Kremlik Comments

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  • G2A and tinyBuild's row over PC game key reselling gets ugly

  • Kremlik 23/06/2016

    @djiezes
    I don't get it. If these keys were bought with stolen creditcards, then tinybuild should just deactivate the keys. So why not cooperate with G2A and have them help doing this? Maybe even deactivate and ban those accounts that sold these keys?


    The issue is the charge backs from the credit card supplier not the keys themselves. Tiny Build could easily lock down all the keys however the keys bought with the stolen credit card will still be charged, on the charge back Tiny Build would STILL have to pay fees to try and stop this..

    They NEED G2A's data to prove the keys were stolen and G2A are going to dance around the subject as much as they can because they KNOW this happens at least from time to time, the 'shield' kinda proves this (and BTW the shield is kinda bull - there have been many people messed around and refused money back even if the shield was bought)..

    If Tiny Build gets hold of the data and takes it to court then the court can order a request into ALL G2A's data. IF the data is found a LOT of sales have been from stolen cards (knowingly by G2A or not), it's not only going to look bad for G2A PR wise but I suspect that their 'cut' from the sales may be looked into as well - effectively killing the whole business...

    Guilty of knowing this happens or not - G2A WILL try anything to avoid going to court and gambling on if more sales are from stolen cards then G2A thinks.
    Reply -3
  • Tokyo Mirage Sessions #FE review

  • Kremlik 22/06/2016

    Already placed my order for this ages ago, thankfully it'll tie me over until Persona 5 hits next year - kinda happy that it did, as FFXV is also on the cards, monster hunter and this; it's a GREAT bookend of the year for RPGs Reply +1
  • Warcraft most successful game-film, Duncan Jones up for a sequel

  • Kremlik 20/06/2016

    @MahtiK
    Sadface for not showing the fall of Stormwind, though.
    I think Blizzard retconned that ending from cannon themselves some time ago I can't remember when - I assume the second game? The whole of the first game has been mostly changed to suit Blizzard's long term goals anyway - kinda really hoping that since the film did so well a 'retelling' of the first game in 'HD?' is in the works
    Reply +1
  • Kremlik 20/06/2016

    @Eraysor
    Don't understand why they didn't do Warcraft 3 first, it has a much more interesting plot.
    Where I would agree with the statement as Rain of Chaos and Frozen Throne are the better stories to tell, you can't really tell the story without telling the first war as Gul'dan and the Burning Legion still play big roles in both events..

    I think we may skip the second war in the films and just go straight into the invasion as shown at the start of the film with the face off between factions; that is actually the first FMV of WC3 where the infernal drops in and kills them both. I see them looping back to that at the start of the next film

    I think the second film may just deal with Thrall, the forming of the new horde and the battle at mount Hyjal capping it off, seeding in Arthus' story (explaining why Jaina left Arthus to help Thrall), but leaving Arthus' downfall, the Lich King and Illidan's story for the third film (I'm kinda hoping it 'ends' with the WoW WotLK raid and 25 people just running at Arthus and then cutting to black just to tempt non-players to find out what that fight is by playing it)
    Reply +6
  • Kratos is now voiced by Stargate SG-1's Christopher Judge

  • Kremlik 15/06/2016

    TBH unless I played 3 straight before I probably wouldn't have noticed, Judge's voice seems to fit naturally into the role and he didn't seem too jarring with this version of Kratos...

    That said considering this is a soft reboot, why Kratos? Didn't he die proper at the end of 3 SO MANY QUESTIONS!
    Reply +7
  • Warcraft movie trumps Star Wars: Force Awakens in China

  • Kremlik 09/06/2016

    I think the issue with the US is that they take a critic's word as mostly gold, hence the reason why Loinsgate/Blizzard are looking more towards then worldwide market more so - even if it does badly in the US it's topped the other markets, it's a win in their book.. Reply +3
  • id takes back control of Doom's broken multiplayer on PC

  • Kremlik 09/06/2016

    @killuminati2911
    Cause they didn't need it to sell the game, but to sell DLC and Season passes
    Probably closer to the truth but the same question: So why Doom and not Wolfenstein? Wolfenstein even got a cheaper single player prequel, why not that instead of shoehorning in a MP just to sell a season pass?
    Reply +9
  • Kremlik 09/06/2016

    @The_shlaaaag_returns
    Another missing feature from the beta is the ability to uncap the framerate, which is now, for some reason, capped at 60.
    IIRC it's not capped, it's a driver issue, sometimes it locks other times it doesn't - keep hitting the settings with a shoe.
    Reply +3
  • Kremlik 09/06/2016

    Doom is further proof you don't 'need' a multiplayer system to sell a single player game to anyone, even console players... The issues and bugs is just more proof Doom's MP is just an afterthought shoved onto another dev on the cheap (hence the reason why it's just Halo 5 MP in a different skin) because some market suit thought DOOM couldn't sell without one.

