Kremlik Comments

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  • Xenoblade Chronicles 3D review

  • Kremlik 01/04/2015

    Really they don't use the bottom screen? So the 'system seller' just ends up a straight port kinda...? Even the Zeldas at least switched things around improving on the quality, this reads like it's worse for being on the system. I'm kinda glad I didn't buy into the *new* 3DS system straight away, this was going to sway me, seeing as it's 'only for' *new*.

    The *new* may be solidly faster then the original, but reading this review, it just screams DSi all over again, as that had only a small selection of titles exclusive and there was no solid reason to 'upgrade' if you had the DS. Yes, the *new* at least has more power, but JUST that isn't enough.. Kinda hoping the 'NX' isn't it's replacement then otherwise I'm going to find some pissed off friends next year.
    Reply +4
  • Assassin's Creed Chronicles now a three-part series set in China, India, Russia

  • Kremlik 31/03/2015

    @Triggerhappytel Nintendo have done fine with Mario for 25+ years, this is Ubi's current 'Mario' Reply +6
  • Kremlik 31/03/2015

    Is it fair to say that Chronicles is basically AC's take on 'classic' Prince of Persia thus 'replacing' it? I would prefer a PoP title buuuut seeing as AC is their main IP now, I'm OK with it...

    Smaller AC titles to flush out the brand probably less of a risk then throwing out two AAAs a year, wouldn't mind an updated Recollection as well? :)
    Reply +4
  • Pillars of Eternity review

  • Kremlik 26/03/2015

    @Tait0 Sadly this is solely a singleplayer title looking at the FAQ, I assume they just wanted to get the core product working over feature creep, but they didn't rule out multi-player in the next game.

    The amount of game options/modes (ie Ironman) makes this game a VERY longterm play even without the support of other players
    Reply -5
  • Broken Age Act 2 release date set for April

  • Kremlik 25/03/2015

    As much as I want the game to be good, I hate to say this but I really hope it isn't.

    This is not because I WANT it to fail, it's just because after asking for MORE money after Kickstarting due to bad management of the income and over budgeting what was meant to be a simple title forcing 'pre-selling' half a product just to get funding. Also try to Kickstart two other titles at the same time, then effectively screw over those other player bases just to get this project finished. This game shouldn't really be deserving of any praise at all.

    If it does we are effectively supporting shoddy business work saying 'fail with your promises and screw us over as long as you get the game out in the end', which is massive shame as if Double Fine actually kept to their original design then none of this mess may have happened.

    I wish this game the best still, but it still should be a prime example how to NOT use crowd funding for all time, and hopefully people continue not to make the same mistakes.
    Reply -11
  • Making sense of Steam's refund policy

  • Kremlik 20/03/2015

    @muro it's not really the case of 'oh I didn't like it', no offence but that is down to poor research on the product. Which these days with Twitch, Youtube and sites throwing information at us it's not hard to do.

    The REAL minefield is compatibility with your system, optimisation and general release quality of the product. If there is something wrong with the game when you've bought it direct from Steam you are SCREWED...

    It's not like it's not common (ie most Ubisoft titles don't work on launch) but also throw in Early Access programs and hype - there is a massive reason why Valve DO NOT want to support 14 day returns, and it's their own fault for not properly monitoring their content.
    Reply +10
  • Kremlik 20/03/2015

    I hate to say this but this is actually what happens in the current 'Steam or no sale' attitude with the current generation of PC gamers, Valve basically feel like they can do anything because despite everything THEY know damn well 90% of sales will be either through Stream itself or require Steam to use.

    Hate Origin and uPlay as much as you want, despite their shoddy platforms (which I wish worked better) in these cases they are the lesser evils - at least with them GoG and others you deal with ACTUAL support not just automation and red tape.
    Reply +38
  • PS2 and Xbox 360 versions of Final Fantasy 11 come to an end March 2016

  • Kremlik 19/03/2015

    It wouldn't shock me if XI's closure on the 360 is a result of Yoshi-P's attempts to try and get FFXIV on the XB1. With MS' stubbornness to share any type of platform with anyone else, either SE and MS finally snapped with XI being a massive exception to that rule, finally closing the door on 'well FFXI did it, why not this?'...

