George-Roper Comments

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  • Shadow of War developer discusses the game's controversial loot boxes

  • George-Roper 25/09/2017

    It's more about principle now and I'm happy to see that the principle of these additional revenue streams is not only being questioned but also vehemently argued against.

    There's simply no rush to get this at launch. If they want to gouge/fool the first-dayers, then all fool to said first-dayers. I'll get it for a third of its price, months after launch and patched up to boot.
    Reply +6
  • World's first 8K VR headset off to flyer on Kickstarter

  • George-Roper 20/09/2017

    Has scam written all over it. Avoid. Reply +1
  • iPhone X: Apple bets the future of smartphones on Kinect's failed tech

  • George-Roper 13/09/2017

    @TheStoneRoses

    in what sense will it fail in the iPhone. It's not being used as a gaming input device. Just a means of logging in and as long as that works that's all that matters.
    In the same way that fingerprint login for phones was also a gimmick. That the alternative, .5 seconds to tap a 4 digit code in, simply outdoes any other method and will continue to outdo any other method.

    It's a gimmick, lets not pretend its anything other than a bullet-point in a tech profile.
    Reply 0
  • George-Roper 13/09/2017

    @bluebird

    Kinect failed not because of the technology but of the implementation and application:
    Not true. The tech was substantially reduced from the original reveal to final hardware revision but even that aside, the application in games was just far too limited in scope.

    Waggle-games, and lets face it that's all it was capable of, were already in decline from over-Wiiness in the industry. Preowned game bins across the country, full of shoddy examples.

    It's a gimmick and that's why its application will fail just as hard on this mobile device as it did on static hardware. I called it at the time and I wasn't wrong. I won't be wrong here, either.
    Reply 0
  • GAME deletes "inappropriate" Hurricane Irma tweet

  • George-Roper 12/09/2017

    Fucking scumbag business. They couldn't even think of anything more worthwhile to hock than their shitty second hand, grasping at straws, "business".

    Just die already.
    Reply +2
  • Destiny 2 director defends its shaders as one-time use items

  • George-Roper 08/09/2017

    Destiny 2 director Luke Smith doesn't see it this way though. In a series of tweets, Smith explained that shooting for shaders is part of the appeal of Destiny 2's endgame, where they'll appear more readily once the level cap is hit.
    So if they're so easy to get, why the fuck are there MTs in there for them?

    Oh yeah, sorry, I forgot. Because you're exploiting weak-minded individuals, who no doubt under peer-pressure MUST have the shaders now, not in several weeks time.
    Reply +3
  • Destiny 2 has a microtransaction problem

  • George-Roper 07/09/2017

    @StrandedKenni

    I bought about £12 worth of engrams and recording the opening of them to test how much RNG really comes into unlocking these items, I can gladly say now I won't be buying anymore. I thought the mods would be the hot topic, but shaders really are the problem.
    Sadly then, you're part of the problem.

    See, they won't care if you don't buy any more. You've already bought £12's worth. If everyone who bought D2 did the same and no more, their strategy is proven to be correct and D3 will have more, as will D4 and D5 and so on.

    Quite literally, the only way they'll get the message is if nobody buys this shit. Because that means their costed development on the basis of getting a return and profit, remains in the red.
    Reply +7
  • PlayerUnknown's Battlegrounds has sold 10 million copies

  • George-Roper 05/09/2017

    PlayerUnknown's Battlegrounds has sold 10 million copies
    In under six months.
    Roll up, roll up! Hear about how PC gaming is dead! Dead on its feet! Dead platform walking!

    ;)
    Reply +16
  • Dead Rising 4 confirmed for PS4

  • George-Roper 01/09/2017

    @Humperfunk

    Really not 'great stuff'. It's a terrible game.
    Reply +19
  • The Walking Dead: Our World sounds like Pokémon Go with zombies

  • George-Roper 30/08/2017

    @Les

    It's just too much of the same in tone and action.
    Exactly my problem with it too, it's just more of the same, dreary stuff.
    Reply -1
  • EA: "I see no reason why we shouldn't come back to Mass Effect"

  • George-Roper 24/08/2017

    @young_nell

    This IP is worth a lot to let it die like this.
    Which begs the question, why did they let it die like this then?
    Reply -1
  • Don't worry, you can buy Xbox One X's vertical stand separately

  • George-Roper 22/08/2017

    @Negotiator

    No more pre-orders available form Amazon.co.uk or Game at the moment, which is a surprise to me.
    Just curious, how many did they have allocated?

