George-Roper Comments

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  • Chris Donlan on: Gaming's cruellest downgrade

  • George-Roper 24/05/2015

    @TelexStar

    Are you honestly telling me you watched the vertical slice reveals and were completely sold on the game and then never watched a single piece of recent build footage, prior to release?
    Lets level this out, say that I did watch more and more vids as release approached, CDPRs stance on the visual downgrade was to blame YouTube encoding.

    If even 5% of the preorders believed that nonsense, that's 5% more preorders they retain.

    It's been smoke and mirrors for several months and as has been said elsewhere, what makes this a bigger issue is that it stems from a company that's historically been regarded as 'the good guys'.
    Reply -1
  • George-Roper 24/05/2015

    @TelexStar

    There's no denying the final game has seen a downgrade from the vertical slice reveal stuff but none of that footage (to my knowledge) was used in recent weeks/months prior to release
    That's definitely not been the case.

    On this very site, W3-related articles used the image tag from PR, not from the release game. PSN was using PR images, as recently as at release, but whether that's changed or not, I don't know.

    The point very much stands, the game has been 'sold' for two years on the back of images that simply don't exist in the final product and all we get from CDPR is "We don't see it".
    Reply -1
  • George-Roper 23/05/2015

    @lordirongut

    Frankly there's something wrong with people if they think the graphics of Witcher 3 are bad. They're incredible by any reasonable measure.
    You need to separate the issues here.

    Whilst W3 may look decent, it was sold on PR and marketing taken from a 'version' of the game that was never going to make it to the light of day.

    The problem isn't specifically that W3 looks bad. Its that it was sold to the masses, for two years, on the basis of it looking tremendously better than it's turned out.
    Reply 0
  • Face-Off: The Witcher 3: Wild Hunt

  • George-Roper 24/05/2015

    @Dizzy

    I will not be joining this discussion guys... busy enjoying the game on x1 and pc.
    But...you just..did?!

    /explodes
    Reply +3
  • George-Roper 24/05/2015

    @Adam-802

    wrong, troll. Sigh
    Objectively, the XBO is the weakest 'now-gen' console, when compared directly against PS4, its closest rival.

    That's not speculation, it's not rumour. It's also not fantasy. It's fact. As borne out dozens of times already, via articles such as this one.

    You can argue the gap 'means nothing' until you're blue in the face, fact is there is a gap and fact is the XBO nearly always trails behind.
    Reply 0
  • George-Roper 24/05/2015

    @Adam-802

    exactly. games always look pretty much identical on xb1/ps4.
    Exactly. DVDs always look pretty much identical to Blu Rays, too.
    Reply +3
  • George-Roper 23/05/2015

    @Adam-802

    just like when you say the xb1 is a failure/train wreck as if it were fact? lol don't be a hypocrite now.
    Thing is, that's definitely a fact.

    Fact!
    Reply 0
  • George-Roper 23/05/2015

    @FMV-GAMER

    So have you tried this at higher than 1080p resolution mate?. This article covered 1080p but I am running at 2560x1440p which I imagine will need quite a bit more resources to run?.

    I am also hoping it has good surround sound support as I have a nice 5.1 surround sound headset so for the atmosphere.
    Not yet, I'm having some gsync hardware woes ATM, waiting on a replacement. I'm holding off until its here, because the time I spent on BF4 with gysnc/144 was fucking amazing.
    Reply -5
  • George-Roper 23/05/2015

    @KanevilPS

    you know the Microsoft platform is the Xbox one right? Not a windows PC
    What do you think? :D
    Reply 0
  • George-Roper 23/05/2015

    @IronSoldier

    I'm not saying that figurine has been downgraded but the advertised one looks like Geralt whereas the one consumers get looks like an emaciated Obi-Wan Kenobi suffering a bad hair day....
    :D

    So bad. Downgrades for everyone!

    Imagine stumping up the cash to get that collectors figurine, after years of bullshots. I'd be like...



    :D

    "We don't see it"

    :D
    Reply +2
  • George-Roper 23/05/2015

    @Antropie

    You just want your budget PC looks good. Your comparison is useless... why didn't you cap the framerate on PC ? Because due to frame-pacing, you would have had worse performances than on PS4...
    What a fucking useless statement to make.

