Durandle Comments

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  • And that's that for fan game Pokemon Uranium

  • Durandle 22/09/2016

    What's that? A large company protecting one of its most valuable IPs? Surely not!

    I believe the law around this works that if Nintendo *don't* actively pursue infringement, it sets legal precedent for use of their IP in other cases/going forward.

    They would in effect be seen as condoning the use of their IP by others and would find it that much harder to fight a bigger (and more valid) infringement in the future.
    Reply +7
  • Finally, Mario comes to iPhone

  • Durandle 07/09/2016

    Makes sense, Nintendo always said they won't just port a standard Mario game as it'd suck. Nice looking themed runner IMO. Reply +3
  • Forza Horizon 3 PC specs revealed

  • Durandle 31/08/2016

    Wow that's some hefty recommended specs. I'm thinking it's cover poor optimisation perhaps? Cover their backs when it runs badly? Reply -2
  • Zelda: Breath of the Wild pushes Wii U hardware to the limit

  • Durandle 22/06/2016

    @Zerobob The Legend of Breath: Wind of the Zelda Reply +15
  • Scalebound confirmed for Windows 10

  • Durandle 14/06/2016

    "Shoot the thing here!" "Do the thing!" "Uh oh danger coming!" Do we really need telling exactly what to do at every stage, there's even bright pink glowing "weak points". Isn't the fun of games partly the trial and error of beating these things? The boss even then obligingly lays down, opens up, does a bunch of other stuff to make easy to hit. I dunno, makes the whole thing seem not very dangerous at all, it doesn't appear to really go for the players proper at any point, just cycles through some animations that need avoiding. Reply +1
  • Bethesda E3 2016 conference live report

  • Durandle 13/06/2016

    Elderstone? Reply 0
  • Paragon PC and PS4 free open beta dated

  • Durandle 10/06/2016

    Odd, I found it a very pretty and technically accomplished game, while also being amazingly boring and unimaginative. For me, the change of view to 3rd person was a novelty at best, annoying at its worst. Reply +3
  • Free giveaway: 1000 Early Access keys for Epic's new shooter Paragon on PS4 or PC

  • Durandle 28/04/2016

    Gave this a go in the original alpha weekends. It seemed really boring. Very much a third person MOBA, not a shooter at all. I guess I expected something a lot more exciting from Epic.

    EDIT: I'll add that I do actually enjoy MOBA games, that's not why I found it boring. Boring because the perspective made everything feel horribly inaccurate and slow. The powers and abilities all came across as mundane and using them didn't really provide interesting tangible results. Nothing about the game grabbed me in that "I want to try that again and do better!" way that DOTA2, Leage of Legends, or many of the other MOBAs do.
    Reply +2
  • Deus Ex meets Die Hard in Consortium: The Tower, currently doing the business on Fig

  • Durandle 08/04/2016

    Play Consortium before making sweeping negative comments. While not a pretty game with somewhat flimsy gunplay, it is in every other respect amazing, putting many many big name developers to shame. I have no doubt the devs can pull off this sequel equally as well. Reply +17
  • Star Wars: Rogue Squadron 3D now on Steam

  • Durandle 30/03/2016

    @Chromanin for example http://youtu.be/klvrMiTOoDc Reply 0
  • Durandle 30/03/2016

    @Chromanin dunno they look pretty ok running in Dolphin on my PC at 2560x1440, I mean they look old of course. Reply 0
  • F2P Wii U dungeon crawler Lost Reavers (formerly Project Treasure) release date revealed

  • Durandle 04/03/2016

    Looks kinda fun, reminds me of Dungeon of the Endless a little. Only concern, as usual, is what will the F2P part be. Reply +2
  • The Conduit developer is making a CCG for Oculus Rift

  • Durandle 28/02/2016

    @butcher8 you are incorrect, if you are attempting to imply it'll have Vive support on the Rift store. Oculus are trying to win a customer base by tying them down to their store and their hardware. Reply +1
  • Durandle 27/02/2016

    I was about to complain that VR really doesn't need stuff to be exclusive, it's going to be hard enough getting people to buy into it without the "So which headset does this work with?" question. HOWEVER, its a CCG... so Oculus can keep it, no probs. I'm sure VR brings a lot to a CCG. Yep. Reply +1
  • Watch: The Division's loot is cool and boring all at once

