Der_tolle_Emil Comments

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  • Dead Rising 4 is a good zombie game, but maybe not a good Dead Rising

  • Der_tolle_Emil 26/08/2016

    God was the third one boring. The game turned from hunting and managing resources (and time) to a boring "let's try out all of the weapons" sandbox borefest with something remotely looking like a story wrapped around it. Nothing was left of what defined Dead Rising, all it was was a shallow hack and slash game. No atmosphere, no urgency and almost no sense of progression. You were overpowered from the very beginning, no need to plan anything or make any decisions, just running along killing zombies for fun.

    If DR4 continues with this trend then I probably won't bother.
    Reply 0
  • Watch: Why I'm not sticking with No Man's Sky

  • Der_tolle_Emil 25/08/2016

    I haven't watched the video yet and I haven't played the game either. The screenshots look lovely but I have yet to find a game with procedural generated content that really grabs me for longer than two days after the novelty has worn off. Which also means that the whole roguelike genre is something that I just don't understand at all.

    For me there's nothing like a properly tailored experience. This doesn't mean that the game has to be linear or that the game has to hold my and all the time, far from it. I just don't think that no algorithm will ever be good enough to come up with a gripping atmosphere, regardless of how impressive they are on a technical level.

    Technically it's hugely impressive and as a programmer I'm in awe what devs come up with, that's for sure - but other than that it doesn't really do anything for me.

    Well, come to think of it: I did spend quite a lot of time with Minecraft, so there's one exception.
    Reply +7
  • Here's the first trailer for the new Toejam & Earl game

  • Der_tolle_Emil 25/08/2016

    One of the few game series that completely eluded me. Even with games that I personally don't find too enjoyable there are at least always a few things where I can safely say: Yeah, I get why people would enjoy that; It's just not my cup of tea.

    This, however, nothing. But it seems to have somewhat of a following so hopefully this will turn out to be one of the more successful kickstarters in terms of game quality.
    Reply +2
  • Fresh League of Legends row highlights fragile nature of a pro eSports career

  • Der_tolle_Emil 24/08/2016

    @ChrisTapsellEG As I don't follow LoL at all it's really difficult for me to know if LoL is generally balanced enough to give it enough room for the teams to experiment.

    The Dota 2 meta doesn't necessarily evolve around heroes but rather strategies. We have seen hero lineups that involve solely around chaining stuns together to remove one or even two heroes from the enemy team for almost the entire duration of the fight. Then teams started to avoid team fights and started pushing like crazy before the other team had enough items to work properly as a 5 man team. This was then countered a few months later by support heroes starting to roam a lot and sniping solo pushing heroes.

    Dota is really incredibly well balanced and the team's strategy is the most important part - then comes a hero's item build and then the hero abilities themselves. Items really cement a hero's role in Dota. Ultimately this leads to heroes falling in and out of the meta without getting changed.

    In that regard Dota's balance has more in common with RTS games. It might not give the viewers a surprise every two months but when there's an upset it's a big one because you know this wasn't because the favorite hasn't adjusted to the patch yet - it's because the other team found a way to punish current strategies.

    For me this is in the long term far more interesting to watch because it also forces weaker teams to try new things. Valve won't fix it for them, they need to find a new "exploit" to gain an advantage.

    It would really be interesting to see if such an approach would work for LoL as well, especially in the interest of professional players.
    Reply +2
  • Der_tolle_Emil 24/08/2016

    Just two weeks ago I had a discussion about patches with a friend of mine as he really likes to play and watch the game but I myself have always been a Dota guy. He liked the frequent patches because games become unpredictable but I didn't quite get why anyone would want this. Dota in comparison is relatively harmless in terms of changes and are usually timed to give all the teams more than enough time to get used to them before the first big (official) tournament plus Valve are hesitant to revise changes too quickly and rather wait for the meta do adopt. Which in my eyes is the far better approach. There are patches every now and then that need quick fixes but usually the teams figure out ways to deal with balance issues.

