Kremlik Comments

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  • Bungie reassures fans disappointed that Destiny only has one playable area per planet

  • Kremlik 28/07/2014

    @rubthisway The walker CAN be killed quicker, we've just got to work out how spoiler: taking out each leg takes off 5k plus opens it up for heavy damage in the back of the neck, plus the minigun can be taken out

    Like most bosses in games (and mostly MMOs) the first few runs is always long and hard until the tactics are found and it's a cakewalk
    Reply +2
  • New Hyrule Warriors trailer shows off its expansive cast

  • Kremlik 26/07/2014

    @DannyXanny Actually if you really look at the series unlike Peach, Zelda barely gets kidnapped directly.

    Zelda is either cursed (for example coma in Zelda 2 or separated from her body in Spirit Tracks), blindsided by Gannon (or a minion of Gannon) in some form and trapped by magic (Link to the Past or Twilight Princess), or in certain games spend most of the game actually by your side either knowing she's Zelda or not (Tetra/Sheik).

    Remember there are a lot of Zelda's where she isn't involved at all but these days when she is, she's not such an easy target
    Reply +5
  • Kickstarter-funded Yogventures canned, backers given Steam key for another game instead

  • Kremlik 17/07/2014

    @arty But they didn't there was a LOT of non-payments that started this project's failure Reply +1
  • Kremlik 17/07/2014

    @excelle I understand there are adult viewers out there that watch Yogcast but due to their origins and they way they produce their content at times is not completely aimed at adults, plus Minecraft has had a wide appeals with the younger crowd too.

    Due to the speed they gained their funds and what was on offer it was safe to assume some of the backers were young teens at least. due to the state of the project collapse and what as been quoted above it is pretty certain that a lot of the mid ranges were taken by backers who couldn't afford or used other sources just to gain the T-shirts etc as well as back the project
    Reply +5
  • Kremlik 17/07/2014

    @Fafv thanks for actually confirming what I said above it seemed like there must have been a LOT of charge backs for the project to fail this quickly with that amount of money Reply +3
  • Kremlik 17/07/2014

    Correct me if I'm wrong but aren't a good chunk (not all) of the Yogscast fan base on average younger then most?

    It seems to me what has actually happened is that said backers were children or young teens who have backed the project without understanding how it works and when their parents actually got charged after it finally ended they either found out then their child put money on their cards or didn't know what it was and made a charge back to recover the money. Another situation could have been the child/teen could have used their own details and when the time came the bank simply refused payment due to lack of funds..

    This is the issue with a kickerstarter project manager not knowing it's own fan base, Yogcast isn't an 'adult' brand so doing something like a kickstarter that requires an adult mindset to understand backing the project this was bound to end up in flames

    note: I understand there are adult fans of Yogcast out there but as mentioned below in another post it was save to assume due to content being made by them not being directed at adults solely and their origins being rooted in Minecraft, which is very popular with the younger crowd, the project may have been backed by at least young teens unable to pay. Due to a quote in a post below about how certain top level backers couldn't pay and the mid range (possibly the T-shirt and 'prize' area) had a high amount of non payments, it's safe to say the above that I said could be true
    Reply -10
  • Battlefield turned Payday 2 designer starts new indie studio

  • Kremlik 14/07/2014

    'Indie' is always seen as a negative by the mass media population as they seem to believe it lacks the 'quality and scope' AAAs have.

    Indie has proven time and again it matches AAAs blow for blow, in fact can we drop the term Indie now has 90% of the good 'Indie' titles are really AA studios now.

    All that really stops an 'Indie' being a 'AAA' is an overblown budget that at least half of it will go on advertising, Indies just have to work harder in getting their game 'known' but these days it's pretty easy to get that if your game is actually good
    Reply +10
  • The real story behind The Sun's "Gaming as addictive as heroin" headline

  • Kremlik 08/07/2014

    I always love these articles about 'Game Addiction' as it's always wrong in the sense it's the games at fault, wrong, it's the person. Basically put if a person suffers from an addictive personally, due to either unmanageable internal conflict, pressure, and stress, they are bound to use something as a coping method.

