Darren Comments

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  • Sega releases classic games on mobile, for free, but at what cost?

  • Darren 22/06/2017

    Oh dear. Tut, SEGA!

    Good job I don't play games on mobile devices, mainly because the idea of playing these games with on-screen controls makes for an extremely fiddly and unpleasant experience even if the game itself is well-optimised. I'd rather play these on proper handhelds like the Switch or PS Vita, thank you, but not if they run like crap!
    Reply 0
  • We went back to Super Mario Odyssey's demo and discovered even more

  • Darren 21/06/2017

    I think the game looks very good except for the New Dork City section which looks as jarring as the city level in Sonic Adventure did. It doesn't make sense for Mario, a cartoon character, to exist in a world of normal humans and I really don't understand why Nintendo didn't just go for making the city more in the style of a Mario game but still having people and cars going about their business. Yeah, I know we have movies such as Who Framed Roger Rabbit that mixed cartoons and live action successfully but it doesn't really work for Mario from what I've seen. New Dork City actually looks bland artistically compared with the other more imaginative and typically Mario-esque worlds. But maybe that's point? Reply 0
  • Nintendo Switch's new system update, as explained by Nintendo's helpful Switch mascot

  • Darren 20/06/2017

    Quote: "For a big numbered update we would have perhaps expected a little more - there's still no sign of cloud saving, for example."

    This is Nintendo though... they make may some of the best games in the world but in terms but when it comes to anything online they are about a decade behind everyone else! ;)
    Reply 0
  • Arms held back from chart top spot

  • Darren 19/06/2017

    I was surprised at how much I have enjoyed playing ARMS, even though most of the time it has been with conventional controls, but the game is definitely lacking on the single player front, something of a surprise for a first-party Nintendo game. There is no story mode and the characters, although well-designed and artistically interesting, are basically blank slates as far as personality and background history goes, plus there are only ten of them so variety is lacking too.

    Not a bad game by any means but I can see why it has only been getting 7s and 8s out of 10 instead of the usual 9s and 10s you expect from in-house developed Nintendo games.
    Reply +2
  • Xbox One X is $500 - so how much will next-gen consoles cost?

  • Darren 18/06/2017

    The thing is though that by the time the Xbox One X launches the PS4 Pro will likely be discounted to £299, making the price difference greater. Also, a year on I would expect a refresh console from a rival to be more powerful than the PS4 Pro just by virtue of being more up to date and newer. I'd be disappointed if it wasn't.

    I feel that Microsoft will struggle to sell this machine to anyone other than the hardcore fed up of being told the PS4 is the better and more powerful console. The average consumer is going to see two machines on the shelves that play the same games and many will opt for the cheaper Xbox One S (which also has an ultra HD Blu-ray player and HDR support). This is presumably why the PS4 Pro only accounts for 20% of total PS4 sales rather than replacing the base model even though it's the same price that the original PS4 launched at?

    Microsoft are releasing their new machine not at the same £429 price but £30 more! The Xbox One was heavily criticised for its pricing at launch and while this machine may be more powerful it's definitely going to be of limited appeal due to that price tag IMO. Of course, even if I don't buy one myself - I have a high-end PC that can play most of its games so I have no need to - then I do want it to sell if only so the PS4 Pro is better supported. At the moment, enhancements to Pro games are a bit of mess with some publishers going all out to support it with 4K and enhanced 1080p modes and others doing very little or restricting things like 4K downsampling to those with 4K TVs (which makes no sense since the games would run exactly the same downscaled to a 1080p TV, only with better image quality).

    Good luck to Microsoft but I feel this console may have come too late to make any real impact on Xbox One sales. Time will tell, I guess.
    Reply +4
  • Forza Motorsport 7: Xbox One X's true 4K showcase delivers

  • Darren 17/06/2017

    @Yautja_Warrior - Forza Horizon 4 will likely be 4K 30 FPS or 1080p 60 FPS (or with checkerboarding/upscaling to 4K) on Xbox One X. You will likely need to play it on PC to have native 4K and 60 FPS, which is already possible with Horizon 3 as that is how I play the game on my GTX 1080 Ti. Reply -1
  • Xbox One X looks stunning - but we need to see more

  • Darren 14/06/2017

    As a PC and multi-platform console gamer, the Xbox X lacks the exclusive games (that aren't available on PC) to justify buying it, especially at the eye-watering price of £449. I really like the look of it and would really like one, being a gadget freak, but I fear it will just end up being used as a passthrough for my Sky+HD box and not for games, just like my current Xbox One.

