Kremlik Comments

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  • StarCraft 2 Twitter account has a pop at Star Wars: Battlefront 2

  • Kremlik 15/11/2017

    @Mr_Writer85 true - in Blizzard's case SO FAR they have kept the older event skins around, but like I said this may not be true for other games or Blizzard in the future.

    It's the 'fear' of an item not returning that drives people to buy ASAP
    Reply 0
  • Kremlik 15/11/2017

    @Wyrm
    Hearthstone is FREE
    Being free or not in Hearthstone's case is moot; It's a CCG, like ALL CCGs/TCGs there is a clear power gap between getting what is given to you via 'free' methods and owning everything outright - Having the skill to take what limited cards you have and turning them into a top tier deck is a whole different thing.
    Reply +4
  • Kremlik 15/11/2017

    @Mr_Writer85
    How do the time limited skins effect gameplay?
    Direct gameplay not a sausage; however, talk to the Guild Wars 2 community and they'll agree, adding a 'limited time' to skins is not as bad as what EA/WB are doing BUT is still a little bit not right.

    The issue is the 'limited' bit, you look out how many collectables you see outside of gaming with that limited tag, you bought it because it's something you like, if you got told over the phone 'nope, you get something else instead, try again, it's STILL only for a limited time if you buy now' after you ALREADY paid up front for it, most of the time you'll request a refund and not try again.

    Skins may not be direct in gameplay changes but the whole 'limited time' and random chance can still lead to people breaking at the 11th hour and buying a ton of boxes just to get it, no one but the publishers and dev knows when or IF that skin will be coming back...

    It's pressure sales tactics, it's something you wouldn't tolerate in real life, why should it be allowed a pass in gaming.
    Reply +2
  • Sonic Forces review

  • Kremlik 09/11/2017

    Having finished the story this morning (on PS4): it's a 'safe' 3D Sonic game, it doesn't blow you away, but it certainly rubs shoulders with Colours and Generations, which is good.

    'Rookie' actually controls pretty well for me, being a Ratchet & Clank player it didn't take too long for me to get used to. Rookie's race really doesn't matter and WHY does the media show the worst creations, it's fine, my main issue is 90% of the rewards are just 'stuff' - I basically had my avatar sorted by stage 3, thanks to Joker's Persona 5 jacket, and some of the stuff 'feels wrong' the skin suits aren't really required.

    My personal biggest issue is that with the inclusion of both Mania Sonic and Rookie, THEN this Sonic the game feels too crowded with characters, more so when there are 30-40 stages (that's including hidden ones), and there isn't an option to play each stage with a different character.

    The game should have focused on Sonic and Rookie not even using Mania Sonic, as said there is far too few team up stages, which work really well, or at least keep this universe's Sonic in the background and have Rookie and Mania Sonic are out to find him.

    The SOS stages not mentioned in the review are basically you playing as 'your' Rookie, someone else's with their gun, or if it's a team stage able to switch between Rookies, the catch is you only have one try to beat it - this added to the replay value for me and I'm surpised they missed it in the review (if it was even used in their copy at all)

    Like I said it's a 'safe' game, the story is short but good for once, despite being nearly EVERY modern character featured none really felt overbearing or overstayed their welcome (Liam O'Brien still rocks the villain lines), as it's slightly cheaper on the AAA side it's a good romp for 6-10 hours for maximum completion - Mania this isn't but it's no Boom.
    Reply +1
  • You can battle Anubis, Egyptian god of death, in Assassin's Creed Origins from today

  • Kremlik 07/11/2017

    So.. what happens if you get this at Christmas, or like myself are still playing the other titles to catch up?

    Ubisoft says that there will be future opportunities to take on the gods that you miss or are unable to beat
    Aye yes, but when? will these be 'limited time' as well? Events are well and good but limited to a week? It seems very 'Screw you despite buying our game we are going to force you to play on OUR terms'

    Even single player games want to be MMOs these days...

