Der_tolle_Emil Comments

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  • Jelly Deals: Up to 90% off some great indie games at Humble

  • Der_tolle_Emil 25/07/2017

    @Atmey Technically yeah, I just wanted to let him know that if he is looking at something like Super Meat Boy, Mario, Rayman etc. then he'll be in for a nasty surprise :) Reply 0
  • Der_tolle_Emil 25/07/2017

    Tempted to give Axiom Verge a try, given that I'm a lover of well-made 2D retro pixel-art platformers.
    You can't go wrong with Axiom Verge, but it's definitely NOT a platformer.
    Reply +1
  • Friday the 13th fans furious as studio moves on to new game

  • Der_tolle_Emil 25/07/2017

    This was a fun thing to watch on Twitch. And then, a week later, it suddenly disappeared. Reply +1
  • Crash Bandicoot blocks Splatoon 2 from UK chart top spot

  • Der_tolle_Emil 24/07/2017

    I'd be really happy for Nintendo if they would have reached #1 with this but I really can't be disappointed seeing the top spot claimed by a platformer; A genre which I miss quite a bit. It's nice to see a game get some traction, even if it's not an original title. Reply 0
  • Love it or hate it, it sounds like Mario Kart's Blue Shell is here to stay

  • Der_tolle_Emil 21/07/2017

    I don't have a problem with blue shells. A few random events are what make Mario Kart what it is and in the grand scheme of things it's really not too disrupting. You will lose races every now and then due to items but in the end the better players always end up at the top of the leaderboard. It's really well balanced, even if a Grand Prix has only four races and you lose one due to a blue shell (or any other item really) it very rarely screws up the entire Grand Prix. And even if it does; I spent so many hours with the game that I can safely say that the best player will still end up winning 4 out of 5 tournaments. It can be frustrating losing a race but it makes the overall win all the more rewarding. Reply +1
  • Telltale Humble Bundle offers almost studio's entire catalog for $15

  • Der_tolle_Emil 19/07/2017

    I only played the Sam & Max titles and the first episode of Back to the Future. While Sam & Max clearly wasn't as good or funny as the Lucasarts original it was still a very enjoyable game. Unfortunately when I got to Back to the Future fatigue had already set in, which is kind of strange given I only played two titles. Aside from Batman I don't know any of the other IP at all (well, I do know Walking Dead, but not because I like it) and judging from videos and reviews they are all a bit too formulaic I guess for me to enjoy since I'm not familiar with the material.

    But you really can't fault the deal, even if you only like two games out of the entire catalog it's still a good purchase.
    Reply +1
  • Splatoon 2 review

  • Der_tolle_Emil 18/07/2017

    Splatoon is one of the very few Wii U games I didn't get (although I don't really know why to be honest). Glad to see the sequel being just as good, should be quite a bit of fun seeing as it's a completely new experience for me. Reply +2
  • I meet the Romeros: An hour on stage with Brenda and John

  • Der_tolle_Emil 18/07/2017

    Will watch that later, I quite enjoy talks like this.

    But I do want to chime in regarding the timing of the article as I find all the conspiracy theories rather ridiculous. Who would bet on someone's death to publish an article that is completely unrelated? I'm all for critical thinking and asking questions every now and then but thinking the article (or its publication) is in any way connected to Romero's death is just paranoid :)
    Reply -1
  • PlayerUnknown's Battlegrounds is getting a first-person only mode

  • Der_tolle_Emil 17/07/2017

    @andyhair Oh don't get me wrong, I don't have a problem with it at all, I'm just not sure if I will enjoy it as much. PUBG always felt a bit "silly" to me - I can't describe it any better - in a good way of course. That included taking advantage of the 3rd person camera, it's one of the elements you can't find in other games; Even though more often than not it can be an unfair advantage.

