FogHeart Comments

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  • Windows 10 leak reveals new Xbox app for PC

  • FogHeart 15/12/2014

    @PlugMonkey If you haven't found a quick way of swapping sound outputs via a hotkey, check out SoundSwitch. Free app, lives in the tray icon. Reply +1
  • FogHeart 15/12/2014

    @bad09 Video and audio....I have a small monitor with sound and a TV with sound, win-P switches the video output but not the sound. There's no hotkey for sound switching like there is for video. Reply +2
  • Editor's blog: Introducing the columnists

  • FogHeart 13/12/2014

    We hope you've enjoyed reading it, or enjoyed being angry afterwards, at any rate.
    Yeah, you love us. The way a parent loves a difficult child!

    Well, looking forward to reading the pieces. I've always enjoyed the Saturday articles one way or another. Is everyone else at EG getting an arty little portrait done? I like them.
    Reply +6
  • Video: Why you might not want to pre-order The Order

  • FogHeart 12/12/2014

    How about 1 reason for pre-ordering any game; don't.
    Sounds just like all the women in my life: their reasons end up being instructions :O
    Reply 0
  • FogHeart 12/12/2014

    Hey, Mr Higton, if you were alive in 1886, you would be soundly derided for your lack of facial hair....

    Prior to this video I thought the QTEs were a bit different - they were called 'branching' in that you could press different buttons for different outcomes. I'm not seeing that here: press this button to release this lever, and I'll stand here forever until you do. WTF?

    Instafail stealth is also terrible (just make the player lose some health as a consequence ffs), but so is instantly failing a sniper mission for shooting an innocent, hence the handholding. So what the hell do you do instead?

    Still, oh yeah, no way do I pre-order this. I think, this year in particular, gamers have not got the value out of pre-ordering. The extra revenue from pre-orders should have produced more polished products, doesn't seem to have happened!
    Reply +9
  • Eurogamer readers' top 50 games of 2014 voting

  • FogHeart 12/12/2014

    Yeah, I'm waiting for P.T as well before voting. Reply +1
  • Final Fantasy Type-0 is your only way of getting the Final Fantasy 15 demo

  • FogHeart 12/12/2014

    Because the only people we want to think about buying 15 are a few of the ones who have already bought Type 0.

    That's sound business sense right there.
    Reply +4
  • DriveClub revisited: is dynamic weather a game-changer?

  • FogHeart 11/12/2014

    I don't think a re-review will help here, because the criticisms that the original review made didn't have much to do with the changes that have been made since, but rather the philosophy that the game had on what a driving game should be.

    It's just that those criticisms in the review are just plain wrong. It's hard to find anyone who has taken a punt on the game and dislikes it for the reasons the reviewer did. I bought it digitally a little after launch in its 'broken' condition, but I came to think of it as a 'basic' condition. It allowed me to concentrate on and appreciate the finesse that have been lavished on the core components of a driving game as they appear here - tracks where you can always find a way to take off a bit more time, cars that reacted significantly differently to each other in the same class, not 'like the last one but a bit better'.

    I'm not a driving game enthusiast, and I can't actually drive. I really only get through the likes of Burnout with dogged persistence and any handholding I can get, but this game doesn't let me off the hook. I have to learn how to drive the cars, how to 'manage' a lap. No racing lines, no forgiving barrier slams. But it gives me a superb handling model and great tracks to use it with. Imagine someone who has never cooked, being given a fine kitchen and an endless supply of high quality ingredients, and then told to learn on their own. He screws up a lot, but he gets a bit better all the time, and eventually starts coming up with the best meals possible.
    Reply +11
  • Tomb Raider mini-series is in the works

  • FogHeart 11/12/2014








    Reply +4
  • Elegy for a Dead World is out now on Steam

  • FogHeart 10/12/2014

    I'm 'following' it, and got no announcement, the store page doesn't show a new news item, it just has the news item from 30th Sept about the kickstarter. Anyone got anything different? Reply 0
  • Tripwire defends Killing Floor 2 PS4 port

  • FogHeart 10/12/2014

    Warning: please do not start reading and assume I'm waving a flag for PCs....

    A PC has the potential for far more 'input bandwidth' than a console. There are over 100 'buttons' on keyboard, several more on a mouse, and the mouse itself is a far faster and more precise input device than an analogue stick. Move a floating cursor over a small image with a mouse, move over it using an analogue stick. Which is quicker, which ended in exactly the intended position?

