GAmbrose Comments

Page 1 of 17

  • An hour with Randy Pitchford

  • GAmbrose 24/07/2015

    @StalinsEpicTash

    That sounds....rapey.
    Reply -3
  • GAmbrose 24/07/2015

    @wyp100

    Good job.

    Eurogamer and RockPaperShotgun seem to be the only sites asking hard questions.

    They are the only two gaming sites I bookmark.
    Reply +5
  • GAmbrose 24/07/2015

    @makeamazing

    The difference is that Aliens: Colonial Marines is supposedly canon now (yeah right) but the ret-con comes from a universe in which Alien 3 still exists.

    In the A:CM DLC, some random soldier fell in to that cryo-tube and that's who the supposedly dead body becomes in Alien 3.

    From what I understand, Blomkamp is going to ignore Aliens 3 completely, and make a sequel as if Aliens was the last film.

    Which is a much better way of doing things, if you're going to ret-con.
    Reply +2
  • GAmbrose 24/07/2015

    He claims to be a huge fan of Aliens, but the ret-conning in the game was horrendous.

    Not just the 'Hicks is still alive' rubbish, but also the fact that in Aliens Atmospheric Processor went nuclear and blew the fuck out of Hadleys Hope.

    RIPLEY: It's very pretty, Bishop. But, what are we looking for?
    (Suddenly, a column of blue flame, like an acetylene torch, jets upward from the station at the base of the cone.)
    BISHOP: That's it. The emergency venting.
    HUDSON: Ah, that's beautiful, man. Ah man, that...that just beats it all.
    HICKS: How long until it blows?
    BISHOP: Four hours...with a blast radius of thirty kilometers. Equal to about forty megatons.
    HICKS: We got problems.
    HUDSON: I don't believe this. I don't f****g believe this.
    HICKS: Vasquez. Close the shutters.
    RIPLEY: Why can't we shut it down from here?
    BISHOP: I'm sorry. The crash did too much damage. An overload was inevitable, at this point.
    Reply +13
  • H1Z1, PlanetSide boss steps down following online harassment

  • GAmbrose 23/07/2015

    Sad internet pricks.

    Go after somebody genuinely awful, if you think you stand for something.
    Reply 0
  • Batman: Arkham Knight PC will stay broken until this autumn - report

  • GAmbrose 16/07/2015

    @Irien

    Steam version

    Patch installed to add back the Rain and Ambient Occlusion.

    Took the 30fps cap off (changed it to 60)

    V-sync off.

    Menu as per this image:
    http://www.photo-pimp.com/gambrose/benchmarks/VincentHannah_ArkhamKnightSettingsnonsli01.jpg

    SLI Disabled.

    GPU 1x running the game
    GPU 2x dedicated to Physx

    Averaged about 45fps.
    Reply +1
  • GAmbrose 16/07/2015

    @DonaldTrumpsWig

    Probably that then. I'm also using Windows 10 (various iterations, currently version 10240). I'm guessing that might have better memory management than Windows 7/8/8.1

    Not that a UE3 engine game should need 16GB RAM. Obviously it does need work but believe it or not I've played games that were in a more unplayable state at launch that didn't get removed from sale.

    In fact Arkham City's DX11 mode never properly worked at a decent frame-rate and I experienced a near game-breaking bug which left you staring at a black screen after a particular cutscene in Wonder City. The menu and map still worked so I had to navigate Batman on a blank screen and try to find a tiny manhole just by pausing and looking at my position on the map.

    I'd advise anyone making a PC now to get 16GB Ram anyway though. 8GB was my acceptable limit up to the end of last year but things gradually move on.
    Reply +9
  • GAmbrose 16/07/2015

    I 100% completed the storyline the other day on Steam.

    Playing the whole game 4k, the game crashed once or twice but that was down to Nvidia drivers which have since been updated.

    I think I must've been lucky enough to brute force it with 16GB Ram, SSD and plenty of VRAM.
    Reply -6
  • Batman: Arkham Knight's first major DLC falls short

  • GAmbrose 15/07/2015

    @DickSocrates

    I thought the Fallout 3 DLC (the one that extedned the game and increased the level cap to 30) was really decent.

    Also some of the Mass Effect 2 & 3 DLC's were worth the money.

