KingFunkIII Comments

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  • UK changing approach to illegal torrents

  • KingFunkIII 22/07/2014

    I've been skimming the comments and one subject that doesn't appear to have come up is outmoded advertising models.

    One of the key reasons why certain media distribution outlets are still sticking to yesterday's vision of how TV shows etc are delivered is because this allows them to control advertising income in traditional ways, i.e. Game of Thrones isn't available all over the place as soon as it's on telly because it's easier for HBO to work out ad revenue based on set time slots on normal telly than it is to come up with deals left right and centre based on all sorts of contractual condiditons.

    Until someone comes up with a truly meaningful way of dealing with this issue across disparate sources and devices, then a lot of stuff will be locked into archaic forms of delivery, leaving piracy as the main option for many.

    So unsurprisingly, it is the desire to cling to traditional revenue sources that causes this problem in a world that has accelerated ahead...
    Reply +2
  • Kickstarter-funded Yogventures canned, backers given Steam key for another game instead

  • KingFunkIII 17/07/2014

    @TarickStonefire I've never been on Kickstarter cos I prefer to save my money to buy games when they get released and the world seems to do fine without me. As such, I don't know where things stand on the refunds situation.

    However, I do agree that as long as KS explains the deal up front (which I hear they do), then they can't be held responsible for people who throw money at things without reading things first.

    Throwing money at the internet in good faith is a stupid idea. Find out what you're paying for instead of assuming. Caveat emptor!
    Reply +6
  • KingFunkIII 17/07/2014

    @Malek86 Yeah, they might have well as said "We're doing you guys a favour, ya know!" Reply +4
  • Blurred lines: Are YouTubers breaking the law?

  • KingFunkIII 16/07/2014

    I'm not normally one to wade in on this sort of debate, but here's everyone's favourite objective review satire:

    100% Objective FFXIII review

    EDIT: Sorry, just to be clear, this was in relation to Tom and Walter's debate...
    Reply +5
  • The Last of Us Remastered lets you lock frame-rate at 30fps

  • KingFunkIII 16/07/2014

    @patchbox360 Metro Redux will, so they claim Reply 0
  • KingFunkIII 16/07/2014

    Will be interesting to see the DF analysis on this. I'm hoping it actually means a choice between locked 30 and locked 60, in which case then surely everyone is happy all round.

    If it really means they aimed for 60 and couldn't achieve it consistently, I'm a little more dubious. Being a PC gamer of more modest means, I'm used to (and indeed choose to) put up with some judder for a bit of extra fidelity. However, for a console it seems a bit like consistency should be king - it's possible to argue that a variable frame-rate isn't the sign of a polished product and that the frame-rate should be locked at whatever can be achieved.

    Ultimately, offering the choice between a compromised 60 and a solid 30 isn't what console gaming is about IMO and is likely to bewilder many people who don't know so much about the technical aspects and may not even understand the correlation between the effect they see on screen and frame-rate locks. Imagine trying to explain the option in a tooltip...

    The only choices I want to make for my console games are controller mappings and subtitles.
    Reply +1
  • David Braben explains Elite: Dangerous 100 premium beta

  • KingFunkIII 11/07/2014

    Pretty sure I'm fine with people forking out their own money voluntarily, however much it is... Reply +33
  • Divinity: Original Sin review

  • KingFunkIII 10/07/2014

    @frazzl Unless you don't even have a PC, I wouldn't be so sure - as per my other post, I've got it running perfectly well on my work laptop which is nearly 4 years old and only has an Intel GMA for a gfx card... Reply +1
  • KingFunkIII 09/07/2014

    And for the record, I really liked Ultima 8 - it was the first proper RPG I ever played and led me to 7. I even liked 9 a bit. However, my affection for 8 is not just rose-tinted spectacles - I have been back and played it multiple times.