    The entire point is, the cap cannot be removed on the PS4 version, whereas on the budget PC equivalent it can and therefore runs better.

    There's zero point arguing about the what ifs of a closed and locked down platform. It is what it is and a comparable budget PC beats it. End of.
    Reply +7
  • George-Roper 23/05/2015

    @IronSoldier

    So for the console face-off then,

    PS4:
    1. Highest native resolution
    2. Most consistent frame-rate
    3. Best quality textures
    4. Most closely matches a budget gaming PC

    Xbone:
    1. Er, that exclusive Collectors Edition with the toy figurine
    Yeah, about that figurine...

    Marketing...



    Reality...



    LOL, its life imitating art, or the other way around, or something! :D
    Reply +41
  • George-Roper 23/05/2015

    Having played all three versions extensively this week, it must be said PC is a must for its extras, as well as for its solid, multi-threaded optimisation across all setups tested
    So to summarise, even in the games visually downgraded state, the PC version comes out on top. And as we've seen with patches, we're going to see that gap widen more. And when ini details drop, even more.

    And when driver updates drop, even more.

    Still, great game on consoles. Gameplay. That's all that matters.
    Reply -1
  • CD Projekt tackles The Witcher 3 downgrade issue head on

  • George-Roper 22/05/2015

    @Beva78

    Are you saying that visuals are worse then they are/would be on a version that would not exist?
    No, I'm saying the visuals are worse than the version they initially revealed and then went onto use for two years for PR and marketing.

    And only then went into an interview to apologise-not-apologise for it, after the preorders were secured.
    Reply +1
  • George-Roper 22/05/2015

    @HerrDirector

    nobody cares about whining pc fanboys. Never did, never will.
    You care enough to comment, that's enough for me! :D

    Also, the whining is purely down to deceit, not about how the game actually runs. Which, BTW, on my rig is the best version available.

    So, yeah. Ner, ner!
    Reply +2
  • George-Roper 22/05/2015

    @Beva78

    They said everything they wanted to say.
    That's the same kind of non-answer we got from CDPR. Bravo!

    They said precisely nothing to directly answer the question to hand. They were given the opportunity to put their hands up and admit the downgrade but instead they said "We don't see it".

    Either way, they don't give a fuck about your opinion, no other company gives a fuck about your opinion and lastly, judging by the overall sentiment in the comments, most people here don't give a fuck either
    Woe is me, tissue-thinly veiled console warrior lashing out at all and sundry because its being claimed W3 visuals were gimped to fit on now-gen.

    Which they clearly fucking were.

    /golfclap
    Reply +2
  • George-Roper 22/05/2015

    @Beva78

    Maybe if they sent you a personalized letter written in their blood brought by a carrier pigeon that they tought to scream: I AM VERY SORRY.
    Simple admittance to a direct question, in this very interview, would have sufficed.

    That's not what happened though, is it.
    Reply +1
  • George-Roper 22/05/2015

    @ChuckNorris

    That any form of human interaction could influence your sunny disposition wouldn't even occur to me.
    Exactly the kind of reply I expected. A non reply.

    Because, hey, when a statement is irrefutable, its irrefutable. Better to ignore it and hope it goes away, yeah?
    Reply +3
  • George-Roper 22/05/2015

    @ChuckNorris

    In spite of all that, for 95% of the gaming demographic even remotely interested in this game, it really isn't a big deal. CDPR outdid them selves with this delivery, anybody expecting more can chalk their disappointment down to unreasonable expectations.
    Totally irrelevant.

    CDPR themselves set those expectations, since 2013, with repeated statements that the game would look the same as the various reveals.

    Blame shifting won't work on me.
    Reply -3
  • George-Roper 22/05/2015

    @IronSoldier

    Focusing solely on the above quoted part of your comment (rather than the language of appeasement in certain other parts) do you not in any way see that part of what's motivated the explosive response all over CDPR's forums, Steam's forums and elsewhere is the disconnect?