    There are some good ones amongst all the chaff.
    Reply +2
  • GAmbrose 15/07/2015

    The PC game including the season pass cost me 23 from CD Keys

    Ok, so the PC version doesn't actually work according to most (I 100% completed the storyline without issues) but that's good value for money compared with the console version.
    Reply +3
  • Konami scrubs Kojima's name from Metal Gear Solid 5: The Phantom Pain cover

  • GAmbrose 14/07/2015

    I'd love to know what on earth is going on here.

    Maybe Kojima could kickstart a Snatcher follow-up after MGS V though....
    Reply +2
  • What does it take to run Arkham Knight smoothly on PC?

  • GAmbrose 02/07/2015

    I can kinda brute force the game for decent playable performance, but it's with a pretty expensive PC and it shouldn't have to be this way when the PS4 version works so well.

    With all the settings on their highest (e.g 'Normal' Textures), Nvidia PhsyX all on, V-sync off @ 3840x2160p resolution I am getting between 57 and 35 fps depending on what's happening.

    5930k @ 4.4Ghz, 16GB Ram, Titan X GPU + Titan X dedicated to PhysX (since SLI is broken), Windows Tech Preview 10130 + Nvidia Win 10 WHQL driver 352.84

    But yeah, the devs have their work cut out...
    Reply +2
  • To the Batmobile? The trouble with Arkham Knight's biggest addition

  • GAmbrose 01/07/2015

    @SpartanSpur

    Bungie - The developer who made Halo and Destiny, and had nothing to do with this game?
    Reply +1
  • GAmbrose 01/07/2015

    @Benjaminos

    It'a an opinion piece, why would he need to keep saying that?
    Reply +13
  • GAmbrose 01/07/2015

    It never really gets old pressing a button to summon the car and it doing doughnuts whilst you jump inside. Reply +8
  • Sony announces lighter, less power hungry PS4 hardware

  • GAmbrose 22/06/2015

    @ibrahimkeen

    What would be the point of that? You seriously think Sony would want millions of consoles defunct because they upgraded the GPU?
    Reply +2
  • GAmbrose 22/06/2015

    8% less power...wow.

    Assuming electricity was 12p per KWh you would save about 1.80 a month, and that's IF you ran it under load 24/7....
    Reply 0
  • Bethesda confirms Fallout 4 1080p30 on consoles, unrestricted on PC

  • GAmbrose 22/06/2015

    Sorry, where did he say it's locked 30 fps? Reply +9
  • AMD's Radeon Fury X: the new leader in graphics tech?

  • GAmbrose 19/06/2015

    @jefferyumeh

    People really don't read things properly.

    I am DIRECTLY REFERRING to the article when they talk about 4GB VRAM and what happens when you EXCEED that amount (AMD claiming it's less of a problem with HBM, but that can't possibly be right)

    That's when the PCIE bus comes in to play, and that's when you will get stuttering because even 3.0 x16 is not quick enough to load things that should be utilizing the VRAM, in and out of the GPU.
    Reply 0
  • GAmbrose 18/06/2015

    @daviejambo

    I'm sorry to be blunt, but you literally have no clue what you are talking about.

    There is no passive adapter than can convert a DisplayPort 1.2 signal to HDMI 2.0

    Google it.

    Edit - If you are unclear on why this is an issue, HDMI 1.4a is limited to 30hz @ 4k. Which also therefore limits you to 30fps.
    Reply +3
  • GAmbrose 18/06/2015

    @ShiftyGeezer

    7-8 months.
    Reply 0
  • GAmbrose 18/06/2015

    @daviejambo

    HDMI to DP? How does that change anything.

    If you mean DP to HDMI, then you would need an 'active' DP 1.2 -> HDMI 2.0 adapter and there aren't any of the market yet...

    Nor are AMD likely to give away a cable that will retail at about 30.

    They might give you a cheapo adapter like they used to do with all their other cards, but it's passive and only supports HDMI 1.3 AFAIK.

    I had a 295x2 which came with one....It solves nothing.
    Reply +2
  • GAmbrose 18/06/2015

    @StooMonster

    Lag - No.

    I did a lot of research before buying it and the AX802B had some of the lowest lag levels of all the 4k TV's at the time.

    Overscan - Absolutely, though even with the size of the TV the Windows desktop looks really small so it's hard to do 'desktop' activities on it. If you turn on the Windows UI scaling it messes with the games.

    My PS4 looks great, as do 1080p Blu-rays. So the upscaling from HD, inc HDTV is good. Standard def TV looks pretty shite but you get used to it.

    Processing - Yep, on HDMI 4 (The one that supports HDMI 2.0) I set it to gaming mode and turn off all the processing.