    What annoys me the most is the fact The New Order didn't have one and sold stupidly well - and it's from the SAME publisher.. So why Doom and not Wolfenstein?

    STOP tacking on multiplayer to titles what don't need them it's not like Tertis had one... (oh wait)... or Bioshock 2 needed one (damn that got one too), Uncharted?

    You know what I give up
    Reply +60
  • Persona 5 finally has a western release date

  • Kremlik 07/06/2016

    @number1024 Nope doesn't change a thing, the 'UK' version will still need to be localised regardless with spelling/grammar changes and jokes changed to suit the UK not US (think Demolition Man's Tecobell/Pizzahut change)..

    It'll be easier for publishers to continue what they are doing now then change the system 'just because'.
    Reply +1
  • The best Final Fantasy game is finally getting a remaster

  • Kremlik 06/06/2016

    Half that number THEN you get one of the best ones...

    That said it's fair to say FFXII is the most UNDERRATED games of the series, not only does the game flush out the tactics universe but has a good cast to go with it (bar Vaan). I'm going to get this purely for the
    Zodiac system, the job board was cool but it was just the sphere grid again.

    Plus with the popularity of FFXIV (and MMOs in general now) I think a lot more will be willing to try it's combat considering it borrowed heavily from XI
    Reply +6
  • Elite: Dangerous' latest expansion caused AI spaceships to unintentionally create super weapons

  • Kremlik 03/06/2016

    @noTHINGface I agree that the trader role was hit hard with this update however I would counter with the fact that the trader role isn't meant to be used as a soloable experience (by that I mean JUST being a trader, hybrid roles with combat and trading are still viable).

    I think the issue is that may players still see the game as a complete divide between a single player title and a multiplayer one - truth is this Elite was always intended to favour the multiplayer side (as 'group only' although cut off from the online playerbase is still multiplayer).. If this is meant to BE a sim going alone long term as a trader is bound to be MUCH harder. I think convoys/hired guards are a growing thing going forward.

    I don't see this as a bad change, just that people have to really acknowledge not everything was intended to be soloed, it's just a shame this wasn't addressed sooner otherwise I think a lot of players wouldn't have reacted that badly to it.
    Reply 0
  • Kremlik 03/06/2016

    @AnsemsApprentice The game at it's core is a good game still, it's gotten negative reviews over a few PR/Lore blunders over the year..

    The 'expansion' was sold as a standalone product to start with, replacing the core game it didn't sit well with the playerbase (a kin to Guild Wars 2 Heart of Thorns), it got rolled back as a 'season pass' with the base game later on..

    Now with the latest update it was billed as Engineers being these rare people able to update their craft (read: optional). Now it's seeming that is a mandatory requirement to progress in the game and remain competitive in pvp (although this patch kinda fixes half the issue), so fans feel forced to buy the season pass to be able to play the game (despite player skill trumping pure gear by design, but I understand their issues)

    Like I said this game is good it's just the devs REALLY have a hard time with advertising/PR management - if you take everything as it launches and not by into 'fan hype' over ideas that may or may not happen, you'll be ok with the game
    Reply +3
  • Blizzard balancers looking at Overwatch heroes McCree and D. Va

  • Kremlik 01/06/2016

    @n0signal I had this discussion with a friend last night. If you are looking for a 'quick fix' of fun Overwatch is a good game for that.

    however if you are looking for more long tactical matches it's just too chaotic for that and with matches going between 6-8 mins it's on the short side of most FPS titles..

    If you are looking for an 'end goal' ranking MAY fill that need but thats not until the end of the month... I'll hold off for now the price isn't changing and nothing is lost by not playing now.
    Reply +3
  • Kremlik 01/06/2016

    @miroikonen to counter Zenyatta all you need to do is run out of line of sight when you get discorded - however I do agree it's a tank killer due to the fact very few tanks ever attempt to leave a fight until they drop Reply +2
  • Kremlik 01/06/2016

    I agree with D.Va, in her mech she's just a harass/bulletsponge, I actually just run in make them kill the mech pop out THEN start dealing the pain. Reply 0
  • Resident Evil 5 for PS4 and Xbox One has a release date

  • Kremlik 31/05/2016

    Say RE:4 for the PSVR THEN I'll buy it..