    /sigh
    Reply +6
  • Assassin's Creed Origins finally confirms Watch Dogs is set in the same universe

  • Kremlik 06/11/2017

    @45709 Until I see Assassins use AKF47s and hack street lights, 'it's just a reskin' is a firm unlikely from me. Reply +9
  • Kremlik 06/11/2017

    @ahac Actually the 'Assassin's Creed' series is fiction within it's OWN universe: Absergo makes the 'games' which we use in the end, just heavily modified removing the Templar/Assassin references and connection. We just see the actual events play out with the 'beta'/hacked versions of the genetic data.

    Absergo are Ubisoft in that universe (considering AC4/Rogue take place within Ubisoft's actual building location in the modern era sections), yes in before the whole ' SEE Ubisoft KNOW they are evil!'
    Reply +8
  • New World of Warcraft expansion Battle for Azeroth announced

  • Kremlik 03/11/2017

    Need more details on this - correct me if I'm wrong but did I see RTS-like gameplay?

    But wheres my Voidlords?
    Reply +1
  • Blizzard is officially doing classic, vanilla, legacy World of Warcraft servers

  • Kremlik 03/11/2017

    But it will be the authentic, Blizzard-quality experience
    This is good - none of this 'sudo-vanilla' servers with maps but with modern benefits, no artefacts for quick leveling, level 40 and 60 mounts only that cost a LOT, THAT REP GRIND for Naxx, 40 man MC/BWL management, weapon 'to hit' stats, one spec only classes without paying to respec each time, no flying or quick travel with skills and multiple hearthstones.

    Fun...

    Vanilla was a slog, but no truly, enjoy it, because you asked for it - done it once, don't really care for it again.
    Reply +2
  • Blizzcon 2017 live report

  • Kremlik 03/11/2017

    A Deck Builder Dungeon Crawl in my HS? FOR FREE? much like! Reply 0
  • PlayStation Plus November lineup has Worms

  • Kremlik 01/11/2017

    Worms? Fair enough - thankfully the double discount sale makes up for a soso month. Reply -6
  • Final Fantasy 15: Episode Ignis release date unveiled

  • Kremlik 30/10/2017

    @erlinghagen erm - Those last parts of the video have a MAJOR impact for the character overall...

    Putting on the ring for one.

    Remember just because Noct's story ended doesn't mean everyone else's did.
    Reply 0
  • Assassin's Creed: the story so far

  • Kremlik 27/10/2017

    @45709 I'm playing Unity right now, it's a damn shame the engine was SO bad at launch (my PS4 still sounds like it's going to take off in the menus and movies even now) it's a damn good game design wise.

    Having started missions and then wonder off because of a mugging or loot appearing and going back without feeling pigeonholed into a mission in fear of being desynced was a breath of fresh air for the series, even having escort missions WAIT for you to finish faffing before carrying on is a big plus on my chart. Co-op is still active in a way and it's still nice to see higher levelled players helping lower ones out still...

    I'm really looking forward to Syndicate (seeing as that is Unity with the engine fixed) and Origins is waiting too for me - both basically are my fav settings for games
    Reply +4
  • Destiny 2's Iron Banner reward system will be reworked

  • Kremlik 23/10/2017

    I doubt 'Season 2' will be when it's fixed either - the more I look at these 'rep systems' in place for D2 the more I feel like it's Overwatch's system...

    The core of both systems is 1) grind to get 'box' 2) open box for RNG of a select loot list, throw in 'limited time' and 'optional paid boxes' and this is basically a panic buy system - once the 'event' gets closer to the end the more likely people yet to get their desired item/skin the more likely it is for them to have that ich to buy a lump sum of boxes in the hope that their item finally drops. Now, of course, this can backfire and people get nothing thus tainting the want to buy more, like Iron Banner 1, however, if they do get something, the likelihood of them buying into another lot next 'event' gets higher.

