Der_tolle_Emil Comments

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  • Skyrim mods space is 1GB on PS4, but 5GB on Xbox One

  • Der_tolle_Emil 21/10/2016

    Both the limits are kind of strange. Expanding available storage is officially supported, easy and relatively cheap. Besides, mods are optional, why can't the user decide how much space he wants to sacrifice? If they don't want the user to suffer from overly long download times or having to expand storage on a regular basis then they should start to take a real good look at how they handle patches these days because I swear devs are just WAY too lazy to implement proper delta patching. "Changelog: Minor bug fixes. Size: 8gb". Yeah, right. My HDD is full and less than half of the data are actual games, the rest are patches (probably exaggerated but it feels like it). Please, someone force devs to get back to just patching what really needs to be patched instead of allowing them to publish the entire data wad again just because two files changed. Reply +2
  • Video game voice actors strike has officially begun

  • Der_tolle_Emil 21/10/2016

    I completely understand that actors want to know for what they are actually lending their voice, that is a totally legitimate demand. You don't want to end up with something you have to hide from your future employers the rest of your life.

    As far as the bonus is concerned: That's a tough one. Good voice acting can do wonders for a game but they are far from movie stars. As someone else mentioned people go to the movies because certain actors are featured. That's a big part of the industry (On a sidenote, unfortunately too many studios rely way too much on famous actors these days, but that's another story). This is something that just doesn't happen for games (yet?).

    It's already sad enough that actors get so much more money than other people involved in making movies even though their roles have become so much more important than ever before (see the comment about CGI). The way the various positions are compensated is already completely out of any sane balance; It doesn't have to be this way with games as well (although it probably is in a way, but I don't know). I really admire great voice acting and the tremendous improvements that have been achieved in this area of gaming but it's unfair to ask for bonuses based on sales just because someone is famous enough to be represented by a big union - especially if your fame doesn't even come from voice acting in the first place. Wil Wheaton? Come on, I like the guy, but why should he be entitled to more money in an different industry compared to an engine developer who worked his ass off for dozens of games to get to where he is today? You just can't expect your name to open up all kinds of shortcuts for you at the expense of others (because I highly doubt developers will get more money just because voice actors do).
    Reply +4
  • Pokémon Sun and Moon advert for lapsed Pokéfans is perfect

  • Der_tolle_Emil 21/10/2016

    Great trailer, official or not (official would be weird, it's not very Nintendo-y). By the way, the link to the Demo article is wrong and points to your preview server. Reply +1
  • Everything new in the Nintendo Switch trailer

  • Der_tolle_Emil 20/10/2016

    Hardware, design and everything we have seen so far looks good. Given the portable nature it won't be a powerhouse and while that's not that much help as far as 3rd party support is concerned I'm also wondering if the (so far) lacking online services from Nintendo coupled with yet another console focused on portable gaming might be an even harder thing to sell to developers.

    Personally I don't care about online play. I'm sure there are more than enough people who don't care either but ultimately, at least right now, it's where devs get a lot of their money from. Which is the ultimate goal of any publisher. Devs have been reluctant to release games because online was just bad compared to the other platforms and now there's also the problem that the console probably can't even go online if you're not at home; And that's one of the main selling points of this thing.

    I like the Switch and I really want it to succeed but I feel like it goes completely against what the industry is doing right now. Innovation is fine, or rather necessary, but I'm slightly worried that the compromises that come with such a device as the Switch will only put Nintendo in yet another niche position that wasn't even there before. I hope I'm wrong but I think it'll be quite a big struggle yet again to keep 3rd party software coming. As brilliant as the concept is I just don't think it brings enough new features to the table that devs asked for.
    Reply +1
  • NX is now Nintendo Switch, a portable console with detachable controllers

  • Der_tolle_Emil 20/10/2016

    Alot of Wii U games in that trailer, but not a hint of how to use the Wii U disks.... I guess we will have to rebuy all our games?
    Since the CPU is a completely different instruction set (and I highly doubt it'll be powerful enough to emulate the WiiU's PowerPC) the games wouldn't be compatible anyway. Nintendo allowing a download of the Switch version of the game (which appear to be enhanced as well) just by somehow having a disc is extremely unlikely.
    Reply 0
  • Nintendo to unveil NX this afternoon

  • Der_tolle_Emil 20/10/2016

    I get the feeling that this will be the most difficult console launch ever for Nintendo. Hopefully today's official reveal will clear up which role it will play. For me personally the off-tv play was one of the biggest selling point; I didn't know it at first but very soon it was the best feature about the console. I have the TV to myself but even then, taking the game for "one more go" to bed has something fascinating about it.