    It's not that console players are 'dumb', it's not that their machine isn't capable of doing what a PC does: it's that the gameplay systems designed for them have to take into account the speed at which the player can provide a nuanced input. A PC player can organise and maintain an inventory screen far quicker with a mouse using drag-and-drop. A console owner has to tap the directional buttons, press a button, tap a few more times, press again. To stop console players getting mired in these screens the game is...'streamlined'. Let's unify the ammo, for example - so there are fewer visits to the inventory screen.

    I'm disappointed that the touchpad on the DS4 is so far limited to gestures and the occasional tap like an extra button. In truth it's a fully functional touchpad and could be used to manipulate a pointer. I do it all the time since my PC uses a DS4 controller instead of an XBox one. Hopefully we start to see titles that use it the way it could be.

    Edit: Dammit Frosty, I need to type faster...
    Reply +16
  • The Last of Us' new multiplayer DLC executions are PS4-exclusive

  • FogHeart 09/12/2014

    Did anyone else exclaim "Woah-ho-ho!" at some point during that video? Reply 0
  • Sunset Overdrive announces first DLC expansion, adds new moves

  • FogHeart 09/12/2014

    The only game on the One that I yearn for...I always loved wielding an Insomniac wacky gun. After FUSE bombed they needed the support of a console platform so in a way I'm glad MS stepped up and took on publishing of this game, and I hope it has sold enough for Insomniac to continue to great things. But I can't bring myself to buy the consoles, having been..affected by their anti-competitive business practices on the PC/server front in my long IT career. Sorry...I know the XBox division are the least guilty of all...

    ...and yes, I am typing this on a PC running Windows, I just wish PC games ran on more than one OS.

    Expecting the negs, will take them on the chin.
    Reply +1
  • Alien: Isolation's latest update adds new difficulty modes

  • FogHeart 09/12/2014

    I've completed Hard mode, and I would fancy a crack at this, but to be honest the idea of an unreliable tracker and hacking being harder put me off completely. If a tracker is unreliable it's worthless so you don't bother using it, and the hacking is something you have to do (except for the rare door filled with bonus stuff). Making it take more goes to get right is just going to frustrate me.

    As far as the rest goes, it's mostly OK. A person would know how 'beat up' they are so lack of health bar is odd, and we can tell how much charge is in an electronic device in this century, but ammo counters can go - basic shotguns and revolvers don't have them!

    Androids should hit harder, if they can slap other survivors to death, why not me? And the Alien needs some tweaking for a nightmare mode: I can hide under a desk and face it full on and it won't see me, but I can't stand how it can give up and go into a vent and then drop down the same vent a split second later like it's left its keys on the desk.
    Reply +4
  • Here's over four minutes of No Man's Sky gameplay

  • FogHeart 07/12/2014

    "My Dear Captain Fitzroy,

    "I shall be delighted to join your expedition to the Galapagos Islands on the HMS Beagle, and I look forward to the opportunity to catalogue, sketch, sample and examine the bewildering range of flora and fauna said to be unique to the archipelago.

    "I am less enamoured, however, with the notion that in order to make the voyage seem worthwhile to the seamen on the ship who would otherwise consider the exercise to be pointless I should endeavour to see if I can make any of the animals play cricket.

    "Yours, Charles Darwin."
    Reply +2
  • What today's space sims can learn from Colony Wars

  • FogHeart 07/12/2014

    ...seizing on them as furnishings for coruscating slipways of chevrons
    For pity's sake, man! It's a Sunday morning!
    Reply +10
  • Video: Is Alien: Isolation's Trauma DLC worth sticking around Sevastopol for?

  • FogHeart 05/12/2014

    Sadly the DLC doesn't change the gameplay. I'm not saying 'improve it', I'm asking it to be different. Amanda Ripley is an engineer and as such can Improvise Electronic Devices. I was hoping that other characters would do things differently, Lingard could set up wall-mounted heart resuscitators to overload and discharge, patient monitors to beep as distractions, that sort of thing. The DLC is Ripley with a different voice in different locations. Reply +3
  • Why are Game of Thrones and Tales from the Borderlands more expensive on PS4 than on Xbox One?

