George-Roper Comments

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  • Not everyone's thrilled with Microsoft's Quantum Break PC announcement

  • George-Roper 13/02/2016

    @bad09

    I think you under-estimate the adoption of W10. Looking at the latest Steam survey it's almost equal to 7. Combined they are nearly 70 % of the Steam users so more than a quarter of Steam users alone can play a W10 only game.
    Yeah, but it still represents only one point. The other being the Windows Store being the GWFL equivalent.

    Taking the OS completely out of matters, how will the Windows Store offer gamers anything different or better that the GFWL client did?

    It's doomed to failure, however you look at it. There's nothing redeeming about any aspect of this. Who are this mysterious audience who will specifically buy QB on the XBO to get the free PC version?

    Desperation.
    Reply +1
  • George-Roper 13/02/2016

    @mega-gazz

    Well, they did make a total mess of things before.
    But I have to admit, Phil Spencer actually seems to know what he is doing. I'm willing to give them a second chance to get things right and this news is definitely a step in the right direction.
    I get the impression that they are willing to take pc a little more seriously than last time.
    If they make Windows 10 mandatory for any of this, which it looks like they might, then they've already lost before they've started.

    Strangulating an open platform like PC, to force gamers into a specific operating system/digital client path is doomed to failure. There's a reason why Steam is so massively successful.
    Reply +2
  • George-Roper 12/02/2016

    @GoldenFrog

    It's such a boring article too, yet caused huge debate and development!
    It's far from a boring article.

    It shows how Microsoft are now adapting their vision for Xbox beyond the underpowered kit sitting underneath the TV, because like it or not, XBO is getting trounced by the PS4 in consoles/games sales. Microsoft are, quite rightly, now hedging their bets around capturing a PC gamer audience and apparently abandoning their console exclusivity on games.

    That's incredibly telling about how much faith they (don't) have about the XBO catching up to the PS4.

    But the really sad thing?

    They're going to crash and burn on the PC. Just like they did with GFWL. Any PC gamer out there, of the last decade, knows this.
    Reply +9
  • George-Roper 12/02/2016

    @ClemFandango

    Yeah. Yeah, I'm definitely a PS4 fan.

    /JesusWept
    Reply +5
  • George-Roper 12/02/2016

    @ClemFandango

    Do you realise what kind of demented retard you're outing yourself as, by posting pictures like that?

    Are you 8?
    Reply +10
  • George-Roper 12/02/2016

    @Malacath

    Most people PCs probably couldn't even run the game
    All relative.

    What does 'run the game' actually mean?

    1080p/60? 720p/60? 1080p/30? 720p?30?

    What constitutes 'acceptable'? Who measures that? Who decides?

    If a laptop gamer runs a game at 720p/30 but on XBO it can run at up to 1080p/30, are you saying 720p/30 isn't worthwhile? If so, I assume then that better gaming PCs running at 1080p/60 makes the XBO version not worthwhile, too?

    Anything can run a game, generally speaking. The problem comes from how well it can run them and whether that's acceptable to the gamer.
    Reply +4
  • George-Roper 12/02/2016

    @PixelJumper

    They're simply widening the Xbox experience to include pc owners.
    We had that.

    It was Games For Windows Live.

    It was shit.

    It was canned.
    Reply +5
  • Lovers in a Dangerous Spacetime review

  • George-Roper 12/02/2016

    This looks excellent! Reply -2
  • Titanfall 2 will have a story campaign "where science meets magic" - report

  • George-Roper 08/02/2016

    Titanfall 2 will have a story campaign "where science meets magic sauce"
    There's probably more truth in that, than we care to expect :D
    Reply -4
  • Watch: What makes a game indie?

  • George-Roper 06/02/2016

    Well, here's what's not indie.

    22cans.

    Because no indie worth their salt would rinse and rinse and rinse their fanbase like that company does.

    Does that help?
    Reply -5
  • 22cans pulls controversial Godus Wars microtransaction after player outcry

  • George-Roper 05/02/2016

    @spamdangled

    Wow, you've really changed your attitude towards him, haven't you?

    Its both good and bad to see. Good, because you can now see his intentions, irrefutably laid out.

    Bad because, well, like you say he's a sort of hero to the older gamers around here.

    It's a tragedy.
    Reply +1
  • George-Roper 04/02/2016

    It's been brought to our attention that the extra content being a premium add-on really isn't a popular choice. Whilst we think that it does represent good value, especially considering that Godus Wars has been delivered as a free update to hundreds of thousands of users and the lower purchase price of the main game
    ...after several months if silence and/or pitiful support for Godus, lets not forget.