    This means that ultimately a home/mobile hybrid does indeed appeal to me. But: Even though I don't care about power at all I have to admit that I would be a bit disappointed if this thing wasn't more powerful (or at least as powerful) as the Wii U. I'm very much looking forward to the new Zelda but if the NX version turns out to be technically inferior I'm not really sure what I would make of that. There's this whole issue with sacrificing raw power to enable mobile play, which is definitely a nice feature, but at least for me personally something that I won't really use all that much (that is using it on the train etc.).
    Reply +2
  • Rhythm Paradise Megamix review

  • Der_tolle_Emil 20/10/2016

    So excited for this; hope it releases on eShop tonight.
    I am pretty sure I already saw it yesterday when downloading the Pokemon demo, but maybe it was just a preview video.

    Anyway, Rhythm Tengoku on the GBA was fantastic, I didn't import too many games but I'm really glad I did with this one.
    Reply +2
  • Doom 2 modder spends 300 hours making a three-hour level

  • Der_tolle_Emil 19/10/2016

    That sounds awesome, really looking forward to playing this. If you're hunting for secrets even the "regular" Doom maps can easily take up to an hour and they are much, much smaller. Should be quite a lot of fun to tackle this one. Reply 0
  • Farabel: the turn-based tactics game where each victory leaves you weaker

  • Der_tolle_Emil 14/10/2016

    If it works, well done Farabel, but it certainly doesn't work on paper! ;)
    I think it works on paper as well. The assumption that you get more units and need to understand how they interact isn't always true. Pretty much every RTS has missions where you are limited to very basic units (or that your abilities are otherwise gimped) and it ultimately works because your mechanics have improved as well.

    Of course having an entire game revolve around that single idea is different but typical RTS games don't just get "harder" because you have more units/abilities to manage and coordinate but also because they often force you to do tasks with simple units that you thought weren't possible before.

    This works for both RTS and turn based games. Take XCOM (especially the original), where you will often find your self in missions where you are severely underpowered, not just because you don't have enough equipment but also because your soldiers have zero XP; Fewer time units, bad accuracy and your soldiers are prone to panicking.

    Personally I think it's quite intriguing. Mastering weak weapons/units/abilities/whatever can be a ton of fun, not just RTS games. Who hasn't played pistols only in GoldenEye or Counter Strike at some point?
    Reply 0
  • Pokémon Go's latest update gives players more of a reason to unlock medals

  • Der_tolle_Emil 13/10/2016

    That's quite a lot of changes, when I updated this morning the store only said "minor fixes". Maybe I missed the big one and only saw a smaller one after that.

    I'm glad to hear that the training aspect gets tweaked. It feels like I'm always behind two or three levels and "wasting" so many Pokemon and Revives just isn't really worth it just for a few coins. Fortunately you don't really need them but I've been basically just catching Pokemon and ignoring the other aspects completely in recent weeks.

    Also, the shorter evolution animation will come in handy for my next Pidgey evo-spree.
    Reply +2
  • Sun and Moon refresh the Pokémon ritual

  • Der_tolle_Emil 13/10/2016


    I was never into pokemon and I never played a pokemon game. Is it worth it to try to get in now? If yes with which installment?
    It's definitely worth to at least try the series. Which game to tackle first is very hard to answer though. The gameplay and the way the "story" develops is quite similar and ultimately it boils down to whether you like the designs of the Pokemon or not. This is where it gets difficult though because nostalgia kicks in. My favorite Pokemon are still the ones from the first game and I'm sure a lot of people who played them when they were younger feel the same. That doesn't make the other entries worse or bad, it's just that the first one feels a bit more special.

