Mordum Comments

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  • Forza 5 dev open to adjusting economy based on feedback

  • Mordum 27/11/2013

    A long grind to afford the games most expensive cars? I earned over 650,000 credits in just over three hours play (two events and some rivals action) over last weekend. Seems no problem at all earning credits at a decent rate, avoiding using too many assists and easier difficulty settings will help of course. Perhaps people are just more impatient these days. Reply +1
  • What happens when free-to-play games aren't free?

  • Mordum 23/11/2013

    As far as Micro-transactions go, the implementation within Forza 5 (and I imagine GT6) is nowhere near the worst kind out there. It offers no unique advantages over anyone else who plays the game. Some players will simply pay to fast track their progress (and have access to more expensive cars), but their will also be those that achieve this the good old fashioned way (clocking many hours in game), either way those two groups will enjoy an advantage over me in online racing and time trials until I've managed to clock enough game time to have built a decent garage of cars. Micro-transactions or not, players will always progress at different rates, so as far as I'm concerned the (optional) micro-transactions in Forza 5 make no difference whatsoever to the game.

    In fact, and this may go against some peoples unwavering hatred for micro-transactions, allowing players to fast track their progress can actually help to level the playing field in some games. Sticking with Forza 5 for example, if someone is spending most of their week working, and has a limited time to spend with the game (and yet enjoys to race online) then surely allowing these players to gain access to vehicles sooner then their time allows actually helps to keep them competitive against those who are able to spend a lot more time with the game.
    Personally I'd rather toil away and earn the vehicles the hard way, but I have no problem with their being a choice.

    It's when micro-transactions give those paying players access to items/weapons/vehicles that aren't available to all (and that offers a distinct advantage) that the problems arise and breaks the game. This doesn't apply to Forza 5 (again, probably likewise GT6).
    Reply -2
  • The Secret Developers: what next-gen hardware balance means for gaming

  • Mordum 27/10/2013

    Interesting article from someone who knows what he's talking about... followed by delusional frothing-at-the-mouth rebuffs from the usual comment section drones. Some things will never change. I think articles like this are wasted on a site like this, especially with the types that frequent these pages. Reply +6
  • EA announces Titanfall PC, Xbox 360, Xbox One release date

  • Mordum 23/10/2013

    @blarty

    Every launch game has been shown at events too, it's more the case that gaming sites have been hyping TitanFall in particular, that can't be helped if they're excited about what they see/play.
    But, like I've said, it still comes down to each individual checking release dates for the games they want, I mean who blindly orders a game without knowing that information? Blaming EA or Microsoft for people's inability to check info for themselves is just mad.

    And to say Mirosoft themselves are pushing TitanFall at the expense of the launch line-up doesn't seem to fit. One click on the Games section on the Xbox website (as you mentioned), and actually we see that Forza 5 (launch title) is given prominence, not TitanFall.
    Reply 0
  • Mordum 23/10/2013

    @blarty

    Of course it's been bigged up by Microsoft. From the feedback it keeps getting it seems to be the first BIG title for the new consoles and is currently an X1 console exclusive, they'd be mad not to big it up. But again, not once have they said it's a 'launch title'.
    People need to pay more attention when they're reading articles or watching gaming events. If that fails check the release dates on the sites you order the game at. All really simple.
    Reply 0
  • Mordum 22/10/2013

    @George-Roper

    Not sure what point is being made there... not every next generation title is being released alongside the launches of X1 or PS4 on day one.

