Gojiratron Comments

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  • Inside the UK's first gaming school

  • Gojiratron 16/02/2015


    32 whole Ks of RAM :D

    Still have and use it and it works fine after over 20 years of loyal service. :)
    Reply 0
  • Gojiratron 15/02/2015

    I used to make games in school... on my trusty TI-82 graphics calculator. Good times. :) Reply +2
  • In media Rez: the return of Tetsuya Mizuguchi

  • Gojiratron 08/02/2015

    Legend. I love music and games so naturally this dude is the King. :) Lumines ES was the first game I had for the Vita but I had to stop playing it on the bus because I would go into a trance state and kept missing my stop. ^_^

    I have a copy of Rez signed by the dude as well:

    Edit: I've also heard tales that he has a unique Space Channel 5 Dreamcast.
    Reply +8
  • The next Sonic game is Sonic Runners

  • Gojiratron 03/02/2015

    With good level design this could actually work; Mega Drive Sonic only needed a jump button. I don't have a great deal of confidence it will however and will end up just another runner game with a recognisable mascot. Reply +2
  • Spotify headed to PS3 and PS4

  • Gojiratron 28/01/2015

    Music Unlimited won't be missed. I tried it for a while after my DAP died to see if it was a viable alternative. It was decent when it worked but often crashed, hung or would take ages to get a song to play then hang again. Android app was often useless. Shameful quality for a paid app. Reply +1
  • Unreal Engine 4 tech demo looks unnervingly realistic

  • Gojiratron 27/01/2015

    Very impressive but the stiff camera isn't doing it any favours. Reply +12
  • Fahrenheit: Indigo Prophecy Remastered is coming to Steam

  • Gojiratron 26/01/2015


    Actually, no I havent. :p
    Reply +1
  • Gojiratron 26/01/2015

    It's a poor game that's well made and the single most over-rated game I ever played. The story is okay for the first half then nosedives into the most generic, clichéd rubbish imaginable so it doesn't even have that as a saving grace. Reply +2
  • Bringing out the Dead: Tim Schafer reflects back on Grim Fandango

  • Gojiratron 26/01/2015

    I'm so stoked for this. Never played the original but always wanted to. Reply +3
  • A guide to gaming's most valuable treasures

  • Gojiratron 25/01/2015

    Others you may want to consider adding:

    Eyeful Home (Sat, JP) : Only about 50 were made and you're probably looking at £500+ for a copy.
    Mega Drive Tetris (MD, JP) : Only about 8 are known to exist. Can sell for £10,000+
    Maximum Carnage (MD, JP) : Japanese version is rare and will set you back several hundred quid. Other Acclaim JP titles are also rare.
    Daytona CCE Netlink Edition : (Sat, US): Rarest US Saturn game. Again, several hundred for a copy.
    Reply -4
  • Theme Hospital is free to download on Origin

  • Gojiratron 21/01/2015

    I picked up the PS1 version for 2 quid in a junk shop a couple of years ago and converted it for the PSP. Still a really enjoyable game and I played it quite a bit on the bus to/from work. Reply 0
  • Video: When remakes improve on the originals

  • Gojiratron 21/01/2015

    Having played Majora original after OoT 3D I have to say the game will be improved massively through easier switching of masks via the touch screen.

    The effort that went into Persona 4 Golden was impressive. Not just the game but all the extras like the videos, lectures and quiz show.

    I'm gonna cheat and include Castlevania IV as well. :p
    Reply +1
  • Xbox duo's card game Exploding Kitten taking Kickstarter by storm

  • Gojiratron 21/01/2015

    I interpreted the article title as a game for the Xbox 360 and Xbox One on Kickstarter. :)

    Looks interesting, good luck to them anyway.
    Reply 0
  • Resident Evil HD Remaster review

  • Gojiratron 20/01/2015

    Interesting review. A little harsh in its conclusion perhaps but it does raise valid points about how anachronistic certain aspects of the game's design feels in 2015. Reply +21
  • Axelay saw Konami at its 90s peak

  • Gojiratron 18/01/2015

    It's sad how things have changed and how reliant Konami are on Kojima now. Back then they consistently made great games across multiple franchise and were one of the most highly regarded companies amongst gamers. It's impressive that they could lose the talent that formed Treasure and continue to make great games.

    Notable games just on the SNES and Mega Drive that I can think of:
    Contra 3, Contra Hard Corps, Super Castlevania IV, Dracula X, Castlevania Bloodlines, Rocket Knight Adventures, Sparkster, Zombies [Ate My Neighbors], Legend of the Mystical Ninja, International Superstar Soccer Deluxe, Gradius III, Turtles in Time, Pop 'n' Twinbee, Sunset Riders, Parodius
    Reply +2
  • Microsoft clarifies rules for game content usage on YouTube, Twitch

  • Gojiratron 16/01/2015

    How on Earth did it take more than 2 years to 'clarify' things? Sounds like a policy change in disguise.

