George-Roper Comments

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  • Has Rockstar really downgraded GTA 5?

  • George-Roper 30/03/2015

    @Nikanoru

    LMAO, if you don't understand why there are no graphics options on a console game, then you have no business calling other people stupid.

    Piss off and grow up.
    I don't understand why you don't understand that it would be a fantastic change for console games to come with select fidelity options.

    Consoles have never been closer to PC gaming than they are right now. It really isn't a far stretch to believe that customization options like this wouldn't have a place. Anyone desperately clinging onto the quaint notion that console gaming in 2015 is 'plug and play' are delusional.
    Reply -8
  • George-Roper 30/03/2015

    @Rogueywon

    After a weekend with Bloodborne where I wrestled with framerate issues making it almost impossible to follow some bosses' attack sequences and co-op play being actively painful in some areas, I would definitely welcome a patch for that game which drops the image quality and at the very least guarantees a constant 30fps.

    The point in the Vicar Amelia fight where I was deliberately keeping the boss out of particular parts of the room because of lighting effects which were slaughtering framerate was a real low point.
    And this is why I'm waiting on this now fabled performance patch before touching BB.

    Not a single person here can say BB won't be a better game when/if the performance issues can be sorted out. Quite why people rush out to buy these games and then give themselves a compromised experience is totally beyond me.
    Reply -3
  • Face-Off: Borderlands: The Handsome Collection

  • George-Roper 30/03/2015

    @Suave

    Crysis 3 doesn't even use physically based rendering, and texture quality is up for debate next to games like Killzone: Shadow Fall. I'll give you performance, but that depends on your rig.
    Sorry, I was just following on from SeeNoWeevils little rant, I didn't expect to have to provide, you know, details or anything.
    Reply +4
  • George-Roper 30/03/2015

    @Suave

    How about all of it?
    Because they're not the only developer to decide to cap their console games at 30fps. It's a standard now, it's expected. When games drop at 60fps, it's rare.
    Reply +3
  • George-Roper 30/03/2015

    @SeeNoWeevil

    Except Driveclub and The Order running on the PS4's Casio gpu look better than anything on the PC right now :lol:
    LOL, really? Are we just throwing out random 'facts' here, or what?

    Crysis 3 looks better on PC than any console game, ever. Better textures, better framerate, better fidelity.

    And when a PC gamer chooses to cap their frames to 30, or drop their resolution down to 1080 (and below), guess what? The game still looks better than anything, ever, on consoles except now with a better monitor it runs at uncapped levels of FPS.

    Edit: Rather, I should say that the 30fps cap is never dropped, due to the massive overhead.

    Doesn't matter how you try and swing it, doesn't matter how you try and label it, an already ageing piece of console hardware, developed around mobile PC technology, cannot create a better looking, better running experience than on PC. By trying to say it can just frames you as a lunatic, shouting at the waves, commanding them to cease rolling onto the shore.
    Reply +5
  • George-Roper 30/03/2015

    Whoa, so 'next gen' games consoles can't even replicate PC technology from several years ago, let alone hit 60fps?

    Just tragic, really. Though the developer must take some blame, of course.
    Reply +1
  • Dark Souls 2: Scholar of the First Sin's PC upgrade priced

  • George-Roper 30/03/2015

    Fucking clueless developer, totally out of touch with reality. Reply +3
  • Grand Theft Auto 5's latest PC screenshots sure are a looker

  • George-Roper 29/03/2015

    @FMV-GAMER

    It's in and awesome!
    Reply -1
  • George-Roper 29/03/2015

    @MrMeX

    In lower frame rates when this effect may be apparent
    And maybe this is the reason, because my SLI setups rarely ever gave me 'lower frame rates', in fact quite the opposite.

    So micro-stuttering only affects gamers using SLI via old GPUs, then?
    Reply -2
  • George-Roper 29/03/2015

    @FMV-GAMER

    Oddly enough I have a 590 here right now, it all its single card dual GPU glory :D
    Reply 0
  • George-Roper 29/03/2015

    @MrMeX

    "Been SLI gaming for several years now."