    This is how a lot of 'RPGs' run on mobile, like Final Fantasy Brave Exvius, with a lot of limited time events and characters only from that event - looking above at the 'Season limited' content this holds true for D2 as well.

    This is marketing 101 for loot boxes, Activision is unlikely to give this profit line up anytime soon - if anything it's going to be 'fixed' by slightly increasing your drops with your first box or likely to be changed come the third expansion/DLC pack as a highlighted feature with 'loot 2.0' again.
    Reply +2
  • Sony to release indie game on Nintendo Switch

  • Kremlik 17/10/2017

    @Lync
    I see. Agreed the replacement and accessory prices for switch are ridiculous but not sure it's a very ironic comparison with vita memory cards
    The Vita branded memory cards prices were the most given reason not to buy a system as they were 'too expense' and a 'rip off' to replace with the core 4GB given.

    The reason why I bought up the whole replacement part angle for the Switch is that despite being cheaper on the memory card front, if used in it's portable state (like a Vita) it's likely to lose/break the Joycons considering they have the option to detach, lose the AC Adpator/Grip, and/or drop the core system damaging it - it's a costly replacement...

    I know 'it's a hybrid' and most will use it as a home device but that's kinda the icing on the cake when you realise the dock is just an expensive USB3 to HTMI switch and the plastic isn't exactly hardened.

    Compare that to the Wii Remotes, other controllers, 3DS ACs, even the core 3DS itself - the Switch's prices for parts if you really look at it are questionable at best, and really I'm kind of surprised that more hadn't noticed it.
    Reply -1
  • Kremlik 17/10/2017

    @Lync
    What do you mean by switch's replacement parts being more expensive?
    From https://store.nintendo.co.uk/nintendo-switch/accessories.list?widget_id=505793

    Replacement Dock: £79.99
    Replacement AC Adaptor: £24.99
    Replacement Joycon (Left OR Right): £39.99
    Replacement Joycon (both): £69.99
    Nintendo Switch Joy Con Controller Comfort Grip (non-chargeable ala boxed version): £10.99 (price borrowed from GAME's site not available direct)
    Replacement Core: Full system price (free repair under warranty, loss of data high though)

    mirco SD cards are the cheapest part to replace
    Reply 0
  • Kremlik 17/10/2017

    @jetsetwillie Makes sense outside of Japan the Vita basically flopped, one due to Sony's half arsed stance of "well it'll sell itself with no software required" and those damned prices of 'branded' memory cards (ironic now considering the Switch prices of 'replacement parts' is higher).

    The Vita IS a good bit of hardware however the Switch edges it out hardware wise, the dock for the Switch out the gate alone makes it a better product (ignoring it's 'replacement' price again) considering you either needed a cable for the original Vita or the box later on which basically replaced the Vita outright if you where just a home user.

    Perhaps it's Sony's way of 'doing a Sega' with Nintendo and not really dropping the handheld market (considering the Vita is still made for Japan) but saving money not having to create a platform for it be in mobile or handheld - just finally allow the EU to have Crisis Core outside the PSP please.
    Reply 0
  • Government response to loot box concern is predictably non-committal

  • Kremlik 17/10/2017

    @bad09
    All we need is a few parents looking sad and a poor kid with a controller in the sun and mail
    You forgot the first two stages of 1) Parent buys a device to 'keep my child busy, because I can't be a parent right now' and 2) Parent adds full access to credit/debt card details to device without giving any ground rules to child...

    THEN we can have the 'sad picture' followed by the blaming of the device/game for 'not protecting their child'...

    THATS how you get into the Sun/Mail and get a phat paycheck selling 'your story'
    Reply +6
  • Kremlik 17/10/2017

    The stance is kind of expected - most 'higher ups' in government are too caught up trying to protect THEIR 'lifestyle' over the population...

