Demikaze Comments

  • How Left4Dead changed my life for the better

  • Demikaze 28/09/2014

    I just wish real life hadn't kicked in and it ended... Which isn't even histrionic, they really were wonderful times. Reply +3
  • Demikaze 28/09/2014

    @privatefloyd, I know you didn't mean to leave me out! :)

    The first L4D was phenomenal, and the friends we made because of it - completely unexpected.

    The 2nd didn't grab as much, but I think that's because the first was such a revelation. It didn't really have a chance. Best gaming experience ever...
    Reply +2
  • Steam now selling non-game software

  • Demikaze 03/10/2012

    I wouldn't mind those codes if they're going, you kind soul, you! Reply +1
  • Binary Domain Preview: When East Meets West

  • Demikaze 22/12/2011

    Looked ok. However, there are two niggles. The first being that if you create a good damage system that lets you strip parts off your foes, don't undermine it by having the enemy explode in a horrible tiny yellow fireball at the end and have the body and the parts disappear. Secondly, the trust system, whilst novel, is a bit of an immersion breaker. Like people have already commented, to have your crew disobey your orders to the extent that they'll put themselves in more jeopardy and make it harder for you all to survive seems completely daft. Reply +2
  • Quake Arena Arcade

  • Demikaze 23/12/2010

    Also, the original Quake 3 did have a campaign mode... Reply +21
  • Why I hate… Halo

  • Demikaze 25/11/2010

    Oh, thank you for voicing exactly how I feel about the series. It's narrative is incoherent and actually badly told, but worse, when you have a couple of years development between installments, I have absolutely no recollection of what happened in each previous game. It's all great having lovely gameplay mechanics and fantastic AI, but you have to provide sufficient impetus to keep going. Even telling a simple story of good and evil can be absolutely gripping if told well, but the Halo series takes a convoluted plot and thoroughly fails to engage the player. Reply +3
  • Supreme Commander 2

  • Demikaze 05/02/2010

    I mean, how does the retort even make sense? Reply 0
  • Demikaze 05/02/2010

    I, uh, don't actually get the whole foot mouth exchange. As in I can't understand it. How does the retort even make sense?



    /feels dense
    Reply +1
  • Ray Muzyka: BioWare's Illusive Man

  • Demikaze 28/01/2010

    So no actual insight into anything. Superb. I actually bothered to submit a question and everything... Reply +1
  • Bayonetta's UK launch trailer

  • Demikaze 08/01/2010

    I've never understood why they include game footage that is dropping frames and slowing down all over the place. That's surely not the choicest part of the game to show off! :) Reply -1
  • Why Natal cost-cutting makes sense

  • Demikaze 07/01/2010

    You could say that it is aimed squarely at the casuals, but it doesn't have to be. The technology could be used in very interesting ways outside of casual gaming. The Xbox isn't really a casual machine; I mean, I own a Wii, all my non-gamer friends have a Wii, that's the mainstream device. I may be wrong, but the Xbox system sellers are the Gears of War, Halos, and Fifas, not Brain Training XII. So yes, it probably will bring some casuals to the system, but the primary established userbase, all tens of millions of them, are also pretty excited about its prospects too. Reply +2
  • Demikaze 07/01/2010

    Sorry Rex, I actually meant CPU, but you know what I mean! :) Reply +1
  • Demikaze 07/01/2010

    I wouldn't mind paying a bit extra (around the 100 mark) for a chip; anything to offload strain to the GPU, otherwise you'll never be playing games like Halo or whatever using this technology. Yes, of course it can be said that a lot of developers don't push the Xbox to its limits, but most do the best they can. Surely, this will mean we won't get the visual fidelity that we enjoy now? Reply +3
  • Demikaze 07/01/2010

    Oh. That's put a bit of a dampener on the whole thing. Reply +4
  • Games are "filled with hope", says LaBoeuf

  • Demikaze 07/01/2010

    "Unlike fans of Indiana Jones franchise."



    Bang on the mark! :)
    Reply +3
  • Savvy shoppers buy MW2 for 25

  • Demikaze 03/11/2009

    I am very much looking forward to playing this, but I can't condone the price hike by purchasing it day one. I know it won't make a jot of difference since it will sell in the millions at the full price, but I don't want even the smallest part to play encouraging this sort of practice in the future. Reply +2
  • L4D Crash Course released on Live

  • Demikaze 29/09/2009

    @Yoss, yeah, I edited my post earlier to try and point that out. I think Hobo may be trolling a bit... Reply -1
  • Demikaze 29/09/2009

    @Hobo - there will be chargeable map packs for Batman AA coming. See my point above why it appears that Valve couldn't release another free update. Reply 0
  • Demikaze 29/09/2009

    @Hobo - Well... I got told.



    I think it's more down to the fact that these games DO charge for most of their new maps. The odd free map is fine by Microsoft because at least they get a return on the larger packs. With L4D, we've had one large free update (survival mode) and I believe Microsoft objected to another completely free update. Kind of understandable - that's all space on their servers and no money for them.
    Reply +3
  • Demikaze 29/09/2009

    @Penhalion - really? Where are these free maps of which you speak? I was playing COD4 and COD:WOW last night and all downloadable map packs were priced at 800 points. All of them. I can think of Bungie as releasing the odd map on very special occasions, but that's about it. Reply +3
  • Demikaze 29/09/2009

    800 points is a wee bit pricey though, ja? Especially when another price all together was stated earlier.



    edit: obviously, it could just be an error. Has happened on more than a few occasions.
    Reply +3
  • Left 4 Dead 2's Dark Carnival unveiled

  • Demikaze 04/09/2009

    @Plugmonkey



    A great point. We don't know how the genesis of the game came about. Perhaps it was just DLC and then idea after idea after idea flooded in. I, for one, welcome the tide and prepare to be drowned.
    Reply 0