Machetazo Comments

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  • The internet reacts to The Fine Brothers' "react" trademark - and it's not happy

  • Machetazo 01/02/2016

    @IronGiant It's a lame one-trick pony. You can see all it's got from the preview still! Reply 0
  • Machetazo 01/02/2016

    Huh? I always thought those were like LPs, just a umbrella term used for convenience by anyone - not a created brand. There again, I'd associate such videos with the term "clickbait", for how I tend to find them presented to me and pay the result about as much regard as another offspring of Jackass. Reply 0
  • Warner accused of abandoning Mortal Kombat X PC players

  • Machetazo 21/01/2016

    I'd just like to congratulate WB for the fine job it's done here in making sure that any future game they're associated with will get bought used. They cba to support their players, then it's only best to respond in kind. Reply +2
  • Mortal Kombat XL includes all the DLC

  • Machetazo 20/01/2016

    @marcd2008 NetherRealm Studios has confirmed that neither Kombat Pack 2 or the MK XL release will be released on PC. Result: Unrest and displeasure on the Steam boards. Reply +1
  • Lost Humanity 18: A Table of Doritos

  • Machetazo 25/10/2012

    @dudefella "not standing by your writer"

    I'm pretty sure it goes against most of what the site claims to stand for, too. I was of the belief that an editorial process was in place, and that writers were being supported when needed, to be able to express their opinion unhindered. Rab presented no untruth that I can see, yet his content was amended after being published with no evidence of any process, beyond his resignation.
    Reply +25
  • Machetazo 25/10/2012

    @darkmorgado He's also one of Dtoid's lead content writers.

    Like with any other reviewer though, he puts his opinion forward and you either agree, or not. I find the style at times in his presentation too much, but the character typically serves the material, and makes a change, and he is able to dial it back so that what he's got to say isn't lost in the horseplay. He does what his job asks of him, and seeks to entertain alongside. The one doesn't suffer for the other, so I don't see the need to criticise what he does.

    A loss that Rab has departed EG over this. A highlight of the site departed in the wake of another's tantrum.
    Reply +6
  • Machetazo 25/10/2012

    @chubster2010 good point. However, we mustn't forget that readers are the end-game for both parties. If we don't believe in the written words, if the writers don't have our trust, then it's not only the particular site/writer that loses.

    In the case that there is potential for doubt to be cast out of benefiting from participation of a cheesy promotional stunt, especially here where ads are being requested on social media for a price, that needs to be weighed up against the effect on perception around their day job.
    Reply +2
  • Medal of Honor: Warfighter review

  • Machetazo 24/10/2012

    @deadmonkeyuk The setting means little if the game's bad. Gameplay before setting. Though I am glad that the genre departed from WW2 at that time. There was a cycle of repetition in the design, which Call of Duty 4 stepped away from. Now another cycle is forming behind that.

    @scuffpuppies yeah...EA accepted to be associated with, and endorsed this to be sold to customers. :(
    Reply +3
  • Machetazo 24/10/2012

    The idea that even following application of the expansive day one patch, it remains a notch above FUBAR in terms of functionality is alarming. What a state to release this in. I checked though, and...The Aliens quote's taking a stand. I'm unable to include it because it has "higher standards". Reply 0
  • 3DS sales "weaker than expected" despite Japan success

  • Machetazo 24/10/2012

    @Mr.Spo "That Japanese sales are incredible is no surprise, because Japanese gamers have a steady supply of quality software."

    Could that be because, in the East, the handheld/iOS/Steam development is not as high on people's priority lists, and due to a familiarity with Nintendo, and (the size of) its reach, developers are more inclined to push their games on to there - and then, the sheer quantity proves daunting to international publishers to find a large enough audience to bring across all but those sure to be profitable; or, those that have already been identified, outside of the origin region?
    Reply +1
  • If you want the original Doom 3 from Steam you have to pay 76

  • Machetazo 23/10/2012

    @Cafuddled because seeking convenience in a leisure product equates directly to laziness, of course...Is it also your view that you ought to have readied A4 graph paper every time you want to begin playing an RPG?

    "why not wait a little for the bugs to be kicked out then go back to the game then"
    Because we're talking about people who want to be able to buy Doom 3, not this awkward rehash.
    Reply +2
  • Machetazo 23/10/2012

    @persus-9 "Back in the bricks and mortar days companies wouldn't have to stock their old titles alongside the new, we'd expect them to go out of stock." and, when we found this had happened, we'd see whether we could trade for a pre-owned copy from our friends, or the local game shop - which publishers also endeavour to put a stop to. Reply 0
  • Machetazo 23/10/2012

    @Cafuddled Well, I didn't buy it again because I already have it and ROE expansion. But I did reinstall/move/patch it on to my new system as a result of the reminder the publicity of late has given the game.

