Coughthulu Comments

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  • PSN ad uses the font from Xbox One-exclusive Sunset Overdrive

  • Coughthulu 22/10/2014


    We've reached out to Sony to gain clarification on whether this was intentional and how it feels about this potential blunder ranging from "no big whoop" to "fire whoever whipped this up." We'll update should we hear back.
    Seriously? The guy hired to do the 'night shift' so EG ensures that updates occur 24 hours a day, has the audacity to actually suggest to Sony that someone who put a lot more work into a promotion than the journalist did into his story (did you actually check the font had been released into the public domain?) has the temerity to suggest to Sony they may wish to fire someone because of this?

    The same guy whose approach to grammar is, at best, scattershot and at worse just exceedingly poor? The same guy whose articles actually lower the gravitas of those words written by every other contributer to EG?

    The same guy who, it surprises me frequently, doesn't actually insist to the editorship his articles are published in Comic Sans (that's also a font, just in case you didn't know)?

    I assume we won't be reading many more articles from you, Jeffrey, once the Daily Mail or the Sun offer you that coveted Lead Games Reporter slot you are so obviously going for in the tabloids.

    Seriously, with all the other things that actually are important in games journalism at the moment, you suggested to Sony they might like to fire the person that did this? Insane.
    Reply +2
  • The PlayBook 4 is a $1400 PlayStation 4 laptop

  • Coughthulu 15/10/2014

    Prototyping and making custom units cost.

    He's probably not going to be able to do production runs on cases given the actual volumes are way too low (and tooling is stupidly expensive), so I imagine at the very least he's having to laser cut everything, and this takes time and money. And then he's got to actually fit the entire thing together.
    Reply +2
  • Chinese mobile game uploaded nude videos of players without telling them

  • Coughthulu 09/10/2014

    So, interesting question (to me, others may not find it so).

    Given the past couple of months, including 'Lawrencegate' and EG's stance on equality, has Jeff missed the memo? I'm rather gobsmacked you've reproduced a screengrab, censored or not.

    Oli, any view from the editor?

    Edit: Wesley's pulled it; good call, guys!
    Reply +10
  • Why we need more developers like Zoe Quinn

  • Coughthulu 30/08/2014

    I've probably come in a bit too late here for any of the EG staff to read this, but never mind.

    I really couldn't give two hoots about the gender of any developer, though it's extremely hard not to refute that females in the gaming industry suffer hugely compared to their male counterparts. Small changes are occuring, and hopefully it will become a thing of the past rapidly. Some of the comments in this thread are absolutely awful. Some of them are well reasoned.

    That said...

    I've seen, at a very personal level, what depression does both to the individual *and* their families. It's hard for everyone involved.

    So. I have two points to make. Arguable, the second point is far more vital than the first, as gaming is subjective and someone making a game about something doesn't neccesarily want it to be realistic.

    Point 1:
    Attempting to understand the deep roots of depression or what it's like to have it by playing Depression Quest is like playing the first couple of Call of Duties to understand the socio-political reasoning behind the second World War. And that's fine if it's not the developers goal; why the hell not?


    Here's what I believe is a more important point.

    Point 2:
    There's been a lot of murmerings recently about games journalists and their associations to developers who get write-ups. We've seen this everywhere, including here, Kotaku, 1-Up....

    Over a year ago, Tom wrote an article declaring that EG were, in the future, going to explicitly state when a company had paid expenses to fly/accomodate/etc. EG when a preview or a review was being made, due to circumstances that had recently occurred. This immediately removes any ambiguity from an article that is viewed by the readership, and I don't think I've seen any negative comments since then on previews or the like. It was both a bold and brilliant move.

    Now, I don't know what Dan's relationship to Zoe Quinn is, I doubt in fact they know each other personally in any way, and I'm not picking on this article, it's just that the article has made me think.