    I really like this game, and I hope to see it pick of competitively as well and if that means 1st person camera then I'm all for it; I just wish it would work in 3rd person as well, as that's the thing that stood out to me. But as mentioned, since it's an optional lock per server, I really don't have a problem with it, even if all the servers are 1st person from now on, I just think it could lose a bit of its identity.
    Reply 0
  • Der_tolle_Emil 17/07/2017

    I'm not sure how I feel about this. 3rd person is obviously an advantage but one of the things that stood out to me in this game is the fact that 3rd person camera is the default. That kind of separated it from the rest of the games; It was in line with the arcade like feel this game has.

    We'll see, it's good to have to optional on servers for people wanting this. I think I'll stick with 3rd person now though.
    Reply +1
  • Tokido crowned Street Fighter 5 Evo 2017 champion

  • Der_tolle_Emil 17/07/2017

    it won't be edited and I make no apology. Imagine a newspaper reporting on the world cup final in the morning? Would the front page read "World Cup winner confirmed"? No it would not.

    This is esports and so we cover it like sports. It's not the second season in Game of Thrones.
    I'm sorry, but that doesn't really work as an explanation.

    Disregarding the fact that the world cup final can usually be watched without getting up at 3 am on a Sunday you kind of expect newspapers to report on it, because they do report sports.

    Eurogamer on the other hand has barely any esports content. That is not a criticism, but a fact. You almost never report on any of the bigger tournaments. You never even mentioned EVO happening this weekend at all, like it didn't exist. The thing is, the majority of your readers didn't expect spoilers because EVO simply isn't a thing here on EG. Do you think readers who didn't want this spoiled visited shoryuken or eventhubs this morning? (Despite the fact that even eventhubs chose "EVO 2017 results" as the headline).

    The fact that you only reported the SFV result shows how hypocritical your explanation is. Yes, the result is news, but on this page it's a random fact just thrown into the pile for whatever reason; You really can't be surprised that people find it odd to find it here.

    The real surprise is the lack of any empathy on EG's side given several complaints in this thread and a rather weak excuse along with it.
    Reply +29
  • Der_tolle_Emil 17/07/2017

    Seeing as the finals ran in the middle of the night here a more generic headline would have been nice. It's not like I planned on watching that tonight or anything. Reply +34
  • Pokémon Go now has an official ring accessory

  • Der_tolle_Emil 14/07/2017

    @AkumaG It sounds dumb but it is actually incredibly comfortable. I always use my PoGo+ like this, its shape fits my palm perfectly. Reply +2
  • Castlevania's Netflix show is weird and flawed but it totally works

  • Der_tolle_Emil 13/07/2017

    I just watched the first episode - at the beginning it felt a bit underwhelming. Not the greatest animation or style in general, it just doesn't feel that consistent. But after the intro you're already used to it and it actually becomes quite entertaining. So far a solid first episode, even though some of the dialog (especially the one at the end between the town folks) tries a bit too hard and is a bit cringe worthy. I might have to mention though that I've never been much of an anime fan, maybe it's supposed to be like this.

    Ultimately I am still pleased how it turned out, they definitely are on the right track.
    Reply +1
  • Fantasy Strike is a fighting game for everyone

  • Der_tolle_Emil 11/07/2017

    Move back and press the normal attack button, for example, and you'll do a sweep. Move forward and press the normal attack button and, if you're close to your opponent, you'll go for a throw.
    This is a bit more accessible but I've never been a fan of such input schemes - they tend to lead to more accidental moves than not. We'll see if they can balance this, every fighting game has one or two moves that are as simple as this, but the entire game revolving around it seems tricky.
    Reply 0
  • WWE 2K18 for Switch marks series' return to Nintendo after five years

  • Der_tolle_Emil 10/07/2017

    Obligatory 'WWF No Mercy on N64 is still the best wrestling game ever' comment
    The only wrestling game I ever bought. And I don't even remember why I bought it as I never was that much into wrestling anyway. However, we spent ages playing it. Way too much fun :)
    Reply +3
  • Summer Games Done Quick raises over $1.7m, smashes previous record

  • Der_tolle_Emil 10/07/2017

    For me Super Panga World was the highlight, so much fun to watch with great commentary.