    Also, how are people surprised by the release date? It's been given a Spring 2014 release window since the earliest time I can remember reading about the game. Anyone who visits sites such as this would know that. And for people who don't? Well there's been no adverts on TV so god knows where they got the impression it was going to be a launch title. Not once has that been stated by anyone involved.
    Reply +3
  • Sony on PS4: "the format war is a marathon, not a sprint"

  • Mordum 30/09/2013

    There is an an advanced, sophisticated camera-based technology there as an option for PS4, but it's not a requirement

    And yet, because the camera is an optional extra, it will continue to be a wasted novelty peripheral. This makes it all the more sad that they dismissed any idea of bundling their camera with the console simply to beat the competition on price. They chose business ahead of innovation, which is a shame. Which is why I find it strange that they have been speaking quite a bit about PlayRoom recently, considering it's a feature that will be used by very few people with the camera not being bundled, which again is a shame, as the feedback about this feature seems to be favourable across the board. It's ironic that the direction of Sony's upcoming console seems to have been built with a business-first approach, and not the gamer-first approach that many seem to believe (their online gaming service now demanding a fee another indication of that change). But then considering Sony's recent turbulent times I can understand why they have been conservative with their approach this time around with the PS4.
    Reply 0
  • Steam controller revealed

  • Mordum 28/09/2013

    Dual Trackpads? If the accuracy in response of the touchpads, etc, I've used on various devices over the years are anything to go by, I can't see this controller being a great thing to use. But then I'd be happy if I was proven wrong, as it is at least an innovative piece of thinking, indeed the whole Steam box thing interests me plenty more than the Ouya did. Reply 0
  • Digital Foundry vs. the Xbox One architects

  • Mordum 22/09/2013

    The average gamer will never notice any difference between console platforms... especially if it is only the first party titles that are going to push the console's to their limits (which also won't happen for a few years and even then how noticeable will it be to the average gamer?). Also, I'll agree with the statement in this article that a consistent frame-rate is much more important than pushing graphics as far as possible, as surely graphics are low down on the priorities when it comes to game enjoyment. From the sweeping responses it seems that TitanFall is the most enjoyable title for the next generation so far, is it the best looking game? Nope. But clearly gameplay trumps all.

    One question for the tech minds out there, just to confirm DF's statement in the article. It says here that in theory the X1 has faster real world memory bandwidth ( DF: "In theory, Xbox One's circa 200MB/s of "real-life" bandwidth trumps PS4's 176GB/s peak throughput" ), what does that actually benefit in reality? Frame-rate? Or what?
    Reply 0
  • Warning! Don't stand your Xbox One vertically

  • Mordum 20/09/2013

    Along with all of the other devices connected to my TV, my 360 sits horizontally... Never really seen the attraction of standing these devices on their ends. Reply +4
  • Kinect-style PlayStation 4 navigation possible with PS Camera

  • Mordum 20/09/2013

    Although being an optional extra means the device will remain an underused novelty. Which of course some will prefer (due to price), but others may bemoan the wasted opportunities and potential of the camera because of this. Reply +5
  • Xbox One Uncaged! Yes, it's Fighter Within

  • Mordum 02/09/2013

    There's a number of reasons I am looking forward to the improved Kinect... But this? Well it looks simply awful. It's almost embarrassing. I can't imagine it'll review any more favourably than the first effort. Reply +1
  • Beyond live TV - what the Xbox One user interface means for gamers

  • Mordum 01/09/2013

    Even taking one app, Netflix, as an example the potential benefits of voice control are quite big I feel. At the moment selecting Netflix and once its loaded having to navigate through all the sections (Recently watched, Most Popular On Netflix, Because you watched this, Because you watched that, a host of sub-genre's based on what I've recently watched) means it can take some time before I finally arrive at the genre sections proper, even then I need to navigate to the appropriate one I'm looking for.
    Simply saying 'Netflix', 'Horror', is obviously hugely quicker and easier than using a pad. The same would apply to most other apps on offer. Combined with the possible benefits within games I mentioned earlier, I for one remain positive regarding the Kinects inclusion as standard.
    Reply +5
  • Mordum 01/09/2013

