George-Roper Comments

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  • Resident Evil Revelations 2 PC gets a local co-op mod

  • George-Roper 28/02/2015

    @Humperfunk

    Get a fucking console dickheads, fuck me!


    Already have. Got them all in fact. And two modern gaming PCs. With GPUs that cost twice as much as all now-gen consoles combined.

    What was your point again?

    ;)
    Reply +1
  • Early Access games done right

  • George-Roper 27/02/2015

    Truly excellent article, highlighting some real gems of Early Access.

    Long may this sort of thing continue!
    Reply 0
  • Future Assassin's Creed games will have "more robust modern day" than Unity

  • George-Roper 27/02/2015

    @GooseUK

    You don't have to buy/play them.
    You're right, of course. Which is why the last AC game I bought was Assassins Creed Pirate Edition.

    No more, no more, I can't stand it, no more, no more as MAXX once said.
    Reply +1
  • George-Roper 27/02/2015

    Nah.

    Assassins Creed?

    Nah.

    Try harder. Much, much, MUCH harder.
    Reply -1
  • Grand Theft Auto 5 PC release date delayed yet again

  • George-Roper 25/02/2015

    @OtisBDriftwood

    When i say different versions than each other i don't mean who you play with lol

    Some will play it low end, High end etc so not everyone will play it at better res/fps than PS4/X1.
    I will be.

    Explain why I give a single monkeys toss about anyone else, please?

    Also, please explain why PC gamers having to wait a few months more than now-gen has any impact whatsoever on that platform?

    As for the Skyrim rant, 2011 game with mods, 2 year old GTAV with mods....I would rather you bore me to death with new IP i am missing out on over in PC land like star citizen instead of bigging up mods for old games.
    Well, except for cases where the mods actually breathe new life into older games, essentially making them newer games.

    Without requiring the gamer to spend money, each and every time?

    There are mods for Skyrim that totally change the gameplay dynamics. The only thing that remains core is the story but on a game like Skyrim, I think everyone who played it would agree that the open world comes leagues ahead of bothering with the story.

    It's so easy for a console gamer like yourself to dismiss this aspect of PC gaming, but you only really end up looking a bit daft by doing it given the huge amounts of extra value that it generates, on top of an already cheaper version of the game in the first place, with no online paywall either.
    Reply -1
  • George-Roper 25/02/2015

    @OtisBDriftwood

    Who's PC version? You will all have different versions to each other.
    What? Er, no they won't. Let me explain it.

    PC gamers could never have played against PS3 gamers.

    PC gamers could never have played against XBO gamers.

    PC gamers could only ever have played against other PC gamers.

    Hence the release dates are totally and completely irrelevant. It doesn't matter if 360 GTA5 gamers have 'moved on' because it won't mess up any PC online gaming.

    Has it sunk in now?

    Modding is none too shabby, And cant be matched for creativeness from it's users, But a 2 year old game being modded is nothing to miss out on, You lot still play Skyrim modded lol
    Skyrim on PC running HD textures and a plethora of free mods will be better than Elder Scrolls Next on consoles. Fact. You can't even hit a consistent 1080p, let alone performance to match. Whereas I've been on Skyrim modded into an almost completely different game at 1440p/60 maxed fidelity.

    Same goes for GTA4. GTA4 modded on PC is like a different game. It makes GTA5 on now-gen look daft. Totally daft.

    Dat blinkered view.

    Bloodborne >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Modded 2 year old game
    LOL.

    Let me quote my response to the various claims about 1866 being 'the biggest, bestest game ever'.

    Mediocre.

    You read it here first.

    :D
    Reply 0
  • George-Roper 24/02/2015

    @OtisBDriftwood

    For PC gamers the 14th april will be a momentous occasion,

    Pixels will be sniffed,
    Mouses will be double clicked,
    Files will be modded and you all will marvel at what people were playing 2 years ago....

    But for console gamers

    It will be a tuesday.
    It will. Imagine console gamers doing all the Online BETA testing for them, for almost two years, perfecting the online component that was a total bust for several months on consoles.