    Dota has heroes that have gone from first pick to being not picked even once throughout an entire tournament without a single change, the game changes more than enough on its own. I don't know if the LoL mechanics are complex enough to allow for the meta do adopt (I'd be surprised if they weren't, I doubt the game would be such a success if it was THAT static) but ultimately I think the game fixing it self is far better than constantly intervening.
    Reply +2
  • Meet the man Gabe Newell called an ass on Reddit

  • Der_tolle_Emil 17/08/2016

    Interesting read; I already knew most of it (I really enjoyed watching GD Studio) but I didn't catch the Dota 2 major, I just read about him being fired.

    Wasn't the production of the event so horrible that they had pretty much mostly the casters on screen for quite a while? That's a bad combination if you know James. However, most of the streams I remembered were fun even though there was a lot of downtime because he really knew how to entertain. Obviously it wasn't always as family friendly but I can't remember him going over the line - he simply sounded more like a fan from time to time instead of a professional caster. Ultimately I really enjoyed watching him commentate and I am indeed not a fan of vulgar or overly aggressive language. I think he balanced it quite well.
    Reply 0
  • New Resident Evil 7 trailer poses more questions than it answers

  • Der_tolle_Emil 17/08/2016

    This looks quite good - more like Evil Within than RE5/6, I just hope it's not as linear (compared to earlier RE titles). Reply +1
  • Fan-made Pokémon Uranium pulled after 1.5m downloads

  • Der_tolle_Emil 15/08/2016

    It is really unfortunate that 9 years more or less just vanish but to be frank, what did they expect? Use a different name (and maybe don't just copy/paste assets) and this could have been avoided. Would it have gotten just as much attention if it wasn't called Pokemon? Probably not but if the game is any good it could have been a success either way. There is nothing wrong with being heavily inspired by a certain game/series especially for a homemade title.

    I really want to feel bad for them because I know how awful it is to see countless hours just vanish but ultimately I can't :(
    Reply +2
  • Is this the best cheap phone for Pokémon Go?

  • Der_tolle_Emil 23/07/2016

    I actually did buy a new phone to play Pokémon GO - not because my old one wasn't capable enough but I am one of the few Windows Phone users. I have no intention to switch back to Android anytime soon (absolutely happy with my Lumia 950 XL) but I thought: Why not? I bought a Nexus 5X which does a splendid job. I wouldn't worry too much about performance in the (Pokedex) menus, they are quite laggy and run with a relatively low framerate on every (Android) device I have seen so far; Makes transferring Pokemon quite tedious after a while. At least the phone doesn't heat up, which is nice.

    Ultimately getting a second phone was a good decision, the game drains the battery like crazy. I wouldn't want to put that much strain on my main device.

    Edit: One more thing. A friend of mine has the exact same some but quite a few apps installed. The game slows down to a crawl quite regularly, if anyone is considering upgrading their phones I'd suggest to make a backup, do a factory reset and then check if the hardware is capable enough before getting a new phone. A little housekeeping when managing background apps can do wonders.
    Reply +8
  • NES mini won't connect online, won't get more games

  • Der_tolle_Emil 15/07/2016

    @md99
    There's a USB port on the back of it so doubtless some clever sod will rip the hardware apart and allow us to play nes roms via a flash drive in future :)
    Isn't this just for supplying the device with power? I wouldn't be surprised if the data pins weren't even connected to anything.
    Reply +4
  • Der_tolle_Emil 15/07/2016

    I will definitely get one. Yes it is more of a novelty but it's quite cheap so why not. The missing ac adapter is fine with me, I have a ton of them at home, I actually prefer things coming without one these days, it just doesn't make sense these days for everything to come with one. Think of the environment! Reply +2
  • Earth Defense Force 4.1 is coming to Steam on Monday

  • Der_tolle_Emil 14/07/2016

    Since I don't have a PS4 I haven't played this yet although I really enjoyed the previous titles in the series. Well, maybe apart from Insect Armageddon which was just... odd. However, EDF for me is one of the few games that just scream for a big TV and playing on the couch - with at least one beer and the most unhealthy food I can find next to me. I hope the next iteration will find its way to the xbox as well. Reply +3
  • Gears of War 4 gets custom Xbox One S bundle

