DrStrangelove Comments

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  • BioWare issues statement on Mass Effect Andromeda future

  • DrStrangelove 30/03/2017

    @Cobalt_Jackal

    "No they didnt. EA bought Bioware(bought them via buying Bioware's parent company) shortly before ME2's release"

    Did. https://en.wikipedia.org/wiki/BioWare

    The next few years saw a number of changes in BioWare's corporate status. In November 2005, it was announced that BioWare and Pandemic Studios (itself founded by former Activision employees) would be joining forces, with private equity fund Elevation Partners investing in the partnership. On October 11, 2007, however, it was announced that this new partnership (organized as VG Holding Corp) had been bought by Electronic Arts.[5] BioWare therefore became a unit of EA, but retained its own branding.
    11 October 2007. ME1 was released on 16 November 2007.

    "most of the game thankfully was finished before EA came along. ME2 really wasnt an EA game, it was still Bioware."

    I really don't know what you mean. They removed all that complicated RPG stuff and tried to make it like Gears of War. If that doesn't carry EA's thumbprint then I honestly don't know what does.
    Reply +2
  • DrStrangelove 30/03/2017

    @Dan1382

    You have to wonder where this series would've gone if EA hadn't got their grubby paws on Bioware after ME2.
    EA bought Bioware shortly before the release of ME1
    Reply 0
  • DrStrangelove 30/03/2017

    @penhalion

    The one good thing to come out of this fiasco and that of "No Man's Sky" is that people are becoming very wary of listening to press hype and buying things on pre-order or on day one.
    Uhm, I think most the "press hype" did this time was to make people cancel their pre-order
    Reply 0
  • DrStrangelove 30/03/2017

    @Zojokkeli

    Add a meaningful rogue-paragon system
    Hell no, thank God that was removed
    Reply -1
  • DrStrangelove 30/03/2017

    @ihnm_aims

    "working around the clock."
    I hope they're getting paid overtime.
    *cough* EA *cough*
    Reply 0
  • DrStrangelove 30/03/2017

    @arcam

    "It feels like an RPG again and reminds me of the original game."

    I'd say it's much more RPG-ish than even ME1. After the change of direction in ME2+3, this caught me by surprise.
    Reply +2
  • Mass Effect Andromeda and the quest for great facial animation

  • DrStrangelove 29/03/2017

    It almost looks as if Bioware wanted people to get mad. Because those super odd animations that went viral are all in the very early game. Ryder's grimaces, Cora's monkey walk, the introduction to Ms Tiredface, Ryder's spooky frozen stare in that situation when talking about her father's fate, her odd smile when seeing the Tempest for the first time, that Asari doctor on the floor making a shocked face in a totally inappropriate situation... it's all in the beginning. Later on, animations still aren't good, and there are oddities, but it's pretty normal for the most part, nothing as outlandish as all the stuff that happens in the introduction part of the game. It feels as if they made that extra bad on purpose. Reply -3
  • DrStrangelove 29/03/2017

    @blarty

    ME:A's dialogue isn't good but it's better than ME3's
    Reply -9
  • DrStrangelove 29/03/2017

    @TolandsRancour

    ME:A is 2017's Destiny :)
    Reply +5
  • Mass Effect Andromeda is another failure for trans representation

  • DrStrangelove 28/03/2017

    Eurogamer. Complains that a game is bad at dealing with sexism/equality. Gives Witcher 3 an "essential". Reply -6
  • Eurogamer readership survey 2017

  • DrStrangelove 28/03/2017

    "how often do you go to the cinema?"

    Why's there no "never" option?

    edit: oh right, you can just not choose any. Oops.
    Reply +3
  • Introducing the Eurogamer Discord server

  • DrStrangelove 28/03/2017

    Please, someone tell vizzini Reply 0
  • Mass Effect Andromeda physical launch sales down on ME3

  • DrStrangelove 28/03/2017

    @Sober-Si

    Wrecked: Revenge Revisited
    Reply 0
  • DrStrangelove 28/03/2017

    @kraenk12

    Wondering what's wrong with some raging muppets
    Reply 0
  • DrStrangelove 28/03/2017

    @kraenk12

    "EG is like Gameinformer one of the most credible instances in the industry. But even they sometimes chose the wrong person for certain games."

    One of the best games of all time got 4/10 on EG. How could I possibly take their reviews seriously? I would be mad to do so.
    Reply -1
  • DrStrangelove 28/03/2017

    @kraenk12

    "A sheep is the one who still pays full price for a clearly unfinished and lacking game. Slaves to EA's marketing machinery or just people without principles. It's sad because there should be punishment instead of ignorance because in that case they will just keep on doing this shit."