  • Durandle 24/02/2016

    Yep, the look system is basically pretty dull. Almost every item I found was a % value higher/lower with little else to make it worth using. Some had "special" attributes, such as "More damage to enemies on low health", which is a good start - if they add *a lot more* of that kind of thing, that'd pretty much fix the situation. "% chance not to consume ammo" "100% crit chance on targets on full health" "% chance bullets will penetrate target" etc etc. Reply -1
  • Carmageddon: Max Damage announced for PS4 and Xbox One

  • Durandle 22/02/2016

    Dunno what all this bland and mediocre nonsense is about. Its a game about wacky racing while running people over and making other cars explode. On that they delivered exactly what was wanted. The engine creaked and leaked at first mind you, though now it runs very well post patching (for me anyway). My grading of a game is: Did I have fun? In this case "Yes I did", thus it is a good game. Simple logic perhaps, but for a game, pretty sound. Reply +8
  • Sony is trying - and failing - to trademark "Let's Play"

  • Durandle 28/01/2016

    @DreadedWalrus So that when people go "Oh lets find a lets play for XYZ game", Sony can search-engine-optimise the crap out of making sure their 'trademark' hits come out first.

    Oh perhaps so they can be trendy and hip - "Oh Yeeeeah, we're totally down with lets play!" etc etc
    Reply +9
  • What you actually do in The Division

  • Durandle 16/01/2016

    "To merge shooting with strong RPG elements - I was never worried, but some people who gave it a short amount of thought might think how could you possibly combine these two things?"

    You mean like all three of the excellent S.T.A.L.K.E.R games? Kinda annoying when they talk about it like they're inventing/creating something for the first time.
    Reply +5
  • Brilliant Fallout 4 mod shows you exactly what your character will say during dialogue

  • Durandle 18/11/2015

    @Chewbaccasdad I found yellow ones roughly 50/50 with 5 charisma. I found it a frustrating as hell design choice, but there are few of those in FO4 so... Reply 0
  • Durandle 18/11/2015

    @Chewbaccasdad The charisma based skill check is against a *random dice roll* so you can save before replying, try the coloured option, if you fail just reload and try again. It's totally arse that it's not a flat number skill check. That being said with max charisma I've yet to fail. Reply +3
  • Durandle 18/11/2015

    @Chewbaccasdad I'm quite far in and have not encountered a single skill based dialogue option outside the standard charisma one.

    EDIT: oh and for anyone who wasn't aware, the charisma based skill check is against a *random dice roll* so you can save before replying, try the coloured option, if you fail just reload and try again. It's totally arse that it's not a flat number skill check. That being said with max charisma I've yet to fail.
    Reply +2
  • Marathon, the original Bungie sci-fi shooter

  • Durandle 01/11/2015

    Interesting bit missed from that article, it had a really robust multiplayer, with many game modes and levels, as well as a *fullly coop* campaign, start to end. King of the hill and kill the man with the ball were excellent fun. It also had built in voice chat. Bungie were so far ahead of everyone else back then. Reply +1
  • Watch: Hands-on with the Steam controller

  • Durandle 16/10/2015

    This is a really bad video preview/review. The very highly twitch based CS:GO was *NEVER* going to be a good fit. What about the countless strategy games? How about fighting games? Driving games? Flight/Space sims? You want to, you know, try it out with at least a variety of games? Seriously this is like you guys went out to find the least suited game possible and went "Look, it doesn't work so great on this!" Reply +16
  • Nomad sky: Worlds Adrift is an unusual game

  • Durandle 01/10/2015

    People will have better things to do than grief new players? Colour me unconvinced, based on every MMO ever. Reply +9
  • Jailed motorist tells police he learned to drive on his PlayStation

  • Durandle 23/09/2015

    Let me just fix that for you... "Jailed motorist lies to police saying learned to drive on his PlayStation" Reply +6
  • Video: ZombiU vs Zombi graphics and gameplay comparison

  • Durandle 18/08/2015

    So the PS4 version is lighter overall (notice on the WiiU some areas are basically black until you turn on the torch, where the PS4 is just "dark") which I think is a shame, since the "OMG I can't see anything!" was one of the best parts. Lighting looks less interesting (dirty lens-flare I guess?). Its generally doesn't look much better on the way more powerful PS4 hardware, which is kinda silly, given what they *could* do. Reply +6
  • Video: Watch 25 minutes of exclusive Divinity Original Sin Enhanced Edition PS4 gameplay

  • Durandle 07/08/2015

    Pretty sure they said that the PC version will get all the updates for free. Reply +2
  • Video: It's a good time to get (back) into Elite: Dangerous

  • Durandle 10/07/2015

    @Scimarad Totally agree.