  • Der_tolle_Emil 14/07/2016

    I really shouldn't like this design - I have never been a fan of themed consoles or controllers but for some reason the shade of red is really nice to look at. It would look like a total abomination in my living room (and I'm having a hard time convincing women I'm not mental as it is) but either way this is one of the "better" themes I have seen. Reply +5
  • Brutal Doom adds weapons from 2016 Doom

  • Der_tolle_Emil 12/07/2016

    @Bauul
    While it gets my hackles up when people say Brutal Doom makes the original Doom better, it is undeniably good fun. The new weapon implementations are well done!
    Me too. I know Doom has always been rather brutal (especially compared to everything else that was available when it came out) but I still can't take Brutal Doom too seriously. The mod is a fun distraction but it takes away too much of the original's purity for me to consider it the better game. It glorifies gore over gameplay at least as far as I am concerned. I might be wrong, I haven't spent too much time with it because after 30 minutes or so I do miss the tension the original had.

    Nevertheless it's great to see the mod still being supported since it does have quite a few followers.
    Reply +2
  • We need to talk about Pokémon Go's lure feature

  • Der_tolle_Emil 11/07/2016

    @pleshy
    This reminds me of a Silicon Valley episode where they invented an app with similar unwanted side-effects. Brilliant series.
    Best show for quite some time. Plus the episode you mentioned is just so spot on when it comes to the usage of apps.

    I'm also a huge fan of the quote "You don't know the half of it... and neither does Congress".
    Reply +2
  • Red Dead Redemption runs best on Xbox One

  • Der_tolle_Emil 08/07/2016

    Might finally get around to actually playing this.

    It's nice to see that MS doesn't just throw everything on the backwards compatibility list as soon as it's running without crashing every few minutes but actually taking their time to optimize the code as well. Obviously optimization and improving stability go hand in hand every now and then but nevertheless there will be more than enough cases where a 'simple' binary translation just doesn't do the job and a small(?) rewrite of certain functions will be necessary.

    Great support from MS considering several re-releases by other publishers that didn't bother at all even though they didn't release it for free.
    Reply +41
  • Paper Mario: Color Splash sheds its RPG roots for an action-adventure with charm

  • Der_tolle_Emil 07/07/2016

    I haven't played Sticker Star but I really don't see the problem with this. I enjoyed The Thousand-Year Door (a lot) but quite frankly I have no idea why so many think it's the absolute pinnacle of the series - especially because there haven't been too many to even properly judge this. Counting Super Mario RPG on the SNES there are exactly three RPG "heavy" Mario titles.

    I'm looking forward to this, mixing it up a bit suits me just fine. If Nintendo didn't do that then we wouldn't have gotten Super Paper Mario, which was incredibly fun to play if you ask me. I don't see why this can't be just as fun as well.
    Reply -1
  • Mighty No. 9's end credits are nearly four hours long

  • Der_tolle_Emil 24/06/2016

    @Malek86
    Well, my backer number doesn't correspond to the name listed.

    That's... nice.
    My name isn't listed, too. Not that I really care but I wonder if there is at least one thing that they didn't screw up with the campaign. At first I thought I wasn't eligible but then I found the survey links in my inbox. As always with this Kickstarter there were two because the first one wasn't working as expected.

    I checked the campaign page again and it looks like the lowest tier ($5) already gets you a name in the credits which means that almost everyone who backed should show up. I'm not sure if that many people really didn't want their name in the credits in the end or if there is something else going on but the amount of "Generous backers" in the credits seems an awful lot considering almost everyone was eligible for their name to show up.
    Reply +2
  • Mighty No. 9 gets off to a rocky start

  • Der_tolle_Emil 21/06/2016

    Certification issues aside (which can and will happen every now and then, that's game development for you) the campaign has really been a disaster. I backed it and I don't regret it at all because I'm pretty sure I'll enjoy the game regardless (if my WiiU code works that is and very well knowing that nothing will ever top Megaman 2 anyway) but it's unbelievable how many things went wrong. Even the simple things like sending out a survey to ask the backers which platform they want the code for got screwed up since the message contained an invalid URL.

