IkariW Comments

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  • Trials Fusion has day one patch to boost Xbox One resolution

  • IkariW 14/04/2014

    Love all the Trials so far... although I will say this, I'm not 100% sold on the 'Rider Tricks' side of things. Feels like SSX, Trails was/is a more skillful than those games, I thought anyway.

    *Ducks for cover....
    Reply +1
  • Video: Goat Simulator live stream

  • IkariW 31/03/2014

    "Ewe you kidding?"

    Isn't a Ewe a Female Sheep? :)
    Reply +3
  • How 2014 FIFA World Cup Brazil is justifying its full-fat price tag

  • IkariW 05/03/2014

    It's not like EA didn't know the World Cup was coming is it?

    Why didn't they just make Fifa 14 support this as digital DLC when it came out and charge a lower price?
    It could have re-driven Fifa 14 sales and also given them their World Cup tie in?

    Greed, that's why...
    Reply +1
  • Assassin's Creed series ending existence "not exactly true"

  • IkariW 29/01/2014

    I have liked/loved the Assassins Games since the first, repetitive, outing.
    AC2 was awesome, in so many ways, not least the setting. AC Brotherhood was a good enough ending to AC2 I thought, although, felt a little milked imo.
    Revelations was 'Okay' and that is it, more linear than the games before, although Constantinople was gorgeous.

    AC3, Hmmm, AC3.... well... the naval battles were the highlight for sure. Had it's moments, but was let down by an uninteresting main character and storyline. (And glitches obviously, but trying to keep on the gameplay. ;)
    To be fair, I was hoping it would have stayed with Haytham Kenway, as he seemed a more interesting character.

    AC4, I really liked, from start to finish, again, the feeling of freedom the ship gave you was great. Although some of the land based missions felt awful.. yes I'm looking at you eavesdropping missions! Errgh.

    Now, this is probably going to get me a bad response, if any, but personally, I think all of these games would have been better WITH OUT any of the contemporary sections. I think they should have been, and maybe should be, just about playing a character in History... and that is it, Ubisoft shouldn't be scared about asking players to do that, and just that.

    It seems they always have to inject the games with a present day or future story line. Forget it, players would have bought a good Pirate game if it was just a good Pirate game, we don't need to be taken to the future to satisfy some contrived on going story line.

    Just my opinion anyway. Obviously, everyone will have their own, and that is cool.
    Reply +1
  • Performance analysis: Tomb Raider Definitive Edition

  • IkariW 28/01/2014

    Not to fan flames or anything, but isn't it a little mis-leading to say the PS4 games runs at 60fps... when the fps is variable between 33 and 60?

    Don't get me wrong, 50fps average is still better than 30fps though.

    It's a shame that MS don't let the xbone off the leash, although I suspect it may be a short leash, and the fps would be even more variable if they did, and more noticeable.

    All this talk of fps and resolutions is kind of depressing though, I really thought this wave of consoles was going to get past all that. They should have been 1080p/Constant 60fps for every game.

    But, still early days yet I guess, time yet. I suppose one way of looking at it is, at least MS have something to improve!

    If I HAD to buy one right now though, it'd be PS4 every time. But I'm in no rush.
    Nothing on them yet that screams at me "You must have me in your life".
    Reply -1
  • Successfully Kickstarted Dreamcast shmup Redux: Dark Matters is out now

  • IkariW 28/01/2014

    @gamzino -Not Quite as good!

    @ Anyone - I have Ikaruga on Saturn import.. I'm really sorry, but this isn't even close.

    But I hate that I can bring myself to dismiss anything on the Dreamcast though, but this just doesn't really cut it.
    Reply -1
  • Video: How does the PS4 Tomb Raider compare to the original?

  • IkariW 27/01/2014

    3:38 ish in... Lara's pony tail doesn't hang down on PS4 using that TRESSFX feature from PC? Sure, she has better defined hair, but it behaves very strangely... almost like one of those cheap dusters you buy with the fine plastic bristles.

    Oh... and the vid would have been much better with out the commentary. Enough with the silly accents/voice overs, just makes me want to turn the volume down, annoying.

