Der_tolle_Emil Comments

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  • Metal Gear Solid 5: The Phantom Pain review

  • Der_tolle_Emil 01/09/2015

    Sounds splendid. I haven't played a single game in the series so far... I was never all that interested in it and not having a PlayStation anyway was an additional hurdle.

    So... this might be the first. Can anyone take a guess how much I will miss if I don't know the story of any other title in the series?
    Reply 0
  • Phoenix Wright: Ace Attorney 6 announced for Nintendo 3DS

  • Der_tolle_Emil 01/09/2015

    Go Capcom! Reply 0
  • Resident Evil Origins Collection announced for PS4 and Xbox One

  • Der_tolle_Emil 01/09/2015

    Sold! Reply 0
  • New Xbox One bundle includes 1TB solid state hybrid drive

  • Der_tolle_Emil 01/09/2015

    @SHPanda
    Not criticising you by the way, just genuinely intrigued by any excitement for a console based web browser.
    Porn.
    Reply +9
  • Der_tolle_Emil 01/09/2015

    The gold bits do look a bit tacky. The boot times have never bothered me so far but the UI could be faster - and more reliable. I switched to energy saving mode because sometimes apps just stop working (ie. netflix getting stuck at the logo) and even after a reboot (without energy saver) the OS tries to resume the app getting me stuck again. Manually quitting the app got a tedious. Now that the console is almost completely rebooting from scratch every time I use it I experience far fewer problems than before.

    Still, sometimes the UI does feel a lot slower than it should imho but I'm sure that future updates will help tremendously. Even though it is not ideal at the moment at least Microsoft is constantly improving their console software instead of just leaving it the way it is.
    Reply +6
  • Zombi review

  • Der_tolle_Emil 19/08/2015

    Admittedly I never finished this on WiiU because I didn't have enough time and then Mario came along. I really need to get back to this, it was a great game but as always having a new console makes me so excited that I want to try everything instead of sticking to one game :) Reply +10
  • Bridge Constructor is heading to Xbox One this week

  • Der_tolle_Emil 19/08/2015

    I've always been a huge fan of this genre, there is something oddly soothing about it. Also it doesn't seem to get boring, even though every game is pretty much identical. I just bought Poly Bridge last week, it's worth taking a look at as well: http://store.steampowered.com/app/367450/ Reply 0
  • 3DS homebrew hacker to release YouTube exploit

  • Der_tolle_Emil 17/08/2015

    @Eraser Well, the situation is slightly different because the 3ds app isn't Google's only income source when it comes to YouTube. Reply +3
  • Der_tolle_Emil 17/08/2015

    I wonder how many libraries the YouTube app and the 3DS browser are sharing and which codebase gets exploited. A bug in the 3DS' system files would be quite huge. Reply 0
  • Nintendo pulls 3DS game as homebrew exploit looms

  • Der_tolle_Emil 14/08/2015

    @devilmyarse Couldn't agree more. Way too many devs don't take security seriously enough. The mindset has to change in the entire IT industry. Obviously the impact of such an exploit in a game is far less severe than say in a widely used middleware/library but nevertheless devs need to get it into their heads that you can never, ever trust anything input related that comes from the user - even if it was the exact same piece of software that first created the data. Who knows where the devs will work in the future; People tend to get lazy in that area and if thinking about security doesn't become second nature then it just won't end well.

    It obviously sucks for the devs that the game isn't available at the moment but ultimately someone hacking things is a good thing.
    Reply +2
  • Nintendo employee fired after podcast remarks on localisation, fans

  • Der_tolle_Emil 14/08/2015

    This is an incredibly unfortunate situation. He said nothing that we didn't know, he wasn't condescending or critical at all; Nothing has been said that could have been considered a trade secret. Still, ultimately it was very likely that going on-air (or public in general) was a breach of contract. Would have a stern warning sufficed? Probably. It's really difficult to say, maybe he was used as an example.