    Bear with me. Sorry if I bought this game, sorry if I play this game, sorry if I'm having fun.
    Reply 0
  • DrStrangelove 27/03/2017

    @MagiusMagnus

    "I don't need validation from anyone else for the games I play, (in fact I've no doubt some would think that some of what I play is utter shit), but it sounds like you do need that validation."

    Why is that?
    Reply +1
  • DrStrangelove 27/03/2017

    @kraenk12

    "Forbes is the joke of the industry and shouldn't be taken seriously."

    But EG should? They have been completely wrong in every review and every article on the Mass Effect series. EG slamming Andromeda is almost a guarantee that it's a good game.
    Reply -1
  • Mass Effect 2 and the importance of character

  • DrStrangelove 26/03/2017

    @williamarthurfenton

    But it would be an understatement to say that Miranda was sexualised. Even more so EDI in ME3. They also changed Ashley's appearance in ME3 to give her more "sex appeal" (Bioware's own words). Sigh...
    Reply 0
  • DrStrangelove 26/03/2017

    @williamarthurfenton

    There's no doubt, it's a frequent part of sci-fi... but imo of the worse kind of sci-fi. Star Trek TOS was full of sexism, but to be honest TOS was crap in most regards.

    There was some sexist stuff in ME1 too, but it didn't get out of hand like in 2 and especially 3.
    Reply -5
  • DrStrangelove 26/03/2017

    @Cobalt_Jackal

    "Clearly what fans like us thought Mass Effect was, and where we wanted the series to go and what Bioware/EA think Mass Effect is, and where the direction they're taking the series in... is completely different."

    As many will be surprised to hear, I'm a massive fanboy. I was so positively surprised that ME:A went back to ME1 and tried to build on it, finally doing all the exploration stuff that ME1 fell short of and 2&3 abandoned. Unlike 2&3, ME:A tries to accomplish what ME1 tried to do but was unable to do for several reasons. It's a lot better than the admittedly clunky combat of ME1, it's better than the combat of 3 and especially 2, and it does so much that ME1 just dared to envision. After ME3 I thought there won't be another ME that'd be even half-baked, but Andromeda... it's so much more than I dared to hope for.
    Reply -5
  • DrStrangelove 26/03/2017

    @williamarthurfenton

    @DrStrangelove Miranda stole the show in ME2.

    Just do a Google Search on her, and well, you'll see why that is. I'm not in the best position to criticise that because I couldn't wait to romance her.
    I never got it. First of all, I'm not into romaces with polygon models anyway. Then I found it ridiculous that Miranda wears bodypaint instead of trousers. Then I always found her face a bit weird. Possibly more so than Femryder's.

    To me that's all juvenile fantasy crap, and it embarrasses me when playing because I have the constant feeling that the game thinks I'm 15 years old.

    It got worse in ME3 with EDI's blinding cameltoe. Seriously, wtf.
    Reply +2
  • DrStrangelove 26/03/2017

    @williamarthurfenton

    Yea, ME1 at least tried. It was extremely ambitious and failed to live up to those ambitions in some regards. It tried to be a mix of genres and in many ways succeeded. Notably it tried to give a sense of scale and of interconnection--seamless transitions between on-foot and Mako, elevators instead of quasi-teleport loading screens, walking through the Normandy and decontamination and docks. There were issues, but for the most part it did a good job.

    Don't get me wrong, ME2 is a fantastic game. But it seems to hate ME1. Instead of building up on that basis, it does something completely different. No more Mako, no more planets, just corridor action "connected" by loading screens. RPG elements? Looting? Inventory? Scale? Exploration? Vehicles? Fuck that, just get rid of it. Levelling? Dumb it down beyond recognition. Reapers? Who cares about that crap, just do a u-turn and do something completely different. It did nothing with ME's main theme, the Reapers, leaving that entirely to ME3 which had to pick up where ME1 left. ME2 hated ME1 so much that the first thing it did was to blow up the Normandy and kill Shepard.

    But that's exactly what EG wanted, apparently. The ME1 review complained that it had an annoying slow start and there was too much talking instead of instant action. The ME2 review lauded that it started with fire and explosions right away. EG reviews made it clear they didn't want all that RPG crap and wanted it to be a shooter like Gears of War. Well that's what they got, glad they're happy with it. No surprise they don't like Andromeda.

    I hate to applaud ME3, but at least it had a more sophisticated levelling system and brought back weapon mods, even weapon upgrades. Yes, of all people it's me saying that ME3 improved on some things.

