MattEvansC3 Comments

Page 1 of 17

  • Microsoft's game streaming tech codenamed Arcadia, new report claims

  • MattEvansC3 16/12/2014

    @Sharzam because of lag. What the end goal for Microsoft and Sony is to have "lag free" game streaming of HD content. Sony delayed the Gaiki rollout across Europe because they didn't feel the broadband infrastructure was good enough. Microsoft worked on their Delorean project which attempted to negate lag by "predicting" what your next move was before you made it. What it does is send the next ten possible commands you might make at the same time, so when you make your next command the data is already there on your machine. Which sounds cool unless you ever watched Cybercity OEDO 808 (its quite a coll series of anime from Manga's CyberPunk series). Reply +1
  • MattEvansC3 16/12/2014

    @Mr-Writer I'm going to pull an Obi-Wan Kenobe here and say you are both true... From a certain point of view.

    When I worked on a Nintendo fan site we always had these type of debates, especially around "innovation". Introduced means different things to different people. For some its the first person to bring the feature to the market, for some its the first person to market that feature.

    You are right in that Microsoft were not the first to implement online play and therefore did not "introduce" it by your definition. On the other hand Microsoft were the first to make online play a key feature of the console and in that regard they were the first to "introduce" online gaming to the mass market.

    And anyway, its Christmas time, peace on Earth and all that nonsense ;-)
    Reply +1
  • MattEvansC3 16/12/2014

    @Mr-Writer but there's a difference between having online connectivity and having an online framework. Yes the Dreamcast, PS2 and I believe even the SNES had the ability to go online there was no infrastructure for it and online play was reliant on the dev itself to implement it. Microsoft was the first one to create a platform based infrastructure. Reply +4
  • MattEvansC3 16/12/2014

    @StooMonster

    Well technically the speed of light is not constant as its still subject to gravitational forces and can be slowed down ;-)
    Reply +4
  • Windows 10 leak reveals new Xbox app for PC

  • MattEvansC3 15/12/2014

    @StooMonster just noticed that post, my daughter interrupted my train of thought asking for a biscuit. Those examples were Siri, the Cortana example was that you just need to say"Remind me to tell my wife I'll be late" then the next time you speak to your wife, be it text or voice, Cortana will remind you.

    Anyway, there's no problem in comparing to Siri, they are both in the same field, it's the term Siri-like that's the issue.

    The term "-like" is often a off the cuff dismissive term that implies it's a me-too, inferior copy of something. COD had RPGlike progression mechanics. Lords of the Fallen was a Soulslike game. Every fantasy MMO game released after WoW was a WoWlike. The only time it hasn't carried that negativity is with the term Roguelike and then its just because there is no other name for that genre.
    Reply 0
  • MattEvansC3 15/12/2014

    @StooMonster Eurogamer saying Cortana is a Siri-like does do it quite an injustice.

    One of its better uses is context sensitive reminders. With Siri you have to set specific scenarios, for example, to remind you to pick up bread when you are near Tesco's or to remind you to tell your wife you'll be home late when she calls and it'll do just that. With Cortana you can be vague, instead you can tell Cortana to "Remind me to tell my wife I'll be late home" and the next time you communicate, be it text, phone call, etc. It'll remind you to day you'll be late.

    Its more a hybrid between Google Now and Siri. But of course mobile platforms are more controlled than a Windows desktop so how well it integrates with 3rd party tools is going to be a concern.

    Edit -Got my examples the wrong way around. I blame daughter nagging me for a biscuit causing me to lose my train of thought.
    Reply +2
  • MattEvansC3 15/12/2014

    @StooMonster you didn't miss much. It was truly a shit, pointless app.

    Honestly I won't mind a GfWL2 IF all it was was a simple way to integrate Microsoft's other services into games, Skype for party chat, OneDrive for cloud saves, Xbox Live achievements etc. That's my only gripe with my GOG and Metro apps collection, there's no standardisation for the feature set SteamWorks, XboxLive and PSN have.
    Reply 0
  • MattEvansC3 15/12/2014

    @bad09 got a link for that? Not seen anything pop up on the websites about Windows 10 pricing. Reply 0
  • MattEvansC3 15/12/2014

    @StooMonster

    You do realise its just a tech preview? Its there for compatibility checks and testing basic functions. UI implementations are one of the last things to be done.
    Reply 0
  • MattEvansC3 15/12/2014

    @StooMonster actually it just sounds like a rebrand and redesign of the existing Game app available for Win8 which already does those features apart from having the Xbox store. Reply +2
  • Which is the better media player? PlayStation 4 and Xbox One revisited

  • MattEvansC3 14/12/2014

    @chuck_bone it's more of a technicality but the Playstations and Xboxes recognise medias servers hence why the PS4 will see a Plex server on a local network. While a core function of running a Plex media server it's a limited function.

