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  • There's a lot to love about Absolver's martial arts-fuelled combat

  • Dismiss 20/07/2017

    Chess is also growing rather stale recently, not to mention football. Reply +4
  • Nintendo's new online service looks like it could be every bit as bad as you feared

  • Dismiss 19/07/2017

    The protection of children who have access to a smartphone or have no choice than to ask for access to a smartphone? Come on. This is exactly the opposite. This is happening because Nintendo wants to avoid having to provide sufficient safety measures and technical support for their own solution. Reply +38
  • Splatoon 2 review

  • Dismiss 18/07/2017

    What, no split screen play? I was counting on that to justify a purchase. Oh, well, I've only just started BOTW, and I still have Shovel Knight and Mario Kart to play, so I suppose it will be enough till Mario comes out... EDIT: You need an Amiibo to access "key" features? Really? How does Nintendo get away with stuff like that? Reply +8
  • New Nintendo 3DS discontinued

  • Dismiss 14/07/2017

    @Shakey_Jake33 I can't see it as anything else, honestly. Never even used the dock. Reply +1
  • 10 years later, The Lord of the Rings Online finally makes it to Mordor

  • Dismiss 13/07/2017

    That's fantastic. I don't play MMOs any more, but I will always have a soft spot for this one. Reply +6
  • Splatoon 2's single-player is an enjoyable if familiar encore

  • Dismiss 11/07/2017

    I wonder if it's any fun playing 1 on 1. I don't see myself playing this online, as Tekken 7 pretty much sucks up all the time I have for multiplayer. A decent campaign and a good local mode might tip me over the edge and buy it this time. Reply 0
  • Final Fantasy 12 The Zodiac Age review

  • Dismiss 11/07/2017

    @Lonewolf2002 Sure, it's watchable, and there's quite a few improvements, but there's no mistaking those PS2-era models and animation. Especially on a UHD set. Not saying it's not worth playing, just that I'd rather have it on a smaller screen, where graphics don't matter as much. Reply 0
  • Dismiss 10/07/2017

    I'd love a portable version of this. From what I've seen, it doesn't hold up very well on a big screen. The art is fine, of course, but the models, eh... Wouldn't stick out so much on a smaller screen. Apart from that, this has always been one of the best jRPGs ever, no doubt about it. Reply -1
  • City of Brass looks like Prince of Persia meets BioShock

  • Dismiss 07/07/2017

    I struggle to see the "Bioshock" in this. As in, an atmospherically staged, narrative-heavy experience. Seems like "Necropolis meets Dying Light" is a more accurate description. Reply +4
  • Tekken 7 gets Tekken Bowl - the greatest Tekken mini-game ever - in August

  • Dismiss 06/07/2017

    Yeah, still not feeling that Season Pass, though, description's way too vague for an informed purchase. I'd rather get the things I want a la carte. Reply +1
  • Now PlatinumGames has teased The Wonderful 101 for Nintendo Switch

  • Dismiss 06/07/2017

    These possible remakes are not only welcome on a portable system, they're also a fantastic opportunity to act upon criticism they received at launch. Reply +1
  • PlatinumGames teases Bayonetta on Switch

  • Dismiss 04/07/2017

    Even though I think that the Bayonetta series is somewhat overrated as a whole, I'd love to have both titles on the Switch. They're both quite replayable and would be fun enough on the go. I always thought the first one was a bit better, btw, the second one didn't feel quite as precise.

    Oh, Vanquish too, please!
    Reply 0
  • How to find Zelda: Breath of the Wild's Master Trials DLC goodies

  • Dismiss 30/06/2017

    Don't know why I bought this. Barely played 10 hours. Love the game, but I have such a huge backlog to play at home. Reply -1
  • Nintendo Switch has sold over 1m units in Japan

  • Dismiss 28/06/2017

    Well, no surprises there, Japan has been going portable/mobile for quite a while now. Reply +4
  • Detroit: Become Human tweet swiftly removed after poking fun at Xbox

  • Dismiss 23/06/2017

    Well, given the rampant fanboyism which seems to be inherent to this hobby, this is a valid marketing approach. Childish marketing follows a childish audience. Reply +1
  • I'm not sure what David Cage is trying to say with Detroit

  • Dismiss 21/06/2017

    Well, usually it's very hard to find meaning in a story after reading just one chapter. Not expecting anything groundbreaking or even moderately exciting myself, but I did enjoy Heavy Rain, as far as these things go. Immersion and player agency makes even a below average story much more interesting. Reply +30
  • Play entire first Hitman location for free on PC, PS4 and Xbox One

  • Dismiss 20/06/2017

    No discount on other platforms? Reply 0
  • Super Mario Odyssey: Switch's next big technical showcase?

