Dr.Haggard • Comments
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- 4,004 Posts
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- 25 Followers
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Currently playing Path of Exile
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Introducing the secret seekers and their eight-year quest
"If there's anything in reality that's not fun, we will change it."
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Starbreeze's latest looks like it could be this year's Journey
Riddick was also brilliant, but The Darkness and Syndicate were very disappointing, it's really good to see them doing something all their own - and not FPS - again. Reply 0
Project Shield: Nvidia's Android-based portable that streams PC games
Defiance: the console MMO that might just work
OnLive lays off most of its staff, files for alternative to bankruptcy
Retrospective: Daikatana
There was no one to temper him and tell him this stuff just wouldn't work very well, or that it was too difficult, or that his story and characters were juvenile and tacky etc.
What he never seemed to get was that if Quake had wound up the way he'd originally envisioned it would have been rubbish.
Edit: Don't get me wrong he's a nice chap, and I'm sure he knows better than all of us where he went wrong. Reply +4
Plus I think it's probably one of the last, if not the last game I bought in a big box, so it's historic for that reason too.
It was still a huge disappointment at the time despite all the warning signs. I actually really quite liked that MPlayer deathmatch demo they released for a competition a while before the games release, the weapons were fun, so I still had some hope for it. How wrong I was. I remember the ancient Greece and Norway levels being my favourite parts, but overall it was just dreadful. Reply +3
Dragon Age II
Oh and whoever said they should cut down on the codex stuff, no! It was brilliant. Reply 0
EG Expo: The Witcher 2 session
What a disappointing reaction when he asked if anyone had played the first game! Shame on you lot. Reply +1
Retrospective: King's Bounty
Enjoyed the article, I've only recently started playing Legends and it's brilliant. Reply 0
Enslaved's Tameem Antoniades
Heavenly Sword might've been a bit crap but that's hardly a good reason to go all Paxman on him. Reply +26
Dark Void
Halo 3: ODST tops UK charts
The flashbacks are classic Halo and the New Mombasa hub with its thick atmosphere, log-hunting, and slightly-sinister-yet-chirpy AI are where Halo meets System Shock/Bioshock. Great atmosphere and the most consistently good Halo game since... well ever really. Reply +3
SCEI's Fumito Ueda
Joystiq asked him. Sounds promising. Reply +4
Next Blizzard MMO is new IP
The Borealis was originally meant to be the opening level of HL2, that's why it was there in 2003, not because they had the episodes planned out. That idea was scrapped and it was intended for the ship to make an appearance later in the game, but that too was scrapped and it became part of the story for the episodes. Reply 0
You might find this interesting. Have you read Raising the Bar? Reply 0
Eidos Montreal confirms Thief 4
Demon's Souls
As a blue phantom in another player's world you earn souls (edit: and tendency), but bosses you beat together and events you trigger only affect the host player's game - when you return to your game it's just as you left it.
In other words you can only advertise yourself as a soul available to aid other players, you can't place a 'help wanted' glyph, so you can only progress your game via co-op if you're alive and you find another player's blue glyph.
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Nope, there's a hub from which you access the five areas, each having 3 or 4 sections, and you can visit any area at any time. Progress through the areas is linear, each section ending with a boss demon which then opens up the next section and a portal back to the hub. If you're having trouble with a particular section or boss you can go and make some progress in another area instead, then come back when you've levelled a bit or got better gear.
Levelling up is done at the hub by spending souls. Repairs, upgrades and purchasing (for which the currency is also souls) is done either at the hub or at vendors/blacksmiths you meet out in the world.
Is the combat any good (thinking NGS or DMC)?
Nothing like either of the above. This is far more realistic, weighty combat, there's no jumping in the air and bouncing off walls. Think Severance.
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Rage for Xbox 360 to come on two discs
Lou, could I borrow that massive facepalm? Reply 0
I removed it because it wasn't aimed at you, but since it was you I was replying to I thought it might have looked that way. Nevertheless the phrase 'lazy programming' really gets up my nose :) Reply 0
The moment someone calls John Carmack a 'lazy programmer' you just know it's time to stop reading these comments threads.
With regard to the comment about it fitting on a PC dvd, the data is compressed into cab files which the installer unpacks, it will be a lot bigger once you've installed it. On the 360 it has to be streamed directly from the dvd as you play, and obviously the more compression the slower it'll be accessing that data. Reply 0