Der_tolle_Emil Comments

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  • Heroes of the Storm European beta key giveaway

  • Der_tolle_Emil 22/01/2015

    @HunterSeeker I'd love to see Ghost revived. I know that C&C: Renegade wasn't very well received but I still enjoyed experiencing the universe from another perspective. It was kind of cheesy but nevertheless entertaining. Could work for Ghost as well. Reply 0
  • Theme Hospital is free to download on Origin

  • Der_tolle_Emil 21/01/2015

    Truly, the first time you see someone enter the re-inflation clinic is a beautiful thing.
    Actually, it's a deflator, but that's just a small detail.

    I really enjoyed this game and occasionally get back to it. It's still fun although it can get slightly repetitive after a while because you don't really have much creative freedom once you figure out how the hospital is supposed to work. It gets kind of predictable.

    That of course doesn't mean that whenever I start it up again it's at least half of my weekend gone.
    Reply 0
  • Rock Band dev Harmonix asks fans to fill out "important" survey

  • Der_tolle_Emil 20/01/2015

    @PrimalxConvoy To be fair asking if compatibility of instruments and DLC is something I would like to see seems rather important to me.

    The only thing I really missed was an additional option for the very last question regarding pre-orders, namely "I would preorder ONLY if it came without any preorder bonuses"
    Reply +1
  • What happens when Ikaruga's director remixes one of Sega's all-time greats?

  • Der_tolle_Emil 19/01/2015

    After Burner passed me by - but I really can't wait for Outrun. It was the first arcade game I ever played. I couldn't even read back then so for years I had no idea what game I was even playing until I stumbled across it again when I started to get interested in arcade/gaming history. To this day I still don't own a copy of that game but soon, pretty much 25 years later, I'll finally be able to fill that empty slot in my games collection. Reply +2
  • The Legend of Zelda: Majora's Mask 3D release date

  • Der_tolle_Emil 14/01/2015

    @SuperSoupy
    I hope they don't tweak any controls in Majoras Mask to suit the new 3ds.
    I read something about Majora's Mask offering a fully rotating 360 camera - wouldn't be surprised to see this only work with the new stick on the N3DS. Fortunately it's not really something that's needed to play this game.
    Reply 0
  • Mario Galaxy 2, Metroid Prime Trilogy headed to Wii U eShop

  • Der_tolle_Emil 14/01/2015

    Great selection of games and very sensible prices - even the full price seems reasonable to me. I have all of the games mentioned already on disc so I won't buy again although the comfort of being able to launch them immediately is very, very tempting. Reply 0
  • Total War: Warhammer revealed

  • Der_tolle_Emil 14/01/2015

    We all knew about this? Well, I didn't. Of course that only means that this is a really nice surprise :) Really looking forward to this. Reply +1
  • Surprise! Rock Band 3 gets new DLC

  • Der_tolle_Emil 13/01/2015

    That is surprising. I was a bit sad to see them go; I really enjoyed the games and I thought that they did a brilliant job establishing Rock Band as a platform that went beyond annual releases with their option to carry over songs from old games that made the new iterations more like vast expansions instead of stand-alone releases. I'd love to see them get better licensing deals to make sure that Rock Band as a platform can continue to exist. Rock Band Network for example was never available in my region (I think).

    Ideally they would also come up with a way to create universal accessories which would allow players to switch between xbox and playstation when visiting friends. As I said, I think Rock Band already did a brilliant job of establishing itself as more of a platform than any other typical gaming series and I would love it if it came back as such. Maybe they'll jump to PC this time; Unfortunately I don't really think MS and Sony are willing to give Harmonix the freedom they need to really make it work this time.
    Reply +6
  • Microsoft announces Forza Motorsport 6 for Xbox One

  • Der_tolle_Emil 13/01/2015

    @SeeNoWeevil It's not the driving that feels sterile, it's everything surrounding the races. Admittedly the swamp of menus has been way worse in Forza 2 for example and even though FM5 is really trying hard to build a proper bridge between racing events it still fails. The loading screens where you see the world map and where your next race will take place somehow manages to be boring after the third time you see it.

    It's difficult to me to really pinpoint what is bothering me; I guess it's just the overall balance between playtime on the track and playtime spent in menus/loading screens.

