FogHeart Comments

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  • No Man's Sky's long-awaited update brings its galaxy back to life

  • FogHeart 29/11/2016

    @JaqenHGhar80 Here's the thing, though: you and I know exactly what to do to go to those tropical-class planets that you show on your screenshots. Most people hardly ever see them. The route to the galactic core, that most people do, seems to pass through only G-class star systems which almost never have tropical worlds with seas and forests. The E-class stars, coloured greeen on the galactic map, have a much higher probability. In fact they're the only stars I ever warp to. But the game won't let you warp off the beaten track unless you install Warp Reactor Tau.

    All those people who claim that there's nothing like the original E3 reveal footage, probably never got to see a planet like that, because the way to get to them isn't something revealed through the game. HG have tried to be all 'Dark Souls' about the things you find in the game and it's completely backfired, leaving thousands of people believing that you just get giant dogs sauntering over bare rock worlds covered in giant pot-pourri.

    So...for all those people who have never seen an E3-reveal quality planet:

    (1) Get Warp Reactor Tau installed.
    (2) Open the galactic map and right-bumper to freely explore.
    (3) Find a green star whose details reveal 5 or more celestial bodies, and warp there
    (4) One of the planets will be pretty good. You may need a few goes before something really special shows up, but eventually it'll be a good enough to decide to build a base there.
    Reply +4
  • No Man's Sky studio breaks silence, announces base building and more in huge Foundation update

  • FogHeart 25/11/2016

    I still fire it up a couple of times week. I find a new 'E' class star, warp in, find the planet that's 'tropical' and see what it's like. It's the closest that the game comes to the E3 reveal, and at those moments it's pretty good.

    The game needs to build 'reasons' around the things it has. What are these unused compounds for? Why do the sentinels aggressively punish theft of some artifacts? What are the cargo ships that jump in for?
    Reply +19
  • How Football Manager 2017 is making football fans panic about Brexit

  • FogHeart 25/11/2016

    Could be worse. In FM2018 they could simulate a sexual abuse scandal at your club. Reply +14
  • Doritos VR Battle is nacho usual arcade shooter

  • FogHeart 04/11/2016

    ...for a corny game. Reply +7
  • Farewell to DriveClub, the PS4 launch disaster that became a racing great

  • FogHeart 03/11/2016

    I'm pretty sure that the game itself didn't need patching to fix the server problems, it was all back-end. There was no 'apply this patch and then you can play online successfully'. One day it just started to work. So the disc that was delivered to us was just fine.

    Although I've made significant progress in the game, I've not got far beyond level 50. I just have a limit to how well I can play. I'll probably need to change gear manually to do better, and I just can't be bothered to learn how. There's just so many super/hypercar tours that I can't begin to get a grip on, a shame so much of the content is beyond my feeble skills. What I can do, though, I have immense fun in doing.
    Reply +1
  • What do the creators of Dear Esther think about the term Walking Simulator?

  • FogHeart 06/10/2016

  • Bulletstorm remaster dated for 2017, published by Borderlands studio Gearbox

  • FogHeart 29/09/2016

    Buy this remaster or I will kill your dick!

    For those that know
    Reply +2
  • Earn entry into Titanfall 2 multiplayer mode at US resturant

  • FogHeart 23/09/2016

    I believe the Titans talk to the player now, right?

    "Ouch! You feel a bit heavier today. Have you been eating junk again? Should I be refitted with a wider seat if you keep at this?"
    Reply +4
  • Watch: Seven games we'd love to see remastered

  • FogHeart 10/09/2016

    Here's my one. Back in 2000 a game called Evolva was released. Here's a handy screenshot:-

    Basically you control a squad of four humanoid creatures whose mission is to rid a nearby planet of an infestation. A masive seed crashed into it, which grows until it cracks the planet apart, sending more seeds into space which crash into more planets etc. The seed spawns lots of creature whose job is to defend it.