    Without knowing that figure, why assume its a surprise? What if they were allocated 5000?
    Reply +2
  • HTC Vive down to £599 after big price drop

  • George-Roper 21/08/2017

    It's not about eye-candy or res, its about the experience.

    Even back in the 90s, playing Legend Quest in Nottingham, the graphics were poor, as was the resolution but the experience more than made up for it.

    I was patiently waiting for 2nd gen but the Rift price drop convinced me and now I'm really enjoying it. Don't miss out for the wrong reasons, guys.
    Reply +2
  • Mass Effect: Andromeda won't receive any more single-player updates

  • George-Roper 20/08/2017

    @Delthenar

    This was never a proper extension of the series and EA is smart to put this guy to sleep. Now they can take their time to make a proper Mass Effect game for the next generation of consoles.
    At which point they'll fuck it up even more.

    The failure of ME:A can't be attributed to anything other than appealing to a supposed audience that simply doesn't exist.

    Just like Dragon Age, they diluted and diluted and diluted, in a vain attempt to broaden the 'appeal' until there was barely anything left of what made the original games good in the first place.

    Detail.

    Story.

    Choice.

    Strategy.

    All of this has declined, as each Dragon Age and Mass Effect game was put out, until we were left with the travesties that were DA:I and now ME:A.

    EA/Bioware cannot be trusted to make these games great again. The audience they're blatantly scrabbling for are too broad and casual and so the games resultantly end up being shallow and bland.

    Its just profoundly sad that Bioware have thrown away 90% of what made their early games so good.
    Reply +2
  • Angry Gameseek customers call aggressive discount promotion a "scam"

  • George-Roper 18/08/2017

    @JamesyB

    Your just all mad because you didn't win something. No one is putting a gun to your head to make you try and buy these deals.

    If you don't want money off products stop trying to get it.

    Just stick to what you do and moan about the world around you.
    Thank YOU for taking the time to create a brand new EG account, just to educate people on why they're mad.

    We sure do appreciate it!
    Reply +7
  • George-Roper 18/08/2017

    @Joffy88

    It's a pain in the arse to snag the deals but I've managed to get Mario Rabbids for £25, Destiny 2 for £30 and Danganronpa 3 for £30 over the last two days. Requires an inordinate amount of time to be in the right place at the right time, but that's what work's for!
    Jolly nice of you to create a brand new account on EG, for the express purpose of telling people how legit this offer is!
    Reply +9
  • Jelly Deals: Get 10% off Destiny 2 PC pre-orders for one day only

  • George-Roper 18/08/2017

    @arcam

    Could not agree more but the audience they're appealing to are already locked in. Those people won't listen to reason.

    I won't buy this at launch but I will see how its doing in 3 months.

    It will be cheaper. It will be more stable. It will be patched. All of which make it a better experience.
    Reply +1
  • Peter Molyneux's The Trail out on Steam today

  • George-Roper 16/08/2017

    "PC players are looking for a completely immersive and uniquely challenging experience and I think they will be pleased with what we've created." Molyneux continued, "The gameplay has been developed to be far more strategic, for example, players will now have to balance what they carry in their packs against how fast and far they can travel. Bigger items are heavier and slow you down, smaller items are lighter so you can travel faster."
    Steady on now! I'm not sure PC players can take that level of additional immersion over mobile players...
    Reply +28
  • PlayerUnknown: The glory of a gaming chemistry set

  • George-Roper 10/08/2017

    Sorry to have to say this, its going to upset some people for sure, but online gaming with comms is not a pleasant experience

    With said unhindered methods of voice communication and a perceived anonymity, you're left with what Master quite rightly points out. A hive of unfiltered, abusive, aggressive, racist, ranting 'gamers' who'll spit vile poison, the sort of stuff they'd NEVER say to anyone to their face, at the slightest upset or even just for kicks.

    Its how it is. Lets not pretend it doesn't happen. The worst I've heard is always on specific kinds of games, FPSs. Rust in particular, it being a sociopath simulator, was just horrific.
    Reply +2
  • Rez Infinite gets surprise - and very welcome - PC release today

  • George-Roper 09/08/2017

    Well blow me down, just as Rift made an entrance into the house! Reply +13
  • No Man's Sky screenshot teases Stargate-style portals

  • George-Roper 09/08/2017

    @kangarootoo

    Played ED in VR, was quadruple hooked. Played ED in VR with a friend flying with me in the same wing, one of my best gaming experiences of recent years
    Interesting.