    See which one you can find for a good price; I think for someone who is new to the series there isn't really a wrong choice to be made I guess, unless someone wants to correct me :)
    Reply +1
  • Valve is developing another Vive controller

  • Der_tolle_Emil 13/10/2016

    Personally I'm not really all that interested in VR because ultimately every display I've used so far, be it VR or a 3DS or any other display that was different (for a lack of a better word), turned out to be impractical in the long term. Maybe it's my age showing but I really don't care too much about immersion, all I want to do is relax. Get home from work, do a few chores, then crash on the couch for a bit - the most important thing is being comfortable. For that nothing beats a big TV.

    I had the same issue when I installed my surround system. It does sound great but after a few days it was back to lying on the couch again when watching a movie instead of sitting in just the right spot to enjoy the system to the fullest. Just as I can't be bothered to hold the 3DS (even if it's much easier with the latest model) just right to make it work.

    Maybe I'm just incredibly lazy. I'm sure there are some people who really want the immersion whenever possible but me personally, I'm not one of them. Convenience and comfort beats immersion every time.

    I do look forward to the Hololens though. While it's something quite different it just seems much more practical than any of the other offerings.
    Reply +3
  • A revived and reworked Turok 2 is coming

  • Der_tolle_Emil 12/10/2016

    Turok 2 is a great game but I preferred the first one (or rather its setting).

    The biggest problem was that when the game came out I had one of those 4-in-1 memory cards because the savegame used up almost an entire card (I think it left two pages left or something like that, and the only game I can remember that would still fit was WaveRace 64). However, the game was notorious for completely destroying the memory card on a regular basis which meant that I played the first level probably a couple of hundred times and never really finished the second one because by then the save game would have been gone. At some point I found it really, really cheap for the PC and bought it but the magic was gone.
    Reply 0
  • Paper Mario: Color Splash review

  • Der_tolle_Emil 11/10/2016

    I'm not sure whether to get this one or not. I'm a die hard Nintendo fan, always have been, but it feels like they lost a lot of their magic. Yoshi's Wooly World is incredibly charming to look at and the level designs mostly give off that weird vibe that makes you feel like you are near a secret but ultimately after half an hour or so I get bored. After playing the first level of Star Fox Zero I thought "well, this isn't that bad. In fact, it's pretty awesome!". Then come the other vehicles that make me wish I had more than just one gamepad so I wouldn't feel as bad when throwing it against the wall. I have never seen anything so mind boggling. Not even the worst offenders on the Wii made me this mad. It's the first time I really thought Nintendo actually wants to destroy the series.

    Paper Mario is another series I really want to stick around, however, I can already somewhat feel my disappointment when I start playing it (should I order it). I really, really hope they get back on track with the NX. Recently I had a friend over and we played pretty much every Super Mario iteration on the WiiU and we were having such a great time, we couldn't put the controllers down. Nintendo still has it but the more formulaic their approach to games is the worse they turn out. It just doesn't work for them.

    Anyway, rather long rant that's not even on topic. Sorry :)
    Reply +5
  • What does Suda 51 actually do, anyway?

  • Der_tolle_Emil 10/10/2016

    There's always something enticing about his/their games. Even if they don't make sense they are at least coherent. The single parts of their games add up even if they can't really be explained by taking them out of context. Shadows of the Damned should have been a title that I would have disliked because it really isn't my kind of humor. But in a way it all comes together nicely and if you don't question every little detail they can be tremendous fun.

    It's probably not the best comparison but I recently had a discussion with a friend of mine about Miyazaki's movies. Enjoy them for what they are even if you don't understand everything. Maybe these things aren't there to be explained or understood at all, like fairy tales. It's a story set in a unique universe; Of course mentioning Grasshopper games and fairy tales in the same sentence seems far fetched but in my eyes they are just single pieces of art, no beginning, no end, maybe even no deeper meaning. They sure are enjoyable though if you let yourself sink into their worlds.