    Being a former gambling addict that transitioned into a 'WoW addict' for 5 years due to personal issues I KNOW it my choice to do so, it's wasn't the game at fault it was me.

    "Gaming as addictive as heroin." is laughable because papers like The Sun wouldn't bat an eyelid if a person was actually on heroin, and TBH with my 'vice' being gaming 'they' consider it bad yet ironically that is the least worst thing I can easily list.
    Reply +12
  • Destiny beta release dates, expansions announced

  • Kremlik 08/07/2014

    @Lankysi sadly it can't be stopped as either Publishers that want to be fair are put over a barrel with places like Gamestop saying 'give us X or we refuse to stock it' in which they are stuck as it's normally a good chunk of their sales from that retailer

    or

    A publisher gets money thrown as them with 'we'll 'buy' this much stock with X DLC now, kktnxbi' in which why wouldn't they just take the 'free' sales of a game? It's not like Activision hasn't hyped 'shipped sales' before, and remember the Tesco exclusive content *shudders*
    Reply 0
  • Kremlik 08/07/2014

    @PeterAJTaylor They should have it on the box stating if they have beta access or not, however I would highly recommend NOT to pre-order from stores like Tesco and Asda 9 times out of 10 the sales person will not have knowledge of the product (or even gaming) so any bonuses you should have you may not even be told when pre-ordering.

    Check again at your local store with the box and see if you can get it corrected or just pre-order elsewhere at a specialized retailer
    Reply 0
  • Kremlik 08/07/2014

    @pandy if you read up before reacting first you will find these Expansions don't come into the game until much later in the game's lifecycle and wont divide the playerbase at launch.

    That said for me the game basically lived or died based on the way the content is made, considering we are only getting two major updates and the game is 'replaced' in 2/3 years, I'm kinda thinking people wont stick around long enough for both or if not one of the updates so I doubt the multiplayer to last long enough to cover the lifecycle of the 'first' game.

    Considering the fact the you could have people drop in your game was a selling point for me as I don't really know that many people with a PS4 nor intend to get that version for co-op play, it's killed that 'MMO-ish' feeling it had going for it for now.

    With that I've gone from day one to on the fence again
    Reply +1
  • Chinese MMO house Perfect World buying Warframe developer

  • Kremlik 08/07/2014

    @TeaFiend This is one of two reasons why I'm dropping it from my PS4 the playbase is small enough as it is and Destiny is basically it's 'killer' by going down a similar gameplay type.

    The second reason is support for the console version feels like an afterthought, the devs said syncing the PC/PS4 versions would be a thing then fobbed it off as 'too hard' (if an MMO (FFXI) could do it on a PS2 and still continue on the PS3 and PS4 (FFXIV) your point is moot), secondly I feel PWI would want to focus on it's stronger platform on PC.

    Furthering the point focus will be split more between deving the XBO version as well considering that too will be treated as an independent version.

    Once the switch does happen I'm restarting on PC basically because of the platform support.
    Reply +1
  • Kremlik 08/07/2014

    @Vyggo Eurogamer tend to not 're-review' games with progressive content updates until expansions (ie WoW, FFXIV, STO), so games that don't like Warframe are basically screwed if the game is vastly improved since launch..

    TBH I think for those type of games a 'year on' re-review would be nice to have compering both launch and 'now', but it's all based on what EG would like to do
    Reply +9
  • Destiny beta begins late July for Xbox 360 and Xbox One

  • Kremlik 26/06/2014

    @penhalion Oh I agree, but it shouldn't be considered a bad thing.

    Borderlands (BL2 felt a bit more 'cash in on the hype') was a gem purely because it fused RPG with FPS quite well and in the sea of realistic shooters it showed the genre could be more.