    The game is well made, polished and immersive, but overall really REALLY boring. It's like an MMO without the plot, set pieces or group fun, but with all the grind, in fact more, with less reward.
    Reply 0
  • TrackMania Turbo has a 'two players one car' mode

  • Durandle 16/06/2015

    @Subquest Oh hah good point, focused on the wrong thing there I guess, didn't really think it was PC only until now! And yes, they are very good fun. Reply +3
  • Durandle 16/06/2015

    Looks... exactly like all the other TM games ever made? I mean they're fun and all, but I'm not sure what this brings in terms of "Why should I pay for this when I own two TM games already?"

    EDIT: Owned games being Stadium and Canyon
    Reply +1
  • Microsoft E3 2015 conference live report

  • Durandle 15/06/2015

    End with a reveal of a new Pinata game? Reply 0
  • Durandle 15/06/2015

    vert1go: Exactly yeah. Though the info is kinda vague to maybe not so accurate on the cameras, wait and see I suppose. Reply 0
  • Durandle 15/06/2015

    "Gears of War: The Pre-Sequel" Reply 0
  • Durandle 15/06/2015

    Interestingly, the Valve VR is supposed to have a camera (or two?) on the front, as suggested by the dev kits where some guy was pointing out "These covers are where the cameras normally are" or something. Technically could do the same stuff as the hololens? Reply 0
  • Durandle 15/06/2015

    "We're doing stuff with Valve! Now lets talk about the rift!" Reply 0
  • Fallout 4 out November 2015

  • Durandle 15/06/2015

    Not sure why when crafting in this world, when you make a wall, its still full of holes and looks like crap. I mean, if you were making a place to live in in a burned out world full of creepy mutant insects, wouldn't you make you're walls practically airtight, or without massive holes at least? Reply +10
  • Mirror's Edge Catalyst title spotted ahead of E3

  • Durandle 10/06/2015

    New experiences you say? Hmm would they perchance involve a gun and shooting people? Reply 0
  • Fallout 4 is never coming to PlayStation 3 or Xbox 360

  • Durandle 08/06/2015

    In that case, why is the texturing and modelling no better than that of 360 and PS3 games? The game doesn't look *bad* but it doesn't look *new* either. Maybe I've been playing too much Witcher 3 (on PC), but it just looks a bit dated for a new game targeting current-gen only. Reply -4
  • Flashback creator's Subject 13 out next week

  • Durandle 22/05/2015

    From the brief glimpses of puzzles in the trailer, looks pretty generic. A voice, pushing you to do puzzles and endure hazards. Puzzles, that involve mirrors and lasers or turning statues until they match a pattern. Bleh. Hope it turns out there is more to it than that. I personally wish for games to have proper difficult puzzles and problems, that require real time and thought to solve. Reply +6
  • CD Projekt tackles The Witcher 3 downgrade issue head on

  • Durandle 21/05/2015

    The game is fine as it is, however I won't deny some of that original footage and screens shots were stunning in their detail and lighting, in a way I simply haven't seen in the finished game. Do I care much? Not really, but I would love to see a PC "Enhanced Edition" patch in the future that brings some of those details and effects back in.