    Considering the motion controls are already built in (Wii/PSMove) just update the aim controls to head tracking and it'll be a GREAT poster child for VR gaming
    Reply -1
  • The Warcraft movie is too faithful by half

  • Kremlik 30/05/2016

    The 'critics' on the web are panning this all over, but yet looking at a lot of personal reviews on the web, it's not great but good enough..

    It's a hard one to call but I think people were possibly expecting the next LotR/Hobbit from this, but if you just want to see orcs and humans go at it - it could possibly be the film to watch..

    It's really going to be down to the box office numbers between Turtles, Xmen and Warcraft it's still going to be 50/50 on what's going to get out of this week alive
    Reply +3
  • There's yet another new trading card battler

  • Kremlik 26/05/2016

    I think the main issue is here with CCGs/TCGs on mobile/digital is it's yet to be categorized properly.

    For one Rabbids Heroes, Skylanders: Battlecast, and similar are NOT card games, they are strategy games that use a card/deck skill system that boost heroes already in play; 4th/5th D&D and Warhammer (mostly Fantasy with magic but 40k does use them from time to time) use cards to show different skills but they aren't classed as card games, they are still strategy games at their core.

    The 'true' CCGs are currently, MTG Duels, Hex, Hearthstone, Spellweaver, etc these remain true to a tabletop experience, you still need to draw out monsters and spells from the deck and you don't start with a pre-set field has with the above games.

    There are hybrids of course Chronicle and in some ways Clash Royal start out with a pre-set characters/field but the game is modified via your deck/hand and the game evolves from that; Pathfinder Adventure and Malifaux are great examples of this.

    When you break this down you kinda release the 'TCG' boom isn't as big as some publishers make it out to be, however the amount of sub-genres is definitely growing
    Reply 0
  • Overwatch fan with cerebral palsy thanks Blizzard for custom controls

  • Kremlik 25/05/2016

    As a fellow sufferer of the disability. On the PC side key bindings are a godsend, I can't use the left CTRL or Shift while using WASD nor can I time jumps with movement that well. The fact that the mobile characters have auto climb and the general personal toggles to each character free up choice a HECK of a lot more for me then a general shooter (although I use a keyboard with keys under the space for easier use). Reply +9
  • Sega warns of Total War: Warhammer server issues

  • Kremlik 24/05/2016

    @Chewbaccasdad it's more the case of Sega branding things - even the devs think Total Warhammer is a great name Reply +4
  • Kremlik 24/05/2016

    They tied the server connection TO the loading of the game, why couldn't they just allowed people to connect to the main menu THEN have the option to login for the DLC packs/multiplayer side?

    They can't really say 'but piracy' as 1) it's linked to Steam and 2) JUST by turning to offline it bypasses the 'online connection check' completely..

    To further frustrate matters with Steams 'new' review system it's turned into the Apple App store with a LARGE chunk of the 'reviews' will less then 1 min playtime complaining they can't even load the game, despite the game running great past that problem - to be clear it's a VALID complaint but it could have easily been avoided by simply NOT wanting to connect to a server just to load a game...

    Did no one learn from Simcity/Diablo 3?
    Reply +4
  • The new Doom campaign turns around Steam user reviews

  • Kremlik 18/05/2016

    @Jynxa Well the MP was some misguided market suit's idea for what they 'think' console gamers wanted - I never said it worked :) Reply +7
  • Kremlik 18/05/2016

    @TheChimpy TBH I was expecting a slower movement speed and a less mobile Doomguy, but the 'flow' of the game is amazing add a E-AAA kill counter to the UI and I can almost say it's the spectacle fighter (ie Devil May Cry) of the FPS genre ATM.

    I also agree the marketing team needs firing, it was clear from the get go the 'multiplayer/season pass' side was just for the console crowd. Someone didn't believe the game would sell by just having a single player campaign, despite having The New Order doing REALLY well a few years back.
    Reply +20
  • Blizzard, Twitch plan to act on abuse in livestream chat

  • Kremlik 18/05/2016

    @Jimjamyaha I agree with not having chat during major events, however that said I honestly do think the viewer number will dip quite heavily as a lot of 'viewers' are there to either troll or to bot..