    'Gambling' to them is playing the stock market, horse racing or investing, 'gaming' is something you just don't do (unless you get caught out playing Candy Crush on your phone during parliament) or are barely aware of either due to age, the two don't mix.

    Look what happened with mobile gaming it took years for changes to happen to even get that 'parents please note that this game has microtransactions' on iirc that was only after the EU put it's foot down and forced it.

    Until their children spend £10,000 on loot boxes in games they won't do anything...

    Or they find a loophole in a way of Taxing it.
    Reply +18
  • Shadow of War includes cheeky nod to Assassin's Creed

  • Kremlik 17/10/2017

    I think it's kinda ironic they 'nod' to a series that this year has dropped the old combat 'pinball' system for a more Zelda:BotW/Soulborne midground between the two...

    'Me too'ing is normally during the hight of a thing not when it's basically dead WB - so new Batman 'Souls' game in 6/7 years then?
    Reply -4
  • The Evil Within 2 physical launch sales quarter of original

  • Kremlik 16/10/2017

    Looks at what is being released this month - Sorry but it's mostly not down to the game 'being bad' or 'old ideas', it's more the case of a lot of other titles being released this month.TEW 1 wasn't great technically sure but it's a solid title, however releasing this in the same month as Shadow of War, Mario, Wolfenstien and a 'rebooted' AC (with South Park and Destiny 2 on PC at a push).

    It's highly likely most people would have put down money for those games over TEW2, and people can only really afford 1 or two games per month anyway (looking at AC's prices for gold for the next two months at least). Compear this to 2014's releases in October, the biggest releases were BL: Pre-Sequal on last gen, Shadow Warrior, Bayonetta 2 on WiiU, and Driveclub on PS4, everything else was either a port or GOTY, nothing really HUGE that month so TEW was bound to eek thru with better sales as it was a new IP with a named team behind it (and this was pre-RE7)

    TEW2 will probably have a long tail of sales due to it being a different 'horror' title on the market, but this month is killer, being third in the charts right now is lucky.
    Reply +2
  • Dragon Age creative director Mike Laidlaw leaves BioWare after 14 years

  • Kremlik 13/10/2017

    @Eraysor "narrow main plot thread with 6 billion MMO sidequests"

    Even MMOs have taken sidequests to a new level (see FFXIV's Hildibrand questline) DAI just kept with the basic fetch quests and 'rep' grinds (read as 'fill to bonk') - these aren't even sidequests, it's just busy work to pad out the game time as the main quest is probably the least worked on overall for the player.

    EA do RPG's more like new ones (and some really old CRPGs) - blur that line between side and main quests so you don't really know which to do to 'progress'
    Reply +3
  • Kremlik 13/10/2017

    TBH like films, new directors can freshen up a series or completely turn them on their heads and make something different.

    DA and ME are pretty much played out for me considering from DA2 onwards it felt more like ME the further it went, just in a different setting.

    6/7 games of basically the same it pretty much time to look at shaking things up. Ubisoft seems to have really taken AC Origins in a great direction after 10 games of 'Assassining', I'm hoping new leads can do the same for at least DA, now that ME is on ice - EA kinda need a good game without BS right now.
    Reply +2
  • Assassin's Creed Origins has undead mummy DLC

  • Kremlik 10/10/2017

    Amazon has the season pass listed at £40: considering that's double the last two games passes, with same if not less content, and considering it's not until Jan we get the first drop. I'm kinda happy to wait to buy the pass until a seasonal sale, not that it seems I'll need it for the main game. Reply 0
  • Fire Emblem Warriors is a surprisingly good Fire Emblem game

  • Kremlik 09/10/2017

    It's a shame this gets released a week before Mario - people with limited funds (after buying a Switch) aren't going to pick this over Mario (mostly).

