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  • Snipperclips now a Nintendo Switch launch title

  • Dismiss 24/02/2017

    Read somewhere that Fast RMX and Shovel Knight will be available at launch as well. That would make things a bit more interesting (and would make me feel like less of a mug) Reply +6
  • A complete history of Nintendo console launches

  • Dismiss 24/02/2017

    Sonic wasn't a Megadrive launch title, unless I remember it all wrong. There was Altered Beast, Golden Axe and a Shinobi title in the launch window, but I'm under the impression Sonic came out when the system had already established a foothold in the market. Reply +2
  • Xbox Games with Gold March lineup includes Evolve

  • Dismiss 22/02/2017

    @polymorph PC only.

    Can't complain, never tried layers of fear, got at least my subs' worth, as I always say.
    Reply +3
  • Horizon is a technical masterpiece on PS4 and Pro

  • Dismiss 21/02/2017

    Regarding exclusivity, just keep in mind that making this kind of blockbuster costs serious money. Production costs of this magnitude (including possible delays and optimisation work which might not be acceptable for a third party publisher) might make sense for a platform holder that wants to promote an entire ecosystem consisting of hardware and online services on top of the game, but it might be too big a risk for an independent publisher, even considering the additional -potential- revenue of a multiformat release.

    In short, many of these games might never see the light of day if they weren't exclusive (and yes, the Windows Store is very similar to a walled-garden type premise. so it's no wonder it has exclusives too).
    Reply -1
  • Horizon Zero Dawn review

  • Dismiss 20/02/2017

    @franciscocunha12 Oh, come on, don't you realise that this borders on curtailing freedom of speech? Reply -1
  • Dismiss 20/02/2017

    @Agarwel_Idiriz I disagree, describing the game to you is done through marketing, commercial websites, visual material and general reporting (previews, hands-on, peripheral journalistic coverage). The purpose of a review is critique. It doesn't need to have a number at the end, but it is an evaluation/assessment of quality. Reply -2
  • Dismiss 20/02/2017

    @raheell9 They didn't "refuse to rate" anything, they just didn't think it was worth an accolade, even if it is to all intents and purposes a good game. This is how both these EG reviews read to me, and this is the point of the badges themselves, to draw your attention to something that they think is special/worth buying for everyone.

    On the other hand, I agree that when respectable and pretty tough outlets such as GB and Sterling, even Ars Technica (also text-only) seem to like a game so much, then you have to take their opinion into account as well. As well as the negative ones, of course. As long as they have reasonable arguments to back up their critique, such as this one, which I think is a very good review. Didn't really like the US Gamer one, though, didn't seem to be able to grasp the game as a whole.
    Reply +2
  • Dismiss 20/02/2017

    @AgentDaleCooper Well, personally I had trouble believing this was coming out of a console. Sadly, I couldn't play it as much I'd like to. Reply -1
  • Dismiss 20/02/2017

    @captain-T-dawg Sure, I understand, I was just talking about the EG review. If you'd like to see something a bit more positive, you could try another outlet, of course. Which is also the case for this one. Reply -1
  • Dismiss 20/02/2017

    @captain-T-dawg Just to underline a point, EG didn't really rate Res Evil 7 any better. But you loved it, along with many other outlets. That's fine. Reply +3
  • Dismiss 20/02/2017

    @Naetharu I agree with you on the principle of the review. However, let's not forget that the other, more positive reviews mentioned in the original post also have their own text to go along with the number. Most of the time, they're all equally valid opinions on an objective level. It's not like they're all Official PSM or something like that. And there's a couple of them that are much more negative than the EG review. Which are also valid opinions. In order to be fully informed, it's good to be aware of many different opinions. Reply +2
  • Face-Off: For Honor

  • Dismiss 18/02/2017

    @James_yatap An open-world game, probably. This one, though? Not so sure. It's already running at 1440p with seemingly zero drops below 30 (so you know that unlocked it would be higher on average, even if it's just fluctuating between 35-45). I'm pretty sure they could have done something better if they dropped res and prioritised performance. But they didn't, end of story. Nioh did, and it hit 60 fps quite convincingly. Sure, different games, different dev priorities, probably different degrees of expertise, but hey, it's all theoretical right now. Reply 0
  • Dismiss 18/02/2017

