Der_tolle_Emil Comments

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  • Is Interceptor making Duke Nukem: Mass Destruction sans Duke Nukem?

  • Der_tolle_Emil 16/04/2014

    @DUFFKING
    You say changes would turn it into "Duke of Duty"? It was pretty much already there. People didn't hate the game because it was stuck in the past, people hated it because it has nothing at all that made the original great and added in all the bullshit that comes with modern shooters on top.
    That's exactly what I wanted to say. The most obvious example being the two weapon limit. That is NOT what FPS games were back then, this is what Halo made them into. The same goes for weird driving sections and tons of other stuff.

    The problem is that the devs never caught up with anything. I'm sure a lot of gameplay elements would have been "ok" for the most part if it came out in time but with all the delays we got a game that everyone wanted to be old school but instead turned out like a two generation old console FPS. So in the end the game was neither like old games or new games, it was stuck somewhere in between - and unfortunately it identified itself with that particular era with elements that the genre ditched rather quickly after they were introduced.
    Reply 0
  • X-rayed games consoles are art, look

  • Der_tolle_Emil 15/04/2014

    You can do wonderful images using x-rays but these are a bit too much on the plain side of art. Everything looks really flat since x-rays don't really pass through PCBs and now you can't make out anything.

    Admittedly I doubt I would be any better at it :)
    Reply +2
  • Firaxis announces Sid Meier's Civilization: Beyond Earth

  • Der_tolle_Emil 14/04/2014

    @MccyMcFlinn I really should pick this up. I kind of stopped playing those games after Civ2 (which was awesome!) because I had much less time for games when this came out. I still have Civ5 to play through as well though, no idea which one to start first :) Reply 0
  • Der_tolle_Emil 14/04/2014

    I never played Alpha Centauri :( Reply 0
  • "Gritty, uncompromising" RPG Prisonscape on Kickstarter

  • Der_tolle_Emil 11/04/2014

    I can't say if the art style fits the game or not - but one would have to be almost blind to mistake the style for Chrono Trigger or FF6 (if that is what the article was talking about). It looks nothing like that, it's way closer to DOS games.

    Not that it matters but since the art style was brought up... :)
    Reply 0
  • Nintendo Pocket Football Club review

  • Der_tolle_Emil 11/04/2014

    @SuperSoupy
    Nah. The Wii sequel 'Mario Strikers Charged' is a totally different game. It's a mess of a title that tried to add loads of weapons and features, which would normally be fine. But in doing so it completely ruined the core gameplay of the Gamecube original.
    I never played the cube version so I can't really compare these two but I really, really enjoyed Charged. As with your typical Nintendo game it seems easy at first but there is actually a ton of depth to it. I never found the weapons irritating but then again I haven't played the original so it's hard for me to say if the additions tainted an otherwise clean experience.

    I did have this problem with some of the GameCube's sequels to N64 games though; The only cube game that I found better than the N64 version was 1080... and maybe F-Zero GX, although I think I still prefer X. Other titles felt gimmicky so I guess that's how you feel about Charged in comparison to the cube original.
    Reply +2
  • Nintendo's very bizarre Tomodachi Life video

  • Der_tolle_Emil 10/04/2014

    This is certainly... something. I have no idea what it is but I am pretty sure I want it.

    It's also nice to see Nintendo making fun of themselves - a very refreshing way to present a product.
    Reply +10
  • In search of the perfect bug

  • Der_tolle_Emil 10/04/2014

    @Stoatboy Yeah, it isn't really a bug, I was more talking about not trying to immediately fix everything that seems 'broken' - be it slowdowns due to performance or wonky controls, sometimes devs might notice that those things actually fit the gameplay really well.

    Slowdowns especially - just look at bullet hell shmups. They slow down to a crawl sometimes during boss fights because there are sooo many bullets on screen and today it is pretty much a standard feature of the genre. It works incredibly well on so many levels; I can't imagine how the genre would look today if back then devs decided to opt for a stable framerate instead of too many bullets on screen. They would have definitely run out of bullet patterns by now :)
    Reply +4
  • Der_tolle_Emil 10/04/2014

    Ages ago, I spoke to Billy Thompson, a designer whose career covers the likes of GTA and Crackdown. He told me that the main lesson he'd learned during his years as a developer was not to instantly rush in with a fix when he saw players doing something in one of his games that he hadn't planned for. Sometimes a bug is just a feature in waiting - a great feature that nobody human would ever have come up with.
    That's incredibly important. I guess he might have been talking about the police AI going crazy in the first GTA - something that wasn't planned but that everyone found so funny that they kept it and built the other half of the game around it. As far as I know the game was so boring until that point that it was almost canceled.

