Der_tolle_Emil Comments

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  • Blizzard reveals fix for Overwatch thumbstick acceleration control

  • Der_tolle_Emil 26/09/2016

    Most people playing on consoles have access to the internet (either through low-end PCs or through phones), so I imagine they'll definitely get a fair whack of feedback.
    That wasn't my point. The test realm is only available for the PC version, the console versions cannot participate, internet connectivity or not.
    Reply +4
  • Der_tolle_Emil 26/09/2016

    I wonder how much feedback they will get. I have a feeling PC gamers playing a multiplayer FPS with a console controller are the minority. Reply +7
  • First Forza Horizon nears "end of life" status

  • Der_tolle_Emil 26/09/2016

    I don't get it. Unlike physical distribution, it costs next to nothing to host a few GB of data, nor the cost of streaming that one game to buyers. So bizarre to say its no longer for sale, all you have to do is leave it on there.
    It's not hosting costs but rather licensing. They still offer the game for download if you bought it at some point. However, no car manufacturer will give you life time licenses because that would mean that they cannot renegotiate the necessary deals a few years down the line. That in return allows them to control how much they get for the licenses since they can (and developers have to) come to a new agreement (and obviously price) every few years.
    Reply +5
  • Shovel Knight will guest star in Yooka Laylee

  • Der_tolle_Emil 25/09/2016

    Shovel Knight was fantastic and I'm so happy for them that it's not just one of the best indie games but that it's starting to look like it's becoming an IP - or at least a very well known character. The studio definitely deserves the fame.

    Also, completely unrelated but speaking of great indie games, I finished Axiom Verge today. This should get an award too, what a fantastic game.
    Reply +3
  • Microsoft on Project Scorpio, PS4 Pro marketing and Xbox tweets

  • Der_tolle_Emil 21/09/2016

    I hope all that 4k nonsense stops once the two new revisions are out. 4k is nice and all but I am pretty sure that as with every generation framerates will suffer. I'd rather have them focus on stable 60fps 1080p, at least for me that would add a lot more than a higher resolution; Especially since 1080p scales very nicely to 4k for those with a 4k screen, 1080 at 4k looks way cleaner than 720 or the odd 900 at 1080. Reply +3
  • Seraph, the balletic shooter with no aiming, leaves Early Access

  • Der_tolle_Emil 21/09/2016

    I want a new Bangai-O :( Reply +1
  • Watch: 7 new details we love in Forza Horizon 3

  • Der_tolle_Emil 21/09/2016

    @monkeywithnoeyes Well, I am absolutely certain that drivers will be something that we won't have to worry about anytime soon, that is one thing that nobody wants. Not even devs want to deal with this - that's why we have APIs like DirectX in the first place.

    However, fiddling with graphic settings might actually be something that might be something we have to deal with. It's a double edged sword really, one one hand it gives players the option to (theoretically) choose between nicer looking 30fps and a bit more basic looking 60fps which I'd personally appreciate actually. However, now that we are finally at a point where we do have the same consoles with different hardware configurations such options might eventually become a necessity when devs don't want to be forced to make those decisions for us. Ultimately choice is a good thing but I wouldn't be surprised to see a "fast / nice" option in future games to accommodate the various hardware configurations.
    Reply +1
  • Der_tolle_Emil 19/09/2016

    And if you have a pc capable of playing xbox 'exclusives' what's the incentive to buy an xbox? or play the xbox version?
    From a purely technical point of view probably no reason. However, even as someone who builds pretty much everything by himself (PC, entertainment center, NAS etc.) there's something incredibly convenient about a console which you can buy, put it under the TV and it looking nice and working as expected without fiddling around too much. You won't get your money's worth in terms of performance but considering how much time and effort you can save (if you even know how to build a small PC for the living room) it's really not a bad investment.
    Reply +2
  • Forza Horizon 3, the greatest racer in an age, studies the greats

  • Der_tolle_Emil 20/09/2016

    re:Microsoft's Groove App.
    You did know you could put your own music into the Groove App ?
    Via OneDrive, it's simple and works well!
    It'll be great having my own tunes coming through the in-car stereo :)
    I use Groove music for pretty much everything (I also have a subscription) because of how well your own music is integrated in the various apps. Groove doesn't care if it finds your music uploaded to OneDrive or in its own catalog which is one of the reasons I ditched Spotify (the other one was that Spotify's Windows Phone app is an absolute abomination).