    @UKRaver1980 Sure, this is why I was referring to visual cutbacks (and of course a downgrade in resolution from 1440 to 1080), otherwise they wouldn't be necessary. It's not like there aren't 1080p60 titles available on the system, more so on the PS4 Pro. After all, the base model is already running the game at a steady 30 with minimal differences, apart from resolution and some AA. That said, I wonder if there's a Sony mandate about Pro users having any sort of official advantage on competitive games. I would imagine there is, which would make the "Pro" moniker even more ironic. Reply -10
  • Dismiss 18/02/2017

    @Fourfoldroot Tend to agree with you there, especially for the PS Pro version. Looking at the 480 performance, it should have been within reach of the Pro, even if it didn't look quite as pretty. If there's a title that needs a Nioh-style approach, it's this one. Reply -3
  • Warning: Nioh glitch can delete save data upon starting a new character

  • Dismiss 17/02/2017

    Well, in this case I'm guessing that the cloud isn't the safest place to store your backup, unless you turn off auto-uploading. Reply 0
  • For Honor review

  • Dismiss 17/02/2017

    It's lack of time for me. I don't think I'll be able to play this till it's on sale, anyway. There's no point in getting PvP-only games unless you're prepared to put in some practice and git gud. Reply +1
  • Art allegedly from Sony Santa Monica's cancelled sci-fi PS4 IP emerges

  • Dismiss 17/02/2017

    Yeah, well, one would expect that any similarities/clashes would be spotted before allowing development to continue for years. Reply +1
  • Microsoft brings forward E3 2017 Xbox press conference

  • Dismiss 16/02/2017

    This will be big. It has to. Reply +2
  • The best action game no one's ever heard of just got a sequel - and it's phenomenal

  • Dismiss 15/02/2017

    @porkface People WILL read, or at least take notice, of an Essential or Recommended review, though. After all, it's the reason you kept the accolades, despite dropping scores (which I fully support). They do draw attention more than a general article that you have to keep checking what you're supposed to be reading. Is it an impressions piece? A review? Both? Will there be a review? No? For the sake of clarity, "official" and "final" game critique should have the form of a review, in my opinion. Reply +2
  • Nioh players are working out how to make it easier

  • Dismiss 15/02/2017

    @subject78 Actually, I think that the map is not available until you beat the first real boss. But you can still access some items that are tied to specific skills, without doing any actual crafting. Reply 0
  • Dismiss 15/02/2017

    @Trinitron Many bosses, including the first one, have rather big windows of vulnerability when they complete a sweeping move, designed to catch players that wale on them from behind. Generally speaking, I invest in Ki (Heart) and Spirit. What really worked for me was dodge the balls, get behind, do a couple of slashes to trigger his sweeping attack, get back so that it didn't hit me, then rush FORWARD and hit him lots of times. Much like Bloodborne, that is.

    For the second phase, I found it easier to stay back, purge the yokai zones at my own pace, avoid the admittedly deadly projectiles and wait for him to commit to his strong combo which opens him up to quite a bit of punishment, if you have the room to move and enough KI to stay in the yokai zone a bit. The same strategy works for his Twilight version as well (but you have to be even more careful of projectiles, as he changes up his rhythm). Didn't use any items, apart from potions, but you can always cash in on a few spirit stones to charge up your living weapon again and take him out with impunity, if he has little health left.
    Reply +1
  • For Honor is the best fighting game I've played in ages

  • Dismiss 14/02/2017

    Actually, it's not anything like the aforementioned fighters, it's more like Bushido Blade 1 for the modern era. Reply +2
  • Fallout 4 on PS4 Pro: the upgrade we've been waiting for?

  • Dismiss 13/02/2017

    Well, the resolution bump is very desireable on a UHD TV, but I'm not sure that most people would choose better god rays over a more stable framerate. Perhaps it would be better to include a performance mode or dynamic image quality, if the aging engine can support stuff like that. That said, the top of the Corega building did buckle performance on my i7/970 rig as well, don't know if things have improved since. And anyway, overall you get better graphics and improved performance, so there's not much to complain about. Reply +1
  • Why Valve has no interest in making console games

  • Dismiss 10/02/2017

    Whatever, just do a good game. Wherever you like. It's not like they're flooding the PC market right now with their own, quality releases. Reply 0
  • PS4 Pro boost mode: a game-changer for unpatched titles?