    Edit: That's exactly what it is. Fron 2012 article:
    Rule number three - you can't use the game's name when titling your creation. "Red vs. Blue gameplay" is fine. "Halo 4 gameplay footage" is not. "We want to make sure consumers don't get confused," Microsoft explained.
    How is "Halo 4 gameplay footage" confusing? Fair play to them for changing but why try and bullshit us?
    Reply -2
  • Minecraft to receive The Simpsons skins on Xbox

  • Gojiratron 15/01/2015

    Did you get that from Here

    If so, why omit the bit at the end?:
    Stay tuned for more information on THE SIMPSONS downloadable content pack on other platforms.
    (You might want to add it ;) )
    Reply +5
  • Mario Galaxy 2, Metroid Prime Trilogy headed to Wii U eShop

  • Gojiratron 14/01/2015

    For the love of God, every Wii U owner please buy Sin & Punishment! Reply +4
  • Did you know Gaming? runs through the Sega Dreamcast

  • Gojiratron 13/01/2015


    Cheers. It's just out of sheer curiosity, I wouldn't want you going out your way and digging it out if it's packed away safely or anything. :)
    Reply 0
  • Gojiratron 12/01/2015


    Nice Claire DC. :) There was slightly more than that released as there were 30 additional S.T.A.R.S that weren't numbered given away in a Famitsu competition and 50 unnumbered Claire models sold through D-direct. I believe there's also units with 000 designations (maybe prototypes) giving 231 and 1851 units respectively.

    Just out of interest is your model numbered and if so, what is it?
    Reply +1
  • Gojiratron 12/01/2015

    The DC has some of the coolest limited edition variants as well. Maziora DCs with their pearlescent green/purple paint are stunning. Putting the 12300 PS4 20th anniversary models into perspective, only 500 were made - and it's not even the rarest. Here's mine:
    Reply +7
  • Gojiratron 12/01/2015

    Sony didn't kill the DC, Sega did by spunking away money and customer goodwill throughout the nineties. The lack of cash meant they couldn't afford to include a DVD drive like they originally wanted (a HUGE selling point for the PS2) and wouldn't drop the price when it was clear they needed to. A tepid JP launch thanks to chip shortages didn't help though. It was an uphill battle from day one over there thanks to that. Reply +8
  • Gojiratron 12/01/2015

    Microsoft worked with Sega by providing a modified WinCE for easier porting to/from the PC. They had been working towards the Xbox for a while and through the DC they were able to effectively test out a console API, tools and support with minimal risk to themselves. They tried to buy out Sega of America and Sega wanted Xbox DC compatibility as part of that. MS didn't want that and also wanted Sega to use WinCE to make their games so they could be ported more easily. Sega wouldn't do that because their own API was more powerful and the deal fell through. Reply +5
  • Awesome Games Done Quick speedrunners raise $1.5m for charity

  • Gojiratron 12/01/2015

    Great result for a great event. Didn't see as much as I hoped but caught the awful games block. No matter how many times I see them, F-Zero GX runs never fail to impress. :) Reply +1
  • The Untouchables brought ragtime and ultraviolence to 8-bit

  • Gojiratron 11/01/2015

    Only movie tie-in game I bought back then was the Master System version of The Terminator. I remember it being fairly decent (better than the NES version AVGN reviewed anyway) but rock hard. Stuck fairly close to the movie as well. Start off in the future to fight your way to the time machine, blast The Terminator through the Technoir, a shoot-out in the police station and factory at the end where you had to blast the exoskeleton into a press. Cool attract screen as well with large letters of the title scrolling past while a pretty good 8-bit rendition of the score played.

    That's my memories of it any way. 25 years is a long time. ;)
    Reply 0
  • Ultra-rare recalled NES game being sold for $40k on eBay

  • Gojiratron 09/01/2015


    You send them a sealed game and some money, they put it in a box and give it a number. A lot of the collecting community hates them because they're not transparent about the process, they've been caught out with fakes, are inconsistent with their grades and are indirectly pushing up prices as people put graded stuff on eBay for inflated BiN prices. What they do is worth no more than lots of good high-res photos.

    Quick, Heavy Rain for only £95!!!
    Reply +12
  • Gojiratron 09/01/2015


    I'd smash that stupid VGA coffin first. God knows why people give those guys money.
    Reply +7
  • Indie platformer Rogue Legacy confirmed for Xbox One

  • Gojiratron 08/01/2015


    I know they don't need a publisher. I'm sure I read about an indie game circumventing the indie parity clause by getting signed up by a big publisher or something like that. Can't remember which one though.