    In other words, CDPR have made an artform in presenting themselves as being a superior moral force in this increasingly unethical world that is the modern-day triple-A games industry. The many pious PR announcements, e.g. the inclusion of 'horse armor' in the free DLC as an obviously self-congratulatory pat on the back serving as a jibe at other publishers, have combined to put themselves on a pedestal.

    Gamers didn't, initially at least, put them on that lofty pedestal because CDPR's actions and careful PR management placed them their.

    Long story short (to save typing an essay!), if a company positions itself as being a force for good and does so in a borderline smug manner that sneers at the likes of Ubisoft and EA so to win the hearts and minds of gamers that are increasingly dismayed by being taken for mugs then they had better make sure they maintain those supreme ethical values.

    Unfortunately, as we now all know, CDPR have failed in that regard.

    From memory,

    - first there was the two tie-in Xbone exclusive deals (official pack-in game & a special edition) that seemed to go against their previously stated values

    - then, at some point, they changed their regional pricing policy which they'd previously made much of in presenting themselves positively

    - the announcement of "parity" across all platforms being their "goal"

    - how subsequent gameplay footage looked massively downgraded to the original footage

    - how further subsequent gameplay footage looked downgraded & how CDPR denied it and laughably blamed YouTube compression

    - how their appointed Community Managers on the official CDPR forums essentially lied, routinely deleted posts that raised the matter, routinely deleted or locked threads that raised the matter

    - the (then) ongoing refusal to show PC gameplay footage at Ultra settings with feeble excuses that are now all too apparent

    - the attempt to redefine the term 'downgrade' in the effort to obfuscate rather than explain for why things had changed so much with the game

    - the bad PR of the Green Man Gaming drama that made them look a little greedy in the eyes of some

    - the wait for the pre-order period to complete before being a tiny bit more honest in this Eurogamer interview

    - the game still now being for sale on PS Store with pre-downgrade screenshots featuring on the listing

    If Ubisoft had done all the above then the uproar would likely have been less explosive because we now depressingly expect such things of them but because CDPR calculatedly presented themselves as being the good guys with a moral compass the reaction has been so strong. For me, the reaction is more of crushing disappointment in them because I wanted to believe in them. More fool me, I guess, for having believed them.
    Perfectly stated and totally irrefutable.

    Expect negs.

    ;)
    Reply -4
  • George-Roper 22/05/2015

    @TheEarlOfZinger

    What more would you like to see happen? As in right now. Honest question.
    For a start, echoing Iron somewhat, get those bullshots off the various sites and issue a public statement, to the same gaming sites, that the final W3 product is visually not the same as the 2013 release and basically buyer-beware.

    On this very site, EG, there was an article the other day about W3, around the same time as the review, and it used a bullshot as the article tag. WTF is that all about?

    Yeah, we got an oddly feel-sorry-for-us-waah interview, but im just struggling to feel any empathy when, even as recently as the videos that outed the downgrade, were shot down by them as being down to YouTube encoding. How many excuses and non-admittance does there need to be, before people wake up to the rug being pulled from underneath them?

    Guaranteed, within the next few months the PC version of W3 is going to look closer and closer and closer to the original 2013 reveal. Guaranteed. Right now, its purposefully being held back and drip fed additional fidelity options into patches and supplied ini files.
    Reply -5
  • George-Roper 21/05/2015

    @OnlyJoeKing

    Sentences like 'this affair has hurt everyone in the team'... it's unbelievable.
    Well, given that they still don't stand up and admit the game looks nothing like the 2013 reveal, I'm finding it very, very hard to shed a tear for them.

    Large swathes of this interview are interlaced with "But we don't see it" comments, which basically is them refusing to directly answer the question. Has the game been visually downgraded. Yes, yes it has. I see it, you see it, the world sees it.

    Apart from CDPR, it seems.
    Reply 0
  • George-Roper 21/05/2015

    @ChuckNorris

    the ones forcing the discussions into mindless subject areas such as pixel counting
    He says, in an article about pixel counting.
    Reply -4
  • George-Roper 21/05/2015

    @ChuckNorris

    This is why nobody likes you, why a lot of people cringe when you let your self be heard and why some few like what you have to say. This is why you are such a cock.
    Such a retarded thing to state on a gaming website, I don't even know where to begin.