    There are countless examples of games that would have turned out completely different if they fixed certain things immediately instead of getting used to them. Sometimes hardware limitations were to blame like in Space Invaders - the enemies increasing their speed was never intended, it was a side effect of weak hardware. Drawing so many ships at first slowed everything down and only after killing some of them the hardware was fast enough to actually run the game at the speed it was supposed to run. The dev kept it because it made for a brilliant difficulty curve.

    Then there's always things that aren't necessarily bugs but were never caught during QA, like Street Fighter 2's combo system. Being able to chain attacks without the enemy being able to block wasn't intentional but at the same time it was the birth of probably the most important feature of the genre.

    There are countless examples where bugs end up being exactly what differentiates a game from others in the same genre, most notably in terms of balance. As mentioned in the article speedrunning would be much less interesting if it wasn't for bugs.

    Personally I can't really recall any particular bug that I enjoyed but I fondly remember playing around with a cheating device on the NES and SNES; I barely used it to actually cheat and beat games but to screw around, like giving myself items that weren't even supposed to be in certain levels because back then that always had some really, really weird (and funny) side effects.

    Gaming would certainly be much more boring if it wasn't for bugs.
    Reply +4
  • AMD Radeon R9 295X2 review

  • Der_tolle_Emil 08/04/2014

    Sounds like quite an achievement there. Unfortunately I have always had bad experiences with AMD cards. They keep dying on me after about a 1 1/2 years of use while I haven't managed to kill a single nVidia card thus far. I'm not sure what to think of a water cooled solution by AMD. Might even take down other components once it blows up. Also, I always hated AMD's drivers - but then again it has been quite a while since I last built a PC with an AMD card (they were still called ATI back then) so things might have changed.

    The performance certainly sounds quite impressive.
    Reply +4
  • Watch The Simpsons' Minecraft-themed intro

  • Der_tolle_Emil 07/04/2014

    I'll just go out on a limb here and confess that I never found the Simpsons to be particularly funny. Futurama on the other hand is brilliant. Reply -1
  • Age of Mythology Extended Edition out in May

  • Der_tolle_Emil 04/04/2014

    Bring on the laser crocodiles!

    Really enjoyed this game... oh and the music. Pretty sure I'll get this.
    Reply +1
  • Gorgeous Mario Kart 8 retro tracks compared to originals

  • Der_tolle_Emil 03/04/2014

    @Milky1875
    Actually there is, you call up Nintendo customer services and get them to transfer the account over, this, of course assuming you removed your Nintendo ID from the console you sold.

    Of course I assume you didn't know this because you have been listening to the massive amount of FUD spread about how the WiiU works, and are now going to pull the "but i shouldn't have to call customer services" line, but it doesn't change the core fact.
    Actually I didn't know this because I have never sold anything in my life :) Also because I am very well aware that I should probably think about this before I would sell it and not complain afterwards for not thinking everything through and since I have never even though about selling any of my consoles I have never been to that point.

    I do know that purchases are tied in some way to the console and just signing in with your Nintendo ID isn't enough (because I have actually tried that out of interest) but didn't bother to investigate further. In that case I stand corrected.

    (Although if I was in that situation I would indeed say that purchases bound to my account would be preferable to them being tied to my console :))
    Reply +3
  • Der_tolle_Emil 03/04/2014

    @SurvivorZero03
    Yes, you can re-download purchased games.
    Only on the console you bought them on. If he sold the console then there is no way to get them back.

    Then again, since the games are bound to the console, he sold the console with the games (obviously) so being able to re-download them would be a bit strange anyway. (Plus selling console and games gives you a higher asking price, so it's not like anything is lost)
    Reply +4
  • Der_tolle_Emil 03/04/2014

    @marmaduke
    Have any of the more recent games had an option to turn off the blue shell?
    Not directly. You can set certain rules in MK7, like having a mushroom only race but I can't remember if you can toggle single items specifically.