    Is there not an argument to declare, in the same way that a declaration is made when a company pays expenses for a journalist, to announce if a journalist publishing an article has any ties at all to the developer that they're devoting a article to? It would immediately clear up any ambiguity and essentially stop debacles like those we've seen recently in their tracks.

    In the case of this particular developer, it's actually quite relevant. There's a lot of 'he said/she said' flying round the net, and to be perfectly honest you should not, and in fact cannot, make judgements around people you don't know, regardless of any information. Can't do it. We'll probably never know what the story is, but the fact is it SHOULDN'T be about the developers. It should be about the games.

    A lot of sites seem to have lost focus on that...
    Reply +15
  • Halo 3: ODST was Bungie's grand experiment that paved the way for Destiny

  • Coughthulu 27/07/2014

    I'm really glad it wasn't just me that thought this was the finest Halo game of the franchise!

    I'd love to see 343 do something similar, another spin-off based on a side-story in one of the previous games. It's always the offbeat projects that end up being fresh...
    Reply +3
  • Fables Legends is the Lionhead game you always wanted, but never asked for

  • Coughthulu 19/06/2014

    @Morte-360
    In Europe, completely agree. North America's a slightly different matter though (although, yep, this is EG!).

    By the looks of it, the matter's been handled with aplomb anyway. Good show, EG!
    Reply +2
  • Coughthulu 19/06/2014

    This could be brilliant, I loved the multi-player in ZombieU that let someone spawn zombies and throw them at you.

    More of this kind of thing!

    On an aside, EG is one of the strongest supporters of equality for both sexes in games. So having a caption such as the above in an image in which a woman is depicted, where this is possibly one of the worst ways you can refer to a female, is probably not only shooting your foot off, but blowing a 20 meter hole in the ground around it too. Just sayin'.
    Reply 0
  • Microsoft's confusing Xbox One cloud message shifts to dedicated servers

  • Coughthulu 16/06/2014

    Year ago: Second hand disc sales require you to register and buy the game (for the price dictated by the publisher) online to play.
    Quickly followed by: Oh, no, you can just give away/sell the game. That's fine.

    If I were a suspicious person and thought that MS still essentially wanted us to pay full whack for a second-hand game...

    Fantastic future Xbox One games will be better via cloud processing! I wonder if it'll ask you to buy the cloud computing power required to play the game (at a price dictated by the publisher) if you're buying second hand...

    Not to mention that if this is required for SP too, you're still only playing for as long as those servers are up...

    Hopefully, that's just unwarranted suspicion.
    Reply +5
  • Halo: The Master Chief Collection is pure fan service

  • Coughthulu 12/06/2014

    @jonathanlovegrove
    Erm, apart form the fact that, as with Halo:CE Anniversary, there won't be any emulation going on, and it will have been the source ported and targeted to run on the new Intel architecture.

    If the ability to run at 1080p is crippled by switching between original and new assets, then maybe then shouldn't be doing it?
    Reply +1
  • Most Anticipated: X

  • Coughthulu 09/01/2014

    When the teaser trailer came up as part of the WiiU reveal, I actually shouted 'YES!', much to confused looks of my colleagues.

    This could very well be GotY for me... assuming it's out this year. Else GotY next year. :-D So excited.
    Reply +3
  • DriveClub PS Plus Edition is the full game minus a few cars and tracks

  • Coughthulu 03/09/2013

    @Agarwel_Idiriz

    Given the amount of micro-transaction DLC that now comes with the majority of games on consoles, I'd have to disagree personally.

    Now, if it turns out that the 'full' version has 200 cars and 20 tracks, and the PS+ version has 3 cars and 3 tracks, it's a different matter...
    Reply 0
  • Call of Juarez: Gunslinger review

  • Coughthulu 21/05/2013

    @OlDirtyBusStop
    Yes, OK, I maybe should have quoted that bit. But this is a site comprised of news and reviews.

    He's just played the entire game. He needs to communicate *why* he struggled to form any sort of opinion.

