Darren Comments

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  • Strong PS4 sales help Sony to profit

  • Darren 31/07/2014

    @vert1go - I laugh every time I read someone say that the PS4 has no games. :lol:

    I mean if the PS4 has no games, by your definition, i.e. I'm assuming you mean "exclusives" only, then neither does the XBO because both consoles are dominated by multiplatform releases.

    The XBO isn't exactly loaded with exclusives, I think it has just one or two more than the PS4, but both systems have plenty of games to choose from with all the Indie titles and multiplatform games. I own over 50 games for my PS4, about 32 boxed games and the rest are Indie titles. I certainly do not feel like the system is lacking in games! ;)
    Reply +3
  • F1 2014 is PC and last-gen only

  • Darren 31/07/2014

    Codemasters really don't think much to the PS4 and XBO, do they?

    Many other publishers have transitioned over from the PS3 and Xbox 360 and released games for the new consoles except for Codemasters. GRID Autosport looks great (if not exceptional) on my PC and plays well and would have been equally enjoyable on the PS4 and XBO running at 1080p and 60 FPS. Ditto for F1 2014. Those games would have sufficed while Codemasters worked on updating the engine properly for the PC and current-gen systems.

    A missed opportunity IMO. By the time Codemasters release their first PS4 and XBO game, most other publishers will be on their second release and will have had more experience coding for the new hardware.
    Reply +5
  • Destiny's six-player raids can only be played with friends

  • Darren 31/07/2014

    I think that is a bit of a silly decision personally. I have around 20-30 Friends on my PS4 but the chances of 5 of them playing Destiny at the same time as me is going to be much smaller than someone who has 200 to 500 Friends, even if all of them bought the game, which they almost certainly won't! Actually, I think some of these Friends don't even own a PS4. :rolleyes:

    Besides, when I played the alpha and beta, I did so mostly solo as I'm not fan of multiplayer but I did enjoy Destiny all the same. The one co-op mission I did with two human players was executed without any of us speaking a word to each other but we all knew what to do and helped each other out when needed. I don't even know if they were random players or people from my Friends list! That suits me fine as I can approach this game as if I was playing with A.I. teammates, who wouldn't be communicating anyway, plus I'm hearing-impaired and therefore do not like listening nevermind speaking over a headset.
    Reply +3
  • The Last of Us review

  • Darren 31/07/2014

    An outstanding game on the PS3 that is a bit more outstanding on the PS4, thanks to the graphical/resolution enhancements and especially the 60 FPS framerate, which IMO is the most noticeable and significant improvement over the original.

    But what is up with the 30 FPS mode?

    Not one TLOU Remastered review has mentioned it but three people, including myself, have commented in the PS4 forum game thread on how bad it looks it motion and how sluggish it feels compared with other locked 30 FPS games like Destiny and Assassin's Creed IV on PS4 and even the original TLOU on the PS3. I really cannot put my finger on exactly what makes it so horrid but it definitely feels and looks "off". Not that it is that big of a deal as there is absolutely no reason to enable it in my view unless you want higher resolution shadows for screenshots taken using the excellent Photo mode.
    Reply +6
  • August's PlayStation Plus free games include Fez, Crysis 3

  • Darren 30/07/2014

    I tend to buy everything as soon as it comes out so there's little of interest for me next month despite owning a PS3, PS4 and PS Vita. Ah well, I guess that was bound to happen at some point. Still, it's a little disappointing that the PS4 PS+ games seem to have dried up...at one point new Indie releases were PS+ titles but it seems that we get fewer and fewer of those these days. :(

    Unfortunately, PS+ may end up being so good that it will stop people buying new games as soon as they're released. I mean why buy a new game now, even a discounted one, if in a few months time it will be a "free" PS+ title? That's a question that I've started asking myself lately.
    Reply +1
  • Sony says EA Access program isn't "good value"

  • Darren 30/07/2014

    I agree with others that Sony should be letting their customers decide if something is good value or not rather than speaking out for all of them. As people have pointed out "value for money" is a subjective term.

    Besides, subscription services are becoming more and more common...you pay for PS+ and may also have subscriptions for Music/Video Unlimited and Netflix or whatever. Why are those any different from EA's that offers a rental service for their own games? If you ask me, I suspect that Microsoft beat Sony to this exclusive deal and now Sony are trying to spin it around. Hey, call me cynical. :)
    Reply +8
  • inFamous: First Light expansion will be released on disc too

  • Darren 29/07/2014

    @penhalion - I never finished the first two inFamous games (though I did get a good way into them) but I absolutely loved Second Son. I actually finished the game a couple of weeks ago on Good Karma.

