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  • The Last of Us patch 1.08 for PS4 Pro analysed

  • Dismiss 06/12/2016

    Oi, just let us choose! No matter what the trolls say, it's not "less of a console" if it offers SOME choice according to your display.

    In other news, gotta love that secret sauce.
    Reply +2
  • The Last Guardian review

  • Dismiss 05/12/2016

    Loving it so far, but is it essential material, though? Don't know about that, perhaps if you HAVEN'T played ICO and Colossus. Reply -2
  • Dead Rising 4 review

  • Dismiss 05/12/2016

    Never liked the previous ones, so I wasn't expecting anything out of this. Obviously, they sell well enough, however, or Capcom wouldn't still be at it. Reply +1
  • Performance Analysis: Final Fantasy 15

  • Dismiss 01/12/2016

    @globalisateur Wow, you must have suffered a lot with the multiformat face-offs last gen. Reply +1
  • Dismiss 30/11/2016

    Going by previous releases, looks like Japanese teams don't really look at or care about DF articles. Western teams do respond at times and that's a wonderful thing. Reply +3
  • Why I think big console game sales are down

  • Dismiss 30/11/2016

    Saturation, sure. Lack of excitement, sure (most games are good enough nowadays and they all look pretty great, so why not wait a bit while I clean up my stellar backlog). Faster and more frequent price drops. This used to be a Steam-only thing, but now it's starting to hit consoles, as well. Which leads us nicely to the big issue: digital sales. Yeah, they were a factor last gen as well, but now they're a major one. There's no urgency to buy, you can always download it later when it suits you. Prices are relatively high, but they do drop quite reliably. This, along with the multitude of broken games at launch, pretty much kills day one sales. Reply +12
  • Digital Foundry's 2016 Black Friday/Cyber Monday top deals

  • Dismiss 25/11/2016

    @Costarring Normally, I'd say it's not that different from the UK. Actually, it used to be somewhat cheaper. Sales and offers though, are an entirely different kettle of fish. Even major retailers just refuse to let their stock go at reduced prices.

    This year has been very good so far in this respect. There's substantial price cuts and/or promotional offers out there. Looks like competition is finally kicking in, now that the black economy seems to be subsiding due to the capital controls. (Not that they're a good thing, as international businesses have paid a frightful toll, but they do have a slight silver lining).
    Reply +1
  • Dismiss 25/11/2016

    Got a B6V for €1999, plus a €250 gift card from the retailer and a free Xbox One S 500 GB FIFA bundle as a promo offer for registering my set with the local LG branch. Which was frankly irresistible, since I had sold off my Xbox One and the PS Pro let me down with the lack of UHD Blu-ray support. Coming from a Panasonic plasma, I always had my sights on an OLED set, not especially for gaming, but rather as the best all-round choice with decent black levels.

    It may not seem very impressive to you, but usually local offers (Greece) are a travesty compared to British-Central European ones. This year was amazing in comparison.
    Reply +2
  • Digital Foundry's guide to PS4 Pro game upgrades

  • Dismiss 24/11/2016

    @LordNodens I use https://getpocket.com whenever I want to save anything for later. Usually I reserve it for long form articles, but it can be used as a bookmarking tool. Reply +1
  • Dismiss 24/11/2016

    That's a strange one. On the subject of Ratchet and Clank, this was the first game that made me go "Wow", as far as HDR is concerned (the second one was Gears 4 on the One S). This on a 2016 LG OLED. Perhaps John Linneman was already using a picture profile that forces HDR processing on the TV side, such as HDR Effect, or a high dynamic contrast setting when he tried the game? I suppose that would diminish the effect. Reply +2
  • Dismiss 24/11/2016

    Thanks for that, DF. Reply +3
  • Fallout 4 one year on

  • Dismiss 24/11/2016

    I know it's not a very popular opinion, but as a "world simulation", Fallout 4 is probably the best in the series. Sometimes, all it takes to improve this kind of experience is a higher degree of interactivity and more convincing physics. Reply +5
  • Arkane looking into Dishonored 2 PC performance complaints