    We go down that route, you may as well start publishing one-liners like:
    'Wasn't quite sure what it was all about, really.'

    and

    'I finished it, but it wasn't really to my taste'.

    Then they're grabbed by the collar and someone shouts, 'WHY? WHY WAS IT NOT TO YOUR TASTE? FOR THE LOVE OF EVERYTHING DEAR TO SHIGERU MIYAMOTO, TELL US... TELL USSSSSSS!'.

    OK, maybe I went off on one a bit there, but you get the gist. ;-)
    Reply +2
  • Coughthulu 21/05/2013

    Having read the RPS review, and then this review, something's occurred to me.

    Simon's review is almost like a gameplay equivalent of one of Rich Leadbetter's breakdowns. He's telling us what's in the game and not much more. I've re-read the review and apart from a single line that states a 'sense of accomplishment', there doesn't appear to be any actual 'I liked/disliked the ' or similar. It *almost* reads just like a long description you'd find on a shop site.

    John Walker spoke about having fun and, importantly, described why.

    I'd started to wonder what a lot of EG reviews were lacking recently... think this might be it.
    Reply +25
  • Iwata takes over Nintendo of America CEO role

  • Coughthulu 24/04/2013

    @darth_paul
    Howard Stringer might not approve of this comment.
    Reply +2
  • The Hall of Heroes: BioShock Infinite's Fort Frolic?

  • Coughthulu 31/03/2013

    @toy_brain
    I think it's a case of giving them the free reign to decide what to do with themselves at the end. Robert's done all he can to break them out of future events, and Booker eventually gets to decide how to continue.

    This leads to a single possible reality, which is what happens post-credits.

    Then again, Levine's always been very good at creating stories that leave a massive amount of ambiguity; it's why I love the 'Shock series. Essentially there *can* be millions of different endings, as everyone has a different theory on what it all means. We're all living in parallel story universes. :)
    Reply +4
  • Coughthulu 31/03/2013

    @toy_brain
    Spoilered, just in case anyone else is reading this who hasn't finished.

    All subjective again, of course, but I'd taken it that Robert Lutece becomes disenchanted with the whole affair. Almost all of the Lutece journals are Rosalinds, where it's obvious she has no qualms about anything happening in Columbia, and is just in it for the science funding.

    As these are two different realities, Columbia happens in Rosalind's, where she's happy to power the place, and pull Robert through to help her. Robert comes from Booker's reality where he isn't 'born again', and just like Booker has a more refined moral compass. There's quite a few mini-references to this. Every time the pair show up to ask Booker to make a choice, Robert's usually the one saying 'See, I told you'. Which points to the two realities being diametrically opposed in moral values.

    He decides they need to stop Columbia from ever happening, talks Rosalind into going along with it (you note how they're constantly arguing and at the start she 'never wanted to go through with this thought experiment'). It's his way of absolving his sins, and the only way to do that is to stop Booker from ever becoming Comstock. Rescue Elizabeth, learn the truth, get erased from reality.

    I'd really taken the end more as the absolution of the Lutece's than Booker, to be honest. Without them, none of it would have happened.
    Reply +10
  • Obsidian's canned Aliens RPG looks finished in new gameplay video

  • Coughthulu 20/02/2013

    I am not knocking this in any way (Obsidian are a bastion in an otherwise fairly desolate wasteland)... but maybe Dead Space came out and everyone at Sega looked at one another and went 'Oh. Shit.'? Reply +5
  • Ouya: "There will be a new Ouya every year"

  • Coughthulu 07/02/2013

    @Triggerhappytel
    I'd assumed it meant OUYA were tripping if they thought they were going to launch one console, let alone one every year.

    The sarcasm gets more acidic with every news story; I can only assume EG are attempting to become Yahtzee.
    Reply +2
  • Strike Suit Zero review

  • Coughthulu 24/01/2013

    @Fyce
    Completely respect what you're saying, but I think the real point here is the defence of something non-player related, whether it's moving or not. It's a type of mission that has to be executed by the developers well to stop the descent into madness of the player. Again, I've not played it, so I have to defer to your experience in playing through that mission!