    I would rather play Forza Motorsport 7 on my PC at 4K and/or 60+ FPS on my G-SYNC monitor than on a console as mine is far more powerful than even the Xbox One X. It sounds like a contradiction but I applaud Microsoft for releasing Xbox games on PC after all these years of ignoring the platform (except for Windows) but at the same time I wish Xbox One had more exclusives to make buying the X a worthwhile proposition for me. I do want one after all, I just don't think I need one, is all. :confused:

    Knowing me I'll probably cave in and buy an Xbox One X anyway. All my colleagues at work reckon so anyway! :P
    Reply +3
  • Sony defends decision to block PS4 cross-play with Xbox One and Nintendo Switch

  • Darren 14/06/2017

    @_LarZen_ - That's exactly what I was thinking when I read the headline... :lol: Reply 0
  • The big interview: Xbox boss Phil Spencer

  • Darren 13/06/2017

    Although I don't have a 4K TV or an Ultra HD Blu-ray player, if I did then I would rather buy a standalone player rather than a games console, simply because they use far less power. It's why I have a Sony BD player for example even though I have a PS4 Pro, Xbox One and PC with BD drives. I never watch BDs or streamed content from my consoles when I have a device that uses a lot less power and loads/starts up quicker too.

    As such, if I bought a 4K TV and wanted to watch 4K content on it then I would likely buy a standalone Sony UltraHD BD player rather than an Xbox One X. As far as 4K gaming in concerned, I already have capable hardware in the form of my PC which has a GTX 1080 Ti graphics card and it is far more powerful than the Xbox One X (it has a better CPU for sure!). The Xbox One X, which intriguing hardware, is basically a hard sell for me.

    At £450, the Xbox One X is just too expensive IMO and by the time it is released Sony will undoubtedly discount the PS4 Pro (and base PS4) to make it look even expensive. The original Xbox One at £429 was criticised for its pricing and gave Sony the sales advantage with the £80 cheaper PS4. I can see exactly the same thing happening with Xbox One X with less informed customers opting for PS4 Pro over it because it is advertised as doing the same thing, i.e. 4K gaming, but at a much cheaper price.

    I wish Microsoft all the best with Xbox One X but this late into the Xbox One's life cycle it comes a bit too late IMO. I suspect it may struggle to sell in the numbers needed to guarantee support from every publisher (even the PS4 Pro doesn't have this). Still, it should make for some interesting Digital Foundry articles if nothing else (I'm actually looking forward to seeing what the console can offer over and above what is possible on PS4 Pro even if I never buy one).
    Reply -8
  • Xbox One X promises a strong and stable line-up

  • Darren 12/06/2017

    I think the Xbox One X (the name needs more X's I think! ;) ) is too pricey at £450 in my opinion, especially when you consider that the original Xbox One was launched at £429 and did not sell very well compared with the cheaper PS4. When it launches I expect Sony will cut the price of the PS4 and PS4 Pro further to make the Xbox One X look even more expensive. It's pretty much a given really. Microsoft's advertising is going to have to be absolutely amazing if they want this machine to sell enough to justify developers supporting it, especially this late into the Xbox One's life. I personally think they should have aimed for a £399 price point as even that will be too expensive for most.

    I cannot help but feel that Microsoft are releasing the Xbox One X only so they can claim to have the most powerful console on the market and haven't really thought about who it is that is going to buy it. The PS4 Pro only accounts for 20% of PS4 sales, so I've read, and that is a console that costs £150 less than the Xbox One X. Somehow I cannot see it flying off the shelves no matter how good its specs are or how well supoorted it might be.

    I'm not even sure if I will buy one either but that's not because I don't think the hardware is impressive (it absolutely is but at a cost), no, it's more because I hardly use my Xbox One these days since Microsoft started releasing its games on PC as well. It's definitely good to see them treating the PC as a viable gaming platform after a decade of ignoring it but it's also a bad thing if people like me have no reason to actually buy it in the first place.
    Reply +6
  • WipEout series claims first ever UK chart top spot with Omega Collection

  • Darren 12/06/2017

    Well deserved in my opinion as it is a stunning game packed with content as well as top-notch remaster/port/conversion, whatever you want to call it.

    The original games were good on PS3 and PS Vita but suffered from various technical issues (slowdown, screen tearing, long loading times, etc) but there's a sense that they were perhaps a bit of head of their time and that the PS4 (and PS4 Pro) hardware are finally able to do these great games justice.

    A perfect collection IMO.
    Reply +7
  • Xbox is close to being a brilliant games platform, but it needs games to get it there

  • Darren 08/06/2017

    With the news that PS4 Pro sales only account for 20% of overall PS4 sales, I can't help but wonder how successful the Scorpio will be, bearing in mind that it is (a) stated by Microsoft to "not be cheap" (the PS4 Pro is IMO well priced for what you get as was the original PS4 at launch); (b) the fact that the Xbox One is lagging behind in sales anyway compared with the PS4; and (c) how late will be launching into the Xbox One's lifespan.

