Machetazo Comments

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  • King of Fighters 14 launches in Europe in August

  • Machetazo 20/05/2016

    @Mar27w it's a vast improvement from the last time they attempted 3D for this series, though - maximum impact which also for some reason (hardware strain?) opted to drop the team format. Reply +1
  • Machetazo 20/05/2016

    @abeeken the originals are still available via fairly recent digital platform re-releases. Reply 0
  • Machetazo 20/05/2016

    @Yogafire remember that king of fighters' mainstay is 3 on 3 combat so you have plenty of options for team-mate pick, and a broad range of opposing characters to challenge. Reply +2
  • Homefront: The Revolution review

  • Machetazo 17/05/2016

    "They just profoundly messed up I think, in certain aspects of designing this game. It's story and articulation. As a videogame, the gameplay is really good, and I think there's a lot its developers can be proud of"

    That was taken from the video embedded in the article. The Review Chat (which is an excellent thing to see accompany a review. Why not talk about games) where the reviewer lays out the crux of Homefront: The Revolution's dilemna. After reading the text here, I didn't see what I expected from the footage in that video. What was there was not a bad game.

    The gun models take up too much screenspace, but I didn't mind the lower FoV that was evident. I thought it served the game's concept, as a rresistance fighter might not have the greatest combat awareness, and in the moment, they might well be more self-focused, so drawing the camera in a bit moment-to-moment actually seems a decent decision in this case - although, if they did opt to increase accessibility by offering a slider for those preferring a wider FoV that's sure to be appreciated.
    Reply +2
  • Machetazo 17/05/2016

    The things that put me off here, are definitely the bland bar filling (visual representation trumps it all day long in effectiveness - it's not the 90's any more, game designers, and you're not making an arcade game.) As well, I really don't like the sound of the outpost system that's mentioned - that kind of thing put me off carrying on with San Andreas. Having a situation where after an objective is collected (any-which-way) all the former occupants disappear into the ether, and your guys casually saunter in is just so ham-fisted, it's laughable.

    I'm a little disappointed to find from reading the review, that the supporting cast around the (surely mute?) protagonist are all one-note characatures that refuse to progress beyond the status as the game continues. Don't misunderstand, I wasn't anticipating some Brothers In Arms-like approach, but I'd have much preferred to see some kind of dramatic influence, alongside the occupation scenario. This impression, however, leaves it to sound as if they've gone for a paper-thin comic-book approach, squandering most of the potential.

    I don't need my soldiers to be likeable, but if Dambuster is trying to present the occupation as sonething that matters, the city almost a character of its own, then that should be a focal point colouring most of its surrounding. It should influence, and characters should have their own motivations: through, within and without it. I'm not convinced about The Revolution as a full priced buy.
    Reply 0
  • Battlefield 1 now the top-rated trailer on YouTube

  • Machetazo 12/05/2016

    @Dappa That's some assertion by the reporter you picked up on, that something must be amiss. How it couldn't be that EA released a really good trailer, and that trailer made headlines (the media's hysterically fuelled this, no?), and this led to a snowballing effect.

    CoD issued an uninspired, worse, instantly forgettable reel, the publisher of which saw fit to marry the result to a dire representation of a celebrated musiciann's best-known work - at a time that talent's passing was still being keenly felt.

    Trailers that resonate have been known to make waves in the past. Why should that not be the case, here? Call of Duty has become a divisive prospect - there are many that are not keen on its ddesign choices in their shooters. It's unlikely Activision wrapped the latest one in premium Modern Warfare paper for no reason.
    Reply +1
  • Final Fantasy 10/10-2 HD Remaster hits PC this week

  • Machetazo 10/05/2016

    @SpaceMonkey77 stopping at X, and so not experiencing the brilliance and spectacle of XII. If you can, try to play that one you missed. Reply +1
  • Call of Duty fan campaign mass-downvotes Infinite Warfare's reveal trailer

  • Machetazo 06/05/2016

    The trailer Hirshberg's talking about has 3x the positive to negative reaction, from a quarter of the views of the latest CoD's reveal trailer - itself having double the negative reaction to those positively rating it. So, he's trying to spin more views as a positive, despite after watching it more indication that it didn't go over well being left. More people saw it, but they also thought it was bad. Reply -1
  • Dangerous Golf trailer is Burnout's Crash mode in a kitchen