    It is definitely the best game in the series so far in my view and my only criticism is that the side missions were fairly dull which in turn meant that there wasn't much interesting stuff to do outside of the main story-based missions. I hope that Sucker Punch correct that flaw for the sequel.
    Reply +1
  • Face-Off: The Last of Us Remastered

  • Darren 29/07/2014

    @KevLFC - And once the XBO gets the Halo Master Chief Collection then that may end up being its best game to date too?

    But, honestly, who cares? A great game is a great game regardless of which generation or platform it is on. And if Zelda: The Wind Waker HD, The Last of Us Remastered and The Halo Master Chief Collection are appreciated by people who never played the originals then how can that be a bad thing?
    Reply +19
  • Shadow Warrior out on PS4, Xbox One this autumn

  • Darren 29/07/2014

    The PC version was a lot of fun and one of my favourite first person shooters, sorry, combat games until Wolfenstein: The New Order came out. It's old-school but refreshing in its humour and gore as well as its varied and interesting level design. It's a decent length too...I've been playing the story mode for 12 hours and I think I was only about 60%-70% of the way through the game at most. The only reason I didn't finish it was because other new games came along but I intend to return to it at some point to see it right through to the end as it's that good. Reply 0
  • Digital Foundry vs The Last of Us Remastered

  • Darren 28/07/2014

    I'd have been happy to have just had the PS3 version running at 1080p and 60 FPS without any other enhancements because, personally, I thought the original game already looked outstanding and my only issue with it was that the framerate was a bit erratic (certain parts felt sluggish or laggy due to the fact that as soon as you dip below 30 FPS you are hitting what I would call "unplayable" framerates, though I'm fine with a locked 30 FPS game, e.g. like Destiny).

    This version appears to hold 45+ FPS at all times and hits 60 FPS most of the time, which is fantastic news and I think that more than anything else is going to increase my enjoyment and appreciation for the game. This is not a remake after all, it's a remaster of a year old game on a new console.
    Reply +26
  • Next-gen before their time

  • Darren 27/07/2014

    @Michelasso - A million copies sold is still poor compared to the 7 million that The Last of Us has sold on PS3. Also, Beyond: Two Souls was not very well received by the media. My point is that it is not a good game like the other games mentioned in this article and therefore I would question why anyone would re-release it on PS4, if they ever do. Reply 0
  • Darren 27/07/2014

    I'm not sure the world is screaming out for a PS4 version of Beyond: Two Souls personally...I suspect that will be more a case of the publisher wanting to make more money back on the game as I understand it was a bit of a flop. Reply +5
  • Video: See MX vs. ATV: Supercross in action

  • Darren 25/07/2014

    Please tell me that wasn't PS4 footage...?

    I have MX vs. ATV: Reflex on the PC...picked it up super-cheap in a Steam Sale...and it seems like it already has the track being demoed here in this new game. And in all honesty this game doesn't look much better either.

    *EDIT*
    I see this game is listed for PC, PS4 and XBO only so it *was* PS4 footage after all! Eeek, I know that was unfinished footage but with the release date only a few months away I can't see it looking any better and it really does look very ropey graphically right now, even taking into consideration the 25 budget price.
    Reply 0
  • Sonic Boom has a release date on 3DS and Wii U

  • Darren 25/07/2014

    I bought Sonic: Lost World for my Wii U and thought the game wasn't that bad, although it is obviously "inspired" by Super Mario Galaxy. However, this new game just looks terrible and since the chances of a Sonic game being "bad" is usually much higher than it being "good" then I think that is a fair assumption to make! That way I, at least, can't be disappointed. :lol: Reply 0
  • Tech Analysis: Destiny beta on Xbox One

  • Darren 25/07/2014

    @Malek86 - I find sub-1080p games still look a bit "off" on the XBO but games like Dead Rising 3 look much improved now over how they looked at launch, i.e. I can actually see what I'm doing in Dead Rising 3 (bearing in mind I'm using calibrated TV settings)!!!

    I wish Microsoft would offer the option of turning off the exaggerated gamma levels for a standard setting, even if they leave it enabled by default. There are still a few games where dark areas have crushed blacks and a loss of detail, Killer Instinct for example which I think still looks a bit ugly due its overall darkness (the other reason is that I personally do not like art-style).
    Reply 0
  • Darren 25/07/2014

    If the XBO version can run at 1080p and a locked 30 FPS for its final build then that is great news for anyone buying Destiny on that platform. I noticed that the frame pacing issue had been fixed when I played the game last night on the PS4 so that is also fantastic news to have confirmed (I thought I was imagining it!). The PS4 version looks great and plays well so that is the version I have pre-ordered.

