Eoin Comments

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  • Original Xbox Star Wars: KOTOR downloadable ahead of back-compat launch

  • Eoin 23/10/2017

    @TheSensationalSean You may be aware of this already (and planning to buy the game again mainly for convenience), but the disc will work. Reply +21
  • Layoffs at Saints Row developer Volition

  • Eoin 27/09/2017

    It's always a shame to see layoffs.

    In this particular case, I hope Deep Silver acknowledge, at least internally, that they share the blame for the failure of Agents of Mayhem. The game itself doesn't seem to have been anything special, but it was also let down by unclear communications and a lack of promotion.

    Anyway, I hope all affected land on their feet. The games industry should certainly be able to find a place for the people behind the last few Saints Row games.
    Reply +3
  • Shadow of War developer discusses the game's controversial loot boxes

  • Eoin 25/09/2017

    The argument that it's just there as an option for players who want it is total bollocks and it's a shame that people keep using it.

    If you want to give players an option to progress faster, great. Put it in. For free. Let them click through a few disclaimers that it'll change the game experience and it might not work as intended.

    If you put in a loot box system and it requires money, then it's there to earn money. That's what it's for. So developers/publishers should say that, and stop pretending that they're doing us a favour by allowing us to give them money, out of the goodness of their hearts.
    Reply +5
  • Razer's new Xbox One controller makes the Elite pad sound cheap

  • Eoin 24/08/2017

    @MrTomFTW I think the d-pad is intended to target old Xbox fans who think that the d-pad on the Xbox One controller is too good, and yearn for a return to the days of cack-handed idiotic d-pads designed by people whose experience with d-pads was that they'd seen a blurry picture of one on the internet once. Reply +2
  • The SNES mini has a useful gameplay rewind feature

  • Eoin 22/08/2017

    @xergal Before whining about "gamers of today", perhaps you should remember that us old-timers made plenty of use of cheat codes, strategy guides, magazine maps and dedicated cheat devices.

    Some people even phoned tips lines.

    So maybe there isn't really any need for the superiority complex?
    Reply +14
  • Mario Kart 8 Deluxe patch makes it easier for players to catch up

  • Eoin 29/06/2017

    I get that Mario Kart isn't meant to be based purely on skill. I mean, that's obvious and it's been obvious for a long time. The game gives chances to people to recover their position and that, as a concept, is fine.

    Surely there's such a thing as overdoing it though?

    I mean, I think most Mario Kart fans would have agreed that the item balance was either tilted too favourably towards people in lower positions, or else just about fine. I don't recall seeing many people demanding that the scales be weighted even more heavily in favour of people in lower positions getting good items, yet that seems to be exactly what's happened here.
    Reply +3
  • Rust dev reveals Steam refund figures - but they aren't as bad as you might think

  • Eoin 29/06/2017

    Can we try to avoid using the word "lost"? The view that refunds are a "loss" plays up the arguments of those who oppose their existence.

    We know how many times the game was refunded.

    However, we don't know how many people bought the game because a refund option was available, and then refunded (no net loss/gain to the developer) and we don't know how many people bought the game because a refund option was available, but then didn't refund (net gain to the developer).

    There's therefore no way to say what effect refunds have had on this game from a financial perspective, and, to the developer's credit, he himself doesn't appear to be describing that money as "lost".
    Reply +28
  • Shenmue 3 delayed until second half of 2018

  • Eoin 08/06/2017

    @-DoGMeaT- I'm unsure why you think I "cheer" a delay. I am simply happy that since the developers think that they need more time, that they feel they're able to take that time instead of pushing the game out earlier.

    I want Shenmue III to be as good as it can be, rather than releasing in 2017.

    You're allowed be disappointed when a game is delayed, if that's how you feel. I, however, do not feel that way and I am not sure why you'd be surprised at that. Questioning the feelings of others is just weird though.
    Reply +1
  • Eoin 08/06/2017

    I backed Shenmue 3 and I'm happy for it to be delayed (and never really expected a 2017 release in the first place). Reply +26
  • No Man's Sky community deciphers cryptic Hello Games cassette message

  • Eoin 07/06/2017

    So then, "portal". Could it refer to a new gameplay feature headed to No Man's Sky via a future update?
    The most obvious guess would be the addition of these things, which exist in the game but do nothing:

    In the trailers they just teleported you to somewhere else which is not a particularly exciting function, but perhaps if they get updated to do something they'll have a more interesting use.
    Reply +30
  • Darksiders Warmastered Edition Wii U finally has a release date