  • Dismiss 09/02/2017

    @_TheDarkSide_ It could happen in some extreme cases, especially if you don't have a 4K screen and, as a result, you don't have such a clear trade-off for somewhat reduced performance. I dunno, Skyrim, perhaps? Reply 0
  • The English sailor who inspired Nioh's samurai star

  • Dismiss 08/02/2017

    @Atropos Indeed, as soon as I heard the nickname "Anjin", Shogun immediately sprang to mind. Reply +3
  • PS4 Pro 'boost mode' runs unpatched PS4 games more smoothly

  • Dismiss 05/02/2017

    @mostro It's a game published (and probably 100% funded) by Sony, not a Sony game per se, in the sense that it was developed by an independent studio on commission. I'm guessing that, once the contract has been fulfilled and the commissioned developer has moved on to other projects, Sony can't make any demands. They can try to improve it themselves, I suppose, but the Boost mode sounds like a much more sensible approach for a platform holder. Reply +2
  • Dismiss 05/02/2017

    Argh, just when I had resigned myself to playing the Witcher over Gamestream on Nvidia Shield due to somewhat unstable performance on PS4. I wonder if that means that I can play it on PS Pro and not have my PC running in the office all the time? A locked 30 fps is good enough for this game, I think. Reply 0
  • Nioh review

  • Dismiss 03/02/2017

    @OllyJ Yeah, I get what you're saying, it's just that this is more about doing the right thing at the right time or faking your opponent, rather than performing a flawless combo and recovering in time to defend. Attack and defense is definitely in play, just be prepared to ration everything, even mobility. NG was a rather tactical game for its genre, but this (and Dark Souls) is rather different. Reply 0
  • Dismiss 02/02/2017

    @hawseow Well, one could argue that it does, because you need to hover around a very dangerous spot in order to use it at its maximum potential. You don't get penalised, but you have to risk more in order for it to make a difference. You could argue that the jamming in Gears is a risk factor as well, as you can completely bypass the mechanism if you don't want to take a risk. Reply 0
  • Dismiss 02/02/2017

    @OllyJ No, if it's fluid and flashy combat you want, Souls-type games are not your thing. Better off trying something by Platinum. You need to spend lots of time waiting and planning your next move in Nioh, even if it's faster and more aggressive than Souls (and a bit more fluid than Bloodborne). Reply +3
  • Dismiss 02/02/2017

    @jabberwocky Yeah, the option is there, but you can't change it in-game. Curiously enough, the 60 fps mode seems to be performing more consistently than Movie Mode. At least that was the case befrore the day one patch, haven't tried movie mode since. Playing on PS Pro. Reply +3
  • Dismiss 02/02/2017

    @hawseow There's another distinct difference. A successful press while in range of a yokai zone will dispel it, allowing you to use Ki more freely. On the other hand, when you're inside a yokai zone Ki needs to be managed extremely carefully (so last minute blocks may be impossible), so it's more risk/reward right there. Reply 0
  • Dismiss 02/02/2017

    I know it's Team Ninja, but no mention of Onimusha at all (especially the timing of R1) feels like a disservice. Otherwise, I'd say the review is spot on. It's a comparatively disjointed, less serious take on Dark Souls, but on a gameplay/technical level it's pretty much flawless. Reply +7
  • LittleBigPlanet 3 on PS4 headlines PlayStation Plus February lineup

  • Dismiss 01/02/2017

    Don't have any of those, so I guess this is another month where I'm getting my subs' worth in games... that I don't have time to play anyway. Come to think of it, the only free-with-sub titles I've ever managed to put some time into were Transistor, Resogun and Killer Instinct. Reply +2
  • Double Dragon 4 looks like a proper good Double Dragon sequel

  • Dismiss 27/01/2017

    Yeah, I know they're true to the original and all, but I wish they used hand - drawn sprites. Wouldn't mind a Vanillaware Double Dragon. Reply +1
  • The race for 4K: how Project Scorpio targets ultra HD gaming

  • Dismiss 26/01/2017

    @Hairy-Gorilla I can live with that, as long as they offer everything else. Reply 0
  • Dismiss 26/01/2017

    Just encourage developers to include a 1440-1600p option @ 60 fps on all games and let it improve older games without patching, please, even if it does not offer a tremendous upgrade over the Pro. That would make it worth buying in my book, at least for multiformats. Reply +1
  • Tech Analysis: Gravity Rush 2