    Then there is the matter of exclusive games... or rather lack of them, which is why my Xbox One these days is somewhat ironically used the most out of all my consoles but only because it is setup as a passthrough for Sky+HD! Otherwise I rarely play any games on it these days, mostly because it seems like the majority of Xbox One games are also available on PC as well. While it is nice to have the option to play on a 40" HDTV with surround sound, something my PC doesn't have access to, given the choice between gaming at 900p and 30 fps or 1440p/4K downsampled at 60+ fps, especially now I own a 27" high refresh rate G-SYNC monitor, it isn't a difficult one to make!

    Supporting the PC for games after all these years of ignoring it was a surprising move by Microsoft but it, unfortunately, makes the console less appealing to own for people like myself who own multiple platforms. While the Scorpio hardware sounds awesome and a massive leap over Xbox One if there aren't any exclusive games worth buying it for then why should I bother buying it? I'm already seriously considering selling my Xbox One.

    Given the choice though, I would rather Microsoft continue to release Xbox One games on PC as well if only because it removes the need to own one more console for someone who typically buys them all anyway. For everyone else though, the Xbox One is a fine console if a bit lacking in exclusives and variety compared with the PS4 and its Japanese RPGs and other stuff like Tearaway, Horizon Zero Dawn, LittleBigPlanet 3, Gravity Rush 2, WipEout, etc.
    Reply +23
  • WipEout at 4K 60fps is PS4 Pro at its best

  • Darren 07/06/2017

    I got my copy of the game yesterday and played about two hours of the game.

    It's a beautiful package altogether with the game excelling technically (a locked 60 fps and 4K downsampling on my 1080p HDTV and PS4 Pro) with zero screen tearing and fast loading times. I feel I should also mention the packaging too, which compromises of a standard plastic amaray case with a lovely cardboard slip that mirrors the look of the original PlayStation CD case! It's awesome and better still the slipcase fits the very nice looking steelbook case (at first I thought ShopTo.net had sent me two copies of the game but the steelbook is just an empty case).

    Terrific game. I love the way you can quickly switch between the three different games (2048, HD and Fury) without having to reload the game like you do with most other remastered collections of two or more games. The collection would have been perfect if it had also included remastered versions of the first three games as well but maybe Sony have plans to release that at a later date? I hope so as it would be nice to be able to play all the games on PS4 with remastered visuals.
    Reply +4
  • PS4 is three times more popular than Xbox One in Europe, Sony claims

  • Darren 06/06/2017

    I'm not really that surprised really.

    I own all three current consoles (Xbox One, PS4 Pro and Switch) and of the two older platforms I have by far the fewest games on Xbox One, simply because it has the least exclusives (the only games I've been buying on that platform). Everything else I can either get on PS4 Pro, where the game usually runs or looks better (higher framerate/resolution) or I can get for the PC. This is made worst by the far that almost all new Xbox One games are now available on PC so I play Gears of War 4, Quantum Break and Forza Horizon 3 on that platform rather than console even though the games are also installed to my Xbox One. It is both fantastic that Microsoft are supporting the PC so well like this after so many years of neglecting it but at the same time it means I have even fewer reasons to really own an Xbox One, even Scorpio when it comes later this year.

    If anyone asks me to recommend a console then I always say the PS4 because it is more powerful and can run games better but also because it has, IMO, a better range of exclusives, including Japanese RPGs like Persona 5, WipEout, Tales of series, Horizon Zero Dawn (quite possibly the best game this generation) and so on. Also because it has sold so well then every multiformat game gets released on it. It's very easy to recommend on that basis.

    Microsoft still have that uncool image IMO not helped by the disastrous unveiling of the Xbox One where it was depicted as a media system first and a games console second. At launch it was too expensive due to Kinect (look how well that turned out?) and that gave the PS4 the advantage it needed to leap ahead in sales. I doubt the Scorpio will change things either as it is going to be too expensive for most people. The Pro is the same price as the PS4 at launch (I believe) and that was well priced even then IMO for what you got because Sony prioritised the games and everything else second and dropped the silly waggle factor which even at that time was not popular.
    Reply +9
  • WipEout Omega Collection review

  • Darren 05/06/2017

    I've been having a blast playing the superb Formula Fusion on PC, I believe made by some of the developers of the original Wipeout games, but I cannot wait to play the real deal on my PS4 Pro. The PS3 and PS Vita games were great but had issues such as long loading times and/or screen tearing so I'm hoping this remaster is the definitive version. Reply +9
  • How does Tekken 7 scale across PS4, Xbox One and PC?

