MeBrains • Comments
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Currently playing Pong or Ping, I forgot
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...Kinect, indie games and red rings.
"If there's anything in reality that's not fun, we will change it."
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Spec Analysis: Xbox One
either that and Guerilla indeed targeted total system memory of 4Gb with 1Gb for OS....
OR they were pleasantly surprised indeed by Sony's announcement that PS4 would get 8Gb.
my $.02 says the latter. 8Gb was a late double-up, but it is there. SCE is able to do so, as it engineered its console quite satisfactory. Reply +1
but it has HDMI in and Kinect... <_< Reply +1
matching a large part of XO's reveal in just one line, but it does not seem to be Sony's focus. Reply +3
sorry to seemingly single you out, it's just that your posts bring up points which are worth reacting to.
back with the ps3 vs 360, cell had a clear advantage over PowerPC. In raw GFLOPS it almost doubled the output, as mentioned in Kutaragi-san's presentation at E3. The chap was not lying.
GFLOPS is not what matters only though - GPU, as well as ease of access are equally important. PS3's GPU was significantly weaker, its memory make-up less versatile. To make matters worse (for Sony), Cell might have been a damn good FPU cruncher, but it was far less adequate for games, as well as very very difficult to program for. Remember the busses connecting the PPU with the SPU's? You could send lightspeed signals clockwise or... counterclockwise (!!) - shaving microseconds of transactions within the chip. Damn fine engineering maybe, but difficult to crack. Cell was a fast processor and ten years after its inception, it still is for specific tasks - which are hard to couple to gaming tasks, unless you sunk millions into researching optimal usage, hence the great first-party titles.
Now comes PS4 and One. PS4 seems to be engineered to make it easy for developers to use. A lot have gone on-record saying this is indeed the case. Now One on the other hand seems to be engineered the way PS3 was and it will be more difficult to code for. If indeed they will have a clock-speed advantage (which might be a last moment decision putting reliability in danger), devs will have to learn how to get to grips with the hardware make-up more than they will have to do with PS4's. The ESRAM you mention is additional, intermediate storage. Things will have to moved in and out of it - it's only 32Mb remember). These transactions need to be carefully considered, timed, planned, scheduled, sequenced. That takes more development time and overhead and, is, de facto, less straightforward than PS4's unified pool of Fast (with capital letter) GDDR5.
edit: this is my longest post ever. Excuse me, but I'll drink to that! :D Reply +20
Is it longer traces on the PS3 board that is the problem, or the closeness of the RAM to the CPU/GPU?"
it will not be the longer traces or the closeness - with electricity running from one component to the other at nigh-lightspeed you'd have to build a mighty big board for relative "closeness" to have any impact.
so, the boards I posted interpreted for your understanding.
360 looks eighties and a mess.
PS3 looks modern and clean.
just to make the point that MS is not as good HW wise as Sony is, which is logical, as MS is not and has never been a HW company. Sony is. Reply +5
maybe Killzone 3 vs Halo Reach would be more fair? :rolleyes: Reply +20
not really...
compare this:
to this:
or side by side:
http://www.bbc.co.uk/news/business-22623569 Reply +3
Microsoft registers Kinect One and Kinect Fitness domains
:rolleyes: Reply +10
Crytek's Ryse confirmed as an Xbox One exclusive
harharhar Reply +5
and it has a dog in it! Reply +12
Hands-on with Xbox One
hmm... great-looking games vs. being able to easily switch away from games...
err... yea... Reply 0
Phil Harrison tries (again) to clarify game ownership, second-hand sales and always-online in Xbox One
yeah... and that's American TV, sports, soldiers and cars. They didn't address the rumours, because the rumours seem to end up true: no 2nd hand sales, always-on, always-"spying".
The problem is not that the people have nothing to complain about. You're right: people will always find something else!
The problem is: the people have not seen anything to really get excited about! Or did I miss something during the reveal? Reply +2
yea I could generally live with that idea. Now, the margins you say are not that extraordinary. A while back I had this discussion with an importer of doors. In his warehouse I saw one which I had just seen days before in one of these big DIY chains. I asked him for the price. He bought it for around $20 in China. Retail price?!? OVER $200!! Now THESE are margins! Reply -1
This game does not deserve the €64.99 which is asked for here and I would like to find that out sometimes prior to buying things.
It's totally different Phil - miles away. Reply +2
Microsoft exec's Xbox One Rare game tease sets tongues wagging
I'll give you that! :)
I do not understand the mechanics behind instant game collection - publishers and devs seem to like it though. Quite why? Hmm... exposure? I don't know.
It still is dumb to think publishers would boycot PS4 should Sony not follow MS's 2nd hand policy. They'll lose millions in revenue should they decide not to create and publish for PS4 - even when they'll not have 2nd hand additional streams. Reply +4
Since MS really wants devs to use it, you can be sure they'll always use it in first-party stuff. Reply 0
what if Sony will continue to allow 2nd hand the way we know now? Do you think EA will not create games anymore for the system?
to think so really is dumb. Reply +4
The big interview: Phil Harrison on Xbox One, Kinect, indie games and red rings
they were in America indeed and I do wonder how the NFL, NBA and NHL licencing works there. He said something about how the One would give you replays of fantastic parts of the game you missed. Lovely...
Now, I know that in the small country of Belgium I live in, allowance to broadcast our national league is far from straightforward. There's rivalry between station, exclusivity, months of contract negotiation, high-costs etc. Is MS going to go into these kinds of deals in every country they are going to launch in AND be successful? I highly doubt that. As with 360, the US gets the complete deal. The rest of the world will have to make do with a seriously impaired experience. Like another reader said: do you want to sponsor the American market functionality and use only parts of the complete package yourself? You'll also very likely pay more than them for it! Reply +11
indeed. TV, sports, soldiers and cars. that's it.
(I should watch the HW panel thing - indeed haven't followed that) Reply +2
It has never been a HW company though and if they are still tuning specs now, it could very well become quite a reliability issue all over again. Reply -3
Xbox One second-hand games will charge a fee to play
we'll see the coming months then.
oh yeah... back to what matters then...
did you guys also think the actual reveal was kind of underwhelming? Reply +1