    I wish they would manage to pull off something like PGR4's career. That one just didn't get boring with a set calendar and special events that only pop up every once in a while that you could really look forward to. It had a certain flow to it that no Forza game so far has managed to offer.
    Reply +1
  • Der_tolle_Emil 13/01/2015

    To be honest I didn't expect this so soon. I hope this game won't turn out as rushed as Forza 5 felt to me. I don't think I have spent so little time with any Forza game like with the 5th one. As usual the handling etc. was as solid as ever but the series still feels a bit pale, or rather sterile. It's just small details like loading screens that last for a minute that make it really hard to get into the zone as you are constantly getting disrupted doing any actual driving. The bugs didn't help either, I always encountered various sound bugs or the game freezing after a race (looks like it was stuck uploading my drivatar info). The lack of tracks also didn't help.

    Of course I still look forward to FM6; I'm pretty sure FM5 was just rushed to get it out at launch and considering that it wasn't so bad after all. However, to be perfectly honest, as much as I enjoy the series, if FM6 doesn't turn out to be significantly better than FM5 I think I'll pass this time - especially if Project Cars turns out to be a great game.
    Reply +1
  • This third-party Wii U GameCube controller adapter works with PC, too

  • Der_tolle_Emil 13/01/2015

    Yeah, single controller adapters have been available for quite some time (I bought one in 2005 or so I think). I haven't seen one that supports more than one pad though and certainly none that are also compatible with the WiiU. Reply 0
  • Der_tolle_Emil 13/01/2015

    @Plankton1975 Don't you mean the N64 controller? The GC controller wasn't that different from the controllers we have today. The buttons on the right weren't "properly" aligned like a cross but other than that I can't remember anything asymetric about it. Reply +8
  • Awesome Games Done Quick speedrunners raise $1.5m for charity

  • Der_tolle_Emil 12/01/2015

    @VideoGameAddict25 The donations in general have been extremely generous. So many people have been donating 50, 100 or even 200 dollars throughout the entire week.

    It was a brilliant event, so many great runs; I still have to catch up with most of it as I have been incredibly busy at work but even though I only saw maybe a third of what was happening this was probably the best AGDQ yet.
    Reply +2
  • I'm not a robot: Valve adds Captcha security to Steam Trading

  • Der_tolle_Emil 12/01/2015

    I'm glad I don't trade. The two step verification really gets on my nerves because the system constantly thinks I am using my browser on a new PC and asking me for my code yet again (sometimes even 5 minutes later on the very same device); And then the mails often take ages to arrive (although it's not that bad recently in terms of waiting time).

    I know I can turn the code verification off but I do value the added security. It's just that compared to other services the one used by Valve seem slightly broken. Nevertheless, as far as trading concerns this is a good move.
    Reply +10
  • PS4 Data Bank dock allows huge storage

  • Der_tolle_Emil 07/01/2015

    @GreyBeard
    As to why Sony aren't allowing external drives: They are paranoid about security, and not without reason.
    External drives don't really pose a security risk though. If the OS can be exploited using specifically crafted data you could just put that data on the internal drive as well. It makes no difference over which bus the OS talks to the HDD.

    Exploiting any system usually involves passing data to a program which fails to validate that data correctly (or does not check it at all) and accepts it the way it is which might lead to the data overwriting parts of the memory which will get executed - that way you will get your own code into memory and trick the system to execute it.

    Where that data comes from makes no difference, an external HDD doesn't give you any more direct access to the hardware than the internal drive does.

    The ONLY thing that might make it more complicated is understanding the file system of the internal drive so you can actually modify data on it. However, there is no reason why the PS4 couldn't require external drives to use the same file system for integral data to put up that extra hurdle. That is something though that has nothing to do with the way the hard drive is connected and is already part of the operating system's security.
    Reply +6
  • Der_tolle_Emil 07/01/2015

    I actually quite like the design of this. It definitely gives the console a retro sci-fi look. However, most of the time getting an addon like this and a cheaper 3.5 drive still adds up to more than buying a regular 2.5 drive; Unless you really, really want to get 4tb+ in there, which is probably a bit too optimistic even if the console's lifespan lasts for another 7 years. Reply +4
  • Video: Watch us play Duke Nukem 3D Megaton Edition live from 5pm

  • Der_tolle_Emil 06/01/2015

    Great game back then but to be honest I don't think it has aged that well. It's still fun, the music is as brilliant as ever and I still laugh at most of the jokes but there are just a few too many reminders of how killing you instantly without warning every now and then was acceptable back then. Reply 0
  • The Mad Catz LYNX 9 is part controller, part Transformer

  • Der_tolle_Emil 06/01/2015

    Reminds me of what I thought when I first saw their RAT9 mice:



    A friend of mine got one he replaced with the smaller model so he gave me his RAT9 and I was quite pleasantly surprised. If you are not looking at it you really don't know that you are holding some kind of freak transformer like device in your hands, it's actually really, really comfortable and works incredibly well. I never thought it would be a good idea but really holds up well.

