Dismiss Comments

Page 1 of 26

  • Is DriveClub finally up to speed?

  • Dismiss 02/07/2015

    It's the true spiritual successor to PGR in all but name. Reply +4
  • XCOM 2 serves a very different kind of strategy

  • Dismiss 24/06/2015

    Here's hoping specs are modest. Reply +1
  • Batman: Arkham Knight review

  • Dismiss 23/06/2015

    @LordDemigod Well, going by what I read, if you didn't make any changes to the .ini file and you didn't notice any problems, then you must have played the game at a flawless 30 fps. Reply +1
  • The Elder Scrolls Online: Tamriel Unlimited review

  • Dismiss 22/06/2015

    @AgentDaleCooper Imagine Skyrim with an added layer of standard MMO abilities, such as Charge, damage over time effects, debuffs and the like. It doesn't feel as visceral, but I think it's deeper than on single player Elder Scrolls. Reply +3
  • Digital Foundry: Hands-on with Batman Arkham Knight

  • Dismiss 19/06/2015

    @weaselrat Not necessarily. Due to the relative lack of content, many, if not most, 4K sets have very powerful scalers. Sure, this is going to introduce some scaling artifacts and perhaps some extra jaggies that won't appear on FHD sets, but generally speaking you'll get a higher resolution on your display. Reply +1
  • Steam Summer Sale is a go

  • Dismiss 18/06/2015

    Just USFIV and Grow Home. Really wanted the latest SF on PS4, but looks like it was botched and it costs half as much on Steam, so I got it on PC. Anyway, this is going to be superseded in half a year or so, so I might as well pay less for it. Can't see myself getting anything else, backlog's already huge. Reply 0
  • Sony's E3 conference: an artful blend of nostalgia and big business

  • Dismiss 16/06/2015

    There was a rather huge disappointment, however: no mention of Persona 5 and/or a western release date. Reply 0
  • Dismiss 16/06/2015

    Ι think MS had the better and more well-rounded show, but I still find Sony's AAA exclusives more surprising and intriguing. Anyway, this is probably the first time I've actually felt good about buying an Xbox One alongside my PS4, instead of a new GPU. Reply 0
  • Kickstarter campaign launches for Shenmue 3

  • Dismiss 16/06/2015

    Physical console copies are not possible without a publisher. If this ends up being a proof of demand, there's a chance they will happen. Otherwise, I don't think so. Reply +1
  • PlayStation "new home of Call of Duty", Black Ops 3 DLC headed to PS4 first

  • Dismiss 16/06/2015

    Just because Microsoft have pretty much unlimited funds at their disposal does not mean that the shareholders would allow them to allocate huge amounts of it on Xbox. And anyway, this is important only for diehard fans of the series. Sure, there's a lot of them out there, but it's not that significant in the grand scheme of things. Reply +3
  • PS4 gets its Media Player today

  • Dismiss 16/06/2015

    Great stuff, but is there anyone really interested in media playback that doesn't already have a dedicated media player or an HTPC? Sure, mp3 support in games is nice, but other than that, why would anyone bother with limited format support, Cinavia and the like when quality media players are so cheap? Reply +1
  • Killzone dev announces new PS4 action RPG Horizon: Zero Dawn

  • Dismiss 16/06/2015

    Now this is one of the two AAA titles that actually screamed "Sony". The other being Dreams. No guarantee of success or quality, but so much more interesting than most rehashed stuff. Reply +10
  • Face-Off: The Elder Scrolls Online

  • Dismiss 15/06/2015

    This is a pure MMO, despite a better-than-usual single player experience. It should be compared to FFXIV or DC Universe, not to The Witcher or Skyrim. Reply +16
  • Sounds like Dishonored 2 is being announced tomorrow

  • Dismiss 14/06/2015

    Only to be expected, I suppose. It's no accident that Bethesda chose this year to host a full press conference. Reply 0
  • Don't expect to see Crackdown, Quantum Break or Scalebound at E3

