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  • A Switch is for life, not just for Zelda

  • Dismiss 24/03/2017

    Well, if that's a stellar launch, then the PS Vita launch line-up would be, what, transgalactic? Not that it matters to me, because I got it purely as a portable console (along with Zelda and Shovel Knight) and I don't expect to play it very much at home, if at all.

    Oh, a full review of some of the more expensive games would be nice, as well.
    Reply +11
  • What's up with Nier: Automata on PC?

  • Dismiss 23/03/2017

    Looks like I'll be getting this on PS Pro, then. It was much more likely anyway, as new games seem to drop sooner in price in the PS Store nowadays. Reply 0
  • Bloodstained announced for Switch, cancelled for Wii U

  • Dismiss 22/03/2017

    YES! Well, not for the Wii U cancellation, obviously. Still, can't imagine why they don't go ahead and complete it, unless development of this particular version was lagging far behind. Reply +1
  • Standard Tegra X1 'confirmed' as Switch's processor

  • Dismiss 20/03/2017

    The Switch is as powerful as it needs to be to run Nintendo games... as well as it does. Reply +1
  • The Surge comes out in May

  • Dismiss 17/03/2017

    Well, as Nioh demonstrated so succesfully, there's definitely room to improve and/or diferentiate certain aspects of the Souls recipe. Hope Deck 13 pulls it off this time. Reply +6
  • How Dishonored 2 hides its best details in the periphery

  • Dismiss 15/03/2017

    Indeed, so elegant and well-crafted. Definitely my GOTY for 2016. Looking forward to Prey. Reply +3
  • Metroidvania Momodora: Reverie Under the Moonlight is getting a PS4 and Xbox One release

  • Dismiss 14/03/2017

    @genuinebrag Yeah, I'm sure I'll enjoy it, it's just that I've stopped seeing this kind of retro sprite-based affair as "cute" anymore. I'm all for old-school gameplay, just need some interesting art as well. Perhaps it's because I've been gaming since the early '80s and it doesn't feel as exotic as it may look to younger players. Reply 0
  • Dismiss 14/03/2017

    @fersan No, is that a Metroidvania as well? Thought it had more of a traditional platformer structure. It's on my wish list though. Also looking forward to that Wonder Boy remake, which looks amazing. That's the kind of thing I want to see. It'd be great if Vanillaware made a Metroidvania, as well. Bloodstained looks also very attractive. Reply 0
  • Dismiss 14/03/2017

    Reached a point where these games sort of blend into each other, no matter how good they actually are. Love playing them usually, but I almost can't tell them apart anymore, pixel art is so ubiquitous nowadays. Time for some good, old-fashioned hand-drawn art? Or, I dunno, a 2.5D approach? Reply +3
  • Fast RMX showcases Switch's technological leap over Wii U

  • Dismiss 11/03/2017

    @electrolite @OnlyJoeKing Got one, but I can't say I love it to bits. I mean, I do love Zelda BOTW and the machine is pretty nice. However, I do think that it would be a much better proposition if they had invested in better/more future-proof hardware, instead of going for novelty motion controllers, once again. The original Wii fad is over, get over it already.

    That said, it's the only handheld that gives me what I want. A big screen that can do justice to AAA games and enough flexibility to make you forget about technical shortcomings. Just like the Vita did, 5 years ago. It was time for an update.

    Oh, and I'm pretty chuffed that I won't have to buy another console for the big Nintendo 1st parties.
    Reply +2
  • Dismiss 11/03/2017

    Really want to get this, but a couple of lukewarm reviews and the impending release of MK 8 are holding me back. Perhaps I should go for this, as it is much cheaper and it looks to be a better single player experience than MK. Reply 0
  • Nvidia GeForce GTX 1080 Ti review

  • Dismiss 09/03/2017

    Absolutely love it. Now I can get a 1080 for 500 EUR or so. Reply +12
  • Rime comes out in May, costs 10 more on Nintendo Switch.

  • Dismiss 08/03/2017

    Less competition? Reply +7
  • Switch has redesigned portable gaming forever

  • Dismiss 08/03/2017

    Yeah, this will be negged to hell, but the article is a very elaborate way of saying that the Switch is essentially the Vita 2, only with a real chance this time, due to Nintendo's game design chops and, of course, its absolutely massive devoted fanbase, especially in the portable space.