    Why?? There is alot more issues running SLI then single GPU`s and on top of that micro stutter example is a common thing when running multiple GPU`s..

    https://www.youtube.com/watch?v=dWNO1KMEA28
    News to me, the only SLI issues I've ever had have been around whether or not a game engine utilizes it. I've been running SLI via single and dual hardware for a long time now.
    Reply 0
  • George-Roper 28/03/2015

    @FMV-GAMER

    Haha, no, I'll look to flog them on. Or hang onto one for my second PC maybe.

    I'll check out what happens with Pascal next year, I'm just a bit tired of hanging on. You can't win with hardware now, always something around the corner.
    Reply 0
  • George-Roper 28/03/2015

    @SG79

    Went up from some 700 series Nvida in SLI, 3GB VRAM.

    That's exactly the reason I just went for the X, because I just don't want to mess around with limits. Nothing gaming wise at 1440p is going to touch even half of the VRAM this has, so its another aspect of my build that I can just forget about now.
    Reply 0
  • George-Roper 28/03/2015

    @MrBlock

    Hehe, nah, absolutely no rush though depending on how things pan out I may well bang another X in, in 6-12 months. Been SLI gaming for several years now.
    Reply +1
  • George-Roper 28/03/2015

    @MrBlock

    Course not, about 940 inc postage.
    Reply 0
  • George-Roper 28/03/2015

    @Simatron3000

    Yeah, it's landed. Went in no trouble, just putting it through its paces.

    It's nice to see the monitoring state "Video Memory Utilization - 23%" on the most demanding games at 1440p. Now that's headroom! Eyeing up a nice new 144hz 1440p G-Sync monitor now, Acer, due to drop mid-April apparently.
    Reply +2
  • George-Roper 28/03/2015

    @overcorpse

    Who've you beaten? I own every major games console from last and now gen.

    If I'd given a fuck about yet another GTA game id have already bought and played it, way back on 360 or PS3.

    You must really be hurting to continue posting in a PC graphics based article for a game you don't care about. Touch of the green eyed monster, I think.
    Reply +4
  • George-Roper 27/03/2015

    @overcorpse

    Your right.More interested in poking a no neck,no life like you.
    Well, yeah, pretty obvious you're here trolling. Just nice to hear it from the horses mouth.

    Plus, it's 'you're' not 'your'. I'd expect a 44 year old war veteran such as yourself to know how to spell.
    Reply +4
  • George-Roper 27/03/2015

    @overcorpse

    cute that you call me a kiddo seeing as I am 44 years old and spent a vast amount of time sat in sandy places...
    Wat?

    I guess what I don't understand is, for a 3rd world video game you profess to have nil interest in, you're certainly spending enough time in here commenting on it.

    Wonder why that is?
    Reply +5
  • George-Roper 27/03/2015

    @overcorpse

    My i5 and gtx 970 in sli says they have no wish to play a 18 month old game,let alone crow about it.
    Sure you do, kiddo, with your overwhelmingly last-gen, console-based account details. Are you sure you even have a PS4?

    :D

    Now back to Bloodborne.A game you will never see on on PC.
    Guess I'd just have to buy it on my PS4 then. Your point?

    :D
    Reply +3
  • George-Roper 27/03/2015

    @overcorpse

    So glad your crowing about a 2 year old game.PC,first worl dvisuals.3rd world games.
    Dry your eyes mate :D
    Reply +3
  • George-Roper 27/03/2015

    @LargeStyle

    ...and no I'm not being pedantic - the difference between 1080p and 2160p is several hundred GBP - also known as: a lot.
    Try telling that to a console gamer. They'll rip your knackers off whilst protesting 'theres no difference!'.

    ;)
    Reply +2
  • George-Roper 27/03/2015

    Now that's what a next-gen game should look like.