    But not only that, having the best version too. The best performance, the best fidelity, the best mods (oops, sorry, don't mean to imply console gamers could ever had modded games). See, when you have separate platforms, nobody gives much of a toss that 'the console players' (last gen, of course) had the game long before, because, well, they wouldn't have been interacted with anyway.

    When this drops, it will be the true, definitive, next-gen version of the game that console gamers could only ever dream about. It might be a Tuesday, but I think we'll see more than a few green-eyed monsters and salt drops around.

    :D
    Reply -2
  • George-Roper 24/02/2015

    Hehe, completely irrelevant. When it drops, the PC community will have each other (as was always the plan anyway), so any amount of time it's been out on other platforms is totally irrelevant.

    Not that I care much, I won't be buying it but quality is worth waiting for. GTA5 on PC will be like a brand new 4K movie. Whereas on consoles, its more like VHS or DVD.

    :)

    And what's more, in another 6 months or so it will be modded to fuck, making the console versions look even more inferior than they will when this launches.
    Reply 0
  • Face-Off: Resident Evil Revelations 2

  • George-Roper 25/02/2015

    While both console versions are quite playable, the massive hitches in performance experienced in certain sections on the Sony platform left us preferring the Xbox One version. Of course, if you have even a moderately powerful gaming PC, we'd recommend that above all
    The more things change, the more they stay the same.

    Well, apart from them never, ever changing that is.

    ;)
    Reply -1
  • Anger over lack of local co-op in Resident Evil Revelations 2 on PC

  • George-Roper 25/02/2015

    Crapcom strikes again! Reply +1
  • Digital Foundry: Hands-on with Dead or Alive 5 Last Round

  • George-Roper 25/02/2015

    perhaps the developers are aiming for a more 'cinematic' feel
    Heh
    Reply 0
  • Troll deletes 11-year-old's Destiny characters

  • George-Roper 24/02/2015

    @Negotiator

    You hit the nail on the head when you said "a video game that requires weeks if not months of repetitious grinding in order get that 'prize' or 'level", that's why that kid was crying
    Then redirect your vitriol at the developers, who purposefully designed the game to require 'work', which is basically what Destiny and MMOs are, work. Why not design the game to be fun? Why not design the game around low barriers to entry and not be keyed around relentless amounts of time grinding out XP and the like?

    Yeah, its shit that it happened but if the kid could pick up his controller and start over AND not have to commit another 3 months, would the loss have been anywhere near as its being perceived? If this was the 2014 equiv of Duke Nukem 3D, who'd give a fuck if the character was wiped?

    Why even have the ability to delete characters? Why not just let people create as many as they want? Why that limitation? Why would you purposefully put a feature in the game that can wipe months of work out?

    Prevention is better than the cure, especially when they don't even have a fucking cure (undelete).
    Reply 0
  • George-Roper 24/02/2015

    @Negotiator

    Erm, his game was not 'destroyed'. I think its more pertinent to ask, what the hell are YOU on about?

    Get some perspective. It's a video game. Nothing more, nothing less. If this is SUCH a MASSIVE deal, ask yourself about the developers complicity in designing a video game that requires weeks if not months of repetitious grinding in order get that 'prize' or 'level' which is nothing more than 1s and 0s on a TV screen.

    Yeah, it was a little upsetting to hear the kid being so upset but at the same time, would it have been better or worse if the very same guy had invited the kid over to his house to show him the cheat directly, and then sexually assault and murder him? Is this kid now going to think twice about taking strangers at face value? If so, if even for a split second, the loss of a couple of game characters is more than worth it.
    Reply -2
  • George-Roper 23/02/2015

    Oh wow. Poor kid. But.

    I lol'd.

    Dat soft sobbing!

    Look, seriously though we've all been through something similar and he's now had a very important life lesson. Don't trust strangers with your prized possessions be it access to accounts, an object, money or even just your time.