  • Dismiss 12/06/2015

    Oh, that's disappointing. I mean we already know more or less what's in store for 2015. Oh, well. Reply +3
  • "Naturally there will be a large-scale project based on Darksiders"

  • Dismiss 12/06/2015

    What the heck are they thinking? I have no problem with re-releasing this, but since they want to reintroduce the universe to a wider demographic, surely it would make sense to add a spruced up port of the original game, as well? Not to mention that it was arguably better than the sequel. What's next, making this full price so that absolutely no-one buys it and then blaming it on the punters? Reply 0
  • The Elder Scrolls Online still feels limited in its opening hours

  • Dismiss 11/06/2015

    @DanWhitehead Well, I suppose that's where general chat and the community come in. Isn't there a digital manual or something? Didn't bother to check.

    Most of the problems mentioned here seem to originate from trying to incorporate the traditional Elder Scrolls "feel" in a pretty much standard MMORPG (even though combat is slightly more hands-on). But that's what the whole thing is, I suppose.
    Reply -1
  • Dismiss 11/06/2015

    It's interesting, and the take on area of effect abilities (very reminiscent of Wildstar) is pretty nice. Combat could do with a bit of additional feedback. It's amazing how many MMOs miss out on this, even Guild Wars 2, which is otherwise masterful, managed to make many abilities feel limp. FFXIV is indeed a (much) better game, but hey, it's still early days and it doesn't have a monthly sub that makes you feel bad when not playing. It's a decent MMO experience on console, with a decent monetisation scheme, so we should be counting our blessings, I suppose.

    Oh, and anyone expecting a dynamic and original experience from an MMO in the first few hours, is bound to be disappointed. These games are all about teaming up, squaring off and showing off your gear, the sooner you realise that the better.
    Reply +4
  • Resogun gets WipEout ships

  • Dismiss 10/06/2015

    Absolutely shameful. Bring it back, Sony. Motorstorm, too. Reply +8
  • PS4 Ratchet & Clank's impressive new trailer

  • Dismiss 10/06/2015

    You just had to have a pre-order weapon. Reply +6
  • Heroes of the Storm review

  • Dismiss 08/06/2015

    @riz23 Well, that's your entirely subjective opinion and you're entitled to that. Reply 0
  • Dismiss 05/06/2015

    @riz23 Look, no matter how "essential" a title is, it can never transcend its genre, let alone the medium. In your line of reasoning, there can be no essential videogames whatsoever, because there are many people out there who don't play or like videogames at all. Same goes for movies, books, whatever. For example, there are many people out there who don't like mangas or graphic novels, but there are definitely "classics" or works of sequential art that are considered "essential reading".

    Sure, they may not be literally "essential" to all people, but if someone ever decides to pick up a graphic novel they might as well start with the "essentials".

    So, given the general context of EG as a publication, I suppose that in this case, it means "An essential example of its genre", or "Βloody try it. Εven if you don't like the genre, you might like this one, because it's that good".
    Reply 0
  • Dismiss 05/06/2015

    Indeed, Blizzard understands the importance of proper action feedback more than any other developer out there. With the possible exception of golden age Capcom and Namco. So, how is this monetised? Just like LoL? Reply +2
  • The latest Witcher 3 patch is...

  • Dismiss 05/06/2015

    Looks like it's a mixed blessing that I haven't found the time to dig into this yet. Reply 0
  • Battleborn has a story mode you can play single-player or five-player co-op

  • Dismiss 04/06/2015

    Well, that's interesting. I love games that let you enjoy their components at your own pace, without forcing a single way to play. Co-op and a (hopefully) meaty campaign might put this on my radar. Still, I wouldn't hope for much since Borderlands 3 is supposed to be coming as well. Reply +3
  • Splatoon review

  • Dismiss 04/06/2015

    @DamoElDiablo Yeah, I'd get it in a heartbeat if I didn't have such a huge backlog, even on WiiU. Not even halfway through Bloodborne, haven't even touched The Witcher 3, only played about 2 hours of Pikmin 3, and those are genres I really like, so this has to wait. Reply 0
  • Dismiss 03/06/2015