    Sigh.
    Reply -11
  • George-Roper 21/05/2015

    @Paulanator

    But even with The Witcher 2 they released it on the 360 to boost their sales. Going fully multiplatform was an inevitability with a game of this scope and budget.
    Of course, nobody is questioning their business motives in this sense.

    The real question is, if the 2013 reveal gameplay was realtime on a PC, why didn't the 2015 release of the game allow the PC to scale out too?

    Nobody is demanding the game needed to be PC only, they're demanding to know why the PC version looks gash compared to 2013.

    Other games can scale out. Other games don't need to be PC only to do so.
    Reply -12
  • George-Roper 21/05/2015

    @markandrewroberts1

    And that reality is the reality of it all. While a small but vocal section of PC Gamers will protest that games like this should be made PC ONLY, financially it is simply not possible.
    No, its really not. It's purposeful misdirection.

    Nobody has said W3 should be PC only. Quite why that made it into the interview baffles me.

    What people have said is, why can't the PC version scale to the same fidelity as the 2013 reveal, which is an entirely normal question to ask. Other games can offer the PC version the ability to scale beyond console levels of fidelty, so how come W3 can't and why are we being told that as part of the free DLC, "The team can focus on pushing the PC more"?
    Reply -3
  • George-Roper 21/05/2015

    @Bertie

    Furthermore, Badowski also pointed at the planned expansions - a new area - as a place the team can really push PCs.
    Not wanting to be argumentative Bertie, but can't you see how that comes across?

    Entirely like the aim was closer platform parity for the main game?

    How is it they'll have more time for the team to push the PC version, post release, than prior to release? What's the differential there?
    Reply -6
  • George-Roper 21/05/2015

    @SeeNoWeevil

    Translated: We'd be fucked if we had to rely on cheapass PC gamers.
    Yet they seemed to manage just fine with W1 and W2 which have between them generated a large amount of sales to date.

    So, yeah.
    Reply -3
  • H1Z1 dev unbanning cheaters who publicly apologise on YouTube

  • George-Roper 20/05/2015

    Heh, given H1Z1 is a Steam Early Access game, methinks the autogenerated affiliate linky stuff is a touch broken.

    Especially as it links to some fucking headphones, LOL!
    Reply +6
  • Should you install The Witcher 3's day one patch?

  • George-Roper 18/05/2015

    @mdeneuve

    But this massive downgrade is a niggle that should really be dealt with. CDPR can only win on the long run if they're able to come straight there, IMHO.
    They won't ever come out with the reason, beacuse they're complicit.

    The game looks nothing like the 2013 reveal. When the questions on this were raised more recently, they blamed bad YouTube encoding. And look at what we have now. Are our XBO's and PS4's 'badly encoding' the game too, or something?

    And then the PC version. The version that should be able to scale out to hit those 2013 reveal shots but which patently will not. Why? Well, I think its because CDPR wanted platform parity. If they showed the PC version of W3 outclassing now-gen to the level of 2013-2015 gap in quality, what does that say about 'the power' of now-gen? And then what does that say about their various relationships with console manufacturers that's been in place since 2013, well before the now-gen hardware reveals in fact.

    CDPR are sell-outs. If not, then explain why W2 on PC could scale out so hugely? For a while there, especially with DOF, it was an absolute beast to cap on PC hardware without performance being hit and I'll wager that when I fire up W3 later tonight or tomorrow, it won't look anywhere near as good as W2 cranked all the way up because its been castrated to keep it in line with now-gen.
    Reply -6
  • George-Roper 18/05/2015

    @BoredGame

    oh be quiet you stupid little gamergater... You're an embarrassment with your little charts and diagrams. Go and have sex with a women you loser.
    Cutting. Simply cutting.
    Reply +1
  • George-Roper 18/05/2015

    @Sancezzio

    My first thought when seeing those screens is how low resolution the entire thing looks and how god-awful that vegetation is!
    It could well be the worst implementation of vegetation in a game for quite some time.