    Still tons of games I need to watch, I missed most of it live this time around.
    Reply +3
  • You'll never see a Game Over screen in Super Mario Odyssey

  • Der_tolle_Emil 06/07/2017

    I can't even remember the last time I've seen a game over screen in a Mario game. They can be incredibly challenging but even if you lose 50 lives in a single level you will still not end up on a game over screen.

    It's not a bad change, although it barely counts as a change anyway given how often you would have seen one in recent years.
    Reply +6
  • Now PlatinumGames has teased The Wonderful 101 for Nintendo Switch

  • Der_tolle_Emil 06/07/2017

    I didn't like this game, as much as I tried to. Or rather, I didn't understand it. Reply +4
  • Maybe it's time for us to leave Sonic Team's take on its own series behind

  • Der_tolle_Emil 06/07/2017

    It's an interesting topic for sure. Everyone I ask what made the originals so great has a different opinion. You never hear the same answer twice (well, with the exception of the music).

    Personally I always thought that Sonic was a weird phenomenon of the early 90s without any real substance. The fact that so many Sonic games come out after the Megadrive and most of them get panned (again for different reasons) somehow confirms that. It just seems difficult to understand the series - and I know it's not a popular opinion but to me it feels like its appeal is difficult to grasp because there is very little there to begin with. The only thing that is consistent is that it's fast but I think more people than not get bored fast with that QTE style gameplay.

    I do hope for the fans that Sega will get it right again someday. But the 90s are gone and since so many people have a hard time even describing what Sonic is gives a bleak outlook, unfortunately.
    Reply -2
  • The original Shadow Warrior is now free on GOG

  • Der_tolle_Emil 06/07/2017

    I think I'll just play Blood again.
    Good choice. There were many great FPS games out there in that period but unfortunately a lot of them didn't age that well. Even Duke3d, which gets mentioned a lot and I found to be fantastic when it was new, has some incredibly outdated trial and error design every now and then which really makes it frustrating for a casual stroll down memory lane.

    Blood is different though, it really held up well. In fact, the first time I played it was two years ago and it was captivating. Even without any nostalgia it was a great game.

    As for Shadow Warrior: That's one of those games that weren't that good to begin with in my opinion.
    Reply +3
  • Riot blames Brexit for 20% League of Legends in-game currency price hike

  • Der_tolle_Emil 05/07/2017

    Pre-Brexit Sterling was trading at 1.48 against the US Dollar, today it's trading at 1.29. If the only explanation for the hike is currency movement, then the price hike ought to be closer to 13%. Hiking prices by 20%+ is just naked opportunism.
    It's not opportunist to raise prices now but rather risk management. The economy cares less about the currency's current value but rather what will happen a few months down the line. At the moment it's simply not a stable currency and the volatility of the value is the real issue. That the pound is now lower than it was two years ago would be much less of an issue if we were able to say that it won't go down even further. That's the real issue; It's also why the pound is probably undervalued right now because noone knows what it will be worth a year down the line. That uncertainty is an issue and with Brexit hanging around it's not going to go away anytime soon.
    Reply +2
  • Der_tolle_Emil 05/07/2017

    I would have liked it more if they were more open with their reasoning rather than using political spin.
    There is no political spin. They expect X pounds for Y dollars spent at home. However, since the pound went down, X pounds doesn't match Y dollars anymore. So to get both values equal again they raise X. It's really not that complicated. They stated just that; That Brexit did cause a significant drop in value is also an undeniable fact.
    Reply +13
  • Der_tolle_Emil 05/07/2017

    Let's get one currency for the whole world.
    No more currency fluctuations. Problem solved.
    I'm not sure if you are being sarcastic or not, but having just one currency is exactly what causes an increase in price like this.
    Reply +4
  • Chinese developer restricts game time for mobile hit labelled "poison"

