FireMonkey Comments

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  • Valve will no longer return items lost in Steam trade scams

  • FireMonkey 29/06/2015

    "The company also likely spent a notable chunk of its customer service budget having to trawl through and verify each individual claim."

    I don't think Steam have a customer service budget do they?
    If so why don't they use it!
    Worst customer service I have had the misfortune of needing.
    Reply +2
  • Bethesda reveals first Doom gameplay

  • FireMonkey 15/06/2015

    @SpaceMonkey77 I saw it, but was just having a bit of fun. ;) Reply 0
  • FireMonkey 15/06/2015

    @SpaceMonkey77 - "I find that kind of sad, that anyone would take this over the large and tactically varied gameplay of CoD or BF. "

    I find it kind of sad that anyone would take this over games like PES and FIFA. Just because they are a completely different style of game aimed at different tastes means nothing as my opinion is the best. /s
    Reply +2
  • FireMonkey 15/06/2015

    @TelexStar - "Because it isn't going to look or run like this."

    Why not? Doesn't look too dissimilar to Doom 3 and tech wise it's not doing anything that special.
    Reply +1
  • Splatoon sales are strong in Japan, at least

  • FireMonkey 11/06/2015

    @youhavenomail - "It's currently at 4."

    Tom can't count past 3, so gave up reading further down the chart. ;)
    Reply +24
  • Skylanders SuperChargers adds vehicles to the mix

  • FireMonkey 03/06/2015

    "Parents of Skylanders fans will be delighted to hear there are 20 new SuperChargers toys and 20 new vehicle toys."

    Why will my parents be delighted? What has it got to do with them? ;)
    Reply +1
  • Lego launches Minecraft rival Lego Worlds on Steam Early Access

  • FireMonkey 03/06/2015

    @Sercd :D Reply 0
  • FireMonkey 02/06/2015

    @Sercd - So... you think Lego World needs to NOT be linked with toys?
    There is a teeny problem with that.
    Reply +2
  • Disney announces toy/video game hybrid Playmation

  • FireMonkey 02/06/2015

    @el_pollo_diablo - It's you. You have no perspective. ;) Reply +2
  • FireMonkey 02/06/2015

    $119.99! That kills it for me.
    It sounds like a novelty toy that my kids would love for the first few days, then it would get stuffed into a box and not played with again.
    Prefer to spend the money on a footballs, bikes, skateboards, etc. that are not fads that pass within weeks.
    Reply 0
  • Lego MMO development dogged by "dong detection" software

  • FireMonkey 01/06/2015

    @arcam - "So how do they stop children building penises statues out of real Lego blocks at home?"

    Simple. Lego have secretly installed cameras in every parents home, so that they can watch what the children do and alert the required parties if the children start building penises.
    Reply +4
  • CD Projekt tackles The Witcher 3 downgrade issue head on

  • FireMonkey 21/05/2015

    @Travis56 - "so yes, it should be a better idea to NOT show any in-game footage if it's technically not finalised."

    Then you wouldn't see anything of the game as games are not finalised until the day they are sent out. Devs don't just sit with there feet up for a month prior to release, they will be fixing and optimising the game and 'this' can lead to changes to game.

    For this game, there is a patch which shows these changes have even continued after release of the game.

    They need to show 'something' before hand. They could just show pre-rendered stuff to give the feel of the game, but that gets the devs a slating too.

    Essentially they can't win. Gamers need to wait and see the final version before making any judgements.
    Reply +2
  • New Witcher 3 CGI trailer tops the lot

  • FireMonkey 15/05/2015

    @Liuwil - "That statement is wrong in many regards. Yes, the HW specifications seem similar, but the way resources are used is much different. Porting of the game is still not a seamless process."

    Actually THAT statement is wrong.
    Yes, for some devs the way they are used is different, but for most that know anything about multi-platform development you would unify the systems as much as possible. Why waste time and resource making things work differently?

