MeBrains Comments

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  • What's going on with Microsoft's Xbox One dev kit and launch parity policies?

  • MeBrains 10/07/2014

    @spectrumfox
    And Eurogamer gets more embarrassing by the day...
    uh?

    A journalist asking questions, the exec answers none.

    What or who exactly is embarrassing here?
    Reply +19
  • Microsoft's PR blunders caused Sony to re-write E3 PlayStation 4 script

  • MeBrains 10/07/2014

    @frazzl
    High definition sound and video take up a lot of space. Which is why HD movies are found on Blu-Ray and not DVD.
    what is it with you guys always answering besides the question? You initially said: "BR was not a necessity then especially given how many sub-720p games we saw.". I asked you what BR had to do with 720p and you retort with movies?! Without answering me: when was the last time you switched discs?

    oh dear.


    wifi, hdmi, bluetooth...
    the 360 got those (well not bluetooth of course) too. You answer: " Why ship out something that isn't necessary". I'd say: "because it creates an even playing field? Because it gives early adopters all the same tech." But you're right: MS had the better approach. Sell an inferior version to early adopters and hope they buy anew by including necessary tech later in the platforms lifetime. :rolleyes:


    Cell
    Did you understand what I said?


    Seems to me that Sony agree that the PS3 launch was an absolute fucking disaster too!
    who is not agreeing here? I certainly am agreeing with the above. It didn't sell because of customer stupidity, oblivious to the amount of tech thrown in, focusing instead on ill-chosen words. We got a great console this time, but without all the extra's Sony could have added - like they did the previous two gens they were in.

    Compare to MS this time. They not only used words - they had translated them into deeds already. DRM was a fact, no second-hand was, Always online was etc etc etc.

    oh well. you indeed seem to be difficult to talk sense into. cheers chap.
    Reply 0
  • MeBrains 10/07/2014

    @frazzl
    That was hubris. They were pushing for things gamers didn't want. BR was not a necessity then especially given how many sub-720p games we saw. Wi-Fi in 2006 was found in very few homes. BC and all the card readers were removed without a commensurate price drop. Sony lied about controller force-feedback. And for such a "potent" processor the PS3 still lags behind the 360 when it comes to multi-platform titles.
    well frazzl, you do seem to agree with my post there.

    I said they offered quite a lot more than what they could get away with.

    The storage BR gave turned out to be a necessity, didn't it. It's a small thing, but switching opticals in the middle of a game is something I last did before 2006. When was the last time for you on 360? What has BR to do with 720p?

    WiFi (and bluetooth and HDMI for that matter) was indeed found in very few homes, but Sony included it. How many ended up using it eventually? Sony offered it right from the start, future-proofing the machine.

    Cell. Didn't I state we could argue about its fitness for games? Since I know you are not completely dumb, I do suppose you agree that it was very very very good at number crunching? And that, although PS3's GPU processor was far inferior to 360's, multiplats eventually turned out to be quite alike, didn't they?

    Yes they targeted the living room! Remember the "It only does everything" line? Sony offered quite a lot out of the box for it. Significatnly more than the $599 they initially had to ask - standalone BR players went for around that price.

    Dumb customers turned their backs, as they were not able to see through the marketing blunders in the form of single phrases to appreciate the effort Sony put in.

    These same dumb customers are directly responsible for us not getting quite the amount of brand-new tech this time around! Why would Sony do that again?

    Compare it to MS, which saved money on R&D, used cheap components, did not even include an HDD, asked extra for online and cut back on quality assurance to the extent that 54.2% of their consoles RROD'd. Later on, they completely ignored their core audience by not investing in new IP - continuing to this day still.

    Stick by whichever statement you want, but history should have proven you wrong buddy.
    Reply +3
  • MeBrains 09/07/2014

    @ahrmon
    Considering this site is *obviously* weighted towards Sony fans, I find your statement highly inaccurate, and question your motivation for posting it.

