Kremlik Comments

Page 1 of 23

  • Blizzard exploring Diablo 3 microtransactions but not for EU or US

  • Kremlik 23/02/2015

    @UncleLou Added to the fact Blizzard are actually allowing and supporting SC2 players in playing Legacy of the Void multiplayer, which isn't even released yet, they could have easily blocked it because it may hurt sales, I mean why buy an update you can already play for free?

    I'm perfectly OK with Blizzard doing that with D3 in Korean markets, it's a different market and Korean players have these kind of things in their market commonly anyway
    Reply +4
  • Troll deletes 11-year-old's Destiny characters

  • Kremlik 23/02/2015

    I hate to bring it up but what is a 11-year old doing playing a 16+ game, yes it's not as bad as COD, but I'm kinda getting sick of parents buying games without looking into them first and then going up in arms when they realise the game isn't 'cute and fluffy safe' like they assume so.

    Bad luck on the kid but kids have been duped in other games for things, hell even adults have, even in real life, remember the whole microwaving your phone to 'charge' it bit ( )..
    Reply +62
  • Star Ocean developer tri-Ace acquired by Japanese mobile company

  • Kremlik 20/02/2015

    @Aretak hmmm, didn't actually know that got released, then again it's Sega, they kinda forget there is still a MASSIVE PSO playbase over here.

    Like you said shame, but there could be hope of the staff just reforming later on, it's not like thats happened before Platnum being one of them :)
    Reply 0
  • Kremlik 20/02/2015

    @eightyowls Actually those where made by Tri-Crescendo, an offshoot of Tri-Ace that developed music for their games but still developed it's own titles

    I believe Tri-Crescendo is still it's own company and wasn't part of Tri-Ace's buyout, and I think Baten Kaitos is still in Monolith Soft/Nintendo's hands, so don't worry
    Reply +2
  • Kremlik 20/02/2015

    @grassyknoll Well Despite having a pedigree with Star Ocean, as mentioned Tri-Ace haven't done much of note over the years, I would even say Resonance of Fate was their last good game considering, both Star Ocean: The Last Hope and both FFXIII sequels were panned by the playbases, the former being for the god awful English voice work, hence the re-release with the Japanese voices.

    Tri-Ace was more 'support' for SE's work these days, it wouldn't be much to say the old guard of the old SO games left a long time ago.

    Here's hoping SE at least kept the IP rights
    Reply +1
  • Kremlik 20/02/2015

    Ermm the image isn't Star Ocean, that is The Last Remnant.

    iirc correctly Tri-Ace had nothing to do with that one, although if you want to play an FF:Tactics-like game that was made way before it's time (ie the poor 360 couldn't handle the game properly, pop in, pop in EVERYWHERE) it runs pretty OK on any mid range PC these days.
    Reply +3
  • 33 new Final Fantasy 14 Gold Saucer screenshots rekindle memories of Final Fantasy 7

  • Kremlik 20/02/2015

    @elbrian it's ok I've still got 5 combat jobs to cap out (crafting took 6 months to do casually), only JUST started for the first time Zodiac weapon chain, only just past Shiva in the core story arc, and still have to get the barding and mounts from the Primals, AND the Beast Tribe content...

    YES, this is the only game I can complain about too much content because I've been playing since the relaunch casually and I probably wont need to buy Heavensward until next year (considering story content in this is free to all apparently) , but I want one of the new classes to main :(

    SE you spoil us :)

    Added: Anyone who thinks I'm joking - welcome to your 14 page endgame check list of hell (in a good way) and this still ignores the side content pre-50, also crafting (which is a whole 'hardcore' check list itself) and is JUST one year's wroth of updates.
    Reply +5
  • Kremlik 20/02/2015

    I wish sometimes Blizzard takes a hard look at their content updates and just throw this amount of core and side content at WoW, it may be the highest subscription title on the market, but yet again FFXIV proves itself as the best #2 out there just by pumping out quality every major patch...

    The joke really is this ISN'T a major patch, it's only a third of one.
    Reply +24
  • The Order: 1886 review

  • Kremlik 19/02/2015

    @Uncompetative Everything but Darkest Dungeon (and Monster Hunter) has already been released on the PS4 and I've lumped FAR more hours into all of them then I would do with Order, simply because they DO have replay value.