    Watched Dredd the other day, and the way in which he tells his gun what ammo type he wants at any given moment during battle seemed like another example of how the voice commands would work better than using the pad in games that have varied ammo types (or other changeable loadout options), which usually means switching in and out of a menu. Splinter Cell Blacklist's radial menu selections for example would be simplified by just telling the game what you want, rather than having to use the menu (which inconveniently leaves you completely vulnerable during online matches too), in that game some commands are placed to the d-pad of course, but this can't accommodate all changes you may want to make mid-game (the Kinect would solve that problem).
    So personally I look forward to the ways in which the Kinect could be used to simplify the control of certain aspects of games, not to mention any other different ideas some developers may have for the device in-game. I'm still not completely convinced by Kinect-only games, but as an additional input device alongside a control pad, that would seem ideal to me. Although I'm aware that some people will dismiss the Kinect no matter what ideas are presented, there are those that just like to keep things traditional and don't like change (which is ironic considering how many of the same people scream out for innovation).
    Reply +8
  • Titanfall wows Outside Xbox at Gamescom 2013

  • Mordum 24/08/2013

    @George-Roper

    Sony filed for a patent for on-disc DRM last year and they don't have a great record of protecting their customers credit card details, etc... Plus it's also as if you're blind to the non-gaming features Sony have talked about since E3. If you compare both companies launch line-up do Sony have a more impressive offering? Nope. Your repeated TV, TV, TV mocking speak is just as crazy as saying that the PS3 was nothing more than a Blu-Ray player upon its release.
    Let's not forget the amount of money Microsoft have invested in Azure, and the benefits that will offer to online gaming (as already stated by CoD and TitanFall devs), I think we can all agree that Sony have a lot of work to do to match Microsoft in that area.

    Before anyone gets all riled up, these arguments against Sony are simply being made to point out that criticisms and praise can be levelled at both companies in equal measure, and not just focused on Microsoft as 'George-Roper' seems to be doing. His unnatural hatred towards a company is really quite worrying. We should hope that they both have success with their new consoles. I won't hide the fact that I'm getting an Xbox One, but I certainly hope that Sony have success with the PS4, a 50/50 split between the two (similar to this generation) would be ideal for everyone.
    Reply +5
  • Mordum 24/08/2013

    @George-Roper
    That's like saying Avengers 2 is the best movie ever, but whilst watching it some cunt is continuously kicking you in the bollocks and telling you to like it.
    Never gonna happen. Grow some balls and show some integrity. Do not support MS with XBO. They don't deserve it.


    That first analogy doesn't make sense. And the argument on integrity? Jesus, if we all boycotted companies because of practices we didn't agree with then our houses would be pretty empty. Some people could take the same approach with Sony, themselves filing for patents regarding on-disc DRM not long ago and being pretty poor at protecting our credit card details (some may choose to forget), but if any of us took this approach then console gaming would be pretty much dead. Although I expect most of those that choose the PC as their platform of choice wouldn't lose much sleep if that were to happen.
    Reply +2
  • Mordum 24/08/2013

    @rumblesushi

    Fair point on the Battlefield front. I'd certainly rank frames per second over graphics as far as importance goes, still I don't think console gamers will get a completely different experience, simply one that isn't quite as smooth.

    I did try getting into PC gaming a while back, and whilst the continuous updating of components brings benefits, the overall rolling expense of that just felt too much, just for more graphical fidelity, and on occasion better frames per second. Plus the mouse and keyboard (which I'd need to use to stay competitive) is just too uncomfortable to try and use whilst sat on a sofa.
    Reply 0
  • Mordum 24/08/2013

    @torjs99

    Usually I'd agree. But from looking about the various sites Titanfall has gotten the same reaction pretty much everywhere.
    Reply 0
  • Mordum 24/08/2013

    @Alcifer

    I guess by cumbersome I meant trying to use a mouse and keyboard whilst sat on my sofa in front of the TV, the actual practicality of it. Trying to balance that whole setup is too much effort for me to get comfortable.
    Reply 0
  • Mordum 24/08/2013

    @Doctor13

    'at least for a while' wasn't a quote from anyone, just the article writers addition, his thoughts if you will, so it's no more news worthy than if one of the writers here at Eurogamer (or even in the comments section) predicted a PS4 release in the future. All we have to go on right now, is that the PC and Xbox One are the only ones getting it. Well, Xbox 360 too, but that's being handled by someone else so there's no evidence yet as to how that version is shaping up.
    Reply +1
  • Mordum 24/08/2013

