Der_tolle_Emil Comments

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  • Zelda fans re-making Ocarina of Time in 2D

  • Der_tolle_Emil 30/09/2014

    An enviable effort but I don't think it will work, unfortunately. It looks really, really nice but I don't see how they are going to convert the dungeons without changing them completely and ultimately those are the biggest strength of the series. Even the very first dungeon (Deku Tree) is an almost completely vertical affair... and I don't want to even think about how they are going to tackle the water temple.

    I would love to see this work but I don't think it will - unless the end result has very little to do with OOT but that probably defeats the whole point.
    Reply +1
  • Project Cars shooting for 1080p 60fps on both Xbox One and PS4

  • Der_tolle_Emil 29/09/2014

    I chuckled a bit at the irony of a studio trying to get a 600 updates per second engine rendering at 1080/60 on the WiiU using the name "Slightly Mad".

    And no, I'm not dissing the WiiU in any way; I'm just glad the devs aren't ignoring the platform even though it clearly isn't the favored platform when it comes to simulations. I just hope they can keep the 60fps which I guess are the most important part when it comes to this game's look and feel.
    Reply +13
  • How Left4Dead changed my life for the better

  • Der_tolle_Emil 28/09/2014

    Absolutely fantastic series, although I did prefer the first one. The thing is, the first one also worked fairly well when played with strangers. In L4D2 there was almost always this one guy who thought using a melee weapon was appropriate because it was cool. Thing is, when played on a higher difficulty they are pretty much useless. A pistol will always be superior, there is almost no situation where the risk of taking 20 damage is worth sticking with a melee weapon. The fact that this is a co-op affair that worked so well even with complete strangers (and without using a microphone) is what made this game quite special for me. I just never imagined something like this would work. Reply +5
  • Forza Horizon 2 review

  • Der_tolle_Emil 25/09/2014

    Absolutely loved the first one. I was skeptical at first, the whole festival thingy felt incredibly out of place at first. Fortunately it never messed with your driving and even though I really, really didn't like it, I still didn't feel like it felt forced. Reading about it being even less of a thing this time around sounds brilliant though.

    Personally I feel like there's only one downside to this: I'm currently playing Forza 5 and I think I can't go back to it after playing this. F5 was kind of a disappointment, driving is still great but there are just soooo few tracks... and I never understood why all the Forza games take what feels like several minutes until a track is fully loaded.

    Anyway, this is really excited about Horizon 2. Great times to be a racing fan.
    Reply +5
  • The New 3DS XL unlocks the potential of Nintendo's handheld

  • Der_tolle_Emil 19/09/2014

    @Nikanoru Finally someone who understands that a resistive/stylus based touch display is sooooo much better for gaming than capacitive. Yes, if you only want to use your fingers you have to get used to using your fingernails but that's about it. Yes, resistive is almost ancient compared to today's touch screens but they are just so much better suited to gaming that it really doesn't matter in the slightest. Reply +2
  • Der_tolle_Emil 19/09/2014

    Ah yes, the charger debate. I am glad that the charger isn't included, it makes zero sense these days. Worst case scenario is you don't have one already and need to carry home two boxes instead of one. Looking at the big picture and this way being cheaper and more environment-friendly I guess that's more than acceptable. Reply -1
  • Der_tolle_Emil 19/09/2014

    @Phattso That's pretty much it, yeah. The only slightly annoying thing is that you need both devices at the same time. You start the transfer on the old one and have to finish it on the new one, so both devices need to be online at the same time. Reply 0
  • Der_tolle_Emil 19/09/2014

    @Phattso
    If Nintendo had a non-retarded way of getting my e-purchases and Ambassador games off my launch model 3DS onto one of these then I'd be all over it. As it is, I'll probably pass. Shame though, it tickles my fancy otherwise!
    What's so retarded about tapping the 'System Transfer' button on your old 3ds?
    Reply +9
  • World of Diving Early Access review

  • Der_tolle_Emil 18/09/2014

    Endless Ocean was strangely fascinating. I have (well, maybe had) zero interest in scuba diving but putting that game down was quite difficult - just as difficult as it was explaining to others what the hell I was doing when they came over. I'll keep an eye on this. Reply +1
  • Digital Foundry: Hands-on with the Forza Horizon 2 demo