    No depth, contrast, shadow. And the way it all flicks around. It couldn't be any further away from the 2013 reveal shots.
    Reply -1
  • The Witcher 3: Wild Hunt review

  • George-Roper 18/05/2015

    @grassyknoll

    You're right. It's absolutely disgusting.
    You're right, we're in agreement!
    Reply -14
  • George-Roper 18/05/2015

    Those screenshots. It's like Dark Souls and Demons Souls were in a relationship back in 2013, then Borderlands got in on the mix and it ended up as some half-cel shaded, flat, contrastless half-cartoon game.

    Could it literally look any different to the dark, brooding, original reveal?
    Reply -35
  • George-Roper 18/05/2015

    @PSfourskin

    you think EG's pockets are stuffed with CDPs dirty money then george
    Quite the opposite, I think EG consider CDPR to be altruistic kings of gaming and it's that love-affair that I think resulted in this score.

    Take my word for it, the up and coming interview that's being performed there by EG will be 99% praise, 1% flimsy semi-questions on, as IronSoldier quite rightly stated, the elephant in the room.
    Reply -36
  • George-Roper 18/05/2015

    The game EG were always destined to adore.

    Shame.
    Reply -82
  • Seeing Red: The story of CD Projekt

  • George-Roper 18/05/2015

    @UncleLou

    Come on UL, to draw comparisons between 'normal' every day disc protection and Microsofts attempt to introduce 24 hour checkins before you can even play single player games it stretching it just a little bit there.

    It was the worst DRM policy I've ever seen and CDPR said nothing at all about it. And why would they? Being in bed with MS at that very time.
    Reply +1
  • George-Roper 18/05/2015

    @jabberwoky

    I repeat the point that they cannot be expected to commit economic suicide by foregoing a major console base by anyone outside a lunatic asylum
    So how was it they were able to survive thus far, then?

    Why couldn't they have just released on PC and PS4?

    Money. Money is the incentive. Money massages that oh-so-high-and-mighty attitude about DRM, beacuse they were more than happy to jump into bed with Microsoft and the original XBO DRM which is, frankly, the most draconian type of DRM I've ever heard of. Far worse than anything out there ATM.

    So yeah, I'm not saying they shouldn't go after the money, they're a business. What I'm saying is, I don't believe a fucking word they say about DRM. And you can add that to the list of things I don't believe them about, regards the W3 visual downgrades, which they originally attempted to pass off as 'poor YouTube encoding'.

    and that as long as they have none DRM as a core value, and put it into effect (ever heard of gog?) they are a force for good and worth supporting. Your point is nitpicking in the extreme.
    I don't disagree that some aspects of their philosphy, hell maybe even most aspects, regards DRM are worthwhile. Yes, of course I've heard of GoG, I have many games via GoG.

    It's not nitpicking to pick them up on the point of them colluding in the worst example of DRM via the original XBO design. If they 100% abhor DRM, they should have walked away from Microsoft but they didn't, hence why their statements about their 'core philosophy' simply do not ring true.

    Where were their voices, when the internet roundly pounded Microsoft, for several months, into retracting the DRM from the XBO? If they're so anti-DRM, where were their comments?
    Reply +1
  • George-Roper 18/05/2015

    @jabberwoky

    Oh, come on get real will you. Why would any commercial company screw itself over for the next 10 years financially by jettisoning a major console market, just so it can "technically" be 100% unassociated with DRM. What kind of blithering idiot would do that? What kind of utter moron would do that? Nobody outside a lunatic asylum would do that. So why the hell are you crowing about it as if they were the devil incarnate?
    You need to go back and reread their PR statement. If you can't be bothered, here, I'll repeat it for you..

    "Our core value is DRM-free and we will not sacrifice that."
    So lets just get this straight. They will sacrifice their core value in order to build a revenue generating business?

    They go a long long way out of their way to follow their core none DRM values in purely practical terms, and that is more than good enough for me. But no-one would seriously expect them to commit economic suicide over it.
    No, they don't. They harp on about 'other' businesses and DRM yet funnily enough totally forget to mention that they willingly got into bed with the worst example of DRM, on a console no less, seen to date.

    Yeah, sure, business, money, revenue, bills to pay, mouths to feed, yadda yadda. And that's fine. Just don't expect me to believe "Our core value is DRM-free and we will not sacrifice that." from the very same people at the same time.
    Reply -1
  • George-Roper 17/05/2015

    @jabberwoky

    "Our core value is DRM-free and we will not sacrifice that."