    As much as Nintendo and Nintendo third parties make some damn fun games, I wish they spaced out the games a LOT more instead of lumping the whole year's worth into the 'Holiday seasons' - case and point the Switch library 14 main releases in Oct/Nov alone, almost doubling the system's content in those 2 months (bare in mind we JUST had about 7/8 released in September as well), and that's ignoring the 3DS list as well!

    Sometimes I think Nintendo just line things up to die, but the amount of times this actually works is stupid.
    Reply +8
  • You can now appear offline in Battle.net

  • Kremlik 06/10/2017

    So basically Discord, right. Don't get me wrong I think it's fine, however, that said how does this work with the 'current' Blizzard VoIP systems?

    If it allows to sync up chats in PUG groups, ie people join your group to raid in a game (be it WoW or Destiny) and it drops them in your 'social' VoIP or auto mutes your group and switches on the in-game VoIP to use - GREAT.

    If not, why? Other than 'me too!' all the faff of getting other people to join YET ANOTHER system is still there - unless Blizzard intends to remove the current VoIP systems and 'force' the Social side for guilds/clans (and somehow work with grouping in WoW/Destiny)...

    I doubt that will happen, it's just the same systems on top of systems until Blizzard show us more with it other than 'It's another Discord'
    Reply 0
  • Sonic Forces will let you play as Shadow the Hedgehog

  • Kremlik 19/09/2017

    Shadow is the 'anti-Sonic' huh?

    Nope, Shadow is furry Vegeta, Sonic is Goku, Tails is Krillin, and Big the Cat is basically Yamcha..

    The Chaos Emeralds are Dragon Balls, and ofc the 'Super' form is the Saiyan form (ala LOOK AT THE HAIR)

    Puts on mask You really didn't see it coming did you?

    Hums the Persona 5 battle theme and leaves
    Reply -1
  • Here's Raiden and - surprise! - Black Lightning in Injustice 2

  • Kremlik 18/09/2017

    @SuperSoupy
    Next year's "Injustice 2: Complete Edition" is shaping up to be great!
    Pretty much this, I bought MKX on release ended up trading it in after finishing the story mode and doing not much else with it. Ended up buying XL some time after it's release and saved a LOT because of it.

    I think after this I won't be buying the first version of a Neatherrealm title and wait on the 'complete' versions.
    Reply +1
  • Kremlik 18/09/2017

    @spamdangled it's cheaper for them to just 'port' Raiden and his moveset over and reskin, than completely animate a new character..

    TBH I still feel a little ripped off with him considering.
    Reply +4
  • And that's that for Battleborn

  • Kremlik 18/09/2017

    @Binba442
    I don't blame gearbox. I blame the publisher. 2K thought it'd be ok to release this game around Overwatch
    If I remember correctly it was Blizzard who announced OW release after BB had it's beta/release dates set...

    It's good marketing by Blizzard ofc but this isn't the first time Blizzard 'wait' to announce stuff - Many, MANY, WoW expansions get dates just after new MMOs get release dates and 'major raid patches' dates seem to get held back for other game's expansion releases, most recently 7.2.5 only really got a date around FFXIV's Stormblood date announcement to keep players subbing.

    I'm pretty sure if Blizzard didn't think they 'owned' the market with RTS and Diablo-like games we would have seen content drops around DoW III and Path of Exile's expansion too
    Reply +18
  • Recent disasters hurry World of Warcraft to release this year's charity pet

  • Kremlik 13/09/2017

    Considering Blizzard tend to flip between 50% and 100% of profits when it comes to pets, in light of recent events - *old knight voice* they chose wisely Reply 0
  • What Destiny 2's post-credits teaser means for the series' future

  • Kremlik 11/09/2017

    @tnman
    *RANT INCOMING*

    aye GGEG, the game is barely out and your have already spoiled the ending for people WHO CAN'T BUY THE GAME YET AT ALL (ie PC users)

    Why don't you just post about GoT and say you would guess who dies while posting a character picture?