    Good game, but nothing here making be want to buy it again, well, not in my opinion anyway. But if you hadn't played it, looks like one of the best ways to do so! It looks great. :)
    Reply +1
  • Assassin's Creed dev questions Shadows of Mordor similarities

  • IkariW 24/01/2014

    Looks pretty cool to be fair, okay, the 'wraith vision' may be a little... well, un-Tolkien like, but looks nice, some nice ideas in there. Reply 0
  • Microsoft: competitive pricing for digital downloads "on the agenda"

  • IkariW 24/01/2014

    @Spence1115 Hey, your right, and I wasn't saying Steam was perfect or anything, just that they seem to do more to maximize their service to gamers.

    Basically, the bottom line, is digital downloads need to be cheaper, that is the long and short of it really.
    Reply +1
  • IkariW 24/01/2014

    Neither MS or Sony are ever going to 'Crack' the downloadable games sector with their online set ups unless they cheapen their downloadable prices, full stop.

    New games should be cheaper, it's as simple as that, if you want 'customer pick up' on these features you have to offer them something they aren't getting elsewhere. I.e. Games for a cheaper price.

    Money is a massive incentive, I don't understand how they can overlook that when it's a massive incentive for them too?

    They also need to do regular sales ALL the time, pick a game and significantly drop the price of it by a third or two, to get gamers attention, doesn't have to be new either.

    PSN+ has the right idea to attract gamers, but lets not forget, it's exclusive to people paying for it, like MS gold.

    Steam is a good 'template', EVERYONE should be able to access cheaper digital games and sales regardless of whether you are paying for it or not.

    Digital downloads SHOULD be cheaper than physical, otherwise, whats the point of having them? Convenience? Not a good enough argument I'm afraid, A couple of clicks and you can get a game delivered to your door, if it costs you 10-20 less, you'll wait two or so days for it no problem!

    Both MS and Sony seem way behind, and aren't maximizing their own services in my opinion.
    Reply +18
  • Microsoft reports bumper profit after healthy Xbox One launch

  • IkariW 24/01/2014

    Personally, hope they both do well, good for the industry, good for us too, competition drives down prices. Reply +18
  • Kingdom Come: Deliverance successfully funded on Kickstarter

  • IkariW 24/01/2014

    Backed, but really wished I had 600 spare!
    Glad they've reached their target, looking forward to the game now.
    Reply +3
  • Earth Defense Force 2025 lands in Europe next month

  • IkariW 23/01/2014

    I really hope this is more like 2017... Armageddon lost the bouncing bugs and one shot building collapses that made 2017 so darn enjoyable! :)

    Keeping an eye on this though!
    Reply +3
  • Indie devs troll King's "Candy" trademark as Banner Saga targeted

  • IkariW 23/01/2014

    Every dev who is or was planning on using 'Saga' in the title of their game should use. S@ga/Saaga/Sagaa/Sarga/Sagor. instead, not technically the same, and will royally p!ss King's legal team off no end...

    Quick someone, for the love of all that is holy and good about games, trademark 'Crush'!!
    Reply 0
  • Alienware: our Steam Machines can't be upgraded

  • IkariW 21/01/2014

    I still don't get the 'Steam Machine' thing....

    Spend less money, get a better PC that you can upgrade when you want to, with the rest of the cash you saved not buying a Steam Machine. Get Big Picture mode cooking on Steam and you are laughing on a tv anyway.

    I just don't get why you'd want to take everything that is great about owning a PC, and chuck it away? Any pay for the privilege too! Bonkers.
    Reply +1
  • Ubisoft is developing Tetris for PlayStation 4 and Xbox One

  • IkariW 16/01/2014

    Pretty sure this will be a digital only game, I wouldn't think we'll be charged 45 for Tetris.... Who's Publishing it? Ubi so... oh... wait... maybe we will be paying 45 for it then. Reply +2
  • What Ian Livingstone did next

  • IkariW 16/01/2014

    Why does everyone forget to mention Core Design when talking about the success of Tomb Raider. It was down the creative genius of those guys that Tomb Raider even exists.

    Livingstone and Eidos were just the publishers. And much as I respect his work with Jackson, FF books were a staple part of my early teen diet, I can't really bring myself to give him too much of the credit for Tomb Raider personally.
    Reply +8
  • Road Redemption gets new gameplay footage

  • IkariW 14/01/2014

    Steering looks too fast, needs slowing down a touch, especially for close quarters combat with other motorbikes.