    Unless there is a shock announcement Heavensward is finally coming to the XB1 at E3, which would also explain XI's closure, as not to compete with technically itself on the platforms, the above paragraph seems the most likely
    Reply +1
  • With the announcement of the NX, Nintendo admits defeat with the Wii U

  • Kremlik 18/03/2015

    @drucifer I bought a Wii while the WiiU was announced and still had access to a great backlog of games, a lot at really cheap prices due to the age of the game..

    Always remember buying a Nintendo product at any point is not a mistake due to the 1st party and exclusives STILL are worth playing..

    Hell, if you can buy a SNES, Mario World and Super Metroid still hold up to this day.
    Reply +9
  • Kremlik 18/03/2015

    EG I thought we got past the whole click bait headlines?

    Nintendo has yet to say anything on what the NX actually is all the the press are doing atm (including you) is trying to find news and scoops from nothing at all. All you are doing right now is adding fuel the the fire of the 'death' of the WiiU before it's even needed to.

    the headline SHOULD read 'With the announcement of the NX, HAS Nintendo admitted defeat with the Wii U?', not what you put. You stated a fact, which may turn out to be a lie, Nintendo should in fairness order every site to redact such statements as it's bound to hurt stock prices.
    Reply +5
  • Warhammer Quest dev reveals new Warhammer 40K game Deathwatch: Tyranid Invasion

  • Kremlik 18/03/2015

    @Zaiz Actually by proxy Relic DO have the license to make GW games thru Sega Total Warhammer is technically a co-lab. That said however the DoW IP might be still held by EA...

    Personally Total War styled games would be more fitting for the IP then a CoH RTS re-skin purely on scale alone....

    Reply 0
  • Microsoft will allow pirates free upgrades to Windows 10

  • Kremlik 18/03/2015

    Pigs flying over a frozen hell while a blue moon shines, Microsoft basically throwing us a DRM free Windows...

    Whats the catch?
    Reply +21
  • Nintendo NX is "new hardware with a brand new concept"

  • Kremlik 17/03/2015

    @Rogueywon This is exactly what I was thinking when I was reading this, the WiiU had really only just had it's 'killer app' year with a lot of great games and sales - to announce an 'announcement' of something 'next year' and the press touting to the high hills it's Nintendo's 'next console' which most will read as 'replacement console' may have killed off any momentum the system may have gained.

    'Casual gamers' still on the fence with the WiiU and/or 'waiting for a proper Mario/Zelda' may hold off in buying the system until this announcement bares fruit 'next year', just in case Nintendo do a Twilight Princess and release games on both formats, which means actual console sales in 2015 may be low because of this.

    I tend to lean towards a mobile platform/software with the information given I'm more interested in knowing if this ends up leading to the *new* WiiU, thats basically the console and tablet in one so it's truly portable and selling it a kin to the *new* 3DS with Nintendo still supporting both with only one/two exclusives on the new format.

    Nintendo yet again have shot themselves in the foot PR wise by not being utterly clear what the product is the moment they announce it - it's the 'WiiU: the new Wii controller' confusion all over again.
    Reply -1
  • GAME Marketplace lets third-parties sell their products

  • Kremlik 16/03/2015

    Between their buyout of Multiplay and now them essentially renting out their website to become another, it seems to me the last thing they are thinking about is their actual local retail side...

    Are they seeing something I'm not because this doesn't look good for the stores.
    Reply +1
  • Warcraft: Armies of Azeroth looks like the Warcraft 3 remake we've been waiting for

  • Kremlik 12/03/2015

    @avoidconfusion It's built using the SC2 engine it's not going anywhere, you still need SC2 to play it so it's still 'advertising' the core products of Blizzard hence free PR, plus it's not the only 'remake' Diablo's assets are around somewhere with a quite good remake for the original game..