    I hate to say it but that is what the culture is ATM. People hiding behind at avatar have made a few generations bought up in the internet era think that their 'impact' on the internet doesn't effect anything in real life. It wouldn't be too shocking for me to find out most 'trolls' are between the 11-15 range on Twitch right now - it's just a game to them which when they leave the keyboard 'all is forgiven' and the 'game ends', very few are being shown the consequences of their actions on the internet sadly.

    It's great that Twitch are cracking down on this sort of that, but this should have happened a LONG time ago without Blizzard needed to step in and force the issue further. I know of Twitch streamers needing 3-4 mods JUST to keep the chat in order and life events I agree ARE just a sea of text just being flooded with little context behind it..

    TBH IF Twitch want to keep the numbers up but trolling to a minimum - having a better channel management system for chat would be better. If after lets say 100 users chat then breaks off and creates a new 'room' for the next 100 users having 'slow chat' active as well it WILL cut down of the trolls at least as it's harder for them to hide in the 'sea' and get moderated a lot quicker then before - they wouldn't run the risk if they stick out that often..
    Reply +4
  • Assassin's Creed movie mostly set in modern times

  • Kremlik 18/05/2016

    So far this is ticking all the right boxes.

    As much as people didn't like the modern day content in game, it needed to be told to keep the continuity going for the series. With the film mostly dealing with that in a 2-ish hour chunk, this means the games can now purely focus on the content people liked (being an assassin in history) without slowing down or stopping the game to force feed you the modern arc...

    Also with the film featuring a new character, it kinda makes the film optional for fans in a way, it doesn't try and retell already established arcs (which is when fans will destroy it for being wrong aka Warcraft and Dalaran flying is still a major complaint with some before the film is even out), but also can be treated as a side story if it flops or core canon if a success. The film can have as little or as much impact on the series as needed.

    If anyone remembers the .hack games on the PS2, that anime that came with each game that told what was happening in the 'real world' as you play the game - this film is AC's version, and TBH I like the direction UBisoft are going with it.
    Reply 0
  • Final Fantasy Brave Exvius heads west

  • Kremlik 16/05/2016

    Well at least it's NOT All The Bravest again, interesting to see this NOT a 13 title on mobile as well - kinda expecting it's 'free' in the feeling you get the first episode tho..

    Plus any word on Kingdom Hearts Chi coming to the EU?
    Reply 0
  • Disney Infinity's demise blamed on mismanagement, inflated sales expectations - report

  • Kremlik 13/05/2016

    The franchise's 1.0 figures sold out - which caused Disney to freak out about lost sales - so its 2.0 range was overproduced. 2m Hulk toys were reportedly made. Only 1m were ever sold.
    THIS is the core problem overall with the whole toys to life 'genre(?)', you can never really know how many of each toy is going to sell until it's actually out there. Added to this it's either go with 'batches' of toys or continually produce the figures to demand, both have their drawbacks.

    I hate to say this but Nintendo may have been in the right on limiting it's Amiibo figures on the first batch and figuring out how well the figure sold on the speed it old out when to create a second run. That said however it's most likely going to end up the same way for Nintendo as Disney had a HUGE line of different figures to choose from even before v3 came out, as think about it, is Nintendo really going to keep making 'Mario vX' over and over again when ALL the Mario Amiibos basically do the same thing?

    Either the market is flooded with their own creations (Amiibo/Skylanders/Lego) or the demand is SO high that there is backlash over not be able to obtain the required product to use in the core software..

    It's the plastic Guitars all over again
    Reply +6
  • Blizzard responds to WOW Nostalrius pirate/private server closure

  • Kremlik 26/04/2016

    @Bertie This is kinda the core issue I keep saying to people when they say 'we want Vanilla WoW' - fact is they really don't.

    What they want is a hybrid server, they want all the benefits of things like low cost/multi spec switching, classes a kin to what it is/was at a certain point (ie no race/faction locks on classes they own now for one), heirlooms for twinking in pvp, MUCH less on the grind from 50-60, gold grinds for mounts lessened/changed, not having to fight constantly to KEEP your pvp gear wearable..

    As Blizzard pointed out a 'pure' experience would be without a lot of GOOD things added since the release of the game going forward - a LOT loved the old games' content, however a lot probably hated the systems in place.. TBH I VERY much doubt Nostalrius was actually a true 'vanilla' experience anyway.

