Monster Hunter 4 Ultimate guide
Our essential guide to the latest game in the series.
Resident Evil Revelations 2 walkthrough
How to survive the first episode.
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- An all new PlayStation-exclusive Challenge Mode! Take on each stage independently in a race to collect scores of floating cats in the fastest time possible.
- Global leaderboards! Aim to beat your best times, or jump online to compare with your friends.
- Fiendishly designed Trophies (so you can prove your elite Scram Kitty skills!)
- It's Cross-Buy! One purchase gets you both PS4 and Vita versions.
- It's Cross-Save! if you own both a PlayStation 4 and PlayStation Vita you can catch cats at home, synchronise your data, then keep fetching felines on the go.
Watch the trailer in 60fps if you can!
More details coming very soon...
A leftfield use of the licence, this is a crack at a 'Tiara Defence' puzzler. It's not Burn Book fodder, but it's not exactly fetch either.
An original and tactically broad multiplayer shooter, but one lacking in physical, tangible satisfaction in its combat.
Essential games are the best of the best. They're games that thrill us to the core, that get to the heart of what video gaming can and should be. We only expect to see a handful of Essential games every year.
In place of scores, we'll have one-line summaries for every review, and a new recommendation system whereby some, but not all games will be considered Recommended, Essential or Avoid.
So what about games that carry no recommendation? This will cover a pretty broad spectrum of quality, but typically they'll be games with some qualities to recommend them but about which we have important reservations. This is where you'd find, for example, a sports game that provides no meaningful advance on last year's model, or an indie game with beautiful artwork but irritating design, or a well-made action-adventure with a dull storyline and samey gameplay. In these cases, the summary line should let you know whether you're interested to read more.
A full 50% of the playable characters are women and all are decked out in awesomely appropriate attire.
OS: Windows XP or later
Processor: 2Ghz or better
Memory: 1 GB RAM
Graphics: 1280x768 minimum resolution, DirectX 9.0c compatible graphics card
DirectX: Version 9.0c
Hard Drive: 700 MB available space
Sound Card: DirectX 9.0c compatible
You've only announced releases for PlayStation®3 and PlayStation®4? Why not PC or other platforms (Xbox/Nintendo)?
Amplitude and FreQuency were originally funded and published by Sony for the PlayStation 2. Since Sony owns these properties, sequels are exclusive to the PlayStation platforms (PS3, PS4 and potentially PS Vita), as is the case for all other Sony-owned properties that we know of.
“So we’d love to bring Amplitude to a platform like PC, and in fact it’s something we considered. But at the end of the day, this is Sony’s IP and taking it to non-PlayStation platforms is just not in the cards right now. Going into this, we knew how the lack of a PC/Mac/Linux version might have an impact [on our Kickstarter]; we’re not blind to that fact, as I’ve seen some suggest. But we believe in the title, and think that the PlayStation consoles are a great fit for the game.”
“Without going into detail, it does extend beyond just them owning the name or IP. There are other moving parts that wouldn’t necessarily give us a clear path to doing a spiritual successor on other platforms without the Amplitude name.”
Why doesn't Sony just fund Amplitude?
We can't speak for Sony, but our guess is that it's difficult for them to make a business case for funding the release of another Amplitude. The original games, while critically acclaimed and beloved by fans, weren't commercially successful.