  • Dismiss 22/11/2016

    "Fixed a bug where Resolution Scaling was deactivated when the game ran above 30 FPS". Says it all, really. To be fair, I seem to be one of the lucky ones. At 1080p with very high settings, I did get a sensible 52-60, with drops to 40-45 at the plaza around the Overseer Outpost in Karnaka. Not the smoothest experience overall, but I thought performance was pretty reasonable for a 970. Reply 0
  • How to transfer data from PS4 to PS4 Pro - transferring saves, games, trophies, settings and more explained

  • Dismiss 21/11/2016

    @Reichan79 Yeah, it's so obvious, once you think about it, isn't it? They could have warned people about it, though. Reply 0
  • Dismiss 10/11/2016

    @EDDS So you reckon it will let you play all your games without redownloading them? Now that's some cracking technology right there. Of course you can sign in to your account on your new console, reconfigure your settings and download your games again. This process is for those who'd rather avoid setting up their console from scratch and getting all the games again. Essentially, it clones the old PS4 on the new one. Reply +2
  • Dismiss 10/11/2016

    The transfer process (via ethernet LAN) wouldn't start for me, diplaying a message about not being able to connect to the server. Turns out the culprit was a game update being downloaded on the old PS4. Cancelling the update let me complete the transfer without further issues. Just a heads up that might save some people some head scratching. Reply +6
  • Watch Dogs 2 launch sales nowhere near Watch Dogs 1

  • Dismiss 21/11/2016

    Oh, the shock. Reply 0
  • Dishonored 2 review

  • Dismiss 16/11/2016

    So, looks like it's playable on a technical level (?) Reply +1
  • Why are some PS4 Pro titles running slower than base hardware?

  • Dismiss 15/11/2016

    All this overanalysing isn't really useful. It's evident that the PS Pro is a budget machine designed to justify the purchase of a new TV and offer an upgrade path to people who feel that 6-7 years is too long to put up with the same hardware. The problem isn't the PS Pro itself, as it does offer a significant spec upgrade at a reasonable price, it's the fact that developers don't set their priorities straight. When they have enough headroom, it's all well and good. When up against a performance deficit, they always go "look, we've hit double the image quality, we can afford to drop a frame or two, it's an acceptable sacrifice". Thing is, when your performance target is only 30 fps, then no, you can't afford to drop a frame or two and you'd better cut down on the IQ and/or add an alternative performance profile or dynamic settings. Same thing goes for the vanilla PS4, it's just that people are more willing to compromise on older hardware. Reply +1
  • Dismiss 15/11/2016

    Perhaps Watch Dogs is waiting for a Pro patch, as well? Or perhaps that CPU really messed up the whole design. Also, it looks like there's problems with lots of 4K TV models, as of 4.05. I know there's a pretty well documented issue with the LG OLED TV I just had delivered. LG and Vizio TVs seem to have been hit especially hard, even though they had no issues with other HDCP 2.2 devices. No manufacturer seems to be exempt, except for Samsung and Sony. Even some early Bravia 4K models are reported to have problems, though. Reply +1
  • Dismiss 15/11/2016

    Seriously, why doesn't every game out there have a dynamic resolution/IQ setting? Especially on consoles. Reply 0
  • Dismiss 11/11/2016

    @globalisateur Seriously, would you rather sweep this under the carpet? Forcing people to use supersampling and/or higher resolutions than they need to is not a good thing going forward. If it didn't create any bottlenecks, then it wouldn't matter, but clearly that's not exactly the case. And if the One S can speed things up due to a slight overclock, it boggles the mind that unpatched PS4 titles don't benefit from the much more substantial increases in available RAM and CPU clock found in the PS Pro. At the very least, one would expect that some egregious bottlenecks would be smoothed over, no one's asking for more work from the developer if they don't want to. Sure, we knew about this beforehand, but it's still annoying as hell.

