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On the 360, you also get to keep the games even if you stop subscribing to Gold, which you don't with any of Sony's systems.
I'm not one of those "how dare you put what I just bought on sale!" people, but reducing a season pass to half price before the content is even out is kind of a dick move to anyone who has already bought it.
it's not the fault of PSN.
"What I've said, from the offset, is that The Evil Within had this AR to reduce render load and increase performance."
Erm... How does this dispute with the sentence that follows the bit you quoted me on, where I wrote:
"As in, they cropped the screen specifically to improve performance."
Work on your reading comprehension! Seems like you need it.
The crux of the matter is this:
The relationship between viewport size and performance obviously has a CONSEQUENTIAL link. More pixels = more time to render them. This is not in dispute.
However what your argument has been from the start is to state a CAUSAL link between the choice of 2.4:1 and performance issues.
For the same reason they offer a 60fps sync version even though no hardware exists that can actually maintain that target frame-rate.
Its a sop to the complainers.
Tacit admission that they had multiple choices of how to improve performance, and the one they chose was presumably in their eyes the best compromise. Ergo it was an artistic decision.
Different game, different (single) platform, and most of all a massive disparity in the size of the letterbox.
As I've tried to explain to poor old George, there are countless other ways to improve performance that are far less obtrusive than cropping to 2.4:1.
Its just not credible that Tango would be forced into full-widescreen when so many other alternatives exist.
Think about it. Occam's is massively on my side.
Nothing I said has been "ripped apart" by the way, I didn't even say that they wouldn't patch it. What I wrote was that it *might* not happen.
Dude, first of all I'm struggling to reply to you because having watched the lolworthy video Ronorra posted all I can hear now is that guy's ridiculous meerkat voice when I read your posts :D
First of all though, if the borders were the key to performance -and of course performance is all-important to PC master-racers like yourself- why did you want a change that would actually reduce performance? Hmmm?
Because as you repeatedly state the only reason to have them is to maintain frame-rate, what's the cost to removing the bars either in the "perfect widescreen" hack, or this patch?
Care to benchmark it for me? Put the bars back in, and see if its any different from the previous version :D
Also if no changes were neccessary to the data, why is the official patch 1.5gb compared to the tiny hack?
Obviously a lot more than the main executable has changed.
Seriously stop looking for a "win" in this... You lost the second you moaned about the presence of the bars and the supremacy of your narrow-minded perspective on what is "right".
Developers have the paramount opinion because they actually make the thing, time-wasters like yourself only make noise and ephemeral patches of amusement for people like me.
Here's my comment: I still think anyone who has a problem with non-native AR is a clueless philistine.
That they caved-in to your whining means nothing to me. I was already aware of the power of the idiocracy.
Also, any news if the patch makes the game perform any better over 30 fps?
Since when does "looking into" something translate into its absolutely going to be done?
The game does not render at a standard resolution. This means they'd have to perform some pretty drastic overhauling to remove those borders. They won't. They said that to placate crying babies. The end.
Damn, how will I ever get that cinematic effect I need at 30fps ? ;)
When Facebook swooped - and Zuckerberg said things like "Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face - just by putting on goggles in your home" - people who championed the device for games became nervous about the direction the tech may be taken in.
and I love the idea of being able to swap at anytime to see a generational difference, can't wait.
Isn't pre rendering wonderful!
Impressive, but why? Who cares, game doesn't look like this so why bother?
Standalone movie, yeah, trailer for game, eh...
Yes Guild Wars 2 has a lot of content updates, paid for with a real money item store. ("free")
There is no issues here apart from people feeling the need to complain for the sake of it.
WoW also has a monthly subscription.
It might have escaped tour attention but this is actually a MMO.
People just look for an excuse, it's not like you're paying a subscription.
Don't worry about the name on the system, or resolution. If a game is fun, its fun.Graphics never made a game and never will
It holds its own amongst it's peers i.e. other Xbox exclusives. I guess that's the fundamental point of the article
But guess what, there's no other way to play Sunset Overdrive now or in the immediate future (or possibly forever) except on an Xbox One, for better or worse.
If it's X1's capabilities that you have a problem with, well fair enough, but that isn't really what this article is about now is it.
I would be interested to hear the what people think of the current Driveclub situation. I mean, surely that's a technically beleaguered game in a sense? 1080p up the wahzoo, but rather crippled (even in its current patched state) and very average to play IMO. Certainly not a patch on FH2 by any measure. And yet, the PS4 community has been rather anxious not to make any direct comparisons (technical or otherwise) between the two, despite their obvious similarities.
George Roper is having a mental breakdown.
George as much as I admire your optimism, aren't you one of those cynical types that normally scoffs at day one adopters of games like this?
You don't have to download this free game if you don't want it you know :)
Come on George, it's a free game fella...a good one at that.
Battlefield 4 (PC)