MattEvansC3 Comments

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  • Square Enix challenges the uncanny valley in DirectX 12 demo

  • MattEvansC3 01/05/2015

    @FoureyesZero Tech demos aren't just for shits and giggles. Tech demos, like most prototypes, are there for the developers to trial out new techniques and tools.

    The tech demo can then be analysed and positives can be integrated into the development tools for future games.
    Reply +6
  • Gabe Newell responds to paid mods controversy

  • MattEvansC3 27/04/2015

    @CaptainTrips I don't know if I'm just not subscribed to the right sites but I've found the response to the developer's cut quite muted.

    If you compare it to Nintendo wanting their cut from Lets Play and YouTube reviews there does seem to be a huge disparity in outrage.
    Reply +2
  • In Theory: Nintendo GameCube remasters on Wii U

  • MattEvansC3 26/04/2015

    @Kasjer Nintendo Europe was an absolute joke. I had to import most of my GC games from NA because they were either not released over here or were released between six to twelve months after NA and Japan.

    They always promised they'd treat Europe better and never did.
    Reply +1
  • MattEvansC3 25/04/2015

    @Kostas Baten Kaitos can burn in a fiery pit. That was a shockingly bad game with some of the worst voice acting ever recorded. The only good thing about Baten Kaitos was the awesome soundtrack, which luckily came on a CD bundled with the game so I could enjoy the music without ever putting that trash in my GC. Reply +1
  • MattEvansC3 25/04/2015

    @SpaceMonkey77 It still performed better on the GC than it did on the PS2 or Xbox. Likewise Resident Evil 4 on the Gamecube was head and shoulders above the PS2 port on a technical level. To get the PS2 running as smoothly as the GC version they had to scale back on the ambient world lighting and dynamic lighting quite heavily. The PS2 had to make sacrifices all over the shop to get it running as well as the GC version such as fewer branches on trees, water and puddles being cut, fewer polygons on the character models, lower res textures and even light sources not emitting light.

    The Gamecube wasn't old tech. It comfortably beat the PS2 and went toe to toe with the Xbox.
    Reply +5
  • MattEvansC3 25/04/2015

    @SpaceMonkey77 on multiplatform games that were optimised for their platforms, such as Soul Calibur, the GC invariably came out on top.

    The GC tech was actually quite bleeding edge when it was released, far superior to the PS2 and going toe to toe with the Xbox which was a powerful PC in a box.
    Reply +1
  • MattEvansC3 25/04/2015

    @Suarez07

    The GameCube sold 22 million over six years. To put that in some perspective the Wii sold more than that in its first year. The PS4 had sold almost that in its first thirteen months. The PS2 managed ten million in its first year (that's without taking into consideration it hadn't launched in Europe at that point and had only been available for less than six months in the US). By the time the GC was released Sony had already sold around 20 million PS2's.

    The GameCube was also beaten by the N64 which had 33 million units sold. It barely managed more than double the Dreamcast's sales.

    I was a reviewer and article writer for a dedicated Nintendo fansite while the GC was about and got to see the figures behind the various sales charts. Non-exclusive 3rd party sales were appalling for the GC with many failing to breach the GC's own top ten chart.

    That's why it wasn't supported by devs. It sold bugger all and the people buying it were only interested in Nintendo games and big exclusives like RE4.
    Reply 0
  • MattEvansC3 25/04/2015

    @Suarez07 Apart from the console design Nintendo didn't alienate anyone. The reason the GC was dead in the water was that Sony had already hit a homerun with the PS2 by the time it was launched.

    Between an early lead, GTA as an exclusive and it being marketed as a DVD player the PS2 was outselling everything on the market. With a larger install base devs saw that was where the money was. As the devs went unofficially exclusive, the PS2's catalogue of games grew faster than the GC or the Xbox. This then led to more PS2 sales and created a cycle Nintendo couldn't break.
    Reply +13
  • Xbox sales decreased 20 per cent year-over-year in Q1

  • MattEvansC3 24/04/2015

    @Bauul there's a fourthish option. Microsoft could just release an XboxOne with a significant power increase in a few years while sticking to the same architecture. Include the eDRAM purely for backwards compatibility which should help negate any bad feeling over an early upgrade.