    Obviously it depends on the TV. Panasonic are releasing a newer model soon so that might be better (or worse) for certain features.
    Reply +8
  • GAmbrose 18/06/2015

    @Crembo

    I know that.

    "Challenged about the memory deficit versus its rival, AMD claimed that faster, lower latency RAM can be just as advantageous as more of it - something worthy of more in-depth investigation (typically, maxing out VRAM causes bad stutter as the driver 'pages out' to system RAM. We're not sure how HBM changes that in the way AMD suggests)."

    But we're talking about what happens when the 4GB VRAM is full, and at 4k resolutions that happens pretty quickly.
    Reply +1
  • GAmbrose 18/06/2015

    @Wander

    Yep, I do all my gaming at 4k on it.

    The only game I had to drop down to 1440p was 'Wolfenstein: Old Blood' because the id Tech 5 engine doesn't support SLI and without V-sync it looks awful.

    Anyway you need to set it up properly and if you are using the PC through it you basically need to turn ALL the processing off, and also ensure you are feeding it a full RGB signal otherwise it can look washed out.
    Reply 0
  • GAmbrose 18/06/2015

    @Crembo

    ?

    I wasn't talking about system RAM. We're talking about loading VRAM across the bus.

    Fury X memory bandwidth is 512GB/s

    And you think dropping down to nearly 5% of that speed over the PCIE bus is a good idea?
    Reply +1
  • GAmbrose 18/06/2015

    @jamyskis1981

    You'd have to agree that in the next 12 months, 4k TV's sales are only going to increase though?

    Even in terms of future-proofing HDMI 2.0 makes sense.

    If Nvidia managed to put it on their GPU's last year, why aren't AMD putting it on their flagship GPU's this year?
    Reply +12
  • GAmbrose 18/06/2015

    I was really hopeful that AMD would come back strong, but the decision not to include HDMI 2.0 is absolutely bizarre considering the uptake of 4k TV's.

    I know of plenty of people (inc myself) who do their gaming on 4k TV's.

    And regardless of HBM bandwidth, as soon as that 4GB VRAM gets full up you are massively constrained by the PCIE bus speed - Even at 3.0 x16

    As for water-cooling, it's a great idea to integrate it but it'll make installing it harder (for novices anyway)

    I just replaced my Titan X reference coolers with AIO liquid cooling and they never go above 50C at load either.
    Reply +5
  • Fallout Shelter making more money than Candy Crush Saga on the App Store

  • GAmbrose 18/06/2015

    @MrBeens

    To be fair, you are wrong.

    It made more like $45 million a day :)

    http://www.wired.com/2008/11/fallout-3-launc/
    Reply 0
  • GAmbrose 18/06/2015

    @LordDemigod

    Maybe

    But why bother when you can make 2 million dollars a day with significantly less outlay?

    Did Fallout 3 make 2 million dollars a day?
    Reply +3
  • GAmbrose 18/06/2015

    Having said that, if I was boss of Bethesda I would totally be rinsing money out of people with mobile phone games based on successful i.p's. Reply +10
  • GAmbrose 18/06/2015

    Noooooo!

    Who are these people buying these in app purchases? What stories will they be able to tell their friends about what they got up to in the game? There's hardly going to be an "I nuked Megaton" conversation between Fallout Shelter players.

    Next thing you know Fallout 4 will be the last PC/console game in the series because they can make shitloads more money making freemium mobile phone games.
    Reply +7
  • Shenmue 3 returns, but has it already been left behind?

  • GAmbrose 18/06/2015

    @IronGiant

    You don't think it's a valid point that a man whose been trying to make 1 game for 14 years might be slightly jaded by the whole thing? Or that he hasn't directed a decent game for about 15 years?
    Reply +1
  • GAmbrose 18/06/2015

    @Uncle_Fishboy

    That made me laugh our loud. You might even have a valid point.

    I only ever played Shenmue on the Dreamcast (original) and remember getting a bit bored doing a menial warehouseman job.

    If I wanted to do shit like that I'd try and get paid for it.


    [Will probably still back Shenmue 3 though]
    Reply 0
  • PlayStation "new home of Call of Duty", Black Ops 3 DLC headed to PS4 first

  • GAmbrose 16/06/2015

    You'd have to say COD was now in the diminishing returns stage though, right?