    Point being I think when people ask for a 'vanilla server' they are asking for they old style raids back before LFR made it basically a non-interactive experience with players, class skill and epic weapon quests, travelling being an experience again, skill trees, crafting that actually mattered - TBH I could go on more as they DID do a lot right when Blizzard first started.

    'Vanilla WoW' as it was is probably unlikely to happen HOWEVER say using the Cavens of Time to create an 'old school' Vanilla world/server using the new tech is more likely to happen - anything to pull on those nostalgia heartstrings we have would work.
    Reply 0
  • The Gears of War 4 season pass costs 40

  • Kremlik 26/04/2016

    Remember guys we aren't paying for actual content any more we are paying for a 'service' more than anything else.

    I wouldn't mind so much if the price actually was justified, but it's not AT ALL it's just unlimited access to map packs YOU ALREADY HAVE ON DISK, and a few bits of fluff that have no bearing on the core product at all, on top of that non-fps titles offer better value for much less....

    Witcher 3 offers most likely TWO FPS titles of game time on top of the already large amount of game time you got on the base product for half the price, and other titles like Pillars, Dying Light, and others still offer far more value than Gears 4's pack will do

    Modern gaming isn't dying, just the FPS side is about to implode under the weight of trying to sell us 'services' over actual games.
    Reply +20
  • Ubisoft's The Division glitches made the headlines on Fox News

  • Kremlik 25/04/2016

    Slow news week for Fox, was Trump not doing anything? Reply +36
  • Eve Online set for big changes

  • Kremlik 21/04/2016

    @SpaceMonkey77 Yes and no, 90% of the time ALL combat footage is taken in game (well mostly from the test server universe), HOWEVER that said the game's UI is more for a lack of a better term 'spreadsheet' based, and despite you actually going at speed it feels a heck of a lot slower then it should..

    IF CCP take what they've learnt from valkyrie and put it in the main game SOOOOO many more players would be willing to play
    Reply +4
  • Ubisoft threatens to "punish" The Division players who use a popular exploit

  • Kremlik 18/04/2016

    While I'm in the camp of this should have been tested before release and it should have been dealt with a HECK of a lot quicker, the responses given on the forum are out right crazy.

    You can see right there in the picture 'class action lawsuit' as a topic title, not only is it an overreaction of the highest amount, but are people really throwing around anything whilst swearing these days thinking somehow a publisher/dev is going to somehow respond to 'that' type of comment from the playerbase?

    Although I do think many 'reactions' on the forum are from younger gamers, we shouldn't be supporting that kind of reaction at all, vote with your wallet sure, but swearing at a publisher and threatening a CAL? Nope. The worst thing is once Massive/Ubi DO fix these problems, the people who think it's 'OK' to post that think it's the only way to deal with issues they have with a problem on any level.

    To anyone thinking of posting the same in the future, first CHILL, and second construct your complaint in a respectful matter, you'll get a better response then going in with pitchforks hoping to burn the company to the ground 'making them pay'...

    If talking to a dev like shit and CALs are the response of the future gamer to problems... Enjoy the ash.
    Reply 0
  • Digital Foundry: Hands-on with PS4 Remote Play on PC

  • Kremlik 14/04/2016

    Remote Play on the PC is a translation of what was available on PS Vita already, nothing added, nothing taken away.
    Considering I own a Vita for this reason (FFXIV), I'd say it's a pretty big gain considering you don't need to drop any money at all for a 'service' they didn't even need to go out of their way to support.

    It's not perfect sure the input lag IS noticeable in games like Blazblu or Bloodborne, but I can see myself playing more tactical games or turn based JRPGs (P5 for one) with this plus ANY improvement will be a great gain in the long run.
    Reply +25
  • Blizzard games hit by DDoS attack, Lizard Squad claims responsibility

  • Kremlik 14/04/2016

    10. Scriptkiddies DDoS game for attention
    20. Media takes note of this and reports on this
    30. Scriptkiddies feel validated in their actions
    GOTO 10
    Reply +110
  • The Division's big Incursion update has got off to a very rough start

  • Kremlik 13/04/2016

    @SirTimAlot those changes I can deal with as it's to counter the fact nearly every named sub/main boss at 30+ drops a gold item now in hard and challenging. You don't really 'need' to upgrade green/blue to gold parts when you can easily just farm and deconstruct gold gear.