    I didn't comment to defend the review by any means, certainly writing one from the position of fury is probably not a great thing to do, stepping back and allowing a bit of mulling time may have been required in this case. I agree entirely with you on that.

    I was just trying to balance up the apparent finger-pointing that he wasn't a good person to review this. As I say, I'm not biased either way.

    Might well be by the end of tonight, though! ;-)
    Reply +1
  • Coughthulu 24/01/2013

    @Fyce

    Escort mission:
    "Missions during which players are tasked with protecting a non-playable character or object from harm until a certain goal is met."

    So even though it's not moving, it *is* an escort mission.

    Definition taken from here:
    http://www.giantbomb.com/escort-mission/92-227/

    I've not played it yet, so I have no bias one way or the other. However, it might be worth bearing in mind with all this outcry of 'the reviewer's just crap', that Rich not only achieved 1000 achievement points on Dark Souls, but that he's accustomed to failure and replaying of missions being one of the most trustworthy reviewer of strategy games around atm.

    This is not a reviewer that gives up easily, though maybe he *is* crap at SSZ.

    I await the negs. :-)
    Reply +10
  • Returning to the stars: Strike Suit Zero and the new space phenomenon

  • Coughthulu 08/11/2012

    I've been playing through Colony Wars again, enjoying it but longing for a modern-day take on it's combat and thrills.

    And Oh Good Grief, I didn't even know about Strike Suit Zero, my prayers have been answered!
    Reply -1
  • UK dating site Shag a Gamer gives YouTube tips to virgin gamers

  • Coughthulu 19/09/2012

    In fact, everything you probably should have written is here:

    http://www.rockpapershotgun.com/2012/09/19/wretched-date-a-gamer-site-sinks-even-lower/

    I didn't expect RPS to comment on it. But they have, and it's exactly the sort of view EG probably would have made four years ago. Then again, that's probably because John would have written it here...
    Reply +15
  • Coughthulu 19/09/2012

    "Even though we're not the brains behind the computer games, if it wasn't for our candid nature you boys would be nowhere."

    Stop. Right. There.

    Words utterly fail me. I bet she's never even fucking heard of Jade Raymond, Jane Jensen, Connie Yu...

    And, oh, EG, it's OK to make light of it on here, with sentences such as "Jessica then stared at the camera and slapped herself on the bottom"'? Let's all laugh at the non-gamer hired model in her knickers. Hahahaha!

    Yeah, that's really helping to champion the image of women gamers and developers lightyears ahead on a gaming site supposedly well-regarded through the industry. Nice one, guys. Whilst we're at it, where are the Playboy and Hustler ads down the side? Let's go the whole hog, here.

    Good grief. I've been reading since the beginning of the site, but you've turned from the New York Times into the Daily Mail. What the hell happened?

    Maybe I'm just having an off day.

    Here come the negs...
    Reply +15
  • Sony closes WipEout developer Sony Liverpool

  • Coughthulu 22/08/2012

    Terrible news and I hope everyone affected manages to quickly find new positions.

    From a branding point of view this just sounds... bizarre. WipeOut's one of the few brands that's existed on every PlayStation from the first (I can't actually think of any others at the moment, FF, what else?) and because of that it's surely been the reason many fans of the series have bought new PSs for (I can't be the only one that bought a Vita mainly because I really wanted to play WO2048).

    Even if they weren't making a profit, you'd have thought they'd really had to have had *massive* overheads to not make the studio worthwhile anymore, especially if they were also acting as a support studio to several others.

    It just seems like an utterly odd thing for Sony to do. Only thing I can really compare it to is, say, dropping Alice Cooper from a rock festival because he's 'getting on a bit', when in fact he'd be one of the reasons people show up.