    I can understand people hated the 'platforming' sections, but that didn't dull the shine of everything else for me...
    Reply +2
  • KingFunkIII 09/07/2014

    @ubergine Actually, you don't. I managed to get it to run on my work laptop with an Intel GMA. Doesn't look pretty of course, but eminently playable due to Larian's optimisation work

    EDIT: I should add that I found reducing the resolution (but maintaining the aspect ratio) to be the most effective tool in getting it running playably on a weak PC. By dropping down a couple of resolutions, I was able to put models on high, textures on medium, AF on x4 and FXAA. I was actually rather surprised, considering the GMA falls short of the min specs but happy I can play this when I'm away from home on work...
    Reply +5
  • How strong exactly is PlayStation's 2014 line-up?

  • KingFunkIII 09/07/2014

    Yeah tbh I've always been more PC, although I had a 360 last gen too. Couldn't afford a new PC and found PS4 more attractive. So I'm happy I'll get to play TLOU and I'm exceedingly happy about Metro Redux. Loved 2033 and looking forward to seeing it in the newer engine, but never found the time for Last Light. It'll look better on PS4 than my PC anyhow.

    Also, would rather like to play Uncharted 2 & 3 (hammered 1 to death when I was in QA at Sony...)

    And when Dragon Age comes out, I'm sure that'll keep me busy for a while!

    Until then it's Divinity, which even runs on my carp work laptop - nice to see Larian optimising for built-in Intels!
    Reply +4
  • The real story behind The Sun's "Gaming as addictive as heroin" headline

  • KingFunkIII 08/07/2014

    I bet they didn't even mention that you can become a pro LOL player. Throw that piece of info in and young Jordan could actually look like an exceedingly dedicated, career-minded individual with strong aspirations.

    Christ knows I've never put that amount of effort into my job and I'm reasonably well paid. And also posting this while at work...
    Reply +3
  • Assassin's Creed Unity is a backward step for progressive games

  • KingFunkIII 12/06/2014

    Er, isn't the point that they were planning on having wimmins, but then decided that either they couldn't be arsed or the cost/benefit ratio didn't work out?

    If so, that makes a difference I feel...
    Reply +1
  • PlayStation TV due for launch in Europe this autumn

  • KingFunkIII 11/06/2014

    Does this thing have the ability to stream games from your actual Vita onto the TV screen? I can't work it out from all the press releases. I thought that was something the Japanese one did, but I may be wrong.

    I appreciate we won't be talking super-high fidelity, but it's a feature I personally would like to see...
    Reply 0
  • Nintendo unveils Wii U GameCube controller adapter

  • KingFunkIII 30/05/2014

    @Pacman8MyGhostkart Some of the signage in China is genius. My personal favourite was in Lijiang old town:

    "Civilized behavior of tourists is another bright scenery rational shopping"
    Reply 0
  • Performance Analysis: Wolfenstein: The New Order

  • KingFunkIII 22/05/2014

    @riceNpea Correction - it wasn't just 'the Americans', it was Jon Bonjovi... Reply +5
  • KingFunkIII 22/05/2014

    @cyacomini Interesting fact - in reality, Commodus would have made the gesture the other way around.

    The downwards thumb indicated sheathing one's sword (as opposed to sticking it in your opponent). Of course, that would have confused everyone who watched the film without a detailed knowledge of ancient history...
    Reply +15
  • Evolution addresses DriveClub micro-transactions concern

  • KingFunkIII 22/05/2014

    @TheEarlOfZinger YES!!!! Where is the money hole?! Take it! The money burns my hands!!! Reply 0
  • Always Sometimes Monsters review

  • KingFunkIII 22/05/2014

    @OnlyJoeKing Indeed, he made a silly point.

    Many multi-platform games have a 'master' SKU and then the game is 'ported' and optimised for the other platforms, sometimes in-house, sometimes by a 3rd party.

    As such, does the fact that the game comes out for another platform as a 'port' at a later point actually mean anything?