    It is the cleverest and most flexible handheld design by far, of course. I feel that people are underestimating the importance and practicality of the tablet-and-controller hybrid form, especially once Hori's playstand comes out.
    Reply +3
  • Nier: Automata review

  • Dismiss 07/03/2017

    Yay, turns out this was eccentric enough. Reply +6
  • Watch: The Shadow of Mordor you never knew existed

  • Dismiss 06/03/2017

    You must be kidding. It was a very high profile release at the time. Not as successful as other titles by Melbourne House, such as The Hobbit, Sherlock and Redhawk, but I think it did quite well, despite a more lukewarm response by the press. Reply +3
  • Zelda on Switch runs more smoothly in portable mode

  • Dismiss 03/03/2017

    Look, guys, we all know the Switch is a technically inferior machine. No matter what Nintendo says, it's supposed to be a portable console. If it weren't for Nintendo, no-one interested in AAA gaming would ever choose a Shield tablet as their platform of choice. So, yeah, let's talk about what is there, not what it could or should have been. Reply +16
  • Dismiss 03/03/2017

    Aren't there any differences when playing the portable mode on battery or when plugged in? In other words, is the clock boost enabled only when docked or is it present when plugged in as well? Reply +9
  • Friend codes return for Nintendo Switch

  • Dismiss 02/03/2017

    Oh, Nintendo. Reply +3
  • The Legend of Zelda: Breath of the Wild review

  • Dismiss 02/03/2017

    Yeah, well, not surprised at all. Looks fantastic and all, definitely a day one purchase, and hey, that's why I decided to become an early adopter for the Switch, as playing this on the go should be a delight. However, I've also learned to take 10/10 Zelda professional reviews with a small pinch of salt, irrespective of the outlet. Especially after the original Wind Waker on the Gamecube (which is still one of my all-time faves but also poorly designed at times) and Wii Skyward Sword (which pretty much crumbled in the second half). They are extremely charming games, so I totally get why one would be willing to gloss over any minor flaws, but there are times when this goes too far. Reply +13
  • Nintendo Switch review

  • Dismiss 01/03/2017

    Just a quick question, might be very silly, but I'd like some confirmation: does the Switch ramp up the GPU clock when plugged in, as well, or only when docked? Reply +1
  • Dismiss 01/03/2017

    To be honest, for the price, I'd much rather have a better chipset and more battery than novelty controllers. Then again, I'm buying this mainly as a Nintendo-flavoured Vita replacement, so I'm not really interested in TV stuff. Reply +5
  • Gears of War creator Epic Games announces a new game

  • Dismiss 01/03/2017

    Well, Tencent bought Riot Games as well and they didn't seem to fall apart. On the contrary. Not the same thing, obviously. Reply 0
  • Snipperclips now a Nintendo Switch launch title

  • Dismiss 24/02/2017

    Read somewhere that Fast RMX and Shovel Knight will be available at launch as well. That would make things a bit more interesting (and would make me feel like less of a mug) Reply +7
  • A complete history of Nintendo console launches

  • Dismiss 24/02/2017

    Sonic wasn't a Megadrive launch title, unless I remember it all wrong. There was Altered Beast, Golden Axe and a Shinobi title in the launch window, but I'm under the impression Sonic came out when the system had already established a foothold in the market. Reply +3
  • Xbox Games with Gold March lineup includes Evolve

  • Dismiss 22/02/2017

    @polymorph PC only.

    Can't complain, never tried layers of fear, got at least my subs' worth, as I always say.
    Reply +3
  • Horizon is a technical masterpiece on PS4 and Pro

  • Dismiss 21/02/2017

    Regarding exclusivity, just keep in mind that making this kind of blockbuster costs serious money. Production costs of this magnitude (including possible delays and optimisation work which might not be acceptable for a third party publisher) might make sense for a platform holder that wants to promote an entire ecosystem consisting of hardware and online services on top of the game, but it might be too big a risk for an independent publisher, even considering the additional -potential- revenue of a multiformat release.