  • Der_tolle_Emil 04/07/2017

    I think I speak for everyone else here when I say, what f*ck are you talking about?
    Read up on the disease that is psychological addiction and you will understand.
    Reply +4
  • Der_tolle_Emil 04/07/2017

    Ideally this would have been done via optional parental controls but I'm not entirely against them being on by default. Parents should know what their kids are doing but I think having kids going to their parents first to unlock something isn't a bad way of doing things. Reply +3
  • Splatoon 2 neon green and pink Joy-Con release date moved forward

  • Der_tolle_Emil 04/07/2017

    They do look attractive... But I already have four. And a pro controller. I really shouldn't but it's hard not to click on the pre-order button :( Reply +8
  • StarCraft Remastered has a release date and price

  • Der_tolle_Emil 30/06/2017

    @ragingpyro It has already been posted, but the day Blizzard announced SC: Remastered they announced a patch for Broodwar to add in an official observer mode, official support for THE Korean server (called FISH; which by then was easy to use but it was in fact a reverse engineered and by EULA illegal server) and announced that StarCraft was free from now on.

    It's a brilliant move by Blizzard, StarCraft/Broodwar (its expansion) has been a mainstay in the esports community for ages. It was partly obscured by StarCraft II, because many tournaments officially supported by Blizzard were held, but it didn't take off quite as much as people would have liked. The old progamers went back to BroodWar and in recent months the scene has been as active as it once was when BroodWar was the only StarCraft around (when Korean organizers featured it again in addition to SC2). Blizzard responded, made BroodWar free, released a patch to make it 100% compatible with Windows7+ and announced Remastered. Same engine, same gameplay, same quirks and bugs - which sounds odd, but if you know StarCraft you know it wouldn't work without them.

    Personally I am incredibly happy because no game ever released is as captivating to watch as BroodWar. Even though it's 19 years old, it hasn't been bested in any way. It is still miles ahead of any other RTS game. There's simply no barrier when it comes to improving yourself. If you want to see pure skill at play then look no further.
    Reply +1
  • Der_tolle_Emil 30/06/2017

    Product page says requires Starcraft Anthology?
    Yes. There's a reason for it: Blizzard did not want to change ANY of the gameplay as StarCraft is seeing as the holy grail of RTS games. Also Blizzard said it doesn't want to split the playerbase so the original and remastered will be fully compatible.

    However: Anthology is free (and has been since the last patch). I don't know why they aren't simply including it with the Remastered download though.
    Reply +3
  • PlayerUnknown's Battlegrounds players debate aim assist after dev mentions prospect of cross-platform play

  • Der_tolle_Emil 30/06/2017

    This could get messy. It's one of those games where aim assist is difficult to implement in the first place because of the huge distances and thus players not aiming directly but rather where someone is moving (and slightly above the player to compensate bullet drop). There is no visual indicator where to aim, you get a feeling for it.

    I wouldn't even know how to implement it, if you aim at someone running to the left you have to aim even more to the left, when that person suddenly turns around you have to aim to the right - that's a lot of horizontal movement of the reticle as you never aim directly at another player. This isn't just a gentle nudge of your typical aim assist. Unless of course you stick to the nudges but then it's probably useless because a controller simply can't make that much horizontal movement in such a short time.

    This will be incredibly difficult to implement, it's either useless or likely too strong. But I do support them trying, console players need it.
    Reply +2
  • John Romero is auctioning off original Doom 2 floppy disks

  • Der_tolle_Emil 30/06/2017

    He says these are v1.7, but the original Doom 2 release was v1.666. These aren't even originals then, they're just a set of random Doom 2 disks from when it was on sale in 1994.
    I wanted to say the same thing. I did not have internet access back then and thus never had access to patches and I very, very well remember that it always read 1.666 as the version number - as a 13 year old this kind of sticks into your brain for ages.

    What I don't remember for some reason though is it being 5 disks. I was pretty sure I only had four.
    Reply +1
  • How PlayerUnknown's Battlegrounds emerged from the messy history of survival shooters

  • Der_tolle_Emil 30/06/2017

    @kraenk12 I haven't played DayZ in ages, I think the last time when it came out standalone.