  • Machetazo 04/05/2016

    I don't see how you can liken Dangerous Golf to Burnout's Crash mode, as one of the defining traits of the latter was that the scene is in motion from the outset. All the courses that I have seen for this have been like sets fitted out with props, which results in a very different proposition. Reply 0
  • Machetazo 04/05/2016

    They'd have done better to show the game flow, and/or highlight competitive play (score attack + couch...), rather than leaving the impression that they want me to pay for a tech-demo-in-motion. Also, as pointed out the destruction seems limited which disrupts the illusion of inflicting wanton devastation. Reply +7
  • NX won't be sold at a loss

  • Machetazo 03/05/2016

    It's good to see the mention about how they're looking to make sure that the game release schedule is consistent and strong, both at launch and beyond. With their past, faltering third-party relations it's led me to regret picking up a Wii U even though great games could be found on it. First party/platform holders have to drive, lead and maintain their platforms so that adoption grows.

    It's not a one-and-done situation. They ought to be maintaining community - right now, they don't even TALK to them, other than when it suits themselves (Directs), and there are other steps to take to solidify their offering. To their credit, they have attempted to project about third party/indie promotions/arrivals, but it carries little weight, especially whilst their audience for such communication is depleted.
    To buy in to NX, I will need to see a much more rounded, consistent platform being presented and perhaps even a little bolder strategy being brought forward, sometimes. Is the NX going to see Nintendo strike out confidently on its own sure path? I very much hope so.
    Reply 0
  • Cliff Bleszinski's return to video games

  • Machetazo 27/04/2016

    @FenderMaster caution, lest you invoke the shade of Japanese Faith! :o Reply 0
  • Nintendo's NX console launches March 2017 globally

  • Machetazo 27/04/2016

    E3 this year for them sounds quite strange. Because on the one hand there are all these reports of production being ramped down on Wii U, and yet, they're going to be pointing to a new game that is coming to that retiring system- to sell to whom?

    If I'm waiting for Zelda, why don't I decide to hold out for more on the NX - by which point that purchase is much more likely to be made of that game on the new hardware.

    If I don't yet have a Wii U, do I really want to catch the train right as it's pulling towards the station? Maybe, they try a cumulative highlight reel for Wii U in hopes of encouraging that...But, would that be effective on a Direct?

    How will they convince viewers that the Wii U isn't in the rear view, while bringing only one playable game to the show, and leaving (potentially) their showing in that room overshadowed by the elephant?
    Reply +2
  • Machetazo 27/04/2016

    @chatsubo could the reveal being before the end of this year save them from some of the harm from that?

    I just don't know whether the mass-market would be as receptive to NX news coming outside of E3, where you have companies making statements, and cameras trained to capture moments.
    Reply 0
  • Telltale's The Walking Dead season three sees return of popular character

  • Machetazo 27/04/2016

    @simpleexplodingmaybe As I saw season two's closing scene, the important thing wasn't about the location Clem ended up at, but more the position, the change of role that she took on as a result.

    As you say, in S1 the characters band together early on to better their odds, they're taken in as part of that group...

    The end of season two found Clementine in my game on the opposite side of that relationship, with others turning to her in hopes of shelter - which I felt was a very good point from which to continue for season three, once that would arrive.
    Reply +1
  • John Romero and Adrian Carmack go to Kickstarter with new FPS Blackroom

  • Machetazo 25/04/2016

    @kingdumpalot The voice says: "To get Blackroom, you must fund the Kickstarter campaign by John Romero", according to a poster on Neogaf. Reply +1
  • Machetazo 25/04/2016

    @TheTingler That's the biggest stumbling block at the moment. I can't see the game they're trying to make. :(

    If you go to the FAQ, they talk about how "Furthermore, a game with such unique and in-depth gameplay as this"...(which could potentially be shrugged off as grandstanding) But, there was little clue offered as to what that entails. How am I to be convinced the result would even be something I wanted to play, as their presentation stands?