  • Darren 04/06/2017

    720p and even 864p for the base consoles is pretty poor IMO and I suspect the real issue is that Unreal Engine 4 isn't perhaps as suited for platforms with low-spec CPUs as, say, Unreal Engine 3 is. Injustice 3 looks far better than Tekken 7 in my opinion yet it still manages to run at a locked 60 fps at 1080p on base PS4 while pushing higher fidelity visuals.

    I wasn't aware of the low resolutions used in the game but luckily I picked the game up for PC, mostly because I haven't played a Tekken game on anything other than PlayStation before, where it is capable of running at 4K on my system. Looks good, though certainly not amazing IMO, and plays well though.
    Reply +3
  • Friday the 13th review

  • Darren 01/06/2017

    Meh. The fact that this is multiplayer only at launch put me off buying it but from what I've seen of it on YouTube the game looks pretty terrible and very buggy anyway. And those facial expressions? Dear lord, Mass Effect: Andromeda, all is forgiven!

    A wasted opportunity, me thinks. They could have made a really strong single player game and ditched online multiplayer altogether, something like the awesome Alien Isolation, where the focus is on exploring, surviving and stealth mechanics not dull online gameplay. If they had then I might have bought it.
    Reply -7
  • Mass Effect Andromeda fans excited by new hint at quarian DLC

  • Darren 26/05/2017

    I really don't get all the hate for Mass Effect: Andromeda.

    Well I do, it's seems to stem from the reaction to the game's janky animations and oddly animated faces at launch rather than because the game itself is bad. I've been really enjoying it so far on PC (about 30+ hours) and while it doesn't measure up to the original trilogy in terms of quests or characters, certainly not the second (which is my favourite), it's still very entertaining with good combat and some really impressive environments to explore.

    EA just released it before it was finished properly so if sales were poor then they only have themselves to blame IMO. I think another 6 to 9 months of polishing and perfecting and this game could have been really special instead of merely good.
    Reply +3
  • There's FIFA 18 - and there's EA Sports FIFA on the Nintendo Switch

  • Darren 26/05/2017

    I hope the Switch doesn't suffer from the same lacklustre FIFA ports that the PS Vita had; basically EA just kept re-releasing the original FIFA Football game from its launch with updated teams and players and little else. I guess that was better than not having any game at all, especially as the PS Vita didn't sell very well.

    Hopefully the Switch will sell well enough for EA to actually put effort into its portable version of FIFA this time round.
    Reply +3
  • Injustice 2 didn't need a story mode, but it delivered a blockbuster anyway

  • Darren 24/05/2017

    Headlines like this: "Injustice 2 doesn't need a story mode but it delivered one" is why some developers choose to focus on online/multiplayer over single player content (Capcom, I'm looking at you and Street Fighter V at launch!). Please don't encourage them! I would not have bought Injustice 2 if it didn't have the Story Mode!

    I enjoy fighting games but I don't play them online (or even in local multiplayer for that matter) so my decision whether to buy them or not lies solely on whether they have enough single player content to justify buying them. Thankfully, Mortal Kombat and Injustice make an effort in this area and are packed with solo content that I've really enjoyed.
    Reply +6
  • Shadow Warrior 2 is fine on consoles but lacks key features

  • Darren 23/05/2017

    It's a great game and one that I really enjoyed playing on my PC. I actually thought it was a better game personally than the remastered original and it certainly looked and ran superbly.

    However, I wouldn't say this game was high-profile really compared with, say, Prey, Mass Effect: Andromeda or Fallout 4. It's pricing reflects that too, being £10 cheaper than most other new releases on PC from the bigger publishers. I think that is why there is no PS4 Pro support. It's simply a lower budget game that the developers likely didn't have time to add PS4 Pro support to.

    Speaking of which; while I like my PS4 Pro, I am disappointed in the lack of support the console is getting and I sense that Sony should be doing more to ensure that all games, for example, support 4K whether you have a 4K TV or not (for bonus downsampling). They should also include options to run at 4K or 1080p with improved framerates or graphics settings. At the moment it seems like there's no consistency in this area with some games offering multiple options (Final Fantasy XV, Horizon Zero Dawn, Rise of the Tomb Raider, etc) and some games forgoing the downsampling option on 1080p TVs altogether which makes absolutely no sense at all. This is one area where I think Microsoft will do better with Scorpio so I really hope Sony are paying attention. ;)
    Reply +1
  • Injustice 2 on PS4 Pro is the best way to play