    I actually work in games dev and have done for over 14 years. 12 of those years were working on cross platform games.

    We always dialed down the effects for low spec PCs and consoles in exactly the same way and only turning off the ones that were problematic. There was / is no difference.
    Reply +3
  • FireMonkey 14/05/2015

    @Liuwil - "On PC, the effect can be turned off. On console, it has to be cut out. "

    WTF are you on about?

    Consoles are essentially PCs in a box and most of the code that is written for them is cross platform.

    If an effect on PC can be dialled down, it can be on console too.

    Yes, certain effects do get removed from console versions, but that isn't because they couldn't be changed, but because the dev decides that having it off would be more beneficial / look better than having it look shit. This is exactly the same choice that would happen to get the games working on a lower spec PC.
    Reply +2
  • FireMonkey 14/05/2015

    @mega-gazz - It's not really a downgrade as the game wasn't finished. It's development. Things change.

    You can easily see what the game looks like 'now', so no one is being lied to or screwed over, so whats the issue?
    Reply +12
  • Gap between free and paid Black Mesa will widen

  • FireMonkey 11/05/2015

    Can you pay to avoid the Xen levels? Reply +2
  • No aim-down-ironsights for Star Wars Battlefront

  • FireMonkey 07/05/2015

    @MrFlakeOne - I disagree.
    That game just pisses me off.
    Reply -2
  • Steam developers can now permanently ban you from their games

  • FireMonkey 01/05/2015

    @mega-gazz - "but you can't contest a vac ban."

    At the moment. With this change other things may need to change too.
    Reply +1
  • FireMonkey 01/05/2015

    @RiSC1911 - "You won't get your money back but you own the car."

    Which you can't drive.

    It was a crap comparison I know, but you should get the idea.

    All they need to do is make it clear as to what 'could' cause a ban and have a method to appeal the ban.
    Reply 0
  • FireMonkey 30/04/2015

    @-Unknown- If you pay entrance to a club and act like a dick in the first few mins, you will be kicked out (possibly banned) and won't get your money back.

    If you buy a car, pay for lessons, pay your tax and insurance then act like a dick and get banned from driving, you will not get any of that money back.

    Just don't be a dick.
    Reply +3
  • Steam to receive its first AO-rated game in June

  • FireMonkey 28/04/2015

    @xaml - "Oh great, provide inhuman fundamentalists and other sad cases with more virtual playgrounds."

    Surely giving them a virtual playground is better than letting them run riot in a real one?
    Reply +1
  • Star Wars: Battlefront has 40-player cap, no campaign

  • FireMonkey 17/04/2015

    No campaign!

    Good! The campaigns have always been the worse thing about the Battlefield games and whenever they did them people always moan that it's a waste of time and they won't play them anyway.

    Focus on the MP. Get that right this time.
    Reply -3
  • MMO shooter Survarium launches via Steam Early Access this week

  • FireMonkey 02/04/2015

    @BigBANGtheory - Still. It is Beta.
    It is not final. They can not focus on all things at once.
    Pointless judging it now or saying they are focused on the wrong market as you can only see what is ready to be seen and at the moment that is a quickly put together PvP.
    Wait for the final release before you start judging.
    Reply 0
  • FireMonkey 01/04/2015

    @BigBANGtheory - "For Suvariuam to truly work there needs to be a small amount of PvP and a lot of PvE, the developers are going after the wrong market imho. I do hope it works out for the best though fingers crossed."

    They are not going after the wrong market. Coop & PvE will be happening, but this is still a beta and they have not finished everything yet (as to be expected)
    Reply 0
  • Headteachers threaten to report parents who let their children play 18-rated games

  • FireMonkey 30/03/2015

    @MissDarkBlaze - I agree with you except this:

    "When these Nantwich headteachers have the ability to write, design and code games... then they can thrust their opinions onto people and cast aspersions on the parents."