    Of course I doubt the positive experiences with the RAT9 will do anything about what I think of this controller's price point though...
    Reply +22
  • Riot's ambitious plan to "optimise the internet" for League of Legends players

  • Der_tolle_Emil 06/01/2015

    @Murton
    Net neutrality is a myth anyway. Plenty of services and protocols are routinely limited under the guise of "traffic management" but really are throttled to make the ISPs service more attractive.
    While this is true it's still a bit different from actually allowing ISPs to deliberately cripple traffic that would cost them too much (or whatever reason they come up with). There's nothing wrong with reserving a bit of bandwidth and providing better routing for your own services. However, in these cases it is usually their own services vs. every other type of traffic, which is imho somewhat reasonable. It's not pretty but at least it "discriminates" everyone the same.

    It's a different story if you start throttling specific services like gaming, bittorrent or whatever you can think of. If I am only allowed to use 90% of their bandwidth so that their network doesn't crumble then that's fine with me - as long as I can use the 90% for whatever I want. Especially if the 90% are what they sell you (ie. you order a 100mbit line, which is the fastest they offer, even though their entire capacity would allow for 110 as well).

    It's not pretty but even as a huge defender of net neutrality this is something I can live with. I'm sure there are lots of ISPs that will still throttle individual traffic or use suboptimal routes but if that practice stays illegal customers can at least go to court (I know it's quite unrealistic but ultimately that's what this is about).

    The real problem is that being allowed to regulate traffic will completely undermine competition. It's not so much about being able to charge for preferential treatment or enabling specific services but that "honest" ISPs won't be able to compete even on paper. Any provider offering 200mbit lines because they know that - thanks to throttling services - their customers won't ever exceed using up 20mbit will look much, much better than a provider who will offer you "real" 20mbit for whatever traffic you want.

    Of course available bandwidth is already quite a fictional number that depends on a lot of factors but I could really do without tons of asterisks in the order forms along the lines of *200mbit for domestic websites, 100mbit for youtube and 10mbit for everything else.

    It's also not just the competition between ISPs that will go out of hand. One of the fundamental ideas behind web services is that it's all between the user and the people running a web service. Battling a behemoth like youtube for users is already pretty much unthinkable; Now if you add an additional hurdle of ISPs throttling traffic to your new video portal because you can't pay them to prioritize traffic then it's game over.

    Oh well, I have written WAY too much. Sorry for going off-topic :)
    Reply +1
  • Der_tolle_Emil 06/01/2015

    That's a noble effort but I doubt it will amount to anything. Unless they will start to lay down their own network they will be reliant on a carrier like any other ISP. If there's no cable from Town A to Riot Server B they will have to get routed through country C like any other service out there.

    They might be able to skip a few hops by setting up their own VPN or even MPLS infrastructure (which I guess is their goal if I read the image correctly) but I honestly can't imagine how that will ever pay off for them - at least not on a grand scale. Dedicated access for tournaments for teams yeah, but playing ISP for 10 million people is just something I don't see working anytime soon (even though I wish it would work)
    Reply +2
  • This is what Need for Speed: No Limits looks like

  • Der_tolle_Emil 06/01/2015

    Dark scenery, and glowing lights thanks to a cranked up contrast. The usual I guess. Reply 0
  • Halo 3: ODST campaign coming to Halo: The Master Chief Collection as DLC

  • Der_tolle_Emil 22/12/2014

    I haven't played ODST (not a big Halo fan) but I've heard numerous times that it might be the best Halo campaign so far. A really nice surprise for fans of the series. Reply +1
  • Castlevania's Vampire Killer beats

  • Der_tolle_Emil 21/12/2014

    @tootbrush Well, you're right. I meant games like Forza or GT, those kind of racers. You are absolutely right that there are racing games where the music plays a huge role, Wangan and Ridge Racer for example would be nothing without their music, it's part of their identity. Reply +1
  • Der_tolle_Emil 21/12/2014

    I was quite excited when I saw this article's title but not mentioning Michiru Yamane even once was quite disappointing.