  • Der_tolle_Emil 18/09/2014

    @Scimarad
    Come on already! I want to hear about the 360 version!!
    Me too! I ordered the XBO version because it has a bigger map but I'm a huge fan of Sumo Digital and I seriously considered getting the 360 version because of the devs behind it. I really want to know how their version will turn out.
    Reply +3
  • Ice Climbers cut from Smash Bros. 3DS due to lack of hardware power

  • Der_tolle_Emil 17/09/2014

    Probably some kind of edge case when more than two players pick them. Would be interesting to know if rendering is the issue or the additional CPU usage is too much; Although the AI of the second character should be rather basic.

    I always liked them, it's unfortunate that they are gone.
    Reply +2
  • Solid gold PS4s and Xbox Ones to go for over 8.3K

  • Der_tolle_Emil 15/09/2014

    The Xbox One looks surprisingly good. I usually find anything gold quite tacky but for some reason it works for this console - maybe because it reminds me of an oversized Zippo. Reply +1
  • Microsoft buys Mojang and Minecraft for $2.5bn

  • Der_tolle_Emil 15/09/2014

    @Malek86 Even if it was a mistake and it was supposed to read fiscal year 2015... it's still an absolute no-brainer do drop cash for something as big as Minecraft if you expect to break even within a year or two.

    I really, really don't know much (actually I know nothing) about acquisitions like this but it seems to me that whatever the amount of money involved gets dwarfed by how fast they are apparently getting it all back.
    Reply +1
  • Der_tolle_Emil 15/09/2014

    @F.Rod.
    Minecraft is not worth 2.5 billion. Insanity.
    If the deal closes late 2014 and it's expected to break even just 6 months later then it's one hell of a good deal and shows that it would have probably been worth even more.
    Reply -3
  • Hack 'n' Slash review

  • Der_tolle_Emil 15/09/2014

    Never heard of this before but I love coding. I must have this, it sounds awesome. Reply +1
  • Digital Foundry: Hands-on with Bayonetta 2

  • Der_tolle_Emil 14/09/2014

    I was hoping for a solid 60fps and to be honest I am actually surprised to read that the game doesn't hit it all the time. Obviously I'll still get it. What they have shown at E3 in the treehouse stream was just insane, completely over the top.

    We'll see how much the variable framerate will affect gameplay, it doesn't necessarily mean variable/increased input lag (although admittedly it does in most games).
    Reply +3
  • Blizzard to nerf two popular Hearthstone cards

  • Der_tolle_Emil 12/09/2014

    It's hard to call the Buzzard nerf a nerf; It pretty much changes the card. I like it although it might be a bit too situational now. Time will tell. I don't think there was another way though than to alter all its stats instead of just the costs. Reply -2
  • Destiny thrills, but the big picture rings hollow

  • Der_tolle_Emil 10/09/2014

    Well, I just hope for people interested in this that the base of the game is solid enough for the game to survive until the first big improvements come. MMOs somehow never live up to their expectations at first but they can become something quite enjoyable.

    I am also really interested to see if consoles (or rather their online infrastructure/terms for patches etc) have matured enough to prove that they are indeed a viable platform for a game that doesn't get replaced by a sequel a year after its launch.
    Reply +1
  • Watch Dogs Wii U gets a November release date

  • Der_tolle_Emil 10/09/2014

    @smelly
    Im happy for the controller just to be used for off screen play.

    I love that feature.
    Me too. I actually use it that often that I'm kind of glad that games don't use the gamepad for anything but maps or inventory because off screen would maybe not work at all. I have definitely spent way more time playing on the pad in bed than in front of the TV.

    I know the pad gets slammed quite a bit for not being used in all kinds of creative ways and I kind of agree that it is underused but off-screen play easily makes up for it. It's by far the best feature of the console - especially because I didn't think I'd be using it at all when I first heard about it.