    Too bad, as a huge Megaman fan I really would have been happy for Inafune and his team if Mighty No. 9 was a big success. But ultimately this is just sad. Disregarding the just average reviews this whole thing just doesn't reflect too well.
    Reply 0
  • Steam game's Ł27 DLC is a PDF certificate

  • Der_tolle_Emil 21/06/2016

    I like it. A lot. It's a funny and clever way to get some donations and I'm sure more people will buy the DLC as a novelty item than they would have donated if there was an official way to donate. Plus it's great PR because to be honest I haven't heard of this game before and now I have.

    Hats off to this guy.
    Reply 0
  • The Legend of Zelda: Breath of the Wild is the most ambitious Nintendo game in years

  • Der_tolle_Emil 14/06/2016

    This looks absolutely brilliant. I haven't been this excited for a Zelda game in years. I love the series but the latest entries haven't been that surprising. Fantastic games but maybe just a tiny bit too familiar. I really hope they can pull this off because this could very well even top Ocarina of Time. Reply +6
  • System Shock 2 is currently free in the GOG.com summer sale

  • Der_tolle_Emil 08/06/2016

    @[TR]
    Worth mentioning that you need to install the GOG Galaxy client to claim SS2 for free.
    That is indeed worth mentioning. Didn't realize it was already out, will definitely try it, I hope they have a better way to deliver patches like they have on the website. I've become way too lazy after getting used to Steam :(
    Reply +2
  • Nintendo eShop half-price sale for fifth anniversary

  • Der_tolle_Emil 08/06/2016

    Metroid Prime is one of the few games where the Wiimote is a huge improvement if you ask me. The game has always been about exploration and having a much more flexible way to look around makes it even more immersive than it was. I loved the GC games but never really understood why the automatic centering of the camera couldn't be disabled.

    Hopefully DKC Tropical Freeze is on sale as well, I've been planning to get it for ages now but never did because I have zero time but I'll definitely get it if it's discounted, even if I can't play it for a few more months.
    Reply 0
  • The Last Blade 2 is SNK at its bawdy best

  • Der_tolle_Emil 02/06/2016

    The artwork of most SNK games is insane, especially the animation. They still are absolutely beautiful to look at. However,I found metal slug 3 a bit disappointing. Metal Slug X will probably stay my favorite forever as far as the series is concerned. Reply +1
  • SSX slides into your Xbox One's backwards compatibility

  • Der_tolle_Emil 27/05/2016

    This one didn't click with me. I spent more times falling down bottomless pits than anything else. I don't know, the game got frustrating really fast even though (or rather because?) it was really enjoyable when everything came together. It just didn't happen often enough for me. Reply +4
  • Overwatch fan with cerebral palsy thanks Blizzard for custom controls

  • Der_tolle_Emil 25/05/2016

    This article made me happy. It is really unfortunate that custom keybindings are rarely supported anymore even though it was quite common even on consoles during the 16bit era - especially considering the much higher awareness of customization options not being just a luxury but a necessity for some. I'm also still amazed how many games for example have no option for color blind gamers even though this is often incredibly easy to implement. Take any rts game for example, is it really that hard to swap the enemy's health bar color from red to blue? Should be a 15 minute job.

    Anyway, great job by Blizzard tackling their new game with the right mindset and having it polished at launch.
    Reply +2
  • Shadow Warrior 2 is a surprising sequel

  • Der_tolle_Emil 17/05/2016

    I should give the 2013 version a try. Bought it but it ran like sh*t on my machine, it would barely scratch the 20fps mark. No idea why, the hardware was certainly capable enough. Now that I have a new GPU it should run rather well, although I'm sure that updating drivers would have helped back then as well but I was too lazy to do that :( Reply 0
  • Footage leaks of unreleased Star Wars strategy game

  • Der_tolle_Emil 12/05/2016

    Has some kind of Tower Defense vibe to it if you ask me. Could have been fun if done right but I haven't played a mobile game in years. A mix of Tower Defense with light RTS mechanics, why not? Reply 0
  • NX won't be sold at a loss

  • Der_tolle_Emil 04/05/2016

    @SpaceMonkey77
    What worries me more, is that fact that they don't want to show or give any details on NX at E3, when its due to be on sale in March 2017. That's nine months out from June/E3 time.