    According to the devs the item selection in MK8 will be more specific but I haven't seen any screenshots of that yet. I didn't really look for them though because I never bothered with changing any of the settings. I like it just the way it is :)
    Reply +3
  • Der_tolle_Emil 03/04/2014

    This looks fantastic. I can't wait to play Royal Raceway again. Back in the N64 days we spent a lot of time with Mario Kart 64 and Royal Raceway was severely underrated at first. After a while when everyone got really good at the game it climbed up to the top of our list of favorite tracks because it can be really challenging. Really glad to see it's back.

    Regarding the SNES tracks, they do look really, really wide; It's almost hilarious when you check out the beginning of Donut Plains 2 (ie 3:04) where there's just enough room for 3 karts on the SNES and on the new one you could probably fit the entire field on the track. However, I think this is necessary due to the way the series has changed. More human players means fewer AI conga lines on the same path and the new items throwing you all over the place instead of just spinning you out require certain parts to be wider without it getting frustrating. The bridges still look really narrow so the most crucial parts look like they are as challenging as they have always been.

    I am really looking forward to this.
    Reply +19
  • Hearthstone soft-launches on iPad - out in the UK soon

  • Der_tolle_Emil 03/04/2014

    "so that the Battle.net gnomes can keep your card collection up to date across platforms"

    I don't know why but I read that as "...gnomes can keep their credit card collection up to date...". And I wouldn't describe myself as an overly cynical person as far as F2P/DLC is concerned. Oh well :)

    I do need to try this game at some point, I never touched any of the typical card games (ie. Magic etc.) but I have always had an interest in them, just never bothered to learn the rules.
    Reply 0
  • Amazon Game Studios announces its first exclusive for Fire TV

  • Der_tolle_Emil 02/04/2014

    I don't think it looks bad at all, just really generic. Could still be fun though. There was one WiiWare shooter that looked incredibly generic as well but I bought it nontheless (there really wasn't anything else out) and I had tons of fun - stupid fun but ultimately it was a really solid game. Reply +1
  • Was CCP right to ban this Eve Online player?

  • Der_tolle_Emil 01/04/2014

    Can someone explain what happened so someone who has no idea about EVE understands this as well? I have no idea what happened. What is Bonus Round? Is this Erotica 1 persona even connected to EVE in any way?

    It sounds like an interesting topic but unfortunately I have no clue what this artice is about.
    Reply +6
  • Looks like the Metro games are coming to PS4 and Xbox One

  • Der_tolle_Emil 31/03/2014

    I have yet to play those two titles, I bought 2033 during a Steam sale but it ran like absolute shit on my PC and since I was too lazy to fiddle around with the settings it's still on my todo list.

    It's a bit weird to complain about great games being accessible for more players but I expected more from the current gen consoles. There are a lot of games that are worthy of a remake (and Metro would certainly be on that list I guess) but not just a handful of years after its release. The "old" versions are perfectly fine and I honestly don't see how the current gen would improve the games in any meaningful way.

    I hope we'll see some new games at E3, as great as those re-releases are, it's difficult for me to get excited about them.
    Reply +1
  • Wolfenstein: The New Order Panzerhund Edition doesn't include the game

  • Der_tolle_Emil 26/03/2014

    It is bizarre but to be honest I'd rather have it this way than having to decide which pre-order bonus to get now that it is somewhat common to have 3+ editions depending on the retailer - especially when those retailers don't even ship internationally. Reply +3
  • Wii U Virtual Console gets first GBA game next week

  • Der_tolle_Emil 26/03/2014

    Well, I could get a single Gin & Tonic after work or two VC games so I guess I can't really complain about the price. Besides, the games mentioned above haven't aged at all and still easily beat most games that come out today. Can't wait to play Advance Wars and Golden Sun again - which reminds me, I never got around to buying the 3ds one. Reply +2
  • Der_tolle_Emil 25/03/2014

    I never played the first one - I did enjoy all the others though. I really, really hope they hurry up with AW2 because I'll get that in an instant. For me it's still the best of the series.

