Darren Comments

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  • Diablo 3 on console: when is 60fps not really 60fps?

  • Darren 22/08/2014

    @riseer - I've been playing the PS4 version as a Wizard up to level 36 now for about 15-18 hours or so and I'm well into Act II. In that time, I've noticed some very minor stuttering perhaps about a dozen times but it is so slight that I suspect most people will not notice it. I suspect it is a streaming 'hiccup'. It's certainly not an issue for me and in comparison to the XBO version, which has some noticeable framerate in places (such as the spider cave before the Highlands), the PS4 version holds 60 FPS much better in the time I've spent with both versions. Reply 0
  • Darren 21/08/2014

    @Carpetfluff - It's already out. Check the Update History for the game and it should show v1.02. If it does then you have the latest version which fixes the framerate issue.

    By the way, make sure you quit the game and reload it once it has been patched as when I first played the game the framerate was really terrible and constantly stuttered/juddered every few seconds (kind of like how the PC original was at launch ironically!) even though I was on v1.02 and the game had exited to install the patch.

    Once I quit the game again manually and reloaded it the framerate was pretty much perfect and has been ever since. It runs at what feels like a solid 60 FPS constantly, with just the odd minor stutter from time to time while travelling around.
    Reply 0
  • Darren 15/08/2014

    This thing of having Day One patches that sometimes fix major issues with games on release begs the question of what will happen in 20 years time when someone installs a classic game from an old disc onto their retro PS4 or Xbox One. Presumably the servers with the patches are not going to be live at that point so does that mean they'd be forced to play buggy unpatched versions of almost every game released (most games these days do receive at least one patch, after all, usually at launch)? Reply +7
  • Darren 15/08/2014

    @andijames - There are demos of both games coming out pre-release so you will be able to play them for yourself! ;) Reply 0
  • Darren 12/08/2014

    @cloudskipa - I'm guessing that Blizzard are updating the XBO version to 1080p because they have the game rendering and running at 60 FPS, thanks to the extra resources from not using Kinect.

    Otherwise, as you say, if the game at 900p looks nigh on identical to the 1080p version but runs better then why bother increasing the resolution to 1080p on the XBO if it is going to impair the performance?

    Maybe the PS4 should have been 900p?
    Reply +7
  • Darren 12/08/2014

    @Cappy - I don't think a 150 MHz difference in CPU speed can account completely for why the PS4 version is rendering almost 20 FPS lower than the XBO version at some points. It is a 9.375% drop in speed vs. the XBO and therefore you'd expect there to be no more than a 10% difference in framerates, which would be 5-6 FPS not 20 FPS, bearing in mind that the XBO's GPU is well known to be weaker than the PS4's.

    It will be interesting to see how well the XBO game performs when it is patched to 1080p. If it is still running and rendering at 60 FPS then that would suggest there is an issue with the engine on PS4 in my opinion.

    As far as I am aware, to date there hasn't been a single game, one that runs at 1080p on both platforms that is, where the Xbox One has had the better framerate over the PS4. And the reasons for that are well know so logically the PS4 version should be running as well, if not better, than the XBO version once the XBO is patched to the same 1080p resolution as the PS4.
    Reply +9
  • Darren 12/08/2014

    @bentaylor1 - You do realise that the Xbox One has EXACTLY the same CPU as the PS4? It is clocked slightly higher I believe by 150 MHz but they are essentially the same. It's the GPU and memory where the consoles differ with the PS4 having a more powerful GPU and much faster memory. Reply +18
  • Darren 12/08/2014

    A very interesting article.

    I have seen 20 minutes of footage from the PS4 version here on EG and thought the game looked fantastic so that is the version I will be getting next week (or this week if I'm lucky!). Of course, the Xbox One version is not yet running at 1080p so it may well have the same issue as the PS4 version when it does (it could possibly be worse too) plus Blizzard may well release a Day One patch for the PS4 version that fixes or reduces it.

    Whatever, I'm not too concerned about it to be honest, certainly not enough to switch my pre-order from PS4 to Xbox One anyway as the PS4 version has a few nice extras, including the touchpad support.
    Reply +17
  • Bungie on the Destiny level cap, raids and game size

  • Darren 21/08/2014

    Why not make the Raids scalable so the difficulty adjusts on-the-fly depending on the number of players participating?