    Just how are fans supposed to get excited for a system they know nothing about, and if not at/around E3 then when will they throw us a bone? Be prepared to buy on blindfolded.
    I wanted to mention this in my earlier post but to be honest I am actually more excited about NX if it is kept shrouded in mystery for a bit longer - especially because E3 would be the perfect time to reveal the console.

    Somehow it gives me this "it's so revolutionary we don't want to give competitors any clues about what we are doing" vibe. Then again it could also be a simple case of "we are nowhere close where we want to be, please understand."

    It's difficult to judge, really. I still give them the benefit of the doubt even though they probably should give at least a few hints to reassure that they are on track.
    Reply +1
  • Der_tolle_Emil 03/05/2016

    @SpaceMonkey77
    Some of the E3 schedule is now coming out. MS are first up on Sunday, but no sign of Nintendo. Perhaps they'll do another Nintendo Direct and show off NX that way, then its not actually at E3 at all. If they don't show it, its going to be very weird, with it going on sale in 8-9 months.
    Nintendo already confirmed that they will not show NX at E3 and that Zelda will be the main focus this year (and also the only playable title on the floor). I don't know if they even have a keynote this year, personally I have no idea what they could present. The WiiU is dead in terms of new games and I think it's also quite unlikely that they have some huge 3DS games lined up that they kept a secret until now. Personally I'm still hoping to see an Advance Wars game for 3DS but I doubt Nintendo will even hold a press conference this time.
    Reply 0
  • Der_tolle_Emil 03/05/2016

    I'm not surprised that Nintendo want to make money with every console sold. We all know that their consoles don't sell as much as the others and are, in a way, way more niche than MS/Sony's offerings and ultimately I think cementing that position is a smart move.

    My personal enjoyment when playing Nintendo titles isn't in any way influenced by how many consoles Nintendo sold. I want them to survive as long as possible. Obviously it would be fantastic for Nintendo if they would be a real competitor again, raking in cash and having fantastic 3rd party support, but I'm not sure if the risk it takes to become #1 again (so to speak) is worth it.

    I think having multiple consoles is really not an issue anymore these days, the old days of having either Nintendo or Sega are over, all have their strengths and weaknesses and every dedicated gamer will happily get two (if not more) consoles to keep doing what they enjoy the most.
    Reply +1
  • Nintendo fans can cheer themselves with an excellent Wii U, 3DS Humble Bundle

  • Der_tolle_Emil 27/04/2016

    Brilliant bundle.

    And Affordable Space Adventures is one of my favorites titles in recent years, it's fantastic.
    Reply +16
  • Nintendo's NX console launches March 2017 globally

  • Der_tolle_Emil 27/04/2016

    I'm not that surprised although I'm sure it would have helped Nintendo if the console was ready for Christmas.

    It's a bit sad that the WiiU is officially dead until the NX but personally I don't really mind; I have quite the backlog (there's one or two Wii games on there, too) so at least I should have enough time to tackle that without getting distracted by new releases.

    Not showing the console at E3 is a bit disappointing as I am quite excited about it I think Nintendo really needs to get it right, showing an unfinished product at E3 might cause more problems than necessary. Everyone is watching closely and the slightest mishap will be used to tear them a new one.
    Reply +1
  • Blizzard responds to WOW Nostalrius pirate/private server closure

  • Der_tolle_Emil 26/04/2016

    Blizzard should have specified what exactly they mean when they say it's difficult to do - because the technical side isn't difficult at all, obviously, otherwise Nostalrius wouldn't have had so many people playing.