    Dual Strike and Days of Ruin were still pretty good games but weren't as flawless as AW2. Dual Strike had a tendency of matches dragging on forever due to the two commanders (every other round someone used an ability to undo what just happened) and Days of Ruin was unnecessarily dark; In terms of gameplay it was at least better than Dual Strike though.
    Reply +3
  • Wolfenstein: The New Order release date brought forward

  • Der_tolle_Emil 26/03/2014

    I'm still not sure if I should pre-order this. It looks nice and I like the series in general but the last one was really disappointing. Obviously I am also a huge, huge fan of Doom so the beta key sounds tempting but I somehow can't shake the feeling that it's included because New Order might not do so well otherwise :/ Reply +1
  • Betrayer review

  • Der_tolle_Emil 25/03/2014

    @kangarootoo It's not the best comparison but since you meantioned GTA and Red Dead Redemption: I think LA Noire looked fantastic in black and white. If it fits the atmosphere I don't think the effect of not having any color wears off, it's still as striking 20 hours in as it was at first.

    Of course this really depends on how "subtle" the looks are. Some games tend to really rub their unique look in everybody's face from the very beginning - while it will look really interesting at first you'll quickly grow tired of it. At least that's the case for me; However, if it's something that you just get used to after a while I don't think it's a problem.
    Reply +1
  • Sony announces Project Morpheus virtual reality headset for PlayStation 4

  • Der_tolle_Emil 19/03/2014

    I tried one of these things years ago, I think it was sometime around 1995. It was kind of funny because 3d acceleration on PCs has been pretty much nowhere by then and the environment you could walk around in (controlled by a custom controller) looked like your basic tech demo; A few walls, a floating, glowing ball flying around. No motion sensors either, it was really just a 3d display.

    Everyone who tried it was still impressed; It will be interesting to see how far these things have come since then. I'm not sure if it will ever really convince me for 'regular' games but I think these things have quite a bit of potential for, uhm, recreational games. I imagine myself lying on a water bed playing games like Rez until a certain sense of weightlessness sets in.

    The thing is, for me it is probably still too disconnected from the real world to be completely immersive. Just like the Wiimote there's just not enough physical feedback. However, in certain games that might be exactly what you want, like a 'separate the body from the mind' kind of thing.
    Reply 0
  • Professor Layton vs Phoenix Wright: Ace Attorney review

  • Der_tolle_Emil 19/03/2014

    Two of the greatest and most defining series of the DS coming together at last. I am so glad we are able to play this. Reply +1
  • The future of Rare

  • Der_tolle_Emil 17/03/2014

    @vert1go Banjo Kazooie and its sequel are on XBLA as well; So yeah, actually they remade at least half of their N64 games. To be fair though, they weren't really remakes but more akin to re-releases. Still doesn't explain Conker: Live and Reloaded though :) Reply +1
  • Original X-COM creator's Chaos Reborn launches on Kickstarter

  • Der_tolle_Emil 17/03/2014

    This should satisfy my need for turn based games yet again. I thought Enemy Within would tide me over for a few more weeks but I got bored with it way too soon. Fortunately I can still go back to the original XCOM without it ever getting old. I hope I'll be able to say the same thing about this sometime as well. Reply +1
  • A new RollerCoaster Tycoon game has been announced!

  • Der_tolle_Emil 17/03/2014

    @melnificent The Steam version works just fine on Win8 and Win8.1 for me. Don't remember applying any patches either; I did manually edit the config file to get the game to run at a higher resolution though, but other than that it worked out of the box for me. Reply +1
  • Yoshi's New Island review

  • Der_tolle_Emil 14/03/2014

    @feeg86 Yoshi's Story on the N64 was definitely a disappointment after the SNES one but I have to admit that I still enjoyed it a lot. It was so quick and easy to play through in one sitting and I always like its charming graphics and music. It always made me feel happy when playing it, very relaxing really because it was so, so easy.