    Glorious. Such a shame the game itself just doesn't interest me.
    Reply -16
  • MSI Titan GT80 Titan SLI review

  • George-Roper 29/03/2015

    @INSOMANiAC

    Yeah, that's the hook that I think would make this level of hardware much more attractive to the wider PC gaming audience, that they don't want transferred over from desktops. It's a bit of a closed market ATM in that respect.
    Reply 0
  • George-Roper 29/03/2015

    Yeah, I considered a powerful laptop a while ago but dismissed it when compared against a desktop build. Unless your situation is so drastic such as an extreme lack of space or extreme need to be portable, the expenditure to power ratio is really far too high and the blanket inability to swap any component out as and when you decide is far too limiting.

    Very niche but also very, very nice to go along with it.
    Reply +17
  • Performance Analysis: Bloodborne

  • George-Roper 28/03/2015

    @ChockysChild

    You really don't like consoles huh.
    I own all of them. They have their place in my house, for exclusives. But that doesn't blind me to their limitations and I'm too old and grizzled to believe this bollocks about optimizations. It's simply not true.

    Even over in the PC gaming world, Mantle was supposed to turn everything on its head and be a game-changer. Net result? Nothing worth swapping over to AMD for. DX12, bigged up as the next big thing for performance gains? Well, I'll take that with just a tiny pinch of salt right now until we see actual results but even if it does, these kinds of changes are fundamental. They don't happen every few months, or even years, so it's simply not a given that console games get better over time because there are too many factors involved.
    Reply +1
  • George-Roper 28/03/2015

    @ChockysChild

    Maybe the same reason why you're not answering my questions, because i don't know. Ridge racer on ps1 ran at 30 fps at launch, the demo which came with type 4 ran at 60 fps, the hardware didn't change so what happened there?
    Without knowing the fidelity presets for each, I don't know either but what I do know is that the same hardware doesn't miraculously gain a 50% performance increase without a compromise.

    As for tlou, do you believe a pc with the equivalent hardware could run it as well without any optimization?
    What relevance does that have to this? It's not a discussion about a PC/console like for like, it's about this nonsense about 'to the metal' and 'optimizations' turning rapidly ageing static console hardware into proverbial superconsoles. It's utter bullshit, created by suits to make console owners feel better about committing to several years of static hardware and annual subscriptions for online services.
    Reply -1
  • George-Roper 28/03/2015

    @ChockysChild

    Are you seriously claiming console games don't improve over the lifespan of the console? How do you explain halo 4, or killzone 3, what about uncharted 2 and forza 4 even the cod games seen major improvements over their lifespan. Games like crysis 2 and battlefield 3 wouldn't of even run on the consoles at launch, and it had nothing to do with the hardware.
    And yet you continue to ignore the question. Why didn't TLoU on PS3 see these 'improvements' you talk of? Why didn't a flagship Sony game end up being the best fidelity and performance game released, ever, on that platform if games only ever 'get better' over time?

    Why is that?

    There's always a trade-off, there's always compromise. It's an impossibility to take hardware several years old and make games run at higher levels of resolution, fidelity and performance without sacrificing some or all of those points. You are delusional if you believe otherwise.
    Reply 0
  • George-Roper 28/03/2015

    @ChockysChild

    It's the software which improves which allows the hardware to used more efficiently.
    Then I'll repeat the same question, given you didn't actually answer it.

    TLoU on PS3 is a prime example of this. It was a shonky, wobbly, sub-HD, 30fps mess of an engine, even though the game itself was good. If what you're saying is true, why wasn't TLoU on PS3 the very best example of fidelity and performance on last gen?
    Of course drivers improve over time and of course developers get better at what they do, but on PC that all comes with hardware revisions alongside.

    It's fantasy to expect better performance and fidelity, during console lifespans. You can't have both. There's always a compromise and that compromise gets worse and worse as time goes by. The number of games that hit 1080p/60/vsync'd is tiny, even on the supposed next-gen and that exact same problem was being hit on last gen too and no amount of 'optimisations' helped.
    Reply -3
  • George-Roper 28/03/2015

    @donniebox

    so stop talking bollox consoles start of dodgy at first then SDK become better and better, this is still custom hardware, that can be coded to the metal.
    So deluded, I don't even know where to begin.