    Yes it's kinda the same but I'd rather have it more diverse in genre then just another straight up shooter
    Reply +1
  • Kremlik 26/06/2014

    @goldenboot76 iirc the game stated during the Alpha Plus was only required for the PVP side (competitive multiplayer) of the game I believe the PVE side is considered free

    Confirmed if you check the video above around the 29.23 min range it states 'PS Sub required' when highlighting the PVP Match mode
    Reply +3
  • Meet the Eve Online creator who CCP left behind

  • Kremlik 22/06/2014

    @overcorpse ship insurance wasn't a bad idea, blame the overproduction of frigate ships and low costs to the point you may actually turn a profit on the ship's destruction,.

    Insurance didn't kill risk/reward, it helped it, mostly by putting the fear of losing anything at all at ease for the players too scared to even leave a station in more then an Ibis
    Reply +1
  • Time to move for EU players of SOE games

  • Kremlik 18/06/2014

    @darth_paul PS4 is KB/Mouse supported it's a null issue, plus if FFXIV can play fine it's not an excuse Reply 0
  • Kremlik 18/06/2014

    @icematt12 it's the PC side only Sony still owns the PS3/4 servers. I'm kinda hoping this allows cross platform with PC now Reply +1
  • Destiny PS4 alpha extended for "dangerous experiments"

  • Kremlik 16/06/2014

    @AlphaCookie while I do agree that monster boxing isn't exactly well hidden early on it can be easily fixed with a few more 'wandering monsters' here and there.

    From what I can see in the lore/gameplay the factions 'react' more the longer you stick around and fight. I was in one of the areas farming for a good 10 mins then the game started to do drop ship events followed by dropping a 4 player required mech event. I'm kinda sure this will increase the further in the game you go.

    Thankfully Bungie are tracking all this information and can change single things like spawn placements as they go.
    Reply +2
  • Kremlik 16/06/2014

    The Alpha has certainly made me a fan, as a person who HATES console FPS controls with a passion I'm certainly glad the Alpha was polished enough to discover the controls 'work', I think that is mainly because the controller lacks dead zones with the sticks and if there is auto aim it's so subtle I couldn't tell.

    The game itself is great, there is definitely a vibe of Halo in it with design, I know most compare this to Borderlands, but I feel it's more in line with PSO. I'm hoping there is more content past the level 20 cap so there isn't a large drop off of players once they finish the main arc and have dabbled in PVP as for a game planned for 10 years I'm really hoping this doesn't turn into a yearly squeal to make up for the massive costs put into this as the world itself can easily last longer then that if supported correctly.
    Reply +2
  • Final Fantasy 14 boss lobbying Microsoft for cross-platform play

  • Kremlik 13/06/2014

    @Aretak FFXI came in before the 'requirement' and MS locking everything down to in house for FFXIV to become cross platform on at least One it'll be a boon for gamers and the game itself..

    Small tip for XB players if it happens - if you want to actually get past the instanced content that prevents you from continuing, don't play DPS you'll be queuing for at minimum 20 mins a time. Play a healer or tank your first run through just to get the content unlocked, once it's done you don't have to do it again on the other classes :)
    Reply 0
  • Far Cry 4 "almost" had female co-op characters

  • Kremlik 12/06/2014

    @NathanDaviesUK this was also yesterday EG are probably just milking the same interview Reply +3
  • Kremlik 12/06/2014

    Next from EG for the other end of the shit stiring scale today, much like IGN, they highlight gay marriage in FFXIV despite the fact it's unrestricted not 'gay'.. (not saying it's bad BTW just pointing out the click baiting)

    Come on we get Ubi's PR messed up, theres no need to hammer on it just because it's a slow news day as everyone blew their content load already at E3
    Reply +5
  • Itagaki's Devil's Third is now a Wii U exclusive - report

  • Kremlik 10/06/2014

    @smelly it's purely because it's not 'next gen' enough for people who want a Watch Dogs type of experience...

    Oh wait Nintendo games can hold 60fps at 1080p, which ones which again?

    Joking aside, I really do think people see a shooter these days and expect realism but it's more about the ascetic, look at Mad World on the Wii and No More Heroes proof that games can still look good without the need 'to be real'
    Reply -6
  • Kremlik 10/06/2014

    @Deionarra Really? I don't think so the core reason why the Wii U had a bad two years was lack of games people wanted - now that is not the case.