    Forcing Raids for six players only means that I will likely never play them and, in fact, it is making me reconsider whether to even buy the game or not even though I enjoyed the alpha/beta. :confused:
    Reply +22
  • Xbox 360 getting new 500GB hard drive

  • Darren 21/08/2014

    Are these 320 GB and 500 GB 360 drives connected via USB? If so then why can you not just use a cheaper third-party external USB drive like you can on the Xbox One? :confused: Reply +1
  • Forza Horizon 2 proves the driving genre is back at its best

  • Darren 20/08/2014

    I really do not understand why Blur gets so much praise...it was a Mario Kart clone with real world cars IMO with a shallow Career mode that was woefully lacking in tracks and as such got very dull, very quickly when played solo. It was a huge disappointment after the brilliance of PGR 4, which to this day is still one of my favourite racing games.

    Anyway, I'm really looking forward to Forza Horizon 2 as I did enjoy the original but I sold my Xbox 360 so never got that much chance to play it. What I saw was very good though and a sequel on a more powerful system can only be better.
    Reply +9
  • Performance Analysis: Diablo 3 at 1080p on Xbox One

  • Darren 19/08/2014

    @A_Virtual_Duck - I've wondered about the 1440p thing myself. However, I suspect it may be a workaround for YouTube compression issues, i.e. a higher resolution video with compression artifacts is always going to look better than a lower resolution one when both are viewed at 1080p. Reply +3
  • Darren 19/08/2014

    @Cyberlith - Same here. Anything above 45 FPS perceptively feels like 60 FPS for me and I only notice framerate drops if they go below that and down to 30 FPS or less. Reply -6
  • Darren 19/08/2014

    @A_Virtual_Duck - I don't believe there is any tearing in the XBO build. I certainly haven't noticed any and I'm particularly sensitive to it (unfortunately!). There is the odd judder/hitch every now and again when travelling across areas but I suspect that is a streaming bug.

    Also, as always, anyone playing games on a 1080p HDTV should not have ANY overscan at all...if they do then there are not playing the game natively at 1080p!!! ;)
    Reply 0
  • Darren 19/08/2014

    @avluis - I think it is a case of the competition (i.e. PS4) doing native 1080p more regularly and easily that is the reason why Microsoft are now pushing 1080p. Web sites such as Digital Foundy have focused on 1080p and 60 FPS in a big way this generation, which has painted the Xbox One in an unfavourable light. Microsoft do not want the Xbox One to appear to be the inferior system (even though it obviously is in comparison to the PS4) so they're doing what they can to narrow the gap between the two systems. Reply +19
  • Darren 19/08/2014

    I've been playing the XBO version since Saturday, complete with the 210 MB Day One patch that added full 1080p support. I've clocked up at least 30+ hours at a guess across five characters and have yet to complete Act I (yeah, a bit unbelievable, I know) but I am well into the Highlands area with my level 27 Crusader character. In that time, I have noticed some framerate drops when using certain attacks (the blue spinning hammer one for the Crusader, mapped to RT, is particular causes an obvious drop in the framerate whenever it is used) and in one section of the spider cave, just before the Highlands. The odd thing with the latter drop is that there were no enemies around so that may well be a bug.

    Whatever, the game seems to run great for 99.6% of the time and I've yet to experience any framerate drops that I would describe as offputting personally. Not that I'm the sort of person that can easily tell the difference in the framerate when it is above 45 FPS. It feels like 60 FPS and that is good enough for me! Even during huge skirmishes on Expert difficulty, where the enemy count is much higher, the game has maintained a good solid framerate. There's the odd rare momentary hitch from time to time when traversing the areas but it is significantly less than the PC version which, on my system, still judders/hitches depending on what my latency is, thanks to its dependency on being online at all times to play it.

    The game is an absolute joy to play on the consoles with the direct control method and the ability to dodge, it really is, and ridiculously, stupidly, insanely addictive. I cannot recommend it highly enough.
    Reply +30
  • Tomb Raider, Vita's no-show and the mystery of 10m PS4 sales

  • Darren 19/08/2014

    @Ryze - Good post but you forgot to mention another important factor: the price. The PS4 at launch was 80 cheaper than the Xbox One, which launched at the same 429 price as the PS3 and we all know how sluggish sales of that platform were in the first few years. Reply +6
  • Watch Dogs is Ubisoft's last mature game for Wii U

  • Darren 19/08/2014

    @midnight_walker - I think you said it all there.