    It's a ridiculous clause that should be given the boot.

    Edit: Can't find anything, I may have gotten my wires crossed somewhere.
    Reply +1
  • Gojiratron 08/01/2015

    That's good news, it's a great game. :)

    Do they have a publisher or have they convinced Phil to make an exception to Microsoft's ridiculous indie parity clause?
    Reply +3
  • An afternoon with the ultimate Star Trek simulator

  • Gojiratron 07/01/2015

    I wasn't a huge Voyager fan but I remember that FPS game of it being pretty good. Reply +7
  • Frozen beats FIFA 15 and Call of Duty as UK's best-selling entertainment product of 2014

  • Gojiratron 05/01/2015


    As long as you didn't buy Mrs Brown's Boys D'Movie you can be forgiven ;)
    Reply 0
  • Aliens: Colonial Marines and AvP (2010) have vanished from Steam

  • Gojiratron 03/01/2015

    This is your digital future folks. Most, if not all games with licensed content could have a limited period of digital availability. Things aren't actually that different from physical except that physical copies are manufactured during the period before they're sold which can still be available for purchase even after it has passed. I would guess that now when somebody purchases a digital copy it is considered to be equivalent to a new instance of the game being manufactured and that such creation is permitted only during the licensing period. For that reason you can freely re-download an already purchased copy. It doesn't even need to be a license around which the game is built but included content like cars and music tracks could cause this as well. Potentially those could be patched/re-released though. Crazy Taxi re-released sans KFC and Offspring springs to mind.

    Game sales are generally front-loaded so it doesn't really make business sense to make long-term licensing deals unfortunately. There's no point extending deals if projected sales won't be high enough to justify it. The scary thing is is that a few years down the line Alien: Isolation (my GotY) will almost certainly suffer the same fate. As good as it is once the license runs out, if projected sales are too low Sega won't renew and then it will be blown out the airlock. :(
    Reply +4
  • PlayStation Plus reveals full January lineup

  • Gojiratron 02/01/2015

    Already have First Light and I enjoyed it. Fetch is a far more interesting character than Delsin and the arena's fun. Would have bought Duke Vita anyway so good stuff. Hail to the king baby B) Reply +1
  • Games of 2014: Alien: Isolation

  • Gojiratron 27/12/2014

    My personal GotY. A survival horror game where you really feel like you're desperately trying to survive. Even when the the fear factor dwindles, the tension remains and you're constantly on edge. Then the fear factor comes back full force with that mission.

    It's uncompromising and unforgiving and not for everyone but that's why it's brilliant. If it was another anodyne, review-friendly game intended to have mass-appeal it wouldn't have been anywhere near as good IMO.
    Reply +1
  • Games of 2014: TxK

  • Gojiratron 24/12/2014

    This is a wonderful game. At first it's just a fun re-imagining but after a couple of hours and it clicks and you enter the "flow" you begin to realise how carefully crafted and nuanced the design is. It's one of those simple to learn, tricky to master games but when you get the hang of it, it's one of the most gratifying games you can play. The visuals and music (headphones are a must ;) ) just take you into a trance that gets those endorphins flowing and the next thing you know, you're wondering where the last 2 hours went. :) Reply +2
  • Bandai Namco blocks access to Durante's Dark Souls PC mod

  • Gojiratron 23/12/2014


    You've obviously never seen the PC version without it.
    Reply +14
  • Castlevania's Vampire Killer beats

  • Gojiratron 21/12/2014

    I'm biased as hell because the game's one of my all-time favourites, but Super Castlevania IV's OST is an astonishing piece of work considering the technology it's running on. A wide range of styles are used which wouldn't be unusual for an RPG or adventure game, but is actually quite ambitious for a platform game. It's the first game I can remember using the music select option in the options menu to listen to the soundtrack.

    The moody opening track on the attract screen sets the scene well and the first level really hits that nostalgia nerve. The minimalist loop on the level that covers the transition from grounds to castle is simple but gives a real "calm before the storm" feeling. The Library is oddly calm and serene (I always thought the "clicky" sounds in the middle sound like keys on a typewriter) then drops you into the bassy torture-chamber level which is appropriately dark and sinister. The last couple of levels get your blood pumping as you face your toughest challenges yet then dials it back for Dracula, bringing the first track back (or a slightly different version anyway). The track that plays over the end credits kidney-punches me in the feels every single time.
    Reply 0
  • Captain Toad: Treasure Tracker goes on sale two weeks before official release date

  • Gojiratron 19/12/2014

    Great news for Wii U owners.

    Watch Ubisoft do this next year with Assassin's Creed: "There's no embargo but your review copy won't be sent out until next week because it isn't officially released for 2 weeks." ;)
    Reply +8
  • How to buy a PS4 20th Anniversary Edition console online this week

  • Gojiratron 15/12/2014

    80% for the last 15 minutes. I'm half-expecting to see Shinji Hashimoto laughing in front of the FFVII logo if it ever hits 100%...