  • FogHeart 04/12/2014

    The Players will remember that. Reply +93
  • Video: Five brilliant games about bread

  • FogHeart 03/12/2014

    Now here are some games we should be spending sourdough on. I should check minimum spec though, it'd be terrible to buy them and find that I'm not bagel to start them up. Reply 0
  • Target pulls Grand Theft Auto 5 from sale in Australia

  • FogHeart 03/12/2014

    We can all look forward to the day when everything that's rated 18 is only sold in 'specialist' stores, and going into those stores implies that we must be some kind of sick individual to need that kind of entertainment. I must see if I can procure a brown raincoat, dark glasses, a hat and a comedy beard in preparation for that turn of events. Reply +10
  • Red Faction Guerrilla Steam Edition goes live

  • FogHeart 03/12/2014

    I remember seeing the intricate collapse of a large building and dropping my jaw in awe. And when the company folded I was upset because they had developed such a fantastic bit of programming to simulate structure collapse quite realistically and it would never be used in a game again.

    Agreed with others, making a GTA on Mars with building demolition is just brilliant.
    Reply +4
  • Moving targets: the scattergun politics of Far Cry 4

  • FogHeart 02/12/2014

    Far Cry 2 had three issues:

    The propensity of NPCs to chase you in vehicles
    The frequency of malaria fits
    The rate of weapon degradation when using found weapons.

    That is literally three variables, I even found a patch to change them for the better on PC. Other than that, the gameplay was fine for me.
    Reply 0
  • FogHeart 02/12/2014

    Far Cry 2 really did feel like you were an unwitting catalyst of a civil war. where both sides were motivated by hubris and greed and neither winner would benefit the civilians. And the 'bad guy' you'd been sent in to assassinate as the one fomenting the unrest was actually the one who'd redeem you. The game is set in a beautiful landscape that multiplies the tragedy : the ugliness of mankind has to happen here of all places.

    3 and 4 have introduced...comedy? Wackiness? The antagonists are outlandish and could only exist in a work of fiction. And you have a certainty that these are antagonists, as if the authors capitulated to the idea that we need someone to point at and say "That's the bad guy." The mooks now conveniently wear team colours as if to say "I wear this, I am nothing more than a cypher to be shot at." In Far Cry 2 you could gun someone down and they might lie down screaming and clutching at the wound and feebly point a handgun at you terrified to find themselves staring into the abyss. 3 and 4? Special kill! Here's your extra XP!

    In FC2 the animals were incidental : try not to hit the antelope, your car will stop and be damaged, and it's just poor taste to do it. In 3 and 4 rather than make their death something to avoid for pity's sake it's a tasty side salad to consume. Oh no, poor elephant, I misused him, aren't I a bad boy, teehee! Sorry tiger, the developers have decided it's more fun to hunt you down for accessories than try to prevent your death at all costs.

    I really hope that at some stage they return to the straight faced, something-to-reflect upon setting in Far Cry 2. It feels like they shied away from developing it further because it'd start being accused of handling geopolitics in a trite manner by 'gamifying' them. As games like This War of Mine show, the medium is certainly capable of accommodating the subject maturely.
    Reply +11
  • Editor's blog: Aoife Wilson joins Eurogamer

  • FogHeart 01/12/2014

    At this point I can only recall one review and one video. One was thought provoking and the other was hilarious. Bodes well. Welcome! Reply +1
  • Sony won't renew FIFA sponsorship contract

  • FogHeart 01/12/2014

    FIFA needs abolishing. The corruption is so deep within that organization that the only want to cleanse it would be to remove it completely.
    We should call this the Ripley Solution.
    Reply +6
  • The case for 30fps PC gaming

  • FogHeart 30/11/2014

    I have an i5 and a 750ti. This article calls i3and 750ti entry level, I think i3 is a compromise too far, it just won't have oomph to play games beyond another year or so (we're already seeing that on the badly optimised games, soon the ones done well will start to have issues).

    The two main reasons why I don't have more than that are: it's in the front room where it acts as media centre and TiVo, so noise output is a factor. In general more oomph=more noise or a bigger case to house larger slower fans, both of which aren't practical. And I also got a PS4 as I like the great exclusives, and sometimes console-only games: that's where the money went.

    People who are saying anything other than 60fps is rubbish, it's like saying mansions are great, why are so many people deciding to live in houses instead. I have to compromise!