  • Dismiss 20/06/2017

    Oh. Didn't expect that, to be honest. I was absolutely certain that this would be the peak of what the Switch has to offer on a technical level. Here's hoping they don't have to downgrade it any more for portable play. Reply +5
  • Nintendo Switch's new system update, as explained by Nintendo's helpful Switch mascot

  • Dismiss 20/06/2017

    That arbitrary HDMI switch (when using a receiver) is yet to be fixed on the Shield TV. Reply +7
  • Nex Machina review

  • Dismiss 20/06/2017

    I'm more looking forward to Matterfall, to tell the truth. This is looking fantastic, as well, and I'll definitely get it now or a bit later, depending on my free time, but I'm so ready for something a bit different from Housemarque, rather than a classic arcade revival. Reply +1
  • Assassin's Creed Origins makes the series' past stumbles feel like ancient history

  • Dismiss 16/06/2017

    Didn't stumble too much, according to the review system in this outlet. Only one (or was it two) of the main titles failed to get a recommendation. Reply +2
  • Sony's flat E3 conference shows signs of a mid-generation lull

  • Dismiss 14/06/2017

    Well, if this is what a mid-gen lull looks like, then I'd say it's a pretty successful generation. Reply +7
  • Super Mario Odyssey is a very weird Mario game

  • Dismiss 13/06/2017

    Very imaginative. That's me sorted for 2017, then. Haven't even played more than 10 hours of BOTW. Reply +6
  • Sony gives us another look at PS4 biker zombie apocalypse Days Gone

  • Dismiss 13/06/2017

    Sure, looks a bit generic, but it's definitely improved compared to last year. Now it looks like something that I'd like to play, provided the implementation is good enough. Fun fact: this is pretty much what I'd been saying about Syphon Filter, back in the day. Reply +3
  • The Witcher 3: Wild Hunt will get an Xbox One X and PS4 Pro patch

  • Dismiss 12/06/2017

    Ι know there isn't going to be a lower res/higher framerate option and I totally understand why, but I'm still wishing for something like that. Pretty stoked about this, even though it probably means that Cyberpunk will take them longer than expected. Reply 0
  • Xbox One X promises a strong and stable line-up

  • Dismiss 12/06/2017

    Nah, but it doesn't have to excite. It's the best console to play multiplats on, especially if you have a 4K TV. That's all it set out to do, despite our expectations, given the momentum it was gathering. Reply +1
  • Crackdown 3 will launch alongside Xbox One X in November

  • Dismiss 12/06/2017

    Well, this looks... unfinished. Reply +2
  • First boss battle footage from Bloodstained: Ritual of the Night

  • Dismiss 09/06/2017

    Ze muuuzik. Ze zound effex. Ze scrolling perspectivez. (Looks fine to me). Reply +1
  • Xbox is close to being a brilliant games platform, but it needs games to get it there

  • Dismiss 08/06/2017

    A platform becomes interesting for me if it will allow me to play more games or play the same games at a higher level of image quality and performance. This is why I decided to buy an X1 once it had some interesting exclusives and then sell it off, once everything became available on PC. When I got my new TV, they gave me an Χ1 S as a UHD Bluray drive. Love the current state of the OS and the interoperability between X1 and PC. Bluray playback is very nice, as well, as it now supports HD audio passthrough and Atmos. All in all, I'm happy to have it, but I don't think I would buy it as a games system. So yeah, I agree with the article, in general. The Scorpio is interesting, though, because if everything goes well, it could become the new go-to console for multiformats. I intend to support it, because I think consoles need some kind of upgrade plan. Reply +2
  • Arms review