    There are two annoyances though: Sometimes it takes forever until Groove eventually finds your music (half a day or so, which is annoying if you buy something on Bandcamp, upload it in the morning to listen to it on your phone because it probably will only show up when you leave work) and that there's a limit of 50k tracks that it will index for you. After that limit is reached you'll need to resort to the OneDrive app to get to your music. 50k really isn't a lot if you've been an avid music fan for 20+ years :( Nevertheless Groove is still by far my favorite music service out there.

    Isn't the xbox version of Groove able to use music from a regular USB drive? Pretty sure the Windows 10 version does that and I remember reading that support for local media was also recently added for the Android version. If not than the whole background music idea is rather clunky if you are forced to upload to OneDrive first :/ I really enjoyed this feature on the 360 where you could just point to a network location or USB drive and you were good to go. It was especially fancy if games used their in-game UI to display the track info that was currently playing (pretty sure PGR3 or 4 did that but later games didn't bother anymore). Hunting orbs in Crackdown wouldn't have been the same without that feature, I spent WAY too many hours listening to music and just strolling around :(
    Reply +5
  • Der_tolle_Emil 20/09/2016

    I'd love to be able to set my GPS to stick to tarmac while heading from A to B
    That would be a fantastic addition. Driving offroad was definitely fun in FH2 but that really depended on the car. For a leisurely cruise with an older car sticking to the road was way more fun though. Fortunately after a while you get to know the major roads and can live without GPS. It's not like spending more time behind the wheel is a bad thing in FH.
    Reply +3
  • Three days with Nintendo's Ł35 Pokémon Go Plus accessory

  • Der_tolle_Emil 16/09/2016

    Does the game need to be open in your pocket for it to work? That's still my major problem with the game. It doesn't even work for me because it keeps registering my leg as button presses.
    No, you can either have the app run in the background or have the phone locked completely and it will still work. However, I can imagine that having your phone stashed away in a bag won't work as well as it will have trouble getting a useful GPS signal, the peripheral still depends on that.

    There are a couple of things this article doesn't mention, which (at least as far as I am concerned) are quite important:

    The vibration and the LED color is different if you spot a Pokémon that you haven't caught yet. While it is a bit annoying that you probably still have to check the app to see if it's a rare Pokemon or a Pokemon with good stats to decide if you want to capture it manually at least it will signal you to definitely check the phone for new Pokemon. I wouldn't want to miss those just because the one-throw only mechanic doesn't use razzberries or better balls.

    Also, and I don't know why almost every article I read about the Plus doesn't mention this: You get the regular 100xp for a Plus catch so you will miss out on the bonus for curve balls or great throws, if that's something you care about (I do, as getting a somewhat consistent 160xp can make a difference compared to just a 100). But: You don't get any stardust. I really hope that this is some kind of a bug and will be changed because at some point stardust becomes more important than xp. As it stands now I'll very likely stick to capturing Pokemon manually. I could probably live with just 100xp but getting no stardust is just strange. (Edit: According to reddit users you DO get stardust - and the three candies - but there might be a delay until it's actually rewarded to your account, which is why some people said you don't get any.)

    Mine has yet to arrive (I think the launch in Switzerland is next week's Friday) but by the looks of it the Plus will simply make it a bit more convenient looting the stops on my way to work. Then again I wasn't really convinced about it being a good idea for capturing Pokemon anyways because I find it quite fun trying to improve my throws to get consistent with excellent throws as well.
    Reply 0
  • Win: We've got five Pokémon Go Plus gadgets to give away

  • Der_tolle_Emil 14/09/2016

    Gengar is still the best Pokémon and I doubt this will ever change. That is all. Reply +6
  • Pokémon Go update with buddy feature, Plus support finally live in the UK

  • Der_tolle_Emil 14/09/2016

    Got the update this morning as well - let's see how this turns out. I'm way more interested if it's still necessary to have the app running constantly when using the Plus peripheral or if it can finally stay in the background as well.

    Edit: Just checked The Silph Road, the phone can be locked. (Source:,
    Reply +1
  • Phoenix Wright: Ace Attorney - Spirit of Justice review

  • Der_tolle_Emil 14/09/2016

    I'm pretty sure I played every game of this series so far and I enjoyed them all although I didn't finish the last one just yet. I really should get back to it.