    Anyway, I'm really looking forward to his upcoming works.
    Reply +4
  • Dragon Quest Builders review

  • Der_tolle_Emil 10/10/2016

    For some reason I was convinced this would be for the 3DS. Too bad I don't have a PS4, I'd actually love to try this. Reply +2
  • Beyond Good & Evil on PC goes free next week

  • Der_tolle_Emil 05/10/2016

    I missed this when it was new but got it on the 360 when it was re-released. However, after multiple failed attempts to adjust to the controls I had to give up rather early in the game.

    However: People tell me that it's actually possible to invert just the Y axis on the Xbox One when changing the global control scheme/button mapping for backwards compatible titles so I really should give that a try.
    Reply +1
  • Amazon Prime now includes Twitch Prime subscription

  • Der_tolle_Emil 03/10/2016

    Honest question: what do you actually get for subscribing to a channel on Twitch?
    Besides the things already mentioned I am pretty sure that you also don't get any ads when watching that particular stream. Although that might have changed since the introduction of Twitch Turbo.
    Reply 0
  • Japan is getting its own Nintendo Classic Mini

  • Der_tolle_Emil 30/09/2016

    It sure does look cute bit I prefer "our" lineup more to be honest. Which is good because otherwise I would indeed have gotten both.

    As for the 50hz thing: Given this is pure emulation with digital output it's probably harder for Nintendo to get 50hz working properly (depending on the OS that they use) so here's hoping it will be 60hz.
    Reply +3
  • Castlevania turns 30

  • Der_tolle_Emil 27/09/2016

    Probably Symphony of the Night. Dawn of Sorrow comes close (all the DS titles were pretty great imho) but ultimately I might still vote for Castlevania 64. There was something special about that game, at that time the music and atmosphere just glued me to the TV even though it could be finished in a handful of hours. Reply 0
  • N64 emulator pulled from Xbox One store

  • Der_tolle_Emil 27/09/2016

    @MrTomFTW Not bad, although I'm quite hesitant to give apps full access to my onedrive. I guess this is one of the instances where I'd create a second account just for this single app. Reply +1
  • Forza Horizon 3 review

  • Der_tolle_Emil 27/09/2016

    I have a question: with Forza 5 there was little sense of my car ever being on the road as feedback was minimal at best, and this was something I hated - has this been changed for this release because I think it looks great and am extremely tempted by it?
    It's been a while since I played Forza 5 (and I didn't spend too much time with it either) so while I can't draw any conclusive direct comparisons I can safely say that lack of feedback has never been an issue in the Horizon games. This is one of the games where the rumble feedback in the triggers really helps. Believe me, you'll feel it when you hit the gas or brakes too hard and they even managed make the controller feel "light" when you have oversteer and are about to fly of the track. Playground even managed to make you feel the difference between going full speed in a car that was designed for that and cars that simply weren't. Supercars almost feel like you are gliding down the road where as older, bulky muscle cars feel like they're going to fall into a thousand pieces any second. Anyway, I really wouldn't worry about feedback. Every Horizon game has its weak spots (the whole festival setting is just ridiculous and you'll find yourself wanting to mute all the voices pretty soon) but as far as the driving is concerned there is just nothing like it.

    Oh, before I forget: This is with all assists off.
    Reply +4
  • Blizzard reveals fix for Overwatch thumbstick acceleration control

  • Der_tolle_Emil 26/09/2016

    Most people playing on consoles have access to the internet (either through low-end PCs or through phones), so I imagine they'll definitely get a fair whack of feedback.
    That wasn't my point. The test realm is only available for the PC version, the console versions cannot participate, internet connectivity or not.
    Reply +8
  • Der_tolle_Emil 26/09/2016

    I wonder how much feedback they will get. I have a feeling PC gamers playing a multiplayer FPS with a console controller are the minority. Reply +8
  • First Forza Horizon nears "end of life" status