    He'll come to terms with that eventually and it will be character building.

    Chin up Hezza, it's just a game at the end of the day. Better this than losing your life, like that other kid who hooked up with his online 'mate'.
    Reply +7
  • There's no place like Homeworld

  • George-Roper 22/02/2015

    Sublime.

    I did like Cata, with its ship-subversion enemies, shame they have't been able to get it into the remake but I understand the reasons why.

    Can't wait for my special edition box to arrive. The model looks amazing.
    Reply +1
  • Diablo 3 patch 2.2 has new Legendary sets and item powers

  • George-Roper 20/02/2015

    @Rogueywon

    Dunno, I just didn't gel with the PC version. The console release was almost like a different game, it just felt much more fluid and easier use and the lack of the AH was a big pull, though I realise that's no longer an issue as such.

    It does feel like the changes made to the console version made it a better game.
    Reply 0
  • George-Roper 20/02/2015

    Very nice. Got this stewing on the PS4, just waiting for another patch or two then I'll drop in and give it a proper amount of attention.

    An absolutely glorious console game, one perfectly suited to that platform over its PC roots, IMO.
    Reply 0
  • Dungeons 2 release date unearthed

  • George-Roper 20/02/2015

    @A-bob-omb

    Yeah, you're not wrong.

    Its the same problem as the first game, it lacks a certain charm to the graphics. They just come across as looking quite derivative and bland.

    One to watch, no doubt but my DK2 appetites still rest with that game. Sublime. And it runs perfectly on new hardware too, via GoG.
    Reply +1
  • The Order: 1886 review

  • George-Roper 19/02/2015

    There are so many angry people in here, really quite depressing :(

    50 console game, sold on hype, has mediocre gameplay, is mediocre cover shooter, has zero longevity, has short campaign, will be 20 preowned within weeks.

    Suck it the fuck up. It's not lived up to all the hype. Who knew? Well, apart from me?

    Darkwakanight hasn't been on here yet, has he? Wasn't this the game to make every other non PS gamer jealous? Wasn't this the second coming of video games?

    What a waste, eh?
    Reply +6
  • George-Roper 19/02/2015

    Yeah, zero surprises there really. Thankfully not an Avoid but definitely not one for 50, no thankee. Reply +17
  • Amid restructure and redundancies, Sega buys Marvel Puzzle Quest dev Demiurge

  • George-Roper 19/02/2015

    Shift from console to mobile continues.
    Bye bye, birdseye.
    Reply +4
  • EA to reward Battlefield veterans who buy Battlefield Hardline

  • George-Roper 19/02/2015

    LOL.

    No.
    Reply +3
  • Video: Broforce and its latest Alien-inspired update

  • George-Roper 18/02/2015

    @BobbyDeNiro

    Better things to blow 50 on, oooooh controversial!! ;)
    Reply +3
  • George-Roper 18/02/2015

    @Bratterz

    Already got this game :)

    And yeah, it played properly after the ad finished.
    Reply +1
  • George-Roper 18/02/2015

    30 second advert on that video for 1866? WTF? Reply +6
  • The sorry state of The Stomping Land, another abandoned Kickstarter video game

  • George-Roper 18/02/2015

    @zzkj

    That's exactly how it works, you are an investor which is not the same as a customer.
    Sadly, you're not an investor on KS. You're a backer, which lacks all of the protection that an investor may be entitled to.
    Reply +2
  • Here's what's new in State of Decay: Year-One Survival Edition

  • George-Roper 16/02/2015

    @bad09

    That's not strictly true. There were talks about some MMO-esque game, post SoD but at that early time they weren't in any deal with Microsoft and at that time, the design of SoD did include multiplayer, by their own admissions even as recently as 2013.

    SoD was ripe for multiplayer, anyone can see that. Hell, there are animations in the game right now that serve zero purpose, because their context was supposed to be interacting with other players.
    Reply -1
  • George-Roper 16/02/2015

    @MyRemedy

    Biggest threat to freedom of speech and democracy, not ISIS George, but mistrust and cynicism here in the West
    Yeah, and I bet this has nothing at all to do with the decision to leave co-op out of SoD...