    I hope he'll find a new job soon.
    Reply +6
  • Twitch plays Dark Souls, we all die together

  • Der_tolle_Emil 14/08/2015

    Even when the "twitch plays..." idea was new I didn't really follow it all that much. Pokemon turned out to be entertaining after all but this is just too dumb for my taste. Even if people are really into the whole "chat controls player" thing Dark Souls just doesn't make sense. This is neither beatable nor will it provide any funny "outtakes" so to speak. Reply -2
  • It takes nine days to unlock everything in Super Mario Maker

  • Der_tolle_Emil 13/08/2015

    I played pretty much every Mario platformer there is and I love the series but Mario Maker didn't really interest me, however, the embedded video makes the game look quite a bit of fun; I think I might actually get it. Reply +6
  • How to unlock 'very high' quality in Windows 10's Xbox One streaming app

  • Der_tolle_Emil 13/08/2015

    @vert1go
    STOP WASTING ELECTRICITY HAVING TWO DEVICES RUNNING TO DO ONE JOB!
    Pretty sure my laptop uses less energy than my TV.
    Reply +4
  • Der_tolle_Emil 13/08/2015

    @b_sobey
    I'd really appreciate a few suggestions on the best low-price device to buy specifically for this function. Streaming via my old Alienware laptop is pretty disappointing.
    I only tried streaming to my Surface 3, i5 CPU so not the fastest. The fans didn't even turn on (which is something that the tablet likes to do a bit too often if you ask me) so my guess is that most of the decoding is done by the GPU anyway, which would make sense. Decoding videos using the CPU is far from optimal and decoding H.264 puts almost no strain on the GPU at all. I'm not really sure if it's H.264 but I'd be surprised if it wasn't, especially considering the encoder chip in the console.

    I'd have to check CPU and GPU usage when I get home to give you a bit more information but from a few minutes of testing I'd say that as long as you have a Intel HD4000 or newer as the GPU you should do just fine.
    Reply 0
  • Capcom announces Resident Evil 2 remake via T-shirt

  • Der_tolle_Emil 13/08/2015

    @DrDehli well,I don't have a problem with an optional 3rd person camera but I fear that they don't want to invest in pre rendered assets and a proper 3d world to pull off both. Even if the fixed angles return and everything has to work for 3rd person as well I think this could reduce the overall detail of the scenery to make it work for both setups, both from a gameplay and a technical perspective. I just hope that the fixed angles won't have to take the backseat because of a 3rd person mode. Reply +1
  • Der_tolle_Emil 13/08/2015

    Great news! I really hope it's a RE1 remake-style deal. Nice, pre-rendered backgrounds and fixed camera angles. I could live without pre-rendered backgrounds, current hardware should be capable enough to render such highly detailed scenery (especially combined with fixed camera angles) but I really need the fixed angles otherwise it just wouldn't have the same atmosphere.

    This still leaves room for some modernization that shouldn't interfere with people who want to enjoy it as it was when it was released, ie. new control scheme (ie. no tank controls but direct movement) and maybe the ability to drop items where you want to which should make inventory management much easier. Make them an option and everyone should be happy.
    Reply +2
  • Humble Bandai Namco Bundle includes Dark Souls and Enslaved

  • Der_tolle_Emil 05/08/2015

    Enslaved has been lying around at home for years now. I hope it somehow makes it onto the XB1/360 backwards compatibility list. I only played the demo but it seems like one of those few games that have so much atmosphere and story that you get really hooked even though the gameplay is nothing special.

    Ridge Racer Unbounded, however, is something I didn't get along with at all.
    Reply 0
  • Crackdown 3 will offer 100 per cent destructible environments

  • Der_tolle_Emil 04/08/2015

    Well, cloud calculations for physics based stuff, especially when it does not have to be absolute real-time, do make a lot of sense. Is it really necessary? Who knows; But offloading tasks like this can make sense. Reply +24
  • Resident Evil 4 Ultimate HD Edition finally gets the HD textures it deserves

  • Der_tolle_Emil 03/08/2015

    Usually I'm not a big supporter of fan-made HD texture packs. Yes, technically speaking the textures are of better quality but rarely do they really fit into the original art direction. This seems different - the textures do look like they were planned like this originally.

    Finally some people who understand what it takes for textures to look good besides just adding a higher resolution version. It must be quite exhausting to hunt down textures that fit so well. Kudos!
    Reply +6
  • Resident Evil 2 remake pitched to Capcom by Resi HD producer

  • Der_tolle_Emil 03/08/2015

    I'd love to see a Resident Evil 2 Remake like RE1 has been remade for the GameCube. Just make sure that there's still (or in additional to a 3rd person mode) the classic control scheme with the fixed camera angles available. I know that this is outdated but ultimately this is what made RE work.