    I understand the reasoning for making sure the experience is good across all platforms on release, but the result (graphically) is a game the looks great but very current-console gen. The original footage looked way above that, in a real "Wow I must see that for my self!" way.
    Reply +3
  • The next game from S.T.A.L.K.E.R. dev GSC is... Cossacks 3

  • Durandle 19/05/2015

    @frightlever From what is said in the article, it sounds like a bit of both. Reply 0
  • Star Wars: Battlefront has 40-player cap, no campaign

  • Durandle 18/04/2015

    So split screen coop on the console, coop totally removed from PC? That's the usual "optimisation". Reply 0
  • Super Smash Bros. 3DS and Wii U Mewtwo DLC release date, price

  • Durandle 02/04/2015

    Yep, voted for Bayonetta of course. Reply +2
  • Captain Toad is Nintendo at its off-beat best

  • Durandle 07/11/2014

    @Diablo13 I think, to a degree, 1st party pricing needs to *not* compete with retail. As annoying as it may be, I suspect its just how business works - retailers get to shave margins and do deals that way. If the 1st party store was already cheap, 3rd party stores wouldn't have anywhere to go with deals and discounts and no one would want to sell their games. You need to keep the people promoting and selling your stuff happy! Reply +3
  • iPhone 6 sold 10 million units in three days

  • Durandle 23/09/2014

    I'll never understand the culture of negging completely normal comments just because it goes against your opinion. It's a poor feature of this comments section. It's supposed to be used to bury trolls and remove obscene or inappropriate comments, but its used to bury opinions you don't agree with on the hope that only the ones you do are shown. Sad. Reply +20
  • Durandle 23/09/2014

    @anistar nah, poking fun at people who like them is just "the cool thing to do"
    For a lot of people. Some gamers take days off work for new games. Some call in sick. Some spend almost every waking hour playing their MMO. Waiting in line for some hardware your excited about isn't much different. It's likely more social and less unhealthy as well! Still would t do it my self mind you.
    Reply +4
  • iPhone 6 and Apple Watch revealed

  • Durandle 10/09/2014

    While the Apple Watch isn't exactly pretty, anyone who holds the round-smart-watches up as an example of a good/better design can screw off. It is externally prettier I'll grant that, but totally sodding useless as a display for anything except a watch face. Maps? Nope. Text? Nope. Pictures? Nope. (etc... you get the idea). That being said, Apple's attempt is looking a bit fat - I'm just not sure there are *that* many different ways you can make a square watch that size.

    I'll also bemoan the usual collection of "but this android device has a bigger number for x/y/z (such as battery capacity)". True, the number is bigger, but of course it does not always translate in to longer battery life or better performance. I'll be more interested in the test results than the technical stats.
    Reply +4
  • DICE ponders: what did people really like about Battlefield: Bad Company?

  • Durandle 24/06/2014

    I love that this comment thread has a ton of people giving loads and loads of clear and concise and *generally the same* reasons why it was better. The "Oh its all so vague we don't know what to do" thing is utter cr*p and we all know it. Reply +2
  • Durandle 24/06/2014

    @VedoHWB lol nice timing. Beat me to my own post! Reply +1
  • Durandle 24/06/2014

    What a load of bull-poop, pretty much anyone can outline in clear terms why it was the best game in the BF series.

    * It had a sense of humour, it wasn't a straight faced "War Sim"

    * It had a sense of fun, it didn't let realism get in the way of game-play

    * The characters were likeable and interesting (un-like BF3 where they were flat and boring, BF4 where they were annoying and silly)

    * The single-player was focused, action packed and flowed nicely, with your squad helping but not getting in the way or taking the victory (Unlike BF3/4)

    * It used one off mechanics to great effect (sniping with the lightning, freezing in the snowy mountains, the hillside car chases)

    * Single-player levels felt open while being quite directed, the perfect mix

    * Multi-player levels were big (but not too big) and open, but had some direction to create interesting fire-fights and choke points, which imo works out better than just a large open expanse labelled "make your own fun".

    * Weapons were satisfying to use, they hit hard, killed quickly, but never felt totally overpowered. Shotguns were fun! (All unlike in BF3/4)

    * Already kind of touched on, but the multi-player level design was very very good. Loads of interesting things, features, terrain, choke points, defensive buildings, key buildings that you can collapse.

    * No god-damn stupid game-breaking fighter jets. If you don't agree with my other points, you gotta agree with this one!

    * Again, with the multi-player level design, fire-fights tended to involve many people, not just 2 to 4, where the heroics of a single person could suddenly change the tide. I rarely found this to be the case in BF3/4.

    ... I could go on, but I don't want to start on the more vague things since it'd break my point about being clear :P
    Reply +9