    The Wii U is not so appealing to the casuals as the Wii was, the reason for its poor sales to date, so I would wager that the majority of people who own also have a PC or other console.

    I own a Wii U, bought it with the Mario Kart 8 bundle back in May, and think it is a fantastic little machine but the games I've bought for it are all exclusives as I also own an XBO, PS4 and PC for multiformat games.
    Reply +4
  • 1TB Xbox One with Call of Duty: Advanced Warfare exclusive to GAME in UK

  • Darren 18/08/2014

    So any extra 70 for an extra 512 GB of storage? :confused:

    Do yourself a favour and use that money toward a larger capacity 1 or 2 TB external USB 3.0 drive. That offers much better value IMO and the XBO works absolutely seamlessly in my experience with external drives. I bought a 2 TB Samsung slimline drive for just 70 a few months ago. I even moved all my demos off the internal drive onto the external one last night to make more space for the full games and it took only 10-15 seconds per game to transfer the data. Very impressive implementation really.
    Reply +15
  • Xbox boss Phil Spencer makes case for Tomb Raider exclusivity deal

  • Darren 18/08/2014

    Phil Spencer does not want to state how long the duration of the Rise of the Tomb Raider Xbox exclusivity lasts because he knows damn well that as soon as he does then everyone who doesn't own an Xbox 360 or Xbox One right now will just wait for it to come out on PS3, PS4 or PC, whatever! That in turn would mean that the deal would not drive sales of the hardware as I suspect Microsoft are hoping for. This guy is not stupid... :lol:

    ... but, nor are we! Even though I have an Xbox One, I will wait for the superior PS4 or PC version. ;)
    Reply +47
  • Performance Analysis: Metro Redux

  • Darren 17/08/2014

    Quote: "We see adaptive v-sync kick in twice during our test session, resulting in a minute amount of fleeting tearing at the very top of the screen - essentially invisible then, tucked into the overscan on most displays."

    I just thought I'd mention that if anyone has overscan on their TV for 1080p then they are NOT viewing the content at native 1080p!!! You should be using Full Pixel or your TV equivalent for 1080p Blu-rays, Sky+HD and games. Evidentally, Digital Foundry seems to think that 'most' people are not aware of this. ;)
    Reply +4
  • P.T. is more than a teaser - it's a great game in its own right

  • Darren 15/08/2014

    I will have to check this out. I actually downloaded it on Wednesday evening when I saw one of my Friend's had played it but at the time I had absolutely no idea what it was and the Store page had virtually no info either. Reply +8
  • Xbox One snappable media player, other updates roll out to preview members

  • Darren 15/08/2014

    Although, I personally felt the Xbox One's user interface at launch felt less finished than the PS4's (it didn't even have a controller charge indicator or DD5.1 support for goodness sake!), I will say that I've been impressed at how much Microsoft have added and improved since. Sony are definitely dragging their heels in that regard, no doubt about that. Reply +8
  • Watch 11 minutes of new Assassin's Creed: Unity gameplay

  • Darren 15/08/2014

    Looks alright. It's not a huge leap graphically over Assassin's Creed IV on PS4 and XBO in my opinion and the city setting unfortunately makes it look like all the other pre-Assassin's Creed III games.

    The thing that made Black Flag so awesome for me was the gorgeous tropical setting and the pirate theme which gave the Assassin's Creed franchise an entirely different flavour even if the gameplay was pretty much the same as all the others. Somehow I don't think Unity is going to have that same allure for me as it all looks far too familiar so far... :confused:

    And isn't it about time Ubisoft introduced difficulty settings to this game so that you have more realistic reactions from people when using stealth and so on? It's kind of funny to watch and see people, who should be noticing others getting killed just feet away from them, not reacting at all. I know it's an intentional gameplay mechanic but couldn't that be the Normal (or even Easy) difficulty mode with harder settings increasing the realism a bit for those that enjoy a challenge? One of the frequent complaints I read about this franchise is that it is far too easy...
    Reply +9
  • Risen 3: Titan Lords review

  • Darren 14/08/2014

    I've only played a couple of hours of this game so far, when it unlocked at midnight today (yesterday?) but I'm really digging it so far. It seems like a step up from Risen 2 which itself was a massive improvement on the scrappy original.