    Not being (completely) in control is counter-intuitive when it comes to gameplay but the game has been designed around this and the atmosphere just wouldn't be the same without it. Being scared to walk around corners because you couldn't take a peek around it first and feeling vulnerable because you aren't some athletic adonis sporting a pistol is what makes me remember the game. I just don't see the game working any other way.
    Reply 0
  • Smash Bros. 3DS, Wii U update adds tournaments, YouTube uploading

  • Der_tolle_Emil 31/07/2015

    @NintendoFan I was asking myself the same thing. I guess the article meant to say that there is no cross buy bundle, i.e. the Wii U DLC is separate from the 3ds one. Reply +1
  • The Street Fighter 5 beta isn't working

  • Der_tolle_Emil 24/07/2015

    Well, that's what a beta is for - catching and fixing bugs before the game hits the shelves.

    One thing though: How big is the beta? I really hope that they deliberately used the bare minimum on network resources to handle the load to see what will happen - Because if they didn't and the network is already going down with just a tiny fraction of players connecting at launch then this could mean that there's something horribly broken in their netcode.
    Reply +4
  • Project Cars Wii U canned, "simply too much" for hardware

  • Der_tolle_Emil 21/07/2015

    @SegaBlueSky
    Really not liking much that I hear from Slightly Mad Studios lately, which makes me wonder if they're more than slightly mad.

    As others have said I'm really not sure I'm comfortable with a company crowdfunding a game with the promise of a WiiU version and then scrapping it when they realize they're not up to the job - while asking for more money to fund the sequel to their massively successful first game. I don't like it and I think I'm done with them until they can convince me otherwise.

    Please tell me I'm wrong if I've twisted things here but that's how I see it at the moment...
    I completely agree. It's odd, I mean I completely understand that such a sub-par performance will hurt the game (and potential Wii U game owners) more than it will do any good;

    I also understand that the studio has to start to work on a sequel (or any other game) as soon as possible. No developer can afford to do nothing just because a game has just been released.

    Looking at both points separately there's absolutely nothing wrong going on.

    However, this is a crowd funded game after all. I'm sure that Wii U owners were not the ones who were responsible for the majority of the funds raised but there is no denying that there will be quite a few people who pledged just because a Wii U version has been announced. I'm not saying that the studio should still go through with the Wii U version knowing that it simply won't do the game justice but the circumstances are far from optimal. The Wii U version always looked like an afterthought and it should have been cancelled much, much sooner. You don't get even close to your target performance if you aren't even 50% there. I can't say if they were even trying to get the Wii U version running but it just never felt that way. Announcing the sequel so incredibly early (even though we all know that devs go back to the drawing board immediately after release) leaves yet another sour taste in my mouth to be honest.

    I'd give them a pass if this was their first game - but they have worked on consoles before and they should have enough experience to judge way earlier in their dev cycle if the game will ever be able to run on the Wii U or not.

    It doesn't take a genius to guess that if they can't even get the XB1 and PS4 version to run at a stable framerate that there simply isn't enough room for optimization to get proper performance out of the Wii U.

    Anyway, I agree that it doesn't look good. I completely understand the devs' point of view but I also understand why gamers, especially Kickstarter backers, are frustrated.
    Reply +5
  • Resident Evil 2 fan remake nears finish line, free this summer

  • Der_tolle_Emil 21/07/2015

    @Nikanoru While it does look like your typical fan project I still prefer it quite a bit over the remake in the article.

    I mean, the two videos posted are quite impressive in their own right, they just don't give me any Resident Evil vibe at all. They look incredibly well done, animations, lighting etc... but it just doesn't feel like RE.
    Reply -1
  • A dramatic controller disconnect, shirtless shenanigans and one hell of an epic fail

  • Der_tolle_Emil 20/07/2015

    @MattEvansC3
    Its a bit pedantic but I wouldn't call that a comeback per se. It was his opponent snatching defeat out of the jaws of victory. All he had to do was block and run the time down and he went and fucked up.
    From a purely technical perspective it really wasn't THAT big of a comeback - but given the circumstances, ie. both players sitting next to each other with a lot on the line, it was quite something. Having so much patience chipping away the opponent's health until he finally snaps and screws up is indeed rather impressive.
    Reply 0
  • Der_tolle_Emil 20/07/2015

    I have yet to watch the finals, I fell asleep during the melee semis. So, thanks for not spoiling the tournament like last year :) Reply +2
  • StarCraft 2's new prologue missions are another slice of gimmicky delight

  • Der_tolle_Emil 20/07/2015

    The original Wings of Liberty campaign was brilliant because it was the right mix of "regular" StarCraft gameplay and missions that focused on single characters or a small group of units that need to be properly micro managed.