    It certainly is one of my best remembered N64 titles, just for completely different reasons than any other game.
    Reply +1
  • Der_tolle_Emil 14/03/2014

    @SG
    I've got to disagree. I loathe sports games but if I reviewed one, I would look at the merits for people who enjoy them. A review may be a different take on something but there are certain things which be universally accepted as 'good' and 'bad'.
    You are right, I didn't mean to imply that anyone should review a game. Personally I could never review a FIFA game because I don't even like football. A reviewer should have a certain knowledge about the subjects, obviously. It will never be as easy as right and wrong - Well, if some reviewer said he'd prefer Yoshi to have a gun, that would definitely be wrong - but if both reviewers know what they are dealing with and still end up with different opinions then this is fine with me. Of course I'm not as interested in the opinion of someone only playing racing games as someone who has been playing Nintendo platformers for 20 years. Obviously that person is still entitled to his opinion but I totally agree that for the purpose of a professional review you need someone else.

    I never read USGamer, no idea who reviewed the game and what his/her gaming preferences are but I posted my original comment assuming that USGamer had someone review the game who is able to properly do his job. That's the context I was referring to.
    Reply 0
  • Der_tolle_Emil 13/03/2014

    @sloth09 I also very fondly remember the German TOTAL! magazine that always had a page where every reviewer on the team would get a small section to have their say about the games reviewed in full. You had a full review and then 4 additional opinions on the games which was the best thing about it; It was so easy to know who had a similar taste in games and even though they only wrote two to three sentences their opinions meant more than the review. It's like a friend recommending something, I really don't have to ask twice; Chances are if he recommends something I really should try it. Reply 0
  • Der_tolle_Emil 13/03/2014

    @sega I don't agree with this at all. Super Mario 3D World is extremely challenging, especially compared to most games that come out today, I never found that Nintendo tried to make this one easy at all. Offering the optional cat suit for people who do get stuck is really not that big of a deal. The main game isn't too easy at all and you don't have to artificially increase the difficulty either to get challenged. Reply +5
  • Der_tolle_Emil 13/03/2014

    @INSOMANiAC
    They can obviously have differing opinions but when they are so wildly inconsistent it begs the questions about how subjective these reviews really should be.
    They only seem wildly inconsistent due to the score attached to the reviews. The review still offers enough to make up your own mind. It's impossible to rate anything objectively and I don't think anyone should even try.

    I mean, you usually get one of two opinions: "I like it" and "I don't like it". If that's enough to get through daily life I'm sure that even a two point difference on a 5 point rating system won't be too much of an issue :)
    Reply +5
  • Der_tolle_Emil 13/03/2014

    @INSOMANiAC So people having the same job cannot have different opinions? That's a rather baffling argument you have there. It's not inconsistent at all, reviews are (fortunately!) relatively subjective, every game will have a couple of reviews that will rate a game completely different than the vast majority. Nothing wrong with that. Reply +15
  • Der_tolle_Emil 13/03/2014

    The DS one was already subpar and now this. It really is worrying how you can give someone the exact same ingredients but the end result is nowhere near Nintendo's quality. I hope Kirby turns out better because I am quite looking forward to it as well. Reply +8
  • Sega Humble Bundle includes Company of Heroes and Rome: Total War

  • Der_tolle_Emil 13/03/2014

    @gajindersingh Streets of Rage isn't included though. It does come with Golden Axe however, which I somehow find more fun anyway :) Reply 0
  • How to install an Xbox One controller on your PC

  • Der_tolle_Emil 13/03/2014

    Hopefully MS hurry up with official support. The 360 pad is brilliant and sold rather well even amongst PC only gamers because it was so well supported. Really strange that there is still no official support for XB1 controllers.

    Edit: Even if just rudimentary support, ie. ignoring the force feedback in the triggers and all the other additional extras, but getting the sticks and regular buttons/axis to work shouldn't take that long.
    Reply 0
  • Xbox Achievement hunter finally hits a million Gamerscore

  • Der_tolle_Emil 13/03/2014

    Impressive. I really hope that he actually enjoyed getting such a gamerscore and that it didn't become an obsession in the end; If he genuinely enjoyed playing that many games then why not. Reply +2
  • Home dev announces eerie sci-fi romance adventure Alone With You

  • Der_tolle_Emil 12/03/2014

    Artstyle looks amazing. Also Love and Escape fit my emotional state just perfectly right now. Sounds quite interesting. Reply 0
  • 2014's funniest game just got funnier

  • Der_tolle_Emil 12/03/2014

    Meh, the dev cycle stages are pretty random these days anyway. Depending on the dev (Microsoft for example) there's also a gamma version (last internal beta test); Also, the days where a beta was indeed feature complete are long gone as well.