    If the idea's in-depth, that idea still has to be communicable - and, were they seeking traditional investment, that would most likely be required before anything got signed. There's nothing there beyond vague concept art, and a relocation to Ireland, although the way the video ended was intriguing.
    Reply +2
  • Gearbox confirms that Borderlands 3 will be its next game

  • Machetazo 24/04/2016

    @mechamonkey you're aware that Gearbox had practically no part in the development of TFTB? Reply -4
  • Machetazo 23/04/2016

    @Pac1Man if was still Furious 4, then maybe. Reply 0
  • Machetazo 23/04/2016

    I'm sure there's a connection between Battleborn and Rock Band 4 aside from the one mentioned in this piece. Reply 0
  • Amazon marks GTA5, FIFA 16, Minecraft and more as "exclusively for Prime members"

  • Machetazo 22/04/2016

    @grassyknoll the lack of that discount goes a good way towards keeping me off Prime. Rubbish exclusivity on items pretty much seals the deal. I decided to get some music, and found to my great surprise that I wouldn't actually be able to. I later found it offered at a better price on another store, anyway!

    I thought some sellers were using Amazon to fulfil their orders, but the article has it that the arrangement has the huge online retailer sending ITS goods through indie sellers, which doesn't seem right.
    Reply +1
  • The new Doom is having a tough time with Steam user reviews

  • Machetazo 19/04/2016

    @haruvister a competent promoting of the game would be able to manage any misaligned expectations. These haven't, and the result is that the consensus (WOM) states that at it's best it's merely serviceable.

    Which could suffice in the case that Doom existed in a vacuum. and/or had enough positive to say for itself in how it stands out from competing games that the narrative would shift. A largely unremarkable showing on a big, open showcase will not ease the path for Id's latest - but, they probably won't be fussed anyway, as they mainly make engines.
    Reply -1
  • Dark Souls 3's multiplayer is a very different, absolutely brilliant take on online

  • Machetazo 19/04/2016

    "The online experience is not always perfect and you do get the odd dodgy connection"...But, at least it can be used, UNLIKE that functionality (so, messages, bloodstains - anything requiring a connected experience in) the PC version of Dark Souls Prepare to Die Edition, which has been down for the past week, practically, with fleeting acknowledgement and no sign of resolution from Bandai Namco. Reply +2
  • Mirror's Edge Catalyst closed beta starts next weekend

  • Machetazo 14/04/2016

    @MrBeast http://www.mirrorsedge.com/frontrunner but "REGISTRATION FOR THE CLOSED BETA HAS ENDED" :(

    That aside, I really like the idea they've gone with for social play, here. Setting Runners against each other's courses should go a long way to making sure that the majority of the city gets an increased amount of visibility and footfall. Where otherwise, players might be inclined to just follow mission routes. This ought to increase longevity in the title.
    Reply +3
  • What went wrong with Quantum Break on PC?

  • Machetazo 08/04/2016

    @Gemini42_ Microsoft of today wants to enable you to do things their way. They've seen competition and they don't have a competitor to send in themselves. What they DO have though, is the ability to ringfence all the other combatants into a new arena of their creation, just by redrawing a few lines. Reply +5
  • Legacy of Kain spin-off Nosgoth cancelled

  • Machetazo 08/04/2016

    @Tremulous Based on what I saw, both from social interaction and quality of the game, the developers came through, bigtime.

    My perception has been that this game had basically stalled, content to be as it was. I can't recall recently seeing any meaningful content announcements or, to think of it much of any messaging surrounding Nosgoth. Dormancy will not help keep a game in people's minds.
    Reply 0
  • Dara O Briain's Go 8 Bit is the UK's next video game TV show

  • Machetazo 21/03/2016

    Bits was a meaty, fun show, that happened to focus on video games. I liked that they'd actually talk about games, give their opinions clearly and the cutaways and that were entertaining. "Go 8 Bit"? Even though I've read the explanation, I'd still skip it for the offputting name, and, well the concept doesn't sound that great. Reply 0
  • Valkyria Chronicles Remastered out mid-May

  • Machetazo 09/03/2016

    Having already bought VC previously on PS3 and picking it up on PC, I think I'll be giving this "remaster" a miss. Valkyria's great, but that video's not selling me on getting a third copy. Reply 0
  • The internet reacts to The Fine Brothers' "react" trademark - and it's not happy

  • Machetazo 01/02/2016

    @IronGiant It's a lame one-trick pony. You can see all it's got from the preview still! Reply 0
  • Machetazo 01/02/2016