    The two games might look similar but they really aren't. The premise is the same but after 5 minutes the gameplay diverges quite a bit. PUBG feels fast and agile, it has that arcade feel going for it. DayZ is much more drawn out and just feels clunkier (but remember it has been forever since I last played it).
    Reply +1
  • Der_tolle_Emil 29/06/2017

    I've watched several streams of this game and it seems ok but I somehow fail to see the fascination I had when watching people play DayZ...can people who have actualled played it enlighten me?!
    The feeling the game conveys is impossible to capture when just watching a stream. After looting just a handful of buildings paranoia sets in and you think there's someone just around the corner. You take a look at your equipment, think "well, this sucks" and go in anyways. Turns out, no one is there and you'll be so relieved you almost start to laugh. And you continue to laugh because you've just found a car and know you can get away to a remote area with even better equipment lying around. All the shooting and ricocheting bullets go silent, you grab yourself that level 3 armor and you feel confident that you will make it into the circle. But that feeling won't last long because you have almost gotten used to the silence and suddenly you hear someone shooting at you from close range or with a fully upgraded sniper rifle and it is so incredibly loud that you don't know what to do for a second or two. (At least this happens to me all the time, I get scared easily it seems).

    Maybe you'll survive this, maybe you don't. If you don't you very likely won't even know where the enemy was. And this starts to really get to you. You want one more go. You want one more go even if you are limping away with a quarter health.

    It's a weird thing. It's a relatively calm and slow game for the most part but the encounters are just pure adrenaline. You really need to experience this first hand, and don't be discouraged if you die almost instantly in the first couple of rounds. This is one of the games where you learn from your mistakes only, but it's also so rewarding that it doesn't get frustrating.
    Reply +3
  • Nintendo Switch leak reveals potential guest logins, save data transfers

  • Der_tolle_Emil 29/06/2017

    It's definitely not ideal that copying savegames isn't possible right now (and it should have been one of the first things to be patched into the OS) and I'd be surprised if that feature wasn't coming. We've had an option to copy a save from one device to another for ages on other Nintendo consoles and I cannot imagine Nintendo suddenly not supporting this. Reply +6
  • Wubba Lubba Dub Dub! Rick and Morty are coming to Rocket League

  • Der_tolle_Emil 29/06/2017

    I wish I would enjoy this show but I really don't :( It just won't click with me. And to rub salt into the wound my favorite show Futurama also got a news report today but I think we can all agree it's better not to talk about it :/ Reply +1
  • PayPal's Ł5 off Steam sale offer reminds us to always read the small print

  • Der_tolle_Emil 27/06/2017

    I've never seen an offer like this that didn't have a catch. In fact, being limited to the first x thousand customers is pretty normal. This is why I do actually read the fine print.

    However, I did not with this offer because PayPal just doesn't seem like the company that needs to act this way, so I am a bit surprised. I would have imagined PayPal coming right forward saying this was limited to the first 9000 customers. Too bad for them. They did give away quite a substantial bit of money but I think people will remember something hidden in the fine print (regardless of how common that is) more than the actually offer itself.
    Reply -1
  • We went back to Super Mario Odyssey's demo and discovered even more

  • Der_tolle_Emil 21/06/2017

    I'm not asking for 4k, but 1080p really is the bare minimum of what's acceptable on a TV today.
    It's really not if your equipment has a somewhat decent scaler.
    Reply +6
  • Super Mario Odyssey: Switch's next big technical showcase?

  • Der_tolle_Emil 20/06/2017

    While I wholeheartedly agree with that, you have to wonder why nearly all console devs think people need resolution more (1080p, 4K) than high framerate
    It sells games, simple as that. And I don't blame them. If there's a market then by all means make us of it.

    Ultimately we all profit from both strategies, be it higher framerate or higher visual fidelity. It's fine if one part of the industry pushes in that direction while the other goes for the other. They aren't necessarily the complete opposite.