    Of course not. Judge the experience on its own qualities, not the release history...
    Reply 0
  • KingFunkIII 22/05/2014

    @tidy-spidey Er, judging by the screenshots I'm not sure you'd need to upgrade. I suggest checking out the min specs... Reply 0
  • The Space Hulk: Deathwing game looks like this

  • KingFunkIII 22/05/2014

    I would love for this to be awesome, but not convinced it will be. However, procedural generation of hulks would make for a nice touch. As long as they nail the atmosphere and throw in a decent campaign with a story at least good enough to wanna make you get to the end then I'd probably pick it up even if the reviews weren't so hot. Asynchronous multiplayer could be a good extra too (if I wasn't firmly an SP kinda guy...)

    Just don't want it to end up like Aliens: Colonial Marines...
    Reply 0
  • Vanishing of Ethan Carter release date and console talk

  • KingFunkIII 21/05/2014

    Intrigued to see just how spanky this game looks with photogrammetry, especially on console, given obvious texture limitations compared to max PC settings...

    I saw a textured rock model they'd created online somewhere and, even though it was just a rock, boy did it look good!

    EDIT: typo fix
    Reply +5
  • Video: Seven video game scientists who should have known better

  • KingFunkIII 21/05/2014

    Can't watch the video in work, but I assume Gordon Freeman/Black Mesa are in there...?

    After all, if Gordon had known what he was doing and not triggered a resonance cascade, then well, Steam wouldn't exist!
    Reply +1
  • Face-Off: God of War Collection on PlayStation Vita

  • KingFunkIII 21/05/2014

    @stien I'm not saying that you don't have some valid accusations, but here are some positives for balance:

    Gravity Rush
    Virtue's Last Reward
    Good port of Spelunky
    Good port of Thomas Was Alone
    Good port of Stealth B*stard
    Rayman Origins/Legend
    Surprisingly decent Youtube app
    Decent Skype app
    Danganronpa
    Good port of Proteus
    Remote PS4 play (for when in bed or on the sh*tter)

    I'm sure there are more, but aside from the memory card thing (which does indeed suck) and the proprietary charger (WHY?!) I think most of the issues are more to do with developer laziness/cash-ins...

    Love my Vita!
    Reply +10
  • Xbox One's Skype app is now finally Snappable

  • KingFunkIII 20/05/2014

    But what resolution is it???

    /casts line
    Reply -8
  • Ubisoft "to continue supporting" Assassin's Creed games on PS3 and Xbox 360

  • KingFunkIII 16/05/2014

    @houldendub What with all those countries, I think we're safe for a while. Plus they're making new ones all the time! Although AC: Donetsk might not have quite the same appeal as revolutiona-era Pa-ree... Reply 0
  • KingFunkIII 16/05/2014

    @Korpers Sir, you got negged once for unbridled positivity.

    So I pozzed you and thus the universe is once more in equilibrium!

    EDIT: Negged for that! Cheer up - it's Friday!
    Reply +11
  • In Theory: Does Kinect-free Xbox One mean more power for games?

  • KingFunkIII 15/05/2014

    There are only 2 things more tiresome than this continuing relative performance debate:

    1. People making snide comments aimed at 'fanboyz' on either side
    2. People with high end gaming PCs making smug comments aimed at both sides

    Oh, actually, there's a third - my inability to stop engaging with the debate. X-(

    (For the record I'm a PC gamer at heart - however, I also own a 360 and PS4, both bought at points where I couldn't justify spending the money on a new rig.)
    Reply +5
  • The Witness to run at 1080p 60fps on PS4

  • KingFunkIII 15/05/2014

    Regardless of anything Blow says about anything, those screenshots look beautiful.

    I hope the game is as intriguing as it is pretty - moistness dialled up to 11!
    Reply +1
  • Microsoft will refund your Xbox Live Gold subscription, post-paywall removal

  • KingFunkIII 14/05/2014

    So, er, would I still have to pay for a subscription to use a substandard browser with a controller? /serious question Reply +2
  • PlayStation Store May Madness sale begins

  • KingFunkIII 14/05/2014

    Oddworld: Stranger's Wrath HD for Vita for less than the price of a pint (in London)?