  • Der_tolle_Emil 26/09/2016

    I don't get it. Unlike physical distribution, it costs next to nothing to host a few GB of data, nor the cost of streaming that one game to buyers. So bizarre to say its no longer for sale, all you have to do is leave it on there.
    It's not hosting costs but rather licensing. They still offer the game for download if you bought it at some point. However, no car manufacturer will give you life time licenses because that would mean that they cannot renegotiate the necessary deals a few years down the line. That in return allows them to control how much they get for the licenses since they can (and developers have to) come to a new agreement (and obviously price) every few years.
    Reply +5
  • Shovel Knight will guest star in Yooka Laylee

  • Der_tolle_Emil 25/09/2016

    Shovel Knight was fantastic and I'm so happy for them that it's not just one of the best indie games but that it's starting to look like it's becoming an IP - or at least a very well known character. The studio definitely deserves the fame.

    Also, completely unrelated but speaking of great indie games, I finished Axiom Verge today. This should get an award too, what a fantastic game.
    Reply +3
  • Microsoft on Project Scorpio, PS4 Pro marketing and Xbox tweets

  • Der_tolle_Emil 21/09/2016

    I hope all that 4k nonsense stops once the two new revisions are out. 4k is nice and all but I am pretty sure that as with every generation framerates will suffer. I'd rather have them focus on stable 60fps 1080p, at least for me that would add a lot more than a higher resolution; Especially since 1080p scales very nicely to 4k for those with a 4k screen, 1080 at 4k looks way cleaner than 720 or the odd 900 at 1080. Reply +3
  • Seraph, the balletic shooter with no aiming, leaves Early Access

  • Der_tolle_Emil 21/09/2016

    I want a new Bangai-O :( Reply +1
  • Watch: 7 new details we love in Forza Horizon 3

  • Der_tolle_Emil 21/09/2016

    @monkeywithnoeyes Well, I am absolutely certain that drivers will be something that we won't have to worry about anytime soon, that is one thing that nobody wants. Not even devs want to deal with this - that's why we have APIs like DirectX in the first place.

    However, fiddling with graphic settings might actually be something that might be something we have to deal with. It's a double edged sword really, one one hand it gives players the option to (theoretically) choose between nicer looking 30fps and a bit more basic looking 60fps which I'd personally appreciate actually. However, now that we are finally at a point where we do have the same consoles with different hardware configurations such options might eventually become a necessity when devs don't want to be forced to make those decisions for us. Ultimately choice is a good thing but I wouldn't be surprised to see a "fast / nice" option in future games to accommodate the various hardware configurations.
    Reply +1
  • Der_tolle_Emil 19/09/2016

    And if you have a pc capable of playing xbox 'exclusives' what's the incentive to buy an xbox? or play the xbox version?
    From a purely technical point of view probably no reason. However, even as someone who builds pretty much everything by himself (PC, entertainment center, NAS etc.) there's something incredibly convenient about a console which you can buy, put it under the TV and it looking nice and working as expected without fiddling around too much. You won't get your money's worth in terms of performance but considering how much time and effort you can save (if you even know how to build a small PC for the living room) it's really not a bad investment.
    Reply +2
  • Forza Horizon 3, the greatest racer in an age, studies the greats

  • Der_tolle_Emil 20/09/2016

    re:Microsoft's Groove App.
    You did know you could put your own music into the Groove App ?
    Via OneDrive, it's simple and works well!
    It'll be great having my own tunes coming through the in-car stereo :)
    I use Groove music for pretty much everything (I also have a subscription) because of how well your own music is integrated in the various apps. Groove doesn't care if it finds your music uploaded to OneDrive or in its own catalog which is one of the reasons I ditched Spotify (the other one was that Spotify's Windows Phone app is an absolute abomination).

    There are two annoyances though: Sometimes it takes forever until Groove eventually finds your music (half a day or so, which is annoying if you buy something on Bandcamp, upload it in the morning to listen to it on your phone because it probably will only show up when you leave work) and that there's a limit of 50k tracks that it will index for you. After that limit is reached you'll need to resort to the OneDrive app to get to your music. 50k really isn't a lot if you've been an avid music fan for 20+ years :( Nevertheless Groove is still by far my favorite music service out there.