    Adding golds in hard mode post-cap now also corrects an issue I had with the 'endgame' layout to begin with. Considering the skip in difficulty in some missions between hard and challenging if you didn't have your eye on the dev reports NOTHING in game said not to do them until you gained a set gear level. Coupled with the fact outside credit and DZ grinding the only place to gain golds was the very place you needed them, challenge mode.. Which by the time you had them, what was the point..

    Other than the incursion itself, 1.1 is an OK step forward, but seeing how many really did believe the media hype over Falcon Lost, which to be fair the topic does point out the devs never stated it to be a 'full on raid', I understand the backlash. People just assumed as much seeing as for some reason Division is a 'poor man's Destiny clone' in some people's eyes in which a two game sub genre throwing clone about is a little much.
    Reply +3
  • Blizzard closes popular vanilla World of Warcraft pirate servers

  • Kremlik 07/04/2016

    @RPMcMurphy Hence why I said 'lets go to Wrath again'.

    I utterly agree the current LFR system doesn't help either, in fact I'd say it's the other end of the scale completely. No one talks, everyone follows the zerg and nearly a third of the raid dies due to them being AFK and STILL you can manage to complete a raid - and even now people are asking for a SOLO RAID experience....

    Wrath was when the game hit it's peak, I'm not saying that was the best either but it's a close to a 'middle ground' the playerbase ever got.
    Reply +5
  • Kremlik 07/04/2016

    You know, if Blizzard did add an old vanilla WOW server, I'd be tempted to go back.
    Nope, I doubt it, Vanilla WoW is heavily a rose tinted glasses nostalgia trip.

    Lets break this down, classes are no where near what they are today for one. Sharman and Paladin are faction locked for one, Hunters NEEDED ammo and spent most of their time AFK at the back of most raids as 'white damage' for them was optimal, also EVERYONE bitched how OP Rogues were with stun locking and how underpowered Paladins were at basically anything but tanking.

    Elemental resistances made Mages switch specs every other raid JUST to do DPS, otherwise they were just a portal/water vending machine. Speaking of raids trying to organise your guild to 1) get past the 50-60 hump which these days would take longer then getting to cap TWICE 2) make sure they have the correct tier/'anti instant death to one move in the raid' armour 3) had spend MOST of the day farming for matts for potions which more then likely they didn't have time to do or didn't bother... Times all that by 39 and that is IF everyone showed up on time plus the added hour to get everyone to be ready and organised for at least 2-3 hours of hitting that one boss wall.

    Lets not forget the all important unlocking of raids in the first place, have they attuned to MC? No? that is a whole dungeon romp thru another dungeon fine... but Naxx, oh Naxx.. If you though rep grinds are bad now, back then, sigh....

    That is JUST the raiding side, there was a LOT more annoying parts to the game, like PVP in which to KEEP your gear you had to basically play it constantly due to others botting/account sharing to keep those top ranks, and plus EVENTS taken hostage by players preventing raid unlocks IF you even got in the server at the time and it didn't fall flat on it's face every other week.

    The only thing that was good in Vanilla was the fact you needed raid matts to craft items making crafting basically mandatory for the game and the Class/Legendary item quests were epic..

    If you want something to go back to, lets have Wrath with ICC just opening.
    Reply -14
  • Final Fantasy 15 Ultimate Collector's Edition eBay scalpers criticised

  • Kremlik 04/04/2016

    Considering SE have only taken a small holding fee for the product re-selling something you don't even OWN yet is low....

    I think it's more than scalping of a few editions here.
    Reply +3
  • Black Desert Online expands for free, future content plans revealed

  • Kremlik 04/04/2016

    @siluro8x8 I normally go with 'if it moves, kill it' - hence the reason of many times going rogue in Division :P Reply 0
  • Kremlik 04/04/2016

    @ramshot Hence the issue with modern MMO gaming - other then tech upgrades EVERYTHING has been done before, yet people always expect the 'next big thing' to be something left-field and brand new.

    It's not going to happen again for a WHILE now the AAA publisher isn't going to risk a lot of money on world building and consistent content..

    Last people that tried that where Square Enix and EA, FFXIV v1.0 almost killed SE plus EA has taken massive hits from Warhammer and SWTOR, one is dead and the other took a few years to recover. Lets not forget Funcom are running on fumes right now and and Sony dropped SoE/Daybreak which in turn just dropped their next 'main' title for basically a minecraft clone.