    If there's one thing I'd like to change about the pad though is the rumble motor. That thing is loud as hell and actually kind of distracting because of the noise it makes.
    Reply +5
  • Wii U exclusive Fatal Frame 5 shows off clever GamePad controls

  • Der_tolle_Emil 10/09/2014

    Fortunately I already have a Wii U so I only need to save for the game and new pants. Reply +18
  • Forza Horizon 2 Xbox One car list revealed in full

  • Der_tolle_Emil 10/09/2014

    I was hoping for an Alfa Brera :( Reply +5
  • Microsoft pledges to replace batch of noisy Xbox One consoles

  • Der_tolle_Emil 10/09/2014

    Glad I am not affected. In fact, I find it kind of scary how silent mine is. It doesn't make any noise at all - it did survive a 5+ hour Forza session though so I guess it's not a dead fan otherwise I doubt it would have survived that.

    Really annoying for people who have to replace their console.
    Reply 0
  • Microsoft to buy Mojang for $2 billion - report

  • Der_tolle_Emil 10/09/2014

    Insane amount of money but then again I guess the brand is worth it. Minecraft has long surpassed its video game heritage and there is serious money involved. I'm not sure if Microsoft will be the right owner compared to, say,a toy company, but we'll see. We could be looking at the new Lego after all. Reply +3
  • iPhone 6 and Apple Watch revealed

  • Der_tolle_Emil 09/09/2014

    I guess the rounded edges are back. I'm definitely not an Apple fan but when they went for a sleek and clean look with the iPhone 4 I was impressed. I thought they looked really good. The iPhone 6 looks like a step backwards and the watch... well, that has got to be the ugliest thing to ever come out of their factories.

    Fortunately tastes differ. It would be boring otherwise anyway. Still, something about the watch seems just a bit... off.
    Reply 0
  • Editor's blog: I'm leaving Eurogamer later this year

  • Der_tolle_Emil 09/09/2014

    When I read the headline and clicked the link I thought "Oh Tom..." When the page finished loading and I saw the name Tom Bramwell on top I suddenly realized that I enjoy reading this website so much that I actually know who the people behind it are without even having to think about it. I don't know any other site that I read on a daily basis where this is the case. For years I have been visiting the same sites over and over again but EG is definitely the only one where I didn't just hear some of the names before but where I actually know what they do and who they are.

    Admittedly that isn't really a huge accomplishment on my part - but it definitely is on EG's side. I don't just come here because I am interested in games; I'm reading this site because I'm genuinely interested in the opinions of you guys.

    Good luck Tom!
    Reply +16
  • Motorola's new smartwatch now has a GoldenEye 007 interface

  • Der_tolle_Emil 09/09/2014

    I have absolutely zero interest in smartwatches, I honestly have no idea what they would do for me. This app, however, is exactly what would sell this thing to me. It doesn't try to convince me that it's something that I absolutely need even though it's not, in fact it's the exact opposite. It does nothing except look nerdy as hell and it knows that. I want one :) Reply +33
  • Xbox One October update detailed, Xbox 360 Guide functionality restored

  • Der_tolle_Emil 09/09/2014

    @JasonB81 Nice, I did not know that either. That should come in incredibly handy :) I really need to read the manual at some point but I guess it is understandable wanting to dive into the games first :) Reply +1
  • Der_tolle_Emil 09/09/2014

    @smirny Thanks, I'll try that.

    The thing is on Saturday when I started to play Forza 5 XBL was really messed up. Races never completed after driving over the finish line because uploading drivatar/ghost data (or whatever it does) timed out constantly. Only thing that worked was signing out of my profile or quitting the game completely. The achievements were buggy as well, the snapped app took forever to actually display something and was totally unresponsive, I guess that's why hammering the B button didn't do anything.
    Reply 0
  • Der_tolle_Emil 09/09/2014

    @punchesjudy
    But does this update fix the coil whine issue that loads of Xbox Ones are now suffering from.
    From the power supply? All my 360 power supplies did that as well and I kind of got used to it :)
    Reply +3
  • Der_tolle_Emil 09/09/2014

    I got my console last week because it only was just released here so I can't really compare the current UI with how it looked a year ago but I have to say that I like it a lot more than I thought it would. The only thing that I find a bit irritating is that I have no idea how to unsnap something (like achievements) without going back to the home menu; I'm pretty sure there is a way that I haven't found yet. Come to think of it, I think I never tried pressing the view/menu buttons or whatever they are called now.