    It looks pretty nice, clearly 'inspired' by Assassin's Creed IV visually, and while the voice-acting and stiff animations betray its limited budget, it is very enjoyable to play. I like that the NPCs have a lot of interesting things to say that usually lead to a new quest being added to your journal. Also, your A.I. companion seems very adept at fighting enemies to the point where you can leave them to it if you're low on health. I even ran into a friendly camp and let them kill the enemies while I got all the 'Glory' (this game's equivalent of XP) for it!

    That said, the combat is rather clunky, my main gripe with the game, with no lock-on (as far as I can tell) and a camera that just cannot keep up with the action, often getting obscured by foliage and leaving me fighting offscreen enemies. I managed to fix the loose feeling camera during exploration (I'm playing with the Xbox 360 controller) by lowering the camera setting from 1.0 to 0.5 in the options. The game also appears to be well optimised and runs really well on my setup (i7-4770K, 16 GB, GTX 780, Windows 8.1 Pro) with no obvious slowdown or glitches.
    Reply +2
  • Sonic Boom has a release date on 3DS and Wii U

  • Darren 14/08/2014

    I love my Wii U, I really do, and I even enjoyed Sonic Lost World despite its flaws but Sonic Boom just looks awful in every video I've seen. And let's face it, these days it's easier to just assume that any new Sonic game will be rubbish; that way you can never be disappointed when it is! :D Reply 0
  • Diablo 3 download/install sizes are much higher on PS4

  • Darren 13/08/2014

    @lockload - Yes, SCEE do seem to mess up the file sizes of games as I found out when I was checking the download sizes for The Ratchet & Clank Trilogy on PS Vita; the SEN site lists the game as being 12.8 GB, the same size as the PS3 version!!! Reply 0
  • Darren 11/08/2014

    If the UK version has 20+ GB of files for other non-English languages installed on the hard drive as well then it's high time that was changed so only the PS4's language was installed or you are asked which ones you want to install. Seems insane to waste precious hard drive space on language files that people are not likely to use. I can understand having Japanese and English dubs but who on earth wants German, Spanish, French, Italian languages installed when they speak English? :confused: Reply +9
  • Pro Evolution Soccer 2015 release date announced, demo due in September

  • Darren 13/08/2014

    @Monsieur_Blade - On the other hand, most people won't buy two football games even if they're released two months apart, they will choose one or the other. If PES had been released close to FIFA, as it normally is, then some people who prefer the Konami game will choose to wait. However, if they have to wait two months those same people may just buy FIFA 15 instead and not bother with PES at all.

    I suspect that by releasing PES in November that Konami will end up with the lowest sales figures to date, particularly as October/November are usually a busy month for games release. Time will tell if it is the right decision for them.
    Reply 0
  • Darren 13/08/2014

    Good old Konami, releasing a football game THREE months into the season and TWO months after EA's FIFA 15!!! :lol: Reply 0
  • Microsoft confirms Rise of the Tomb Raider Xbox exclusivity deal "has a duration"

  • Darren 13/08/2014

    @Syrette - I never said they didn't but my point is that they could create MORE new franchises and games if they didn't waste money paying for timed-exclusives. ;)

    I personally do not see the point in timed-exclusive DLC or games. After all, who is going to dash out and buy a 300+ piece of hardware just to play a game on that they can play in 6-12 months time on a system they already own?

    All timed-exclusives do is annoy the people who have to wait; I do not believe they do much, if anything, to increase hardware sales. Of course, true exclusives do as the only way you can play those is to buy the console they're on.
    Reply +26
  • Darren 13/08/2014

    @EVO_V - And Ryse: Son of Rome and Dead Rising 3 for that matter, both of which are PC-bound. Rise of the Tomb Raider sounds like it is just another one of those 'timed' exclusives. ;) Reply +9
  • Darren 13/08/2014

    So it's an Xbox One exclusive and not a timed one then it's coming to the Xbox 360 as well and now it's apparently only exclusive for a "duration"!!! So it is NOT an Xbox One-only exclusive after all and the chances are that it will come out on the PS3, PS4 and PC after six to twelve months. :rolleyes:

    It really doesn't make any sense for Square-Enix to limit sales of one of their key multiformat franchises to the Xbox platform when they can maximise their sales and profits by releasing on other formats as well.