    In short, many of these games might never see the light of day if they weren't exclusive (and yes, the Windows Store is very similar to a walled-garden type premise. so it's no wonder it has exclusives too).
    Reply -1
  • Horizon Zero Dawn review

  • Dismiss 20/02/2017

    @franciscocunha12 Oh, come on, don't you realise that this borders on curtailing freedom of speech? Reply -1
  • Dismiss 20/02/2017

    @Agarwel_Idiriz I disagree, describing the game to you is done through marketing, commercial websites, visual material and general reporting (previews, hands-on, peripheral journalistic coverage). The purpose of a review is critique. It doesn't need to have a number at the end, but it is an evaluation/assessment of quality. Reply -1
  • Dismiss 20/02/2017

    @raheell9 They didn't "refuse to rate" anything, they just didn't think it was worth an accolade, even if it is to all intents and purposes a good game. This is how both these EG reviews read to me, and this is the point of the badges themselves, to draw your attention to something that they think is special/worth buying for everyone.

    On the other hand, I agree that when respectable and pretty tough outlets such as GB and Sterling, even Ars Technica (also text-only) seem to like a game so much, then you have to take their opinion into account as well. As well as the negative ones, of course. As long as they have reasonable arguments to back up their critique, such as this one, which I think is a very good review. Didn't really like the US Gamer one, though, didn't seem to be able to grasp the game as a whole.
    Reply +2
  • Dismiss 20/02/2017

    @AgentDaleCooper Well, personally I had trouble believing this was coming out of a console. Sadly, I couldn't play it as much I'd like to. Reply -1
  • Dismiss 20/02/2017

    @captain-T-dawg Sure, I understand, I was just talking about the EG review. If you'd like to see something a bit more positive, you could try another outlet, of course. Which is also the case for this one. Reply -1
  • Dismiss 20/02/2017

    @captain-T-dawg Just to underline a point, EG didn't really rate Res Evil 7 any better. But you loved it, along with many other outlets. That's fine. Reply +3
  • Dismiss 20/02/2017

    @Naetharu I agree with you on the principle of the review. However, let's not forget that the other, more positive reviews mentioned in the original post also have their own text to go along with the number. Most of the time, they're all equally valid opinions on an objective level. It's not like they're all Official PSM or something like that. And there's a couple of them that are much more negative than the EG review. Which are also valid opinions. In order to be fully informed, it's good to be aware of many different opinions. Reply +2
  • Face-Off: For Honor

  • Dismiss 18/02/2017

    @James_yatap An open-world game, probably. This one, though? Not so sure. It's already running at 1440p with seemingly zero drops below 30 (so you know that unlocked it would be higher on average, even if it's just fluctuating between 35-45). I'm pretty sure they could have done something better if they dropped res and prioritised performance. But they didn't, end of story. Nioh did, and it hit 60 fps quite convincingly. Sure, different games, different dev priorities, probably different degrees of expertise, but hey, it's all theoretical right now. Reply 0
  • Dismiss 18/02/2017

    @UKRaver1980 Sure, this is why I was referring to visual cutbacks (and of course a downgrade in resolution from 1440 to 1080), otherwise they wouldn't be necessary. It's not like there aren't 1080p60 titles available on the system, more so on the PS4 Pro. After all, the base model is already running the game at a steady 30 with minimal differences, apart from resolution and some AA. That said, I wonder if there's a Sony mandate about Pro users having any sort of official advantage on competitive games. I would imagine there is, which would make the "Pro" moniker even more ironic. Reply -10
  • Dismiss 18/02/2017

    @Fourfoldroot Tend to agree with you there, especially for the PS Pro version. Looking at the 480 performance, it should have been within reach of the Pro, even if it didn't look quite as pretty. If there's a title that needs a Nioh-style approach, it's this one. Reply -3
  • Warning: Nioh glitch can delete save data upon starting a new character

  • Dismiss 17/02/2017

    Well, in this case I'm guessing that the cloud isn't the safest place to store your backup, unless you turn off auto-uploading. Reply 0
  • For Honor review