    Anyway, I never expected the GUI and the way the console works to be such a step forward and huge props to MS for actually continuing to work on it. I just really hope that we'll get the custom soundtrack feature back. That was by far the best feature of the 360.
    Reply +14
  • Sometimes I wish more games were just a vertical slice

  • Der_tolle_Emil 06/09/2014

    @Ryze
    Sega's arcade games did this very well - to make a 5-30 minute playthrough feel like a satisfying game. Some games are better as 10 hour epics, others don't. I feel that, following the success of games like Metal Gear Solid and Gran Turismo, that many games these days are simply padded out in order to justify their pricetag.
    That is so true. Even though your typical Outrun playthrough won't take much longer than 15 minutes I still get a bigger kick out of it than most other games.

    The problem is that I simply don't have the time anymore to spend two to three hours on a game and I feel like this is required to get fully immersed because there is sooo much padding going on these days.

    There are a few other games that I played through tons of times. One would be Mega Man 2 on the NES. We moved to a new house when I was a kid and we did a lot of things ourselves so it took a few weeks until we were actually able to move in. We did have a TV and my NES there, though. Every day when I came back from school I popped in Mega Man 2, completed it in about an hour and then helped my dad for a few hours until it was time for dinner. For weeks the game didn't get boring.

    Another game that almost became a ritual was StarFox 64. It's not the longest game either but it just didn't get boring playing through it over and over again. The game sucks you in from minute one and there is no downtime whatsoever. Your typical 45 minute playthrough may sound short but in terms of how much time of this is pure gameplay only very few games come close.

    Fortunately there still are more than enough games of that ilk so it's hard to complain.
    Reply +2
  • Digital Foundry: Hands-on with DriveClub

  • Der_tolle_Emil 06/09/2014

    Since I don't have a PS4 I kind of have to stick to the Forza series for now and even though I can't wait to get my hands on Forza 2 I kind of wish it looked like this (visually). Not that Horizon 2 looks bad but Drive Club can be incredibly pretty in some of the videos.

    It's definitely a great time to be a racing (game) fan right now even for people who only own one platform.
    Reply +19
  • Project Cars is already a better racing game than Forza or Gran Turismo

  • Der_tolle_Emil 05/09/2014

    @David_Semperger
    To clarify, there are no open roads in pCARS in the sense that you're free to go wherever you want.

    However there are a few tracks which aren't real race tracks. There's California Highway and Azure Coast, both of which are stitched together from parts of real roads. Then there's Bannochbrae (formerly called Misty Loch in Test Drive Ferrari: Racing Legends), which is a fictional circuit on the Scottish countryside.
    I know they aren't really open roads - but they aren't closed circuits :)

    I'm a huge fan of point-to-point races or at least races that don't seem as clinical as race tracks can feel. I did get a slight Need for Speed 1 (and maybe 2) vibe from the video I posted and that hasn't happened in a long time. I like that :)
    Reply +4
  • Der_tolle_Emil 05/09/2014

    I am quite interested in this but the one thing I don't understand is why every preview etc. I read about the game seems to mention the exact same things. I also don't get why everything focuses so much on the same old circuits we have seen tons of times.

    A few days ago someone posted a link to a youtube music clip: http://www.youtube.com/watch?v=up2SGjWz6H0 The first couple of seconds I didn't even realize this was a game - and only later found out that it's recorded Project CARS footage.

    I haven't seen open roads (even if there aren't many) mentioned before and to be honest it got me far, far more excited than anything else. Everyone seems to focus on the same things over and over again. I have always been interested but not really excited, if you know what I mean.
    Reply +6
  • Bayonetta 2 release date set for October

  • Der_tolle_Emil 05/09/2014

    The first print edition looks very fancy. Any word on a release outside of the UK? My retailer lists exactly one edition and nothing else. Well, maybe they haven't updated their shop yet. Reply +1
  • Building a better Mega Man

  • Der_tolle_Emil 04/09/2014

    @HotCoffee
    There's a difference between bringing something cool back and making it better and a shameless nostalgic cash-grab. This falls on the wrong side of the line for me. No thanks.
    I wouldn't call it that at all. Mega Man is Inafune's baby and I seriously doubt he would do anything to tarnish his or the series' image, even if this isn't even a Mega Man title. The game might turn out to be rather weak, who knows, but definitely not for lack of trying.
    Reply +5
  • Amazon Fire TV now available to buy in the UK

  • Der_tolle_Emil 04/09/2014

    @Spence1115 Fortunately mine is still working incredibly well. Practically no noise at all, the fan is off most of the time.