    As for characters, ME2 clearly had the deepest character interaction/development. But saying that ME1 had none of that is bullshit. If you cared, you could talk to your squadmates and were rewarded with learning to know some pretty deep characters. Wrex starting to have doubts and saying how the line between friend and foe are becoming a little blurry was one of the strongest moments in the trilogy in my opinion, up there with the best of ME2.
    Reply +5
  • DrStrangelove 26/03/2017

    @williamarthurfenton

    I don't see much difference in quality of plot here either, if we look at Mass Effect 1 Vs Andromeda.
    Wut? ME1 has the best plot of any game I've ever played in my 25 years of gaming. Probably the main reason why I was partially disappointed by ME2 and shocked by ME3.

    Andromeda is leagues below ME1 in that regard, possibly on par with ME2 (haven't come far enough to properly judge though), and worlds better than ME3 which committed plot suicide in the very beginning. In fact, ME:A blows ME3 away on almost every level.
    Reply +3
  • DrStrangelove 26/03/2017

    @williamarthurfenton

    It is a very bold statement though, it's asking for trouble.
    Reply 0
  • DrStrangelove 26/03/2017

    Mass Effect Andromeda, quite possibly BioWare's worst RPG to date
    That's preposterous. There's a lot of players who absolutely love this game. I haven't played a lot of Bioware games, but the existence of ME3 alone makes that a laughable statement.
    Reply 0
  • Playtonic to ditch JonTron from Yooka-Laylee following anti-immigrant comments

  • DrStrangelove 24/03/2017

    "I said a bunch of stuff that could be misconstrued in all sorts of ways,"
    That's always the point where they finally prove what bellends they are. Instead of apologising, they whine about being misunderstood. Or "apologise if people misunderstood me". You just missed your last chance.
    Reply +8
  • How to actually enjoy Mass Effect: Andromeda

  • DrStrangelove 23/03/2017

    I'm also amazed by how many know how crap this game is because they've read some article, watched a few videos and seen some gifs. Reply +3
  • DrStrangelove 23/03/2017

    @TheDeathKwonDo

    I'm having a lot of fun right from the start, and if it's true what they say, that it gets better later, well I'm looking forward to it happily.
    Reply +1
  • BioWare mulls Mass Effect Andromeda animation, character creator improvements

  • DrStrangelove 22/03/2017

    @DoubleDangerous

    "It seems that the Polish and Dutch are leading the way in AAA development."

    To be fair the Polish have an unfair advantage when it comes to polish
    Reply +22
  • DrStrangelove 22/03/2017

    One of Andromeda's areas actively being investigated for tune-up is its character creator, whose relatively limited options have upset some fans.

    "Can't promise anything yet, but we're currently evaluating various options for making it better," Frazier wrote.
    So the creator will be updated when I'm well into the game? :/
    Reply +4
  • Castlevania: Symphony of the Night turns 20 today

  • DrStrangelove 20/03/2017

    Castlevania: Symphony of the Night launched two decades ago, to the day, inadvertently birthing a whole new subgenre in the gaming lexicon: the "metroidvania."
    Arguably Metroid also played a role in this
    Reply +24
  • DrStrangelove 20/03/2017

    A great game tragically always overshadowed by Castlevania IV Reply -13
  • Mass Effect: Andromeda review

  • DrStrangelove 20/03/2017

    @dirigiblebill

    Indeed they aren't. Analogous to how "humans" isn't capitalised, which makes sense I guess.
    Reply +1
  • DrStrangelove 20/03/2017

    Well after ME3 I didn't expect anything at all anymore from story/writing, what I hoped for is great gameplay and roaming around in beautiful open worlds, hopefully with more RPG elements (looting, crafting etc.) and that's apparently just what I get, so I'm happy. I just hope it won't become as boring as I'm told regarding pointless fetch quests.

    I can live with the weird animation issues, sometimes they're good for a laugh--it's cartoonish and doesn't seem to take itself too seriously, which makes it much better than ME3 which was cartoonish but took itself far too seriously, not even remotely able to live up to its ambitions.

    Bugs and performance are a real problem though, I really hope they'll fix most bugs soon.

    Other than that I'm very fine with it so far. I liked the trial a lot and I'm looking forward to play the full game without the stress of a countdown timer pushing me towards rushing it.


    But one more thing: "a series celebrated not merely for its freedom of choice, but for making those choices matter"

    That's a bit rose-tinted, almost the only choices that really mattered were who of your squad lives and dies. The "bigger" the decision, the less consequential. The supposedly big decision in the end of ME1 didn't matter at all later, the supposedly big decision in the end of ME2 didn't matter at all later, and now... well the ridiculously big decision in the end of ME3 didn't matter at all either in Andromeda.

    And finally, I've learned to not trust reviews too much, EG gave ME3 a 10/10 after all, so I'm fine with trying it for myself.

    edit: Rock Paper Shotgun claimed in a recent article that the first 5 hours are terrible, well I was having a blast. So much for that.
    Reply +2
  • DrStrangelove 20/03/2017

    @MattEvansC3

    "@AgentDaleCooper The last five minutes."