    @Alcifer

    For me I just can't get on with a mouse and keyboard, it just feels so cumbersome, and like you say it would be pointless me trying to compete whilst using a control pad, so it's not really a choice as to what I'd buy it on, the same probably applies to most 'console first' gamers. But importantly irrespective of what I play them on the gameplay will remain unchanged, so my response to 'brickshow' was aimed at his 'they will be better on PC' comment, as obviously this isn't the case.
    Reply -2
  • Mordum 24/08/2013

    @brickshow

    The PC versions will be the same, apart from graphics, but then that's not one of the most important things about game enjoyment. Gameplay trumps all. The PC version will offer no advantages in that area.
    Reply -3
  • Mordum 24/08/2013

    It is odd that so many people seem convinced that this will eventually be released on the PS4, sure the series may one day make the jump, perhaps Titanfall 2 (which from the coverage would seem to be almost inevitable in the future) will indeed be multiplatform, most would certainly hope so, as this certainly seems like the first and so far only 'killer app' for the next generation. Interestingly this is being published by EA (although I believe Respawn still obtain control), and we're still yet to hear what their 'partnership' with Microsoft touted earlier in the year actually means... Could it mean more exclusives? Who knows, but along with the FIFA 14 pre-order giveaway it certainly seems like they will be working closely with each other. This obviously aids Microsoft, but I'm yet to see EA's benefits from this (big money deals would be the most likely answer of course).
    Either way, I don't see why people can't just admit that as things stand it's an Xbox One (console) exclusive and Microsoft have done a great bit of business to ensure that this is the case. Sony themselves will also offer big exclusives of their own, their first party studios are their largest strengths after all, they will come that's for sure, it's just that unfortunately at the moment none have been officially announced.
    Reply +1
  • 12GB PlayStation 3 price dropped to €199

  • Mordum 20/08/2013

    "...those who own the PS3 versions of Assassin's Creed 4, Battlefield 4, and Call of Duty: Ghosts will be able to purchase digital versions of these titles on PS4 at a "significantly discounted price." For a limited time.

    I thought that final part was an important addition that they stated but is missing from your news piece here.
    Reply +15
  • Live: Sony Gamescom Conference

  • Mordum 20/08/2013

    I thought their were loads more exclusives to announce... surely they weren't all indies? Reply 0
  • Mordum 20/08/2013

    Oh well, looks like they blew their load early... Reply 0
  • Mordum 20/08/2013

    Does anyone find their unsubtle digs at the competition as rather childish? Reply 0
  • Mordum 20/08/2013

    Please Buy the Vita... Reply 0
  • Mordum 20/08/2013

    Awkward Applause Reply 0
  • Pre-order Xbox One and get FIFA 14 free

  • Mordum 20/08/2013

    A free game and people on here still find a way to spin it in a negative light. It beggars belief. I couldn't live my life being that bitter and miserable all the time... Reply 0
  • Xbox One will function without Kinect plugged in

  • Mordum 14/08/2013

    @Mun

    Nope. I'm happy that Microsoft have stuck to their stance on including the Kinect as standard. It's the only way any creative developers can finally be imaginative with it risk free.
    Reply 0
  • Mordum 13/08/2013

    @TheTrueSpin

    Although this wouldn't be surprising thus far, considering its an after thought peripheral and developers will only start exploiting it in interesting ways when it is a standard part of the consoles architecture, real studies would find the same results with the EyeToy and other similar add-on devices.