    I totally understand the criticism about trials where it's plain obvious what to do but you have to present some other evidence just to make the writing work. Those can be incredibly frustrating and I would have hoped that Capcom would be a bit more lenient after all these years. I'm not even asking for different branches through the story (which would be a ton of work) but rather the side characters at least giving a hint that you are on the right track but should tackle it from another angle instead of instantly getting a penalty by the judge. It's not often that I as a player get completely stuck and just have to resort to present evidence randomly but I'm just not there yet. It's always difficult to grasp the logic of others, especially when it's such a quirky subject, but I'm sure that Capcom could have come up with a system that points you in the right direction if you are not completely off.

    Nevertheless, that is part of the series and ultimate hasn't prevented me from enjoying them all tremendously so I doubt I'll have a huge problem with that this time around.
    Reply +2
  • Valve finally takes on Steam user review score manipulation

  • Der_tolle_Emil 13/09/2016

    I'm not sure what to think of this. Do devs really get so many free keys to generate enough reviews to really alter the score in any meaningful way? Sure, 40 out of 120 reviews lost sounds like a lot but isn't a game only having 120 reviews far more indicative that the game probably isn't that interesting/good in the first place? Wouldn't money be better spent on a small demo?

    Don't get me wrong, I'm a huge fan of the indie movement - I even backed Maia, since it was specifically mentioned here - my criticism of the changes go both ways. I don't think Valve really needed to do that and I don't think too many devs need to fear that they will suddenly go out of business either.

    I totally get that having your score jump from "positive" to "mixed" will have an impact on sales, if I'm on the edge of deciding between two games that I'm interested in I would also get the one with the better reviews. However, that's a flaw of any score based review system.

    Either way, personally I think this change was unnecessary but let's assume it was - I just don't think it will really change anything in the long run.
    Reply 0
  • Earth Defense Force 5 announced for next year

  • Der_tolle_Emil 13/09/2016

    4.1 finally came out on PC recently so 5 might - but maybe not for a year or so
    Ah, that's good to know. I didn't realize 4.1 was out on PC, obviously I missed that one too. EDF2025 was fun, not quite as good as EDF2017 (though I guess I remember it so fondly because it was my first EDF game) but definitely much, much better than Insect Armageddon. Which looking back after all these years is just... bad. Might get 4.1 to tide me over - and maybe finally learn to how actually use the other classes :)
    Reply 0
  • Der_tolle_Emil 13/09/2016

    Hopefully this will make it to other platforms as well, I really enjoy the series but I don't want to buy a PS4 for this :( Reply -4
  • Recore review

  • Der_tolle_Emil 13/09/2016

    Somehow the review doesn't feel like this game is flawed but rather that it just didn't click. Technical problems aside the core mechanics seem to be there and working rather well which sounds like a good thing especially since this isn't your typical 'aim sloppily and let autoaim do the rest for you while you duck behind some arbitrary crate until your health recharges'.

    Personally I find way too many games these days far too polished - focusing on the one way to play the game with no room to step out of the developers' comfort zone. Maybe this game is indeed just too flawed but ultimately a lot of games with flaws have their own charm. And that's coming from someone who hasn't followed this game at all.
    Reply +6
  • Forza Horizon 3: still the only racing game for everyone

  • Der_tolle_Emil 13/09/2016

    You're now the director of the travelling Horizon festival, rather than a mere competitor; you get to recruit Drivatars to the line-up, sign radio stations and expand festival sites
    How necessary is it to deal with this? Because clearly the festival stuff has been the most annoying thing in the Horizon series. Fortunately everything else was so good that the occasional visit there didn't bother me too much as it ultimately was just an interactive menu most of the time. Still, for me there's no need to expand on the whole festival thing, I'd rather drive around than signing radio stations (which for the exception of Hospital Radio were pretty much unbearable in Horizon 2 anyway).
    Reply +1
  • Castlevania successor Bloodstained pushed back to 2018

  • Der_tolle_Emil 09/09/2016

    One one hand there aren't enough games like this available so the delay is unfortunate - on the other hand when this finally arrives to fill the void I'd be extremely disappointing if the game wasn't any good. It's quite a substantial delay which to me (as someone who doesn't have that much experience in game development) looks like they'd rather think this one through instead of delaying for a bit and eventually start cutting corners to avoid any further delays even though eventually all the time adds up to a year anyway.