    Now we've got the rationale of the need to compromise out of the way, the next question is, is it better to cut down the shiny to achieve 60fps or ramp it up and lock at 30fps? Answer is: yes. Alien Isolation has superb shaders, gorgeous lighting and particle effects to build up that legendary atmosphere that a survival horror relies on. I don't need twitch reactions for the stealth gameplay, so what advantage 60fps? None at all. Turn up all the settings!

    On the other hand, Project Cars promises almost photo-realistic image quality which I will happily throw out the window, and turn everything down and down and down until I get a consistent 60fps. It's a driving game - consistent, high framerate is essential. The same would go for any online fps.

    The fact is that we need help with this. Nvidia has its GeForce Experience game optimiser but it feels like a crude tool: it doesn't ask what your need is for each game. It's a shame that we need to download these tools to impose our will on our own games.
    Reply +5
  • It seems Samus Amiibo interfere with Moscow's metro barriers

  • FogHeart 28/11/2014

    I'm afraid Samus can't pass this gate until she gets an upgrade from somewhere. Reply +6
  • Digital Foundry vs Watch Dogs on Wii U

  • FogHeart 26/11/2014

    So funny to read comments saying that the console is only fit for children. Here is a face off showing that the game compares favourably with the PS3 version, a console which as we all know was primarily bought with little nippers in mind. Reply -1
  • 14 video games get UK tax relief

  • FogHeart 26/11/2014

    What if the game was set in the distant future on a planet colonised by Britain? Or on a British vessel at sea? Or a British Embassy on foreign soil? Reply +3
  • Sony doubles down on PlayStation 4 as TV and smartphones falter

  • FogHeart 26/11/2014

    As usual in these stories and comments section everyone failing to remember that the bulk of Sony's business is selling insurance to Japanese firms. Whatever their worries in selling technology, there will always that utterly mundane but quietly profitable division pulling in the Yen.

    Oh, and don't forget films.

    And music.

    Anything else?
    Reply +1
  • Mario Galaxy's planetary physics examined in university paper

  • FogHeart 25/11/2014

    As an extra investigation they should work out in what universe this *is* actually possible. That would be more interesting and probably more work
    Reply +1
  • Dark Souls 2 heading to PS4 and Xbox One

  • FogHeart 25/11/2014

    Hurrah for item! Reply 0
  • Battlefield 4: Final Stand review

  • FogHeart 24/11/2014

    And cloaking is for wankers.
    Ugh, I hope they don't cloak near me then. Or at least I hope they carry cloaked tissues.
    Reply 0
  • Performance Analysis: Grand Theft Auto 5

  • FogHeart 20/11/2014

    @NotSoSlim Yes but look at how much bigger the issues are on the (insert platform I don't own here) and how fewer compromises the (insert platform I own here) makes!!!! Reply +3
  • Never Alone review

  • FogHeart 20/11/2014

    Often the case with art-influenced indie games, isn't it? That the decent ones are for the most part considered competent diversions worthy of the lower cost and modest time sunk into it, but for a few people the game moves them beyond words. It's because it's a personal vision based on the experiences of the author(s) and that's something which could arrow straight to the heart or miss it entirely. Reply +10
  • GTA 5's next-gen grass compared

  • FogHeart 19/11/2014

    Can't believe the blue team get more greenery :O Reply +19
  • Assassin's Creed Unity's French Revolution blasted by ex-presidential candidate

  • FogHeart 18/11/2014

    This game taught me that when the revolution comes the first with their backs against the wall will clip through it. Reply +10
  • Video game price rises spark UK inflation bump

  • FogHeart 18/11/2014

    Hehe, I'm 30 feet away from the room where they hold those ONS press briefings ;)

    shhhh don't tell them I'm on the web...
    Reply 0
  • DriveClub update 1.07 goes live

  • FogHeart 18/11/2014

    I decided to take a punt on it last Friday. This is very unlike me. I'm awful at driving games. I'm probably awful at driving full stop, I don't know, I've never tried for a license.

    But this is different. It's like a strict teacher that makes you learn things with lots of exercises until you're good at it without realising it. The corner challenge is 'sand the floor', the drift is 'paint the house', the average speed is 'paint the fence'. It won't let you goof about by taking little shortcuts off the track. Discipline, discipline. I think this game may finally make me half decent at racing. God knows when I'll do the Crane though.