    The humanoids you control absorb genetic information from enemies and local fauna, increasing their abilities - run speed, jump height, armour plating, as well as attack abilities from the seed's creatures. By deciding how to allocate captured DNA info among your squad, you can customise each to be a specialist

    Well, that's the old game. If you look at that screenshot you think, 'hey, a bit like No Man's Sky'.

    Well, I thought the game could be remastered but use some of the NMS procedural generation: before the game really allowed avatar customisation along predetermined lines because of the limited number of creature types to absorb from. But if the enemies and local fauna could be as variant as creatures in No Man's Sky you could remix your avatar constantly. If the procedural generation could be extended to level design you get a game that you could play endlessly. Also with improvements in multiplayer you could pick one of your customised avatars and drop in to a multiplayer co-op using a character that no one else has, and that the hoster would never see again.
    Reply +2
  • Nvidia is making its own Fallout 4 mod

  • FogHeart 31/08/2016

    Sadly, I have to wait for the release of Vault 1070. The denizens of this vault also worship darkness, but aren't quite so fundamentalist about it: if worshipping coloured light or dimness is your thing, they will think you're wrong but they won't judge you for spending time under your preferred light fixture. Reply +3
  • A new PC mod fixes one of No Man's Sky's most frustrating traits

  • FogHeart 23/08/2016

    I could really do with a mod that specifies which large ore deposits are found on planets I've visited. A tad more useful than knowing that I saw a meerkat with a toucan's head on there. Reply +5
  • Microsoft announces official Xbox Onesie

  • FogHeart 23/08/2016

    So the right pocket has a picture of a controller, and we see the model handily placing a controller therein. Fine.

    The left pocket has a picture of a TV.


    (no it's not a picture of a TV remote)
    Reply +8
  • You can max out your ship and equipment on the first planet in No Man's Sky

  • FogHeart 16/08/2016

    Not wanting to rain on your parade...
    That's fine, it's great that I know: I'd hate to be stuck chasing my tail on the first planet because I'm afraid that it's all downhill from then on. In that case I will simply use the opportunity to upgrade enough to make life a bit easier and then jet off into the big blue. Thanks.
    Reply +1
  • FogHeart 16/08/2016

    I've played about five hours so far, haven't left the first planet either. I found big blobs of mineral all over the place that fill up two inventory slots when completely mined, that seem to sell for quite a bit of money compared to other stuff I mined. I don't want to use wikis etc for this game but this was just too strange, so I looked up 'emeril' today and found that I must have hit the jackpot on my first planet. I may be able to replicate the feat of this chap. Reply +4
  • Release date confirmed for The Witcher 3: Wild Hunt - Game of the Year Edition

  • FogHeart 11/08/2016

    In case anyone is wondering: Yes, there are some of us who haven't bought the game yet.

    (gestures to a precarious tower of games) It's just, well look at this! Look! I probably need to retire to catch up on my unplayed games now!

    Yes, this is a virtual tower, my games are mostly digital, it's very tall in cyberspace though
    Reply +27
  • You can ring bells in Destiny: Rise of Iron's new social hub

  • FogHeart 09/08/2016

    Destiny, putting the camp in campanology. Reply +5
  • Microsoft Xbox One S review

  • FogHeart 03/08/2016

    @IronSoldier has his "I'll kill your dick!" moment :D Reply +1
  • FogHeart 02/08/2016

    it draws anything from 25 to 40 per cent less juice from the wall
    I...I feel old.
    Reply 0
  • Xbox console sales down as Xbox One S and Scorpio loom

  • FogHeart 20/07/2016

    Xbox Live monthly active users grew 33 per cent year-over-year to 49m
    You wonder why this is such a huge increase, particularly when there's no correspondingly large uptake of the console, until you remember that this financial year certain PC games could only be bought through the Windows store, getting a Live ID, signing into XBox Live while playing etc. The increase in Live activity is a side-effect of PC gamers buying games from the only place where they're available.
    Reply +10
  • Watch: What's the rarest Pokémon we can catch in 30 minutes?

