George-Roper Comments

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  • Total War: Warhammer dev backtracks over controversial Chaos Warriors DLC

  • George-Roper 29/04/2016

    @Frosty840

    By all accounts, 8-Bit Armies is supposed to be an absolute stonker of an RTS, for just a tenner.

    http://store.steampowered.com/app/427250/
    Reply +1
  • George-Roper 29/04/2016

    @simpleexplodingmaybe

    Good that they've done this but lets not give them too much praise, they wanted to charge and still would be if it wasn't for the backlash.
    Exactly.

    Makes one wonder what their pre-order state is like, having to backtrack at this fairly late stage.
    Reply +3
  • Space Hulk: Deathwing actually looks really good

  • George-Roper 29/04/2016

    @Bludsh0t

    Ah, you want the Warhammer Total War style affair but in 40K?

    There's the old Dawn of War games, they were pretty good. Dawn of War 2 was too unit-focused, so it lost a lot of what made the first so good.

    If the Warhammer Total War game does well, you can be almost guaranteed that a 40K spin will follow. Makes complete sense.
    Reply +1
  • George-Roper 29/04/2016

    @Bludsh0t

    Still don't know why they don't make an actual turn based Warhammer 40k game that's, you know, like the table top game.
    Got a PC? Here you go...

    http://store.steampowered.com/app/317620/
    Reply +1
  • The Division PC would need "complete rewrite" to combat hacks

  • George-Roper 27/04/2016

    @GameChampionz

    Current gen consoles like PS4/XB1 dont have this problem.
    Yeah, lets ignore the fact that it was Ubisofts responsibility to ensure that PC gamers are on a level-playing field, and implement a more robust level of security and push that blame over to the platform instead.

    Amount of multiplayer PC games I've been affected by cheats in? Zero. All the games I play have managed anti-cheat systems, plus admins who can, at a whiff of cheating, kick/ban the people in question.I feel just as comfortable playing BF4 on the PC as I do on any console.

    Go figure, Ubisoft release a half-assed effort. Who'd have thought it?
    Reply +18
  • Nintendo fans can cheer themselves with an excellent Wii U, 3DS Humble Bundle

  • George-Roper 27/04/2016

    @nothough

    Christ, they made a considered business decision to hold the game back. What difference will those three or four months really make to you? Surely there's something else you can play in that period of time while you wait - maybe several of these incredibly well-priced games in the article above?
    Sorry, doesn't wash and I'm not alone in sharing vert1gos opinion.

    The Zelda situation is probably the straw that broke the camels back.

    I won't buy another Nintendo console now, at release. Their attitude and demeanour about console gaming is slouching and shuffling along, like the decades old dinosaur it is.
    Reply -9
  • Darkest Dungeon delayed a bit on PS4 and Vita

  • George-Roper 27/04/2016

    Sublime game, really is. They've perfectly captured the essence of what they wanted to do, you feel it right from the intro through to gameplay.

    Excellent.
    Reply +1
  • Blizzard responds to WOW Nostalrius pirate/private server closure

  • George-Roper 26/04/2016

    "We explored options for developing classic servers and none could be executed without great difficulty," he added. "If we could push a button and all of this would be created, we would. However, there are tremendous operational challenges to integrating classic servers, not to mention the ongoing support of multiple live versions for every aspect of WOW."
    Fucking ironic then that the people running this server didn't have the same 'tremendous operational challenges'.

    Get to fuck, Blizzard. Your cashcow is on a serious decline and you're pulling out every possible stop to try and recoup/recapture paid subs.
    Reply +2
  • Fable Legends wasn't the Fable you were after, but it was far from a disaster

  • George-Roper 24/04/2016

    Fable Legends wasn't the Fable you were after
    ..and that's why its now been canned.

    Suits.
    Reply +1
  • Revealed: Sony's plan for PlayStation 4K - codename Neo

  • George-Roper 20/04/2016

    @justerthought

    Nice theory, but you won't be able to buy a PC gaming rig as powerful as a PS4 Neo for the cost of your old PS4 plus the cost of a PS4 Neo.
    Sorry, if I had a quid for every...blah blah blah.