    These things need to be communicated to the decision makers as soon as possible. It's not news when something works as it should.
    Reply +7
  • Dismiss 11/11/2016

    @LordDemigod Yeah, mine too, now that you mention it, but in all fairness, it needs to start gathering some dust before you can reach a safe conclusion in everyday use. Reply +1
  • Dismiss 11/11/2016

    @Hairy-Gorilla No, with ROTR you get a 1080p60 mode, a 1080p30 "pretty" mode and a 4K mode on PS Pro. Obviously, the textures would only have to be better than the 1080p60 mode to account for this, normally they wouldn't be comparable to PC Ultra ones. Reply 0
  • Dismiss 11/11/2016

    @Hairy-Gorilla Well, there's an "enhanced" 1080p mode as well, so there's bound to be some variation in assets. Perhaps this particular instance is a streaming issue. Mind you, I'm not pretending to exactly know what's happening, just throwing some suggestions around. Reply -1
  • Dismiss 11/11/2016

    It's really baffling that the base profile can't have access to higher clock speeds and RAM. I mean, a bottleneck is not supposed to be a "spec", but a flawed state. Reply +7
  • Dismiss 11/11/2016

    @Malek86 Not necessarily, the 4K mode might have some enhanced assets so that it won't look inconsistent at full resolution. Reply 0
  • Dismiss 11/11/2016

    Just include a couple of additional options, ffs. Let me choose whether I want supersampling or not, either at a global system level or in the game's settings. Let me set my own resolution, ideally at system level. Anyway, let's hope that this piece gets through to the people who make the decisions. I'll be sharing. Reply +19
  • Pokémon Sun and Moon review

  • Dismiss 15/11/2016

    Yeah, very happy to see games doing well, but the (critical) success of Pokemon remains a mystery to me. I did like Pokemon Red back in the day (well, I was serving in the army and had to do something to pass the downtime), but I was completely drained out of any excitement by the time Pearl came out on the DS. In an industry so theoretically in love with innovation, with quite a few games getting marked down due to being unoriginal, Pokemon seems to be completely immune. I always have the feeling I'm missing out on something good, but always end up disappointed (not to mention downright bored) when I try to pick one up. I suppose it's not for me. Reply +19
  • Zelda: Breath of the Wild to miss Nintendo Switch launch

  • Dismiss 15/11/2016

    I'll probably still buy it, depends on what else will be there to play. After all, I'm treating this as a Vita upgrade, not as a main console. Reply -1
  • Watch Sony's fancy pants PS4 advert

  • Dismiss 14/11/2016

    Stealth Destiny articles are still a thing, I see. Reply +3
  • Dishonored 2 launch sales down 38% on Dishonored

  • Dismiss 14/11/2016

    Oh, dear, indeed. Perhaps some people are waiting for the reviews? Apart from a few outliers, the only sources of critique are Steam and MC reviews, right now. Good luck with those, Bethesda.

    Then again, as someone else said, significantly more people are buying digital nowadays. Plus, given that the original came out relatively late last gen, I suppose the installed userbase must have been higher.

    There's also competitiion to consider. This month is ridiculously busy, and I suppose that most publishers have taken this into account. I imagine most good, high-profile releases that fell short of their sales targets will pick up as the holiday season draws nearer. After all, people need to have something to buy till March, when the next big wave is supposed to hit.
    Reply +6
  • Battlefield 1 and FIFA 17: Frostbite shines on PS4 Pro

  • Dismiss 12/11/2016

    Both titles -target- 60 fps anyway, so there was no danger of them making the wrong decisions. Thus, you get a good result all around. Good stuff, I imagine Titanfall 2 will be even better than BF1, as it features a very nice dynamic settings implementation, which benefits the PC version as well. Reply +4
  • Three hours in and Dishonored 2 remains a gleeful laboratory of vindictiveness

  • Dismiss 10/11/2016

    Steam users not very happy with this at the moment. Looks like a Batman AK-class disaster so far. Well, provided it does run acceptably on consoles, that is. Reply -1
  • Can The Last Guardian live up to expectations?

  • Dismiss 10/11/2016

    Can't wait for this. Ico and Colossus were both pretty janky, but the experience as a whole was nothing short of amazing. Very emotional, and very solid gameplay-wise. They just do things differently. A far cry from the more polished, but much less memorable AAA norm.