    Post the logo next time to completely cover the ending or something, and really a 'tagline' like that REALLY helps hide the ending
    Reply 0
  • The Binding of Isaac: Afterbirth+ now available on Nintendo Switch

  • Kremlik 07/09/2017

    Despite owning a Switch and liking the game - No sale for me for the simple reason of dead/broken Switch = 1000+ hours of Isaac lost

    For something that is meant to 'hybrid' between handheld and console it's got a key feature missing - save data backups.

    This game and Desgaia 5 are two games I'd buy in a heartbeat for the Switch if it wasn't for a lack of a simple update to the OS
    Reply 0
  • Oh my god Secret of Mana is being 3D remastered for PS4, PC and Vita

  • Kremlik 25/08/2017

    The possible reason for the lack of Switch version is because the original is been re-released under the 'Mana Collection' in Japan, perhaps Square Enix didn't want both versions competing for now.

    Seeing as it seems we are not getting the collection over here, at least having a remake of the second game isn't too bad (the first WAS good and needs a remake more but, eh, I'll take what I can get)

    Edit: and now you've updated the article, like you already remembered this, Bert :P
    Reply +1
  • Sony apparently "won't allow" Ark: Survival Evolved PS4-Xbox One cross-play

  • Kremlik 20/08/2017

    @Sora888
    But why no cross platform play with PC? FF14 does this and it's fantastic!
    I think this is the only game with the reverse situation - Yoshi-P (the lead dev) has gone on record before and stated MS wanted their own 'Xbox exclusive' servers, login, subs and perks, along side the main server base.

    Ofc this has been flat out rejected by the devs considering there isn't a platform or region lock on any of the servers, plus the admin required to separate the system to 'allow' Xbox controlled servers would just be costly..

    Although NOW we may see a change of heart by MS (blame Joker) considering the numbers of the game and the amount of requests for it before they lose players to another platform just to play it.
    Reply +2
  • Blizzard to livestream Gamescom "Reveal Ceremony" on Wednesday

  • Kremlik 17/08/2017

    @UKRaver1980 Pretty much SOMETHING WoW expansion like will be announced, thats for sure.

    I'm more in the part of 'Diablo 4: We are sorry for Diablo 3's story' and 'Starcraft 3: more about the fight, less about the shipping'
    Reply +2
  • It looks like Capcom's fixed Chun-Li's face in Marvel vs. Capcom Infinite

  • Kremlik 17/08/2017

    @CrashOkami Well it's more FOX refusing the join the hive mind and conforming to the House of Mouse.

    Remember Netflix's roster is absent too and wasn't 'Monster Hunter' considered? Or is he now gone/DLC?
    Reply +7
  • The Amazing Eternals is the next game from the people behind Warframe

  • Kremlik 16/08/2017

    Considering the state of Warframe (ie DAMN good for a F2P 'Spaceninja' game), it'll be interesting to see how this does.

    It's a massive gamble considering it's getting fairly crowded already with 2K already failing with Battleborn and CliffyB basically wondering why people aren't buying into his game when he's basically competing with himself (ie Quake Champions vs Lawbreakers)

    Considering they directly call this out at being a 'hero shooter' If DE release this game at near the same quality Warframe is now (not when it first started =/, it was a mess) then we may see the first real chance at dethroning Overwatch.

    TBH which is great for both sides then Blizzard WILL have to up its game again and deliver something special for OW
    Reply +4
  • Johnny Depp helping produce The Secret World TV show

  • Kremlik 15/08/2017

    Depp aside, a show like this could be interesting, the issue is that many would see this 'cloning' shows like Supernatural, Buffy, or Stranger Things - added to that Defiance didn't set a great tone for games/tv crossovers...

    I would watch this as I'm a sucker for this kind of thing tho if it leans more towards X-files/Stranger Things the better for it
    Reply +1
  • Nintendo hit by lawsuit over Switch design

  • Kremlik 11/08/2017

    Oh what's that a popular device/game/meme? Let's try and make money from something I/we had nothing to do with by taking them to court over it!