    Does this seem genuine though? One extract: Whilst we canít completely rule out the possibility that there might exist some sick-minded individual capable of extracting some sort of perverse enjoyment from this horrid device. I'm sure upon further reading (or most likely prior knowledge) you realised this a joke.
    Reply -2
  • Mordum 13/08/2013

    @George-Roper

    Some people will decide on the Xbox One some on the PS4, it's of no concern to me what other people choose, but it should be based on gaming, surely. All large companies view us in the same way, and I'm not going to kid myself into thinking otherwise, all I can do is choose what games console offers the games I'm interested in. Surely that should be the number one reason behind our choice. Every time I buy a new TV I don't first research the business practices of each of the companies, I don't care, all I care about is how good the TV is.

    Yes Microsoft's PR campaign hasn't been a highlight (to say the least), but I'm on the side of Molyneux and Carmack on this one, at times the level of hysteria to some of the policies has been unbelievable. Sites such as this jumped on the bandwagon and contributed to the hyperbole surrounding some of the policies (it's good for hits after all). Plus, a completely digital future is inevitable, so people will have to wave goodbye to all this second hand business in the non too distant future anyway (although I must admit I buy pretty much all of my games new, so perhaps I saw more advantages in their policies than others).
    Reply -2
  • Mordum 13/08/2013

    @StooMonster

    Yep, gotta agree that looks pretty cool. Certainly is some interesting tech flying about at the moment.
    Reply -3
  • Mordum 13/08/2013

    @Alcifer

    That's the interesting stuff that sometimes gets ignored, or lost amongst the other hysteria. But then this would be another reason that Move and Kinect should indeed be included as standard, otherwise those sort of ideas won't be built upon. What developers are going to put the effort and risk into utilizing a separate peripheral.
    Reply -2
  • Mordum 13/08/2013

    @StooMonster

    Agreed. I cannot stress enough how much I hope Sony and Microsoft get right behind this and push support for it on consoles. Saw a video combining the Rift with the Kinect online somewhere, which certainly raised some interesting possibilities. Thankfully there are still people in the industry who actively seek new and interesting ideas (or at least push existing ideas that further mile).
    Reply -3
  • Mordum 13/08/2013

    @sajtion

    You argue that developers didn't fully embrace it, you then say it should be left as a separate peripheral purchase.
    I'm hoping that you realise that your two points contradict each other.
    Reply -4
  • Mordum 13/08/2013

    @Suarez07

    I replied to your post with 'Again', not necessarily aimed at you, but simply because of the amount of times I've responded to comments which seem to paint Microsoft as an evil company that doesn't care about it's customers and this being the reason they won't buy the console. As a matter of principle as some even state. But any logical person must know that Sony are no different to any other large company. They view us as a revenue stream and that's as far as their interest in us goes. So it seems illogical when people say they're avoiding Microsoft's console on matters of principle and then go on to state they'll be buying a PS4. Without seeing the irony of that.

    Not all of this applies to you, but my initial post was in reply to something within your post that's all.
    Reply -1
  • Mordum 13/08/2013

    @Swooper_D
    @Kyizen
    @Rev0Knuckle

    At least I'm not the only one. To be honest I never bought the original Kinect, mainly because a peripheral is never going to be supported to the levels it would need to be in order for innovative ideas with it to flourish. I was looking forward to finally seeing it having the chance to live up to it's full potential... but if the next decision they make is to drop it from being bundled, then that hope is basically gone.
    Reply -2
  • Mordum 13/08/2013

    @CharmingMan

    Fair enough. I can see how some will prefer the console with no Kinect, certainly it would bring the price down, but personally I'm hoping they keep it bundled, if just to leave the extra layer of opportunity there for developers to create some new ideas. If they ditch it then it won't get supported and the Xbox One will just be another standard console just like the PS4. I guess I'd just like to see innovation succeed (likewise I hope the WiiU gets more support). Otherwise the next generation is looking like just more of the same.
    Reply -3
  • Mordum 13/08/2013

    @CharmingMan

    Pre-orders don't matter in the long run, they only indicate 'likely' sales to the 'core gamers'. No one knows what the casual market will be buying with any certainty. And after all these are the customers that really matter to both companies. Plus early trends are meaningless when it comes to the long game, look at the farce surrounding the PS3 launch and the bad press it received, never really affected the final numbers did it.