    One of the main benefits of running a Plex client and server is that you can connect to other peoples servers and also yours via the Internet. I can stream Torchwood from my PC to my phone during my lunch break in work via the Plex spp. That functionality won't be on the PS4 without an app.
    Reply +3
  • MattEvansC3 14/12/2014

    I wouldn't call the Xbox Media facilities as irrelevant. I've got an older TV with only three HDMI slots. Those are currently taken up by a Sky+ box, an Xbox360 and a PS3 with my PS3 doubling up as a Blu-Ray/DVD player and the Xbox as a streaming device.

    Quite simply TVs with four or more HDMI slots are in the minority and consolidating media features is a necessary evil, especially if you go multiplatform.
    Reply +11
  • Square Enix confirms Microsoft will publish Rise of the Tomb Raider

  • MattEvansC3 10/12/2014

    @fernandomilrot you are also forgetting that Sony paid to have Grand Theft Auto 3 a PS2 timed exclusive. Reply +1
  • MattEvansC3 10/12/2014

    @bobmcboomboom

    Microsoft is only the publisher for the Xbox version of Tomb Raider and they have a times exclusive.

    If Tomb Raider is released on another platform it wont be with Microsoft as the publisher for those versions.

    That means Microsoft is not in a position to say whether the game will be released on another platform after the exclusivity is ended. Stinky on the other hand bought complete console exclusivity for SFV so they were in a position to say it was not going to be on another console.
    Reply 0
  • Xbox boss points to Killer Instinct in response to Sony's Street Fighter 5 deal

  • MattEvansC3 08/12/2014

    @Yaster Sony did, in fact they went as far as to say they didn't need to buy 3rd party exclusives and here e are less than four months later with Sony buying a 3rd party exclusive
    http://www.ausgamers.com/news/read/3465216/sony-we-dont-need-to-buy-exclusives
    Reply +3
  • Final Fantasy 7 announced for PlayStation 4

  • MattEvansC3 07/12/2014

    @lone_wolf_uk For SE that Cloud does have a silver lining and they are going to mine it fir all its worth. Reply 0
  • MattEvansC3 06/12/2014

    @peeps didn't it? HD or not it's still a port which seems to fit in quite well with Sony's catalogue for the PS4. Reply +2
  • MattEvansC3 06/12/2014

    Considering its Square Enix and seeing how much their ports go for on iOS this will easily be upward of 20. Reply +11
  • Dungeon Defenders 2 is a PS4 console exclusive

  • MattEvansC3 06/12/2014

    @wavedash You also don't have to be a rocket science to understand that these companies entire revenue is based on people buying the perks which is why only a handful of F2P games have zero elements of P2W. Reply 0
  • MattEvansC3 06/12/2014

    @grassyknoll 750+ more games? Do you have a list of these games because Wikipedia has the entire catalogue, including announced but not released games at less than 400. Sony's website also only lists a few hundred.

    Now those lists include retail games, games published by Sony as well as those through standard publishers. So please explain how Sony's take on self-publishing has lead to them having almost double their ENTIRE catalogue more indie titles than Microsoft?
    Reply 0
  • MattEvansC3 06/12/2014

    @grassyknoll Microsoft allow self publishing. Reply 0
  • MattEvansC3 06/12/2014

    @L_A_G not much of a shitstorm really. Sony allow you to play F2P games without a PSN+ subscription. Microsoft requires a gold subscription to play F2P games.

    Purely from a business decision you'll get 100% from the Sony camp able to play, but only the smaller pool of Gold subscribers in the MS camp
    Reply 0
  • Ultra Street Fighter 4 confirmed for PS4

  • MattEvansC3 06/12/2014

    All DLC included? Is that the consumer definition or the Capcom definition?
    http://www.gamespot.com/articles/capcom-defends-on-disc-dlc-report/1100-6369371/
    Reply 0
  • Why are Game of Thrones and Tales from the Borderlands more expensive on PS4 than on Xbox One?

  • MattEvansC3 05/12/2014

    @Murton so even though its Sony setting prices on PSN its Telltale being dicks?.

    In your rants and hyperbole you've yet to provide any evidence that these prices have been set by TellTale or that this isn't Sony's doing.
    Reply 0
  • MattEvansC3 05/12/2014

    @Murton publishers do not set pricing on PSN. They set the whole sale price but even then that's tiered and they chose from options set down by Sony. Sony are responsible for the retail price. Reply +1
  • MattEvansC3 04/12/2014

    @grassyknoll that's incorrect. When the matter was raised with Ubisoft on the PS4's launch Ubisoft stated that they get to pick a wholesale price from a bracket selected by Sony or Microsoft for their respective platforms. After that price has been selected Microsoft and Sony are then responsible for a final sale price.