    2013
    Undead Labs has admitted that it's unlikely its open-world zombie game State of Decay will be getting a multiplayer mode, despite this originally being planned.
    http://uk.ign.com/articles/2013/07/03/state-of-decay-multiplayer-dlc-possibly-cancelled

    2014
    We already knew that Undead Labs was planning to launch a State of Decay MMO title in the future after entering a multiyear deal with Microsoft. No doubt this zombie MMO will take full advantage of Microsoft Azure cloud platform in hopes to give gamers the best zombie experience on both PC and the Xbox One.
    http://www.techtimes.com/articles/14611/20140902/undead-labs-hired-mmo-expert-state-of-decay-zombie-mmo-in-development-for-xbox-one-and-pc.htm

    So lets just get this straight. SoD was designed from the off for multiplayer but later in the day they decided it wasn't possible. They just so happened to have struck a deal with Microsoft to get an MMO-like SoD-like game released at some point.

    Yeah, doesn't sound at all like they decided to separate the two and call them different games.
    Reply -7
  • George-Roper 16/02/2015

    ....then look at doing multiplayer in the future
    Come on guys. I adored SoD and Breakdown (not so much Lifeline) but this is just weak, when the real reason is you want a new game with multiplayer, on the XBO/PC that all your SoD gamers will buy at full price.

    Just be up front about it. You've had years now to get co-op into the game, please don't insult us about how hard it would have been.
    Reply -14
  • Darkest Dungeon might not be fun, but it is fascinating

  • George-Roper 16/02/2015

    Had my eye on this for a while now. Fingers crossed, eh? Reply +4
  • ScreamRide demo crashes onto Xbox 360, Xbox One midnight tonight

  • George-Roper 16/02/2015

    Now this is more like it, looking forward to giving it a go. Reply +5
  • Ready at Dawn responds to concern over The Order: 1886 campaign length

  • George-Roper 16/02/2015

    @dogmanstaruk

    Which is true of all other forms of media.

    I am in 100% agreement with you.
    I think there's also the question of longevity or replayability, that kinda sits across from fundamental game length.

    Take Skyrim. I've played that through something like 4-5 times now, modded to varying degrees each time, on the PC. The amount of time I've enjoyed that game for must run into the hundreds of hours. That's a serious amount of longevity and replayability.

    If this game has neither the fundamental game length or longevity/replayability factors, then where does it sit? Can it literally be a good value 50 video game at 3 hours?

    And then, of course, we have potential DLC. I don't know what there is planned for this particular game but imagine they started to release 20 packs that extend the game length.

    Not arguing with you, I just find this kind of discussion fascinating.
    Reply +1
  • George-Roper 16/02/2015

    @wyp100

    yes, as in that's what he wouldn't comment on
    So he will comment on the statements out there that it can be done in 3 hours as being wrong, but he won't comment then on exactly how long the game actually is?

    That was my point. Picking and choosing his words very carefully because its patently obvious that a 50 video game should last longer than a few hours.
    Reply +2
  • George-Roper 16/02/2015

    @wyp100

    he's talking about the exact game length there
    I've just reread the article and can find no specific comment on how long the game lasts for. Unless I'm blind?
    Reply -8
  • George-Roper 16/02/2015

    At the end of the day, we're not going to comment on it
    Erm, you just did. You just said that its impossible to play the game through in that amount of time, yet you then go and throw the 'No comment' card when the interviewer is patently sat there waiting for you to state exactly how long the game actually is.

    Has fail written all over it.
    Reply -11
  • Dragon Age: Inquisition patch finally adds item storage

  • George-Roper 16/02/2015

    @bad09

    There is no difference George you are just like a dog with a bone when you don't like the game or company. :)
    Of course there's a difference.