    The ability to make games has absolutely nothing to do with it.
    Reply +2
  • FireMonkey 30/03/2015

    @reprev - Ah, fair enough.

    I hate seeing people saying how much more violent kids / society are now, when in fact it's better than it has been for a long time.

    Interestingly this drop is almost an exact mirror for the increase of video games. I doubt it is actually related, but love how stats can be used to show almost anything.
    Reply 0
  • FireMonkey 30/03/2015

    @reprev - "I'm not laying the blame of a violent generation squarely at TV or video games."

    Where do you get the idea that this is a violent generation?

    Violent crimes have actually been dropping, it's just that reports of violence and media sensationalism has been increasing.

    I can't find the data for Europe in a nice chart form (it's there, I just haven't got much time to search), but here are some charts from the US.
    Reply +4
  • FireMonkey 30/03/2015

    @Eraser - "Letting an 8 year old play an 18+ game certainly is questionable, but can the same be said about a responsible, well behaved 16 year old?"

    Am I really neglecting my 9 year old son when I sit and play Tony Hawk Pro Skater 4 with him? After all it is a 12+
    Reply +6
  • FireMonkey 30/03/2015

    @jasonchurch - Illegal to sell. Not illegal to play!

    Different kettle of fish.

    It is legal to play and it is legal to buy for your kids.
    Reply 0
  • FireMonkey 30/03/2015

    @bluntforcetrauma "Wrong - PEGI is legally enforced in the UK and has been for almost 3 years now."

    What this?

    "Retailers that sell video games to children are now liable for imprisonment "

    It is illegal to SELL 18 rated games to people under the age, but it is NOT illegal for them to play them or have them bought for them, as the law currently understands that it is the parents responsibility.
    Reply 0
  • FireMonkey 30/03/2015

    Waste of time as it is NOT illegal, it is just a recommendation.

    In-fact if teachers do repeatedly report parents to police, they themselves 'may' get into trouble for wasting police time.

    It is up to the parents to take responsibility and decide what they can play and the teachers, rather than causing more problems, should do what they are trained for and educate the parents on the issues.

    Parents do however, need to take responsibility. Even if their children are mature enough to deal with the games, their friends may not be and they will discuss the games and there will be pressure open the other children to play too. I know as I have seen it with my kids as one of the parents I know let's their 8 your old watch 18 rated films and play 18 rated games. As such my child doesn't go there to play.

    I look at each game individually and decide if they are suitable for my kids. When they are not, I explain to them exactly why and they understand and (I feel) respect that decision.
    Reply +1
  • Cross-buy and wireless Xbox One controller play coming to PC

  • FireMonkey 05/03/2015

    @SpaceMonkey77 - "Cross buy is cool, but what about cross play? Would love the idea of playing on one and switching to the other."

    From the article above:

    "Cross-play was demonstrated during today's GDC talk as Chris Charla took to the stage with developer Other Ocean to play iDarb, and other games are also slated to utilise the feature. "
    Reply +1
  • Don't buy Darkest Dungeon from the Windows Game Store, dev warns

  • FireMonkey 23/02/2015

    Similar things have been happening on the Amazon App store for quite some time.

    For instance, there is a company called "Baby Annie" that are selling other peoples games without permission.

    I spotted this because I saw Leisure Suit Larry : Reloaded being sold for 99p (which seemed too cheap).
    Looking into it I noticed they had themselves listed as the publisher.

    After spotting this I:
    - Contacted Amazon. They ignored me.
    - I contacted Amazon again. They asked what operating system I was using. I replied explaining it had noting to do with my OS. They ignored me.
    - I contacted them again. They apologised about ignoring me and asked me if I'd like a refund. I pointed out I hadn't brought the item due to it being sold illegally. They ignored me.
    - I contacted a load of the devs of other games that were listed. Many got back to me thanking me and saying they would get onto to Amazon.