    Huh? I always thought those were like LPs, just a umbrella term used for convenience by anyone - not a created brand. There again, I'd associate such videos with the term "clickbait", for how I tend to find them presented to me and pay the result about as much regard as another offspring of Jackass. Reply 0
  • Warner accused of abandoning Mortal Kombat X PC players

  • Machetazo 21/01/2016

    I'd just like to congratulate WB for the fine job it's done here in making sure that any future game they're associated with will get bought used. They cba to support their players, then it's only best to respond in kind. Reply +2
  • Mortal Kombat XL includes all the DLC

  • Machetazo 20/01/2016

    @marcd2008 NetherRealm Studios has confirmed that neither Kombat Pack 2 or the MK XL release will be released on PC. Result: Unrest and displeasure on the Steam boards. Reply +1
  • Lost Humanity 18: A Table of Doritos

  • Machetazo 25/10/2012

    @dudefella "not standing by your writer"

    I'm pretty sure it goes against most of what the site claims to stand for, too. I was of the belief that an editorial process was in place, and that writers were being supported when needed, to be able to express their opinion unhindered. Rab presented no untruth that I can see, yet his content was amended after being published with no evidence of any process, beyond his resignation.
    Reply +25
  • Machetazo 25/10/2012

    @darkmorgado He's also one of Dtoid's lead content writers.

    Like with any other reviewer though, he puts his opinion forward and you either agree, or not. I find the style at times in his presentation too much, but the character typically serves the material, and makes a change, and he is able to dial it back so that what he's got to say isn't lost in the horseplay. He does what his job asks of him, and seeks to entertain alongside. The one doesn't suffer for the other, so I don't see the need to criticise what he does.

    A loss that Rab has departed EG over this. A highlight of the site departed in the wake of another's tantrum.
    Reply +6
  • Machetazo 25/10/2012

    @chubster2010 good point. However, we mustn't forget that readers are the end-game for both parties. If we don't believe in the written words, if the writers don't have our trust, then it's not only the particular site/writer that loses.

    In the case that there is potential for doubt to be cast out of benefiting from participation of a cheesy promotional stunt, especially here where ads are being requested on social media for a price, that needs to be weighed up against the effect on perception around their day job.
    Reply +2
  • Medal of Honor: Warfighter review

  • Machetazo 24/10/2012

    @deadmonkeyuk The setting means little if the game's bad. Gameplay before setting. Though I am glad that the genre departed from WW2 at that time. There was a cycle of repetition in the design, which Call of Duty 4 stepped away from. Now another cycle is forming behind that.

    @scuffpuppies yeah...EA accepted to be associated with, and endorsed this to be sold to customers. :(
    Reply +3
  • Machetazo 24/10/2012

    The idea that even following application of the expansive day one patch, it remains a notch above FUBAR in terms of functionality is alarming. What a state to release this in. I checked though, and...The Aliens quote's taking a stand. I'm unable to include it because it has "higher standards". Reply 0
  • 3DS sales "weaker than expected" despite Japan success

  • Machetazo 24/10/2012

    @Mr.Spo "That Japanese sales are incredible is no surprise, because Japanese gamers have a steady supply of quality software."

    Could that be because, in the East, the handheld/iOS/Steam development is not as high on people's priority lists, and due to a familiarity with Nintendo, and (the size of) its reach, developers are more inclined to push their games on to there - and then, the sheer quantity proves daunting to international publishers to find a large enough audience to bring across all but those sure to be profitable; or, those that have already been identified, outside of the origin region?
    Reply +1
  • If you want the original Doom 3 from Steam you have to pay 76

  • Machetazo 23/10/2012

    @Cafuddled because seeking convenience in a leisure product equates directly to laziness, of course...Is it also your view that you ought to have readied A4 graph paper every time you want to begin playing an RPG?

    "why not wait a little for the bugs to be kicked out then go back to the game then"
    Because we're talking about people who want to be able to buy Doom 3, not this awkward rehash.
    Reply +2
  • Machetazo 23/10/2012

    @persus-9 "Back in the bricks and mortar days companies wouldn't have to stock their old titles alongside the new, we'd expect them to go out of stock." and, when we found this had happened, we'd see whether we could trade for a pre-owned copy from our friends, or the local game shop - which publishers also endeavour to put a stop to. Reply 0
  • Machetazo 23/10/2012

    @Cafuddled Well, I didn't buy it again because I already have it and ROE expansion. But I did reinstall/move/patch it on to my new system as a result of the reminder the publicity of late has given the game.