    Buying an Early Access game for a tenner from Steam, on the basis of knowing its not finished yet is entirely different to buying a game off the shelf from a shop for 50 when said game is supposed to be finished.

    Come on mate.
    Reply +7
  • George-Roper 16/02/2015

    @bad09

    You're joking right? Look at early access, as bizarre as it is on PC people are actually paying to test games these days.
    But this isn't Early Access. It's a game developed and published by EA, one of the biggest, if not the biggest, publisher on the planet.

    It's a game that was sold as 'final' at the point of purchase, for a substantial amount of money.

    The differences here are huge.
    Reply -3
  • George-Roper 16/02/2015

    Patch Five will be beta tested first by PC players (you will soon be able to opt-in via the Dragon Age Keep website), BioWare explained in a new blog post.
    Go. Fuck. Yourselves.

    When did the customer end up being the unpaid tester for devs? At what point did our hobby allow that to start happening.

    So depressing.
    Reply -34
  • Evolve review

  • George-Roper 16/02/2015

    Middle the road but with latherings of DLC on top.

    Nah. Don't think so.
    Reply +11
  • Face-Off: Evolve

  • George-Roper 15/02/2015

    @Dantonir

    As you say, Steam is huge. Getting agreements for every game in the service to continue running offline would be a huge undertaking.
    Possibly, possibly not. We'll literally never know how it's going to play out until its upon us.

    To me, it's irrelevant anyway. Right now, Steam is the big boy and any critism leveled against it by those not able to utilize it is born directly out of spite. As a service it makes PSN and XBL look positively crude by comparison.

    in 10-20 years Steam may well be irrelevant but then, so will all the games I own on it right now. That's just the way it is and that's not a PC-gaming specific issue. Now-gen consoles may still be teetering on this notion of 'ownership' via physical media but next-gen that's simply not going be the case and I think anyone protesting against that change is a small voice in a big storm.

    For now though, I'll just continue to enjoy the best, biggest and free gaming service on the planet. Haters gonna hate ;)
    Reply +1
  • George-Roper 15/02/2015

    @grassyknoll

    Yeah, more confusion between "Would" and "Could", it seems.

    As you were.
    Reply +1
  • George-Roper 15/02/2015

    @Dantonir

    They can't patch the DRM out of Steam because it is part of their agreement with publishers and how would you access the games you haven't installed without servers to download them from?
    I'm not arguing that point. I'm fully aware that if there isn't a backend, you can't get your games. What I'm saying is, consoles aren't all that different. They're connected. MS/Sony/Nintendo don't 'owe' console gamers a single thing. They can killswitch their hardware, their backend infrastructure, on a whim with zero repercussions for doing so.

    Steam is a service, it provides you, the subscriber access to games provided by publishers. Should that service end then you no longer get that access. That's what you signed up for after all. It's not spiteful.
    That's all well and good, but the reality is it simply will not happen.

    I've aksed before, give me one single reason why a publisher or dev would allow a potential customer base of a hundred million gamers to become disenfranchised with their business. You can't give me a reason because the only outcome for that would be commercial suicide.

    If Valve pulled my library tomorrow and the various developers of the games I own shrugged and walked away, how well do you think their next game would sell?

    Steam is huge. It's a behemoth of a service. I'd say untouchable, actually. Nobody would do anything to alienate themselves from that kind of sales potential, irrespective of anything else.
    Reply 0
  • George-Roper 15/02/2015

    @grassyknoll

    Steam has terms of service, the DRM being functional is a condition of that. Your games do not function without DRM. Steam is DRM. Valve has to adhere to the legal and contractual obligations it has with publishers (not you). For an executive (s) to decide to remove that will have legal ramifications, possibly even imprisonment (Valve cannot make those decisions about IP they don't own & removing DRM infringes that).
    That's right, it does. But you know nothing about their provision should the service become something they can no longer support.

    What you're suggesting is pure speculation. You don't know anything more than I do about what Valves intentions would be in that situation. And I still put it to you, give me an example of where it would be in a publishers best interests to alienate a massive customer base like Steams by preventing even a tiny percetange of legitimate owners the ability to continue to access their games.