    Best we are going to get from AAA are the hybrids with Destiny and Division. It's the smaller devs are going to be the 'next gen' of MMOs and it's looking like sandboxes are coming back with AA and BDO leading the charge, Crowfall and Camalot Unchained later on. They are all taking risks and at least it's going to be interesting.
    Reply +5
  • Kremlik 04/04/2016

    @CosmicGypsy Only just bought the game myself (downloading now)..

    The Cash shop IS an issue, the gillie suit as it's commonly called by some actually hides your nameplate in PVP, up until a few days ago there was no counter to this (it's a craftable item), which up until then it was pretty annoying.

    The issue is now is that not only did the gillie suit offer an advantage to whole guilds for a price, a LOT did buy it for the feeling of 'power' over others, no doubt now THEY want their money back because they can no longer 'pown' others...

    It's just lead to a huge mess PR wise, but I've seen more positive then negative about the game so far, it's worth at least 40 hours of my time to start with just on the PVE side and 1 per hour is certainly value.
    Reply +5
  • You can play Tracer in Heroes of the Storm before the Overwatch open beta

  • Kremlik 04/04/2016

    'Pseudo-British' is the most apt I would call her, it's either 'that', 'London cockney' or 'posh' in which the latter is ALWAYS considered evil...

    I miss Warhammer at times.
    Reply +9
  • Tech Analysis: Final Fantasy 15 Platinum demo

  • Kremlik 04/04/2016

    IIRC this game started as a Playstation (3?) exclusive back when it was VSXIII did it not? Only to jump to multi-platform quite recently. If so the fact it's running better on the PS4 isn't a shock, SE have had more time working with the engine on that format.

    Either way more formats, more people get to see how SE does when they actually try and put out their best work, not just look at catering to a market they didn't need to..
    Reply -16
  • Star Fox Zero adds invincible mode for beginners, internet reacts

  • Kremlik 14/03/2016

    In a world where people get mad at optional transactions of cosmetic gear for 3.99 - this does not shock me.

    The issue is that I think the game NEEDS this option either way, as looking down at the pad to shoot the looking back to move THEN looking back to shoot again would get some getting use to. Plus it's not like many will be holding the pad up at eye level for long term play as demoed..

    I really hope the control system works, as the game WILL live or die by it.
    Reply -1
  • Shin Megami Tensei and Fire Emblem crossover confirmed for the west

  • Kremlik 04/03/2016

    The moment the game was announced I felt it was going to be more towards Fire Emblem with SMT monsters, now we've actually seen that it's a J(POP)RPG, so it's neither really...

    Basically it's the opening of FFX-2 as a 40 hour game - I'm actually ok with that.
    Reply 0
  • The Legend of Zelda: Twilight Princess HD review

  • Kremlik 01/03/2016

    @Malek86
    This begs a question. If Twilight Princess is considered an improvement over Ocarina of Time, why has its standing diminished so much more over time?

    Shouldn't OoT be remembered less favorably instead, exactly because TTP now exists as a better point of comparison? And if that can't be held to a game released 10 years earlier because standards were different, this criticism should at least apply to the 3DS remaster.
    It's probably fair to say OoT was many gamers first Zelda, despite the fact Zelda 3 is considered much the same, the peak of the series hype didn't hit critical mass until OoT..

    Consider OoT the 'FF7' of the series the game being an entry point for most thus it was many a gamers 'first time' with the genre, also it was one of the better Zeldas at the time - everything will be compeered to it regardless and it will never be beaten in their eyes
    Reply +2
  • It looks like Naughty Dog used Assassin's Creed artwork for the new Uncharted 4 trailer

  • Kremlik 24/02/2016

    Stolen or cleaver Easter Egg? I'm leading towards Easter Egg otherwise a LOT of people will be having words from Ubi TBH Reply +3
  • Elite Dangerous: Arena launches standalone, priced 5

  • Kremlik 16/02/2016

    @Fourfoldroot IIRC 'solo mode' still uses the world faction/market data from the live server, but 'online only' doesn't equal a requirement of talking to other players it's completely possible to play the game without interacting with live server players. I tend to use solo mode to get to grips with the game and/or chill session Reply +7
  • The internet reacts to The Fine Brothers' "react" trademark - and it's not happy

  • Kremlik 01/02/2016

    @Badoink when I created the name I was far too young to know what the Kremlin was.. It was actually randomly generated by the character screen in EQ2 when making a Frogloc, it's stuck since. Reply +14