    Lets just see, shall we. It always makes me smile when someone genuinely believes that an up and coming new games console can outperform a similarly priced budget PC. Like Sony and MS can somehow wrestle better performance out of the same overall cost.

    Magic sauce, supercharged PC architecture and teh power of teh cloud. Seen it and heard it all before.

    Lest we forget, DFs own custom build budget PC all but trumped the current gen, so what exactly makes you believe that the same won't happen again? And lets also not forget that you still have a yearly paywall to contend with and you also face inflated costs for games too, both compared to PC gaming.
    Reply -1
  • George-Roper 20/04/2016

    @IronGiant

    Why would a slightly better specced Playstation convince console gamers to get a PC?
    Because that slightly better spec will cost another full consoles RRP to obtain and will at a stroke make the existing PS4 redundant.

    Sell the PS4, take the money you had for a PS4K, add them togeher and buy a pretty good budget PC in 2016 that also doesn't have a paywall for online.

    I think you underestimate how console gamers will react to this change in release, given they're used to almost a decades worth of lifespan to date.
    Reply +1
  • George-Roper 20/04/2016

    @Beva78

    Jesus Christ, I'm in total agreement with you, who would have thought it...
    As I've always maintained, im multi-plat even though my preferred platform is the PC.

    I don't want to see my PS4 relegated to a sub-division of performance for games that cost the same as PS4K but TBH I think this is the last console generation I'll take part in anyway.

    Still, it's an eye-opener to see Sony taking this stance. If I was just a console gamer and I had a choice now of PS4K or a PC, for the costs involved, it would be PC all the way and I wonder how many other people are thinking the same.
    Reply +1
  • George-Roper 20/04/2016

    @SuperShinobi

    This mid-gen refresh is more about the future than the present. Right now the PS4 is fine. It runs games pretty well and similar to the PC's high settings in fullHD or very close to it.

    But what about 2017, when the PC has got Polaris GPUs and then Vega GPUs later. Or 2018 when it gets Navi GPUs? By then the PS4 might not look so fine and fresh anymore. Mobile GPUs might be catching up by then also.

    This is about future-proofing the console industry and its business model.
    Doesn't make sense. PC tech improvements aren't a new thing. Last gen PC went ahead leaps and bounds, but that didn't force a PS3.5 out.

    Console gaming has never been about chasing PC technology. It's always been about a static platform, minor revisions aside, that means you can play a game at release and at the end of its lifespan several years later.

    The introduction of hardware revisions in half the usual lifespan has serious implications for what it means to be a console gamer. These are pieces of kit that cost half a grand at launch. It's not an insignificant amount of money.
    Reply +7
  • George-Roper 20/04/2016

    @UKPartisan

    Those bemoaning PC gamers for our apparent appreciation for cutting edge gaming tech, had better go and stick a finger in their eye and fuck off. Clearly technology is leaving the current gen of consoles far behind, I'd like to say I told you so...but.
    Exactly.

    The very same people who were citing how capable and 'fine' the current gen are, and how PC gamers are just about 'faster' and 'better' but ignore 'the game' are the ones that will now be jumping up and down in excitement at the prospect of playing console games faster and better.

    After a few short years of their existing hardware being released.

    Fucking hypocrites, everywhere.
    Reply +5
  • George-Roper 19/04/2016

    @crazy-Tetsuo

    Spencer knows that Xbox is about being more powerfull than PS, they just forgot it.
    They did no such thing. They went into the XBO design after a different market. It wasn't a games console, it was a living room media box that could also play games.

    That's why its playing second fiddle and unless MS pull something astounding out of their backsides in pretty short order, their at-launch weak ass hardware is going to be even more of a laughing stock when this comes rolling along.

    Lets see if gamers care about "We don't do 1.5 revisions" if PS4K allows 1080p/60, consistently.
    Reply +11
  • George-Roper 19/04/2016

    @Father_Gascoyne

    If it doesn't have a 4k Blu Ray player as part of the package this will be a no go for me.
    Sorry, where are all these 4k Blu Rays that are soon to be superceded by 8k and even 12k?

    Physical media is nowhere near widespread enough, or affordable enough, for 4k discs to become the next 1080 Blu Ray format. We may even see physical media disappear in preference to streaming, if the studios have their way. Have you seen Sonys pricing for streaming 4k?
    Reply 0
  • The Division players up in arms over bugs, exploits and glitches

  • George-Roper 20/04/2016

    Bugs will always be in games, more so these sorts of games (MMO-like).