  • Darren 22/05/2017

    Just when you think that Unreal Engine 3 is getting tired and dated a game comes along using it to prove otherwise... The Vanishing of Ethan Carter (original PC release before it was updated to UE4), Outlast 2 and now this game, which is hard to imagine looking any better on the newer engine. Really impressive stuff, especially the facial closeups and cutscenes. Looking forward to this coming to PC where hopefully it will run at 60 FPS throughout. Reply +5
  • Extra Nintendo Switch dock costs £80

  • Darren 22/05/2017

    £80 for the dock is an absolute rip-off in my view. It has no internal components as such; it's just a piece of plastic with a passthrough for HDMI and a couple of USB ports. But then I am not surprised at the pricing at all as most of the other Switch peripherals and accessories are overpriced too.

    It's no wonder Nintendo are always profitable... ;)
    Reply +5
  • Face-Off: Minecraft on Switch takes on PlayStation 4

  • Darren 19/05/2017

    Minecraft does have anti-aliasing support on the PC by the way, at least the Windows Store version, I have, does.

    It is really disappointing to read that the Switch version doesn't even run at 1080p docked. It's hardly a taxing game unless you push out the draw distance. If the Switch can run Mario Kart 8 Deluxe at 1080p and 60 fps docked then it should be to handle Minecraft at that resolution too IMO.
    Reply -2
  • Arms is that rare thing - a motion control game that works

  • Darren 18/05/2017

    I'm not hugely excited about this game but still curious as to how it'll turn out.

    It looks nice visually; it just doesn't look like it has a lot of depth or longevity to the gameplay for solo players like myself. And even as a multiplayer game it doesn't look like something that would stand up to hours of playtime.

    Hope I'm wrong though because it is nice to see Nintendo doing something new for a change that isn't a sequel or available previously on Wii U.
    Reply +1
  • PES 2018 release date announced

  • Darren 17/05/2017

    I haven't bought PES for my PC for the last four years since finding out that Konami were basically taking the lazy option on that platform. Not so sure I believe them that this year's game will be different; they are likely just saying that because PC sales have been lower than expected. Guess I'll have to wait and see. Reply +2
  • Persona 5's translation is a black mark on a brilliant game

  • Darren 17/05/2017

    I've played about 20-25 hours of Persona 5 and haven't really noticed any particularly bad translation personally. But then with Japanese games I generally except a certain level of "oddness" to them, whether it's the story, the characters or the setting, so any translation issues are just part of the charm for me. It really doesn't bother me at all. I hadn't even given it an thought at all until I read this article. Reply +3
  • PS4 external storage tested: 4TB hard drive vs SSD performance

  • Darren 15/05/2017

    I have what looks like the same 4 TB Seagate External drive that Digital Foundry used in their testing connected to the rear of my PS4 Pro to supplement the 2 TB internal drive I fitted at launch.

    However, while games install to it just fine and load as quickly as they did on the internal drive I have noticed issues with some games when running off the external drive. Persona 5 for example has stuttering audio and FMV cutscenes but otherwise plays fine. If I move the affected game over to the internal drive then these issues go away and the game plays perfectly (indicating that the data isn't corrupted at least). I have noticed this issue in a few games now, including Mass Effect: Andromeda (glitchy audio).

    Has anyone else on here been experiencing this issue?

    It's something that has never happened on my Xbox One despite having had an 2 TB external Seagate drive connected to it since I bought in it in 2013. It only seems to affect auido and FMV, suggesting that there some kind of issue streaming the data. It's almost like the drive is running too slow to stream the data properly but the loading times are no different so that doesn't seem right. As a result of this issue, I'm having to move games I'm playing from the external to internal drive to get around this issue and then move something off the internal drive first to make space for it. It's a bit of a pain to be honest and not quite what I was hoping for when I read that the PS4 would *finally* support external drives for game installs. I have seen a few posts from others with the same issue so I am not the only one affected, it seems...
    Reply +2
  • In Theory: Could Sony release PlayStation 5 in 2018?

  • Darren 13/05/2017

    I hope the PS5 isn't released in 2018 because that would come across as Sony rushing a new console out to boast that they have a more powerful system than Microsoft's Scorpio. And as we all know rushing things out is never a good thing...

    Having bought a PS4 Pro last year I am happy to wait until late 2019/early 2020 for the PS5. Also, Sony's PS4 is selling well and I expect it will continue to do so even after Scorpio's release, mainly because it will have the clear price advantage.
    Reply -1
  • Mass Effect series "on ice" following Andromeda disappointment

  • Darren 11/05/2017

    While inferior to the original Mass Effect trilogy, I have been really enjoying playing Andromeda on my PC. Clocked up over 40 hours so far, mainly exploring the six open worlds that I have unlocked and just completing missions as I go rather than just working my way through the main story.