    On the bright side: More time to squeeze out every last bit of Axiom Verge now that the Wii U version has finally arrived.
    Reply +1
  • Bayonetta joins Xbox One backwards compatibility

  • Der_tolle_Emil 09/09/2016

    @terminaljeremy vanquish would be fantastic. I still haven't played it. Then again I was also to lazy to disconnect my 360 so there's that.

    Personally Bayonetta wasn't really my cup of tea. It played great, combat was fantastic but it was a bit too cheesy for me, which I wouldn't mind as much but there were way too many cutscenes for my taste. It would have been so much better if the action wasn't interrupted constantly, it really ruined the flow for me :(
    Reply +2
  • Lego Harry Potter gets PlayStation 4 remaster

  • Der_tolle_Emil 08/09/2016

    Just in case, this isn't a dig at anyone or anything of the sort; I'm just genuinely surprised that there are only two Lego Harry Potter games. I thought there were more. Reply +5
  • Some of Dead Rising's most hardcore fans are upset Frank West has a new voice

  • Der_tolle_Emil 06/09/2016

    Isn't calling people who want the original voice actor "ultra hardcore" a bit far fetched? I'm pretty sure even "regular" fans would prefer the original voice actor. Quite an overly lurid headline. Reply +16
  • Metroid Prime: Federation Force flops

  • Der_tolle_Emil 06/09/2016

    @HisDivineOrder While I wholeheartedly agree with the criticism towards Nintendo and this game calling DKC a waste of time is just wrong. The games might not be everyone's cup of tea but reviving the series was no small feat. It's strong IP, that's for sure, but I doubt there are more than a handful of studios that are able to bring it back in such a huge way. The games are much better than the recent Kirby and Yoshi games which are imho much more popular characters. Retro are brilliant and neither Metroid Prime (obviously) nor DKC were a waste of time. Don't get me wrong, I'd probably preferred a new Metroid game as well but the two DKC games easily rank amongst the best titles on their respective platforms. Reply +1
  • Duke Nukem 3D: 20th Anniversary World Tour remaster announced

  • Der_tolle_Emil 05/09/2016

    @Malek86 I'm not a fan of build engine games either because they all seemed to focus more on the IP instead of actual gameplay. Problem is that the IP wasn't strong enough to actually make this work. At least that's how i see it, most games felt like "look how cool we are" but without much substance behind them. Reply -2
  • Der_tolle_Emil 05/09/2016

    Meh, as fun as the game was when it came out it has aged badly. The gameplay just doesn't work anymore, especially compared to other titles of that era. While some of the levels (or rather specific features of the Build engine) were nice to show off back then they simply rely way too much on trial and error for this day and age. The game just doesn't feel consistent enough (after the first episode it feels like a random collection of fan-made levels) to still entertain in my opinion - regardless of how nostalgic one might be. There's one thing though: The music is still as fantastic as it has always been, it's by far the best thing about this game. But if I need another retro FPS fix I'll continue to go back to Doom and Blood (heavily underrated game if you ask me, never played it back in the day but stumbled across it on GOG at some point, well worth checking it out). Reply +1
  • Breath of the Wild won't arrive for Christmas, but these Legend of Zelda jumpers will

  • Der_tolle_Emil 31/08/2016

    Don't care how cheap the materials are, this is so incredibly tacky it's actually kind of awesome. Ordered. Even if I have to hang it somewhere instead of actually wearing it. Reply 0
  • Forza Horizon 3 PC specs revealed

  • Der_tolle_Emil 31/08/2016

    That's quite a hefty spec sheet. I hope this runs well on pcs, their strategy really needs this.

    I'm really looking forward to this. Personally I preferred the setting of the first one, the barren lands just felt better. I hope it's not just off-road this time around although it will still be tons of fun I bet. It's the perfect mix of arcade racing with just enough simulation to it that it just doesn't get boring. Great difficulty curve, too.
    Reply 0
  • Face-Off: Deus Ex: Mankind Divided

  • Der_tolle_Emil 30/08/2016

    Chromatic aberration needs to die. That is all. Reply +25
  • Dead Rising 4 is a good zombie game, but maybe not a good Dead Rising

  • Der_tolle_Emil 26/08/2016

    God was the third one boring. The game turned from hunting and managing resources (and time) to a boring "let's try out all of the weapons" sandbox borefest with something remotely looking like a story wrapped around it. Nothing was left of what defined Dead Rising, all it was was a shallow hack and slash game. No atmosphere, no urgency and almost no sense of progression. You were overpowered from the very beginning, no need to plan anything or make any decisions, just running along killing zombies for fun.