    Clearly, Bungie are aiming for complete parity between both games and that's their prerogative but I can't help but feel a little disappointed given the differences between other multiformat games on both systems. Why, with an engine that is supposedly scalable, isn't the PS4 version running with slightly better shadows, improved level of detail transitions and reduced pop in of grass, etc, over the XBO version?

    Maybe improving those things would compromise the solid 30 FPS framerate and this is where the PS4 will have the advantage over the XBO once patched to 1080p? Maybe the XBO won't hold 30 FPS as well as the PS4 when both are running at native 1080p? As Digital Foundry pointed out, the increase from 900p to 1080p demands more performance than the freed 10% Kinect resources give.
    Reply +6
  • Abyss Odyssey review

  • Darren 24/07/2014

    This is the game I bought in the Steam Sales thinking it was the remake of Abe's Oddysee but thankfully, having played the game, it is actually very good. Phew! :cool: Reply +3
  • PlayStation 4 gets 3D Blu-Ray support next week

  • Darren 24/07/2014

    @LLJaf - 3D was never anything more than a fad, I agree. It seems to come back every 20-25 years or so and I've no doubt it will again when the technology has advanced enough that we do not need to wear 3D glasses to view it.

    4K is much more practical since it isn't dependent on additional hardware beyond the TV itself and the 4K content, of course. Everyone will be able to watch it as they can 1080p content. Also I will be able to see 4K which is not true of 3D as I am one of the unfortunate few who cannot see it properly.

    I think 4K is a good decade away from becoming mainstream though and I am more than happy with that because with this increased resolution comes a four-fold demand on hardware and the new consoles and even most PCs are simply not powerful enough to handle it except for the most visually basic games.

    1080p will hopefully be the sweet spot for many years to come (plus I really do not want the temptation of upgrading all 1,000+ of my BDs to 4K!!!).
    Reply +1
  • Darren 24/07/2014

    @Bickle2 - This is the reason I use a standalone BD player plus its far quicker to boot up and load discs than the PS4 and XBO. Also, I use the TV's Cinema preset exclusively for my BD player which has a Warm colour tone which would be unsuitable IMO for using on the PS4 while playing games (I use the Game mode for that as it has lower latency and I do not want to have to keep changing between the presets depending on whether I am watching movies or playing games).

    That then compensates for the increased power usage of using my XBO to watch Sky+HD through, which is due a lack of spare HDMI ports on my TV as it only has four. I've since bought a splitter box but that is for my PS3 and Wii U.
    Reply +3
  • Darren 24/07/2014

    @FreakyPriest - I bought the XBO remote just to bypass the more-miss-than-hit Kinect voice-recognition as I watch Sky+HD through my console. The remote is also more useful now that the OneGuide supports the Sky Guide as well.

    A remote is less useful for me on the PS4 as it only has a BD player and I prefer to use a standalone Sony player than a console to watch movies etc on personally. However, I do have the (chunky) PS3 remote and agree with you that there is no reason why that cannot be made to work with the PS4 for those that own it.
    Reply +5
  • Darren 24/07/2014

    So why couldn't Sony have just delayed the v1.74 firmware update a week and released that next week with BD 3D support instead? :confused: Reply +8
  • These new The Last of Us Remastered screens sure are purdy

  • Darren 24/07/2014

    @Kili102 - That's true. I mean Tomb Raider: Definitive Edition is a good example. Apart from Lara's TressFX hair and some improved textures and whatnot, the most obvious difference on the PS4 over the PS3 version was the resolution and framerate, which between them made the game look sharper and more responsive to play. Reply +3
  • Darren 24/07/2014

    I'll be just happy to play TLOU with sharper visuals and a higher framerate personally as I still think the game looks absolutely stunning visually on the PS3.