    Also, 60fps isn't the holy grail of smooth gameplay. 30fps is more than fine for a lot of games, but devs unfortunately don't always do a great job of delivering consistent 30fps - it's rather close to 30fps average. That's a huge difference. Games that look smooth don't necessarily feel smooth. You'll notice slight variations in input latency a lot more than little variations in framerate. Unfortunately a lot of devs don't get it right when it comes to consistent game world simulation, even when they do have input processing etc. decoupled from the actual rendering process. If you have a 60fps target the room for such variations is just so much smaller that you can't allow for such variations in the first place otherwise you'll miss the 60fps target. That is the main reason why 60fps games feel so much better than 30fps games. If you played any of the Forza Horizon games for example you'll know what I mean. They feel almost as smooth as 60fps games and definitely much more smooth than most other 30fps games, simply because they are absolutely consistent when it comes to input processing and simulation processing.

    What we really want is that consistency. For gamers a solid 60fps game pretty much guarantees that whereas a 30fps game does not, which leads to a lot of people saying that 30fps simply doesn't cut it when in reality it's really not that bad. But, there simply aren't that many solid 30fps games out there and that gives a lower framerate a much worse reputation than it deserves.
    Reply +1
  • Der_tolle_Emil 20/06/2017

    720p will look flawless on the Switch's display and given the choice between 720p/60 and 1080p@30 on the TV I'd still choose 720p. This is especially true if the Switch can run it undocked in 60fps, as the discrepancy between 30 and 60fps is for most people far more noticeable than the bump in resolution.

    But we'll see, maybe they can squeeze out enough to get this running at 60fps in 1080p, but I have to admit that would be surprising. Fortunately I don't care, the game looks fantastic. I'd buy it for the mustached vegetables or the 2D retro throwbacks alone. The latter is just typical Nintendo, no other company has the legacy to pull off something like this.
    Reply +14
  • Clearing up confusion surrounding Crackdown 3 destruction

  • Der_tolle_Emil 19/06/2017

    Maybe you shouldn't be defending people who have fucking Google to do a 3 second Google search.
    Again with the swearing, what's your issue exactly? Is it really that hard to articulate yourself in a reasonably adequate manner?

    You misunderstood or rather I did a poor job explaining what I meant with small details. The destruction obviously was the big thing, what I meant was that it being multiplayer might easily get lost in time. I know that thanks to Google everything is just a few seconds away, but I wouldn't hold it against anyone when they are not instantly double checking an article posted here.
    Reply -2
  • Der_tolle_Emil 19/06/2017

    You people are so fucking stupid.
    No need to get rude. Also, it wouldn't be the first game to change significantly when being that long in development. Besides, not mentioning the feature that was so prominent during its initial showing is just bad communication, you can't expect everyone remembering every little detail from two years ago.
    Reply -5
  • Der_tolle_Emil 19/06/2017

    I'm not too fussed about the destruction not being in the campaign, almost glad - I could never picture it working out in the long run. For me the most fun came from climbing the buildings, what would be left of that when the buildings are eventually all destroyed by the end of the campaign? It makes a lot more sense in multiplayer; Of course, maybe they have a good idea of how it could work in the campaign as well but the only things I can think of are events where buildings either re-appear for some reason or not all of them being destructible, which is just as odd. It's highly impressive when you see the destruction in action but if it interferes with gameplay I think they made the right decision to keep it in multiplayer. Reply +2
  • Project Rap Rabbit Kickstarter needs Ł700k in seven hours

  • Der_tolle_Emil 19/06/2017

    @flooff Kickstarter isn't live yet in Japan. No idea if it actively blocks Japanese citizens from actually pledging though. Reply +1
  • Xbox One X is $500 - so how much will next-gen consoles cost?