    Oh, really? Might give it a go, but I really dislike online-only shooters. Shame 1st party WiiU games almost never drop in price. Still, it's a new IP, so yay, I suppose. Reply +3
  • We need to talk about emulation

  • Dismiss 31/05/2015

    I think this whole issue stems from videogaming being so dependent on quickly ageing technology. It's the medium that is practically worthless as time goes by, not the content, but this influences perception. As long as gaming doesn't develop its own artistic identity (as opposed to artistic values derived from other forms of expression/entertainment), it will be quite hard to divorce the content from the medium. Reply +6
  • June Games with Gold includes Massive Chalice and Just Cause 2

  • Dismiss 29/05/2015

    Oh, that's nice, I can take Massive Chalice off my Steam wishlist now. Finally, a game I actually wanted. :) Hope they keep doing more unreleased indie games on GWG, just as they do on PS+. Reply 0
  • Capcom pulls PS4 Ultra Street Fighter 4 from its own tournament

  • Dismiss 28/05/2015

    How the heck could they fuck this up so utterly. Reply +8
  • PS Plus June Instant Collection includes MGS: Ground Zeroes

  • Dismiss 27/05/2015

    Oh, that's nice, I was wondering when they would do something like that, as the price of the game has plummeted lately and Phantom Pain is almost around the corner. Didn't get GZ when it came out, as I'm not the greatest MGS fan and I was pretty sure they'd eventually bundle it with the retail version of PP or give it on Plus.

    Furthermore, Skulls of the Shogun is a rather excellent Advance Wars tribute, even though most people will already have it on some mobile platform or other.
    Reply +2
  • The Mad Max game takes a different path to Fury Road

  • Dismiss 26/05/2015

    Come on, they pay for travel and accomodation and they scrimp on the food? Reply -8
  • Destiny: House of Wolves review

  • Dismiss 25/05/2015

    I still think it's a great game, albeit one that is inelegantly monetised while missing a lot of opportunities. Really, now that Borderlands Collection is out, they should rethink the pricing of those expansions. It's still impressive, still fun to play, the gun mechanics are pretty much unrivalled, but it's still severely lacking in content and now that there's some competition it shows more than ever.

    Roll on Destiny 2. With some actual narrative this time.
    Reply +7
  • Beneath Assassin's Creed Unity's bugs lurks a surprisingly human game

  • Dismiss 25/05/2015

    Yes, the sense of place is amazing, perhaps even more so than previous entries in the series. Enough to make me return to the game now that the sequel has been announced. Just imagine how great this would be if it had decent performance and, I don't know, if wall eject actually worked? Reply +8
  • Performance Analysis: Borderlands: The Handsome Collection revisited

  • Dismiss 24/05/2015

    So, ERM, the ability to transfer saves is more important than split screen? Or did they add this to the PC version as well? Reply +1
  • Face-Off: The Witcher 3: Wild Hunt

  • Dismiss 23/05/2015

    Personally, I'm just glad I can enjoy the game with good enough image quality and performance without having to upgrade anything. Win. Reply -1
  • Dismiss 23/05/2015

    @Antropie Dude, please don't have a heart attack over this, it's not worth it. Reply -1
  • Dismiss 23/05/2015

    So, it's 980 > 970 >> "PC" >> PS4 > X1 then. Makes sense. Reply -4
  • Dismiss 23/05/2015

    @kieran12 Dude, please don't have a heart attack over this, it's not worth it. Reply +17
  • CD Projekt tackles The Witcher 3 downgrade issue head on

  • Dismiss 22/05/2015

    Took a break from work to look if there were any new comments and what do I see? Hugs and pats on the back all around. F that. Reply +1
  • Dismiss 22/05/2015

    @Gemini42 Or perhaps they couldn't, not without taking a couple more years to release and/or making it Titan X exclusive. Reply +2
  • Dismiss 21/05/2015

    @mega-gazz Misrepresentation of the final product is indeed a valid concern. I do wonder, however, where the line should be drawn between misrepresentation and entitlement.