    It's a shame that the game lacks polish (clunky animation and some lacklustre animated cutscenes) and that it was such a mess at launch but overall I am happy with the game and glad that I bought it. Combat is really good in this game and it is very rewarding exploring and gradually making each of the worlds more viable for colonisation.

    It's certainly not a bad game; just one that was clearly rushed out, likely before the end of EA's fiscal year. It could have done with an extra six months in the oven really, so to speak.
    Reply +9
  • Nintendo Switch Dock Set hits the UK in June

  • Darren 11/05/2017

    I expect it will be £70-£80 based on the US pricing but anything over £40 is too much IMO as the actual dock is just a flimsy piece of plastic with a few ports on it. It has no internal components such as a CPU, CPU, memory or motherboard. Reply 0
  • Prey review

  • Darren 10/05/2017

    I've been having a blast exploring this game and really enjoy the amount of freedom it offers to tackle it how you want to. Talos 1 is so well designed that it feels like a real place and it is so much fun just wandering around searching for new areas to get to. It is very rewarding IMO as you find new weapons, neuromods and upgrades this way. This is exactly how I like my first person games - open with interaction - and it reminds me so much of the first (and IMO best) BioShock, another game that I found incredibly immersive, although Prey perhaps doesn't have that game's aesthetics with the visuals being the weakest aspect of the game. It's not that they're bad; it's just that being a space station everything looks a bit functional and bland.

    Still a great game though, although I fail to see its connection to the older game and feel that it should have been called something else to avoid confusion.
    Reply +4
  • Vanquish confirmed for PC

  • Darren 10/05/2017

    Well Vanquish coming to PC is great news but... so far, Platinum Games have an extremely poor track record of patching their games on PC, which is concerning.

    Both NieR: Automata and Bayonetta have outstanding issues on PC - the former has fullscreen issues and broken MSAA support (as reported by Digital Foundry) and the latter also, ironically, has broken MSAA support - yet Platinum has failed to release any patches for either game to fix them!

    NieR: Automata did get an update last week but it was only for the DLC and while there is mod support for the game that addresses (some of) the issues that's not really an ideal solution.

    That really is poor IMO and makes me a bit apprenhensive about picking Vanquish even if is £14.99. Platinum, if you are reading this, PATCH. YOUR. GANES. PLEASE.
    Reply +5
  • EA reckons 40% of console game sales will be downloads by the end of 2017

  • Darren 10/05/2017

    I pretty much buy all of my PC games digitally now, mainly because it's easy to find a good price on keys either on CDKeys.com or GreenManGaming.com. I rarely, if ever, buy full priced PC games direct from Steam, Origin or Uplay, only cheaper indie titles of £15 or less. Since PC boxed games have no resell value anyway then this has never bothered me.

    As for console games, well, again I only buy digital for indie titles and the odd cheap bargain from a sale (Madden NFL 17 for example on PS4). With boxed games being substantially cheaper than digital ones then there's zero incentive for me to change, especially as digital games (a) have no resell value; and (b) it's easier (and quicker) to reinstall games from a disc and patch them then redownload the entire game.

    The biggest problem with buying console games digitally is that they can only bought through the console itself (or their associated websites). This means paying higher than retail prices and no chance of picking up a new full-priced game cheaper like I can on PC. Digital is just the more expensive option on consoles and as long as it remains that way then I will continue to buy my games boxed. Sorry EA! :P
    Reply 0
  • Mario Kart 8 Deluxe holds off Prey in UK game chart

  • Darren 08/05/2017

    Prey is an excellent game that I have been really enjoying on my PC.

    It's extremely well optimised (I'm running it maxed out at 4K and it has never dipped below 60 fps) and a lot of fun to explore. It reminds me very much of the first (and, IMO, best) BioShock, although this game feels far more open and actively encourages you to explore. In fact, exploration is very rewarding here as you invariably find neuromods, a new weapon or power ups. Even finding junk is useful since you can recycle it to make ammo, something that is scarce otherwise. The atmosphere is also great; the enemies some 11 hours in feel genuinely threatening and I've taken to creeping around rather than engaging in combat because, while I do feel like I have an advantage with weapons, they don't feel powerful enough that I can kill every enemy (only the basic mimics and phantoms). The larger ones are lethal (as well as scary; nearly jumped out of my skin the first time I saw one!!!) and later on you encounter more dangerous versions of the mimics that can kill in seconds.