    Yes I'm rubbishing a game I'm yet to play, but two things are clear it's 5-10 hours with little if no replay value and it's lacking completely in the gameplay systems compared to the above, and if I do my sums right I could probably buy ALL of those games for the same price as just the Order.

    ALL the game has is 'pretty', I'd rather invest my money and the time I have into something more then just an interactive cinermatic
    Reply +5
  • Kremlik 19/02/2015

    Personally speaking I think the game is short purely because they ran out of time, they took SOOOOOOOOOOOOOOOO long in prettying the game up they simply ran out of disk space/time/budget..

    There is a MASSIVE reason why 'cinematic' games are losing favour with gamers when we have drawn, handheld and/or 8bit style games we throw hours into (Issac, Don't Stave, Monster Hunter, Darkest Dungeon come to mind here) and on the other game while not not the front line of tech games like Transistor still look bloody stunning at a third of a AAA RRP.

    Gameplay and price HEAVILY trump 'hi-tech show-pieces'.

    YES the order would have been a great show-piece for the PS4 but it's WAAAYYYY late to the party, it's a pretty dud, thankfully Bloodborne and Uncharted will most likely help us forget this title even exists on the platform by the end of the year.
    Reply +1
  • What's the deal with Pokémon Shuffle's microtransactions?

  • Kremlik 18/02/2015

    @Keresky No I didn't miss that, I've played a lot of iOS titles and even in 'tutorial mode' it's never been that long and I've quickly ran out of 'lives' in under 5 minutes, with Nintendo thats still better then most Reply 0
  • Kremlik 18/02/2015

    TBH I don't mind Nintendo going into the whole 'Buy to refill' route, 45 mins of game play until the 'wait or refill' option is actually pretty good (even if it's a tutorial) compared to others on iOS/Andriod.

    I think we have to remember the mobile market in Japan is MASSIVE right now, the 3DS isn't really a platform for short burst gaming the battery life is still holding it back a little even if you put it on standby (hence a reason why the save changes in Zelda:MM 3D).

    Pokemon Shuffle kinda fits that market, by time you 'need' to refill whatever your waiting for/travelling to it's probably time to end the game anyway, to play these types of games long term, thats when you invest in the proper 3DS titles, if you want to drop money down for that 'just one more game' fair enough, but to do it continently? You REALLY need to avoid these game types then.

    Nintendo have already broken into the subscription market with Pokemon Bank and so far DLC from Hyrule Warriors and Mario Kart are living up to their costs (Hyrule Warriors making other DLC packs look kinda tame in the process), but nothing so far says to me these are 'dark times' with Nintendo, so far these have been done right in my eyes (outside the whole Youtube mess that is).

    Nintendo are trying what the current market is already doing, there isn't anything wrong with that, it's just how far are they willing to take it thats the issue and we probably wont see that for a long time
    Reply 0
  • The sorry state of The Stomping Land, another abandoned Kickstarter video game

  • Kremlik 18/02/2015

    Unless the dev is basically giving you 70%-90% of the product already and is just mostly adding content (Darkest Dungeon, Hand of Fate, Prison Architect, Terraria), most of the time 'Early Access/Kickstarter' are proof of concept NOT working games. You will be investing in an idea, not playing for beta access to a game, you have near zero chance of getting what you personally expected.

    That said Early Access is still a good platform for those devs just about ready to launch and just need that tiny bit of funding to finish the project, those stated above and a LOT of others have been success stories in that program, and the system shouldn't be canned completely.

    If Valve put more into monitoring these 'failed' games, easily done by a dev proving the status of the game is as stated on the store page before even allowing the game on the store, as lets be honest most of the time it's nothing to do with the status of the game more a PR fluff bit, then things would be easier for everyone.

    HOWEVER it's also down to the buyer most of the time either buying into hype or clearly not understanding either Early Access itself or the status of the project at hand. If that is purely down to age bracket then age restrictions may fix that but if people still pay blindly into these then more 'devs' will crop up.