    Mario Kart exploded sales of the platform and that is only the start, Smash Bros and Bayonetta 2 (with the original now included) will further sales just for this year, both Zeldas, Yoshi and Kirby alone next year will boost sales and thats not including third parties like Xenoblade..

    Wii U is back in the fight.
    Reply +16
  • Nintendo's E3 digital event

  • Kremlik 10/06/2014

    BOTH GAMES! Reply 0
  • Kingdom Hearts HD 2.5 has a UK release date

  • Kremlik 06/06/2014

    @Dantonir sadly I think KH:3D will probably never been released outside of the Nintendo 3DS.

    Chain of Memories only got onto the 1.5HD disk because of Re:CoM on the PS2 so it was an easier port to upscale, both Days and Re:Coded would have required a complete rebuild for the PS3.

    Seeing as the .5 series was kinda made in SE's finance slump it would cost too much for them to sort out the rights of the games with Nintendo and then complete redo the games in a compatible form - IF 3D was to be released on another platform it's most likely they would tie it to the release of KH3 as a Live/PSN title for the One and PS4 at 20 a pop just to make money back on the production of the remake
    Reply 0
  • Kremlik 06/06/2014

    Birth by Sleep is easily the best game of the series, putting it on the PSP was slightly a crime as it could have been a PS3 title, but with SE's insistence that all 'side story' titles should be on handheld messed that up..

    BBS is not a side story, neither are the others, but BBS had definitely deserved to be the true third installment of the series.
    Reply +2
  • Hitman: Sniper announced

  • Kremlik 05/06/2014

    Hitman Go was one a good designed puzzle title for mobile and two a good example for existing IPs on mobile in general, it wasn't a cash cow to milk the fanbase and it was respectful enough to the IP for warrent playing (All The Bravest looking at you).

    Looking forward to Sniper
    Reply +8
  • Xbox One launch title Dead Rising 3 spotted on Steam

  • Kremlik 05/06/2014

    This is the issue with ALL third party 'exclusives' on console formats, they are not tied to that one format no matter what is said, it's simply not profitable for them to do so. More so if the format chosen isn't the current leading platform they WILL be pressured by the board to publish it on other formats.

    It's not a huge shock DR3 is coming to PC as the others did, and DR-OTR just proved even if the name itself is owned by the platform owner there are ways around the ownership (the Souls series is another example).

    With Kingdom Hearts 3, the Final Fantasy games, Rayman Legends, Titan Fall(2), Mass Effect, Garden Warfare and a much bigger list losing platform exclusivity this gen, it's a good time to to just ignore the whole 'first on this' or 'console exclusive' PR spin this E3 and look at what they do actually push that IS their own IP on the consoles and weigh up if that list on it's own is worth to buy the platform - third party titles are just the bonus.
    Reply +5
  • uPlay issues affect Watch Dogs on PS4 and Xbox One, too

  • Kremlik 29/05/2014

    uPlay on paper is a good service - link all your Ubisoft games together and spend the 'rewards' to unlock content over every game, it's basically free DLC if you support their games, thats good PR.

    However Ubi seem to treat it as an afterthought when it comes to support it, it's 100% clear after this past outages with uPlay after Blacklist's co-op refusing to work on PC and the launches of AC4 and WD crashing it completely they really really need to update both the code and the hardware behind it.

    Like Orgin, uPlay gets a LOT of flak being a form of DRM, however if Ubi actually put so effort into supporting and keeping it from hindering their own games, it a lot of people wouldn't care, I mean how many of us see Stream and PSN+ 'bad' these days?
    Reply +21
  • Dragon Quest 8 out on iPad, iPhone and Android devices today

  • Kremlik 29/05/2014

    @elfergos simple, the Japanese mobile market is HUUUUUGGEEE, Squeenix see the market and they know they can sell ports of older games on it.