    Nevertheless I'm glad to see an article praising music the music of the series. Music in general is often severaly underrated, unfortunately. For me music is easily the most important aspect of a game, regardless of genre (well, except racing games). I think it was already mentioned at some point here on EG but in case anyone missed it, check out http://www.redbullmusicacademy.com/magazine/diggin-in-the-carts . Quite interesting.
    Reply +2
  • Don't call it DRM: what's Denuvo Anti-Tamper?

  • Der_tolle_Emil 20/12/2014

    I'd love to know how this works. I guess it's just a convoluted mess of obfuscation and tons of individual checks of chunks of code, I can't imagine too many other things that could possibly interfere with debuggers. Quite impressive that they managed to delay successful cracks for such a long time. Reply +3
  • New Steam controller design leaked

  • Der_tolle_Emil 17/12/2014

    @crazyhorse174
    I know it's not a popular opinion around here, but I think Valve should give up on the hardware. Current joypads work fine
    I don't necessarily agree although I think it is definitely a bit funny that every new revision of their design looks more and more like a 360 controller.

    The thing is, I really like the 360 controller but the XBO controller managed to improve it even further so I wouldn't mind if there are companies still trying to improve controllers. I'm sure there are more than enough things that can be bettered with time although it looks like the analog sticks aren't going anywhere anytime soon.

    It would be sad, however, if noone at least tried to reinvent the wheel. Controller changes weren't as revolutionary in recent years compared to ~15 years ago when analog sticks, rumble packs and push sensitive triggers came along but who knows, there might be another revolution along the way anyway.
    Reply +3
  • Video game producer Tak Fujii leaves Konami

  • Der_tolle_Emil 17/12/2014

    Hopefully this is not health related. Good luck! Reply +8
  • Forza Horizon 2's first expansion introduces new cars, new area

  • Der_tolle_Emil 16/12/2014

    @mushi_mush I personally wouldn't call it disappointing, I still spend several hours a week with the game (and that's with Bayonetta 2, Hyrule Warriors and Smash Bros lying right next to my WiiU waiting to get unwrapped). I am really enjoying it and it can be a great racing game but, at least for me, only as long as it stays on proper roads. There's nothing wrong with a few offroad trips on gravel/dirt roads but just plowing through fields just isn't any fun for me. I guess it also doesn't help that there's only very, very few races that do that which makes it feel like an afterthought even more.

    Other than that it's a fantastic game, you really need to up the AI difficulty though, otherwise their behavior can be a bit... well, erratic. Even though I ultimately prefer the first one (as I said, I find the scenery of the first one far more compelling) in terms of actual racing FH2 does trump the first one.
    Reply +3
  • Der_tolle_Emil 16/12/2014

    Personally I think that the offroad parts are the weakest of the entire game, unfortunately - especially the races where you just crash through one vineyard after another. It just doesn't feel right to me. Maybe because the rest of the game is so brilliant even though I kind of prefer the location of the first one. Somehow FH2's landscape feels a bit bland, which is ironic given that FH1 was just rock, but at least it wasn't almost completely flat land all the time. Reply -17
  • Digital Foundry vs Super Smash Bros. on Wii U and 3DS

  • Der_tolle_Emil 10/12/2014

    @Ghost-Shepard The N64 ones were horrible in terms of framerate (brilliant games though, especially the first one). The Cube version (XG3) targeted 60fps but had quite a lot of drops, but I guess they were more noticeable because as far as I can remember it ran vsynced so when the game wasn't able to catch up it would drop all the way down to 30. Reply 0
  • Der_tolle_Emil 07/12/2014

    @mannyYearsAgo
    can't think of any N64 games which got anywhere near 60fps
    F-Zero X ran at a locked 60fps.
    Reply +11
  • Der_tolle_Emil 07/12/2014

    @Keivz
    On a side note, given these handhelds have custom screens, wouldn't it be better for them to have more custom refresh rates? That way they could set the refresh rate at say 50 hz, and target the graphics to a constant 50 fps, which most people can't differentiate from 60 fps. Win-win.
    It would be technically possible but not very feasible in practice.