  • Dismiss 17/02/2017

    It's lack of time for me. I don't think I'll be able to play this till it's on sale, anyway. There's no point in getting PvP-only games unless you're prepared to put in some practice and git gud. Reply +1
  • Art allegedly from Sony Santa Monica's cancelled sci-fi PS4 IP emerges

  • Dismiss 17/02/2017

    Yeah, well, one would expect that any similarities/clashes would be spotted before allowing development to continue for years. Reply +1
  • Microsoft brings forward E3 2017 Xbox press conference

  • Dismiss 16/02/2017

    This will be big. It has to. Reply +2
  • The best action game no one's ever heard of just got a sequel - and it's phenomenal

  • Dismiss 15/02/2017

    @porkface People WILL read, or at least take notice, of an Essential or Recommended review, though. After all, it's the reason you kept the accolades, despite dropping scores (which I fully support). They do draw attention more than a general article that you have to keep checking what you're supposed to be reading. Is it an impressions piece? A review? Both? Will there be a review? No? For the sake of clarity, "official" and "final" game critique should have the form of a review, in my opinion. Reply +3
  • Nioh players are working out how to make it easier

  • Dismiss 15/02/2017

    @subject78 Actually, I think that the map is not available until you beat the first real boss. But you can still access some items that are tied to specific skills, without doing any actual crafting. Reply 0
  • Dismiss 15/02/2017

    @Trinitron Many bosses, including the first one, have rather big windows of vulnerability when they complete a sweeping move, designed to catch players that wale on them from behind. Generally speaking, I invest in Ki (Heart) and Spirit. What really worked for me was dodge the balls, get behind, do a couple of slashes to trigger his sweeping attack, get back so that it didn't hit me, then rush FORWARD and hit him lots of times. Much like Bloodborne, that is.

    For the second phase, I found it easier to stay back, purge the yokai zones at my own pace, avoid the admittedly deadly projectiles and wait for him to commit to his strong combo which opens him up to quite a bit of punishment, if you have the room to move and enough KI to stay in the yokai zone a bit. The same strategy works for his Twilight version as well (but you have to be even more careful of projectiles, as he changes up his rhythm). Didn't use any items, apart from potions, but you can always cash in on a few spirit stones to charge up your living weapon again and take him out with impunity, if he has little health left.
    Reply +1
  • For Honor is the best fighting game I've played in ages

  • Dismiss 14/02/2017

    Actually, it's not anything like the aforementioned fighters, it's more like Bushido Blade 1 for the modern era. Reply +2
  • Fallout 4 on PS4 Pro: the upgrade we've been waiting for?

  • Dismiss 13/02/2017

    Well, the resolution bump is very desireable on a UHD TV, but I'm not sure that most people would choose better god rays over a more stable framerate. Perhaps it would be better to include a performance mode or dynamic image quality, if the aging engine can support stuff like that. That said, the top of the Corega building did buckle performance on my i7/970 rig as well, don't know if things have improved since. And anyway, overall you get better graphics and improved performance, so there's not much to complain about. Reply +1
  • Why Valve has no interest in making console games

  • Dismiss 10/02/2017

    Whatever, just do a good game. Wherever you like. It's not like they're flooding the PC market right now with their own, quality releases. Reply 0
  • PS4 Pro boost mode: a game-changer for unpatched titles?

  • Dismiss 09/02/2017

    @_TheDarkSide_ It could happen in some extreme cases, especially if you don't have a 4K screen and, as a result, you don't have such a clear trade-off for somewhat reduced performance. I dunno, Skyrim, perhaps? Reply 0
  • The English sailor who inspired Nioh's samurai star

  • Dismiss 08/02/2017

    @Atropos Indeed, as soon as I heard the nickname "Anjin", Shogun immediately sprang to mind. Reply +3
  • PS4 Pro 'boost mode' runs unpatched PS4 games more smoothly

  • Dismiss 05/02/2017

    @mostro It's a game published (and probably 100% funded) by Sony, not a Sony game per se, in the sense that it was developed by an independent studio on commission. I'm guessing that, once the contract has been fulfilled and the commissioned developer has moved on to other projects, Sony can't make any demands. They can try to improve it themselves, I suppose, but the Boost mode sounds like a much more sensible approach for a platform holder. Reply +2