    In terms of the point being often cited, that most people who were "loyal"/interested in Doom 3 already have copies.
    Sure, maybe they do...except that they probably exist as discs and keycodes on manuals, to where an accessible digital copy/upgrade of the game they already own and enjoy would be preferred?
    Reply +1
  • Resistance developer Insomniac tries to get you excited about Fuse

  • Machetazo 22/10/2012

    @IvorB Hollywood gets some things wrong, but I'm pretty sure that rule remains a constant, along with a dogged blind-pursuit of demographics, coincidentally.

    To think the Resistance team is behind this! :rolleyes: - so to speak, for they at least have their hands on the clay, if not the wheel.

    "During development and early conception for this title, we came to the startling realisation that existing third-person action games don't feature enough cover.

    So to address this, we enabled each player to carry around a block of their very own that can be stuck up against the face as you fire (humorous tongue protrusion, and mocking gestures we had to ditch, because these were pieces no longer matching our vision)."

    It looks worth, what, maybe 15 judging by the video? I didn't need to lose those 20 minutes like that.

    Even in terms of gameplay, it just seems terrible, because the concept is pinned on the idea that for highlights you literally disable the enemy, put them in a situation to which they can't respond...why?

    The result reminds me of FEAR mildly; except that there, extreme measures were reasonable. Players were hunted by Alma, and then a crack-team of psy mercenaries. Here, the enemy (we're in effect bullying) are mere foot-soldiers. Add "half-baked" to the list of complaints.
    Reply +4
  • Doom 3: BFG Edition review

  • Machetazo 19/10/2012

    Why did they alter the enemy designs? That Cacodemon looks like a long-deceased relative of jar-jar binks! Reply +1
  • Buying 007 Legends today? You'll have to wait until 9th November to play Skyfall, the "integral" final mission

  • Machetazo 19/10/2012

    @D00M2 TWINE says hi. Reply -1
  • Four years later, the average Viking: Battle for Asgard arrives on PC

  • Machetazo 18/10/2012

    Would have preferred a Bayonetta port, tbh. Reply +5
  • WRC 3 review

  • Machetazo 16/10/2012

    @Duallusion I didn't know there was a PC version demo (indeed, I read earlier on today, that there was not one planned...) but, while looking into the game myself, after this unsatisfying review, I did happen to find info about that demo, and the link to try the game! http://insidesimracing.tv/forums/viewtopic.php?f=133&t=8477

    There's a thread with the link, and Inside Sim Racing have covered the game also, on their video cast: http://www.youtube.com/watch?v=Th_OVkttH0g&feature=related receiving it favourably over previous versions, noting improvements in presentation and no noticeable steering lag, in the First Look at the game. :)
    Reply 0
  • Face-Off: XCOM: Enemy Unknown

  • Machetazo 15/10/2012

    @systems that was a patched in addition, so it may not have been there/known at the time of the analysis by DF.

    Also, what's going on in the first video comparison? The Skyranger on 360 shows horrible detail-stripped texturing for some reason, whereas, for the majority of the clip it's the platform firmly in the driving seat, thanks to a filter, or muddy (though playable) gameplay visuals on PS3. Although the sequence immediately following appears more "solid" on Sony's machine...Maybe, it handles the cutscenes better than 360.
    Reply -3
  • UK chart: Dishonored denied top spot by FIFA 13

  • Machetazo 15/10/2012

    @kinky_mong Microsoft will actually try to come up with a decent new IP.

    :o I'd like to see that. I hope that in new consoles, there will be at least less focus on Gears and Halo from them. Bring the new, and maybe the old will come back later, spry and refreshed, so that there's a stronger overall platform.
    Reply +3
  • Most Wanted: A Criterion Game, but is it Need for Speed or Burnout?

  • Machetazo 13/10/2012

    @Kaminari Although in their decision, was reputation ever more valuable than recognition. Reply 0
  • Machetazo 13/10/2012

    @Ignatius_Cheese Thanks for explaining. Hopefully, they'll come through with a demo. Reply 0