    In terms of the point being often cited, that most people who were "loyal"/interested in Doom 3 already have copies.
    Sure, maybe they do...except that they probably exist as discs and keycodes on manuals, to where an accessible digital copy/upgrade of the game they already own and enjoy would be preferred?
    Reply +1
  • Resistance developer Insomniac tries to get you excited about Fuse

  • Machetazo 22/10/2012

    @IvorB Hollywood gets some things wrong, but I'm pretty sure that rule remains a constant, along with a dogged blind-pursuit of demographics, coincidentally.

    To think the Resistance team is behind this! :rolleyes: - so to speak, for they at least have their hands on the clay, if not the wheel.

    "During development and early conception for this title, we came to the startling realisation that existing third-person action games don't feature enough cover.

    So to address this, we enabled each player to carry around a block of their very own that can be stuck up against the face as you fire (humorous tongue protrusion, and mocking gestures we had to ditch, because these were pieces no longer matching our vision)."

    It looks worth, what, maybe 15 judging by the video? I didn't need to lose those 20 minutes like that.

    Even in terms of gameplay, it just seems terrible, because the concept is pinned on the idea that for highlights you literally disable the enemy, put them in a situation to which they can't respond...why?

    The result reminds me of FEAR mildly; except that there, extreme measures were reasonable. Players were hunted by Alma, and then a crack-team of psy mercenaries. Here, the enemy (we're in effect bullying) are mere foot-soldiers. Add "half-baked" to the list of complaints.
    Reply +4
  • Doom 3: BFG Edition review

  • Machetazo 19/10/2012

    Why did they alter the enemy designs? That Cacodemon looks like a long-deceased relative of jar-jar binks! Reply +1
  • Buying 007 Legends today? You'll have to wait until 9th November to play Skyfall, the "integral" final mission

  • Machetazo 19/10/2012

    @D00M2 TWINE says hi. Reply -1
  • Four years later, the average Viking: Battle for Asgard arrives on PC

  • Machetazo 18/10/2012

    Would have preferred a Bayonetta port, tbh. Reply +5
  • WRC 3 review

  • Machetazo 16/10/2012

    @Duallusion I didn't know there was a PC version demo (indeed, I read earlier on today, that there was not one planned...) but, while looking into the game myself, after this unsatisfying review, I did happen to find info about that demo, and the link to try the game!

    There's a thread with the link, and Inside Sim Racing have covered the game also, on their video cast: receiving it favourably over previous versions, noting improvements in presentation and no noticeable steering lag, in the First Look at the game. :)
    Reply 0
  • Face-Off: XCOM: Enemy Unknown

  • Machetazo 15/10/2012

    @systems that was a patched in addition, so it may not have been there/known at the time of the analysis by DF.

    Also, what's going on in the first video comparison? The Skyranger on 360 shows horrible detail-stripped texturing for some reason, whereas, for the majority of the clip it's the platform firmly in the driving seat, thanks to a filter, or muddy (though playable) gameplay visuals on PS3. Although the sequence immediately following appears more "solid" on Sony's machine...Maybe, it handles the cutscenes better than 360.
    Reply -3
  • UK chart: Dishonored denied top spot by FIFA 13

  • Machetazo 15/10/2012

    @kinky_mong Microsoft will actually try to come up with a decent new IP.

    :o I'd like to see that. I hope that in new consoles, there will be at least less focus on Gears and Halo from them. Bring the new, and maybe the old will come back later, spry and refreshed, so that there's a stronger overall platform.
    Reply +3
  • Most Wanted: A Criterion Game, but is it Need for Speed or Burnout?

  • Machetazo 13/10/2012

    @Kaminari Although in their decision, was reputation ever more valuable than recognition. Reply 0
  • Machetazo 13/10/2012

    @Ignatius_Cheese Thanks for explaining. Hopefully, they'll come through with a demo. Reply 0
  • Machetazo 12/10/2012

    For those prepared to strap themselves in
    to road-test the sure-to-be provided demo...There will be a demo before the game's out?