    Heart of the Swarm was quite bland in comparison, even on legendary difficulty. Always relying on Kerrigan got a bit boring. The upgraes also didn't have as much impact as the varied tech tree in Wings of Liberty had. I hope the final campaign will be closer to what Wings of Liberty was.
    Reply +2
  • Earthbound director Shigesato Itoi pays tribute to Satoru Iwata

  • Der_tolle_Emil 14/07/2015

    Incredibly touching words. Reply +13
  • Satoru Iwata: a career in pictures

  • Der_tolle_Emil 13/07/2015

    @orangpelupa
    that last photoof iwata-san with DeNA....
    I missed the announcement (well, images etc.). I didn't realize how much weight he has lost up to that point :(
    Reply 0
  • Nintendo president Satoru Iwata passes away at 55

  • Der_tolle_Emil 13/07/2015

    Shit. Really :( I thought his illness wasn't something as serious as this. RIP Iwata-san. You will be missed. Reply +6
  • Grip looks a lot like a modern-day Rollcage

  • Der_tolle_Emil 09/07/2015

    Am I a bad person for never having heard of Rollcage before? As far as Psygnosis are concerned it's all just Lemmings, WipeOut and Destruction Derby that come to mind. Oh, and Ecstatica. Had the demo of Ecstatica 2 and found it fascinating but wouldn't survive for longer than a few minutes. I think I didn't really get the game back then.

    More arcade racers are a good thing though. I really like the genre and recently I feel like all of them had licensed cars in them which just doesn't feel right.
    Reply +3
  • Video: We play through a full level of Mighty No. 9

  • Der_tolle_Emil 08/07/2015

    @kevboard I know that. It's still quite common to use the terms when taking about the region, in fact the Kickstarter survey uses them as well, which is what I meant :) Reply 0
  • Der_tolle_Emil 08/07/2015

    I hope there won't be such a huge delay for the PAL WiiU version like there was with Shovel Knight. I am really looking forward to this. Admittedly I have seen prettier games (2.5d always feels a bit weird to me) but the gameplay seems spot on. Reply +3
  • Microsoft to cut 7800 jobs as it restructures phone business

  • Der_tolle_Emil 08/07/2015

    @cyacomini
    I've got the Nokia 930 and it's fantastic - I don't understand why they ain't selling more of these things. It's probably the best phone I've had for over a decade..
    I have one as well. It's my second Windows Phone and it's by far the OS I feel most comfortable with.

    It's difficult to sell though. Of all the other phone OSs out there Windows Phone is probably the one that feels the least like a smartphone. Using it feels almost like a high powered feature phone. Which is not a bad thing at all, quite the opposite. Everything is just so incredibly well integrated, streamlined and consistent. A good example would be the camera lenses; They are basically apps but not standalone apps like people are used to from other phones. I like it but I can imagine lots of people don't think of the OS having as many options as it actually does. Not having to jump from one app looks like the platform is limited - well, certainly not as flashy as the others.

    If you take Android for example you can easily show off one app, open another one and just because you are in another app and they tend to have different UIs, even if just slightly, it just looks a bit more impressive I guess.