    Remember MOBAs effectively started from WC3, while not intended as such Blizzard's RTS engines make great game creator software, even Youtube 'cynic' TotalBiscuit is using it to make a WoW themed board game.
    Reply +1
  • Uncharted 4 delayed to spring 2016

  • Kremlik 11/03/2015

    *gets ready for the use of the flame shield*

    Having owned a PS4 since launch, yes it's a bit of a let down, however IF you don't own a mid to high end PC, the PS4 is still worth getting outside of the AAAs.

    Straight out of the box you have access to DC Universe Online, while yes it's a hybrid sub/f2p MMO it's not a bad brawler, then there is Warframe if you like team based objective shooters, throw in a bit of space ninja and it's a damn fine game to play, both of these are free to play and I've yet to throw money at either (despite Warframe really deserving my cash)... Hopefully Planteside will still be joining some point this year, and I'm kinda hoping Smite breaks out of XBox exclusivity to join this list too..

    And then there is FFXIV, THIS is the MMO you should be playing right now, if you don't own a PC the PS4 matches that version hands down, control and KB/Mouse support (with UI switching to suit both) plus it shares servers with PS3 and PC so the servers are definitely not empty due to platform splits, I cannot recommend this game enough to anyone with a passing interest in MMOs, the amount of non-expansion required content thrown at this game this past year makes FFXIV the best #2 MMO on the market to date (as 'free content' is kinda moot because it's sub based), oh and this like the others above doesn't require PS+ to play.

    Finally there is the Indie games, now most would turn their nose up at this part but throw £40 for PS+ at this and you get access to games from RELEASE (not 2/3 years down the line) to some adding Indies out there, Binding of Issac: Rebirth has held my time for most of my sessions on the console, it's bloody hard but it keeps pulling me back for more, and I dare you not to be kinda humming the soundtrack to Transistor once you've finished it. Yes These games may not be dripping is realism and super hi-def images, but after seeing how The Order went, game play is king, and these games have it in spades...

    Of course all this is moot if you own a pretty OK PC, yes we'll have to wait for our FFXVs, Type-0s and Bloodbornes to show this year, but if you don't, avoid the Steamboxes and OUYAs this year - just get a PS4.
    Reply +3
  • Sony signals end of PlayStation Mobile

  • Kremlik 11/03/2015

    PSM's downfall comes from two fronts

    1) IIRC at Sony's end outside of Playstation itself they aren't doing that well so this is effectively 'cutting the fat' to keep the company in check, I don't know fully but don't Sony pay HTC to have PSM on their phones? Surely that isn't cheap.

    2) Outside of the Vita end this service is barely used, not because it's not on enough platforms, it's because mobiles are HEAVILY pirated with games and jail broken, I can't remember which game was it but they had tracking that showed a stupidly high number of active copies of their game on jail broken phones?

    Between both it's probably much better for Sony just to roll PSM under PSN, while I agree cutting off apps completely is a bad idea, perhaps just merging them with the PSN is better as at least Vita users can still access the content?
    Reply +3
  • The next Magic the Gathering video game is free-to-play

  • Kremlik 06/03/2015

    This is interesting on two fronts:

    1) IF Wizards opt for the 'payment to skip' with the booster packs being both gold and real money ala Hearthstone this could in fact go toe to toe with HS.

    Aye it's a little more complex however HS is currently getting blacklash over the ease of some of the deck building power considering the common grey cards are still capable of taking down higher tier decks. While that balances the 'buy to win' aspect,netbuilding with those certain decks has tipped in in a way that only a set few cards are worth taking from the pool and anything different actually hurts your chances of winning, 'Zoo' is still too powerful without low end cost clear cards (which the game heavily lacks).

    2) Duels now directly competes with MTG Online, one of the reasons why Duels was buy to play originally was to stop that happening, it was purely as an intro point to MTG, with the addition of more control over deck building it got closer to MTGO's build, now with the entry price dropped all Duels actually lacks in tournament play, once that happens it might as well replace MTGO altogether, which at this stage it might as well as MTGO's engine is quite old and not cross platform like Duels already is.
    Reply +3
  • World of Warcraft Token lets players buy game time with gold

  • Kremlik 03/03/2015

    WoW is one of the last MMOs to try this system, and Blizzard yet again have taken the bests bits from others and made their own version.