    Microsoft could even add it to the development suite that games have a 720p/900p setting for XboxOne and 1080p for XboxOne v2 on the same disc/download.
    Reply -4
  • Microsoft apologises for using PC footage in Xbox One Witcher 3 trailer

  • MattEvansC3 23/04/2015

    @dean0null numerous reasons generally revolving around the 1080p as a benchmark fallacy.

    A video's quality is defined by its bitrate or MBPS. Each pixel takes up memory so on a 1080p image you are looking at 2,073,600 pixels per frame and about 24 frames a second so you are looking at 49,766,400 individual pixels every second. Now each pixel has a colour depth. This is effectively the amount of colours a pixel can call upon. The bigger the pool of colours the more memory required per pixel. If we say its 32bit colour (standard on modern PCs) that's 199,065, 600 bytes per second or 190MB/S.

    That is an insane amount of data to shove down the internet so you've got various options. Either cut the resolution, cut the FPS, cut the colour depth or a mixture of all three. Different programs work differently and some are harsh on the colour depth cutting. If you look at some streams they can look blocky, that's normally from cutting the colour depth. Instead of having shades of black you've got dark black, blackish, light black, dark grey, greyish, grey and light grey so all those individual gradient black pixels are banded into fewer colours.
    Reply +2
  • Could the Apple Watch become one of gaming's Galapagos Islands?

  • MattEvansC3 22/04/2015

    @Needs_More_Tang now I know you are taking the piss. A good arse scratch is at least five seconds! Reply +2
  • MattEvansC3 22/04/2015

    @crazyhorse174 yeah, sod the iWatch write-up. I want to hear more about those creative devs and how they approach different platforms. Compare it to the big boys' stance of universal apps, streaming to mobile devices and putting console gaming on your mobile.

    C'mon Eurogamer, you had a chance to write a good article about games development. Instead you focused on a niche non-gaming device that few, if any, of us are ever going to own.
    Reply +2
  • Godus co-creator Jack Attridge leaves 22Cans, opens up about Molyneux

  • MattEvansC3 21/04/2015

    @RaptorKraine but there's a big difference between a project not being able to achieve its goals and a project being created where the goals are knowingly unachievable.

    The Godus Kickstarter falls firmly in the later.
    Reply 0
  • MattEvansC3 21/04/2015

    @OliverH slight difference. When EA fuck up they are quick to apologise and in some instances are just as quick to compensate customers for the fuck up. Such as the free game for the Sim City debacle or the revised ending for Mass Effect 3.

    Peter refuses to accept responsibility for his mistakes and does nothing to correct them. Even then he does knowingly rip people off. Go read the RPS interview. He categorically states that he oversold the features on the Godus Kickstarter and deliberately asked for too little money just so that he could get that money. He even had the gall to claim he never knowingly told a lie.

    When you setup your own company, your own Kickstarter and develop your own game you are a businessman. When you deliberately lie and mislead people to get their money you also become a fraudster.
    Reply +2
  • Star Wars: Battlefront has 40-player cap, no campaign

  • MattEvansC3 17/04/2015

    @jamiejoberns-dash I suppose it all depends on the type of story they are telling. A single player campaign isn't the only way of telling a good story. Look at a game like Eternal Darkness, that is essentially a handfall of small stand alone stories knitted together with an over arching storyline. The same can be said for games like Syndicate and the original X-Wing. Both of those lacked a strong campaign narrative, instead opting to have each mission as its own self contained narrative.

    There's also the case that the amount of story they are telling is too far reaching for a single campaign. This is slotting inbetween Return of the Jedi and The Force Awakens. That means the game could potentially be covering decades worth of lore; the dismantling of the Empire, the building of the new Republic, teething problems such as Empire splinter groups, raiders, former Republic systems wanting to remain independent. Then you've got the reforming of the Empire and the Jedi Order.