    For that reason alone this company should be supported as far as possible.
    Yeah but lets not forget, they also signed up to the XBO original design of 24 hour checkins for single and multiplayer games.

    Sure, their own software may not have required it but they resolutely supported their partners platform that did.

    If their core values are that their games can be accessed 100% DRM free, why did they sign up to the XBO original design?
    Reply +1
  • George-Roper 17/05/2015

    Seeing Red: The story of CD Projekt
    How the studio behind The Witcher went from 2013 levels of staggering detail in their preview shots, to last-gen flat-looking in 2015. In all its open world glory
    More fitting, I feel.
    Reply -22
  • The Elder Scrolls Online won't require CD key on console, Bethesda clarifies

  • George-Roper 15/05/2015

    Don't buy it. Don't buy it. Don't buy it.

    It will be a ghost town inside 3 months.

    Utter waste of time, especially on consoles.
    Reply -1
  • Divinity: Original Sin overhauled for PS4 and Xbox One

  • George-Roper 15/05/2015

    @UncleLou

    Anyway, great game, but quite a bit taxing on PCs. I can't really imagine it will make it to the PS4 entirely unscathed.
    30fps confirmed but, y'know, 'definitive'.

    ;)
    Reply -2
  • George-Roper 15/05/2015

    @Rogueywon

    This was a game I wished I could have loved, but I found the fully turn-based combat too much of a chore. I much prefer the real-time-with-pausing system used by Baldur's Gate and Pillars of Eternity. It speeds up "trivial" fights no end.
    The game was built from the ground up for co-op. How would a real-time but pausable system work for 2-4 players?

    It's fantastic as is. Some of the best co-op gaming I've ever experienced. Emergent gameplay at its finest.
    Reply +4
  • George-Roper 15/05/2015

    Finally, console-only gamers will have a real, 100% co-op campaign, RPG to play.

    You lucky people!
    Reply -3
  • The Witcher 3 is a masterpiece of world-building

  • George-Roper 13/05/2015

    @UncleLou

    Consoles don't have anything to do with that. For starters, the many possible configurations of PCs and that they obviously don't want it to run only on high-end systems is a much more likely candidate for compromises of the PC version than the existence of the console versions.

    Secondly, without a console version and the projected sales, the budget of the game would be a lot smaller in the first place.

    So unless you're a tinfoil-hat wearer and actually believe they made the game look worse than they could have on the PC because of bribes of Sony or MS, I don't really think you have a very convincing argument (not that the conspiracy theory would be convincing, mind).
    It was stated a little tongue in cheek but I think it has at least some basis in truth.

    We know they will have been developing this on PC-dev kits in the beginning, definitely in the case of the 2013 timeframes where the original shots came out. Next-gen hardware releases late 2013, game starts to look less and less and less like the original shots until right now, I think as anyone can quite clearly see, the game no longer resembles the original shots at all. Huge, massive visual downgrades all over the place.

    Given the console-centric nature of W3, as opposed to the PC-centric W1 and W2, they're clearly going for a baseline and that baseline has been determined via the capabilities of the XBO and PS4, without the additional options to bring the PC version back up to the original shots. Time? Money? Patience? Who knows, but that's not the point. PC hardware in mid-2015 should have been easily able to deal with the graphics settings used in the original shots from 2013. Certainly new builds, anyway. But the fact seems to be, and I'll reserve absolute judgement until I see it for myself, that the game won't look anything like.

    And that's because of consoles, IMO, at least in part.
    Reply +1
  • George-Roper 13/05/2015

    So on the graphics downgrade they basically consolified it.

    Awesome.

    /golfclap
    Reply -10
  • Star Wars Battlefront: no classes or squads

  • George-Roper 11/05/2015

    I was full on ready for this.

    Now, each announcement has me feeling better about not yet preordering.
    Reply +4
  • Why DirectX 12 is a game-changer for PC enthusiasts

  • George-Roper 10/05/2015

    @sizu-sizu

    Sure did
    Reply 0
  • George-Roper 10/05/2015

    More and more this Titan X is proving to be a stunner of a purchase. Reply -1