  • Eoin 07/04/2017

    @Kain1 The original game had a PEGI 18 rating as well. The description on PEGI's site says it contains "Extreme violence - Multiple, motiveless killing - Violence towards defenceless people", which, from what I remember of the game, is a fairly accurate assessment. Reply 0
  • Just Cause dev's theHunter coming to consoles this year

  • Eoin 28/03/2017

    It launched on PC earlier this year.
    Ah, so that's what they were doing instead of fixing their shoddy workmanship with Just Cause 3 on console.
    Reply +5
  • Assassin's Creed Rogue and Gyromancer now have Xbox One backwards compatibility

  • Eoin 24/02/2017

    Okay Ubisoft, after years of waiting for a PS4/Xbox One version of Rogue I've gone and bought it on Xbox 360 because of this, so now you're free to announce Assassin's Creed Rogue Remastered for release next month. Reply +2
  • Pokémon Sun and Moon players fail second global event

  • Eoin 10/01/2017

    Maybe next event they could set a target of 10 people being online. Reply +5
  • Watch Dogs 2 patch makes "Pull over now!" policewoman chill out

  • Eoin 15/12/2016

    I hope that one of the new features in the next update is a reduction in distance for on-demand cars. Sometimes it's fine but at other times it drops the vehicle hundreds of metres away.

    I don't care that much about realism in a game where hackers can control cities through smartphone apps, Ubisoft, so orbital-drop the cars in from space or whatever. Just put them closer.
    Reply +1
  • We've added a new article recommendation system to Eurogamer

  • Eoin 14/12/2016

    The recommendations are inserted into articles either as plain text links or full image/headline/description widgets. The shorter the article, the fewer you'll see.
    That sounds kind of messy. I'm happy to wait and see what this eventually looks like but I'd really prefer it not to just throw big roadblocks into the middle of articles.
    Reply +4
  • The Assembly dev is releasing a new VR game this week

  • Eoin 12/12/2016

    €10 seems like a bit of a stretch for something that, based on the video and the description, appears to be very little more than a screensaver for your head. Reply +6
  • The Game Awards 2016 live report

  • Eoin 01/12/2016

    I'm pre-expressing my sympathies for those who stay up for this. Reply +2
  • Dishonored 2 trick offers amazing, cruel protection from fall damage

  • Eoin 15/11/2016

    @freaqie Assassin's Creed has its own (much rarer, glitchier) duplicate kills: Reply +3
  • DriveClub's final update is also its most generous

  • Eoin 31/10/2016

    If this is the final update, then maybe it's time to go and update the record? Maybe with something that looks a little bit like this?

    Reply +66
  • Battleborn will be free to play soon - report

  • Eoin 30/09/2016

    I'm glad that's cleared everything up. The game isn't going "free-to-play", it's just moving to a revolutionary new model where you can play it for free. That's an important and obvious distinction that Randy has made there, in the face of journalism so incredibly "reckless" that we're lucky that nobody died before the correction was issued. Reply +49
  • US PlayStation VR demo disc has 18 games, 10 more than Europe's

  • Eoin 13/09/2016

    @glenmallows Age ratings potentially explain the lack of RE7 and Until Dawn from the disc (and maybe a few others, I'm not familiar with all the games), but that still leaves several games on the US disc that could be added to the European disc, such as Job Simulator, Gnog, Harmonix Music VR and Rez Infinite. Reply +9
  • Lindsay Lohan's Grand Theft Auto lawsuit rules in Rockstar's favour

  • Eoin 02/09/2016

    Looking forward to the mission about this court case in GTAVI. Reply +7
  • Buzz! developer Relentless shut down

  • Eoin 05/08/2016

    This is a shame. It's never nice to see jobs lost in the industry, and Buzz was great. There wasn't much like it and even though it was a simple idea, they managed to add new things like the quiz creator in later games. It was one of the few games that I've seen that you could hand to someone and they'd just get it, even if they had little or no previous gaming experience.