    If DR4 continues with this trend then I probably won't bother.
    Reply 0
  • Watch: Why I'm not sticking with No Man's Sky

  • Der_tolle_Emil 25/08/2016

    I haven't watched the video yet and I haven't played the game either. The screenshots look lovely but I have yet to find a game with procedural generated content that really grabs me for longer than two days after the novelty has worn off. Which also means that the whole roguelike genre is something that I just don't understand at all.

    For me there's nothing like a properly tailored experience. This doesn't mean that the game has to be linear or that the game has to hold my and all the time, far from it. I just don't think that no algorithm will ever be good enough to come up with a gripping atmosphere, regardless of how impressive they are on a technical level.

    Technically it's hugely impressive and as a programmer I'm in awe what devs come up with, that's for sure - but other than that it doesn't really do anything for me.

    Well, come to think of it: I did spend quite a lot of time with Minecraft, so there's one exception.
    Reply +7
  • Here's the first trailer for the new Toejam & Earl game

  • Der_tolle_Emil 25/08/2016

    One of the few game series that completely eluded me. Even with games that I personally don't find too enjoyable there are at least always a few things where I can safely say: Yeah, I get why people would enjoy that; It's just not my cup of tea.

    This, however, nothing. But it seems to have somewhat of a following so hopefully this will turn out to be one of the more successful kickstarters in terms of game quality.
    Reply +2
  • Fresh League of Legends row highlights fragile nature of a pro eSports career

  • Der_tolle_Emil 24/08/2016

    @ChrisTapsellEG As I don't follow LoL at all it's really difficult for me to know if LoL is generally balanced enough to give it enough room for the teams to experiment.

    The Dota 2 meta doesn't necessarily evolve around heroes but rather strategies. We have seen hero lineups that involve solely around chaining stuns together to remove one or even two heroes from the enemy team for almost the entire duration of the fight. Then teams started to avoid team fights and started pushing like crazy before the other team had enough items to work properly as a 5 man team. This was then countered a few months later by support heroes starting to roam a lot and sniping solo pushing heroes.

    Dota is really incredibly well balanced and the team's strategy is the most important part - then comes a hero's item build and then the hero abilities themselves. Items really cement a hero's role in Dota. Ultimately this leads to heroes falling in and out of the meta without getting changed.

    In that regard Dota's balance has more in common with RTS games. It might not give the viewers a surprise every two months but when there's an upset it's a big one because you know this wasn't because the favorite hasn't adjusted to the patch yet - it's because the other team found a way to punish current strategies.

    For me this is in the long term far more interesting to watch because it also forces weaker teams to try new things. Valve won't fix it for them, they need to find a new "exploit" to gain an advantage.

    It would really be interesting to see if such an approach would work for LoL as well, especially in the interest of professional players.
    Reply +2
  • Der_tolle_Emil 24/08/2016

    Just two weeks ago I had a discussion about patches with a friend of mine as he really likes to play and watch the game but I myself have always been a Dota guy. He liked the frequent patches because games become unpredictable but I didn't quite get why anyone would want this. Dota in comparison is relatively harmless in terms of changes and are usually timed to give all the teams more than enough time to get used to them before the first big (official) tournament plus Valve are hesitant to revise changes too quickly and rather wait for the meta do adopt. Which in my eyes is the far better approach. There are patches every now and then that need quick fixes but usually the teams figure out ways to deal with balance issues.

    Dota has heroes that have gone from first pick to being not picked even once throughout an entire tournament without a single change, the game changes more than enough on its own. I don't know if the LoL mechanics are complex enough to allow for the meta do adopt (I'd be surprised if they weren't, I doubt the game would be such a success if it was THAT static) but ultimately I think the game fixing it self is far better than constantly intervening.
    Reply +2
  • Meet the man Gabe Newell called an ass on Reddit

  • Der_tolle_Emil 17/08/2016

    Interesting read; I already knew most of it (I really enjoyed watching GD Studio) but I didn't catch the Dota 2 major, I just read about him being fired.