    The problem isn't that there's a bug or a glitch, the problem is that Ubisoft clearly were not prepared or capable of addressing them on a live system in a manner that many coming from MMOs would expect.

    As soon as these are found, they should be hot-fixed to prevent and then fixed properly as part of a patch. That hotfix could literally be to remove the encouinter.

    They should also trap all players who used the workaround and roll them back to pre-inclusion, again as a matter of priority, not several days/weeks later after said players have been able to put their newfound loot to good use.

    It just reeks of Ubisoft being woefully unprepared.
    Reply +2
  • Watch: DayZ creator's new VR game is brilliant fun

  • George-Roper 19/04/2016

    There are so many details in this scrappy little game that I love. I love the way that you have to physically deal with ammo clips, pulling out empties and replacing them. I love the way that your more expansive powers see you sending sniper shots echoing right across the map or calling in bombers. Most of all, I love the way you can mess around with your wristwatch to check out wave numbers and how many kills you've racked up.
    Do you also love how the guy did one and left DayZ in development hell?

    I didn't.

    So fuck his new game.
    Reply +3
  • The new Doom is having a tough time with Steam user reviews

  • George-Roper 19/04/2016

    Zero surprise, its just extremely generic and bland. And Power Rangers.

    Awful design, awful game.
    Reply +3
  • Titanfall 2 teaser trailer reveals mechs with swords

  • George-Roper 11/04/2016

    Jesus wept, all this fawning over a simple, braindead arena shooter that was a ghost town within 6 months, to the extent where Respawn had to give the Season Pass away in a last ditch attempt to keep people interested.

    Can't wait for another console-centric, console-limited arena shooter but maybe this one will be better with 4v4 (for gameplay reasons, of course) but with teh power of teh cloud for AI? 180 AI players, all just as great as they were in Titanfail.

    Oh.

    Wait.

    Maybe?
    Reply -4
  • The war on the floor

  • George-Roper 10/04/2016

    @ChadSexington

    oh do please educate me you PC übermensch.

    Twat.
    No, please do carry on console gaming and keep the fuck away from anything more complex than CoD, there's a chap.
    Reply -2
  • George-Roper 09/04/2016

    @ChadSexington

    What a load of wank.
    The irony of this articles contents being lost on a fucking console kiddie speaks absolute volumes.

    Well done.

    /golfclap
    Reply -6
  • What went wrong with Quantum Break on PC?

  • George-Roper 08/04/2016

    @DreadedWalrus

    Wow. I genuinely can't remember the last time I played a port so poorly thought-out that they forgot to implement a "quit" option.
    For sure, it highlights exactly that they've taken the Xbox game (where no concept of a Quit button exists) and done the bare minimum to get it to PC. A total rush job.

    MS should be thoroughly ashamed of themselves. They had a chance to redeem things over GFWL and somehow have managed to fuck it up in even more spectacular ways.
    Reply +17
  • George-Roper 08/04/2016

    Utter disaster which proves, beyond a doubt, that it was a knee-jerk, emergency reaction by MS to try and get more revenue to shore up the Xbox brand from console-only.

    Utter fucking garbage, following straight in the footsteps of GWFL which every PC gamer knew would be the case.
    Reply +33
  • Telltale to publish open-world survival game 7 Days to Die on consoles

  • George-Roper 08/04/2016

    @frightlever

    Their biggest problem is that they're so tied to the name of the game. ie every 7 days a zombie hoard appears and attacks your base, or wherever you happen to be. That's kinda immersion breaking, but it's the core gameplay mechanic.
    It's tower defence. The whole point is that you'd better get ready, because its coming.

    But that's not the only time that you're attacked. The game has randomized hordes that can appear, outside of the 7 day mechanic and the fact that you have to go out scavenging to prepare means you're forced into confronting enemies that you're potentially unprepared for.