    However, I understand that that is far from all that comes with this. Ideally Blizzard wants to make some money and I don't think anyone has a problem with that. But, we all know how people are: Even if Blizzard charged far less and there's even the slightest server outage people will rant - a lot. The community just won't be the same. It's amazing what a difference a pounds can make. With Nostalrius gamers won't complain at all if it goes down or acts weird, after all the players and the server admins are on the same boat and the admins do it for fun in their free time. If people are being charged a few pounds and the servers are run by Blizzard then players will be far less forgiving; It just doesn't work, the community will be different.

    Even if it was completely free; Being part of a niche/outsider community is what made the Nostalrius community what it was - at least if I had to guess, I have never been on that server, but that has always been the case with other games and "outlaw" servers. I just can't imagine the whole thing working and being as fun as it was if it was something official. The mentality changes, even if it doesn't make too much sense, but it does.

    It would be great if Blizzard could work something out. Let the servers be run independently but find a way to make it "legal", but if there's no money involved I doubt they have much interest, unfortunately (which I completely understand)
    Reply 0
  • John Romero and Adrian Carmack go to Kickstarter with new FPS Blackroom

  • Der_tolle_Emil 25/04/2016

    That was a rather awkward video, and the trailer at the beginning was especially bad - but probably on purpose. I'm a huge fan of Doom and John Romero really knows his stuff when it comes to designing levels. I might just back this, not only because I'm worried the upcoming Doom simply won't be what I want it to be (I doubt it will be even close to what Doom 1 and 2 were) but mostly because I'm really interested in following the development. I was too young (and without internet) when Doom was being developed and I am absolutely sure that there won't be as much hype for this as there was for Doom back in the day but I still want to be some part of it, for some reason. Reply 0
  • YouPorn-sponsored esports team banned from ESL

  • Der_tolle_Emil 25/04/2016

    This is a tough one. I understand that having the YouPorn logo on your shirts is a bad thing in countries where ads for porn aren't allowed or frowned upon, even if legal. That's fine; But banning the team even though YouPorn is a silent sponsor takes it too far if you ask me.

    There are several other sports where legality isn't much of an issue, most prominently probably Formula 1. There isn't a single Marlboro logo on current Ferraris because tobacco ads are banned. Williams changes their livery whenever they are in Abu Dhabi to respect local laws by removing all Martini logos. That makes total sense if you ask me, why should this be different in eSports?

    It's easy to argue that a porn company is a different calibre compared to tobacco and/or alcohol but respecting local laws is still possible, especially if they even offered to remove all references (which is more than F1 does for example, even though there is no Marlboro logo on the cars the team is still listed as Ferrari Marlboro). Citing legal issues is just a lame excuse.

    I understand there are people who don't want porn sponsoring esports - that's fine. But if that is the problem then they should stand by their opinions and not try to wiggle their way out of the discussion with irrelevant arguments.
    Reply +1
  • Doom 3 BFG Edition and Monaco playable on Xbox One

  • Der_tolle_Emil 15/04/2016

    @Cold_Waste
    Monaco is brilliant, more people should play it.
    I really wanted to like it but it didn't click. Something about the implementation of line of sight bothered me, it just felt incredibly confusing. Maybe I just need new glasses but I had a really hard time with it :(
    Reply 0
  • Suda 51's PS4-exclusive brawler Let it Die is coming this year

  • Der_tolle_Emil 12/04/2016

    @Old_Books The tearing can be annoying, fortunately the game rarely slows down which would absolutely ruin the fluidity of the gameplay. Even though there are barely any moments where the screen doesn't tear it didn't bother me as much as in other games. It's fast and visually almost overwhelming that I didn't notice it that much; But it's definitely one of the worst offenders when it comes to tearing, it's almost everywhere. Reply +1
  • Der_tolle_Emil 12/04/2016