  • FogHeart 15/07/2016

    I'd like to crawl under a rock until the Pokemon Go phenomenon is over, but doubtless some bastard will come looking for one of the fuckers in my refuge. Reply +13
  • Doom's Vulkan patch is a PC performance game-changer

  • FogHeart 13/07/2016

    I'm really chomping at the bit waiting for that 1060 embargo to lift. Then we'll finally see a more-or-less direct comparison between equivalent new-gen red (RX480) and green cards. We'll get to see if nVidia really are just brute-forcing their way to higher benchmarks and don't 'do' asynch compute, or if they've properly implemented it in the 1000 range like they say they have, by examining the delta between DX11 and DX12 implementations of games that will do both.

    I was hoping to also look at their differences in going from OpenGL to Vulkan, but it'll depend on nVidia releasing that driver that Malek86 alluded to.

    It's important because right now it looks like nVidia will give you higher performance but you won't see improvements in time as new games start using these new APIs, while AMD may start with lower benchmarks but get a boost in asynch compute that'll bring them back on level-or-higher terms.

    But then again I've got to consider that VR geometry pass trick that NVidia have with their new cards, which will be implemented in UE4 and Unity soon, boosting performance.

    This decision is beyond me :(
    Reply 0
  • Three months on, Oculus fulfils all Rift pre-orders

  • FogHeart 12/07/2016

    Yesterday I produced musical instruments out of thin air and started playing them. Keyboards, samplers, drum kits. I have never messed around with synth kit before. I plugged a virutal 'maracas' into the frequency input of an oscillator, and the oscillator into a keyboard, and I played the keyboard while shaking the maracas, producing a warbling effect I've now learned is 'tremolo'.

    I created something like a theramin by plugging an x-y-z control into an oscillator. Then I plugged it into a sampler instead using it to control the speed/direction of sample playback, and suddenly I'm 'scratching' when I wiggle the controller. The possibilities seem limited only by my inventiveness. I spent a couple of hours just puttering about with sound without realising it.

    People who are saying 'yeah, I'll believe in VR when it has a few AAA games' are still missing the point.
    Reply +3
  • Splash Damage bought by Chinese chicken meat company Leyou

  • FogHeart 11/07/2016

    This Dirty Bomb is filled with Bird Flu! Reply -2
  • Watch: Grief and video games

  • FogHeart 09/07/2016

    And then there's Dear Esther. That has to be the game about loss which presents the worst case scenario: a grief which doesn't seem to go away and cannot be withstood. It's not surprising that it finds no place here, it doesn't exactly present a message of hope or redemption. Rather than finding comfort in friends the narrator retreats to an abandoned island whose previous inhabitants appear to be just as tragic. He expresses his grief in huge murals that no one will ever see, and finally - it would appear - takes his life and his body will never be found.

    It's interesting that it just won't compromise in its bleak vision. Esther's death is portrayed as sudden and senseless as death can get. The things that get eroded with passing time - unable to pinpoint the location of the crash, the last bit of her ash he stole dwindles away - don't represent a transition back to normality but losing the final pieces that allowed the narrator to cling on to her, and to himself.

    But is this all too much? Is it simply irresponsible to show that there is a possibility of a grief for which there is no defence, no return? Maybe not. Maybe by witnessing the logical extreme, the reductio ad absurdum of grief, one is shocked a little out of their funk(sic) and pulls a little way back from a brink they felt they might be slipping towards.
    Reply 0
  • Watch: Aoife swats some Locusts for the first time in Gears of War

  • FogHeart 08/07/2016

    My history with this game: my brother gave me his 360 (he'd bought an Elite) and loaned Halo 3 and Gears to me. The former I couldn't get on with, I could play only about 15 minutes without saying 'fuck this' and going back to Gears, which I adored.