    Since then 'some' games have been removed, but Baby Annie are still selling games that they have no right to sell. Amazon seem fine with this (this was more than 3 months ago, so they have had plenty of time to do something about this)

    Here is the link for info only. DO NOT BUY FROM THEM:
    Reply +23
  • BioShock creator Ken Levine teases new first-person sci-fi project

  • FireMonkey 28/01/2015

    LEGOS!!!!! Grrrrr..... Reply +8
  • Retro first-person shooter Strafe® parties like its 1996

  • FireMonkey 20/01/2015

    The blood in this is actually done really well.
    It pools up, runs down walls and drips from ceilings.
    Reply +1
  • Google Glass is being removed from sale

  • FireMonkey 15/01/2015

    @FMV-GAMER - Google glass would be a bit shit for that tbh. Tiny little view that you have to look up slightly to see.

    Now a Rift with a stereo camera attached the the back....
    Reply 0
  • Controversial mass murdering game Hatred appears on Steam Greenlight

  • FireMonkey 17/12/2014

    It's interesting to see the backlash against this game.

    I wonder how well the game would have been received if, right from the start, the people you shot were zombies or 'infected'?

    Does the name you give a bunch of pixels really have much of an impact?
    Reply -1
  • Another World-inspired adventure The Way sets January release date

  • FireMonkey 11/12/2014

    @Shinetop - I know it's harder than it looks, but I feel for this game (and many others) a hi-res version would be harder.

    In this game, the hi-res look would need to be semi-realistic as a cartoon style would not fit the gritty feel of the game. The more realism you add the hard things get. Pixel art pulls that back and due to having less detail, the realism is filled in by the mind of the player and in a way 'can' end up feeling more realistic than many hi-res attempts.

    For instance, in my mind the original Monkey Island games felt realistic. When playing later version (or the updated versions) with hi-res graphics, I was always disappointed by the look as it was too cartoony.

    Also, pixel art quite often lends itself to having a low number of frames for animation, whereas a hi-res version would need much smoother anims.

    So yes, Pixel art is more difficult than it seems, but then so is hi-res art and that is a lot less forgiving.
    Reply +1
  • FireMonkey 11/12/2014

    @Shinetop - It's partly due to the fact that it is much easier (and hence cheaper) to achieve this look than a smoother look.

    Thererfore it is perfect for Indie devs.
    Reply +1
  • Today, Sony is selling PS4 20th Anniversary Edition consoles for just £19.94 each

  • FireMonkey 10/12/2014

    @cowell - "More than 12% of the whole population of the UK is in London."

    Which means 88% of people don't.
    Reply +11
  • Xbox boss points to Killer Instinct in response to Sony's Street Fighter 5 deal

  • FireMonkey 08/12/2014

    @jabberwocky - "You know for all the people saying that MS wouldn't allow cross platform gaming they were actually the first to allow it with Shadowrun."

    But then MS backed away from it quite a bit due to the imbalances it revealed between systems.
    Reply +3
  • Target pulls Grand Theft Auto 5 from sale in Australia

  • FireMonkey 04/12/2014

    I wonder what Target will do if the counter petition ( gets loads of people signing up?

    It had 121 at 1.00, but now has 1043 (at 8.30). Seems to be spreading quickly.

    I have no problem if Target decide to remove it from the shelves tbh. As long as it remains legal to sell the game, then there will be plenty of ways of people to get it.

    What I 'really' do have a problem with is the fact that the original petition is full of lies and misinformation. If people don't like these games that is fine. If people want them banned, that too is fine, but do it based on facts not lies.
    Reply -1
  • Desperately seeking Salty: A WOW fishing tale

  • FireMonkey 26/11/2014

    I read the title "Desperately Salty Susan".

    Not sure how, but I feel a little disgusted now.
    Reply +9
  • SkySaga is the game The Oliver Twins always wanted to make

  • FireMonkey 26/11/2014

    @Dajmin - That's why you'll never see a large(ish) indie like them do it as it will cost too much.