    When Occ dropped their bundle Touch prices recently, I decided to jump in and see what's what. Bought a bunch of games but only played Arizona so far (cracking shooter). Is ED good then?
    Reply 0
  • George-Roper 09/08/2017

    "We have been quiet, but we have been listening intently. We've spent [the past] year working hard on free updates for this game our team cares about so much."
    Whilst the quality and size of the various updates has been somewhat eye-opening, given the atrocious launch code, this still doesn't negate the outright lies and deception that smothered this game on the run up to its release.

    That its only now getting functional features that were touted in prerelease 'gameplay' videos is pretty shocking.
    Reply -3
  • Tempest 4000 is real, Jeff Minter is developing it and Atari is publishing it

  • George-Roper 08/08/2017

    Tempest 2000 on Jaguar. Absolutely barnstorming and still good now. Reply +4
  • Middle-earth: Shadow of War has loot boxes

  • George-Roper 07/08/2017

    Mordor was one of a few games that I've played to completion and whilst I enjoyed most of my time there it offered zero replayability, so I can sort of understand why they want to give this game more legs.

    But I won't be buying this at release, on principle.

    See, aside from the frothing kiddies who want the latest shiny now, now, now, there's little to no impetus to racing out and buying games at launch. The more time passes, the more fixes come in, the more the game gets bedded in, the better the experience it offers. For less money, too.

    So, no rush. They want to mire a single player game in masses of MTs in some vain attempt to drag more cash out of people, I'll wait until its 1/3 of its current price and pick it up then. Or less.

    Job done and nothing lost, aside from WB profits.
    Reply +3
  • Destiny 2 blocks some popular game capture programs and Discord overlays

  • George-Roper 04/08/2017

    @Seafort

    Their last PC game was 20 years ago. They are console developers through and through with no idea what a modern PC gamer wants or needs.
    Except unlocked frame-rates and higher resolutions.
    Reply -3
  • Guild Wars 2 expansion Path of Fire announced and out in September

  • George-Roper 01/08/2017

    This game had so much potential. And then they put all that crap auto-delevel rubbish in. Totally killed it for me.

    Games like this are all about getting your arse kicked and then going back to get revenge. To remove that entire slice of the game and make returning to lower level areas completely pointless, ruins the immersion and ruins the concept of a game world that goes on outside of your own levels and abilities.
    Reply -5
  • PlayStation Plus price hike announced for Europe

  • George-Roper 28/07/2017

    Haven't renewed my PS+ or Gold subs for 18 months. This ain't likely to change my mind. Reply +3
  • PlayerUnknown's Battlegrounds fans feel ripped off by new key and crate system

  • George-Roper 27/07/2017

    @GaR172

    No matter how much is already planned in the base game will still be available to all at no additional cost. Only those who want to pay for something extra will have to pay.
    You miss the point, still. Extraordinarily so.

    Whilst the attention of the developer is split between monetization and support of the core game, the people who want the latter are not getting the devs full attention.

    No matter how much people like you try to excuse these practices, the fact remains that they are nothing except detrimental for the gamer.
    Reply 0
  • George-Roper 27/07/2017

    @GaR172

    The problem with your response, and others here, is that it misses the big point.

    This shows where the developers head is at.

    To put it another way, if this is the tip of the iceberg, how much more is already planned in?

    It's greed. The game is an overwhelming success. They arguably don't need all that extra revenue to wrap this.

    All this will do is sour the good feeling around it all and ultimately that will follow them around.
    Reply +2
  • Dying Light still so popular it's getting another year of free DLC

  • George-Roper 24/07/2017

    Really great game, especially in co-op. Those night time sorties are brown trousers time!

    Spectacular to see the game continue to get this level of support. Bravo to the devs!
    Reply +2
  • Middle-earth: Shadow of War reveals Shelob as you've never seen her

  • George-Roper 22/07/2017

    It's what's underneath, the Nemesis System, that really counts, and in Shadow of War it has been expanded to include Nemesis Fortresses - bases that level up.
    But the original was made rather redundant if you skilled up past where it mattered. By the end of my playthrough, I was taking on everything everyone could offer, with zero planning or strategy with the Nemesis system.

    Its got to have purpose and meaning, otherwise its just a bullet-point feature that ends up being fairly hollow, even if its interesting and new.
    Reply +19
  • Six perspectives on the Destiny 2 beta

  • George-Roper 21/07/2017

    Haven't played it but the vids and shots look excessively generic and bland. Reply -1
  • Rogue Trooper Redux comes out in October

  • George-Roper 20/07/2017

    @AkumaG

    A "remaster" of a game of this sort of age is more like a remake, and I can assure you it takes a great deal of effort. It's basically like making a new game.
    So why not just make a new game, then? Rogue Trooper 2?