    I didn't feel Halo took itself seriously. The first enemies I shot in the Halo franchise appeared to be stumbling midgets in Day-Glo armour. The second ones were space gorillas. I was not happy.

    The enemies in Gears were so much better. You're not going to supress a giggle as they talk. They were meant to be nightmares holding guns: thats why the game was best compared to Resistance on Sony's platform than any first person shooter it might have.

    The comparison extends to the setting: Johnny might make light of the whole 'mankind on the brink of extinction by a frightening alien force' thing; I don't think we should necessarily look back on games that took this line at the time (Resistance again, Half Life 3) as being foolish in being so earnest. Certainly Gears took it too far: Our Hearts are as Grey as These Buildings and I'm a Grizzled Veteran Whose Eyes Have Seen Too Much. But it's still a worthy direction to head in. Resistance 3 did it superbly, and we still have games like Wolfenstein playing it straight and are all the better for it.

    I was burgled soon after completing the game, and wasn't really tempted to buy a replacement 360. But Gears remains the only XBox franchise I still feel a yearning for.

    Shame that I could only play them again on my PC by using that damn Windows store :(
    Reply -1
  • Richard Garriott selling vials of his blood on eBay

  • FogHeart 08/07/2016

    With a name like 'Lord British' the blood ought to be blue. Reply +1
  • Nvidia unveils GTX 1060: $249 buys you GTX 980 power

  • FogHeart 07/07/2016

    Surely the Founders Edition is a really bad idea this time. It's 15% faster than the RX480 8Gb (and take that as a maximum of course) and the price is about 10% more. But the FE is 30% more expensive for the same 15% extra grunt. Why would you pay that? Reply +10
  • Exposed YouTube star says sorry you didn't realise he owned gambling site he promoted

  • FogHeart 07/07/2016

    Apologies just aren't fashionable these days. He should resign, all the cool kids are doing it. Reply +4
  • You can vote for who ends up on the cover of FIFA 17

  • FogHeart 06/07/2016

    Can't it be a picture of a fan? A plump shouter holding a pastie and a programme? A sweet little girl on her dad's shoulders? Someone checking their phone while everyone else celebrates a goal? A dejected young boy in facepaint? Reply 0
  • PlayStation 4 filing points to DualShock 4 PC adapter

  • FogHeart 06/07/2016

    At this stage Tom is all like this: "Hahahaha, it's working! Argue my puppets, arguuuueeee! Keep coming back to this page alllll dayyyyy!" Reply +11
  • What's your #BestBrexitGame?

  • FogHeart 01/07/2016

    I like 'Everybody's Gone to the Rapture'. In which one foreigner moves into a village of Little Englanders and they all think she'll bring in more outsiders and the World is ending.

    Oh, wait...
    Reply 0
  • What it's like to explore the Solar System in virtual reality

  • FogHeart 30/06/2016

    I got this. There's that famous quote about sci fi being a consciousness-expanding drug: this does the trick that all those stories try to convey, without needing to make anything up. It is the kind of purpose I really wanted VR for: let others think simplistically about whether games would improved or not: I wanted to see things, be near things that I couldn't in real life. When you see the Earth compared to the Sun, it's daunting enough: imagine you are the sun, the Earth is a small fly across the room from you. And then you find that the Sun itself is nothing next to some other stars, and you find yourself experiencing that celestial Awe that stays with you long after you shut VR down.

    I'd really like to go in the other direction though: I'd like to see the fine detail of the surfaces of everyday objects blown up to human size, or the anatomy of amoebas.
    Reply +5
  • The Kinect wind-down continues as Xbox Fitness is retired

  • FogHeart 28/06/2016

    I hate it when organisations say they'll 'sunset' something. Like we're all supposed to gather on a hill and watch it happen with fondness but acceptance of its inevitability. Maybe hum a tune, suggest going to the pub after.

    They're ending the thing, they are pulling it down, they are scrapping it. This is not some gentle fading away. Stop romanticising it, attempting to make us feel foolish for raging against the dying of the light.