    Long story short, relax Chachi, you don't need validation of your PS4 purchase.
    Q.E.D. I suppose.
    Reply +2
  • MeBrains 09/07/2014

    on a completely different note here, but why, over the last few months, is the EG comments section infested with new members, who, for reasons totally unclear to me, all are supportive of Microsoft?

    I seem to have a 70% hitrate picking outs the noobs here. That isn't just mere coincidence, is it?

    oh well. please proceed.
    Reply 0
  • MeBrains 09/07/2014

    @BLADE2709
    I'm not even sure where to begin with this garble mess. Our Sony consoles may work, but Sony won't support them, 1000% guaranteed. I have had just as more issues w my PS3 than my 2 - 360s. So again your point is beyond moot. Not to mention, I have a PS3, PS4, 360, 2- X1's and a PC. PS4 is a updated GPU, period. Which is fine, but again, I have a PC.
    Garbled mess? I suppose you are talking about your own posts?


    Good luck waiting for Sony to actually put out 12hr games to keep you occupied. Bring a pillow, youre gonna need it.
    Time is on my side, as Jerry Ragovoy once wrote chap. I am not the impulsive redneck you seem to be. I buy a console when it became compelling - that's cheaper, has the added advantage that a lot of the best games already have a reduced price. I am in no hurry at all.

    Enjoy all the hardware gathering dust while you stutter through Titanfall! ;)
    Reply +3
  • MeBrains 09/07/2014

    @Retroid sucks then. I never had a problem with my grey and devkit PS1, none with the PS2, none with the PS3. Actually, ever since my VIC-20 or the handhelds before it, I never had any console malfunction on me.

    I blew up a C-64, but that was because of my own fault. 220V through the serial port don't work! :|

    (hey, the cable I connected didn't say so!)
    Reply +3
  • MeBrains 09/07/2014

    @BLADE2709
    If you are betting upon Sony, good luck, History is not on your side.
    according to history, my console will still be working 10 years from now, while you will have yours sent in about 4 times by then and actually have gone out to buy a second version "just in case".

    You'll be waiting for another Halo, another GoW and another Fable, while you jump up and down in front of the next Rare game, hoping that your next move actually gets registered well.

    By then, Microsoft will have advised you to try a 180 as it would improve their looking at your asscrack.

    We, we'll indeed be enjoying some of the best single player games during this gen's lifespan and have the better versions of multiplats.


    So. What is your point?
    Reply +2
  • MeBrains 09/07/2014

    @Thanks_Doc
    "Calculated value" means "I bought a console like a sucker and not getting on the winning PC team".
    You forget there are PC gamers and PC gaming means we're better than you.
    :D :D :D

    Really?

    How old are you?

    :D

    UrWelcome_Doc
    Reply +8
  • MeBrains 09/07/2014

    @Thanks_Doc
    $599, get two jobs, next gen starts when we say it does. You just fell for the different marketing like a sucker you are and are trying to validate your buyers remorse.
    you forgot about how they talked to developers! :)

    still. The marketing lines do not at all change the fact that the "2-job, $599" system was packed to the brim with brand-new, "next-gen" tech for the price of standalone BluRay player at the time.

    While its competitor offered an RROD machine which ended up costing considerably more to its customers thanks to Live than the "2-job, $599" one.

    I don't know who the real sucker is here, chapski. It seems to me you fell for marketing, while I "fell" for calculated value.

    UrWelcome_Doc.

    PS: at 99, PS3 proved quite a good deal 2y after its release. No remorse at all my friend. :D
    Reply +9
  • MeBrains 09/07/2014

    @frazzl
    Given Sony's history (just look at their behaviour during the PS2 and PS3 generation) I don't really believe House's statement. All these suits are the same. They want to make the most money they can using any tactics they can get away with. When the public made it clear MS wouldn't be getting away with their policies Sony made sure theirs were different.
    They are indeed a business and want to make money. We can both positively stand behind that knowledge.