    The game has the concept of heat maps too. The more you build the base up with campfires, forges, opening and closing doors, construction, firing guns, the more you're likely to pull attention onto yourself. Keep a low profile, and you'll divert attention away until that dreaded blood moon 7th day comes around

    To slate the game because of a purposefully constructed mechanic like this is like slating CoD because its an FPS and forces you to shoot other players. Its what it is.
    Reply 0
  • George-Roper 08/04/2016

    @Gemini42_

    Nice to have your input, George, and I agree the premise of this game is unquestionably sound and with some work could be excellent. Shame you forget (or admit in your case) to mention it is as broken as Mr Broken as Fuck of Broken as Fuckaville.
    My response was aimed more at the "Another survival game in a sodden genre", which is so utterly wrong and could only be spoken by someone who hasn't actually even played it.

    I don't disagree that the developer is still creating problems and can't seem to get themselves onto a stable release without breaking so much stuff but I'm playing A14.4 ATM and its a hugely entertaining, rewarding, funny, tense game that no other game has even come close to.
    Reply 0
  • George-Roper 07/04/2016

    All you naysayers know precisely fuck all about this game. Clearly.

    It's the best mp/coop horror survival game on the market, hands down. No other games exists that's offers the same fundamental gameplay features that this does.
    Reply -3
  • Performance Analysis: Overwatch beta on PS4 and Xbox One

  • George-Roper 06/04/2016

    @BlackFlower

    Because the game hits that resolution most of the time (as per this article)
    Native 1080p and dynamic resolution can't co-exist. It's one or the other.

    Sure, native 1080p sounds good though.

    Pointless argument, but sure.
    Not pointless at all. Would you be happy for every game from now on to be declared as native 1080p, beacuse it achieves that minimum standard for 1% of the time?

    Nobody's talking about 4k, except you.
    Yes, clearly to outline the point that this kind of non-spec waffle can and will be applied whilst people lap up nonesense statements like 'Native and dynamic' meaning its native.

    Native should never be used when dynamic resolutions are cited as some sort of technical achievement. It's the 2016 equivalent of smoke and mirrors.
    Reply -2
  • George-Roper 06/04/2016

    @justerthought

    Let's be clear, a dynamic resolution is not a native 1080p resolution. Native is 1080p pixels mapped directly to the 1080p pixels of the console output, that again maps directly to the 1080 pixels on your TV. Any dynamic scaling is not a perfect mapping and blurs pixels due to sub pixel detail being shared across less pixels. The fact that PS4 employs it less often does not make any difference. It cannot be described as native 1080p.
    Exactly.

    "Hi all, its native 1080p but only sometimes".
    Reply -3
  • George-Roper 06/04/2016

    Blizzard has already confirmed both PS4 and Xbox One run at native 1920x1080 too, albeit with a dynamic resolution system in place.
    So they don't both run a consistent native 1920x1080 then? So whats the point in stating the resolution at all?

    Any game could be native 1080, if its a single scene that doesn't move.

    "Yeah, our PS4K games are native 4k. But sometimes we have to drop the resolution to keep the game running at a pace thats usable. But they're still native 4k!"

    What a load of spin bollocks.
    Reply -7
  • Doom's open beta gets release date, Season pass detailed

  • George-Roper 06/04/2016

    @mega-gazz

    Was Mad Max a tie-in though? Playing it without seeing the movie, I wouldn't have thought so. It felt a lot more like a sidequel to Just Cause, but it was polished to a tee. It played gloriously at 144hz.

    Far Cry 4, well, yeah I went in knowing it was more of the same but what a great sandbox to knock around in for a while. I'm a sucker for open world games, though. Got Primal lined up soon ;)

    Yeah, The Evil Within, I binned it off shortly after it released after playing it for a bit but the improvements to the PC version to remove the bars (artisticlol) and 60fps lock just raised it up and its been a while since ive gone Resi-esque. Really dug it, even bought the Season Pass for a few quid and did the extra three chunks of content too.

    But this game, man alive. I spent 10 mins, shook my head and got the fuck out of there. It felt like a really bad, Duplo-esque version of Halo. Awful.
    Reply -1
  • George-Roper 06/04/2016

    @dogmanstaruk

    If im enjoying something and an article pops up I generally comment if I see it.

    Recent examples of really enjoyable games have been Mad Max, Far Cry 4 and The Evil Within (oddly, having given up on it a while ago I really got back into it). Really enjoyed all of those ;)

    This, however, is not a game I enjoyed. But, maybe the single player is better?
    Reply -3
  • George-Roper 06/04/2016

    Bad game. Sorry, it just is.