  • Dismiss 17/01/2017

    @Aenima_pt Core powers are upgraded automatically now by gaining fame levels. You only get to manage your combat powers, which are a bit more complicated in the second game. Reply +1
  • Switch clicks in the hands, but on paper, it's in trouble

  • Dismiss 15/01/2017

    Nah, it'll be fine. It's the most portable full gaming device out there, it has a couple of hugely desirable "home" exclusives you won't be able to play anywhere else just for this year. It won't set the world on fire, and it probably won't give the PS4 a run for its money outside Japan (which seems to be the primary market it has been designed for), but it'll be more than alright, I reckon. Reply +3
  • Nintendo confirms Switch launch lineup of games

  • Dismiss 13/01/2017

    Not bad at all, provided that Zelda and Mario stick to the level of quality expected of them. Well, it's not like people are going to buy this in 2017 as their primary gaming system. A natural fit for indies, as well. Reply -13
  • Nintendo's precarious reveal runs risk of Switching off fans

  • Dismiss 13/01/2017

    Well, it's going to be my go-to system for bedtime and the summer holidays, so I don't really need more games at first. Online sounds awful, though. Reply +1
  • Sony closes Rigs studio Guerrilla Cambridge

  • Dismiss 12/01/2017

    Anyway, I'm still dead inside since Studio Liverpool Reply +36
  • Scalebound cancellation won't end Xbox projects with other studios, but games may be shown later

  • Dismiss 12/01/2017

    Yeah, thing is, the Xbox One has been out for what, 3 years now? 4? If third party exclusives are a priority, shouldn't there be some more collaborations that would be ready to show by now? Reply +3
  • Square Enix trumpets 6m Final Fantasy 15 copies shipped and downloaded

  • Dismiss 10/01/2017

    Welp, couldn't resist getting the Deluxe version in the 12 deals of Christmas sale. No idea when I'll be able to play it, but I'm sure many people were tempted by the early price cut. Reply 0
  • Gravity Rush 2 review

  • Dismiss 10/01/2017

    Love the way it doesn't hold your hand. Sure, you can pull off everything rather easily, but once the control system clicks and you start seguing one maneuver into another, it becomes pure giddy pleasure, as seemingly impossible challenges gradually turn into attainable and then quite easy goals. Missions could be better designed/more ambitious though, I agree about that.

    Seems to lack PS Pro support too, at least for the moment.
    Reply +2
  • Microsoft's 2017: momentum at last, and a golden opportunity

  • Dismiss 06/01/2017

    Well, this sounds a bit more optimistic, even though there's only two or three "console" exclusive games in there and they're hardly "heavy-hitters". I don't believe for a second that those are the only MS exclusives we're going to see this year. Even with the rumoured addition of a new Forza, the line-up is just too sparse for a big platform holder in its third to fourth year. Then again, one might argue that the Scorpio will offer a generational upgrade to the whole library. I don't know, it does sound a bit too sketchy. Reply +8
  • GeForce Now streaming coming to PC and Mac

  • Dismiss 05/01/2017

    Yeah, this is just an experiment to see what they can get away with until server costs are sufficiently reduced. It will settle at Netflix-level prices, eventually. As it is, though, it's simply taking the piss. Reply +2
  • Sony's 2017: steady as she goes as PS4 goes big on games

  • Dismiss 05/01/2017

    No matter how much I try, I really can't empathise with the tone of this piece. What I see in this list is a huge degree of variety/diversity (easily Sony's major advantage in the ΑΑΑ console space), some equally welcome new IPs (otherwise I'm guessing there would be even more moaning about no original games) and, finally, Persona 5 (woo!). Just out of curiosity, would Wesley be more enthusiastic about this line-up if the list included, say, God of War 4, FFVII remake and Days Gone? I'm guessing not. Anyhoo, I think Spider-man will make it in some form or other, it would be crazy to completely miss the film launch. Ni No Kuni will probably make it as well, at least in Japan.

    Exclusives aren't supposed to carry a platform on their own, they're more like a competitive advantage for a machine that will already have most major releases of the year.
    Reply +6
  • Day of the Tentacle Remastered is now free on PlayStation Plus

  • Dismiss 04/01/2017

    Welp, definitely worth 4 euros and change, as I always say. And you get some additional discounts in the pretty decent January sale, as well. Reply +13