    Give me one single reason why not patching in permanent offline Steam support would benefit anyone.

    Just like you have no guarantees that a console platform holder wouldn't patch out physical disc access, if they so wished. You can argue until you're blue in the face about why they "Wouldn't" but it still doesn't change the fact that they "Could".
    Reply +1
  • George-Roper 15/02/2015

    @Dantonir

    By default Sony, Nintendo and Microsoft provide access to physical media without any restrictions. For them to prevent that would require action on their part (an extraordinarily spiteful action at that).

    For you to lose access to all or part your Steam collection only requires that Valve no longer provide the service.
    But you're patently ignoring that in one aspect (consles) but applying it to another (Steam).

    It would be spiteful for MS/Sony/Nintendo to purposefully patch physical discs out, but apparently to lose access to my Steam library would only take Valve taking the service down....and not patching the Steam client into permanent offline mode...which in of itself would be a very spiteful thing do to, don't you agree?

    You can't have this both ways. The same applies, the "Coulds" and the "Woulds" apply equally across all current gaming platforms. The only difference here seems to be that Valve can be a viable target, well, just because?
    Reply 0
  • George-Roper 15/02/2015

    @grassyknoll

    You not making any sense at all: Sony / Nintendo "could" require a patch to disable all physical packaged games
    I'm seemingly making perfect sense, because this statement, from you, is exactly right. It's perfect, in fact.

    Why would any company fucking do this!?!
    Do you have any personally signed guarantees they wouldn't?

    No?

    Then what makes you believe that they wouldn't?

    Just like I believe Valve wouldn't leave a hundred million gamers without access to their games, just like individual software houses and publishers seeing Valve go down would also not like to see gamers lose their games, because why would they? What sense would it make for Capcom to tell Steam users that when Steam goes down, they can no longer access their Capcom games bought on Steam? What kind of PR is that? How many of those hundred million former Steam gamers would buy the next game from Capcom after being fucked over like that?

    The argument is exactly the same. Is it sinking in yet?
    Reply 0
  • George-Roper 15/02/2015

    @grassyknoll

    "What is the onus is on them to continue allowing the PS4 continue to operate for physical media? " What is the onus to create a patch that disables a product because they closing down. I honestly think that line of think is bordering on mental illness. It Ford stopped making cars I don't imagine they would sent gangs around to set fire to cars.
    Again, wipe the froth from your mouth and remember "Could" not necessarily "Would".

    You refuting that they "Could" is meaningless when its patently, factually proven that they could UNLESS you go completely offline and ignore firmware updates that are a hardline requirement on new games running.

    You're just as beholden to their whims as any other gamer, on any other platform. You're just stuck in the N64/cart mindset of consoles somehow being immune, which is laughably blinkered.
    Reply +1
  • George-Roper 15/02/2015

    @Dantonir

    My Dreamcast and games still work fine.
    That's a weak example and you know it. My N64 works just fine too but that was the point all along, that the only consoles immune to the effects of always-on are older hardware.

    How will your single player games work from this era of consoles when Microsoft or Sony drop their patch servers? Unless you've been hiding under a rock, its now common practice that the game on the disc is a shadow of what it should be, patched up to work as it should only when you go online. How many Day One patches have we seen, in this console generation? What will all those discs actually be worth, in their vanilla unpatched state? Haven't several XBO games seen fundamental improvements like resolution and performance increases only supplied via a patch?
    Reply 0
  • George-Roper 15/02/2015

    @grassyknoll

    I sick of this debate because the idea that the WiiU physical copy of Assassins Creed has the same level of DRM has the Steam version is absolutely ridiculous.
    Genuine question. Is your first langauge English? Because I never said anything of the sort.

    It's a complete delusion to even suggest it. A. The Steam version requires online authentication to actually be usable, the WiiU does not. B. To actually play your games, you have to link your game to an account (which requires you to stick to the terms of service no matter what), you do not with the WiiU version.
    See above.