    Yet, "wanting to make the most money they can using any tactics" last gen resulted in releasing a console which had an amazingly potent processor (although arguably unfit for games), BR, BT, WiFi, HDMI, BC, card readers and free online. For the price, back then, of a standalone BR player.

    If they'd wanted to make the most money using any tactics, I suppose they would have went off the shelve (like they did now), charge for online (like they did now) and include less (like they did now).


    Compare the Sony PS3 "any tactics" above to MS releasing a tech product using off the shelve, standard HW (without BT, WiFi, HDMI, HDD and Live subscription - no less!) which was totally unfit for purpose (i.e. RROD'ing) for the best part of their two initial years.


    Funny how this "competition is good for gamers" is completely untrue if you take blind and dumb customers into the equation.

    I am happy more persons seem to grasp it now. I am still amazed how many still don't.
    Reply +16
  • Microsoft has abandoned plans for Xbox One consoles to double as dev kits

  • MeBrains 09/07/2014

    @George-Roper you wazzak. Haha. That's a good one. Need to remember that. :) Reply +2
  • MeBrains 09/07/2014

    @spectrumfox
    Hey, at least Kotaku bothered to get something official from Microsoft, rather than writing a whole story based off something completely unofficial.

    They get credit for that.
    Did you read the initial article?

    It says: "Today, Xbox Advanced Technology Group's Martin Fuller was quizzed about it"

    what is "completely unofficial" about that?
    Reply +4
  • MeBrains 09/07/2014

    @Dantonir
    OneGuide integration with local TV providers and XBox Live exclusive TV content.
    yea. I am still looking forward to seeing how OneGuide and exclusive content will work in the divided country I live in.

    It is a question I have ever since they announced their TVTVTTV thing.
    Reply +3
  • Sony boss talks of "sleepless nights" when trying to balance PS4 capabilities and price

  • MeBrains 09/07/2014

    @getup2k right. Ebay. Compile a list of new modules please. And a complete one as well, with an OS.

    I do know you can get better HW by going more expensive, but that does away with the point of the exercise does it? We had this chap saying you can buy a PS4-outperforming-desktop for 500. Please show how you can do that.
    Reply +1
  • MeBrains 09/07/2014

    @funkyman
    Why? You don't care about graphics. You bought a PS4! If you cared about graphics, you wouldn't need me to explain how to build a PC and what parts are good.
    hey. I am interested as well! I want to buy a 500 PC which is at least as good or outperforms PS4.

    I have been looking, but I consistently get to higher prices. :(
    Reply +11
  • MeBrains 09/07/2014

    @funkyman kack!

    that's good. Actually it came to mind while reading your well-researched essay!

    :rolleyes:
    Reply +8
  • MeBrains 09/07/2014

    @DozyKipper
    Interestingly, if Sony had gone with 4GB and Microsoft with 8GB, I don't think Microsoft would have had to change a thing - they'd still be at the higher price, with Kinect and have all the digital DRM. People would have just put up with it because it was the more powerful device. (At least I think so.)
    In the eyes of most customers that would probably have been correct. "Hey. It's got double the RAM. It's better!"

    But that would not be taking into account the type of ram and Xbone's awkward system design (referring to the eSRAM and things).

    At this moment, I believe Sony allows just under 5Gb to be used by Devs. MS as well.

    So, I do not think, given the other differences in HW, that MS's console would outshine Sony's, even should the latter have only half the RAM.
    Reply +2
  • MeBrains 09/07/2014

    @Dizzy
    Well thanx to a healthy competitive console market, they went for the best they could afford. Good for us consumers.
    thanks to a "healthy competitive console market" and dumb customers, they also got rid of high-tech, hardware innovations like Cell was and are we presented without the host of groundbreaking and out-of-the-box technologies like BR, HDMI, BT, WiFi were all these years ago.

    Seriously, I am increasingly thinking: competition is not good for the games business. The sole reason being that (some) customers are just blind to reason.
    Reply -2
  • How strong exactly is PlayStation's 2014 line-up?