    Wasn't the production of the event so horrible that they had pretty much mostly the casters on screen for quite a while? That's a bad combination if you know James. However, most of the streams I remembered were fun even though there was a lot of downtime because he really knew how to entertain. Obviously it wasn't always as family friendly but I can't remember him going over the line - he simply sounded more like a fan from time to time instead of a professional caster. Ultimately I really enjoyed watching him commentate and I am indeed not a fan of vulgar or overly aggressive language. I think he balanced it quite well.
    Reply 0
  • New Resident Evil 7 trailer poses more questions than it answers

  • Der_tolle_Emil 17/08/2016

    This looks quite good - more like Evil Within than RE5/6, I just hope it's not as linear (compared to earlier RE titles). Reply +1
  • Fan-made Pokémon Uranium pulled after 1.5m downloads

  • Der_tolle_Emil 15/08/2016

    It is really unfortunate that 9 years more or less just vanish but to be frank, what did they expect? Use a different name (and maybe don't just copy/paste assets) and this could have been avoided. Would it have gotten just as much attention if it wasn't called Pokemon? Probably not but if the game is any good it could have been a success either way. There is nothing wrong with being heavily inspired by a certain game/series especially for a homemade title.

    I really want to feel bad for them because I know how awful it is to see countless hours just vanish but ultimately I can't :(
    Reply +2
  • Is this the best cheap phone for Pokémon Go?

  • Der_tolle_Emil 23/07/2016

    I actually did buy a new phone to play Pokémon GO - not because my old one wasn't capable enough but I am one of the few Windows Phone users. I have no intention to switch back to Android anytime soon (absolutely happy with my Lumia 950 XL) but I thought: Why not? I bought a Nexus 5X which does a splendid job. I wouldn't worry too much about performance in the (Pokedex) menus, they are quite laggy and run with a relatively low framerate on every (Android) device I have seen so far; Makes transferring Pokemon quite tedious after a while. At least the phone doesn't heat up, which is nice.

    Ultimately getting a second phone was a good decision, the game drains the battery like crazy. I wouldn't want to put that much strain on my main device.

    Edit: One more thing. A friend of mine has the exact same some but quite a few apps installed. The game slows down to a crawl quite regularly, if anyone is considering upgrading their phones I'd suggest to make a backup, do a factory reset and then check if the hardware is capable enough before getting a new phone. A little housekeeping when managing background apps can do wonders.
    Reply +8
  • NES mini won't connect online, won't get more games

  • Der_tolle_Emil 15/07/2016

    There's a USB port on the back of it so doubtless some clever sod will rip the hardware apart and allow us to play nes roms via a flash drive in future :)
    Isn't this just for supplying the device with power? I wouldn't be surprised if the data pins weren't even connected to anything.
    Reply +4
  • Der_tolle_Emil 15/07/2016

    I will definitely get one. Yes it is more of a novelty but it's quite cheap so why not. The missing ac adapter is fine with me, I have a ton of them at home, I actually prefer things coming without one these days, it just doesn't make sense these days for everything to come with one. Think of the environment! Reply +2
  • Earth Defense Force 4.1 is coming to Steam on Monday

  • Der_tolle_Emil 14/07/2016

    Since I don't have a PS4 I haven't played this yet although I really enjoyed the previous titles in the series. Well, maybe apart from Insect Armageddon which was just... odd. However, EDF for me is one of the few games that just scream for a big TV and playing on the couch - with at least one beer and the most unhealthy food I can find next to me. I hope the next iteration will find its way to the xbox as well. Reply +3
  • Gears of War 4 gets custom Xbox One S bundle

  • Der_tolle_Emil 14/07/2016

    I really shouldn't like this design - I have never been a fan of themed consoles or controllers but for some reason the shade of red is really nice to look at. It would look like a total abomination in my living room (and I'm having a hard time convincing women I'm not mental as it is) but either way this is one of the "better" themes I have seen. Reply +5
  • Brutal Doom adds weapons from 2016 Doom

  • Der_tolle_Emil 12/07/2016

    While it gets my hackles up when people say Brutal Doom makes the original Doom better, it is undeniably good fun. The new weapon implementations are well done!
    Me too. I know Doom has always been rather brutal (especially compared to everything else that was available when it came out) but I still can't take Brutal Doom too seriously. The mod is a fun distraction but it takes away too much of the original's purity for me to consider it the better game. It glorifies gore over gameplay at least as far as I am concerned. I might be wrong, I haven't spent too much time with it because after 30 minutes or so I do miss the tension the original had.