    If there's one thing that makes sense it would be to adopt some sort of G-Sync technology which would solve the display refresh rate problem completely. Having a fixed refresh rate will always be a problem regardless of what the actual rate really is. That's probably even easier to implement than having a panel which supports different fixed refresh rates.
    Reply 0
  • Der_tolle_Emil 07/12/2014

    I played the WiiU version for an hour or so yesterday and it's very impressive on a technical level. It doesn't feel like there were any compromises in terms of visual fidelity. I don't know how the guys at Nintendo do it, but their attention to detail is simply unmatched. I wonder how much time the programmers spent with artists to get models and textures to a level that still delivers the fantastic visual presentation without making the engine crumble to its knees; Which, in an unpredictable game like Smash, must be incredibly difficult. Reply +5
  • Xbox boss points to Killer Instinct in response to Sony's Street Fighter 5 deal

  • Der_tolle_Emil 08/12/2014

    Well, it's up for everyone by themselves to decide if they would rather have Killer Instinct or Street Fighter. I know which one I'd pick but I really can't argue with Phil's responses. No unnecessary Sony bashing or Xbox embellishment, just straight to the point honest answers. Reply +40
  • Street Fighter 5 exclusive to PC and PS4

  • Der_tolle_Emil 07/12/2014

    I don't have a PS4 but to be honest I'm not that bothered it's not releasing on the XBO because I know I would have to buy a new stick anyway. I made a custom one for myself and I'd hate to throw it out. With no XBO version around at least I'm not tempted to buy/build a new stick. Reply +1
  • Zelda Wii U detailed with new developer walkthrough video

  • Der_tolle_Emil 06/12/2014

    That looked quite nice, really excited about it. I also really like Nintendo's subtelty when announcing things, like hinting at StarFox's release next year.

    Another thing is how the gameplay sequence opened; It might be a coincidence but I get the feeling that the scene was chosen deliberately beause it is extremely similar to one of the early Legend of Zelda artworks released when the NES title was announced/released:
    Reply +3
  • Shovel Knight has sold over 300K copies

  • Der_tolle_Emil 05/12/2014

    That reminds me, I think I still haven't received my key. I need to check that, I backed the Kickstarter because I was really looking forward to it. Glad to hear it's doing well, always nice when a work of passion pays off eventually. Reply 0
  • New 3DS has a Mario Easter egg in its web browser

  • Der_tolle_Emil 04/12/2014

    Cool easter egg. I always, always tap away on the touch screen or buttons to the game's music during loading etc., unfortunately it never unlocked anything :( Reply 0
  • Resident Evil HD release date announced

  • Der_tolle_Emil 04/12/2014

    This one is really difficult to judge. On one hand it is a bit disappointing that the backgrounds are just upscaled but on the other hand the game will look as I remember it - and even though the backgrounds were originally all "just" SD they still look absolutely fantastic.

    Any by original I obviously mean the GC remake. Pretty sure I'll get this, it might seem lazy but if Capcom doesn't have access to the original resources I'd rather have them upscale the beautiful GC assets instead of coming up with new ones.
    Reply 0
  • 20 years of PlayStation: the Ridge Racer revolution

  • Der_tolle_Emil 03/12/2014

    @IronSoldier Yeah, I meant Outrun 2 / Arcade. Speaking of the original though, that was the very first arcade game I have played in my life. Great memories. Reply +1
  • Der_tolle_Emil 03/12/2014

    @IronSoldier OutRun is a special. The feeling you get when you nail a corner is pretty much unmatched and the lack of AI opponents makes it an incredible relaxing experience. I often sit down for a quick play because the ~15 minutes it takes for a route calms me down like nothing else. I've been gaming for 25 years now and nothing comes close in that regard. Reply +3
  • Der_tolle_Emil 03/12/2014

    @travnail I only played RR64, RR6 on the 360 and RR on the 3DS. The cars were definitely glued to the track in RR6 as well. You just needed to start a drift and the car would go around the corner by itself - not in an ideal way, without correcting the path you would likely crash into a wall, but it allowed you to almost go in reverse as well. It was even less pronounced on the 3DS.

    I can't speak for the other RR titles but I'm quite sure that it was the most extreme in RR64.
    Reply +1
  • Der_tolle_Emil 03/12/2014

    RR64 is still one of my favorite racing games. It was brutally difficult at the end, I really enjoyed the challenge. It was also quite a lot of fun to take left corners by actually doing a clockwise 360, basically going around the corner in reverse. Once you wrapped your head around the drifting model it would really give you tons of room to play around with it just to show off. Good times. Reply 0
  • Survival racer Distance boosts to PS4 in 2015

  • Der_tolle_Emil 02/12/2014

    WipeOut/F-Zero mixed with TrackMania? Whatever it is, it looks quite nice. Reply 0
  • Nintendo and Philips sort out their Wii U patent dispute

  • Der_tolle_Emil 02/12/2014

    @Resurrected-X460 Also don't forget their works in the medical field where they used motion controlled devices for quite a while now (and as far as I can remember their work in the medical field was also the reason for this lawsuit).