    I'd go that far as to try the game out, even though the car-hopping just sounds silly. Serving to devalue the entire garage, since you never own your vehicle - you're merely borrowing it until something better blazes past. So, your "avatar" in-game has no allure beyond a reskin, and stat boost. NFS...well the demo will tell!
    Reply +1
  • Sonic & All-Stars Racing Transformed trailer debuts actual NASCAR driver in the game

  • Machetazo 10/10/2012

    @Koborover that could be a bit of a missed opportunity. Maybe SoJ didn't think American sport personality to Japanese video game was a great culture match.
    Also, from a practical pov, you probably limit the visibility of the character with the surrounding cage, so maybe that would cause the presentation style to be interrupted too greatly. I would be surprised if they had not at least considered the idea during development.
    Reply 0
  • Microsoft slaps down user creation rules for machinima, videos, fanfiction

  • Machetazo 10/10/2012

    Well, it's great to see that at least the lawyers of Microsoft remember Rare, even if the mothership has all but delegated them. Reply +1
  • Painkiller Hell & Damnation slated for Halloween release

  • Machetazo 09/10/2012

    @Lord_Gremlin I've seen copies of that before on shelves, but I'm not entirely sure that it's supported by 360 BC so that it could be easily played today. There's more frequent loads than PC (think DX:IW/T3) so it's probably not the best version, compared to the PC's Black Edition. Reply 0
  • Dishonored review

  • Machetazo 08/10/2012

    No demo = wait for Absolution! I've seen this on WTF is..., and, yeah, that's turned it into a wait and see, from an either-way. :-(
    I think that Hitman (properly set up) will do stealth and character better than this, which comes across as more interested and focused around mechanics than it is interacting within environments, in which it actually seems lacking. The chaos system may tip the play balance a bit (and the idea's great) - but I wouldn't want to buy this in hope that is the case.
    Reply -2
  • Machetazo 08/10/2012

    Anyone seen sight or sound of a downloadable demo?

    That might help A LOT in these cases. Everybody's experience will vary (to where more talk around the game could revolve) but if people can easily get hands-on themselves, it could clear a lot up, and probably (I think the chance is high for this game) convince more ppl to get the game sooner.
    Reply 0
  • Machetazo 08/10/2012

    @Pasco The score doesn't seem low here, at all. Both text and score support the stated view that while Dishonored has issues, it remains very much worth time and money, and is otherwise a skilfully crafted game with plenty to offer. Reply +2
  • Machetazo 08/10/2012

    @CaptainQuint yeah, it's not great to have that. I'm not sure it puts me off, per se, but it sounds like something that should be better. Largely positive, with wrinkles, then?

    I'm a bit surprised there's no aspect of replayability present...Perhaps someone should have words!

    I'm not sure that replaying from the start with knowledge of what takes place, but purposely picking differently in how the character interacts/behaves is that appealing to me as a means to extend play-time.

    It would be better if the game recognised that people would want to do multiple times through areas, and fully accommodated that. The idea that you're playing a snapshot of where you were the first time, each time you choose to select an individual area to replay - just sounds terribly awkward/wooden, like a feature not given the necessary time, unfortunately.
    Reply +1
  • UK chart: FIFA 13 defends top spot from Resi 6

  • Machetazo 08/10/2012

    @jaguarwong are 'gamers' the ones buying it, though; and if so, what's the story from Friend's Lists? Right now, and I agree with Roguey, the picture is very unclear.
    Ex: 2k basketball - what does its high placing actually mean? (well done to them on it, though...I wish they'd go back into Football again.)
    Reply +1
  • Success for War of the Roses means permanent franchise team established

  • Machetazo 04/10/2012

    This looks very good. I'm glad it's working out for them. :) I'll get my copy soon. Reply +1
  • The Secret World post-mortem: "No, it's not going free-to-play any time soon"

  • Machetazo 02/10/2012

    "What I was hearing from the people playing the game in the beta, what we were hearing from the community around the game, what we wearing seeing on websites and so forth
    What I saw was a LOT of buzz around GW2, a great deal of concern/discussion about the TSW payment model, and much fence-sitting.

    Nice concluding paragraph of the article.
    Reply +1
  • XCOM shooter now third-person, team-based - report

  • Machetazo 01/10/2012

    The more traditional XCOM strategy title Enemy Unknown is having a smoother journey to release
    One way to look at it. Another, might be to suggest that there might not be an Enemy Unknown without the appearance first of its red-headed stepchild and the questions that people began asking, following. The XCOM that was first shown was presented as an offshoot, tied to series canon, then it was shoved out of the way. Their treatment of the one, has soured me all-together on the other.
    Reply +3
  • UK chart: FIFA 13 sells 1 million copies in a week

  • Machetazo 01/10/2012

    @Marrrfooo "I do, however, feel a little sorry for Konami at this point as PES...seem to be almost nowhere in terms of sales..."