    Played the Closed Beta.

    Uninstalled the Closed Beta.
    Reply +1
  • How bad exactly is Atari's Rollercoaster Tycoon World?

  • George-Roper 06/04/2016

    This is what happens when a company publicly states they're moving away from PC development to focus on mobile and those 'emerging markets', only to then go back to PC development and try to get it done on a shoestring (if even that) budget.

    Total shambles. Either do things properly or fuck off out of our hobby.
    Reply +7
  • What would you uninvent about modern games?

  • George-Roper 03/04/2016

    Come on, how is this not being universally answered with the aggressive pre-order, DLC, MT tactics being employed by almost all and sundry?

    Was a time when you bought a game, then bought an expansion and inbetween you'd get stuff like skins, weapons, maps and such just as a reward for having supported the dev in the first place.

    It's hands down the biggest threat to our hobby. The dilution of content that now takes place, at a design level, well ahead of coding, is appalling and its something we should all be worried about. People laugh, but how much longer will it be before mainstream games are sliced and diced up to a degree where at purchase you're only getting 1/10th of the full experience. It's only time. Just look back a decade and you can see where its heading.

    Wake up.
    Reply +4
  • Mass Effect: Andromeda early gameplay footage leaks

  • George-Roper 02/04/2016

    @Pulford

    Say what you will about how dragon age: inquisition played, but dam that game was good looking. If bioware apply the same sheen to mass effect I would be ever so content.
    Yeah, it looked great, very glossy and shiny.

    And the game was as dumb as a bag of frogs.

    If they apply Inquisition methodology to this, I'll be skipping and I lapped up ME1-3.
    Reply +5
  • RollerCoaster Tycoon World is a bit of a mess

  • George-Roper 01/04/2016

    Haha, who the fuck is buying a game for £29.99, in Early Access, with Atari stamped on the virtual box?!

    This has had avoid written all over it from day one.
    Reply +7
  • Nintendo fires marketer after sustained online hate campaign

  • George-Roper 31/03/2016

    @SpaceMonkey77

    I think that Nintendo haven't really adjusted in this age of social media
    Social media or not, Nintendo are not a company known to be receptive to adjusting.

    As much as I adore their IPs, they're a dinosaur, too backwards and not willing to embrace the connected approach as the two big guns are.
    Reply +2
  • That Dragon, Cancer "has not yet seen a single dollar from sales"

  • George-Roper 26/03/2016

    @KanePaws

    And it can only get worse: soon people will just be watching others play things like football, chess, fencing, and all manner of games that they could go play themselves!
    Such a poor analogy I don't even know where to begin.
    Reply -3
  • George-Roper 25/03/2016

    What kind of 'gamer' would prefer to sit and watch someone else play through the whole game, rather than play it themselves?

    How the fuck has Twitch and such come into everyones lives and gaming hardware in such a seemingly massive way, as a replacement to playing the games themselves?

    It's mental.
    Reply -2
  • Why Gears of War Ultimate fails to deliver on PC

  • George-Roper 20/03/2016

    GFWL #2.

    Pass. Microsoft fails yet again.
    Reply +25
  • EverQuest Next has been cancelled, Landmark still on track

  • George-Roper 11/03/2016

    Daybreak, wringing the last drops out before canning the stable and moving on to the next VC gains.

    Toilet company.
    Reply +3
  • Fable developer Lionhead Studios to shut down

  • George-Roper 07/03/2016

    @PixelJumper

    Wow George you're actually coming across as autistic
    And someone had the gall to say I was a dependent....
    Reply -1
  • George-Roper 07/03/2016

    @-TheDarkSide-

    They don't have "more job opportunities" available to them at all. They have the same "opportunities" that existed anyway, but without the buffer of an existing job to pay for food, bills, rent/mortgages, etc.
    You can't ignore the power of crowdfunding in 2016 and those sites give people the opportunity to get an idea out there, get it funded and then use that funding for development costs. Up front development costs. And then whilst developing, it goes into Early Access or a myriad of other income-generating models (including further backing outside of crowd-funding).