    What surprises me though is that Sony/Naughty Dog have released no gameplay footage of the PS4 version, only a trailer that compromises mostly pre-rendered cinematics/cutscenes! They have missed out on the opportunity to show high quality 60 FPS gameplay and that is where the difference is going to be most noticeable IMO, particularly while playing it. The PS3 game did have a tendency to feel a bit laggy at times and that was about my only real (minor) complaint with it.
    Reply +5
  • Now TV has arrived on PS4

  • Darren 23/07/2014

    You'd think a YouTube app would be a simple app to add given how every other handheld, smartphone and console in existence has it. Heck, even the Wii U has YouTube but apparently it's a difficult thing to bring to the PS4 for some unfathomable reason. :confused: Reply +34
  • Watch Dogs enhanced graphics mod gets a final release

  • Darren 23/07/2014

    @bosseye - Watch Dogs is not a bad looking game, I think it's more to do with the fact that during the day it can look incredibly flat and bland compared with night time and/or wet weather. It's odd really because I've never heard anyone describe GTA IV or V's day time setting as bland so I don't quite know what makes Watch Dog seem this way. Poor lighting? Lack of dynamic shadows? Dodgy colour grading? Washed out colour palette? :confused: Reply +4
  • Darren 23/07/2014

    @muzzakus - The PS4 version certainly runs smoother (i.e. no hitching/stuttering) than it does on my PC and looks very good overal despite the 900p resolution but my main bugbear with that game is the screen tearing which can get pretty ugly at times, e.g. at night when there are a lot of light sources from pursuing police cars or when there's lot of particle effects. It's a minor disappointment after the beautiful 30 FPS locked and tear-free Assassin's Creed IV: Black Flag on the same platform. Reply -1
  • Darren 23/07/2014

    The reason the PC version is a bit of a mess, particularly in regards to stuttering/hitching which has still not been fixed (not on my system at least), is because Ubisoft view the platform as little more than an afterthought IMO. The PS4 and XBO are their new "darlings" and so more attention has been placed on those formats than the PC. This is a game that was delayed SIX MONTHS yet still required a patch ONE MONTH after release to fix a number of problems on PC, including loading and save game issues!!! What were Ubisoft doing in all that time? They certainly did not appear to be refining the PC version! ;)

    Watch_Dogs is still a good game and on its maximum settings looks better than either of the new console versions (and even better with this mod, though that does nothing to fix the stuttering/hitching issues unfortunately) but the price to pay is an engine which clearly is not optimised for PC hardware. I doubt Ubisoft will ever bother fixing it as the game has been out close to two months now and there's only been one patch which didn't seem to do anything noticeable on my system except add a version number to the main menu screen!

    As for the mod, well it's nice but not always ideal. Depth of field, which can switch focus just by looking up and down on the same spot, can be a hindrance when targetting enemies and I've found some areas that have low lighting to be way too dark at times. The dynamic headlight shadows are nice and overall the mod makes the game look a bit better but unlike TheWorse's earlier v0.7 mod this one unfortunately does nothing to reduce the stuttering issues I'm experiencing even with MaLDo's texture pack. That's clearly a streaming issue with the engine itself and needs to be fixed by Ubisoft, though I doubt they ever will.
    Reply +20
  • Dragon Age: Inquisition's release date pushed back over a month

  • Darren 23/07/2014

    I'm actually impressed that EA are delaying their games rather than pushing them out broken as they sometimes do (Battlefield 4! SimCity!). I mean who wants a buggy, mess of a game at release? Reply +2
  • The first 100 cars revealed for Forza Horizon 2

  • Darren 22/07/2014

    I really hope this will be great. I'm also hopeful that Microsoft will finally have added either local MP3 or DLNA streaming to the XBO so I can listen to custom soundtracks while I play. Reply +2
  • Oddworld: New 'n' Tasty! review

  • Darren 22/07/2014

    I'm definitely buying this game as I have very fond memories of the PS1 version and this game looks as good as I remember it (obviously, it looks far better but you know what I mean). I'm surprised though that we cannot pre-order it as it not yet listed on the Sony Entertainment Network site, in fact, there is only a trailer for the game listed as being for PS3 and PS Vita only! You'd think it would have been promoted better! :lol: Reply +2
  • Bungie forced to pay $95k to ex-Halo, Destiny composer

  • Darren 22/07/2014

    So why was he terminated then? Then that's what I'm curious about? :confused: Reply +8
  • UK changing approach to illegal torrents

  • Darren 22/07/2014

    I'm sure this will work wonderfully. As it in won't work at all. I mean who's to say you even received the letter in the first place? ;) Reply -37
  • Wii U system update lets you transfer data between consoles

  • Darren 22/07/2014

    And when does Europe/UK get Shovel Knight, Nintendo? Eh? Reply +10
  • The Last of Us threatrical performance announced

  • Darren 22/07/2014

    It's the 60 FPS Performance that I'm far more interested in! ;) Reply -2
  • Xiaomi MiPad with Nvidia Tegra K1 review

  • Darren 20/07/2014

    Kind of odd that the article makes no mention of whether the tablet has speakers nevermind their quality...unless I missed it? A strange omission considering the article was testing games!!!