    This is just a timed-exclusive, something that Microsoft seem to be very fond of these days. Is it just me or does anyone else wish that they'd throw their money into creating new franchises and games for the Xbox One instead of paying for timed-exclusives?
    Reply +41
  • Tearaway is being retold on PS4 as Tearaway Unfolded

  • Darren 12/08/2014

    This game was adorable on the Vita and I am happy to see it being released on the PS4 but a little concerned that it might lose what made it special and memorable when running on a console. Great that a developer has finally found a gameplay use for the light though. Reply +2
  • Journey and The Unfinished Swan confirmed for PS4

  • Darren 12/08/2014

    Gotta love Cross-Buy. Keep wishing the Xbox One had something similar so I could carry some of my favourite Xbox 360 games over, e.g. Banjo-Kazooie and Banjo-Tooie, etc. :( Reply +6
  • Microsoft details Xbox One updates rolling out - including USB media support

  • Darren 12/08/2014

    @Vice.Destroyer - You mean the Play To feature? Yes, that's really useful considering to have to use if FROM the PC? Why would I send the video or song to my Xbox One when I'm sat in front of my PC, which I have to be to use Play To in the first place? Never quite understood what the point of Play To is really unless you have your PC and TV/console right next to each other... :confused: Reply -5
  • Darren 12/08/2014

    Well suuporting media from USB devices is a good start but I would much rather have DLNA streaming so I can listen to MP3s and watch videos direct from my PC. Still, at least Microsoft are adding features back to the XBO quicker than Sony are with their PS4... Reply -6
  • Rise of the Tomb Raider exclusive to Xbox One

  • Darren 12/08/2014

    @J0s3Sn4k3 - It's feasible as both Dead Rising 3 and Ryse: Son of Rome (two non-Microsoft owned XBO games) are coming to the PC so Rise of the Tomb Raider may too...eventually. If the game sells poorly though then I think it'll be a dead cert! :P Reply +6
  • Darren 12/08/2014

    All we need now is to find out that Grand Theft Auto 6 will be a PS4 exclusive and I think the internet will melt! ;) Reply +1
  • Darren 12/08/2014

    @Ubersnug - Interesting question. I suspect the answer to that would be that some people would and some people wouldn't.

    I think turning a third-party franchise into a single platform exclusive is a silly move, particularly as you are limiting your potential sales. Odder is making it exclusive to a platform that isn't selling as well as another and I don't think making Tomb Raider an exclusive is going to change the Xbox One's fortunes either. Microsoft may be hoping that the new Tomb Raider game will increase sales of the XBO. Maybe it will, maybe it won't.

    If I'm honest (which I am always) I would much prefer to just own one platform that plays ALL games rather than have to own several different ones to play their exclusives.
    Reply +6
  • Darren 12/08/2014

    @GamerFreak - That's what I was thinking.

    Obviously, we're talking about November/December 2015 here and by then the Xbox One will be available in more territories and therefore could feasibly have outsold the PS4 at that point. Perhaps that is what Microsoft and Square-Enix are banking on but, regardless, you're obviously going to sell more copies of a game if it is made available on more than one platform? Why sell 3 million copies when you can sell 6 or 9 million?

    If someone had told me a few months ago that the next Tomb Raider game would be exclusive to one platform then I would have laughed as I honestly do not think the franchise is as anywhere near popular as it used to be in its PS1 glory days. I mean weren't Square-Enix moaning about disappointingly low sales at one point?

    I have an XBO so it's not like I cannot play the game but neverless I am still disappointed that it won't be available for PS4 and PC as well.
    Reply +7
  • Darren 12/08/2014

    So we can look forward to another sub-30 FPS Tomb Raider sequel with screen tearing then on Xbox One?

    Great... :confused:

    C'mon, let's at least have a PC version if we can't have it on PS4?

    It is odd that a publisher would limit the sales of a multiformat franchise to one platform, particularly when Tomb Raider: Definitive Edition was released on PS4. My guess is that Microsoft threw lots of money at them and Square-Enix just could not resist. I'm not convinced that the franchise is popular enough these days for people to go out and buy a console just to play the game on but obviously Microsoft must think so.
    Reply +122
  • Space Engineers, Super Hot, Smite, Goat Simulator head Xbox One indie charge

  • Darren 12/08/2014

    Goat Simulator is a novelty game that is funny for about 5 minutes than becomes dull/frustrating, a bit like Surgeon Simulator 2013. Both games would be perfect "giveaways" with PS+ and Xbox LIVE in my opinion. Reply 0
  • Diablo 3: Ultimate Evil edition review