    This ends up better then EVE's PLEX system as the price is governed by the system and not the player. With EVE the PLEX price is wildly out of control with players buying low and selling high well after the cash has changed hands with CCP. Blizzard's system locks the price in at whatever the region rate is going at (US, EU, etc), and there is no way of the player removing the token once 'sold', so there is no gaming of the system.

    As far as the playerbase is concerned it's another gold sink (which timing is very well considering we just threw our gold at the Heirloom vendor last week), but also it's a great way of tracking gold, any large spikes in a characters gold amount NOT gained via this system will most likely be looked at thus making RMT tracking a lot easier.

    On the plus side those on the fence about sub costs vs content delivery, like myself, don't have to consider it any more has the 'sub for gold' system just requires a bit of game time as long as the costs remain in control and achievable for the month a lot will consider it rather then paying. Blizzard effectively doesn't lose a subscription, as someone else payed for it, and the price of the token is likely higher then a sub per month so it's in Blizzard's best interest to keep the 'GFS' playerbase happy.
    Reply +2
  • Blizzard exploring Diablo 3 microtransactions but not for EU or US

  • Kremlik 23/02/2015

    @UncleLou Added to the fact Blizzard are actually allowing and supporting SC2 players in playing Legacy of the Void multiplayer, which isn't even released yet, they could have easily blocked it because it may hurt sales, I mean why buy an update you can already play for free?

    I'm perfectly OK with Blizzard doing that with D3 in Korean markets, it's a different market and Korean players have these kind of things in their market commonly anyway
    Reply +4
  • Troll deletes 11-year-old's Destiny characters

  • Kremlik 23/02/2015

    I hate to bring it up but what is a 11-year old doing playing a 16+ game, yes it's not as bad as COD, but I'm kinda getting sick of parents buying games without looking into them first and then going up in arms when they realise the game isn't 'cute and fluffy safe' like they assume so.

    Bad luck on the kid but kids have been duped in other games for things, hell even adults have, even in real life, remember the whole microwaving your phone to 'charge' it bit ( )..
    Reply +62
  • Star Ocean developer tri-Ace acquired by Japanese mobile company

  • Kremlik 20/02/2015

    @Aretak hmmm, didn't actually know that got released, then again it's Sega, they kinda forget there is still a MASSIVE PSO playbase over here.

    Like you said shame, but there could be hope of the staff just reforming later on, it's not like thats happened before Platnum being one of them :)
    Reply 0
  • Kremlik 20/02/2015

    @eightyowls Actually those where made by Tri-Crescendo, an offshoot of Tri-Ace that developed music for their games but still developed it's own titles

    I believe Tri-Crescendo is still it's own company and wasn't part of Tri-Ace's buyout, and I think Baten Kaitos is still in Monolith Soft/Nintendo's hands, so don't worry
    Reply +2
  • Kremlik 20/02/2015

    @grassyknoll Well Despite having a pedigree with Star Ocean, as mentioned Tri-Ace haven't done much of note over the years, I would even say Resonance of Fate was their last good game considering, both Star Ocean: The Last Hope and both FFXIII sequels were panned by the playbases, the former being for the god awful English voice work, hence the re-release with the Japanese voices.

    Tri-Ace was more 'support' for SE's work these days, it wouldn't be much to say the old guard of the old SO games left a long time ago.

    Here's hoping SE at least kept the IP rights
    Reply +1
  • Kremlik 20/02/2015

    Ermm the image isn't Star Ocean, that is The Last Remnant.

    iirc correctly Tri-Ace had nothing to do with that one, although if you want to play an FF:Tactics-like game that was made way before it's time (ie the poor 360 couldn't handle the game properly, pop in, pop in EVERYWHERE) it runs pretty OK on any mid range PC these days.
    Reply +3
  • 33 new Final Fantasy 14 Gold Saucer screenshots rekindle memories of Final Fantasy 7

  • Kremlik 20/02/2015

    @elbrian it's ok I've still got 5 combat jobs to cap out (crafting took 6 months to do casually), only JUST started for the first time Zodiac weapon chain, only just past Shiva in the core story arc, and still have to get the barding and mounts from the Primals, AND the Beast Tribe content...