    The best you could hope for is that them and Codemasters allow a small indie to take it on. I doubt that will happen.
    Reply +1
  • FireMonkey 26/11/2014

    @melnificent - Lot's of Casualties? They were all subsidiaries of Blitz Games, so not really.

    Anyway, what has that really got to do with the price of fish? Smilegate have a fair bit of cash.

    You were on another article about them saying exactly the same stuff and seem to have a personal grudge with them.
    Did they make you redundant?
    Reply +3
  • FireMonkey 26/11/2014

    @Dajmin - "I can't be the only one who's been waiting for a decent Dizzy game for 20 years."

    Should have joined their Dizzy Kickstarter then. ;)

    That was a bit of a flop, so I doubt it will happen now.
    Reply +3
  • Apple removes the "free" label from F2P games

  • FireMonkey 21/11/2014

    @Uncompetative - I agree with this sort of idea, but worry that for the general market it 'may' be too confusing.

    I also wonder how a system like this would get implemented. I doubt Apple and Google would agree on terms and so create even more confusion.
    Reply 0
  • FireMonkey 20/11/2014

    @PlugMonkey - Nice idea, but not all F2P games are done in the Pay As You Go style, so that would be misleading in itself.
    Pay As You Go sounds more like a subscription based game such as WoW.
    Reply +1
  • How Assassin's Creed Unity's micro-transactions work

  • FireMonkey 16/11/2014

    @chrisboers - "EVERYTHING that is not reachable through one playtrough, is called grinding, and is the basis formula for F2P IAPs. This single statement is just that: the admission that AC: Unity is a Full Price game using F2P tactics to get you to pay more."

    Have you played previous Assassins Creed games?

    If you wanted everything in them then they all became serious grind-fests too and they didn't even have IAPs. That pretty much disproves your connection between the two.

    However... IF they have made the grinding worse than in other AC games to push the IAPs then they need to be strung up by the balls and whipped.
    This is what the article fails to state and what I would like to know before agreeing that this game should be avoided due to having IAPs (I'm personally going to avoid it for being a buggy mess)

    Forgetting about IAPs for a moment, I'd like to think about game design for a bit and focus on why they would want you to grind to unlock everything in their games (including ones without IAPs).

    I believe the reason for this is because they don't actually want you to get everything in a single play. If they did, then the choice over what to spend your hard earned loot on becomes a little meaningless as you know eventually you will have it all.

    It also means you lose a lot of the reason to do side quests and activities as what are they going to give you? Cash? Who cares about extra cash if you will get all the items anyway.

    If these activities are then pointless then there would be hardly anything to do apart from the main story. If that is the case, then what is the point of having an open world. It may as well be linear and on a fixed path.

    Suddenly, by allowing all items to be collected in a single (non-grindy) play through, you have a much different and I feel less enjoyable game.
    Reply -1
  • FireMonkey 16/11/2014

    @The_Ty - I just want to clear up that I am not defending any game or publisher per se, but am trying to stress that IAPs do 'not' always mean the game has been negatively affected and so should be avoided.

    Some games actually implement IAPs in a way that has no affect on the main game. If you would have been happy with the game before knowing it had IAPs available, why would it suddenly become bad when they sell IAPs?

    Most people seem fairly happy with the fact that Team Fortress 2 has IAPs (and these were added when it was still a full price game btw), so surely they can't all be bad?

    Take a listen to this:

    Valve believes that their are 2 main approaches to IAPs. One is to try push customers into paying them (which is the method most people on here seem to believe all IAPs are) and they have data to show that this will fail financially. The other is to use IAPs to actually improve the user experience (obviously making a little money themselves at the same time).

    Not all IAPs are bad. Not all IAP implantations mean that the main game has suffered in any way.

    We as consumers need to just be careful with what we buy and avoid those products that have been badly affected by IAPs, but we shouldn't hail all games with IAP as bad as that is obviously not true.
    Reply -1