    Implying that a well supported game then got an additional bucket of stuff, for free, isn't quite what actually happened now, is it?

    In a way, I feel sorry for PM now. Why the fuck is he allowing this sort of shit to continue happening when its already a sob story as is? He should be shoring up his customers, and making them feel valued. Very little about this update would make anyone feel valued, especially the 'option' to pay more to continue playing. WTF is that all about?
    Reply +13
  • "It was tempting to retire…"

  • George-Roper 03/02/2016

    @CatWeazle

    We should remember that he's done a lot for the UK gaming scene, and pretty much founded Guilford as the gamedev capital
    I'll never forget.

    I'm sat here looking at Powermonger, Syndicate and Populous on the Amiga and Atari ST, in their original boxes. Pride of place in my collection.

    I have Dungeon Keeper/2 on my PC and still dip in occasionally. Runs amazingly well, via GoG.

    None of that, however, serves to protect PM from the appalling manner in which he's built 22cans and then gone on to literally fuck over that entire customer base with what was (not) delivered.

    If you stand up in the public eye and make the comments he does, in an era of crowd-funding and the promise of bypassing all the bullshit that comes from publishers to have a closer, more honest relationship with the people who allow you to get off the ground in the first place, here's a suggestion...

    Deliver what you say you will.

    Otherwise, prepare to reap what you sow.

    Everything he got, he deserved. I won't touch any game with a 22cans/PM name to it until its gone through the review and user mill, now. Long gone are the days when I'd snap up a Bullfrog/Lionhead game without even waiting.

    Trust broken. Utterly.
    Reply +9
  • George-Roper 03/02/2016

    But Molyneux didn't retire. Instead, he came up with a plan that involved ditching the press and existing Godus customers and getting back doing what he'd done during the Bullfrog days on games such as Populous and Dungeon Keeper.
    http://steamcommunity.com/app/232810/discussions/0/458606877322828203/

    As of 23rd Jan...

    Last game update: 2. April 2015 (296 days ago) - Easter reskin
    Last opt-in update: 27. March 2015 (302 days ago) - Very basic combat
    Last official post: 11. September 2015 (134 days ago) - New button art and bug fixes
    Yeah, fucking excellent way to fix the problem there. Just imagine you don't have a customer base already on Steam, who've already paid for this travesty of a game, and force them to go through 6 months of what can only be described as communication silence and a pitiful amount of update support.

    Is that how you 'fix' things in PM land?

    How does this guy continue to get exposure?
    Reply +5
  • XCOM 2 review

  • George-Roper 01/02/2016

    ESS-EN-TIAL!

    You don't see many of those, these days, and a PC exclusive to boot! Been preordered for a while now, the guys just can't do any wrong.

    Bring it on.
    Reply +3
  • Remembering Dragon Age: Origins

  • George-Roper 31/01/2016

    Who knows. Maybe this is just part of a glorious cycle, and in another ten years, BioWare will get nostalgic and give going back to their roots another try. Over EA's dead body, probably.
    This.

    Dragon Age is a stonking game. DA2 and DA3 are but pale imitations, especially the pew-pew, braindead latter.
    Reply 0
  • Watch: Are betas beneficial for players?

  • George-Roper 30/01/2016

    @Ares42

    90% of the "betas" we see these days are network tests for developers to get a good estimate for how many servers they need to roll with, so we don't get another Diablo 3/Sim City launch.
    Rubbish.

    'Betas' are pure hype generation. It's all about sales generation. They literally dont give a toss if your day one experience doesn't go well because if that's the case, they've already got your money.
    Reply -8
  • Star Wars Battlefront patch nerfs Boba Fett, DL-44, Bowcaster, Homing Shot

  • George-Roper 27/01/2016

    @jetsetwillie

    is it beneath you george?
    Yes.
    Reply -3
  • George-Roper 27/01/2016

    @phill6284

    Boooooooo the homing shot was my weapon of choice all the time especially on hero hunt. Now I have to actually learn to play better
    The whole problem with this game, summed up.

    Pew pew.
    Reply +2
  • Dragon's Dogma on PC is a HD remaster in all but name

  • George-Roper 25/01/2016

    Coming from sub-30fps gameplay across last-gen consoles, the PC version of Dragon's Dogma: Dark Arisen is a breath of fresh air - especially when played at 60fps. The combination of increased fluidity and crisper controls make for a far more enjoyable experience that suits the action-heavy nature of the game. Combat scenes play out more smoothly, while cut-scenes no longer stutter when there is a lot happening on-screen.
    Sounds excellent but no doubt we'll get the usual crowd in.

    "But (up to) 30fps is fine!"

    "Its more cinematic on consoles!"