    I was kind of hoping that sometime soon there'd be an announcement of a PS4 version that used a smartphone app to play. It's a simple enough game that I think there'd be a good market for a cross-platform PS4/PC/Android/iOS game, of Buzz or of something like it.
    Reply 0
  • Mighty No. 9 gets off to a rocky start

  • Eoin 21/06/2016

    At least Comcept can console themselves with the fact that there's pretty much nothing else that can go wrong with this game, largely because of the fact that they have diligently worked through the list of every possible problem that a game can have. Reply +27
  • Amazon marks GTA5, FIFA 16, Minecraft and more as "exclusively for Prime members"

  • Eoin 22/04/2016

    @Danj Yes, same for me - everything that I've checked that was Prime-only is now available again. Amazon appear to have decided that allowing people to give them money is a good idea, and changed their minds. Reply +2
  • Eoin 22/04/2016

    This isn't an overnight change. Games have gradually been going Prime-only for a while now. I had Far Cry Primal in my basket for a while and noticed that it was Prime-only on April 8th.

    This is properly shitty behaviour from Amazon. It has severely reduced my goodwill towards them. I have no desire to join Amazon's special little club, and them trying to artificially create incentives to join is not going to change that.

    Still, the change is notable for the worrying precedent it sets and because it appears to be targeting a very specific section of its customer base - those who play video games - at least initially.
    Just to be clear about this - it's more than just video games. You can find examples of Prime-only products in many different product areas. It's Amazon being shitty to everyone, not just gamers.
    Reply +114
  • My Nintendo loyalty program live in Europe, rewards revealed

  • Eoin 01/04/2016

    @JoelStinty You are significantly oversimplifying My Nintendo. The full system can't be summarised in two sentences.

    Here, let me give it a go and perhaps you'll realise that it's a lot more complex than it might seem:

    There are platinum coins and gold coins.

    You earn platinum coins from visiting websites regularly, performing in-game actions, and other "missions" that vary from being once-offs to things that can be repeated indefinitely.

    You earn gold coins by buying eShop games. DLC doesn't count. Things like themes and passes don't count. Putting money in your wallet doesn't count. Physical games don't count, yet, but probably will at some indeterminate future point.

    Platinum coins can be redeemed against a non-personalised selection of discounts, games, themes, and Miitomo items. Gold coins can be redeemed against a separate non-personalised selection of discounts, games, themes, and Miitomo items. Discount personalisation is planned, for some indeterminate future point.

    Platinum coins expire after six months. Gold coins also expire after six months. When you spend coins, the oldest are spent first.

    Platinum coins are split into normal platinum coins and Miitomo platinum coins. Normal platinum coins work on My Nintendo only. Miitomo platinum coins work on My Nintendo and in Miitomo. This will also be the case for other Nintendo mobile games - normal platinum coins will not work on Nintendo mobile games, which will seemingly have their own platinum coins that work in that game and on My Nintendo.

    Miitomo platinum coins on mobile devices are OS-specific. Miitomo platinum coins earned on Android cannot be used on iOS and vice versa. This will almost certainly also be true for future Nintendo mobile games.

    Missions and rewards can both be regionalised, so performing actions might result in getting different amounts of coins depending on where you live, and the rewards that you can obtain from these coins will also vary (and already do).

    So yeah. Not really simple.
    Reply +10
  • Oculus founder Palmer Luckey: "We don't make money on the Rift"

  • Eoin 07/01/2016

    The pricing problem for Oculus is that something can be both "cheap" (as in, sold at cost or below) and too expensive (as in, the price is still higher than the maximum price that most of the target audience is prepared to pay).

    The classic example in the games industry is the PS3, which was sold at a large loss - with Sony making sure to stress the value of the machine compared to similarly capable devices - but which struggled for the first few years because it was too expensive for most people.

    This is why the argument that "you get a lot more than spending $599 on pretty much any other consumer electronics devices - phones that cost $599 cost a fraction of that to make" falls totally flat. Aside from the fact that you can buy perfectly capable just-below-flagship smartphones for half the quoted price, even a US$600 phone is insane value compared to the Oculus Rift - not because of the component cost, but because of the immense suite of functionality that comes with any modern smartphone.

    Whether Oculus/Facebook are making money on the Rift or not is relevant to their business model, but it's not going to affect how people view the price. Someone who is prepared to pay (for example) €400 at most for Virtual Reality is not going to pay €700 (+ shipping) just because it costs Oculus that much to sell the Rift. Nobody is looking at the Rift and thinking "well it's definitely US$600 worth of electronics and optics and plastic and wires so I'm buying it" - everyone is matching the price against what they are personally prepared to pay for a VR headset.
    Reply +15
  • Fable Legends open beta now officially delayed to 2016

  • Eoin 14/12/2015

    To be honest with you, we rather underestimated how big of a game Fable Legends is becoming
    Odd, that's never happened to Lionhead before.
    Reply +38
  • Eurogamer readers' top 50 games of 2015 voting

  • Eoin 11/12/2015

    Shouldn't Final Fantasy VII be there? It's only a port of a re-release, but the same applies to some of the other Final Fantasy games that have made the list. Reply -2
  • Sony responds to claim PS4 used for terrorist communications

  • Eoin 16/11/2015

    You know what else can be used to send clandestine messages?