    The thing is, Netflix is starting in September here and I am really interested in it. I'd love to get everything running on a single box; I'm pretty sure getting XBMC to run on the Fire is much easier than getting the full Netflix experience in XMBC. Well, my XB1 will arrive this weekend as well so I might just use this instead. It's obviously still a separate box but at least it's not a box just for Netflix and nothing else.
    Reply 0
  • Der_tolle_Emil 04/09/2014

    I might get this to replace (or rather upgrade) my currenct XBMC/Kodi setup. My hardware is still based on nvidia's ION1 chipset so unfortunately no DTS-HD/TrueHD passthrough over HDMI. I don't know if the ARM CPU can keep up with my currently used Celeron though. I wouldn't want to slow down the GUI itself just for DTS passthrough. Reply -2
  • Mysterious flyer suggests possible Castlevania spiritual successor from Iga - rumour

  • Der_tolle_Emil 04/09/2014

    @drakanwolf I almost can't believe I literally had "KS" in front of me and didn't think of Kickstarter. That definitely makes the most sense :)

    Although the alphabet I found had the same "e" in it like the image here.
    Reply +2
  • Der_tolle_Emil 04/09/2014

    @ghostgate2001 I didn't even look at the pentagram, that's so widely used that I didn't even consider it.

    What gave it away for me was the first rune that looks like a bit like a mirrored 4 (the V in have). There are some old eastern european alphabets that have a rune like this, which were the first ones I checked out. It made sense in this context (Dracula -> Transylvania -> Romania).

    Also thanks for the screenshot. I completely forgot about this. I never played Simon's Quest but I do remember this line. It still makes me wonder why the runes don't spell out curse though.
    Reply +4
  • Der_tolle_Emil 04/09/2014

    @KanePaws Starting from the 6th rune it reads "WHAT A WONDERFUL NIGHT TO HAVE A CHS". The CHS part makes no sense to me. The rune that looks like a K is supposed to be a "ch"; Maybe it is also "ICS" with the I and the C being way too close together.

    Runes are Coelbren y Beirdd: http://en.wikipedia.org/wiki/Coelbren_y_Beirdd
    Reply +5
  • Forza 5 unlocked via Xbox Live Gold this weekend

  • Der_tolle_Emil 04/09/2014

    @Malek86 I figured as much after I have written the post. Silly me :) I was thinking of the games with gold thingy Reply 0
  • Cities: Skyline is out to satisfy where SimCity couldn't

  • Der_tolle_Emil 04/09/2014

    @Bealsy As WMain00 already mentioned, the games have nothing in common besides the words "Cities" in the title. The games are by different developers. I was confused at first as well.

    At any rate though, I am quite looking forward to this. I haven't had a proper city builder fix for quite some time now.
    Reply +10
  • Hearthstone: The Curse of Naxxramas review

  • Der_tolle_Emil 02/09/2014

    I only unlocked the first wing. I am still very interested in the game and regularly watch streams and tournaments but I don't feel like playing anymore. It was fun but that stopped when I realized I was too competitive. While the game isn't pay to win at all it kind of feels like pay to compete. Better cards don't win you games automatically but they obviously do affect your chances of winning - coupled with bad luck (ie. bad starting hand) this can get frustrating. That's the nature of card games though, I can't really fault Hearthstone for that.

    Unfortunately the first wing was opened when I was already losing interest and heroic mode was exactly what I didn't like about the game; Completely depending on a specific deck and the right draw order. Definitely not for me. Too bad the regular mode was incredibly easy. It just didn't feel balanced and in the end I never unlocked the other wings and don't think I will.