    Isn't the xbox version of Groove able to use music from a regular USB drive? Pretty sure the Windows 10 version does that and I remember reading that support for local media was also recently added for the Android version. If not than the whole background music idea is rather clunky if you are forced to upload to OneDrive first :/ I really enjoyed this feature on the 360 where you could just point to a network location or USB drive and you were good to go. It was especially fancy if games used their in-game UI to display the track info that was currently playing (pretty sure PGR3 or 4 did that but later games didn't bother anymore). Hunting orbs in Crackdown wouldn't have been the same without that feature, I spent WAY too many hours listening to music and just strolling around :(
    Reply +5
  • Der_tolle_Emil 20/09/2016

    I'd love to be able to set my GPS to stick to tarmac while heading from A to B
    That would be a fantastic addition. Driving offroad was definitely fun in FH2 but that really depended on the car. For a leisurely cruise with an older car sticking to the road was way more fun though. Fortunately after a while you get to know the major roads and can live without GPS. It's not like spending more time behind the wheel is a bad thing in FH.
    Reply +3
  • Three days with Nintendo's Ł35 Pokémon Go Plus accessory

  • Der_tolle_Emil 16/09/2016

    Does the game need to be open in your pocket for it to work? That's still my major problem with the game. It doesn't even work for me because it keeps registering my leg as button presses.
    No, you can either have the app run in the background or have the phone locked completely and it will still work. However, I can imagine that having your phone stashed away in a bag won't work as well as it will have trouble getting a useful GPS signal, the peripheral still depends on that.

    There are a couple of things this article doesn't mention, which (at least as far as I am concerned) are quite important:

    The vibration and the LED color is different if you spot a Pokémon that you haven't caught yet. While it is a bit annoying that you probably still have to check the app to see if it's a rare Pokemon or a Pokemon with good stats to decide if you want to capture it manually at least it will signal you to definitely check the phone for new Pokemon. I wouldn't want to miss those just because the one-throw only mechanic doesn't use razzberries or better balls.

    Also, and I don't know why almost every article I read about the Plus doesn't mention this: You get the regular 100xp for a Plus catch so you will miss out on the bonus for curve balls or great throws, if that's something you care about (I do, as getting a somewhat consistent 160xp can make a difference compared to just a 100). But: You don't get any stardust. I really hope that this is some kind of a bug and will be changed because at some point stardust becomes more important than xp. As it stands now I'll very likely stick to capturing Pokemon manually. I could probably live with just 100xp but getting no stardust is just strange. (Edit: According to reddit users you DO get stardust - and the three candies - but there might be a delay until it's actually rewarded to your account, which is why some people said you don't get any.)

    Mine has yet to arrive (I think the launch in Switzerland is next week's Friday) but by the looks of it the Plus will simply make it a bit more convenient looting the stops on my way to work. Then again I wasn't really convinced about it being a good idea for capturing Pokemon anyways because I find it quite fun trying to improve my throws to get consistent with excellent throws as well.
    Reply 0
  • Win: We've got five Pokémon Go Plus gadgets to give away

  • Der_tolle_Emil 14/09/2016

    Gengar is still the best Pokémon and I doubt this will ever change. That is all. Reply +6
  • Pokémon Go update with buddy feature, Plus support finally live in the UK

  • Der_tolle_Emil 14/09/2016

    Got the update this morning as well - let's see how this turns out. I'm way more interested if it's still necessary to have the app running constantly when using the Plus peripheral or if it can finally stay in the background as well.

    Edit: Just checked The Silph Road, the phone can be locked. (Source:,
    Reply +1
  • Phoenix Wright: Ace Attorney - Spirit of Justice review

  • Der_tolle_Emil 14/09/2016

    I'm pretty sure I played every game of this series so far and I enjoyed them all although I didn't finish the last one just yet. I really should get back to it.