    Give me a break, Rebellion are well and truly down the route of path of least resistance. The only original thing on their slate is Strange Brigade, everything else is a 'redux' or a straight up rehash. See several Sniper sequels and spin-offs, for example.

    And lets not mention their move into mobile, because that's quite clearly the future of gaming.
    Reply -2
  • George-Roper 20/07/2017

    @jabberwocky

    Yeah but that would take effort, rather than this sort of HD remaster tat.
    Reply -14
  • Doom's paid DLC is now free for everyone

  • George-Roper 19/07/2017

    Surprisingly great game, this. Became somewhat addicted.

    Available for bargain prices too, nowadays. Everyone should grab it.
    Reply +12
  • New World of Warcraft fan server recreates The Burning Crusade - as it was a decade ago

  • George-Roper 18/07/2017

    @mega-gazz

    I'd assume a lot of talent from the original days have moved on, in one form or another, and you're pretty much then hosting two code-bases that both require ongoing support and updates.

    When it comes right down to it, its probably not worth their time, financially.

    Shame, though. I'd definitely pop onto an officially sanctioned 'Legend' server, purely because it would have support and hosting spend behind it. The single biggest problem with these versions is that, as others have said, there's just no guarantee on what's going to happen to them. That uncertainty puts me right off.

    Edit: If you look at Daybreak and Everquest, they run 'Progression' servers which start out with the base release + Kunark and then steadily unlock expansions as players progress but its still not the vanilla game release from back in the day, as they have all the modern trappings layered on top of the content.
    Reply 0
  • PlayStation Now's PS4 game performance analysed

  • George-Roper 13/07/2017

    @masteratt

    I'm glad you showed a menu to demonstrate this as well as it's most damning when I'm just staring at a (mostly) static menu and the image quality still can't keep up. Definitely needs an update to that.
    It's still just feeding you an image for a remotely rendered screen. It really doesn't matter if its static or moving, you're still going to get fluctuations based on your connection and their server load.

    This is the fundamental problem with this sort of tech.
    Reply +1
  • Evil Genius 2 in development at Rebellion

  • George-Roper 04/07/2017

    "We'd like to make this super-duper clear," Rebellion said in a note to press. "This isn't a remaster. Evil Genius 2 will be a fully-fledged sequel and it won't be free-to-play. Our focus currently is on a PC release, but as ever we'll look at other platforms and see what fits and what doesn't."
    Built to be mobile-friendly confirmed.
    Reply +1
  • Star Wars Battlefront 2 loot boxes spark pay-to-win fears

  • George-Roper 30/06/2017

    @Ayelott

    Why can't every developer just copy Titanfall 2's microtransaction design:

    No lootboxes.
    No pay-to-win.
    All cosmetic.

    AND...

    You pay for what you get! Want that skin? Boom, 60p. Prime titan? Pow, £2.99. None of that random loot box bullshit for £70.
    Because, and lets not kid ourselves, BF2 will sell to millions more people. Its a huge IP.

    It's a numbers game. EA know they have an audience who are crazily invested in Star Wars.

    That's really all there is to it.
    Reply +11
  • GAME blames deep-rooted financial issues on Nintendo's lack of Switch stock

  • George-Roper 30/06/2017

    @-Eklmejlazy-

    There is literally no reason to go to GAME at the moment. If they started running competitions, organising some gaming sit-ins, maybe set up some retro stuff once a week or just tried to act friendly and not sell those damn insurance things all the time then maybe there would actually be a reason to go.
    They can't compete on price but they can sure compete on customer experience, but they really do seem to be trying to make it unpleasant to shop there.
    I really do feel sorry for the guys and girls on the shop floor I know it's out of their control.
    Precisely.

    They need to cultivate an image of being a video game hangout, of sorts. Make it an attractive place to want to go into, hang out with like-minded people, talk about video games, compete against other gamers, win gear. Meet people from the industry. Meet celebs from e-sports.

    The image of GAME ATM is one of just wanting to suck you dry. Everything is geared toward wringing out every last drop, from every single potential customer. Pestering at the door, pestering at the counter. Pestering whilst you're looking at games.

    Pester, pester, pester.

    There's just no fun there, which is strange given that its a place where you buy fun things.
    Reply +9
  • George-Roper 30/06/2017

    @JoelStinty

    Having said that , i hope Game can sort it out, i'd rather there be a video game prescene on the high street than none at all,
    Wait, you'd sooner have this shitty, broad, CEX-clone video game shop, where half of what they do isn't even video games anymore, rather than nothing?

    Is that what we've come to, now? Accepting a vastly overpriced, new and preowned, Frankensteins monster of an outlet, rather than nothing?