    Every single form of human communication that has ever been invented, or that ever will be invented.
    Reply +161
  • Itagaki's Valhalla Game Studios faces trademark dispute with Valhalla Motion Pictures

  • Eoin 10/11/2015

    @riceNpea It may not directly be worth the legal cost to Valhalla (the film studio) but one of the annoyances of trademark law is that companies are effectively obliged to defend their trademarks.

    If they don't, and another company infringes, in a potential lawsuit that other company could justify the infringement on the basis that the trademark wasn't previously defended.

    This is one reason why so many companies are trigger-happy with trademark lawsuits. In this case, there's enough similarities between the marks that a suit was virtually guaranteed from the beginning.
    Reply +2
  • You can now buy PSN avatars on PlayStation 4

  • Eoin 04/11/2015

    US$2 a pop for sub-WordArt level image files? How do I get in on this racket? Reply +34
  • Activision acquires Candy Crush company King for $5.9bn

  • Eoin 03/11/2015

    It might be worth contextualising US$5.9bn.

    So here's the market cap of various other (bigger and publicly listed) companies in the industry (not including stupidly huge companies that do vast amounts of business outside games, like Apple, Disney, Warner, Sony, Microsoft, Google, Facebook and Tencent):

    Activision Blizzard: US$25.34bn
    Nintendo: US$22.8bn
    EA: US$22.47bn
    Bandai Namco: US$5.3bn (probably mostly due to Bandai's toy business)
    Square Enix: US$3.3bn
    Konami: US$3.3bn
    Ubisoft: US$3bn
    Take Two: US$2.83bn
    Sega Sammy Holdings: US$2.8bn (this is Sega + Sammy, not just Sega)
    Zynga: US$2.2bn
    Koei Tecmo: US$1.6bn
    Capcom: US$1.4bn

    Those aren't the prices Activision Blizzard (or another company) would have had to pay for those companies - King's market cap is "only" US$4.7bn, so an acquisition of the companies above might realistically require ~20%+ more than the market cap.

    The price that Activision Blizzard paid for King, could (potentially, in a non-hostile acquisition) have bought pretty much any company in the console industry except for console manufacturers, EA, and companies attached to media giants like Disney and Warner. The Activision Blizzard valuation of King at US$5.9bn means Activision Blizzard think that King have the approximate value of Ubisoft and Take Two combined.
    Reply +20
  • There are a few things you need to know about Call of Duty: Black Ops 3 on PS3 and Xbox 360

  • Eoin 02/11/2015

    Full list of changes:

    - No single-player
    - Frame-rate varies between 60FPS and 30FPS
    - Features removed from multi-player
    - Front cover of the PS3 and Xbox 360 versions has been changed from "emo soldier image" to plain text saying "BUY THE REAL VERSION NEXT YEAR" (the back cover just says "WE DON'T LIKE YOU")
    - graphics are wireframe-only on Mondays through Thursdays
    - one in 15 boxes contains live bees (compared to 1 in 30 for the PS4 and Xbox One versions)
    Reply +51
  • The new Need for Speed remembers what's great about the series, but why is it always online?

  • Eoin 02/11/2015

    This MX5 is an abomination, but it's my abomination.
    It isn't though. If you move house and need a new internet connection, you lose it (for days or weeks). If someone at your ISP spills coffee over the wrong thing, you lose it (for however long it takes to fix things up). If (when) EA decide to release a new Need For Speed, you lose it (forever).
    Reply +58
  • Come and work for Gamer Network!

  • Eoin 29/10/2015

    Please find my application below:

    Reply +60
  • Developer of canned Darth Maul game plots EA revival pitch

  • Eoin 26/10/2015

    Star Wars head honcho George Lucas decided he did not like the game's premise.
    What I read about the game suggested not just that he didn't like the premise, but that he wanted it replaced with a nonsensical one that he invented on the spot with zero thought towards how it would work as a game or fit into the Star Wars universe.