    I totally understand the criticism about trials where it's plain obvious what to do but you have to present some other evidence just to make the writing work. Those can be incredibly frustrating and I would have hoped that Capcom would be a bit more lenient after all these years. I'm not even asking for different branches through the story (which would be a ton of work) but rather the side characters at least giving a hint that you are on the right track but should tackle it from another angle instead of instantly getting a penalty by the judge. It's not often that I as a player get completely stuck and just have to resort to present evidence randomly but I'm just not there yet. It's always difficult to grasp the logic of others, especially when it's such a quirky subject, but I'm sure that Capcom could have come up with a system that points you in the right direction if you are not completely off.

    Nevertheless, that is part of the series and ultimate hasn't prevented me from enjoying them all tremendously so I doubt I'll have a huge problem with that this time around.
    Reply +2
  • Valve finally takes on Steam user review score manipulation

  • Der_tolle_Emil 13/09/2016

    I'm not sure what to think of this. Do devs really get so many free keys to generate enough reviews to really alter the score in any meaningful way? Sure, 40 out of 120 reviews lost sounds like a lot but isn't a game only having 120 reviews far more indicative that the game probably isn't that interesting/good in the first place? Wouldn't money be better spent on a small demo?

    Don't get me wrong, I'm a huge fan of the indie movement - I even backed Maia, since it was specifically mentioned here - my criticism of the changes go both ways. I don't think Valve really needed to do that and I don't think too many devs need to fear that they will suddenly go out of business either.

    I totally get that having your score jump from "positive" to "mixed" will have an impact on sales, if I'm on the edge of deciding between two games that I'm interested in I would also get the one with the better reviews. However, that's a flaw of any score based review system.

    Either way, personally I think this change was unnecessary but let's assume it was - I just don't think it will really change anything in the long run.
    Reply 0
  • Earth Defense Force 5 announced for next year

  • Der_tolle_Emil 13/09/2016

    4.1 finally came out on PC recently so 5 might - but maybe not for a year or so
    Ah, that's good to know. I didn't realize 4.1 was out on PC, obviously I missed that one too. EDF2025 was fun, not quite as good as EDF2017 (though I guess I remember it so fondly because it was my first EDF game) but definitely much, much better than Insect Armageddon. Which looking back after all these years is just... bad. Might get 4.1 to tide me over - and maybe finally learn to how actually use the other classes :)
    Reply 0
  • Der_tolle_Emil 13/09/2016

    Hopefully this will make it to other platforms as well, I really enjoy the series but I don't want to buy a PS4 for this :( Reply -4
  • Recore review

  • Der_tolle_Emil 13/09/2016

    Somehow the review doesn't feel like this game is flawed but rather that it just didn't click. Technical problems aside the core mechanics seem to be there and working rather well which sounds like a good thing especially since this isn't your typical 'aim sloppily and let autoaim do the rest for you while you duck behind some arbitrary crate until your health recharges'.

    Personally I find way too many games these days far too polished - focusing on the one way to play the game with no room to step out of the developers' comfort zone. Maybe this game is indeed just too flawed but ultimately a lot of games with flaws have their own charm. And that's coming from someone who hasn't followed this game at all.
    Reply +6
  • Forza Horizon 3: still the only racing game for everyone

  • Der_tolle_Emil 13/09/2016

    You're now the director of the travelling Horizon festival, rather than a mere competitor; you get to recruit Drivatars to the line-up, sign radio stations and expand festival sites
    How necessary is it to deal with this? Because clearly the festival stuff has been the most annoying thing in the Horizon series. Fortunately everything else was so good that the occasional visit there didn't bother me too much as it ultimately was just an interactive menu most of the time. Still, for me there's no need to expand on the whole festival thing, I'd rather drive around than signing radio stations (which for the exception of Hospital Radio were pretty much unbearable in Horizon 2 anyway).
    Reply +1
  • Castlevania successor Bloodstained pushed back to 2018

  • Der_tolle_Emil 09/09/2016

    One one hand there aren't enough games like this available so the delay is unfortunate - on the other hand when this finally arrives to fill the void I'd be extremely disappointing if the game wasn't any good. It's quite a substantial delay which to me (as someone who doesn't have that much experience in game development) looks like they'd rather think this one through instead of delaying for a bit and eventually start cutting corners to avoid any further delays even though eventually all the time adds up to a year anyway.