    As always RESEARCH first, buy later, there is barely any reason to invest in a bare bones project for the average gamer.
    Reply +12
  • Sonic Boom games shifted just 490,000 copies

  • Kremlik 12/02/2015

    Well the 'rebooted' characters didn't help matters either Sega STILL takes pride in them.

    Despite Sonic being OK, (TBH it's a slight tweak to fit what I assume is him aspiring to be Nathan Drake :P) personally I don't mind Tails' look, with his shift to 'tech guy' in Adventure it makes sense... Knuckles is the worst offender, making matters worse is the fact Sega's Facebook page has him with gym quotes, I had to unsub purely because the 'don't skip leg day' joke was constant.

    Generations was Sega's best effort in rebooting Sonic (and to some degree Colours was too) to 'reboot' again to appeal to a younger crowd utterly backfired on them as they are really not interested.

    Just make another Sonic Rush or to a lesser degree Sonic 5, just use Generation's engine and keep it one game this time, thats ALL people want, stop trying to reboot something that doesn't need a hook/gimmick
    Reply +4
  • Blizzard resurrects Lost Vikings in Heroes of the Storm

  • Kremlik 11/02/2015

    @captaintrips well it does help that all their skills are mostly passive it seems, so basically you focus on positioning and farming, they should be a great starting hero because they focus on everything but team fights early on, but no doubt they won't be looked at like that for long Reply +1
  • Kremlik 11/02/2015

    It saddens me that many YT/Twitch comments are 'who are these **** I WANTED X' or '****ing x clone!'

    I hope the game is still free on Battlenet has these people really need to be shown one of the best SNES games, if not one of the best puzzle games of all time.
    Reply +6
  • Nintendo details its outlandish process of transferring data to the New 3DS

  • Kremlik 11/02/2015

    I can't believe people are THAT into bashing Nintendo over a optional process in basically click bait, everyone hasn't noticed they are transferring DATES over (not data) - that's just messy.

    You missed one on the proof read EG :)
    Reply +3
  • Eurogamer has dropped review scores

  • Kremlik 10/02/2015

    In the words of Tychus: HELL, it's about time!

    /dance all the way

    GG EG GG
    Reply +1
  • Sunless Sea review

  • Kremlik 06/02/2015

    @UncleLou I did, and note I said 'some others' not everyone, I do agree scores do help some people, but in the end it still pulls focus away from the material in question.

    IF it is going to be used as a TLDR for some at least putting a few pros and cons would help things
    Reply +2
  • Kremlik 06/02/2015

    @riceNpea true, 'riot' is a bit dramatic, but sarcasm doesn't translate over text that well..

    To put it another way, I'm getting sick of people putting more interest in a score then the game itself. As someone stated no matter what EG write they can't win, hence why the 8s being thrown about and even then it's 'so this is as good as X then?' Apples and Oranges people.

    As I've said and some others have stated scores don't help anyone these days, every time it's always questioned by either a few or a lot and heavily debated some times to the point that people forget why the game got the score in the first place.

    Other then click bait for the comments section scores aren't helpful any more, hell in the days where Lets-players get thrown money at them just to play a game for a few hours and even games DESIGNED around them due to the amount of viewers involved with that market, what is a 'score' other then a TLDR?

    The written review needs to evolve past a system that just doesn't work, it just detracts from the item in question it's suppose to reinforce, not take over in one number.
    Reply 0
  • Kremlik 06/02/2015

    Note: Sarcasm inbound

    Sigh, give a game a bad score, riot! give a game a great score, riot!

    end of sarcasm

    THIS is completely why there are so many 8s here at times, it's the 'safe bet' to stop the comments section from questioning the score..


    The game has great writing it's goes deep in the rabbit hole on that one, if you like the Fallen London backdrop, it's a massive bonus. It's a great rogue-lite adding lots of replayability, art style and 2d may be slightly off-putting for some, but still highly recommended..

    and I have ZERO connection to anyone, that better?
    Reply +8
  • Stylish Persona 5 trailer shows off gameplay, cut-scenes, cats

  • Kremlik 05/02/2015

    @TheBusterMan Vita swansong???? aye it's not pulling 3DS numbers 'right now', but neither way the 3DS for a long time.