    Still can't get my head round this...
    Reply +6
  • Sony Gamescom Conference

  • Coughthulu 14/08/2012

    So, from now on, not only will you have to buy Launch DLC to get the 'full experience', you'll also need a separate device. 'Great'. Reply +1
  • "Software patent troll" sues Mojang over Android version of Minecraft

  • Coughthulu 23/07/2012

    @CrispyLog
    Ah but that is not a software patent.

    That is a hard-wear patent.

    Sorry.
    Reply +2
  • Molyneux's next game Curiosity dated, detailed for iOS, Android and PC

  • Coughthulu 06/07/2012

    @Shagsmith
    Christina Hendricks is a *man*?!
    Reply +23
  • Epic opening new studio with Kingdoms of Amalur devs

  • Coughthulu 04/06/2012

    @MENTAL1ST
    I hate you for even putting that into my mind, as I shall now be utterly disappointed when that never happens. :-(
    Reply 0
  • First ShootMania Storm trailer shoots and shoots and shoots

  • Coughthulu 23/05/2012

    It's giving me a QuakeIII vibe... and that's a bloody good thing!

    One/two hit kills sounds an absolute winner!
    Reply +3
  • UK broadband is among the slowest in Europe - report

  • Coughthulu 09/05/2012



    This, I suppose, is what the majority of us who live outside of the bigger urban areas get. So, tallies with the report. The problem is, for exchanges that serve 5k homes or less, BT just couldn't give a damn about upgrading or LLUing. :-(
    Reply +2
  • BioWare details Mass Effect 3 multiplayer stats

  • Coughthulu 19/03/2012

    @ZuluHero:

    You're absolutely right.

    What's annoyed me through this is I had fun getting every achievement in ME and ME2, I actually thought 'Why not, I'll go through and get them all, so I can say I've completed a series'. So I spent quite a few hours on ME and ME2 to do this.

    Especially when Casey "I've Changed My Mind Again" Hudson said every achievement would be unlockable through SP play in ME3.

    And now we find that actually, that's not the case. You want the 'Defender' and 'Master and Commander' achievements? You'll damn well play MP, and like it!

    It's not the ending that annoys me so much as the insistence of forcing a MP dynamic into the SP game, truly naff. I suspect it was the genius idea of some bright EA markettoid rather than BioWare's, but even so... it's completely put me off anything BioWare might do again.

    If only people didn't keep kicking low level players out of games, as player-level based matchmaking doesn't seem to exist. :-(
    Reply +12
  • GAME unsure over future as it reportedly puts itself up for sale

  • Coughthulu 12/03/2012

    Out of interest, has anybody else tried to order on the GAME site anything purely with reward points and no cash down? Decided to cash in remaining points by getting Rayman Origins for 'free' before it all implodes.

    Ordered last week, it's still 'In Stock' and yet... unshipped. Before starting to think there's a big 'they've not spent any money so we're not sending them anything' conspiracy, I thought I'd see what other peoples experiences are.

    Given my previous attempts at getting responses out of them even when spending cash fell on deaf ears, I'm not exactly expecting a customer query to get anywhere... :-/
    Reply +2
  • GAME confirms talks with lenders have begun, hints at overseas sell-off

  • Coughthulu 02/02/2012

    I do wonder how this is going to affect things like the ME3 CE, which AFAIK, is a Game exclusive. Can they guarantee it'll be sold? Will EA offer it now to other stores?

    How does this work? Does it? :)
    Reply +8
  • Microsoft adds Achievements to Visual Studio software

  • Coughthulu 19/01/2012

    "Achievements were originally introduced with Xbox 360, but quickly popped up in all sorts of other applications from other outfits. From iOS Game Center and PlayStation 3 Trophies to World of Warcraft, people and companies far and wide saw the logic of incentivising competitive gamers to plug more time into their products."

    "In what we can only assume is the very first example of the Redmond giant seeing a good idea elsewhere and deciding to borrow it, Microsoft's Visual Studio team then set about drawing up the 32 Achievements it introduced this week."