    Answer's Rinoa from FFVIII for those asking.

    Edit: Fuck that then, used the link posted above even though it's almost certainly too late. Why oh why did they not just separate the link and the image? Give the clue on Twitter and the link then you register on the website including the answer.
    Reply +1
  • Gojiratron 15/12/2014

    What a surprise, the site's dying on its arse. Absolute fucking omnishambles. Reply 0
  • Sprites at the museum: Game Masters profiles gaming's greatest creators

  • Gojiratron 14/12/2014

    I was there last weekend and enjoyed it. Full of dads with their kids going "aw, this is classic!" :D

    Created a city of 25k on PC Sim City (original), drove like Lindsay Lohan on Outrun arcade, topped the table in NiGHTS despite the analogue stick being knackered, collected some ghost house stars in Mario 64 and had a blast with the old Tempest coin-op. Wish there was a TxK cabinet with that dial controller, that would be awesome. All in all a good morning. :)

    Reply +5
  • Killzone Shadow Fall adds in-game currency alternative to microtransactions

  • Gojiratron 12/12/2014

    Should've been there in the first place. :/ Reply +3
  • Final Fantasy Type-0 is your only way of getting the Final Fantasy 15 demo

  • Gojiratron 12/12/2014

    Square, I used to love you but now you make it so difficult to do so. There was a time, not too long ago even, when I wouldn't have needed a demo for an FF game, I would have bought it day 1 without question.

    But now I have lost so much faith in you I am apprehensive about purchasing FFXV and a good demo could go a long way to restoring that faith. But now, instead of it being a free download and using it as a way of selling the game that it's a demo of, you're using it as a way of selling a completely different game. It comes straight from the heart when I say to you: "go fuck yourself."

    Please understand.
    Reply +15
  • Xbox One overtakes PS4 sales for November in UK and US

  • Gojiratron 12/12/2014


    Wasn't the Cboat 7-10k figure debunked though and the real figure revealed to be ~400k?
    Reply +4
  • Gojiratron 12/12/2014

    It's an impressive showing but not surprising as some of the deals were crazy e.g. XBO+4 games for under £300.

    The real question is whether they can keep it up or will normal service resume next month?
    Reply +3
  • DriveClub revisited: is dynamic weather a game-changer?

  • Gojiratron 11/12/2014


    I'll give you an example based on personal experience. I was doing a time trial on a circuit with a hypercar and dynamic weather and found I had to be extremely careful, not just with braking into corners but with the throttle in the wet coming out of corners (especially with the latter) or I would lose control. I eventually started to get the measure of the conditions and was able to put in fairly consistent lap times. Then the rain lifted and I was soon lapping 4 seconds faster (from ~1:02 to ~58s) as the increased traction kicked in.
    Reply +7
  • Gojiratron 11/12/2014

    Precipitation does affect handling as well as visibility. When the sun gets low, the glare reflecting off the wet track is another factor to contend with.

    Picked this up this week following the positive reports and I've really enjoyed it. Presentation is a little bare but I actually kinda like how straight to the point it is. It's fun to play and there's a real sense of speed which can be exhilirating at times. I quite enjoy doing time trials with dynamic weather and time lapse sped up. Trying to beat the challenges it keeps throwing at me and dealing with changing weather and light conditions is highly enjoyable as well as being good practise. Weather graphics are phenomenal. I particularly like the way water pooled at the edges of your windscreen refracts the image.

    I'm not a huge racing game fan (probably because I suck at them ;) ), generally preferring futuristic and kart racers, but this is hitting the spot for me. So far it's a solid 8/10 and I'd definitely recommend it now. Hopefully they get the PS+ version out quick.
    Reply +6
  • Alien: Isolation's latest update adds new difficulty modes

  • Gojiratron 10/12/2014

    My personal GotY if I exclude TLoU Remastered (I didn't have a PS3 :p )

    That Nightmare mode looks awesome but my brother has my copy just now. :( Didn't find it to be a particularly difficult game just one that is ruthless in punishing player impatience and/or carelessness.
    Reply +2
  • Final Fantasy 10 / 10-2 HD Remaster coming to PS4

  • Gojiratron 09/12/2014

    They only neeed to do one thing to improve it: let you skip cut-scenes. Dying on a boss and then having to sit through 10 minutes of talking before you could take another shot at it was bullshit on the PS2, never mind now. Reply +1
  • Devolver announces top-down action roguelike Enter the Gungeon

  • Gojiratron 06/12/2014

    Yeah, I thought this looked like it could be tremendous fun. :) Reply 0