    At any rate, Windows Phone is a great OS and the Lumia devices, especially the mid range devices are fantastic value. They lack almost nothing compared to the high end devices; I own a 730 as well to play a bit with the Windows 10 preview (need to have my 930 reliable at all times because I also use it for work) and it doesn't really lack anything compared to the high end devices. In fact I even played with the idea of using primarily the 730 because it's a bit lighter and smaller; Unfortunately the screen of the 930 is just too nice to look at :)

    Oh well, back to the topic: It's unfortunate that jobs have to get cut. Having a dedicated phone department doesn't really fit into Microsoft's new direction, especially not if it's not even profitable. Good luck to everyone affected by the cuts.
    Reply +3
  • A Cities: Skylines expansion will be unveiled at Gamescom

  • Der_tolle_Emil 01/07/2015

    In a way I'm glad SimCity failed because this game got all the fame it clearly deserves thanks to ea's failure. It's a fantastic game that easily competes with the best SimCity titles; it would have been a shame if it had "lost" just because SimCity has a much bigger brand behind it Reply +6
  • Metroid Prime: Federation Force dev explains decision to not focus on Samus

  • Der_tolle_Emil 01/07/2015

    It would have been so much more interesting if it was still part of the metroid universe but without the obvious branding. A few clues here and there referencing little known facts to give a few hints while playing. The ultimate teaser for prime 4. Reply +3
  • See what Mario looks like in Unreal Engine 4

  • Der_tolle_Emil 29/06/2015

    Well, technically impressive but I don't quite get it. I don't see the point in putting a well known character into environments that have nothing to do with the series. We have all seen the UE4 samples and adding Mario doesn't really add anything. Yes, it's shiny, but it just doesn't make sense. The demos would have worked without Mario, actually they would look much better without Mario. There's simply nothing that even remotely resembles anything of the series. I know that probably wasn't the point but that just asks the question why do something like this in the first place. Reply 0
  • Nintendo asked Burnout dev to make Wii U F-Zero

  • Der_tolle_Emil 23/06/2015

    A Criterion developed F-Zero would have been incredibly interesting, too bad we won't see it. Although, at least we now know that Nintendo really has an interest in a new entry of the series. Hopefully they have found another capable developer so we won't have to wait too much longer. Reply 0
  • ZombiU ports spotted for PlayStation 4 and Xbox One

  • Der_tolle_Emil 22/06/2015

    If there's a single WiiU game that really "needs" the gamepad it's this. The gamepad is very useful and a nice addition in most games but in ZombiU it has a real purpose, one of the most important gameplay aspects of the game centers around it. Yes, it's just "inventory management" but having the game continue in real time while you are looking at something else instead of what's happening right in front of you is an integral part of the experience.

    Usually I'm very doubtful when devs claim the gamepad will enhance the experience. In almost all the cases it's nice to have but calling the gamepad functionality an enhancement is almost always pushing the definition of enhancement. Not so with this game though. I'm sure that the port will work just fine on the other consoles (after all, the game is very solid) but there will be something missing compared to the WiiU version. Nonetheless, I hope it pays off. The game deserves to sell well.
    Reply 0
  • Digital Foundry vs Xbox One backwards compatibility

  • Der_tolle_Emil 20/06/2015

    Even though (at the moment) there seem to be some performance issues I am still in awe that MS managed to get anything running at all. When it was announced that the Xbox One will use x86 architecture, and a lower clocked cores on top of that, I would not have bet a single penny on ever seeing any sorts of backwards compatibility at all. Even though the numbers seem to add up on paper when you assign each 360 thread to a XB1 core the sheer overhead of dynamically recompiling from one architecture to another should make this feat impossible; And besides, comparing clock rates isn't even a good indicator when you compare CPUs using the same architecture.

    Though overall this year's E3 has been rather underwhelming (because predictable) the announcement of 360 backwards compatibility has made this yet another E3 to remember. Even though I know how emulators work and started to work on one my self (basically no functionality but it did boot one or two games to the start screen) I still don't quite understand how MS managed to pull this off. One of the most impressive announcements of the recent months, not just in gaming but technology in general.
    Reply +12
  • Zelda: Triforce Heroes' campaign won't support two-player mode

  • Der_tolle_Emil 20/06/2015

    The lack of a two player mode is indeed strange. I mean, where exactly is the problem with two players controlling a character each and the third one standing still like it's the case in single player mode until one of the active players switches to it?

    There have been enough games where this is possible, technically this should be no issue at all. Will it be as much fun as playing with three players? Probably not but would it hurt to have the option nonetheless? It's a really strange oversight if you ask me and one of the very few decisions in a Nintendo game that reek a bit of laziness, something that is very, very rare.