    The only problem I can think of, is that this time there are pretty big expectations, something that Ico was completely free of. Colossus, on the other hand, managed to avoid overhyping itself. I feel that this is doomed to fall victim to hype, no matter how good it turns out to be. Not on the same scale as NMS, of course.
    Reply +2
  • XCOM 2 now has controller support on PC

  • Dismiss 08/11/2016

    Oh, good, now I don't have to play this at my desk. My aching back is very grateful for this. Reply +2
  • Sony PlayStation 4 Pro review

  • Dismiss 08/11/2016

    Well, if you have the 500 GB launch model and do a lot of gaming on PS4, then this probably makes more sense than the Slim, whether you have a 4k TV or not. You get double the storage, some future-proofing and performance enhancements on future titles even at Full HD. Would be much more attractive if it did anything for current bottlenecks, but hey. Reply +4
  • The Wii U a failure? Far from it

  • Dismiss 04/11/2016

    Yep, I always judge systems by the amount of games I want and actually play on them and in this respect this has been much worse than even the Vita (then again, I played the Vita to death, much longer than my 3DS, so go figure). Of course there were some stellar experiences, but nowhere near enough. For my tastes, anyway. The Wii, a machine I hated with a passion (and still bought because of the awesomeness that was Mario Galaxy, Metroid Prime 3 and Zelda SS) did much better in retrospect. Reply +4
  • Face-Off: Titanfall 2

  • Dismiss 04/11/2016

    Conclusion: software-based solutions that alter image quality dynamically are much more reliable than playing catch-up with hardware. Games, especially fast-paced ones, don't ALWAYS have to look at their best. Reply +4
  • Nioh's PS4 Pro perks outlined

  • Dismiss 04/11/2016

    I'm so supporting this, even if it turns out average. First of all, this is the closest thing we'll ever get to a next-gen Onimusha. Apart from that, it's showing everyone else how to do multiple performance profiles on console. Reply +4
  • The big list of PS4 Pro-enhanced launch games

  • Dismiss 03/11/2016

    What I'd really like to know is if the games that don't support it will have any improvements due to the faster CPU clock. Reply +46
  • Farewell to DriveClub, the PS4 launch disaster that became a racing great

  • Dismiss 03/11/2016

    @GeminiLXIII Or perhaps whoever made that comment never played Blizzard games and just wanted to relay their own personal experience and opinion? It's even possible they used hyperbole intentionally, as a means of expressing their enthusiasm. You know, like saying "this is the best sandwich ever"? But no, let's just push our own little agenda of prejudice and gross generalisation because whatever. Reply +3
  • Dismiss 03/11/2016

    Always said that this felt closest to PGR than most other modern racers, only to be attacked by people who played (and apparently loved) PGR more than me, so I never really insisted. Anyway, it's nice that this ended on such a high note, even though I'll never forgive Sony for how badly they handled this and Evolution itself. Essentially, they destroyed two franchises, along with Motorstorm. Reply 0
  • Mafia 3 is 2K's fastest-selling game ever

  • Dismiss 03/11/2016

    Sometimes it just doesn't matter, if the premise is attractive enough. Plus, it's been a while since the last GTA or Saint's Row. Actually, I think that the Mafia franchise has a history of selling well despite lukewarm critical reception. Reply +12
  • Steam will support PS4 controllers natively on PC

  • Dismiss 01/11/2016

    Here's hoping they'll also support the official wireless adapter at some point. Reply 0
  • Digital Foundry vs Skyrim Special Edition

  • Dismiss 31/10/2016

    Well, already played this to death on X360, so I'm not touching the remaster if they don't add 1080p60 support on PS Pro. Which they won't, so I won't. Heh. Reply 0
  • Titanfall 2 fails to beat Titanfall sales in UK

  • Dismiss 31/10/2016

    I'm pretty sure they expected as much, even if it is completely multiformat now. Expect it to pick up December and January. Well, it'd better. Reply +2
  • Titanfall 2 review

  • Dismiss 28/10/2016

    Oh yes, it did need a campaign. Hard to care about the premise, otherwise. Reply +6
  • What Skyrim had that Fallout 4 lost

  • Dismiss 27/10/2016

    @Dopedrop Yes, thank you! I remember when Morrowind was all the rage, there was another similar, yet very different RPG doing the rounds called "Gothic". Even though it lacked Morrowind's polish, it was so much more interesting and life-like. Reply +1
  • The Division 1.4 patch reinvents the game's single-player

  • Dismiss 25/10/2016

    Yeah, this is an age-old issue with MMOs. Won't high end gear sets get trivialised now? Unless they're hoping to bank more on skill to differentiate between players. Can't see that happening, as stats are very powerful. Reply +1