    Nevertheless it's great to see the mod still being supported since it does have quite a few followers.
    Reply +2
  • We need to talk about Pokémon Go's lure feature

  • Der_tolle_Emil 11/07/2016

    This reminds me of a Silicon Valley episode where they invented an app with similar unwanted side-effects. Brilliant series.
    Best show for quite some time. Plus the episode you mentioned is just so spot on when it comes to the usage of apps.

    I'm also a huge fan of the quote "You don't know the half of it... and neither does Congress".
    Reply +2
  • Red Dead Redemption runs best on Xbox One

  • Der_tolle_Emil 08/07/2016

    Might finally get around to actually playing this.

    It's nice to see that MS doesn't just throw everything on the backwards compatibility list as soon as it's running without crashing every few minutes but actually taking their time to optimize the code as well. Obviously optimization and improving stability go hand in hand every now and then but nevertheless there will be more than enough cases where a 'simple' binary translation just doesn't do the job and a small(?) rewrite of certain functions will be necessary.

    Great support from MS considering several re-releases by other publishers that didn't bother at all even though they didn't release it for free.
    Reply +41
  • Paper Mario: Color Splash sheds its RPG roots for an action-adventure with charm

  • Der_tolle_Emil 07/07/2016

    I haven't played Sticker Star but I really don't see the problem with this. I enjoyed The Thousand-Year Door (a lot) but quite frankly I have no idea why so many think it's the absolute pinnacle of the series - especially because there haven't been too many to even properly judge this. Counting Super Mario RPG on the SNES there are exactly three RPG "heavy" Mario titles.

    I'm looking forward to this, mixing it up a bit suits me just fine. If Nintendo didn't do that then we wouldn't have gotten Super Paper Mario, which was incredibly fun to play if you ask me. I don't see why this can't be just as fun as well.
    Reply -1
  • Mighty No. 9's end credits are nearly four hours long

  • Der_tolle_Emil 24/06/2016

    Well, my backer number doesn't correspond to the name listed.

    That's... nice.
    My name isn't listed, too. Not that I really care but I wonder if there is at least one thing that they didn't screw up with the campaign. At first I thought I wasn't eligible but then I found the survey links in my inbox. As always with this Kickstarter there were two because the first one wasn't working as expected.

    I checked the campaign page again and it looks like the lowest tier ($5) already gets you a name in the credits which means that almost everyone who backed should show up. I'm not sure if that many people really didn't want their name in the credits in the end or if there is something else going on but the amount of "Generous backers" in the credits seems an awful lot considering almost everyone was eligible for their name to show up.
    Reply +2
  • Mighty No. 9 gets off to a rocky start

  • Der_tolle_Emil 21/06/2016

    Certification issues aside (which can and will happen every now and then, that's game development for you) the campaign has really been a disaster. I backed it and I don't regret it at all because I'm pretty sure I'll enjoy the game regardless (if my WiiU code works that is and very well knowing that nothing will ever top Megaman 2 anyway) but it's unbelievable how many things went wrong. Even the simple things like sending out a survey to ask the backers which platform they want the code for got screwed up since the message contained an invalid URL.

    Too bad, as a huge Megaman fan I really would have been happy for Inafune and his team if Mighty No. 9 was a big success. But ultimately this is just sad. Disregarding the just average reviews this whole thing just doesn't reflect too well.
    Reply 0
  • Steam game's Ł27 DLC is a PDF certificate

  • Der_tolle_Emil 21/06/2016

    I like it. A lot. It's a funny and clever way to get some donations and I'm sure more people will buy the DLC as a novelty item than they would have donated if there was an official way to donate. Plus it's great PR because to be honest I haven't heard of this game before and now I have.

    Hats off to this guy.
    Reply 0
  • The Legend of Zelda: Breath of the Wild is the most ambitious Nintendo game in years

  • Der_tolle_Emil 14/06/2016

    This looks absolutely brilliant. I haven't been this excited for a Zelda game in years. I love the series but the latest entries haven't been that surprising. Fantastic games but maybe just a tiny bit too familiar. I really hope they can pull this off because this could very well even top Ocarina of Time. Reply +6