Absurd hyperbolic negativity on that count. Would you judge any new consoles' games without knowing anything about them months, even years in advance?
    Reply +8
  • Metroid Prime Federation Force announced for 3DS

  • Mr.Spo 16/06/2015

    @abigsmurf Retro may be hard at work on an NX title.

    I'd happily consider Metroid spin offs, there's a lot Nintendo could do. This, however, looks like it needs a hell of a lot more work.
    Reply 0
  • Zelda Triforce Heroes announced for 3DS

  • Mr.Spo 16/06/2015

    Four Swords Adventure on GameCube was the best Zelda no-one played, but I'm not yet convinced by this. If it's as inventive as FSA, then it could be good. Reply +1
  • Animal Crossing: Amiibo Festival revealed, coming holiday 2015

  • Mr.Spo 16/06/2015

    No thanks.

    I was hoping they'd go for something more forward looking, with the 3DS/Wii U games being different takes on Animal Crossing which complement each other. Given the potential cross-platform future of Nintendo software, that would have been more exciting. Instead they're going for a money grab. I know they need to make money from what has been their least successful generation, but this is a big step in the wrong direction.

    The rest of Wii U's end of year line up looks pretty good, at least.
    Reply 0
  • Mario & Luigi: Paper Jam announced for 2016

  • Mr.Spo 16/06/2015

    Potentially very, very good. The better Paper Mario/Mario & Luigi games were excellent.

    Nintendo have done a poor job of getting their software across today. There were some seriously dodgy announcements (Animal Crossing I'm looking at you), but a lot of games in that line up will turn out well. I was expecting spin-offs given the need to move onto NX and the expense/resource consuming nature of supporting two platforms at once, but the spin-offs were largely underwhelming.
    Reply +1
  • Nintendo Direct E3 2015 live report

  • Mr.Spo 16/06/2015

    Not as bad as detractors will make out, but a disappointing event even without particularly high expectations. Yoshi, Mario Maker, StarFox, Mario Tennis and Xenoblade will all be worth watching, and Devil's Third may yet turn out well, but the lack of any big budget announcements for Wii U is disappointing. Fire Emblem, the Mario RPG and Yokoi Watch on 3DS should all be good, and the Metroid spin off is worth keeping an eye out for. Reply 0
  • Mr.Spo 16/06/2015

    @Kiliko Sony 2006, Nintendo 2008 say "Not even close". Reply 0
  • Mr.Spo 16/06/2015

    Mario anniverary would have been better off having it's own broadcast. And to think we started with Starfox Zero! Bizarre decision making again from Nintendo. Reply 0
  • Mr.Spo 16/06/2015

    Fairly underwhelming. There's plenty of good stuff on Wii U and 3DS, but Nintendo are back to largely doing a poor job of presenting their games to the world. Reply 0
  • Mr.Spo 16/06/2015

    Mario Maker shined at the World Championships, doing a poor job of getting good software across. Reply 0
  • Mr.Spo 16/06/2015

    I was expecting a lot of spin offs, given Nintendo are single handedly supporting Wii U, but none of them have been particularly inspiring. The amiibo driven Animal Crossing game is a huge no no for me. Reply 0