    It beggars belief that people actually buy into fixed spec hardware 'getting better' over time. It never gets better, it only ever results in more compromise.

    TLoU on PS3 is a prime example of this. It was a shonky, wobbly, sub-HD, 30fps mess of an engine, even though the game itself was good. If what you're saying is true, why wasn't TLoU on PS3 the very best example of fidelity and performance on last gen?

    TO GET A STABLE 60FPS ON PC A 300 CARD /MOTHERBOARD ETC ARE NEADED ONLY 1% OF PCS ON THE PLANET COULD MATCH TLOU 60FPS OR BVLOODVBOURNE AT ITS STABVLE ,WHEN PATCHED 30FPS.
    Again, just more delusional rambling. Oh and you may want to recheck your facts on Bloodborne, as in multiplayer its found to now be rocking sub-20fps levels of performance. If you think the developers can claw back 33% more performance via a patch, to hit a sustained 30fps, you're in la-la land. So lets just go back over Bloodborne...

    1) Can't manage a consistent 30fps in single player, with shonky pacing issues.

    2) Suffers from significant aliasing and shimmering problems.

    3) Has load times on respawns bordering on the ridiculous.

    4) Now has been discovered to have sub-20fps performance drops in multiplayer.

    Yeah, fuckin' awesome game right here, but you just keep desperately clinging on to these 'awesome' exclusives as examples of what PCs' 'can't do'.
    Reply -2
  • George-Roper 25/03/2015

    @Mr_Schultz

    "Almost a minute load times" I see 45 seconds max in 1 area. I wish I had this power of reality exaggeration, to add 25% to a number. Would have come in handy as a teen when I wanted to buy a beer at 17 years old. "I'm almost 21!"
    Hence why I used the word 'almost'. Because if I were sat waiting 44 seconds, i'm pretty sure that would feel closer to a minute than not.
    Reply +1
  • George-Roper 24/03/2015

    Just LOL at all the 'port whining' bollocks comments in response to to some of the things being said.

    All this stems from someone making the factually correct comment that if this game was on PC, these limitations on FPS and long load times would be corrected, allowing the game to be enjoyed just that much better without all the frailties and limitations that come with a fixed, clearly low spec gaming box. Or how else do you explain almost a minute of waiting for respawns? How else do you explain the compromise of nearly every game having to run at a 'target' 30fps which often ends up being missed?

    That somehow the factually correct comment about how much better this would be if it were on PC has been turned into 'port whining' makes me laugh out loud. How insecure some console gamers really are about their tiny corner of the exclusive markets. Newslflash, those PC gamers who only game on PC likely don't even know this game exists. Those that don't exclusively game on PC, like me, will buy it if it hits all the right notes which this one currently does not, because I have better things to do with my time than spend almost a minute staring at a loading screen, in a game where staring at a loading screen is constantly expected.
    Reply -10
  • George-Roper 24/03/2015

    @grassyknoll

    Hahahahaha! Name one Sony Computer Entertainment IP on PC? From Software on under contract of SCE to make games for PlayStation. If SCE own an IP, it doesn't come to PC, there is no grey area or discussion, that's the way it is. Sony are trying to sell consoles & subscriptions, not support a platform they don't own. It's exactly the same as asking for Uncharted 4 or LBP 3. It's ridiculous.
    But do you know what you sound like?

    Change is constant. History has no guaranteed basis for the future.

    I'm unsure why you've mentioned a Konami game to prove your point, a IP owned by a 3rd party studio.
    Because if we were having this conversation several years ago about MGS, given the fact its history is rooted in console exclusivity, you'd be saying exactly the same thing.