    And it's disgusting you call the second hand market a "leech", people can sell anything they own, any way they choose.
    No they can't, what the fuck are you talking about?

    Can you sell your PSN or XBL game "In any way you choose"? Of course you can't. The same way that you can't do it for any digital Wii-U games either.


    You are a corporate apologist, the absolute worst type of gamer, the Steam fanatics are the most extreme in all of gaming & most avoidant of reality.
    Here's the thing, I am a Steam gamer. I'm also a PSN gamer, an XBL gamer and I own a Wii and a Wii-U. Now take a guess at which platform offers the best value for money on its games? Hint, its not any of the console platforms.

    I'm bought into Steam because its an astounding service, putting every console service platform to shame.

    And its free to use. Multiplayer too.

    You talk about me being a corporate apologist, and nothing could be further from the truth you deluded cretin. I was one of the biggest opponents of Microsofts original 24 hour checkin DRM, as anyone on these boards as the time will attest to.

    The only reason that Nintendo seem to be 'opposing' the competiton on DRM is because they're several years behind anyones elses online service. Hell, you only need to look at their laughably protracted process for transfering accounts and games between hardware revisions to see how backwards they are.

    You're clearly emotional about the subject of game ownership but as a console gamer, you're just not immune to the changes. The next Nintendo console will almost certainly adopt a degree of DRM, even on physical games and at the point where it goes 100% digital you'll have no choice in the matter anyway.
    Reply +1
  • George-Roper 15/02/2015

    @grassyknoll

    As someone who doesn't play online I'm not particularly vulnerable. But your thesis is just PC wank fantasy about consoles. Almost all PC games need online verification to be used, console games do not. And why is a pretty important question to ask actually. Why would Sony patch the PS4 to stop playing all games? Here's what it looks like

    Patch note

    * This update will stop you playing any games ever.

    Do you want to update?

    (Can you see ridiculous you're being? Console games right now function as a product because of the way they're distributed, PC games as a service because of the way they are distributed. That's why I could get a refund for Battlefield 4 on PS4 & not for Crysis Warhead on PC).
    Please, just stop for one second and take a breath.

    Now re-read what I've stated.

    I never once said "They would". I never once said "Get ready to lose your entire ability to play your physical console media".

    All I've ever said is that "They could" and guess what? "They could" remove the ability for you to play physical media. I've even cited examples of where strict firmware updates are required before you can play a game, provided on the game disc itself, around the era of Other OS being removed.

    You think your connected device is immune from being tampered with? What would have happened if Microsofts original DRM plan for the XBO went through? Then all your games, physical or digital are at the whim of a 24 hour checkin and if that service ever went down...say goodbye to your entire game library...

    For you to separate PC and games consoles, as if the latter is 'safe' or 'protected' is outright blinkered. The entire industry is moving towards (if not already one foot in) games as a service. As broadband becomes more established, publishers will reign in their physical prints before the final act of killing all that cost off and going profit-centric digital, killing at a stroke the second hand leech market. If you think that's not what publishers are pushing for you're deluded.
    Reply +1
  • George-Roper 15/02/2015

    @Dantonir

    Their agreement with publishers probably wouldn't allow them to simply give away the games on their service.
    The point is, how is Valve/Steam any different to PSN/XBL? And then the further point is, if Sony did a SEGA, went under and couldn't afford to maintain the infrastructure, what onus is on them to continue allowing the PS4 continue to operate for physical media? What would happen to all the games that require a Day One, Day Two, Day Three 15gb patch where the backend is taken away thus depriving you, the physical consumer, of getting their 'proper' working product?

    What this really boils down to is that no modern platform is 'immune' to the effects of the backend service being taken away, or altered. We can go around in circles about the "Would they though?" or "Why would they?" but the fact is, irrefutably, that they absolutely could brick every connected device out there and you, as the end user, DVDs or digital alike would be stuck looking at a useless device.
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