    Japanese companies always see every market outside Japan a mere 'bonus' if anything sells in it - remember look at the 'success' they claimed on their own titles last year compered to the 'failures' they had with third party games, it's clear what they deem 'worth doing'.
    Reply +1
  • Crytek reveals Arena of Fate for PC and consoles

  • Kremlik 22/05/2014

    @BigDaddy82 No it's not the first theres a LOTR one that didn't really do so well and Awesomenauts is on multiple systems already, it's doing ok but it's mostly the PC market..

    The issue is the translation between console and PC, much like the RTS genre you have to scale down and remap the controls and lack of mouse really hurts the flow of gameplay - in this case skill shots would be heavily effected. With such changes you can't avoid changing the way to game works to suit the limitations of the console, games like Awesomenauts and Smite would work as they are designed closer to a console title then PC with more focused control over your character and camera, skill shots and other features are designed around that fact.

    However LoL and DOTA2 wouldn't because there is much more freedom in what you can do without needing to be restricted to just the character, think how much slower it would be to ping a location with console controls, or even just select a teleport location for quick movement. You would have to change the design of many features and skills to try and keep the flow of the original title design, it just wouldn't translate over, and it wouldn't feel like the MOBA you are used to playing and expect from the genre
    Reply 0
  • Kremlik 22/05/2014

    Whelp the flavour of the decade was MMOs and publishers thought that was 'the' money maker, but since WoW already took 90% of people's interest coming into the genre before many jumped on the bandwagon they kinda shot themselves in the foot countless times...

    Now it's MOBA and the same mistakes are being made - you can't take a piece of pie that has already been eaten.
    Reply +36
  • Layoffs hit Rare following Kinect Sports Rivals flop

  • Kremlik 19/05/2014

    'Rare' hasn't been the Rare we remember since it was bought by MS, DKC is now in Nintendo/Retro's hands, despite the odd control style on the Wii version, both versions of DKC: Returns and Wii U's Tropical Freeze are great platformers, and the new Killer Instinct wasn't even made by the current Rare it was outsourced, and still ended up good - that said at least the 'spirit' of the Rareware games hold true even if they are in new hands.

    The current version of Rare I do feel for, they've been on Kinect duty this whole time and never really given a big enough budget to actually do their own game (considering Nuts & Bolts was never intended to be a Banjo Kazooie game to start with they just slapped them in an attempt to sell it more) - hopefully with Kinect itself sort of flopping a second time Rare will actually be allowed to make their own games again
    Reply +15
  • Split/Second director launches Kickstarter for Rage Ride

  • Kremlik 19/05/2014

    The issue is for me was this done because they wanted to actually make a game like Road Rash or is it purely an attempt to capitalize on Road Redemption's positive reception?

    Good news is if one ends up a flop at least we have a backup.
    Reply +5
  • Google eyes $1bn YouTube buy-out of Twitch

  • Kremlik 19/05/2014

    @SuperSoupy 'Lets players' can actually be good if effort was actually made however most seem to think buying a game day 1 and instantly recording it with little knowledge or context and throwing ads at either end of the video for 500 'episodes' of Skyrim is basically a profitable 'job'..

    The sad thing is with the numbers of views speaking for themselves and people like Pwdiepie making more money then anyone, it does seems to work - in the short term. Many Lets players and people like PDP end up being trends, they will lose people's interest at some point once that happens their channel is basically dead.

    There is more turnover of new and dead Lets players then anything else - the trick is getting past the 'gimmick' and expanding, a thing very few manage to do
    Reply +7
  • Kremlik 19/05/2014

    Twitch needs someone to take over, it's clear the current owners can't afford to keep the ever growing streaming community running by themselves with the disconnects and drops at both ends of the service. Google being the buyer? If they do what Twitch did with Justin.tv and move ALL gaming content over from Youtube and heavily boost the back end with more servers I'm OK with that. However that said I'd rather have someone like Sony to buy them then at least Sony can feed it into other products (TV/Walkman) then just consume it into an existing platform....