    One day I swear I'll hear of someone saying they want to sunset their relationship with their partner.
    Reply +28
  • Woman awarded $10k after suing Microsoft for sneaky Windows 10 upgrade

  • FogHeart 27/06/2016

    I say we take back control of our broadband. All of those files sneaking in, and then taking our disk space, it's not like we have much of that as it is. Then we get this stuff from Redmond telling us what we should do, slowing up our work, getting in our way. Well I won't be dictated to by some outfit that I once agreed to but has now grown far too big for its boots. Yeah, things will be tough for a while, it might look like other computers are doing better, but in long run it'll be worth it.

    You should make no assumptions about what I did last Thursday. This is just a joke.
    Reply -2
  • FogHeart 27/06/2016

    I don't believe the W10 upgrade path was sneaky...
    I guess, given what I said earlier, your PC may have some malware :O
    Reply +5
  • FogHeart 27/06/2016

    First they started to automatically download the source files to PCs if they were eligible, without even asking the user if they wanted the OS, and the source files would just sit in a hidden folder taking up 10Gb.

    Then via a cumulative update a window started popping up every so often asking the user if they wanted to upgrade now. Mid game, mid application. One even came up on the screen during a live weather forecast.

    Get this: the options presented were 'upgrade now' or 'upgrade tonight'. To refuse you hade to close the window via the X button in the corner. There was no text telling that to the user.

    Then MS changed the app so the X became a tacit acceptance of the upgrade...

    The only way to stop the OS install came to be to stop MS installing 'Important Windows Updates'. You know, the same ones that patch in security updates etc.

    The company that provides your OS using tricks employed by malware to get you to install something you don't want.
    Reply +30
  • PS4 Neo: release date, games, price, specs, and everything we know

  • FogHeart 24/06/2016

    I rather think the Neo's price in the UK will be subject to enormous change by the time it's released anyway. Bit hard to speculate, today of all days. I was due to buy the new AMD card in a few days' time, it'll probably hike up in price by a couple dozen quid just on the strength of the current uncertainty. Reply +1
  • Bungie: We're trying to build Destiny content quicker

  • FogHeart 22/06/2016

    We could help them out by creating a 'Destiny DLC name creator'. In the first column, words like 'Rise', 'Ordeal', 'Legend' etc. In the second column 'of the', 'into', etc, and in the third column 'Wolves', 'Blood', 'Ominous Looking Bastard' etc. Then pick from each column. Reply +6
  • Steam game's £27 DLC is a PDF certificate

  • FogHeart 21/06/2016

    This is a motivation device. It's like handing £200 to your mate and saying "I will learn to play the piano before the year is up, and then I'll take my money back. Otherwise you get to keep it."

    Suddenly there's a big incentive not to slack off.

    While you can't do the same thing here, you could buy the certificate, and then every time you play the game and reach for your tablet to fire up a google search you stop and think "Well then that money I spent really, really does become a waste."
    Reply -2
  • Hideo Kojima on going with Sony - and what Death Stranding could possibly mean

  • FogHeart 20/06/2016

    I knew the beaching reminded me of something....

    ...It's a film called Triangle. It deals with a woman trapped in a loop of time (just like P.T.) and at one stage a seagull dies on a beach during the loop. Just as in a few places in the film, we see that anything that dies during a loop has its corpse carry over into the next loop. So when we see the seagull die, it falls into a massive pile of dead gulls on the beach - implying we're watching a loop that has already been repeated many times.

    We're not seeing a whole bunch of dead animals, we're seeing one of each species, just repeated many times. The handprints on Reedus? Maybe he receives one per loop - an impression left by a dead person in a previous loop (himself?). Are the dogtag equations things he will need to break the cycle? Is the baby himself early in life, a way to cheat time into not making him repeat the loop the same way each time somehow? Are the impressions of hands in the sand made by himself in previous loops?
    Reply +5
  • No Man's Sky studio settles "secret, stupid" three-year Sky lawsuit

  • FogHeart 20/06/2016

    Well, I feel just great knowing a small portion of money I spent pre-ordering the game has just gone to make Rupert Murdoch a tiny bit richer at the expense of Hello Games. Reply +9
  • HDR: What does it mean for games and movies?