    Instead of a continuous campaign we could be looking at flashpoints within that space that tell stories of pivotal moments.
    Reply +1
  • Xbox One The Witcher 3 bundle revealed for 309.99

  • MattEvansC3 16/04/2015

    @grassyknoll yet GOG made no regional pricing a cornerstone of their marketing. They made it a part of their pro-consumer image. As you can also see in that video they took swipes at their competitors (GamersGate in this instance) for going with regional pricing.

    Fast forward to 2015 and not only are they introducing regional pricing but actively cancelling customer orders that found a way around it. Not even EA go that far and Valve still allow you to register keys bought from cheaper regions and neither of these even attempt to be pro consumer.
    Reply 0
  • MattEvansC3 16/04/2015

    @grassyknoll Unfair you say? Oh where have I heard that before? Oh yeah. From GoG https://youtu.be/nRdfYwvGTos

    Also its not 30 on GoG, its 49.99 pre-discounts.
    Reply 0
  • MattEvansC3 16/04/2015

    @blarty and that is nowhere near as good as the deal "We don't like regional pricing" GOG cancelled to enforce regional pricing on The Witcher 3
    http://savygamer.co.uk/2015/04/16/gog-cd-projekt-embrace-regional-pricing-bollocks/
    Reply 0
  • First 10 minutes of Conker's Bad Fur Day recreated in Project Spark

  • MattEvansC3 10/04/2015

    @Machiavellian I learned about the logic cube from one of TD's tutorials on the Project Spark forums but find the YT tutorials are a bit too fast paced.

    I'm slowly starting to love Project Spark but that initial difficulty spike put me off. Even if they put in customisable templates for things like Tower Defence, FPS, etc that you could play around with the experience would be that much better.
    Reply +1
  • MattEvansC3 10/04/2015

    @LordDemigod That's one of the benefits of Project Spark, all that is pre-done. One of the add-ons is specifically an additional emote package which allows you to add an emoticon onto the "DO" side and the model will perform the relevant animation. Reply +2
  • MattEvansC3 10/04/2015

    I'm trying my hand at Project Spark at the moment and while what Team Dakota and some of the community put out are excellent the package as a whole isn't mainstream ready.

    There aren't enough in-game tutorials. The one tutorial it has is very basic and is more of feature highlight. Its akin to having one driving lesson where they show you everything in the car, how to start the engine and get into gear but then expect you to take your test straight after.

    *Edit* As an example the most versatile tool in your game building arsenal is the Logic Cube. This little tool is essential in making your world...and its never mentioned of in the tutorial. Its also one of the least "gamey" and more developer focused tools which also makes it one of the less intuitive tools to use if you don't have an idea of how WHEN/DO statements work. There needs to be an interactive tutorial that not only explains how to use it but also why and when to use it so newbies, like myself, can feel more comfortable playing around with it. *Edit*

    Also hopefully the fact that the Conkers pack has a real money price means that they'll be ditching tokens soon. Its just got that nasty taste of F2P/Xbox Live Points where you have to buy in game currency to buy add-ons.
    Reply +2
  • Halo Online modders working to strip micro-transactions, release worldwide

  • MattEvansC3 07/04/2015

    @williamarthurfenton you aren't entitled to shit. Nobody posting here is a "company arselicker" we just know the difference between right and wrong. Reply +13
  • Cloud gaming company OnLive shuts down this month

  • MattEvansC3 03/04/2015

    @Flyus I wouldn't worry about that to much. We've not really seen much of a history of Sony bring a patent enforcer.

    They are also still riding a wave of goodwill and patent enforcement is seen as being a douchey thing to do.
    Reply +2
  • Xbox One-exclusive Quantum Break leaps to 2016

  • MattEvansC3 02/04/2015

    This is seriously going to turn into the Next Gen Drinking Game at some point.