    Patent lawsuits are annoying but at least in this case there is a genuine interest of both parties to get this sorted. This is certainly not a cry for attention because someone patented something years ago without ever producing anything based on that technology; Even though the gaming and medicine don't have much in common this is probably one of the more legit lawsuits of recent years.
    Reply +3
  • The case for 30fps PC gaming

  • Der_tolle_Emil 01/12/2014

    @Murton
    You people need to realise that its not the frame rate but the fluctuation that you see. Get an absolute rock solid 30 and 60 put them side by side and 90% of people couldn't tell the difference until frames start being dropped. A higher frame rate isn't any smoother than a lower one, it merely helps to hide the inevitable drops.

    The *only* advantage to a higher frame rate is latency.
    Personal preferences aside, that's just not true.

    Almost everyone will notice the difference between 30 and 60fps. Obviously not everyone will know why the footage they are looking at feels different but they do. People already notice a clear difference between a movie production and a camcorder recording; Not just due to picture quality but the slight difference in frame rate is something that a lot of people also notice even though the difference is, on paper, negligible.

    There are also other benefits than just input latency. The reason why movies still look smooth even though they are running at a relatively low frame rate is due to motion blur - which happens when an object moves during the capture of a single frame. The fewer frames you record the longer you need to expose a frame thus increasing the chances of an object moving. While motion blur looks natural and helps a lot in making feel low FPS footage look smooth it always comes with loss of detail. A fast moving object might appear as a bright blurry ball with noone being able to make out what it actually resembles. The only way to reduce motion blur is to keep exposure as short as possible; However, without increasing the frame rate at the same time you might miss a significant part of the object's movement. It won't be blurred but it will jump around when you look at the recorded footage. The only way to overcome this is to use a higher frame rate.

    There's quite an easy example: Ever notice how much more detailed slow motion footage looks like compared to regular footage (even when slowed down)? That's the result you get when you record with a higher frame rate.

    This is just as true for games as it is for traditional film. The overall look of any footage will (or rather can) simply be cleaner if you use a higher frame rate - even for slow moving footage.
    Reply +6
  • Der_tolle_Emil 30/11/2014

    While I am mostly a console gamer these days I welcome the option of having 30fps locks in games. Depending on the genre I have no problem with a game running at 30 instead of 60fps, there are more than enough games where I clearly prefer a little extra shiny over a higher framerate.

    The biggest plus about the locked framerate is not that graphics can be prettier but that my inputs feels consistent. Even if I could reach 40 to 50fps most of the time I'd still rather have a solid, stable framerate than fluctuating input latency when the frames drop down to 30.

    I just hope that the lock doesn't mean that 60fps gaming will turn into something 'experimental' that has to be enabled by using custom patches or weird config changes - that would be a huge step backwards even with all the benefits a proper FPS lock can achieve on some configurations.
    Reply -1
  • It seems Samus Amiibo interfere with Moscow's metro barriers

  • Der_tolle_Emil 28/11/2014

    Those will make for a nice collector's item one day. Reply +1
  • WWE 2K15 review

  • Der_tolle_Emil 28/11/2014

    @persus-9
    No, no, k only means kilo as a prefix or suffix. Shoving it in the middle of a number makes no sense at all so it can't be that.
    Technically you are right but using the k in the wrong places is quite common these days, even in businesses where everyone is clearly aware of how the k works, ie. the IT industry where finding "Windows Server 2k12" on some paper isn't uncommon.

    Then again it is really early and I have no idea if you were being sarcastic :)
    Reply 0
  • Wolfenstein, The Evil Within reduced in GMG's Black Friday sale

  • Der_tolle_Emil 27/11/2014

    Wolfenstein was a great game, much better than I expected. I am also currently playing through The Evil Within and even though I still constantly confuse the inventory/crouch button I am quite enjoying it. Finally one of those survival horror games where running away is the best course of action and anything else, even using firearms, is the last resort. I am also quite digging the setting, I still have no clue what's real and what not.

    I'd definitely recommend getting both games.
    Reply +3