    YES, this is the only game I can complain about too much content because I've been playing since the relaunch casually and I probably wont need to buy Heavensward until next year (considering story content in this is free to all apparently) , but I want one of the new classes to main :(

    SE you spoil us :)

    Added: Anyone who thinks I'm joking - welcome to your 14 page endgame check list of hell (in a good way) and this still ignores the side content pre-50, also crafting (which is a whole 'hardcore' check list itself) and is JUST one year's wroth of updates.
    Reply +5
  • Kremlik 20/02/2015

    I wish sometimes Blizzard takes a hard look at their content updates and just throw this amount of core and side content at WoW, it may be the highest subscription title on the market, but yet again FFXIV proves itself as the best #2 out there just by pumping out quality every major patch...

    The joke really is this ISN'T a major patch, it's only a third of one.
    Reply +24
  • The Order: 1886 review

  • Kremlik 19/02/2015

    @Uncompetative Everything but Darkest Dungeon (and Monster Hunter) has already been released on the PS4 and I've lumped FAR more hours into all of them then I would do with Order, simply because they DO have replay value.

    Yes I'm rubbishing a game I'm yet to play, but two things are clear it's 5-10 hours with little if no replay value and it's lacking completely in the gameplay systems compared to the above, and if I do my sums right I could probably buy ALL of those games for the same price as just the Order.

    ALL the game has is 'pretty', I'd rather invest my money and the time I have into something more then just an interactive cinermatic
    Reply +5
  • Kremlik 19/02/2015

    Personally speaking I think the game is short purely because they ran out of time, they took SOOOOOOOOOOOOOOOO long in prettying the game up they simply ran out of disk space/time/budget..

    There is a MASSIVE reason why 'cinematic' games are losing favour with gamers when we have drawn, handheld and/or 8bit style games we throw hours into (Issac, Don't Stave, Monster Hunter, Darkest Dungeon come to mind here) and on the other game while not not the front line of tech games like Transistor still look bloody stunning at a third of a AAA RRP.

    Gameplay and price HEAVILY trump 'hi-tech show-pieces'.

    YES the order would have been a great show-piece for the PS4 but it's WAAAYYYY late to the party, it's a pretty dud, thankfully Bloodborne and Uncharted will most likely help us forget this title even exists on the platform by the end of the year.
    Reply +1
  • What's the deal with Pokémon Shuffle's microtransactions?

  • Kremlik 18/02/2015

    @Keresky No I didn't miss that, I've played a lot of iOS titles and even in 'tutorial mode' it's never been that long and I've quickly ran out of 'lives' in under 5 minutes, with Nintendo thats still better then most Reply 0
  • Kremlik 18/02/2015

    TBH I don't mind Nintendo going into the whole 'Buy to refill' route, 45 mins of game play until the 'wait or refill' option is actually pretty good (even if it's a tutorial) compared to others on iOS/Andriod.

    I think we have to remember the mobile market in Japan is MASSIVE right now, the 3DS isn't really a platform for short burst gaming the battery life is still holding it back a little even if you put it on standby (hence a reason why the save changes in Zelda:MM 3D).

    Pokemon Shuffle kinda fits that market, by time you 'need' to refill whatever your waiting for/travelling to it's probably time to end the game anyway, to play these types of games long term, thats when you invest in the proper 3DS titles, if you want to drop money down for that 'just one more game' fair enough, but to do it continently? You REALLY need to avoid these game types then.

    Nintendo have already broken into the subscription market with Pokemon Bank and so far DLC from Hyrule Warriors and Mario Kart are living up to their costs (Hyrule Warriors making other DLC packs look kinda tame in the process), but nothing so far says to me these are 'dark times' with Nintendo, so far these have been done right in my eyes (outside the whole Youtube mess that is).