    I mean it still makes a lot of cash but not like the heights of COD 2 and Blackops.
    Reply +2
  • Ubisoft E3 2015 conference live report

  • GAmbrose 15/06/2015

    What did that guy heckle? Reply 0
  • Ne'er Dwell: a few hours with Fallout Shelter

  • GAmbrose 15/06/2015

    @Ashby678

    I can't help but think the 5.99 I spent on Steam for 'This war of mine' the other day is still probably a better use of money than a Freemium game that you can still spend 15 on.

    Ok, it doesn't run on a mobile but still...
    Reply +6
  • Bethesda reveals first Doom gameplay

  • GAmbrose 15/06/2015

    @berelain

    Exactly this.

    Unless they put in 1000's of unique melee animations, those are going to get old, FAST.
    Reply +2
  • XCOM 2 likely won't launch with gamepad support

  • GAmbrose 06/06/2015

    Disastrous news for me. I don't play games without controller support as I game on my Big screen TV from the sofa.

    I played 100's of hours of XCOM:Enemy Unknown like that.
    Reply +7
  • Heroes of the Storm review

  • GAmbrose 05/06/2015

    These MOBA games just really aren't my cup of tea at all. Reply +6
  • Does Nvidia HairWorks really "sabotage" AMD Witcher 3 performance?

  • GAmbrose 23/05/2015

    @picka_vi_materina

    Well that's a lot of assumption on your part. I don't have a 5860x CPU because they make no sense for gaming. Nor did I suggest I needed another graphics card (I certainly couldn't afford a third)

    The point of my post was to confirm what the article is saying, that hair works is a killer on performance regardless of the GPU.

    All the people I know with expensive cameras are amateur hobbyists, not pros so its the same thing really. I personally use a cheap point and shoot because it doesn't really interest me but I don't think they are bragging or rich because they chose to buy higher end gear.
    Reply +1
  • GAmbrose 23/05/2015

    @picka_vi_materina

    What are you talking about? I'm a 33 year old man.

    If I was on a photography forum and had 2500 worth of camera equipment nobody would bat an eyelid
    Reply 0
  • GAmbrose 22/05/2015

    I've got Titan X SLI.

    4k/ultra/hairworks off = 60fps locked

    4k/ultra/hairworks on = as low as 36fps at times.

    It is ridiculous.
    Reply +16
  • AMD reveals HBM: the future of graphics RAM technology

  • GAmbrose 19/05/2015

    @Liuwil

    I'm well aware of that thanks, I know for instance that COD: Advanced Warfare will fill pretty much all your VRAM with no benefit even if you have 12GB.

    I'm talking about stuttering due to hitting the VRAM limit, I know the difference because I certainly experienced it in Shadows of Mordor with the Ultra texture pack enabled and if you use all the advanced GTA V settings for instance and have some MSAA enabled you also go well over 4GB VRAM at 4k.

    So yes, I did my research.
    Reply -1
  • GAmbrose 19/05/2015

    @mauritznordlund

    I'm going to have to disagree with you there, as I game at 4k and there are plenty of games now that use more than 4GB.

    I know because I usually enable MSI Afterburner when playing a new game to check VRAM usage.

    I agree that it's a more recent trend, Shadows of Mordor at 4k/Ultra was one of the first games to really need more than 4GB but certainly in the last 6 months i've seen games use more than 4GB.

    I swapped out my 295x2 because it was running out of VRAM and now run Titan X in SLI.

    Now, obviously nothing is going to use 12GB but I've seen games use 6-8GB with small amounts of Anti Aliasing.
    Reply -4
  • GAmbrose 19/05/2015

    @Pirederas

    I've seen enough benchmarks to know the difference between PCIE 2.0 and 3.0 is about 1 fps, so I don't see PCIE 3.0 x16 as much of a bottleneck.
    Reply +8
  • GAmbrose 19/05/2015

    If AMD only release a 4GB card, I don't see the ultra enthusiasts (4k) going for it.

    I was expecting an 8GB card at launch to be honest, as 6-8GB is the sweet spot for 4k gaming IMO.
    Reply +18
  • Oculus Rift recommended specs confirmed

  • GAmbrose 15/05/2015

    *Strokes Titan X SLI* Reply -9
  • Windows 10 comes with Candy Crush Saga automatically installed

  • GAmbrose 15/05/2015

    @Mik3yB

    That's not my video, the guy was using an AMD 280x according to the description.

    I use Nvidia Titan X SLI :D
    Reply +1
  • GAmbrose 15/05/2015

    @Mik3yB

    I'm not suggesting for a moment that all games will see that sort of improvement (if any) but the proof is here:

    Reply +6