    Not that it really matters :)
    Reply +2
  • Why the PC version of Titanfall is a 48GB install

  • Der_tolle_Emil 11/03/2014

    While uncompressed audio will obviously reduce CPU load I have my doubts that it really makes a difference even if the game is running on the bare minimum. FLAC might not save as much space as MP3 or even OGG but it can be decoded with minimal impact.

    35GB of uncompressed audio. Spread across 15 maps (and ignoring the sounds that are available for every map anyway) the game handles 2.3gb of audio data alone per map. How is that vast amount of data helping PCs with the minimum specs? 4GB of RAM for the OS, 2.3gb audio AND the rest of the game data? The drops in framerate due to increased disk/cache access could bring down the average framerate more than decompressing audio would have.

    Obviously I haven't run the game at all to really judge how much impact it has but I can safely say that the days of decompressing data to increase performance are long gone and even when they were a valid option the impact of having uncompressed assets was always minimal at best. I honestly don't think this makes too much sense.
    Reply +4
  • Face-Off: Dark Souls 2

  • Der_tolle_Emil 11/03/2014

    I haven't played Dark Souls yet but do you really need a high controller response in a game like this? I'd put a higher framerate over pretty much everything but I'd also rather have v-sync than tearing, even if that means slightly higher response times. Reply -1
  • Ex-Blizzard and Insomniac dev announces turn-based tactics game Duelyst

  • Der_tolle_Emil 11/03/2014

    @Inmediasress I don't know what you were looking at but this looks nothing like anything Blizzard has ever produced. The art style is completely different to anything they have done. Reply +5
  • Matt Stone: South Park The Stick of Truth censorship "not that big a deal"

  • Der_tolle_Emil 07/03/2014

    It's a double standard because even adults will be offended by different things. Some find religious jokes to be completely inappropriate while some might find them incredibly funny yet have a problem with Hitler jokes.

    That's normal and perfectly acceptable. The problem comes from others thinking they know what will offend me and what doesn't. I think a rating system where 18+ really means 18+, ie. completely uncensored because adults are able to make up their own minds would be preferable, even if that means that a lot of today's 16+ games would end up being 18+. Not ideal, especially not for 16 year olds, but it would put an end to the discussions about what is too much and what isn't.
    Reply +5
  • Weapon Shop de Omasse review

  • Der_tolle_Emil 07/03/2014

    @Lim-Dul Thanks, I'll give it another try. To be frank I don't even remember that some of the upgrades do carry over. I really didn't give it too much of a chance it seems :) Reply 0
  • Der_tolle_Emil 07/03/2014

    Small typo in the third paragraph, the game referenced is called Recettear; Which, incidently, I really tried to get into but failed miserably every single time. I don't know if I just don't get it or if it is a lot harder than I expected it to be :) This doesn't look as enticing either, bit surprising given Level-5's involvement. Reply 0
  • Mario Kart 8 Limited Edition comes with a real life Spiny Shell

  • Der_tolle_Emil 07/03/2014

    @Mister-Wario
    What exactly are you basing your assessment on?
    Personal opinion, nothing more :)

    I didn't want to offend anyone or say that other games are bad, not at all, but if there's one kart racing series that I constantly come back to it's Mario Kart. It's all just my own personal opinion obviously and if you have a couple of friends around it's always fun to stir things up, even if they would be considered irritating or completely out of place in a competitive environment. Overall though the balance of Mario Kart is pretty much perfect, it's random enough so everyone can enjoy it but ultimately skill still trumps everything else and people who need to be first to prove themselves will still get the chance to. I just feel like I am always having a good time playing Mario Kart, even if I lose several races/cups in a row.

    Apologies if I sounded a bit like a smart-ass, that wasn't my intention :)
    Reply 0
  • Der_tolle_Emil 06/03/2014

    @Mister-Wario
    It really isn't. Practically every other kart racing game out there manages without an unbeatable murder-shell.
    Every other kart racing game out there is also way less fun than any of the Mario Kart titles. The game is perfectly balanced, the better player will always win, always, and even though you will swear a lot thanks to the blue shell it still plays an important part of what makes Mario Kart so addictive; Even it it's just schadenfreude for someone lagging behind.
    Reply 0