    Anyone else releasing this is becoming the biggest 'get rich quick'/'my media presence has slipped I MUST hit the headlines' method in the past few years?
    Reply +38
  • Destiny 2 has exclusive sparrow for Virgin Fibre customers

  • Kremlik 10/08/2017

    All this money spent on 'promotions' and R&D/sales for other 'products' around the game (ie FREAKING CANDLES?) for Destiny 2, you would hope the same amount was spent ACTUAL development and content for the game...

    I doubt it.

    Publishers FYI if you actually cut down on PR/media for your games you wouldn't need to have X million sales to just break even.
    Reply +3
  • Flood of new Steam games following Direct introduction

  • Kremlik 09/08/2017

    @ambershee
    But we all knew this would never fix the problem with greenlight. The $100 fee is an entire order of magnitude too low.
    The fee really is moot to a person just making flips to make money on the trading card market or attempting to hide money via digital assets.

    You could make it 10 grand and shit still will end up on the store.
    Reply +3
  • Kremlik 09/08/2017

    Valve promised it would "be keeping an eye on new submissions and making adjustments as necessary".
    The biggest load of BS Valve has ever said - EVERY game summited is pure profit for them, that's before the 30% cut. Jim Sterling (thank god for him) pointed out last week a series of FIVE games where all that was changed as the background and zero effort was actually made to create them as it just was a demo package of software.

    Added to that during the Co-optional podcast last night TB and co pointed out it's near impossible to find games to highlight because 1) Game names are bad and 2) having to go through 200 upcoming games a week is just nuts. As they pointed out it's MORE important for ACTUAL devs to get the word out about their games now (insert can of worms of fake 'journalists' asking for keys to help promote things) or get utterly buried under the flaming trash heap of asset flips.

    Either Valve have REALLY got to moderate this PROPERLY and make sure the correct titles make their way into the front page, or Steam itself may implode due to the weight of the flood - we may see a new Indy/AA platform rise out of it actually willing to help put their foot down and stop flips at the door.
    Reply +25
  • Over 10m people have played Final Fantasy 14

  • Kremlik 08/08/2017

    @UKRaver1980 I would say FFXIV's combat is on par with most of the early MMOs in terms of GCD times, it's actually WoW that's faster than average. Also in terms 'time to kill' they are both about the same; WoW ends up doing more attacks but lower overall white (basic) damage but FFXIV carries more weight behind it.

    Also in the early stages FFXIV's combat feel depends HEAVILY on class Monk and Ninja feel faster as they use a combo rotation whereas Dragoon Warror and Paladin are slower but do more damage. All evens out in the end as FFXIV is heavily in favour of movement based bosses and rarely you 'run out' of skills to press by time you've finished dodging everything.

    To answer the other question: the 'lack' of seemless world is console limited however the zones are far larger in Stormblood due to the lack of PS3 support. That said it's no different than Guildwars and Everquest anyway
    Reply +3
  • Persona Q2 announced for Nintendo 3DS

  • Kremlik 02/08/2017

    Q2 - you mean Quinn right?

    *points to people who get that*
    Reply 0
  • Guild Wars 2 expansion Path of Fire announced and out in September

  • Kremlik 01/08/2017

    @GoodForm
    They threw the baby out with the bathwater with GW2. I like that the healing job was divided equally amongst all classes. ArenaNet should have done the same with tanking and aggro management.
    In defence of the game - they did.

    It was BECAUSE everyone could heal they did what they did; The issue they saw with other MMORPG's combat (ie WoW/FFXI's at the time) was that many fights were just 'tank and spank' with the tank completely holding aggro and the DPS just wailing on the mobs, not that interesting and pretty boring to watch. Note that this was before Tank swapping was considered a major thing and before WoW got inventive with it's battles, and ofc FFXIV:ARR's movement focused battles came into play.