  • Dismiss 07/06/2017

    @UncleLou That's the most important factor right there: reliability. Well, and a readable text. So please, let's get rid of scores and accolades, which most of the time provoke comparisons that shouldn't be there. Reply 0
  • Dismiss 07/06/2017

    @Lync See, that's exactly how I feel about Tekken, VF, Soul Calibur, you name it. When you have a fighting system that's gotten so intricate over time, even the smallest change can make a big difference, and then you have to balance everything all over again, while adding new characters and styles. It's like making adjustments to chess, for lack of a better analogy. It's very annoying seeing simplistic fighting engines getting the nod over something infinitely more satisfying, but much less accessible, just because they offer more superficial elements.

    I suppose that's how hardcore MK8 players feel about their game of choice, compared to something like Wipeout Omega. I totally get that, but I still prefer Wipeout. I'd never claim that it's objectively better, though.
    Reply 0
  • Dismiss 07/06/2017

    @Lync @JiveHound Sure, but how do you explain MK8, then :-) It's a great game and all, got it on both the WiiU and the Switch (much prefer it in its portable form, btw), but it still fails to convince me it's an essential. I do blame EG for that decision, as their glowing recommendations made me expect that it would transcend franchise fatique and relative lack of single player content. Well, it didn't.

    Then there's other stuff, like Injustice 2 over Tekken, or AC Syndicate over Horizon. Sure, I get that these are personal opinions, but on an objective level, Recommended means very little to me nowadays. Essential will make me take notice, despite getting burned with MK8 on the WiiU. I do appreciate the relative quality of the actual text, though.
    Reply -5
  • Dismiss 07/06/2017

    @zepekit I don't think that EG reviews are sub par nowadays. It's still the first site I'll look up for a review, as they seem to care for the experience, rather than detail and raw info, which I find boring in a critique.

    On the other hand, I'll have to agree that Recommended status is frustratingly, even infuriatingly inconsistent and feels less meaningful as time goes on. Definitely doesn't help me making decisions any more.

    I think it would be better if they got rid of the silver badge altogether and only kept Essential and Avoid. Perhaps not even those.
    Reply +5
  • Dismiss 07/06/2017

    I'd love to play this at some point when it's more fleshed out. Looks great and I bet that it feels great as well (no time to try the public test, I'm afraid). Still, I'd rather have a portable version of an established, deeper fighter on the Switch. The PSP did a fantastic impression of Tekken DR, and the Vita ran UMVSC3 pretty much flawlessly, even the 3DS had a very nice version of a semi-current Street Fighter title, so I don't see why the Switch couldn't have cut-down versions of SFV or T7. Portable versions are usually great for learning new characters and are always ready for a quick versus match. Reply 0
  • WipEout Omega Collection review

  • Dismiss 06/06/2017

    @furrykitty YES PLEASE! Reply 0
  • Dismiss 06/06/2017

    @weaselrat Sorry, missed that one. That would be the B6, I'm afraid anything better than that is out of my range. Reply 0
  • Dismiss 05/06/2017

    It's a head-turner, alright. Just like Horizon, it shines a bit more than usual on an OLED UHD TV. Extremely smooth, as well. The only gripe for me is a design preference: the campaign is a bit too clinical, I miss the original campaign with actual F1-style ladders, teams and drivers. Always thought they should have built upon that. Oh, some 2048 tracks are a bit lacking in geometry detail, betraying their portable roots. You have to really look for those spots, though. Reply +7
  • Tekken 7 review

  • Dismiss 04/06/2017

    @carrotcake That's the most legitimate criticism I've read about the story mode so far. Difficulty is very uneven. The normal setting demands at least some familiarity with most main characters to avoid frustration and the "special stage" at the end is borderline unfair. You need to be extremely good at withstanding pressure to beat it, even at normal level. Easy is just unnecessary. It is good as a fallback during the special stage, though :-) Reply 0
  • Dismiss 02/06/2017

    Wait, wait, no-one's saying that single player is not important. It gives you more things to do while training, it offers more value and it rounds out a complete package. It shouldn't be priority #1, however. First of all, you need a deep and entertaining fighting system, then a robust Versus mode, then a good online infrastructure, and finally single player content. Sure, if I have to choose between two equally good fighters, I might go for the one with the better single player. But story modes and such should never overshadow the fighting engine.