    From here:

    The biggest vision shift, however, came from George Lucas himself. According to one source, Lucas took statues of Darth Maul and Darth Talon - a character from the Star Wars comics from Dark Horse - faced them toward one another, and declared, "They're friends!" When it was brought to Lucas' attention that Maul and Talon lived more than a century and a half apart from one another, Lucas reportedly suggested it could be a clone or descendant that players controlled instead of the original Maul.
    Reply +7
  • PC version of Batman: Arkham Knight back on sale this week

  • Eoin 26/10/2015

    Missed opportunity to use a Batman Returns headline. Reply +57
  • GAME manager accidentally orders company's entire stock of gift cards

  • Eoin 23/10/2015

    If you go down to GAME today you will have trouble buying a store gift card.
    Except in one store where you'll probably find it remarkably easy.
    Reply +35
  • All signs point to a PS4 price cut in the UK today

  • Eoin 21/10/2015

    As a PS4 owner, I'm happy that more people are going to be able to buy the console at this price. As someone half-considering an Xbox One purchase, I'm interested to see whether Microsoft will respond to try to keep their price advantage. Reply +22
  • Remaining Batman Arkham Knight Season Pass content revealed

  • Eoin 16/10/2015

    I'm glad I don't buy season passes in general, but I'm gladder that I didn't buy this one in particular. Reply +58
  • Super Mario Advance 4's rare e-Reader levels recreated in Mario Maker

  • Eoin 06/10/2015

    @Baban_Iesu 1-1: 6C1C-0000-0047-C688
    1-2: 5DF8-0000-0047-C8E3
    1-3: 4E96-0000-0047-D686

    (The game gets considerably more difficult to recreate from there, and the two shmup stages aren't possible to recreate in any recognisable way, but I do also have 2-1, 2-2 and 3-1 done).
    Reply +6
  • Eoin 06/10/2015

    @Malek86 I have recreations of six or seven levels from Super Mario Land (the first Super Mario game on Game Boy).

    They're not quite "exact" copies (the level size limitation makes that impossible and a few enemies behave in ways impossible to replicate in Super Mario Maker) but large parts are block-for-block identical to Super Mario Land.

    They've remained uploaded, untouched by Nintendo, since shortly after the game's release.
    Reply +14
  • Capcom pulls Ghost Trick from iOS App Store purchase history

  • Eoin 06/10/2015

    There is a fairly typical example of how bad games companies are at basic communication.

    Recent iOS updates have caused compatibility issues for many apps and games. That's part of the nature of OS updates, even on mobile, and most people would have a higher level of patience for developers in that position if only they would just say what their plans were.

    The message being sent by delisting the game is "the game has problems that we probably don't intend to ever fix and also we probably aren't ever going to let you download it again even though it's yours".

    They should instead be communicating with their players, telling them that they're sorry that they're delisting the game but that it's better than selling a broken game, giving any plans that they have for fixing the game (and the timeframe of those plans) and letting people know how the refund process works for those who suddenly find themselves deprived of their own property.
    Reply +2
  • Pokémon lawyers pursue party-planning Pokéfan for $4k payout

  • Eoin 05/10/2015

    @walale12 That would be true if this were a trademark infringement case. It's not - it's a copyright infringement case. Copyright and trademark law are not interchangeable. Reply +26
  • Laura is a brand new character for Street Fighter 5

  • Eoin 02/10/2015

    Could Laura replace Blanka in the Street Fighter 5 roster?
    It seems kind of unlikely. Ono's favourite character is Blanka. His Twitter avatar is one hint towards that, but he also occasionally cosplays as Blanka:

    and carries a tiny Blanka toy with him pretty much everywhere he goes:

    plus he's depicted as Blanka in SFxT:

    I think it's quite possible that Laura will be one of the first batch of characters and that Blanka won't be, but I think Blanka's eventual appearance in the game is just about guaranteed.
    Reply +2
  • Square Enix cans convoluted Deus Ex: Mankind Divided pre-order program

  • Eoin 01/10/2015

    Good. It's bad enough that some games need huge data tables to explain what you're getting (and not getting) depending on when you buy the game (and the retailer it was bought from and the phase of the moon).

    The Deus Ex system added enough extra complexity that for the people who pre-ordered it must have been an ongoing hassle just to keep track of what they were going to get. Pre-order systems are bad enough already - this would have made them worse and it's good to see it collapse.
    Reply +6
  • Tony Hawk's Pro Skater 5 has a day-one update larger than game itself

  • Eoin 29/09/2015

    So, last-minute changes to major aspects of the game, a day-one patch bigger than the download, review copies not being sent out until after release and a developer that has made poorly-received Tony Hawk games no fewer than three times.

    This game is flying just about every possible red flag.
    Reply +17