    "lolz, I was playing this years ago!"
    Reply -12
  • Acer X34 Predator vs XR341CK: two ultra-wide gaming displays reviewed

  • George-Roper 25/01/2016

    @A_FAN

    but surely you would expect the rift to be expensive first gen. These monitors have been around for a few years now, surprised your not off on one about the prices !
    Money isn't the issue. I'll gladly blow a wad on a new monitor or GPU but that's all improvement that can be borne out, immediately. There's no wait. New GPU = faster, better looking games. New monitor = better looking games.

    Rift = ?

    If games don't take off and get developer support, what use is it to a gamer? So why buy one now? Especially when there's a Betamax/VHS war about to erupt, with Elite Dangerous only supplying official support to SteamVR.

    You'd have to be fucking mental to buy any VR solution for at least another year.
    Reply -2
  • George-Roper 25/01/2016

    @bad09

    Tut, tut. You should know better than that, bad09!

    My beef with the Rift price was about it being gen 1 gear, whereas monitors are proven tech.
    Reply 0
  • George-Roper 25/01/2016

    @ghuk

    Should elaborate, I meant Acer gsync.

    My current is the newest Asus 144 ips gsync and it's fantastic. No return required. I had to return 5 Acer gsyncs.
    Reply +1
  • George-Roper 24/01/2016

    Acer represent gash quality hardware.

    If you do decide to buy one of their monitors, buy from a retailer like Amazon who will accept the return without quibble if you have dead pixels/dust behind the panel/massive backlight bleed.

    Oh, and just to be clear, you definitely will have an assortment of problems.
    Reply +1
  • Warner accused of abandoning Mortal Kombat X PC players

  • George-Roper 22/01/2016

    @SuperShinobi

    It's not just a question of a poor WB PC port. The issue is that fighting games historically don't sell or even belong on the PC.
    If that's genuinely the case, why was this game released in the first place?

    And further to that, why was all the DLC supported right up to this point?

    This isn't a case of financials or genre fit. if it was the game wouldn't have been released in the first place. It's another case of a specific publisher not treating the platform with due respect.
    Reply +1
  • George-Roper 22/01/2016

    @GreyBeard

    Here's how it goes:

    Me: You're being a douchebag. Stop please.

    Them: You're just jealous. Peasant.
    For once, you're absolutely bang right.

    Congratulations.

    If you fuck off now, you'll be doing so on a site high.
    Reply -1
  • George-Roper 21/01/2016

    @a-double-vodka

    Someone clearly feels a sense of superiority due to owning a PC over a 300 console.
    I own a PS4, XBO, Wii-U, PS3, 360, Wii, Vita and a gaming PC.

    So unlike posters like Greybeard, I actually do have the direct experience and ability to compare the platforms. And the PC is the best platform, superior in every way to consoles.

    That doesn't mean consoles don't have a place. I bought Bloodborne yesterday via PSN for 25, with the DLC. I was planning on waiting to see if a PC version came around but at that price I don't mind a go. I also bought Halo 5 and Rare Replay in the last few weeks too. But that doesn't make me blind to their glaring flaws, and flaws they very much do have.

    So yeah, unlike blinkered morons like Greybeard, I can see things as they are. I speak from a position of being informed. Not from one of jealousy.
    Reply -2
  • George-Roper 21/01/2016

    @a-double-vodka

    The problem here is PC users have the assumption that developers and publishers must support their platform to the same level as the consoles.
    No, that's not the problem at all. Putting a console war spin on it, doesn't change the fundamental problem.

    Gamers shouldn't see their platform of choice excluded from support. Forget 'PC gamers' and 'console gamers'. By putting a platform slant on it, and spouting the shit Greybeard is, it turns this into something else. Its blame shifting.
    Reply +1
  • George-Roper 21/01/2016

    @GreyBeard

    Yes George, my post was incredibly disrespectful because... ... I have no respect for your cretinous ilk.

    Let me just lay it all out for you again:

    Your choice of platform does not make you immune to the many small annoyances facing all gamers.

    You are not special, unique, snowflakes, deserving of exceptional treatment regardless of how much you paid for your kit.

    So when you start throwing your toys out of the pram after not getting all your own way -which is precisely what this is- somebody needs to roll up their sleeves and metaphorically spank you like the spoilt little shits you are.

    Daddy's home.
    Jesus wept, how do cunts like this even get access to the net?
    Reply -3
  • George-Roper 21/01/2016

    @GreyBeard

    Once again, the point is missed entirely by our resident PC zealots.
    No, the point isn't missed at all.

    Your incredibly disrespectful post moved away from the purpose of the article and into your usual anti-PC rhetoric.