    Vita isn't doing great but it's doing OK - it's my 'obscure JRPG/Jstrat/Jmurdermystery?'system, basically it's still getting a good chunk on games, even if underrated and/or non-hyped titles

    But yea a 'P5' game would help, but then again not releasing the original version does open the door for the 'enhanced' version later on
    Reply +3
  • Kremlik 05/02/2015

    @Manwards Well considering the definitive version of Persona 3 was P3:FES (Festival), P5's version could be called anything, P5:Heroic possibly? Reply 0
  • Kremlik 05/02/2015

    @Binba442 I think they are using the same engine, whelp it's set in the same universe so why not? Reply -1
  • Heroes of the Storm European beta key giveaway

  • Kremlik 23/01/2015

    Didn't win anything, nice to see all these 'new' people still asking for keys, gotta love bots these days...

    Then again this was open to all and the form was open to exploitation, so I suspect a few got hovered up by them
    Reply +2
  • Possible Guild Wars 2 expansion Heart of Thorns trademarked

  • Kremlik 23/01/2015

    @djskippy well at launch GW1: Prophecies was kinda bleh TBH it lacked that something extra, it really wasn't until Factions and Nightfall the game really started to buzz, Eye of the North basically was the prefect bookend for the game.

    My hope is Heart of Thorns is an expansion (and not just a DVD 'collection' of season one and two, considering you had to pay for season 2 if you missed the window to get the ep for free) that gives the devs a new chance to get out of this hole they designed themselves in.

    Between having content which expired in season 1 and months between content blocks that lasted only an hour tops in season 2, despite having a great base game post-content has been a little lacking.
    Reply 0
  • Elder Scrolls Online gets console release date, drops subscription

  • Kremlik 21/01/2015

    @kangarootoo For PS+ on the PS4 Free to play tiles and MMOs don't require it to play online, this is the only 'MMO' that does.

    I use 'MMO' loosely now has it being buy to play they can claim it's like Destiny and be just enough not a true MMO to justify the PS+ requirement
    Reply 0
  • You can now buy access to Heroes of the Storm via £29.99 Founder's Pack

  • Kremlik 21/01/2015

    @Rivuzu Agree with you there with the 'Pay to Win differently' there is few characters I would say are 'you must have this to win'. Everyone has a fair shot and winning once you have access to all the traits on offer, Nova was considered the 'must have' character in Alpha mostly because her passive cloak made her skills recharge faster making her able to pop everything far faster then any other character, which thankfully has been taken out for health regen.

    However that is more of the case of balance not a direct win, as mentioned before it's mostly the case of the trait system I have issue with Blizzard locking out traits on the basis of #not to confuse players' is kinda BS as, a kin to Hearthstone having 'basics' puts you clearly in a weaker point then a player who has everything unlocked. I'm hoping that 'noob' mode is made so only characters below level 4 can be used to make sure that doesn't happen
    Reply 0
  • Kremlik 21/01/2015

    You're basically telling me HotS is basically a dumbed down MOBA for people who don't play MOBA's? I suppose that does sound like something an Activision subsidiary would be up to...
    I always hate the term 'dumbed down', by the same logic Smash Bros is a dumb down version of Street Fighter or Mario Kart a dumbed down version of Forza, or even the Mario series itself is a dumb down version of Super Meat Boy, simply because the level of entry isn't as high as it's counterpart.

    Yes all three require a set skill level to excel at but does that mean their 'Mario'ed' alternates are a poor copy for idiots? NOPE! They are just easier to understand at a base level and have proven to have just as high skillcap (or in some cases higher) at a competitive level.

    Now take LoL and Heroes, the core issue with LoL is the barrier to entry, you go in blind with a new character it it's your first game? You are not only royally screwed but are called out on it and worse bullied over it, sadly is the case of the MOBA community not just with LoL and Heroes. This sours the first experience and hurts the genre in general .