    Everything except for combat. Everything that has to do with writing and dialogue is cheesy, cringeworthy crap, making this one of the most disappointing sequels in gaming history.
    Reply +5
  • Monopoly ditches classic characters for T-Rex, penguin, rubber duck

  • DrStrangelove 18/03/2017

    This can't be happening :( Reply 0
  • Mass Effect's best mission

  • DrStrangelove 17/03/2017

    It certainly one of ME3's highlights, although of course that doesn't say much. One thing that annoyed me is ME3 went over the top with choices--the series always took pride in giving you choices but in ME3 they just cranked it up to 11, giving you digital choices about life and death of the entire Krogan, Quarians and Geth races (let's not mention the Reapers letting you decide the fate of the entire galaxy for no apparent reason). It made more sense on Tuchanka than in the other cases, but still it has that "bigger is better" vibe to me.

    Just like with Mordin's death: like so much in ME3, it doesn't feel like an inevitable event, it too strongly tastes like he was just killed to brute-force drama and emotions. You can do that, but you should flesh out the reasons why he indeed has to die. Like so often, events are lazily excused with a few lines of dialogue rather than convincingly explained.

    And of course it had to end with a golden snowflakes show taken from Eurovision.
    Reply +1
  • Mass Effect Andromeda's early access trial is getting a mixed response

  • DrStrangelove 17/03/2017

    Played 2 hours, and so far I'm having a fucking blast Reply +1
  • Capcom remasters six classic Disney titles for PS4, Xbox One and PC

  • DrStrangelove 15/03/2017

    This reminded me that Capcom used to make great games Reply +9
  • Mass Effect: the story so far

  • DrStrangelove 15/03/2017

    Each game let you carry over your story decisions into the next, until Mass Effect 3 ended the trilogy's story with you saving the galaxy.
    Well one of the endings doesn't quite qualify as saving the galaxy
    Reply +1
  • DrStrangelove 15/03/2017

    Btw, nice article link on the left side to "Why is video game lore so dreadful?" Reply +2
  • DrStrangelove 15/03/2017

    @MagiusMagnus

    Please tell us what all you found in your Andromeda playthrough
    Reply +2
  • Mass Effect Andromeda: the first five hours

  • DrStrangelove 14/03/2017

    I just noticed in the Tempest tour video that Ryder leans into corners when running. We're back up to ME1 levels of animation \o/ Reply +4
  • Mass Effect Andromeda includes Easter egg from very familiar character

  • DrStrangelove 08/03/2017

    @Binba442 I started with 2, and felt like I picked up things reasonably well. It's really hard to go back to the original after playing 2, as they are very different gameplay-wise, and the original felt really clunky and difficult to get to grips with.

    in short, there's no real issue starting with 2, but if you want the full experience start with 1.
    ^ I mostly agree with that. And while technically it's a trilogy and has some returning characters, the main story went in completely different directions. In my opinion, ME2 was no continuation of ME1, and ME3 none of ME2. So I think even story-wise it doesn't matter that much which one you start with.

    For the full experience, of course you have to play all three. And ME1, while clearly my favourite in the series, is much harder to get into than ME2.

    Generally, I'd say if you're an RPG player and don't mind slower pace, gameplay that can be a bit clunky etc. to get a big space opera, ME1 is your game. If you want slick shooting action and an underground/outlaw kind of story, ME2 is for you. If you're into self-harm, get ME3.
    Reply +2
  • Valve sticking with software as it works with more VR headset makers

  • DrStrangelove 08/03/2017

    Last week Valve announced plans to partner with technology company LG to release a new virtual reality headset. What's more, this won't be its last.
    There'll be a third one? You're not fooling me
    Reply +3
  • Nintendo says Switch dead pixels "normal", not a defect

  • DrStrangelove 07/03/2017

    What? That was deemed acceptable by law on early LCD monitors. It's not the 90s anymore ffs Reply +1
  • Why a tiny reference to an alien race has Mass Effect Andromeda fans so excited

  • DrStrangelove 07/03/2017

    @ubergine

    It was red? That's even the worst ending (in terms of death and destruction, not quality).
    Reply +1
  • DrStrangelove 07/03/2017

    "To be clear, Andromeda won't feature the Reapers at all - which is good"

    Bah. Together with the characters, the Reapers were the best thing about Mass Effect (well, ME1 that is).

    Also peoples that used to quarrel tend to work together with time if they're in a similar situation, facing the same outer threat. Andromeda is as alien to the Reapers as it is to us, so we could become friends.
    Reply +2
  • Switch is Nintendo's fastest-selling console ever in Europe

  • DrStrangelove 07/03/2017

    Honestly didn't see that coming. Makes me kinda happy, I really want Nintendo to succeed. Reply +14