KanePaws • Comments
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Currently playing Breath of Fire IV
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Introducing the secret seekers and their eight-year quest
"If there's anything in reality that's not fun, we will change it."
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Saturday Soapbox: IP Freely?
Splinter Cell,
Assassin's Creed:
Go to hell. Reply 0
Avant garde stealth game Tangiers looks like a surreal noir nightmare
Nvidia's Project Shield to cost $349 in North America
3DS sales total over 31 million and it's only been 2 years, so, really, I don't think the portable market has shrunk at all - it's always moved up and down with different generations, and it's doing extremely well right now. Good news for us. :) Reply +2
Men's Room Mayhem due next week
Sega Nintendo alliance announced for three Sonic exclusives on Wii U and 3DS
Elder Scrolls Online: "You can compete with your friends to catch the biggest fish"
Was there ever any doubt it would lack a rudimentary fishing minigame and the ability to loot things? Reply 0
Hawken art prank changes CEO's mind about scantily clad women
That said, I really appreciate the fact that I can even be arguing with somebody about Victorian philosophy. Only on Eurogamer, haha!
Cheers! Reply +2
Sid Meier's cultural victory
Dream is a video conceptualising how visually sumptuous next-gen games could be
Scribblenauts Unmasked confirmed, stars DC Comics superheroes
Inside the Poppenkast, indie's secret idyll
2008 PSN hack suspect smashes PCs, hides HDDs, gets off lightly
Ace Attorney 5 will be an eShop-only offering
Pokémon X and Y adds mounts, is set in an alternate version of France
The games are all so similar to one another that, if you liked any of the main-series Pokemon games, you'll probably like every other one, too. Reply 0
Was it because Game Freak already showed their desire for diversity with the Aunt Jemima cameo?
Saturday Soapbox: Force feeding fandom
If I'm still around, I'll cite a comment from this thread come 2025, when the newest Star Wars game fails to impress. Reply +6
Pokémon Mystery Dungeon: Gates to Infinity review
Because the core premise of the game is to capture and sport fight these creatures, to use them to cut down trees and build skyscrapers, to command them to pull boats and fly people around the countryside and so on, there can never be a solution that makes any sense. To free Pokémon would be to dismantle the society, the fiction, and indeed the very mechanics of the games.
That's why, at the end of it all, the conclusion is something as incredibly flimsy as "friendship was the answer all along!" What does that even mean?
Well, it's an amazingly conservative answer, a perfect justification of the status quo, it's comfortable and, best of all, it requires no changes whatsoever to take place. Which is the point. It turns out Pokémon love unpaid labour, they love building our skyscrapers and digging holes for us, they see it as a point of personal honour to hurt themselves and one another for our amusement - and all we have to do is respectfully tend their wounds afterwards. There's never a question of the ranking of beings: humans are on top, unquestionably, and Pokémon are subservient. How could it be any different? Even though these same creatures all understand human speech, sometimes speak human language, and often seem to possess human-level intelligence, they are not entitled to human-level treatment. It's a matter of course that they serve us - they have their place and we ours, in short.
And that's why the moral exposition ultimately fails, because it must, invariably, return to support the scaffolding already in place. Since it's impossible (from a gameplay and, really, a franchise perspective) to throw out the old rules, the exploration of these problems has to turn full-circle and justify the very actions that were under scrutiny, no matter how paper-thin the solution.
And if nothing can change, then it's a mistake to bring up these moral concepts in the first place. As I initially said: the topic is never done justice - and it's solved in such a shallow manner as to render the discussion of it useless.
So... friendship. Reply +2
The plot is so rife with inconsistencies and half-finished thoughts that, by the end, we've stopped wondering whether Pokéballs are mind-control devices, stopped caring about the 129 lives forever stashed away in our PC, and are really just having our trained animals attack one another in order to stop some evil magician from freezing the world with the cannon of a giant, flying pirate ship. (That was the plot of Black/White 2, after all.)
That's the greatest problem: at the end of the day, we must collect badges, we must collect Pokémon, and we must fight them for our own agendas. So long as these actions are inseparable from the game (and they always will be), any moral conundrums that arise must be swept under the rug, as hastily dismissed as they were brought up.
That's why it's really best they never bring it up - and why, when they do, it's still as though they haven't - because the topic will never (can never) be done justice within the unshakable formula. Reply +2
First-person open-world survival horror game The Forest looks brilliant
The Room rakes in over 2 million sales
... 1.8 million of which were caused by titular misinterpretation. Reply +6
Sony: "Unlike PS3, we are not planning a major loss to be incurred with the launch of PS4"
So about 412 Vitas, then?
/ducks Reply 0
World of Warcraft subscriptions drop 1.3 million in three months