    Personally needing a third party site, or in DOTA 2's case in game guides, to not only tell you your skills to use but which items to buy at what time to be effective shows a huge needless flaw in the genre, it's FAR too complex for it's own good.

    This is where Heroes steps in, it cuts away that complexity and just gives people the basics, plus being at a base design it's much easier to have an effective build straight away, thus a better experience overall, prefect for people not used to the genre and/or just want to have fun.

    You have to think about Heroes like you would do Mario, yes it is a basic version of more complex games out there at a base level, but it's a starting point for people to experience things, and like Mario people do end up researching more complex titles to play, why do you think after Mario Kart there was a sudden racing genre boom, or with Smash Bros there are more fighting titles out in our market then there ever was, heck take WoW a 'base level' MMORPG it exploded the market.

    Will Heroes replace DOTA2 and LoL, no, but it's damn sure more it'll reinforce the genre and draw a LOT more people to it.
    Reply 0
  • Kremlik 21/01/2015

    @L_A_G To be fair if it wasn't for Blizzard in the first place the MOBA genre wouldn't exist in the first place.

    I don't consider Blizzard 'jumping in' either way as the whole DOTA trademark issues between Valve and Blizzard pointed to a MOBA in the works for Blizzard, all while LoL and HoN were just starting. Just because Heroes is only coming out now doesn't mean that Heroes is a resent idea for them.

    As for not seeing the point of Heroes it's completely understandable as the same was said about Hearthstone considering MTG and others were already out there. The point of Heroes is the same point as Hearthstone, it's accessible, LoL and the others require 'prior knowledge' to understand the game, Heroes you can just jump in and do sort of well, that plus the IP smash up is it's selling point...

    It's the Smash Bros of MOBAs.
    Reply 0
  • Kremlik 21/01/2015

    The funny thing is for £5 more in game you can currently get 8 Heroes instantly unlocked, 4 skins and 2 mounts.

    TBH I don't mind the option to buy in as it's a choice and not forced on people. What I DO mind is the fact the beta keys will most likely slow down to a crawl in the hopes people desprte enough will cave in and buy into a product which will end up being free further more I highly doubt the game will exit 'beta' as long as the offer is selling well. Plus even worse the Heroes icon popping up on the app to ADVERTISE the offer, this after the fact Blizzard stated that when you did get invited the Heroes icon would pop up. It's a little underhanded to do it as a lot of players logging in to Battlenet that see the icon would be excited to get in only to be slapped in the face with the Buy In offer, for younger players it does seem to be dipping a little in 'app predatory' areas..

    The game itself will be one of the better games in the MOBA market however the sales department needs a massive look at, as it's really hurting the hype behind Heroes right now
    Reply +1
  • Driveclub's free Japan DLC available now via 3.33GB update

  • Kremlik 19/01/2015

    @DonDada To be fair, this is why people are asking for a re-review, at launch most of the game was hurt by the online features missing and/or broken now they've been mostly fixed the game does seem to warrent another look at.

    With games having online features now more and more launch reviews are becoming harder and harder to do. This situation with Driveclub could be mirrored with WoW's Warlords of Draenor, IF that was reviewed 'as is' on launch it should in all fairness be hammered simply because no one could get online, hence the reason why most MMOs have a 2/3 week gap between launch and review hitting.

    Now here's the sticky point, the way media is these days, being first out DOES matter 10000% as nearly all the traffic will be if a game reviews well on day of launch for people to buy, now to hold off for online features 'to work' will indeed hurt traffic to a site 'late to the party' with their review despite them being fair in a way allowing content to be hotfixed due to day one niggles.

    Between the controlled environment servers issues not reflecting launch (see Halo), and normal launch day issues with anything with online these days, it's kind of clear why a lot of site's review formats are being looked at heavily right now. I do actually think having a second look at a game with a heavy online requirement isn't a bad idea, seeing as we are very close of having the classic 'MMORPG' being in EVERYTHING we play it's only fair that they be treated the same.