    Eurogamer's own article can be found here;
    http://www.eurogamer.net/articles/2013-11-27-playstation-4-psn-game-prices-will-be-adjusted-ahead-of-eu-launch
    Reply +3
  • Steam now lets you livestream your game playing

  • MattEvansC3 02/12/2014

    @DreadedWalrus but does it show pasties? Reply 0
  • Get 11.5 teraflops of PC graphics power for under 500

  • MattEvansC3 02/12/2014

    @daviejambo I've already said it twice so hopefully third time is a charm. AMD. RELEASED. A. BROKEN. DRIVER.

    Also lets count;
    One generation - 5770 and rebadged to 6770
    Two generations - 7770 and rebadged to the 8xxx series.
    Three generations - R7 series.
    Reply 0
  • MattEvansC3 02/12/2014

    @daviejambo its three generations old as its also the 6770. Also there's a difference between not supporting and providing broken drivers to a partner (Microsoft) for distribution as a recommended update. Reply 0
  • MattEvansC3 02/12/2014

    @number1024 there's very few bad OEMs for GPUs. Irrespective of the OEM check the reviews for the cooling system they are using. Cards built around the reference design are notorious for using cheaper, noisier and less efficient fans, AMD cards especially.

    Also look for factory overclocked cards. If you break a card by overclocking ut the warranty is void. If the OEM did it then their overclocking is covered by the warranty.
    Reply +2
  • MattEvansC3 02/12/2014

    @GAmbrose on the driver support I'm trialling Win10 and AMD's official driver for the Radeon 5770 that they supplied Microsoft doesn't install properly and prevents the OS from loading. I have to go back to a restore point to get my machine working...so yeah, driver support isn't all that great. Reply -1
  • MattEvansC3 02/12/2014

    @The-Jack-Burton

    I'd recommend www.AnandTech.com or www.HardwareHeaven.com. I've tried reading a few of those Guru3D reviews and there's far too much waffle and science going on there.
    Reply 0
  • MattEvansC3 02/12/2014

    @number1024 I personally wouldn't bother. The problem with cards like this and dual GPU setups in general is that they are extremely game specific.

    There aren't any OS's where dual GPU setups are baked in so you are never guaranteed any improvement over a single GPU. In some rare instances games have performed worse in dual GPU setups. It really is down to the drivers and the game itself so expect better performance in games from enthusiast devs than say an Ubisoft title.
    Reply +6
  • Sir Clive Sinclair crowdfunding new ZX Spectrum computer

  • MattEvansC3 02/12/2014

    @Plankton1975 even then I was multiplatform. Owned by an Amstrad CPC464 and a Commodore 64. I fondly remember the days of putting in that cassette, waiting forever for it to load while lines are removed from the screen to reveal the game and then have the damn thing chew the tape so that you have to eject, wind the take back in with a butter knife and start the process again. Mmm...nostalgia. Reply +1
  • Games with Gold announces December freebies

  • MattEvansC3 27/11/2014

    @FruitBatCop I'm really surprised someone at Microsoft and Sony aren't looking at the sales figures for well rated games that just aren't selling, especially those with DLC and/or sequels and going to the publishers "In the past six months you've made less than $1,000 in sales for game X. We will give you $3,000 up front to make that game permanently free for our subscribers and then get our normal 30% cut of the DLC, you keep the rest."

    They do that for say ten indie/arcade titles which will set them back $30,000 but will then be able to market 12 month subscriptions with ten free games.
    Reply +1
  • MattEvansC3 26/11/2014

    @FruitBatCop the retail titles are generally older with the XBLA being newer titles in comparison. Reply 0
  • MattEvansC3 26/11/2014

    Regardless of how "shit" or "old" these titles are I'm quite enjoying the line up on GWG. There's a good variety of genres and I am playing and enjoying games I never thought I'd like and never bothered trying. I do wish that they would do more first in a series rather than sequels like Darksiders 2, it just feels weird jumping in half way through a series. Reply +3
  • Advertising Standards Authority warns YouTubers to flag promotional videos

  • MattEvansC3 26/11/2014

    @OneClassyBloke

    From the sounds of it I know more about what you posted than you do.

    The fact that you mention Brianna Wu and an article about non disclosure of sponsorship, ie ethics in the same post implies you are referring to #GamerGate. Then by pointing out the discrepancy between the number of comments on each article you are highlighting what us who disagreed with #GamerGate have been saying, that regardless of what they say, they aren't interested in ethics but the women in gaming whose been abused because of that hashtag.