    Roads seems very wide, it also seems a little confusing as to which direction traffic is traveling too, seem to travel into the screen no matter where you are on the road?

    The MD versions of Road Rash were very clear, oncoming traffic on the left, part of the fun was timing your overtake right, avoiding blind crests etc. This version doesn't have much undulation? Also, the cars also seem very large compared to the player's bike?

    Also, guns... they add nothing. Plus, a major problem with them is that you have to aim at a bike that could be next to you. Which means, you can't see where you are going, which will no doubt result in some annoying off track experiences.

    Slow it down a touch, to begin with especially, Road Rash gradually increased the speed of the bikes as players got better at the game. It starts off quite slow indeed, but, this allowed you time to get used to the mechanics, and let you have some fun with the combat.

    It was measured and balanced, and besides the combat, it had some really good neck and neck racing with opponent bikes too. (Which should be different colours to represent their different bikes, you knew which colours where the fast bikes at the front.)

    Anyway.. time yet, but got to make sure it's heading in the right direction early, or you'll never be able to steer it back on track. Maybe go back and play the MD versions a little more for some inspiration?
    (Apologies if I come across as condescending, it wasn't my intention at all it's just my opinion, I just want this to be good that's all! :)
    Reply +1
  • Contra 3 retrospective

  • IkariW 13/01/2014

    Love how the Japanese blatantly used Arnie as one of their cover models... ;)
    A lot of games used to do that, take a likeness and tweak it, don't really see that anymore, the age of the great cover artists has largely gone though I guess.

    Oh, and it was an awesome game, hard, but awesome. :)
    Reply +2
  • Rambo The Video Game's new trailer looks slightly less terrible

  • IkariW 10/01/2014

    Murdock: And if I were you... I'd never make the mistake of bringing this subject up again.

    Trautman: Oh you're the one who's making the mistake.

    Murdock: Yeah? What mistake?

    Trautman: Rambo.
    Reply +2
  • Wintry survival sim Midwinter is getting a remake in 2015

  • IkariW 09/01/2014

    Get out of town?! Really?!
    Oh yes... yes yes yes. :)

    Now I can spend hours climbing (Walking) to the top of a mountain to hand glide off, then not get enough lift/height, crash into the side of the mountain, and tumble down it to my near death..... again.

    Lovely, can't wait... :)
    Reply 0
  • Introducing the most anticipated games of 2014

  • IkariW 06/01/2014

    'The Division' for me... but there are lots of games that look like they could be great, going to be a good year hopefully! Reply 0
  • Codemasters teases multiple racing games due this year

  • IkariW 06/01/2014

    @Lankysi "What does worry me, as nohmaan786 said, is that the market is becoming flooded with driving titles, how many more do we need/want?"

    Couldn't agree more. But I will say this, their still aren't that many RACING games on the market.

    Codemasters are past masters at the 'Racing' game. So hopefully, with this batch and maybe the next batch, they can get back to some top notch 'Racing'.

    I have faith, and to be honest, I love the fact that the UK has some of the finest driving/racing game studios in the world.
    Reply +3
  • Games of 2013: Papers, Please

  • IkariW 24/12/2013

    Glory to Arstotzka! Reply +37
  • UK chart: COD, it's Ghosts town

  • IkariW 16/12/2013

    ...... then this year's - mass market stocking filler...

    Oh the horror, make it stop.
    Reply +1
  • SWIV retrospective

  • IkariW 16/12/2013

    S.W.I.V. was the Business, it was a non-stop hour of mayhem.
    Hard to believe it would take an hour to finish if you played it from start to finish, with no break or loading... and you were 'okay' with that, because it was pretty damn hard to finish.

    Silkworm was awesome too though... :)
    Reply +1
  • Fixing Forza 5: How Turn 10 wants to win fans back

  • IkariW 13/12/2013

    "Here's the thing, I'm not really driven by Metascore - hurt would imply damage, and I'm not damaged in this way. To me it's about the community. Review scores are what they are, and I appreciate that feedback, but they don't represent the diversity of who's playing, so the community and what they're doing and how they're playing is what I spend more of my time looking at."