    If MMOs prove anything, a bad launch doesn't always end up a bad product for life.
    Reply +5
  • Call of Duty: Advanced Warfare dev hands out "reverse boosting" bans

  • Kremlik 19/01/2015

    Question is why did they not see this happening when they made the system in the first place? Reply +39
  • Final Fantasy 14 gets Final Fantasy 7's Gold Saucer next month

  • Kremlik 16/01/2015

    @Folant - that is basically everything so far, not just FF but all SE game ones... Reply +1
  • Kremlik 15/01/2015

    @MerricK The best way to describe it is, yes, the main story quest is linear, there is no way to avoid it as there is no way in doing a deep complex story in an truly open world without losing it's impact (look at Skyrim where potting around took up far more game time then the core story ever did).

    However in this case FFXIV branches off the further you get into the game, there is about 5 sub arcs across the game; the main endgame dungeon Coil of Bahamut, is it's own arc with 13 dungeons/'Turns' The Crystal Tower is three raids of it's own arc, the parody quest lines are their own story, plus recently a FFIX 'Mognet' style questline has been added again as it's own story and I think PVP itself is it's own arc. These aren't just 'here is content go do it', there are actual long dialogue bits, cutseens and quest chains to unlock these bits of content, some take up to a fair few hours even before you enter the core content itself

    This doesn't include the fact that ALL Classes/Jobs have there own stories (crafting too) and the extra mini games can sometimes have their own arcs (Triple Triad expected to have one). Also the Hardmode/Extreme versions of the Primal bosses and other Hard dungeons have mild stories to justify the content change within them.

    If you just intend on playing one class to level cap, it's not going to be as enjoyable, but exploring how deep the rabbit hole goes with FFXIV, it's very deep.
    Reply +2
  • Kremlik 15/01/2015

    @trobby Word to the wise (and this is for all new players), the game starts at a very slow burn.

    You can't unlock content without progressing through the story, until level 10-15 you are locked to one job and can't travel outside your starting nation. Added to that you WILL be limited to two or three attack skills with a global 2.5 second cooldown, this makes the game feel slow and dull in combat terms at those levels.

    Thankfully breaking past that opens up a LOT of new content, by time you get to level 30 you have access to all classes and jobs, travel as you please, plus have a Chocobo combat pet (also note all story quests and most normal quests are a one time only thing, if you choose another job/class you don't need to unlock content again plus get an EXP bonus if it isn't the highest level class/job you own). Added to that the combat ramps up a ton as those 2.5 seconds you are waiting to attack again you wouldn't have noticed as you'll be too busy trying to avoid attacks and slam on your instant cast skills...

    Good Luck on Titan :)
    Reply 0
  • Kremlik 15/01/2015

    @Drazzan It looks to be more on the line of £35 on PC TBH considering Amazon are floating around the £45-£50 mark for PS4 Xbox One prices. (If it's anything like FFXI then the base game is included, hopefully)

    Either way IIRC Yoshi-P has stated the story released content will be free but it's safe to assume access to the new classes, raids and trails will be not.
    Reply 0
  • Twitch announces library of 500 music tracks cleared for VOD broadcast

  • Kremlik 15/01/2015

    @ThrowingTuba Actually it depends on what their labels say overall, perhaps despite being 'Royalty Free' in terms of the streams themselves, a payment may have been required to the label to allow that.

    Like I said before things like OCRemix have been hurt by labels blanket banning a once 'free to use' artist's tracks before hand, at least this protects the end user.

    Besides each stream will be basically advertising the artist to sometimes 10,000+ viewers, that isn't even close to a bad deal.
    Reply 0
  • Kremlik 15/01/2015

    This is good overall as there is a clear 'yes you can use these' as despite the artist giving their blessing, their label which they sign up to later on may not be so kind.

    From what I keep hearing labels and unions for artists are still in the dark ages when it comes to the internet making it hard for anyone to put a soundtrack out weather it be as a package or even in game. (Wasn't the Banner Saga soundtrack guy hurt by his own union over it?)

    Glad to see there is some light in those 'dark times'
    Reply +1
  • Wii U-exclusive Captain Toad enters UK chart in 16th

  • Kremlik 05/01/2015

    Well it could be because of Game's exclusive deal a week early during Christmas, mine had limited stock and they haven't restocked it since.