    I think I'll finally bite - by all reports I'm in for a treat!
    Reply +1
  • Giger's shadow: the legacy of the great Swiss artist

  • KingFunkIII 13/05/2014

    banal horror of wartime Europe
    Are you saying that his nightmares/fantasies were so vivid that it made real war commonplace and dreary?
    Reply +4
  • At the gates of Temple Studios: Where gaming and theatre collide

  • KingFunkIII 02/05/2014

    I saw this a while back and was struck then by the similarity to level design in the techniques used to guide you - blood smears on the wall leading you upstairs rather than down etc. Funnily enough, also doors that you can't open!

    Interesting that he says: "There's nothing worse than a resolution at the end of an evening." since I thought the way it ends was the most contrived and unsatisfying part, but enjoyed the rest thoroughly.

    Some people had a tendency to run around following the actors and getting as close as possible as if they were desperate to grasp the ephemeral and turn it into a 'proper' play, which annoyed me a bit. I preferred to wander randomly and, if I happened upon a scene, I tried to use the space itself to create an interesting cinematographic-style framing - such as watching voyeuristically through a hole in a wall. But then hey, I suppose the point is you can do it all how you want.

    Definitely an interesting piece of theatre and props to EG for highlighting the cultural crossover...
    Reply +3
  • When will we see a gay protagonist in a triple-A game?

  • KingFunkIII 28/02/2014

    @Guy.J. That's fair enough - I agree that we shouldn't get all 'affirmative action' about this because it can be jarring as you say. But if there are writers such as this guy who feel that they can tell a relevant story, but these do not get greenlit because of publisher fear, then the medium as a whole suffers in just the same way as it does due to other forms of artistic conservatism (e.g. sequilitis, dudebros etc.) Reply 0
  • KingFunkIII 28/02/2014

    @Guy.J. My point is that if the games industry willingly excludes homosexual protagonists this does nothing to rectify the general societal attitudes towards people born with a different sexual persuasion. There are not so many lifestyle choices or hobbies that are so ignorantly and sometimes violently denigrated that a responsible society or industry should make efforts to ensure they are not marginalised. Reply +4
  • KingFunkIII 28/02/2014

    @Guy.J. Flower-arranging is a lifestyle choice - homosexuality (despite spurious counterclaims) rarely is... Oranges and Apples. Reply +1
  • KingFunkIII 28/02/2014

    @Zyklonbzombie If it were just teenagers with ill-informed or as-yet-unformed opinions, I wouldn't be bothered so much. But if these attitudes persist into adulthood, that's where we have a problem... Reply +4
  • KingFunkIII 28/02/2014

    @Francisnf You fail to state whether you don't "like playing as a women" because you are misogynistic or not?

    Please clarify!

    P.S. Gay men overwhelmingly look more like straight men than they look like women, so your reasoning seems a bit flawed...
    Reply +1
  • KingFunkIII 28/02/2014

    If, as some anecdotally claim, the people who wouldn't play a game with a gay lead character have a Venn diagram overlap with people who don't want to play as a girl and the people in this overlap are males who play third-person games, they need to ask themselves some questions.

    I for one (as a happy hetero) would rather spend 12 hours staring at a female posterior than a male one if all else is equal. I'm not worried about my sexuality - most third-person games I've played do feature male protagonists and staring at their posteriors does not disgust me and (so far) hasn't 'turned me gay'.

    But does that Venn diagram overlap really exist? Do some people not play as female protagonists because it impedes their sense of masculinity? Are some people really that, well, backward?

    EDIT: francisnf's post about 6 down from here just answered my question in the affirmative. [sighs]
    Reply +1
  • The latest Lovecraft

  • KingFunkIII 28/01/2014

    The Rapture are here and you will be Forcibly Removed from your Home...??? Reply 0
  • Fan-made Morrowind remake is shaping up nicely

  • KingFunkIII 06/01/2014

    @Faramis Have you visited the website linked in the article?

    Morroblivion is still WIP, but the base game (i.e. without expansions) is largely playable and has been for a while. I played it for many hours and had a great time - retro gaming with rose-tinted spectacles applied for you!
    Reply 0
  • There's a new Blur game! And it's out today! But...