    Thing is Dan, EVERYONE is your community, to dismiss the media that are scoring your game as mere appendages to the 'Community' you are talking about is a dangerous game to play.
    Too much focus on your games 'Community' can tend to lead to introverted behavior, causing your game to suffer 'Growth' wise. What I mean is that, if you can't attract new people to your game/franchise, then your community will only ever dwindle.

    You have to listen and take on board everything, from every source, everything is valuable, to dismiss an entire feedback stream (Reviewers and scores) is a little closed minded.

    What I'm generally saying is, having an active community is fine, but you need, and should want it to grow long term. I'm a massive Forza fan since Forza 1, and I'm a massive racing game fan (GT included ;)), and racing fan in general. But I can't help but feel slightly let down by the latest Forza.

    Paying for micro content has to go, there is no place for micro transactions for game content on any console.
    DLC was/is 'okay' because you get a chunk of game play which you can make an informed decision of whether to buy it or not, which generally adds or extends the overall experience.
    Micro DLC/transactions just seem like squeezing the customer to me, and that it is a conscious choice by the developer, and, more importantly, it seems that the core game is suffering for it too.

    Just because this mechanic works successfully in the East, don't for one second think that its going to work world wide. There are different mind sets when it comes to games and gaming culture, different 'communities' if you like. We shouldn't be trying to make everyone the same, we're not!

    *Disclaimer - just my opinion of course, others may, and usually do differ, and that is fine. :)
    Reply +4
  • Bayonetta 2 producer moans of "pedantic port-begging" from fans

  • IkariW 12/12/2013

    "pedantic port-begging"

    Look, I love Platinum's games... but I think the 'pedantic port-begging' is more to do with the fact that you have regressed back to one format, you go from multi-format, to one system, You have to expect some moaning!

    People are confused, that's all... Why only Wii U when we have a massive installed user base with 360 and PS3, not to mention the new powers of PS4 and Xbone? Your cutting off your nose to spite your face. Strange decision.
    Reply 0
  • This Steam Machine "doesn't make any compromises for performance"

  • IkariW 12/12/2013

    Just look at the spec of the S Box, Then buy all the component parts separately, probably cheaper, and make yourself a PC.

    I don't see the point of this thing.
    Reply +1
  • Angry Birds Go! micro-transaction prices reduced for UK launch

  • IkariW 12/12/2013

    Who the hell buys this tripe?.... :/
    *Looks outside at the good old days, then looks inside at the future... and gets his coat.
    Reply 0
  • "A future that has a history": Introducing No Man's Sky

  • IkariW 10/12/2013

    @DavoTheDiv_2010 Wasn't it just called 'Damocles' ? It's the pseudo sequel to Mercenary I & II we are talking about here right?

    Great games, and you are right, it does remind me of those too.
    Looks nice though, although by the looks of the comments, some people are never happy with anything.
    Reply +1
  • Gran Turismo 6 review

  • IkariW 06/12/2013

    @Raizing Hahaha, oh my... is that actually meant to be a cars tyres squealing?! haha.
    Sounds more like the mating call of some jungle beast! ;) Shocking.
    Reply +1
  • IkariW 06/12/2013

    @Guy.J. Like guns being fired on the downshift.. awesome. :) Reply 0
  • IkariW 06/12/2013

    Right... now don't get me wrong here, I love GT, always have, since the PS1.
    BUT, and its a big but, and it isn't solely leveled at GT either, but, the sound.. what the hell is going on...

    'At it's best' video of the Z4 GT car... sounds like a hair drier, awful.
    I've seen a Z4 GT at Oulton Park in the British GT's... they really do sounds amazing.. and nothing like a hair drier... couldn't be further from it!

    Here is what it really sounds like in real life, hear it and rejoice... just awesome... the popping, the whining, the SOUND!




    Just listen!!! Makes the hair on the back on your neck stand up!

    When are some driving game developers going to realise that sound is half the battle when it comes to convincing players that they are driving these awesome cars?!
    Reply +5
  • TV review: How Videogames Changed the World

  • IkariW 05/12/2013

    @verynaughtyboy Yeah, I was embarrassed too, fortunately, they are in a minority.
    I don't think it was a 'Chart' as in, number one is the 'best', it was just pointing out games, from the past to the present, that have changed the way we think about games in some way.