  • FogHeart 19/06/2016

    According to the chart of distance from TV/size of TV that we've all probably seen at various times, I need a 75 inch screen size before I begin to see the benefit of 4K. It's due to the limitations of the human eye.

    Which leads me to consider: what are the limits to the human eye in discerning nuances in colour, and is HDR over-specced for human eye, so like Ultra-HD is there that much of a point to it for most of us?
    Reply +2
  • Forbidden Siren is out now on PS4

  • FogHeart 17/06/2016

    A contender for the bleakest game ever created. You could nurse one of the characters through a dozen chapters, have them sneak, fight and flee their way out of nightmare scenarios, only to find that your purpose in playing them was not to save them but to have them leave a door open somewhere that is necessary for some other character's progress. Reply 0
  • Watch: We tried VR Porn at E3

  • FogHeart 16/06/2016

    I wrote this on the VR forum a couple of weeks ago:-

    Looked into it. An American lady with lots of tattoos and bruises on her legs pressed her face up close to mine and shouted compliments at me. She looked like a giant, I guess they have the scaling wrong. It was bewildering and not very sexy.
    Good to know it's not just me being squeamish :redface:
    Reply +1
  • Xbox One prices drop in UK following Xbox One S announcement

  • FogHeart 15/06/2016

    Apparently the first seven people who buy this console will be invited to join a club. Reply +2
  • Digital Foundry: Hands-on with Resident Evil 7: Beginning Hour

  • FogHeart 15/06/2016

    @Master09 "but being VR means it has to be first person"

    Yeah, VR isn't capable of doing third person. Well, maybe it can do third person but not third person survival horror. Well, maybe it can do third person survival horror but it won't be a great game. Well...
    Reply +4
  • Spec Analysis: Xbox Project Scorpio

  • FogHeart 14/06/2016

    Microsoft change from DDR+ESRAM to GDDR? Rubbish. The games for the One are built around its memory architecture. They expect it to be there. If they changed the architecture developers wouldn't just patch a One game to work on Scorpio, they'd have to rewrite the engines.

    There's nothing inherently wrong with DDR+ESRAM - nothing wrong with unified either - what really hobbled the One was just that there wasn't quite enough ESRAM meaning many games had to plump for 900 pixels high and scale up. That could be fixed easily - hell, they'd need to put in a lot more to work with 4K - and maybe the 320 GB/s bandwidth figure that MS quotes refers to a new iteration of the ESRAM hardware, up from the 218 of the One.

    So we know now that we'll start to see consoles where the new hardware is an evolution of the previous model, and you just buy the version that suits your pocket - or wait for a new release and the price of the old one comes down to within budget. But what's surprising is that MS and Sony are putting time between release of each other's new models: Sony 'ticks', and a year later MS 'tocks'. It does make the argument of 'who has the best console' redundant (I feel you reaching for the neg button :( ) as the top dog will hold it for a little while.
    Reply +2
  • PlayStation 4 balletic platformer Bound gets a release date

  • FogHeart 14/06/2016

    Wow! I'm really envious of dancers. If anyone drags me onto a dance floor I move more like Bud from Grow Home. Reply +6
  • Microsoft announces new console Project Scorpio for holiday 2017

  • FogHeart 13/06/2016

    Shake it baby...

    On a more serious note, I wonder if they'll keep the HDMI in port? How many of us think they should? (serious question)
    Reply -2
  • Report: Forza Horizon 3 coming this year, set in Australia

  • FogHeart 13/06/2016

    Will we get XP for hitting kangaroos or avoiding them? Reply +1