    Good news on the area front tho, ALL Wii Us were bought in the area and people are still waiting for back orders, last year's lineup really put it on 2014's Christmas lists.

    Nintendo's stuff may not sell directly at launch but damn it really sells when it needs to.
    Reply +1
  • Captain Toad: Treasure Tracker review

  • Kremlik 23/12/2014

    @Spetzomancer Another name for a type of mushroom is toadstool, hence 'Toad'

    Remember Peach's 'surname' is also Toadstool, it's easier to put two and two together then
    Reply +3
  • Kremlik 23/12/2014

    Yay great the comment's section is more interested in debating needless BS then the game itself - the Mushroom race can choose their own gender, end of.

    The game is great, end of.

    END OF!
    Reply +6
  • Hasbro and Jagex's Transformers Universe to close down next month

  • Kremlik 16/12/2014

    @Uncompetative Wasn't this a MOBA? Reply +1
  • Destiny jumps seven places in UK chart following price cut

  • Kremlik 15/12/2014

    @ncBadrock Simple more money has gone into marketing then the games themselves, more then enough buy off marketing hype well before they see the game and EVERY time they still fall for it Reply +3
  • Persona Q review

  • Kremlik 05/12/2014

    Having only briefly touched the first Etrian Odyssey game this was still a first day purchase for me purely on the basis of both Persona 3 and 4 casts interacting.

    It was further driven forward by the fact that is game is in fact canon to the series despite being placed just before the final events of both games respectively, from my brief playthru of the Persona 3 cast version there is only mild references so far so it's mostly spoiler free,

    Finishing at least Persona 3 and 4 on a basic level (The Answer and Golden endings will certainly not be spoiled in Q) if you intend to complete either may be required for maximum fan service, but not required for those first timers (unlike the Arena series which is a direct sequel to 4 Golden)
    Reply +3
  • Final Fantasy 14: A Realm Reborn hit by DDOS attack

  • Kremlik 19/11/2014

    @Psiloc No servers must be still working the 'official' Reddit page is still up Reply 0
  • WOW's executive producer apologises for Warlords of Draenor launch issues

  • Kremlik 18/11/2014

    7.5 million players X price of game = more than fixing broken crap.
    True, IF every copy was bought at launch, a lot, if not most of the sales were sold well before launch, most of that money was most likely spent on other projects, eg re-branding Project Titan into Overwatch, that intro was not cheap to make.

    People tend to forget Blizzard's income from WoW does not just cover it but four other IPs too, and that is assuming Acivision doesn't take a cut.

    YES I 100% agree the game didn't work on launch, which is annoying. HOWEVER to be fair between the MASSIVE influx they had coming back and the DDOSing no server system could cope, nothing is designed to handle that much traffic, if there is it isn't cheap.
    Reply 0
  • Kremlik 18/11/2014

    Reality check: 5 free days is around £1.7 to deduct form the cost the monthly/year subscription fee.
    £1.7 x around 7.5 million players + share price dropping during the issues + overtime paid for staff to fix the issue and keep communication between media and players over the issues = a HECK of a lot more then what we 'save'.

    THAT is the real Reality Check
    Reply +12
  • Kremlik 18/11/2014

    Sadly all the whining lot will take this as 'winning via making Blizzard 'give in to pressure'' and continue to act like an entitled child on the forums, comment sections and certain Reddit hubs, and not the wise business and PR move Blizzard would be doing anyway in a massive fault that prevented people playing their game. (ie the fact the zoning to the Garrison in game was heavily broken and players needed to use in to progress past the starting content)

    Props to Blizzard on this, most wouldn't do this and call it 'part of modern day gaming' and may offer us a free skin intended to be DLC anyway - I wanted a new Murloc plushie but gametime is ok :)
    Reply -5
  • WOW: there are plenty of level-100 players already

  • Kremlik 13/11/2014

    To be fair the level curve in this one is a HECK of a lot lower then before. just by doing the intro quest and gaining the garrison which is an hour and a half at busy times took my char to 91 and I was just casually playing...

    90-100 is piss easy this time, probably to 'encourage' 90 boosts because THAT it still a pain to get to :)
    Reply +2