    So... they borrowed from... themselves?
    Reply +17
  • Digital Foundry vs. PlayStation Vita

  • Coughthulu 15/01/2012

    @Loneck
    From what I've seen from the development diaries, WO2048 includes some of the WOHD tracks, so you can play MP with people on PS3 using those tracks.

    I don't think 2048 is actually coming out on the PS3 as well, certainly not seen anyone say that anywhere.

    If someone could clarify that, this'd be good, cause it's one of the things that has me sitting on the fence over pre-ordering a Vita!
    Reply 0
  • Kingdom of Amalur: Reckoning footage

  • Coughthulu 11/01/2012

    I'm looking forward to this immensely, from what I've seen so far it's got a load of depth. However...

    It seems like they've looked at the skills from the Elder Scrolls series and said "Yep, we'll have all that". I mean, even the chest lockpicking seems incredibly close to that in Oblivion.

    I guess there's only so many ways you can do things like this, though.

    Edit: Although I've just realised the lead designer's the same guy that was lead designer on Morrowind and Oblivion. I guess if a formula works... :)
    Reply +5
  • Visceral "nerfed" tough Dead Space 2 levels

  • Coughthulu 09/01/2012

    @Smerdyakov
    I'd dispute that that's the case with Dark Souls. If you learn the subtle tells and take it measured and carefully, any death is pretty much your own fault.

    I've played plenty of other games where, because the gameplay is linear, you've checkpointed, have virtually no health left, and the game simply spams so many enemies at you getting through is pure luck and no skill. You're stuffed, there's no way to rectify that situation (especially with games that only offer a single autosave system).

    With Demon/Dark Souls, at least if you die, you have the potential to redeem that situation again, you're not going to get to the point where 2/3 people simply can't continue, because they have the ability to try again. You can wander off and do something else, then come back to the point you had trouble with later.

    I can see why they had to nerf some of DS2. In the same situation, if you have a section where someone can't get past a particular point, you may as well throw the game away. Who wants to pay 35 quid for a game where they get a third of the way in, then can't play anymore?

    I like the fact they added Hardcore mode. If you want to have a challenge, that's there for you. It doesn't ruin the rest of the game for you.
    Reply +10
  • New Resident Evil: Operation Raccoon City trailer

  • Coughthulu 09/01/2012

    Right; hopefully the game will be marvellous.

    But enough of that, let's see the S.T.A.R.S. that made this trailer turn it into a feature length film!
    Reply 0
  • The Witness

  • Coughthulu 24/08/2011

    It is starting to sound like yet another fantastic Blow project. Looking forward to this greatly.



    "Dale Cooper-style dictaphones"



    Ah, if only they were more Francis York Morgan-style; isn't that right, Zach?

    Reply +5
  • Runic: Diablo DRM vital for auction house

  • Coughthulu 04/08/2011

    Totally agree with his comments re Diablo's DRM, completely understand why they have to enforce it.



    On the other hand, that's why Runic will get cash out of me for TorchlightII, and Blizzard won't. :)
    Reply +13
  • Langdell: judge made "almost 100 errors"

  • Coughthulu 29/07/2011

    @EdgeGames



    The ruling also concluded that you breached agreements made with Future, which invalidated any obligations they were under to restrict their use of the logo to any media format. Did you or did you not agree to that breach? If not, then you're implying the ruling was made falsely.



    I think, in your position, I would take some time to ensure that any course I committed to does not lead down a road of self-destruction; unfortunately your actions have given your somewhat of a tainted name to both developers and gamers across the globe. Any current rhetoric on your part to now appeal against perceived injustices, especially in a case where you repeatedly appeared to change your mind, simply add to your infamy.



    Continuing to flog a horse that is not only dead, but is now also a charred and smoking skeleton, for the sake of your pride simply isn't worth the stress, worry and large amount of money required. Surely you can see that?
    Reply +4
  • Wii U a "natural match" for Angry Birds

  • Coughthulu 14/07/2011

    I think the rest of you commenters don't understand.