    Over the course of the last couple of months, I remember seeing official gameplay videos (one of them famously being PC footage presented as Xbox One footage) which were truly representative of the game's current state. Sure, CDPR didn't actually come out and say "gee guys, we're sorry, we had to downgrade that original gameplay reveal we did two years ago". Perhaps they should, I'm not disputing that. On the other hand, experienced gamers that frequent this site should be aware that games that are under development change dramatically over the course of two years. It's one thing achieving a target on a vertical level and quite another when optimising a whole open world, ready for prime time. We, as experienced gamers with a bit of knowledge about what it actually takes to make a game, should be expecting stuff like that.

    Instead of a measured sense of disappointment, which would be very reasonable, we're seeing a rather disproportionate amount of backlash for footage revealed so long ago along with rampant cries of "consolization", from people who are not in any position to know if that original level of quality would be achievable on a large scale even on top-end equipment, let alone their actual computer or whatever.
    Reply +2
  • Dismiss 21/05/2015

    Well, look at all that bitching. Having played the first two games on PC, I can safely say that this is the biggest, prettiest and most ambitious game in the series by a country mile, despite also being on console. People tend to forget the total fuckup of a combat system that the first game had (not to mention the attrocious dialogue/localization), or the rather linear and restricted locations in the second game (except for that hugely repetitive valley at some point). W3 is the game they wanted to make from the start, and it shows.

    Sure, it would look better if it was a PC exclusive. Even better if it was an Nvidia exclusive, I suppose. Definitely better if it was Titan exclusive. See where I'm going with this? The truth is, games with this kind of ambition and size need to be profitable, as well. Even if this was a PC exclusive, it would need to be equally scalable towards the lower end in order to make sense financially. Apart from that, who says that even the best hardware available today would be able to extend that kind of quality over such a huge world? In the current economic climate, it doesn't really make sense to pour money into future-proofing. That original demo was a vertical slice designed to give an impression of the gameplay and show off what the engine could do.
    Reply +3
  • Performance Analysis: The Witcher 3: Wild Hunt

  • Dismiss 20/05/2015

    @nocny007 Actually, this is good advice on every format. Default sensitivity is a bit too fast for me on PS4 as well. Much better once I took it down a notch. Reply +2
  • Dismiss 20/05/2015

    @harryshaw Ι think some dynamic scaling (perhaps 30-40% of the time) might be enough to get a solid 30 fps. Still, it all depends on your viewing circumstances. If you're playing on a reasonably large FHD TV at a comparatively close distance, as I suspect is rather common nowadays, then native resolution matters. Same goes for computer monitors without built-in scalers. On relatively small TVs and/or greater distances, I suppose it wouldn't make an important difference. Reply 0
  • Dismiss 20/05/2015

    The results don't seem all that "mixed" to me. Clearly, the Xbox One has some performance headroom because it renders at a lower resolution most of the time, but they neglected to cap the frame rate (or it bugged out, I don't know). On the other hand, the PS4 version sticks to 1080p, but it strains a bit harder, as is natural, given the significantly more demanding resolution. I did notice some judder on PS4 while panning the camera, but I did get that "flawless victory" trophy on my first battle on Blood and broken bones difficulty level, so it seems that gameplay doesn't really suffer. Reply +2
  • Should you install The Witcher 3's day one patch?

  • Dismiss 19/05/2015

    So, on a technical level, it's a solid start for CDPR on current gen. Hope it gets better from here. Reply 0
  • Dismiss 18/05/2015

    Optimisation by any other name. Reply +2
  • The Witcher 3: Wild Hunt review

  • Dismiss 19/05/2015

    @WorldScaper The first Witcher was designed and released only on PC. The second one was designed for PC and ported (much, much) later to an abacus. Yet, you don't seem to like them, which is mystifying. Perhaps those games are just not for you? Just a thought. Reply +10
  • Dismiss 19/05/2015

    @kangarootoo Well, Witcher 2 was also much better with a controller, and I played it on PC. Reply +7