    Too bad it's on PS4 only, I don't have one yet but I played pretty much every Suda51 game out there (well, except the SNES ones). I really love his games, they are far from perfect but kind of different and thoroughly enjoyable. I even liked Killer is Dead even though that wasn't that well received but the combat mechanics are really, really good, in that way it has far more depth than any other Suda game. I'll see how this turns out, I don't necessarily want yet another console under the TV but if there's one game that could make me get one it's this. Reply +2
  • Punch-Out!! player discovers cool Easter egg

  • Der_tolle_Emil 11/04/2016

    I'm not sure if this hasn't been known until now, I somehow remember someone talking about this in the recent AGDQ. I could very well be wrong though. Reply 0
  • Digital Foundry: Hands-on with Star Fox Zero

  • Der_tolle_Emil 11/04/2016

    @RSX901
    I love that control method, if not for your entire aim, but more to fine tune it.
    It's funny how many people dismiss this control method. I have yet to try Splatoon or Star Fox (obviously) so I don't have any (recent) experience with this but the interesting thing is: I clearly remember the days when the NES was new and people came over to play it for the first time.

    EVERY single one tilted the gamepad to the right if Mario didn't jump far enough. It's odd as noone has ever used a controller before but still tilting the gamepad was like this hardwired behavior.

    I find it interesting that this is apparently something that people do without realizing it but over the years we trained our selves to get rid of that. Of course I can't really tell if it's a good control scheme or not for this game but I'm sure that lots of people tilted their controllers when they started playing but are now completely against that idea.
    Reply +7
  • A Game Boy fused with a Raspberry Pi

  • Der_tolle_Emil 08/04/2016

    That's pretty cool. I started to work on a similar project because I wanted to turn my old gameboy into a mp3 player. However, I was way too ambitious and wanted to get the original display to work and I never managed to get it to work properly so I gave up.

    Also, I'm way too clumsy to fit everything into the original case so the prototype looked like a weird thing with metal hair sticking out everywhere.
    Reply +1
  • Samsung Galaxy S7 review

  • Der_tolle_Emil 04/04/2016

    @higganos
    I noticed that about the battery as well mate. I have an S6 edge and when in work (in the semiconductor sector), I get zero signal but the phone eats battery life trying to gain one.

    I have to put the thing on flight mode all the time. I wonder if all the handsets are the same?
    I guess most of them behave that way. When I am at work the reception is rather bad, it does work but I get 2 out of 5 bars at the most. My battery is at 20% when I get home compared to at least 50% on weekends where I am either out or staying at home because the signal is just so much better.

    Keeping wifi on helps quite a bit and has for pretty much every phone I have used in recent years. It may sound counterproductive at first but not keeping the phone satisfied with "regular gsm" since data goes out using wifi actually uses less battery even though two antennas are getting used.

    Mileage varies of course but I only had one phone where it made no difference - the battery was at the same level with wifi on when I left so at least it didn't make things worse. If you have wifi it's definitely worth a try.
    Reply 0
  • Trackmania Turbo review

  • Der_tolle_Emil 24/03/2016

    @carlos100
    Really interested to see how murderous this is with a steering wheel
    I tried every iteration so far, just for fun. It wasn't necessarily fun but it was hilarious - a wheel is so bad for a game like this it's unbelievable. The only one that worked (surprisingly well) was TrackMania Sunrise Coast. Not too many corners, especially in quick succession, but mostly going in a straight line as far as possible to gain speed. For that the wheel worked. Every other setting ended in a horrible crash after the first corner :)
    Reply +3
  • Der_tolle_Emil 24/03/2016

    I have always been a big fan of the series, I actually still have the original from 2003 as a physical copy lying around somewhere at home. Back then it wasn't really well known but everyone of my friends of tried it had a blast.