    You don't have 'nothing'. You have Amazon, ShopTo and dozens of other online retailers who don't want to grab your wallet as soon as you walk through their virtual door and who don't want to ram half a dozen 'additional' sales onto you, at the checkout.

    The company is a joke. That they're in such terrible financial difficulty, constantly, tells you all you need to know about their competitiveness and their drive to gouge more and more out of people. There's no wonder its being avoided like the plague.

    and the fact it employs people who are often enthusiastic video game fans too)
    Newsflash, I like video games and I don't work at GAME.
    Reply -7
  • George-Roper 30/06/2017

    Just die already. Put your staff out of their miseries and let them find gainful work elsewhere.

    Such a waste of a brand.
    Reply -1
  • PlayerUnknown's Battlegrounds players debate aim assist after dev mentions prospect of cross-platform play

  • George-Roper 30/06/2017

    @_LarZen_

    Secondly. I mentioned a high-end system price as it surely must sting after having all that sexy hardware and getting pwned by a gamer on a cheap $250 plastic box. And one that is using a inferior control system :D
    Why?

    I'm pretty sure nobody is blowing 2.5k on a PC specifically to play against console gamers. Especially if the console versions get aim-assist which, regardless of how you try to dress it up, is basically the equiv of kiddie training-wheels.

    Don't cry at everyone else because you're forced into using gimped controls.

    :D
    Reply +2
  • Is Annihilation Mode enough to save Dawn of War 3?

  • George-Roper 27/06/2017

    Indeed it's strange, using the gift of hindsight for just a moment, that such a seemingly small change as this update could at once be so vehemently demanded from a community, and so bluntly overlooked by a developer at launch
    But it's not strange, not in the slightest.

    They weren't going after DoW/DoW2 fans. They were going for MOBA fans.

    Sure, you can cite nitty gritty as reasons why DoW3 isn't a MOBA but what's irrefutable is that its moved into MOBA territory, with a clear mandate on appealing to a different audience to DoW/DoW2.

    Don't make excuses for them. Don't imply they 'missed' something here. They knew exactly what their plan was, it backfired and now they're frantically back-peddling to claw as much back from the core DoW fanbase as possible. Because if they don't, this IP is dead.
    Reply +8
  • Sega defends Sega Forever launch after fan outcry

  • George-Roper 26/06/2017

    @ShadowRider0

    I tried Comix Zone with my uber-powerful Galaxy Tab S2 and the audio stuttered.
    Get a better device then?! You're just one of the tiny 'fragmented' affected.

    Well, along with everyone else whose eyes and ears work.
    Reply 0
  • George-Roper 26/06/2017

    Does Sega ever do anything worthwhile nowadays, without being linked to a good dev team like CA or Relic?

    They've shamelessly peddled this to the mobile masses going on the basis of broad attraction. A trawler net approach to advert revenue.

    They don't even deserve this article to discuss it.
    Reply 0
  • Watch: 8 games that will look instantly better on Xbox One X

  • George-Roper 25/06/2017

    @pelican_

    To help temper your delusion of grandeur/paranoia/whatever in the future if I happen to post in a thread you are in, including addressing you, our paths have simply crossed.
    Sure ;)
    Reply -9
  • George-Roper 25/06/2017

    @pelican_

    The only "fact" I'm looking forward to from the POV of a PC/Console gamer is your £450 build which will be superior to the XO X.

    I am sure it will be a site to behold.
    I must have touched a nerve for you to be following me around like this ;)

    The awful truth to this whole thing though is that even if I couldn't put a PC build together to match/supercede an XBX it's really neither here nor there. It matters not one jot to me whether or not I can gain/lose/fail in the eyes of some random, anonymous bloke on a gaming website.

    However, those people who obsess about following others around and basically heckling them, should really just take stock of their lives.

    Know what I mean?
    Reply -12
  • George-Roper 25/06/2017

    @GADG3Tx87

    No one has ever denied that PC's can and will always run games at superior frames and resolutions but for most people THEY DON'T CARE!
    The delicious irony of this statement of 'fact', in an article about how the next games console will play games at superior frames and resolutions than the last.
    Reply +1
  • PlayerUnknown's Battlegrounds made $100m in 13 weeks

  • George-Roper 24/06/2017

    PlayerUnknown's Battlegrounds made $100m in 13 weeks
    Over 4m copies sold in Early Access.
    And PC gaming is dead, with all games acquired illegally, eh?

    With those sorts of numbers, I'm actually surprised Valve hasn't just closed Steam down and moved on. Clearly there's no money to be made because there's just no gamers to sell to.

    ;)
    Reply +4