    Nintendo are trying what the current market is already doing, there isn't anything wrong with that, it's just how far are they willing to take it thats the issue and we probably wont see that for a long time
    Reply 0
  • The sorry state of The Stomping Land, another abandoned Kickstarter video game

  • Kremlik 18/02/2015

    Unless the dev is basically giving you 70%-90% of the product already and is just mostly adding content (Darkest Dungeon, Hand of Fate, Prison Architect, Terraria), most of the time 'Early Access/Kickstarter' are proof of concept NOT working games. You will be investing in an idea, not playing for beta access to a game, you have near zero chance of getting what you personally expected.

    That said Early Access is still a good platform for those devs just about ready to launch and just need that tiny bit of funding to finish the project, those stated above and a LOT of others have been success stories in that program, and the system shouldn't be canned completely.

    If Valve put more into monitoring these 'failed' games, easily done by a dev proving the status of the game is as stated on the store page before even allowing the game on the store, as lets be honest most of the time it's nothing to do with the status of the game more a PR fluff bit, then things would be easier for everyone.

    HOWEVER it's also down to the buyer most of the time either buying into hype or clearly not understanding either Early Access itself or the status of the project at hand. If that is purely down to age bracket then age restrictions may fix that but if people still pay blindly into these then more 'devs' will crop up.

    As always RESEARCH first, buy later, there is barely any reason to invest in a bare bones project for the average gamer.
    Reply +12
  • Sonic Boom games shifted just 490,000 copies

  • Kremlik 12/02/2015

    Well the 'rebooted' characters didn't help matters either Sega STILL takes pride in them.

    Despite Sonic being OK, (TBH it's a slight tweak to fit what I assume is him aspiring to be Nathan Drake :P) personally I don't mind Tails' look, with his shift to 'tech guy' in Adventure it makes sense... Knuckles is the worst offender, making matters worse is the fact Sega's Facebook page has him with gym quotes, I had to unsub purely because the 'don't skip leg day' joke was constant.

    Generations was Sega's best effort in rebooting Sonic (and to some degree Colours was too) to 'reboot' again to appeal to a younger crowd utterly backfired on them as they are really not interested.

    Just make another Sonic Rush or to a lesser degree Sonic 5, just use Generation's engine and keep it one game this time, thats ALL people want, stop trying to reboot something that doesn't need a hook/gimmick
    Reply +4
  • Blizzard resurrects Lost Vikings in Heroes of the Storm

  • Kremlik 11/02/2015

    @captaintrips well it does help that all their skills are mostly passive it seems, so basically you focus on positioning and farming, they should be a great starting hero because they focus on everything but team fights early on, but no doubt they won't be looked at like that for long Reply +1
  • Kremlik 11/02/2015

    It saddens me that many YT/Twitch comments are 'who are these **** I WANTED X' or '****ing x clone!'

    I hope the game is still free on Battlenet has these people really need to be shown one of the best SNES games, if not one of the best puzzle games of all time.
    Reply +6
  • Nintendo details its outlandish process of transferring data to the New 3DS

  • Kremlik 11/02/2015

    I can't believe people are THAT into bashing Nintendo over a optional process in basically click bait, everyone hasn't noticed they are transferring DATES over (not data) - that's just messy.

    You missed one on the proof read EG :)
    Reply +3
  • Eurogamer has dropped review scores

  • Kremlik 10/02/2015

    In the words of Tychus: HELL, it's about time!

    /dance all the way

    GG EG GG
    Reply +1
  • Sunless Sea review

  • Kremlik 06/02/2015

    @UncleLou I did, and note I said 'some others' not everyone, I do agree scores do help some people, but in the end it still pulls focus away from the material in question.

    IF it is going to be used as a TLDR for some at least putting a few pros and cons would help things
    Reply +2
  • Kremlik 06/02/2015

    @riceNpea true, 'riot' is a bit dramatic, but sarcasm doesn't translate over text that well..