    Everytime a game gets delayed drink a shot.
    Everytime they state its for "Polish" take two shots.
    If its a platform exclusive double up.
    Reply +5
  • "He suddenly became incredibly sullen, angry and frustrated. He was 10"

  • MattEvansC3 02/04/2015

    @WMain00 that's not true. The Video Recordings Act 1984 only states "supply" and makes no mention of purchase. An adult purchasing a 15/18 rated item on behalf of someone under that age is still classed as "supplying", regardless of whether they are that child's parent or not and are therefore committing a crime. Reply +1
  • MattEvansC3 02/04/2015

    @BigDannyH did you not read the article? They aren't reporting the parents to the authorities just for playing inappropriate games. It is one piece in a larger picture of neglect and if they feel that playing those games have had a negative impact on the child's welfare then it gets reported. Reply +5
  • Channelling XCOM: Porting Wasteland 2 to PS4 and Xbox One

  • MattEvansC3 27/03/2015

    @SuperSoupy they lost me at "channelling XCOM". That was a soulless game that traded tactical depth for a reliance on uber-powered super soldiers. It swapped player flexibility for developer enforced rigidity. It also traded replayability for a singular focused playing experience. Reply -13
  • No, Battlefield Hardline does not contain ghastly DRM

  • MattEvansC3 26/03/2015

    @Lalaland because there's nothing really stopping you, me or anyone else from renting out an Origin account. If I charged 5 for access to my Origin account (dummy details and using a prepaid card) I would easily get more than five people wanting to pay. Reply 0
  • MattEvansC3 26/03/2015

    @penhalion Nowhere does it say that it was just a GPU change. Its common for hardware reviewers to reinstall Windows after each hardware change otherwise you are introducing discrepancies into your test.

    Flying off the handle the way he did is also unprofessional. How can you expect to trust someone's reviews when they don't even perform the most basic investigations? He got the source of the problem wrong, he didn't contact EA first and threw out baseless accusations.
    Reply +6
  • Making sense of Steam's refund policy

  • MattEvansC3 20/03/2015

    The EA one would seem confusing but its important to remember that guarantees (and warranties) are not legally required and do not override the law, they are just in addition to.

    That means EA is putting in the disclaimer as a legal requirement and then having that guarantee as a bolt on promise going beyond the legal minimum requirement.
    Reply 0
  • Xbox Live and PS Plus subs now used to calculate UK inflation

  • MattEvansC3 17/03/2015

    @Murton of course its there to fiddle the figures. Just to put some context on that the CPI is widely criticised as not actually representing "inflation" as it doesn't include items such as house prices/mortgages or council tax. Things that the majority of households actually pay on a monthly basis. Instead they opt for things like SatNavs and XboxLive subscriptions.

    The CPI (the Consumer Price Index) has historically shown lower inflation than the RPI (Retail Price Index) and its the RPI that actually includes more essentials in its structure.
    Reply +1
  • Editor's blog: We've revised our editorial policy

  • MattEvansC3 09/03/2015

    @titaniumapple I've been feeling the same and looking back it started just after Rab Florence left. EG seems to have lost its bite.

    I favour RPS over Kotaku and IGN primarily because its riskier. Their PM interview was Marmite but it had that tenacity Eurogamer used to have. That "No this isn't right and we aren't accepting PR bullshit" interview style. Not expecting Eurogamer to open every interview with an accusation but compared to the last gen the few interviews we get are tame in comparison.

    There's also the case of content. Eurogamer seems less diverse. During the week it's reviews or news commentary and the weekend it's retrospective articles with DF articles interspersed.

    Comparing to RPS once again and even Kotaku, Eurogamer is too "mainstream". There's no specialist subjects, no in depth analysis of gaming culture or the industry and no fringe subjects.

    Eurogamer is a part of my daily routine but its stopped being one of must read sites.
    Reply +9
  • MattEvansC3 09/03/2015

    Regarding Early Access I think its a bad move not to review them.

    At the end of the day the dev/publisher is asking us to pay money to play the game as is. The second they make that game available for purchase its made available for scrutiny.