  • Der_tolle_Emil 18/06/2017

    Today, I'm just not sure what 4K graphics really bring to the table, and how they truly advance gaming in any meaningful way, so I suppose I'm not surprised that technological advancements have slowed down, as they offer little benefit to anyone but a small section of gamers with 4K TVs.
    You're on the right track there. It's nice to look at 4k, it's nice to look at photorealistic graphics, there is no doubt about that. But we are indeed at a time where consoles don't bring anything new to the table but rather are catching up with technological advances in general.

    Back when console graphics were cartoony (for lack of a better word) nobody really cared that it didn't look like a movie or had a lower resolution. Games were their own thing and a bigger, better TV meant nothing for games.

    TVs still get bought primarily for media consumption and this will never change, media simply progressed much faster recently than consoles. To me it feels like the push towards 4k gaming isn't as much as moving the games industry forward but rather to catch up so that games don't look like a blurry mess on new TVs.

    The living room environment has changed significantly and right now consoles are the devices that don't make full use of it and the gap will widen with every 4k TV sold.

    The console industry simply isn't setting their own pace anymore and that has got to be an uncomfortable position. Personally to me it just doesn't feel like the console industry is progressing because they can and want to but rather have to. But that might just be because I think that 4k is one of those huge technological advances that will have the least impact on gaming. Widescreen was nice, progressive scan was nice on CRTs, the jump to HD was especially nice but at least for me 4k doesn't seem to be worth it considering the implications.

    Reply -1
  • Der_tolle_Emil 18/06/2017

    First up, let's discuss the Xbox One X price specifically, and the reason the Xbox team opted for Ł449/$99.
    You missed a digit in the 3rd paragraph there :)

    Reply +7
  • Ellie Gibson on E3

  • Der_tolle_Emil 18/06/2017

    @Fiddy Österreicher in der Schweiz :) Reply +1
  • Der_tolle_Emil 17/06/2017

    Xbox One X, which yes is a stupid name, but let's not forget Nintendo once named a console after a British colloquialism for piss.
    Now imagine how us German speaking people feel when they read Fifa Ultimate Team's abbreviation, which translates to cunt.

    Great article. E3 is just as weird and strangely out of place at times as it has always been, and I like it. It's a nice reminder that gaming is just a hobby and shouldn't be taken too seriously as it's very obvious that the bigger part of the industry fails miserably when it tries to convince themselves that "No really, this is serious business". We're all still kids.
    Reply +21
  • Forza Motorsport 7: Xbox One X's true 4K showcase delivers

  • Der_tolle_Emil 17/06/2017

    Fascinating. So how many pixels are we going to need before we truly eliminate aliasing? It's still present at 4K so will 8K (33 Mpixels) remove the need for AA?
    Not if display sizes continue to increase.

    It's not so much about resolution as it is about DPI. Anti Aliasing always helps and removes some rendering artifacts but even when you put an 8k image onto a 80" TV you'll notice aliasing. Put 8k on a 24" and you'll probably have to take out a magnifying glass if you want to look for it.
    Reply +26
  • Eurogamer's best of E3 2017

  • Der_tolle_Emil 16/06/2017

    @_TheDarkSide_ Forza 7? For me it's one of the most unsurprising and predictable franchises in a long time. There is no other series where an announcement or even gameplay footage gets so little reaction out of me. And don't get me wrong, I bought the last 5 ones at launch and spent tons of hours with them. It's a brilliant series, but it just doesn't do anything for me at a gaming convention. Fortunately, Horizon does just that. Look at the franchise as a whole and it's easily the best racing franchise there is for me. Reply 0
  • Arms review

  • Der_tolle_Emil 16/06/2017

    All films cost the same to watch in the cinema regardless of how good, long or well made they are. Same with music really.
    Ah, I see - you're trapped within the confines of mainstream media :P

    Joking aside, it's true that the price differences are far more subtle in movies (at least as far as cinema screenings are concerned, DVD/BluRay releases or something else) or music.

    The most important distinction for me comes with your book comparison: They simply aren't expensive enough to think about it. That's something that plays a role for me, too, even with games. I just don't think they are that expensive to really think about it (fortunately!).
    Reply -2