    However it doesn't help matters when sooo many people (myself included) use ad blocking software, it's good for the 'LOOK AT THE NEXT COD IN YOUR FACE' ads many sites get, but with Twitch and Youtube with ads it doesn't just help the services running but the people who produce the content too.

    We need to allow ads to happen HOWEVER it works better if the content provider deals with the ads correctly. 2/3 mins of ads during a live stream as soon as you load up the stream, BAD, 2/3 mins during a break to setup another match/the streamer actually takes a break themselves, I'm happy with that.

    If streamers weren't so heavy handed with the ads and ruin their stream for profit, perhaps most of us would drop the ad block.
    Reply +15
  • Video: Assassin's Creed, Far Cry references spotted in Watch Dogs

  • Kremlik 13/05/2014

    While showing how cleaver you are at finding fake CD versions of games Ian, you missed an actual soundtrack.

    Sounds of San Francisco can be clearly seen front and center in the vinyl part of his music, that is an actual promo vinyl to Driver also released by Ubi, I know this as it sits unopened on my gaming shelf.

    :)

    Edit: Ah I see Rufus got there before me - Smug mode deactivated
    Reply +1
  • The Elder Scrolls Online on PS4 and Xbox One delayed by six months

  • Kremlik 08/05/2014

    What tickles me is the fact that 'PC users can transfer characters to console', why would they? By that statement one would assume that you lose your PC version and the console versions run as new accounts meaning that if you do actually want to play on both formats you will have to sub twice...

    With FF14 at least you can use the same account between platforms, I'd rather play that if I wanted to game between PC and console.
    Reply +5
  • Now there's a free-to-play Soulcalibur mobile game

  • Kremlik 08/05/2014

    @bemani247 SCV already did that, the game was shite compered to the others.

    Half of Cyber Connect's story was used so the two 'main' characters where annoying as hell and the rest were barely used.

    I'm hoping that these F2P titles are there to help fund VI and hopefully fix and correct the flop that was V
    Reply +2
  • Wildstar open beta launch date announced

  • Kremlik 06/05/2014

    @bitteroceania exactly what I said above thats the core issue with the game, compounded the fact that the intro section is just boring..

    While playing the 'bad guys' your first quest is to torture people, cool, but after that it's just feels like it's padding 'go find these random things for me' and 'he's your first quest of this type go kill/collect X things, why? because.'

    What makes matters worse is that YOUR story doesn't really kick in till 35, so basically it's just 'HERO you are only hope - next to these other 1000 Heroes whom are doing the same thing'

    It doesn't grab you like other games have, Guild Wars 2 PERFECT with the intro to the game, the personalized intro video and then thrown into a situation leading to a open world boss fight keeping it kinda personal all the way through with the story ofc it starts to fall apart when Trahearne pretty much steals the story from you...

    Same with FFXIV (and FFXI) the game has a great personal story right to the game's level cap and the devs even treat the game like a normal FF by basically throwing credits at you after you finish it and then opening the game up more like an MMO..

    I think both these games show that personalizing the story experience while leveling gives a game more incentive to continue playing then just throwing you out into the world with a ton of people - THAT I think is the correct direction MMOs should be going TBH
    Reply +1
  • Kremlik 06/05/2014

    @shikz Rift kinda does the same thing, although it doesn't require payment up front and ofc it's EVE's PLEX system which does.

    The issue with all three is that you'll be spending more time 'playing to pay' in the game then actually playing. The issue gets worse if the price is governed by the playerbase - the more players opt for the CREDD payment the higher the price goes the more players will be farming to pay (and ironically will probably use RMT to skip all that)

    Wildstar does have a lot of good ideas going for it however it'll be down to the playerbase getting past the whole 'another WoW' feeling and get past the fact Wildstar is new and not an 8 year old game with up to date systems. It also is the case if the devs deliver on the content promised well, seeing as they claim 'a year and a half' worth of content is already done - if it's one new dungeon/raid every 4 months it's kinda moot really.