    In the future, there will be birds. Nothing but *Angry* Birds.



    Every console, PC, mobile phone and PDA will only need one game! It's *that* good. It never gets old, it never feels stale, there will be daily reskining, so that it stays fresh forever. Rovio will win the Noble Peace Prize for bringing all religious factions, opposing governments and London hoody gangs together in appreciation for their world-changing game. Once BirdBook(tm) is set up, players all over the world will be able to chat together and leave 'Tweets' (hmm, they might have to sue Twitter first) for each other! Eventually their worth, which as we all know, is *way* North of PopCap (so North, they may as well be in the arctic circle), will become so great that they'll effectively own the economies of every major country (except China, who of course will be owned by the creators of Chastised Chicks (which most definitely isn't a reverse engineered version of Angry Birds).



    However, in the near future, you'll be able to use Kinect to throw the birds. You'll be able to use Move to trace out the arc of the bird that will be angrily thrown! The WiiU screen will allow a friend to place pigs on the screen to battle your Angry Birds.



    In the future, there will be birds. Nothing but *Angry* Birds. If you want a picture of the future, imagine a bird stamping on a pigs face - forever.



    ...



    Or, y'know, by the end of the year they'll have actually maxed out their sales, realised nobody else is going to buy it and say 'Oh bugger, what now?'.
    Reply +18
  • Why Crash wasn't in Burnout Paradise

  • Coughthulu 11/07/2011

    I don't get it. Wy didn't they just take the BO:Revenge engine, get a small team to add a load of crash junctions to the three Crash! modes in it, and release as an XBLA/PSN game?



    Seriously, I'd have bought that in a heartbeat. But this...? Forget it, Dash Of Destruction with crashes does not a Crash mode make. :(
    Reply +12
  • Edge's Langdell returns with Edgebobby2

  • Coughthulu 04/07/2011

    So, this *isn't* an attempt at him shoving out something out that he can point to as a 'real life' product for future court cases.



    Right?
    Reply +10
  • Split/Second dev Black Rock to close

  • Coughthulu 01/07/2011

    Good luck to all those at Black Rock; you made the two best racing games of this generation, in my opinion.

    Reply 0
  • New Xbox will be at E3 2012 report

  • Coughthulu 14/06/2011

    I think I'm more excited about another Timesplitters than I am about a new console.



    Pleeeeeease be based around the goodness that was TS2 and not TS Future Perfect.
    Reply +33
  • Duels of the Planeswalkers 2012 date

  • Coughthulu 24/05/2011

    I'd be excited, if it weren't for the fact that initially the co-op in the first one had a massive game-breaking bug which stopped you progressing past the 7th set. Think this might be a 'wait for the patches' purchase. Reply 0
  • The Bitmap Brothers' Z coming to iOS

  • Coughthulu 31/03/2011

    @RodHull:



    +5000



    Captive was an awesome game, and you're right, it'd translate brilliantly to iOS. WANT!
    Reply +3
  • Coughthulu 31/03/2011

    Erm, I reckon Antony Crowther will be a bit shocked to find he didn't write Wanted: Monty Mole! Maybe he dreamed it all... :) Reply +2
  • Metacritic rates individual developers

  • Coughthulu 28/03/2011

    @ZizouFC:



    Might be due to the fact that directors generally have a big say over the direction of a film. When you're a developer in a team of 50+, working on something that you know is cruft yet is letting you pay the bills, you don't generally get that big a say over the direction of the game.



    And that is one of the chief reasons why this is a daft idea. You don't get the Lighting Director rated on Metacritic, or the 3rd Assistant Sound Engineer, or the Makeup Artists....



    Add to that a lot of people are already noting games are being attributed to them that they never worked on, or vice-versa!



    If they rated the entire dev company instead, this would probably seem a better idea.

    Reply 0