    You make redundancy sound like a lottery win.
    Redundancy is shit. Nobody needs to lecture me on it. From being put into 'groups' of people who are then labelled as 'safe' or 'at risk' and then go through the shitfest that is the process before finally being let go.

    But, my own experience with redundancy is that it gave me the kick up the arse to find something better and I did. Had it not happened at my last place, I'd still be in that 90's throwback of a company, marginally better off in terms of salary but no better off in the bigger scheme of things. Some people get so ingrained with a company that they just don't see the potential elsewhere. It's easier to keep on at the grind, even whilst moaning like a bitch at it, day in day out.

    We can only speculate about the mood at Lionhead and how it may have changed since MS bought them but lets not kid ourselves, I'd put money on it going sour, just like with Rare and probably just like with Bungie too.

    When they get their payoff, I hope they use their networks to get something good going. I'd back a Black and White sequel (under another name, of course).
    Reply -2
  • George-Roper 07/03/2016

    @grassyknoll

    That statement is incredibly foolish, even early access games will have been worked for years because being available. Do you really think early access is just putting a few assets together & it's done? (Bar asset flips obviously).
    Like I've already said, those affected developers now have more job opportunities open to them than ever before.

    So rant on all you like, because it makes jack all difference to the facts at hand. Then again, you probably have a really good idea like, veto Microsoft until they reinstate Lionhead?

    3...2...1...CHANGE.ORG
    Reply -14
  • George-Roper 07/03/2016

    @grassyknoll

    People have mortgages to pay & children to feed. I honestly think you must be a dependent making statements like that.
    How is it that i'm the one getting the flak here? How can you possibly 'honestly' believe that I'm a dependent, because of what I've said?

    I've been through several redundancies in my life. The last one resulted in my moving to a new company where I made enough to pay off my mortgage via capital gains. If id not been made redundant, that would never have happened and right now I've never been in a better financial state.

    This isn't a debate about whether or not Lionhead should get closed down, because that's already happened. Those people are already in that position.

    My point was, pretty clear I thought, that now more than ever there are more channels open to developers to getting back into work and with a brand like Lionhead on your CV more than ever.

    Setting up businesses / concepts / designs takes months, if not years. Games don't just fall out of the sky.
    Wow, it's a good job you're here to enlighten everyone about that. I genuinely thought new games could be rattled out in a short space of time.

    Oh wait.

    That's exactly what happens with indies, compared to big publishers. It's what Early Access was created for.
    Reply -3
  • George-Roper 07/03/2016

    @grassyknoll

    People losing their jobs isn't a good thing.
    I disagree. In an age where end-users can fund your next game, publishers are becoming a dinosaur. Lionhead now join a huge long line of quality developers eaten up and spat out.

    Kickstarter & independent development is not for all people or is work / success guaranteed.
    And I guess working for Microsoft..is?

    At least now, they get the chance at trying it. What do they have to lose?
    Reply -38
  • George-Roper 07/03/2016

    Its the very best thing that could have happened to them, contrary to what people may think.

    They get out, reform, use crowd-funding and once more become a name. Maybe next time, they won't allow themselves to be sold up the fucking river.
    Reply -15
  • HTC Vive costs £689 in the UK

  • George-Roper 02/03/2016

    @PlugMonkey

    If 125,000,000 OBVIOUSLY isn't the metric for success, than why is 0.012% of that number a metric for anything at all? It equally obviously isn't.
    Because you cited 15,000 buyers as being significant. That's why.

    As a percentage of the potential userbase they're going for with this, it's minuscule. Off the bottom of the scale.

    If 500,000 had been bought, that's significant, that's meaningful. All 15,000 within 10 minutes means to me is that those 15,000 have been frothing at the gash for several months, itching to hit the buy button. But see, that also tells me that it was no more than 15,000 that were itching to do so and that, my friend, is a statistic that means something.
    Reply 0
  • Gears of War: Ultimate Edition released on Windows 10

  • George-Roper 01/03/2016

    @obidanshinobi

    It's £29.99 to download on the XB1.
    If MS are going to release more XB1 exclusives on W10 then they should lower the XB1 price to match the PC price
    Never going to happen.

    Why would MS reduce prices for a captive audience?
    Reply +3