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It's what's underneath, the Nemesis System, that really counts, and in Shadow of War it has been expanded to include Nemesis Fortresses - bases that level up.
A "remaster" of a game of this sort of age is more like a remake, and I can assure you it takes a great deal of effort. It's basically like making a new game.
I'm glad you showed a menu to demonstrate this as well as it's most damning when I'm just staring at a (mostly) static menu and the image quality still can't keep up. Definitely needs an update to that.
"We'd like to make this super-duper clear," Rebellion said in a note to press. "This isn't a remaster. Evil Genius 2 will be a fully-fledged sequel and it won't be free-to-play. Our focus currently is on a PC release, but as ever we'll look at other platforms and see what fits and what doesn't."
Why can't every developer just copy Titanfall 2's microtransaction design:
You pay for what you get! Want that skin? Boom, 60p. Prime titan? Pow, £2.99. None of that random loot box bullshit for £70.
There is literally no reason to go to GAME at the moment. If they started running competitions, organising some gaming sit-ins, maybe set up some retro stuff once a week or just tried to act friendly and not sell those damn insurance things all the time then maybe there would actually be a reason to go.
They can't compete on price but they can sure compete on customer experience, but they really do seem to be trying to make it unpleasant to shop there.
I really do feel sorry for the guys and girls on the shop floor I know it's out of their control.
Having said that , i hope Game can sort it out, i'd rather there be a video game prescene on the high street than none at all,
and the fact it employs people who are often enthusiastic video game fans too)
Secondly. I mentioned a high-end system price as it surely must sting after having all that sexy hardware and getting pwned by a gamer on a cheap $250 plastic box. And one that is using a inferior control system :D
Indeed it's strange, using the gift of hindsight for just a moment, that such a seemingly small change as this update could at once be so vehemently demanded from a community, and so bluntly overlooked by a developer at launch
I tried Comix Zone with my uber-powerful Galaxy Tab S2 and the audio stuttered.
To help temper your delusion of grandeur/paranoia/whatever in the future if I happen to post in a thread you are in, including addressing you, our paths have simply crossed.
The only "fact" I'm looking forward to from the POV of a PC/Console gamer is your £450 build which will be superior to the XO X.
I am sure it will be a site to behold.
No one has ever denied that PC's can and will always run games at superior frames and resolutions but for most people THEY DON'T CARE!
PlayerUnknown's Battlegrounds made $100m in 13 weeks
Over 4m copies sold in Early Access.
Good for you. I look forward to it. The build to end all builds.
(I assume the 450 build includes retail OS, semi-decent Keyboard/Mouse combo and a controller.)
I think you'd struggle to build a £450 PC that would exceed an XBX. But it would be interesting to see how close you could get.
It is time to stop pretending the enthusiast PC space is cheaper than playing on console. It isn't.
Yes, you could combine a cheap mobo/cpu/memory with a 1060 and fire it into a cheap case with poor airflow powered by inefficient Bronze PSU with a dodgy 12v rail. But where is the fun in that
It's all so boring isn't it? This frame counting. Flop rating. Pixel rating.
Sony is probably the happiest company on earth after the PC version delay was announced... would completely obliterate the interest on the PS4 Pro version running on CB 4K and 30 fps.
That hasn't been my experience. How much did your PC cost? what hardware does it sport.
That's the opposite of my experience. Are you arguing your experience is universal?
It's your reply that is decidedly one tracked, not my tone. I have given more than one reason for why I don't game on the PC. The simplicity of console gaming versus PC gaming is just one of them.
have yet to encounter a PC where I can boot it, load a game and start it in under 10 seconds.
Something he has already done in the past and appeals to only a small and fickle user base.
What if I told you you could be playing on your dual-screen PC with your quad-core whatever and when you had to run to a meeting you could continue playing on your phone, because you want to, because you're dying to, because you don't want to have to wait to get back?
"What if I told you you could just turn the power off on your PC and when you went to your phone you could continue playing without any disruption in the experience? A real continuous experience on any device."
What would you say?
As someone who's obsessed with framerate, 144Hz sounds like a dream! Let me ask, is it almost painful on your eyes to go back to 30fps console games? Reason I ask is that I've been wanting to go all out with a high-fps monitor on PC but still have a huge backlog of console exclusives running at 30fps and don't want to ruin them for myself by getting too used to 144Hz.
By the way, those who don't like the price of a game being brought into the review may not remember to release of the original Street Fighter 2 on the SNES. It was £60+ and that was a big talking point at the time.
Ultra Street Fighter 2: The Final Challengers is so outrageously priced that I cannot recommend it to anyone.
It is what it is I guess, not much we can do to change it and it didn't stop the first game being massively successful, so they probably don't see a reason to change it now and Bungie do normally make 30fps games.
Well, Hitman was seen through to the end, we got all of season 1.
The purchasing model was completely flexible. Buy episodic content or wait for the full package.
IO did make good on their commitment, both quality and quantity of the game/content.
Odd. I don't remember implying the game was an outstanding runaway success. Simply asked if you have some numbers behind your position that sales of one specific title was the primary reason behind this decision. A fairly reasonable request. No?
It might be a factor, I jfeel it is a knee jerk to point the finger entirely at the episodic delivery of the game, especially considering the quality and quantity of the content. I thought it worked out quite well and I don't feel cheated in any way.
From your experience of playing Hitman how does it nickel and dime gamers? Factoring in the continued free support and content.
As for not giving a "flying fuck". Good for you. Noted.
Got numbers to back that up, or any more vague quotes to spin?
Also incredibly short sighted not playing the game due to the purchase model. It is a fantastic game and relatively cheap as a full package.
Well, you're missing out. It's probably the best Hitman game, or a very close second after Blood Money. And both of these tower a mile high over the rest of the Hitman games
It's an exceptionally well designed game that feels like a love letter to classic PC gaming
Battlefield 4 (PC)