    Fantastic game. Possibly the best first-person action game (I'm loathe to call it a shooter since combat isn't its main focus in my view) since Deus Ex: Mankind Divided IMO and perhaps even better than that game. These are the kind of games I really enjoy; the interaction, the large open maps, the freedom to play how you want. I'd be very surprised if this doesn't score highly because it really is a top-notch game (even if visually it looks a bit dated).
    Reply +2
  • Outlast 2: one last hurrah for Unreal Engine 3?

  • Darren 04/05/2017

    It's a great looking game, making stunning use of the dated Unreal Engine 3 in my opinion, much like The Vanishing of Ethan Carter did (before it was ported over to Unreal Engine 4). In fact, it's hard to believe it is even running on UE3 and it is impressive to see it running at 1080p60 on consoles as well.

    Disappointing though to read of yet ANOTHER PS4 Pro game that has disables the downsampling option for owners of 1080p HDTVs. It's time that Sony set the ground rules for all PS4 Pro games going forward including having the same feature set available for owners of both 4K and 1080p TVs (with downsampling for the latter owners). I really don't understand why developers are even doing this; if they're targeting 4K TVs with the Pro then the game is going to run exactly the same for 1080p owners when downsampled so it makes no sense to disable it. :confused:
    Reply -1
  • Yooka-Laylee patch will tone down gibberish voices

  • Darren 03/05/2017

    I have been thoroughly enjoying this game (on PC) and haven't found much to complain about personally. Even the camera has been mostly fine except for a few spots where it did annoy me; a boss fight on the first world and a jarring camera switch during a rising platform ride for example. The voices can be wearing but all that was needed really was an option to reduce the volume by, say, 50% so they don't distract so much you while you're reading the subtitles.

    That said, I am a massive fan of the two Banjo-Kazooie games (as well as Conker's Bad Fur Day) so Yooka-Laylee really does feel like a spiritual successor, more so than the dispointing Banjo-Kazooie: Nuts & Bolts IMO. Definitely glad I backed the game as I got exactly what I wanted. I only hope that the game sold well enough to warrant a sequel at some point.
    Reply +4
  • Mario Kart 8 Deluxe is Nintendo's first UK chart topper in six years

  • Darren 02/05/2017

    I double-dipped on this game (I still own the Wii U and disc copy of the game) but it is quite amazing to be playing a game like this on a 6" screen in undocked mode. It's really impressive actually that they've managed to basically port over the Wii U version so accurately while fixing that version's only issue, it's weird 59/60 fps framerate.

    The lack of AA is a teensy-bit disappointing although at least the resolution is bumped up to 1080p when docked (believe it or not I have yet to play the game this way!).
    Reply +2
  • What Remains of Edith Finch is great on PC, needs work on PS4

  • Darren 29/04/2017

    It's only a two hour game which I finished last night on my PC (i7-4770K, 16 GB, EVGA GTX 1080 Ti SC2, Windows 10 Pro v1703). It ran absolutely flawlessly at 60 FPS maxed out 2560x1440p settings, which is a nice change for a PC game. I thought it was excellently done and reminded me a lot of The Vanishing of Ethan Carter, another great "walking simulator" that also looks gorgeous visually.

    Could Digital Foundry also take a look at the similar Blackwood Crossing (available on PC and PS4) which has some of the worst movement and controller response I've ever experienced in any PC game to date. It's so laggy, sluggish and nauseating that I had to stop playing it. Worst still this game is capped at 30 FPS with dips below that even on my system. Not quite sure what is going on there but it does seem like a great game otherwise.
    Reply +1
  • Atlus eases up on Persona 5 streaming

  • Darren 28/04/2017

    @3en - It's absolutely stupid that Atlus blocked screenshots and videos on PS4. They claim it is to avoid spoilers but that doesn't stop YouTube streamers using an external device to record and broadcast footage as they don't generally use the consoles to record. All it does is annoy the gamers. For example, on my PS4 Pro I see a warning every time I unlock a Trophy because of this silly decision to block recording of any kind from the console. Reply +1
  • de Blob arrives on PC, nine years after its original release

  • Darren 28/04/2017

    Great news! I loved this game on Xbox 360 (or was that de Blob 2?) and with the recent release of the (IMO underrated) gem Voodoo Vince and the superb Bayonetta port (bar the broken MSAA support) on PC this is a brilliant time to get back into classic last-gen gaming.

    It doesn't matter how old a game is or how long it takes to arrive on a platform as long as it is good and sensibly priced. More please, publishers!