    I'm looking for the plus, here, and not really finding one, in a situation where the rest of the charts make up little over 25% of the sales total.
    We can probably attribute the figures for FIFA to mostly return business, but the titles below it aren't small fish. But, 2-40 = ~300k is no good reading.
    Reply 0
  • Machetazo 01/10/2012

    It's unfortunate that no info is offered for Borderlands 2 week 1-2 comparisons, so we could better see what effect FIFA's arrival had on sales of existing games.
    FIFA 13 accounted for 71 per cent of all games sold
    With the doldrums the charts have experienced (record lows reported, etc) it's difficult to gauge the scale of impact. To see the news, beyond the title.
    Reply +3
  • Sony on the new PS3, Vita sales, the decline of 3D and the threat of the Wii U

  • Machetazo 01/10/2012

    good interview, and answers. I liked that you asked about the caddie/upgrade, and were able to learn that Sony would be offering one for assisting the upgrade path, if ppl want to. As well as the positioning of that strange Europe-only PS3 sku. Reply +1
  • GRID 2 gameplay footage shows off Eurogamer Expo hands-on content

  • Machetazo 27/09/2012

    I like the motion, also momentum of the cars. Plus, that it has a good sense of speed. This game's looking great! Reply +1
  • Devil May Cry: how Capcom turned public opinion around

  • Machetazo 25/09/2012

    This article's missing TGS footage, no more. Reply +3
  • Nintendo UK confirms the Wii U will be region locked

  • Machetazo 24/09/2012

    @JeroenZM while I had a DS, 3 of the games that I would most often play were US only: Rondo of Swords, Etrian Odyssey, and I forget the last now, but I enjoyed many hours of play with these Atlus gems that never made it over. Reply +2
  • Machetazo 24/09/2012

    @dennett316 "I've never understood it really, are there no other games to play while you wait" and after you're done being patient, and the game does come out, it (along with its publisher) gets to the back of the line, as people on the whole pay more attention to timelier releases.

    It's fine to play the region game, but the world doesn't wait.
    Reply 0
  • Machetazo 24/09/2012

    @cawley1 which will only continue to be the case for as long as people who would rather see the practice relegated to history, don't at least express their wishes. Reply +1
  • Machetazo 24/09/2012

    @kirinnokoshin haha! :) Upset, no. Disappointed, yes. Missed opportunity, and again mixed messaging showing split focus from them. They're just giving me less reason to consider getting one. Reply +2
  • Machetazo 24/09/2012

    @kirinnokoshin Nah, I didn't expect Nintendo to grow up. But I'd have liked to have seen that. Reply +6
  • Machetazo 24/09/2012

    Ugh. They might as well not bother at this rate. Fail. Reply +41
  • Borderlands 2 character, vehicle DLC coming separately to Season Pass

  • Machetazo 24/09/2012

    @darkmorgado +1. I spent some time over the weekend playing B1 DLC: Zombie Island. It pretty much, alone, sold me on the B2 season pass! :o

    It was great fun, there was a good amount to it, nicely presented - i can't fault it.
    That is the difference. If I want extra vehicles, characters and so on, I can pick those up down the road, sometime. That stuff adds to the game, doesn't define it.
    Reply 0
  • UK chart: Borderlands 2 edges top spot

  • Machetazo 24/09/2012

    Good going, PES! Reply +3
  • Devil May Cry PC port outsourced, due after console versions

  • Machetazo 20/09/2012

    @benstead "I don't like the word "outsourcing" in the case of PC games, makes it seem like they don't care."

    That they are talking about the later version, making sure people are better informed about both the game and the PC version, unless evidence appears to the contrary, disreputes that entire suggestion.

    Do NT even have a lot of experience with PC versions...Or, would it be better to have another team with greater familiarity bring the game to that platform? Honestly, the outsourcing is no issue. Them being open in discussion though, (meaning Capcom) however is a positive move that I welcome.
    Reply +2
  • Batman: Arkham City GOTY Edition delayed until 2nd November in UK

  • Machetazo 20/09/2012

    eh...I suppose if they're not pitching directly into the path of the new releases, they might get away with that timing...Although, it does speak to a sparse release schedule for the publisher, the timing with which they've banked on this item. Reply 0
  • Ninja Gaiden Z targeting current generation consoles

  • Machetazo 20/09/2012

    @Kami Is it time for Darkwatch 2? Reply +1