    It will be interesting to see what a full expansion will do to the game though. I think if the game has more cards you will be able to build decks that are a bit more flexible; Even if not, at least I won't see the same thing over and over again game after game.
    Reply +3
  • Capcom announces Resident Evil Revelations 2

  • Der_tolle_Emil 01/09/2014

    @Stjarnor I am not aware of game footage either but the game did show up on an online shop with rather complete info (incl. cover). It certainly didn't look like a place holder. There was an article here on EG, too. For some reason I am thinking it was Amazon Spain but I wouldn't bet any money that I am remembering it correctly :) Reply 0
  • Der_tolle_Emil 01/09/2014

    So close... Saw Capcom, Resident Evil and a 2. Got excited, then realized that I missed a crucial part of the headline. Oh well, since the game already leaked a while ago this doesn't come as much of a surprise. At least Revelations was a good title. Reply +17
  • Hoax call sees YouTuber arrested by SWAT while live streaming

  • Der_tolle_Emil 28/08/2014

    @ShiftyGeezer
    Sorry, should I just completely ignore all the media reporting on the incident as just being made up?
    Should the dispatcher just completely ignore all the calls he got and still send "just" a police car to make sure?

    I honestly don't know how to make it any clearer: NOTHING compares to human lives. Wasting tax payer's money? Yes, that's bad. Does it compare to people getting killed? Never.

    You do know that a dispatcher is trained to evaluate situations they are getting called about? There is a control instance. Does it work all the time? Of course not. There will always be some risk in misjudging calls. That can happen to a police officer as well. If it was a 100% guarantee then we could get police officers responding first. Since it does not work all the time it's ultimately just a waste of time. Having a SWAT team respond once people have been (allegedly) killed is the lesser of two evils. Yes it sucks but it's by far not as bad as having an actual hostage situation go bad just because the necessary force didn't respond quickly enough.
    Reply 0
  • Der_tolle_Emil 28/08/2014

    @ShiftyGeezer
    We know some of the details as per the news article ... More confusingly for me, it looks like a home address and apartment block.
    or whatever that lead up to that six minutes.
    Yup, I can clearly see you are in a position to make informed decisions.

    SWAT should only ever appear at a scene when called in by the police or similar.
    That statement makes no sense and you know it. If someone already shot two people you don't want to risk any more lives. No dispatcher in the world would make such a decision.

    Yes, the system is susceptible to hoaxes but it wouldn't work otherwise. How can anyone think that it's worth risking human lives just because SWAT teams are sent out because of prank calls? I mean, really, what exactly were the dire consequences of this call? A bunch of people on EG discussing a YouTube clip? Yup, clearly, that is sooo incredibly bad that if I was a dispatcher I'd clearly ignore calls of people getting shot because who knows, it might just be some stunt showing up on YouTube/Twitch.
    Reply -1
  • Der_tolle_Emil 28/08/2014

    @ShiftyGeezer People are very capable of coming up with their own ideas. I am not doubting that for a second.

    However, noone here really knows anything about the situation that took place. It is impossible to make any sound judgement. That has nothing to do with me claiming humans aren't intelligent enough to do so - but everyone here lacks a substantional amount of information. Anyone who thinks that the publicly available information is enough is just way, way too naive.

    Besides, your examples are something completely different. A routine scan finding a lump? What are the chances of someone dying within the next 5 minutes of something like this? Practically zero. Some maniac pressing their gun against some hostage's head? Not quite the same, is it?

    The thing is, IF there was time then of course evaluating a situation makes more sense then blindly running into a building. However, don't you think that the team didn't consider both approaches? There is a reason for the way these situations are handled and no, it's not because someone said how it should be done 50 years ago without anyone ever asking any questions.

    It is just preposterous to think that a 6 minute clip is enough for people like us to judge the team's behavior.
    Reply -1
  • Der_tolle_Emil 28/08/2014

    @ShiftyGeezer
    So you'd rather in a hostage situation that the police just turn up shouting with no idea how many hostages are there, where they are, the risks involved, etc.?
    I don't know what I would do. I haven't had any training in this area and obviously no experience either - Which is why I am not trying to comment on how they should behave or not because I am 100% certain that they know better than I do.
    Reply +1