    Reviews are there ultimately to guide purchasing decisions and its only fair that Early Access games are reviewed to say what state the game is in and whether its worth paying for.

    Of course put in the disclaimers to say the game is subject to change and maybe revisit it once its been officially released.
    Reply +3
  • Gamer Network launches crowdfunded collector's editions of cult games

  • MattEvansC3 09/03/2015

    I occasionally pick up Collectors Editions and I'm quite liking this idea.

    There's to many collectors editions that have in game content to sweeten the deal like Mass Effect 3 and Dragon Age 3.

    Having Collectors Editions with actual collectibles have been missing for quite some time.

    Not interested enough in either of those two games to bite yet but maybe something to go alongside Mordenheim or Satellite Reign could tempt me to take the plunge.
    Reply +2
  • Steam now shows Steam Machines and their prices

  • MattEvansC3 07/03/2015

    @Mr-V well these Steam Machines aren't being released until November so specs are going to change but some general guidelines are;

    You don't need better than an Intel i5 CPU, especially if you are budget constrained. You'll be better off with a better graphics card than going from an i5 to an i7.

    You should be looking at 8GB RAM as a minimum. You are better having two equal sized RAM sticks in your machine instead of a single large stick. Dual Channel technology means you'll get more bandwidth and better speeds.

    Don't assume a bigger number on a graphics card means its better. Both nVidia and AMD "rebadge". This is where they take an existing product, like my Radeon 5770 and call it a Radeon 6770 to market it alongside the newer 6000 series cards like the 6790.

    The rest of the specifications wouldn't really make a huge difference unless you get given the option of a SSD over/in addition to a HDD. If you are given that option take it.
    Reply +1
  • MattEvansC3 06/03/2015

    @Mr-V So, having no understanding of PCs, which SteamMachine best suits your needs? Reply 0
  • MattEvansC3 06/03/2015

    @arcam I'd have to disagree with that sentiment. Gabe and Valve, like Google are "New Open" or Open2.0. They like open ecosystems as long as they are at the centre controlling it.

    Gabe spewed a lot of hyperbole about Win8 yet Microsoft in no way limited the platform. Yet Gabe's response was to create an OS centered around his walled garden store.

    Steam is not open. Valve control what software goes on it.
    Source 2 is open...as long as you release your game in Steam.
    Devs and publishers are free to add DLC to their games...as long as its also purchasable via Steam.
    Devs are free to use Steamworks on retail games...as long as the user has a Steam account.
    Remember when Gabe said people would be able to setup their own stores on Steam? We ended up with Steam Curators.

    This isn't truly open. Linux is open. This I a closed ecosystem with the veneer of openness.
    Reply 0
  • MattEvansC3 06/03/2015

    After reading the comments I thinks its fair to say there are three groups here;

    Group A - The Enthusiast Builders. People like myself who prefer to build their own and do the relevant research before choosing their parts.

    Group B - The Enthusiast Pre-Built Gamer. People who for one reason or another don't want to build their own PC but have done their research and understand the difference in specifications.

    Group C - The PC Virgin. People who don't know the difference between an Iris Pro 5400 and a Radeon R7 260X or an Athlon X4 and a Phenom 2 X4.

    The main problem I can see for Valve and the OEMs is that they want Group C's moving away from consoles and buying their gear but are offering systems designed for Group B.
    Reply +8
  • MattEvansC3 06/03/2015

    @The_Weird I'm not so sure about that. The Asus Steam Machine is the ROG G8 without Win8.1.

    The main thing to look at is that the existing G8 uses an nVidia GeForce 750TI GPU which at release was about 115 on release and was clearly below mid range. The G8S place holder merely says its a GeForce 9 series GPU and that the specifications will be the newest version of the part released at that time. That suggests Asus are hedging their bets and expecting a GeForce 930, 940 or 950 by Autumn that would put it in line with the AMD R7 260 or 270.
    Reply +1
  • MattEvansC3 06/03/2015

    @Po1ymorph that's the thing, apart from the SteamMachine name these are the exact same pre-built "gaming" machines you can find on the shelf already.