    If there's one thing that Nintendo has gotten right every single time without exception is engaging people in multiplayer modes. I haven't played a Nintendo game where having too many people, too few people or even people on a completely different skill level has ever been a problem. No matter who and how many people sit in front of the TV you can be sure that it'll be a fun evening.
    Reply +3
  • Der_tolle_Emil 20/06/2015

    @Porcupine_I I love you :) Reply 0
  • These are the most requested Xbox 360 games for backwards compatibility

  • Der_tolle_Emil 19/06/2015

    @marcbush1 I bought it immediately after playing the demo. Don't really know why I didn't touch it, probably too much work and then forgot about it. Reply 0
  • Der_tolle_Emil 19/06/2015

    @marcbush1
    I want Enslaved: Odyssey to the West on the list. Everyone vote now. That is an order!
    I want to see this as well - mainly because I never played it and is therefor still sitting on my pile of games I have yet to start, but at this point I am mostly too lazy to hook up my 360 again :/
    Reply 0
  • Mega Man Legacy Collection brings original six titles to modern platforms

  • Der_tolle_Emil 09/06/2015

    @thisisatempaccount Oh yes that sound was annoying.

    My biggest gripe with the later NES titles was the difficulty. I remember how long it took me to finish Mega Man 1. After/With 4 the titles became ridiculously easy though. I managed to beat 5 and 6 on my first go even before I knew which order I should take. That was quite disappointing. MM3 was quite easy as well but it was more than enough fun to play through it several times.

    Fortunately MM9 and 10 ramped up the difficulty again although 10 didn't really click with me as much as MM9 did. MM9 was fantastic though, I still feel like MM9 was the direct sequel to MM2 like all the other titles never happened.

    Anyway, I guess most people tend to agree that MM2 and MM3 were the best titles of the NES era.
    Reply +1
  • Der_tolle_Emil 09/06/2015

    Personally I still prefer Mega Man 2 to 3. They are close though, but somehow Mega Man 2 feels a bit more "pure".

    I'm not sure if I'll get this collection. I have the original NES titles, I imported the US only GC anthology and have all the titles on VC as well. Still, somehow this is tempting but it's really hard to justify purchasing pretty much the same collection I already have again.
    Reply +1
  • Brutal Doom mod dials up the original game's gore

  • Der_tolle_Emil 09/06/2015

    @Bauul
    Whilst I don't quite dislike it as much as you, I do find it sad that there's this presumption that this makes Doom fundamentally better.

    The original Doom was a perfect blend of action and horror. If you take out the horror (as this does) you're left with a pale imitation. That's fine if that's what you want, but it makes me sad when you read opinions on the Internet like "this is what Doom should have been"
    This is exactly what I was getting at. Yes, Doom has always been brutal and it is an important part of the game. However, the Marine was never intended to be some overpowered badass if you ask me. Doom was more about survival and not about rampaging through an abandoned space station because you have nothing better to do. That's why this mod doesn't make Doom any better or how it should have been; It embellishes one aspect of the game while completely removing other aspects that are, at least for me, far more important.

    You really nailed what I meant, I just wasn't really able to put it into words :)
    Reply +2
  • Der_tolle_Emil 08/06/2015

    I love Doom with a passion but I can't stand this mod at all. I just don't see how this enhances the game in any way except turning it into a gory abomination aimed at 12 year olds.

    Nevertheless, props to the devs - they have put a tremendous amount of work into this, especially considering that a lot of the added content is still based on sprites which takes a hell of a long time to get it right.
    Reply -10
  • Nintendo reportedly mulling Android OS option for NX

  • Der_tolle_Emil 02/06/2015

    The piracy concerns are unjustified. You can hack pretty much any system regardless of the OS it's running. Use proper signing techniques combined with a solid sandbox environment and you're done. That sounds much easier than it is, obviously - but Android can be just as safe as the most robust Linux distro out there, especially if you have the right hardware to support the kernel/software security features. People hacking the console is inevitable but I highly doubt that "omg people will sideload apps and exploit Android to escalate privileges" was the first thing in the heads of Nintendo when discussing Android as the OS.

    I wouldn't be surprised at all if NX will run an Android compatible Java VM though. It's not exactly rocket science, but it is something that they will have to keep maintained to stay compatible with Google's latest releases - and that is what is probably the thing that will keep them up at night. I don't see Google cooperating with Nintendo to keep everything in sync but I might be wrong. It certainly is an interesting prospect. We'll see.
    Reply 0