    Mind you, we've had reviews of smartphones that also made no mention of their sound or even the call-quality either so this is not the first time this has happened. Why do you not always mention sound quality; surely it is as important as the graphics for watching videos and playing games on handheld devices? :confused:
    Reply +15
  • What if every PC game could run on your tablet?

  • Darren 19/07/2014

    I say so what? The problem I have with gaming on tablets isn't the lack or even the quality of the games, it's the lack of decent controls. Reply -6
  • You've got male

  • Darren 19/07/2014

    I think Marvel will kill off interest in their Thor and Captain America franchises because of the changes they're making to the characters. What next Spider-Woman, a white Blade and the Hulkress? Utterly absurd in my opinion. I've nothing against black or female superheroes but let's stick to the mythology of the comics they're based on and what most people know, please! Reply +2
  • Xbox One's August update adds automatic download for digital purchases

  • Darren 19/07/2014

    Good to see Microsoft adding functionality each month but I'm actually surprised that they have still not offered an option to change the background colour from that horrid black. I mean how difficult can that actually be? :lol:

    Also, it looks like neither Sony nor Microsoft are in any hurry to add local media playback (MP3, MP4, etc) or DLNA streaming options to their consoles which is hugely disappointing, particularly as it is a basic functionality of most entertainment devices these days and both the PS3 and 360 had them from launch. It's worst on the XBO because its name actually comes from the fact that it meant to be an all-in-ONE media device! You can use PLAY TO from a PC to watch a video on XBO but that is not as useful as it sounds.

    As such I'm still waiting for the day when I can listen to my own music collection while playing Forza Motorsport 5...and in fullscreen, none of that Snap crap, thank you, which means even 1080p games are no longer being displayed at that resolution when any app is Snapped onscreen.
    Reply -1
  • Elder Scrolls Online has ~775,000 subscribers - report

  • Darren 18/07/2014

    I played beta and final release for a few weeks before I got a bit bored of the game and cancelled my subscription. It's just average IMO and felt like a watered down version of the single player experience to me with the exception that you're no longer a special hero because there's hundreds of people running around, many of them doing the same quests as you. Yes, that is the MMORPG way but it really doesn't work that well in an Elder Scrolls game. I think this game needs to go free-to-play to motivate me to go back to it. Reply +4
  • Digital Foundry: Hands on with the Destiny PS4 beta

  • Darren 18/07/2014

    @Retro_ - It would have been better if the PS4 version had ran above 30 FPS really. In fact, I suspect it probably could but Bungie may have capped it for a more consistent experience (they really need to fix that frame pacing issue though IMO). Reply +4
  • Darren 18/07/2014

    @jabberwocky - Log into your PSN account on the Sony Entertainment Network website: https://store.sonyentertainmentnetwork.com and use the Redeem Code from there. You should then be able to queue the game to download straight away to your PS4 as long as you have it in Standby mode.

    I use that site all the time to download demos and indie games onto my PS4 while I'm at work so I can play them right away when I get home.
    Reply +7
  • Darren 18/07/2014

    @scuffpuppies - Just go check out GameRiot's PS4 vs. PS3 Destiny Beta video on YouTube then. It does a reasonably good job of showing both games running side by side and by all accounts the PS3 game looks very, very good considering the age of the hardware its running on. It is also Bungie's first PS3 game. All of this unfortunately makes the PS4 version look a bit less impressive when it doesn't appear substantially better apart from the resolution! :lol: Reply +3
  • Darren 18/07/2014

    So Bungie fixed the flat voice-acting of Peter Dinklage from the alpha with some neat processing but failed to do anything about the frame pacing issues? Good job, Bungie...good to see you've got your priorities in order! ;)

    I really hope this issue is fixed for the final release as it is very noticeable and as this article points out it makes the game feel like it is dropping frames even though it is still running at 30 FPS. It doesn't make the game unplayable but I find it very obvious and even mildly distracting at times. Still, this is a non-release build so there's still time for Bungie to address that now they've fixed the voice-acting! :P
    Reply +7
  • Sony reveals special edition The Last of Us and Destiny-themed PS4 consoles

  • Darren 18/07/2014

    Very nice but since that part of the PS4 is removable, why are Sony not selling these as custom faceplates like the original Xbox 360 had? A missed opportunity, me thinks, especially as that part of the PS4 is very prone to scratches. Reply +12
  • What's going on at Criterion?