    GW2's solution was to allow the mobs to 'bounce' between players with certain skills trying to liven up the combat a little by not telling who was going to be next, to counter that was the dodge system, which completely negated damage and a few 'hard taunts' in case people wanted to 'be a Tank'.

    The problem was players were (and still are) too used to taking blows expecting their support classes to heal them, thus not dodging and taking heavy damage, and most of the playerbase opting to go 'pure DPS' and not taking the correct skills in dungeons designed to help stop that.

    HoT kinda tried to create specialised 'holy trinity' roles with the new class specs in their push for raid focus but they were unpractical in most other content, or in some cases unbalanced in PvP and WvW combat.

    Once you get used the whole 'avoid damage as much as possible by dodging EVERYTHING' the game's combat isn't that bad, it's one of the more action based ones I've encountered, and it's one of the strongest points of the game..

    It's a shame it falls over on my above post's reasons
    Reply +4
  • Kremlik 01/08/2017

    @whizzedout it's a shame post-launch of content outside the launch of anything GW2 is spotty at best.

    It's that which has put me off the game for the longest time - I've only really logged in to get the living story content for free before it locks behind a paywall.

    The devs really have never supported and committed to any side of the playerbase; HoT was 'for the raiders' at launch basically kicking it's base game's 'it's casual fun as there isn't any goal in the game' players in the teeth after they spend a whole 2 years building them up as they wanted to chase the raiding playerbase numbers from the other titles to try and tempt them over.

    What's really funny is the devs really didn't support raiding in the end, leaving that side of the playerbase waiting on two raids, one which was only less then half the size of the first and basically rushed together to set up this expansion.

    Most of the time they have spent bouncing between 'supporting casual play' by adding more outfits to the cash shop and half-arsed supporting WvW which pushing eSports in the instanced PVP flag.

    If anything I'm damn well hoping they either commit to the HoT playerbase or the original game playerbase with this expansion, and not attempt to push yet ANOTHER half baked 'overall goal' for content - as it's very frustrating to really know what to do in a game who's 'core focus' changes every 6-12 months.
    Reply +1
  • Pokémon Go developer postpones European events after Chicago problems

  • Kremlik 31/07/2017

    @Brainflowers I was going to write the same - the issue is it's lose/lose for everyone anyway, even when they delayed the event it's not soon enough; people have probably booked rooms/flights/time off work to do this.

    The only Go event to be deemed a 'success' in a way are the smaller ones, the one in Chester went really well tying the cities attractions to a stamp book/vs event between the three teams - which was also free and they worked with the city to pull it off, I think the city made £3 million off the event (despite complaints from the locals complaining amount the amount of new people in the city, which TBH as a tourist driven City is a little silly).

    I really think going forward the paid 'big' events should be scrapped, and events like Chester should be the focus, as at least it's in an area KNOWN for high mobile traffic and high populations.
    Reply +2
  • Square Enix really wants you to know Ashly Burch is involved with Life is Strange: Before the Storm

  • Kremlik 18/07/2017

    It's good the devs to try and keep the same style/direction with the character despite the circumstances - I mean it's not really their fault Ashly can't work on the game, not that it's hers either really, as it looks like she REALLY wants to be involved in the game just that her hands are tied due to her union.

    Plus I hate to say this but it's not like Ashly's 'known' for the role as it's only been the one game and with her advice, we could barely notice unless listening to both at the same time, which will be well done on all fronts...

    Unlike a certain series which had been ONE person the whole time to a jarring change to a more high profile actor who sounded very little like the original.
    Reply +1
  • Final Fantasy 12 The Zodiac Age review

  • Kremlik 10/07/2017

    @saispag
    Does it still have that dumb thing where if you open a random and nondescript chest in the first part of the game you can't get the most powerful weapon at the end?
    Last time I heard that was 'fixed' you don't loose access to it in this version
    Reply +1