    I mean, if it was story I was after, I'd rather play the Witcher, or Horizon, I dunno.
    Reply -4
  • Dismiss 02/06/2017

    @wyp100 I completely agree, it's always good to keep asking for more and competition should always be taken into account. However, I don't see this working both ways, as Netherealm games tend to get a pass, despite the competition usually having deeper and more satisfying fighting systems.

    I think what NR is doing is great and all, but they do need a nudge in the right direction now and then, as they still lag behind the competition where it matters: the actual fighting mechanics.
    Reply +2
  • Dismiss 02/06/2017

    @Kain1 Nailed it. Reply +2
  • Dismiss 02/06/2017

    @Der_tolle_Emil You can set the training dummy to fight against you as an arcade opponent. Or you can set it to perform certain moves, in order to practice certain conditions. Arcade mode is mostly so you can get a character-specific ending. Reply 0
  • Dismiss 02/06/2017

    Well, compared to the story mode in Tekken 6 and Tag 2, I thought that 7 made a decent effort, which doesn't shy from offering up a challenge. That's neither here nor there, though, what's really important is that the fighting engine is so much deeper, more precise and more strategic than any other (3D) fighter out there, barring perhaps Virtua Fighter. And yes, it's still the most hard-hitting fighting game out there. It just feels so energetic and robust.

    As for Power Crush, it's a huge addition to the game, and I'm not sure I like it so much. Usually, I don't like it when systems overrule technique, and this addition initially feels like a step in that direction. It's a total game-changer, as far as the flow of combat is concerned. Too early for concrete cocnclusions, though.

    All said, it's an absolute beast in versus mode, that treasure thingy is simplistic but very addictive and there's an impossibly huge amount of gameplay here. Every character demands some dedicated practice (depending on familiarity and muscle memory, of course), you can't really get by with learning a core moveset and then adjusting for speed, special moves and dial-up combos, as you can in MKX, for example. And that's much more important in my book than a story mode.

    What can I say, as a Tekken afficionado, so far it's even better than I hoped it would be.
    Reply +7
  • Nintendo Switch wired headset looks like a right faff

  • Dismiss 01/06/2017

    Why? Why not have their own app running on their own OS? Even the DS had a mic, FFS, even if it was just for blowing some kind of half-arsed windmill minigame on Wario or whatever.

    This is extremely lazy, to the point of being cynical. If they're not able or willing to provide any kind of unified infrastructure, why are they even contemplating charging for online? The console deserves every success so far, but I'm really hoping their online service bombs hard.
    Reply +13
  • Prey's new PS4 Pro support is welcome - but the added stutter isn't

  • Dismiss 01/06/2017

    @mostro Well, given that the PC version is extremely optimised, perhaps it was much easier to port over that kind of work to the X1 which is using the same kernel. The PS4 is indeed more powerful, but the performance differential is not that large as to allow for brute force solutions. Reply +1
  • Dismiss 01/06/2017

    @mostro They're not using the same operating systems and low-level tools, though. Reply 0
  • Prey finally gets proper PS4 Pro support

  • Dismiss 01/06/2017

    So, no resolution bump? Reply +1
  • Tekken 7's PlayStation VR mode is a low-effort bolt-on

  • Dismiss 31/05/2017

    No training mode options? Why the heck not? Other than that, I can't really think of anything they could have done, short of a dedicated VR experience/mini-game thingy. Reply +1
  • 4K gaming: what can PC learn from PlayStation Pro?

  • Dismiss 27/05/2017

    I get the feeling that some people are missing the point of the article. No-one's arguing that native 4K isn't better and/or preferrable than fauxK. The point of the article is to show how developers could possibly take advantage of a 4K display with mediocre hardware.

    This kind of thing can benefit everyone (ESPECIALLY those who prefer playing at lower resolutions in order to improve performance) and it'll still be relevant when the next jump in display resolution comes along.
    Reply +31
  • Dismiss 27/05/2017

    Been saying for a while now that these kinds of techniques should be able to benefit all systems. Hardware upgrades are great and all, but they're not very productive if you don't ensure that you're getting everything you can from older hardware. Reply +23