  • MeBrains 09/07/2014

    yes... so the exclusive line-up this year is a bit poor indeed.

    just like the early PS3 days then. Still. That last-gen's console got a whole lot of absolutely fantastic titles later on.

    So: it's not a sprint here. No need to forsake quantity for quality.
    Reply +4
  • Shuhei Yoshida pays tribute to Phil Spencer

  • MeBrains 03/07/2014

    @avluis we both seem to agree here chapski. ;) Reply 0
  • MeBrains 02/07/2014

    "Competition really pushes everyone, Microsoft and us, to do better," Yoshida concludes. "I think in the end the consumers will win."
    competition and consumer stupidity killed off innovations like Cell and custom silicon in general, as well as the broad package of brand-new technologies Sony offered in the PS3 era.

    but I understand what he is saying... :)
    Reply 0
  • How to use a DualShock 4 wirelessly with a PS3

  • MeBrains 02/07/2014

    sweet... I have one PS3 DS on its way to the high heavens. I can immediately buy one of these new thingies to replace it in due time.

    good stuff actually.
    Reply +2
  • Transformers: Rise of the Dark Spark review

  • MeBrains 30/06/2014

    hey, is this the rebranded Rise of the Robots?

    :|
    Reply 0
  • Google reveals Cardboard, the company's inexpensive take on VR

  • MeBrains 26/06/2014

    lol. I quite like it, but it does sound like april fools.

    hope I can get my son to build one! :D
    Reply 0
  • Batman: Arkham Knight's PS4-exclusive Scarecrow Nightmare Pack detailed

  • MeBrains 25/06/2014

    @TheNinjaWarriorAGAIN thanks for the nice write-up. that's a good recapitulation. I was more referring to recent consoles, ever since Xbox launched. Reply 0
  • MeBrains 24/06/2014

    @TheNinjaWarriorAGAIN which games are you talking about then?

    Also it's launch date parity, not any other parity.
    Personally, I am not too sure. Parity means the "state or condition of being equal, especially regarding status or pay". The word itself has more to do with your latter connotation, than with your former, dunnit?
    Reply +2
  • MeBrains 24/06/2014

    @makeamazing
    Well the problem was that MS set the major precedent last gen
    indeed it did. with complete console exclusive games, instead of a meagre, simple DLC.

    some people seem to forget which of the two console manufacturers has always gone as far as demanding platform parity or buying into full (non DLC) game platform exclusivity.
    Reply 0
  • MeBrains 24/06/2014

    @jetsetwillie
    sony seems to be worse than M$ these days with this exclusive DLC shit.
    your impression seems wrong to me. Sony doesn't or hardly doesn't (we have Destiny for Japan recently) complete platform exclusives, which is something MS invests in. MS also has this "parity clause" crippling Indies in the first place, as well as potentially leading to sub-optimisations on the competing platform.

    But you probably don't agree with me. I think of GTA, MGS, and some FF'ies as 3rd party PS platform exclusives. The latter two are Japanese and the devs probably had no interest in releasing for MS initially. They do now do. Do you have more, non-first party of course?
    Reply -7
  • The Witcher 3's next-gen wolf fur in action

  • MeBrains 24/06/2014

    well... I thought back in the day the first Tomb Raider having realistic physics and I thoroughly enjoyed the game. Guess I was still naive then, as this tech, although nice, changes everything!

    :|
    Reply 0
  • MeBrains 24/06/2014

    I bought an 280X - also because I like supporting the underdog.

    With the amount of playing I do (which is not a lot anymore), it is more than adequate enough, although a damn shame that it is last-gen tech repackaged.