    On the bright side: More time to squeeze out every last bit of Axiom Verge now that the Wii U version has finally arrived.
    Reply +1
  • Bayonetta joins Xbox One backwards compatibility

  • Der_tolle_Emil 09/09/2016

    @terminaljeremy vanquish would be fantastic. I still haven't played it. Then again I was also to lazy to disconnect my 360 so there's that.

    Personally Bayonetta wasn't really my cup of tea. It played great, combat was fantastic but it was a bit too cheesy for me, which I wouldn't mind as much but there were way too many cutscenes for my taste. It would have been so much better if the action wasn't interrupted constantly, it really ruined the flow for me :(
    Reply +2
  • Lego Harry Potter gets PlayStation 4 remaster

  • Der_tolle_Emil 08/09/2016

    Just in case, this isn't a dig at anyone or anything of the sort; I'm just genuinely surprised that there are only two Lego Harry Potter games. I thought there were more. Reply +5
  • Some of Dead Rising's most hardcore fans are upset Frank West has a new voice

  • Der_tolle_Emil 06/09/2016

    Isn't calling people who want the original voice actor "ultra hardcore" a bit far fetched? I'm pretty sure even "regular" fans would prefer the original voice actor. Quite an overly lurid headline. Reply +16
  • Metroid Prime: Federation Force flops

  • Der_tolle_Emil 06/09/2016

    @HisDivineOrder While I wholeheartedly agree with the criticism towards Nintendo and this game calling DKC a waste of time is just wrong. The games might not be everyone's cup of tea but reviving the series was no small feat. It's strong IP, that's for sure, but I doubt there are more than a handful of studios that are able to bring it back in such a huge way. The games are much better than the recent Kirby and Yoshi games which are imho much more popular characters. Retro are brilliant and neither Metroid Prime (obviously) nor DKC were a waste of time. Don't get me wrong, I'd probably preferred a new Metroid game as well but the two DKC games easily rank amongst the best titles on their respective platforms. Reply +1
  • Duke Nukem 3D: 20th Anniversary World Tour remaster announced

  • Der_tolle_Emil 05/09/2016

    @Malek86 I'm not a fan of build engine games either because they all seemed to focus more on the IP instead of actual gameplay. Problem is that the IP wasn't strong enough to actually make this work. At least that's how i see it, most games felt like "look how cool we are" but without much substance behind them. Reply -2
  • Der_tolle_Emil 05/09/2016

    Meh, as fun as the game was when it came out it has aged badly. The gameplay just doesn't work anymore, especially compared to other titles of that era. While some of the levels (or rather specific features of the Build engine) were nice to show off back then they simply rely way too much on trial and error for this day and age. The game just doesn't feel consistent enough (after the first episode it feels like a random collection of fan-made levels) to still entertain in my opinion - regardless of how nostalgic one might be. There's one thing though: The music is still as fantastic as it has always been, it's by far the best thing about this game. But if I need another retro FPS fix I'll continue to go back to Doom and Blood (heavily underrated game if you ask me, never played it back in the day but stumbled across it on GOG at some point, well worth checking it out). Reply +1
  • Breath of the Wild won't arrive for Christmas, but these Legend of Zelda jumpers will

  • Der_tolle_Emil 31/08/2016

    Don't care how cheap the materials are, this is so incredibly tacky it's actually kind of awesome. Ordered. Even if I have to hang it somewhere instead of actually wearing it. Reply 0
  • Forza Horizon 3 PC specs revealed

  • Der_tolle_Emil 31/08/2016

    That's quite a hefty spec sheet. I hope this runs well on pcs, their strategy really needs this.

    I'm really looking forward to this. Personally I preferred the setting of the first one, the barren lands just felt better. I hope it's not just off-road this time around although it will still be tons of fun I bet. It's the perfect mix of arcade racing with just enough simulation to it that it just doesn't get boring. Great difficulty curve, too.
    Reply 0