    It's a game I'd love to play buuut it'll have to have a good retention rate past the 30 days which is 50/50 due to the fact it's not a known IP, then again that works in it's favor as expectations for it won't be stupidly high like other games were
    Reply 0
  • Persona 4 Golden is getting an animated TV series

  • Kremlik 05/05/2014

    @Ashcroft what you are looking for is P3:FES mixed with P3P 'golden' not many have played The Answer and it's a must
    Edit: negged for agreeing and wanting the 'full' story on P3 on one title... Did someone misread?
    Reply 0
  • Kremlik 05/05/2014

    This isn't the first time this as happened if you consider Fullmetal Alchemist and Brotherhood, the original did it's own thing where as Brotherhood replaced it as it was true to its source. P4tA and Golden could be considered the same.

    while agreeing the P4 series has been slightly overused as a IP for new ideas for Atlus, few has been considered bad, things like using Arc System Works to co-dev Arena was the perfect choice and shows nothing but love for the IP not just a cheap cash in.

    Point being that the only thing I heard globally bad things about was P4tA in the this series IP so far (yet to see it myself due to spoilers) due to things like have already been said, the ending. Perhaps Golden is their 'Brotherhood' in fixing this issue.
    Reply 0
  • CCP re-imagines PS3 shooter Dust 514 for PC as Project Legion

  • Kremlik 02/05/2014

    @MrFester seeing as it's tied into the EVE Online universe it's unlikely for the game to tank, the EVE playerbase WILL play this game as it benefits them.

    As said above despite what CCP said in the past they had to port it to PC to make money back on their losses. They haven't directly named it DUST 514, so expect this is a semi-sequel to it, so in their minds they haven't broken their word with DUST
    Reply +1
  • Kremlik 02/05/2014

    @Goldenspork CCP wanted to break into the console market hence the reason why DUST was targeted at the console gamer not an existing EVE fan.

    I think the plan was to try and get more exposure of EVE to people outside of the 'big stuff' like battles and scams. It's worked in a way DUST did sell well in beta access and from whats been said premium sales have been going well.

    That said due to the losses and canning of WoD I think putting DUST/Legion on PC was more a financial reason then fan requested, although it's a big win/win for everyone either way as more people playing DUST is always a good thing.
    Reply 0
  • Kremlik 02/05/2014

    Unless CCP are planning to shut down DUST 514 on PS3 expect an update - DUST remember is linked to the EVE Online universe and not updating the PS3 version to Legion or continuing to support it will damage EVE as a whole...

    Not only that they'll piss off it's existing playerbase by shutting it down due to the amount of money invested in the game, undoing all their work with Sony and the console gaming community they've built over the past year

    Good news is if the PC version is in play now porting DUST/Legion over to PS4/ONE shouldn't be an issue

    Edit:Reading the dev blog DUST and Legion are confirmed independent projects, but DUST will continue to be supported.

    So Legion should be classed in a way as DUST 514:2?

    Edit 2: Nope, it looks like DUST is no longer supported as on the second 'DUST' keynote all the dev wanted to talk about was Legion and when asked about if the content was for DUST he clearly said 'no this is for Legion, we 'hope' to bring what we can over'.. It was frustrating to watch him avoid questions, and I feel sad for those that paid to go to Fanfest for DUST panels they didn't get...

    It's kind like Blizzard only wanting to talk about project Titan during WoW panels.
    Reply +1
  • MMO Defiance goes free-to-play this summer

  • Kremlik 02/05/2014

    @dragulagb the first cross-story mission where set just before the start of the series but most of the game is set at the same time as it Reply +1
  • Kremlik 02/05/2014

    With the way the content is made, it's better for the game to be free to play. Even having it buy to play was still a little off putting due to the fact the major content changes only really happens during the TV series which is a small window of the year, free to play seems the better option to draw more fans for the series to what to experience the cross-story while the show is running.

    Not all titles should be free to play, but really devs should plan out well before hand IF they are going to go subscription based what to offer players in content, if the game offers enough content to justify a subscription for longer then a month between updates the content level is fine.
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