    Couldn't care less about hairs!
    Reply -3
  • MSI Nightblade review

  • MeBrains 22/06/2014

    just built a 1200 PC with better specs than this one, only my mobo appears to be last gen - bought it as I didn't know better.

    the rest is i7-4770, 280X 3Gb, 16Gb Ram, 256SSD, 750W modular PSU (I know) and the lovely Antec ISK-600 case.
    Reply +2
  • Why Unreal deserves to be remembered alongside Half-Life

  • MeBrains 22/06/2014

    I never understood why there was no Unreal 2 - single player either. It was a damn good game... Reply +1
  • Editor's blog: I am sexist

  • MeBrains 21/06/2014

    Tom, you got to 900 comments, which kind of by itself proves that it was a good article to write.

    Now, all I read was "blahblah-blahblah" and then some. You are 30, I am older. Both sexes do exist and both are different. A different upbringing, a different view on the sexes, a different look at sexism. I have the impression that society, for some reason which I am not able to explain, is zooming in on a man's sexism towards women, as if it automatically would leak to denigration, abuse and more. Sexism from women to man is just not spoken off.

    Sexism doesn't automatically lead to abuse though. It's always been like that - men chase, women select. Men use whatever in their arsenal to "literally" down them, women still only select. Women like the use of that arsenal, until men get uncivilized that is. I once had a female colleague whom I though was working against what I was trying to achieve professionally chatting up to me, I asked her to leave. Her answer, honestly worded and in jest explained while brought to great support of both men and women colleagues around as well as to me, summed it up quite nicely: "You are a man; you are supposed to attract women, not scare them away!" Although we had a good laugh about it, she was right and, given the female coworkers' reaction, they all expected so. Men are expected to act differently towards women; in case we do not, we have another problem with the most valuable of sexes even more.

    We might not be "superior" (in fact, maybe indeed we aren't), but both sexes still expect us to act sexist. Is that acting sexism then?


    lol... a socio-cultural discourse on EG! :D
    Reply 0
  • Tech Analysis: Sunset Overdrive at E3 2014

  • MeBrains 20/06/2014

    @azun
    The visual fidelity they can produce, is not a significant difference.
    well... what is "significant" huh?

    last gen "significant" was 2-3 fps difference on almost the same resolution for some.

    this gen to these same persons, "insignificant" is a difference between 900p vs 1080p, and 25 frames vs 40 respectively.

    yea
    Reply +3
  • MeBrains 19/06/2014

    @cloudskipa
    OMG, we've been through this before! Could you please detach yourself from my nutsack?
    hey, but you seem to flip-flop even more inconsistently than a famous Redmond console manufacturer.

    just saying...


    Remember State of Decay? Remember how it ran at about 15-25fps? Exactly.
    err. no. apart from never really having an interest in zombie fpshmups, but... was it on PS3 for you to make the 15-25fps reference? I really am at loss to why you ask...
    Reply +3
  • MeBrains 18/06/2014

    @cloudskipa lol... i do strongly have the impression you were of a completely different opinion only a year ago.

    * feels the need to look up the TLoU review *
    Reply +16
  • How the Xbox One GPU Kinect reserve unlock works

  • MeBrains 19/06/2014

    @frazzl


    1) a survey can very well be if it does not have a statistically sound representation of the target group. I mean, I can survey myself and report that 100% of respondents thinks your argument is based on thin air. Would you accept that?

    4) The 0.5% figure was based on the numbers reported by a consumer magazine (12.500 units) which ran a report based on 155 letters and which was subsequently compared to Sony's (who else's?) sell-through numbers (2.500.000). Is that spin, or just simple maths? (note that the amount of defective units came from the program, not Sony)

    edit: damn... forgot the good mood sign, I still am in genuinly: :D ;)
    Reply +1
  • MeBrains 18/06/2014

    @frazzl
    1) Not just one repair company but the Game Informer survey as well. That's not anecdotal evidence, sorry.
    what is one repair company and an internet survey worth then?

    ok... less anecdotal:
    3% failure rate for PS3: http://arstechnica.com/gaming/2008/02/xbox-360-failure-rates-worse-than-most-consumer-electornics/

    anecdotally: written by a journo who's known to have been quite supportive of xbox btw

    or 0,5%: http://news.bbc.co.uk/2/hi/8263063.stm

    even taking into account the BBC's own quite ridiculous Watchdog report about the subject!

    compared to how much for 360 from the sites you linked to - an anecdotical 100%? You had three for crying out loud! ;)
    Reply +1
  • MeBrains 18/06/2014

    @frazzl frazzl, me main man down south. let's talk here. man to man.