    I don't care either way. If this is good, I'll get it on the PS4. If I can't resolve the load times, I won't. I just don't see why you have to go off on someone for trying to help PC gamers on the potential of it appearing. Nobody here has said its guaranteed, its you that's going off on one like they have.
    Reply +1
  • George-Roper 24/03/2015

    @grassyknoll

    Are we going to get Halo 5 not on PS4 statements? Uncharted 4 Xbox version? Is that how thick the gaming community is?
    Pathetic response, really, because you know full well that there are several examples of Xbox/PC exclusives not on Sony hardware. PC doesn't sit in that either/or camp, it sits alongside.
    Reply 0
  • George-Roper 24/03/2015

    @grassyknoll

    It's a Sony IP. SCE has never released a game on PC. They sell games, consoles & subscriptions. People need to grow the fuck up & realise this is not coming to PC. The stupidity around this game (& Bayonetta 2 before it) is just off the charts. It's absolutely ridiculous. IGN staff know this game can't come to PC & have got 1000's of cheap hits.
    Pardon my French, but unless you have insider knowledge you have precisely fuck all basis to state anything as being final and not subject to change.

    I remember not too long ago Metal Gear Solid being the prime reason to own a console. Oh look, its now on PC. Sure, its not SCE but even a few years ago, I remember console gamers shouting out MGS as a 'point' against PC gaming.

    And anyway, its still an odd, aggressive attitude to have towards someone who's only trying to raise awareness of the possibility. You come across as a fanatic.
    Reply 0
  • George-Roper 24/03/2015

    @grassyknoll

    Please don't let this stupidity poison every Bloodborne thread. It's a Sony IP, Sony don't make PC games at all. Amazon France fuck up all the time.

    IGN article as well, great way to get PC fools for cheap hits. How embarrassing.
    So very protective of PS4 exclusives, to the order of putting down even the potential for a vastly superior version to appear.

    Are you really so very bitter about PC gaming?
    Reply +4
  • Infestation: Survivor Stories / The War Z gets a reboot with Romero's Aftermath

  • George-Roper 27/03/2015

    No. Reply +22
  • How to avoid Bloodborne's game-breaking glitch

  • George-Roper 27/03/2015

    @sweeten16

    It seems like waiting a month or 2 after release of any game will give you a better experience. It is just difficult to have the patience.
    Could not agree more.

    But I will have Battlefront at launch, DICE or no DICE. ;D
    Reply -1
  • Bloodborne review

  • George-Roper 27/03/2015

    @OnlyJoeKing

    there's nothing wrong with waiting a bit, if you are happy to do so. I couldn't, but each to their own. But if they don't fix the loading times and the framerate, which is a distinct possibility, will you just stubbornly ignore this incredible game? At least stick it on the 'one for the sales' list! Lol.
    That's exactly what I'd do. There are games that have issues which I can overlook if they come under a certain price point.

    Neither of the issues are a huge deal once you get into the game, and what a game it is.
    Maybe for you, but for me staring at loading screens its a huge frustration. It's just not something I have to contend with being primarily a PC gamer so when I encounter it on other platforms it really irks me.

    Out of interest what's your opinion of the Souls series? Have you played Demon's Souls? I can't imagine you feel the same way as me otherwise there would be no option to not buy this at some point.
    I grabbed Demons Souls on my PS3 on import. Dark Souls I got on PC and it was an awful port that I turned off in disgust after 20 mins or so. I got Dark Souls 2 on PC only after it was known to be a much better job.

    Nowadays it takes a lot to get me invested in an IP so much that I must have it immediately upon release, and part of that reason is that we've seen too many examples of games released in piss-poor states, so whilst this may not be a case of that, the fact it does have problems means I'm wearing my principle hat and refusing to consider it until they fix them.
    Reply 0
  • George-Roper 27/03/2015

    @Mr-Writer

    Watching the DF video, the framerate rarely drops, so its not like it drops massively a lot.
    Yeah but if they're already aware of performance issues on their side, then anything they patch in to improve only makes the experience better.