    I'm not surprised to see Last of us up there, but I don't think it being high up the list has anything other than the way the program was constructed, i.e. past to present.

    If you get me?

    The only thing that grated with me and this show, was the 'Me too aspect'. A few of the people on there were'nt really old enough to have recognised the cultural impact that a game was having 'At the time'.... sure, after the fact, that's easy, its just a history lesson.

    Personally, I played games when I was young, and it wasn't 'cool', it wasn't the 'hip' thing to do, in fact, you got actively 'roughed up' if you openly admitted playing games... it was the 'geeks' pass time... but it was never cool back in the day.
    I played Elite because it was a good game, not because it had political leanings, or it was amazing that they fitted it all into memory, I just didn't think about or understand things like that back then.

    Again, Tomb Raider, I was 22 when that game out, I bought and finished it on the Saturn before it was even out on the PS1, and not at any point did I stand back in amazement because it had a woman as a lead character, I stood back in amazement because it let you explore, had awesome graphics (Yes even on the Saturn) and that amazing Craig Armstrong soundtrack...
    Sure I noticed it was a woman at the start, but Metroid had done that already, you could play as strong, powerful, kick ass woman in Streets of Rage 1&2 ffs.

    Games are really 'of their time', they fit the time they came out, they are at their most meaningful when they come out.
    For instance, it's easy to look back at say Doom and see it as 'primitive', but back in the day, when you were playing it, that was cutting edge, as cutting edge as BF4 or Killzone are now.. it had a massive impact on you at the time, but mainly, because it was a good, fun game to play.

    That is what makes games remembered more, sure there are exceptions (Night trap) but mostly, games that are good, are remembered fondly, and then we Analise the meaning later.

    Personally, I think it was only really when the 16bit computers/consoles arrived that gaming began to break into the mainstream, well, that's what I think anyway. Other opinions may differ of course, and that's fine too. :)
    Reply +3
  • Never Been So Much Fun: The making of Cannon Fodder

  • IkariW 05/12/2013

    If you like this, well worth checking out Darren Wall's book on Sensible, great read. :)

    Reply 0
  • PlayStation 4 UK launch sales hit 250k

  • IkariW 02/12/2013

    "More people bought a PS4 and a copy of Knack over the weekend than bought a Wii U at any point over the past year and new release Super Mario 3D World."

    Great new console, awful new game, and an older console with an amazing new game...
    I'm looking forward to a year from now when PS4/Xbone actually have some games of Mario's calibre to play on them... well, heres hoping anyway.

    Its just that, well, neither console has a game on it that screams "BUY ME, YOU MUST HAVE ME IN YOUR LIFE!"... not at the moment anyway.

    I Think I'll wait until the 'Fanboy frenzy' has died down a little... there is no rush after all.
    Reply +37
  • Outside Xbox takes Forza 5's most expensive car for a spin

  • IkariW 02/12/2013

    Okay, this may be overtly picky... but there is no way, no way, a professional racing driver would take their hand of the wheel to change gear with paddles, especially not in an F1 car... no way at all. I mean, why would you? Paddles exist so you don't have to do that, it just looks very odd indeed imo. Reply +1
  • Resogun review

  • IkariW 29/11/2013

    @ghostgate2001 Ahh a fellow Datastormer?! Classic game huh? Bloody hard though, especially those screen filling metal squid bosses!
    But yeah, your right. I played Resogun a few weeks ago, and its good! Damn good, not quite as 'Twitch' as Datastorm, I found diagonal movement with quick changes of direction pretty... well... sluggish to be honest.

    But that could be an intentional design 'thing'
    Really good over all, high score hunting is back! :)
    Reply 0
  • Next-Gen Face-Off: Battlefield 4

  • IkariW 28/11/2013

    @applecorp You mean:

    "Next gen, oh no the XBO loses yet another face off." ???

    Right? :)
    Reply +6
  • Next-Gen Now: watch Forza Motorsport 5 at 60fps

  • IkariW 21/11/2013

    @karaokequeen3 Is that Dan Greenawalt bottom left, black t-shirt? :) Reply 0
  • IkariW 21/11/2013

    I don't know what it is, but every time I see Forza5 running this Prague track I'm reminded of this... very much...