    To put it another way, I'm getting sick of people putting more interest in a score then the game itself. As someone stated no matter what EG write they can't win, hence why the 8s being thrown about and even then it's 'so this is as good as X then?' Apples and Oranges people.

    As I've said and some others have stated scores don't help anyone these days, every time it's always questioned by either a few or a lot and heavily debated some times to the point that people forget why the game got the score in the first place.

    Other then click bait for the comments section scores aren't helpful any more, hell in the days where Lets-players get thrown money at them just to play a game for a few hours and even games DESIGNED around them due to the amount of viewers involved with that market, what is a 'score' other then a TLDR?

    The written review needs to evolve past a system that just doesn't work, it just detracts from the item in question it's suppose to reinforce, not take over in one number.
    Reply 0
  • Kremlik 06/02/2015

    Note: Sarcasm inbound

    Sigh, give a game a bad score, riot! give a game a great score, riot!

    end of sarcasm

    THIS is completely why there are so many 8s here at times, it's the 'safe bet' to stop the comments section from questioning the score..


    The game has great writing it's goes deep in the rabbit hole on that one, if you like the Fallen London backdrop, it's a massive bonus. It's a great rogue-lite adding lots of replayability, art style and 2d may be slightly off-putting for some, but still highly recommended..

    and I have ZERO connection to anyone, that better?
    Reply +8
  • Stylish Persona 5 trailer shows off gameplay, cut-scenes, cats

  • Kremlik 05/02/2015

    @TheBusterMan Vita swansong???? aye it's not pulling 3DS numbers 'right now', but neither way the 3DS for a long time.

    Vita isn't doing great but it's doing OK - it's my 'obscure JRPG/Jstrat/Jmurdermystery?'system, basically it's still getting a good chunk on games, even if underrated and/or non-hyped titles

    But yea a 'P5' game would help, but then again not releasing the original version does open the door for the 'enhanced' version later on
    Reply +3
  • Kremlik 05/02/2015

    @Manwards Well considering the definitive version of Persona 3 was P3:FES (Festival), P5's version could be called anything, P5:Heroic possibly? Reply 0
  • Kremlik 05/02/2015

    @Binba442 I think they are using the same engine, whelp it's set in the same universe so why not? Reply -1
  • Heroes of the Storm European beta key giveaway

  • Kremlik 23/01/2015

    Didn't win anything, nice to see all these 'new' people still asking for keys, gotta love bots these days...

    Then again this was open to all and the form was open to exploitation, so I suspect a few got hovered up by them
    Reply +2
  • Possible Guild Wars 2 expansion Heart of Thorns trademarked

  • Kremlik 23/01/2015

    @djskippy well at launch GW1: Prophecies was kinda bleh TBH it lacked that something extra, it really wasn't until Factions and Nightfall the game really started to buzz, Eye of the North basically was the prefect bookend for the game.

    My hope is Heart of Thorns is an expansion (and not just a DVD 'collection' of season one and two, considering you had to pay for season 2 if you missed the window to get the ep for free) that gives the devs a new chance to get out of this hole they designed themselves in.

    Between having content which expired in season 1 and months between content blocks that lasted only an hour tops in season 2, despite having a great base game post-content has been a little lacking.
    Reply 0
  • Elder Scrolls Online gets console release date, drops subscription

  • Kremlik 21/01/2015

    @kangarootoo For PS+ on the PS4 Free to play tiles and MMOs don't require it to play online, this is the only 'MMO' that does.

    I use 'MMO' loosely now has it being buy to play they can claim it's like Destiny and be just enough not a true MMO to justify the PS+ requirement
    Reply 0
  • You can now buy access to Heroes of the Storm via £29.99 Founder's Pack

  • Kremlik 21/01/2015

    @Rivuzu Agree with you there with the 'Pay to Win differently' there is few characters I would say are 'you must have this to win'. Everyone has a fair shot and winning once you have access to all the traits on offer, Nova was considered the 'must have' character in Alpha mostly because her passive cloak made her skills recharge faster making her able to pop everything far faster then any other character, which thankfully has been taken out for health regen.