    There's no rush. That's just not a mentality that I have, when facing games with known problems.
    Reply 0
  • George-Roper 27/03/2015

    @Mr-Writer

    A game that has shit and gameplay can still have 1080p and 60fps, in fact I have played one, Crysis. Amazing looking game but nothing else.
    I couldn't disagree more. Crysis was not only a stunning looking game but it afforded a degree of freedom of action, much like Far Cry did, that not many other games were offering at that time.

    http://www.metacritic.com/game/pc/crysis

    91 for site reviews.
    80 for user reviews.
    Reply 0
  • George-Roper 27/03/2015

    @OnlyJoeKing

    your loss...
    Not in the slightest. I'm virtually drowning in a sea of quality games at the moment, in fact I'm going back to older games and replaying them due to hardware upgrades.

    I have zero impetus to rush out and buy this, without first seeing how they react to the loading times and the framerate pacing. If they sort it, I'll buy it. If they drag their heels, I won't until they do.

    This compulsion to own new games doesn't override my sensibilities, because if I wait it out for a few weeks, it will be cheaper, it will be patched and it will be a better experience.

    So who's actually losing out?
    Reply 0
  • George-Roper 27/03/2015

    The foundation of Bloodborne's lore is H.P. Lovecraft's Cthulhu mythos.
    My interest levels just spiked. If they can fix the load times to be more sensible and the janky framerate to be more consistent and fluid, I'm sold.
    Reply +1
  • Sega Steam sale makes Alien: Isolation a mere 7.99

  • George-Roper 26/03/2015

    @Utopolitan

    I remember you slating this game on a conceptual level pretty hard around the time of its release. Just out of curiosity, what made you change your opinion?
    Basically, price.

    I don't mind taking a punt on games that stir a certain degree of interest. I'd have never bought this full price but at 18 and change at release it was worth a go.
    Reply -2
  • George-Roper 26/03/2015

    @The_shlaaaag_returns

    It was good mate, I thoroughly enjoyed my time there, starting on Hard and completing it so.

    It's just, well, there's zero incentive to go back even with the DLC. So on the one hand, great game. On the other, no replayability, for me.
    Reply 0
  • Pillars of Eternity review

  • George-Roper 26/03/2015

    @Stranded87

    I felt incredibly connected to the stories and characters in Planescape and BG2, so I don't think the camera angle excuses anything. Hopefully I'll disagree with the reviewer, because this was my most anticipated game of the year.
    Agreed, as did I. In the Fallouts too.

    But several years of design moving the association with your character from on high to right over their shoulder, can make a difference to some people in terms of how connected they are. And I understand that, though I think its more akin to indoctrination than anything else.
    Reply +1
  • George-Roper 26/03/2015

    @KanePaws

    For an RPG in this style, such a criticism is possibly the most damning thing one can say. It brands this title with an "Avoid" as far as I'm concerned. :\
    Doubtlessly because, unlike the console era of RPGs where you're looking over the main characters shoulder, you literally aren't as connected anymore. I had an element of that with Divinity but it didn't stop it from being one of the most sublime, and co-op, RPGs ive ever played. Ever. And I've been playing games for a very long time.
    Reply 0
  • George-Roper 26/03/2015

    Dragon Age Inquisition, meet another example of an actual role playing game. Only on PC.

    It's downloading right now and just like Divinity, it's RPGs coming home. Ahhhh.
    Reply +3
  • EA defends Fifa Ultimate Team transfer market price ranges

  • George-Roper 25/03/2015

    @patchbox360

    God. Hearing THAT fucking retard bang on about these changes is about as bad as FIFA in the first place.

    How about we just drop all people like that, and all games like this, into a big fucking hole, pour some gas in, throw a flare in and walk away.

    I hate what people like EA and people like this cunt are doing to our hobby.
    Reply +25
  • George-Roper 25/03/2015

    Interesting, my AV threw a warning when I clicked onto this article that it was compromised. Naughty article naming! Reply -1