    It's one of the few games that really appeals to all skill levels. It can get infuriatingly difficult (especially when you go for platinum medals) if you want it to but the levels are usually not hard to beat. It's just that getting a good time is absolutely brutal. Really glad the series is back!
    Reply +3
  • Star Fox 64 launches on Wii U Virtual Console this week

  • Der_tolle_Emil 22/03/2016

    @cbaxter006
    can't say I noticed any inaccuracies with fx chip games. I had physical copies of starwing, Yoshi's island, doom and street fighter alpha 2. Never noticed any errors with the performance of the roms.
    I'm sure you haven't, but you'll notice them once you have the real console running next to an emulator. Here's quite an informative article about why accuracy matters, even if you don't notice it: http://arstechnica.com/gaming/2011/08/accuracy-takes-power-one-mans-3ghz-quest-to-build-a-perfect-snes-emulator/

    Granted, a lot of the things written there are probably of no interest to the average gamer. Why would someone wanting to play a game care if it runs because someone hacked together a few patches to make the emulator run the game properly or if the emulator was solid enough so it doesn't need any alterations in the first place? The majority won't care, that's for sure, and that's perfectly fine.

    However, accuracy is quickly becoming a question of raw CPU power and not just efficient code. Nintendo are perfectly capable of writing an emulator that will run Star Fox; The real question though is: Is the Wii U powerful enough to get it running accurate enough to satisfy Nintendo's standards? Probably not, otherwise we would have already seen it released.

    If Nintendo's accuracy requirements are too high... that's of course an entirely different question. Personally, since getting the original games to run is quite a hassle these days (unless you already have all the hardware at home) I see Virtual Console more like a digital archive than a retro gaming service; And I'd rather have a properly working (ie. authentic) release than something that's "good enough". But I also know that I am very likely in the minority :)
    Reply -4
  • Der_tolle_Emil 21/03/2016

    @cbaxter006
    The idea that Nintendo can't emulate the fx chip in 2016, but zsnes and snes 9x could on my old
    Pentium III 16 years ago doesn't make any sense to me.
    It's a basic question of accuracy. zsnes was a brilliant emulator but it was far from accurate. It was enough to get almost all of the games running but they did behave quite differently to the real machine. Of course, without having a direct comparison most things would go unnoticed, unless you knew the game in question really well, but zsnes was inaccurate to make up for incapable hardware.

    Take a look at the bsnes emulator; The CPU requirements are insane. However, it is accurate. The game will behave exactly as it did on real hardware. Every single CPU cycle (including other CPUs used by the SNES) gets emulated with exact timing, that's over 100x more accuracy than zsnes delivers. If that is a requirement for most gamers is questionable, but it's not easy to get the right tradeoff between accuracy and doability, because you'll never know how much a slight inaccuracy has on the game running.
    Reply -1
  • Der_tolle_Emil 21/03/2016

    @harlowlad
    Worth a purchase?
    Absolutely. Although you could also get the 3DS remake/re-release.

    Star Fox 64 is indeed brilliant, I must have played through the campaign at least a hundred times - which isn't that impressive considering that it won't take you much longer than an hour, but there's just enough variation in the different routes and tons of ways to squeeze out a few more kills to increase your score that it just doesn't get boring. It also helps that there isn't a single mission that isn't fun.

    I'm sure the novelty of the rumble pack and voice acting helped a lot when the game came out but the game still aged well if you ask me. It's arcadey but without the typical frustration that comes with those type of games.
    Reply +10
  • Day of the Tentacle Remastered review

  • Der_tolle_Emil 21/03/2016

    @DreadedWalrus Ah, that's good to know. I wonder why I didn't bother to check, I mean the Monkey Island titles allowed that, too. Reply +1
  • Der_tolle_Emil 21/03/2016

    The screenshots in this review look quite a bit cleaner and don't have that "Upscaler-HD-look" to them like the first few I saw back when this announced - which is a good thing, because I really hate upscaled graphics. Maybe it's my imagination but it looks better than last time.

    The real question is: Will I still get it? I have the original and getting it up and running is thanks to ScummVM trivial, regardless of platform. Plus I am a huge fan of the original art style (and everything pixel based in general), so even though I do commend the time they took to update it, I'd probably stick with the original. Oh well, I might still get it to show my support. Besides, the original had rather weird audio compression if I remember correctly, cleaner voices are always a plus. Maybe someone will find a way to inject them into the original :)
    Reply +2