  • KingFunkIII 25/10/2013

    @Alestes Regarding Mirror's Edge - yes! I enjoyed the main game, but it wasn't until I played the time trials that I realised the old-school arcadey roots that lay beneath... Reply +4
  • KingFunkIII 25/10/2013

    @B0b How about Bloodstone, Bizarre's other title which was in development at the same time? Less than expected sales for Blur + not-so-good Bond game + struggling to change to the corporate modus operandi is actually what brought Bizarre low. If they'd stuck with PGR, they may still be with us, but Activision can't be wholly blamed for closing down a studio that probably wasn't being that profitable... Reply +1
  • Warhammer Quest expansion released

  • KingFunkIII 03/10/2013

    @Rack Agreed - I enjoyed playing the game, but it didn't take long before fatigue in the repetitive mechanic loop set in. Somehow they need to implement something that will keep you coming back (and not just new content)... Reply 0
  • Games should honour the "rules of conflict" says Red Cross

  • KingFunkIII 02/10/2013

    @LittleRiver You'll see from other comments that I'm not necessarily for the whole argument, but I would contest that interactive media is the same as non-interactive media. Often in games you yourself have to execute such actions and this can certainly have stronger emotional impact, both positively (in terms of considering the nature of such decisions and actions) and negatively (potentially convincing fertile minds that torture etc is anything except brutal and horrific).

    The final section of Penumbra: Overture (although not remotely a war game) is a perfect example for me of the positive side of interactive misdeeds. I won't spoil, but needless to say I shall never forget a certain moment which I, as the player, was required to author - the decision and the consequence were horrendous even without explicit graphical representation.

    Ultimately, we can't bemoan devs for trying to create 'enjoyable films' and then claim we want the exact same standards as films to be applied - it just doesn't marry up.
    Reply +2
  • KingFunkIII 02/10/2013

    @GranpireVikingMan I'm not going to dismiss your argument, because there is certainly some validity, especially in concerns around the general populace accepting war-crimes. However, I would also make the two following points:

    1. By strict definition, the war in Iraq would qualify Bush, Blair et al as war criminals. However, many people do not see the war as criminal because they roughly agree with the overall cause. This raises greater concerns about impartiality in the general media than it does about whether video games convinced people it was a good idea.

    2. I strongly suspect that President Assad is not an avid gamer. Based on that assumption, addressing video game Geneva Convention breaches would not have stopped the chemical weapons attacks. I also strongly suspect most UN representatives are not avid gamers so based on that assumption, addressing video game Geneva Convention breaches would not have stirred the UN from total inertia any earlier.

    I do agree that it's possible video games (and other media) can make us complacent about such things but I'm not truly convinced the social awareness, willingness to protest and indeed the power to change things really exists within the public at large. I think the erosion has already occurred...

    EDIT: for typo
    Reply +3
  • KingFunkIII 02/10/2013

    Targeting civilians, torturing prisoners of war and stealing dog tags are all illegal actions that have been used by governments world-wide
    War is becoming so horrific that it's time governments started obeying the Geneva Convention
    I fixed them for you. Of course, the point I'm trying to make is that the world has bigger fish to fry than this readily-debatable issue. Sorry Red Cross!
    Reply -2
  • Sony confirms Beyond censored in Europe

  • KingFunkIII 01/10/2013

    @Mun But, but... where's my moral outrage?! Reply +1
  • KingFunkIII 01/10/2013

    @LR100 Um, I think you'll find that practically every creative work, regardless of the medium has bits 'missing', as per this definition. In reality, they're not missing - they will never make it into the actual released product as intended by the developers and you're not entitled to them. Your choice to pay for a product 'as is', or not.

    It's just like the extraneous bits of books removed by editors. Or the out-takes and scenes wot got cut that you rarely got to see before someone invented DVD extras...
    Reply +1
  • Next-gen Thief has better textures, detail, loading times

  • KingFunkIII 01/10/2013

    @Com_Raven Could be a question of 'Do I hold out to buy the next-gen version until I've saved up enough cash for a next-gen console?' We'll not all be Day 1 adopters! Reply 0