    I do, however, recall playing an early version of de Blob on PC but I cannot remember where I found it. I think it was some kind of tech demo but I do seem to remember it came out BEFORE any of the console games. That is why I was so disappointed when the game came out that there wasn't a PC version.
    Reply +2
  • Super Bomberman R's 60fps patch comes at a cost

  • Darren 25/04/2017

    All I can say is that I am astonished that the game cannot manage 720p/60 undocked and 1080p/60 docked given its simplistic looks. On Friday we get a much better looking game called Mario Kart 8 Deluxe that manages to push more on screen than this game yet manages a flawless 60 fps at 1080p docked and 720p docked. I blame poor coding myself.

    Not that I would buy the game anyway at the silly price Konami are asking for it...
    Reply +8
  • Is Persona 5 on PS4 actually a 1080p remaster?

  • Darren 22/04/2017

    I am enjoying Persona 5 having previously played Persona 4 Golden on my PS Vita and I love the stylish presentation and artwork but on a technical level the game is fairly underwhelming IMO, especially on the PS4 Pro.

    There's a sense that very little has been done in coding it for the PS4 beyond a resolution boost. Sure, it's a locked 30 fps and correctly framepaced (a blessing for a Japanese coded game!) but I'm sure even the base PS4 could have ran this game at a locked 60 fps with change to spare and loading screens could have been reduced (though perhaps those are intended as part of its stylish presentation?). Why doesn't it support 4K on the PS4 Pro?

    Still a great game but I'm not really sure it warranted a Digital Foundry analysis as technically the game really isn't that impressive IMO. It's the slick presentation and terrific artwork that make this game a visual treat.
    Reply -1
  • Mario Kart 8 Deluxe: a great console title is a handheld revelation

  • Darren 20/04/2017

    It's disappointing that this game still has no anti-aliasing on Switch. Even low-quality FXAA would have been an improvement and not demanded too much from the hardware. I'd rather have had the game at 720p docked with FXAA personally (with an option for 1080p, of course).

    Just how much more powerful than the Wii U is the Switch? I mean Zelda: Breath of the Wild was visually identical to Wii U as well only offering a small resolution bump to 900p docked and a slightly more stable 30 FPS, That suggests to me that Switch is not really that much more powerful; undocked it's basically a portable Wii U with a little more oomph. Don't get me wrong, I really enjoy using my Switch but it's underwhelming to see older Wii U games arriving on Switch with no visual enhancements or improvements beyond a resolution bump. Splatoon 2 is even rumoured to also be 720p with no AA, exactly the same as on Wii U.
    Reply +9
  • Lego City Undercover on Switch holds up well against PS4

  • Darren 14/04/2017

    @el_pollo_diablo - It's the scaling option which was set to 95.1% or something on my Switch. Change it to 100% and it will look much better. Reply 0
  • Darren 14/04/2017

    I've been really enjoying LEGO City Undercover on my Switch during lunchbreaks for the past week or so. It looks as good as I would expect for a portable, perhaps a little jaggy, and runs OK but there are plenty of 'treacly" moments where the framerate seemingly dips to 20 fps for extended periods, usually while driving or when there's lot of destruction going on. It's never unplayable but it is very noticeable IMO. Oddly, it seems like this framerate dips are becoming more frequent the further I get into the game...

    I'm surprised to read that the Switch version runs at a higher resolution than the Xbox One (obviously the Switch is 1920x1080 but what resolution is the Xbox One then as you didn't specifically mentioned the pixel count?).
    Reply +8
  • Bayonetta PC runs beautifully - even on old hardware

  • Darren 12/04/2017

    I can't see any reason why this game couldn't also be ported over to PS4 and Xbox One. I'm not sure if the original 360 version is backward compatible but the PS3 version was an absolute travesty from what I've read and seen of it so I'm sure it would do sell very well on the PS4 as a budget title, especially if they sell it at £14.99. Reply +2
  • Darren 12/04/2017

    @Diji1 - Well we will have to agree to disagree then because while technically the game might be a little dated if you look closely, overall the outstanding art design, imaginative characters, the superb direction and sheer pace of the game makes for one that I think looks utterly fantastic.

    So much so I wanted to grab a screenshot for my desktop but pressing F12 causes the game to crash... at least on my PC... :(
    Reply +2
  • Darren 12/04/2017

    Quote: "If you run your games from an SSD, loading times are so fast, there's literally no time to practice your moves with the on-screen tutorials."

    Yeah, that is very true. I installed the game onto my 1 TB Samsung 850 Evo and the loading times are so fast, half a second max, that I barely get time to see the loading screen nevermind actually practice on it! :lol:

    Might have to move it to my slower 5,400rpm external USB 2.0 drive just so I can practice between the levels... ;)
    Reply +12
  • Prey demo lets you play the first hour of the game

  • Darren 12/04/2017

    I "prey" that this is good and that it isn't another Homefront: Revolution. It's been a long time coming. Reply +1