    Meanwhile I have lots of work to do to get good and lots of ways (tracks, cars) to work at it. I'm sure it'll fill the time until whatever shamblecode problems are sorted.
    Reply +9
  • Watch Tales From the Borderlands' first in-game trailer

  • FogHeart 14/11/2014

    The art style, the setting, and the humour - they just work so well together in the Borderlands series, and you feel that if you changed one of them to something else then the whole thing just wouldn't work. But after three solid games I'm done with playing it as an FPS with RPG mechanics, at least for the time being - so moving it into a Telltale game where those three aspects all get their chance to be more prominent is the right move at the right time. Day one for me! Reply +1
  • Call of Duty: Advanced Warfare - PC performance done right?

  • FogHeart 13/11/2014

    I can't come home sit on my couch and at a press of a button (or Xbox on) be playing with no stresses with a PC, for 8 years straigh, like I did with previous gen.
    I come home every night, sit on the couch, pick up the PS4 controller, and use it to start Steam and game away. Or start MediaPortal to watch TV or the recordings it made for me while I slept or was at work. On the big screen. An then at the end of the day I put it to sleep, and it'll wake up to do any recordings, and next I come home I repeat this. I've been doing that for years.

    Ever since I got win7 the hardware upgrades just work. Open cover. Pull out GPU. Plug in new GPU. Reboot. NVidia driver recognises and starts using it. It even re-optimises game settings for me. Ram was just as easy. Motherboard was a bit more involved but I just inserted the CD to install the software to use its features and it just worked. There's nothing like we used to have with jumpers and interrupts and patches. It's almost embarrassingly simple compared to what we used to have to do.

    (oh yeah, and I can drag and drop those TV recordings to my Android tablet and watch them on the can't even do that with Sky or TiVo!)
    Reply +9
  • FogHeart 13/11/2014

    I have a modest rig - GTX 750 Ti, 8 Gb, and an I5 4570, which makes it about 500 all included and I'd be more inclined to consider it entry-level. This means that if I were to buy now I'd be paying about 150 more than a PS4 for a guaranteed better performer, and with savings on games and resell of components funding new hardware purchases it'll stay that way. It's really worth delaying your console purchase for a little longer to get a PC instead and then see the savings get returned to you.

    Also - my PC is under my living room TV and I game uusing a wirelessly connected PS4 controller. It's a console when I want it to be and a PC when I don't.
    Reply +10
  • FogHeart 13/11/2014

    Also worth pointing out, that of the spec that Melnificent drew up, which costed just over 400, about 280 are components that would ever be replaced by better ones over the years - the first five items on the list. The rest are one-off costs - case, k&m, windows etc. Let's say you could sell old components for half price after a year. Seeing as George-Roper calculates that you save about 200 per year by going with a PC, add the 140 from selling older components, that's 340 per year to spend on upgraded kit compared to a console.

    Is there a flaw in my logic? If not, then we are basically saying that you can easily keep your PC well up to date for the same year-on-year cost as owning a console.
    Reply +6
  • Alien: Isolation dev probes PS4 patch problems

  • FogHeart 13/11/2014

    To anyone risking playing tonight: I can't lie to you about your chances, have my sympathies.

    Reply +17
  • Performance Analysis: Assassin's Creed Unity

  • FogHeart 11/11/2014

    The flame war on this one is funny. "Hey look, we can beat you in a crawling race!" Reply +35
  • Everything not saved will be lost

  • FogHeart 08/11/2014

    Surely if dogs could write things down it would read something like this:-

    "Woof! Woofwoofwoofwoof! Rrrrrrrwoof! Woof! Woof! Woof! Destiny! Woofwoof! Woof! Woof! Woofwoofwoofwoofwoofwoofwoofwoofwoof!"
    Reply +7
  • Battlefield 4 gets week long free trial on Origin

  • FogHeart 07/11/2014

    Erm......oo-rah? Reply +1
  • The Internet Arcade lets you play 900 classic games for free in your browser

  • FogHeart 04/11/2014

    @ghostgate2001 So it wasn't just me that thought Mad Planets was like standing next to an earthquake! I was only a small child at the time, no way I could actually play the game, but I did enjoy watching others play and feeling that the bass would rupture my stomach at any second. Reply 0
  • Iron Banner returns to Destiny

  • FogHeart 04/11/2014

    Just remember when kitting out your avatar that natural silhouette styles are back in this season. Marks and Spencer tells me so. Reply +3
  • Video: Halloween spooktacular

  • FogHeart 31/10/2014

    While we wait....
    Reply 0