    If you'd just stopped for a moment and engaged the thing that passes for a brain, you'd have realised that companies performing this sort of practice can potentially affect us all.

    What if in another multiplat example, the company behind it intended to only release DLC for the PC version instead? Would that be acceptable? Or would it be justified for console gamers to ask why they're being left behind?

    This article was never about PC vs Consoles, yet you've managed to turn it into exactly that, you stupid, cretinous moron.

    Get in the fucking sea and take your sorry excuse for a modern gaming console with you.
    Reply +7
  • George-Roper 21/01/2016

    @GreyBeard

    Special snowflake race thwarted again!

    I know you kids think you have some sort of special entitlement privilege that renders you immune to the occasional shitty port and guarantees "the definitive version (tm)" of every title that comes out on every other platform, but guess what?

    That's not the reality. Your expectations would be a stretch if PC was "the only game in town" so-to-speak, but it isn't even that.

    Publishers have plenty of other options, so pitching a hissy-fit everytime something doesn't go your way is only going to bite you on the arse in the end.
    Just fuck off back to your bargain basement console generation.

    The only reason you even post in PC-specific articles, is because the only pleasure you can get from not being privileged enough to own a good gaming PC is deriding those that do. It's the worst case of green-eyed monster I've ever seen.

    As transparent as glass.
    Reply +3
  • Why the internet is in a flap about Nintendo's NX console

  • George-Roper 20/01/2016

    @rotmm

    It's becoming more and more apparent to me that "gamers" who focus on P's over and above all else are cunts.
    I know, right?

    How dare "gamers" expect modern gaming consoles to hit 1080p, a standard established on LCD TVs over a decade ago.

    Shame! Shaaaame!!
    Reply 0
  • Digital Foundry: Hands-on with Ark: Survival Evolved on Xbox One

  • George-Roper 20/01/2016

    @DX12

    me too I enjoy playing on a Console and don't see why so much is put on resolution in regards to these current GEN consoles especially when both are way behind in technology.
    If people what or choose to argue over resolution and power then they should go to the PC tech forum to discuss those topic's.
    It's like going to a CAR forum and talking about motorbikes why would any normal person do that but on Console articles it seems the normal thing to do!
    Then stop for a moment, glance up at the URL, realise you're not in a gameplay article but a Digital Foundry article and move on.

    You don't like Digital Foundry because time and time again it outs the current gen of consoles to be underpowered and consistently hamstrung by fidelity and performance. So if you don't like hearing that, if you don't like reading it, don't click on Digital Foundry articles.

    Easy.
    Reply 0
  • George-Roper 20/01/2016

    @KingK76

    Your a fool.
    Apt.
    Reply +2
  • George-Roper 19/01/2016

    @GoldenFrog

    Played the XB1 version for weeks, loved it. Paid 27 Quid, it's a great game with huge scope and potential.
    And? Are you still missing the point that you're in a Digital Foundry article and not a review article?

    Nobody here gives a monkeys toss what the game is like, they're here to see how it performs.

    And it performs very, very badly on the XBO.
    Reply +9
  • George-Roper 19/01/2016

    @GoldenFrog

    I'm playing it tonight, It's fine for now! IT'S FUN!!!!
    And?

    You're commenting in a fucking Digital Foundry article, for which gameplay is not the point, but performance and fidelity is.

    So please, do go right ahead and tell everyone how FUN the game is, at sub-HD resolutions, with tearing and single digit FPS figures.

    In a Digital Foundry article.
    Reply +2
  • George-Roper 19/01/2016

    @GoldenFrog

    there is going to be a PS4 version and guess what, it will run a tiny bit better on the PS4 hahahaha! Wow!
    You seem very hooked on a XBO vs PS4 thing with this. Allow me to be crystal clear.

    I don't think either console will be able to run this game. The scale is too big, the platforms are just not suited to it.
    Reply +6
  • George-Roper 19/01/2016

    @GoldenFrog

    oh you have shot yourself with a spear from Ark this time my friend. Your first comment, that I'm guessing has 20 negs by now. You flew off on one about it being XB1 and made out it was a negative because of the XB1 etc. Let's not lie now.
    Haha, what are you babbling about? I make zero bones about the fact that its this janky because its on a console.

    That's exactly what I said from the offset. But how can I make a comment about the PS4 version when, y'know, there isn't a PS4 version?
    Reply +4
  • George-Roper 19/01/2016

    @jetsetwillie

    maybe, but do you not think we should give them the benefit of the doubt be for we throw the game under the bus and wait for a full release
    Maybe. This article doesn't do that, though, so who knows?