  • Darren 12/08/2014

    I'm sure some people will be fed up of reading me saying...erm...writing this but even though I own the PC version of Diablo III: Reaper of Souls, I cannot wait to play it on my PS4 with a controller and no stutter-inducing online DRM! Reply +6
  • Sega agrees to $1.25m settlement in Aliens: Colonial Marines case

  • Darren 12/08/2014

    Aliens: Colonial Marines had one positive thing about it...it made me realise just how much better Alien vs. Predator was, a game which I admit I found disappointing on my first playthrough. However, I think it is a classic compared with Gearbox's dire effort! :lol: Reply +13
  • If Early Access comes to consoles: Developers respond

  • Darren 12/08/2014

    I have bought a couple of Early Access purchases on Steam but that was enough to convince me not to buy any more as, however you look at it, you are paying to beta test an unfinished game and there is no guarantee that the game will ever see final release. I am happy to alpha or beta test a game for free though as I did for Bungie's Destiny (which was very polished, I have to say even in alpha).

    One PC game I bought, Assetto Cora seems to have been in Early Access for at least a year (or seems like it), adding bits and receiving frequent updates but it is still nowhere near being a complete game. Personally, I find that frustrating as when I bought it I assumed it was just a few months away from actual release. So now I do not buy Early Access games at all; I waited until Divinity: Original Sin was released before buying that for example.

    I definitely would not buy Early Access games on console, primarily because doing so means I'm committing myself to a digital download and I much prefer to buy console games on disc for ease of reinstalling as well as feeling like I own something of physical value. Hey, call me old fashioned but digital download prices on PS4 and XBO are not only higher than retail but also have no resell value either. Digital downloads work great on PC because there's a lot of choice and games can be bought for ridiculous low prices in Steam Sales, etc. That is, in fact, how I have bought 95% of my PC digital download games.
    Reply +3
  • For the first time in ten years, Madden won't be getting a free demo

  • Darren 12/08/2014

    @slowdog1976 - It didn't on the PS4 either, although EA at least put demos out of FIFA 14 and NBA Live 14.

    Demos do seem to be a rarity on the new platforms unfortunately. There have been demos of games released AFTER they came out, e.g. Trials Fusion and Thief, but very few before their actual release. I guess that is understandable in the first year when developers are getting to grips with the new hardware and have less time to focus on a pre-release demo.

    However, I hope that eventually we return to the glory days of demos for major games before they are released and trial demos for ALL Indie games. The later was definitely one of the Xbox 360's strengths and it is sad to see that not only have Sony not adopted this model for their PS3 or PS4 but neither have Microsoft on their Xbox One!
    Reply +3
  • Darren 12/08/2014

    Let me guess...that game isn't that great so EA have decided not to release a demo to maximise sales? Or could it be to "encourage" people to subscribe to EA Access, granted that is not available on PS3 or PS4?

    Madden NFL 25 on PS4 was more than a bit underwhelming considering the hardware it was running on. It played OK but the graphics were servicable at best and the game still had that annoyingly distracting stuttering when going from the play book to the game and back. You'd think with all the memory the new consoles have that the game would finally be running flawless on next-gen.

    I can't help but think that a new developer is needed to revitalise this stagnating franchise - Tiburon have been making this game since 1994 - or, better still, for 2K to release an NFL game. Competition is always a good thing, right, and their own NBA 2K14 game on the XBO and PS4 was arguably a more impressive next-gen debut than any of EA Sport's games so far, especially the lacklustre NBA Live 14. IMO, obviously! Ahem!
    Reply +5
  • The Xbox One hard drive upgrade guide

  • Darren 10/08/2014

    I have a 2 TB Seagate Backup Plus Slim drive for my XBO and it's just about the smallest and most inconspicuous external drive I've ever seen as it blends in almost seamlessly behind my console.

    *EDIT*
    Ooops, I meant a 2 TB drive, not a 2 GB one!!! :redface:
    Reply +4
  • Digital Foundry vs Metro Redux

  • Darren 09/08/2014

    Disappointing to hear there's tearing in the cutscenes on the PS4. Why didn't they lock the framerate for those (fully v-synced) or cap them to 30 FPS? Considering those sequences are non-interactive then you are far more likely to notice any tearing in the cutscenes than gameplay IMO. :confused: Reply -2