    I don't want this to turn into more of a meaningless argument, but how is that dodging your point?
    Reply -6
  • Mordum 13/08/2013

    @Suarez07

    Again. Sony have filed for on-disc DRM in the past, are you going to avoid the PS4 in protest, simply because they have shown intent? Or are your arguments of principles in fact hollow?
    Reply -5
  • Mordum 13/08/2013

    @CharmingMan

    The reason that this has become loose and unfocused is because of your insistence on convoluting this with talk of pre-orders, the 'console race' and the recession into a discussion surrounding the Kinect. If we could keep things on topic I'd much appreciate that, unfortunately things have fallen apart when responding to your comments.
    Reply -5
  • Mordum 13/08/2013

    @CharmingMan

    I disagree that my points fall down as they weren't referring to the relatively small (over a consoles lifetime) 'pre-order' crowd. My points were referring to the following casual market (the much, much bigger end of the scale), and no one knows what their buying habit will be in regards to the consoles a year or two from now.

    Again, on your response to the 'console race' (I hate having to use that term). If two consoles sell similar numbers, but one is a couple of million ahead then most would say 'that' one has won. But if the second placed console sold hugely more games (Microsoft's consoles traditionally have a higher attach rate then Sony for example) then it is probable that they would have actually won the console race in financial terms (which is all the companies care about) as it's within the games and peripherals where the money is really made. So it's actually easy to see how a console which sold the most didn't necessarily make the most profit for the company (that's before we even take into account the production costs of said consoles).
    Reply -7
  • Mordum 13/08/2013

    @CharmingMan

    If those are the parents you're talking about then we're not talking about the typical recession hit families. Thus the price difference won't be as important a factor, the child's choice will be.
    Reply -5
  • Mordum 13/08/2013

    @CharmingMan

    But the casual market (I assume you're alluding to with your 'mums and dads' reference), will make up a very small percentage of the pre-order crowd. The casual market won't come into play in any meaningful way until the consoles are freely available on store shelves, and potentially once price drops are in the pipeline anyway (depending on sales). Plus, you're not taking into consideration how many of those customers want a Kinect, not everyone is as negative and stuck in the past as traditional gamers. As far as the recession goes, that will probably affect both companies. Even if Sony sell a few more consoles, they will be facing a customer base without the income to spend on games and peripherals (where the money really is).

    I don't know how I can simplify my points on the 'console race' you referred to, but I'll try. Sales numbers of consoles don't necessarily equate to 'winning the console race', certainly not in financial terms, which after all is the only thing these two companies care about. If you need further clarification let me know.
    Reply -5
  • Mordum 13/08/2013

    @CharmingMan

    Alienating a large part of the market? Traditional 'core' gamers are a very small part of the market. The Kinect sold incredibly well for a novelty add-on, so obviously the interest in what could be achieved with it was there. But by not being bundled, it could never be fully exploited and would not be appropriately supported.
    Plus it doesn't matter if they lose the console race. The sales figures this time around were incredibly close and I imagine the 'loser' of the two (in technical terms) wouldn't be too disappointed with how things went. Also, determining who wins/loses the console race is more complicated than just sales numbers.
    Reply -7
  • Mordum 13/08/2013

    @Kyizen

    Agreed. It's a positive move for creativity. But admittedly a risky move financially. I personally hope creativity wins out.
    Reply -2
  • Mordum 13/08/2013

    @mattnlis

    But you could criticize Sony for not having the courage to be forward thinking at all. Both companies are open to criticism.
    Reply -4
  • Mordum 13/08/2013

    @Negotiator1

    This is where I believe Microsoft have taken the correct (and brave) decision to bundle the Kinect. Like you say the device can be exploited as simply another part of the consoles architecture. A huge proportion of developers probably never gave it a second thought when developing games on the 360, why take the financial risk on a device that only a percentage of people have? Now at last we should see some of the more imaginative developers out there begin to really be creative with it.
    Reply -3