    All we do know is that an Early Access port has made it onto the XBO, from PC, and its running at a resolution we last saw in Halo 3 on the 360. And even at that resolution, the performance is janky as hell.

    Reviewed as it stands, which its opening itself to, this looks entirely like the game has a scope and scale that cannot be delivered on the XBO without massive fidelity and performance compromise.
    Reply -4
  • George-Roper 19/01/2016

    @GoldenFrog

    And it wouldn't run any better on PS4 in it's current state
    And? Where did I say it would?
    Reply -3
  • George-Roper 19/01/2016

    @jetsetwillie

    do you not think it's because the game is not yet complete.
    You're not that naive.
    Reply -4
  • George-Roper 19/01/2016

    @GoldenFrog

    At least you validate there's issues even on a good PC. People below are deluded and blaming the XB1. Idiots indeed.
    No, here's what's delusional. It's delusional to believe the resolution this game is running at on the XBO is a bug. It's not a bug. It's by design. It's intentional.

    It's yet another game, in a long list of games, that sees a requirement to have fidelity cranked right down to even achieve the performance levels this game currently does.
    Reply -4
  • George-Roper 19/01/2016

    @silus

    This game is in an absolutely horrific state. My rig is a GTX 980/i7 6770K and it runs like absolute shit. I have to run it at medium settings to get anything near an acceptable framerate.
    I know, right?

    Shame you've only spent the last year on this site partaking in console articles and discussions though, you're neglecting your hugely impressive gaming PC there.

    Or....
    Reply -17
  • George-Roper 19/01/2016

    Currently the game renders in a native resolution around the 1088x612 mark.
    Oh dear, oh dear.

    Game built to the strengths of the original platform tanks on games console. Who knew?
    Reply -28
  • What The Division's world map does - and doesn't - include

  • George-Roper 18/01/2016

    @Markitron

    That actually doesn't bother me. Sounds far more interesting than a huge empty map filled with collectables and copy/paste side missions.
    Interesting viewpoint.

    So what makes you think that the map, as it will be, won't be subjected to those very same things you don't want?
    Reply +7
  • New Homeworld gets a launch trailer ahead of its release next week

  • George-Roper 16/01/2016

    Massive Homeworld fan but I'll be holding back on this until we know more. Reply +1
  • What's the deal with The Division's microtransactions?

  • George-Roper 15/01/2016

    "It's definitely just the one - the DLC," said Jansen. "I don't know if there's a globally agreed definition of the word microtransactions, but you don't pay to win or advance or anything like that. We have DLC plans - which we're not talking about now - and obviously you'll pay for that, but in addition to that there's no microtransactions, as I define them."
    Bwahahahaha! I can't believe they mugged themselves off like that.

    It wibbles and wobbles like a wibbly, wobbly thing.
    Reply +7
  • Hitman is now fully episodic

  • George-Roper 15/01/2016

    @jetsetwillie

    Is it for the better or for the worse, it's not black and white in my opinion.
    Yet, lets wind the years back and look at where we were in the early 360 days with COD DLC.

    Back then, it was patently a danger to our hobby. Coming from pre-online console gaming, where a game by and large came complete, suddenly you could now buy small bundles of extra stuff that didn't represent in of themselves a full experience. Nothing like boxed expansions.

    If you think games being developed in a way that reduces risk for publishers and devs doesn't in some way compromise the experience, you're either deluding yourself or, like I said, you've become too apathetic to it all.

    It is black and white.
    Reply +1
  • George-Roper 15/01/2016

    @jetsetwillie

    I don't really see the problem myself. If you don't like the episodic model then just wait until it's released as a whole.
    If it ever is, and that's the problem.

    You can't be so blind as to not realise the way its being done is so they can cut their losses, right?

    No need to get those knickers of yours in such a twist about greed and pride or whatever your going on about
    There's every reason, because I don't want to see my hobby sliced up into convenient (for them) bites. What happened to the days when, y'know, a fucking game was released that you could play end to end, without missing out on preorder DLCs, Season Pass content, platform exclusive content.

    The level of apathy you show towards these activities and decisions may well come and bite you on the ass.
    Reply +6
  • George-Roper 15/01/2016

    @jetsetwillie

    what damage? I thought some episodic games do well.
    Some do. Some don't.

    Some get shit-canned when you're already invested.

    That this is layered on top of an already convoluted release plan for the game, that was canned, shows that its not really about releasing something they can be proud of, its about how they can monetize, monetize, monetize.

    Yeah, it's a business for them but do they really think waving all that shit in front of our faces isn't going to turn things sour?

    Just release a fucking 'game' already and move onto the sequel.
    Reply +3