    1) I am, as I have not seen evidence of the contrary. You base your claim on one report of a repair company.

    2) I'd rather take the rumoured, like I so said as well, 1% over the 10% coming from one repair company.

    3) As evidence it is meaningless. Anecdotally it may be meaningful. Do think about my question. No need for replies.

    4) This I know; we don't need to discuss.

    5) Sony said something like "to avoid long, expensive court procedures". But twist it around: should the plaintiff's advocates have a genuine case, would they indeed have settled with 1) a free game out of a list of Sony choice for a console on its way out and 2) free repairs or refunds of repairs, provided the model is correct and the defect has been proven to be as filed against? If these advocates had a multi-million claim to fight for, would they accept a $70 worth win?! Accepting that sounds equally deluded.

    6) In the states they notoriously take everybody to court for the smallest of things, or are we going to discuss that as well? What's still surprising me, is that MS didn't get one.

    7) no need to say so. You use anecdotal evidence - that very same article - I do as well.
    Reply +2
  • MeBrains 18/06/2014

    @frazzl
    Actually the reported YLOD failure rates have been much higher than that:

    Joystiq lists it at 10% in 2009.

    An Australian hardware repair company lists it at between 10- 15% based on their repair history.
    your first link also mentions that the 54.2% figure for 360 "sounds awfully low" and that it could "have been a bone-chilling 100 percent."

    From your second link you take over the repair company's 10%, but disregard the other figure being mentioned. Failure rate were rumoured that "only 1% of PS3 consoles experience the YLOD".


    Now based on your own experience: how many persons you have come across saying "I had RROD" vs "I had YLOD". To me, the former, most everybody. The latter...


    You are also conveniently ignoring the disc read errors the PS2 suffered from. Sony were successfully sued by consumers in the US. The fact that a class action lawsuit was successful should be an indication that the incidence was not trivial!
    glad you pointed that out. Actually looked up some things. Got a few did-you-knows about it (opened my eyes):
    - did you know, it was filed by only three individuals?
    - did you know, it was settled, not won (you did mean "settled" when you mentioned "successful")?
    - did you know, that this settlement conisted of Sony having to pay a game and repairs for who had ran into the problem?

    Given the settlement, I have the impression the plaintiffs just did not see any chance to win this and agreed to a game, not to the millions they'd never get.

    I'm sorry chapski, but can you explain how a 100% (not my number, but one you linked to above) defective, disc scratching console gets no class action lawsuit?



    pfffrrrttt - i do start to sound like a "fanboy" these days... :S
    Reply +2
  • MeBrains 17/06/2014

    @cloudskipa
    Since the 360 (Xenon) and PS3 (Cell) both use the same PPC codebase we've been told time and time again there is nothing particularly difficult about developing for the Cell CPU.
    hey you are correct. MS did pay for the same PPC codebase developed by STI!

    hey you are wrong: most problems of getting things to run well on Cell (ok. ps3 as a whole, but I just couldn't give up the rhyme), was because of Cells peculiarities. Remember how you only could get the most of it by scheduling your in-Cell PPC-to-PPU data transmissions either clockwise or counterclockwise?

    PS3 was not that ill-designed. It was fantastically designed! Look at what it was able to do... ever since the first Uncharted and in good hands.