  • Darren 17/07/2014

    The first three Burnout games were my favourite, especially the second which I consider a classic on the original Xbox. They felt more focused on the single player rather than the online multiplayer of what I considered to be the weakest game in the series, Burnout Paradise. I played that game for a few hours on PS3 but got bored of it after just a few hours, never to return to it. I felt the game lacked focus, something I didn't like so much about NFS: Hot Pursuit or the more recent NFS: Most Wanted either.

    Personally, I think the arcade racing genre is suffering from too much emphasis on the online modes, which really don't interest me, and not enough on making a compelling single player game. I thought Midnight Club: Los Angeles was a much more rewarding game to play than Burnout Paradise because it had a story and missions. I wish developers would still make those kind of games. The NFS: Most Wanted was a better structured game IMO than Criterion's recent remake.
    Reply +5
  • Destiny Xbox One beta won't be 1080p, but the final version will

  • Darren 17/07/2014

    @AgentDaleCooper - Not on the PS4, it isn't, as the alpha ran very well at 1080p30 with only the uneven output of frames (known as frame pacing) being the main issue I noticed. The beta and final game are only going to be more optimised/polished than that so I don't think PS4 owners have anything to worry about.

    Would have been nicer to have had 60 FPS for a shooter but Bungie decided to go with 30 FPS, likely for consistency as it is much harder to lock a game to 60 than 30 FPS. It is their game after all.
    Reply 0
  • Darren 17/07/2014

    @darth_paul - It's only the vocal minority though, let's be honest, and they do not represent the entire user base. ;)

    I think you'll find that majority of owners of any console are actually not that bothered that a version of a game they're playing looks better on a system they don't own. They'll just be happy that they can play it.
    Reply +5
  • Darren 17/07/2014

    @muzzakus - If Bungie keep 900p (or whatever resolution the beta will be) for XBO and 1080p for PS4 then I would not be surprised if the framerate, effects and visuals overall where very similar on both systems. The extra grunt of the PS4 in that scenario would be used to render the higher resolution.

    If both games are 1080p then I would expect the PS4 version to hold 30 FPS better or for Bungie to have added additional effects to the PS4 version over the XBO (tessellation, higher quality ambient occlusion, better post-processing anti-aliasing and so on).

    This is what most other developers have been doing since both platforms released last year. Any one who owned an Amiga will tell you how annoying it is to have games held back by inferior hardware (in that case the Atari ST, leading to multiformat games with push screen scrolling when the Amiga had the hardware for fullscreen scrolling, etc., etc.) so I'm happy that most developers of PS4 and XBO games are not doing that.
    Reply +7
  • Darren 17/07/2014

    @TheEarlOfZinger - Of course it is. It doesn't help that you couldn't pre-load the game before the 17th either as that might have helped spread the server load over several days had we been able to start downloading the beta up to a week ago.

    Anyway, the news that the XBO beta will be sub-1080p is not that surprising. Even if the XBO achieves 1080p for release, it is not going to look as good or run as well (in terms of average framerate) as on the PS4 as its GPU and memory is inferior. No amouunt of reallocating Kinect resources is ever going to change that unless developers aim for parity on both system, i.e. design the game to look and run exactly the same on XBO and PS4. However, Bungie already had the PS4 version running at 1080p for the alpha so they are evidentally coding the game to make the most out of each system...thankfully. I'm sure the XBO version will be great, they have a good track record with the Xbox and their Halo franchise after all, but with the exclusive content and more powerful hardware it looks like the PS4 is the one to go for if you have a choice, at least until the game comes out on PC next year as rumoured.
    Reply +11
  • Frontier's drive to make Elite: Dangerous on PC future proof

  • Darren 17/07/2014

    I think the main things to consider when making a future-proof game is ensuring the lighting is realistic, texture quality is extremely high (for 4K when it eventually becomes mainstream) and using tessellation to ensure high detailed models even when close up. It is not really just about the effects as low-poly counts, flat lighting and blurry textures tend to make a game look more dated in my experience. Good anti-aliasing is also very useful to have (something this game currently lacks sadly as everything has a distracting shimmery look to it in motion with FXAA or MLAA enabled).

    Anyway, I was really please to finally have my Commander name changed from Backer #40987 or whatever it was to my actual name in the game. Sadly though, my PC is currently out of action so I cannot play the game! :(
    Reply 0