    However that is more of the case of balance not a direct win, as mentioned before it's mostly the case of the trait system I have issue with Blizzard locking out traits on the basis of #not to confuse players' is kinda BS as, a kin to Hearthstone having 'basics' puts you clearly in a weaker point then a player who has everything unlocked. I'm hoping that 'noob' mode is made so only characters below level 4 can be used to make sure that doesn't happen
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  • Kremlik 21/01/2015

    You're basically telling me HotS is basically a dumbed down MOBA for people who don't play MOBA's? I suppose that does sound like something an Activision subsidiary would be up to...
    I always hate the term 'dumbed down', by the same logic Smash Bros is a dumb down version of Street Fighter or Mario Kart a dumbed down version of Forza, or even the Mario series itself is a dumb down version of Super Meat Boy, simply because the level of entry isn't as high as it's counterpart.

    Yes all three require a set skill level to excel at but does that mean their 'Mario'ed' alternates are a poor copy for idiots? NOPE! They are just easier to understand at a base level and have proven to have just as high skillcap (or in some cases higher) at a competitive level.

    Now take LoL and Heroes, the core issue with LoL is the barrier to entry, you go in blind with a new character it it's your first game? You are not only royally screwed but are called out on it and worse bullied over it, sadly is the case of the MOBA community not just with LoL and Heroes. This sours the first experience and hurts the genre in general .

    Personally needing a third party site, or in DOTA 2's case in game guides, to not only tell you your skills to use but which items to buy at what time to be effective shows a huge needless flaw in the genre, it's FAR too complex for it's own good.

    This is where Heroes steps in, it cuts away that complexity and just gives people the basics, plus being at a base design it's much easier to have an effective build straight away, thus a better experience overall, prefect for people not used to the genre and/or just want to have fun.

    You have to think about Heroes like you would do Mario, yes it is a basic version of more complex games out there at a base level, but it's a starting point for people to experience things, and like Mario people do end up researching more complex titles to play, why do you think after Mario Kart there was a sudden racing genre boom, or with Smash Bros there are more fighting titles out in our market then there ever was, heck take WoW a 'base level' MMORPG it exploded the market.

    Will Heroes replace DOTA2 and LoL, no, but it's damn sure more it'll reinforce the genre and draw a LOT more people to it.
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  • Kremlik 21/01/2015

    @L_A_G To be fair if it wasn't for Blizzard in the first place the MOBA genre wouldn't exist in the first place.

    I don't consider Blizzard 'jumping in' either way as the whole DOTA trademark issues between Valve and Blizzard pointed to a MOBA in the works for Blizzard, all while LoL and HoN were just starting. Just because Heroes is only coming out now doesn't mean that Heroes is a resent idea for them.

    As for not seeing the point of Heroes it's completely understandable as the same was said about Hearthstone considering MTG and others were already out there. The point of Heroes is the same point as Hearthstone, it's accessible, LoL and the others require 'prior knowledge' to understand the game, Heroes you can just jump in and do sort of well, that plus the IP smash up is it's selling point...

    It's the Smash Bros of MOBAs.
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  • Kremlik 21/01/2015

    The funny thing is for £5 more in game you can currently get 8 Heroes instantly unlocked, 4 skins and 2 mounts.

    TBH I don't mind the option to buy in as it's a choice and not forced on people. What I DO mind is the fact the beta keys will most likely slow down to a crawl in the hopes people desprte enough will cave in and buy into a product which will end up being free further more I highly doubt the game will exit 'beta' as long as the offer is selling well. Plus even worse the Heroes icon popping up on the app to ADVERTISE the offer, this after the fact Blizzard stated that when you did get invited the Heroes icon would pop up. It's a little underhanded to do it as a lot of players logging in to Battlenet that see the icon would be excited to get in only to be slapped in the face with the Buy In offer, for younger players it does seem to be dipping a little in 'app predatory' areas..

    The game itself will be one of the better games in the MOBA market however the sales department needs a massive look at, as it's really hurting the hype behind Heroes right now
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