    It just was that Cell was not really a very good match for games and you'd need to tweak your engine a friggen lot to make the most of it. Time which most 3rd parties or most engine developers just would not take.
    Reply 0
  • MeBrains 17/06/2014

    @Suarez07
    Behave son. You're so pro Sony you can't see for all the shit in your eyes that's coming out your mouth.
    lol! :D

    cute. did I mention I am pro-sony? (for reasons I can well-explain)

    :rolleyes:


    Microsoft got what they deserved, and I've criticised them to the n'th degree for it,
    here's where we differ. I do not think they quite got the appropriate reaction to such a scandalous piece of hardware. Yes, it had great online. Yes, it had great exclusives. Yes, both mentioned absolutely still need working hardware! You can't watch the world cup on a tv which is broken, so to say.


    but Sony was equally disgraceful in terms of their attitude towards customers, but they never got punished for it, because the law wasn't against them at those failure rates.
    they did react to the battery problem, taking all blame on them, recalling all batteries. For a 0.00002% failure rate! (and Sony is one of the top laptop battery suppliers still!)

    They had the DRM - they took the blame. They had the PSN hack - they literally, apart from offering to the customers, bowed their head in shame, which still is one of the strongest signals a Japanese can give. Disgraceful? Yea. I do recognize MS doing these things.


    Sony, who carried on happily ignoring YLOD failures in most cases.
    Ignoring YLOD? I think the standard warranty covered it, no? With failures within the acceptable 2-3% why would they have to do anything? Or do you have higher numbers? Or are you going to bring on that BBC show about it where there's four persons standing in front of the Sony Repair Shop van?


    They were arrogant. Thought all the developers would have to adapt to their unique hardware design, as they'd been dominant in last gen
    That was not arrogant; that was the way it was done up until MS killed innovation (lol - really). All consoles (are there exceptions?) just had custom silicon up until MS single-handily gave HW innovation the head shot! (lolol)


    Look, we can whack the mole back and forth for aeons on end. let's wait for a few weeks until another topic pops up and start over again, good idea?

    :)

    ps: no hard feelings.
    Reply +1
  • DriveClub could be the racing game to beat this year

  • MeBrains 19/06/2014

    @frazzl
    Hated V-Rally but really loved the Colin McRae titles.
    for me it was quite the other way around. loved V-Rally, but never got into the McRae games.

    V-Rally with the absolutely fantastic NegCon controller was a blast. I recently looked up if it I could hook it up to PS3 with some adapter. Unfortunately, that seems to be a no-no. That controller was really well made for all things racing and V-Rally became an absolutely arcade thrill ride with it.
    Reply 0
  • MeBrains 18/06/2014

    @Playstationman hey but he did post with this winky eye thingy this time. Reply +4
  • MeBrains 18/06/2014

    @Cassive err... yea... except that you Brits sometimes make the mistake of not knowing where Santa Monica exactly is...

    :rolleyes:
    Reply -1
  • MeBrains 18/06/2014

    @cloudskipa haha... them GT6 ones are cute as well... ;)


    edit: indeed psxman. he was. take the digital fight to me this time!
    Reply +1
  • MeBrains 18/06/2014

    @cloudskipa Is Forza Horizon more like a simulation? Strange. It sometimes doesn't look so.



    :P

    I jest.

    Driveclub does look good though. Good to hear it is shaping up well. Hopefully it is arcadey enough to be instantly likeable. Have not put much effort into sim racing ever since GT1 and I sorely miss the days of games like V-Rally back on PS1. Anybody remember that?


    btw: recently had a Forza 5 contest at work against colleagues much younger than myself. Ended up... 2nd! :)
    Reply +2
  • Destiny's PlayStation-exclusive content detailed in full

  • MeBrains 17/06/2014

    @ziggy_played_guitar ouch. that did hurt. Do I? Look like skipa, but the polar opposite?

    naah. I still tend to think that I make sense and bring valid arguments. Instead of nonsense and invalid ones.

    :D

    :)

    :|

    :(

    really?
    Reply -5
  • MeBrains 17/06/2014

    @sanctusmortis hearsay you say?

    I wouldn't really dare put this in that category.

    oh well. You are what you value.
    Reply -3