it's good idea, but I think it's deceptively pricey *if* my understanding's correct. Each sport in the original Kinect sports had a fair few mini games (probably three to five?) and I imagine it's the same for season 2. So to pay for them individually would be £6 to £10+ per sport, not including the main game mode of each sport.
..Still as long as you get to pick and choose, I suppose it's nothing to get riled about Reply0
@mr_bez I think it's more that there won't be anyone around to fix it if a future iOS update breaks the game, but until that possibility happens then all's good. Reply+3
I loved the Panzer Dragoon games, but never invested enough time in them as the aiming with the lock-on reticule always felt clumsy with the control pad (particularly as I use interted Y-axis for pointing a view, but like regular for moving a cursor which caused a few issues when you need to do both).
Child of Eden and The Gunstringer have therefore seemed more natural to me than Rez or Panzer Dragoon ever did, so I'm v. excited about this! Reply+1
I think the aiming and shooting is the most natural kinect actions I've yet encountered and the hand flick to shoot much more intuitive than the similar lock-on-and-fire controls in Child of Eden.
Perhaps it's where I can stand in my living room and the dimensions of the tv / distance, but the cursor felt great - much better than using a controller in similar games like, Panzer Dragoon, Child of Eden, Rez or even selecting menu items in most other Kinect games.
I thought the 360 already used Silverlight since the old "blades" dashboard and that's what any third party promotions in the ad boxes were built in. Reply+2
I think Gears'd be a good fit for Kinect - as indeed would any arcadey cover based shooter!
Have mostly standard joypad controls but with peeking round corners, ducking and adjusting your position within cover - based on head, shoulder and torso positioning - all from the comfort of the sofa.
Throw in some simple minigame segments if relevent and come up with something equivelent to operating mounted guns / troikas (where your movements and control is altered from regular play, but the transition is fluid and practical) which exploits Kinect and there's a lot of potential.
Off the top of my head - after peeking round corners and ducking, I think positioning a riot shield or the like to deflect incoming projectiles - perhaps when without weapons and having to protect a door hack etc - in a semi on-rails section would be in keeping with past Gears set pieces. Reply-1
One of my all time favourite games, but as I've been remaking it and tweaking it in my head now for many years, it'll obviously not quite match my expectaions.
I guess I'm gonna have to re-download any xbox 1 stuff onto the 360 on the off chance I play any of those games again then. Assuming I can still use the downloaded stuff offline after the cut-off date that is. Reply0
@StooMonster - a new track every other day isn't bad. Especially as there's probably about the same to come in Feb, plus the 40 track expansion. Reply0
At least this game is being supported into its lifetime and hopefully tweaked and patched as need be.
The lack of support for the Big Button (Scene-it) pads and the vision camera for Eyetoy style games as opposed to just chat pretty much killed them.
And as the only game on the platform in a popular genre it's bound to be popular as long as MS don't completely b0rk things up. (fixing the menu transition times needs doing soon mind!) Reply+1
Microsoft re-selling Kinect Sports 2 mini-games at £2 a pop
..Still as long as you get to pick and choose, I suppose it's nothing to get riled about Reply 0
Noby Noby Boy hauled off App Store next week
App of the Day: Scotland Yard: The Hunt for Mr X
49% of gamers don't buy DLC - report
Sounds like a lot to me, but I guess publishers are taking the glass half empty view. Reply 0
Project Draco
Child of Eden and The Gunstringer have therefore seemed more natural to me than Rez or Panzer Dragoon ever did, so I'm v. excited about this! Reply +1
The Gunstringer
I think the aiming and shooting is the most natural kinect actions I've yet encountered and the hand flick to shoot much more intuitive than the similar lock-on-and-fire controls in Child of Eden.
Perhaps it's where I can stand in my living room and the dimensions of the tv / distance, but the cursor felt great - much better than using a controller in similar games like, Panzer Dragoon, Child of Eden, Rez or even selecting menu items in most other Kinect games.
Jumping's a bit too hit and miss mind.. Reply +1
Split/Second dev Black Rock to close
Bizarre Creations to close this week
Are apps coming to Xbox 360?
Kinect Gears game in the works – report
Have mostly standard joypad controls but with peeking round corners, ducking and adjusting your position within cover - based on head, shoulder and torso positioning - all from the comfort of the sofa.
Throw in some simple minigame segments if relevent and come up with something equivelent to operating mounted guns / troikas (where your movements and control is altered from regular play, but the transition is fluid and practical) which exploits Kinect and there's a lot of potential.
Off the top of my head - after peeking round corners and ducking, I think positioning a riot shield or the like to deflect incoming projectiles - perhaps when without weapons and having to protect a door hack etc - in a semi on-rails section would be in keeping with past Gears set pieces. Reply -1
Atari revives Star Raiders
Fingers crossed anyway Reply 0
MS working to restore Xbox 1 DLC
Love
MS announces new Lips game
The lack of support for the Big Button (Scene-it) pads and the vision camera for Eyetoy style games as opposed to just chat pretty much killed them.
And as the only game on the platform in a popular genre it's bound to be popular as long as MS don't completely b0rk things up. (fixing the menu transition times needs doing soon mind!) Reply +1