    If you check on the Alienware website they are selling the exact same entry unit with Win8.1 for $499 as opposed to the $479 SteamMachine.
    Reply +5
  • MattEvansC3 06/03/2015

    @Spuzzell IKEA actually sell a table with room underneath for a thin desktop PC. Reply 0
  • MattEvansC3 06/03/2015

    @Po1ymorph not sure where the form of assurance comes from. These are made with off the shelf parts and are no more compatible than a build it yourself PC.

    Most of the incompatibilities come from the drivers which come from the part manufacturers not the system builders.
    Reply +1
  • MattEvansC3 06/03/2015

    @J0rdan_KZ just buy an Intel NUC or a Gigabyte Brix. Both small/tiny form factors and all you have to add is a SDD/HDD and RAM. Larger ones have room for a GPU also. Reply -1
  • All the Windows 10 and Xbox One cross-play or cross-buy games revealed so far

  • MattEvansC3 05/03/2015

    @grassyknoll We definitely need to hear more details because my take on it was that it was just DLC that was cross-buy and at a push digital purchases only.

    I wouldn't expect retail games to offer Cross-Buy because you'd need Microsoft's initial plans for the XboxOne to be in place for it too work. Otherwise you'd have a situation whereby everybody would buy the retail disc on the XboxOne, unlock it on the PC and either return it for a full refund (more an issue for Amazon due to the distance selling laws) or trade it in at GAME the day after for the higher trade in price. I wouldn't think any of the devs, publishers or retailers would be happy with that.
    Reply +1
  • MattEvansC3 05/03/2015

    @alimokrane I'm expecting the cross-play and cross-buy to go hand in hand with server based games like online F2P games. In those games you are unlocking content on an account as opposed to purchasing content.

    I do find it weird that Fable Legends isn't cross-buy though. If I pay to unlock a class on the XboxOne I'd be extremely peeved if it didn't unlock it on Windows10. They are both associated to the same Xbox Live account.
    Reply 0
  • Valve's missing Link

  • MattEvansC3 05/03/2015

    In going to wait for a few more details and hands-on articles before getting too excited.

    The controller looks great but its it much better for non-FPS games than the Xbox controller? Strategy games are a no go because its only simulating the mouse not the keyboard and for games like Darksiders 2 or Kingdoms of Amular is the touchpad that much better than a good analogue stick?

    Also how much better is the Steam Link for streaming then say a Linx 8" tablet? Booting Steam into Big Picture mode then plugging in the HDMI lead and power supply isn't that big of an inconvenience. For that extra 30 you are also getting a decent tablet.
    Reply 0
  • Battletoads in Xbox One version of Shovel Knight sets tongues wagging

  • MattEvansC3 05/03/2015

    While I trust Rare to make a good BattleToads game I'd much rather they farmed it out to The Behemoth studios. They've been nailing that type of gameplay with every release. Reply -2
  • Bullfrog classic Syndicate free on EA Origin now

  • MattEvansC3 04/03/2015

    @inifnity_Rasta they're expensive (about 10) but I bought a SCART cable for my MegaDrive and it made life a hell of a lot easier playing it on a flat screen TV. Reply +1
  • MattEvansC3 04/03/2015

    @Raptaur the publisher sets a wholesale price, Valve is responsible for the storefront price. Reply -1
  • MattEvansC3 04/03/2015

    @PlugMonkey no, there was a phone conversation whereby RPS asked Peter a set of questions that Peter proceeded to deflect, give contradictory answers, lie and play the victim.

    Aside from the opening question the only times the questions could be deemed as aggressive were when Peter was giving answers that were blatantly not true (RPS were able to refute most of Peter's answers with facts) or when Peter was trying to deflect attention away from the untruths he was saying (according to Peter he never lied) by claiming RPS were trying to drive him out of the business.
    Reply +2