    Now when this specific news reared it's head, that YouTube personalities weren't disclosing when their content was being sponsored, one of the bigger names behind #GamerGate, a YouTube personality called TotalBiscuit defended this practice of non-disclosure by claiming that as him and other YouTube personality weren't reviewers they were exempt from standard journalistic practices such as stating when articles were in fact sponsored advertorials.
    Reply 0
  • MattEvansC3 26/11/2014

    @OneClassyBloke but you forget that as YouTubers aren't reviewers they are exempt from journalistic ethics ;-) Reply 0
  • Microsoft's Ori and The Blind Forest delayed into 2015

  • MattEvansC3 24/11/2014

    @thomasmahler73 what differences should we expect between the Xbox360 and XboxOne editions? Also is the PC edition going to be on Steam or the Windows Store and therefore Win8/10 only? Reply +1
  • Will Xbox One succeed in China?

  • MattEvansC3 23/11/2014

    @MENTAL1ST I don't think that's iOS, there's clearly an OEM brand at the top of the phone, looks a bit like the Nokia brand. Also the top of the body doesn't look like an iPhone. Reply +1
  • MattEvansC3 23/11/2014

    Define succeed? This is a new market that while large is rife with piracy, grey market imports and a culture that steers towards MMOs and F2P games so how many units were the XboxOne and PS4 expected to shift to be deemed to be a success.

    The XboxOne's success may depend on its Win8 OS element. If that can be hacked to run full WinRT code and therefore run the dodgy ports, clones and emulators already on the Windows marketplace it would fit in more with China's current "business" model.
    Reply +2
  • MattEvansC3 23/11/2014

    @Bluetooth

    That's not a launch screen that is a game, looks like some form of three match game.
    Reply 0
  • Don't call it a comeback: Xbox One's first year

  • MattEvansC3 22/11/2014

    @Ogami_Itto no, it was the DRM, sharing and lack of ownership that was the concern BUT at least Microsoft talked about sharing and reselling digital content. Sony haven't discussed how ownership with digital titles are going to change but they have been quick in pushing various different rental schemes. Reply +1
  • MattEvansC3 22/11/2014

    @Ogami_Itto that's the thing that's been glossed over. Sony have stated in interviews the only reason they didn't do an online only console was because the broadband infrastructure wasn't there.

    That E3 video had nothing to do with Sony's plan for the console. It was an opportunity they'd have been stupid to miss but look at what Sony have done so far on their digital platform, over priced game prices, two different rental schemes, one of which has been widely criticised for being extremely expensive and a laggy, limited sharing scheme. Sony are feature creeping in something far worse than that original XboxOne announcement.

    http://kotaku.com/sony-actually-has-a-very-different-future-in-mind-for-p-514144920
    Reply +1
  • MattEvansC3 22/11/2014

    @Psiloc the problem for Microsoft is that they're American and Sony is Japanese. Being a Japanese business gives Sony a quite strong and extensive portfolio of exclusives because the Japanese devs just aren't making games for non-Japanese consoles that aren't selling well in Japan.

    Western devs are more multiplatform orientated because there's a much more even split in console she's every generation. It's a sad state of affairs but Microsoft has to but exclusives because even if Sony closed all of its studios down they'd still be getting exclusives without even looking at the cheque book.
    Reply +1
  • MattEvansC3 22/11/2014

    @zapzone personally I'd doubt that. For Microsoft or Sony to slim down the console they need to have the CPU fabricated at a smaller size but Apple currently is taking all the production lines and that doesn't seem to be changing any time soon. Even when Apple isn't going the production lines there are a lot of other companies, like nVidia, vying for that smaller manufacturing process. Reply +2
  • PlanetSide 2: PS4, free-to-play and leaving money on the table

  • MattEvansC3 21/11/2014

    I am a bit surprised Destiny wasn't brought up in that interview, especially without cross play.

    While the games are significantly different, on a superficial level you've got two online sci-fi shooters, one of which is not only already released on the PS4 but is one of the biggest selling new IPs. The majority of the players who are interested in that segment would already have bought into Destiny so how do they plan on getting those players to change games?
    Reply 0
  • BioWare's brilliant Dragon Age: Inquisition sex scene

  • MattEvansC3 21/11/2014

    @riceNpea I would but I've got kids so have forgotten what its like. Reply 0
  • "I don't want to be a part of piracy"

  • MattEvansC3 21/11/2014

    @MrTomFTW would he want it? He seems to be more interested in the problem solving aspect of hacking the system. As he said in the interview its just a hobby to him, take away the challenge and he'd lose interest. Reply 0