    I'm also reminded how good PGR4 was...
    Reply +1
  • Ninja Theory confirms it'll keep making console games

  • IkariW 21/11/2013

    Always thought Ninja Theory were a good team, and Enslaved and DMC were damn good.
    Just seem to always get overlooked... it's a shame, I think we should get behind our British developers a lot more than maybe we do... well, imo anyway.
    Reply +12
  • Crimson Dragon review

  • IkariW 21/11/2013

    @Aphexman 'Lair' wasn't it? Reply +2
  • IkariW 21/11/2013

    @ndbsolar 'DAMN' it!.. I reckon you are right there, but its no good shouting about structures that block water flow is it?! ;)

    @Anyone - I'm lucky enough to own all the Panzer Dragoon games on the Saturn, including RPG, and Orta on Xbox... To be fair, the astounding Panzer RPG, made it hard for Orta, let alone this. It is a Shame about this though, was a chance to really do something special.

    Although, I do remember the first Panzer Dragoon getting pretty average review scores when it came out too....
    Reply +3
  • Call of Duty: Ghosts' four DLC packs named

  • IkariW 21/11/2013

    Conquest! War! Famine, Death!

    Well.... they might as well have, make just as much sense..... :)
    Reply 0
  • Forza Motorsport 5 review

  • IkariW 20/11/2013

    @Bloobat & Cloudskipa - Not to keep this useless argument going, but define 'car enthusiasts' for me? Is that people who just like 'cars'? People who like 'driving'? or people who like 'racing' cars?

    As if you are talking about people who like driving cars, GT is one of the best imo, if you are talking about people who like racing cars, then Forza is one of the best imo.

    *People who just like cars need to drive them more and stop just looking at them.. imo. ;)

    Personally, I drive a car everyday, so don't want to just drive a car as such.
    I go on track often, I race on track not as often, so I want to RACE cars in a game, there is a world of difference between driving and racing.

    Basically what I'm saying is, GT is more for drivers, along with other games, Forza is more for racers, along with other games, neither GT or Forza are bad, neither are wrong, but both are different.
    And neither GT or Forza is the 'BEST'... that is reserved for PC racers, again, imo.

    I hear what you are saying, but I disagree with your opinion of disagreement of Cloudskipa's comment.... eh? :)
    Reply +4
  • IkariW 20/11/2013

    "While it doesn't do as much as other next-gen launch titles in selling you on the power of the Xbox One, the switch up to 1080p works wonders..."

    Hold on... isn't 1080p selling you the power of Xbox one more than other games in lower res then? I'm confused, as the press, including EG, have made out that 'Higher res=More power'?

    This seems a little bit of a contradiction to me.

    Oh and this:

    "Take an Audi R18 e-tron away from the messy drone of the career and set about beating a Rivals hot lap time around Spa and it's sublime: the diesel engine roars stealthily,"

    I'm not sure you can call the R18 'Stealthy', I've heard one in real life, and like anyone who has, I'd beg to differ. Common misconception that Diesel racers are quieter, you can still hear it 5secs after its passed by!


    Not exactly 'Stealthy' sounding on board either! very cool, but not stealthy! or at least it shouldn't be in the game!

    Reply +6
  • Video: Five Amazing Launch Titles

  • IkariW 19/11/2013

    @kangarootoo I've not heard of 'Steel Slope Riders' either? ;) Steep Slope Sliders on the other hand was a pretty handy Snow boarding game. ;)

    Your bang on right though, it was more open, not quite as much as Amped 2, but not far off.

    Yeah, you are also right about Amped 3. I think they went too far in the 'wacky' direction with that one too.

    Although what you are saying about someone making a 'pure' snow boarding game is also, bang on.
    That would be great wouldn't it, just amazing graphics, really tight controls, and the entire mountain to go down how you please... with an excellent soundtrack, or a user defined one.

    Through it a really cool video editing suite so you can share your tricks/adventures with you pals on PS4 & Xbox one, and I'll tell you, they would have my cash too!

    Sound track to SSS, was truly awful yeah...
    Reply +1
  • IkariW 19/11/2013

    @kangarootoo VF2 and Sega Rally totally weren't Saturn Launch games... I feel dirty for saying it now... Reply 0